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	<title>Dominion Strategy Forum</title>
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	<modified>2013-05-23T01:17:05Z</modified>
	<tagline><![CDATA[Live information from Dominion Strategy Forum]]></tagline>
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		<name>Dominion Strategy Forum</name>
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			<title>Re: "Fixing" cards that you don't like</title>
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			<summary type="html"><![CDATA[chancellor with +buy makes it combo with counting house better, which is cool.]]></summary>
			<category>
				<term>11</term>
				<label><![CDATA[Variants and Fan Cards]]></label>
			</category>
			<author>
				<name>liopoil</name>
				<uri>http://forum.dominionstrategy.com/index.php?action=profile;u=1726</uri>
			</author>
			<published>2013-05-23T00:47:18Z</published>
			<updated>2013-05-23T00:47:18Z</updated>
			<id>http://forum.dominionstrategy.com/index.php?topic=8098.msg245079#msg245079</id>
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		<entry>
			<title>Re: Counting House</title>
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<![CDATA[<div class="quoteheader"><div class="topslice_quote"><a href="http://forum.dominionstrategy.com/index.php?topic=2727.msg244398#msg244398">Quote from: GeronimoRex on May 21, 2013, 11:54:03 pm</a></div></div><blockquote class="bbc_standard_quote">Anyone else in the boat of trying crazy stuff for fun to lower their win-ratio to keep their friends/family interested in the game?<br /></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br />o/<br /><br />For me, Dominion is all about circuitous paths to occasional victory.<br /><br />The least enjoyable games for me are those where I take the obvious route and win easily. I am much more interested in trying out contrived strategies and trying to make uncommonly purchased cards shine. It is the enjoyment of discovering something new, versus repeating something learned to be effective. I usually play with new players at board game parties or relatives/significant other who are non-competitive. I am sure that my circle of Dominion players would be much narrower if I only played to win.<br />]]>
			</summary>
			<category>
				<term>8</term>
				<label><![CDATA[Dominion Articles]]></label>
			</category>
			<author>
				<name>Fuu</name>
				<uri>http://forum.dominionstrategy.com/index.php?action=profile;u=167</uri>
			</author>
			<published>2013-05-23T00:39:29Z</published>
			<updated>2013-05-23T00:39:29Z</updated>
			<id>http://forum.dominionstrategy.com/index.php?topic=2727.msg245077#msg245077</id>
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		</entry>
		<entry>
			<title>Re: The Dominion Cards Lists 2013 Edition: $5 cards (Part 5/6)</title>
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<![CDATA[<div class="quoteheader"><div class="topslice_quote"><a href="http://forum.dominionstrategy.com/index.php?topic=7836.msg244708#msg244708">Quote from: AJD on <strong>Today</strong> at 03:15:39 pm</a></div></div><blockquote class="bbc_standard_quote"><div class="quoteheader"><div class="topslice_quote"><a href="http://forum.dominionstrategy.com/index.php?topic=7836.msg244648#msg244648">Quote from: jaybeez on <strong>Today</strong> at 02:19:20 pm</a></div></div><blockquote class="bbc_alternate_quote">I think that Apprentice and Salvager are two of the best cards to help you close out the game quickly.&nbsp; Granted, Salvager may be better because it works well as an early game trasher too<br /></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br />Well wait, Salvager vs. Apprentice as an early-game trasher....<br /><br />If you&#39;re trashing Copper with Spice Merchant, <em>most</em> times (but not always) you choose the +cards rather than the +coin, right? This suggests to me that if you&#39;re trashing Estates, <em>most</em> times (but not always) you&#39;d rather use an Apprentice to do it than a Salvager, which have the same two effects as Spice Merchant.<br /><br />Of course, Salvager is cheaper than Apprenctice, so if what you want is an early-game trasher Salvager is easier to come by.<br /></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Yeah, I could have been more clear about that.&nbsp; Salvager is a better early game trasher more because you can always open with it, rather than its actual rules text.]]>
			</summary>
			<category>
				<term>1</term>
				<label><![CDATA[Dominion General Discussion]]></label>
			</category>
			<author>
				<name>jaybeez</name>
				<uri>http://forum.dominionstrategy.com/index.php?action=profile;u=895</uri>
			</author>
			<published>2013-05-23T00:38:03Z</published>
			<updated>2013-05-23T00:38:03Z</updated>
			<id>http://forum.dominionstrategy.com/index.php?topic=7836.msg245075#msg245075</id>
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		</entry>
		<entry>
			<title>Re: "Fixing" cards that you don't like</title>
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<![CDATA[It&#39;s a very odd idea, but I think that it would be interesting if Chancellor worked as an attack.<br /><br /><strong>Chancellor</strong><br />Action/Attack - $3<br /><br />+$2<br /><br />Each play either puts his deck into his discard pile or doesn&#39;t, your choice.<br /><br /><br />Might lead to a lot of AP but could be fun.]]>
			</summary>
			<category>
				<term>11</term>
				<label><![CDATA[Variants and Fan Cards]]></label>
			</category>
			<author>
				<name>A Drowned Kernel</name>
				<uri>http://forum.dominionstrategy.com/index.php?action=profile;u=714</uri>
			</author>
			<published>2013-05-23T00:35:34Z</published>
			<updated>2013-05-23T00:35:34Z</updated>
			<id>http://forum.dominionstrategy.com/index.php?topic=8098.msg245074#msg245074</id>
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		</entry>
		<entry>
			<title>Re: My Stupider Project: Dominicon</title>
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<![CDATA[Thanks for your post!<br /><br /><div class="quoteheader"><div class="topslice_quote"><a href="http://forum.dominionstrategy.com/index.php?topic=7811.msg244751#msg244751">Quote from: florrat on <strong>Today</strong> at 04:30:15 pm</a></div></div><blockquote class="bbc_standard_quote">-I doubt that the wording of the lose track rule in you current rulebook is correct, especially this part <em>the expected location, which is where the card was when the event was triggered, or where the event itself has subsequently put it.</em> I think this is not true.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br />It seems you&#39;re right about this. I think that currently this only happens with cards that are played and so are supposed to be in play, because of Throne Room and similar cards. When a card is moved in any other way (gained, discarded, trashed) it either ends up where it&#39;s supposed to, or it&#39;s not &lt;gained/discarded/trashed&gt; at all, so it doesn&#39;t matter for triggered events. But you can actually <em>play</em> a card without doing the associated movement (moving the card to play). Anyway, that means my text is wrong. I need to think about how to phrase it better. The Dark Ages rulebook doesn&#39;t really satisfactorily explain &quot;expected location&quot; in a complete way; it just gives examples.<br /><br /><div class="quoteheader"><div class="topslice_quote"><a href="http://forum.dominionstrategy.com/index.php?topic=7811.msg244751#msg244751">Quote from: florrat on <strong>Today</strong> at 04:30:15 pm</a></div></div><blockquote class="bbc_standard_quote">About this, doesn&#39;t this hold for everything? Trashing, discarding, etc. For example if you trash with chapel, you first choose all cards you trash, and then trash them, resolving the on-trash effects (so if that makes you draw cards, you can&#39;t trash those as well). It&#39;s strange you do make the choice explicit for gaining, but not for trashing.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br />You&#39;re right that there&#39;s no essential difference between those activities. You always choose card(s) first, then do the activity. The thing is that for gaining, there are some questions, see this thread to see what I mean: <a href="http://boardgamegeek.com/thread/863415/can-you-smuggle-a-mercenary-or-spoils-via-smuggler" class="bbc_link" target="_blank">http://boardgamegeek.com/thread/863415/can-you-smuggle-a-mercenary-or-spoils-via-smuggler</a><br /><br />(Whether or not choosing is presented as a separate step for trashing, doesn&#39;t have any bearing on whether you can resolve on-trash effects for each trashed card though. That is to say, even if choosing were presented as a separate step first, the actual trashing of the chosen cards could still be construed as being non-atomic. So we need a rule saying that trashing is atomic in any case.)]]>
			</summary>
			<category>
				<term>1</term>
				<label><![CDATA[Dominion General Discussion]]></label>
			</category>
			<author>
				<name>Jeebus</name>
				<uri>http://forum.dominionstrategy.com/index.php?action=profile;u=543</uri>
			</author>
			<published>2013-05-23T00:32:20Z</published>
			<updated>2013-05-23T00:32:20Z</updated>
			<id>http://forum.dominionstrategy.com/index.php?topic=7811.msg245073#msg245073</id>
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