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	<title>Ethereal 3D</title>
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	<link>https://www.ethereal3d.com</link>
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		<title>Oil and Gas Downhole Tool Simulation</title>
		<link>https://www.ethereal3d.com/2016/07/oil-and-gas-downhole-tool-simulation/</link>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Fri, 15 Jul 2016 03:38:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[oil and gas]]></category>
		<category><![CDATA[simulation]]></category>
		<guid isPermaLink="false">https://www.ethereal3d.com/?p=2519</guid>

					<description><![CDATA[Simulation is a very commonÂ animation requests fromÂ clients and that is because it is an excellent way to demonstrate something that]]></description>
		
		
		
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		<title>3D Industrial Equipment</title>
		<link>https://www.ethereal3d.com/2014/12/2486/</link>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Fri, 19 Dec 2014 22:42:00 +0000</pubDate>
				<category><![CDATA[Animation Portfolio]]></category>
		<category><![CDATA[3d animation]]></category>
		<category><![CDATA[3d graphics simulation]]></category>
		<category><![CDATA[3d simulation]]></category>
		<category><![CDATA[animated flows]]></category>
		<category><![CDATA[bulk bins]]></category>
		<category><![CDATA[bulk materials]]></category>
		<category><![CDATA[factory]]></category>
		<category><![CDATA[food materials]]></category>
		<category><![CDATA[industrial]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[simulation equipment]]></category>
		<category><![CDATA[visualization]]></category>
		<guid isPermaLink="false">https://www.ethereal3d.com/?p=2486</guid>

					<description><![CDATA[This project is a whole collection&#160;of animations and simulations of various aspects of handling bulk food &#38; plastics materials as]]></description>
		
		
		
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		<item>
		<title>Industrial Water Treatment</title>
		<link>https://www.ethereal3d.com/2014/12/industrial-water-treatment/</link>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Fri, 19 Dec 2014 21:38:56 +0000</pubDate>
				<category><![CDATA[Client Examples Portfolio]]></category>
		<category><![CDATA[treatment]]></category>
		<category><![CDATA[visualization]]></category>
		<category><![CDATA[water]]></category>
		<guid isPermaLink="false">https://www.ethereal3d.com/?p=2463</guid>

					<description><![CDATA[This project was to create visualizations of engineering designs that were going to be built in the future. These were]]></description>
		
		
		
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		<title>Architectural CAD Rendering</title>
		<link>https://www.ethereal3d.com/2014/02/architectural-cad-rendering/</link>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Mon, 24 Feb 2014 04:53:49 +0000</pubDate>
				<category><![CDATA[Images Portfolio]]></category>
		<category><![CDATA[CAD models]]></category>
		<category><![CDATA[industrial design]]></category>
		<category><![CDATA[product shots]]></category>
		<category><![CDATA[rendering]]></category>
		<category><![CDATA[simulation]]></category>
		<guid isPermaLink="false">https://www.ethereal3d.com/?p=2399</guid>

					<description><![CDATA[One of our services is to work with CAD data or CAD models to better present and animate what those]]></description>
		
		
		
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		<title>3D Maps and Geographic Documentary</title>
		<link>https://www.ethereal3d.com/2014/01/3d-maps-and-geographic-documentary/</link>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Mon, 06 Jan 2014 17:20:21 +0000</pubDate>
				<category><![CDATA[Client Examples Portfolio]]></category>
		<category><![CDATA[3d mapping]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[broadcast]]></category>
		<category><![CDATA[computer mapping]]></category>
		<category><![CDATA[television]]></category>
		<guid isPermaLink="false">https://www.ethereal3d.com/?p=565</guid>

					<description><![CDATA[Ethereal 3D provided a number of 3D animated sequences used in a documentary on the gold-rush area.&#160; The treacherous terrain]]></description>
		
		
		
			</item>
		<item>
		<title>Tutorial: Animating a Pie Chart Using Render Booleans in MODO 701</title>
		<link>https://www.ethereal3d.com/2013/11/tutorial-animating-a-pie-chart-using-render-booleans-in-modo-701/</link>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Sat, 16 Nov 2013 07:46:10 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[3d graphics]]></category>
		<category><![CDATA[animation pie chart]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[render booleans]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">https://www.ethereal3d.com/?p=2352</guid>

					<description><![CDATA[The following video is a simple demonstration of how you can achieve animating a pie chart in MODO 701. Â It]]></description>
		
		
		
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		<item>
		<title>MODO 701 SP3 Network Rendering Setup</title>
		<link>https://www.ethereal3d.com/2013/11/modo-701-sp3-network-rendering-setup/</link>
					<comments>https://www.ethereal3d.com/2013/11/modo-701-sp3-network-rendering-setup/#respond</comments>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Wed, 13 Nov 2013 07:33:52 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[modo 701]]></category>
		<category><![CDATA[network rendering]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">https://www.ethereal3d.com/?p=2350</guid>

					<description><![CDATA[This is a brief video tutorial on setting up a simple network rendering environment in MODO 701SP3, to show the]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Compositing Modo Render Passes as Image Sequences in Blender</title>
		<link>https://www.ethereal3d.com/2013/10/compositing-modo-render-passes-in-blender/</link>
					<comments>https://www.ethereal3d.com/2013/10/compositing-modo-render-passes-in-blender/#respond</comments>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Tue, 01 Oct 2013 23:12:39 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[3d passes]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[layers]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[render outputs]]></category>
		<guid isPermaLink="false">https://www.ethereal3d.com/?p=2104</guid>

					<description><![CDATA[If you use 3D applications for image or animation sequences, most 3D apps can output different layers. Â This tutorial is]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Using Audio to Drive Particle Systems in MODO701</title>
		<link>https://www.ethereal3d.com/2013/04/using-audio-to-drive-particle-systems-in-modo701/</link>
					<comments>https://www.ethereal3d.com/2013/04/using-audio-to-drive-particle-systems-in-modo701/#respond</comments>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Sun, 21 Apr 2013 03:30:29 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[3d animation]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[modo701]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">https://www.ethereal3d.com/?p=2282</guid>

					<description><![CDATA[This is a guide to some of the methods I used to create the animated particle system shown above, it]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>MODO701 Minor Enhancements and Feature Tour</title>
		<link>https://www.ethereal3d.com/2013/03/modo701-minor-enhancements-and-feature-tour/</link>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Fri, 29 Mar 2013 05:15:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<guid isPermaLink="false">https://www.ethereal3d.com/?p=2275</guid>

					<description><![CDATA[There are a lot of big features and enhancements in MODO701 and while obviously those are what make up the]]></description>
		
		
		
			</item>
		<item>
		<title>MODO701 First Impressions</title>
		<link>https://www.ethereal3d.com/2013/03/modo701-first-impressions/</link>
					<comments>https://www.ethereal3d.com/2013/03/modo701-first-impressions/#respond</comments>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Wed, 27 Mar 2013 04:48:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3d animation]]></category>
		<category><![CDATA[luxology]]></category>
		<category><![CDATA[modo701]]></category>
		<guid isPermaLink="false">https://www.ethereal3d.com/?p=2264</guid>

					<description><![CDATA[Modo 701 is a monumental release with some seriously impressive improvements, new features and all around workflow enhancements that make]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>MODO701 Previews</title>
		<link>https://www.ethereal3d.com/2013/03/modo701-previews/</link>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Fri, 22 Mar 2013 02:08:19 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[luxology]]></category>
		<category><![CDATA[modo]]></category>
		<guid isPermaLink="false">https://www.ethereal3d.com/?p=2257</guid>

					<description><![CDATA[I&#8217;m certainly excited about the new technology coming from luxology soon. Â They have been releasing MODO701 sneak peaks and I]]></description>
		
		
		
			</item>
		<item>
		<title>Great Free Software for Graphics and 3D Production</title>
		<link>https://www.ethereal3d.com/2012/11/great-free-software-for-graphics-and-3d-production/</link>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Sun, 04 Nov 2012 01:32:43 +0000</pubDate>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[3d animation]]></category>
		<category><![CDATA[3d graphics]]></category>
		<category><![CDATA[free software]]></category>
		<guid isPermaLink="false">https://www.ethereal3d.com/?p=2073</guid>

					<description><![CDATA[Many people who are learning 3D graphics are doing so without being able to afford the costs of 3D commercial]]></description>
		
		
		
			</item>
		<item>
		<title>Wow!  Luxology and The Foundry Merge Forces!</title>
		<link>https://www.ethereal3d.com/2012/09/wow-luxology-and-the-foundry-merge-forces/</link>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Wed, 26 Sep 2012 02:27:08 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3d animation]]></category>
		<category><![CDATA[luxology]]></category>
		<category><![CDATA[merger]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[the foundry]]></category>
		<guid isPermaLink="false">https://www.ethereal3d.com/?p=2119</guid>

					<description><![CDATA[Wow, I&#8217;m a user of modo and a big fan of Luxology, and likely a future user of products from]]></description>
		
		
		
			</item>
		<item>
		<title>Initial Use and Thoughts of modo601</title>
		<link>https://www.ethereal3d.com/2012/04/initial-use-and-thoughts-of-modo601/</link>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Sat, 07 Apr 2012 05:17:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<guid isPermaLink="false">https://www.ethereal3d.com/?p=2079</guid>

					<description><![CDATA[WOW, modo601 not only had an impressive launch from Luxology on Feb 29, 2012, but it actually deserves the impressive]]></description>
		
		
		
			</item>
		<item>
		<title>A new Store, new Products, Sale Items!</title>
		<link>https://www.ethereal3d.com/2011/12/a-new-store-new-products-sale-items/</link>
					<comments>https://www.ethereal3d.com/2011/12/a-new-store-new-products-sale-items/#respond</comments>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Thu, 15 Dec 2011 05:14:30 +0000</pubDate>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[News]]></category>
		<guid isPermaLink="false">https://www.ethereal3d.com/?p=2032</guid>

					<description><![CDATA[I&#8217;ve changed the online store system I use to be a much better product search, descriptions and checkout process. Â I&#8217;ve]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Modo Tip: Optimize Animation Renders for Previews</title>
		<link>https://www.ethereal3d.com/2011/08/modo-tip-optimize-animation-renders-for-previews/</link>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Tue, 16 Aug 2011 03:10:08 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<guid isPermaLink="false">https://www.ethereal3d.com/?p=1901</guid>

					<description><![CDATA[I spend a lot of time working back and forth with clients to review animations. Â Many of these 3D animations]]></description>
		
		
		
			</item>
		<item>
		<title>Tutorial &#8211; recoil Dynamics Plugin &#8211; Bullet Time Effect</title>
		<link>https://www.ethereal3d.com/2011/05/tutorial-recoil-dynamics-plugin-bullet-time-effect/</link>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Mon, 02 May 2011 00:52:26 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[3d animation]]></category>
		<category><![CDATA[bullet time]]></category>
		<category><![CDATA[free 3d tutorial]]></category>
		<category><![CDATA[modo]]></category>
		<category><![CDATA[tutorial]]></category>
		<guid isPermaLink="false">https://www.ethereal3d.com/?p=1883</guid>

					<description><![CDATA[This tutorial is for the plugin recoil available now for Modo 501. It is a free tutorial and you can]]></description>
		
		
		
			</item>
		<item>
		<title>Modo Script &#8211; Render All Cameras in One Scene File</title>
		<link>https://www.ethereal3d.com/2011/01/modo-script-render-all-cameras-in-one-scene-file/</link>
					<comments>https://www.ethereal3d.com/2011/01/modo-script-render-all-cameras-in-one-scene-file/#respond</comments>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Fri, 07 Jan 2011 07:47:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[modo camera]]></category>
		<category><![CDATA[modo rendering]]></category>
		<category><![CDATA[modo script]]></category>
		<category><![CDATA[multiple cameras]]></category>
		<category><![CDATA[rendering]]></category>
		<guid isPermaLink="false">https://www.ethereal3d.com/?p=1781</guid>

					<description><![CDATA[Modo has the ability to key frame just about every single parameter under its hood as a channel. Â Except cameras]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
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		<title>Modo Tips &#8211; Item List and Visibility Usage</title>
		<link>https://www.ethereal3d.com/2010/05/modo-tips-item-list-and-visibility-usage/</link>
					<comments>https://www.ethereal3d.com/2010/05/modo-tips-item-list-and-visibility-usage/#respond</comments>
		
		<dc:creator><![CDATA[Mike King]]></dc:creator>
		<pubDate>Sat, 01 May 2010 15:47:02 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[modo tips]]></category>
		<category><![CDATA[tutorial]]></category>
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					<description><![CDATA[These are a number of not so common tips and concepts for modo&#8216;s item list and item selection modes that]]></description>
		
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			<slash:comments>0</slash:comments>
		
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