<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4996854291465625840</id><updated>2024-11-05T19:05:08.072-08:00</updated><category term="EWOR"/><category term="Assorted Liveries"/><category term="Dirt 3 SKINS"/><category term="Game Screenies"/><category term="Dirt 3"/><category term="Offroad Buggy"/><category term="Site Info"/><category term="Tutorials"/><title type='text'>Decimated Pixels</title><subtitle type='html'>This is the home of Decimated Pixels, and Dcimated Pixels Racing, Decimate Pixels racing is a South Australian based off road racing team</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>25</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-3686384584573585316</id><published>2011-06-22T19:44:00.000-07:00</published><updated>2011-06-22T19:44:01.676-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Tutorials"/><title type='text'>How to Paint Dirt 3 Liverys - Video Tutorial Series</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;This is&amp;nbsp; a 3 part series on how to paint custom liverys ( skins ) for Dirt 3 , you will need to have photoshop with the Nvidia DDS plugins &lt;a href=&quot;http://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop&quot;&gt;http://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop&lt;/a&gt; and the Ryder PSSG Editor 1.7.2 &lt;a href=&quot;http://petar.outer-heaven.net/downloads/&quot;&gt;http://petar.outer-heaven.net/downloads/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Each of the dds need to be saved a particular way and they are as follows&lt;br /&gt;
&lt;br /&gt;
cabin.tga.dds - DXT1, ARGB, 4 bpp, 1 bit alpha&lt;br /&gt;
glass.tga.dds - DXT5, ARGB, 8 bpp, interpolated alpha&lt;br /&gt;
glass_dm.tga.dds - DXT5, ARGB, 8 bpp, interpolated alpha&lt;br /&gt;
lights.tga.dds - DXT5, ARGB, 8 bpp, interpolated alpha&lt;br /&gt;
lights_dm.tga.dds - DXT5, ARGB, 8 bpp, interpolated alpha&lt;br /&gt;
lights_nm_sp.tga.dds - DXT5, ARGB, 8 bpp, interpolated alpha&lt;br /&gt;
lights_on.tga.dds - DXT1, ARGB, 4 bpp, 1 bit alpha&lt;br /&gt;
main.tga.dds - DXT1, ARGB, 4 bpp, 1 bit alpha&lt;br /&gt;
main_nm.tga.dds - DXT5, ARGB, 8 bpp, interpolated alpha&lt;br /&gt;
specocc.tga.dds - DXT5, ARGB, 8 bpp, interpolated alpha&lt;br /&gt;
wheel.tga.dds - DXT5, ARGB, 8 bpp, interpolated alpha&lt;br /&gt;
wheel_nm.tga.dds - DXT5, ARGB, 8 bpp, interpolated alpha&lt;br /&gt;
&lt;br /&gt;
I hope this series of tutorials wil help those of you who want to paint a custom dirt 3 livery&lt;br /&gt;
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&lt;br /&gt;
&lt;object height=&quot;349&quot; width=&quot;560&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/VejsNipeSjo?version=3&amp;amp;hl=en_GB&amp;amp;rel=0&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/VejsNipeSjo?version=3&amp;amp;hl=en_GB&amp;amp;rel=0&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;560&quot; height=&quot;349&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;object height=&quot;349&quot; width=&quot;560&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/GixPh_Apu00?version=3&amp;amp;hl=en_GB&amp;amp;rel=0&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/GixPh_Apu00?version=3&amp;amp;hl=en_GB&amp;amp;rel=0&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;560&quot; height=&quot;349&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;object height=&quot;349&quot; width=&quot;560&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/bem2qH7Se_g?version=3&amp;amp;hl=en_GB&amp;amp;rel=0&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot;&gt;&lt;/param&gt;&lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/bem2qH7Se_g?version=3&amp;amp;hl=en_GB&amp;amp;rel=0&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;560&quot; height=&quot;349&quot; allowscriptaccess=&quot;always&quot; allowfullscreen=&quot;true&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/3686384584573585316/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/06/how-to-paint-dirt-3-liverys-video.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/3686384584573585316'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/3686384584573585316'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/06/how-to-paint-dirt-3-liverys-video.html' title='How to Paint Dirt 3 Liverys - Video Tutorial Series'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-7063333882545954441</id><published>2011-06-11T00:47:00.000-07:00</published><updated>2011-06-11T00:48:02.809-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Dirt 3 SKINS"/><title type='text'>DIRT 3 Custom Skin by DECI=EWE=</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;295&quot; src=&quot;http://www.youtube.com/embed/yJaxFtYuKIE?fs=1&quot; width=&quot;480&quot;&gt;&lt;/iframe&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/7063333882545954441/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/06/dirt-3-custom-skin-by-deciewe.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/7063333882545954441'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/7063333882545954441'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/06/dirt-3-custom-skin-by-deciewe.html' title='DIRT 3 Custom Skin by DECI=EWE='/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/yJaxFtYuKIE/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-5196324384525721243</id><published>2011-06-10T21:27:00.000-07:00</published><updated>2011-06-10T21:27:49.677-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Dirt 3 SKINS"/><title type='text'>Dirt 3 Skins</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;I decided to paint a skin for Dirt , Here is My Renault Alpine&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img541.imageshack.us/img541/5062/2011061100002.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;400&quot; src=&quot;http://img541.imageshack.us/img541/5062/2011061100002.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img685.imageshack.us/img685/7032/2011061100004.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;400&quot; src=&quot;http://img685.imageshack.us/img685/7032/2011061100004.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img862.imageshack.us/img862/8272/2011061100008.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;400&quot; src=&quot;http://img862.imageshack.us/img862/8272/2011061100008.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img847.imageshack.us/img847/5009/2011061100009.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;400&quot; src=&quot;http://img847.imageshack.us/img847/5009/2011061100009.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
If you would like a custom skin for Dirt 3 for your favourite car, please visit www.eastwestextreme.com, for a small site donation, one of our texture artists will gladly paint a skin for you&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/5196324384525721243/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/06/dirt-3-skins.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/5196324384525721243'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/5196324384525721243'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/06/dirt-3-skins.html' title='Dirt 3 Skins'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-4468602469918777957</id><published>2011-06-01T23:18:00.000-07:00</published><updated>2011-06-01T23:18:24.296-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Dirt 3"/><title type='text'>DIRT 3 Escort</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;Here is a screenie of the new DLC Ford Escort for Dirt 3, they have changed it heaps since Dirt 2 its an absolute beast now&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img3.imageshack.us/img3/6886/2011060200003.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;302&quot; src=&quot;http://img3.imageshack.us/img3/6886/2011060200003.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img840.imageshack.us/img840/9545/2011060200008.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;316&quot; src=&quot;http://img840.imageshack.us/img840/9545/2011060200008.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/4468602469918777957/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/06/dirt-3-escort.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/4468602469918777957'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/4468602469918777957'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/06/dirt-3-escort.html' title='DIRT 3 Escort'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-4519293078075034434</id><published>2011-04-29T23:00:00.000-07:00</published><updated>2011-04-29T23:00:08.850-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="EWOR"/><title type='text'>Still here.. just working on another project</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;I am still about the place and this mod will happen, its just now I am at the satge where i dont want to go any further without knowing the changes in rfactor 2, and i really dont want to waste my time on bringing it out for rf1.&lt;br /&gt;
&lt;br /&gt;
I am also working on another project atm, which has been taking up most of my time, I just hope rfactor 2 gets released soon so i can complete this mod&lt;br /&gt;
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&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/4519293078075034434/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/04/still-here-just-working-on-another.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/4519293078075034434'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/4519293078075034434'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/04/still-here-just-working-on-another.html' title='Still here.. just working on another project'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-2045476261944292508</id><published>2011-03-20T15:00:00.000-07:00</published><updated>2011-03-20T23:21:21.213-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="EWOR"/><title type='text'>Ewor 2011 progress -Bowler Nemesis WIP Body 5</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;&lt;a href=&quot;http://img861.imageshack.us/img861/262/screentest1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;/a&gt;Here you go peoples the model is now mapped and I have a basic version of in game ( just to check polys at this stage ). &lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img861.imageshack.us/img861/262/screentest1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;492&quot; src=&quot;http://img861.imageshack.us/img861/262/screentest1.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;The poly errors you see above have since been fixed.&lt;br /&gt;
&lt;br /&gt;
The images below are just some quick renders with a test texture after the body was mapped &lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img861.imageshack.us/img861/972/testmap.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;http://img861.imageshack.us/img861/972/testmap.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img222.imageshack.us/img222/5562/testmap2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;http://img222.imageshack.us/img222/5562/testmap2.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img12.imageshack.us/img12/5557/testmap3.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;http://img12.imageshack.us/img12/5557/testmap3.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
As you can see its starting to get there , still a long way to go till its running on a track but at least its starting to look it should. I know all of you who paint skins will be looking forward to painting this one.&lt;br /&gt;
&lt;br /&gt;
Will post more eyecandy soon..&amp;nbsp; next is the suspension and the wheels so i can at least drive it LOL&lt;br /&gt;
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&lt;br /&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/2045476261944292508/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/03/ewor-2011-progress-bowler-nemesis-wip_20.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/2045476261944292508'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/2045476261944292508'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/03/ewor-2011-progress-bowler-nemesis-wip_20.html' title='Ewor 2011 progress -Bowler Nemesis WIP Body 5'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-3461163511973060949</id><published>2011-03-19T17:39:00.000-07:00</published><updated>2011-03-19T17:39:18.846-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="EWOR"/><title type='text'>Ewor 2011 progress -Bowler Nemesis WIP Body 4</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;I have done a bit more work to the model now and have nearly completed the base model, in the images below you will now see what will be the damage parts for the car, the part of the model that is blue will be the main body and the chassis parts which are grey atm are also part of that. All the other colours will be debris items. in the 2nd and 3rd images you can see sort of what the vehicle will look like once these pieces are detached.&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img10.imageshack.us/img10/7617/render19.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;http://img10.imageshack.us/img10/7617/render19.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img812.imageshack.us/img812/7189/render20.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;http://img812.imageshack.us/img812/7189/render20.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img821.imageshack.us/img821/769/render21q.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;http://img821.imageshack.us/img821/769/render21q.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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The next step is to get the model into rfactor to see what it does to the polys before I go any further as some of you may already know rfactor sometimes does terrible things to polys and what looks like a great model in a modeling application looks like a giant marshmellow in rfactor. I will post some spinner screen shots once i have it in game, fingers crossed it still looks as good as it does now.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/3461163511973060949/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/03/ewor-2011-progress-bowler-nemesis-wip_3106.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/3461163511973060949'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/3461163511973060949'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/03/ewor-2011-progress-bowler-nemesis-wip_3106.html' title='Ewor 2011 progress -Bowler Nemesis WIP Body 4'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-6952616555682038897</id><published>2011-03-19T02:34:00.000-07:00</published><updated>2011-03-19T02:34:38.037-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="EWOR"/><title type='text'>Ewor 2011 progress -Bowler Nemesis WIP Body 3</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;I have done a little bit more to the body, As you can see I have now added the doors as seperate pieces and have added the door jams&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img593.imageshack.us/img593/2162/render15.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;http://img593.imageshack.us/img593/2162/render15.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img189.imageshack.us/img189/567/render14.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;http://img189.imageshack.us/img189/567/render14.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img852.imageshack.us/img852/4962/render13.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;http://img852.imageshack.us/img852/4962/render13.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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next is the inner guards and underbody panels, and the rest of the inner body panels at the rear of the car, then comes the big job off modeling the suspension, which is always a chore as rfactors vertex bending is crappy and it does horrible things to polys. hope you like how its turning out I will be posting more wip images soon&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/6952616555682038897/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/03/ewor-2011-progress-bowler-nemesis-wip_19.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/6952616555682038897'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/6952616555682038897'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/03/ewor-2011-progress-bowler-nemesis-wip_19.html' title='Ewor 2011 progress -Bowler Nemesis WIP Body 3'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-1621462090311027395</id><published>2011-03-18T20:52:00.000-07:00</published><updated>2011-03-18T20:52:20.790-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="EWOR"/><title type='text'>Ewor 2011 progress -Bowler Nemesis WIP Body 2</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;As promised I am uploading some more WIP images, I have now added the front bumper and have also added the tailgate section. As you can see from the images both the bonnet and tailagte sections are seperate pieces and thus will both be able to break of as damage.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img852.imageshack.us/img852/2756/render9.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;http://img852.imageshack.us/img852/2756/render9.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img853.imageshack.us/img853/5641/render10.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;http://img853.imageshack.us/img853/5641/render10.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img715.imageshack.us/img715/2013/render11.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;http://img715.imageshack.us/img715/2013/render11.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img269.imageshack.us/img269/605/render12.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;http://img269.imageshack.us/img269/605/render12.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
next on the list it to start the underbody panels, and the inner body panels in the cockpit, so the doors can also become seperate pieces. Hopefully if all goes well I should be able to get that done today.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/1621462090311027395/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/03/ewor-2011-progress-bowler-nemesis-wip_5831.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/1621462090311027395'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/1621462090311027395'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/03/ewor-2011-progress-bowler-nemesis-wip_5831.html' title='Ewor 2011 progress -Bowler Nemesis WIP Body 2'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-8334186071322591425</id><published>2011-03-18T17:26:00.000-07:00</published><updated>2011-03-18T17:27:12.170-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="EWOR"/><title type='text'>Ewor 2011 progress -Bowler Nemesis WIP Body</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;Just thought I would add some early test renders of the body, to show youall how the model is progressing, so far I have spent 4 days on the body and I am not even close to being done, poly count is about 7k polys total ( including the cockpit, so i still have plenty of room to add even more detail.&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img251.imageshack.us/img251/1183/render6z.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;http://img251.imageshack.us/img251/1183/render6z.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img818.imageshack.us/img818/5666/render7p.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;http://img818.imageshack.us/img818/5666/render7p.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img638.imageshack.us/img638/2245/render8z.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;480&quot; src=&quot;http://img638.imageshack.us/img638/2245/render8z.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;I will be adding some more images soon as I hope to get a lot more of this model completed over the next couple of days.&amp;nbsp; Please feel free to comment and let me know what you think &lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/8334186071322591425/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/03/ewor-2011-progress-bowler-nemesis-wip_18.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/8334186071322591425'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/8334186071322591425'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/03/ewor-2011-progress-bowler-nemesis-wip_18.html' title='Ewor 2011 progress -Bowler Nemesis WIP Body'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-8940851763303898949</id><published>2011-03-14T22:05:00.000-07:00</published><updated>2011-03-14T22:06:15.083-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Game Screenies"/><title type='text'>F1 2010 + Softh</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;Since I was mucking about with SoftTH I thought I may as well see what other games the new version works with. It never used to work with F1 2010, But it does now.. the game is way way more addictive in Tri Screen, the sense of speed is just awesome, and the FPS is still good as well.&lt;br /&gt;
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Here are a couple of screen shots from the Melbourne GP track, which is one of my favorites :)&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img23.imageshack.us/img23/9851/softthf12010gameexe2011.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;158&quot; src=&quot;http://img23.imageshack.us/img23/9851/softthf12010gameexe2011.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img824.imageshack.us/img824/9851/softthf12010gameexe2011.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;158&quot; src=&quot;http://img824.imageshack.us/img824/9851/softthf12010gameexe2011.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/8940851763303898949/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/03/f1-2010-softh.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/8940851763303898949'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/8940851763303898949'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/03/f1-2010-softh.html' title='F1 2010 + Softh'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-5826506411537588091</id><published>2011-03-14T20:14:00.000-07:00</published><updated>2011-03-14T20:15:03.895-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Game Screenies"/><title type='text'>Dirt 2 + Softh</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;I decided I needed to drive again, so I found a tranformer that would work with my wheel ( as mine had died ) and fired up dirt 2, since i have the Tri screens setup, I decided to see if I could get the new version of SoftTH to work with Dirt 2 as it was a pain in the ass to get working before.&lt;br /&gt;
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&amp;nbsp;The new version of SoftTH ( SoftTH204alpha) works like a charm no more pissing about with configs as it configs its self when you start the exe. Below are some screenies from Dirt 2.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img535.imageshack.us/img535/3295/softthdirt2gameexe20110.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;156&quot; src=&quot;http://img535.imageshack.us/img535/3295/softthdirt2gameexe20110.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;a href=&quot;http://img862.imageshack.us/img862/3295/softthdirt2gameexe20110.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;158&quot; src=&quot;http://img862.imageshack.us/img862/3295/softthdirt2gameexe20110.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img830.imageshack.us/img830/3295/softthdirt2gameexe20110.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;158&quot; src=&quot;http://img830.imageshack.us/img830/3295/softthdirt2gameexe20110.jpg&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;/div&gt;&lt;br /&gt;
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The new version also has was better performance, frame rates have increased massivly, with the older versions i used to get 30 fps max in Dirt 2 when running SoftTH now i get over 80fps , which is a huge boost&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/5826506411537588091/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/03/dirt-2-softh.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/5826506411537588091'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/5826506411537588091'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/03/dirt-2-softh.html' title='Dirt 2 + Softh'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-7327143086641550381</id><published>2011-03-14T18:35:00.000-07:00</published><updated>2011-03-14T18:36:51.347-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="EWOR"/><title type='text'>Ewor 2011 progress -Bowler Nemesis WIP</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;Since I have not uploaded any eyecnady for awile now, I decided to post some early test renders of the current car that I am working on which is a Bowler Nemesis. The model that you can see in the images below is just the basic chassis, there is a lot more detail to go on it yet, at the moment its just over 1800 polygons, so i have a fair few still to play with. All the models for this version of EWOR are going to have very complex damage, I am trying to make the damage as it would be in real life, so bits of body work etc will be able to break off from all over the place. One other thing to note is that with this release of the mod all vehicles will have both a left and right hand drive option, with the exception of the single seaters.&lt;br /&gt;
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Please check back soon as I will be posting a bit more eyecandy over the next few days, not only of this vehicle but the others as well.&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img291.imageshack.us/img291/8307/render1b.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://img291.imageshack.us/img291/8307/render1b.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img190.imageshack.us/img190/6619/render2y.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://img190.imageshack.us/img190/6619/render2y.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img20.imageshack.us/img20/2540/render3y.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://img20.imageshack.us/img20/2540/render3y.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img96.imageshack.us/img96/170/render4a.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://img96.imageshack.us/img96/170/render4a.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img571.imageshack.us/img571/5044/render5s.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://img571.imageshack.us/img571/5044/render5s.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/7327143086641550381/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/03/ewor-2011-progress-bowler-nemesis-wip.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/7327143086641550381'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/7327143086641550381'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/03/ewor-2011-progress-bowler-nemesis-wip.html' title='Ewor 2011 progress -Bowler Nemesis WIP'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-6334713013759290881</id><published>2011-03-13T14:43:00.000-07:00</published><updated>2011-03-13T14:43:43.155-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="EWOR"/><title type='text'>Ewor 2011 progress -Update</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;Just thought I would make a post to let you all know how the mod is going.&lt;br /&gt;
&lt;br /&gt;
I have completed 90% of the models now and they are currently in the UV mapping stage which is taking some time as they are a bit more complex than before. As for the release date of the mod, well thats kinda unkown atm as I dont know how or what I have to do in regards to the suspension in regards to rfactor 2 so I will just contiue to get them all ready to a stage where i just have to complete the suspension models then dump them into rfaco once its released. I did think about making this mod for the current version of rfactor but that would just mean I would have to redo it all again when rfactor 2 is released which would kinda be a waste of time.&lt;br /&gt;
&lt;br /&gt;
So far I have completed the following.&lt;br /&gt;
&lt;br /&gt;
2 x super buggys, 3 x class 1 buggys, 2 x 4x4 (Toyota&amp;nbsp; Land Cruiser 60 series, Nissan GQ&amp;nbsp; Patrol)&lt;br /&gt;
&lt;br /&gt;
and I am currenty working on a Bowler Nemisis and a VW Touareg.&lt;br /&gt;
&lt;br /&gt;
Once the models are ammped I will post up some renders so you all can see them.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;I just hope that the new version or rfactor has a better way for the suspension to bend other than the current vertex bending as that kinda limits the way the suspension can be modeled as the vertex bending&lt;br /&gt;
&lt;br /&gt;
more updates soon&lt;br /&gt;
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&lt;h2 class=&quot;posttitle&quot;&gt;&lt;span id=&quot;ppt1437934&quot;&gt;&lt;br /&gt;
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&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/6334713013759290881/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/03/ewor-2011-progress-update.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/6334713013759290881'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/6334713013759290881'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/03/ewor-2011-progress-update.html' title='Ewor 2011 progress -Update'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-5146278859151959918</id><published>2011-02-01T15:51:00.001-08:00</published><updated>2011-02-01T15:51:19.960-08:00</updated><title type='text'>Things are kinda slow atm</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;I am currently unable to work on the mod do to a video card failure,and due to a lack of funds I am unsure as to when I will be able to re start work on it, hopefully it is soon&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/5146278859151959918/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/02/things-are-kinda-slow-atm.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/5146278859151959918'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/5146278859151959918'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/02/things-are-kinda-slow-atm.html' title='Things are kinda slow atm'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-2678508086356918384</id><published>2011-01-19T10:14:00.001-08:00</published><updated>2011-01-19T10:14:57.927-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="EWOR"/><title type='text'>Ewor 2011 progress -Physics</title><content type='html'>&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;I have been working on the physics a fair bit over the last week, hence there are no images atm, for those of you who have not worked on mods for racing games/sims the process of getting the physics correct and feeling right takes many many hours. What I am trying to achieve this time is a better handling suspension model that will respond like a real buggy would under power. One of the hardest things to get right is the droop or sag in the rear end when you stand on the accelerator pedal and the the drop in the front end when you apply the brake, as well as allowing for the body roll and the huge amounts travel needed for the bumpy sections of track, and of course the jumps, trying to get all these factors working together and still make the buggy drivable has been a tedious task. In saying that I think I have finally come up with a base physics model that I am happy with, so now comes the fun part of getting the physics matched up to the 3d model and get it working in game.&lt;/div&gt;&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0cm;&quot;&gt;I should have some in game pics soon as well as some more wip images of the models in the next few days&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/2678508086356918384/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/ewor-2011-progress-physics.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/2678508086356918384'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/2678508086356918384'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/ewor-2011-progress-physics.html' title='Ewor 2011 progress -Physics'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-7326645233457759093</id><published>2011-01-12T06:51:00.000-08:00</published><updated>2011-01-12T14:31:31.008-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="EWOR"/><title type='text'>Ewor 2011 progress part 3</title><content type='html'>Im sorry there has not been any updates, and eye candy in the last few days. I have been working on the mod, but its just some small changes and me setting up the file structure, as well as getting sounds and phyics working so i can start getting the cars in rfactor 1. I should have some more eyecandy for you all in the next couple of days as the cars will be having the uv mapping done, so then you will start to see what the new models will look like in game rather than just being big grey models. Uv mapping is the process of getting the models ready to recieve their textures and liveries. so please keep checking back</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/7326645233457759093/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/ewor-2011-progress-part-3.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/7326645233457759093'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/7326645233457759093'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/ewor-2011-progress-part-3.html' title='Ewor 2011 progress part 3'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-5217411084649635393</id><published>2011-01-07T07:24:00.000-08:00</published><updated>2011-01-14T15:18:47.702-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Assorted Liveries"/><title type='text'>FBMW Livery for GTR Evolution</title><content type='html'>Here is a livery that I painted some time ago for the Formula BMW mod for GTR Evolution, I never ended up using it&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://eastwestextreme.com/decimater/skins/deciFBMW4.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://eastwestextreme.com/decimater/skins/deciFBMW4.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://eastwestextreme.com/decimater/skins/deciFBMW5.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://eastwestextreme.com/decimater/skins/deciFBMW5.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.tkqlhce.com/click-4329508-10386906&quot; onmouseout=&quot;window.status=&#39; &#39;;return true;&quot; onmouseover=&quot;window.status=&#39;http://www.godaddy.com&#39;;return true;&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot; target=&quot;_blank&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;GoDaddy.com Hosting just $1.99/mo! 468x60 &quot; border=&quot;0&quot; height=&quot;60&quot; src=&quot;http://www.ftjcfx.com/image-4329508-10386906&quot; width=&quot;468&quot; /&gt;&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/5217411084649635393/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/fbmw-livery-for-gtr-evolution.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/5217411084649635393'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/5217411084649635393'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/fbmw-livery-for-gtr-evolution.html' title='FBMW Livery for GTR Evolution'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-6629676598083754804</id><published>2011-01-07T07:16:00.000-08:00</published><updated>2011-01-07T07:16:54.425-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="EWOR"/><title type='text'>Car List for the EWOR 2011 mod</title><content type='html'>I have been thinking about what to add to the list of cars and have decided on the following so far:-&lt;br /&gt;
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&lt;ol&gt;&lt;li&gt;Super Buggy(rebuild)&amp;nbsp; single seater&lt;/li&gt;
&lt;li&gt; Class 1 Buggy(rebuild) 2 seater&lt;/li&gt;
&lt;li&gt;Baja Bug (new) 2 versions, 1 x 1650cc 1 x v8 powered&lt;/li&gt;
&lt;li&gt;&amp;nbsp;Mini Buggy(new) 1300cc motorbike engine powered single seater&lt;/li&gt;
&lt;/ol&gt;&lt;br /&gt;
&lt;br /&gt;
Some of the Dakar type vehicles may also be added like the Kamaz and MAN trucks like the one in the image below&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.defesanet.com.br/imagens/russia/trucks/kamaz_dakar_2006.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;246&quot; src=&quot;http://www.defesanet.com.br/imagens/russia/trucks/kamaz_dakar_2006.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
and I will also be adding if time permits some more suprizes, at this stage though I dont think I will be adding the cars as I seem to have created my self a very big workload as it is</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/6629676598083754804/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/car-list-for-ewor-2011-mod.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/6629676598083754804'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/6629676598083754804'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/car-list-for-ewor-2011-mod.html' title='Car List for the EWOR 2011 mod'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-3742217608423766135</id><published>2011-01-07T03:34:00.000-08:00</published><updated>2011-01-14T15:19:41.856-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Assorted Liveries"/><category scheme="http://www.blogger.com/atom/ns#" term="EWOR"/><title type='text'>EWOR Liveries</title><content type='html'>Here are the liveries that I painted for the EWOR Evoltuion mod for rafctor&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.eastwestextreme.com/decimater/skins/skin2_2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://www.eastwestextreme.com/decimater/skins/skin2_2.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.eastwestextreme.com/decimater/skins/skin2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://www.eastwestextreme.com/decimater/skins/skin2.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.eastwestextreme.com/decimater/skins/skin1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://www.eastwestextreme.com/decimater/skins/skin1.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.dpbolvw.net/click-4329508-10379078&quot; onmouseout=&quot;window.status=&#39; &#39;;return true;&quot; onmouseover=&quot;window.status=&#39;http://www.godaddy.com&#39;;return true;&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot; target=&quot;_blank&quot;&gt;&lt;br /&gt;
&lt;img alt=&quot;Save Some Cold Hard Cash! $7.49.com from Go Daddy&quot; border=&quot;0&quot; height=&quot;60&quot; src=&quot;http://www.lduhtrp.net/image-4329508-10379078&quot; width=&quot;468&quot; /&gt;&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/3742217608423766135/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/ewor-liveries.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/3742217608423766135'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/3742217608423766135'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/ewor-liveries.html' title='EWOR Liveries'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-6965222226607627380</id><published>2011-01-07T03:19:00.000-08:00</published><updated>2011-01-07T03:19:12.116-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Offroad Buggy"/><title type='text'>Offroad Buggy Resources</title><content type='html'>Here are a few images of some offroad buggys that I am using as reference images&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://saorra.netfirms.com/images/Pics/Events/2010%20Events/Wynarka_Boof/images/10p18_jpg.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://saorra.netfirms.com/images/Pics/Events/2010%20Events/Wynarka_Boof/images/10p18_jpg.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://saorra.netfirms.com/images/Pics/Events/2010%20Events/Wynarka_Boof/images/10p19_jpg.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://saorra.netfirms.com/images/Pics/Events/2010%20Events/Wynarka_Boof/images/10p19_jpg.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://saorra.netfirms.com/images/Pics/Events/2010%20Events/Wynarka_Boof/images/122p22_jpg.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://saorra.netfirms.com/images/Pics/Events/2010%20Events/Wynarka_Boof/images/122p22_jpg.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://saorra.netfirms.com/images/Pics/Events/2010%20Events/Wynarka_Boof/images/13p14_jpg.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;300&quot; src=&quot;http://saorra.netfirms.com/images/Pics/Events/2010%20Events/Wynarka_Boof/images/13p14_jpg.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
The buggy model I am working on atm is a single seater, but I will be doing a 2 seater like the ones in the images above for the mod this time as well. I love offroad racing and have done for many years, its just a shame that its so expensive to get started in the sport, as I would be racing them if I could</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/6965222226607627380/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/offroad-buggy-resources.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/6965222226607627380'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/6965222226607627380'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/offroad-buggy-resources.html' title='Offroad Buggy Resources'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-5785302161797076866</id><published>2011-01-06T16:10:00.000-08:00</published><updated>2011-01-06T16:10:20.428-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="EWOR"/><title type='text'>EWOR 2011 super buggy progress part 2</title><content type='html'>As I stated before I am working on the bar work and suspension on the super buggy, here I have added the front bush bar and some more supports for the suspension&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img689.imageshack.us/img689/6642/modeler2011010708450841.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;231&quot; src=&quot;http://img689.imageshack.us/img689/6642/modeler2011010708450841.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img64.imageshack.us/img64/9033/modeler2011010708451637.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;231&quot; src=&quot;http://img64.imageshack.us/img64/9033/modeler2011010708451637.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
and the steering assembly is now also going in, as you can see I am texturing as i go, even though this takes longer to do it makes it easier in the long run especially when getting the car into game&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img23.imageshack.us/img23/4969/modeler2011010710325823.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;231&quot; src=&quot;http://img23.imageshack.us/img23/4969/modeler2011010710325823.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img404.imageshack.us/img404/3678/modeler2011010710332776.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;231&quot; src=&quot;http://img404.imageshack.us/img404/3678/modeler2011010710332776.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
The textures are not the final ones :), just a qucik temp texture so i can see whats going on</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/5785302161797076866/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/ewor-2011-super-buggy-progress-part-2.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/5785302161797076866'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/5785302161797076866'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/ewor-2011-super-buggy-progress-part-2.html' title='EWOR 2011 super buggy progress part 2'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-7289054770871287663</id><published>2011-01-06T13:53:00.000-08:00</published><updated>2011-01-06T13:53:34.691-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="EWOR"/><title type='text'>EWOR 2011 super buggy progress</title><content type='html'>Today I am working on the front suspension and the front end detail of the super buggy so there will be a few images coming up during the day. Here is what the buggy frame looks like now, as you can se I have added some nudge bars on the side and have begun to model the frame work at the front to hold the suspension and shocks&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img836.imageshack.us/img836/9344/modeler2011010708131119.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;230&quot; src=&quot;http://img836.imageshack.us/img836/9344/modeler2011010708131119.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img64.imageshack.us/img64/73/modeler2011010708130249.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;231&quot; src=&quot;http://img64.imageshack.us/img64/73/modeler2011010708130249.jpg&quot; width=&quot;400&quot; /&gt;&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/7289054770871287663/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/ewor-2011-super-buggy-progress.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/7289054770871287663'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/7289054770871287663'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/ewor-2011-super-buggy-progress.html' title='EWOR 2011 super buggy progress'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-8036281041652883356</id><published>2011-01-06T12:03:00.000-08:00</published><updated>2011-01-06T12:03:08.883-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="EWOR"/><title type='text'>EWOR 2011 progress so far</title><content type='html'>I thought I would let you all see how the super buggy is coming along for the EWOR 2011 mod, I have started the model from scratch, so you will see the workflow for this and all buggys as I upload more screenshots, these images are of the basic cage, as you can see I am adding detail to the cockpit that was not there before, I know it does not look like much at this stage, but so far I have only spent about 3 hours on the model as real life has got in the way a bit with xmas and new year etc.&lt;br /&gt;
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This time there wil be more than 2 buggys in the release as I am also going to release the baja bug i started for the 1.3 version of the existing mod&lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img210.imageshack.us/img210/1858/modeler2011010706254031.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;185&quot; src=&quot;http://img210.imageshack.us/img210/1858/modeler2011010706254031.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img18.imageshack.us/img18/2737/modeler2011010706254787.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;185&quot; src=&quot;http://img18.imageshack.us/img18/2737/modeler2011010706254787.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://img140.imageshack.us/img140/5187/modeler2011010706255308.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;185&quot; src=&quot;http://img140.imageshack.us/img140/5187/modeler2011010706255308.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;
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I will be uploading more images each day as I progress further with each  model so please check back as there is plenty of eyecandy to come.</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/8036281041652883356/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/ewor-2011-progress-so-far.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/8036281041652883356'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/8036281041652883356'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/ewor-2011-progress-so-far.html' title='EWOR 2011 progress so far'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4996854291465625840.post-2984852116765618016</id><published>2011-01-06T09:35:00.000-08:00</published><updated>2011-01-07T00:40:47.945-08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Site Info"/><title type='text'>Welcome to the Decimated Pixels Blog</title><content type='html'>I would like to welcome you all to my new blog page, I will be using this blog to keep you all up to date on the progress of my 3d work and you will also be able to keep an eye on how far along the rfactor mods that i am working on are progressing.&lt;br /&gt;
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I have 2 projects on the go atm, I am in the process of a full rebuild of the EWOR mod for rfactor, and I am also working on some 3d animation that will become part of my 3d portfolio. The EWOR mod (2011 version) is going to take a fair bit of time as I am rebuilding both the models and physics, which means a lot of time, the main reason I want to rebuild it, is becuse the mod was not 100% when it was released and there are quite a few things that bug me about it, I really want to increase the detail level and optimize the polygons and texture to not only improve the way it looks , but also the 3d frame rate performance as the original mod sometimes casue a few issues for some drivers. The physics are also getting a full rebuild as I know that they can be improved.&lt;br /&gt;
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At this stage i am unsure if I will release the mod for rfactor or wait for the release of rfactor 2, but as it seems that rfactor 2 is taking for ever to be completed, who knows what will happen :P&lt;br /&gt;
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I will be posting some screen shots up of the mod progress in the next few days, so make sure you keep checking back</content><link rel='replies' type='application/atom+xml' href='http://decimatedpixels.blogspot.com/feeds/2984852116765618016/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/welcome-to-decimated-pixels-blog.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/2984852116765618016'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4996854291465625840/posts/default/2984852116765618016'/><link rel='alternate' type='text/html' href='http://decimatedpixels.blogspot.com/2011/01/welcome-to-decimated-pixels-blog.html' title='Welcome to the Decimated Pixels Blog'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>