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	<title>Dungeoner</title>
	
	<link>http://dungeoner.net</link>
	<description>Rambling about videogames and random crap since 2009!</description>
	<lastBuildDate>Thu, 09 Feb 2012 01:32:50 +0000</lastBuildDate>
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		<title>Retro City Rampage – Release Date Announced</title>
		<link>http://feedproxy.google.com/~r/Dungeoner/~3/ugkEuyGCX7o/</link>
		<comments>http://dungeoner.net/archives/retro-city-rampage-release-date-announced/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 01:32:50 +0000</pubDate>
		<dc:creator>volsung</dc:creator>
				<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://dungeoner.net/?p=707</guid>
		<description><![CDATA[February is going to be a great month for indie gaming, one of the main reasons being eagerly awaited Retro City Rampage, coming out on Monday the 20th. THE PLAYER is out for a friendly frolic of CRIME CAPERS when suddenly ambushed by EVIL GOOD GUYS. They will stop at nothing to end his RAMPAGE [...]]]></description>
			<content:encoded><![CDATA[<div align="center"><iframe src="http://player.vimeo.com/video/36413374?title=0&amp;byline=0&amp;portrait=0" frameborder="0" width="400" height="265"></iframe></div>
<p>February is going to be a great month for indie gaming, one of the main reasons being eagerly awaited Retro City Rampage, coming out on Monday the 20th.</p>
<blockquote><p>THE PLAYER is out for a friendly frolic of CRIME CAPERS when suddenly ambushed by EVIL GOOD GUYS. They will stop at nothing to end his RAMPAGE OF DOOM threatening the citizens of Theftropolis City. Are YOU bad enough to defeat the EVIL GOOD GUYS?</p></blockquote>
<p>Sadly, I do own neither an Xbox nor a Wii, but I can&#8217;t say I wouldn&#8217;t want this particular title being ported (even poorly) to my beloved PC.</p>
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		<item>
		<title>The Amazing Story Behind The New GUI in Legends Of Grimrock</title>
		<link>http://feedproxy.google.com/~r/Dungeoner/~3/ryhVPxQUZOU/</link>
		<comments>http://dungeoner.net/archives/the-amazing-story-behind-the-new-gui-in-legends-of-grimrock/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 04:56:36 +0000</pubDate>
		<dc:creator>volsung</dc:creator>
				<category><![CDATA[Just commenting on...]]></category>
		<category><![CDATA[Awesome]]></category>
		<category><![CDATA[Legends of Grimrock]]></category>

		<guid isPermaLink="false">http://dungeoner.net/?p=702</guid>
		<description><![CDATA[I didn&#8217;t see this with my own eyes, so all the credit goes to Rampant Coyote. Worth reblogging it, nonetheless: Also, a trailer that I forgot to add when it came out, for some unknown reason.]]></description>
			<content:encoded><![CDATA[<p>I didn&#8217;t see this with my own eyes, so all the credit goes to <a href="http://rampantgames.com/blog/">Rampant Coyote</a>. Worth reblogging it, nonetheless:</p>
<p><a href="http://dungeoner.net/wp-content/uploads/2012/02/JgKda.jpg"><img class="aligncenter size-full wp-image-704" title="JgKda" src="http://dungeoner.net/wp-content/uploads/2012/02/JgKda.jpg" alt="" width="547" height="1711" /></a></p>
<p>Also, a trailer that I forgot to add when it came out, for some unknown reason.</p>
<div align="center"><iframe src="http://www.youtube.com/embed/Ep97ba_uWXM" frameborder="0" width="640" height="360"></iframe></div>
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		<item>
		<title>Preview – A Game Of Dwarves</title>
		<link>http://feedproxy.google.com/~r/Dungeoner/~3/CcrT7nlGaUw/</link>
		<comments>http://dungeoner.net/archives/preview-a-game-of-dwarves/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 17:16:05 +0000</pubDate>
		<dc:creator>volsung</dc:creator>
				<category><![CDATA[Preview]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://dungeoner.net/?p=667</guid>
		<description><![CDATA[Zeal Game Studio, the company developing the puzzle-ish Dwarfs!? is bringing back the small people in a game somewhat reminiscent of the older management titles developed by Bullfrog. A Game Of Dwarves could be described as a mix between Dungeon Keeper, Theme Hospital and just a little of Dwarf Fortress, as players will be provided [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.zealgamestudio.com/">Zeal Game Studio</a>, the company developing the puzzle-ish <a href="http://dwarfs-game.com/">Dwarfs!?</a> is bringing back the <em>small people</em> in a game somewhat reminiscent of the older management titles developed by Bullfrog. A Game Of Dwarves could be described as a mix between Dungeon Keeper, Theme Hospital and just a little of Dwarf Fortress, as players will be provided with a multi-layered layout to build their subterranean fortress. The game is still in early stages of production, but there&#8217;s already a video with some gameplay footage just under these lines. Enjoy!</p>
<div align="center"><iframe src="http://www.youtube.com/embed/yyexilq-yCA" frameborder="0" width="640" height="360"></iframe></div>
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		<item>
		<title>Narrative Is Not A Game Mechanic</title>
		<link>http://feedproxy.google.com/~r/Dungeoner/~3/VnkErP8Y6aE/</link>
		<comments>http://dungeoner.net/archives/narrative-is-not-a-game-mechanic/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 18:12:35 +0000</pubDate>
		<dc:creator>volsung</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Narrative]]></category>

		<guid isPermaLink="false">http://dungeoner.net/?p=663</guid>
		<description><![CDATA[Not too long ago, I was talking about how reticles are everywhere. In that same post I mentioned briefly my thoughts on storylines in videogames. While that alone could provide with enough content to write a couple of essays, I&#8217;ve just seen that there&#8217;s really no need for that, as Raph Koster has already written [...]]]></description>
			<content:encoded><![CDATA[<p>Not too long ago, I was talking about how <a title="Too many reticles!" href="http://dungeoner.net/archives/too_many_reticles/">reticles are everywhere</a>. In that same post I mentioned briefly my thoughts on storylines in videogames. While that alone could provide with enough content to write a couple of essays, I&#8217;ve just seen that there&#8217;s really no need for that, as <a href="http://www.raphkoster.com/2012/01/20/narrative-is-not-a-game-mechanic/">Raph Koster has already written a perfectly accurate piece on the subject</a>.</p>
<p>I&#8217;m strongly recommending you to read it, in case this wasn&#8217;t clear by this point.</p>
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		<item>
		<title>RetrowareTV – The Video Game Years</title>
		<link>http://feedproxy.google.com/~r/Dungeoner/~3/FM06sHelpEI/</link>
		<comments>http://dungeoner.net/archives/retrowaretv-the-video-game-years/#comments</comments>
		<pubDate>Sun, 15 Jan 2012 04:06:32 +0000</pubDate>
		<dc:creator>volsung</dc:creator>
				<category><![CDATA[Just commenting on...]]></category>
		<category><![CDATA[RetrowareTV]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://dungeoner.net/?p=650</guid>
		<description><![CDATA[The guys at RetrowareTV have launched an awesome new series covering the history of videogames, starting with a two-part episode about 1977. Pong clones, Chuck E. Cheese&#8217;s, Star Wars, and wood paneled consoles define this year. Here, you have the first one. If you want to see the second part, just follow this link to [...]]]></description>
			<content:encoded><![CDATA[<p>The guys at RetrowareTV have launched an awesome new series covering the history of videogames, starting with a two-part episode about 1977. Pong clones, Chuck E. Cheese&#8217;s, Star Wars, and wood paneled consoles define this year. Here, you have the first one. If you want to see the second part, <a href="http://retrowaretv.com/the-video-game-years-1977/">just follow this link to RetrowareTV.com</a>!</p>
<div align="center"><iframe src="http://blip.tv/play/guZDgubeTwI.html?p=1" frameborder="0" width="480" height="329"></iframe><object style="display: none;" width="320" height="240" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://a.blip.tv/api.swf#guZDgubeTwI" /><embed style="display: none;" width="320" height="240" type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#guZDgubeTwI" /></object></div>
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		<item>
		<title>Sketch – Dat Ass!</title>
		<link>http://feedproxy.google.com/~r/Dungeoner/~3/Xb8pi7hXNJA/</link>
		<comments>http://dungeoner.net/archives/sketch-dat-ass/#comments</comments>
		<pubDate>Sat, 14 Jan 2012 03:29:01 +0000</pubDate>
		<dc:creator>volsung</dc:creator>
				<category><![CDATA[Drawings]]></category>
		<category><![CDATA[Drawing]]></category>
		<category><![CDATA[Sketch]]></category>
		<category><![CDATA[Zarna]]></category>

		<guid isPermaLink="false">http://dungeoner.net/?p=638</guid>
		<description><![CDATA[I think I&#8217;m starting a &#8220;Drawings&#8221; category, as these don&#8217;t have much to do with design, actually&#8230;]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://dungeoner.net/wp-content/uploads/2012/01/leculo3.png"><img class="aligncenter size-large wp-image-646" title="leculo3" src="http://dungeoner.net/wp-content/uploads/2012/01/leculo3-1024x1024.png" alt="" width="580" height="580" /></a></p>
<p>I think I&#8217;m starting a &#8220;Drawings&#8221; category, as these don&#8217;t have much to do with design, actually&#8230;</p>
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		<title>Just a Sketch</title>
		<link>http://feedproxy.google.com/~r/Dungeoner/~3/ttEEtwuJmGY/</link>
		<comments>http://dungeoner.net/archives/just-a-sketch/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 15:22:39 +0000</pubDate>
		<dc:creator>volsung</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Sketch]]></category>
		<category><![CDATA[Zarna]]></category>

		<guid isPermaLink="false">http://dungeoner.net/?p=619</guid>
		<description><![CDATA[Because it has been a while since the last time I posted one. Here&#8217;s my barbarian/rogue/sorceress smoking while leaning on a wall and giving a middle finger.  The things we do at the weirdest hours of the night.]]></description>
			<content:encoded><![CDATA[<p>Because it has been a while since the last time I posted one. Here&#8217;s my barbarian/rogue/sorceress smoking while leaning on a wall and giving a middle finger.  The things we do at the weirdest hours of the night.</p>
<p><a href="http://dungeoner.net/wp-content/uploads/2012/01/zarnapared.png"><img class="aligncenter size-large wp-image-618" title="zarnapared" src="http://dungeoner.net/wp-content/uploads/2012/01/zarnapared-669x1024.png" alt="" width="580" height="887" /></a></p>
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		<title>A genre that was no more</title>
		<link>http://feedproxy.google.com/~r/Dungeoner/~3/rOruntZJ0BE/</link>
		<comments>http://dungeoner.net/archives/a-genre-that-was-no-more/#comments</comments>
		<pubDate>Mon, 09 Jan 2012 16:04:57 +0000</pubDate>
		<dc:creator>volsung</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Just commenting on...]]></category>
		<category><![CDATA[Genres]]></category>

		<guid isPermaLink="false">http://dungeoner.net/?p=606</guid>
		<description><![CDATA[I just saw today that Time Commando was recently re-released on GOG.com. It had me thinking for a while, in a genre that existed for a while, and it slowly vanished. I&#8217;m thinking about this &#8220;action-adventure brawlers&#8221;. Most of them share the same formula; pre-rendered backgrounds, horrible character pivoting controls, and some elements of classical [...]]]></description>
			<content:encoded><![CDATA[<p>I just saw today that <a href="http://www.gog.com/en/news/new_release_time_commando">Time Commando was recently re-released on GOG.com</a>. It had me thinking for a while, in a genre that existed for a while, and it slowly vanished. I&#8217;m thinking about this &#8220;action-adventure brawlers&#8221;. Most of them share the same formula; pre-rendered backgrounds, horrible character pivoting controls, and some elements of classical adventure games, such as an inventory and a basic quest system where the different parts of the game open as you deliver the appropriate item to the right person, or press the specific button, or get certain new skill.</p>
<p>None of these features are really necessary, giving results as different as Little Big Adventure and King&#8217;s Quest VIII. These games move inside a triangle of awesomeness that could be represented like this:</p>
<p><img class="aligncenter size-full wp-image-608" title="action-brawlers" src="http://dungeoner.net/wp-content/uploads/2012/01/action-brawlers.png" alt="" width="600" height="400" /></p>
<p>&nbsp;</p>
<p>Many could argue that RPGs themselves are already a mix between Adventure and Action games, but they involve a lot more; character progression, abstract (often relatively randomized numerical-based) combat&#8230; In any case, there&#8217;s something <em>obvious</em> that relates Dark Earth, Time Commando, Bioforge and Alone in the Dark. Each one of them leaned towards a different point of the triangle, sometimes almost resting on one of the sides.</p>
<p>And while this ambiguous genre has prompted some jewels in the past, it just&#8230; well, disappeared. Vanished. Caput. What happened?</p>
<p>I guess one of the main reasons leading to the end of the action-adventure brawlers was the evolution of graphics. Once the games could be done entirely in 3D and still look quite awesome, this kind of games became something closer to, let&#8217;s say, the original Tomb Raider games. I&#8217;d say Dreamfall was the last one that could &#8220;fit&#8221; inside the triangle above, and it sometimes looked like an average third person shooter (although combats were scarce), but that one sort of sprout out of nowhere as the genre had been defunct for years. Survival Horror games are descendants of this genre as well, and at this point I don&#8217;t think anyone could deny the similarities between the original Resident Evil games and Alone in the Dark. Yet, what once were slow-paced survival horror games, have ended up becoming a new subgenre of action games, where everything explodes and ammunition is plentiful, save for a few exceptions.</p>
<p>But I can&#8217;t really think of recent games that did it right. Or rather, that tried to do it, at all. And I really don&#8217;t understand why, as somehow this feels like a style of game that could work perfectly on consoles. Hell, Dreamfall played better with a gamepad.</p>
<p>I certainly wouldn&#8217;t mind to play a new City of Lost Children (well, obviously not ANOTHER City of Lost Children, but something similar :p), or a new Dark Earth. Or even a remake of King&#8217;s Quest VIII that turns it into something actually playable. But I guess it just won&#8217;t happen.</p>
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		<title>Preview – Castle Story</title>
		<link>http://feedproxy.google.com/~r/Dungeoner/~3/Fukig3AWTF4/</link>
		<comments>http://dungeoner.net/archives/preview-castle-story/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 22:58:04 +0000</pubDate>
		<dc:creator>volsung</dc:creator>
				<category><![CDATA[Preview]]></category>
		<category><![CDATA[Castle Story]]></category>

		<guid isPermaLink="false">http://dungeoner.net/?p=601</guid>
		<description><![CDATA[Castle Story is like Minecraft, if Minecraft was an RTS, Canadian, based around the idea of building castles and then blowing them up, and pretty much what we could call a &#8220;game&#8221; in the ancient sense of the world. While the idea isn&#8217;t completely original and groundbreaking (King Arthur&#8217;s Gold + RTS + 3D), the [...]]]></description>
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<p>Castle Story is like Minecraft, if Minecraft was an RTS, Canadian, based around the idea of building castles and then blowing them up, and pretty much what we could call a &#8220;game&#8221; in the ancient sense of the world.</p>
<p>While the idea isn&#8217;t completely original and groundbreaking (King Arthur&#8217;s Gold + RTS + 3D), the product <a href="http://www.sauropodstudio.com/">Sauropod Studio</a> is developing is actually looking quite good and, especially considering we&#8217;re talking about alpha stages here, fun. It&#8217;ll set some tongues wagging in a not so distant future, I predict.</p>
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		<title>2012 is on!</title>
		<link>http://feedproxy.google.com/~r/Dungeoner/~3/yb3W59In62U/</link>
		<comments>http://dungeoner.net/archives/2012-is-on/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 21:50:59 +0000</pubDate>
		<dc:creator>volsung</dc:creator>
				<category><![CDATA[Dungeoner]]></category>

		<guid isPermaLink="false">http://dungeoner.net/?p=585</guid>
		<description><![CDATA[So, once again the Earth completed its orbit around the local star (setting the starting point in an arbitrary position we&#8217;ll call &#8220;the 1st day of January&#8221;). Congratulations, everyone, for your great job! Keep it up! Now, if  these past holidays meant for you as much as they meant for me, maybe you&#8217;d like to [...]]]></description>
			<content:encoded><![CDATA[<p>So, once again the Earth completed its orbit around the local star (setting the starting point in an arbitrary position we&#8217;ll call &#8220;the 1st day of January&#8221;). Congratulations, everyone, for your great job! Keep it up!</p>
<p>Now, if  these past holidays meant for you as much as they meant for me, maybe you&#8217;d like to see something along the lines of this list with the <a href="http://www.rockpapershotgun.com/2012/01/04/an-exciting-list-of-pc-games-for-2012/">games coming to PC you want to play this year</a>. While I&#8217;m predicting some of them will suck monkey balls (I&#8217;m looking at you, Syndicate!), there are way too many games coming out in 2012 that I do want to play.</p>
<p>But wait, there&#8217;s more! Maybe you are aware already, but since the 19th of December there&#8217;s a new site in town, that calls itself <a href="http://agedgamer.com/">AgedGamer</a>. Presenting the portal as <a href="http://www.diygamer.com/">DIYGamer</a>&#8216;s bro, old games get new reviews, or rather <em>re-reviews</em> by<a href="http://agedgamer.com/2011/12/21/contribute-agedgamercom/"> anyone who wants to contribute</a>. I&#8217;m thinking on trying myself, although my Shakespearian language skills seem to be degrading lately.</p>
<p>Also, an awesome picture of Michael Berryman wishing you all a happy new year. Because.</p>
<p><img class="alignnone size-full wp-image-593" title="berrymannewyear" src="http://dungeoner.net/wp-content/uploads/2012/01/berrymannewyear.jpg" alt="" width="450" height="250" /></p>
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