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		<title>[Dota 2] May 17 2012 Patch Notes: Treant Protector Grows!</title>
		<link>http://feedproxy.google.com/~r/Dota2Blog/~3/LswEUlSrs34/dota-2-may-17-2012-patch-notes-treant-protector-grows.htm</link>
		<comments>http://www.dota2-blog.com/dota-2-may-17-2012-patch-notes-treant-protector-grows.htm#comments</comments>
		<pubDate>Thu, 17 May 2012 01:44:15 +0000</pubDate>
		<dc:creator>Alief</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Feeds]]></category>
		<category><![CDATA[Patch Changelogs]]></category>

		<guid isPermaLink="false">http://www.dota2-blog.com/?p=2265</guid>
		<description><![CDATA[Wohooo.. Treant Protector is now enabled! Check out the full pictures on the Treant Protector page. And don&#8217;t forget to check the full and hidden changelogs Dota 2 May 16 2012 Changelogs Hidden Changelogs (Under Development Heroes) - Phantom Assassin : Skill Icons Updated - Naga Siren : Skill Strings updated - Keeper of the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-large wp-image-2306" title="Treant Protector Dota 2" src="http://www.dota2-blog.com/wp-content/uploads/2012/05/Treant-Protector-550x223.jpg" alt="Treant Protector Dota 2" width="550" height="223" /></p>
<p>Wohooo.. <a href="http://www.dota2-blog.com/dota-2-treant-protector-guide-build-strategy">Treant Protector</a> is now enabled! Check out the full pictures on the Treant Protector page. And don&#8217;t forget to check the full and hidden changelogs <img src='http://www.dota2-blog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
<span id="more-2265"></span><br />
<strong>Dota 2 May 16 2012 Changelogs</strong><br />

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<tr style='white-space:nowrap;'><th class='easySpoilerTitleA'  style='white-space:nowrap;font-weight:normal;text-align:left;vertical-align:middle;font-size:120%;color:#000000;'>Dota 2: May 16 2012</th>
<th class='easySpoilerTitleB'  style='text-align:right;vertical-align:middle;font-size:100%; white-space:nowrap;'>
<a href='' onclick='wpSpoilerSelect("spoilerDiv349f8001"); return false;' class='easySpoilerButtonOther' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc;  margin: 3px 0px 3px; padding: 4px; ' align='right'></a><a href='' onclick='wpSpoilerToggle("spoilerDiv349f8001",true,"Show Changelogs","Hide Changelogs","fast",false); return false;' id='spoilerDiv349f8001_action' class='easySpoilerButton' value="Show Changelogs" align='right' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc; margin: 3px 0px 3px 5px; padding: 4px;"'>Show Changelogs</></th>
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<br />
<strong>GAMEPLAY</strong><br />
<a href="http://www.dota2-blog.com/treant-protector-guide-rooftrellen"><img class="aligncenter size-large wp-image-2274" title="Treant Protector Select Heroes" src="http://www.dota2-blog.com/wp-content/uploads/2012/05/TreeSelect-550x309.jpg" alt="Treant Protector Select Heroes" width="550" height="309" /></a><br />
- Enabled <strong><a href="http://www.dota2-blog.com/treant-protector-guide-rooftrellen">Treant Protector</a></strong>!<br />
- Ancient Apparition: Fixed Ethereal and Guardian Angel blocking Ice Blast&#8217;s shatter.<br />
- Batrider: Fixed bug with refreshing old stacks of Napalm after upgrading the ability.<br />
- Beastmaster: Fixed Inner Beast not affecting siege units.<br />
- Chen: Fixed Holy Persuasion working on Spirit Bear.<br />
- Dazzle: Fixed Shadow Wave not doing its damage around the aoe of the last target.<br />
- Doom: Fixed Sphere working under Doom (Sphere will still block Doom).<br />
- Drow: Fixed Trueshot Aura not affecting siege units.<br />
- Lich: Fixed timing on Chain Frost ministun.<br />
- Lone Druid: Fixed Entangle affecting wards.<br />
- Lone Druid: Fixed Battle Cry not affecting other units he owns.<br />
- Outworld Destroyer: Fixed Arcane Orb against wards.<br />
- Puck: Fixed being able to cast Phase Shift while rooted.<br />
- Pudge: Fixed Meat Hook interrupting channeling spells if the target is magic immune.<br />
- Riki: Fixed being unable to cast for a brief moment after using Blink Strike.<br />
- Spirit Breaker: Fixed Charge of Darkness not getting interrupted by ensnares.<br />
- Fixed all heroes having 1 armor more than intended.<br />
- Fixed Medallion of Courage interaction with Magic Immune units.<br />
- Fixed denying an allied Necronomicon unit causing Last Will to hurt you.<br />
- Fixed dying to Neutrals ending your kill streak counter.</p>
<p><strong>UI</strong><br />
- You can now ping runes to let your teammates know which type of rune it is.<br />
- Tranquil boots now update movement speed and armor on the HUD when broken.<br />
- You can now click on player names in the waiting for players dialog to go to their Steam or Dota 2 profiles.<br />
- For units with lifetime (wards, illusions), the XP bar is now used to show lifetime remaining.</p>
<p><strong>VISUALS</strong><br />
- Added a new player-only aegis post-death effect.<br />
- Fixed some spells not obeying the &#8220;no screen shake&#8221; setting.<br />
- Added healing overhead messages for Mek, Chen, Lifestealer, Necrolyte, and Witch Doctor.<br />
- Added bonus damage overhead message for Lifestealer&#8217;s Feast.<br />
- Gave Death Prophet&#8217;s spirits a unique attack effect when hitting buildings.</p>
<p><strong>SOUND</strong><br />
- Added additional dialog for Earthshaker, Pudge, Storm Spirit, Shadow Fiend, and Doombringer.</p>
<p><strong>BOTS</strong><br />
- Bots on medium difficulty or below will no longer try to interrupt channels.<br />
- When doing Rosh, bots will no longer wait for their optimal tank. Now they&#8217;ll start attacking when more than one hero has arrived, and will use the best tank of the heroes present.<br />
- Bots will no longer consider damage from passives as an indication that a human is intending to attack-to-kill.<br />
- Fixed bug where bots wouldn&#8217;t use the courier if their stash was empty (even if they had items on the courier).<br />
- Bots will be slightly more aggressive about using couriers that are carrying their items.<br />

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<div class='easySpoilerConclude' style=''><table class='easySpoilerTable' border='0' style='text-align:center;' frame='box' align='center' bgcolor='FFFFFF'><tr><th class='easySpoilerEnd' style='width:100%;'></th><td class='easySpoilerEnd' style='white-space:nowrap;' colspan='2'></td></tr><tr><td class='easySpoilerGroupWrapperLastRow' colspan='2' style=''></td></tr></table></div>
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</p>
<p><strong>Hidden Changelogs</strong> (<em>Under Development Heroes</em>)<br />
- <a href="http://www.dota2-blog.com/dota-2-phantom-assassin-guide-build-strategy-mortred">Phantom Assassin</a> : Skill Icons Updated<br />
- <a href="http://www.dota2-blog.com/naga-siren-guide-slithice">Naga Siren</a> : Skill Strings updated<br />
- <a href="http://www.dota2-blog.com/keeper-of-the-light-guide-ezalor">Keeper of the Light</a> : Skill Strings updated<br />
Well, let&#8217;s play the Ancient Tree shall we? <img src='http://www.dota2-blog.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<item>
		<title>The International 2 Revealed!</title>
		<link>http://feedproxy.google.com/~r/Dota2Blog/~3/1GAkB7Vsb6g/the-international-2-place-prize-team.htm</link>
		<comments>http://www.dota2-blog.com/the-international-2-place-prize-team.htm#comments</comments>
		<pubDate>Sat, 12 May 2012 02:35:25 +0000</pubDate>
		<dc:creator>Alief</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Feeds]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[the International]]></category>

		<guid isPermaLink="false">http://www.dota2-blog.com/?p=2231</guid>
		<description><![CDATA[Valve has just  revealed the International 2. If you never heard it before, The International tournament is a famous Dota 2 tournament which is attended by the greatest Dota 2 team around the world. The first series which was held last year surprised the gaming world with its 1 Million USD prize. I&#8217;m wondering how much [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2232" class="wp-caption aligncenter" style="width: 560px"><img class="size-large wp-image-2232" title="The International 2" src="http://www.dota2-blog.com/wp-content/uploads/2012/05/The-International-2-550x243.jpg" alt="The International 2" width="550" height="243" /><p class="wp-caption-text">The International 2</p></div>
<p>Valve has just  <a href="http://blog.dota2.com/2012/05/the-international/" target="_blank">revealed</a> the International 2. If you never heard it before, <strong>The International</strong> tournament is a famous Dota 2 tournament which is attended by the greatest Dota 2 team around the world. <a href="http://www.dota2-blog.com/dota-2-tournament-is-now-official-1-million-usd-prize-money.htm">The first series </a>which was held last year surprised the gaming world with its 1 Million USD prize. I&#8217;m wondering how much the prize this year. So far, this is the information we got:<span id="more-2231"></span></p>
<p><strong>Location</strong>: Benaroya Hall, Seattle, Washington, USA.<br />
<strong>Date</strong>: August 31st 2012 to September 2nd 2012<br />
<strong>Format:</strong> ???<br />
<strong>Prize:</strong> ???<br />
<strong>Participants</strong>:<br />
<img class="aligncenter size-large wp-image-2249" title="The International 2012 Participants" src="http://www.dota2-blog.com/wp-content/uploads/2012/05/The-International-2012-Participants-550x331.png" alt="" width="550" height="331" /><br />
1. DK (China)<br />
2. Na&#8217;Vi (Ukraine)<br />
3. aL (Australia)<br />
4. Orange (Malaysia)<br />
5. ???<br />
6. ???<br />
7. ???<br />
8. ???<br />
9. ???<br />
10. ???<br />
11. ???<br />
12. ???<br />
13. ???<br />
14. ???<br />
15. ???<br />
16. ???</p>
<p>Stay tune for more coverage of <strong>the International 2</strong>!</p>
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		<title>[Dota 2] May 3 2012 Patch Notes: The Phantom (Image)s is Here!</title>
		<link>http://feedproxy.google.com/~r/Dota2Blog/~3/VCa1vu4tUdY/dota-2-may-3-2012-patch-notes-the-phantoms-is-here.htm</link>
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		<pubDate>Fri, 04 May 2012 01:05:59 +0000</pubDate>
		<dc:creator>Alief</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Feeds]]></category>
		<category><![CDATA[Patch Changelogs]]></category>

		<guid isPermaLink="false">http://www.dota2-blog.com/?p=2176</guid>
		<description><![CDATA[Wohooo, as we guessed , Phantom Lancer is now available on the Dota 2! Phantom Lancer is a carry/pusher hero who can wrack a havoc just by leaving one of his images behind. His images can multiply rapidly when hitting creeps and push like there&#8217;s no tomorrow. And yeah, i know he is like Kimahri [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2180" class="wp-caption aligncenter" style="width: 560px"><a href="http://www.dota2-blog.com/dota-2-phantom-lancer-guide-build-strategy-azwraith"><img class="size-large wp-image-2180" title="Phantom Lancer Dota 2 Patch" src="http://www.dota2-blog.com/wp-content/uploads/2012/05/Phantom-Lancer-Dota-2-Patch-550x227.jpg" alt="Phantom Lancer Dota 2 Patch" width="550" height="227" /></a><p class="wp-caption-text">Phantom Lancer in the Dota 2</p></div>
<p>Wohooo, as <a href="http://www.dota2-blog.com/dota-2-april-26-2012-patch-notes-new-gui-interface.htm">we guessed</a> , <strong><a href="http://www.dota2-blog.com/dota-2-phantom-lancer-guide-build-strategy-azwraith">Phantom Lancer</a></strong> is now available on the Dota 2! Phantom Lancer is a carry/pusher hero who can wrack a havoc just by leaving one of his images behind. His images can multiply rapidly when hitting creeps and push like there&#8217;s no tomorrow. And yeah, i know he is like Kimahri (Final Fantasy) or Avatar ^^;; Other than that, this patch also give us  some new item icons and Brewmaster got a new skin.<br />
<span id="more-2176"></span></p>
<div id="attachment_2177" class="wp-caption aligncenter" style="width: 560px"><img class="size-large wp-image-2177 " title="From Blue to Red" src="http://www.dota2-blog.com/wp-content/uploads/2012/05/From-Blue-to-Red-550x480.jpg" alt="" width="550" height="480" /><p class="wp-caption-text">From Blue to Red</p></div>
<p><strong>Dota 2 May 3 2012 Changelogs</strong><br />

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<tr style='white-space:nowrap;'><th class='easySpoilerTitleA'  style='white-space:nowrap;font-weight:normal;text-align:left;vertical-align:middle;font-size:120%;color:#000000;'>Dota 2: May 3 2012</th>
<th class='easySpoilerTitleB'  style='text-align:right;vertical-align:middle;font-size:100%; white-space:nowrap;'>
<a href='' onclick='wpSpoilerSelect("spoilerDiv38d58002"); return false;' class='easySpoilerButtonOther' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc;  margin: 3px 0px 3px; padding: 4px; ' align='right'></a><a href='' onclick='wpSpoilerToggle("spoilerDiv38d58002",true,"Show Changelogs","Hide Changelogs","fast",false); return false;' id='spoilerDiv38d58002_action' class='easySpoilerButton' value="Show Changelogs" align='right' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc; margin: 3px 0px 3px 5px; padding: 4px;"'>Show Changelogs</></th>
</tr>
<tr><td class='easySpoilerRow' colspan='2' style=''><div id='spoilerDiv38d58002' class='easySpoilerSpoils'  style='display:none; white-space:wrap; overflow:auto; vertical-align:middle;'>
<br />
GAMEPLAY<br />
- Added Phantom Lancer!<br />
- Fixed being able to use ping to identify illusions.<br />
- Fixed bug where we wouldn&#8217;t always upgrade couriers in order of creation.<br />
- Fixed potential dispel threshold being calculated after damage reduction rather than before (fixes stuff like Bloodrage not dispeling potions).<br />
- Fixed being able to blink if you became rooted after you started casting.<br />
- Fixed unit conversion spells (Enchant, Persuasion, etc) not removing existing debuffs properly.<br />
- Fixed Searing Arrows not stacking with Eye of Skadi.<br />
- Fixed Satyr firing Shockwave onto smoked/invisible heroes.<br />
- When the courier returns items to the stash, items owned by the other team are now dropped on the ground.<br />
- Fixed Spirit Bear teleporting far away from you with Return (causing it to get stuck in trees sometimes).<br />
- Attacking units now follow their target and then resume attack orders after getting disarmed.<br />
- Updated attack animation for Spectre, with more impact on hit frame.</p>
<p>UI<br />
- Tranquil Boots regen is now displayed on the HP bar.<br />
- Clicking &#8220;No Courier&#8221; opens the shop with the courier item selected.<br />
- As spectator, clicking courier button now queries the courier for the current query unit&#8217;s team.<br />
- Fixed creepstats drawing for all units when spectating.<br />
- Fixed missing shared cooldown on the first use of an item.<br />
- Extended the health bar above the stats area.<br />
- Centered respawn label when showing death panel but not the buyback button.<br />
- Fixed a case where the cooldown swipe on buffs was not initialized and rotated backwards continuously.<br />
- Fixed top bar timer not initializing<br />
- Selling back a limited stock item within the sellback time restocks the shop.<br />
- Broadcasters can now draw lines in the world.</p>
<p>BOTS<br />
- Bots now use their defense mode desire to determine when to use Glyph, rather than having an independent calculation for it.<br />
- Bots will no longer use items or abilities when they are individually disabled.<br />
- Bots now switch out of &#8220;early game&#8221; when either team becomes powerful, rather than just when the opposing team does. This prevents situations where one team is roaming and pushing and the other team is still trying to lane.<br />

</div></td></tr>
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</p>
<p><strong>Hidden Changelogs</strong> (<em>Under Development Heroes</em>)<br />
- <a href="http://www.dota2-blog.com/dota-2-luna-guide-build-strategy-moon-rider">Luna</a> : New portrait<br />
- <a href="http://www.dota2-blog.com/dota-2-chaos-knight-guide-build-strategy">Chaos Knight</a> : New portrait<br />
- <a href="http://www.dota2-blog.com/dota-2-treant-protector-guide-build-strategy">Treant Protector</a> : New portrait<br />
- <a href="http://www.dota2-blog.com/dota-2-meepo-geomancer-guide-build-strategy">Meepo</a> : New portrait<br />
- <a href="http://www.dota2-blog.com/dota-2-phantom-assassin-guide-build-strategy-mortred">Phantom Assassin</a> : New portrait<br />
- <a href="http://www.dota2-blog.com/dota-2-ogre-magi-guide-build-strategy">Ogre Magi</a> : New portrait<br />
- <a href="http://www.dota2-blog.com/dota-2-rubick-grand-magus-guide-build-strategy">Rubick</a> : First appearance, only in game strings</p>
<p>Well, let&#8217;s play as the Avatar then! ;p</p>
<p>Credits to <a href="http://www.cyborgmatt.com/2012/05/dota-2-2nd-may/" target="_blank">Cyborgmatt</a> for the hidden changelogs <img src='http://www.dota2-blog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>[Dota 2] April 26 2012 Patch Notes: New GUI Interface!</title>
		<link>http://feedproxy.google.com/~r/Dota2Blog/~3/EbppBdLzYuA/dota-2-april-26-2012-patch-notes-new-gui-interface.htm</link>
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		<pubDate>Fri, 27 Apr 2012 02:54:25 +0000</pubDate>
		<dc:creator>Alief</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Feeds]]></category>
		<category><![CDATA[Patch Changelogs]]></category>

		<guid isPermaLink="false">http://www.dota2-blog.com/?p=2095</guid>
		<description><![CDATA[Well, after in the previous patch we got Brewmaster, this time we didn&#8217;t get any new hero. However, Valve is rolling some HUD changes. Lots of in game GUI is updated. And if you wanna new hero, don&#8217;t worry, it seems in the next patch we will get Phantom Lancer as Valve showing him on [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2109" class="wp-caption aligncenter" style="width: 560px"><a href="http://www.dota2-blog.com/wp-content/uploads/2012/04/Dota-2-New-HUD.jpg"><img class="size-large wp-image-2109" title="Dota 2 New HUD" src="http://www.dota2-blog.com/wp-content/uploads/2012/04/Dota-2-New-HUD-550x343.jpg" alt="Dota 2 New HUD" width="550" height="343" /></a><p class="wp-caption-text">Dota 2 New HUD</p></div>
<p>Well, after in the <a href="http://www.dota2-blog.com/dota-2-april-19-2012-patch-notes-the-brewmaster.htm">previous patch</a> we got <a href="http://www.dota2-blog.com/dota-2-pandaren-brewmaster-guide-build-strategy">Brewmaster</a>, this time we didn&#8217;t get any new hero. However, Valve is rolling some HUD changes. Lots of in game GUI is updated. And if you wanna new hero, don&#8217;t worry, it seems in the next patch we will get Phantom Lancer as Valve showing him on the new GUI screenshots. Anyway, here are the official changelogs:<br />
<span id="more-2095"></span></p>
<p><strong>Dota 2 April 26 2012 Changelogs</strong><br />

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<tr style='white-space:nowrap;'><th class='easySpoilerTitleA'  style='white-space:nowrap;font-weight:normal;text-align:left;vertical-align:middle;font-size:120%;color:#000000;'>Dota 2: April 26 2012</th>
<th class='easySpoilerTitleB'  style='text-align:right;vertical-align:middle;font-size:100%; white-space:nowrap;'>
<a href='' onclick='wpSpoilerSelect("spoilerDiv7bf88003"); return false;' class='easySpoilerButtonOther' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc;  margin: 3px 0px 3px; padding: 4px; ' align='right'></a><a href='' onclick='wpSpoilerToggle("spoilerDiv7bf88003",true,"Show Changelogs","Hide Changelogs","fast",false); return false;' id='spoilerDiv7bf88003_action' class='easySpoilerButton' value="Show Changelogs" align='right' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc; margin: 3px 0px 3px 5px; padding: 4px;"'>Show Changelogs</></th>
</tr>
<tr><td class='easySpoilerRow' colspan='2' style=''><div id='spoilerDiv7bf88003' class='easySpoilerSpoils'  style='display:none; white-space:wrap; overflow:auto; vertical-align:middle;'>
<br />
GAMEPLAY<br />
- Added Brewmaster to Captain&#8217;s Mode<br />
- Fixed non-hero units like Spirit Bear breaking smoke of deceit.<br />
- Fixed Burning Spear counter being reset by BKB.<br />
- Fixed illusions stealing Magic Stick/Wand charges from the owner.<br />
- Fixed a new bug with Riki&#8217;s Blink Strike causing it to not attack right away.<br />
- Fixed True Form / Druid Form being cancelled and interruptable.<br />
- Fixed attack FoW reveal to happen when an attack fires off, rather than when your animation starts.<br />
- Fixed bug that would sometimes cause move commands or abilities to execute at odd times.<br />
- Fixed bug where DotaTV director would stop directing in the last minutes of the game.<br />
- Fixed Vanguard&#8217;s block chance being too low.<br />
- Fixed Brewmaster&#8217;s primal splits creating illusions from Wall of Replica.<br />
- Fixed Brewmaster not receiving XP when split.</p>
<p>VISUALS<br />
- Heroes will no longer lose their shadows.<br />
- Item Icon have been redesigned<br />
[We plan to continue update these over the next few weeks, please give us your thoughts in this forum (http://dev.dota2.com/forumdisplay.php?f=353)]<br />
- New visual style for Lion.<br />
- New Town Portal effect.</p>
<p>AUDIO<br />
-Some heroes will now call out to allies they encounter in the field during the early phases of a game.</p>
<p>UI<br />
- Fixed control groups breaking in the case where a hero has unit sharing enabled and another hero tries to control group one of the summons.<br />
- Fixed a case where casting an ability to control a unit (ie. Chen&#8217;s Persuasion), then querying the unit before the ability fired would not end up with the unit in a selected state and the abilities would not be usable.<br />
- Fixed damage done to player-controlled units not showing up in the combatlog.<br />
- Fixed attributes tooltip not showing the correct values for Spirit Bear (or other hero-like) units.</p>
<p>BOTS<br />
- Bots can call out &#8220;top missing!&#8221; etc if an opponent goes away during the laning phase.<br />
- Bots are now more likely to use the Side Shop. They will hold off purchasing items if they think they&#8217;ll be able to get them from the Side Shop soon, and are more likely to actually walk there to pick them up.<br />
- Bots no longer forget/ignore units that are reincarning.<br />
- Bots will now use couriers that are holding their items, even if the courier is currently returning to base.<br />
- Bots will only use couriers that are idle in base, so they shouldn&#8217;t grab couriers as soon as they stop moving in, for example, the secret shop.<br />
- When a bot dies, if it had a courier en route, it will send the courier back to base.<br />
- Juggernaut is now more likely to use Omnisliash in teamfights, particularly when he thinks he can get all slashes on heroes.<br />
- Bots will no longer purchase items during the hero pick phase of the game.<br />
- Bots will no longer use any of their abilities on Passive difficulty.<br />
- Made Windrunner bot slightly more likely to use Powershot when ganking, and less likely to use Windrun for non-panic retreats.<br />
- Fixed bug that, under certain hero combinations, could cause lane selection to thrash.<br />
- Improved the Team Roam behavior, they should no longer clump up and get stuck, and should deal with any creeps attacking them.<br />
- Increased bot sensitivity to human pings for pushing and defending.<br />
- Increased range at which a non-carry bot will defer last-hitting to a carry bot. Non-hard-carries will now also defer to hard carries.<br />

</div></td></tr>
</table>
<div class='easySpoilerConclude' style=''><table class='easySpoilerTable' border='0' style='text-align:center;' frame='box' align='center' bgcolor='FFFFFF'><tr><th class='easySpoilerEnd' style='width:100%;'></th><td class='easySpoilerEnd' style='white-space:nowrap;' colspan='2'></td></tr><tr><td class='easySpoilerGroupWrapperLastRow' colspan='2' style=''></td></tr></table></div>
</div>
</p>
<div id="attachment_2135" class="wp-caption aligncenter" style="width: 425px"><img class="size-full wp-image-2135" title="Dota 2 New GUI 1" src="http://www.dota2-blog.com/wp-content/uploads/2012/04/Dota-2-New-GUI-1.jpg" alt="" width="415" height="225" /><p class="wp-caption-text">Movement Speed is now showed!</p></div>
<div id="attachment_2134" class="wp-caption aligncenter" style="width: 287px"><img class="size-full wp-image-2134" title="Dota 2 New GUI 2" src="http://www.dota2-blog.com/wp-content/uploads/2012/04/Dota-2-New-GUI-2.jpg" alt="" width="277" height="130" /><p class="wp-caption-text">Courier Status also showed!</p></div>
<div id="attachment_2133" class="wp-caption aligncenter" style="width: 301px"><img class="size-full wp-image-2133" title="Dota 2 New GUI 3" src="http://www.dota2-blog.com/wp-content/uploads/2012/04/Dota-2-New-GUI-3.jpg" alt="" width="291" height="193" /><p class="wp-caption-text">New Items Icon!</p></div>
<p><a href="http://www.cyborgmatt.com/2012/04/dota-2-25th-april/" target="_blank">Cyborgmatt</a> is also sharing some new material which is not published but inserted into this week patch. And lots of things revealed, including the updated material for <a href="http://www.dota2-blog.com/dota-2-phantom-lancer-guide-build-strategy-azwraith">Phantom Lancer</a>, <a href="http://www.dota2-blog.com/dota-2-luna-guide-build-strategy-moon-rider">Luna</a> and <a href="http://www.dota2-blog.com/dota-2-chaos-knight-guide-build-strategy">Chaos Knight</a>. And it also revealed that currently Valve starting develop the <a href="http://www.dota2-blog.com/dota-2-visage-guide-build-strategy">Visage</a>, <a href="http://www.dota2-blog.com/dota-2-treant-protector-guide-build-strategy">Treant Protector</a>, <a href="http://www.dota2-blog.com/dota-2-disruptor-guide-build-strategy">Disruptor</a>, <a href="http://www.dota2-blog.com/dota-2-keeper-of-the-light-guide-build-strategy-ezalor">Keeper of the Light</a>, <a href="http://www.dota2-blog.com/dota-2-anubarak-nerubian-assassin-guide-build-strategy">Nerubian Assassin</a> and <a href="http://www.dota2-blog.com/dota-2-slithice-naga-siren-guide-build-strategy">Naga Siren</a>.</p>
<p>So, do you love the new HUD guys? <img src='http://www.dota2-blog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>[Dota 2] April 19 2012 Patch Notes: The Brewmaster Arrived!</title>
		<link>http://feedproxy.google.com/~r/Dota2Blog/~3/eipa3QkJoF4/dota-2-april-19-2012-patch-notes-the-brewmaster.htm</link>
		<comments>http://www.dota2-blog.com/dota-2-april-19-2012-patch-notes-the-brewmaster.htm#comments</comments>
		<pubDate>Fri, 20 Apr 2012 05:10:50 +0000</pubDate>
		<dc:creator>Alief</dc:creator>
				<category><![CDATA[Feeds]]></category>
		<category><![CDATA[Patch Changelogs]]></category>

		<guid isPermaLink="false">http://www.dota2-blog.com/?p=2078</guid>
		<description><![CDATA[Finally, after about a month, we got another new hero on the Dota 2. This time, the (Pandaren) Brewmaster is coming. I gotta say, he is one of the Dota 2 heroes with beautiful graphics, especially when he&#8217;s using his ultimate. The Brewmaster is a strength hero from the Radiant side. He&#8217;s quite unique because [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_2080" class="wp-caption aligncenter" style="width: 560px"><a href="http://www.dota2-blog.com/dota-2-pandaren-brewmaster-guide-build-strategy"><img class="size-large wp-image-2080 " title="Dota 2 Brewmaster" src="http://www.dota2-blog.com/wp-content/uploads/2012/04/Dota-2-Brewmaster-550x227.jpg" alt="" width="550" height="227" /></a><p class="wp-caption-text">Watch out! He&#39;s drunk!</p></div>
<p>Finally, after about a month, we got another new hero on the Dota 2. This time, <strong><a href="http://www.dota2-blog.com/dota-2-pandaren-brewmaster-guide-build-strategy">the (Pandaren) Brewmaster</a></strong> is coming. I gotta say, he is one of the Dota 2 heroes with beautiful graphics, especially when he&#8217;s using his ultimate. The Brewmaster is a strength hero from the Radiant side. He&#8217;s quite unique because his ultimate allow him to split into 3 heroes, each with unique skills. Anyway, here is the changelogs details!<br />
<span id="more-2078"></span></p>
<div id="attachment_2081" class="wp-caption aligncenter" style="width: 490px"><img class="size-full wp-image-2081" title="Shadow Fiend Dota 2 Ultimate" src="http://www.dota2-blog.com/wp-content/uploads/2012/04/Shadow-Fiend-Dota-2-Ulti.gif" alt="" width="480" height="300" /><p class="wp-caption-text">Check out his new Requiem!</p></div>
<p><strong>Dota 2 April 19 2012 Changelogs</strong><br />

<div class='easySpoilerWrapper' style=''>
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<tr style='white-space:nowrap;'><th class='easySpoilerTitleA'  style='white-space:nowrap;font-weight:normal;text-align:left;vertical-align:middle;font-size:120%;color:#000000;'>Dota 2: April 19 2012</th>
<th class='easySpoilerTitleB'  style='text-align:right;vertical-align:middle;font-size:100%; white-space:nowrap;'>
<a href='' onclick='wpSpoilerSelect("spoilerDiv66b18004"); return false;' class='easySpoilerButtonOther' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc;  margin: 3px 0px 3px; padding: 4px; ' align='right'></a><a href='' onclick='wpSpoilerToggle("spoilerDiv66b18004",true,"Show Changelogs","Hide Changelogs","fast",false); return false;' id='spoilerDiv66b18004_action' class='easySpoilerButton' value="Show Changelogs" align='right' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc; margin: 3px 0px 3px 5px; padding: 4px;"'>Show Changelogs</></th>
</tr>
<tr><td class='easySpoilerRow' colspan='2' style=''><div id='spoilerDiv66b18004' class='easySpoilerSpoils'  style='display:none; white-space:wrap; overflow:auto; vertical-align:middle;'>
<br />
GAMEPLAY<br />
- Enabled Brewmaster!<br />
- Bane: Fixed Nightmare dispelling on self damage (e.g. Rot).<br />
- Clockwerk: Fixed Hookshot target sometimes being able to move away while you are traveling.<br />
- Clockwerk: Fixed aoe around Hookshot not reliably affecting the area.<br />
- Earthshaker: Fixed cases where invulnerable units could get stuck inside Fissure.<br />
- Juggernaut: Fixed Omnislash jumping to couriers.<br />
- Lina: Fixed Dragon Slave&#8217;s cast range being too short.<br />
- Lone Druid: Added a visual effect at the Spirit Bear&#8217;s old location when it&#8217;s recast.<br />
- Lone Druid: Fixed a bug when Spirit Bear would disassemble an item, causing it to have no owner.<br />
- Nightstalker: Added duration buff for Darkness.<br />
- Pudge: Fixed Dismember damage happening one second too late.<br />
- Spirit Breaker: Fixed case where he could get stuck when using Nether Strike.<br />
- Viper: Fixed Corrosive Skin affecting Serpent Wards.<br />
- Fixed being able to deny yourself (while under poison) if you attack through the hero icon at the top.<br />
- Fixed Linken Sphere proccing for secondary hits of Chain Lightning and Lightning Storm.<br />
- Fixed Magic Immunity removing Poison Attack debuff.<br />
- Fixed hero deaths not disjointing incoming projectiles (in the case of fast respawns/buyback).<br />
- Fixed bug that was causing attack projectiles to be slightly out of sync with the server.<br />
- Fixed units not always respecting the ability backswing time (without animation canceling), causing animations to sometimes end faster than normal.</p>
<p>UI<br />
- Fixed creepstats not being visible to spectators.</p>
<p>VISUALS<br />
- Updated Nevermore&#8217;s Requiem of Souls.<br />
- Added an effect for Nevermore&#8217;s Necromastery.</p>
<p>DOTA 2 BOTS<br />
- Bots will now use couriers.<br />
- While there are any disconnected humans on the opposing team, bots will now select the most appropriate corresponding hero or heroes on their team to go back to the fountain to try to keep teams somewhat balanced.<br />
- Bots will no longer forget about heroes they&#8217;re trying to kill when they go invulnerable.<br />
- Changed how bots think about attacking wards/minions, they should behave more reasonably now.<br />
- When bots defend a tower, they should now be more aggressive about transitioning into attacking, rather than milling around behind the tower.<br />
- Mid bots are now less likely to roam at early levels.<br />
- Fixed bug that was causing Zeus to killsteal (too much) with his Ult.<br />
- Earthshaker bot will no longer use Echo Slam to kill a lone hero unless that hero is a hard carry.<br />
- Earthshaker bot will no longer use Echo Slam on a target that it thinks is about to die anyways.<br />
- Windrunner bot will now buy Mekansm rather than Blademail.<br />
- Fixed bug that could cause poorly-aimed fissures and powershots.<br />
- Windrunner bot will now use Powershot when pushing/defending a lane, and sometimes to harass/last-hit while laning.<br />
- Fixed bug where Kunkka bot would freeze when trying to kill a non-hero target.<br />
- Fixed bug where Dire bots would respond to pings from spectators.<br />

</div></td></tr>
</table>
<div class='easySpoilerConclude' style=''><table class='easySpoilerTable' border='0' style='text-align:center;' frame='box' align='center' bgcolor='FFFFFF'><tr><th class='easySpoilerEnd' style='width:100%;'></th><td class='easySpoilerEnd' style='white-space:nowrap;' colspan='2'></td></tr><tr><td class='easySpoilerGroupWrapperLastRow' colspan='2' style=''></td></tr></table></div>
</div>
</p>
<p>Let me now what you think about this patch! <img src='http://www.dota2-blog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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