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			<title>Empire Dev Blog - Julian Pscheid</title>
			<link>http://julian.empiregn.com</link>
			<description>Developer notes for Adobe Flash and other web technologies. By Julian Pscheid, Empire Group, Inc.</description>
			<language>en-us</language>
			<pubDate>Mon, 13 Jul 2009 17:26:07-0700</pubDate>
			<lastBuildDate>Fri, 30 Nov 2007 21:49:00-0700</lastBuildDate>
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			<docs>http://blogs.law.harvard.edu/tech/rss</docs>
			<managingEditor>julian@empiregn.com</managingEditor>
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			<geo:lat>45.52889</geo:lat><geo:long>-122.684581</geo:long><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/EmpireDevelopmentBlog" type="application/rss+xml" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item>
				<title>Is Papervision3D ready for prime time?</title>
				<link>http://feedproxy.google.com/~r/EmpireDevelopmentBlog/~3/TuZ78SakWcc/Papervision3D-ready-for-prime-time</link>
				<description>So far I've considered Papervision3D as a product that's still in development - a fun toy to play with for those one-off projects. But I failed to realize how many badass mainstream websites are based on it until I watched the new Papervision3D 2007 showreel.
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&lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=TuZ78SakWcc:2HchHkDxBRE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=TuZ78SakWcc:2HchHkDxBRE:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=TuZ78SakWcc:2HchHkDxBRE:W9dqtTZ0I2U"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=W9dqtTZ0I2U" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/EmpireDevelopmentBlog/~4/TuZ78SakWcc" height="1" width="1"/&gt;</description>
						
				
				<category>Flash</category>				
				
				<pubDate>Fri, 30 Nov 2007 21:49:00-0700</pubDate>
				<guid isPermaLink="false">http://julian.empiregn.com/2007/11/30/Papervision3D-ready-for-prime-time</guid>
				
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				<title>How to create true fullscreen movies with Flash</title>
				<link>http://feedproxy.google.com/~r/EmpireDevelopmentBlog/~3/tL29n_D9IqY/How-to-create-true-fullscreen-movies-with-Flash</link>
				<description>&lt;p&gt;Flash Player 9.0.28 is the first version that supports true full screen playback for Flash movies. Unfortunately this awesome feature won't be fully  supported by the Flash Authoring Environment until version 9 comes out later  this year, but with a small modification to your Flash 8 installation, you can  already create flash movies that make use of this feature today. Here's a  simple tutorial to make your flash movie run in full screen:&lt;/p&gt;
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&lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=tL29n_D9IqY:bkbtWE9V-zk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=tL29n_D9IqY:bkbtWE9V-zk:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=tL29n_D9IqY:bkbtWE9V-zk:W9dqtTZ0I2U"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=W9dqtTZ0I2U" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/EmpireDevelopmentBlog/~4/tL29n_D9IqY" height="1" width="1"/&gt;</description>
						
				
				<category>Flash</category>				
				
				<pubDate>Thu, 22 Feb 2007 17:16:00-0700</pubDate>
				<guid isPermaLink="false">http://julian.empiregn.com/2007/2/22/How-to-create-true-fullscreen-movies-with-Flash</guid>
				
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				<title>A different type of UI with Flash and Ajax</title>
				<link>http://feedproxy.google.com/~r/EmpireDevelopmentBlog/~3/Rz5p8HFxSsE/A-different-type-of-UI-with-Flash-and-Ajax</link>
				<description>&lt;p&gt;This example of combining Flash and Ajax (in this case using the Prototype  library) exists only to inspire other web developers to start having Flash and  JavaScript talk with each other. Ever since Flash 8 the class ExternalInterface  makes it easier than ever before to communicate from Flash to JavaScript and  back. In this example I will load Flash using Unobtrusive Flash Object (UFO),  then have Flash read an XML file, on user interaction send instructions to  JavaScript, use Prototype to load the new content, and to top it off use some  fine script.aculo.us animations. Sound complicated? If you can master this,  you&amp;rsquo;re ready to build some wild Flash-Ajax sites.&lt;/p&gt;
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&lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=Rz5p8HFxSsE:OHzPH76BvQ0:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=Rz5p8HFxSsE:OHzPH76BvQ0:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=Rz5p8HFxSsE:OHzPH76BvQ0:W9dqtTZ0I2U"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=W9dqtTZ0I2U" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/EmpireDevelopmentBlog/~4/Rz5p8HFxSsE" height="1" width="1"/&gt;</description>
						
				
				<category>Flash</category>				
				
				<pubDate>Sat, 10 Jun 2006 19:19:00-0700</pubDate>
				<guid isPermaLink="false">http://julian.empiregn.com/2006/6/10/A-different-type-of-UI-with-Flash-and-Ajax</guid>
				
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				<title>FLVPlayback Video Smoothing</title>
				<link>http://feedproxy.google.com/~r/EmpireDevelopmentBlog/~3/Z6qj9NX-HpM/FLVPlayback-Video-Smoothing</link>
				<description>&lt;p&gt;Andrew Wason from &lt;a href="http://www.motionbox.com" target="_blank"&gt;Motionbox Inc.&lt;/a&gt; sent me the following workaround, which allows you to activate video smoothing for FLVPlayback components (in this case the instance FLVPlayer):&lt;/p&gt;
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&lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=Z6qj9NX-HpM:_4Ed2fPThzU:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=Z6qj9NX-HpM:_4Ed2fPThzU:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=Z6qj9NX-HpM:_4Ed2fPThzU:W9dqtTZ0I2U"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=W9dqtTZ0I2U" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/EmpireDevelopmentBlog/~4/Z6qj9NX-HpM" height="1" width="1"/&gt;</description>
						
				
				<category>Flash</category>				
				
				<pubDate>Fri, 03 Feb 2006 19:34:00-0700</pubDate>
				<guid isPermaLink="false">http://julian.empiregn.com/2006/2/3/FLVPlayback-Video-Smoothing</guid>
				
			<feedburner:origLink>http://julian.empiregn.com/2006/2/3/FLVPlayback-Video-Smoothing</feedburner:origLink></item>
			
		 	
			
			
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				<title>Flash Video (FLV) Anti-Aliasing</title>
				<link>http://feedproxy.google.com/~r/EmpireDevelopmentBlog/~3/gYD5r4mJguU/Flash-Video-FLV-AntiAliasing</link>
				<description>&lt;p&gt;Flash Video (FLV) Anti-Aliasing&lt;/p&gt;
&lt;p&gt;The functionality to have Flash anti-alias video playback has been around since Flash 6, but it wasn&amp;rsquo;t until Google Video that I found out about it. Flash gives users access to this functionality via the Video.smoothing property. Unfortunately this property is only available to plain Video objects. From my experimentations it doesn&amp;rsquo;t seem like Media Playback or FLVPlayBack objects use this property.
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&lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=gYD5r4mJguU:k8S65fl-1II:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=gYD5r4mJguU:k8S65fl-1II:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=gYD5r4mJguU:k8S65fl-1II:W9dqtTZ0I2U"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=W9dqtTZ0I2U" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/EmpireDevelopmentBlog/~4/gYD5r4mJguU" height="1" width="1"/&gt;</description>
						
				
				<category>Flash</category>				
				
				<pubDate>Mon, 30 Jan 2006 19:35:00-0700</pubDate>
				<guid isPermaLink="false">http://julian.empiregn.com/2006/1/30/Flash-Video-FLV-AntiAliasing</guid>
				
			<feedburner:origLink>http://julian.empiregn.com/2006/1/30/Flash-Video-FLV-AntiAliasing</feedburner:origLink></item>
			
		 	
			
			
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				<title>Mandatory ActionScript library for animation - MC Tween</title>
				<link>http://feedproxy.google.com/~r/EmpireDevelopmentBlog/~3/OnYntQ-X4e0/Mandatory-ActionScript-library-for-animation--MC-Tween</link>
				<description>&lt;p&gt;Have you ever had to write a piece of code to resize or move a MovieClip on the stage dynamically, using onEnterFrames or other dirty methods? If so, you should take a look at MC Tween. MC Tween is a free set of ActionScript prototypes (those little bits of code that extend already existent objects like MovieClips) written by Zeh Fernando. It offers a clean alternative to any home built  code: All animations are time &amp;ndash; not frame &amp;ndash; based, which means a MC Tween  controlled animation will run just as long on a slow computer as on a fast  computer, since the speed of the animation is synchronized to the computer's internal clock,  not the frame rate of the player. In addition MC Tween uses its own objects to  assign onEnterFrames to, so the event handler of the object to be transformed  remains free for your own behaviors.&lt;/p&gt;
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&lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=OnYntQ-X4e0:VWwkh32NLLs:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=OnYntQ-X4e0:VWwkh32NLLs:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=OnYntQ-X4e0:VWwkh32NLLs:W9dqtTZ0I2U"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=W9dqtTZ0I2U" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/EmpireDevelopmentBlog/~4/OnYntQ-X4e0" height="1" width="1"/&gt;</description>
						
				
				<category>Flash</category>				
				
				<pubDate>Wed, 21 Dec 2005 19:35:00-0700</pubDate>
				<guid isPermaLink="false">http://julian.empiregn.com/2005/12/21/Mandatory-ActionScript-library-for-animation--MC-Tween</guid>
				
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				<title>Microsoft Internet Explorer for Mac to be unsupported</title>
				<link>http://feedproxy.google.com/~r/EmpireDevelopmentBlog/~3/c1PsWqvA7TM/Microsoft-Internet-Explorer-for-Mac-to-be-unsupported</link>
				<description>&lt;p&gt;At last Microsoft announced that they will cease support and distribution of IE 5 for Mac. This browser has been a burden not only for Flash developers but for the whole web dev community. Microsoft actually recommends upgrading to "more recent web browsing technologies such as Apple's Safari". I wonder why they didn't recommend Firefox...&lt;/p&gt;
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&lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=c1PsWqvA7TM:bOqQF9Dqw6Y:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=c1PsWqvA7TM:bOqQF9Dqw6Y:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=c1PsWqvA7TM:bOqQF9Dqw6Y:W9dqtTZ0I2U"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=W9dqtTZ0I2U" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/EmpireDevelopmentBlog/~4/c1PsWqvA7TM" height="1" width="1"/&gt;</description>
						
				
				<category>Browsers</category>				
				
				<pubDate>Tue, 20 Dec 2005 19:37:00-0700</pubDate>
				<guid isPermaLink="false">http://julian.empiregn.com/2005/12/20/Microsoft-Internet-Explorer-for-Mac-to-be-unsupported</guid>
				
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				<title>Easily upgrade your forms to AJAX</title>
				<link>http://feedproxy.google.com/~r/EmpireDevelopmentBlog/~3/m-ubvk8zcgg/Easily-upgrade-your-forms-to-AJAX</link>
				<description>&lt;p&gt;By my standards no website should still use traditional webform GET or POST requests to transfer data to the server. Through AJAX, form data can be sent way faster, since only the necessary data is sent back and forth to the server. Thanks to the hard work of some individual developers, using AJAX to transfer data from html forms has been streamlined and has become very simple. I will demonstrate this by creating a comments form, which will transmit data to the server using the Prototype JavaScript Framework, developed by Sam Stephenson. The data will be processed on the server side and return data to the original html page, where it is displayed.&lt;/p&gt;
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&lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=m-ubvk8zcgg:XyDDWVYonsE:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=m-ubvk8zcgg:XyDDWVYonsE:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=m-ubvk8zcgg:XyDDWVYonsE:W9dqtTZ0I2U"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=W9dqtTZ0I2U" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/EmpireDevelopmentBlog/~4/m-ubvk8zcgg" height="1" width="1"/&gt;</description>
						
				
				<category>AJAX</category>				
				
				<pubDate>Sat, 26 Nov 2005 19:38:00-0700</pubDate>
				<guid isPermaLink="false">http://julian.empiregn.com/2005/11/26/Easily-upgrade-your-forms-to-AJAX</guid>
				
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				<title>Making Flash Applications compatible with all screen resolutions</title>
				<link>http://feedproxy.google.com/~r/EmpireDevelopmentBlog/~3/CJ3MTA7x_oU/Making-Flash-Applications-compatible-with-all-screen-resolutions</link>
				<description>&lt;p&gt;How often do you run into flash applications that run in a small box in the browser, or open in a popup so that the user is forced to view the application at a certain size? Most flash developers still arrange  objects statically in their flash application, so that the application can only run at a specific size. How nice would it be if all flash applications would automatically fill up the complete browser window, without the need for a popup? Here I'll walk you through how to easily create a flash app that automatically runs at in the maximum space provided by the browser and also detects resizing, so you can adjust the position of you objects on the screen when the browser is resized.&lt;/p&gt;
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&lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=CJ3MTA7x_oU:gz-yxn357Pc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=CJ3MTA7x_oU:gz-yxn357Pc:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?a=CJ3MTA7x_oU:gz-yxn357Pc:W9dqtTZ0I2U"&gt;&lt;img src="http://feeds.feedburner.com/~ff/EmpireDevelopmentBlog?d=W9dqtTZ0I2U" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/EmpireDevelopmentBlog/~4/CJ3MTA7x_oU" height="1" width="1"/&gt;</description>
						
				
				<category>Flash</category>				
				
				<category>Browsers</category>				
				
				<pubDate>Tue, 22 Nov 2005 19:39:00-0700</pubDate>
				<guid isPermaLink="false">http://julian.empiregn.com/2005/11/22/Making-Flash-Applications-compatible-with-all-screen-resolutions</guid>
				
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