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<channel>
	<title>D2P Games</title>
	<atom:link href="http://www.d2p-games.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.d2p-games.com</link>
	<description>Indie game developpers&#039; blog</description>
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		<title>Tower of Ordal</title>
		<link>http://www.d2p-games.com/2011/11/tower-of-ordal/</link>
		<comments>http://www.d2p-games.com/2011/11/tower-of-ordal/#comments</comments>
		<pubDate>Sat, 05 Nov 2011 06:19:34 +0000</pubDate>
		<dc:creator>Dri</dc:creator>
				<category><![CDATA[D2P Games]]></category>

		<guid isPermaLink="false">http://www.d2p-games.com/?p=313</guid>
		<description><![CDATA[<p>Not even a day after <a href="http://www.d2p-games.com/2011/11/pouing/">Pouing</a>&#8217;s release, another D2P game hits the shelves of the Windows Phone 7 Marketplace.</p>
<p>Tower of Ordal is an RPG I&#8217;ve been working on for a long time now. It&#8217;s a dungeon crawler where you explore a labyrinth, look for treasures and fight monsters. Climb the 16 roofs of the tower and defeat the 7 bosses standing in your way.</p>
<p>Like Pouing, it&#8217;s an exclusivity for Windows Phone 7 and is now available <a href="http://www.windowsphone.com/en-US/apps/b28d72d9-bbb4-432f-b2f0-77189d046b25">on the Marketplace</a> for $1.99USD. I hope you enjoy it!</p>
<p style="text-align: center;"><a href="http://www.d2p-games.com/wp-content/uploads/2011/11/TOO06.jpg"><img class="aligncenter size-medium wp-image-314" style="border: 1px solid black;" title="Explore the labyrinth" src="http://www.d2p-games.com/wp-content/uploads/2011/11/TOO06-300x180.jpg" alt="" width="300" height="180" /></a></p>
<p style="text-align: center;"><a href="http://www.windowsphone.com/en-US/apps/b28d72d9-bbb4-432f-b2f0-77189d046b25"><img class="aligncenter size-medium wp-image-316" style="border: 1px solid black;" title="And fight monsters!" src="http://www.d2p-games.com/wp-content/uploads/2011/11/TOO04-300x180.jpg" alt="" width="300" height="180" /></a></p>
<hr /><a href="http://www.d2p-games.com/2011/11/tower-of-ordal/">D2P Games</a>]]></description>
			<content:encoded><![CDATA[<p>Not even a day after <a href="http://www.d2p-games.com/2011/11/pouing/">Pouing</a>&#8217;s release, another D2P game hits the shelves of the Windows Phone 7 Marketplace.</p>
<p>Tower of Ordal is an RPG I&#8217;ve been working on for a long time now. It&#8217;s a dungeon crawler where you explore a labyrinth, look for treasures and fight monsters. Climb the 16 roofs of the tower and defeat the 7 bosses standing in your way.</p>
<p>Like Pouing, it&#8217;s an exclusivity for Windows Phone 7 and is now available <a href="http://www.windowsphone.com/en-US/apps/b28d72d9-bbb4-432f-b2f0-77189d046b25">on the Marketplace</a> for $1.99USD. I hope you enjoy it!</p>
<p style="text-align: center;"><a href="http://www.d2p-games.com/wp-content/uploads/2011/11/TOO06.jpg"><img class="aligncenter size-medium wp-image-314" style="border: 1px solid black;" title="Explore the labyrinth" src="http://www.d2p-games.com/wp-content/uploads/2011/11/TOO06-300x180.jpg" alt="" width="300" height="180" /></a></p>
<p style="text-align: center;"><a href="http://www.windowsphone.com/en-US/apps/b28d72d9-bbb4-432f-b2f0-77189d046b25"><img class="aligncenter size-medium wp-image-316" style="border: 1px solid black;" title="And fight monsters!" src="http://www.d2p-games.com/wp-content/uploads/2011/11/TOO04-300x180.jpg" alt="" width="300" height="180" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.d2p-games.com/2011/11/tower-of-ordal/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pouing</title>
		<link>http://www.d2p-games.com/2011/11/pouing/</link>
		<comments>http://www.d2p-games.com/2011/11/pouing/#comments</comments>
		<pubDate>Fri, 04 Nov 2011 09:49:36 +0000</pubDate>
		<dc:creator>Dri</dc:creator>
				<category><![CDATA[D2P Games]]></category>

		<guid isPermaLink="false">http://www.d2p-games.com/?p=308</guid>
		<description><![CDATA[<p>I&#8217;s been a while since our last release, but we have been hard at work to produce new games even tough we don&#8217;t have as much time to work as before.</p>
<p>The first of those new games to come is Pouing, a mobile game that I like to describes as &#8220;Pong meets Mario Kart&#8221;. It plays like the traditional Pong except for bonuses that you can grab and that will give you new abilities like a time-slowing shield or extra balls. In addition of the single-player mode against the AI, a same-phone multi-player mode is available so that you can play against a friend of you.</p>
<p>Mainly developed by our dear Dax, the game is exclusively available for Windows Phone 7  and you can grab it <a href="http://www.windowsphone.com/en-US/apps/9c7be3cb-06fe-df11-9264-00237de2db9e">on the marketplace</a> for $1.99 USD</p>
<p style="text-align: center;"><a href="http://www.windowsphone.com/en-US/apps/9c7be3cb-06fe-df11-9264-00237de2db9e"><img class="aligncenter size-medium wp-image-309" style="border: 1px solid black;" title="Pouing" src="http://www.d2p-games.com/wp-content/uploads/2011/11/pouing-300x180.jpg" alt="" width="300" height="180" /></a></p>
<hr /><a href="http://www.d2p-games.com/2011/11/pouing/">D2P Games</a>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;s been a while since our last release, but we have been hard at work to produce new games even tough we don&#8217;t have as much time to work as before.</p>
<p>The first of those new games to come is Pouing, a mobile game that I like to describes as &#8220;Pong meets Mario Kart&#8221;. It plays like the traditional Pong except for bonuses that you can grab and that will give you new abilities like a time-slowing shield or extra balls. In addition of the single-player mode against the AI, a same-phone multi-player mode is available so that you can play against a friend of you.</p>
<p>Mainly developed by our dear Dax, the game is exclusively available for Windows Phone 7  and you can grab it <a href="http://www.windowsphone.com/en-US/apps/9c7be3cb-06fe-df11-9264-00237de2db9e">on the marketplace</a> for $1.99 USD</p>
<p style="text-align: center;"><a href="http://www.windowsphone.com/en-US/apps/9c7be3cb-06fe-df11-9264-00237de2db9e"><img class="aligncenter size-medium wp-image-309" style="border: 1px solid black;" title="Pouing" src="http://www.d2p-games.com/wp-content/uploads/2011/11/pouing-300x180.jpg" alt="" width="300" height="180" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.d2p-games.com/2011/11/pouing/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Reckless Squad 1.1 Released!</title>
		<link>http://www.d2p-games.com/2011/01/reckless-squad-1-1-released/</link>
		<comments>http://www.d2p-games.com/2011/01/reckless-squad-1-1-released/#comments</comments>
		<pubDate>Tue, 04 Jan 2011 15:11:02 +0000</pubDate>
		<dc:creator>Dri</dc:creator>
				<category><![CDATA[Reckless Squad]]></category>

		<guid isPermaLink="false">http://www.d2p-games.com/?p=305</guid>
		<description><![CDATA[<p>
<a href="http://www.d2p-games.com/wp-content/gallery/reckless-squad-1-1/22_november_001.jpg" title="" class="shutterset_singlepic141" >
	<img class="ngg-singlepic ngg-right" src="http://www.d2p-games.com/wp-content/gallery/cache/141__320x240_22_november_001.jpg" alt="22_november_001" title="22_november_001" />
</a>
The first update to Reckless Squad is now freely available for those who buyed the game on <a href="http://www.gamersgate.com/DDB-RS/reckless-squad-bundle">GamersGate</a> or <a href="http://www.d2p-games.com/reckless_squad/">our website</a>!</p>
<p>Are featured:</p>
<ul>
<li>Improved environment graphics</li>
<li>A brand new main menu</li>
<li>Bug-fixes (including the bug in the <em>Tower Defense</em> mode)</li>
<li>A new configuration utility for Mac OS X, like the one already available for Windows</li>
</ul>
<p>Of course, all of the previous features are still here:</p>
<ul>
<li><strong>Intense and strategic battles</strong>, use your troops and their capacities wisely to defend your convoy or defeat the bosses after an epic fight.</li>
<li><strong>Every journey is unique</strong>: the game adapts  itself to  the way you play and the environments are created  procedurally. You  will never experience the same thing twice. Also features 4 levels of  difficulty.</li>
<li><strong>Fight endless hordes of monsters</strong> in the Arena and see for how long your strategies can keep you alive.</li>
<li>More than <strong>40 achievements</strong> for you to unlock and <strong>11 missions</strong> to complete.</li>
<li><strong>Twelve classes of units</strong> for you to chose from.   Ranging from the good old Soldier and Archer to the more exotics Black   Mage and Samurai. Every class of unit have its own distinct (and   somewhat twisted) personality. Most of them have secondary weapons with   very different effects, allowing you to build complex strategies.</li>
<li><strong>Travel across a fantasy universe</strong> filled with   elves, werewolves, pirates and ninjas&#8230; amongst others. Discover   various environments, from the forest to the mountains, passing by the   desert. And it&#8217;s always served with humor!</li>
</ul>
<div>
<a href="http://www.d2p-games.com/wp-content/gallery/reckless-squad-1-1/22_november_002.jpg" title="" class="shutterset_singlepic142" >
	<img class="ngg-singlepic ngg-center" src="http://www.d2p-games.com/wp-content/gallery/cache/142__320x240_22_november_002.jpg" alt="22_november_002" title="22_november_002" />
</a>
</div>
<p>However <a href="http://www.d2p-games.com/reckless_squad/reckless_squad_demo_setup.exe">the free demo</a> won&#8217;t be updated to reflect the 1.1 update,  but they are mainly cosmetic changes, the gameplay is left untouched.</p>
<p><a href="http://www.d2p-games.com/reckless_squad/">More about Reckless Squad</a></p>
<hr /><a href="http://www.d2p-games.com/2011/01/reckless-squad-1-1-released/">D2P Games</a>]]></description>
			<content:encoded><![CDATA[<p>
<a href="http://www.d2p-games.com/wp-content/gallery/reckless-squad-1-1/22_november_001.jpg" title="" class="shutterset_singlepic141" >
	<img class="ngg-singlepic ngg-right" src="http://www.d2p-games.com/wp-content/gallery/cache/141__320x240_22_november_001.jpg" alt="22_november_001" title="22_november_001" />
</a>
The first update to Reckless Squad is now freely available for those who buyed the game on <a href="http://www.gamersgate.com/DDB-RS/reckless-squad-bundle">GamersGate</a> or <a href="http://www.d2p-games.com/reckless_squad/">our website</a>!</p>
<p>Are featured:</p>
<ul>
<li>Improved environment graphics</li>
<li>A brand new main menu</li>
<li>Bug-fixes (including the bug in the <em>Tower Defense</em> mode)</li>
<li>A new configuration utility for Mac OS X, like the one already available for Windows</li>
</ul>
<p>Of course, all of the previous features are still here:</p>
<ul>
<li><strong>Intense and strategic battles</strong>, use your troops and their capacities wisely to defend your convoy or defeat the bosses after an epic fight.</li>
<li><strong>Every journey is unique</strong>: the game adapts  itself to  the way you play and the environments are created  procedurally. You  will never experience the same thing twice. Also features 4 levels of  difficulty.</li>
<li><strong>Fight endless hordes of monsters</strong> in the Arena and see for how long your strategies can keep you alive.</li>
<li>More than <strong>40 achievements</strong> for you to unlock and <strong>11 missions</strong> to complete.</li>
<li><strong>Twelve classes of units</strong> for you to chose from.   Ranging from the good old Soldier and Archer to the more exotics Black   Mage and Samurai. Every class of unit have its own distinct (and   somewhat twisted) personality. Most of them have secondary weapons with   very different effects, allowing you to build complex strategies.</li>
<li><strong>Travel across a fantasy universe</strong> filled with   elves, werewolves, pirates and ninjas&#8230; amongst others. Discover   various environments, from the forest to the mountains, passing by the   desert. And it&#8217;s always served with humor!</li>
</ul>
<div>
<a href="http://www.d2p-games.com/wp-content/gallery/reckless-squad-1-1/22_november_002.jpg" title="" class="shutterset_singlepic142" >
	<img class="ngg-singlepic ngg-center" src="http://www.d2p-games.com/wp-content/gallery/cache/142__320x240_22_november_002.jpg" alt="22_november_002" title="22_november_002" />
</a>
</div>
<p>However <a href="http://www.d2p-games.com/reckless_squad/reckless_squad_demo_setup.exe">the free demo</a> won&#8217;t be updated to reflect the 1.1 update,  but they are mainly cosmetic changes, the gameplay is left untouched.</p>
<p><a href="http://www.d2p-games.com/reckless_squad/">More about Reckless Squad</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.d2p-games.com/2011/01/reckless-squad-1-1-released/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>One year and new design!</title>
		<link>http://www.d2p-games.com/2010/12/one-year-and-new-design/</link>
		<comments>http://www.d2p-games.com/2010/12/one-year-and-new-design/#comments</comments>
		<pubDate>Thu, 16 Dec 2010 00:07:16 +0000</pubDate>
		<dc:creator>Dax</dc:creator>
				<category><![CDATA[D2P Games]]></category>

		<guid isPermaLink="false">http://www.d2p-games.com/?p=302</guid>
		<description><![CDATA[<p>As of today, December 15, D2P Games is one year old!</p>
<p>We officially created the company exactly one year ago, and since then we have published our first title, <a href="http://www.d2p-games.com/reckless_squad/">Reckless Squad</a>.</p>
<p>With our new games being in development, this second year promises to be really interesting!</p>
<p>In order to celebrate this birthday, we changed the design of the website, I think it&#8217;s better, more clear and spacious. Tell us what you think of it!</p>
<p>I hope you will follow us this year as well to share those good moments with us!</p>
<hr /><a href="http://www.d2p-games.com/2010/12/one-year-and-new-design/">D2P Games</a>]]></description>
			<content:encoded><![CDATA[<p>As of today, December 15, D2P Games is one year old!</p>
<p>We officially created the company exactly one year ago, and since then we have published our first title, <a href="http://www.d2p-games.com/reckless_squad/">Reckless Squad</a>.</p>
<p>With our new games being in development, this second year promises to be really interesting!</p>
<p>In order to celebrate this birthday, we changed the design of the website, I think it&#8217;s better, more clear and spacious. Tell us what you think of it!</p>
<p>I hope you will follow us this year as well to share those good moments with us!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.d2p-games.com/2010/12/one-year-and-new-design/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>-50% off on GamersGate this week!</title>
		<link>http://www.d2p-games.com/2010/12/50-off-on-gamersgate-this-week/</link>
		<comments>http://www.d2p-games.com/2010/12/50-off-on-gamersgate-this-week/#comments</comments>
		<pubDate>Mon, 06 Dec 2010 15:54:41 +0000</pubDate>
		<dc:creator>Dax</dc:creator>
				<category><![CDATA[Reckless Squad]]></category>

		<guid isPermaLink="false">http://www.d2p-games.com/?p=300</guid>
		<description><![CDATA[<p>Holidays are coming on GamersGate, and this week <a href="http://www.d2p-games.com/reckless_squad/">Reckless Squad</a> is -50% off!</p>
<p>You can buy it for only $3!</p>
<p><a href="http://www.gamersgate.com/DDB-RS/reckless-squad">Reckless Squad on GamersGate</a></p>
<hr /><a href="http://www.d2p-games.com/2010/12/50-off-on-gamersgate-this-week/">D2P Games</a>]]></description>
			<content:encoded><![CDATA[<p>Holidays are coming on GamersGate, and this week <a href="http://www.d2p-games.com/reckless_squad/">Reckless Squad</a> is -50% off!</p>
<p>You can buy it for only $3!</p>
<p><a href="http://www.gamersgate.com/DDB-RS/reckless-squad">Reckless Squad on GamersGate</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.d2p-games.com/2010/12/50-off-on-gamersgate-this-week/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>First glance of Reckless Squad 1.1</title>
		<link>http://www.d2p-games.com/2010/11/first-glance-of-reckless-squad-1-1/</link>
		<comments>http://www.d2p-games.com/2010/11/first-glance-of-reckless-squad-1-1/#comments</comments>
		<pubDate>Mon, 22 Nov 2010 16:43:48 +0000</pubDate>
		<dc:creator>Dri</dc:creator>
				<category><![CDATA[Reckless Squad]]></category>

		<guid isPermaLink="false">http://www.d2p-games.com/?p=293</guid>
		<description><![CDATA[<p>It&#8217;s been 6 weeks since <a href="http://www.d2p-games.com/2010/10/reckless-squad-has-been-released/">the release of Reckless Squad</a>, and we&#8217;re happy to announce you the first update to Reckless Squad!</p>
<p>Of course, this will be a free update for those who already purchased the game. For the others, it will be the version you get after purchasing from <a href="http://www.gamersgate.com/DDB-RS/reckless-squad-bundle">GamersGate</a> or <a href="http://www.d2p-games.com/reckless_squad/">our website</a>.</p>
<p>So, what&#8217;s planned?</p>
<ul>
<li>There was a bug (sorry!) preventing the last mission (<em>Tower Defense</em>) from working properly. Fixed.</li>
<li>Some small other bugs have been fixed.</li>
<li>The main menu was totally redone.</li>
<li>The environments&#8217; graphics have been improved as well.</li>
</ul>
<p>Takes a look:</p>

<a href="http://www.d2p-games.com/wp-content/gallery/reckless-squad-1-1/22_november_001.jpg" title="" class="shutterset_singlepic141" >
	<img class="ngg-singlepic" src="http://www.d2p-games.com/wp-content/gallery/cache/141__320x240_22_november_001.jpg" alt="22_november_001" title="22_november_001" />
</a>
<br />

<a href="http://www.d2p-games.com/wp-content/gallery/reckless-squad-1-1/22_november_002.jpg" title="" class="shutterset_singlepic142" >
	<img class="ngg-singlepic" src="http://www.d2p-games.com/wp-content/gallery/cache/142__320x240_22_november_002.jpg" alt="22_november_002" title="22_november_002" />
</a>
<br />

<a href="http://www.d2p-games.com/wp-content/gallery/reckless-squad-1-1/22_november_003.jpg" title="" class="shutterset_singlepic143" >
	<img class="ngg-singlepic" src="http://www.d2p-games.com/wp-content/gallery/cache/143__320x240_22_november_003.jpg" alt="22_november_003" title="22_november_003" />
</a>
<br />

<a href="http://www.d2p-games.com/wp-content/gallery/reckless-squad-1-1/22_november_004.jpg" title="" class="shutterset_singlepic144" >
	<img class="ngg-singlepic" src="http://www.d2p-games.com/wp-content/gallery/cache/144__320x240_22_november_004.jpg" alt="22_november_004" title="22_november_004" />
</a>
<br />

<a href="http://www.d2p-games.com/wp-content/gallery/reckless-squad-1-1/22_november_005.jpg" title="" class="shutterset_singlepic145" >
	<img class="ngg-singlepic" src="http://www.d2p-games.com/wp-content/gallery/cache/145__320x240_22_november_005.jpg" alt="22_november_005" title="22_november_005" />
</a>

<p>Nice improvement, right?</p>
<p>Stay tuned, the release of this update is imminent!</p>
<hr /><a href="http://www.d2p-games.com/2010/11/first-glance-of-reckless-squad-1-1/">D2P Games</a>]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been 6 weeks since <a href="http://www.d2p-games.com/2010/10/reckless-squad-has-been-released/">the release of Reckless Squad</a>, and we&#8217;re happy to announce you the first update to Reckless Squad!</p>
<p>Of course, this will be a free update for those who already purchased the game. For the others, it will be the version you get after purchasing from <a href="http://www.gamersgate.com/DDB-RS/reckless-squad-bundle">GamersGate</a> or <a href="http://www.d2p-games.com/reckless_squad/">our website</a>.</p>
<p>So, what&#8217;s planned?</p>
<ul>
<li>There was a bug (sorry!) preventing the last mission (<em>Tower Defense</em>) from working properly. Fixed.</li>
<li>Some small other bugs have been fixed.</li>
<li>The main menu was totally redone.</li>
<li>The environments&#8217; graphics have been improved as well.</li>
</ul>
<p>Takes a look:</p>

<a href="http://www.d2p-games.com/wp-content/gallery/reckless-squad-1-1/22_november_001.jpg" title="" class="shutterset_singlepic141" >
	<img class="ngg-singlepic" src="http://www.d2p-games.com/wp-content/gallery/cache/141__320x240_22_november_001.jpg" alt="22_november_001" title="22_november_001" />
</a>
<br />

<a href="http://www.d2p-games.com/wp-content/gallery/reckless-squad-1-1/22_november_002.jpg" title="" class="shutterset_singlepic142" >
	<img class="ngg-singlepic" src="http://www.d2p-games.com/wp-content/gallery/cache/142__320x240_22_november_002.jpg" alt="22_november_002" title="22_november_002" />
</a>
<br />

<a href="http://www.d2p-games.com/wp-content/gallery/reckless-squad-1-1/22_november_003.jpg" title="" class="shutterset_singlepic143" >
	<img class="ngg-singlepic" src="http://www.d2p-games.com/wp-content/gallery/cache/143__320x240_22_november_003.jpg" alt="22_november_003" title="22_november_003" />
</a>
<br />

<a href="http://www.d2p-games.com/wp-content/gallery/reckless-squad-1-1/22_november_004.jpg" title="" class="shutterset_singlepic144" >
	<img class="ngg-singlepic" src="http://www.d2p-games.com/wp-content/gallery/cache/144__320x240_22_november_004.jpg" alt="22_november_004" title="22_november_004" />
</a>
<br />

<a href="http://www.d2p-games.com/wp-content/gallery/reckless-squad-1-1/22_november_005.jpg" title="" class="shutterset_singlepic145" >
	<img class="ngg-singlepic" src="http://www.d2p-games.com/wp-content/gallery/cache/145__320x240_22_november_005.jpg" alt="22_november_005" title="22_november_005" />
</a>

<p>Nice improvement, right?</p>
<p>Stay tuned, the release of this update is imminent!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The art pipeline of Reckless Squad</title>
		<link>http://www.d2p-games.com/2010/10/the-art-pipeline-of-reckless-squad/</link>
		<comments>http://www.d2p-games.com/2010/10/the-art-pipeline-of-reckless-squad/#comments</comments>
		<pubDate>Mon, 25 Oct 2010 16:40:10 +0000</pubDate>
		<dc:creator>Dri</dc:creator>
				<category><![CDATA[Technical]]></category>

		<guid isPermaLink="false">http://www.d2p-games.com/?p=284</guid>
		<description><![CDATA[<p>The art pipeline is something often underlooked by indie developers. You may think that you don’t need one because you don’t have 3000 3D models with different textures, materials, etc.</p>
<p>It may be true if you only have a small amount of images, sounds and music. But there are some cases when it’s very important to have a good pipeline, and Reckless Squad is one of those.</p>
<p>For the prototype of Reckless Squad, we used 2D sprites for the units:</p>
<p><a href="http://www.d2p-games.com/wp-content/uploads/2010/10/gunner.png"><img class="aligncenter size-full wp-image-285" title="gunner" src="http://www.d2p-games.com/wp-content/uploads/2010/10/gunner.png" alt="" width="200" height="128" /></a></p>
<p>They weren’t animated. I knew I needed 8 directions, at least 3 frames for walk animation, and a bunch of other animations like using a sword, a bow, or dying.</p>
<p>The amount of work was just astounding, and I knew I couldn’t do it alone. Worst, I’m not even an artist to begin with.</p>
<p>So I had to find a solution and use my abilities as a programmer to produce the needed content. Quickly it was clear that 3D was the way to go.</p>
<p>However, we didn’t want the game to be in 3D. It was a huge amount of work as it is in 2D, no need to add more complexity. So we used pre-rendered 3D graphics, like Diablo or Age of Empires.</p>
<div id="attachment_286" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.d2p-games.com/wp-content/uploads/2010/10/cinema4d.jpg"><img class="size-medium wp-image-286" title="I used Cinema4D as a 3D package" src="http://www.d2p-games.com/wp-content/uploads/2010/10/cinema4d-300x176.jpg" alt="" width="300" height="176" /></a><p class="wp-caption-text">I used Cinema4D as a 3D package</p></div>
<p>To do it I started by modeling a base mesh with rough edges. Then I added Hyper NURBS to subdivide the mesh and make it look more organic.</p>
<p>I wanted to keep the look and feel of the 2D sprites, and I knew the final images wouldn’t be larger than 48&#215;48 pixels. So I used really simple shapes, with few to no details and plain colors as textures.</p>
<p>Speaking of textures, I used palettes. If you played a NES or SNES RPG before, you may remember all the similar monsters with just different colors. It was because the developers used the same image with a different palette (to save memory). I used the same technique for Reckless Squad: I unwrapped the UV once, and then only changed the colors in the palette to make them match the unit.</p>
<p><a href="http://www.d2p-games.com/wp-content/uploads/2010/10/zombie_texture.jpg"><img class="aligncenter size-full wp-image-287" title="zombie_texture" src="http://www.d2p-games.com/wp-content/uploads/2010/10/zombie_texture.jpg" alt="" width="128" height="128" /></a></p>
<p>The next step was rigging, no magic here: I just added bones and painted vertex weights. What’s interesting is how I used little scripts to attach props to the bones, because different colors would never be enough to differentiate the units.</p>
<p><a href="http://www.d2p-games.com/wp-content/uploads/2010/10/pirate_props.png"><img class="aligncenter size-full wp-image-288" title="pirate_props" src="http://www.d2p-games.com/wp-content/uploads/2010/10/pirate_props.png" alt="" width="283" height="158" /></a></p>
<p>When the system to customize the base mesh was ready, it was time to add animations to it.</p>
<p>I first listed all the needed frames:</p>
<ul>
<li>1 idle</li>
<li>3 walking</li>
<li>3 using a sword/staff</li>
<li>3 using a bow</li>
<li>3 dying</li>
<li>1 standing victorious</li>
</ul>
<p>It’s 14 frames, for just one direction, meaning 112 for an entire sprite sheet.</p>
<p>I made the timeline 112 frames long, and started making poses using the previously created rig. Once I finished a direction, I copy/pasted it 7 times and rotated the model to face new directions.</p>
<p>It was time to setup the rendering. I decided to use global illumination to shade the models because I didn’t wanted to make the light come from just one direction, it wouldn’t feel very natural. With global illumination, the light seems to come from everywhere and makes the shape stand out. The downside was that the time to render a sprite would be quite long…</p>
<p>I configured the rendering so that it will save each frame to two bitmap files: one for the diffuse color and one for the alpha mask.  It was the more automatic setup I could come up with.</p>
<p><a href="http://www.d2p-games.com/wp-content/uploads/2010/10/sprite_and_alpha.png"><img class="aligncenter size-full wp-image-289" title="sprite_and_alpha" src="http://www.d2p-games.com/wp-content/uploads/2010/10/sprite_and_alpha.png" alt="" width="96" height="48" /></a></p>
<p>So I basically had 224 bitmap files on my hard disk, and I needed to combine them into a sprite sheet usable by the game.</p>
<p>And I needed to make it automatic as well. So I wrote a little script in C# for that. The program create a blank texture sheet and then load the diffuse color and the alpha mask files for each frame and combine them before placing them on the sheet.</p>
<p>When finished, it saves the final sheet to a new PNG file, with transparency.</p>
<div id="attachment_290" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.d2p-games.com/wp-content/uploads/2010/10/slime_spritesheet.jpg"><img class="size-medium wp-image-290" title="slime_spritesheet" src="http://www.d2p-games.com/wp-content/uploads/2010/10/slime_spritesheet-300x171.jpg" alt="" width="300" height="171" /></a><p class="wp-caption-text">A finished sprite sheet</p></div>
<p>I’m glad I took the time to setup a real art pipeline as automated as possible, because I ended up with 46 sprite sheets.</p>
<p>5 152 frames in total. It would really have been impossible for me to do them by hand in a pixel art fashion.</p>
<p>However, we did have some concerns with the graphics, mainly all the units share the same silhouette. Using very different and instantly recognizable silhouettes make the game easier to play and visually nicer. Just look at Team Fortress 2 and the amazing work done by Valve to give each class a unique silhouette.</p>
<p>But I still know it would have been impossible to make them all by hand. Using morphing could be a solution, and it would be interesting to make some researches in this direction next time.</p>
<p><a href="http://www.d2p-games.com/wp-content/uploads/2010/10/final_result.jpg"><img class="aligncenter size-full wp-image-291" title="final_result" src="http://www.d2p-games.com/wp-content/uploads/2010/10/final_result.jpg" alt="" width="117" height="118" /></a></p>
<hr /><a href="http://www.d2p-games.com/2010/10/the-art-pipeline-of-reckless-squad/">D2P Games</a>]]></description>
			<content:encoded><![CDATA[<p>The art pipeline is something often underlooked by indie developers. You may think that you don’t need one because you don’t have 3000 3D models with different textures, materials, etc.</p>
<p>It may be true if you only have a small amount of images, sounds and music. But there are some cases when it’s very important to have a good pipeline, and Reckless Squad is one of those.</p>
<p>For the prototype of Reckless Squad, we used 2D sprites for the units:</p>
<p><a href="http://www.d2p-games.com/wp-content/uploads/2010/10/gunner.png"><img class="aligncenter size-full wp-image-285" title="gunner" src="http://www.d2p-games.com/wp-content/uploads/2010/10/gunner.png" alt="" width="200" height="128" /></a></p>
<p>They weren’t animated. I knew I needed 8 directions, at least 3 frames for walk animation, and a bunch of other animations like using a sword, a bow, or dying.</p>
<p>The amount of work was just astounding, and I knew I couldn’t do it alone. Worst, I’m not even an artist to begin with.</p>
<p>So I had to find a solution and use my abilities as a programmer to produce the needed content. Quickly it was clear that 3D was the way to go.</p>
<p>However, we didn’t want the game to be in 3D. It was a huge amount of work as it is in 2D, no need to add more complexity. So we used pre-rendered 3D graphics, like Diablo or Age of Empires.</p>
<div id="attachment_286" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.d2p-games.com/wp-content/uploads/2010/10/cinema4d.jpg"><img class="size-medium wp-image-286" title="I used Cinema4D as a 3D package" src="http://www.d2p-games.com/wp-content/uploads/2010/10/cinema4d-300x176.jpg" alt="" width="300" height="176" /></a><p class="wp-caption-text">I used Cinema4D as a 3D package</p></div>
<p>To do it I started by modeling a base mesh with rough edges. Then I added Hyper NURBS to subdivide the mesh and make it look more organic.</p>
<p>I wanted to keep the look and feel of the 2D sprites, and I knew the final images wouldn’t be larger than 48&#215;48 pixels. So I used really simple shapes, with few to no details and plain colors as textures.</p>
<p>Speaking of textures, I used palettes. If you played a NES or SNES RPG before, you may remember all the similar monsters with just different colors. It was because the developers used the same image with a different palette (to save memory). I used the same technique for Reckless Squad: I unwrapped the UV once, and then only changed the colors in the palette to make them match the unit.</p>
<p><a href="http://www.d2p-games.com/wp-content/uploads/2010/10/zombie_texture.jpg"><img class="aligncenter size-full wp-image-287" title="zombie_texture" src="http://www.d2p-games.com/wp-content/uploads/2010/10/zombie_texture.jpg" alt="" width="128" height="128" /></a></p>
<p>The next step was rigging, no magic here: I just added bones and painted vertex weights. What’s interesting is how I used little scripts to attach props to the bones, because different colors would never be enough to differentiate the units.</p>
<p><a href="http://www.d2p-games.com/wp-content/uploads/2010/10/pirate_props.png"><img class="aligncenter size-full wp-image-288" title="pirate_props" src="http://www.d2p-games.com/wp-content/uploads/2010/10/pirate_props.png" alt="" width="283" height="158" /></a></p>
<p>When the system to customize the base mesh was ready, it was time to add animations to it.</p>
<p>I first listed all the needed frames:</p>
<ul>
<li>1 idle</li>
<li>3 walking</li>
<li>3 using a sword/staff</li>
<li>3 using a bow</li>
<li>3 dying</li>
<li>1 standing victorious</li>
</ul>
<p>It’s 14 frames, for just one direction, meaning 112 for an entire sprite sheet.</p>
<p>I made the timeline 112 frames long, and started making poses using the previously created rig. Once I finished a direction, I copy/pasted it 7 times and rotated the model to face new directions.</p>
<p>It was time to setup the rendering. I decided to use global illumination to shade the models because I didn’t wanted to make the light come from just one direction, it wouldn’t feel very natural. With global illumination, the light seems to come from everywhere and makes the shape stand out. The downside was that the time to render a sprite would be quite long…</p>
<p>I configured the rendering so that it will save each frame to two bitmap files: one for the diffuse color and one for the alpha mask.  It was the more automatic setup I could come up with.</p>
<p><a href="http://www.d2p-games.com/wp-content/uploads/2010/10/sprite_and_alpha.png"><img class="aligncenter size-full wp-image-289" title="sprite_and_alpha" src="http://www.d2p-games.com/wp-content/uploads/2010/10/sprite_and_alpha.png" alt="" width="96" height="48" /></a></p>
<p>So I basically had 224 bitmap files on my hard disk, and I needed to combine them into a sprite sheet usable by the game.</p>
<p>And I needed to make it automatic as well. So I wrote a little script in C# for that. The program create a blank texture sheet and then load the diffuse color and the alpha mask files for each frame and combine them before placing them on the sheet.</p>
<p>When finished, it saves the final sheet to a new PNG file, with transparency.</p>
<div id="attachment_290" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.d2p-games.com/wp-content/uploads/2010/10/slime_spritesheet.jpg"><img class="size-medium wp-image-290" title="slime_spritesheet" src="http://www.d2p-games.com/wp-content/uploads/2010/10/slime_spritesheet-300x171.jpg" alt="" width="300" height="171" /></a><p class="wp-caption-text">A finished sprite sheet</p></div>
<p>I’m glad I took the time to setup a real art pipeline as automated as possible, because I ended up with 46 sprite sheets.</p>
<p>5 152 frames in total. It would really have been impossible for me to do them by hand in a pixel art fashion.</p>
<p>However, we did have some concerns with the graphics, mainly all the units share the same silhouette. Using very different and instantly recognizable silhouettes make the game easier to play and visually nicer. Just look at Team Fortress 2 and the amazing work done by Valve to give each class a unique silhouette.</p>
<p>But I still know it would have been impossible to make them all by hand. Using morphing could be a solution, and it would be interesting to make some researches in this direction next time.</p>
<p><a href="http://www.d2p-games.com/wp-content/uploads/2010/10/final_result.jpg"><img class="aligncenter size-full wp-image-291" title="final_result" src="http://www.d2p-games.com/wp-content/uploads/2010/10/final_result.jpg" alt="" width="117" height="118" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Reckless Squad for only $5!</title>
		<link>http://www.d2p-games.com/2010/10/reckless-squad-at-only-5-dollars/</link>
		<comments>http://www.d2p-games.com/2010/10/reckless-squad-at-only-5-dollars/#comments</comments>
		<pubDate>Thu, 21 Oct 2010 14:00:25 +0000</pubDate>
		<dc:creator>Dri</dc:creator>
				<category><![CDATA[Reckless Squad]]></category>

		<guid isPermaLink="false">http://www.d2p-games.com/?p=280</guid>
		<description><![CDATA[<p>We have some big news for you!</p>
<p>Reckless Squad can now be purchased directly from <a href="http://www.d2p-games.com/reckless_squad/">our website</a> <strong><em>for only $5 USD</em></strong>!</p>
<p>It&#8217;s <strong>half price</strong>, and it&#8217;s possible thanks to the well known and secure BMT Micro services.</p>
<p>And of course buying the game grants you both Windows and Mac OS X versions.</p>
<p>If you want, you can still <a href="http://www.d2p-games.com/reckless_squad/reckless_squad_demo_setup.exe">check the free demo</a> before buying the game.</p>
<p><a href="https://secure.bmtmicro.com/servlets/Orders.ShoppingCart?CID=6365&amp;PRODUCTID=63650000&amp;CLR=0"><img class="aligncenter" title="Buy Reckless Squad now!" src="http://www.d2p-games.com/reckless_squad/images/buybutton.png" alt="Buy Reckless Squad now!" width="176" height="31" /></a></p>
<hr /><a href="http://www.d2p-games.com/2010/10/reckless-squad-at-only-5-dollars/">D2P Games</a>]]></description>
			<content:encoded><![CDATA[<p>We have some big news for you!</p>
<p>Reckless Squad can now be purchased directly from <a href="http://www.d2p-games.com/reckless_squad/">our website</a> <strong><em>for only $5 USD</em></strong>!</p>
<p>It&#8217;s <strong>half price</strong>, and it&#8217;s possible thanks to the well known and secure BMT Micro services.</p>
<p>And of course buying the game grants you both Windows and Mac OS X versions.</p>
<p>If you want, you can still <a href="http://www.d2p-games.com/reckless_squad/reckless_squad_demo_setup.exe">check the free demo</a> before buying the game.</p>
<p><a href="https://secure.bmtmicro.com/servlets/Orders.ShoppingCart?CID=6365&amp;PRODUCTID=63650000&amp;CLR=0"><img class="aligncenter" title="Buy Reckless Squad now!" src="http://www.d2p-games.com/reckless_squad/images/buybutton.png" alt="Buy Reckless Squad now!" width="176" height="31" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Reckless Squad has been released!</title>
		<link>http://www.d2p-games.com/2010/10/reckless-squad-has-been-released/</link>
		<comments>http://www.d2p-games.com/2010/10/reckless-squad-has-been-released/#comments</comments>
		<pubDate>Mon, 11 Oct 2010 13:55:29 +0000</pubDate>
		<dc:creator>Dri</dc:creator>
				<category><![CDATA[Reckless Squad]]></category>

		<guid isPermaLink="false">http://www.d2p-games.com/?p=272</guid>
		<description><![CDATA[<p>Big big news: <strong><em>Reckless Squad has been released</em></strong>!</p>
<p>It was our first game and it&#8217;s now on sale, it&#8217;s the consecration   of ten months of work, we&#8217;ve learned a lot of things on the way and we   don&#8217;t plan to stop now!</p>
<p>To talk about Reckless Squad itself, it&#8217;s a real-time strategy game where you have to protect a convoy.<br />
You have the choice between 12 classes of units to build your army and establish a strategy.<br />
We put a lot of focus on replayability: all the environments are   procedurally generated and all the situations are adapted to the   player&#8217;s skills.<br />
On top of that the game has 4 levels of difficulty, 11 missions, 40 achievements and an arena mode.</p>
<p>You can find more informations, a trailer and a demo on <a href="http://www.d2p-games.com/reckless_squad/">the game&#8217;s page</a>.</p>
<p>The game is officially available for Windows and Mac OS X, in English and French<span style="text-decoration: line-through;"> </span><a href="http://www.gamersgate.com/DDB-RS/reckless-squad-bundle"><span style="text-decoration: line-through;">for <strong>$9.99</strong></span> on GamersGate</a>!</p>
<p><span style="color: #008000;"><strong>EDIT: The game is now for <a href="http://www.gamersgate.com/DDB-RS/reckless-squad-bundle">$6 USD on GamersGate</a> and <a href="http://www.d2p-games.com/reckless_squad/">$5 on the game&#8217;s page</a>!</strong></span></p>
<p style="text-align: center;"><a href="http://www.d2p-games.com/reckless_squad/"><img class="aligncenter size-full wp-image-276" title="RS_Ad_Screenshot_small" src="http://www.d2p-games.com/wp-content/uploads/2010/10/RS_Ad_Screenshot_small.jpg" alt="" width="512" height="384" /></a></p>
<hr /><a href="http://www.d2p-games.com/2010/10/reckless-squad-has-been-released/">D2P Games</a>]]></description>
			<content:encoded><![CDATA[<p>Big big news: <strong><em>Reckless Squad has been released</em></strong>!</p>
<p>It was our first game and it&#8217;s now on sale, it&#8217;s the consecration   of ten months of work, we&#8217;ve learned a lot of things on the way and we   don&#8217;t plan to stop now!</p>
<p>To talk about Reckless Squad itself, it&#8217;s a real-time strategy game where you have to protect a convoy.<br />
You have the choice between 12 classes of units to build your army and establish a strategy.<br />
We put a lot of focus on replayability: all the environments are   procedurally generated and all the situations are adapted to the   player&#8217;s skills.<br />
On top of that the game has 4 levels of difficulty, 11 missions, 40 achievements and an arena mode.</p>
<p>You can find more informations, a trailer and a demo on <a href="http://www.d2p-games.com/reckless_squad/">the game&#8217;s page</a>.</p>
<p>The game is officially available for Windows and Mac OS X, in English and French<span style="text-decoration: line-through;"> </span><a href="http://www.gamersgate.com/DDB-RS/reckless-squad-bundle"><span style="text-decoration: line-through;">for <strong>$9.99</strong></span> on GamersGate</a>!</p>
<p><span style="color: #008000;"><strong>EDIT: The game is now for <a href="http://www.gamersgate.com/DDB-RS/reckless-squad-bundle">$6 USD on GamersGate</a> and <a href="http://www.d2p-games.com/reckless_squad/">$5 on the game&#8217;s page</a>!</strong></span></p>
<p style="text-align: center;"><a href="http://www.d2p-games.com/reckless_squad/"><img class="aligncenter size-full wp-image-276" title="RS_Ad_Screenshot_small" src="http://www.d2p-games.com/wp-content/uploads/2010/10/RS_Ad_Screenshot_small.jpg" alt="" width="512" height="384" /></a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Reckless Squad available for pre-order!</title>
		<link>http://www.d2p-games.com/2010/09/reckless-squad-pre-order/</link>
		<comments>http://www.d2p-games.com/2010/09/reckless-squad-pre-order/#comments</comments>
		<pubDate>Thu, 30 Sep 2010 19:45:10 +0000</pubDate>
		<dc:creator>Dri</dc:creator>
				<category><![CDATA[Reckless Squad]]></category>

		<guid isPermaLink="false">http://www.d2p-games.com/?p=268</guid>
		<description><![CDATA[<p><a href="http://www.gamersgate.com/DDB-RS/reckless-squad-bundle"><img class="alignright size-medium wp-image-269" title="Pre-order on GamersGate!" src="http://www.d2p-games.com/wp-content/uploads/2010/09/RS_Ad-300x168.jpg" alt="" width="300" height="168" /></a>We&#8217;re proud to announce that <strong>Reckless Squad</strong> is now <a href="http://www.gamersgate.com/DDB-RS/reckless-squad-bundle">available for <strong>pre-order</strong> on <strong>GamersGate.com</strong></a>!</p>
<p>The game is available for PC <strong>Windows</strong> and <strong>Mac OS X</strong> for a modest price of <strong>$9.95</strong> USD.</p>
<p>Finally, it will be released on <strong>October 11<sup>th</sup>, 2010</strong>.</p>
<p>If you want to try the game, <a href="http://www.d2p-games.com/reckless_squad/reckless_squad_demo_setup.exe">we have a demo version here</a>.</p>
<p>See <a href="http://www.d2p-games.com/reckless_squad/">the product page</a> for more information!</p>
<hr /><a href="http://www.d2p-games.com/2010/09/reckless-squad-pre-order/">D2P Games</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamersgate.com/DDB-RS/reckless-squad-bundle"><img class="alignright size-medium wp-image-269" title="Pre-order on GamersGate!" src="http://www.d2p-games.com/wp-content/uploads/2010/09/RS_Ad-300x168.jpg" alt="" width="300" height="168" /></a>We&#8217;re proud to announce that <strong>Reckless Squad</strong> is now <a href="http://www.gamersgate.com/DDB-RS/reckless-squad-bundle">available for <strong>pre-order</strong> on <strong>GamersGate.com</strong></a>!</p>
<p>The game is available for PC <strong>Windows</strong> and <strong>Mac OS X</strong> for a modest price of <strong>$9.95</strong> USD.</p>
<p>Finally, it will be released on <strong>October 11<sup>th</sup>, 2010</strong>.</p>
<p>If you want to try the game, <a href="http://www.d2p-games.com/reckless_squad/reckless_squad_demo_setup.exe">we have a demo version here</a>.</p>
<p>See <a href="http://www.d2p-games.com/reckless_squad/">the product page</a> for more information!</p>
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