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	<title>Ecliptic Rift</title>
	
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		<title>Exploration Proteus</title>
		<link>http://feedproxy.google.com/~r/EclipticRift/~3/sXTb3W54gBY/</link>
		<comments>http://rift.chromebits.net/2010/03/10/exploration-proteus/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 00:45:34 +0000</pubDate>
		<dc:creator>Casiella Truza</dc:creator>
				<category><![CDATA[Guides]]></category>
		<category><![CDATA[Exploration]]></category>
		<category><![CDATA[Fitting]]></category>
		<category><![CDATA[Myrmidon]]></category>
		<category><![CDATA[Proteus]]></category>
		<category><![CDATA[Strategic Cruisers]]></category>
		<category><![CDATA[t3]]></category>

		<guid isPermaLink="false">http://rift.chromebits.net/?p=1780</guid>
		<description><![CDATA[I&#8217;ve wanted a strategic cruiser for some time, but held off from training Racial Cruiser V because I didn&#8217;t have tech II projectiles (for a Loki) or missiles (for a Tengu). Then I realized, hmm, I do have skills for tech II drones (light and medium) and decent drone skills overall, plus pretty good armor [...]


Related posts:<ol><li><a href='http://rift.chromebits.net/2010/02/09/exploration-myrmidon/' rel='bookmark' title='Permanent Link: Exploration Myrmidon'>Exploration Myrmidon</a></li>
<li><a href='http://rift.chromebits.net/2009/03/12/exploration-journal-1110311/' rel='bookmark' title='Permanent Link: Exploration Journal 111.03.11'>Exploration Journal 111.03.11</a></li>
<li><a href='http://rift.chromebits.net/2009/11/10/t3-production-planning/' rel='bookmark' title='Permanent Link: T3 Production Planning'>T3 Production Planning</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<div class="wp-caption alignright" style="width: 410px"><a href="http://www.flickr.com/photos/vickisnature/2746374023/"><img alt="&#039;Long-tailed skipper&#039; by Vicki&#039;s Nature" src="http://farm4.static.flickr.com/3077/2746374023_cc0c1855dd.jpg" title="&#039;Long-tailed skipper&#039; by Vicki&#039;s Nature" width="400" height="500" /></a><p class="wp-caption-text">Urbanus proteus</p></div>
<p>I&#8217;ve wanted a strategic cruiser for some time, but held off from training Racial Cruiser V because I didn&#8217;t have tech II projectiles (for a <a href="http://rift.chromebits.net/2009/11/18/fitting-a-loki-cruiser-for-sleepers/">Loki</a>) or missiles (for a Tengu). Then I realized, hmm, I <em>do</em> have skills for tech II drones (light and medium) and decent drone skills overall, plus pretty good armor tanking.</p>
<p>So here&#8217;s the Proteus fit I think I&#8217;ll use for lowsec and nullsec exploration, primarily for radar (hacking) sites. The targeting delay introduced by the cloaking device won&#8217;t matter so much to a more-or-less focused drone boat; the railguns mostly help grab aggro and add a bit of DPS. The philosophy grows from my <a href="http://rift.chromebits.net/2010/02/09/exploration-myrmidon/">exploration Myrmidon</a>, and you may want to replace one of the rigs with a gravity capacitor.</p>
<p>According to <a href="http://sourceforge.net/projects/pyfa/">PyFA</a>, with this setup and my skills (plus Gallente Strategic Cruiser and Subsystems all to IV), you&#8217;ll end up with something like 27k EHP against a uniform distribution. I tuned this particular setup against Sansha rats, but of course you&#8217;ll want to adjust to your region. In particular, note that it won&#8217;t be as strong against Angels due to the Proteus&#8217;s natural weakness to explosive damage. I can tank 484 HP/s, which should really do just fine in most cases. I might end up tweaking that down, actually, if needed, so I can improve capacitor stability (this ship&#8217;s primary weakness).</p>
<p>I welcome additional thoughts and suggestions.</p>
<p><code><br />
[Proteus, Exploration]<br />
<br />
Salvager I<br />
Improved Cloaking Device II<br />
250mm Railgun I, Antimatter Charge M<br />
250mm Railgun I, Antimatter Charge M<br />
250mm Railgun I, Antimatter Charge M<br />
Expanded Probe Launcher I<br />
<br />
Codebreaker I<br />
Omnidirectional Tracking Link I<br />
Drone Navigation Computer I<br />
10MN MicroWarpdrive I<br />
<br />
Medium Armor Repairer II<br />
Medium Armor Repairer II<br />
Energized Adaptive Nano Membrane II<br />
Energized Reflective Membrane II<br />
Energized Thermic Membrane II<br />
<br />
Medium Auxiliary Nano Pump I<br />
Medium Auxiliary Nano Pump I<br />
Medium Auxiliary Thrusters I<br />
<br />
Proteus Defensive - Adaptive Augmenter<br />
Proteus Electronics - Emergent Locus Analyzer<br />
Proteus Engineering - Capacitor Regeneration Matrix<br />
Proteus Offensive - Drone Synthesis Projector<br />
Proteus Propulsion - Interdiction Nullifier<br />
<br />
Valkyrie II x5</code></p>
<p><a href="http://rift.chromebits.net/2010/03/10/exploration-proteus/" rel="bookmark">Exploration Proteus</a> originally appeared on <a href="http://rift.chromebits.net">Ecliptic Rift</a> on 2010-03-10.</p>
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<p>Related posts:<ol><li><a href='http://rift.chromebits.net/2010/02/09/exploration-myrmidon/' rel='bookmark' title='Permanent Link: Exploration Myrmidon'>Exploration Myrmidon</a></li>
<li><a href='http://rift.chromebits.net/2009/03/12/exploration-journal-1110311/' rel='bookmark' title='Permanent Link: Exploration Journal 111.03.11'>Exploration Journal 111.03.11</a></li>
<li><a href='http://rift.chromebits.net/2009/11/10/t3-production-planning/' rel='bookmark' title='Permanent Link: T3 Production Planning'>T3 Production Planning</a></li>
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		<item>
		<title>Why I love English</title>
		<link>http://feedproxy.google.com/~r/EclipticRift/~3/XRWEdJoRxy4/</link>
		<comments>http://rift.chromebits.net/2010/03/09/why-i-love-english/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 04:14:19 +0000</pubDate>
		<dc:creator>Casiella Truza</dc:creator>
				<category><![CDATA[Manifestos]]></category>

		<guid isPermaLink="false">http://rift.chromebits.net/?p=1775</guid>
		<description><![CDATA[NB: The following doesn&#8217;t related specifically to EVE, but I felt I could include it here due to the fact that this blog partially focuses on EVE writing. I excerpted it from an email I wrote on a private, non-EVE mailing list. So grab a cup of coffee and let&#8217;s talk language.
I love English, although [...]


Related posts:<ol><li><a href='http://rift.chromebits.net/2009/10/09/nanowrimo-pledge/' rel='bookmark' title='Permanent Link: NaNoWriMo pledge'>NaNoWriMo pledge</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/magnuscanis/3901816768/"><img alt="&#039;Coffee Things&#039; by magnuscanis" src="http://farm3.static.flickr.com/2622/3901816768_c175060f8a.jpg" title="&#039;Coffee Things&#039; by magnuscanis" class="alignright" width="500" height="362" /></a><em>NB: The following doesn&#8217;t related specifically to EVE, but I felt I could include it here due to the fact that this blog partially focuses on EVE writing. I excerpted it from an email I wrote on a private, non-EVE mailing list. So grab a cup of coffee and let&#8217;s talk language.</em></p>
<p>I love English, although it&#8217;s not the only language I speak and certainly not the only language I&#8217;ve studied. I love the dual origins (Germanic and Latinate) and the different emotional impact that words from each origin can have, even if they actually have the same definition. I love the propensity for puns and the way the language makes rhyming both challenging and interesting. I love alliteration and wordplay. I love the traditions of the great writers and the many flavors and accents in the language, including the accents of those who do not speak it as their native tongue. They bring an enjoyable spice to our communications, and that doesn&#8217;t even start to address how much I enjoy having an international perspective among my family, friends, and colleagues. I have no doubt that other languages have their own lovable aspects, some shared with English and some unique.</p>
<p>Recently, I told one of my co-workers that reading particularly poorly-written written communication causes me physical pain &#8212; not referring to simple typos, which have more to do with the physical act of using a keyboard, or even to the occasional slip-up, but to emails or fiction (or even news copy, these days) in which the author clearly didn&#8217;t reread his words or apply basic rules of grammar and usage. And I&#8217;m the sort of &#8220;word nerd&#8221; to keep Strunk &#038; White on his desk and refer frequently during the day to a thesaurus, even though I have a very technical job.</p>
<p>The long-standing rule for me: if the writer won&#8217;t put time and effort into writing it, I won&#8217;t put time and effort into reading it.</p>
<p>I could spend all night listing things that bother me about my own writing and speaking. Self-editing really matters to me, even in quick notes at work or on the Internet. But to list a few, and in no particular order:</p>
<ul>
<li>Overuse of the passive voice. I now try to avoid it completely.</li>
<li>Ending a sentence with a preposition. This frequently comes as a symptom of the previous problem.</li>
<li>Using the word &#8220;I&#8221; too much. Though this particular post violates this badly, heh!</li>
<li>Lack of clarity between subject, object, and predicate. Compound constructions have this result from time to time.</li>
<li>Word whiskers (e.g. &#8220;ummm,&#8221; &#8220;uhhh,&#8221; etc.)</li>
<li>Frequent mannerisms. For example, repeating &#8220;y&#8217;know?&#8221; after nearly every sentence.</li>
<li>Ending a statement with a lilt or on a high note, so that it sounds more like a question.</li>
<li>Using parentheses too often.</li>
<li>Starting too many sentences, especially to begin an answer, with &#8220;So&#8230;&#8221;</li>
<li>Misusing &#8220;e.g.&#8221; or &#8220;i.e.&#8221;, or directly replacing &#8220;for example&#8221; with &#8220;e.g.&#8221;</li>
</ul>
<p>I could go on and on, but you get the idea. I suppose I drug this out far too long at any rate, but to paraphrase Mark Twain, &#8220;I was going to make this shorter, but I didn&#8217;t have time.&#8221;</p>
<p><strong>*** Bonus: how does one pronounce the word &#8220;ghoti&#8221;?</strong></p>
<p><a href="http://rift.chromebits.net/2010/03/09/why-i-love-english/" rel="bookmark">Why I love English</a> originally appeared on <a href="http://rift.chromebits.net">Ecliptic Rift</a> on 2010-03-09.</p>
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		<item>
		<title>Everyone does their part</title>
		<link>http://feedproxy.google.com/~r/EclipticRift/~3/YXjGlVQ2WnA/</link>
		<comments>http://rift.chromebits.net/2010/03/06/everyone-does-their-part/#comments</comments>
		<pubDate>Sat, 06 Mar 2010 23:39:39 +0000</pubDate>
		<dc:creator>Casiella Truza</dc:creator>
				<category><![CDATA[Fiction]]></category>
		<category><![CDATA[24th Imperial Crusade]]></category>
		<category><![CDATA[Factional Warfare]]></category>
		<category><![CDATA[Flash Fiction]]></category>
		<category><![CDATA[Hed]]></category>
		<category><![CDATA[Minmatar Republic]]></category>
		<category><![CDATA[Polycarbon Engine Housing]]></category>
		<category><![CDATA[Retribution]]></category>
		<category><![CDATA[Starkmanir]]></category>
		<category><![CDATA[Stiletto]]></category>
		<category><![CDATA[Tribal Liberation Force]]></category>
		<category><![CDATA[Wolf]]></category>

		<guid isPermaLink="false">http://rift.chromebits.net/?p=1767</guid>
		<description><![CDATA[
Lyncyne leans into the spanner as she fastens two panels together. Small conduits to protect control lines and transport coolant run across the engine she has started to cover. The roar of impulse engines firing up echo through the hangar as hefty Brutors wrestle machinery into place, but the noise doesn&#8217;t appear to distract her [...]


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<li><a href='http://rift.chromebits.net/2010/02/15/someone-elses-terms-part-1/' rel='bookmark' title='Permanent Link: Someone Else&#8217;s Terms (part 1)'>Someone Else&#8217;s Terms (part 1)</a></li>
<li><a href='http://rift.chromebits.net/2009/08/08/ghost-outrider-rides-again/' rel='bookmark' title='Permanent Link: Ghost Outrider rides again'>Ghost Outrider rides again</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/imcomkorea/3060397778/"><img alt="&#039;DN-SN-89-01703&#039; by US Army Korea - IMCOM" src="http://farm4.static.flickr.com/3149/3060397778_96b596c779.jpg" title="&#039;DN-SN-89-01703&#039; by US Army Korea - IMCOM" class="alignright" width="322" height="500" /></a></p>
<p>Lyncyne leans into the spanner as she fastens two panels together. Small conduits to protect control lines and transport coolant run across the engine she has started to cover. The roar of impulse engines firing up echo through the hangar as hefty Brutors wrestle machinery into place, but the noise doesn&#8217;t appear to distract her in the slightest. The capsuleer who flew this Claw had quietly explained the goals of his next sortie, and so the mechanic felt she owed it to him to ensure that the <a href="http://rift.chromebits.net/2010/03/06/friday-flash-fiction-9-polycarbon-engine-housing/">polycarbon engine housing</a> didn&#8217;t come apart during maneuvers. </p>
<p>That had happened to somebody else in their wing last week, actually, when an overheated microwarp drive had come apart on the pilot. A Wolf assault frigate in the same squadron had managed to finish off the enemy Retribution from the 24th Imperial Crusade before it could take full advantage of the mishap. The mechanic responsible took a very long walk out the airlock the next day, and everybody else in the maintenance hangar worked well into the next shift in order to check and double-check the equipment.</p>
<p>Of course, Lyncyne hates the hours and feels like she&#8217;ll never get the grease completely off her hands. But she has listened to the pilots or space traffic controllers as they told ale-fueled stories of Amarrian industrial transports and starbase reactors exploding. She knows of the Crusade pilots and commanders introduced to their vengeful god earlier than they&#8217;d anticipated. Every day, at mess, she sees the dull eyes of the Starkmanir busboys and cooks working in the cafeteria as part of the Tribal Republic&#8217;s re-integration program. Sometimes at night, she thinks back to the girl in her second-year mechanics class who&#8217;d taken an assignment to an agricultural world somewhere in the low-security Hed constellation. Her transport never arrived, and while the Tribal Liberation Force had little to say about it, everyone assumed that one of the raiding parties had destroyed it &mdash; or, worse, captured it.</p>
<p>So now, in the hangar, perched on the cowling of a pod-pilot&#8217;s interceptor, she focuses tightly on rigging the bolts, the housing, and the conduits. Everyone does their part.</p>
<p><a href="http://rift.chromebits.net/2010/03/06/everyone-does-their-part/" rel="bookmark">Everyone does their part</a> originally appeared on <a href="http://rift.chromebits.net">Ecliptic Rift</a> on 2010-03-06.</p>
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<li><a href='http://rift.chromebits.net/2010/02/15/someone-elses-terms-part-1/' rel='bookmark' title='Permanent Link: Someone Else&#8217;s Terms (part 1)'>Someone Else&#8217;s Terms (part 1)</a></li>
<li><a href='http://rift.chromebits.net/2009/08/08/ghost-outrider-rides-again/' rel='bookmark' title='Permanent Link: Ghost Outrider rides again'>Ghost Outrider rides again</a></li>
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		<item>
		<title>Someone Else’s Terms (part 2)</title>
		<link>http://feedproxy.google.com/~r/EclipticRift/~3/3ZPZkeTfQRc/</link>
		<comments>http://rift.chromebits.net/2010/03/06/someone-elses-terms-part-2/#comments</comments>
		<pubDate>Sat, 06 Mar 2010 05:05:24 +0000</pubDate>
		<dc:creator>Casiella Truza</dc:creator>
				<category><![CDATA[Fiction]]></category>
		<category><![CDATA[Republic Security Services]]></category>
		<category><![CDATA[Tribal Liberation Force]]></category>

		<guid isPermaLink="false">http://rift.chromebits.net/?p=1759</guid>
		<description><![CDATA[NB: While not required, you might want to read Part 1 first.
&#8220;No.&#8221;
&#8220;Again?&#8221;
&#8220;I don&#8217;t like it. What else do you have?&#8221;
The TLF agent slammed the table. &#8220;I have had it with you. Get out of my office.&#8221;
Casiella arched an eyebrow, stretching a facial tattoo slightly. &#8220;Perhaps you don&#8217;t remember who I am&#8230;&#8221;
&#8220;I know damn well who [...]


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<li><a href='http://rift.chromebits.net/2009/08/11/haze/' rel='bookmark' title='Permanent Link: &#8220;Haze&#8221;'>&#8220;Haze&#8221;</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><em>NB: While not required, you might want to read <a href="http://rift.chromebits.net/2010/02/15/someone-elses-terms-part-1/">Part 1</a> first.</em></p>
<p>&#8220;No.&#8221;</p>
<p>&#8220;Again?&#8221;</p>
<p>&#8220;I don&#8217;t like it. What else do you have?&#8221;</p>
<p>The TLF agent slammed the table. &#8220;I have had it with you. Get out of my office.&#8221;</p>
<p>Casiella arched an eyebrow, stretching a facial tattoo slightly. &#8220;Perhaps you don&#8217;t remember who I am&#8230;&#8221;</p>
<p>&#8220;I know damn well who you are. Now move your ass out of here. If I can still see you in thirty seconds, Security will fix that. One.&#8221;</p>
<p>&#8220;You just haven&#8217;t given me an assignm&#8211;&#8221;</p>
<p>&#8220;Two.&#8221;</p>
<p>&#8220;&#8211;ent that works for me.&#8221;</p>
<p>&#8220;Twenty-one.&#8221;</p>
<p>&#8220;What about, you know, <strong>three?</strong>&#8221;</p>
<p>&#8220;I counted fast. Get out.&#8221;</p>
<p>The diminutive Sebiestor pulled herself up with what dignity she could muster and ripped the patch off her flight suit, throwing it in the agent&#8217;s face.</p>
<p><a href="http://www.flickr.com/photos/travz/501826382/"><img alt="&#039;death&#039; by Travis Hightower Imaging" src="http://farm1.static.flickr.com/202/501826382_5cfd119d14_m.jpg" title="&#039;death&#039; by Travis Hightower Imaging" class="alignleft" width="240" height="160" /></a>&#8220;I&#8217;m damn tired of fighting on someone else&#8217;s terms. You can keep your fake little war.&#8221;</p>
<p>The agent&#8217;s face turned red and he began to spout obscure obscenities that even Casiella hadn&#8217;t heard before. So, instead, she just smirked and turned to leave. As she exited through the door, she heard something whistling through the air and ducked slightly. An ancient Lustrevik vase shattered on the door frame next to her head.</p>
<p>The militia didn&#8217;t really suit somebody like her. Which meant that her handlers in the RSS &mdash; and, worse, her attach&eacute; Jorunn &mdash; turned out to have been right.</p>
<p>She hated it when things worked out like that.</p>
<p><em>to be continued&#8230;</em></p>
<p><a href="http://rift.chromebits.net/2010/03/06/someone-elses-terms-part-2/" rel="bookmark">Someone Else&#8217;s Terms (part 2)</a> originally appeared on <a href="http://rift.chromebits.net">Ecliptic Rift</a> on 2010-03-06.</p>
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<li><a href='http://rift.chromebits.net/2009/10/07/brotherhood-of-the-khumaak/' rel='bookmark' title='Permanent Link: Brotherhood of the Khumaak'>Brotherhood of the Khumaak</a></li>
<li><a href='http://rift.chromebits.net/2009/08/11/haze/' rel='bookmark' title='Permanent Link: &#8220;Haze&#8221;'>&#8220;Haze&#8221;</a></li>
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		<item>
		<title>Friday Flash Fiction 9: Polycarbon Engine Housing</title>
		<link>http://feedproxy.google.com/~r/EclipticRift/~3/X9AT6LsKL4c/</link>
		<comments>http://rift.chromebits.net/2010/03/06/friday-flash-fiction-9-polycarbon-engine-housing/#comments</comments>
		<pubDate>Sat, 06 Mar 2010 00:51:02 +0000</pubDate>
		<dc:creator>Casiella Truza</dc:creator>
				<category><![CDATA[Fiction]]></category>
		<category><![CDATA[Flash Fiction]]></category>
		<category><![CDATA[Polycarbon Engine Housing]]></category>

		<guid isPermaLink="false">http://rift.chromebits.net/?p=1755</guid>
		<description><![CDATA[Welcome to another week of Friday Flash Fiction!
This week&#8217;s prompt: Polycarbon Engine Housing. &#8220;This ship modification is designed to increase ship&#8217;s velocity and maneuverability at the expense of armor amount.&#8221;
So what&#8217;s your story? A mechanic jury-rigging a ship? Race pilots swapping tales? Materials scientists planning an advance that will make billions of ISK for their [...]


Related posts:<ol><li><a href='http://rift.chromebits.net/2010/02/19/friday-flash-fiction-7-ready-able-and-willing/' rel='bookmark' title='Permanent Link: Friday Flash Fiction 7: &#8220;Ready, able, and willing&#8221;'>Friday Flash Fiction 7: &#8220;Ready, able, and willing&#8221;</a></li>
<li><a href='http://rift.chromebits.net/2010/01/29/friday-flash-fiction-4-you-did-what/' rel='bookmark' title='Permanent Link: Friday Flash Fiction 4: &#8220;You did what?!&#8221;'>Friday Flash Fiction 4: &#8220;You did what?!&#8221;</a></li>
<li><a href='http://rift.chromebits.net/2010/01/15/friday-flash-fiction-2-yulai/' rel='bookmark' title='Permanent Link: Friday Flash Fiction 2: Yulai'>Friday Flash Fiction 2: Yulai</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/st-stev/51551968/"><img alt="&#039;Carbon Nanotubes&#039; by St Stev" src="http://farm1.static.flickr.com/25/51551968_2d4db9ed2a_m.jpg" title="&#039;Carbon Nanotubes&#039; by St Stev" class="alignright" width="240" height="240" /></a>Welcome to another week of <a href="http://rift.chromebits.net/friday-flash-fiction/">Friday Flash Fiction</a>!</p>
<p>This week&#8217;s prompt: <strong>Polycarbon Engine Housing</strong>. &#8220;This ship modification is designed to increase ship&#8217;s velocity and maneuverability at the expense of armor amount.&#8221;</p>
<p>So what&#8217;s your story? A mechanic jury-rigging a ship? Race pilots swapping tales? Materials scientists planning an advance that will make billions of ISK for their megacorp? Whatever it is, write it on your blog and link it here in a comment!</p>
<p><a href="http://rift.chromebits.net/2010/03/06/friday-flash-fiction-9-polycarbon-engine-housing/" rel="bookmark">Friday Flash Fiction 9: Polycarbon Engine Housing</a> originally appeared on <a href="http://rift.chromebits.net">Ecliptic Rift</a> on 2010-03-06.</p>
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<p>Related posts:<ol><li><a href='http://rift.chromebits.net/2010/02/19/friday-flash-fiction-7-ready-able-and-willing/' rel='bookmark' title='Permanent Link: Friday Flash Fiction 7: &#8220;Ready, able, and willing&#8221;'>Friday Flash Fiction 7: &#8220;Ready, able, and willing&#8221;</a></li>
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<li><a href='http://rift.chromebits.net/2010/01/15/friday-flash-fiction-2-yulai/' rel='bookmark' title='Permanent Link: Friday Flash Fiction 2: Yulai'>Friday Flash Fiction 2: Yulai</a></li>
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		<item>
		<title>Tyrannis interview by T0rfi: Planetary industrial domination</title>
		<link>http://feedproxy.google.com/~r/EclipticRift/~3/MRhZsAQSaHA/</link>
		<comments>http://rift.chromebits.net/2010/03/05/tyrannis-interview-by-t0rfi-planetary-industrial-domination/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 15:20:48 +0000</pubDate>
		<dc:creator>Casiella Truza</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Exporation]]></category>
		<category><![CDATA[Factional Warfare]]></category>
		<category><![CDATA[Highsec]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[Lowsec]]></category>
		<category><![CDATA[Nullsec]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[T0rfi]]></category>
		<category><![CDATA[t3]]></category>
		<category><![CDATA[Tyrannis]]></category>

		<guid isPermaLink="false">http://rift.chromebits.net/?p=1742</guid>
		<description><![CDATA[
So CCP T0rfi gave an interview in which he discussed the summer 2010 expansion, Tyrannis, in somewhat greater detail. You should probably read it before pressing on with my thoughts&#8230; And note that I&#8217;ve intentionally avoided any discussion about DUST 514, mostly because the idea still frustrates me.
You can build infrastructure and interact with almost [...]


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<li><a href='http://rift.chromebits.net/2009/12/26/preparing-for-an-industrial-roam/' rel='bookmark' title='Permanent Link: Preparing for an industrial roam'>Preparing for an industrial roam</a></li>
<li><a href='http://rift.chromebits.net/2009/09/04/blog-banter-11-strategic-industrial-ships/' rel='bookmark' title='Permanent Link: Blog Banter 11: Strategic Industrial Ships'>Blog Banter 11: Strategic Industrial Ships</a></li>
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<p>So <a href="http://this.is/torfi/">CCP T0rfi</a> gave an <a href="http://www.tentonhammer.com/eve/guides/politics/tyrannis_interview">interview</a> in which he discussed the summer 2010 expansion, <a href="http://www.eveonline.com/devblog.asp?a=blog&#038;bid=733">Tyrannis</a>, in somewhat greater detail. You should probably read it before pressing on with my thoughts&#8230; And note that I&#8217;ve intentionally avoided any discussion about DUST 514, mostly because the idea still frustrates me.</p>
<blockquote><p>You can build infrastructure and interact with almost every planet in the game, regardless of whether someone has something there, already.</p></blockquote>
<p>I sort of hope that the capital planets (Matar, Caldari Prime, etc.) remain off-limits. That just seems odd to me.</p>
<blockquote><p>The problem is that the planets are going to have limited resources. So if too many people are harvesting a planet at the same time, there will be diminishing returns. So what you will find is that it will be much more enriching to travel to the more remote planets in the more remote systems, for planets which haven&#8217;t got infrastructure built up, yet. But of course that takes you away from the key trade hubs to which you want to deliver your manufacturables.</p></blockquote>
<p>Now we can talk turkey&#8230; Planetary output seems to have a fixed cap, and so as the number of pilots exploiting it increases, the share of resources they get from it will decrease. I suspect they&#8217;ll use a lot system similar to the <a href="http://potbsvault.ign.com/wiki/index.php/Beginner%27s_Guide_to_the_Economy">economic system in Pirates of the Burning Sea</a>, where you have ten lots available to you and must decide how (and where) to allocate them: vertically integrate for an entire production chain? Specialize in a given resource or particular process, and thus increase your risk? Not too dissimilar from the current design allowing up to 11 research and 11 manufacturing jobs simultaneously, depending on your skill training. This implies lots of strategic choices for players, and I have every confidence that CCP can surpass the design that PotBS implemented.</p>
<blockquote><p>And of course there are over 65,000 planets in the game. And you can interact with each and every one of them. Including those that are in wormhole space, which can actually be quite challenging.</p></blockquote>
<p>This intrigues me to no end, both from a gameplay perspective (more profits in W-space and more activities out there for the residents) as well as from a &#8220;prime fiction&#8221; (canon lore) perspective. Do these planets have residents? If not, will we learn more about the automation and technology in EVE? This could potentially imply resources for tech III frigates as well. Back here in K-space, we should get much more information about who lives in low-sec and null-sec, and of course some areas could have potentially unique interest (e.g. <a href="http://wiki.eveonline.com/en/wiki/COSMOS_constellation">COSMOS constellations</a> or systems like <a href="http://www.eve-wiki.net/index.php?title=About_the_Intaki">Intaki</a>).</p>
<blockquote><p>We&#8217;re making really interesting manufacturing and resource trees here, right now. Going over &#8216;what materials are you extracting from gas giants, what are you getting from <a href="http://starwars.wikia.com/wiki/Mustafar">planets which are pretty much just molten magma</a>. You will actually be able to put down facilities, <a href="http://hairball.bumba.net/~rwa2/school/enpm643/Arcology.html">arcologies</a>, and <a href="http://starwars.wikia.com/wiki/Cloud_City">cloud cities</a>, or really tough units that you can place on very hostile worlds, to extract and manufacture from them. And then rocket the stuff off of them, or move it out with a <a href="http://www.spaceelevatorblog.com/">space elevator</a>. In general, of course, with more risk comes more reward.</p></blockquote>
<p><a href="http://rift.chromebits.net/wp-content/uploads/2010/03/icon67_01.png" rel="lightbox[1742]" title="icon67_01"><img src="http://rift.chromebits.net/wp-content/uploads/2010/03/icon67_01.png" alt="Manufacturing" title="icon67_01" width="128" height="128" class="alignright size-full wp-image-1748" /></a>This really grabs my attention, both for the gameplay as well as the fiction. <strong>What will we make?</strong> Will it be awesomely cool? And the fiction possibilities multiply exponentially here. Generally, when new resources become available, we get new end products as well, so even those folks not interested in the industrial gameplay benefit (cf. tech III strategic cruiser production).</p>
<blockquote><p>Your ability to master a planet, to manufacture, build up, and manage it, will be bound by skills.</p></blockquote>
<p>Guess I&#8217;ll sit on that neural remap until we know more about this. Industrial and exploration gameplay that results in passive income, with tons of fiction possibilities? I really want to immerse myself in this, and so I intend to focus largely on the new gameplay as I&#8217;ve done with other science &#038; industry skills. But until we at least know whether they&#8217;ll largely focus on intelligence and memory (my current estimate) or even include charisma in some way, I don&#8217;t want to put myself in a position where I&#8217;ll have trouble keeping up.</p>
<blockquote><p>One of our goals with planetary interaction is to phase out these NPC created commodities, because we want to put the power into the hands of the players and make EVE even more sandbox-y than it is.</p>
<p>There are elements of EVE which we feel can use some iteration based on the experiences that we have learned, running EVE for seven years. The NPC market is definitely one of them. It&#8217;s been with us for a long time. It hasn&#8217;t changed much. We want to take these commodities and move them into the hands of the players.</p>
<p>We are not giving out publicly yet which commodities these are. Even once we put it on the public test server, you will not be able to see what these final commodities are going to be.</p></blockquote>
<p><a href="http://rift.chromebits.net/wp-content/uploads/2010/03/icon65_01.png" rel="lightbox[1742]" title="icon65_01"><img src="http://rift.chromebits.net/wp-content/uploads/2010/03/icon65_01.png" alt="Market" title="icon65_01" width="128" height="128" class="alignright size-full wp-image-1749" /></a>I hope <em>hope <strong>HOPE</strong</em> this includes implants (or meta 1-4 modules) and not just commodities like robotics and oxygen and trade goods. That said, I applaud this sort of thing, as it allows for continued emergent gameplay. The implications will have such a major impact on the economy that reserving more information on that until Tyrannis goes onto the production cluster really becomes a <em>de rigeur</em> decision. </p>
<p>Not that CCP made a bad decision by initially bootstrapping the economy with NPC-provided goods, as the game launched with a very small user base and has defied the typical <a href="http://www.mmogchart.com/Chart2.html">MMORPG growth curves</a> since then.</p>
<blockquote><p>In 0.0 systems, we are expecting you to need sovereignty over that system for your infrastructure to function on a planet. So that you can&#8217;t have your enemy using or being in your garden, so to speak, or using your planets despite you having sovereignty over it. Taking sovereignty really disrupts industry and messes things up. The gameplay in high-sec will generally be more cooperative. The goal is that people will actually be working together on the planets, benefitting from each other. One player will not be able to serve in all roles, or specialize in all roles in the entire manufacturing and mining sector.</p></blockquote>
<p>This has the potential to really revitalize factional warfare: occupancy can finally <strong>mean something</strong>, if CCP makes the right choices here and implements the philosophy of FW serving as sort of a training ground for nullsec. Cooperative gameplay in highsec sounds interesting but that could prove difficult. And even if we can&#8217;t attack infrastructures directly, a corporation could influence its competitors through wardecs in space&#8230;</p>
<blockquote><p>[The first day of Tyrannis] will have people flying all over space, deploying satellites and scanning for resources. Also launching command centers and building infrastructure. And also starting to train the skills needed for it, of course. Some discoveries will be made, too. Some people will definitely be striking it rich by discovering huge deposits of valuable minerals in remote locations, and trying to keep these a secret for as long as they can.</p></blockquote>
<p>Satellite deployment sounds a lot like survey probes for moon minerals&#8230; and I will probably take a day or two off of work when this launches.</p>
<p>And now, for T0rfi to have the last (and exciting!) word:</p>
<blockquote><p><strong>The goal is to have it out on the test server in little more than a week.</strong></p></blockquote>
<p><a href="http://rift.chromebits.net/2010/03/05/tyrannis-interview-by-t0rfi-planetary-industrial-domination/" rel="bookmark">Tyrannis interview by T0rfi: Planetary industrial domination</a> originally appeared on <a href="http://rift.chromebits.net">Ecliptic Rift</a> on 2010-03-05.</p>
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<p>Related posts:<ol><li><a href='http://rift.chromebits.net/2009/10/14/torfi-interview-at-tentonhammer/' rel='bookmark' title='Permanent Link: Torfi interview at TenTonHammer'>Torfi interview at TenTonHammer</a></li>
<li><a href='http://rift.chromebits.net/2009/12/26/preparing-for-an-industrial-roam/' rel='bookmark' title='Permanent Link: Preparing for an industrial roam'>Preparing for an industrial roam</a></li>
<li><a href='http://rift.chromebits.net/2009/09/04/blog-banter-11-strategic-industrial-ships/' rel='bookmark' title='Permanent Link: Blog Banter 11: Strategic Industrial Ships'>Blog Banter 11: Strategic Industrial Ships</a></li>
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		<title>Considering merging feeds</title>
		<link>http://feedproxy.google.com/~r/EclipticRift/~3/CfIm1CRqMo0/</link>
		<comments>http://rift.chromebits.net/2010/03/04/considering-merging-feeds/#comments</comments>
		<pubDate>Thu, 04 Mar 2010 04:55:17 +0000</pubDate>
		<dc:creator>Casiella Truza</dc:creator>
				<category><![CDATA[OOC]]></category>
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		<guid isPermaLink="false">http://rift.chromebits.net/?p=1735</guid>
		<description><![CDATA[Would it bother anybody if I merged together my feed from this blog and from my EVE tumblelog? Just a thought, since I tend to throw smaller bits over there, particularly if I have little or no additional commentary. The actual content would stay all EVE-related, though! (I&#8217;d make the feed URLs redirect appropriately, so [...]


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</ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/jurvetson/16905223/"><img alt="&#039;you are here&#039; by jurvetson" src="http://farm1.static.flickr.com/12/16905223_8af9889dae.jpg" title="&#039;you are here&#039; by jurvetson" class="aligncenter" width="500" height="384" /></a>Would it bother anybody if I merged together my feed from this blog and from <a href="http://casiella.tumblr.com">my EVE tumblelog</a>? Just a thought, since I tend to throw smaller bits over there, particularly if I have little or no additional commentary. The actual content would stay all EVE-related, though! (I&#8217;d make the feed URLs redirect appropriately, so my readers shouldn&#8217;t have to do anything yourselves.)</p>
<p>I&#8217;d appreciate any feedback (positive, negative, neutral, orthogonal) you might have.</p>
<p><a href="http://rift.chromebits.net/2010/03/04/considering-merging-feeds/" rel="bookmark">Considering merging feeds</a> originally appeared on <a href="http://rift.chromebits.net">Ecliptic Rift</a> on 2010-03-04.</p>
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		<title>Current Wordpress plugins v3</title>
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		<pubDate>Wed, 03 Mar 2010 03:52:46 +0000</pubDate>
		<dc:creator>Casiella Truza</dc:creator>
				<category><![CDATA[OOC]]></category>
		<category><![CDATA[Disqus]]></category>
		<category><![CDATA[Flickr]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Google Docs]]></category>
		<category><![CDATA[Wordpress]]></category>

		<guid isPermaLink="false">http://rift.chromebits.net/?p=1728</guid>
		<description><![CDATA[I&#8217;ve not done one of these in some time. And since the tools I use on the site have a lot to do with why I enjoy writing it (and, hopefully, why you enjoy reading it), fairness demands that we share.
Anti-Feed Scraper Message: Some sites re-use our content without permission. I&#8217;ve had it happen to [...]


Related posts:<ol><li><a href='http://rift.chromebits.net/2009/11/13/current-wordpress-plugins-v2/' rel='bookmark' title='Permanent Link: Current Wordpress plugins v2'>Current Wordpress plugins v2</a></li>
<li><a href='http://rift.chromebits.net/2009/09/18/current-wordpress-plugins/' rel='bookmark' title='Permanent Link: Current Wordpress plugins'>Current Wordpress plugins</a></li>
<li><a href='http://rift.chromebits.net/2009/08/13/ooc-skill-breakdown/' rel='bookmark' title='Permanent Link: OOC: Skill Breakdown'>OOC: Skill Breakdown</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://rift.chromebits.net/wp-content/uploads/2010/03/wordpress-logo.jpg" rel="lightbox[1728]" title="wordpress-logo"><img src="http://rift.chromebits.net/wp-content/uploads/2010/03/wordpress-logo-300x233.jpg" alt="" title="wordpress-logo" width="300" height="233" class="alignright size-medium wp-image-1731" /></a>I&#8217;ve not done one of these in some time. And since the tools I use on the site have a lot to do with why I enjoy writing it (and, hopefully, why you enjoy reading it), fairness demands that we share.</p>
<p><a href="http://noscope.com/journal/2009/07/anti-feed-scraper-message-plugin-for-wordpress">Anti-Feed Scraper Message</a>: Some sites re-use our content without permission. I&#8217;ve had it happen to me with this site. While this plugin does nothing for manual copying of what I&#8217;ve written, it does tend to have an effect on the automated scrapers.</p>
<p><a href="http://disqus.com/">Disqus comment system</a>: I <strong>really</strong> don&#8217;t know why I didn&#8217;t use this before. While anyone can still comment without registering (a key feature for me), it allows the community to retain individual ownership of their words and connect it to their own profiles. Even better, you won&#8217;t end up with yet <em>another</em> set of credentials to remember.</p>
<p><a href="http://joshbetz.com/2009/11/fancyflickr/">FancyFlickr</a>: If you&#8217;ve seen my <a href="http://rift.chromebits.net/eve-screenshots/">Screenshots</a> page, you&#8217;ve seen what I do with it. I really like the ability to connect specific photosets to this blog, and it looks nice. I should tweak it a little more so it doesn&#8217;t kill your CPU when rendering the page, though.</p>
<p><a href="http://code.google.com/p/inline-google-docs/">Inline Google Docs</a>: Great for bringing in tabular data I already put in a spreadsheet. I have mixed feelings about it, because I have a metric buttload of Google Docs and it lists them all in my post editing page, which can get really annoying. I may replace this, tweak the plugin myself, or just look closer at configuration options.</p>
<p><a href="http://www.incerteza.org/blog/projetos/shockingly-big-ie6-warning/">Shockingly Big IE6 Warning</a>: Because you shouldn&#8217;t use <a href="http://www.bringdownie6.com/">IE6</a>. I mean that. Seriously, don&#8217;t.</p>
<p><a href="http://sethelalouf.com/archives/72">SSG Wordpress Google Audio Player</a>: So I can <a href="http://rift.chromebits.net/2010/02/01/new-eden-is-just-awesome/">share</a> my dulcet tones with you&#8230;</p>
<p><a href="http://omninoggin.com/projects/wordpress-plugins/wp-greet-box-wordpress-plugin/">WP Greet Box</a>: I like giving new visitors a little something extra, to encourage them to subscribe or otherwise stick around. But mostly just to treat them nicely.</p>
<p><a href="http://0xtc.com/2009/04/22/wp-render-blogroll-links-plugin.xhtml">WP Render Blogroll Links</a>: Once I realized my <a href="http://rift.chromebits.net/blogroll/">blogroll</a> had reached unwieldy proportions, I needed to move it out of the sidebar. This plugin let me do that.</p>
<p>Any other suggestions? Any of these causing undue pain or frustration for you?</p>
<p><a href="http://rift.chromebits.net/2010/03/03/current-wordpress-plugins-v3/" rel="bookmark">Current Wordpress plugins v3</a> originally appeared on <a href="http://rift.chromebits.net">Ecliptic Rift</a> on 2010-03-03.</p>
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<p>Related posts:<ol><li><a href='http://rift.chromebits.net/2009/11/13/current-wordpress-plugins-v2/' rel='bookmark' title='Permanent Link: Current Wordpress plugins v2'>Current Wordpress plugins v2</a></li>
<li><a href='http://rift.chromebits.net/2009/09/18/current-wordpress-plugins/' rel='bookmark' title='Permanent Link: Current Wordpress plugins'>Current Wordpress plugins</a></li>
<li><a href='http://rift.chromebits.net/2009/08/13/ooc-skill-breakdown/' rel='bookmark' title='Permanent Link: OOC: Skill Breakdown'>OOC: Skill Breakdown</a></li>
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		<title>Quick Trading Guide</title>
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		<comments>http://rift.chromebits.net/2010/03/02/quick-trading-guide/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 03:40:49 +0000</pubDate>
		<dc:creator>Casiella Truza</dc:creator>
				<category><![CDATA[Guides]]></category>
		<category><![CDATA[Artillery]]></category>
		<category><![CDATA[Emolgranlan]]></category>
		<category><![CDATA[Heimatar]]></category>
		<category><![CDATA[Lustrevik]]></category>
		<category><![CDATA[Rens]]></category>
		<category><![CDATA[Trading]]></category>

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		<description><![CDATA[NB: This guide presents a very basic introduction to making ISK through trading. More detailed strategies are left as an exercise for the reader.
One of the least expected bits of the economy in New Eden is that you can often make a lot more ISK via trading than manufacturing. In part, this stems from the [...]


Related posts:<ol><li><a href='http://rift.chromebits.net/2009/03/26/trading-profits-increasing/' rel='bookmark' title='Permanent Link: Trading profits increasing'>Trading profits increasing</a></li>
<li><a href='http://rift.chromebits.net/2009/08/28/trading-the-solo-profession/' rel='bookmark' title='Permanent Link: Trading: the solo profession'>Trading: the solo profession</a></li>
<li><a href='http://rift.chromebits.net/2009/08/29/trading-seminar-interest-check/' rel='bookmark' title='Permanent Link: Trading seminar interest check'>Trading seminar interest check</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://rift.chromebits.net/wp-content/uploads/2010/03/icon32_03.png" rel="lightbox[173]" title="Market"><img class="alignleft size-full wp-image-1718" title="Market" src="http://rift.chromebits.net/wp-content/uploads/2010/03/icon32_03.png" alt="Market" width="128" height="128" /></a><strong><em>NB: This guide presents a very basic introduction to making ISK through trading. More detailed strategies are left as an exercise for the reader.</em></strong></p>
<p>One of the least expected bits of the economy in New Eden is that you can often make a <strong>lot</strong> more ISK via trading than manufacturing. In part, this stems from the fact that we pod pilots can&#8217;t make everything &#8211; the so-called &#8220;named modules, for example &#8211; and so we have to feed the market demand. Other factors like convenience and lack of information can also come into play.</p>
<p>The age-old maxim to make money trading is &#8220;<strong>buy low and sell high</strong>&#8220;. This means that a lot of pilots spend hours scouring the market for goods whose lowest &#8220;sell&#8221; order is lower than the highest &#8220;buy&#8221; order. At first glance, this makes sense, but in reality very few goods have this sort of imbalance. Generic trade goods will have this property at times; the margins, however, often mean you could make a lot more ISK elsewhere. At any rate, those sorts of routes disappear as quickly as they appear.</p>
<p>So, instead, the trick is to <strong>reverse that with your own orders</strong>. Set up buy orders high enough to bring in goods but low enough that you can resell the items at a decent margin. Your buy orders should cover mission hubs so that you get a constant supply of goods. Generally speaking, you&#8217;ll want to set your sell orders in trade hubs, at least when you get started.</p>
<p>Here&#8217;s an instructive example. In the Minmatar Republic, the best agent for the Republic Fleet is Vir Honn (level 4 quality 18) in Emolgranlan, which turns out to have a lot of mission-runners due in part to his presence. Minmatar battleships often rely on projectile weapons, particularly artillery, so we look at the market data for large artillery and see the data shown at right:</p>
<div id="attachment_1715" class="wp-caption alignright" style="width: 310px"><a href="http://rift.chromebits.net/wp-content/uploads/2010/03/1200mm-market.png" rel="lightbox[173]" title="1200mm Scout Artillery market"><img class="size-medium wp-image-1715 " title="1200mm Scout Artillery market" src="http://rift.chromebits.net/wp-content/uploads/2010/03/1200mm-market-300x287.png" alt="1200mm Scout Artillery market" width="300" height="287" /></a><p class="wp-caption-text">1200mm Scout Artillery market</p></div>
<p>Ignoring the one outlier (which will fill quickly), the highest buy order that will cover Emolgranlan is about 3.4m ISK. Yet the sale price in Rens is 3.7m, and in Lustrevik they go for 4.5m (though at lower volume as Rens gets far more traffic). <strong>That spread is where a trader makes his money.</strong> On the price history, notice that the volume tends to stay between 50 and 100 a day, so there&#8217;s enough to make a decent profit.</p>
<p>So set up a buy order a touch higher than the highest one there. Some traders work in increments of 0.01 ISK, while others prefer to compete with larger jumps. Remember, though, that you hurt your own margins first, and that the market will always fill the cheapest available sell order, so don&#8217;t set the increments too large.</p>
<p>Once you&#8217;ve bought a few, truck them over to your nearest trade hub. In the case of Emolgranlan, that might mean Lustrevik as mentioned, but your volume will improve tremendously (at a hit to your margins, of course) by running them a few more jumps over to Rens.</p>
<p>Trading has many more tricks, particularly when you trade skills like Margin Trading or learn more about the regions in which you&#8217;re trading. But the basic path comes down to this:</p>
<ol>
<li>Find a commodity with sufficient spread and volume to generate profits proportional to the capital you will use.</li>
<li>Issue buy orders just above the highest that cover the area from which you want to buy.</li>
<li>Once your orders fill, pick up the items and transport them to trade hubs.</li>
<li>Issue sell orders just below the lowest in that hub.</li>
<li>???</li>
<li>PROFIT!</li>
</ol>
<p><a href="http://rift.chromebits.net/2010/03/02/quick-trading-guide/" rel="bookmark">Quick Trading Guide</a> originally appeared on <a href="http://rift.chromebits.net">Ecliptic Rift</a> on 2010-03-02.</p>
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<p>Related posts:<ol><li><a href='http://rift.chromebits.net/2009/03/26/trading-profits-increasing/' rel='bookmark' title='Permanent Link: Trading profits increasing'>Trading profits increasing</a></li>
<li><a href='http://rift.chromebits.net/2009/08/28/trading-the-solo-profession/' rel='bookmark' title='Permanent Link: Trading: the solo profession'>Trading: the solo profession</a></li>
<li><a href='http://rift.chromebits.net/2009/08/29/trading-seminar-interest-check/' rel='bookmark' title='Permanent Link: Trading seminar interest check'>Trading seminar interest check</a></li>
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		<title>Comfortable research</title>
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		<comments>http://rift.chromebits.net/2010/03/01/comfortable-research/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 04:59:35 +0000</pubDate>
		<dc:creator>Casiella Truza</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Journal Entries]]></category>
		<category><![CDATA[Angel Cartel]]></category>
		<category><![CDATA[Curse]]></category>
		<category><![CDATA[Exploration]]></category>
		<category><![CDATA[Heimatar]]></category>
		<category><![CDATA[Metropolis]]></category>
		<category><![CDATA[Mundilfari Station]]></category>
		<category><![CDATA[New Eden Research]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Vorsk]]></category>

		<guid isPermaLink="false">http://rift.chromebits.net/?p=1703</guid>
		<description><![CDATA[I&#8217;ve rejoined New Eden Research after building up Mundilfari Station in Vorsk, so if anyone needs highly-available research facilities of any sort, we can help. Corporations can join NER (including subsidiary corporations) and use the material research labs for 15k ISK/hour, or production efficiency labs for free. Copying and invention will require other arrangements. Send [...]


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<li><a href='http://rift.chromebits.net/2010/02/22/new-eden-research-returns/' rel='bookmark' title='Permanent Link: New Eden Research returns'>New Eden Research returns</a></li>
<li><a href='http://rift.chromebits.net/2009/03/03/sidereal-fusion-epilogue/' rel='bookmark' title='Permanent Link: Sidereal Fusion: Epilogue'>Sidereal Fusion: Epilogue</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/jalex_photo/397581862/"><img alt="&#039;Comfortable Research&#039; by Joel Bedford" src="http://farm1.static.flickr.com/89/397581862_3ab3287ef9.jpg" title="&#039;Comfortable Research&#039; by Joel Bedford" class="aligncenter" width="500" height="343" /></a>I&#8217;ve rejoined New Eden Research after building up Mundilfari Station in <a href="http://evemaps.dotlan.net/map/Metropolis/Vorsk">Vorsk</a>, so if anyone needs highly-available research facilities of any sort, we can help. Corporations can join NER (including <acronym title="alt corps">subsidiary corporations</acronym>) and use the material research labs for 15k ISK/hour, or production efficiency labs for free. Copying and invention will require other arrangements. Send me a message and we can work them out.</p>
<p>Putting up a large tower, lots of labs, and requisite defense in case of war took a good bit of time and ISK. Fortunately, my trading efforts keep paying off well, and I have a good system in Heimatar so that I don&#8217;t have to spend too much time on it. Once NER gets going, I expect that the tower will at least pay for its own fuel costs. As an added benefit, I have copy slots available for my own use at all times, and all the research (including invention) goes a lot faster. Dedicated facilities really make a difference.</p>
<p>I also did a bit more exploration, primarily clearing out a few facilities hidden in cosmic anomalies near Vorsk as well as poking at some Angel Cartel datacenters and such. That actually reminds me, I need to jump back down to Curse so that I can visit with my research staff in the Cartel labs and keep our arrangements down there going. I know I have something of an inconsistent arrangement, so I&#8217;ll need to address that soon. Maybe.</p>
<p><a href="http://rift.chromebits.net/2010/03/01/comfortable-research/" rel="bookmark">Comfortable research</a> originally appeared on <a href="http://rift.chromebits.net">Ecliptic Rift</a> on 2010-03-01.</p>
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<p>Related posts:<ol><li><a href='http://rift.chromebits.net/2009/02/23/joined-new-eden-research/' rel='bookmark' title='Permanent Link: Joined New Eden Research'>Joined New Eden Research</a></li>
<li><a href='http://rift.chromebits.net/2010/02/22/new-eden-research-returns/' rel='bookmark' title='Permanent Link: New Eden Research returns'>New Eden Research returns</a></li>
<li><a href='http://rift.chromebits.net/2009/03/03/sidereal-fusion-epilogue/' rel='bookmark' title='Permanent Link: Sidereal Fusion: Epilogue'>Sidereal Fusion: Epilogue</a></li>
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