<?xml version="1.0" encoding="UTF-8" standalone="no"?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><rss xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" version="2.0"><channel><title>Daily Protein Games</title><description>Daily Protein Games is designed for gaming and other elite entertainment purpose</description><managingEditor>noreply@blogger.com (Unknown)</managingEditor><pubDate>Mon, 19 Oct 2026 04:13:03 +0530</pubDate><generator>Blogger http://www.blogger.com</generator><openSearch:totalResults xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/">1713</openSearch:totalResults><openSearch:startIndex xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/">1</openSearch:startIndex><openSearch:itemsPerPage xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/">25</openSearch:itemsPerPage><link>http://dailyproteingames.blogspot.com/</link><language>en-us</language><itunes:explicit>no</itunes:explicit><itunes:subtitle>Daily Protein Games is designed for gaming and other elite entertainment purpose</itunes:subtitle><itunes:owner><itunes:email>noreply@blogger.com</itunes:email></itunes:owner><item><title>For 57 Million Seniors who are Video Gamers in the US, Aging Is Just Another Level to Beat</title><link>http://dailyproteingames.blogspot.com/2025/08/for-57-million-seniors-who-are-video.html</link><category>Media</category><author>noreply@blogger.com (Unknown)</author><pubDate>Sat, 3 Oct 2026 12:00:00 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-3671265370329351439</guid><description>







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Michelle ‘Tactical Gamma’ Statham in her gaming chair – credit, Michelle StathamKids these days, right? They spend too much time playing video games and not enough time outside.Tell that to grandmother Michelle Statham, and you’d expect her to agree with you. But in reality, her </description></item><item><title>Roblox has been put on notice yet again over child safety concerns. </title><link>http://dailyproteingames.blogspot.com/2026/09/roblox-has-been-put-on-notice-yet-again.html</link><category>News</category><author>noreply@blogger.com (Unknown)</author><pubDate>Wed, 23 Sep 2026 13:23:37 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-3473121778262914296</guid><description>







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Roblox has been put on notice yet again over child safety concerns. What do parents need to know?Lisa M. Given, RMIT UniversityOnline gaming platform Roblox has given a court-enforceable undertaking to Australia’s online safety regulator to do more “to protect children from grooming,</description></item><item><title>Here's how parents can help children out of gaming addiction</title><link>http://dailyproteingames.blogspot.com/2024/06/heres-how-parents-can-help-children-out.html</link><category>News</category><author>noreply@blogger.com (Unknown)</author><pubDate>Tue, 22 Sep 2026 12:41:00 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-8877308191232017761</guid><description>






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China limits online gaming to 3 hours a week for underage children.(photo:pixabay.com)New Delhi, June 17 (IANS) Are you one of those parents finding it hard to pull your kid out of their gaming addiction? Instead of directly restricting them from playing, making open and healthy conversations can help you </description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/a/AVvXsEgE8J1Re6lAUBcel_ToU-FG7W1XSVKTQoQfrKTr5DXtEA99NS4GT2TnMXPowAfWLEn7MjNMMxch0yMf52qldEtvTsZNJ_by1ol8O_EuR-TMTKqeWQgu_rEQy_BUhDIyUbf6eegHWi56qDDalKJDy3--rS86RcIjzdmCeFkAsFtbvs_8Iyqr-Z9Sq8cFa1wk=s72-w640-h427-c" width="72"/></item><item><title>How dual-chipset technology is redefining mobile gaming and content viewing in India</title><link>http://dailyproteingames.blogspot.com/2026/09/how-dual-chipset-technology-is.html</link><category>Media</category><author>noreply@blogger.com (Unknown)</author><pubDate>Fri, 4 Sep 2026 11:22:38 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-6411934487443842875</guid><description>







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(Photo: realme) IANSNew Delhi, (IANS) Mobile gaming has evolved from a casual pastime into a demanding form of entertainment, with smartphones now expected to deliver experiences once associated with dedicated gaming phones.According to a report by Mordor Intelligence, India's gaming</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/a/AVvXsEiG3Ei_4VOGoO_qjMYfFTgWXJIY92_mldiQ9hKTWF3inahWf23_IeD7Z28rmM8RUNrM6UuU1_-0g22YK958oIqSTv3FsqBtAQTZTlI8wwMau8R089ioE6kxBYRX1k3f9hs_RV8pDuYwfiH3c_-_DgL2PpOoMWO0VqNwXj8Y7FW2AQJLLIA5bdd0GjOORgg4=s72-w640-h360-c" width="72"/></item><item><title>Video games seen becoming a new frontier in digital rights </title><link>http://dailyproteingames.blogspot.com/2026/04/video-games-seen-becoming-new-frontier.html</link><category>News</category><author>noreply@blogger.com (Unknown)</author><pubDate>Thu, 27 Aug 2026 13:19:00 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-4274584601132698471</guid><description>







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Gaming computers await players of Boderlands 3 by 2K at E3, the annual video games expo experience the latest in gaming software and hardware in Los Angeles, California, U.S., June 12, 2019. (Reuters Photo)Avi Asher-SchapiroThomson Reuters FoundationCritical digital rights battles </description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/a/AVvXsEhWgL1jIJNQA22ODhD26XyUNQnIRpIIZ-cWncmX9um5pqeQXZef9QzyTKfzy7F2Cy8L8Jd__ghX-xHBpbZXbNu0Ro7Eg0aWCxPDNHpw1bbga0Yi5JFMtwNNXX4w2aw31vp-wBKojXrh1spJnvb21GBeMuE4ID_-70orI-PzTBzgsXyFM2Nvyr2BFR57ks3g=s72-w640-h386-c" width="72"/></item><item><title>The rise of ‘gaming’ in Nagaland </title><link>http://dailyproteingames.blogspot.com/2026/08/the-rise-of-gaming-in-nagaland.html</link><category>Media</category><author>noreply@blogger.com (Unknown)</author><pubDate>Thu, 27 Aug 2026 13:18:18 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-6588670561193531255</guid><description>







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Gaming enthusiasts in Junction 11 at Jail colony, Kohima. (Courtesy: Yangertemjen)Imlisanen Jamir, “Whether we like it or not, video games have become an integral part of our lives”, says Sungjem Jamir, an engineering student and a serious gamer. Video games’ becoming a major part of</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/a/AVvXsEgxZ03GkwKUwvTRK73LZeVjeakLMDasYQ5niYl6jB_xpAAZdA9Wk77dlqDTw_Yc70R24h5StV8d-zIvHM4KKWpejkbsTDEtCHM5XpUX7fqDEJozQ2r-7DKMsnpfThMIY9RQ2Xg-kTRM-TjfWi2Zu-PDLTlUD9rIsIiMEmCOPxyXw4kmyPv_Q6mKEDz6vArD=s72-w640-h427-c" width="72"/></item><item><title>Are video games art or products? This tension lies at the heart of Australia’s gaming industry</title><link>http://dailyproteingames.blogspot.com/2026/07/are-video-games-art-or-products-this.html</link><category>Media</category><category>Videos</category><author>noreply@blogger.com (Unknown)</author><pubDate>Mon, 17 Aug 2026 13:13:00 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-6199585091074236758</guid><description>







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Zainab Darbas, Monash UniversityIn 2004, a largely anonymous team of Australian video game developers released a prototype video game titled Escape from Woomera. 

In this 3D adventure, the player takes on the role of Mustafa, an Iranian refugee fleeing violent repression who is </description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://img.youtube.com/vi/9LL2AtHo1gk/default.jpg" width="72"/></item><item><title>Australian video‑game music is an exciting area of cultural activity – and you should be paying attention</title><link>http://dailyproteingames.blogspot.com/2026/08/australian-videogame-music-is-exciting.html</link><category>Media</category><category>Videos</category><author>noreply@blogger.com (Unknown)</author><pubDate>Mon, 17 Aug 2026 13:12:34 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-5129722276709192474</guid><description>







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Dan Golding, Swinburne University of Technology; Brendan Keogh, Queensland University of Technology, and Taylor Hardwick, Queensland University of TechnologyAn enthusiastic, sellout crowd arrived at Melbourne’s Hamer Hall in September to hear an evening of music from Orchestra </description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://img.youtube.com/vi/qcvSMhwZncI/default.jpg" width="72"/></item><item><title>Can a video game save a life? African refugee puts players in his race for survival</title><link>http://dailyproteingames.blogspot.com/2025/11/can-video-game-save-life-african.html</link><category>News</category><author>noreply@blogger.com (Unknown)</author><pubDate>Tue, 28 Jul 2026 12:03:00 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-4052857981631282473</guid><description>







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Can a video game save a life? African refugee puts players in his race for survival: Video game developer Lual Mayen, 25, who learned to code in a refugee camp after fleeing South Sudan, plays his new game at his home in Washington, D.C., US on January 7, 2020. (REUTERS File Photo)</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/a/AVvXsEiQPNAf_UPUTcaT_fWf0PZtex5bSLLRhNK_-9yreJau4c4YZim67ZoC5wr48Q0TFvPV7E7WlME-skfY_mjpI7iVV_XoAnf1cc46FONqDu_woEwOV8luVuNLwKxvWKYLSfUpO6vmCPdBw6_wwbN3GasQf7_LZ99q4kDVRUxnzVFaoWa00QNtb6gZ1X8fDTxV=s72-w640-h480-c" width="72"/></item><item><title>Pleasure centre: how video games affect young brains</title><link>http://dailyproteingames.blogspot.com/2026/07/pleasure-centre-how-video-games-affect.html</link><category>Media</category><author>noreply@blogger.com (Unknown)</author><pubDate>Wed, 22 Jul 2026 12:20:38 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-6926609688384425652</guid><description>







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Murat Yücel, The University of MelbourneTeens who frequently play video games have larger reward centres in their brains than those who play less often, according to a study published today in the journal Translational Psychiatry. 

The researchers analysed MRI scans of more than 150</description></item><item><title>Gaming trends show cities need to rethink how they tap into creative economy</title><link>http://dailyproteingames.blogspot.com/2026/06/gaming-trends-show-cities-need-to.html</link><category>Media</category><author>noreply@blogger.com (Unknown)</author><pubDate>Wed, 22 Jul 2026 12:16:00 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-1059610076127284556</guid><description>







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 City policymakers are realising creative workers don’t have to be permanently clustered together if they can collaborate as needed. Steve Purkiss/flickr, CC BY-SA

  Sebastien Darchen, The University of QueenslandVarious cities in Australia have developed creative economy policies </description></item><item><title>Game on – can video games make your brain level up?</title><link>http://dailyproteingames.blogspot.com/2026/07/game-on-can-video-games-make-your-brain.html</link><category>Media</category><author>noreply@blogger.com (Unknown)</author><pubDate>Mon, 20 Jul 2026 13:38:31 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-232881758118360243</guid><description>







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Amy Reichelt, UNSWVideo games have got a bad press in the past mostly due to the accusation that they make people who play them more violent.

The violent content that many computer games contain and engrossing nature for players can lead to increased aggressive thoughts. But other </description></item><item><title>AAA ratings: when do videogames become too realistic?</title><link>http://dailyproteingames.blogspot.com/2026/06/aaa-ratings-when-do-videogames-become.html</link><category>Media</category><category>Videos</category><author>noreply@blogger.com (Unknown)</author><pubDate>Thu, 18 Jun 2026 12:35:37 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-8437031077185309501</guid><description>







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Stefan Greuter, RMIT UniversityRepetition is a rare phenomenon in the real world but a sense of déjà vu is common in the game world. Games made by large studios with massive budgets, often called AAA games, have become ever more detailed, complex and expensive in an effort to reduce </description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://img.youtube.com/vi/hvoD7ehZPcM/default.jpg" width="72"/></item><item><title>45 crore Indians lost Rs 20,000 crore yearly to money games, new Gaming Bill to guide youth</title><link>http://dailyproteingames.blogspot.com/2026/06/45-crore-indians-lost-rs-20000-crore.html</link><category>News</category><author>noreply@blogger.com (Unknown)</author><pubDate>Thu, 11 Jun 2026 11:57:17 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-4221522680383543278</guid><description>







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(AI Image/IANS)New Delhi, (IANS) Nearly 45 crore Indians are losing close to Rs 20,000 crore every year to real-money online games, according to government estimates.The huge losses and the tragedies linked to them have pushed the government to act. The Promotion and Regulation of </description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/a/AVvXsEgyfu6ck1NYUGtAbeGjMEsSrbQ7aRnTxmAZK1l58PPVuWCA205y2JSb5ffBckB9MiXdTxI1hAz6--qM2bZG_s3X0J9jMtTFTN-VxhuuSzV2dblrp0pVXYspyTogE25D1GBZVn-Cf9rs1Gp3rE2nuhpSkouYokmpPH7woNrWGf1e0jyszePqRwCJkbViMaS1=s72-w640-h480-c" width="72"/></item><item><title>Computer Games Improve Neuroplasticity After Traumatic Brain Injury</title><link>http://dailyproteingames.blogspot.com/2026/02/computer-games-improve-neuroplasticity.html</link><category>Media</category><author>noreply@blogger.com (Unknown)</author><pubDate>Wed, 10 Jun 2026 13:26:00 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-6939131347585940884</guid><description>







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Credit: Axeville/ Unsplash.Patients with traumatic brain injuries who complete computerized cognitive games show improved neuroplasticity.&amp;nbsp;Original story from New York UniversityPatients with traumatic brain injuries (TBI) who complete computerized cognitive games show improved </description></item><item><title>Igloo Creates First Gamers’ Insurance Product Amid Rise of Mobile Sports in Indonesia</title><link>http://dailyproteingames.blogspot.com/2026/06/igloo-creates-first-gamers-insurance.html</link><category>Media</category><author>noreply@blogger.com (Unknown)</author><pubDate>Wed, 10 Jun 2026 13:25:35 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-4566611818389851212</guid><description>







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Hailed as the largest gaming market in Southeast Asia, Indonesia is home to 43 per cent of the total pool of professional esports players in the world. With the government in support of the development of the local gaming industry, the gaming hotspot is positioned to attract more </description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/a/AVvXsEhxNzH9Lpzv7J0lFnGKPzIVglYI3ABaSegVYkCwxaVzfS0OqkSRErUIRxWJqvuZ0m0DnQaC_hD05bRY0HBPtHb-3siFW9-rsM5qJ1hxYm17kqSqqKnCWNGFHNEM3xR1coESx8jKL9ejAAg-Nz4rfJYpLNHLmr5Ao47bUn_galHPcbhK0xvnYuK-0uMEHO-G=s72-w640-h427-c" width="72"/></item><item><title>Here’s what it’ll take to clean up esports’ toxic culture</title><link>http://dailyproteingames.blogspot.com/2026/06/heres-what-itll-take-to-clean-up.html</link><category>News</category><author>noreply@blogger.com (Unknown)</author><pubDate>Fri, 5 Jun 2026 13:21:02 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-3206175185645069270</guid><description>







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Amanda Cote, University of OregonIn day-to-day life, you probably haven’t had someone yell at you, “Get back in the kitchen and make me a sandwich!” If you’re a woman who plays online video games, though, statements like this, and worse, are all too common. 

As COVID-19 has driven </description></item><item><title>‘More empowered’: how online gaming benefits people with disability</title><link>http://dailyproteingames.blogspot.com/2026/05/more-empowered-how-online-gaming.html</link><category>Media</category><author>noreply@blogger.com (Unknown)</author><pubDate>Wed, 13 May 2026 11:24:19 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-2875688062660225267</guid><description>







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Christopher Hastas, Western Sydney University; Irena Veljanova, Western Sydney University; Julia Kantek, Western Sydney University, and Mick Houlbrook, Western Sydney University
You are more empowered because you get to be seen for who you are.


These are the words of Link*, an </description></item><item><title>Jim Carrey complains about ‘Sonic 3’: Twice the work for same pay</title><link>http://dailyproteingames.blogspot.com/2026/04/jim-carrey-complains-about-sonic-3.html</link><category>News</category><author>noreply@blogger.com (Unknown)</author><pubDate>Wed, 1 Apr 2026 12:08:00 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-6050129607245899246</guid><description>







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IANS PhotoMumbai, (IANS) Hollywood actor Jim Carrey has opened up about his role in the upcoming movie “Sonic the Hedgehog 3”, where he reprised his role as the villainous Dr. Robotnik.Speaking about the challenge of portraying both versions of Robotnik, Carrey says jokingly, “Until </description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://blogger.googleusercontent.com/img/a/AVvXsEj_cnXnIW19_uusZNaJnQRqDDvL3I1EzQn5vscwux45F664zjCqNuUHS7VJ51PXTsZCIqeDrj9TorJXkc6P2iHkJ81_TPJaiqlDgeDD4vNoPuk2-f3EZGjOP1ovGma0PQ_-73926bV2EUlqUFIyZY7aFfWROZx1ml5U7BFcHtSgKOZ7Q5SXGyrRvUGv-Xmv=s72-w640-h428-c" width="72"/></item><item><title>Are video games art or products? </title><link>http://dailyproteingames.blogspot.com/2026/03/are-video-games-art-or-products-this.html</link><category>Media</category><category>Videos</category><author>noreply@blogger.com (Unknown)</author><pubDate>Sun, 29 Mar 2026 20:26:00 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-8172382763495373963</guid><description>







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Are video games art or products? This tension lies at the heart of Australia’s gaming industryZainab Darbas, Monash UniversityIn 2004, a largely anonymous team of Australian video game developers released a prototype video game titled Escape from Woomera. 

In this 3D adventure, the </description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://img.youtube.com/vi/9LL2AtHo1gk/default.jpg" width="72"/></item><item><title>Nvidia’s new AI tool is giving female game characters a makeover </title><link>http://dailyproteingames.blogspot.com/2026/03/nvidias-new-ai-tool-is-giving-female.html</link><category>Media</category><author>noreply@blogger.com (Unknown)</author><pubDate>Fri, 27 Mar 2026 10:57:00 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-9014150870279553086</guid><description>







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Sian Tomkinson, Edith Cowan UniversityNvidia’s new AI tool is giving female game characters a makeover – and gamers are pushing back: Last week leading chipmaker Nvidia announced DLSS-5 (Deep Learning Super Sampling), a new artificial intelligence (AI) rendering tool it describes as </description></item><item><title>Mobile Games Designed to Help Save Dying Aboriginal Language and Culture</title><link>http://dailyproteingames.blogspot.com/2026/03/play-these-mobile-games-designed-to.html</link><category>Media</category><author>noreply@blogger.com (Unknown)</author><pubDate>Sat, 14 Mar 2026 13:15:00 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-4496585740022079586</guid><description>







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Screenshots from the Nyiyaparli living language project app – credit, supplied by Nyiyaparli WidiAn Australian Aboriginal community with only 8 fluent speakers left has launched a mobile phone game to help reconnect their youth with the tongue of their ancestors.The game allows you </description></item><item><title>The design tricks keeping your kids hooked on games and apps ....</title><link>http://dailyproteingames.blogspot.com/2026/02/the-design-tricks-keeping-your-kids.html</link><category>Media</category><author>noreply@blogger.com (Unknown)</author><pubDate>Fri, 27 Feb 2026 11:14:00 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-1085433580060690722</guid><description>







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The design tricks keeping your kids hooked on games and apps – and 3 things you can do about it,&amp;nbsp;Chris Zomer, Deakin University and Sumudu Mallawaarachchi, University of WollongongThis article is part of a series on the great internet letdown. Read the rest of the series.



</description></item><item><title>All work, all play: the art of videogame writing</title><link>http://dailyproteingames.blogspot.com/2026/02/all-work-all-play-art-of-videogame.html</link><category>Media</category><category>Videos</category><author>noreply@blogger.com (Unknown)</author><pubDate>Thu, 26 Feb 2026 11:31:00 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-7670736616065477208</guid><description>







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Scott Knight, Bond UniversityGames writers dream up characters, dialogue, motivations and plot much like film screenwriters. But rather than keeping an audience captive for two or three hours at a time as in cinema, gamers will play for dozens if not hundreds of hours over the course</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://img.youtube.com/vi/NW8yQ0W9BiQ/default.jpg" width="72"/></item><item><title>What 40 years of ‘Space Invaders’ says about the 1970s – and today</title><link>http://dailyproteingames.blogspot.com/2026/02/what-40-years-of-space-invaders-says.html</link><category>Media</category><category>Videos</category><author>noreply@blogger.com (Unknown)</author><pubDate>Mon, 16 Feb 2026 13:08:00 +0530</pubDate><guid isPermaLink="false">tag:blogger.com,1999:blog-2187181545068469245.post-7270944291991059929</guid><description>







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 The iconic shooting game in its original stand-up arcade form. Jordiferrer, CC BY-SA

  Lindsay Grace, American University School of CommunicationThe “Space Invaders” arcade video game, celebrating its 40th anniversary, is an iconic piece of software, credited as one of the earliest</description><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" height="72" url="https://img.youtube.com/vi/Rmvb4Hktv7U/default.jpg" width="72"/></item></channel></rss>