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<channel>
	<title>Digital Transfusion</title>
	
	<link>http://digitaltransfusion.net</link>
	<description>Putting the internet in your veins!</description>
	<lastBuildDate>Mon, 15 Nov 2010 05:09:50 +0000</lastBuildDate>
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		<title>XNA Development: Demo code and presentation</title>
		<link>http://feedproxy.google.com/~r/DigitalTransfusion/~3/Lzl7T7-0BgI/</link>
		<comments>http://digitaltransfusion.net/2010/11/14/xna-development-demo-code-and-presentation/#comments</comments>
		<pubDate>Mon, 15 Nov 2010 05:08:28 +0000</pubDate>
		<dc:creator>Ryan Plemons</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[WP7]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://digitaltransfusion.net/?p=130</guid>
		<description>Thanks to everyone that attended my presentation on “XNA Development Creating Games For Windows, Xbox 360, and Windows Phone 7.” As promised, here is both the source code and the power point presentation. Feel free to ask any questions you may still have, and I will get back with you as soon as I can. [...]&lt;img src="http://feeds.feedburner.com/~r/DigitalTransfusion/~4/Lzl7T7-0BgI" height="1" width="1"/&gt;</description>
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		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://digitaltransfusion.net/2010/11/14/xna-development-demo-code-and-presentation/</feedburner:origLink></item>
		<item>
		<title>The way I see CacheMode in Silverlight</title>
		<link>http://feedproxy.google.com/~r/DigitalTransfusion/~3/sOm-WYh1UL8/</link>
		<comments>http://digitaltransfusion.net/2010/09/29/the-way-i-see-cachemode-in-silverlight/#comments</comments>
		<pubDate>Thu, 30 Sep 2010 04:29:20 +0000</pubDate>
		<dc:creator>Ryan Plemons</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Silverlight]]></category>
		<category><![CDATA[WP7]]></category>

		<guid isPermaLink="false">http://digitaltransfusion.net/2010/09/29/the-way-i-see-cachemode-in-silverlight/</guid>
		<description>If you have been doing any kind of Silverlight or WP7 work then you are probably already aware of a property called CacheMode on all of your controls. This magical little property can improve the speed of your applications by caching the visuals instead of redrawing them every time. This was EXTREMELY noticeable when I [...]&lt;img src="http://feeds.feedburner.com/~r/DigitalTransfusion/~4/sOm-WYh1UL8" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://digitaltransfusion.net/2010/09/29/the-way-i-see-cachemode-in-silverlight/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<feedburner:origLink>http://digitaltransfusion.net/2010/09/29/the-way-i-see-cachemode-in-silverlight/</feedburner:origLink></item>
		<item>
		<title>Wp7 Manifest validation fails?</title>
		<link>http://feedproxy.google.com/~r/DigitalTransfusion/~3/SMQer6w6HWY/</link>
		<comments>http://digitaltransfusion.net/2010/09/21/wp7-manifest-validation-fails/#comments</comments>
		<pubDate>Wed, 22 Sep 2010 05:29:42 +0000</pubDate>
		<dc:creator>Ryan Plemons</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[WP7]]></category>

		<guid isPermaLink="false">http://digitaltransfusion.net/2010/09/21/wp7-manifest-validation-fails/</guid>
		<description>I just had the oddest error on a new project (nothing added by me) WP7 project. Manifest validation fails: Error code: ValidationInvalidAuthor . At least the error is semi descriptive, lets go check the manifest…. &amp;#60;?xml version=&amp;#34;1.0&amp;#34; encoding=&amp;#34;utf-8&amp;#34;?&amp;#62; &amp;#60;Deployment xmlns=&amp;#34;http://schemas.microsoft.com/windowsphone/2009/deployment&amp;#34; AppPlatformVersion=&amp;#34;7.0&amp;#34;&amp;#62; &amp;#60;App xmlns=&amp;#34;&amp;#34; ProductID=&amp;#34;{eb48b96b-98f1-4179-9d44-0c7541f756ee}&amp;#34; Title=&amp;#34;DigitalTransfusion.Silverlight.Wp7.Project.Client&amp;#34; RuntimeType=&amp;#34;Silverlight&amp;#34; Version=&amp;#34;1.0.0.0&amp;#34; Genre=&amp;#34;apps.normal&amp;#34; Author=&amp;#34;DigitalTransfusion.Silverlight.Wp7.Project.Client author&amp;#34; Description=&amp;#34;Sample description&amp;#34; Publisher=&amp;#34;DigitalTransfusion.Silverlight.Wp7.Project.Client&amp;#34;&amp;#62; &amp;#60;IconPath IsRelative=&amp;#34;true&amp;#34; [...]&lt;img src="http://feeds.feedburner.com/~r/DigitalTransfusion/~4/SMQer6w6HWY" height="1" width="1"/&gt;</description>
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		<slash:comments>2</slash:comments>
		<feedburner:origLink>http://digitaltransfusion.net/2010/09/21/wp7-manifest-validation-fails/</feedburner:origLink></item>
		<item>
		<title>Zero Gravity: Moving to WP7</title>
		<link>http://feedproxy.google.com/~r/DigitalTransfusion/~3/ebuPQfFBPxg/</link>
		<comments>http://digitaltransfusion.net/2010/09/19/zero-gravity-moving-to-wp7/#comments</comments>
		<pubDate>Mon, 20 Sep 2010 06:45:59 +0000</pubDate>
		<dc:creator>Ryan Plemons</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Casual Games]]></category>
		<category><![CDATA[Silverlight]]></category>
		<category><![CDATA[WP7]]></category>

		<guid isPermaLink="false">http://digitaltransfusion.net/?p=106</guid>
		<description>In a previous post I released the source code to Zero Gravity. In this post I am going to dive in and explain the changes that had to be made to make the game ready for Windows Phone 7. I was actually surprised at how little actually had to change considering the code was originally [...]&lt;img src="http://feeds.feedburner.com/~r/DigitalTransfusion/~4/ebuPQfFBPxg" height="1" width="1"/&gt;</description>
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		<slash:comments>7</slash:comments>
		<feedburner:origLink>http://digitaltransfusion.net/2010/09/19/zero-gravity-moving-to-wp7/</feedburner:origLink></item>
		<item>
		<title>Zero Gravity: Conquering new frontiers</title>
		<link>http://feedproxy.google.com/~r/DigitalTransfusion/~3/3OV9ul495Rg/</link>
		<comments>http://digitaltransfusion.net/2010/09/19/zero-gravity-conquering-new-frontiers/#comments</comments>
		<pubDate>Sun, 19 Sep 2010 19:18:14 +0000</pubDate>
		<dc:creator>Ryan Plemons</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Casual Games]]></category>
		<category><![CDATA[Silverlight]]></category>
		<category><![CDATA[WP7]]></category>

		<guid isPermaLink="false">http://digitaltransfusion.net/?p=98</guid>
		<description>It seems like only yesterday that Tim Heuer was  showing off Zero Gravity and the lovable antics of Lt. Bennett. It is hard to believe that was over 3 years ago. The Silverlight platform has grown up by leaps and bounds in that amount of time, and with the looming release of Windows Phone 7, [...]&lt;img src="http://feeds.feedburner.com/~r/DigitalTransfusion/~4/3OV9ul495Rg" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://digitaltransfusion.net/2010/09/19/zero-gravity-conquering-new-frontiers/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		<feedburner:origLink>http://digitaltransfusion.net/2010/09/19/zero-gravity-conquering-new-frontiers/</feedburner:origLink></item>
		<item>
		<title>Silverlight Splash Screen Source fails to load my XAP</title>
		<link>http://feedproxy.google.com/~r/DigitalTransfusion/~3/6C1DM9uLGN0/</link>
		<comments>http://digitaltransfusion.net/2010/08/22/silverlight-splash-screen-source-fails-to-load-my-xap/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 04:51:04 +0000</pubDate>
		<dc:creator>Ryan Plemons</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[IIS Smooth Streaming]]></category>
		<category><![CDATA[IIS7]]></category>
		<category><![CDATA[Silverlight]]></category>

		<guid isPermaLink="false">http://digitaltransfusion.net/?p=64</guid>
		<description>It sounds like a pretty bold statement, but it is true. There is a way to break the built in Silverlight 4 splash screen loader. Most people will probably never see the problem. I only found this bug because the website I am building uses an Akamai caching network that was mis-configured. It was an [...]&lt;img src="http://feeds.feedburner.com/~r/DigitalTransfusion/~4/6C1DM9uLGN0" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://digitaltransfusion.net/2010/08/22/silverlight-splash-screen-source-fails-to-load-my-xap/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://digitaltransfusion.net/2010/08/22/silverlight-splash-screen-source-fails-to-load-my-xap/</feedburner:origLink></item>
		<item>
		<title>IIS7 stops responding without an error</title>
		<link>http://feedproxy.google.com/~r/DigitalTransfusion/~3/BLoUEHkmFuY/</link>
		<comments>http://digitaltransfusion.net/2010/05/24/iis7-stops-responding-without-an-error/#comments</comments>
		<pubDate>Tue, 25 May 2010 01:41:52 +0000</pubDate>
		<dc:creator>Ryan Plemons</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[ASP.Net]]></category>
		<category><![CDATA[AVG]]></category>
		<category><![CDATA[IIS7]]></category>

		<guid isPermaLink="false">http://digitaltransfusion.net/2010/05/24/iis7-stops-responding-without-an-error/</guid>
		<description>One of the most maddening things in the world is when you have a problem with your application, but there isn’t an error code. Well recently I had such an error, and I hope I can save a few people from ripping out their hair. IIS7 appears to work correctly, but after loading a single [...]&lt;img src="http://feeds.feedburner.com/~r/DigitalTransfusion/~4/BLoUEHkmFuY" height="1" width="1"/&gt;</description>
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		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://digitaltransfusion.net/2010/05/24/iis7-stops-responding-without-an-error/</feedburner:origLink></item>
		<item>
		<title>Life without internet – is that even possible anymore?</title>
		<link>http://feedproxy.google.com/~r/DigitalTransfusion/~3/tJnSrEbL3po/</link>
		<comments>http://digitaltransfusion.net/2010/04/30/life-without-internet-is-that-even-possible-anymore/#comments</comments>
		<pubDate>Fri, 30 Apr 2010 16:50:45 +0000</pubDate>
		<dc:creator>Ryan Plemons</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://digitaltransfusion.net/2010/04/30/life-without-internet-is-that-even-possible-anymore/</guid>
		<description>My blog posts have been delayed for the simple fact that I haven’t had internet for over a week (aside from my phone) Apparently my ISP had a serious problem that impacted the entire region. It took them a while, but they finally got to it. But, I just don’t have the patience to type [...]&lt;img src="http://feeds.feedburner.com/~r/DigitalTransfusion/~4/tJnSrEbL3po" height="1" width="1"/&gt;</description>
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		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://digitaltransfusion.net/2010/04/30/life-without-internet-is-that-even-possible-anymore/</feedburner:origLink></item>
		<item>
		<title>Deep Zoom tutorial: Part 1</title>
		<link>http://feedproxy.google.com/~r/DigitalTransfusion/~3/nJlY0dzHRDk/</link>
		<comments>http://digitaltransfusion.net/2010/04/18/deep-zoom-tutorial-the-tool-part-1/#comments</comments>
		<pubDate>Mon, 19 Apr 2010 00:30:19 +0000</pubDate>
		<dc:creator>Ryan Plemons</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Deep Zoom]]></category>
		<category><![CDATA[Silverlight]]></category>

		<guid isPermaLink="false">http://digitaltransfusion.net/?p=47</guid>
		<description>What is Deep Zoom and how can it benefit my site? Traditionally whenever a website has a lot of images to share, they put up something called an “image gallery.” The images are usually placed in a grid (columns and rows), and there is usually some sort of paging. This works, but there are problems. [...]&lt;img src="http://feeds.feedburner.com/~r/DigitalTransfusion/~4/nJlY0dzHRDk" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://digitaltransfusion.net/2010/04/18/deep-zoom-tutorial-the-tool-part-1/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		<feedburner:origLink>http://digitaltransfusion.net/2010/04/18/deep-zoom-tutorial-the-tool-part-1/</feedburner:origLink></item>
		<item>
		<title>it all begins with you</title>
		<link>http://feedproxy.google.com/~r/DigitalTransfusion/~3/PQA6YVO6Cjo/</link>
		<comments>http://digitaltransfusion.net/2010/04/16/it-all-begins-with-you/#comments</comments>
		<pubDate>Sat, 17 Apr 2010 05:15:15 +0000</pubDate>
		<dc:creator>Ryan Plemons</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://digitaltransfusion.net/?p=17</guid>
		<description>My first few posts will be around deepzoom. How it works, the math involved, and will end with a fully functional module you all can use in your silverlight applications. I did a few applications that used deepzoom on very large image sets, and to say that the math involved was foreign to me is [...]&lt;img src="http://feeds.feedburner.com/~r/DigitalTransfusion/~4/PQA6YVO6Cjo" height="1" width="1"/&gt;</description>
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		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://digitaltransfusion.net/2010/04/16/it-all-begins-with-you/</feedburner:origLink></item>
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