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	<title>Comments for DevHawkDevHawk</title>
	
	<link>http://devhawk.net</link>
	<description>Passion * Technology * Ruthless Competence</description>
	<lastBuildDate>Sun, 24 Jun 2012 16:34:49 +0000</lastBuildDate>
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		<title>Comment on Windows Camp Demo, Part One by DevHawk – Windows Camp Demo, Part Two</title>
		<link>http://devhawk.net/2012/06/19/windows-camp-demo-part-one/#comment-3343</link>
		<dc:creator>DevHawk – Windows Camp Demo, Part Two</dc:creator>
		<pubDate>Sun, 24 Jun 2012 16:34:49 +0000</pubDate>
		<guid isPermaLink="false">http://devhawk.net/?p=2002#comment-3343</guid>
		<description>[...] my previous post, we set up a C++ WinRT component project and a C# Metro style XAML app to use the component. The [...]</description>
		<content:encoded><![CDATA[<p>[...] my previous post, we set up a C++ WinRT component project and a C# Metro style XAML app to use the component. The [...]</p>
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		<title>Comment on Ambiguous ExtensionAttribute Errors by jdhardy</title>
		<link>http://devhawk.net/2012/06/20/ambiguous-extensionattribute-errors/#comment-3333</link>
		<dc:creator>jdhardy</dc:creator>
		<pubDate>Fri, 22 Jun 2012 17:23:01 +0000</pubDate>
		<guid isPermaLink="false">http://devhawk.net/?p=2023#comment-3333</guid>
		<description>Newer versions of IronPython solve this problem by not supporting .NET 2. 3.5 is the minimum. I'd love to make it 4.0, but the mobile platforms aren't fully there yet.</description>
		<content:encoded><![CDATA[<p>Newer versions of IronPython solve this problem by not supporting .NET 2. 3.5 is the minimum. I&#8217;d love to make it 4.0, but the mobile platforms aren&#8217;t fully there yet.</p>
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		<title>Comment on Windows Camp Demo, Part One by Dew Drop – June 20, 2012 (#1,348) | Alvin Ashcraft's Morning Dew</title>
		<link>http://devhawk.net/2012/06/19/windows-camp-demo-part-one/#comment-3286</link>
		<dc:creator>Dew Drop – June 20, 2012 (#1,348) | Alvin Ashcraft's Morning Dew</dc:creator>
		<pubDate>Wed, 20 Jun 2012 18:16:15 +0000</pubDate>
		<guid isPermaLink="false">http://devhawk.net/?p=2002#comment-3286</guid>
		<description>[...] Windows Camp Demo, Part One (Harry Pierson) [...]</description>
		<content:encoded><![CDATA[<p>[...] Windows Camp Demo, Part One (Harry Pierson) [...]</p>
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		<title>Comment on Building WinRT Components with C++/CX by DevHawk – Windows Camp Demo, Part One</title>
		<link>http://devhawk.net/2012/06/08/building-winrt-components-with-cpp-cx/#comment-3270</link>
		<dc:creator>DevHawk – Windows Camp Demo, Part One</dc:creator>
		<pubDate>Wed, 20 Jun 2012 03:13:43 +0000</pubDate>
		<guid isPermaLink="false">http://devhawk.net/?p=1941#comment-3270</guid>
		<description>[...] weeks ago, I did a talk on building Windows Runtime components in C++. As part of that talk, I did a demo that showed accessing a WinRT component written in C++ from a [...]</description>
		<content:encoded><![CDATA[<p>[...] weeks ago, I did a talk on building Windows Runtime components in C++. As part of that talk, I did a demo that showed accessing a WinRT component written in C++ from a [...]</p>
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	<item>
		<title>Comment on Building WinRT Components with C++/CX by Dew Drop – June 11, 2012 | Alvin Ashcraft's Morning Dew</title>
		<link>http://devhawk.net/2012/06/08/building-winrt-components-with-cpp-cx/#comment-3239</link>
		<dc:creator>Dew Drop – June 11, 2012 | Alvin Ashcraft's Morning Dew</dc:creator>
		<pubDate>Mon, 11 Jun 2012 11:43:29 +0000</pubDate>
		<guid isPermaLink="false">http://devhawk.net/?p=1941#comment-3239</guid>
		<description>[...] Building WinRT Components with C++/CX (Harry Pierson) [...]</description>
		<content:encoded><![CDATA[<p>[...] Building WinRT Components with C++/CX (Harry Pierson) [...]</p>
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		<title>Comment on Using WinRT from C# //build Demo by DevHawk</title>
		<link>http://devhawk.net/2011/09/15/using-winrt-from-csharp-build-demo/#comment-3194</link>
		<dc:creator>DevHawk</dc:creator>
		<pubDate>Sat, 24 Sep 2011 02:57:56 +0000</pubDate>
		<guid isPermaLink="false">http://devhawk.net/?p=1924#comment-3194</guid>
		<description>1) I'm not sure how compelling a pure XAML app would be. But Windows XAML does not depend on .NET. If you build a Metro style app with XAML and C++, you don't load the CLR.

2) No, JS only works with HTML.</description>
		<content:encoded><![CDATA[<p>1) I&#8217;m not sure how compelling a pure XAML app would be. But Windows XAML does not depend on .NET. If you build a Metro style app with XAML and C++, you don&#8217;t load the CLR.</p>
<p>2) No, JS only works with HTML.</p>
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		<title>Comment on Using WinRT from C# //build Demo by Kevin C</title>
		<link>http://devhawk.net/2011/09/15/using-winrt-from-csharp-build-demo/#comment-3193</link>
		<dc:creator>Kevin C</dc:creator>
		<pubDate>Fri, 23 Sep 2011 14:27:02 +0000</pubDate>
		<guid isPermaLink="false">http://devhawk.net/?p=1924#comment-3193</guid>
		<description>A quick couple of questions:
1) If an app is written in pure XAML - say a grid with a few boxes - with no code of any kind (c#/javascript/c++) - are any dotnet libs/runtime's loaded? Does XAML in Win8/Metro have any dotnet dependencies? Is the code that renders the declarative XAML

2) Can javascript project be written to work with XAML instead of HTML.</description>
		<content:encoded><![CDATA[<p>A quick couple of questions:<br />
1) If an app is written in pure XAML &#8211; say a grid with a few boxes &#8211; with no code of any kind (c#/javascript/c++) &#8211; are any dotnet libs/runtime&#8217;s loaded? Does XAML in Win8/Metro have any dotnet dependencies? Is the code that renders the declarative XAML</p>
<p>2) Can javascript project be written to work with XAML instead of HTML.</p>
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		<title>Comment on Using WinRT from C# //build Demo by Josh Smith</title>
		<link>http://devhawk.net/2011/09/15/using-winrt-from-csharp-build-demo/#comment-3192</link>
		<dc:creator>Josh Smith</dc:creator>
		<pubDate>Tue, 20 Sep 2011 04:53:09 +0000</pubDate>
		<guid isPermaLink="false">http://devhawk.net/?p=1924#comment-3192</guid>
		<description>Thanks for the helpful write up. One thing...the demo doesn't unhook the DataRequested event of the DataTransferManager. Unless there are weak events being used in WinRT, this sample code probably causes a memory leak because the MainPage is always referenced by an instance of DataTransferManager (whose lifetime I assume is greater than that of the page). Or is there some new greatness in WinRT's eventing model that I'm not aware of?

Thanks,
Josh</description>
		<content:encoded><![CDATA[<p>Thanks for the helpful write up. One thing&#8230;the demo doesn&#8217;t unhook the DataRequested event of the DataTransferManager. Unless there are weak events being used in WinRT, this sample code probably causes a memory leak because the MainPage is always referenced by an instance of DataTransferManager (whose lifetime I assume is greater than that of the page). Or is there some new greatness in WinRT&#8217;s eventing model that I&#8217;m not aware of?</p>
<p>Thanks,<br />
Josh</p>
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		<title>Comment on Using WinRT from C# //build Demo by DevHawk</title>
		<link>http://devhawk.net/2011/09/15/using-winrt-from-csharp-build-demo/#comment-3191</link>
		<dc:creator>DevHawk</dc:creator>
		<pubDate>Mon, 19 Sep 2011 20:56:10 +0000</pubDate>
		<guid isPermaLink="false">http://devhawk.net/?p=1924#comment-3191</guid>
		<description>Glad you liked the talk Volker! As I said in the talk, WinRT is built on a foundation of COM. So, yes, whenever you use WinRT from C#, you're using COM interop and RCWs (I'm assuming you meant "RCW" aka Runtime Callable Wrapper when you wrote "RTW stuff".)

As you might imagine, I took the weekend off, but I'll be surfing the forums regularly answering questions in the future.</description>
		<content:encoded><![CDATA[<p>Glad you liked the talk Volker! As I said in the talk, WinRT is built on a foundation of COM. So, yes, whenever you use WinRT from C#, you&#8217;re using COM interop and RCWs (I&#8217;m assuming you meant &#8220;RCW&#8221; aka Runtime Callable Wrapper when you wrote &#8220;RTW stuff&#8221;.)</p>
<p>As you might imagine, I took the weekend off, but I&#8217;ll be surfing the forums regularly answering questions in the future.</p>
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		<title>Comment on Using WinRT from C# //build Demo by Volker Hetzer</title>
		<link>http://devhawk.net/2011/09/15/using-winrt-from-csharp-build-demo/#comment-3190</link>
		<dc:creator>Volker Hetzer</dc:creator>
		<pubDate>Mon, 19 Sep 2011 16:49:43 +0000</pubDate>
		<guid isPermaLink="false">http://devhawk.net/?p=1924#comment-3190</guid>
		<description>Hi!
Great talk, even it I only saw the recording!
Only, I still have some problems understanding the plumbing behind the WinRT/CLR stuff:
Given, for example a WinRT call that returns a vector or a Map, what do I really get?
Like, will the CLR GC be able to move it around, like native .NET objects?
Will a
&lt;code&gt;
foreach (WinRTObject O in X.GetWinRTCollection())
{
dowomethingWith(O;)
}
&lt;/code&gt;
involve COM interop and RTW stuff?
I've asked this in &lt;a href="http://social.msdn.microsoft.com/forums/en-us/vblanguage/thread/04955BA7-C940-46EB-8F55-374600AE262C" / rel="nofollow"&gt; but so far didn't get enlightened very much.

Very nice talk!
Volker</description>
		<content:encoded><![CDATA[<p>Hi!<br />
Great talk, even it I only saw the recording!<br />
Only, I still have some problems understanding the plumbing behind the WinRT/CLR stuff:<br />
Given, for example a WinRT call that returns a vector or a Map, what do I really get?<br />
Like, will the CLR GC be able to move it around, like native .NET objects?<br />
Will a<br />
<code><br />
foreach (WinRTObject O in X.GetWinRTCollection())<br />
{<br />
dowomethingWith(O;)<br />
}<br />
</code><br />
involve COM interop and RTW stuff?<br />
I&#8217;ve asked this in <a href="http://social.msdn.microsoft.com/forums/en-us/vblanguage/thread/04955BA7-C940-46EB-8F55-374600AE262C" / rel="nofollow"> but so far didn&#8217;t get enlightened very much.</p>
<p>Very nice talk!<br />
Volker</a></p>
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