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	<title>Comments for Engine Digital Inc. / Blog</title>
	
	<link>http://blog.enginedigital.com</link>
	<description>Connecting the Dots / An Agency Blog</description>
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		<title>Comment on Last Week’s Meme (episode 2) by buzzirk bryan</title>
		<link>http://feedproxy.google.com/~r/EngineDigitalBlogComments/~3/w-vO5gxLmbc/</link>
		<dc:creator>buzzirk bryan</dc:creator>
		<pubDate>Sun, 18 Jul 2010 04:20:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.enginedigital.com/?p=1569#comment-157</guid>
		<description>What he what he would do if he found 2 pots of gold. Tell Irene.</description>
		<content:encoded><![CDATA[<p>What he what he would do if he found 2 pots of gold. Tell Irene.</p>
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		<title>Comment on Mobile, and The Quest for Brand Affinity by Applied Arts Wire » Monday Morning Miscellany</title>
		<link>http://feedproxy.google.com/~r/EngineDigitalBlogComments/~3/VWpDuP4njpQ/</link>
		<dc:creator>Applied Arts Wire » Monday Morning Miscellany</dc:creator>
		<pubDate>Mon, 12 Jul 2010 14:01:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.enginedigital.com/?p=1528#comment-155</guid>
		<description>[...] Mobile and the Quest for Affinity (Engine Digital) [...]</description>
		<content:encoded><![CDATA[<p>[...] Mobile and the Quest for Affinity (Engine Digital) [...]</p>
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		<title>Comment on Mobile, and The Quest for Brand Affinity by Stephen Beck</title>
		<link>http://feedproxy.google.com/~r/EngineDigitalBlogComments/~3/wDuzWKbo7KY/</link>
		<dc:creator>Stephen Beck</dc:creator>
		<pubDate>Wed, 07 Jul 2010 17:08:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.enginedigital.com/?p=1528#comment-152</guid>
		<description>Good points Jacoub and Dave – and thanks for commenting.

Jacoub, your examples are good ones, but I’d argue those are more fittingly instructions or on how to use the product purchased. Clearly useful to the consumer, but I don’t think it’s quite the utility that brands need to strive for. It’s difficult to draw that line in the sand between what’s connected to the product and what actually goes beyond expectation and piques interest in the consumer by addressing some kind of arms-length need that would be of value. It’s also not always easy to identify what kind of utility is a fit for the product. And I think that last point is the common mistake specifically with Mobile Apps. There’s tons of branded garbage in the iPhone App Store that gets launched, is only meagerly supported through marketing, and just sinks to the bottom. The main reason it fails; its utility is not a fit with the product/service, and the consumer doesn’t buy in.

Smart branded utility is incredibly useful, not gimmicky, and not tied to a campaign schedule. Zipcar’s iPhone app is a great example. Nike+ is a great example.

In contrast to the challenge mentioned above, there’s massive opportunity in a whole heap of verticals. Automotive for example; we could easily come up with dozens, if not hundreds of utility-based features that don’t sit within the frame of the vehicle that provide the consumer with massive branded utility, and yet, the auto industry is taking baby steps in this direction – instead, “push button start” is the feature they speak to in tv spots.

Dave, I agree utility can take many forms, and can meet the many different needs of the brand, however the big question when determining what utility is a fit should be; what’s in it for the consumer? Second to that is; why will the consumer care? And third; how will it make their life easier or better? If a branded utility strategy can answer those questions then it’s met its needs. As always, we as advertising agents must keep the needs of both the brand and the consumer front of mind.</description>
		<content:encoded><![CDATA[<p>Good points Jacoub and Dave – and thanks for commenting.</p>
<p>Jacoub, your examples are good ones, but I’d argue those are more fittingly instructions or on how to use the product purchased. Clearly useful to the consumer, but I don’t think it’s quite the utility that brands need to strive for. It’s difficult to draw that line in the sand between what’s connected to the product and what actually goes beyond expectation and piques interest in the consumer by addressing some kind of arms-length need that would be of value. It’s also not always easy to identify what kind of utility is a fit for the product. And I think that last point is the common mistake specifically with Mobile Apps. There’s tons of branded garbage in the iPhone App Store that gets launched, is only meagerly supported through marketing, and just sinks to the bottom. The main reason it fails; its utility is not a fit with the product/service, and the consumer doesn’t buy in.</p>
<p>Smart branded utility is incredibly useful, not gimmicky, and not tied to a campaign schedule. Zipcar’s iPhone app is a great example. Nike+ is a great example.</p>
<p>In contrast to the challenge mentioned above, there’s massive opportunity in a whole heap of verticals. Automotive for example; we could easily come up with dozens, if not hundreds of utility-based features that don’t sit within the frame of the vehicle that provide the consumer with massive branded utility, and yet, the auto industry is taking baby steps in this direction – instead, “push button start” is the feature they speak to in tv spots.</p>
<p>Dave, I agree utility can take many forms, and can meet the many different needs of the brand, however the big question when determining what utility is a fit should be; what’s in it for the consumer? Second to that is; why will the consumer care? And third; how will it make their life easier or better? If a branded utility strategy can answer those questions then it’s met its needs. As always, we as advertising agents must keep the needs of both the brand and the consumer front of mind.</p>
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		<title>Comment on Mobile, and The Quest for Brand Affinity by Dave Hamilton</title>
		<link>http://feedproxy.google.com/~r/EngineDigitalBlogComments/~3/4EZ-5_PdBlM/</link>
		<dc:creator>Dave Hamilton</dc:creator>
		<pubDate>Wed, 07 Jul 2010 13:38:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.enginedigital.com/?p=1528#comment-150</guid>
		<description>I semi-agree with Jacoub: While a branded utility most certainly can be added customer support (ie. pizza tracker, ATM finder) it can also be a parallel product offering (New York Times app), a lead generator (Audi's A4 Driving Challenge app), a good old fashioned advertising vehicle (Candy Hearts app) or a distribution channel (iTunes app). Exciting stuff!

p.s. - my new favourite as of yesterday is the Urban Daddy app for iPhone (which, incidentally, fits Jacoub's definition to a T.)</description>
		<content:encoded><![CDATA[<p>I semi-agree with Jacoub: While a branded utility most certainly can be added customer support (ie. pizza tracker, ATM finder) it can also be a parallel product offering (New York Times app), a lead generator (Audi&#8217;s A4 Driving Challenge app), a good old fashioned advertising vehicle (Candy Hearts app) or a distribution channel (iTunes app). Exciting stuff!</p>
<p>p.s. &#8211; my new favourite as of yesterday is the Urban Daddy app for iPhone (which, incidentally, fits Jacoub&#8217;s definition to a T.)</p>
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		<title>Comment on Mobile, and The Quest for Brand Affinity by Jacoub Bondre</title>
		<link>http://feedproxy.google.com/~r/EngineDigitalBlogComments/~3/OIiizfxapGI/</link>
		<dc:creator>Jacoub Bondre</dc:creator>
		<pubDate>Wed, 07 Jul 2010 12:06:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.enginedigital.com/?p=1528#comment-149</guid>
		<description>Brand Butlers, Brand Utility.  I've said similar things before about other emerging technologies.  This is an old idea/tactic being repackaged in a new channel.

If you buy exercise equipment you get a workout chart.  You buy a food processor and you get a cookbook.  Buy a video card and get a video game.

Branded utility is added customer support, CRM, and value add to differentiate the product all in one.  It is a excellent use of a medium for the brands.

Great article</description>
		<content:encoded><![CDATA[<p>Brand Butlers, Brand Utility.  I&#8217;ve said similar things before about other emerging technologies.  This is an old idea/tactic being repackaged in a new channel.</p>
<p>If you buy exercise equipment you get a workout chart.  You buy a food processor and you get a cookbook.  Buy a video card and get a video game.</p>
<p>Branded utility is added customer support, CRM, and value add to differentiate the product all in one.  It is a excellent use of a medium for the brands.</p>
<p>Great article</p>
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	<item>
		<title>Comment on Get Your Groupon On by Kevin L.</title>
		<link>http://feedproxy.google.com/~r/EngineDigitalBlogComments/~3/7oMw6yv82jU/</link>
		<dc:creator>Kevin L.</dc:creator>
		<pubDate>Wed, 07 Jul 2010 10:12:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.enginedigital.com/?p=1363#comment-148</guid>
		<description>www.wagjag.com is in vancouver already too!

www.indulgeliving.com is apparently another one coming to Vancouver

anymore? haha</description>
		<content:encoded><![CDATA[<p><a href="http://www.wagjag.com" rel="nofollow">http://www.wagjag.com</a> is in vancouver already too!</p>
<p><a href="http://www.indulgeliving.com" rel="nofollow">http://www.indulgeliving.com</a> is apparently another one coming to Vancouver</p>
<p>anymore? haha</p>
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		<title>Comment on Get Your Groupon On by Levy</title>
		<link>http://feedproxy.google.com/~r/EngineDigitalBlogComments/~3/tVasMTxdJyU/</link>
		<dc:creator>Levy</dc:creator>
		<pubDate>Mon, 05 Jul 2010 15:14:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.enginedigital.com/?p=1363#comment-147</guid>
		<description>Arent there a few canadian sites doing this?  Teambuy.com, grooster.com, etc.</description>
		<content:encoded><![CDATA[<p>Arent there a few canadian sites doing this?  Teambuy.com, grooster.com, etc.</p>
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		<title>Comment on These Robot Legs Were Made For Walking by yjallad</title>
		<link>http://feedproxy.google.com/~r/EngineDigitalBlogComments/~3/ujQpyagMvRw/</link>
		<dc:creator>yjallad</dc:creator>
		<pubDate>Mon, 31 May 2010 22:34:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.enginedigital.com/?p=1244#comment-139</guid>
		<description>@Robert,

Seems weird to me that the libs are still not showing up in the .as3_classpath, they are on the class path in my project, not sure if this has to do anything with starting the project in FDT 3.5 and continuing the build in FDT4 M2?
Whatever the case, I think you're right, the environment variables are the way to go. Having to update the build path in one place will make migration to other SKD's easier.</description>
		<content:encoded><![CDATA[<p>@Robert,</p>
<p>Seems weird to me that the libs are still not showing up in the .as3_classpath, they are on the class path in my project, not sure if this has to do anything with starting the project in FDT 3.5 and continuing the build in FDT4 M2?<br />
Whatever the case, I think you&#8217;re right, the environment variables are the way to go. Having to update the build path in one place will make migration to other SKD&#8217;s easier.</p>
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		<title>Comment on These Robot Legs Were Made For Walking by Robert Penner</title>
		<link>http://feedproxy.google.com/~r/EngineDigitalBlogComments/~3/3INep8-cNjs/</link>
		<dc:creator>Robert Penner</dc:creator>
		<pubDate>Mon, 31 May 2010 22:25:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.enginedigital.com/?p=1244#comment-138</guid>
		<description>Thanks, yjallad. Importing the updated FDT project was smoother. However, the project doesn't have the swcs in libs linked in. I had to right-click them, Source Folder -&gt; Add to Classpath. Then the project built and ran fine. I noticed that the .as3_classpath file in your project doesn't have the SWCs, but after I Add to Classpath, they are listed in the file.

But the Flex SDK variable works perfectly now. I think the ideal is only use the variable in the project file, and if the path needs to be customized, the user edits the variable value for their own FDT install.</description>
		<content:encoded><![CDATA[<p>Thanks, yjallad. Importing the updated FDT project was smoother. However, the project doesn&#8217;t have the swcs in libs linked in. I had to right-click them, Source Folder -&gt; Add to Classpath. Then the project built and ran fine. I noticed that the .as3_classpath file in your project doesn&#8217;t have the SWCs, but after I Add to Classpath, they are listed in the file.</p>
<p>But the Flex SDK variable works perfectly now. I think the ideal is only use the variable in the project file, and if the path needs to be customized, the user edits the variable value for their own FDT install.</p>
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		<title>Comment on These Robot Legs Were Made For Walking by yjallad</title>
		<link>http://feedproxy.google.com/~r/EngineDigitalBlogComments/~3/bCLXb4qEjCY/</link>
		<dc:creator>yjallad</dc:creator>
		<pubDate>Mon, 31 May 2010 21:56:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.enginedigital.com/?p=1244#comment-137</guid>
		<description>Hey Robert,

I have made all the changes you suggested regarding linked swc libraries I have also updated the build XML to reflect the methods used in the examples you suggested.

Source download has been updated as well.

thanks for all your feedback.</description>
		<content:encoded><![CDATA[<p>Hey Robert,</p>
<p>I have made all the changes you suggested regarding linked swc libraries I have also updated the build XML to reflect the methods used in the examples you suggested.</p>
<p>Source download has been updated as well.</p>
<p>thanks for all your feedback.</p>
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