<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8962630555376185740</id><updated>2025-10-06T09:05:17.795+02:00</updated><category term="GAME GIRL"/><category term="3DS"/><category term="Demo"/><category term="crysis 2"/><category term="Beta"/><category term="Blackops 2"/><category term="DNF"/><category term="GTA 5"/><category term="Infamous 2"/><category term="Mortal Kombat"/><category term="PS3"/><category term="Playstation"/><category term="Shogun 2"/><category term="Trailer"/><category term="dlc"/><category term="duke nukem forever"/><category term="release date"/><category 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term="Halo"/><category term="Halo Reach"/><category term="Heart if the swarm"/><category term="Homefront  Resistance"/><category term="House Party"/><category term="Iphone"/><category term="Japanese hardware sales"/><category term="Jet Set Radio"/><category term="Killzone 3"/><category term="Kollector edition"/><category term="Linux"/><category term="ME3"/><category term="Map Pack"/><category term="Mario Kart"/><category term="Marvel Vs Capcom 3"/><category term="Marvel vs Capcom"/><category term="NFS shift 2"/><category term="Okami HD"/><category term="PS2"/><category term="PSN"/><category term="Playstation network"/><category term="Pokemon"/><category term="Postal 3"/><category term="Rage"/><category term="SCV"/><category term="Shenmue 3"/><category term="Socom 4"/><category term="Sonic the Hedgehog 4 Episode 2"/><category term="Starcraft 2"/><category term="Super Mario Star Road"/><category term="The last of us"/><category term="The witcher 2"/><category term="Thief 4"/><category term="Timesplitters4"/><category term="Tracks"/><category term="USA"/><category term="VGA"/><category term="Video Game Awards"/><category term="WII"/><category term="WII 2"/><category term="XBL"/><category term="Yu SUZUKI"/><category term="arrowhead"/><category term="case"/><category term="dead space 2"/><category term="dev diary"/><category term="doom3 bfg"/><category term="fable 3"/><category term="flash card"/><category term="funny"/><category term="gamecovers"/><category term="gameplay"/><category term="graphics"/><category term="japan"/><category term="leaked"/><category term="magicka"/><category term="march"/><category term="master quest"/><category term="murder"/><category term="oxm"/><category term="pc"/><category term="piracy"/><category term="portal 2"/><category term="pre-order"/><category term="real"/><category term="review"/><category term="shenmue"/><category term="shipping out"/><category term="song price"/><category term="tablet"/><category term="tes v"/><category term="xperia play"/><category term="yu suziki"/><title type='text'>Daily Game Info</title><subtitle type='html'>Daily short and easy to read game news.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>142</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-8445936191584467040</id><published>2012-06-20T13:04:00.001+02:00</published><updated>2012-08-03T12:10:20.944+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Blackops 2"/><title type='text'>First Call of Duty: Black Ops: Declassified details leak out</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&amp;nbsp;&lt;/div&gt;&lt;br /&gt;
US mega-retailer Walmart has cheekily let slip a product blurb for the upcoming portable spin-off - and winner of the most overwrought title of the year award - suggesting a heavy focus on smaller Spec Ops missions and multiplayer &#39;tailored&#39; for the PS Vita. &lt;br /&gt;
The text in full: &lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;&quot;Before the future could be won, history had to be written. Exposing that story exclusively on PlayStation Vita, Call of Duty: Black Ops Declassified explores original fiction in the Call of Duty Black Ops universe with an all-new campaign of Special Ops missions. Optimized for gamers on-the-go, Call of Duty Black Ops: Declassified delivers the most intense handheld Call of Duty experience to date, including both Special Ops Story mode and Multiplayer combat tailored for the PS Vita.&quot;&lt;/em&gt;&lt;br /&gt;
&lt;br /&gt;
Despite being half-heartedly announced at Sony&#39;s E3 2012 press conference, Declassified&#39;s developer and release date are still classified. We also have no idea what it looks like. &lt;br /&gt;
The Xbox 360, PlayStation 3 and PC versions of Black Ops 2 will be released on November 13.</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/8445936191584467040/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2012/06/first-call-of-duty-black-ops.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/8445936191584467040'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/8445936191584467040'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2012/06/first-call-of-duty-black-ops.html' title='First Call of Duty: Black Ops: Declassified details leak out'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-5728866791818760751</id><published>2012-06-20T13:00:00.000+02:00</published><updated>2012-06-20T13:00:44.265+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Blackops 2"/><title type='text'>Call of duty:Black ops 2 air strikes en sunk ships Gameplay</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/675eGtEmx0U?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: black;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;color: black;&quot;&gt;The video above shows some intense game play Call of Duty: Black &lt;span style=&quot;color: black; font-family: Georgia;&quot;&gt;Ops &lt;/span&gt;2 from the description it says “A well place air strike helps secure Keppel Terminal before sinking a container ship.” So it looks like there will be a battle on a container ship.&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/5728866791818760751/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2012/06/call-of-dutyblack-ops-2-air-strikes-en.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/5728866791818760751'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/5728866791818760751'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2012/06/call-of-dutyblack-ops-2-air-strikes-en.html' title='Call of duty:Black ops 2 air strikes en sunk ships Gameplay'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-5917182223434044076</id><published>2012-06-20T12:54:00.001+02:00</published><updated>2012-06-20T14:59:52.727+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="doom3 bfg"/><title type='text'>Doom 3 bfg release date and price</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.game-boyz.com/content/files/DOOM3.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;170&quot; rca=&quot;true&quot; src=&quot;http://www.game-boyz.com/content/files/DOOM3.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
Bethesda has &lt;a href=&quot;http://www.bethblog.com/2012/06/19/doom-3-bfg-edition-release-date-announced/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #ffcc00;&quot;&gt;announced&lt;/span&gt;&lt;/a&gt; that Doom 3: BFG Edition will be released on October 16th in North America and October 19th in Europe. It will be sold for $29.99 on PC and $39.99 on Xbox 360 and Playstation 3</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/5917182223434044076/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2012/06/doom-3-bfg-release-date-and-price.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/5917182223434044076'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/5917182223434044076'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2012/06/doom-3-bfg-release-date-and-price.html' title='Doom 3 bfg release date and price'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-3256318845193927831</id><published>2012-06-20T12:45:00.000+02:00</published><updated>2012-06-20T12:45:57.677+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Okami HD"/><title type='text'>Okami HD coming for PS3</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/CC2vSGDaj3E?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
Sony have confirmed that Okami HD is coming to the PS3 and have move support and a res from 1080p.&lt;br /&gt;
The price will be 19,90 euro / 20 dollar. There is no official&amp;nbsp; release date yet.</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/3256318845193927831/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2012/06/okami-hd-coming-for-ps3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/3256318845193927831'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/3256318845193927831'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2012/06/okami-hd-coming-for-ps3.html' title='Okami HD coming for PS3'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-6950234334427974375</id><published>2012-06-18T13:13:00.002+02:00</published><updated>2012-06-18T13:14:03.223+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Timesplitters4"/><title type='text'>Timesplitters 4 Project!</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlKBGR8UECYuyn6LovUfXIwUdKJgmYvy5Bdkh8zI41y-jH3eJ60ksauJWspaV0IY2xmd0cgPeLxMxzG1BhfDJmj3mmrnyZYFpr4toAlvmPat6wg2_IEjAbJIqYVYOQjfRI2yYdTyEbAaA/s1600/581233_296764997085822_2131171094_n.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;256&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlKBGR8UECYuyn6LovUfXIwUdKJgmYvy5Bdkh8zI41y-jH3eJ60ksauJWspaV0IY2xmd0cgPeLxMxzG1BhfDJmj3mmrnyZYFpr4toAlvmPat6wg2_IEjAbJIqYVYOQjfRI2yYdTyEbAaA/s320/581233_296764997085822_2131171094_n.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
Proof Crytek that there are enough fans for a Timesplitters 4 an like this facebookpage:&lt;br /&gt;
&lt;a href=&quot;http://www.facebook.com/Timesplitters4PLZ#%21/Timesplitters4PLZ&quot;&gt;Timesplitter4&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/6950234334427974375/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2012/06/timesplitters-4-project.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/6950234334427974375'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/6950234334427974375'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2012/06/timesplitters-4-project.html' title='Timesplitters 4 Project!'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlKBGR8UECYuyn6LovUfXIwUdKJgmYvy5Bdkh8zI41y-jH3eJ60ksauJWspaV0IY2xmd0cgPeLxMxzG1BhfDJmj3mmrnyZYFpr4toAlvmPat6wg2_IEjAbJIqYVYOQjfRI2yYdTyEbAaA/s72-c/581233_296764997085822_2131171094_n.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-4359781118774084342</id><published>2012-06-15T20:22:00.000+02:00</published><updated>2012-06-15T20:22:51.849+02:00</updated><title type='text'>Check out the game girl wallpapers!</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwM7FH47Tu2n0iWDqt6TRUTolg2NspwNeRSrz28urGs_ZqJvw2HQwzgB2oKbfbGjxa8DzYVNCONjZeeTY9qxI-SsPrWMT0eHkvBpcIiNS3V5aQW7GxpWCrgARlptnavJdWGvU0deNB6g4g/s1600/wallpaper_need_for_speed_prostreet_09_1920x1080.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;225&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwM7FH47Tu2n0iWDqt6TRUTolg2NspwNeRSrz28urGs_ZqJvw2HQwzgB2oKbfbGjxa8DzYVNCONjZeeTY9qxI-SsPrWMT0eHkvBpcIiNS3V5aQW7GxpWCrgARlptnavJdWGvU0deNB6g4g/s400/wallpaper_need_for_speed_prostreet_09_1920x1080.jpg&quot; width=&quot;400&quot; /&gt;&amp;nbsp;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;Check out the new &lt;a href=&quot;http://www.dailygameinfo.com/p/game-girl-wallpapers.html&quot;&gt;Game Girl Walpapers&lt;/a&gt; !&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/4359781118774084342/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2012/06/check-out-game-girl-wallpapers.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/4359781118774084342'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/4359781118774084342'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2012/06/check-out-game-girl-wallpapers.html' title='Check out the game girl wallpapers!'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwM7FH47Tu2n0iWDqt6TRUTolg2NspwNeRSrz28urGs_ZqJvw2HQwzgB2oKbfbGjxa8DzYVNCONjZeeTY9qxI-SsPrWMT0eHkvBpcIiNS3V5aQW7GxpWCrgARlptnavJdWGvU0deNB6g4g/s72-c/wallpaper_need_for_speed_prostreet_09_1920x1080.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-6506361370437822826</id><published>2012-06-14T10:48:00.000+02:00</published><updated>2012-06-14T10:48:02.940+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Assassin&#39;s Creed 3"/><title type='text'>Assassin&#39;s Creed 3  Frontier Gameplay Demo</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/gZrklEy9ohQ?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/6506361370437822826/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2012/06/assassins-creed-3-frontier-gameplay.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/6506361370437822826'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/6506361370437822826'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2012/06/assassins-creed-3-frontier-gameplay.html' title='Assassin&#39;s Creed 3  Frontier Gameplay Demo'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-4171835915687962625</id><published>2012-06-14T10:45:00.002+02:00</published><updated>2012-06-14T10:45:30.645+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Thief 4"/><title type='text'>Thief 4 Leaked Trailer</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/xICYmQmNNv4?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/4171835915687962625/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2012/06/thief-4-leaked-trailer.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/4171835915687962625'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/4171835915687962625'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2012/06/thief-4-leaked-trailer.html' title='Thief 4 Leaked Trailer'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-7356113379209962634</id><published>2012-03-14T22:05:00.002+01:00</published><updated>2012-03-14T22:05:37.436+01:00</updated><title type='text'>Skyrim - In Real Life</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/Hf63ZTaaCqk?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Oke WTF,,, &lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/7356113379209962634/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2012/03/skyrim-in-real-life.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/7356113379209962634'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/7356113379209962634'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2012/03/skyrim-in-real-life.html' title='Skyrim - In Real Life'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-4870094101854341328</id><published>2012-02-26T00:56:00.000+01:00</published><updated>2012-02-26T00:56:18.426+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Pokemon"/><title type='text'>New Pokemon Games</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQzFuhssAcV-ptKKPa1fvNs-xY2bbzcmKqb6Ykuf39vkJtKA2JA-Ip8B7H80pENBnj9cMJmjCJxKgDjWhASyUhNBExW0sSEULWBATNCecoPQ3BkLAat7l97DBPC30VB-fXZZ49DaH-k-M/s1600/pokemon-black-version-20120225034559010-000.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;266&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQzFuhssAcV-ptKKPa1fvNs-xY2bbzcmKqb6Ykuf39vkJtKA2JA-Ip8B7H80pENBnj9cMJmjCJxKgDjWhASyUhNBExW0sSEULWBATNCecoPQ3BkLAat7l97DBPC30VB-fXZZ49DaH-k-M/s400/pokemon-black-version-20120225034559010-000.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
The third entry in the Black and White set of  Pokemon games has finally been confirmed. The game, which at least for  now is called Pokemon Black 2 and White 2, will be released for Nintendo DS in Japan this June, no word yet on a global release date. &lt;br /&gt;
&lt;br /&gt;
News of this new Pokemon game has arrived care of series producer Junichi Masuda. Following yesterday&#39;s tease that big news was on the way, Masuda revealed the new game today during the Japanese show Pokemon Smash.&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.pokemon.co.jp/ex/b2w2/&quot;&gt;official Pokemon japanese website&lt;/a&gt;&amp;nbsp;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/4870094101854341328/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2012/02/new-pokemon-games.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/4870094101854341328'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/4870094101854341328'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2012/02/new-pokemon-games.html' title='New Pokemon Games'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQzFuhssAcV-ptKKPa1fvNs-xY2bbzcmKqb6Ykuf39vkJtKA2JA-Ip8B7H80pENBnj9cMJmjCJxKgDjWhASyUhNBExW0sSEULWBATNCecoPQ3BkLAat7l97DBPC30VB-fXZZ49DaH-k-M/s72-c/pokemon-black-version-20120225034559010-000.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-6329658509079230652</id><published>2012-02-24T14:55:00.000+01:00</published><updated>2012-02-24T14:55:50.662+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Sonic the Hedgehog 4 Episode 2"/><title type='text'>Sonic the Hedgehog 4 Episode 2 - Gameplay Trailer</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object width=&quot;320&quot; height=&quot;266&quot; class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://3.gvt0.com/vi/lCYbmTL_fTM/0.jpg&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/lCYbmTL_fTM&amp;fs=1&amp;source=uds&quot; /&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot;  src=&quot;http://www.youtube.com/v/lCYbmTL_fTM&amp;fs=1&amp;source=uds&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;Here is a new Sonic the Hedgehog 4 Episode 2 - Gameplay Trailer.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/6329658509079230652/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2012/02/sonic-hedgehog-4-episode-2-gameplay.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/6329658509079230652'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/6329658509079230652'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2012/02/sonic-hedgehog-4-episode-2-gameplay.html' title='Sonic the Hedgehog 4 Episode 2 - Gameplay Trailer'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-1454696324571141371</id><published>2012-02-23T23:19:00.002+01:00</published><updated>2012-02-23T23:26:07.612+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Jet Set Radio"/><title type='text'>Jet Set Radio  is back!!!</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/lkZ5uDIXDAs?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;h1 class=&quot;headline&quot; style=&quot;font-family: Arial,Helvetica,sans-serif; font-weight: normal; text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Jet Set Radio&amp;nbsp; is back!!! &lt;/span&gt;&lt;/h1&gt;&lt;!--[if gte mso 9]&gt;&lt;xml&gt;  &lt;o:OfficeDocumentSettings&gt;   &lt;o:AllowPNG/&gt;  &lt;/o:OfficeDocumentSettings&gt; &lt;/xml&gt;&lt;![endif][if gte mso 9]&gt;&lt;xml&gt;  &lt;w:WordDocument&gt;   &lt;w:View&gt;Normal&lt;/w:View&gt;   &lt;w:Zoom&gt;0&lt;/w:Zoom&gt;   &lt;w:TrackMoves/&gt;   &lt;w:TrackFormatting/&gt;   &lt;w:HyphenationZone&gt;21&lt;/w:HyphenationZone&gt;   &lt;w:PunctuationKerning/&gt;   &lt;w:ValidateAgainstSchemas/&gt;   &lt;w:SaveIfXMLInvalid&gt;false&lt;/w:SaveIfXMLInvalid&gt;   &lt;w:IgnoreMixedContent&gt;false&lt;/w:IgnoreMixedContent&gt;   &lt;w:AlwaysShowPlaceholderText&gt;false&lt;/w:AlwaysShowPlaceholderText&gt;   &lt;w:DoNotPromoteQF/&gt;   &lt;w:LidThemeOther&gt;NL&lt;/w:LidThemeOther&gt;   &lt;w:LidThemeAsian&gt;X-NONE&lt;/w:LidThemeAsian&gt;   &lt;w:LidThemeComplexScript&gt;X-NONE&lt;/w:LidThemeComplexScript&gt;   &lt;w:Compatibility&gt;    &lt;w:BreakWrappedTables/&gt;    &lt;w:SnapToGridInCell/&gt;    &lt;w:WrapTextWithPunct/&gt;    &lt;w:UseAsianBreakRules/&gt;    &lt;w:DontGrowAutofit/&gt;    &lt;w:SplitPgBreakAndParaMark/&gt;    &lt;w:EnableOpenTypeKerning/&gt;    &lt;w:DontFlipMirrorIndents/&gt;    &lt;w:OverrideTableStyleHps/&gt;   &lt;/w:Compatibility&gt;   &lt;m:mathPr&gt;    &lt;m:mathFont m:val=&quot;Cambria Math&quot;/&gt;    &lt;m:brkBin m:val=&quot;before&quot;/&gt;    &lt;m:brkBinSub m:val=&quot;&amp;#45;-&quot;/&gt;    &lt;m:smallFrac m:val=&quot;off&quot;/&gt;    &lt;m:dispDef/&gt;    &lt;m:lMargin m:val=&quot;0&quot;/&gt;    &lt;m:rMargin m:val=&quot;0&quot;/&gt;    &lt;m:defJc m:val=&quot;centerGroup&quot;/&gt;    &lt;m:wrapIndent m:val=&quot;1440&quot;/&gt;    &lt;m:intLim m:val=&quot;subSup&quot;/&gt;    &lt;m:naryLim m:val=&quot;undOvr&quot;/&gt;   &lt;/m:mathPr&gt;&lt;/w:WordDocument&gt; &lt;/xml&gt;&lt;![endif][if gte mso 9]&gt;&lt;xml&gt;  &lt;w:LatentStyles DefLockedState=&quot;false&quot; DefUnhideWhenUsed=&quot;true&quot;
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   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;No Spacing&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; UnhideWhenUsed=&quot;false&quot; Name=&quot;Revision&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;34&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;List Paragraph&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;29&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Quote&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;30&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Intense Quote&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 1&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 2&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 3&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 4&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 5&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;60&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Shading Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;61&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light List Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;62&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Light Grid Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;63&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 1 Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;64&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Shading 2 Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;65&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 1 Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;66&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium List 2 Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;67&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 1 Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;68&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 2 Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;69&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Medium Grid 3 Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;70&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Dark List Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;71&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Shading Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;72&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful List Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;73&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; Name=&quot;Colorful Grid Accent 6&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;19&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Subtle Emphasis&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;21&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Intense Emphasis&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;31&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Subtle Reference&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;32&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Intense Reference&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;33&quot; SemiHidden=&quot;false&quot;
   UnhideWhenUsed=&quot;false&quot; QFormat=&quot;true&quot; Name=&quot;Book Title&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;37&quot; Name=&quot;Bibliography&quot;/&gt;   &lt;w:LsdException Locked=&quot;false&quot; Priority=&quot;39&quot; QFormat=&quot;true&quot; Name=&quot;TOC Heading&quot;/&gt;  &lt;/w:LatentStyles&gt; &lt;/xml&gt;&lt;![endif][if gte mso 10]&gt; &lt;style&gt;
 /* Style Definitions */
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 mso-tstyle-rowband-size:0;
 mso-tstyle-colband-size:0;
 mso-style-noshow:yes;
 mso-style-priority:99;
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 mso-padding-alt:0cm 5.4pt 0cm 5.4pt;
 mso-para-margin-top:0cm;
 mso-para-margin-right:0cm;
 mso-para-margin-bottom:10.0pt;
 mso-para-margin-left:0cm;
 line-height:115%;
 mso-pagination:widow-orphan;
 font-size:11.0pt;
 font-family:&quot;Calibri&quot;,&quot;sans-serif&quot;;
 mso-ascii-font-family:Calibri;
 mso-ascii-theme-font:minor-latin;
 mso-hansi-font-family:Calibri;
 mso-hansi-theme-font:minor-latin;
 mso-bidi-font-family:&quot;Times New Roman&quot;;
 mso-bidi-theme-font:minor-bidi;
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&lt;/style&gt; &lt;![endif]--&gt;  &lt;div class=&quot;MsoNormal&quot; style=&quot;line-height: normal;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span lang=&quot;EN-GB&quot; style=&quot;font-family: &amp;quot;Arial&amp;quot;,&amp;quot;sans-serif&amp;quot;;&quot;&gt;SEGA revealed today that the original Dreamcast classic, Jet Set Radio (or Jet Grind Radio for us North American gamers), would be coming to Xbox LIVE Arcade and PlayStation Network. The announcement came via a cryptic youtube video posted on SEGA&#39;s blog, asking fans to &quot;Guess Who&#39;s Back&quot; with the game&#39;s logo. No dates or further info on the port was revealed. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style=&quot;font-size: small;&quot;&gt;. &lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/1454696324571141371/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2012/02/jet-set-radio-is-back.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/1454696324571141371'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/1454696324571141371'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2012/02/jet-set-radio-is-back.html' title='Jet Set Radio  is back!!!'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-2780713205111746346</id><published>2012-01-03T20:05:00.000+01:00</published><updated>2012-01-03T20:05:46.394+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Super Mario Star Road"/><title type='text'>Super Mario Star Road</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;object width=&quot;320&quot; height=&quot;266&quot; class=&quot;BLOGGER-youtube-video&quot; classid=&quot;clsid:D27CDB6E-AE6D-11cf-96B8-444553540000&quot; codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0&quot; data-thumbnail-src=&quot;http://0.gvt0.com/vi/_JBdxcnyxeQ/0.jpg&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/_JBdxcnyxeQ&amp;fs=1&amp;source=uds&quot; /&gt;&lt;param name=&quot;bgcolor&quot; value=&quot;#FFFFFF&quot; /&gt;&lt;embed width=&quot;320&quot; height=&quot;266&quot;  src=&quot;http://www.youtube.com/v/_JBdxcnyxeQ&amp;fs=1&amp;source=uds&quot; type=&quot;application/x-shockwave-flash&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;em&gt;Super Mario 64&lt;/em&gt;&amp;nbsp;is one of the most iconic platformers of all  time, but it&#39;s been a while since it was new. It&#39;s fun to go back for a  romp every now and then, but wouldn&#39;t you like something new? Ok, you  could buy one of the tons of new Mario games that have come out since.  But what if your budget is something closer to zero? I give you &lt;em&gt;Super Mario 64: Star Road&lt;/em&gt;, a brand new ROM mod for your favorite N64 emulator:&lt;br /&gt;
&lt;br /&gt;
The new mod features 120 stars, over 30 areas, 50 songs, and any  number of things to jump on, over, or into. Plus, did I mention it&#39;s  free? &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---Download---&lt;br /&gt;
Pre-Patched Version: &lt;a class=&quot;yt-uix-redirect-link&quot; dir=&quot;ltr&quot; href=&quot;http://www.mediafire.com/?6w9s6jb8c3r9qn7&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot; title=&quot;http://www.mediafire.com/?6w9s6jb8c3r9qn7&quot;&gt;http://www.mediafire.com/?6w9s6jb8c3r9qn7&lt;/a&gt;&lt;br /&gt;
PPF Version: &lt;a class=&quot;yt-uix-redirect-link&quot; dir=&quot;ltr&quot; href=&quot;http://www.mediafire.com/?btziww2wybt3ajg&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot; title=&quot;http://www.mediafire.com/?btziww2wybt3ajg&quot;&gt;http://www.mediafire.com/?btziww2wybt3ajg&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
---Alternate---&lt;br /&gt;
Pre-Patched Version: &lt;a class=&quot;yt-uix-redirect-link&quot; dir=&quot;ltr&quot; href=&quot;http://www.fileden.com/files/2011/12/25/3243290/SM%20Star%20Road%20%28Pre-Patched%20Version%29.zip&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot; title=&quot;http://www.fileden.com/files/2011/12/25/3243290/SM%20Star%20Road%20%28Pre-Patched%20Version%29.zip&quot;&gt;http://www.fileden.com/files/2011/12/25/3243290/SM%20Star%20Road%20%28Pre-Pat...&lt;/a&gt;&lt;br /&gt;
PPF Version: &lt;a class=&quot;yt-uix-redirect-link&quot; dir=&quot;ltr&quot; href=&quot;http://www.fileden.com/files/2011/12/25/3243290/SM%20Star%20Road%20%28PPF%20Version%29.zip&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot; title=&quot;http://www.fileden.com/files/2011/12/25/3243290/SM%20Star%20Road%20%28PPF%20Version%29.zip&quot;&gt;http://www.fileden.com/files/2011/12/25/3243290/SM%20Star%20Road%20%28PPF%20V...&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/2780713205111746346/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2012/01/super-mario-star-road.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/2780713205111746346'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/2780713205111746346'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2012/01/super-mario-star-road.html' title='Super Mario Star Road'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-4619099010941853814</id><published>2011-12-28T13:39:00.001+01:00</published><updated>2011-12-28T13:40:05.282+01:00</updated><title type='text'>Bravely Default: Flying Fairy (3DS) Debut Trailer</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/VOUwpegHwOg?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;table cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; style=&quot;width: 100%;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td class=&quot;gsib_a&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;/td&gt;&lt;td&gt;&lt;table cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;gsib_g&quot; style=&quot;width: 100%;&quot;&gt;&lt;tbody&gt;
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&lt;/span&gt;&lt;/td&gt;&lt;td class=&quot;gsok_a&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;img src=&quot;http://www.google.com/textinputassistant/youtube/tia.png&quot; /&gt;&lt;/span&gt;&lt;/td&gt;&lt;td class=&quot;gsib_f&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;
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&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;span style=&quot;font-size: small;&quot;&gt;  &lt;/span&gt;                                                                        &lt;br /&gt;
&lt;div id=&quot;watch-container&quot; itemscope=&quot;&quot; itemtype=&quot;http://schema.org/VideoObject&quot;&gt;&lt;link href=&quot;http://www.youtube.com/watch?v=VOUwpegHwOg&quot; itemprop=&quot;url&quot;&gt;&lt;/link&gt;&lt;span style=&quot;font-size: small;&quot;&gt;               &lt;/span&gt;&lt;link href=&quot;http://i3.ytimg.com/vi/VOUwpegHwOg/hqdefault.jpg&quot; itemprop=&quot;thumbnailUrl&quot;&gt;&lt;/link&gt;            &lt;i&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-weight: normal;&quot;&gt;Bravely Default: Flying Fairy is the successor of Final Fantasy: The 4  Heroes of Light, a &quot;gaiden&quot; or &quot;spin-off&quot; of the main Final Fantasy  series. It is in development for the Nintendo 3DS console in Japan.  Character design is done by Akihiko Yoshida, and Matrix Software  returned to work on the title. Although the game has an original title,  it is considered a direct successor of The 4 Heroes of Light by its  creators.&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;      &lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/4619099010941853814/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/bravely-default-flying-fairy-3ds-debut.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/4619099010941853814'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/4619099010941853814'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/bravely-default-flying-fairy-3ds-debut.html' title='Bravely Default: Flying Fairy (3DS) Debut Trailer'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-6839387500512736007</id><published>2011-12-12T13:07:00.000+01:00</published><updated>2011-12-12T13:07:59.062+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Fortnite"/><title type='text'>Fortnite Trailer</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/2GSfjeYVpkQ?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;Epic goes Cartoony,,,&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/6839387500512736007/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/fortnite-trailer.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/6839387500512736007'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/6839387500512736007'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/fortnite-trailer.html' title='Fortnite Trailer'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-3684400809089896965</id><published>2011-12-12T13:04:00.001+01:00</published><updated>2011-12-12T13:05:25.876+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="The last of us"/><title type='text'>The Last of Us VGA 2011 Trailer</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/qLGxubfC1Ik?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;The new game fom naughty Dog for the ps3 &lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/3684400809089896965/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/last-of-us-vga-2011-trailer.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/3684400809089896965'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/3684400809089896965'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/last-of-us-vga-2011-trailer.html' title='The Last of Us VGA 2011 Trailer'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-7715240150088344923</id><published>2011-12-12T13:00:00.001+01:00</published><updated>2011-12-12T13:01:33.699+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Generals 2"/><title type='text'>Command &amp; Conquer: Generals 2 first trailer</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/z8jh6NJ4YJM?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;finally Generals 2 is coming!!&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/7715240150088344923/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/command-conquer-generals-2-first.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/7715240150088344923'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/7715240150088344923'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/command-conquer-generals-2-first.html' title='Command &amp; Conquer: Generals 2 first trailer'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-8031547710732410911</id><published>2011-12-07T23:19:00.000+01:00</published><updated>2011-12-07T23:19:23.424+01:00</updated><title type='text'>Famitsu  gives FF XIII-2 perfect score</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi72wf9hyphenhyphen-O3sf92TdHskH2WYhPkn7X7o0g2mtifz9c3G3R1XnoL1Dn2yv0wKxnSrO9S-F8N5H_w9aNm46E2ClJL5UZn8fiZvVwng0Sl1AnxQbNZsPwqf30crl6_ZXwInaYK92ejOBDGYA/s1600/FFXIII2_logo.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;215&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi72wf9hyphenhyphen-O3sf92TdHskH2WYhPkn7X7o0g2mtifz9c3G3R1XnoL1Dn2yv0wKxnSrO9S-F8N5H_w9aNm46E2ClJL5UZn8fiZvVwng0Sl1AnxQbNZsPwqf30crl6_ZXwInaYK92ejOBDGYA/s320/FFXIII2_logo.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
In the new Famitsu FF XIII-2 get&amp;nbsp; the perfect score:&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: 12px;&quot;&gt;Final Fantasy XIII-2 (PS3/Xbox 360, Square Enix): 10 / 10 / 10 / 10 - (40/40)&lt;br /&gt;
Monster Hunter 3G (3DS, Capcom): 10 / 10 / 9 / 9 - (38/40)&lt;br /&gt;
Lord of Apocalypse (PSP, Square Enix): 9 / 9 / 8 / 8 - (34/40)&lt;br /&gt;
BlazBlue: Continuum Shift Extend (PS3/Xbox 360, Arc System Works): 9 / 9 / 8 / 9 - (35/40)&lt;br /&gt;
Puyo Puyo!! (Wii, Sega): 8 / 8 / 8 / 9 - (33/40)&lt;br /&gt;
Puyo Puyo!! (3DS/PSP, Sega): 8 / 8 / 8 / 8 - (32/40)&lt;br /&gt;
Issho ni Asobu! Dream Theme Park (Wii, Bandai Namco): 8 / 7 / 7 / 8 - (30/40)&lt;br /&gt;
Shin Kamaitachi no Yoru: 11 Hitome no Suspect (PS3, ChunSoft): 9 / 9 / 9 / 10 - (37/40)&lt;br /&gt;
Tongari Boushi to Oshare na Mahou Tsukai (NDS, Konami): 8 / 8 / 8 / 8 - (32/40)&lt;br /&gt;
Bakuman: Mangaka e no Michi (NDS, Bandai Namco): 8 / 7 / 8 / 7 - (30/40)&lt;br /&gt;
Nekketsu Kouha Kunio-Kun Special (3DS, Arc System Works): 7 / 7 / 7 / 7 - (28/40)&lt;br /&gt;
Kawaii Koinu 3D (3DS, MTO): 8 / 8 / 7 / 6 - (29/40)&lt;br /&gt;
Moe Moe Daisensou * Gendaiban 3D (3DS, SystemSoft): 6 / 6 / 5 / 5 - (22/40)&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/8031547710732410911/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/famitsu-gives-ff-xiii-2-perfect-score.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/8031547710732410911'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/8031547710732410911'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/famitsu-gives-ff-xiii-2-perfect-score.html' title='Famitsu  gives FF XIII-2 perfect score'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi72wf9hyphenhyphen-O3sf92TdHskH2WYhPkn7X7o0g2mtifz9c3G3R1XnoL1Dn2yv0wKxnSrO9S-F8N5H_w9aNm46E2ClJL5UZn8fiZvVwng0Sl1AnxQbNZsPwqf30crl6_ZXwInaYK92ejOBDGYA/s72-c/FFXIII2_logo.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-6230482762448260000</id><published>2011-12-07T23:13:00.002+01:00</published><updated>2011-12-07T23:13:57.112+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="SCV"/><title type='text'>Soul Calibur V Nightmare vs. Siegfried Trailer</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/h0o96qtsJ2U?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;New Soul Calibur V Trailer &quot;Nightmare vs Siegfreid&quot;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/6230482762448260000/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/soul-calibur-v-nightmare-vs-siegfried.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/6230482762448260000'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/6230482762448260000'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/soul-calibur-v-nightmare-vs-siegfried.html' title='Soul Calibur V Nightmare vs. Siegfried Trailer'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-126694373378225141</id><published>2011-12-07T13:41:00.000+01:00</published><updated>2011-12-07T13:41:50.000+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Demo"/><category scheme="http://www.blogger.com/atom/ns#" term="GoldenEye 007: Reloaded"/><title type='text'>GoldenEye 007: Reloaded SP Demo</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCuB4n2vulDN8gcKzwHKWKIiEztG4W7kpIK811YAohYvIuWVbYGUVvvfyNSWyqFVpT8uR0sUyheNTWrtGyJVKjAe4sa66MkpWaW0ZBgy_x0DaUX5edmpUNavceWRIBaZrESFNkAUq4X-w/s1600/110903_174027_Goldeneye-header.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;76&quot; mda=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCuB4n2vulDN8gcKzwHKWKIiEztG4W7kpIK811YAohYvIuWVbYGUVvvfyNSWyqFVpT8uR0sUyheNTWrtGyJVKjAe4sa66MkpWaW0ZBgy_x0DaUX5edmpUNavceWRIBaZrESFNkAUq4X-w/s320/110903_174027_Goldeneye-header.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&quot;news-body-text&quot;&gt;&lt;span&gt;The teams at Eurocom and Activision are proud to announce that a GoldenEye 007: Reloaded single-player demo is now available on the PlayStation Network (available tomorrow on Xbox Live and PSN Europe) as well as some new DLC&lt;/span&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/126694373378225141/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/goldeneye-007-reloaded-sp-demo.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/126694373378225141'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/126694373378225141'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/goldeneye-007-reloaded-sp-demo.html' title='GoldenEye 007: Reloaded SP Demo'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCuB4n2vulDN8gcKzwHKWKIiEztG4W7kpIK811YAohYvIuWVbYGUVvvfyNSWyqFVpT8uR0sUyheNTWrtGyJVKjAe4sa66MkpWaW0ZBgy_x0DaUX5edmpUNavceWRIBaZrESFNkAUq4X-w/s72-c/110903_174027_Goldeneye-header.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-6799186774156111150</id><published>2011-12-07T13:20:00.000+01:00</published><updated>2011-12-07T13:20:17.791+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="ME3"/><title type='text'>New combat features in Mass Effect 3</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/3Or0fly8vA0?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;
Ready to see what BioWare has in store for you in ME 3? Check the video!!</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/6799186774156111150/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/new-combat-features-in-mass-effect-3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/6799186774156111150'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/6799186774156111150'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/new-combat-features-in-mass-effect-3.html' title='New combat features in Mass Effect 3'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-8020661828293509422</id><published>2011-12-07T13:15:00.000+01:00</published><updated>2011-12-07T13:15:55.377+01:00</updated><title type='text'>4 player co-op coming to The Darkness 2</title><content type='html'>The Darkness II just got a little bit higher on my 2012&amp;nbsp;anticipated list with the latest news that it’s going to feature 4-player co-op!&amp;nbsp; The new feature is called Vendettas and you can read about it below.&lt;br /&gt;
Playable for up to four friends, Vendettas lets consumers choose one of four characters; all with their own unique Darkness weapon and begin their dangerous and bloody journey.&amp;nbsp; Designed as a team-focused, mission based experience, Vendettas explores the crucial role each character plays in Jackie Estacado’s campaign to defeat the Brotherhood.&lt;br /&gt;
Sound fun?&amp;nbsp; Yessir it does!&amp;nbsp; Vendettas expands the universe of The Darkness II by branching off into unique, parallel missions, while connecting thematically to the core single-player story arc.&amp;nbsp; Four players can collectively immerse themselves in the lore of The Darkness II, and explore a variety of environments not found in the main story.&amp;nbsp; Adding to the destruction and mayhem, Vendettas will also feature a new Hit List mode, which allows players to repeat their favorite campaign moments or wreak havoc in brand new scenarios.&lt;br /&gt;
&lt;span id=&quot;more-12535&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;img alt=&quot;&quot; class=&quot;alignnone size-full wp-image-12536&quot; height=&quot;288&quot; src=&quot;http://www.unscripted360.com/wp-content/uploads/2011/12/vendetta.jpg&quot; title=&quot;vendetta&quot; width=&quot;512&quot; /&gt;&lt;br /&gt;
Vendettas will also offer varied, intuitive combat with multidimensional scenarios for the four characters.&lt;br /&gt;
&lt;strong&gt;Inugami:&amp;nbsp;&lt;/strong&gt; Wielding the mythical Kusanagi samurai sword rumored to have killed ten thousand innocents, Inugami is a dark and mentally unstable character with revenge-driven motives against The Brotherhood and their allies for the slaughter of his entire family. He can also use a swarm of miniature demons to attack and immobilize his enemies.&lt;br /&gt;
&lt;strong&gt;Shoshanna:&amp;nbsp;&lt;/strong&gt; Shoshanna is an ultra-efficient agent for Mossad, the Israeli Intelligence Agency, who was sent to New York to combat a spike in Brotherhood activity.&amp;nbsp; Her obedience and devotion to her superiors makes her a perfect operative, and she harbors a passion for hunting and destroying evil in the world as part of her legacy. Shoshanna wields the Arm of the Night, a powerful weapon fueled with Dark essence and the power to fire multiple rounds of gunfire at one time.&amp;nbsp; (not to be confused with the Inglorious Basterds Shoshanna)&lt;br /&gt;
&lt;strong&gt;Jimmy Wilson:&lt;/strong&gt;&amp;nbsp; A product of inner-city Glasgow, Scotland, and a notorious alcoholic, Jimmy believes The Brotherhood is simply another form of the Hated English that persecuted his family in the past, and he travels to New York to torment them to the fullest extent. He wields the Dark Axe, and has the ability to summon Darklings that he commonly refers to as “Little Jimmys”.&lt;br /&gt;
&lt;strong&gt;J.P. DuMond:&lt;/strong&gt;&amp;nbsp; A former doctor from New Orleans, DuMond is burdened with guilt for using a form of Louisiana Voodoo to heal his patients. The use of dark magic drew the attention of The Brotherhood, an organization which J.P. is now forced to combat in order to halt their pursuit of evil relics. J.P. wields the Midnight Stick and can pull enemies into an anatomy-crushing vortex when he tosses his Box of Tricks a black metal box filled with dark power – into an open area&lt;br /&gt;
&lt;br /&gt;
Source : &lt;a href=&quot;http://www.unscripted360.com/2011/12/06/4-player-co-op-coming-to-the-darkness-2/&quot;&gt;unscripted360&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/8020661828293509422/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/4-player-co-op-coming-to-darkness-2.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/8020661828293509422'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/8020661828293509422'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/4-player-co-op-coming-to-darkness-2.html' title='4 player co-op coming to The Darkness 2'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-3912758650853601632</id><published>2011-12-07T13:05:00.001+01:00</published><updated>2011-12-07T13:08:31.549+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BF3 R3"/><title type='text'>battlefield 3 client r3 + server R11 is out now</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4HFOOK7s4S-DIF5-RJphyphenhyphenuqkoU_bwWtzuJPrgutQ_ujpAPmOXi6XcH7sKnlkXnHH6MX0LWql3Gnq5Qy92GX6drrnGXecgLBIBAblJfwP4ePJ4pHiEEYV9zGB6fr4Iv44YUIPmP9kctGc/s1600/battlefield_3_by_qcsybe-d3awudx.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;180&quot; mda=&quot;true&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4HFOOK7s4S-DIF5-RJphyphenhyphenuqkoU_bwWtzuJPrgutQ_ujpAPmOXi6XcH7sKnlkXnHH6MX0LWql3Gnq5Qy92GX6drrnGXecgLBIBAblJfwP4ePJ4pHiEEYV9zGB6fr4Iv44YUIPmP9kctGc/s320/battlefield_3_by_qcsybe-d3awudx.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
DICE and EA released the R3 client update for Battlefield 3 and it&#39;s a whopping 4GB in size. Once you&#39;re done downloading the patch you will find the following goodies that include the controversial IRNV fix and Mortar nerfing. The large size of the patch is due to the Back to Karkand goodies being included but that will not be unlocked until the 13th for PC (PS3 gets Karkand DLC today.)&lt;br /&gt;
&lt;br /&gt;
All-in-all the changes are positive but with a vocal community like BF3 has it&#39;s sure to come under fire anyway&lt;br /&gt;
DICE and EA released the R3 client update for Battlefield 3 and it&#39;s a whopping 4GB in size. Once you&#39;re done downloading the patch you will find the following goodies that include the controversial IRNV fix and Mortar nerfing. The large size of the patch is due to the Back to Karkand goodies being included but that will not be unlocked until the 13th for PC (PS3 gets Karkand DLC today.)&lt;br /&gt;
&lt;br /&gt;
All-in-all the changes are positive but with a vocal community like BF3 has it&#39;s sure to come under fire anyway&lt;br /&gt;
&lt;br /&gt;
ugfixes:&lt;br /&gt;
Fixed a problem with spawn timer now showing blue border on startup and lost spawn point&lt;br /&gt;
Fixed a problem where player who joined queuing on End of round got spawn screen stuck on screen, but unable to do anything with it untill next round loaded&lt;br /&gt;
Fixed a problem where camera would change to 3rd person on killcam when killcam was turned off in server settings&lt;br /&gt;
Fixed stat references on several dogtags&lt;br /&gt;
Fixed for surveillance ribbon not counting TUGS&lt;br /&gt;
Fixed a missing combat area lines on the minimap for Grand Bazaar conquest small&lt;br /&gt;
Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree&lt;br /&gt;
Fixed a problem where placing C4 with the russians soldier was playing US faction VO&lt;br /&gt;
Fixed a problem where TV guided missiles could be shot into its own helicopter and destroy it&lt;br /&gt;
Fixed a problem when attempting to fire lock on weapons without a target&lt;br /&gt;
Tweaked the chat, it should now be a bit easier to read&lt;br /&gt;
Fixed several vehicles that did not properly shoot rockets and guns towards their predictive sights&lt;br /&gt;
Fixed the G17 Supressed Laser not working properly&lt;br /&gt;
Added alternate HUD colors to help colorblinds&lt;br /&gt;
Added a network interpolation setting. This allows users with good bandwidth reduce latency, but might increase some stuttering. The user can find what works best for his connection by tweaking the slider.&lt;br /&gt;
Increased the Spawn protection radius on TDM&lt;br /&gt;
Fixed a problem with smoke on land vehicles, Missiles should now miss more often&lt;br /&gt;
Fixed a problem where users could end up with IRNV scope in any vehicle&lt;br /&gt;
Fixed a problem where player dies if vaulting over a ledge and into water while sprinting&lt;br /&gt;
Fixed several crashes and increased general stability&lt;br /&gt;
Fixed a problem where the user was unable to revive two players that have the bodies one over the other&lt;br /&gt;
Fixed so you can assign an axis and use as a digital input. This makes it possible for the player (on pc) to assign one of the sticks on a gameped to be used for throttle/brake.&lt;br /&gt;
Fixed a problem with the Kill camera acting up when suiciding from parachute&lt;br /&gt;
Fixed air radar was showing to much. now lasertagged, heatsignature above threshold, enemy missiles and capture points are only visible on air radar&lt;br /&gt;
Fixed a problem where the game would enter a technical hang if the user pressed pause menu and tilde at the same time&lt;br /&gt;
Fixed a problem where you could get green flashes on screen&lt;br /&gt;
You can now reassign cycle weapons&lt;br /&gt;
Fixed so the weapon zooms automatically after bipod deploy is gone when using zoom toggle&lt;br /&gt;
Fixed a problem where the parachute would stay stuck in air if the owner was killed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Balance Tweaks:&lt;br /&gt;
Fixed several weapons so they are properly suppressed and hide the player on the minimap when fired.&lt;br /&gt;
Tweaked Tactical Light so it is not as blinding over longer ranges.&lt;br /&gt;
Tweaked the IRNV scope so it is limited to usage only at close range.&lt;br /&gt;
Reduced heat masking effectiveness of Spec Ops Camo.&lt;br /&gt;
Fixed a bug where Ammo spec would give additional 40mm grenades instead of Frag spec.&lt;br /&gt;
Increased the number of additional 40mm grenades from Frag spec.&lt;br /&gt;
Fixed so AT mines only live for 20 seconds after a player dies to prevent infinite mines. (We want to make a different fix in the future, it’s in JIRA).&lt;br /&gt;
Increased the Time to Live on sniper caliber rounds to allow extreme distance shots.&lt;br /&gt;
Fixed several weapon descriptions, calibers, and fire rates. The weapons themselves have not changed.&lt;br /&gt;
Fixed so the M9 and MP443 pistol can be equipped by the opposing faction when it is unlocked at 100 kills.&lt;br /&gt;
Fixed Laser Guided Missiles missing their targets if the target is moving too fast.&lt;br /&gt;
Reduced the effectiveness of Stealth on Air Vehicles.&lt;br /&gt;
Reduced the effectiveness of Beam Scanning for Jets.&lt;br /&gt;
Reduced the damage done to Armored Vehicles and Infantry from AA guns.&lt;br /&gt;
Increased the damage RPGs and Tank shells do to AA vehicles.&lt;br /&gt;
Slightly decreased the accuracy for all weapons on fully automatic, burst fire is now preferable at mid to long range.&lt;br /&gt;
Increased the effective accuracy of long bursts for LMGs when using a bipod.&lt;br /&gt;
Slightly increased the range of the 44magnum bullets.&lt;br /&gt;
Increased the close range damage of 4.6x30mm and 5.7x28mm bullets.&lt;br /&gt;
Increased the reload time of the Mortar from 3.5sec to 4.8sec and increased the time it takes before a shell hits the ground.&lt;br /&gt;
Reduced the aimed accuracy bonus given by a Suppressor for the MP7, P90, PP2000, PP-19, and UMP45.&lt;br /&gt;
Increased the range and FOV for designating targets with the SOFLAM and vehicle Laser Designators.&lt;br /&gt;
Decreased the effectiveness of 12g FRAG ammo when equipped on semi-automatic and automatic shotguns.&lt;br /&gt;
Slightly Increased the power of Fighter Jet Cannons against all vehicle targets, especially Helicopters.&lt;br /&gt;
Decreased the power of Miniguns against Jets and Helicopters.&lt;br /&gt;
Increased the power of Stingers against Jets.&lt;br /&gt;
Flares reload times for Jets and Helicopter Gunners have been increased.&lt;br /&gt;
Tweaked the AN94 so its burst fire better conveys the real world advantage offered by this weapon.&lt;br /&gt;
Added Single Shot to the AN94 as an available fire mode.&lt;br /&gt;
Slightly increased the recoil on the M416 and removed the Burst Fire mode (this weapon incorrectly had burst fire, which was not authentic).&lt;br /&gt;
Tweaked the spawns for TDM on Kharg Island, Grand Bazaar, Caspian Border, Seine Crossing, Operation Firestorm, Damavand Peak and Noshahar Canals&lt;br /&gt;
Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree&lt;br /&gt;
Tweaked the Gas station Capture area on Conquest on Caspian Border&lt;br /&gt;
Tweaked the max vehicle height on Noshahar Canals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, it will once again be possible to reduce the number of players required to start a round to 1 both in ranked and unranked mode. We changed it back after getting a lot of negative feedback from both individuals and the RSP companies.&lt;br /&gt;
&lt;br /&gt;
Our plan is to introduce a warm-up mode, where players can move about and play the game, but with scoring disabled; then, when the number of players goes above the threshold -- that&#39;s when the real round starts.&lt;br /&gt;
&lt;br /&gt;
Source :&lt;a href=&quot;http://www.altplusf4.com/index.php/201112063455/PC-News/battlefield-3-client-r3-server-r11-is-out-now.html?utm_source=feedburner&amp;amp;utm_medium=feed&amp;amp;utm_campaign=Feed%3A+altplusf4%2FYkxp+%28ALT%2BF4%29&quot;&gt; altplusf4&lt;/a&gt;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/3912758650853601632/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/battlefield-3-client-r3-server-r11-is.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/3912758650853601632'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/3912758650853601632'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/battlefield-3-client-r3-server-r11-is.html' title='battlefield 3 client r3 + server R11 is out now'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4HFOOK7s4S-DIF5-RJphyphenhyphenuqkoU_bwWtzuJPrgutQ_ujpAPmOXi6XcH7sKnlkXnHH6MX0LWql3Gnq5Qy92GX6drrnGXecgLBIBAblJfwP4ePJ4pHiEEYV9zGB6fr4Iv44YUIPmP9kctGc/s72-c/battlefield_3_by_qcsybe-d3awudx.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-7851578355482483785</id><published>2011-12-06T14:16:00.002+01:00</published><updated>2011-12-06T14:19:13.037+01:00</updated><title type='text'>Playing Skyrim with Kinect</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/Z83wzJwrBK0?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;Just a new video appear on youtube from someone playing Skyrim with the Kinect on the PC! Amazing ...&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/7851578355482483785/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/playing-skyrim-with-kinect.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/7851578355482483785'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/7851578355482483785'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/playing-skyrim-with-kinect.html' title='Playing Skyrim with Kinect'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8962630555376185740.post-9175941875219276611</id><published>2011-12-06T14:02:00.000+01:00</published><updated>2011-12-06T14:02:13.923+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Bioschock"/><category scheme="http://www.blogger.com/atom/ns#" term="VGA"/><title type='text'>New Bioschock infinite screen</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqx4olK6vPdtk6lr5gMGqLebXeKCtDXcZwMkOPlhmcr5DGuBK_2KgygxuYD4zoinZCK3Ff1P6VwH8oIl2AB4rqwtH1_wCnI1Irxj3yo8AzmE2Lcji5fb_3EIFb-ahN4AKN2SPAdCPKILI/s1600/4171b11ca96b078d90f1780c4324fd60739460e0_jpg__620x348_q85_crop_upscale.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; dda=&quot;true&quot; height=&quot;223&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqx4olK6vPdtk6lr5gMGqLebXeKCtDXcZwMkOPlhmcr5DGuBK_2KgygxuYD4zoinZCK3Ff1P6VwH8oIl2AB4rqwtH1_wCnI1Irxj3yo8AzmE2Lcji5fb_3EIFb-ahN4AKN2SPAdCPKILI/s400/4171b11ca96b078d90f1780c4324fd60739460e0_jpg__620x348_q85_crop_upscale.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
A new BioShock Infinite trailer will be revealed during the VGAs – here&#39;s the first image</content><link rel='replies' type='application/atom+xml' href='http://dailygameinfo.blogspot.com/feeds/9175941875219276611/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/new-bioschock-infinite-screen.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/9175941875219276611'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8962630555376185740/posts/default/9175941875219276611'/><link rel='alternate' type='text/html' href='http://dailygameinfo.blogspot.com/2011/12/new-bioschock-infinite-screen.html' title='New Bioschock infinite screen'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqx4olK6vPdtk6lr5gMGqLebXeKCtDXcZwMkOPlhmcr5DGuBK_2KgygxuYD4zoinZCK3Ff1P6VwH8oIl2AB4rqwtH1_wCnI1Irxj3yo8AzmE2Lcji5fb_3EIFb-ahN4AKN2SPAdCPKILI/s72-c/4171b11ca96b078d90f1780c4324fd60739460e0_jpg__620x348_q85_crop_upscale.jpg" height="72" width="72"/><thr:total>0</thr:total></entry></feed>