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		<title>10 Interesting Things About the Xbox One Reveal</title>
		<link>http://digitalworldresearch.com/2013/05/10-interesting-things-about-the-xbox-one-reveal/</link>
		<comments>http://digitalworldresearch.com/2013/05/10-interesting-things-about-the-xbox-one-reveal/#comments</comments>
		<pubDate>Tue, 21 May 2013 23:12:45 +0000</pubDate>
		<dc:creator>P.J. McNealy</dc:creator>
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		<guid isPermaLink="false">http://digitalworldresearch.com/?p=793</guid>
		<description><![CDATA[It was Microsoft’s turn to reveal new console details today in Redmond and they delivered. Microsoft continues to push the Xbox brand to mean entertainment, with gaming still at its... <span class="meta-more"><a href="http://digitalworldresearch.com/2013/05/10-interesting-things-about-the-xbox-one-reveal/">Read more &#187;</a></span>]]></description>
				<content:encoded><![CDATA[<p>It was Microsoft’s turn to reveal new console details today in Redmond and they delivered. Microsoft continues to push the Xbox brand to mean entertainment, with gaming still at its core. After being immersed in All Things Xbox One, here are my 10 topics of interest and why.</p>
<p><a href="http://digitalworldresearch.com/supermediaprof/wp-content/uploads/2013/05/Xbox_Consle_Sensr_controllr_F_TransBG_RGB_2013.png"><img class="aligncenter size-medium wp-image-795" alt="Xbox_Consle_Sensr_controllr_F_TransBG_RGB_2013" src="http://digitalworldresearch.com/supermediaprof/wp-content/uploads/2013/05/Xbox_Consle_Sensr_controllr_F_TransBG_RGB_2013-300x206.png" width="300" height="206" /></a>In no particular order…</p>
<ol>
<li><b>The new controller is pretty cool</b> but didn’t get much love today. It is smaller and sleeker than the Xbox 360 controller, close to the same battery life, and has something like 40 improvements. The biggest and best? Vibration feedback was added to the finger tips, in addition to feedback in the palms. It made for great hands-on demo, and will be a GREAT add-on feature for games such as <i>Call of Duty</i> or <i>Forza</i>. Think about a machine gun rumbling….or pounding the breaks racing around a corner. Trust me – #HighCoolnessFactor.</li>
<li><b>Hmmm, working with cable and satellite services, sort of.</b> The good potential news for consumers is they will be able to take the HDMI output from their satellite or cable box and run it into Xbox One, and then onto the TV. (Microsoft didn’t explicitly name that it would work with everyone, but a good working assumption by me.) You then use the Microsoft electronic programming guide using a remote, or gesture-based, or voice commands to navigate to channels. #PrettyCool.<br />
The rub? If you’re a TV service provider, you just lost your advertising in your own EPG, and it’s unclear how all the on-demand content offers will be passed through (or not) into the Xbox One guide. It can’t make a company such as Comcast very happy, but…I suspect this is not the last we’ll hear about this topic. #MoreLikelyComing<br />
Further, imagine if Microsoft offered a cloud DVR service? Hmmmmm. #JustWondering. Or, if Microsoft had a conditional access card slot? #StillWondering.</li>
<li><b>The quick switch between “apps” is pretty cool, and updates in the background is a nice fix.</b> These are small things, but annoying things with the current Xbox 360. It’s nice to see fast switching, and it was interesting to hear how Microsoft is using three different operating systems to make the box work. #GotThisRight</li>
<li><b>Hey –</b> <b>it has a Blu-Ray drive! </b>This news got about 1.8 seconds on stage (how quickly can you say “Blu-ray drive”?). Funny concept – Microsoft paying Sony royalties (or the Blu-ray group). It took eight years to correct after the failed HD-DVD choice, but Microsoft in intent on reducing friction points for consumers to enjoy their media. #CreditForChanging.</li>
<li><b>There are a ton of things to do on the Xbox One with Xbox Live</b>. Truth is there are a ton of things to do on the Xbox 360 with Xbox Live. Bing. Skype. Movies. TV. Music. Games. They look cooler, faster, simpler. Will it be enough to get people to buy a new console? #TimeWillTell</li>
<li><b>The Halo Live Action TV series could be cool</b>. Bonnie Ross and cohorts at 343 have been doing fun and interesting things with the Halo franchise and the TV extension is a neat move. The Spartan Ops episodes have been a great tool to keep interest up and satisfy enthusiasts for more back story and related missions. They arguably haven’t gotten enough positive attention, and the TV series could be either a) a good new experiment or b) a huge home run for Microsoft.<br />
There are definitely enthusiasts out there and I joked on Twitter about my son trying to DVR the new TV series tonight—but I wouldn’t have put it past him trying even though the series is likely months and months away. #OnePerspective</li>
<li><b>Most impressive stat</b>? <b>Microsoft will soon have 300,000 servers running supporting Xbox Live</b>.  It sounded like a big number. It is a big number. And before anyone asks, I don’t know how many Google has, Amazon has, or Apple has. Or Facebook has. #DontAsk #EasilyImpressed</li>
<li><b>This press conference was waaaaay different than the Sony presser a few months back for the PS4</b>. And, the fun part? E3 is now just over a few weeks away, and while Microsoft will now likely focus on heavy game content for Xbox One (and still some for Xbox 360), Sony will likely focus on games, but much more time on entertainment and services. #TheTablesFlipAgain.</li>
<li><b>Microsoft will continue a two</b>-<b>SKU strategy with Xbox 360 and Xbox One</b>. This is a break from the Xbox to Xbox 360 transition when the Xbox support was dropped seemingly overnight. However, this time, there are 75MM Xbox 360s compared to 24MM Xboxes at the time, and Microsoft will continue to milk the profitable long tail of the Xbox 360 cycle.<br />
The fly in the ointment may come, however, from third-party publishers. While they will likely still support the Xbox 360 for a bit, programming for an Xbox One game is materially different, and hard choices will be made on a per-franchise basis as to if they make two (different) versions of a game. This will make for a bumpy transition for publishers in holiday 2013 and 2014. #ToughChoices</li>
<li><b><span style="text-decoration: line-through;">No pricing, dates and</span> </b>– whoops. This isn’t a surprise at all. They had to hold back <i>some</i> details.  Only note? Xbox One was described as a “premium” console. #NotCheap #Not$299 #BadExpectationsBySome</li>
</ol>
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		<title>What Would Happen if Microsoft CANCELED May 21st and Just Shut Up…?</title>
		<link>http://digitalworldresearch.com/2013/05/what-would-happen-if-microsoft-cancelled-may-21st-and-just-shut-up/</link>
		<comments>http://digitalworldresearch.com/2013/05/what-would-happen-if-microsoft-cancelled-may-21st-and-just-shut-up/#comments</comments>
		<pubDate>Thu, 16 May 2013 18:06:06 +0000</pubDate>
		<dc:creator>P.J. McNealy</dc:creator>
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		<guid isPermaLink="false">http://digitalworldresearch.com/?p=781</guid>
		<description><![CDATA[FAST FORWARD TO FRIDAY, OCTOBER 25, 2013&#8230; That is the date that the email arrives in your inbox. You open it. It reads: Microsoft proudly invites you to attend a... <span class="meta-more"><a href="http://digitalworldresearch.com/2013/05/what-would-happen-if-microsoft-cancelled-may-21st-and-just-shut-up/">Read more &#187;</a></span>]]></description>
				<content:encoded><![CDATA[<h2><strong>FAST FORWARD TO FRIDAY, OCTOBER 25, 2013&#8230;</strong></h2>
<p>That is the date that the email arrives in your inbox. You open it. It reads: <i>Microsoft proudly invites you to attend a special event on Tuesday, November 5 in Seattle…</i> The email then has some coy hints about infinite scenarios involving entertainment, devices, games, and the “future.”</p>
<p><a href="http://digitalworldresearch.com/supermediaprof/wp-content/uploads/2011/07/DWR-pics-066.jpg"><img class="aligncenter size-medium wp-image-102" alt="Xbox Xbox 360" src="http://digitalworldresearch.com/supermediaprof/wp-content/uploads/2011/07/DWR-pics-066-300x200.jpg" width="300" height="200" /></a></p>
<div>
<p>On November 5, Microsoft then introduces its next-generation Xbox console (#UberBox), and launches it at retail the following Tuesday, November 12. The launch marks Microsoft’s most ambitious efforts to dominate the living room while unveiling the fourth pillar of their TV/phone/tablet/laptop connected device strategy to service consumers at home or while mobile. It is arguably the most important launch for Microsoft in the past 10 years, with an eye one the next 10 years.</p>
<p>So will Microsoft do this? You know, stay quiet?</p>
<p>Maybe.</p>
<p>Most probably not. Well, they won’t because of the news now expected on May 21<sup>st</sup>, but if …</p>
<p>But let’s indulge the “what-if?” Maybe Microsoft could just shut up about its next-generation console for several months more. Don’t say anything. Take a page out of Apple’s playbook and say nothing until the device(s) is/are ready to ship a week after the news. Stay quiet about it this Spring. Stay quiet about it at E3. Don’t invite anyone onto campus for a sneak preview. Bite their collective tongues.</p>
<p>Why? Because business model reasons, marketing reasons, and public relations could be built around the decision. And, it would be most, most interesting.</p>
<p><b>Why should Microsoft do this?</b></p>
<ul>
<li><span style="text-decoration: underline;">Business model reason #1</span>: the IEB division is trying to run leaner and meaner this year (again), budgets trimmed, sharper pencils used in planning, and think of all the money Microsoft could save? Save on marketing and advertising costs. Save on promotions. Save on not building any big tent events on campus. Save on any planned events, such as a coming out party and, a big production at E3. Cancel the lease on the Galen Center. Ca-ching! Money saved.</li>
<li><span style="text-decoration: underline;">Business model reason #2</span>: Surprise! The Xbox 360 is still selling well, so Microsoft could milk the long tail. If the console is still selling 300,000 to 400,000 units per month in the United States, they could tack on a few more million units heading toward 80MM units life-to-date – not a bad second generation console after selling under 25MM original Xbox units.  Announcing a new console in May effectively kills off current Xbox 360 sales.</li>
<li><span style="text-decoration: underline;">Marketing reason #1</span>: Make a statement that this isn’t just another console launch, and Microsoft is setting the agenda about not only what is going in your living room, but also leading the connected screen push within houses and while mobile. Be edgy. Go big or go home.</li>
<li><span style="text-decoration: underline;">Marketing reason #2</span>: The event could go a long way toward changing consumer mentality from consoles being traditional five year cycles to a new Xbox console that is just that: an Xbox console that is closer to a cell phone in usage models. Microsoft could then start to drive consumer expectations that buying an Xbox console is just like buying the latest version of MacBook or a phone—consumers just buy whatever is the current version. There could be an infinite number of devices.<br />
A related benefit? It opens the door to start giving away the next-gen Xbox consoles for free or nearly-free, with a two-year or three-year contract included. Or, partnership experiments that started in England with cable providers with the Xbox 360 could be blown out globally with an infinite number of combinations of partners. This would be a big, big Fall 2013 for Microsoft globally and help booster cross-device messaging, too.</li>
<li><span style="text-decoration: underline;">Public relations reason #1</span>: Sony is already on the attack, trying to plant a flag that it is the camp for the core gamer with the next-generation, and Microsoft typically feels compelled to respond in some way, shape or form to most attacks or slights. This allows Microsoft to stay above the fray—which will only intensify over the next 10 months as Sony rolls out messaging on why the PS4 console is for consumers beyond just core gamers.<br />
Keep in mind—articles were already written during the recent Game Developers’ Conference that Sony is “winning” because they was presenting with several tracks on the PS4, and Microsoft had little to no public presence at GDC.</li>
<li><span style="text-decoration: underline;">Related business reason #1</span>: Any developer building a launch window title for the next-gen Xbox console would be hugely excited to <span style="text-decoration: underline;">not</span> have to code a one-off build of a game for E3 in June. Those builds are imperfect, out of cycle, and typically have more questions than answers. They are a nightmare and pressure that nearly all development teams would happily live without.</li>
</ul>
<p>The reality is that Microsoft is not doing this, and likely for a number of reasons that trump the above reasons.  Either that or one particular internal team won the battle.</p>
<p><b>Why Microsoft won’t do this:</b></p>
<ul>
<li><span style="text-decoration: underline;">Business model reason #1</span>: Because they’re introducing a set-top box/video game console/streaming media thingy, and that’s complicated to message. Complicated messages mean they need time to “educate” and “inform” the consumer about why they should invest in one of the likely several models/service plans to go with their next box (read: get the value prop message out there).</li>
<li><span style="text-decoration: underline;">Business model reason #2</span>: Microsoft may be selling hardware at a good clip at this point in the cycle, but the tie ratio of software is likely not optimal. And, with Microsoft utilizing a razor/razor blade model with consoles and software, they probably aren’t selling as many razors as they want.</li>
<li><span style="text-decoration: underline;">Business model reason #3</span>: the last run of big titles is likely now fading to black. After the big three titles (Halo, Call of Duty: Black Ops 2, and Assassins Creed) all launched this past holiday, the latest edition of Bioshock and Gears are now done, too.<br />
Left on tap for this year? The annual installments of the sports titles, but major title releases? Arguably, the next big title for core gamers is likely the next installment of Grand Theft Auto. However, it appears that game has been pushed again to an infinite point in the future. (It now begs the issue of the new GTA has been changed to a next-gen console, and whether Sony or Microsoft opened up the checkbooks to have some type of exclusivity edge. That discussion is for another day and another conversation.)</li>
<li><span style="text-decoration: underline;">Corporate cultural reason #1</span>: Microsoft has a risk-averse corporate culture. Not much more needed here.</li>
<li><span style="text-decoration: underline;">Corporate cultural reason #2</span>: Microsoft likes to control messaging and media cycles, and being silent doesn’t help either of those issues because of the rampant amount of leaks. Truth is leaks don’t help and are challenging to any industry with a new product launch.</li>
<li><span style="text-decoration: underline;">Public relations reason #1</span>: Microsoft tries to go to great pains to not be compared to Apple, or pretty much anyone else for that matter.</li>
<li><span style="text-decoration: underline;">Public relations reason #2</span>: Messaging the value of the new console will be complex and, Microsoft would likely stroll, rather than slam into introducing the new box that could be an #UberBox…
<ul>
<li>An #UberBox for the core gamer</li>
<li>An #UberBox for the movie lover, Netflix user, etc.</li>
<li>An #UberBox for the family</li>
<li>An #UberBox with voice commands</li>
<li>An #UberBox with motion capture</li>
<li>An #UberBox that utilizes two or three additional screens</li>
<li>An #UberBox for the music lover</li>
<li>An #UberBox for Twitter fans</li>
<li>An #UberBox for more chatters, email or some flavor of video Skype</li>
<li>An #UberBox for the casual gamer</li>
<li>An #UberBox for the TV viewer, Hulu Plus, etc.</li>
<li>An #UberBox with DVR capabilities on-board or in the cloud?</li>
<li>An #UberBox for the sports enthusiast, ESPN 3, soccer, etc.</li>
<li>An #UberBox to connect to your friends on social networks</li>
<li>An #UberBox to share photos on</li>
<li>An #UberBox that now has a blu-ray drive</li>
<li>An #UberBox that doesn’t cost too much (at least one version)</li>
<li>An #UberBox that could replace a set-top box or work in partner with an existing service from cable or satellite</li>
<li>An UberBox that could work with your Windows Phone, iPhone (?), Android phone (?)</li>
<li>An UberBox that could work with your Win 8 tablet…and maybe an iPad?</li>
<li>An UberBox that isn’t the PS4. Or the WiiU.</li>
<li>An UberBox that isn’t Ouya. Or Steam. Or the Shield.</li>
<li><span style="text-decoration: underline;">Public relations reason #3</span>: Staying silent could cause ripples with future product announcements on other Microsoft products, and set up additional headaches or expectations that cause a few sleepless nights.</li>
<li><span style="text-decoration: underline;">Related business reason #1</span>: Gamestop, EA, Activision, Ubisoft and Take-Two wouldn’t be very happy about Microsoft not saying anything. This would likely bind other public companies from talking about the next-gen console in any detail, frustrating the public markets, etc. This isn’t unprecedented – but remember that Apple’s partners aren’t always happy about having to tap-dance around any future Apple products they may be involved in.</li>
</ul>
</li>
</ul>
</div>
<p>As next week will show, Microsoft is an extremely important inflection point as a company, and with increasing pressure from Sony, but more importantly, Apple and Google, Microsoft is compelled to speak. We just think this is a huge opportunity missed—with good upside to surprise everyone about a new phase of Microsoft as it moves to beyond the desktop.</p>
<ul>
<li>
<ul>
<li>For the PDF version, click HERE:<a href="http://digitalworldresearch.com/supermediaprof/wp-content/uploads/2013/05/DWR-If-Microsoft-shut-up-MAY-2013.pdf">DWR If Microsoft shut up MAY 2013</a></li>
</ul>
</li>
</ul>
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		<title>Sony’s PS4 reveal–a day later</title>
		<link>http://digitalworldresearch.com/2013/02/sonys-ps4-reveal-a-day-later/</link>
		<comments>http://digitalworldresearch.com/2013/02/sonys-ps4-reveal-a-day-later/#comments</comments>
		<pubDate>Thu, 21 Feb 2013 17:37:58 +0000</pubDate>
		<dc:creator>P.J. McNealy</dc:creator>
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		<guid isPermaLink="false">http://digitalworldresearch.com/?p=771</guid>
		<description><![CDATA[Writing about an event live on Twitter is one thing, but after spending time actually thinking through the information is another thing. And, nearly a day removed from the Sony... <span class="meta-more"><a href="http://digitalworldresearch.com/2013/02/sonys-ps4-reveal-a-day-later/">Read more &#187;</a></span>]]></description>
				<content:encoded><![CDATA[<p>Writing about an event live on Twitter is one thing, but after spending time actually thinking through the information is another thing. And, nearly a day removed from the Sony PS4 event in NYC, the analysis is broken into three parts:</p>
<ol>
<li>What Sony actually said</li>
<li>What Sony hinted at</li>
<li>What Sony didn’t say</li>
</ol>
<p>The first part, What Sony actually said is simple and was pretty widely covered last night, so I’ll skip re-hashing it save one point: it was clear that <b>Sony is trying to establish that the PS4 console will be for the core gamer</b>. This theme played well last night with a good lineup of first-, second-, and third-party games.</p>
<p>The second part? Much more interesting, including:</p>
<ul>
<li><b>Hinting at some of the capabilities coming from Gaikai</b>. My sense from last night is that this is a pretty big work in progress. Typical console launches mean that launch titles look nice, but the developers haven’t figured out how to fully take advantage of the capabilities of the hardware and software architecture. Games that come in the second holiday after launch are typically much better overall games, with few notable exceptions. This means that the real coming out party for Gaikai integrated features is likely Holiday 2014.</li>
<li><b>Hinting at connected devices to control the PS4</b>. It was hinted at but not discussed likely as to not detract from the core gaming theme. It was a bit strange to see the PlayStation Vita being shown, but at some point, Sony will reveal more about what its version of connected platforms means. There are three likely scenarios: 1) all devices simply connect to a cloud service, 2) Sony branded devices such as an Xperia phone or tablet interact with a PS4 or Sony TV courtesy of a vertical software stack, or 3) Sony opens up the APIs and comes up with a PSN app for iOS and Android devices.<br />
The third scenario is the most beneficial course assuming Sony wants to change the way it traditionally works, but that would require a significant cultural shift within the organization.</li>
<li><b>Hinting at capabilities of the stereo connect bar</b>. A picture of it was shown last night, but little was discussed. The new Kinect sensor bar and voice commands will likely be a key tenet for the Xbox Durango, and Sony likely wants to avoid any early direct comparisons. Hence, they acknowledged they have a bar, but didn’t provide any color. This is now likely an E3 demo topic.</li>
<li><b>Hinting at enabling free</b>-<b>to-play gaming.</b> Sony has been quietly putting the pieces into place to enable F2P, and the micropayments reference on stage likely means more news on this at E3.</li>
</ul>
<p>That leaves the third part of the analysis &#8212; What Sony didn’t say.</p>
<ul>
<li><b>No picture of the box, and almost by default, no confirmation of the Blu-Ray drive</b>. The eventual plan of full digital downloads remains just that—a plan, and not reality. The “last mile” issue of Internet penetration with adequate bandwidth remains the choke point to not being able to move strictly to full downloads for games. Hence, a disc-based media solution is still needed, and Blu-Ray is the logical choice. This problem is not unique to the PS4 – the WiiU has an optical disc drive, and so will the Xbox Durango.<br />
Not talking about the Blu-Ray drive gives critics one less bit of ammo, and it avoids placing doubt in consumers’ minds that the PS4 is not a big enough leap to upgrade since it is still using the same Blu-Ray drive as the PS3.</li>
<li><b>No discussion of other media, services and entertainment such as movies or music. </b>In hindsight, this is understandable given the goal of going after core gamers for the evening. This means likely more on services at E3 in June in Los Angeles.</li>
<li><b>No mention of much casual gaming content.</b> The messaging for the evening was focused on the core gamer, and Sony wanted to re-ignite its core base first and foremost. There will be plenty of media cycle opportunities between now and launch to broaden the audience.</li>
<li><b>No mention of the words “Electronic Arts” or “Madden” or “John Riccitiello”</b>. Huh. So the PS4 launch marked one event – arguably the first platform launch that didn’t initially involve EA. Heck, EA was a launch partner for the doomed Nokia N-Gage and the Tapwave Zodiac – but was not on stage. Technically, EA was one of nearly 80 developers all jammed onto one slide as an icon, but still…what happened?<br />
Most platform launches check all the required content boxes: First-person shooter? Check. Racing? Check. Role-playing game? Check. Casual? Check. Sports? Nothing. That is usually EA’s bailiwick.<br />
The only issue I can even think of, and have no data to support it, is a potential brewing conflict between EA’s Origin service and Sony’s PSN, including Gaikai. There is plenty of historical precedent to support this – Microsoft had issues with some of its key partners when it launched Xbox Live, and even Facebook and Zynga have had issues as Zynga has launched its own Zynga.com initiatives.<br />
Of course, it could be something simpler, and we’ll see EA up on stage with Sony at E3 in June.</li>
</ul>
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		<title>Missives from the Digital Front: Sony PS4—Expectations, Expectations, and Expectations</title>
		<link>http://digitalworldresearch.com/2013/02/missives-from-the-digital-front-sony-ps4-expectations-expectations-and-expectations/</link>
		<comments>http://digitalworldresearch.com/2013/02/missives-from-the-digital-front-sony-ps4-expectations-expectations-and-expectations/#comments</comments>
		<pubDate>Fri, 15 Feb 2013 21:32:33 +0000</pubDate>
		<dc:creator>P.J. McNealy</dc:creator>
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		<description><![CDATA[BOSTON—February 15, 2013 So the good news for consumers is that the advancement for next-gen video game consoles will likely take a giant step forward next Wednesday in New York... <span class="meta-more"><a href="http://digitalworldresearch.com/2013/02/missives-from-the-digital-front-sony-ps4-expectations-expectations-and-expectations/">Read more &#187;</a></span>]]></description>
				<content:encoded><![CDATA[<p>BOSTON—February 15, 2013</p>
<p>So the good news for consumers is that the advancement for next-gen video game consoles will likely take a giant step forward next Wednesday in New York City. Or will it?</p>
<p>Sony is widely expected to announce its successor to the PlayStation 3 video game console. This anticipated news follows the launch of Nintendo’s recent entry, the Wii U, which has stumbled a bit after a decent launch last November.</p>
<p>The next-gen Xbox Durango (or whatever the code name is now)? Likely coming in 2013, with more news a few weeks ahead of the E3 video game conference in June in Los Angeles.</p>
<p>So what can be reasonably expected from Sony on Wednesday?</p>
<p>A historical perspective is worth a moment of reflection. When Sony launched the PS2 console, announcing it was wild success as it helped doom the Sega Dreamcast console by whetting consumer appetite for a new console. It also helped thwart the eventual launches of the Nintendo GameCube and Microsoft original Xbox launch. Keep in mind that while the PS2 life-to-date sales are north of 150MM units, while the Xbox and GameCube both finished south of 25MM units each. Clear win, well played, Sony.</p>
<p>This approach was simple: Sony wanted to “wow” consumers and capture their imaginations about how much fun a game console could be, with potential for other connected entertainment and communications. Who could forget the partnerships announced with Real Networks for streaming media and AOL for early “social” communications?</p>
<p>Even though the PS2 was too early on non-gaming entertainment, it was a wildly successful console cycle for Sony.</p>
<p>Step forward to the PS3 era – tied for second with the Microsoft Xbox 360 at roughly 75MM or so units each, and the original Wii at near 100MM units. Big, big win for Nintendo, and good progress for Microsoft cycle over cycle. And, Sony crept forward on connected entertainment via a console despite numerous re-starts of the PlayStation Network and an embarrassing data loss issue.</p>
<p>Step again &#8212; this time to Wednesday and the anticipated PS4 news. So what would be reasonable expectations? Again – the art of the long view is appreciated. Sony strategically will want to control as many media cycles as it can not only Wednesday into next Thursday, but also around E3 in June and again in September at the Tokyo Game Show in Tokyo, Japan. This means that Sony won’t reveal all &#8212; and shouldn’t, either. Wednesday should be all about “wow” factor.</p>
<p>So what can Sony “wow” consumers with? My perspective is that Sony will want to “wow” while being aware of key tenets from both Nintendo and Microsoft. Nintendo has a new console, fun controller, and a likely strong software lineup for holiday 2013. Microsoft? The Redmond folks will continue to do what they know works best—take a differentiator and talk about it, repeatedly. In this case, the Xbox Durango will likely lead with its differentiators – Kinect and voice commands. So how does Sony differentiate with “wow”?</p>
<p>Strictly in my opinion, I think the technology argument (PS4 tech specs vs. other consoles) is out, so it will come down to a) unique content, b) the integration of Gaikai, c) free-to-play gaming, and d) an improved PS4 controller.</p>
<p>I think the non-gaming content services today are largely commodities – every console has a partnership with Netflix, Hulu, etc. In my opinion, Sony has missed a window of opportunity with the recent DHD launch of Sony’s own <i>Skyfall</i> movie by not offering it to Sony PS3 owners first, but some special one-off flavor of a movie/TV service could likely come next week, too, or before the eventual console launch. For more on <i>Skyfall</i>, see the DWR piece posted earlier in February. <a href="http://digitalworldresearch.com/2013/02/skyfall/"><b><span style="text-decoration: underline;">Link is here</span></b>.</a></p>
<p>I think it’s reasonable for Sony to confirm the PS4 name, or break convention to try to appeal to a broader, non-gaming audience. The PS4 news is also an opportunity to either cast-off or welcome back the PS Vita to the mix, by showing interoperability between the PS4 and the Vita. Wild card? Sony announces a PlayStation phone, too. A phone would potentially be a great step in the direction of Sony having multiple screens to control content around the home or mobile for consumers, a key theme highlighted in <b><span style="text-decoration: underline;"><a href="http://digitalworldresearch.com/2013/02/ces-2013-the-tv-manifesto-the-battle-for-the-living-room-is-over-and-the-war-for-the-consumer-is-on/">our recent TV Manifesto piece</a>.</span></b></p>
<p>Is a phone coming on Wednesday? Unlikely, but Sony is in a challenging place right now having lost the battle for TV sales to its two biggest Korean challengers, Samsung and LG. The phone would provide a link between devices, and a step in the right direction for Sony fighting to regain its former position atop the market share charts.</p>
<p>Oh &#8212; and the number one media-driven question about Wednesday? &#8220;How much will the PS4 cost?&#8221; Don&#8217;t hold your breath &#8212; too soon, too soon. Wow first, details second. Capture the consumer imagination first and, the open wallet will follow.</p>
<p><i>If you would like to follow-up with any questions or discuss further topics covered in this piece, please reach out to DWR at <a href="mailto:sales@digitalworldresearch.com">sales@digitalworldresearch.com</a>.</i></p>
<p><em>(Missives from the Digital Front is a series of opinions and thoughts, sometimes with a bit of snark, and don&#8217;t  typically qualify as a research post. Consider this a blog courtesy of P.J. McNealy.)</em></p>
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		<title>Missives from the Digital Front: An Open Letter to Microsoft</title>
		<link>http://digitalworldresearch.com/2013/02/durango/</link>
		<comments>http://digitalworldresearch.com/2013/02/durango/#comments</comments>
		<pubDate>Tue, 12 Feb 2013 17:01:22 +0000</pubDate>
		<dc:creator>P.J. McNealy</dc:creator>
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		<description><![CDATA[Dear Microsoft (#XboxTeam): Recently, there have been a ton of rumors (#MostWrong) about your upcoming new video game console, code named Durango (#Xbox720WasTakenAlready). Some say that the new console will... <span class="meta-more"><a href="http://digitalworldresearch.com/2013/02/durango/">Read more &#187;</a></span>]]></description>
				<content:encoded><![CDATA[<p>Dear Microsoft (#XboxTeam):</p>
<p>Recently, there have been a ton of rumors (#MostWrong) about your upcoming new video game console, code named Durango (#Xbox720WasTakenAlready). Some say that the new console will require <a href="http://ph.omg.yahoo.com/news/rumor-xbox-720-powered-voice-motion-control-112136218.html">Kinect and voice control</a> (#Differentiators), while others say the <a href="http://bgr.com/2012/12/11/xbox-720-ps4-rumors-launch-2014/">console is now coming in 2014</a> (#GoodNewsForNintendo), or that <a href="http://www.gamespot.com/news/xbox-720-requires-kinect-6403731">it will have a 500GB hard disk drive</a> (#PlentyOfRoom #CloudToo).</p>
<p><a href="http://digitalworldresearch.com/supermediaprof/wp-content/uploads/2011/07/DWR-pics-057.jpg"><img class="aligncenter size-medium wp-image-100" alt="Xbox HDDVD" src="http://digitalworldresearch.com/supermediaprof/wp-content/uploads/2011/07/DWR-pics-057-300x200.jpg" width="300" height="200" /></a></p>
<p>But I want to be crystal clear here (#ReadMyLips): I want to know about the optical drive rumors (#WillHaveOne). I suspect there is some trickery afoot (#MarketingTactic) to make people (#Noobs) think that there is a Blu-Ray drive (#HellNo #AlreadyHaveOneInMyPS3) coming in the Durango (#IsItNowKryptos). I think everyone is wrong. I think Microsoft already has a secret weapon in house: HD-DVD drives!</p>
<p>&#8220;Why not?&#8221; I ask. They can hold quite a bit, you&#8217;ll have a big HDD in the box already, plus you have this Cloud thing (#InTheSky) already. Just build two versions of Durango: one with an HD-DVD drive already built in (#90PercentOfBuilds) and one without an HD-DVD drive (#10PercentOfBuilds). And then, the <em>coup de grace</em>? Make the HD-DVD drive <em>optional</em> for all those owners who actually <em>bought</em> an HD-DVD drive for the Xbox 360 (#DopesLineUpOnTheLeft).</p>
<p>I am one of those dopes (#DopeDopeDope). I bought an external HD-DVD drive (#BitterBeerFace), and some movies, including <em>King Kong</em>, which my family thoroughly enjoyed (#WatchedItExactlyOnce).  Despite Microsoft conceding the race to Blu-Ray (#CES2008) and Sony (#Winner), all is not lost. A Durango-with-an-external-HD-DVD-optional-model-at-launch would make households happy (#AtLeastOneHousehold).</p>
<p>I bought my HD-DVD drive back in 2007 (#ThanksToAFriendWhoSaidTo), but remain optimistic six years later (#ISmellRefund #NoLongerFriends). Now all I need to see is more rumors that will force me to find the power cord for the damn thing (#PowerOfOptimism #LifeIsGood).</p>
<p>Best regards (#GrudgeHeld),</p>
<p>P.J.</p>
<p><em>(Missives from the Digital Front is a series of opinions and thoughts, sometimes with a bit of snark, and don&#8217;t qualify as a research post. Consider this a blog courtesy of P.J. McNealy.)</em></p>
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		<title>Cash Windfall for Skyfall–A New Window for Bond</title>
		<link>http://digitalworldresearch.com/2013/02/skyfall/</link>
		<comments>http://digitalworldresearch.com/2013/02/skyfall/#comments</comments>
		<pubDate>Thu, 07 Feb 2013 16:45:49 +0000</pubDate>
		<dc:creator>P.J. McNealy</dc:creator>
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		<description><![CDATA[Metro Goldwyn-Mayer (MGM) and Sony Pictures made a daring move this week creating a new distribution window for its recent James Bond blockbuster film, Skyfall. With the movie still nominally in... <span class="meta-more"><a href="http://digitalworldresearch.com/2013/02/skyfall/">Read more &#187;</a></span>]]></description>
				<content:encoded><![CDATA[<p>Metro Goldwyn-Mayer (MGM) and Sony Pictures made a daring move this week creating a new distribution window for its recent James Bond blockbuster film, <em>Skyfall</em>. With the movie still nominally in theaters around the country, MGM and Sony made the movie available for streaming purchase for $14.99 through Digital HD (DHD).</p>
<p>&nbsp;</p>
<p><img class="aligncenter size-medium wp-image-729" alt="419vbUFDFHL._SX500_" src="http://digitalworldresearch.com/supermediaprof/wp-content/uploads/2013/02/419vbUFDFHL._SX500_-205x300.jpg" width="205" height="300" /></p>
<p>&nbsp;</p>
<p>With the purchase, the movie is available on TV, phone, tablet or laptop, which is a winning strategy we wrote about in <a href="http://digitalworldresearch.com/2013/02/ces-2013-the-tv-manifesto-the-battle-for-the-living-room-is-over-and-the-war-for-the-consumer-is-on/">CES 2013: The TV Manifesto</a> earlier this week. By distributing the movie on multiple devices, MGM removes a layer of consumer friction. The early platform winners? Amazon, the Xbox 360, CinemaNow, iTunes, Vudu, Nintendo and Sony, all of whom have playback rights for the movie either through their own service or via an application such as Amazon Prime Video.</p>
<p>This movie release is early, too, ahead of the February 12 release date for the Blu-Ray and DVD discs. The DHD copy is $14.99, but the Blu-ray version is currently listed at $19.99 on Amazon.com. So by coming out with a lower price than the disc, and early access, the trade off is that MGM gets more &#8220;control&#8221; over the consumer, more data, a better link consumers and establishes a chance to establish a new consumer behavior and consumption pattern.</p>
<p>Who might be upset with this new window? For the Bond movies, MGM and Sony partnered with 20th Century Fox for home distribution. Neither Fox nor any of the major box office chains would likely be thrilled by digital distribution of a movie that is still in a few theaters, but the concern is likely marginal at this point.</p>
<p>One other note of interest&#8212;on the Fox digital page showing Skyfall (<a href="http://www.foxdigitalhd.com/skyfall/?utm_source=ESPN&amp;utm_medium=banners&amp;utm_campaign=Skyfall">http://www.foxdigitalhd.com/skyfall/?utm_source=ESPN&amp;utm_medium=banners&amp;utm_campaign=Skyfall</a>), there is a section about &#8216;Cloud Storage&#8221; which reads &#8220;With Skyfall in Digital HD and other movies you purchase are available online anytime, anywhere as they are safely stored in a digital cloud.&#8221; This line alone clearly shows the consumer that the concept of ownership means &#8220;in the clouds&#8221; and safely to the studios means consumers can&#8217;t easily &#8220;share&#8221; the content, or copy, or pirate. The movie asset has been &#8220;protected,&#8221; and likely allows the movie studios to sleep a little bit better at night.</p>
<p><em>Ed.note:  Edited; Sony is co-financing and Fox is handling home distribution, not vice-versa as earlier posted. </em></p>
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		<title>($) CES 2013: The TV Manifesto–The Battle for the Living Room is OVER and the War for the Consumer is ON!</title>
		<link>http://digitalworldresearch.com/2013/02/ces-2013-the-tv-manifesto-the-battle-for-the-living-room-is-over-and-the-war-for-the-consumer-is-on/</link>
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		<pubDate>Tue, 05 Feb 2013 16:33:20 +0000</pubDate>
		<dc:creator>P.J. McNealy</dc:creator>
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		<description><![CDATA[The Battle for the Living Room is OVER, but the War for the Consumer is ON Publication date: February 2013 Summary: Despite the rollout of new TV technologies, the battle... <span class="meta-more"><a href="http://digitalworldresearch.com/2013/02/ces-2013-the-tv-manifesto-the-battle-for-the-living-room-is-over-and-the-war-for-the-consumer-is-on/">Read more &#187;</a></span>]]></description>
				<content:encoded><![CDATA[<p><span style="text-decoration: underline;"><strong>The Battle for the Living Room is OVER, but the War for the Consumer is ON</strong></span></p>
<p><strong>Publication date: February 2013</strong></p>
<p><b>Summary</b>: Despite the rollout of new TV technologies, the battle for the consumer is largely over and, the war for the consumer is on, driven by a multi-screen approach.</p>
<p><img class="aligncenter size-medium wp-image-722" alt="Slide1" src="http://digitalworldresearch.com/supermediaprof/wp-content/uploads/2013/02/Slide1-300x225.jpg" width="300" height="225" /></p>
<p>&nbsp;</p>
<p>The document looks at this transition, the technology, consumer behavior, and business model implications. Digital World Research (DWR) also creates a compelling filter for companies – driven by their presence in the home and/or mobile, as well as a limited to huge potential to dominate consumer screen time. Companies are slotted as being in the favorable “top right” quadrant, or those in the other three quadrants trying to figure out strategies to get there. Companies are also analyzed for their potential to expand, either through build-or-buy-or-partner approaches.</p>
<p>DWR has over 15 years of experience in the consumer electronics and digital media space, with both financial and current consumer perspectives. This unique skill set, combined with ongoing discussions with a variety of industry leaders and consumer consumption behavior research, has all contributed to this think piece and framework for where industries are heading.</p>
<p><b>Companies Included In the Report</b>: Aereo, Amazon, Apple, DISH, DirecTV, Facebook, Google, LG, Microsoft, Netflix, Nintendo, Panasonic, Rovi, Samsung, Sharp, Sony, Twitter, Zeebox</p>
<p><b>Price</b>: $99</p>
<p><b>Format</b>: PDF</p>
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		<title>Missives from the Digital Front: How my son became a whale for DragonVale</title>
		<link>http://digitalworldresearch.com/2013/01/missives-from-the-digital-front-how-my-son-became-a-whale-for-dragonvale/</link>
		<comments>http://digitalworldresearch.com/2013/01/missives-from-the-digital-front-how-my-son-became-a-whale-for-dragonvale/#comments</comments>
		<pubDate>Wed, 16 Jan 2013 20:34:22 +0000</pubDate>
		<dc:creator>P.J. McNealy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Gen M]]></category>
		<category><![CDATA[Missives from the Digital Front]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[DragonVale]]></category>
		<category><![CDATA[free to play]]></category>
		<category><![CDATA[iPad]]></category>

		<guid isPermaLink="false">http://digitalworldresearch.com/?p=710</guid>
		<description><![CDATA[JANUARY 16, 2013 LAST SUNDAY&#8211;BOSTON SUBURBIA&#8211;SOMEWHERE DURING THE SECOND QUARTER of the Patriots&#8211;Texans game, with 12 or so friends and family gathered around the TV, the house phone rang. Private... <span class="meta-more"><a href="http://digitalworldresearch.com/2013/01/missives-from-the-digital-front-how-my-son-became-a-whale-for-dragonvale/">Read more &#187;</a></span>]]></description>
				<content:encoded><![CDATA[<p>JANUARY 16, 2013</p>
<p>LAST SUNDAY&#8211;BOSTON SUBURBIA&#8211;SOMEWHERE DURING THE SECOND QUARTER of the Patriots&#8211;Texans game, with 12 or so friends and family gathered around the TV, the house phone rang.</p>
<p>Private caller.</p>
<p>Who is calling during the game???? Clearly, someone I didn&#8217;t want to talk to, only I did.</p>
<p>It was the credit card early warning/fraud department calling to ask if I was on iTunes and charging things. Clearly, I was not, but somewhere in the midst of the first quarter, my nine-year old asked if he could use Mom&#8217;s iPad and was given the green light.</p>
<p>The credit card people said there were rapid charges for an app, a game, called DragonVale. Locating my son and my wife confirmed this, so I confirmed the charges were legitimate, and well, in fact, ours.</p>
<p>The bill? $106.24.</p>
<p>My son was genuinely surprised, and I consider him pretty tech savvy. &#8220;I used coins and gems, Dad, really!&#8221; he repeated nearly 10 times, and said he didn&#8217;t think he was using real money.</p>
<p>Owch. Either there has to be better parental control over iPad usage in our household, or DragonVale has some less-than-clear in-app purchasing. This will be investigated further.</p>
<p>The next morning, I sat down with my son and the dialog went something like this:</p>
<p>&#8220;What did you buy?&#8221;</p>
<p>&#8220;A dragon.&#8221;</p>
<p>&#8220;And what else?&#8221;</p>
<p>&#8220;Well, he needed an island. And a castle. And a&#8230;&#8221; the list continued.</p>
<p>From a professional standpoint, I&#8217;m a big fan of free-to-play games, and I think it&#8217;s great for the video gaming industry in general. And now I&#8217;ve come to understand something else: my son is a whale for DragonVale.</p>
<p>Monday night? DragonVale was deleted from the iPad&#8230;lesson learned.</p>
<p><em>(Missives from the Digital Front is a series of opinions and thoughts, sometimes with a bit of snark, and don&#8217;t qualify as a research post. Consider this a blog courtesy of P.J. McNealy.)</em></p>
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		<title>Missives from the Digital Front…#XboxLive, y’er #KillingMe</title>
		<link>http://digitalworldresearch.com/2012/12/missives-from-the-digital-front-xboxlive-yer-killingme/</link>
		<comments>http://digitalworldresearch.com/2012/12/missives-from-the-digital-front-xboxlive-yer-killingme/#comments</comments>
		<pubDate>Sat, 22 Dec 2012 21:09:15 +0000</pubDate>
		<dc:creator>P.J. McNealy</dc:creator>
				<category><![CDATA[Missives from the Digital Front]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[ESPN3]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://digitalworldresearch.com/?p=700</guid>
		<description><![CDATA[DECEMBER 22, 2012 Dear #XboxLive: Today, y&#8217;er #KillingMe with your #XboxLive Service. I went to watch #ESPN3 on #XboxLive, but had to perform #28Steps or so first to #GetItToWork before... <span class="meta-more"><a href="http://digitalworldresearch.com/2012/12/missives-from-the-digital-front-xboxlive-yer-killingme/">Read more &#187;</a></span>]]></description>
				<content:encoded><![CDATA[<p><a href="http://digitalworldresearch.com/supermediaprof/wp-content/uploads/2011/07/DWR-pics-066.jpg"><img class="aligncenter size-medium wp-image-102" title="Xbox Xbox 360" src="http://digitalworldresearch.com/supermediaprof/wp-content/uploads/2011/07/DWR-pics-066-300x200.jpg" alt="" width="300" height="200" /></a></p>
<p>DECEMBER 22, 2012</p>
<p>Dear #XboxLive:</p>
<p>Today, y&#8217;er #KillingMe with your #XboxLive Service. I went to watch #ESPN3 on #XboxLive, but had to perform #28Steps or so first to #GetItToWork before I got #FAIL!</p>
<p>#NumberOfClicks</p>
<p>1. Go to #XboxLive Home Screen</p>
<p>2. Pick #MyPins</p>
<p>3. Pick #ESPN3</p>
<p>4. #UpdateNeeded. #REALLY? #AGAIN? Pick update and store to hard drive</p>
<p>5. Wait for download. #ReallyAnnoyed. Installed. Pick #Live Events.</p>
<p>6. Pick category. #Basketball.</p>
<p>7. Pick category. #NCAABasketball</p>
<p>8. Pick category. #Mens</p>
<p>9. Pick category. #ACC</p>
<p>10. Pick game. #BCvsPC</p>
<p>Enjoy game? #FAIL. #TechnicalDifficulties. #SCREAMatTV</p>
<p>Open request. If #Microsoft wants to offer another TV service beyond what they have offered historically (#WebTV) (#Owch) and improve on #XboxLive (#PainfulToday) and get consumers to shut off their satellite or cable TV box in the future for a Microsoft-branded product/service, work has to be done. #SOON</p>
<p>If a new service is #2013Guess?, then the #ClockIsTicking. Plus, #AppleTVisComing.</p>
<p>BTW, since I started typing this, the #BCvsPC feed? #Frozen. #IsTheGameOver??</p>
<p>If so, #IMissedIt</p>
<p>Best regards-</p>
<p>P.J. (@pjmcnealy or @DigitalWorldRes)</p>
<p><em>(Missives from the Digital Front is a series of opinions and thoughts, sometimes with a bit of snark, and don&#8217;t qualify as a research post. Consider this a blog courtesy of P.J. McNealy.)</em></p>
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		<title>CES 2013–Seven Fearless Predictions!!</title>
		<link>http://digitalworldresearch.com/2012/12/ces-2013-seven-fearless-predictions/</link>
		<comments>http://digitalworldresearch.com/2012/12/ces-2013-seven-fearless-predictions/#comments</comments>
		<pubDate>Wed, 19 Dec 2012 13:04:47 +0000</pubDate>
		<dc:creator>P.J. McNealy</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[CES]]></category>
		<category><![CDATA[CES 2013]]></category>
		<category><![CDATA[Consumer Electronics]]></category>
		<category><![CDATA[NFC]]></category>
		<category><![CDATA[Samsung]]></category>

		<guid isPermaLink="false">http://digitalworldresearch.com/?p=694</guid>
		<description><![CDATA[This CES preview is provided free of charge to DWR supporters and followers. The PDF version is attached. Feedback in the comments section is welcome, and enjoy!! Click on the... <span class="meta-more"><a href="http://digitalworldresearch.com/2012/12/ces-2013-seven-fearless-predictions/">Read more &#187;</a></span>]]></description>
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<p>This CES preview is provided free of charge to DWR supporters and followers. The PDF version is attached. Feedback in the comments section is welcome, and enjoy!! Click on the link below:</p>
<p><a href="http://digitalworldresearch.com/supermediaprof/wp-content/uploads/2012/12/DWR-CES-2013-Predictions.pdf">DWR CES 2013 Predictions</a></p>
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