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      <title>DotaStrategy.com - Newest Strategies</title>
      <link>http://www.dotastrategy.com/</link>
      <description>List of newest strategies from DotaStrategy.com</description>
      <language>en-us</language>
      <pubDate>MON,NOV 9 PDT 2009</pubDate>
      <lastBuildDate>MON,NOV 9 PDT 2009</lastBuildDate>
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         		  	<title>This Ain't No Milk Cow! A Guide by DaMan2000</title>
		          	<link>http://www.dotastrategy.com/strategy-30967-ThisAintNoMilkCowAGuidebyDaMan2000.html</link>
			        <description>Hello, this is DaMan2000 with my second hero strategy guide here in DS. This time, the focus is on another DPS machine known as Barathrum the Spiritbreaker. Although, not a favorite pick among league players, Spiritbreaker is a very high potential ganker, and carry hero. His high damage and movement speed is a great advantage that he has over other heroes, and a potent permabashing capability makes him a hero to be feared in any one-vs-one fight.</description>
         			<pubDate>WED,NOV 04 2009</pubDate>
			        <guid>http://www.dotastrategy.com/strategy-30967-ThisAintNoMilkCowAGuidebyDaMan2000.html</guid>
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         		  	<title>Double Trouble Is Nothing Compared To Me</title>
		          	<link>http://www.dotastrategy.com/strategy-19214-DoubleTroubleIsNothingComparedToMe.html</link>
			        <description>Meepo is one of the best heros in game.
Weak at first, but once the game progresses, a good player will completely dominate the game.
Also, meepo can be regarded as a rather semi-item dependant hero. Meepo is one of the best pushers and farmers as well.
A 1v1 with meepo will always end up being a 4v1. No single hero can counter meepo.
This guide will emphasise on the usage of meepo and how to kill heros. May add some basics later if i feel like doing it</description>
         			<pubDate>SUN,OCT 25 2009</pubDate>
			        <guid>http://www.dotastrategy.com/strategy-19214-DoubleTroubleIsNothingComparedToMe.html</guid>
			      </item>
				<item>
         		  	<title>Unstoppable rampage</title>
		          	<link>http://www.dotastrategy.com/strategy-28195-Unstoppablerampage.html</link>
			        <description>This strategy will help utilize troll's abilities to it's maximum potential, making him an efficient hero killer throughout the game.

Following this guide carefully, if you've survived through early game, you're almost guaranteed to be an unstoppable hero mid to late game.</description>
         			<pubDate>SUN,OCT 18 2009</pubDate>
			        <guid>http://www.dotastrategy.com/strategy-28195-Unstoppablerampage.html</guid>
			      </item>
				<item>
         		  	<title>The Perfect Hero, Boush Tinker</title>
		          	<link>http://www.dotastrategy.com/strategy-31184-ThePerfectHeroBoushTinker.html</link>
			        <description>Do you want a hero that can play almost all roles? Do you want a hero that can bring 5 heros down to low HP all of its own? What a bout a hero that can take down creep waves less than 2 seconds all the time? Not to mention can TP anywhere at anytime it wants. What about a hero that almost always has the most kills while also having the most assists and less deaths?

There's only one hero for you. Yes, Boush The Tinker.

I see outdated guides to Tinker here in dotastrategy.com. And many people in public games don't play Tinker do its max potential. I'd like to add that the Tinker guides here, build Tinker incredibly weak, with the skill builds maxing March of Machines? 
With that said, I will help and show you guys how to build Tinker to its maximum potential. </description>
         			<pubDate>MON,OCT 12 2009</pubDate>
			        <guid>http://www.dotastrategy.com/strategy-31184-ThePerfectHeroBoushTinker.html</guid>
			      </item>
				<item>
         		  	<title>dare18's guide to Katy Perry(Traxex) the HOT Chick with COLD Blood</title>
		          	<link>http://www.dotastrategy.com/strategy-30969-dare18sguidetoKatyPerryTraxextheHOTChickwithCOLDBlood.html</link>
			        <description>Hi! This is my very first guide I attempted to finish. Please don't be mad if you don't agree with me, just state your command. Traxex is one of my favorite range hero. You don't really need fast hands to use her. She only has 2 active skills. Traxex is kind of a friendly hero too. In this guide there will be a slightly different skill build than any other Traxex in DotaStrategy.com. LET'S GO READ IT !!!	</description>
         			<pubDate>WED,SEP 30 2009</pubDate>
			        <guid>http://www.dotastrategy.com/strategy-30969-dare18sguidetoKatyPerryTraxextheHOTChickwithCOLDBlood.html</guid>
			      </item>
				<item>
         		  	<title>Unleash the Barbie Dragon's Rage</title>
		          	<link>http://www.dotastrategy.com/strategy-29807-UnleashtheBarbieDragonsRage.html</link>
			        <description>So, this is my first ever strategy, so any criticism is more than welcome. Wether you find puck's skills interesting, or if you just like whacking people with something that came straight out of the barbie-world, this hero can guarantee you lots of fun. So let's get started. </description>
         			<pubDate>THU,SEP 24 2009</pubDate>
			        <guid>http://www.dotastrategy.com/strategy-29807-UnleashtheBarbieDragonsRage.html</guid>
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         		  	<title>Visage- Chill n' Go</title>
		          	<link>http://www.dotastrategy.com/strategy-25948-VisageChillnGo.html</link>
			        <description>Visage is one of the least used heroes in public games, due to people either labeling this hero as a boring farmer, bad, or not knowing what each of his abilities does. Visage fulfills a unique role in DotA, and should never be overlooked. Previously banned or picked in many league games, he was nerfed heavily. While not as powerful, he is still among one of the most versatile heroes in the game, as well as easy to use. </description>
         			<pubDate>THU,SEP 17 2009</pubDate>
			        <guid>http://www.dotastrategy.com/strategy-25948-VisageChillnGo.html</guid>
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         		  	<title>Gone With the Windrunner</title>
		          	<link>http://www.dotastrategy.com/strategy-27865-GoneWiththeWindrunner.html</link>
			        <description>Wow, my strategy's title is a very, very bad movie reference, so hopefully this guide (which is my first) will turn out to be better than my attempted joke.  Alleria, when she first came out in Beta was pure pwnage.  Not only did she possess her 3 normal skills but her ultimate allowed her to fly, yes I said it, FLY across the map making no one safe from her arrows.  In the actual v1.55 her ultimate Focus Fire only allowed her to shoot 10 arrows at Max Attack speed, but now from v1.58 her FF got buffed by having a lower Damage Reduction and finally in v1.59 her Ultimate now lasts much, much longer.  Alleria, if played right, can dominate at all stages of the game; Early-Mid- and Late.  She can serve as many different roles on the team being a supporter (Shackles+Windrunner), an avid chaser (Windrunner), anti-DPS (Windrunner), ganker, pusher, sniper (Powershot), as well as a semi-carry psuedo DPS (Focus Fire).  However, in order to fulfill these roles one must practice to finally harness the true power of Alleria, The Windrunner.</description>
         			<pubDate>THU,SEP 10 2009</pubDate>
			        <guid>http://www.dotastrategy.com/strategy-27865-GoneWiththeWindrunner.html</guid>
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         		  	<title>[Stop. Drop. Roll]Keybi's Guide to Tiny! the Soft-Giant!</title>
		          	<link>http://www.dotastrategy.com/strategy-27514-StopDropRollKeybisGuidetoTinytheSoftGiant.html</link>
			        <description>This is rrrrrr... my guide for tiny(Keybi has a lot of hero strategy but left unfinished). Welcome! Tiny has now losing popularity to games because they said that he is hard to use and is pricey to manage. His nuking power is so good that he can deal large amount of damage in a nick of time. In this guide we will discuss the possible builds to which can make tiny one of the best nukers in the whole game. So here it is! [Stop.Drop.Roll]Keybi's Guide to Tiny! the Soft-Giant</description>
         			<pubDate>THU,AUG 20 2009</pubDate>
			        <guid>http://www.dotastrategy.com/strategy-27514-StopDropRollKeybisGuidetoTinytheSoftGiant.html</guid>
			      </item>
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         		  	<title>Try Stopping This River - Morphling the Magnus Opus</title>
		          	<link>http://www.dotastrategy.com/strategy-28437-TryStoppingThisRiverMorphlingtheMagnusOpus.html</link>
			        <description> Morphling was the first hero I really started to use with some frequency. Though I stopped using him for a period of time. After his recent buff in 6.58, giving him an additional +2 Strength and Agility per level of his third skill, Morph, I started using him again, this time realizing more of his potential as an early game killer as well as a late game monster. Before I continue into the strategy, I'm going to tell you now, that the way I play Morphling is risky and if you aren't quick enough with your fingers, you might be better off not playing exactly this way. But more on the risk and ways to adapt to your situation will be covered further in the guide. Without further ado, let me show you how to make this hero out-dps any other hero (Except for maybe some extreme late game heroes) while walking around with low Hp and no fear. </description>
         			<pubDate>MON,AUG 10 2009</pubDate>
			        <guid>http://www.dotastrategy.com/strategy-28437-TryStoppingThisRiverMorphlingtheMagnusOpus.html</guid>
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