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	<title>Double Dude Studio » Double Dude Studio</title>
	
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	<lastBuildDate>Sun, 01 Apr 2012 20:38:59 +0000</lastBuildDate>
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		<title>Hullfire beta 0.4.0</title>
		<link>http://doubledude.com/hullfire-beta-0-4-0?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=hullfire-beta-0-4-0</link>
		<comments>http://doubledude.com/hullfire-beta-0-4-0#comments</comments>
		<pubDate>Sun, 01 Apr 2012 20:38:59 +0000</pubDate>
		<dc:creator>Netsu</dc:creator>
				<category><![CDATA[Full Games]]></category>
		<category><![CDATA[Hullfire]]></category>

		<guid isPermaLink="false">http://doubledude.com/?p=603</guid>
		<description><![CDATA[The next version of Hullfire is here, the major new features for this month are: a new primary weapon, varied ship performance and a dedicated ship/pilot selecting menu. Additionally there are tons of graphical tweaks including completely reworked menus (all of them), hit indicators, damage indicators and sparks when grinding against a wall. When it [...]]]></description>
			<content:encoded><![CDATA[<p>The next version of Hullfire is here, the major new features for this month are: a new primary weapon, varied ship performance and a dedicated ship/pilot selecting menu.</p>
<p>Additionally there are tons of graphical tweaks including completely reworked menus (all of them), hit indicators, damage indicators and sparks when grinding against a wall.</p>
<p>When it comes to gameplay issues, all secondary weapons now have increased ammo capacity, there is an additional score tracker in the corner, shotgun now pushes both you and the opponent back and boost cooldown has been increased.<br />
That&#8217;s still not all, check the changelog if you&#8217;re interested in the rest of the changes or download the game straight away, both avaiable in the download section:</p>
<h4><a title="Hullfire beta 0.4.0 download" href="http://doubledude.com/hullfire/download">Hullfire beta 0.4.0 download</a></h4>
<p><a href="http://doubledude.com/wp-content/uploads/2012-04-01-220629_1024x768_scrot.png"><img class="alignright size-medium wp-image-605" title="2012-04-01-220629_1024x768_scrot" src="http://doubledude.com/wp-content/uploads/2012-04-01-220629_1024x768_scrot-300x225.png" alt="" width="270" height="203" /></a><a href="http://doubledude.com/wp-content/uploads/2012-04-01-220810_1024x768_scrot.png"><img class="alignleft size-medium wp-image-604" title="2012-04-01-220810_1024x768_scrot" src="http://doubledude.com/wp-content/uploads/2012-04-01-220810_1024x768_scrot-300x225.png" alt="" width="270" height="203" /></a></p>
]]></content:encoded>
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		<title>Hullfire beta 0.3.0</title>
		<link>http://doubledude.com/hullfire-beta-0-3-0?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=hullfire-beta-0-3-0</link>
		<comments>http://doubledude.com/hullfire-beta-0-3-0#comments</comments>
		<pubDate>Thu, 01 Mar 2012 12:43:31 +0000</pubDate>
		<dc:creator>Netsu</dc:creator>
				<category><![CDATA[Full Games]]></category>
		<category><![CDATA[Hullfire]]></category>

		<guid isPermaLink="false">http://doubledude.com/?p=574</guid>
		<description><![CDATA[The next update for our Hullfire beta is here. The most important new features are: A new weapon: Rebounder. The bullets bounce off walls (maximum of 2 bounces) and the damage triples with each rebound. Many changes in the maps, Hive now looks completely different, Hangar has been reskinned (now named Scrapyard), Caves and Excavation [...]]]></description>
			<content:encoded><![CDATA[<p>The next update for our Hullfire beta is here. The most important new features are:</p>
<ul>
<li>A new weapon: Rebounder. The bullets bounce off walls (maximum of 2 bounces) and the damage triples with each rebound.</li>
<li>Many changes in the maps, Hive now looks completely different, Hangar has been reskinned (now named Scrapyard), Caves and Excavation has been seriously overhauled.</li>
<li>Chat commands, type &#8216;\help&#8217; into the chat to see a list, most of those only work if you are the host.</li>
</ul>
<p>Full changelog and links in the downloads section as usual:</p>
<p><a title="Hullfire beta 0.3.0 download" href="http://doubledude.com/hullfire/download">Hullfire beta 0.3.0 download</a></p>
<p>I also made some new screenshots, you can view them all in the screenshot section of the Hullfire page or two of them below.</p>
<p><a href="http://doubledude.com/wp-content/uploads/2012-02-28-145220_1440x900_scrot.png"><img class="size-medium wp-image-582 alignleft" title="2012-02-28-145220_1440x900_scrot" src="http://doubledude.com/wp-content/uploads/2012-02-28-145220_1440x900_scrot-300x225.png" alt="" width="270" height="203" /></a><a href="http://doubledude.com/wp-content/uploads/2012-02-28-205806_1440x900_scrot.png"><img class="size-medium wp-image-593 alignright" title="2012-02-28-205806_1440x900_scrot" src="http://doubledude.com/wp-content/uploads/2012-02-28-205806_1440x900_scrot-300x225.png" alt="" width="270" height="203" /></a></p>
]]></content:encoded>
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		<title>Hullfire beta 0.2.0</title>
		<link>http://doubledude.com/hullfire-beta-0-2-0?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=hullfire-beta-0-2-0</link>
		<comments>http://doubledude.com/hullfire-beta-0-2-0#comments</comments>
		<pubDate>Sat, 28 Jan 2012 17:33:26 +0000</pubDate>
		<dc:creator>Netsu</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://doubledude.com/?p=569</guid>
		<description><![CDATA[We planned to release 0.2.0 before January so we&#8217;re now a month behind schedule. But that&#8217;s alright, because this update brings a lot of new stuff. There were some changes in the engine, but most of them won&#8217;t be visible until we make new maps. There is now an in-game chat (activated by pressing &#8216;t&#8217;) [...]]]></description>
			<content:encoded><![CDATA[<p>We planned to release 0.2.0 before January so we&#8217;re now a month behind schedule. But that&#8217;s alright, because this update brings a lot of new stuff.<br />
There were some changes in the engine, but most of them won&#8217;t be visible until we make new maps. There is now an in-game chat (activated by pressing &#8216;t&#8217;) plus a lot of convenience changes and bug fixes. All the GUI you see during a game was also reworked (this includes new pickup icons, HUD and menus).</p>
<p>There&#8217;s really too much to mention in a blog post, but you can check the full changelog in the downloads section as usual.<br />
Enjoy!</p>
<p><a href="http://doubledude.com/hullfire/download/" title="Hullfire downloads">Hullfire downloads</a></p>
]]></content:encoded>
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		<title>Hullfire beta 0.1.3</title>
		<link>http://doubledude.com/hullfire-beta-0-1-3?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=hullfire-beta-0-1-3</link>
		<comments>http://doubledude.com/hullfire-beta-0-1-3#comments</comments>
		<pubDate>Thu, 29 Dec 2011 15:32:25 +0000</pubDate>
		<dc:creator>Netsu</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://doubledude.com/?p=560</guid>
		<description><![CDATA[This update took longer than we expected, but it has one major new feature, and bugfixes that were very important to netplay. As usual, the full changelog is in the downloads section (link below) but the most important changes are: -addition of repair stations -massive changes in netplay code, should give you a much better [...]]]></description>
			<content:encoded><![CDATA[<p>This update took longer than we expected, but it has one major new feature, and bugfixes that were very important to netplay.</p>
<p>As usual, the full changelog is in the downloads section (link below) but the most important changes are:<br />
-addition of repair stations<br />
-massive changes in netplay code, should give you a much better online experience<br />
-ships no longer collide with each other (this is for the sake of better network synchronisation)<br />
-acid shotgun somehow buffed</p>
<p>Download the new version here:<br />
<a href="http://doubledude.com/hullfire/download/" title="Hullfire downloads">Hullfire downloads</a></p>
]]></content:encoded>
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		<title>Hullfire beta 0.1.2</title>
		<link>http://doubledude.com/hullfire-beta-0-1-2?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=hullfire-beta-0-1-2</link>
		<comments>http://doubledude.com/hullfire-beta-0-1-2#comments</comments>
		<pubDate>Sat, 10 Dec 2011 12:15:05 +0000</pubDate>
		<dc:creator>Netsu</dc:creator>
				<category><![CDATA[Full Games]]></category>
		<category><![CDATA[Hullfire]]></category>

		<guid isPermaLink="false">http://doubledude.com/?p=547</guid>
		<description><![CDATA[The third release of Hullfire beta is uploaded. I fixed some bugs (a few of them pretty serious) and implemented some features people requested, including hiding the pointer, camera shake control, more visible ship ignition and better controls explanation. As usual, see the download section for full changelog and download links. Hullfire downloads]]></description>
			<content:encoded><![CDATA[<p>The third release of Hullfire beta is uploaded. I fixed some bugs (a few of them pretty serious) and implemented some features people requested, including hiding the pointer, camera shake control, more visible ship ignition and better controls explanation.</p>
<p>As usual, see the download section for full changelog and download links.</p>
<p><a href="http://doubledude.com/hullfire/download/" >Hullfire downloads</a></p>
]]></content:encoded>
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		<title>Hullfire beta is here</title>
		<link>http://doubledude.com/hullfire-beta-is-here?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=hullfire-beta-is-here</link>
		<comments>http://doubledude.com/hullfire-beta-is-here#comments</comments>
		<pubDate>Fri, 02 Dec 2011 17:50:05 +0000</pubDate>
		<dc:creator>Netsu</dc:creator>
				<category><![CDATA[Full Games]]></category>
		<category><![CDATA[Hullfire]]></category>

		<guid isPermaLink="false">http://doubledude.com/?p=538</guid>
		<description><![CDATA[Yesterday we released the Hullfire beta 0.1.0 and gathered quite a lot of feedback. Based on the bugs people found I put together a patch (took me 7 hours straight). Changelog and download links can be found in the downloads section of the Hullfire sub-site here: Hullfire downloads I hope this patch contains enough bugfixes [...]]]></description>
			<content:encoded><![CDATA[<p>Yesterday we released the Hullfire beta 0.1.0 and gathered quite a lot of feedback. Based on the bugs people found I put together a patch (took me 7 hours straight). Changelog and download links can be found in the downloads section of the Hullfire sub-site here:</p>
<p><a href="http://doubledude.com/hullfire/download">Hullfire downloads</a></p>
<p>I hope this patch contains enough bugfixes to make playing the game comfortable so we can focus on version 0.2.0 which will bring some new features.</p>
]]></content:encoded>
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		<title>Hullfire development continues</title>
		<link>http://doubledude.com/hullfire-development-continues?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=hullfire-development-continues</link>
		<comments>http://doubledude.com/hullfire-development-continues#comments</comments>
		<pubDate>Fri, 18 Nov 2011 18:50:00 +0000</pubDate>
		<dc:creator>Netsu</dc:creator>
				<category><![CDATA[Dev Logs]]></category>
		<category><![CDATA[Full Games]]></category>
		<category><![CDATA[Hullfire]]></category>

		<guid isPermaLink="false">http://doubledude.com/?p=465</guid>
		<description><![CDATA[No video this time, but I just felt like sharing the fact that I finally got around to optimize font rendering and it sped things up significantly. Also, text can now be colour coded, AI has 4 difficulty settings, GUI can be used with just the keyboard, we have a second tileset for new maps, [...]]]></description>
			<content:encoded><![CDATA[<p>No video this time, but I just felt like sharing the fact that I finally got around to optimize font rendering and it sped things up significantly.</p>
<p>Also, text can now be colour coded, AI has 4 difficulty settings, GUI can be used with just the keyboard, we have a second tileset for new maps, there is a ton of bug fixes, ships can now be instantly exploded by a hit instead of always just catching fire upon being shot down, there is message log, and last but not least expect a playable beta build pretty soon!</p>
]]></content:encoded>
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		<title>AI and spectator view</title>
		<link>http://doubledude.com/ai-and-spectator-view?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=ai-and-spectator-view</link>
		<comments>http://doubledude.com/ai-and-spectator-view#comments</comments>
		<pubDate>Tue, 25 Oct 2011 15:02:09 +0000</pubDate>
		<dc:creator>Netsu</dc:creator>
				<category><![CDATA[Dev Logs]]></category>
		<category><![CDATA[Full Games]]></category>
		<category><![CDATA[Hullfire]]></category>

		<guid isPermaLink="false">http://doubledude.com/?p=459</guid>
		<description><![CDATA[After a little vacation/exam session break we&#8217;re back at development. While Tymek is busy drawing the artwork for all the characters I made some adjustments to the map editor, wrote the AI (still needs a little polish and more than one difficulty setting) and a simple spectator view which allows you to follow other players [...]]]></description>
			<content:encoded><![CDATA[<p><object width="500" height="375"><param name="movie" value="http://www.youtube.com/v/AZrM2QDv0-k?version=3&#038;feature=oembed"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/AZrM2QDv0-k?version=3&#038;feature=oembed" type="application/x-shockwave-flash" width="500" height="375" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>After a little vacation/exam session break we&#8217;re back at development. While Tymek is busy drawing the artwork for all the characters I made some adjustments to the map editor, wrote the AI (still needs a little polish and more than one difficulty setting) and a simple spectator view which allows you to follow other players around before you respawn. </p>
<p>See the video above for two bots fighting each other seen in spectator mode.</p>
]]></content:encoded>
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		<title>Map editor finished</title>
		<link>http://doubledude.com/map-editor-finished?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=map-editor-finished</link>
		<comments>http://doubledude.com/map-editor-finished#comments</comments>
		<pubDate>Tue, 06 Sep 2011 14:11:40 +0000</pubDate>
		<dc:creator>Netsu</dc:creator>
				<category><![CDATA[Dev Logs]]></category>
		<category><![CDATA[Full Games]]></category>
		<category><![CDATA[Hullfire]]></category>

		<guid isPermaLink="false">http://doubledude.com/?p=456</guid>
		<description><![CDATA[The map editor is finished, it still might have some bugs and as the game will gain more features so will the editor, but for now it has everything we need: placing and rotating blocks, pickups and spawn points (both with optional snapping), changing background colour, rotation and dimensions of the map and switching between [...]]]></description>
			<content:encoded><![CDATA[<p><object width="500" height="400"><param name="movie" value="http://www.youtube.com/v/w4g5uP6c5Zg?version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/w4g5uP6c5Zg?version=3" type="application/x-shockwave-flash" width="500" height="400" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>The map editor is finished, it still might have some bugs and as the game will gain more features so will the editor, but for now it has everything we need: placing and rotating blocks, pickups and spawn points (both with optional snapping), changing background colour, rotation and dimensions of the map and switching between various views.</p>
<p>Having a WYSIWYG map editor is already showing it&#8217;s great advantages. Tymek should soon get down to making some more tilesheets and maps.</p>
]]></content:encoded>
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		<title>The sounds so far</title>
		<link>http://doubledude.com/the-sounds-so-far?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=the-sounds-so-far</link>
		<comments>http://doubledude.com/the-sounds-so-far#comments</comments>
		<pubDate>Sat, 03 Sep 2011 10:59:30 +0000</pubDate>
		<dc:creator>Netsu</dc:creator>
				<category><![CDATA[Dev Logs]]></category>
		<category><![CDATA[Full Games]]></category>
		<category><![CDATA[Hullfire]]></category>

		<guid isPermaLink="false">http://doubledude.com/?p=452</guid>
		<description><![CDATA[We finally got around recording the sounds we&#8217;ve been adding to the game. In the video you can see two new ships, Shock Mines, Plasma Blaster, Machinegun and the Bolt Driver.]]></description>
			<content:encoded><![CDATA[<p><object width="500" height="400"><param name="movie" value="http://www.youtube.com/v/KnXuxYdjZnQ?version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/KnXuxYdjZnQ?version=3" type="application/x-shockwave-flash" width="500" height="400" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>We finally got around recording the sounds we&#8217;ve been adding to the game. In the video you can see two new ships, Shock Mines, Plasma Blaster, Machinegun and the Bolt Driver.</p>
]]></content:encoded>
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