<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/atom10full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" gd:etag="W/&quot;D0QGRno_eSp7ImA9WhBUEU4.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595</id><updated>2013-04-28T00:48:47.441-07:00</updated><category term="Azwraith" /><category term="comic dota" /><category term="banehallow" /><category term="sven" /><category term="new item" /><category term="game mode" /><category term="overwhelm" /><category term="Dota2" /><category term="earth" /><category term="manta Style" /><category term="Lina" /><category term="lychan" /><category term="nightmare" /><category term="ogre magi" /><category term="mode select" /><category term="free" /><category term="Tranquil boot" /><category term="dota version 6.73" /><category term="dota 6.74 map" /><category term="dota 6.73" /><category term="aggon stonebreaker" /><category term="server lack" /><category term="raigor" /><category term="Lychan Wolves" /><category term="pandarean" /><category term="mangix" /><category term="invites" /><category term="single draft" /><category term="lan game" /><category term="Heaven's Halberd" /><category term="test" /><category term="Dota 2:Keeper of the Light-Ezalor" /><category term="are we heroes yet" /><category term="Dark Reef" /><category term="dota 2 beta key" /><category term="basher" /><category term="assasson" /><category term="captains mode" /><category term="slark" /><category term="storm" /><category term="ice armor" /><category term="abyssal" /><category term="video" /><category term="Shadow Dance" /><category term="demon shadow" /><category term="lo the wisp" /><category term="sorry" /><category term="lo" /><category term="eclipse" /><category term="activation" /><category term="dota" /><category term="lich" /><category term="kael" /><category term="6.73 ai map" /><category term="wolves" /><category term="Mighty lich" /><category term="puck" /><category term="attribute" /><category term="tales from the secret shop" /><category term="disruption" /><category term="invoke list" /><category term="sign up steam" /><category term="scared relics" /><category term="invoker" /><category term="Heaven Halberd" /><category term="frost Nova" /><category term="game" /><category term="bash" /><category term="fiend grip" /><category term="glaive" /><category term="details" /><category term="beta" /><category term="wisp" /><category term="unrefined fireblast" /><category term="fire" /><category term="appologize from valve" /><category term="sylla" /><category term="lesser" /><category term="magnus" /><category term="serial number" /><category term="sacrifice" /><category term="dota 2 sign up" /><category term="syllabear" /><category term="testing" /><category term="dota 2" /><category term="skill" /><category term="invite key" /><category term="lone druid" /><category term="lycan" /><category term="outworld destroyer" /><category term="phase shift" /><category term="shadow" /><category term="wiki" /><category term="all pick" /><category term="beta key" /><category term="Pounce" /><category term="defense of ancients" /><category term="rooftrellen" /><category term="invoker list" /><category term="Ulfsaar the Warrior" /><category term="dota latest change log" /><category term="naix" /><category term="treant protector" /><category term="spirit beaker" /><category term="lina picture" /><category term="bounty hunter" /><category term="Essence Shift" /><category term="download" /><category term="repick in dota 2" /><category term="brewmaster" /><category term="shadow demon" /><category term="free to play" /><category term="survey" /><category term="chain frost" /><category term="demonic purge" /><category term="trailer" /><category term="Dota 2 change log" /><category term="spirit" /><category term="bane" /><category term="enfeeble" /><category term="heroes" /><category term="dota 2 invites" /><category term="spell" /><category term="orge magi" /><category term="hero" /><category term="concept of lycan" /><category term="Abyssal Blade" /><category term="hero peformance rating" /><category term="the moon rider" /><category term="cranium basher" /><category term="atropos" /><category term="screen" /><category term="2" /><category term="key" /><category term="guide" /><category term="demon" /><category term="rogue knight" /><category term="brain sap" /><category term="defend of ancients" /><category term="disarm" /><category term="Obsidian Destroyer" /><category term="games" /><category term="shadow poison" /><category term="soul catcher" /><category term="version" /><category term="Dota test build" /><category term="Lycanthrope" /><category term="Dark Pact" /><category term="maim" /><category term="phantom" /><category term="stonehoof" /><category term="blade" /><category term="phantom lancer" /><category term="fan" /><category term="elemental" /><category term="giveaway" /><category term="silencer" /><category term="steam" /><category term="Spirit Bear" /><category term="earthshaker" /><category term="Bone Fletcher" /><category term="change log" /><category term="dota map" /><category term="invokelist" /><category term="luna" /><category term="Dota test" /><category term="eredar" /><category term="panderean" /><title>Defense Of The Ancients 2</title><subtitle type="html">Dota 2 beta is released by the valve and it was develop by icefrog.Here will provide the latest information and update by the dota 2 and also the dota.</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://dota-2-info.blogspot.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>52</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/Dota-2" /><feedburner:info uri="dota-2" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:feedFlare href="http://add.my.yahoo.com/rss?url=http%3A%2F%2Ffeeds.feedburner.com%2FDota-2" src="http://us.i1.yimg.com/us.yimg.com/i/us/my/addtomyyahoo4.gif">Subscribe with My Yahoo!</feedburner:feedFlare><feedburner:feedFlare href="http://www.newsgator.com/ngs/subscriber/subext.aspx?url=http%3A%2F%2Ffeeds.feedburner.com%2FDota-2" src="http://www.newsgator.com/images/ngsub1.gif">Subscribe with NewsGator</feedburner:feedFlare><feedburner:feedFlare href="http://feeds.my.aol.com/add.jsp?url=http%3A%2F%2Ffeeds.feedburner.com%2FDota-2" src="http://o.aolcdn.com/favorites.my.aol.com/webmaster/ffclient/webroot/locale/en-US/images/myAOLButtonSmall.gif">Subscribe with My AOL</feedburner:feedFlare><feedburner:feedFlare href="http://www.bloglines.com/sub/http://feeds.feedburner.com/Dota-2" src="http://www.bloglines.com/images/sub_modern11.gif">Subscribe with Bloglines</feedburner:feedFlare><feedburner:feedFlare href="http://www.netvibes.com/subscribe.php?url=http%3A%2F%2Ffeeds.feedburner.com%2FDota-2" src="http://www.netvibes.com/img/add2netvibes.gif">Subscribe with Netvibes</feedburner:feedFlare><feedburner:feedFlare href="http://fusion.google.com/add?feedurl=http%3A%2F%2Ffeeds.feedburner.com%2FDota-2" src="http://buttons.googlesyndication.com/fusion/add.gif">Subscribe with Google</feedburner:feedFlare><feedburner:feedFlare href="http://www.pageflakes.com/subscribe.aspx?url=http%3A%2F%2Ffeeds.feedburner.com%2FDota-2" src="http://www.pageflakes.com/ImageFile.ashx?instanceId=Static_4&amp;fileName=ATP_blu_91x17.gif">Subscribe with Pageflakes</feedburner:feedFlare><feedburner:feedFlare href="http://www.plusmo.com/add?url=http%3A%2F%2Ffeeds.feedburner.com%2FDota-2" src="http://plusmo.com/res/graphics/fbplusmo.gif">Subscribe with Plusmo</feedburner:feedFlare><feedburner:feedFlare href="http://www.thefreedictionary.com/_/hp/AddRSS.aspx?http%3A%2F%2Ffeeds.feedburner.com%2FDota-2" src="http://img.tfd.com/hp/addToTheFreeDictionary.gif">Subscribe with The Free Dictionary</feedburner:feedFlare><feedburner:feedFlare href="http://www.bitty.com/manual/?contenttype=rssfeed&amp;contentvalue=http%3A%2F%2Ffeeds.feedburner.com%2FDota-2" src="http://www.bitty.com/img/bittychicklet_91x17.gif">Subscribe with Bitty Browser</feedburner:feedFlare><feedburner:feedFlare href="http://www.live.com/?add=http%3A%2F%2Ffeeds.feedburner.com%2FDota-2" src="http://tkfiles.storage.msn.com/x1piYkpqHC_35nIp1gLE68-wvzLZO8iXl_JMledmJQXP-XTBOLfmQv4zhj4MhcWEJh_GtoBIiAl1Mjh-ndp9k47If7hTaFno0mxW9_i3p_5qQw">Subscribe with Live.com</feedburner:feedFlare><feedburner:feedFlare href="http://mix.excite.eu/add?feedurl=http%3A%2F%2Ffeeds.feedburner.com%2FDota-2" src="http://image.excite.co.uk/mix/addtomix.gif">Subscribe with Excite MIX</feedburner:feedFlare><feedburner:feedFlare href="http://www.webwag.com/wwgthis.php?url=http%3A%2F%2Ffeeds.feedburner.com%2FDota-2" src="http://www.webwag.com/images/wwgthis.gif">Subscribe with Webwag</feedburner:feedFlare><feedburner:feedFlare href="http://www.podcastready.com/oneclick_bookmark.php?url=http%3A%2F%2Ffeeds.feedburner.com%2FDota-2" src="http://www.podcastready.com/images/podcastready_button.gif">Subscribe with Podcast Ready</feedburner:feedFlare><feedburner:feedFlare href="http://www.wikio.com/subscribe?url=http%3A%2F%2Ffeeds.feedburner.com%2FDota-2" src="http://www.wikio.com/shared/img/add2wikio.gif">Subscribe with Wikio</feedburner:feedFlare><feedburner:feedFlare href="http://www.dailyrotation.com/index.php?feed=http%3A%2F%2Ffeeds.feedburner.com%2FDota-2" src="http://www.dailyrotation.com/rss-dr2.gif">Subscribe with Daily Rotation</feedburner:feedFlare><entry gd:etag="W/&quot;A04MQHc8eip7ImA9WhBTEUU.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-1089068609949164470</id><published>2013-02-06T14:33:00.000-08:00</published><updated>2013-02-06T14:33:01.972-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-02-06T14:33:01.972-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="invites" /><category scheme="http://www.blogger.com/atom/ns#" term="key" /><category scheme="http://www.blogger.com/atom/ns#" term="dota 2 beta key" /><category scheme="http://www.blogger.com/atom/ns#" term="beta" /><category scheme="http://www.blogger.com/atom/ns#" term="dota 2 invites" /><category scheme="http://www.blogger.com/atom/ns#" term="beta key" /><category scheme="http://www.blogger.com/atom/ns#" term="dota" /><title>Dota 2 beta keys invites!!!</title><content type="html">If Anyone of you havent get your beta keys or invites you can try to get it from the &lt;a href="https://plus.google.com/u/0/b/112286658362521294693/communities/113314709166433031507"&gt;Dota 2 community&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/E95XqNbJN90" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/1089068609949164470/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2013/02/dota-2-beta-keys-invites.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/1089068609949164470?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/1089068609949164470?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/E95XqNbJN90/dota-2-beta-keys-invites.html" title="Dota 2 beta keys invites!!!" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><thr:total>2</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2013/02/dota-2-beta-keys-invites.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkQAQXo-cCp7ImA9WhNQEUQ.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-8121818745855834868</id><published>2012-11-17T14:12:00.000-08:00</published><updated>2012-11-17T14:12:20.458-08:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-11-17T14:12:20.458-08:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Essence Shift" /><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Reef" /><category scheme="http://www.blogger.com/atom/ns#" term="slark" /><category scheme="http://www.blogger.com/atom/ns#" term="Shadow Dance" /><category scheme="http://www.blogger.com/atom/ns#" term="Pounce" /><category scheme="http://www.blogger.com/atom/ns#" term="Dark Pact" /><category scheme="http://www.blogger.com/atom/ns#" term="Dota2" /><category scheme="http://www.blogger.com/atom/ns#" term="dota" /><category scheme="http://www.blogger.com/atom/ns#" term="2" /><title>Dota 2:Slark </title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-mSl584RyivI/UKgKRdUzJEI/AAAAAAAABkw/hKPc1hObOOI/s1600/slark_full.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="258" src="http://4.bp.blogspot.com/-mSl584RyivI/UKgKRdUzJEI/AAAAAAAABkw/hKPc1hObOOI/s640/slark_full.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Little known to the inhabitants of the dry world, Dark Reef is a sunken prison where the worst of the sea-bred are sent for crimes against their fellows. It is a razor barbed warren full of murderous slithereen, treacherous Deep Ones, sociopathic meranths. In this dim labyrinth, patrolled by eels and guarded by enormous anemones, only the vicious survive. Pitched into Dark Reef for crimes unknown, Slark spent half a lifetime without kin or kindness, trusting no one, surviving through a combination of stealth and ruthlessness, keeping his thoughts and his plans to himself. When the infamous Dark Reef Dozen plotted their ill-fated breakout, they kept their plans a perfect secret, murdering anyone who could have put the pieces together--but somehow Slark discovered their scheme and made a place for himself in it. Ten of the Dozen died in the escape attempt, and two were captured, hauled back to Dark Reef, then executed for the entertainment of their fellow inmates. But Slark, the unsung thirteenth, used the commotion as cover and slipped away, never to be caught. Now a furtive resident of the carnivorous mangrove scrub that grips the southern reach of Shadeshore, Slark remains the only successful escapee from Dark Reef.&lt;br /&gt;
&lt;br /&gt;
More Details please visit :&lt;a href="http://www.dota2.com/hero/Slark"&gt;http://www.dota2.com/hero/Slark&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/n8gI_vPi91Q" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/8121818745855834868/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/11/dota-2slark.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/8121818745855834868?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/8121818745855834868?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/n8gI_vPi91Q/dota-2slark.html" title="Dota 2:Slark " /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-mSl584RyivI/UKgKRdUzJEI/AAAAAAAABkw/hKPc1hObOOI/s72-c/slark_full.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/11/dota-2slark.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEcCR3Y_fyp7ImA9WhJaFEw.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-6264929291688825541</id><published>2012-10-04T21:41:00.000-07:00</published><updated>2012-10-04T21:41:06.847-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-10-04T21:41:06.847-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="magnus" /><category scheme="http://www.blogger.com/atom/ns#" term="dota" /><category scheme="http://www.blogger.com/atom/ns#" term="2" /><title>Dota 2-Magnus</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-7tay2NEQ8vA/UG5kS1_KvZI/AAAAAAAABiA/HSLcmSpdmJU/s1600/magnus_full.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="260" src="http://4.bp.blogspot.com/-7tay2NEQ8vA/UG5kS1_KvZI/AAAAAAAABiA/HSLcmSpdmJU/s640/magnus_full.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;The master-smiths of Mt. Joerlak agree on only a single point: that the horn of a magnoceros is more precious than any alloy. And of all such horns, the largest and sharpest belongs to the beast they call Magnus. For half a generation, Magnus took easy sport goring hunters come to claim the treasures of his kin. Each time he would return to his cave with hooves and horns stained red, until his Matriarch urged him and all their kin to seek refuge to the north beyond the shadow of the mountain. But Magnus scoffed, having never failed to defend his people. The magnoceroi would stay, he decided, for a magnoceros does not believe in chance... nor does it ever change its mind. But when Mt. Joerlak erupted without warning, and half his kin perished in the fire and ash, Magnus changed his mind after all. The survivors pushed north, until they reached a blockade watched over by a hundred hunters armed with bow and steel. Magnus expected no less. He led his fiercest brothers and sisters in a charge against their enemies, and fought with a ferocity matched only by the fire-spewing mountain at his back. Meanwhile the magnoceros elders, mothers, and calves vanished into the drifts. The master-smiths are divided about what happened next. Some say Magnus reunited with his kin, while others claim he suffered mortal injuries and expired alongside the body of his Matriarch. Neither theory is correct. Magnus did vow to rejoin his kin...but only after seeking out those responsible for the eruption of Mt. Joerlak and watching them die upon his horn, for a magnoceros does not believe in chance.&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-G7afV-wpi4U/UG5krxgsqYI/AAAAAAAABiI/_EGcpEuOC7s/s1600/dota+2+magnus.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-G7afV-wpi4U/UG5krxgsqYI/AAAAAAAABiI/_EGcpEuOC7s/s320/dota+2+magnus.PNG" width="196" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/-LUrO_ijlLA" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/6264929291688825541/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/10/dota-2-magnus.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/6264929291688825541?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/6264929291688825541?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/-LUrO_ijlLA/dota-2-magnus.html" title="Dota 2-Magnus" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-7tay2NEQ8vA/UG5kS1_KvZI/AAAAAAAABiA/HSLcmSpdmJU/s72-c/magnus_full.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/10/dota-2-magnus.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Dk4GRnkzfCp7ImA9WhJbF0Q.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-4068694806191493940</id><published>2012-09-27T18:15:00.000-07:00</published><updated>2012-09-27T18:15:27.784-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-09-27T18:15:27.784-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="Dota 2:Keeper of the Light-Ezalor" /><title>Dota 2:Keeper of the Light-Ezalor</title><content type="html">&lt;div id="bioInner"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-NX29vz14KhM/UBIAbwMQ_GI/AAAAAAAAAV4/Mw7EhPGALTU/s1062/keyart_ezalor.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="260" src="http://4.bp.blogspot.com/-NX29vz14KhM/UBIAbwMQ_GI/AAAAAAAAAV4/Mw7EhPGALTU/s640/keyart_ezalor.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div id="bioInner"&gt;
&lt;/div&gt;
&lt;div id="bioInner"&gt;
&lt;/div&gt;
&lt;div id="bioInner"&gt;
Upon a pale horse he rides, this spark of endless suns, this 
Keeper of the Light.  Ezalor long ago escaped the Fundamental plane, 
separating from the other ancient forces to which he was bound within 
the great Primordial harmony.  He is a power grown sentient in the dawn 
of the universe, and now rides forth in all planes at once, one step 
ahead of pursuing chaos, bearing his gift with him at the end of a 
radiant staff.  His majestic truth lies hidden beneath the outward 
appearance of a slightly doddering old man who barely stays in the 
saddle.  However, when faced with the challenge of chaos, or the forces 
of darkness, his primordial light bursts forth, and his full power is 
revealed, transforming him once again into a force to be reckoned with. 
        &lt;/div&gt;
&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/YMwC3708CzM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/4068694806191493940/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/09/dota-2keeper-of-light-ezalor.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/4068694806191493940?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/4068694806191493940?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/YMwC3708CzM/dota-2keeper-of-light-ezalor.html" title="Dota 2:Keeper of the Light-Ezalor" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-NX29vz14KhM/UBIAbwMQ_GI/AAAAAAAAAV4/Mw7EhPGALTU/s72-c/keyart_ezalor.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/09/dota-2keeper-of-light-ezalor.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0IGSHg5fSp7ImA9WhJSEUk.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-6165402927793576460</id><published>2012-07-01T04:18:00.000-07:00</published><updated>2012-07-01T04:18:49.625-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-07-01T04:18:49.625-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="glaive" /><category scheme="http://www.blogger.com/atom/ns#" term="eclipse" /><category scheme="http://www.blogger.com/atom/ns#" term="luna" /><category scheme="http://www.blogger.com/atom/ns#" term="details" /><category scheme="http://www.blogger.com/atom/ns#" term="dota" /><category scheme="http://www.blogger.com/atom/ns#" term="the moon rider" /><title>Luna, the Moon Rider</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-xP698j5oHy0/T_AvQ87AM7I/AAAAAAAABRg/VyO5nxks0kA/s1600/keyart_luna.png.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="431" src="http://2.bp.blogspot.com/-xP698j5oHy0/T_AvQ87AM7I/AAAAAAAABRg/VyO5nxks0kA/s640/keyart_luna.png.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Luna details&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/--ZlSndfwUdA/T_AvhbfpY7I/AAAAAAAABRo/Jngh3KnuvhY/s1600/Luna+details.PNG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/--ZlSndfwUdA/T_AvhbfpY7I/AAAAAAAABRo/Jngh3KnuvhY/s1600/Luna+details.PNG" /&gt;&lt;/a&gt;&lt;/div&gt;
Luna, the moon Rider is carry heroes and early games depend on the The Lucent Beam.The Luna channels a concentrated beam of lunar energy at an enemy, stunning and dealing damage. The aura Lunar Blessing can increase bonus damage to nearby allies, and single level of this skill with give Luna with full extra night vision.The second passive skill&amp;nbsp; Moon Glaive provide Luna's glaive to bounce to enemy units near the attacked unit.However each bounce deals less damage. The most powerful ultimate that can help Luna in early games which calls an eclipse that follows Luna, striking units with her current level of Lucent Beam but Unlike individual Lucent Beams, Eclipse does not stun. Eclipse also turns day into night for 10 seconds. please remember to up the lucent beam else eclipse won't deal any damage.&lt;br /&gt;
&lt;br /&gt;
Here is the picture of Luna.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-52WNgBH2WqY/T_Axtr7PdvI/AAAAAAAABRw/aji1hQE0IeY/s1600/luna_full.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-52WNgBH2WqY/T_Axtr7PdvI/AAAAAAAABRw/aji1hQE0IeY/s1600/luna_full.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
For More information about Luna can visit dota 2 Wikipedia:http://www.dota2wiki.com/wiki/Luna&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/v7Ko_ogOye8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/6165402927793576460/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/07/luna-moon-rider.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/6165402927793576460?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/6165402927793576460?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/v7Ko_ogOye8/luna-moon-rider.html" title="Luna, the Moon Rider" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-xP698j5oHy0/T_AvQ87AM7I/AAAAAAAABRg/VyO5nxks0kA/s72-c/keyart_luna.png.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/07/luna-moon-rider.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0IHSH87eCp7ImA9WhJSEUk.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-9026048957971861825</id><published>2012-07-01T03:59:00.002-07:00</published><updated>2012-07-01T04:18:59.100-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-07-01T04:18:59.100-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="wisp" /><category scheme="http://www.blogger.com/atom/ns#" term="lo" /><category scheme="http://www.blogger.com/atom/ns#" term="lo the wisp" /><category scheme="http://www.blogger.com/atom/ns#" term="dota" /><title>Dota 2 :lo the Wisp</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-3vLSkVBMifc/T_AqaYALwBI/AAAAAAAABRE/JlE5fMrg6LQ/s1600/keyart_wisp.png.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="266" src="http://4.bp.blogspot.com/-3vLSkVBMifc/T_AqaYALwBI/AAAAAAAABRE/JlE5fMrg6LQ/s640/keyart_wisp.png.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
Wisp Detail&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-INu55h9tP_Y/T_Aq6lCgGWI/AAAAAAAABRU/QiwvOH-h1J4/s1600/wisp+details.PNG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://1.bp.blogspot.com/-INu55h9tP_Y/T_Aq6lCgGWI/AAAAAAAABRU/QiwvOH-h1J4/s320/wisp+details.PNG" width="252" /&gt;&lt;/a&gt;&lt;/div&gt;
Io the Wisp is a highly unique Ranged Strength Hero who works best as part of a communicative team.&lt;br /&gt;
&lt;br /&gt;
Wisp is a good support heroes with Tether and Spirits but it was strength heroes no a Intelligent heroes as usual. It should use to gang heroes with it stun effect and slow. It also can increase you and any unit that you have tethered gain increased attack speed and damage resistance.&lt;br /&gt;
&lt;br /&gt;
The most specials thing about the Wisp is it can teleport itself and any tethered ally to any location on the map and will return to original place when the spell is expires.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;More details about &lt;a href="http://www.dota2wiki.com/wiki/Wisp"&gt;Wisp &lt;/a&gt;can visit the Dota 2 Wiki .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/tF0v1wMsTAY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/9026048957971861825/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/07/wisp.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/9026048957971861825?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/9026048957971861825?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/tF0v1wMsTAY/wisp.html" title="Dota 2 :lo the Wisp" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-3vLSkVBMifc/T_AqaYALwBI/AAAAAAAABRE/JlE5fMrg6LQ/s72-c/keyart_wisp.png.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/07/wisp.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0MMQHo8eSp7ImA9WhVaFko.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-8481764264244315084</id><published>2012-06-14T05:03:00.004-07:00</published><updated>2012-06-14T05:04:41.471-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-06-14T05:04:41.471-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="phantom" /><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="assasson" /><category scheme="http://www.blogger.com/atom/ns#" term="dota" /><category scheme="http://www.blogger.com/atom/ns#" term="2" /><title>Phantom Assassin dota 2</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-jvWeBhz6loM/T9nOopRVk-I/AAAAAAAABL4/gH3DAu6yQjc/s1600/phantom_assassin_wallpaper.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-jvWeBhz6loM/T9nOopRVk-I/AAAAAAAABL4/gH3DAu6yQjc/s640/phantom_assassin_wallpaper.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Through a process of divination, children are selected for upbringing by the Sisters of the Veil, an order that considers assassination a sacred part of the natural order. The Veiled Sisters identify targets through meditation and oracular utterances. They accept no contracts, and never seem to pursue targets for political or mercenary reasons. Their killings bear no relation to any recognizable agenda, and can seem to be completely random: A figure of great power is no more likely to be eliminated than a peasant or a well digger. Whatever pattern the killings may contain, it is known only to them. They treat their victims as sacrifices, and death at their hand is considered an honor. Raised with no identity except that of their order, any Phantom Assassin can take the place of any other; their number is not known. Perhaps there are many, perhaps there are few. Nothing is known of what lies under the Phantom Veil. Except that this one, from time to time, when none are near enough to hear, is known to stir her veils with the forbidden whisper of her own name: Mortred.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-b23dNNjiCG0/T9nPBGjCLoI/AAAAAAAABME/WHSCVT3s4nI/s1600/phantom+assasin.PNG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-b23dNNjiCG0/T9nPBGjCLoI/AAAAAAAABME/WHSCVT3s4nI/s400/phantom+assasin.PNG" width="204" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;h2&gt;


&lt;u&gt;&lt;b&gt;Phantom Assassin&lt;/b&gt;&lt;/u&gt; &lt;/h2&gt;
Phantom Assassin have 2 active skill only which one of it is Stifling Dagger to slow the enemy and Phantom Strike to blink to nearby enemy or friendly. Phantom Assassin also have the blur which have the evasion and Coup de Grâce devastating critical strike.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://4.bp.blogspot.com/-Mlj4PsCL-j4/T9nQk6QLsuI/AAAAAAAABMM/7KSM6AKe8Vw/s1600/Stifling_Dagger_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-Mlj4PsCL-j4/T9nQk6QLsuI/AAAAAAAABMM/7KSM6AKe8Vw/s1600/Stifling_Dagger_icon.png" /&gt;&lt;/a&gt;&lt;u&gt;&lt;b&gt;Stifling Dagger&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
Deals minor pure damage(50/100/150/200) and slows the enemy unit's 50% movement speed. Deals half damage to heroes. The casting range of 1200 and can last for 1/2/3/4. The mana cost of stifling Dagger 30/25/20/15 and required 8 seconds cool down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-7sdOAJ_VamM/T9nRWtHiMbI/AAAAAAAABMU/qHgXcJGHtog/s1600/Phantom_Strike_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;b&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-7sdOAJ_VamM/T9nRWtHiMbI/AAAAAAAABMU/qHgXcJGHtog/s1600/Phantom_Strike_icon.png" /&gt;&lt;/b&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;Phantom Strike&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
Phantom can teleports to a unit, friendly or enemy within 1000 aoe, and grants 3 seconds or 100% attack speed for 4 times while attacking if it's an enemy unit. It only required 50 mana and cool down 14/11/8/5 .&lt;br /&gt;
NOTE:The attack speed bonus only lasts as long as you target the Phantom Strike victim.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-ySsEWH_ks4o/T9nSLeaELdI/AAAAAAAABMc/bt-zfG1LwdE/s1600/Blur_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-ySsEWH_ks4o/T9nSLeaELdI/AAAAAAAABMc/bt-zfG1LwdE/s1600/Blur_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;Blur&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
The Phantom Assassin becomes hard to see by blurring her body and disappearing from the&amp;nbsp; minimap when near enemy heroes for the range 1600. Some enemy attacks miss for 20%/25%/30%/35%. However theblur is not triggered by invisible enemy Heroes and it has a 1.5 second delay before the blurring effect is applied or removed. The bonus evasion does not depend on the proximity of an enemy hero; only the blurring effect does.The bonus evasion does not stack with evasion from items (Talisman of Evasion, Butterfly, or Heaven's Halberd).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-4VB-Ut1TaH4/T9nS88ei33I/AAAAAAAABMk/bCc6hAYacik/s1600/Coup_de_Grace_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-4VB-Ut1TaH4/T9nS88ei33I/AAAAAAAABMk/bCc6hAYacik/s1600/Coup_de_Grace_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;Coup de Grâce&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
Phantom Assassin refines her combat abilities, gaining a  15% chance of delivering a devastating 2.5×/3.25×/4×critical strike to enemy units.&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/WPQkpz5JFbc" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/8481764264244315084/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/06/phantom-assassin-dota-2.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/8481764264244315084?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/8481764264244315084?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/WPQkpz5JFbc/phantom-assassin-dota-2.html" title="Phantom Assassin dota 2" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-jvWeBhz6loM/T9nOopRVk-I/AAAAAAAABL4/gH3DAu6yQjc/s72-c/phantom_assassin_wallpaper.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/06/phantom-assassin-dota-2.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE4EQHo6fyp7ImA9WhVbFUk.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-1157919695534448140</id><published>2012-06-01T02:28:00.000-07:00</published><updated>2012-06-01T02:28:21.417-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-06-01T02:28:21.417-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="steam" /><category scheme="http://www.blogger.com/atom/ns#" term="free to play" /><category scheme="http://www.blogger.com/atom/ns#" term="Dota2" /><category scheme="http://www.blogger.com/atom/ns#" term="game" /><category scheme="http://www.blogger.com/atom/ns#" term="dota" /><title>DOTA 2 is free to play!</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-kr2o8UebdC0/T8iIZEXMxrI/AAAAAAAABIg/htZTmC24PdQ/s1600/bg_01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="316" src="http://3.bp.blogspot.com/-kr2o8UebdC0/T8iIZEXMxrI/AAAAAAAABIg/htZTmC24PdQ/s640/bg_01.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Today Steam are announcing that Dota 2 will be free to play,but include 
an in-game store where you’ll be able to buy fancy gear to customize 
your heroes.&lt;br /&gt;
&lt;br /&gt;
From the forum threads Steam had read over the months since The
 International, it’s pretty clear that this won’t come as much of a 
surprise to anyone out there. There are a variety of smaller details 
that Steam have decided to put together a &lt;a href="http://www.dota2.com/spoilsofwar/faq" target="_blank"&gt;FAQ &lt;/a&gt;to help with, but we wanted to address the two most common concerns right away:&lt;br /&gt;

&lt;ul&gt;
&lt;li&gt;Dota 2 will not be a pay-to-win game.&amp;nbsp;All the items in the store are cosmetic, and don’t affect gameplay.&lt;/li&gt;
&lt;li&gt;All of the heroes will be available free of charge. We believe 
restricting player access to heroes could be destructive to game design,
 so it’s something we plan to avoid.&lt;/li&gt;
&lt;/ul&gt;
Steam explored cosmetic customization for heroes, steam have been finding that they can use it broaden our lore which expand the characters. Steam think that it will be 
another avenue where they can expand in that direction.&lt;br /&gt;
&lt;br /&gt;
As mentioned above, Steam put together a FAQ that covers concerns we’ve 
seen out in the community, and our plans for addressing them, and you 
can&amp;nbsp;&lt;a href="http://www.dota2.com/spoilsofwar/faq" rel="nofollow" target="_blank"&gt;check that out here.&lt;/a&gt;&amp;nbsp;As always, take a look and&amp;nbsp;&lt;a href="http://www.valvesoftware.com/email.php?recipient=Dota+2+Team" rel="nofollow" title="http://www.valvesoftware.com/email.php?recipient=Dota+2+Team"&gt;send us your thoughts&lt;/a&gt;. If we’ve missed anything, make sure to let us know.&lt;br /&gt;
&lt;br /&gt;
Dota’s always been a game where the community has had an extremely 
active role in driving it forward, from the huge amount of feedback that
 Icefrog receives to the number of suggestions posted in the hero ideas 
forums. We wanted to make sure that Dota 2 expands on that community 
interaction even further, to the point where players can directly 
contribute to the game itself.&lt;br /&gt;

So today we’re also announcing that Dota 2 is now part of the&amp;nbsp;&lt;a href="http://steamcommunity.com/workshop/dota2" rel="nofollow" target="_blank" title="Dota 2 Workshop"&gt;Steam Workshop&lt;/a&gt;.
 If you’re not familiar with the Steam Workshop, it’s a place where fans
 can upload content they’ve created for a game, and other players can 
vote and comment on it. The development team then takes those uploads 
and releases them as official parts of the game itself, and the original
 fan creator gets a slice of the sales from the in-game store. In the 
first year alone over 3.5 million dollars was paid out to TF2 fans who’s
 creations are now a permanent part of the game.&lt;br /&gt;
&lt;br /&gt;

If you’re a Dota 2 fan with some artistic skills, here’s your chance 
to get in on the ground floor of what’s sure to be a vibrant community 
for years to come, and be able to contribute directly to the game you’re
 already playing non-stop. If you’re still working on your art skills, 
you can still contribute massively by looking over the submissions as 
they arrive, and giving the thumbs up to ones that you’d like to see in 
your games.&lt;br /&gt;
&lt;h2 style="text-align: center;"&gt;
IF you already have steam, &lt;/h2&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="steam://takesurvey/1/"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-r_Cd_lfuJq0/T8iKuQ-mBFI/AAAAAAAABIo/Ua_DQut9zSA/s1600/signup.PNG" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;h2 style="text-align: center;"&gt;
&lt;a href="steam://takesurvey/1/"&gt;&lt;u&gt;&lt;span style="color: red;"&gt;&lt;/span&gt;&lt;/u&gt;&lt;/a&gt;&lt;/h2&gt;
&lt;h2 style="text-align: center;"&gt;
&amp;nbsp;else&lt;/h2&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://store.steampowered.com/about/"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-btmKr5EF5F4/T8iKyItarDI/AAAAAAAABIw/cHokKT7TOVk/s1600/get+steam.PNG" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;h2 style="text-align: center;"&gt;
&lt;span style="color: red;"&gt;&lt;/span&gt;&lt;/h2&gt;
&amp;nbsp;As we continue to develop and grow the Dota 2 community and infrastructure, we'll be sending out invites. To join the waiting list, please click the invite link to run the Steam Hardware Survey, once that's complete, it will ask you a few questions about your Dota experience. There are no wrong answers and both Dota 2 and Steam are free to install. Note: Steam must be running when you click the button.&lt;br /&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/GMKAKXp8_eM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/1157919695534448140/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/06/dota-2-is-free-to-play.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/1157919695534448140?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/1157919695534448140?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/GMKAKXp8_eM/dota-2-is-free-to-play.html" title="DOTA 2 is free to play!" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-kr2o8UebdC0/T8iIZEXMxrI/AAAAAAAABIg/htZTmC24PdQ/s72-c/bg_01.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/06/dota-2-is-free-to-play.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE8NRHg6eip7ImA9WhVUGUk.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-4958017652238226823</id><published>2012-05-24T19:51:00.000-07:00</published><updated>2012-05-25T03:48:15.612-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-05-25T03:48:15.612-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="ogre magi" /><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="aggon stonebreaker" /><category scheme="http://www.blogger.com/atom/ns#" term="dota" /><title>Ogre Magi is join Dota 2</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-F2nm5QD594U/T77t78osy7I/AAAAAAAABGk/ooLquQrBCyY/s1600/ogre_magi_full.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="258" src="http://2.bp.blogspot.com/-F2nm5QD594U/T77t78osy7I/AAAAAAAABGk/ooLquQrBCyY/s640/ogre_magi_full.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;h3&gt;

&lt;u&gt;Ogre Magi, Aggron Stonebreaker&lt;/u&gt;&lt;/h3&gt;
&lt;br /&gt;
The ordinary ogre is the creature for whom the phrase 'As dumb as a bag of rock hammers' was coined. In his natural state, an ogre is supremely incapable of doing or deciding anything. Clothed in dirt, he sometimes finds himself accidentally draped in animal skins after eating lanekill. Not an especially social creature, he is most often found affectionately consorting with the boulders or tree-stumps he has mistaken for kin (a factor that may explain the ogre's low rate of reproduction). However, once every generation or so, the ogre race is blessed with the birth of a two-headed Ogre Magi, who is immediately given the traditional name of Aggron Stonebreak, the name of the first and perhaps only wise ogre in their line's history. With two heads, Ogre Magi finds it possible to function at a level most other creatures manage with one. And while the Ogre Magi will win no debates (even with itself), it is graced with a divine quality known as Dumb Luck--a propensity for serendipitous strokes of fortune which have allowed the ogre race to flourish in spite of enemies, harsh weather, and an inability to feed itself. It's as if the Goddess of Luck, filled with pity for the sadly inept species, has taken Ogre Magi under her wing. And who could blame her? Poor things.&lt;br /&gt;
&lt;br /&gt;
&lt;h4&gt;

Ogre Magi Attribute:&lt;/h4&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-3P2mIMk0OdU/T77uKEAjFFI/AAAAAAAABGs/HoQvhSagmvU/s1600/orgemagi.PNG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-3P2mIMk0OdU/T77uKEAjFFI/AAAAAAAABGs/HoQvhSagmvU/s1600/orgemagi.PNG" /&gt;&lt;/a&gt;&lt;/div&gt;
&amp;nbsp;Ogres, a race bred to be warriors, have no experience with the arcane 
arts, leaving Aggron, who was born with a rare affinity to magic, 
without guidance regarding his innate abilities. His own force of will 
harnesses his talent to produce elemental flames and explosions that 
consume his opponents. Being a natural warrior, he reaches into his own 
aggression to fuel his comrades' lust for battle. His savage, untapped 
magical potential is prone to fiery outbursts which enhance the potency 
of his spells. A towering force built on strength and magic, Aggron is 
honored by his people and feared by his enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;h3&gt;

&amp;nbsp;SKILL:&lt;/h3&gt;
&lt;div class="separator" style="clear: both; text-align: left;"&gt;
&lt;a href="http://1.bp.blogspot.com/-ubaNv5hITo4/T77v5HyxdXI/AAAAAAAABG0/l9CAcJjITFU/s1600/Fireblast_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-ubaNv5hITo4/T77v5HyxdXI/AAAAAAAABG0/l9CAcJjITFU/s1600/Fireblast_icon.png" /&gt;&lt;/a&gt;&lt;b&gt;&lt;u&gt;FireBlast&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
Orge Magi can blast an enemy with a wave of fire with 600 range, dealing 80/145/210/275 damage and stunning the target for 1.5 seconds.&lt;br /&gt;
It only required 12 second to cooldown and required 75/85/95/105 mana.&lt;br /&gt;
During muticast, fireblast hit the same target each time with a 0.3 seconds interval and the mana cost will increase 30/70/110 after learning multicast. &lt;br /&gt;
&lt;h4&gt;

&amp;nbsp;&lt;/h4&gt;
&lt;h4&gt;

&amp;nbsp;&lt;/h4&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-OIsei4qeogQ/T77w3KTrCdI/AAAAAAAABG8/AcKmW4l_VK0/s1600/Ignite_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-OIsei4qeogQ/T77w3KTrCdI/AAAAAAAABG8/AcKmW4l_VK0/s1600/Ignite_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;Ignite&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
The target will be drenches in a volatile chemicals,that will cause 26/32/38/44 burn damage per seconds and last for 4/5/6/7. The cast range of Ignite is higher than fireBlast 100 range which is 700 .When you learning multicast ,it will make the ignite have an aoe 150/300/450 based on Multi Cast level. It cost only 95/105/115/125 mana and need 15 second cooldown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-J3vN4aNq78g/T77x1LFmODI/AAAAAAAABHE/nvnaQlhKvcI/s1600/Bloodlust_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-J3vN4aNq78g/T77x1LFmODI/AAAAAAAABHE/nvnaQlhKvcI/s1600/Bloodlust_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;Bloodlust&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
It will incites a friendly unit 30 seconds to increase its 6%/9%/12%/15% movement speed and  20%/30%/40%/50%&amp;nbsp; attack speed.It have an 600 cast range.With multicast ,nearby friendly units will be selected within 575 aoe .&lt;br /&gt;
It required only 75 mana and 20 second cooldown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-Civ-IkYlYrs/T77yiiU4QdI/AAAAAAAABHM/9_RSHw4MMpk/s1600/Multi_Cast_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-Civ-IkYlYrs/T77yiiU4QdI/AAAAAAAABHM/9_RSHw4MMpk/s1600/Multi_Cast_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;Multi Cast&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
Multi cast enables the Ogre Magi to rapidly cast his spells, giving them greater potency. Gives a chance to cast a spell multiple times in one cast. Reduces Fireblast's cooldown while increasing its mana cost, adds an area of effect to Ignite and reduces Bloodlust's cooldown and increases its area of effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It also Reduces Fire Blast's cooldown by 2 seconds per level, reduces Bloodlust's cooldown by 5 seconds per level and Increases Ignite's area of effect by 150 per level.&lt;br /&gt;
&lt;br /&gt;
Gives Fireblast and Bloodlust a chance to cast multiple times and makes Ignite an area of effect spell.&lt;br /&gt;
Increases Fireblast mana cost by 30 / 70 / 110 and the chances mentioned are the chance to get at least that many casts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Level 1: 25% chance to cast twice&lt;br /&gt;
Level 2: 40% chance to cast twice, 20% chance to cast three times&lt;br /&gt;
Level 3: 50% chance to cast twice, 25% chance to cast three times, and 12.5% chance to cast 4 times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-NhlseL0CtnM/T77zA0zC8nI/AAAAAAAABHU/ZGh2scZx8u4/s1600/Unrefined_Fireblast_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-NhlseL0CtnM/T77zA0zC8nI/AAAAAAAABHU/ZGh2scZx8u4/s1600/Unrefined_Fireblast_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;Unrefined FireBlast&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
It was same as the FireBlast but the cooldown and mana cost is higher than FireBlast.Which are 20 seconds cooldown and 400 mana.However it only available when orge magi is carry the aghnim's scepter .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/1Cidhi3qHf8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/4958017652238226823/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/05/orge-magi-is-join-dota-2.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/4958017652238226823?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/4958017652238226823?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/1Cidhi3qHf8/orge-magi-is-join-dota-2.html" title="Ogre Magi is join Dota 2" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-F2nm5QD594U/T77t78osy7I/AAAAAAAABGk/ooLquQrBCyY/s72-c/ogre_magi_full.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/05/orge-magi-is-join-dota-2.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEMBQH0ycCp7ImA9WhVUE0w.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-2903079144945006778</id><published>2012-05-17T21:47:00.001-07:00</published><updated>2012-05-17T21:47:31.398-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-05-17T21:47:31.398-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="treant protector" /><category scheme="http://www.blogger.com/atom/ns#" term="rooftrellen" /><title>Dota 2 :Treant Protector</title><content type="html">&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-36DOGcikfs4/T7WzIFZrjSI/AAAAAAAABCo/RxsdGNcAP2I/s1600/treant_splash.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="260" src="http://2.bp.blogspot.com/-36DOGcikfs4/T7WzIFZrjSI/AAAAAAAABCo/RxsdGNcAP2I/s640/treant_splash.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Treant Protector ,Enchantress and Phophet&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
Water and sunlight was all we needed to lure Treant Protector out of his slumber.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-gRLTvOG3YgA/T7WztDffNcI/AAAAAAAABCw/pxJrXwUVyZE/s1600/tree.PNG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-gRLTvOG3YgA/T7WztDffNcI/AAAAAAAABCw/pxJrXwUVyZE/s1600/tree.PNG" /&gt;&lt;/a&gt;&lt;/div&gt;
Far to the west, in the mountains beyond the Vale of Augury, lie the 
remains of an ancient power, a fount of eldritch energy nestled deep in 
the high woods. It is said that the things that grow here, grow 
strangely. To the forces of nature this is a sacred place, made to stay 
hidden and unknown. Many are the traps and dangers of this 
land--all-consuming grasses and crossbred fauna and poisonous 
flowers--but none are so fierce as the mighty Treant Protectors. These 
ageless, titanic beings, charged with keeping the peace in this 
dangerous land, ensure that none within encroach without reason, and 
none without poach their secrets. For time untold they tended to their 
holy ground, uninterrupted, only dimly aware of the changing world 
beyond. Yet inevitably the wider world grew aware of this untamed land, 
and with each passing winter the outsiders grew bolder. Soon they 
arrived with tools to cut and with flames to burn, and often the Treants
 would ponder: who are these fragile, industrious creatures? What now 
had become of the wild, green world? There came and went an age of 
questions and of doubts, a thousand summers of long traditions set to 
scrutiny, while more and more the outsiders died and fed their earth. 
When all that bloomed had finally finished their say, curiosity had 
overcome caution. It was decided: a lone Protector would be sent into 
the wider world, and instructed to wander until the glaciers arose once 
more, to observe the changing land and its creatures, and to discover 
what unknown dangers could threaten their sacred ground.&lt;br /&gt;
&lt;br /&gt;
Treant Protector has Nature's Guise to blend inside with forest make 
enemy can't see him.His also can plant a leech seed that slow and 
draining enemy health and health the nearby allies.It also have Lving armor that protect him and allied for structures and at night the aura radius shortens.The ultimate of treant protector is Overgowth which will prevent enemy from moving and attack per second.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-tpgs7Uvhxi8/T7XNY5MquSI/AAAAAAAABDE/mDrxI1mBGoc/s1600/Nature%27s_Guise_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-tpgs7Uvhxi8/T7XNY5MquSI/AAAAAAAABDE/mDrxI1mBGoc/s1600/Nature%27s_Guise_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;Nature's Guise&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
It can make one targeted unit blend inside forest and become invisible and gaining a 10 % movement speed bonus when near a tree Within 375.However is the target moves away from&amp;nbsp; tree the guise will lost.The Cast Range is 300,it&amp;nbsp; last for 15/30/45/60 but required 2 seconds fade time.Treant can cast spell without losing invisibility from nature's guise. It required &lt;span style="-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: #efefef; color: #2d2723; display: inline !important; float: none; font-family: sans-serif; font-size: 13px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 19px; orphans: 2; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;"&gt;90/80/70/60 mana and required 10/8/6/4 cool down.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-55S621DRqAI/T7XQ-rnO-4I/AAAAAAAABDQ/BKDQYfNjNXo/s1600/Leech_Seed_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-55S621DRqAI/T7XQ-rnO-4I/AAAAAAAABDQ/BKDQYfNjNXo/s1600/Leech_Seed_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;Leech Seed&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
Rooftrellen plants a life-sapping seed in an enemy unit within 350 draining its health, while simultaneously slowing it. The seed can heal friendly units near target 500 radius around equal to the amount drained .each pulse lifesteal &lt;span style="-webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; background-color: #efefef; color: #2d2723; display: inline !important; float: none; font-family: sans-serif; font-size: 13px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: 19px; orphans: 2; text-align: -webkit-auto; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;"&gt;30/45/60/75&lt;/span&gt; and pulses 4 times.It cost 140 mana and required 18/16/14/12 cooldown time..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-Z0IV4iDdt1k/T7XSd2cddjI/AAAAAAAABDY/Lp_37_bR5p4/s1600/Living_Armor_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-Z0IV4iDdt1k/T7XSd2cddjI/AAAAAAAABDY/Lp_37_bR5p4/s1600/Living_Armor_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;Living Armor&amp;nbsp;&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
Infuse allied heroes and structures with protective healing aura, increasing 1/2/3/4 armor and 1/2/3/4regeneration. During the day, the aura that effects heroes extends globally, while for structures and at night, the aura radius shortens from global to 900. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-E6uLeToFd3M/T7XTLVTqfGI/AAAAAAAABDg/YcmffK7aoFA/s1600/Overgrowth_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-E6uLeToFd3M/T7XTLVTqfGI/AAAAAAAABDg/YcmffK7aoFA/s1600/Overgrowth_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
Overgrowth&lt;br /&gt;
&amp;nbsp;Summon an overgrowth of 50/75/100 damaging per seconds vies and branches around 625 aoe Rooftrellen that prevent enemy from moving or attacking.for 3 seconds.Black king bar can prevent damage from the overgrowth but still disable to move and attacking.It cost 150/175/200 mana and required 115/105/95 cooldown. Disable works on currently magic immune units, however if a unit becomes magic immune while already affected by Overgrowth, they will break free.&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/kq2PieT9Z_A" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/2903079144945006778/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/05/dota-2-treant-protector.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/2903079144945006778?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/2903079144945006778?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/kq2PieT9Z_A/dota-2-treant-protector.html" title="Dota 2 :Treant Protector" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-36DOGcikfs4/T7WzIFZrjSI/AAAAAAAABCo/RxsdGNcAP2I/s72-c/treant_splash.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/05/dota-2-treant-protector.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DE4ARXg4cSp7ImA9WhVVF0o.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-8865789320271579187</id><published>2012-05-11T15:55:00.000-07:00</published><updated>2012-05-11T15:55:44.639-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-05-11T15:55:44.639-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="wiki" /><category scheme="http://www.blogger.com/atom/ns#" term="manta Style" /><title>Dota 2:manta style</title><content type="html">&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-HS9RDl9D_RU/T62Vm9fmpGI/AAAAAAAABB8/8FxGWfPkTSU/s1600/Manta_Style.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="148" src="http://1.bp.blogspot.com/-HS9RDl9D_RU/T62Vm9fmpGI/AAAAAAAABB8/8FxGWfPkTSU/s200/Manta_Style.png" width="200" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Manta Style&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;b&gt;Manta style&lt;/b&gt; is an expensive item in dota and dota 2 that cost 4900 which required 1 ultimate orb, 1 yasha and the&amp;nbsp;recipe.&amp;nbsp;It gives&amp;nbsp;26 Agility,&amp;nbsp;10 Strength,&amp;nbsp;10 Intelligence,&amp;nbsp;15 Attack Speed,&amp;nbsp;10% Movement Speed and&amp;nbsp;Active Ability to the heroes.&amp;nbsp;The Manta&amp;nbsp;Style active ability is to creates 2 image !&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
Manta Style need&amp;nbsp;0.1 second animation delay to cast but you are invulnerable. Lasts 20 seconds, costs 165 mana, and has a 35 second cooldown.&amp;nbsp;The damage taken and deal damage is different for the melee heroes and ranged heroes,&amp;nbsp;differences is show as below :&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;Mirror Image (melee)&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
 Creates 2 illusions that deal 33% damage and take 350% damage.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;b&gt;Mirror Image (ranged)&lt;/b&gt;&lt;br /&gt; Creates 2 illusions that deal 28% damage and take 400% damage.&lt;br /&gt;&lt;br /&gt;You have to note that the Movement Speed and Attack Speed bonus does not stack with Yasha, Sange and Yasha, or Manta Style. It can also can be disassembled. Lastly ,the&amp;nbsp;Morphling cannot use Replicate on a Mirror Image.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/KLKQvfdYLXY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/8865789320271579187/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/05/dota-2manta-style.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/8865789320271579187?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/8865789320271579187?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/KLKQvfdYLXY/dota-2manta-style.html" title="Dota 2:manta style" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-HS9RDl9D_RU/T62Vm9fmpGI/AAAAAAAABB8/8FxGWfPkTSU/s72-c/Manta_Style.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/05/dota-2manta-style.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0UGSHwzfCp7ImA9WhVVEk4.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-940243862333939737</id><published>2012-05-01T07:18:00.001-07:00</published><updated>2012-05-05T09:27:09.284-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-05-05T09:27:09.284-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="Azwraith" /><category scheme="http://www.blogger.com/atom/ns#" term="phantom lancer" /><category scheme="http://www.blogger.com/atom/ns#" term="dota" /><title>Dota 2 :Phantom Lancer</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-AFP-eZyhaj8/T6MzAc7andI/AAAAAAAAA_4/18bc_0MbEZw/s1600/Phantom_Lancer_full.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="165" src="http://1.bp.blogspot.com/-AFP-eZyhaj8/T6MzAc7andI/AAAAAAAAA_4/18bc_0MbEZw/s400/Phantom_Lancer_full.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
Azwraith ,the Phantom Lancer are join Dota 2 in this week update.Here is the Dota 2 phantom lancer!&lt;br /&gt;
&lt;br /&gt;
The Phantom Lancer causes chaos and confusion by creating weaker clones 
of himself. All of his abilities allow him to summon more illusions. His
 Spirit Lance deals damage and slows an enemy, while also spawning an 
image at the target.&lt;br /&gt;
&lt;br /&gt;
Doppelwalk renders the Lancer invisible, but an 
image is immediately created to hide the fact that he disappeared which increase his survivability.&lt;br /&gt;
&lt;br /&gt;
Juxtapose grants a chance to summon an image whenever he attacks, while 
Phantom Edge grants images a chance to do the same along with providing 
him and his copies spell resistance. These illusions make Azwraith a 
fearsome enemy, and a devastating pusher.&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style="text-align: center;"&gt;



Phantom Lancer&lt;/h2&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-zC2tKCs4wZM/T6Sf7dBIHTI/AAAAAAAABBE/38Es0erb4Lw/s1600/phantom+lancer+ability.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="215" src="http://4.bp.blogspot.com/-zC2tKCs4wZM/T6Sf7dBIHTI/AAAAAAAABBE/38Es0erb4Lw/s320/phantom+lancer+ability.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-2rxO8oIOWB8/T6M0UUm23_I/AAAAAAAABAA/VyDfANpI9Jg/s1600/Spirit_Lance_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-2rxO8oIOWB8/T6M0UUm23_I/AAAAAAAABAA/VyDfANpI9Jg/s1600/Spirit_Lance_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;Spirit Lance&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
Casts a magical spirit lance on a target enemy unit that damages 100/150/200/250&amp;nbsp;and slows 10/20/30/40% for 3 second,and a Phantom will summoned to attack the unit.The Phantom last for 2/4/6/8 , and taken 200% damage and deal only 25% damage.The range needed is 750 required 125/130/135/140.After cast Spirit lance required 7 cool down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-MOVBbHLiX-Q/T6M1RxYrJBI/AAAAAAAABAI/39yFdCZVyBk/s1600/Doppelwalk_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-MOVBbHLiX-Q/T6M1RxYrJBI/AAAAAAAABAI/39yFdCZVyBk/s1600/Doppelwalk_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;&lt;u&gt;DoppelWalk&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
After cast phantom lancer will be invisible and gaining 15% movement speed. However a phantom will be generate to confuse&amp;nbsp;enemy.The&amp;nbsp;invisibility&amp;nbsp;and illusion last for 8 second&amp;nbsp;and the illusion will taken 200% damage and deal only 25%&amp;nbsp;.&lt;br /&gt;
Doppelwalk require&amp;nbsp;30/25/20/15 cooldown and&amp;nbsp;150/120/90/60 mana.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-3jtgcgzJLiE/T6M2RNho7WI/AAAAAAAABAQ/Z82lHGL7K3c/s1600/Juxtapose_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-3jtgcgzJLiE/T6M2RNho7WI/AAAAAAAABAQ/Z82lHGL7K3c/s1600/Juxtapose_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;&lt;u&gt;Juxtapose&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
Phantom Lancer has 12% chance to create a&amp;nbsp;maximum Illusions 2/4/6/8 that last for&amp;nbsp;20 second which damage Taken 450% and&amp;nbsp;dealt 25% damage during attack !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-CLLOPMUNty0/T6M28X8AvvI/AAAAAAAABAY/wAbgPTDkvng/s1600/Phantom_Edge_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-CLLOPMUNty0/T6M28X8AvvI/AAAAAAAABAY/wAbgPTDkvng/s1600/Phantom_Edge_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;Phantom Edge&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
Gives the Phantom Lancer an edge in combat by increasing 2/4/6% chance Juxtapose's image generation and increasing 10/15/20% magic resistance. Additionally, it enables his images has 3/5/7% chance to generate their own images.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Related Articles:&lt;br /&gt;
&lt;a href="http://defenseoftheancients2guide.wordpress.com/2012/05/04/dota-2-phantom-lancer-guide/"&gt;Guide for Phantom Lancer&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/cuVe6apn0zg" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/940243862333939737/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/05/dota-2-phantom-lancer.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/940243862333939737?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/940243862333939737?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/cuVe6apn0zg/dota-2-phantom-lancer.html" title="Dota 2 :Phantom Lancer" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-AFP-eZyhaj8/T6MzAc7andI/AAAAAAAAA_4/18bc_0MbEZw/s72-c/Phantom_Lancer_full.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/05/dota-2-phantom-lancer.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Dk4GR3kyfip7ImA9WhVVEk4.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-3044900057641941796</id><published>2012-04-22T09:00:00.002-07:00</published><updated>2012-05-05T09:22:06.796-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-05-05T09:22:06.796-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="free" /><category scheme="http://www.blogger.com/atom/ns#" term="giveaway" /><category scheme="http://www.blogger.com/atom/ns#" term="beta key" /><category scheme="http://www.blogger.com/atom/ns#" term="Dota2" /><title>Dota 2 beta key Giveaway 2</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-AmXZ-PmMjIY/T4G7TYousjI/AAAAAAAAA4E/wdu04Cn2bOE/s1600/Untitled.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-AmXZ-PmMjIY/T4G7TYousjI/AAAAAAAAA4E/wdu04Cn2bOE/s320/Untitled.png" width="270" /&gt;&lt;/a&gt;&lt;/div&gt;
Second round of Dota beta key giveaway !Fast try these key !&lt;br /&gt;
Download &lt;a href="http://store.steampowered.com/"&gt;Steam&lt;/a&gt; and try those key !First come first serve&lt;span class="messageBody" data-ft="{&amp;quot;type&amp;quot;:3}"&gt; &lt;/span&gt;&lt;br /&gt;
&lt;h6 class="uiStreamMessage" data-ft="{&amp;quot;type&amp;quot;:1}"&gt;









&lt;span class="messageBody" data-ft="{&amp;quot;type&amp;quot;:3}"&gt;PA0JD-BC29R-D6BIQ&lt;br /&gt;D4CK5-PH35Y-CYZ9L&lt;br /&gt;7I0DH-HZVBR-48VW9&lt;br /&gt;87DE9-AZBHJ-CYPPQ&lt;br /&gt;JIGEK-96L4Z-DJCFY&lt;br /&gt;QZRE3-8IVAT-DEQIF&lt;br /&gt;7ZB4J-986ZD-2D0RX&lt;br /&gt;JHZD4-F5M9P-YHLX2&lt;br /&gt;79CTZ-9ZDA6-NC9RH&lt;br /&gt;PIH00-ZJF2V-4W3AR&lt;br /&gt;DACXC-ZRWG2-DTTXN&lt;br /&gt;EECG3-F454V-TPKB5&lt;br /&gt;DQ9A5-3TD9H-PP3I0&lt;br /&gt;JRYGD-ILFJ0-38N4F&lt;br /&gt;JMQ6Z-FHE04-F65RW&lt;br /&gt;GTIZH-VHXI7-ZHZMK&lt;br /&gt;YIIDX-VD0YE-2H9MB&lt;br /&gt;3TZ0D-VJHXX-R8KY9&lt;br /&gt;KL5D4-L4TRZ-HXB38&lt;br /&gt;KKJ86-BH3AK-3AZFB&lt;br /&gt;LMXQ8-6PYEF-9VHVB&lt;br /&gt;CTQX2-YNVN6-MPY2I&lt;br /&gt;IEF9T-EFYMK-CXBI4&lt;br /&gt;RGA9X-5989I-2HZ2Z&lt;br /&gt;MMAAZ-0I38P-25PH6&lt;br /&gt;3YKNX-KKB0N-58H7M&lt;br /&gt;WIYN8-54R6T-I8WZB&lt;br /&gt;XFEPY-I4YRD-WM83I&lt;br /&gt;2DM9K-PETDY-BA3NN&lt;br /&gt;EKNCL-0PQIX-VMHBC&lt;br /&gt;FNXHJ-8D0EJ-26XH5&lt;br /&gt;NKNP8-9EQK0-NANQB&lt;br /&gt;F2WIY-GNFCY-QXRXC&lt;br /&gt;0TQMZ-XV8YN-WKCE5&lt;br /&gt;6TRZY-FQ9JG-XV2NT&lt;br /&gt;P3GLW-C0HYA-HATQ6&lt;br /&gt;0NZ3F-AE4TQ-FBXHH&lt;br /&gt;0YKIA-V9RKZ-6YRQ2&lt;br /&gt;AD2K8-7I79L-WNMG5&lt;br /&gt;WKID8-I9E6N-QRTI6&lt;br /&gt;TV9ZW-983LK-IFDKD&lt;br /&gt;TAYYW-B3I5Z-PVCFA&lt;br /&gt;LWVBV-EAN07-YDXQH&lt;br /&gt;9WXF9-MENZ6-BGA50&lt;br /&gt;7N94X-GJF0I-9ADFK&lt;br /&gt;DJJ8N-QH3JL-2ZFRG&lt;br /&gt;2KQBI-GIZ9X-5P4NM&lt;br /&gt;KLXFH-E48NA-YH0X5&lt;br /&gt;PZHBP-LIV9H-L8GEH&lt;br /&gt;QP3QI-YVJZY-43E06&lt;br /&gt;I4HBT-73TLC-LFI5C&lt;br /&gt;QJG48-KAP72-EQYRL&lt;br /&gt;6LP59-2IN4B-X8Y8N&lt;br /&gt;WKHBW-8Y5NA-80Y40&lt;br /&gt;BJT2D-GE3P5-4RTX7&lt;br /&gt;2QWAN-07LGL-68G3G&lt;br /&gt;9DR7V-MEQ5T-PY8J9&lt;br /&gt;9FV8R-N7DVX-0HG0F&lt;br /&gt;W62F2-HNIWR-88RQK&lt;br /&gt;YL000-Q5ZBE-WV6XJ&lt;br /&gt;EJBGH-QK03W-8AN5M&lt;br /&gt;R7BRE-LJP4W-V9HPC&lt;br /&gt;YKDDP-8P03K-FMAWM&lt;br /&gt;4P8VG-F6PWD-XWJ3A&lt;br /&gt;L9MWH-CLMV0-6A9JE&lt;br /&gt;H22VD-CBN6V-ENIJE&lt;br /&gt;IHT4D-4L0QG-4GEQ9&lt;br /&gt;336XZ-DF4TT-YT468&lt;br /&gt;H2TZZ-2PJR8-VR9IH&lt;br /&gt;A98JV-3JLM5-V0L8M&lt;br /&gt;XW2AN-FDV9M-ZAVYY&lt;br /&gt;RVZRX-WPVP2-BLE6L&lt;br /&gt;95AHB-B9NXX-8E0V5&lt;br /&gt;0PTEN-FBK8Z-5GP46&lt;br /&gt;F5534-RTH0F-8W8HP&lt;br /&gt;WC68M-BKG0A-8QMQW&lt;br /&gt;F240I-EBZKM-AEG78&lt;br /&gt;PBMA0-CPDBX-J2CFZ&lt;br /&gt;AGPAX-IRRPF-6ERDN&lt;br /&gt;LZQTF-A32R6-57XHH&lt;br /&gt;ECF66-HXG0D-KQ32P&lt;br /&gt;X7J23-VRAK5-5BM74&lt;/span&gt;&lt;/h6&gt;
&lt;h6 class="uiStreamMessage" data-ft="{&amp;quot;type&amp;quot;:1}"&gt;









&lt;span class="messageBody" data-ft="{&amp;quot;type&amp;quot;:3}"&gt;&lt;/span&gt;&lt;/h6&gt;
&lt;h6 class="uiStreamMessage" data-ft="{&amp;quot;type&amp;quot;:1}"&gt;









&lt;span class="messageBody" data-ft="{&amp;quot;type&amp;quot;:3}"&gt;--&amp;gt;Not in google+ page&lt;br /&gt;IAAG3-ZM6EI-8MDWQ&lt;br /&gt;PPYIV-WV5GI-JWCJE&lt;br /&gt;0AHRX-TBDRV-0KK8R&lt;br /&gt;XHX3G-KW6V0-74LK6&lt;br /&gt;Q4ZWI-EWF3I-JWX6I&lt;br /&gt;XVFP2-DEJEJ-3HB2X&lt;br /&gt;4T2F2-QYCI0-GJY62&lt;br /&gt;6NGPM-QFZ9R-ZHZPT&lt;br /&gt;G3RLZ-R5763-900L3&lt;br /&gt;WNEDC-I2M7J-GMMQ9&lt;br /&gt;Q7JZA-RTCI8-8VMZB&lt;br /&gt;PXJMB-E7XV9-AZXHH&lt;br /&gt;ITT68-Q4ZTQ-FZGF3&lt;br /&gt;857HZ-TA3LM-3A5MC&lt;br /&gt;DWQ8J-H0LRT-N5JZJ&lt;br /&gt;Z48WY-052BR-P2AWX&lt;br /&gt;XRQBN-WVI46-TE32Z&lt;br /&gt;DQEN3-FAHGV-00G5F&lt;/span&gt;&lt;/h6&gt;
&lt;h6 class="uiStreamMessage" data-ft="{&amp;quot;type&amp;quot;:1}"&gt;







&lt;span class="messageBody" data-ft="{&amp;quot;type&amp;quot;:3}"&gt;&lt;/span&gt;&lt;/h6&gt;
&lt;h6 class="uiStreamMessage" data-ft="{&amp;quot;type&amp;quot;:1}"&gt;







&lt;span class="messageBody" data-ft="{&amp;quot;type&amp;quot;:3}"&gt;&lt;span class="text_exposed_show"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/h6&gt;
&lt;a href="http://gan.doubleclick.net/gan_click?lid=41000000001360343&amp;amp;pid=05842042000&amp;amp;adurl=http%3A%2F%2Fwww.sears.com%2Fshc%2Fs%2Fp_10153_12605_05842042000P&amp;amp;usg=AFHzDLsdxC5iZ8PXP35G2kZXRkudDA24Lg&amp;amp;pubid=21000000000536070"&gt;&lt;img height="200" src="http://s.shld.net/is/image/Sears/spin_prod_600322901" width="200" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/ZOAWqN5AI98" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/3044900057641941796/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/04/dota-2-beta-key-giveaway-2.html#comment-form" title="8 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/3044900057641941796?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/3044900057641941796?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/ZOAWqN5AI98/dota-2-beta-key-giveaway-2.html" title="Dota 2 beta key Giveaway 2" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-AmXZ-PmMjIY/T4G7TYousjI/AAAAAAAAA4E/wdu04Cn2bOE/s72-c/Untitled.png" height="72" width="72" /><thr:total>8</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/04/dota-2-beta-key-giveaway-2.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEAMQ3g5cSp7ImA9WhVWEE8.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-1499064983819503159</id><published>2012-04-21T08:39:00.002-07:00</published><updated>2012-04-21T08:39:42.629-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-04-21T08:39:42.629-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="brewmaster" /><category scheme="http://www.blogger.com/atom/ns#" term="spirit" /><category scheme="http://www.blogger.com/atom/ns#" term="pandarean" /><category scheme="http://www.blogger.com/atom/ns#" term="earth" /><category scheme="http://www.blogger.com/atom/ns#" term="storm" /><category scheme="http://www.blogger.com/atom/ns#" term="fire" /><category scheme="http://www.blogger.com/atom/ns#" term="dota" /><category scheme="http://www.blogger.com/atom/ns#" term="2" /><title>Dota 2: Earth ,Fire,Storm Spirit</title><content type="html">&lt;div class="separator" style="clear: both; text-align: left;"&gt;
&lt;a href="http://2.bp.blogspot.com/-9UFfKTJF-ns/T5GK_1hdtEI/AAAAAAAAA6g/0vZBVI99cOE/s1600/Earth_portrait.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-9UFfKTJF-ns/T5GK_1hdtEI/AAAAAAAAA6g/0vZBVI99cOE/s1600/Earth_portrait.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;Earth Spirit&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
It was one of the spirit from Brewmaster.This spirit have Possesses Hurl Boulder to stun an enermy for 2 second within a range 800 , Spell Immunity, Pulverize, and Resistant Ski&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-IEt8urQcAos/T5GLCZ8hRKI/AAAAAAAAA6o/3Cjr95xVaE4/s1600/Fire_portrait.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-IEt8urQcAos/T5GLCZ8hRKI/AAAAAAAAA6o/3Cjr95xVaE4/s1600/Fire_portrait.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&amp;nbsp;&lt;u&gt;&lt;b&gt;Fire Spirit&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&amp;nbsp;Having a permanent immolation which will burn enermy within AOE 220 with&lt;br /&gt;
&amp;nbsp;damage 15/30/45 (55*) which can hurt magic immune and add up to 522 high movement speed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://2.bp.blogspot.com/-NObf2a9zg1g/T5GLFQYlgbI/AAAAAAAAA6w/CYQ51PMayy8/s1600/Storm_portrait.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-NObf2a9zg1g/T5GLFQYlgbI/AAAAAAAAA6w/CYQ51PMayy8/s1600/Storm_portrait.png" /&gt;&lt;/a&gt;&lt;u&gt;&lt;b&gt;Storm Spirit&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
It can use dispel magic ,cyclone that will tosses a target non-mechanical enemy unit into the air, redering it 
unable to move, attack or cast spells, and stopping others from 
attacking or casting on it.
 and wind walk which allows the Pandaren to become invisible, and move 50% faster. If the 
Pandaren attacks a unit to break invisibility, the attack will do 100 
bonus damage.
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/BC_tzMiDjps" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/1499064983819503159/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/04/dota-2-earth-firestorm-spirit.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/1499064983819503159?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/1499064983819503159?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/BC_tzMiDjps/dota-2-earth-firestorm-spirit.html" title="Dota 2: Earth ,Fire,Storm Spirit" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-9UFfKTJF-ns/T5GK_1hdtEI/AAAAAAAAA6g/0vZBVI99cOE/s72-c/Earth_portrait.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/04/dota-2-earth-firestorm-spirit.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CE4BSXo_fyp7ImA9WhVVFkk.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-2171034349698727493</id><published>2012-04-21T01:47:00.000-07:00</published><updated>2012-05-10T02:42:38.447-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-05-10T02:42:38.447-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="mangix" /><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="brewmaster" /><category scheme="http://www.blogger.com/atom/ns#" term="earth" /><category scheme="http://www.blogger.com/atom/ns#" term="storm" /><category scheme="http://www.blogger.com/atom/ns#" term="fire" /><category scheme="http://www.blogger.com/atom/ns#" term="panderean" /><title>Dota 2:Mangix,pandarean brewmaster</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-2xcOs7hFE2U/T5DFiiJwCHI/AAAAAAAAA5w/N9qjDZpIpvU/s1600/Brew_full.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="165" src="http://4.bp.blogspot.com/-2xcOs7hFE2U/T5DFiiJwCHI/AAAAAAAAA5w/N9qjDZpIpvU/s400/Brew_full.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Panderean BrewMaster is join Dota 2 !BrewMaster is a powerful heroes with ultimate can break into 2 spirit which is &lt;a href="http://dota-2-info.blogspot.com/2012/04/dota-2-earth-firestorm-spirit.html"&gt;Earth ,Fire and Storm spirit !&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Abilities&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-nHiBMq3FxRY/T5DHIR3UhrI/AAAAAAAAA54/wqZwbp7pCFM/s1600/Thunder_Clap_%28Brewmaster%29_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-nHiBMq3FxRY/T5DHIR3UhrI/AAAAAAAAA54/wqZwbp7pCFM/s1600/Thunder_Clap_%28Brewmaster%29_icon.png" /&gt;&amp;nbsp;&lt;/a&gt;&lt;b&gt;&lt;a href="http://1.bp.blogspot.com/-nHiBMq3FxRY/T5DHIR3UhrI/AAAAAAAAA54/wqZwbp7pCFM/s1600/Thunder_Clap_%28Brewmaster%29_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&amp;nbsp;&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;Thuder Clap&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
Slams the Ground ,dealing damage and slowing the movement speed and attack rate of nearby enemy land.Panda's slow and nuke, we'll be using dagger with this skill through out the game.The AOE is 400 and required 12 sec cooldown with 90/105/130/150 mana .It will cause nearby enermy attack speed slow 25/35/45/55 and Movement speed slow to 25/35/45/55% and last for 4.25s(8 sec for creep).&lt;br /&gt;
The damage deal is 100/175/250/300&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-h_5M9kMnpxc/T5DJ0bsD3DI/AAAAAAAAA6A/34kiwXTFfk4/s1600/Drunken_Haze_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-h_5M9kMnpxc/T5DJ0bsD3DI/AAAAAAAAA6A/34kiwXTFfk4/s1600/Drunken_Haze_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;Drunken Haze&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;br /&gt;
Drenches an enemy unit in alcohol, causing his movement speed to be reduced, and causing his attacks to have a chance to miss.Panda's high evasion skill, this is gotten in mid game because in early game we need more stats than this.The cast range up to 850 &amp;amp; small area effect for 10.It last for 8 seconds on heroes and 12 second on creep which cause the movement speed slow 14/18/22/26% and miss chance up to 45/55/65/75%.It required 8 second cool down and 50 mana only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-eQ6pEMdvq1M/T5DK9Zs26MI/AAAAAAAAA6I/zf0XXOFFy78/s1600/Drunken_Brawler_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-eQ6pEMdvq1M/T5DK9Zs26MI/AAAAAAAAA6I/zf0XXOFFy78/s1600/Drunken_Brawler_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&amp;nbsp;&lt;u&gt;&lt;b&gt;Drunken Brwler&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&amp;nbsp;Gives a 10/15/20/25% chance to avoid attacks and 10/15/20/25% to deal 2x critical damage ,however it does not stack with evasion from Butterfly, Heaven's Halberd or Talisman of Evasion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-MFpYOcw5iac/T5DLmMyxdiI/AAAAAAAAA6Q/BOg_Bl-ltac/s1600/Primal_Split_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-MFpYOcw5iac/T5DLmMyxdiI/AAAAAAAAA6Q/BOg_Bl-ltac/s1600/Primal_Split_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&amp;nbsp;&lt;u&gt;&lt;b&gt;Primal Split&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&amp;nbsp;Splits the Brewmaster into elements, forming &lt;a href="http://dota-2-info.blogspot.com/2012/04/dota-2-earth-firestorm-spirit.html"&gt;3 specialized warriors&lt;/a&gt;, adept at survival. If any of them survive until the end of their summoned timer, the Brewmaster is reborn.Very interesting and powerful skill. This skill has many uses !&lt;br /&gt;
&amp;nbsp;It last for 15/17/19(20,23,26*) seconds .It required 180/160/140 (160/140/120*) cool down and 125/150/175 mana.Can update with ahganim .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the spell ends, the Brewmaster takes Earth's place.&lt;br /&gt;
If Earth is dead he takes Storm's place, and if Storm is dead he takes Fire's place.&lt;br /&gt;
The Earth warrior has every aura of the Brewmaster.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/4xYZSFJ_lz4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/2171034349698727493/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/04/dota-2-mangixpandarean-brewmaster.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/2171034349698727493?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/2171034349698727493?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/4xYZSFJ_lz4/dota-2-mangixpandarean-brewmaster.html" title="Dota 2:Mangix,pandarean brewmaster" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-2xcOs7hFE2U/T5DFiiJwCHI/AAAAAAAAA5w/N9qjDZpIpvU/s72-c/Brew_full.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/04/dota-2-mangixpandarean-brewmaster.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0UAQH4-fSp7ImA9WhVQGU0.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-5094878606999974799</id><published>2012-04-08T09:25:00.003-07:00</published><updated>2012-04-08T11:20:41.055-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-04-08T11:20:41.055-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="activation" /><category scheme="http://www.blogger.com/atom/ns#" term="serial number" /><category scheme="http://www.blogger.com/atom/ns#" term="key" /><category scheme="http://www.blogger.com/atom/ns#" term="invite key" /><category scheme="http://www.blogger.com/atom/ns#" term="guide" /><category scheme="http://www.blogger.com/atom/ns#" term="beta" /><title>Dota Beta key Give away</title><content type="html">&lt;a href="http://3.bp.blogspot.com/-AmXZ-PmMjIY/T4G7TYousjI/AAAAAAAAA4E/wdu04Cn2bOE/s1600/Untitled.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-AmXZ-PmMjIY/T4G7TYousjI/AAAAAAAAA4E/wdu04Cn2bOE/s320/Untitled.png" width="270" /&gt;&lt;/a&gt;You need to &lt;a href="http://store.steampowered.com/about/"&gt;download the Steam&lt;/a&gt; and Register a steam account before activate it .&lt;br /&gt;
Click the -&amp;gt;game-&amp;gt;activate a product on steam and follow the instruction !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Serial : S11608 , Invite Key : 9253Q-2J743-QYZ3T&lt;br /&gt;
Serial : S11609 , Invite Key : 3ZVEQ-TGTAI-YPXZV&lt;br /&gt;
Serial : S11610 , Invite Key : CDMD9-X3MLP-2ZILC&lt;br /&gt;
Serial : S11611 , Invite Key : Q3EAE-Y3RZP-L37KG&lt;br /&gt;
Serial : S11612 , Invite Key : F6ZYZ-29B36-AVPY3&lt;br /&gt;
Serial : S11613 , Invite Key : 6YXLX-7F3JV-QDN26&lt;br /&gt;
Serial : S11614 , Invite Key : 96ZX5-IIZQR-4972D&lt;br /&gt;
Serial : S11615 , Invite Key : 8WHBZ-IQTMK-XCDY4&lt;br /&gt;
Serial : S11616 , Invite Key : EDIKJ-3CG9N-WT2B6&lt;br /&gt;
Serial : S11617 , Invite Key : I89XA-7CE76-2FBTG&lt;br /&gt;
Serial : S11618 , Invite Key : KVQP5-27NR7-MRZ2A&lt;br /&gt;
Serial : S11619 , Invite Key : T35I2-78JX6-6ZL9B&lt;br /&gt;
Serial : S11620 , Invite Key : DH9Q3-3GEGV-LJZK6&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: red;"&gt;NOTE:&lt;/span&gt;First Come First serve !Stay tune for more beta key !&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/tKFhCrRB5Pk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/5094878606999974799/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/04/dota-beta-key-give-away.html#comment-form" title="2 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/5094878606999974799?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/5094878606999974799?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/tKFhCrRB5Pk/dota-beta-key-give-away.html" title="Dota Beta key Give away" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-AmXZ-PmMjIY/T4G7TYousjI/AAAAAAAAA4E/wdu04Cn2bOE/s72-c/Untitled.png" height="72" width="72" /><thr:total>2</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/04/dota-beta-key-give-away.html</feedburner:origLink></entry><entry gd:etag="W/&quot;D0EDR34ycSp7ImA9WhVQF0o.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-4610418912914070</id><published>2012-04-06T10:06:00.000-07:00</published><updated>2012-04-06T22:14:36.099-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-04-06T22:14:36.099-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="sven" /><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="defense of ancients" /><category scheme="http://www.blogger.com/atom/ns#" term="rogue knight" /><category scheme="http://www.blogger.com/atom/ns#" term="dota" /><title>Dota 2: Sven the Rogue Knight</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-On_tnmZ6GFM/T38T2k8x2TI/AAAAAAAAA2s/CIM2U6sU-ys/s1600/Sven.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="217" src="http://2.bp.blogspot.com/-On_tnmZ6GFM/T38T2k8x2TI/AAAAAAAAA2s/CIM2U6sU-ys/s320/Sven.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;Sven&lt;/b&gt; is the bastard son of a Vigil Knight, born of a Pallid Meranth, raised in the Shadeshore Ruins. With his father executed for violation the Vigil Codex, and his mother shunned by her wild race,Sven believes that honor is to be found in no social order--but only in himself.&lt;br /&gt;
&lt;br /&gt;
After tending his mother through a lingering death, he offered himself as a novice to Vigil Knights, never revealing his identity. For thirteen years he studied in his father's school, mastering the rigid code that declared his existence an abomination. Then, on the day that should have been his In-Swearing, he seized the Outcast Blade, shattered the Scared Helm, and burned the Codex in the Vigil's Holy Flame. He strode from Vigil Keep, forever solitary, following his private code to the last strict rune.Still a knight,yes...but a Rogue Knight.&lt;br /&gt;
&lt;br /&gt;
The&lt;a href="http://wp.me/p2lzO9-6"&gt; item and skill builder &lt;/a&gt;may effect the performance of Sven .&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-vYERj98jaGk/T38aNJYeaYI/AAAAAAAAA20/OPgzZjDymCA/s1600/sven+2.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="224" src="http://3.bp.blogspot.com/-vYERj98jaGk/T38aNJYeaYI/AAAAAAAAA20/OPgzZjDymCA/s320/sven+2.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;SVEN&lt;/b&gt;&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;
&lt;table&gt;

&lt;tbody&gt;
&lt;tr&gt;&lt;td&gt;Movement Speed:&lt;/td&gt;&lt;td&gt;295&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;Sight Range:&lt;/td&gt;&lt;td&gt;1800/800&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;Attack Range:&lt;/td&gt;&lt;td&gt;Melee&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;Missile Speed:&lt;/td&gt;&lt;td&gt;Instant&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;Attack Duration:&lt;/td&gt;&lt;td&gt;0.4+0.3&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;Cast Duration:&lt;/td&gt;&lt;td&gt;0.3+0.51&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;Base Attack Time:&lt;/td&gt;&lt;td&gt;1.7&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sven is all about getting pumped up. His skills allow him to deal a lot of area of effect damage to several targets at once.&lt;br /&gt;
&lt;br /&gt;
Storm Bolt is a powerful damage spell, which stuns both the target and all surrounding units for several seconds, allowing Sven to catch up and deal with them.&lt;br /&gt;
&lt;br /&gt;
His Warcry ability helps, giving Sven and nearby allies a temporary movement speed and armor bonus so they can charge quickly and fearlessly.&lt;br /&gt;
&lt;br /&gt;
Sven's foes should be especially fearful of his powerful physical attacks. God's Strength pumps Sven's damage up to very high levels, and Cleave turns every attack into an area of effect strike.&lt;br /&gt;
&lt;br /&gt;
Although his gameplay is fairly straightforward, Sven should not be underestimated. The best course of action when faced with a fully pumped Sven is to run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;Skill&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-DCtgxbEHlZ8/T38bKKA0QZI/AAAAAAAAA28/GQ03Mf9EiBY/s1600/Storm_Hammer_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-DCtgxbEHlZ8/T38bKKA0QZI/AAAAAAAAA28/GQ03Mf9EiBY/s1600/Storm_Hammer_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;Storm Hammer&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
Sven Unleashes his magical gaunlet that deals damage and stun enemy unit for 2 second with 255 radius.The deal damage start from 100/175/250/325 each level it also cost 140 mana and required 15 second to cool down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
The targeting reticle must be centered over an enemy unit.&lt;br /&gt;
The projectile can't be dodged by blinking or moving away.&lt;br /&gt;
&lt;blockquote class="tr_bq"&gt;
The Rogue knight's iron gauntlet,taken from the school of his father,strikes his foes to their core.&lt;/blockquote&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-WSPNDxN_jiA/T38dAYYlqII/AAAAAAAAA3E/XCAsvTAAvk0/s1600/Great_Cleave_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-WSPNDxN_jiA/T38dAYYlqII/AAAAAAAAA3E/XCAsvTAAvk0/s1600/Great_Cleave_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;Great Cleave&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
Sven strikes with great force,cleaving all nearby enemy units with his attack within the radius 200 and cleaving damage per level is 30% / 40% / 50% / 60% .&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
Damage is reduced by armor type but not armor value.&lt;br /&gt;
The cleave damage a circular area &lt;b&gt;in front&lt;/b&gt; of Sven.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-fiajzfXhoJo/T38eCoFpSdI/AAAAAAAAA3M/TrXTtymNZP0/s1600/Warcry_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-fiajzfXhoJo/T38eCoFpSdI/AAAAAAAAA3M/TrXTtymNZP0/s1600/Warcry_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;Warcy&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
Sven's Warcy heartens his allies for battle,increasing their movement speed by 12 % and armor by 3 base armor and increasing 3 armor each level.It only last for 8 second and required 25 mana.The cooldown time decreases in each level start from 36 / 30 / 24 /18.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
It stack with other bonus armor aura and also the item than give a bonus movement speed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-uSNQ-WIWJUU/T38fE-168WI/AAAAAAAAA3U/UIxe1s2L1F8/s1600/Gods_Strength_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-uSNQ-WIWJUU/T38fE-168WI/AAAAAAAAA3U/UIxe1s2L1F8/s1600/Gods_Strength_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;God's Strength&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
Sven channels his rogue strength, granting 100% bonus damage and increase 40 % each level for 25 seconds.It required 80 second cool down and base mana 150 and increase 50 each level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note:&lt;br /&gt;
Only increase base damage and that given by primary attribute of Sven.&lt;br /&gt;
Sven Cannot be purged during god strength and required 0.3 second to transform.&lt;br /&gt;
However you can dodge stun while transforming.&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/R1HLfRQ64UU" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/4610418912914070/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/04/dota-2-sven-rogue-knight.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/4610418912914070?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/4610418912914070?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/R1HLfRQ64UU/dota-2-sven-rogue-knight.html" title="Dota 2: Sven the Rogue Knight" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-On_tnmZ6GFM/T38T2k8x2TI/AAAAAAAAA2s/CIM2U6sU-ys/s72-c/Sven.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/04/dota-2-sven-rogue-knight.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0cASH8yfSp7ImA9WhVQFEg.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-1279645578696733613</id><published>2012-04-03T06:17:00.001-07:00</published><updated>2012-04-03T06:17:29.195-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-04-03T06:17:29.195-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="sylla" /><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="Spirit Bear" /><category scheme="http://www.blogger.com/atom/ns#" term="lone druid" /><category scheme="http://www.blogger.com/atom/ns#" term="syllabear" /><title>Dota 2:Lone Druid</title><content type="html">&lt;br /&gt;
&lt;a href="http://3.bp.blogspot.com/-DD_hfaW1Gb0/T3Ubc_lu3LI/AAAAAAAAAz8/QCrI-a1yMJw/s1600/LoneDruid_full.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="259" src="http://3.bp.blogspot.com/-DD_hfaW1Gb0/T3Ubc_lu3LI/AAAAAAAAAz8/QCrI-a1yMJw/s640/LoneDruid_full.jpg" width="640" /&gt;&lt;/a&gt;Lone Druid is now join the dota 2 beta!Lone Druid can summon a Spirit Bear that can entangling an enemy and have bonus damage against enemy tower .Lone Druid also can transform into the Bear Form which can increase it armor ,health and bonus speed.&lt;br /&gt;
&lt;br /&gt;
Long before the first words of the histories there rose the druidic Bear Clan.Wise and&amp;nbsp;just they were ,and focused in their ways to seek an understanding of the natural order.&lt;br /&gt;
&lt;br /&gt;
The arch forces of nature saw this,and so sought the most learned among them.Wise old Sylla,clan justiciar and seer,stepped forward for his kin, and to him was given the Seed with these words:"When all of the world has dimmed, when civilization has left these lands, when the world is slain and wracked by the endless deserts at the end of ages, plant the seed."&lt;br /&gt;
&lt;br /&gt;
As he grasped his trust, Sylla felt his years recede and his vitality returned. Vast knowledge burst into his mind. He found himself able to project his very will into reality and, with some concentration,alter his own physical form as well.&lt;br /&gt;
&lt;br /&gt;
Yet subtle whispers and cruel ears brought word of the seed and its power to &amp;nbsp;other peoples, and a terrible war crashed upon the Bear Clan. As his ancestral home burned, Sylla took his burden and fled to wild places.&lt;br /&gt;
&lt;br /&gt;
Ages passed, and time and myth forgot the Bear Clan, forgot Sylla and the seed, forgot wondrous civilizations that rose and fell in Bear Clan's wake. Through the eons, Sylla has waited, waited for word from his deities,waited for peace to come to the conclusion of his scared commitment,preparing himself always to face and destroy whatever would dare threaten his purpose.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-f4Sghab72Jg/T3YiaeHEiCI/AAAAAAAAA0I/JRV3jJ-Mn9k/s1600/loneDruid.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-f4Sghab72Jg/T3YiaeHEiCI/AAAAAAAAA0I/JRV3jJ-Mn9k/s1600/loneDruid.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Attribute:&lt;br /&gt;
&lt;br /&gt;
&lt;table&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td&gt;Movement Speed&lt;/td&gt;&lt;td&gt;315&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;Sight Range&lt;/td&gt;&lt;td&gt;&lt;span title="During day time"&gt;1800&lt;/span&gt;/&lt;span title="During the Night"&gt;800&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;Attack Range&lt;/td&gt;&lt;td&gt;550&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;Missile Speed&lt;/td&gt;&lt;td&gt;900&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;Attack Duration&lt;/td&gt;&lt;td&gt;&lt;abbr title="Attack point"&gt;0.33&lt;/abbr&gt;+&lt;abbr title="Attack BackSwing"&gt;0.53&lt;/abbr&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;Cast Duration&lt;/td&gt;&lt;td&gt;&lt;abbr title="Cast Point"&gt;0.5&lt;/abbr&gt;+&lt;abbr title="Cast backSwing"&gt;1.17&lt;/abbr&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;Base Attack Time&lt;/td&gt;&lt;td&gt;1.7&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
Skill:&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-sNY2bXGVvYs/T3Ylcvw_YmI/AAAAAAAAA0Q/-UKzv0JJ4DE/s1600/Summon_Spirit_Bear_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/-sNY2bXGVvYs/T3Ylcvw_YmI/AAAAAAAAA0Q/-UKzv0JJ4DE/s200/Summon_Spirit_Bear_icon.png" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;Summon Spirit bear &lt;/b&gt;&lt;br /&gt;
Summon a powerful bear with increase level can learn return ,entangling claws and demolish.It can last until kill by enemy.If the Spirit Bear be kill by enermy, Sylla will take 100 mixed damage per level of Summon Spirit Bear, from the unit that killed the Spirit Bear.However ,by denies the bear, Sylla take no damage.&lt;br /&gt;
&lt;br /&gt;
HP of Sirit bear :1400/1800/2300/2700 &lt;br /&gt;
Mana cost&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; :75&lt;br /&gt;
Cool down&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; :180/160/140/120&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-l4XJrbe46Lg/T3r3L-7J4II/AAAAAAAAA14/wK1FWvxVcFk/s1600/Return_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-l4XJrbe46Lg/T3r3L-7J4II/AAAAAAAAA14/wK1FWvxVcFk/s1600/Return_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;&amp;nbsp;Return&lt;/b&gt;&lt;br /&gt;
immediate teleport back to lone druid however cannot teleport if taken damage by enemy for 3 second&amp;nbsp; &lt;b&gt;.&lt;/b&gt;It has global range and cooldown for 3 sec.&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-q1qBWGYu7h8/T3r3LPqIjRI/AAAAAAAAA1s/BiWOUuc2KiU/s1600/Entangling_Claws_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-q1qBWGYu7h8/T3r3LPqIjRI/AAAAAAAAA1s/BiWOUuc2KiU/s1600/Entangling_Claws_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;a href="http://3.bp.blogspot.com/-K-OyKbEOOFM/T3r3KdsUEOI/AAAAAAAAA1o/HW-TL3iRSVM/s1600/Demolish_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-K-OyKbEOOFM/T3r3KdsUEOI/AAAAAAAAA1o/HW-TL3iRSVM/s1600/Demolish_icon.png" /&gt;&lt;/a&gt;&lt;br /&gt;
&amp;nbsp;&lt;b&gt;Entangling Claws&lt;/b&gt;&lt;br /&gt;
&amp;nbsp;It have 20 % chance cause the root to burst from the ground and dealing 60&amp;nbsp; damage per second .It entangling heroes for 3 second while creep for 6 second.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Demolish&lt;/b&gt;&lt;br /&gt;
It will increases the power of the Spirit Bear, causing it to deal more damage to buildings and have additional spell resistance.&lt;br /&gt;Bonus building damage: 40%&lt;br /&gt;Spell resistance: 33%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-UmYaXweQL3A/T3r0LNmGSlI/AAAAAAAAA1A/tTSjGObxzVw/s1600/Rabid_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/-UmYaXweQL3A/T3r0LNmGSlI/AAAAAAAAA1A/tTSjGObxzVw/s200/Rabid_icon.png" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;Rabid&lt;/b&gt;&lt;br /&gt;
&lt;div&gt;
It will increase the attack speed and movement speed of lone Druid and Spirit bear.It last for 10 seconds only.&lt;br /&gt;
&lt;br /&gt;
Increased Attack Speed&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; : 10%/20%/30%/40%&lt;br /&gt;
Increased Movement Speed : 5%/10%/15%/20%&lt;/div&gt;
&lt;div&gt;
Cool Down&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; : 30 sec&lt;br /&gt;
Mana Cost&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; : 50&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://3.bp.blogspot.com/-q78vrrBAWHo/T3r0y0SAUNI/AAAAAAAAA1I/9CDpjN_lYsg/s1600/Synergy_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://3.bp.blogspot.com/-q78vrrBAWHo/T3r0y0SAUNI/AAAAAAAAA1I/9CDpjN_lYsg/s200/Synergy_icon.png" width="200" /&gt;&lt;/a&gt;&lt;b&gt;Synergy&lt;/b&gt;&lt;br /&gt;
Increase the synergy between&amp;nbsp; the Lone Druid and the Spirit bear to increase the attributes and abilities.&lt;br /&gt;
&lt;br /&gt;
Increased Spirit Bear Damage: 10/20/30/40&lt;br /&gt;
Increased Spirit Bear Movement Speed: 10/20/30/40&lt;br /&gt;
Increased Rabid Duration: 10/20/30/40&lt;br /&gt;
Increased True Form Health: 100/200/300/400&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-NlGemTkP_zg/T3r1Xkp8HoI/AAAAAAAAA1Q/PPwazYoKRKs/s1600/True_Form_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/-NlGemTkP_zg/T3r1Xkp8HoI/AAAAAAAAA1Q/PPwazYoKRKs/s200/True_Form_icon.png" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;True Form&lt;/b&gt;&lt;br /&gt;
Lone Druid transform to bear losing the range advantage but gain the power of melee , ability of battle cry&amp;nbsp; and increase of health point.&lt;br /&gt;
It required 2 second to transform but can dodge stun while transform &lt;br /&gt;
&lt;br /&gt;
Base Attack Time: 1.5&lt;br /&gt;
Bonus Armor: 4/6/8&lt;br /&gt;
Bonus Health: 250/400/600&lt;br /&gt;
Movement Speed: 280&lt;br /&gt;
Mana cost :50&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-C058Y2QdFz8/T3r2rk6Es3I/AAAAAAAAA1g/bmDnKwti-vA/s1600/Battle_Cry_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://3.bp.blogspot.com/-C058Y2QdFz8/T3r2rk6Es3I/AAAAAAAAA1g/bmDnKwti-vA/s200/Battle_Cry_icon.png" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;Battle Cry &lt;/b&gt;&lt;br /&gt;
Add damage and armor to Lone Druid and Spirit Bear &lt;br /&gt;
&lt;br /&gt;
Radius: 1000&lt;br /&gt;Duration: 8&lt;br /&gt;Bonus Damage: 20/40/60&lt;br /&gt;Bonus Armor: 2/4/6&lt;br /&gt;
Cool down: 30 second&lt;br /&gt;
Mana Cost: 50&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-svo_LfxMyr8/T3r1ZBNDZMI/AAAAAAAAA1Y/fJBO2-g4HHc/s1600/True_Form_Return_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://2.bp.blogspot.com/-svo_LfxMyr8/T3r1ZBNDZMI/AAAAAAAAA1Y/fJBO2-g4HHc/s200/True_Form_Return_icon.png" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
True Form return&lt;br /&gt;
&amp;nbsp;Morph back into the lone druid .&lt;br /&gt;
it required 2 second to transform back and can dodge stun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/KHOTzoOIlsM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/1279645578696733613/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/04/dota-2lone-druid.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/1279645578696733613?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/1279645578696733613?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/KHOTzoOIlsM/dota-2lone-druid.html" title="Dota 2:Lone Druid" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-DD_hfaW1Gb0/T3Ubc_lu3LI/AAAAAAAAAz8/QCrI-a1yMJw/s72-c/LoneDruid_full.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/04/dota-2lone-druid.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CkQHQXg_fyp7ImA9WhVQF0k.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-2080993266893581995</id><published>2012-03-23T03:15:00.000-07:00</published><updated>2012-04-06T12:25:30.647-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-04-06T12:25:30.647-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="hero peformance rating" /><title>Hero Performance Rating section</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-DzyUiTjla7Q/T2xLugL5cRI/AAAAAAAAAzI/pzPfDyCgfP4/s1600/heroperformance_full.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="144" src="http://2.bp.blogspot.com/-DzyUiTjla7Q/T2xLugL5cRI/AAAAAAAAAzI/pzPfDyCgfP4/s640/heroperformance_full.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
Even you lose in a game doesn't mean it was bad.These stats are only available to you. Your ratings will become more accurate the more you play, so get cracking!&lt;br /&gt;
&lt;br /&gt;
This week we are also increasing the number of invites being sent out. 
In addition, we’ll be giving the most active Dota 2 players some more 
copies to gift to friends. This will be done on a regional basis based 
on available capacity, starting with US West.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-Y8Hmu7aIr28/T39CzjvQ8II/AAAAAAAAA3c/iViUuaJAocc/s1600/diffexp.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="283" src="http://4.bp.blogspot.com/-Y8Hmu7aIr28/T39CzjvQ8II/AAAAAAAAA3c/iViUuaJAocc/s400/diffexp.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-8idtCCVA9i8/T39C5HPjFvI/AAAAAAAAA3k/txANChzpHLI/s1600/diffgold.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="286" src="http://3.bp.blogspot.com/-8idtCCVA9i8/T39C5HPjFvI/AAAAAAAAA3k/txANChzpHLI/s400/diffgold.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/SOSh7O_cTI4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/2080993266893581995/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/03/hero-performance-rating-section.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/2080993266893581995?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/2080993266893581995?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/SOSh7O_cTI4/hero-performance-rating-section.html" title="Hero Performance Rating section" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-DzyUiTjla7Q/T2xLugL5cRI/AAAAAAAAAzI/pzPfDyCgfP4/s72-c/heroperformance_full.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/03/hero-performance-rating-section.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkcCQnkyfCp7ImA9WhVRGUQ.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-1229068955926855083</id><published>2012-03-23T03:07:00.000-07:00</published><updated>2012-03-28T21:07:43.794-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-03-28T21:07:43.794-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="banehallow" /><category scheme="http://www.blogger.com/atom/ns#" term="Lychan Wolves" /><category scheme="http://www.blogger.com/atom/ns#" term="lychan" /><category scheme="http://www.blogger.com/atom/ns#" term="Lycanthrope" /><category scheme="http://www.blogger.com/atom/ns#" term="lycan" /><category scheme="http://www.blogger.com/atom/ns#" term="wolves" /><title>Dota 2 : Lycanthrope</title><content type="html">&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-UZ99TFgrF90/T2v7R9YKMSI/AAAAAAAAAx4/GSJHWANizQI/s1600/Lycan_full.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt="Lychanthrope" border="0" height="258" src="http://2.bp.blogspot.com/-UZ99TFgrF90/T2v7R9YKMSI/AAAAAAAAAx4/GSJHWANizQI/s640/Lycan_full.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
Banehallow or &lt;b&gt;Lycanthrope&lt;/b&gt; is an avatar of bestial fury created by the scourge. For years he has dwelled in the dark forests of the world, hunting innocents that wander therein. Now he is called to aid his masters. He revels in blood and battle, using his wolfish persona to draw the feral beasts to his side and imbue his allies with his flesh-shredding strength. He is also unnaturally quick and agile. He can even transform into giant wolf which giving him more durability and the speed to gouge and maim with near impunity.&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/--i14bwBdKwk/T2v7YB4f6WI/AAAAAAAAAyA/Ig_HFwUoDY4/s1600/20120304215346%21Lycanthrope.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="Lychan" border="0" src="http://3.bp.blogspot.com/--i14bwBdKwk/T2v7YB4f6WI/AAAAAAAAAyA/Ig_HFwUoDY4/s1600/20120304215346%21Lycanthrope.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;h2&gt;






&lt;u&gt;Lychan&lt;/u&gt;&lt;/h2&gt;
&lt;a href="http://2.bp.blogspot.com/-Y2QauHfX_Xs/T2v7ZHbE-YI/AAAAAAAAAyI/3218Nuwn3Lg/s1600/20120304215453%21Lycanthrope.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;/a&gt; &lt;br /&gt;
&lt;a href="http://4.bp.blogspot.com/-aB3Nrj18FOc/T2v7aORNCUI/AAAAAAAAAyM/ox871SWy92k/s1600/Lycanthrope.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="lychan dota 2" border="0" src="http://4.bp.blogspot.com/-aB3Nrj18FOc/T2v7aORNCUI/AAAAAAAAAyM/ox871SWy92k/s1600/Lycanthrope.png" /&gt;&lt;/a&gt;Movement Speed &amp;nbsp; :&amp;nbsp; 305&lt;br /&gt;
Sight Range &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; : 1800/800&lt;br /&gt;
Attack Range &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; : Melee&lt;br /&gt;
Missile Speed &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; :&amp;nbsp; Instant&lt;br /&gt;
Attack Duration &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; :0.55+0.55&lt;br /&gt;
Cast Duration &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; :0.3+0.51&lt;br /&gt;
Base Attack Time &amp;nbsp; :&amp;nbsp; 1.7 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;h3&gt;





&lt;/h3&gt;
&lt;h3&gt;





&lt;b&gt;&lt;u&gt;&lt;span style="font-weight: normal;"&gt;Skill&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;/h3&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-4_N6Be-6QMQ/T2xEAEy9OtI/AAAAAAAAAyg/yWz1H_AUl-s/s1600/Summon_Wolves_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="Summon Wolves" border="0" src="http://4.bp.blogspot.com/-4_N6Be-6QMQ/T2xEAEy9OtI/AAAAAAAAAyg/yWz1H_AUl-s/s1600/Summon_Wolves_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;h4&gt;





&lt;u&gt;Summon Wolves&lt;/u&gt;&lt;/h4&gt;
Use to summon 2 wolves to fight for lycan or banehallow.It have &lt;b&gt;critical strike&lt;/b&gt; in level 2 and level 4 have &lt;b&gt;invisibility&lt;/b&gt; and the wolf can last for 55 seconds.They will receive the damage bonus until the end when Wolves are summoned during the duration of &lt;b&gt;Howl &lt;/b&gt;.The Mana cost is 125 and need to Cool Down for 30 seconds&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style="font-weight: normal; text-align: center;"&gt;




&lt;u&gt;&lt;b&gt;&amp;nbsp;Lychan Wolves &lt;/b&gt;&lt;/u&gt;&lt;/h2&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-GQrDK5owI2o/T2xKKcbOYdI/AAAAAAAAAzA/A3VRXBIu6eE/s1600/Lycan_Wolf.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-GQrDK5owI2o/T2xKKcbOYdI/AAAAAAAAAzA/A3VRXBIu6eE/s1600/Lycan_Wolf.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;table class="oddrowsgray"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="padding-left: 1em;"&gt;&lt;br /&gt;&lt;/td&gt;
&lt;td&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="padding-left: 1em;"&gt;&lt;b&gt;Hit Points&lt;/b&gt; &lt;/td&gt;
&lt;td&gt;400 / 450 / 500 / 550
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="padding-left: 1em;"&gt;&lt;b&gt;Damage&lt;/b&gt; &lt;/td&gt;
&lt;td&gt;17-18 / 27-30 /&lt;br /&gt;
34-40 / 43-49
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="padding-left: 1em;"&gt;&lt;b&gt;Armor&lt;/b&gt; &lt;/td&gt;
&lt;td&gt;0
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="padding-left: 1em;"&gt;&lt;b&gt;Movement Speed&lt;/b&gt; &lt;/td&gt;
&lt;td&gt;400 / 420 / 440 / 460
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="padding-left: 1em;"&gt;&lt;b&gt;Sight Range&lt;/b&gt; &lt;/td&gt;
&lt;td&gt;1200/800
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="padding-left: 1em;"&gt;&lt;b&gt;Attack Range&lt;/b&gt; &lt;/td&gt;
&lt;td&gt;Melee
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="padding-left: 1em;"&gt;&lt;b&gt;Attack Duration&lt;/b&gt; &lt;/td&gt;
&lt;td&gt;0.33+0.64
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="padding-left: 1em;"&gt;&lt;b&gt;Base Attack Time&lt;/b&gt; &lt;/td&gt;
&lt;td&gt;1.25 / 1.2 / 1.15 / 1.1
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="padding-left: 1em;"&gt;&lt;b&gt;Bounty&lt;/b&gt; &lt;/td&gt;
&lt;td&gt;21 / 26 / 36 / 41
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;
&lt;td style="padding-left: 1em;"&gt;&lt;b&gt;Notes&lt;/b&gt; &lt;/td&gt;
&lt;td&gt;Level 2: Critical Strike.30 %chance and 1.5x&lt;br /&gt;
Level 4: Invisibility.fade time is 3 second&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-5MOybspDkyc/T2xGA4R-5FI/AAAAAAAAAyo/5v1ZZoFwIfI/s1600/Howl_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-5MOybspDkyc/T2xGA4R-5FI/AAAAAAAAAyo/5v1ZZoFwIfI/s1600/Howl_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;Howl&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
An eerie loud howl grants an inner strength to all player controlled units. Grants bonus damage to lycan and all allied heroes and all the units under their control.&lt;br /&gt;
&lt;b&gt;The Hero Bonus Damage&lt;/b&gt; is 20/30/40/50&lt;b&gt;,&lt;/b&gt;while the&lt;b&gt; Unit Bonus Damage&lt;/b&gt; is 4/8/12/16 .The Area of Effect(aoe) is Global and can last for 12 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cool down : 50/45/40/35&lt;br /&gt;
Mana Cost : 15/20/25/30&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-5o30WkD8Ol8/T2xHacBsDRI/AAAAAAAAAyw/H3x5oaltTfE/s1600/Feral_Impulse_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-5o30WkD8Ol8/T2xHacBsDRI/AAAAAAAAAyw/H3x5oaltTfE/s1600/Feral_Impulse_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;Feral Impulse&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
Passive skill that can increases attack damage and speed of the Lycanthrope and all his units ,not just himself and his wolves.&lt;br /&gt;
&lt;b&gt;Bonus Damage&lt;/b&gt;: 15%/20%/25%/30%&lt;br /&gt;
&lt;b&gt;Bonus Attack Speed&lt;/b&gt;: 15%/20%/25%/30%&lt;br /&gt;
&lt;b&gt;Radius&lt;/b&gt;: 900
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-yeT3SyisV30/T2xINFpFdWI/AAAAAAAAAy4/cDaIcrX6ee0/s1600/Shapeshift_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-yeT3SyisV30/T2xINFpFdWI/AAAAAAAAAy4/cDaIcrX6ee0/s1600/Shapeshift_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;u&gt;&lt;b&gt;ShapeShift&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
Banehallow assumes his true form.He transforms into a 
Wolf with extra hit points, Critical Strike, and increased attack speed.
 This gives him and his units the ability to move at a constant maximum 
speed and cannot be slowed even purge,hexed.All he summon including Necronomicon's ~ (item) which will increasing his combat capabilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Bonus Health&lt;/b&gt;: 100/200/300&lt;br /&gt;
&lt;b&gt;Base Attack Time&lt;/b&gt;: 1.5&lt;br /&gt;
&lt;b&gt;Critical Strike Chance&lt;/b&gt;: 30%&lt;br /&gt;
&lt;b&gt;Critical Strike Damage&lt;/b&gt;: 1.7×&lt;br /&gt;
&lt;b&gt;Day/Night Sight Range&lt;/b&gt;: 1800/1800&lt;br /&gt;
&lt;b&gt;Duration&lt;/b&gt;: 18&lt;br /&gt;
&lt;b&gt;Cool Down&lt;/b&gt;:100/70/40&lt;br /&gt;
&lt;b&gt;Mana Cost&lt;/b&gt;:100 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/GkArxAJoaP8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/1229068955926855083/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/03/dota-2-lycanthrope.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/1229068955926855083?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/1229068955926855083?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/GkArxAJoaP8/dota-2-lycanthrope.html" title="Dota 2 : Lycanthrope" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-UZ99TFgrF90/T2v7R9YKMSI/AAAAAAAAAx4/GSJHWANizQI/s72-c/Lycan_full.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/03/dota-2-lycanthrope.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUcBQXw8eCp7ImA9WhVREU4.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-77991105203273686</id><published>2012-03-18T21:57:00.000-07:00</published><updated>2012-03-18T21:57:30.270-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-03-18T21:57:30.270-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="demon shadow" /><category scheme="http://www.blogger.com/atom/ns#" term="shadow" /><category scheme="http://www.blogger.com/atom/ns#" term="soul catcher" /><category scheme="http://www.blogger.com/atom/ns#" term="disruption" /><category scheme="http://www.blogger.com/atom/ns#" term="eredar" /><category scheme="http://www.blogger.com/atom/ns#" term="demonic purge" /><category scheme="http://www.blogger.com/atom/ns#" term="shadow poison" /><category scheme="http://www.blogger.com/atom/ns#" term="demon" /><category scheme="http://www.blogger.com/atom/ns#" term="shadow demon" /><category scheme="http://www.blogger.com/atom/ns#" term="attribute" /><category scheme="http://www.blogger.com/atom/ns#" term="dota" /><title>Dota 2:Shadow Demon as promise</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-DZ5aT4iopdc/T2Rnxq9lTgI/AAAAAAAAAwg/lBI2Cyq1mG4/s1600/shadow_demon_splash_big.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="259" src="http://4.bp.blogspot.com/-DZ5aT4iopdc/T2Rnxq9lTgI/AAAAAAAAAwg/lBI2Cyq1mG4/s640/shadow_demon_splash_big.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
Long before the war of the Scourge and the Sentinel, an ancient demon named Eredar waged war on all creation. No champion of Light could match him, but he was betrayed and killed by his own underlings. However, the faintest sliver of his shadow survived; over the millenia Eredar regained a portion of his former being and grows stronger each day, even managing to retake his old appearance. Eredar's new form is not well suited to direct confrontation, but he knows a number of objurations and tricks to deal with his foes; his skills include banishment, poison, curses, and darker demonic arts.&lt;br /&gt;
&lt;br /&gt;
&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-C_kMP3MU2yM/TzsWAbirp2I/AAAAAAAAApc/BZrJqu6FBgg/s1600/ShadowDemon_concept.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="436" src="http://2.bp.blogspot.com/-C_kMP3MU2yM/TzsWAbirp2I/AAAAAAAAApc/BZrJqu6FBgg/s640/ShadowDemon_concept.jpg" width="640" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Attribute of Shadow demon&amp;nbsp;Eredar in dota 2:&lt;br /&gt;
&lt;br /&gt;
Movement Speed&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt; 295&lt;br /&gt;
Sight Range&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;1800/800&lt;br /&gt;
Attack Range&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt; 500&lt;br /&gt;
Missile Speed&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt; 900&lt;br /&gt;
Attack Duration&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;0.36+0.5&lt;br /&gt;
Cast Duration&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;0.3+0.51&lt;br /&gt;
Base Attack Time&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt; 1.7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Attribute :&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-gNd6fq0NFH0/TtymjvQu60I/AAAAAAAAAYw/clh_RGqWYi4/s1600/icon_str.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-gNd6fq0NFH0/TtymjvQu60I/AAAAAAAAAYw/clh_RGqWYi4/s1600/icon_str.png" /&gt;&lt;/a&gt;&lt;/div&gt;
1.7+1.9&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-86i5Bw4XQ5k/TtymiELHHxI/AAAAAAAAAYk/YyPrzw7MnLs/s1600/icon_agi.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-86i5Bw4XQ5k/TtymiELHHxI/AAAAAAAAAYk/YyPrzw7MnLs/s1600/icon_agi.png" /&gt;&lt;/a&gt;&lt;/div&gt;
1.8+2.2&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-2w3YOTYO65s/TtymiwHTDxI/AAAAAAAAAYo/o6IGEq2ScUE/s1600/icon_int.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-2w3YOTYO65s/TtymiwHTDxI/AAAAAAAAAYo/o6IGEq2ScUE/s1600/icon_int.png" /&gt;&lt;/a&gt;&lt;/div&gt;
26+2.7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shadow Demon Skill :&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-PAqjIyqqgfY/T2a2JzwF-rI/AAAAAAAAAw8/0QA8vs_KsNk/s1600/Disruption_icon.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-PAqjIyqqgfY/T2a2JzwF-rI/AAAAAAAAAw8/0QA8vs_KsNk/s1600/Disruption_icon.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Disruption&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Eredar / shadow demon banishes the target to a dimensional pocket for 2.5 seconds, removing it from play for the duration. Upon return two images of the target are created under Eredar's control.(can target allied player).&lt;br /&gt;
&lt;br /&gt;
Cool down: 25/22/19/16&lt;br /&gt;
Mana Cost: 120&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Range &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; : 600&lt;br /&gt;
Banish duration : 2.5&lt;br /&gt;
Illusion duration : 5/6/7/8&lt;br /&gt;
Illusion Damage : 30%/40%/50%/60%&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: red;"&gt;Note&lt;/span&gt; : In dota ,player can use "-disablehelp" command to prevent allied cast you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-Ra_T9OhgAAY/T2a3Tk1CsgI/AAAAAAAAAxI/SXBgvUY0O6o/s1600/Soul_Catcher_icon.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-Ra_T9OhgAAY/T2a3Tk1CsgI/AAAAAAAAAxI/SXBgvUY0O6o/s1600/Soul_Catcher_icon.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Soul Catcher&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Shadow demon will curses a random enemy in an area to take increased damage. The bonus damage is dealt as a separate instance of damage.Damage type: pure&lt;br /&gt;
&lt;span style="color: red;"&gt;Note&lt;/span&gt;&amp;nbsp;:Units under the effect of Disruption can still be affected by Soul Catcher.&lt;br /&gt;
&lt;br /&gt;
&lt;a href="http://1.bp.blogspot.com/-khsjmJexVno/T2a4C6aOCgI/AAAAAAAAAxU/OXmZptqYmK8/s1600/Cooldown_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/-zyHeZXr6l9M/T2a4D4pSfHI/AAAAAAAAAxc/gTEfYi7meFA/s1600/Mana_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;br /&gt;&lt;/a&gt;Cool Down :13&lt;br /&gt;
Mana cost &amp;nbsp; :50&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Duration &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; : 12&lt;br /&gt;
Radius &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: 450&lt;br /&gt;
Bonus Damage : 20%/30%/40%/50%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-hiGg8klTG9Y/T2a3S-facFI/AAAAAAAAAxE/WYtma1N4ipg/s1600/Shadow_Poison_icon.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-hiGg8klTG9Y/T2a3S-facFI/AAAAAAAAAxE/WYtma1N4ipg/s1600/Shadow_Poison_icon.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Shadow Poison&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Eredar or Shadow Demon casts forth a shadowy poison which deals 50 damage and afflicts all it touches for 10 seconds. If a unit is affected again in this duration, the toxin will be renewed and amplified exponentially. At the end of the duration, the shadow poison deals extra damage for each time it affected the victim. You have small vision over affected heroes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Range &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: 1500&lt;br /&gt;
Radius &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; : 150&lt;br /&gt;
Duration &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; : 10&lt;br /&gt;
Stack Damage &amp;nbsp;: 20/35/50/65&lt;br /&gt;
Cool Down &amp;nbsp; &amp;nbsp; &amp;nbsp;: 3&lt;br /&gt;
Mana cost &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: 50&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-4xY8NnSsIv8/T2a7ZstMVNI/AAAAAAAAAxk/zr_M-ycSNVI/s1600/Demonic_Purge_icon.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-4xY8NnSsIv8/T2a7ZstMVNI/AAAAAAAAAxk/zr_M-ycSNVI/s1600/Demonic_Purge_icon.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Demonic Purge&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Shadow demon purges the target enemy unit, removing any positive buffs, and slowing the target for the duration. The unit slowly regains its speed until the end of the duration, upon which damage is dealt. Units under the effect of Disruption can still be affected by Demonic Purge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Range &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: 800&lt;br /&gt;
Duration &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: 5&lt;br /&gt;
Damage &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: 200/300/400&lt;br /&gt;
Slow effect &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: Fast recovery rate/Medium recovery rate/Slow recovery rate&lt;br /&gt;
Cool Down &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; :50&lt;br /&gt;
Mana Cost &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;:200&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/vd1owi-pJHw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/77991105203273686/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/03/dota-2shadow-demon-as-promise.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/77991105203273686?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/77991105203273686?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/vd1owi-pJHw/dota-2shadow-demon-as-promise.html" title="Dota 2:Shadow Demon as promise" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-DZ5aT4iopdc/T2Rnxq9lTgI/AAAAAAAAAwg/lBI2Cyq1mG4/s72-c/shadow_demon_splash_big.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/03/dota-2shadow-demon-as-promise.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DEMNQX86cSp7ImA9WhVRFEU.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-202121759543236358</id><published>2012-03-15T09:43:00.001-07:00</published><updated>2012-03-23T00:08:10.119-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-03-23T00:08:10.119-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="raigor" /><category scheme="http://www.blogger.com/atom/ns#" term="earthshaker" /><category scheme="http://www.blogger.com/atom/ns#" term="Dota2" /><category scheme="http://www.blogger.com/atom/ns#" term="game" /><category scheme="http://www.blogger.com/atom/ns#" term="dota" /><category scheme="http://www.blogger.com/atom/ns#" term="stonehoof" /><title>Dota 2 : Earthshaker - Raigor Stonehoof</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-8JjXViA_maQ/T11l98-xq-I/AAAAAAAAAvM/lHBq1wvsl60/s1600/earthshaker.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img alt="Earthshaker dota 2" border="0" src="http://3.bp.blogspot.com/-8JjXViA_maQ/T11l98-xq-I/AAAAAAAAAvM/lHBq1wvsl60/s1600/earthshaker.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
Like a golem or gargoyle,Earthshaker was one with the earth but now walks freely upon it.unlike those other entities,he created himself through an act of will,and serves no other master.In restless slumbers,encased in a deep seam of stone,he became aware of the life drifting freely above him.He grew curious.During a season of tremors,the peaks of Nishai shook themselves loose of avalanches,shifting the course of rivers and turning shallow valleys into bottomless chasms.When the land finally ceased quaking,Earthshaker stepped from the settling dust,tossing aside massive boulders as if throwing off alight blanket.He had shaped himself in the image of mortal beast,and named himself Raigor Stonehoof.He bleeds now ,and breathes,and therefore he can die.But his spirit is still that of the earth;he carries its power in the magical totem that never leaves him.And on the day he returns to dust ,the earth will greet him as a prodigal son.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-Vo5goVY-sFc/T2IVIBaJi1I/AAAAAAAAAvw/8JiSsfQ5TKE/s1600/Fissure_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="Fissure" border="0" src="http://4.bp.blogspot.com/-Vo5goVY-sFc/T2IVIBaJi1I/AAAAAAAAAvw/8JiSsfQ5TKE/s1600/Fissure_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;&lt;u&gt;&lt;span style="font-size: large;"&gt;Fissure&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
Slams the ground with the Raigor's mighty totem, causing the ground to crack open front of him, damaging opponents and leaving an impassable crevasse for a period of time.Only increases base damage and additional damage given by the primary attribute. Bonus damage is not increased.Bonus damage from this ability does not stack with the Double Damage rune.&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Range &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; : 1200&lt;/li&gt;
&lt;li&gt;Radius &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: 225&lt;/li&gt;
&lt;li&gt;Fissure duration &amp;nbsp;: 8&lt;/li&gt;
&lt;li&gt;Stun duration &amp;nbsp; &amp;nbsp; &amp;nbsp;: 1/1.25/1.5/1.75&lt;/li&gt;
&lt;li&gt;Damage &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; : 125/175/225/275&lt;/li&gt;
&lt;li&gt;Mana cost &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: 125/140/155/170&lt;/li&gt;
&lt;li&gt;Cooldown &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; :15&lt;/li&gt;
&lt;/ul&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-gEnotwdtJCA/T2IWAXApQKI/AAAAAAAAAv4/UMQQi5eOW8w/s1600/Enchant_Totem_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="Enchant Totem" border="0" src="http://4.bp.blogspot.com/-gEnotwdtJCA/T2IWAXApQKI/AAAAAAAAAv4/UMQQi5eOW8w/s1600/Enchant_Totem_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;&lt;u&gt;Enchant Totem&lt;/u&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
Empowers Earthshaker's totem, causing it to deal extra damage on the next attack.&lt;br /&gt;
Only increases base damage and additional damage given by the primary attribute. Bonus damage is not increased.Bonus damage from this ability does not stack with the Double Damage rune.&lt;br /&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;Duration &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; : 14 seconds or 1 attack&lt;/li&gt;
&lt;li&gt;Bonus &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: 75%/150%/225%/300%&lt;/li&gt;
&lt;li&gt;Mana cost &amp;nbsp; &amp;nbsp; &amp;nbsp; : 50&lt;/li&gt;
&lt;li&gt;Cooldown &amp;nbsp; &amp;nbsp; &amp;nbsp; : 7&lt;/li&gt;
&lt;/ul&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://2.bp.blogspot.com/-_0jM_W3yyiI/T2IWrm78CkI/AAAAAAAAAwA/su0FQdXqghg/s1600/Aftershock_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="Aftershock" border="0" src="http://2.bp.blogspot.com/-_0jM_W3yyiI/T2IWrm78CkI/AAAAAAAAAwA/su0FQdXqghg/s1600/Aftershock_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;&lt;u&gt;&lt;span style="font-size: large;"&gt;Aftershock&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.The power of Raigor casting a spell causes the earth to shake below him, dealing additional damage and stunning.&lt;br /&gt;
&lt;div&gt;
&lt;div&gt;
Damage type: magical .Using items does not trigger Aftershock.&lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;ul&gt;
&lt;li&gt;Radius: 300&lt;/li&gt;
&lt;li&gt;Duration: 0.3/0.7/1.2/1.5&lt;/li&gt;
&lt;li&gt;Damage: 25/45/75/115&lt;/li&gt;
&lt;/ul&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/--Lo8D_kIEcg/T2IYsFryRnI/AAAAAAAAAwI/BpFepvkfj6M/s1600/Echo_Slam_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img alt="Echo Slam" border="0" src="http://3.bp.blogspot.com/--Lo8D_kIEcg/T2IYsFryRnI/AAAAAAAAAwI/BpFepvkfj6M/s1600/Echo_Slam_icon.png" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;&lt;u&gt;&lt;span style="font-size: large;"&gt;Echo Slam&lt;/span&gt;&lt;/u&gt;&lt;/b&gt;&lt;/div&gt;
Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units.The initial damage is dealt in an radius of 500 around Earthshaker.&lt;br /&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;ul&gt;
&lt;li&gt;Radius: 500&lt;/li&gt;
&lt;li&gt;Damage: 200/265/340&lt;/li&gt;
&lt;li&gt;Echo Damage: 40/55/70&lt;/li&gt;
&lt;li&gt;Cooldown :150/130/110&lt;/li&gt;
&lt;li&gt;Mana cost :145/205/265&lt;/li&gt;
&lt;li&gt;SCEPTER UPGRADABLE: Causes each initial hero hit to echo twice.&amp;nbsp;&lt;/li&gt;
&lt;/ul&gt;
&lt;div&gt;
&lt;span style="color: red;"&gt;Note:&lt;/span&gt;&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;Will not damage ethereal units.&lt;/li&gt;
&lt;li&gt;The initial damage will go through magic immunity, the additional damage will not.&amp;nbsp;&lt;/li&gt;
&lt;li&gt;Creeps killed by Echo Slam's initial damage will still give off echo wave damage.&amp;nbsp;&lt;/li&gt;
&lt;li&gt;Each unit within 550 radius of the initial blast will produce an echo wave, dealing damage to units around it (including itself).&lt;/li&gt;
&lt;/ul&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
Recommend&amp;nbsp;items:&lt;/div&gt;
&lt;div&gt;
Blink dagger and arcane boot .&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/5i3MdnypXj0" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/202121759543236358/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/03/dota-2-earthshaker-raigor-stonehoof.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/202121759543236358?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/202121759543236358?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/5i3MdnypXj0/dota-2-earthshaker-raigor-stonehoof.html" title="Dota 2 : Earthshaker - Raigor Stonehoof" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-8JjXViA_maQ/T11l98-xq-I/AAAAAAAAAvM/lHBq1wvsl60/s72-c/earthshaker.png" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/03/dota-2-earthshaker-raigor-stonehoof.html</feedburner:origLink></entry><entry gd:etag="W/&quot;A0cDRHw8eCp7ImA9WhVSF08.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-7911668338949847000</id><published>2012-03-14T05:44:00.001-07:00</published><updated>2012-03-14T05:44:35.270-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-03-14T05:44:35.270-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="unrefined fireblast" /><category scheme="http://www.blogger.com/atom/ns#" term="dota latest change log" /><category scheme="http://www.blogger.com/atom/ns#" term="phase shift" /><category scheme="http://www.blogger.com/atom/ns#" term="orge magi" /><category scheme="http://www.blogger.com/atom/ns#" term="dota 6.74 map" /><category scheme="http://www.blogger.com/atom/ns#" term="dota map" /><category scheme="http://www.blogger.com/atom/ns#" term="puck" /><category scheme="http://www.blogger.com/atom/ns#" term="dota" /><title>Important changes in Dota 6.74</title><content type="html">This 6.74 version will be marked as the new stable version after a week or so.There are few important changes for example&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Added a new ability on the courier to go to the secret shop&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Puck&lt;/b&gt; --&amp;gt;Phase Shift autocast and manacost removed&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Orge magi --&amp;gt;&lt;/b&gt; ultimate improve with Aghanim's Scepter&lt;/li&gt;
&lt;ul&gt;
&lt;li&gt;Gives his other head the ability to cast a more primitive version of Fireblast.&lt;/li&gt;
&lt;li&gt;&amp;nbsp;It has a constant (not modified by ultimate/level) 275 damage, 1.5 second stun, 20 cooldown, 400 manacost.&amp;nbsp;&lt;/li&gt;
&lt;li&gt;It can trigger multicast. This is an independent 5th skill added to his ability card.&lt;/li&gt;
&lt;/ul&gt;
&lt;li&gt;&lt;b&gt;Nerubian Assassin&lt;/b&gt; skill Urna Swarm replaced with a new spell call Spiked Carapace.&lt;/li&gt;
&lt;li&gt;&lt;b&gt;Batrider --&amp;gt;&amp;nbsp;&lt;/b&gt; Flame Break is now a targeted AoE spell.&lt;/li&gt;
&lt;/ul&gt;
&lt;u&gt;&lt;b&gt;&amp;nbsp;PUCK &lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-r8b0gR0_2as/T18gbH-PTVI/AAAAAAAAAvg/XapTS3zxcdc/s1600/skill-3.JPG" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-r8b0gR0_2as/T18gbH-PTVI/AAAAAAAAAvg/XapTS3zxcdc/s1600/skill-3.JPG" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Phase Shift&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Shifts the Faerie Dragon out of existence for a brief period, temporarily avoiding any further damage.&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Mana cost&amp;nbsp; = 0 &lt;/li&gt;
&lt;li&gt;Cool down = 6&lt;/li&gt;
&lt;li&gt;Duration&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; = 0.75/1.50/2.25/3.25&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;Orge Magi &lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-hwHTLIXH520/T18klBJYBXI/AAAAAAAAAvo/0VmHlVadNNE/s1600/skill-4.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/-hwHTLIXH520/T18klBJYBXI/AAAAAAAAAvo/0VmHlVadNNE/s1600/skill-4.jpg" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Unrefined Fireblast&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Blasts an enemy unit with a wave of fire. Deals intense damage and stuns for 1.5 seconds.Additional skill when equip Aghanim's Scepter .Can cast multicast&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;mana cost&amp;nbsp; : 400&lt;/li&gt;
&lt;li&gt;cool down : 20&amp;nbsp;&lt;/li&gt;
&lt;/ul&gt;
&lt;span style="color: red;"&gt;Note&lt;/span&gt;: can use command "-st" to know your statistic of multicast &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/cGVz-yncrn4" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/7911668338949847000/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/03/important-changes-in-dota-674.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/7911668338949847000?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/7911668338949847000?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/cGVz-yncrn4/important-changes-in-dota-674.html" title="Important changes in Dota 6.74" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-r8b0gR0_2as/T18gbH-PTVI/AAAAAAAAAvg/XapTS3zxcdc/s72-c/skill-3.JPG" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/03/important-changes-in-dota-674.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DUUHQ30_eSp7ImA9WhVRFEU.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-5699763710406826303</id><published>2012-03-08T01:21:00.000-08:00</published><updated>2012-03-23T00:20:32.341-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-03-23T00:20:32.341-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="games" /><category scheme="http://www.blogger.com/atom/ns#" term="fiend grip" /><category scheme="http://www.blogger.com/atom/ns#" term="elemental" /><category scheme="http://www.blogger.com/atom/ns#" term="enfeeble" /><category scheme="http://www.blogger.com/atom/ns#" term="lan game" /><category scheme="http://www.blogger.com/atom/ns#" term="nightmare" /><category scheme="http://www.blogger.com/atom/ns#" term="atropos" /><category scheme="http://www.blogger.com/atom/ns#" term="dota" /><category scheme="http://www.blogger.com/atom/ns#" term="brain sap" /><category scheme="http://www.blogger.com/atom/ns#" term="bane" /><title>Dota 2:Bane elemental /Atropos</title><content type="html">&lt;blockquote class="tr_bq"&gt;
Fear the dark, for you are in the presence of Bane.&lt;/blockquote&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-_SBIrmBt_dU/T1hurYBsG7I/AAAAAAAAAuE/aRuPjUTqBl0/s1600/bane_splash_big.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="259" src="http://1.bp.blogspot.com/-_SBIrmBt_dU/T1hurYBsG7I/AAAAAAAAAuE/aRuPjUTqBl0/s640/bane_splash_big.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;b&gt;&lt;u&gt;In Legends&lt;/u&gt;&lt;/b&gt;&lt;br /&gt;
Another name of &lt;b&gt;Bane Elemental&lt;/b&gt; is call&amp;nbsp;&lt;b&gt;Atropos&lt;/b&gt;&amp;nbsp;who's the oldest of the Three Fates, and was known as the "inflexible" or "inevitable." It was Atropos who chose the mechanism of death and ended the life of each mortal by cutting their thread with her "abhorred shears."&lt;br /&gt;
&lt;br /&gt;
&lt;u&gt;&lt;b&gt;In Dota&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;
Atropos is an elemental force personifying the nightmares and fear of this world. He manifests where there is promise of inflicting horror and feeding off dread. Sapping his foes' psyche heals him. Manifesting his enemies' fears, he greatly enfeebles their ability to fight. He revels in disabling foes by sending them into dread slumber. When need be he can rip his soul and force it into his foes, effectively immobilizing them with despair and pain. Atropos is, in one word, Fear.&lt;br /&gt;
&lt;br /&gt;
In defend of the ancients ,it was a good supporting heroes whos can use it last skill&amp;nbsp;&lt;b&gt;Fiend's Grip&lt;/b&gt; to disable an enemy and heal itself while deal damage to enemy using &lt;b&gt;brain sap&lt;/b&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Attribute :&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Movement Speed :315&lt;/li&gt;
&lt;li&gt;Attack Range &amp;nbsp; &amp;nbsp; &amp;nbsp; :400&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-0MIGEnR5pjE/TzZ9dkhVv6I/AAAAAAAAAoI/Hz-XDuUdSOc/s1600/Icon_Agi.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-0MIGEnR5pjE/TzZ9dkhVv6I/AAAAAAAAAoI/Hz-XDuUdSOc/s1600/Icon_Agi.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;22 + 2.1&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-OSFFphMa6jc/TzZ9qUbF61I/AAAAAAAAAoQ/kJr6N7mLAlA/s1600/Icon_Int.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-OSFFphMa6jc/TzZ9qUbF61I/AAAAAAAAAoQ/kJr6N7mLAlA/s1600/Icon_Int.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;22 + 2.1&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-7KxgKlmAHWE/TzZ93uuHLbI/AAAAAAAAAoY/zfeiYwww6pQ/s1600/Icon_Str.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-7KxgKlmAHWE/TzZ93uuHLbI/AAAAAAAAAoY/zfeiYwww6pQ/s1600/Icon_Str.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;22 + 2.1&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-OSFFphMa6jc/TzZ9qUbF61I/AAAAAAAAAoQ/kJr6N7mLAlA/s1600/Icon_Int.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;/div&gt;
&lt;span style="font-size: large;"&gt;&lt;b&gt;Skill/Abilities :&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-ci-4m-niqVo/T1hzAml7moI/AAAAAAAAAuQ/L2D2btI8LAI/s1600/Enfeeble_icon.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-ci-4m-niqVo/T1hzAml7moI/AAAAAAAAAuQ/L2D2btI8LAI/s1600/Enfeeble_icon.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Enfeeble&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&amp;nbsp;Weakens an enemy unit, greatly reduces an enemy unit's ability to participate in combat by reducing its attack damage/&amp;nbsp;physical damage.&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Duration &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: 20 sec&lt;/li&gt;
&lt;li&gt;Range &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; : 1000&lt;/li&gt;
&lt;li&gt;Duration &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: 20 sec&lt;/li&gt;
&lt;li&gt;Attack Damage Reduction : 25/50/75/100&lt;/li&gt;
&lt;li&gt;Mana Cost &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: 95/105/115/125&lt;/li&gt;
&lt;li&gt;Cooldown &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; : 12 sec&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-u5Cq3RGoBl8/T1hzBg2YpDI/AAAAAAAAAug/iiSWtqJnAPo/s1600/Nightmare_icon.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;/div&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-ZfcgVtRD6gA/T1hzAEkPpJI/AAAAAAAAAuM/UMPxOrLN7lY/s1600/Brain_Sap_icon.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-ZfcgVtRD6gA/T1hzAEkPpJI/AAAAAAAAAuM/UMPxOrLN7lY/s1600/Brain_Sap_icon.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Brain sap&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
Feasts on the vital energies of an enemy unit, absorbing some of its hit points and the portion heal itself.&lt;br /&gt;
&lt;div&gt;
&lt;ul&gt;
&lt;li&gt;Range &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; : 600&lt;/li&gt;
&lt;li&gt;Health Absorbed &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: 90/160/230/300&lt;/li&gt;
&lt;li&gt;Mana Cost &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; : 125/150/175/200&lt;/li&gt;
&lt;li&gt;Cooldown &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: 14 sec&lt;/li&gt;
&lt;li&gt;Damage Type &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; :Pure&lt;/li&gt;
&lt;li&gt;Give full HP amount to bane regardless the HP of target loss&lt;/li&gt;
&lt;/ul&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-u5Cq3RGoBl8/T1hzBg2YpDI/AAAAAAAAAug/iiSWtqJnAPo/s1600/Nightmare_icon.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-u5Cq3RGoBl8/T1hzBg2YpDI/AAAAAAAAAug/iiSWtqJnAPo/s1600/Nightmare_icon.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Nightmare&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div&gt;
Puts the target enemy or friendly Hero&lt;b&gt; to sleep&lt;/b&gt; and deals damage per second. &lt;b&gt;Sleeping&lt;/b&gt; units are awakened when attacked, but the Nightmare passes to the attacking unit.&lt;/div&gt;
&lt;div&gt;
&lt;ul&gt;
&lt;li&gt;Range &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; : 500/550/600/650&lt;/li&gt;
&lt;li&gt;Duration &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: 4/5/6/7&lt;/li&gt;
&lt;li&gt;Health Drain per Second &amp;nbsp; : 20&lt;/li&gt;
&lt;li&gt;Mana cost &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; :165&lt;/li&gt;
&lt;li&gt;Cooldown &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; :15&lt;/li&gt;
&lt;li&gt;Damage type: HP removal&lt;/li&gt;
&lt;li&gt;If the target recieves any type of damage except Nightmare, then it will wake up.&lt;/li&gt;
&lt;li&gt;The use of spells on the affected units can wake the target up without the caster falling asleep.&lt;/li&gt;
&lt;li&gt;In the first second of Nightmare the target will be invulnerable.&lt;/li&gt;
&lt;/ul&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-u6uPHk415pc/T1hzBFvnx2I/AAAAAAAAAuY/ArYT-g503-k/s1600/Fiends_Grip_icon.png" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-u6uPHk415pc/T1hzBFvnx2I/AAAAAAAAAuY/ArYT-g503-k/s1600/Fiends_Grip_icon.png" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Fiends grip&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;div&gt;
Required to Channels Nightmares grip an enemy unit, disabling it and causing heavy damage over time, while stealing mana every second based on the unit's maximum mana.Using Fiend's Grip on a magic immune unit will still disable and drain mana, but no damage will be dealt to the targeted unit.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;Maximum channel time &amp;nbsp; &amp;nbsp; &amp;nbsp; : 5 sec&lt;/li&gt;
&lt;li&gt;Range &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: 625&lt;/li&gt;
&lt;li&gt;Duration &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: 5 (6*) seconds&lt;/li&gt;
&lt;li&gt;Damage per Second &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: 100/155/215 (155/215/270*)&lt;/li&gt;
&lt;li&gt;Mana Transfer per second : 5% (10%*) of targets max mana&lt;/li&gt;
&lt;li&gt;Cooldown &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; : 100&lt;/li&gt;
&lt;li&gt;Mana Cost &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;: 200/300/400&lt;/li&gt;
&lt;li&gt;Damage type &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; : Magical&lt;/li&gt;
&lt;li&gt;Can be improved by Aghanim's Scepter (* shows the improved values).&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;span style="color: red;"&gt;Notes:&lt;/span&gt;&lt;br /&gt;
• Nightmare can damage allies (and Atropos), and can thus be used to deny hero kills.&lt;br /&gt;
• The -disablehelp command will prevent an allied Bane Elemental from casting this spell on you.&lt;span style="background-color: yellow;"&gt;(In dota only)&lt;/span&gt;&lt;/div&gt;
&lt;div style="text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class="separator" style="clear: both; text-align: left;"&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/ODUxArbRn9o" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/5699763710406826303/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/03/dota-2bane-elemental-atropus.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/5699763710406826303?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/5699763710406826303?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/ODUxArbRn9o/dota-2bane-elemental-atropus.html" title="Dota 2:Bane elemental /Atropos" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-_SBIrmBt_dU/T1hurYBsG7I/AAAAAAAAAuE/aRuPjUTqBl0/s72-c/bane_splash_big.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/03/dota-2bane-elemental-atropus.html</feedburner:origLink></entry><entry gd:etag="W/&quot;Dk8NRnc_cCp7ImA9WhVVF0o.&quot;"><id>tag:blogger.com,1999:blog-1428107454849870595.post-1312615198325332258</id><published>2012-02-24T22:27:00.001-08:00</published><updated>2012-05-11T15:21:37.948-07:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2012-05-11T15:21:37.948-07:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="dota 2" /><category scheme="http://www.blogger.com/atom/ns#" term="defense of ancients" /><category scheme="http://www.blogger.com/atom/ns#" term="Dota test build" /><category scheme="http://www.blogger.com/atom/ns#" term="game" /><category scheme="http://www.blogger.com/atom/ns#" term="2" /><title>Dota test build</title><content type="html">Today’s update is now available in the new Dota 2 Test build. Everyone with access to Dota 2 should now see the Test build in their Steam Games Library. The changes in the Test build will remain there for a week, during which time we’ll be fixing any issues in them, before being promoted to the main Dota 2 build.  &lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;u&gt;&lt;b&gt;&lt;span style="font-size: large;"&gt;Changes log 23/2/2012&lt;/span&gt;&lt;/b&gt;&lt;/u&gt;&lt;/div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;b&gt;GAMEPLAY&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
- Added Bane!&lt;/div&gt;
&lt;div&gt;
- Added Co-op matchmaking games versus bots.&lt;/div&gt;
&lt;div&gt;
- Fixed bug with kill credit when illusions get the kill.&lt;/div&gt;
&lt;div&gt;
- Charge of Darkness and Wrath of Nature no longer alert the target to attack the caster if the target is far away.&lt;/div&gt;
&lt;div&gt;
- Fixed Mekansm not healing you if it activated right after you come out of Astral Imprisonment.&lt;/div&gt;
&lt;div&gt;
- Fixed bug with Astral Imprisonment disappearing from invisible units.&lt;/div&gt;
&lt;div&gt;
- Fixed Essence Aura triggering on zero cooldown spells (like Ball Lightning).&lt;/div&gt;
&lt;div&gt;
- Fixed being able to trigger Essence Aura with Toss when there are no valid targets to Toss&lt;/div&gt;
&lt;div&gt;
- Enabled Outworld Destroyer in Captain's Mode.&lt;/div&gt;
&lt;div&gt;
- Restored previous Blink double click behavior.&lt;/div&gt;
&lt;div&gt;
- Fixed Courier Speed Burst canceling Transfer Items.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;UI&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
- Fixed dragging an item from the courier to a hero's inventory not combining an item properly.&lt;/div&gt;
&lt;div&gt;
- Fixed some audio settings are not saving correctly (speech level, background sound, boostgain).&lt;/div&gt;
&lt;div&gt;
- Selling items no longer factors into gold-per-minute.&lt;/div&gt;
&lt;div&gt;
- Added an option to autoselect summoned units and illusions to the game settings.&lt;/div&gt;
&lt;div&gt;
- Fixed bug with camera jumping up and down when moving the mouse in the minimap while in spectator chase cam.&lt;/div&gt;
&lt;div&gt;
- Fixed bug with moving the camera and creating selection windows while in spectator chase cam.&lt;/div&gt;
&lt;div&gt;
- Fixed bug with some heroes having their Ultimate fire when ALT-TAB (or Windows key hit).&lt;/div&gt;
&lt;div&gt;
- Fixed some game interface settings not saving.&lt;/div&gt;
&lt;div&gt;
- Fixed bug where having legacy selected at load wasn't disabling the hero, courier, and neutral binds.&lt;/div&gt;
&lt;div&gt;
- Added specular, texture quality, and render quality to video settings as performance trade-offs&lt;/div&gt;
&lt;div&gt;
- Various improvements to unit selection/targeting feedback&lt;/div&gt;
&lt;div&gt;
- Increased maximum number of people in each chat channel.&lt;/div&gt;
&lt;div&gt;
- Accepting a game invite via Steam will join that person's party.&lt;/div&gt;
&lt;div&gt;
- Ignore/unignore options now shown for friends in the main menu.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;VISUALS&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
- Added a number of aura effects.&lt;/div&gt;
&lt;div&gt;
- Fixed Tiny's tree not being properly equipped in his stone grip.&lt;/div&gt;
&lt;div&gt;
- Fixed an issue where hero movement would stutter on some network connections.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;AUDIO&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
- Added rival death-taunts and other miscellaneous lines to flesh out dialog set for Sand King.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
&lt;b&gt;BOTS&lt;/b&gt;&lt;/div&gt;
&lt;div&gt;
- Made bots want to pick up Cheese with the same rules that they use for picking up Aegis and Rapier.&lt;/div&gt;
&lt;div&gt;
- Improved bot last-hit logic.&lt;/div&gt;
&lt;div&gt;
- Bots will now deny using the same logic they use for last-hitting.&lt;/div&gt;
&lt;div&gt;
- Bots now last-hit and deny while farming a lane, just as they do during the laning phase.&lt;/div&gt;
&lt;div&gt;
- Fixed issues with loadouts of Bane, Kunkka, and Sniper.&lt;/div&gt;
&lt;div&gt;
- Fixed bugs with bots geting stuck trying to purchase an item, failing to purchase an item, or dumping items on the ground due to a full stash.&lt;/div&gt;
&lt;div&gt;
- Bots will stop farming just for buyback when they have 1.5x their current buyback cost.&lt;/div&gt;
&lt;div&gt;
- If a bot's stash is completely full, they are now more likely to pick their stuff up regardless of its value.&lt;/div&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;http://feeds.feedburner.com/Dota-2&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/Dota-2/~4/ZKMdDbY2eP8" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://dota-2-info.blogspot.com/feeds/1312615198325332258/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://dota-2-info.blogspot.com/2012/02/dota-test-build.html#comment-form" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/1312615198325332258?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1428107454849870595/posts/default/1312615198325332258?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/Dota-2/~3/ZKMdDbY2eP8/dota-test-build.html" title="Dota test build" /><author><name>lys</name><uri>http://www.blogger.com/profile/03507470442565975668</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="http://2.bp.blogspot.com/-58yv9snuikQ/T_YXuiBDmlI/AAAAAAAABVM/Mop7lnNgUs8/s220/22.gif" /></author><thr:total>0</thr:total><feedburner:origLink>http://dota-2-info.blogspot.com/2012/02/dota-test-build.html</feedburner:origLink></entry></feed>
