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		<title>Mario Kart for the Wii: Reviewed</title>
		<link>https://stevemieczkowski.wordpress.com/2008/04/30/mario-kart-for-the-wii-reviewed/</link>
					<comments>https://stevemieczkowski.wordpress.com/2008/04/30/mario-kart-for-the-wii-reviewed/#comments</comments>
		
		<dc:creator><![CDATA[stevemieczkowski]]></dc:creator>
		<pubDate>Wed, 30 Apr 2008 18:38:30 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Mario Kart]]></category>
		<category><![CDATA[Wii]]></category>
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					<description><![CDATA[I finally got around to trading in two games to pick up Mario Kart for $10 from Gamestop (along with GTA IV, but that will be for another day), and I have to say that I am very happy with &#8230; <a href="https://stevemieczkowski.wordpress.com/2008/04/30/mario-kart-for-the-wii-reviewed/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
										<content:encoded><![CDATA[<p>I finally got around to trading in two games to pick up Mario Kart for $10 from Gamestop (along with GTA IV, but that will be for another day), and I have to say that I am very happy with the purchase.  Luke Plunkett over at Kotaku had some gripes with the game that I thought I should address.  You can check out his review of the game <a href="http://kotaku.com/385002/mario-kart-wii-review-im-not-angry-just-disappointed" target="_blank">here.</a></p>
<p><a href="https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/mariokartwii.jpg"><img data-attachment-id="15" data-permalink="https://stevemieczkowski.wordpress.com/2008/04/30/mario-kart-for-the-wii-reviewed/mariokartwii/" data-orig-file="https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/mariokartwii.jpg" data-orig-size="425,283" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="mariokartwii" data-image-description="" data-image-caption="" data-medium-file="https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/mariokartwii.jpg?w=300" data-large-file="https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/mariokartwii.jpg?w=425" class="alignnone size-medium wp-image-15" src="https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/mariokartwii.jpg?w=300&#038;h=199" alt="" width="300" height="199" srcset="https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/mariokartwii.jpg?w=300 300w, https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/mariokartwii.jpg?w=128 128w, https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/mariokartwii.jpg 425w" sizes="(max-width: 300px) 100vw, 300px" /></a></p>
<p>Below is an excerpt from his post:</p>
<p><em><strong>Hated</strong></em></p>
<p><em><span style="color:#cc0000;"><strong>Online play</strong>: OK, so this is the Wiis fault, not the game&#8217;s, but online play just feels so&#8230;impersonal. Mario Kart&#8217;s a series where multiplayer has traditionally been about shit-talking and good times, not racing some nameless, voiceless opponent. If ever a Nintendo game <em>needed</em> voice-chat, it&#8217;s this one.</span></em></p>
<p><em><span style="color:#cc0000;"><strong>Sterility</strong>: I can&#8217;t quit put my finger on it, but compared to previous MK games the whole thing just feels really&#8230;clinical. Maybe even soulless. This is most telling in the dry presentation.</span></em></p>
<p><em><span style="color:#cc0000;"><strong>Too Many Karts</strong>: I&#8217;m sure the idea of having more (there&#8217;s now 12) racers on the track seemed like a good one while sitting around the design table. And it looks good as a bullet-point on the game&#8217;s marketing. But for many tracks it just results in too many items flying around and too many (yes, there is such a thing as <em>too many</em>) cheap shots. It it&#8217;s not broke, why fix it, etc etc.</span></em></p>
<p><em><span style="color:#cc0000;"><strong>Item Unbalance</strong>: Mario Kart&#8217;s built around a principle of elasticity. Last can go to first, and first to last. But this time around, it feels like they&#8217;ve gone too far. Thanks to overly-powerful items like Bullet Bill and the return of the <em>fucking blue shell</em>, which as said above are being thrown around by even <em>more</em> racers, you&#8217;re no longer being challenged for being in first place. You&#8217;re being <em>punished</em>. Again, if it&#8217;s not broke, yada yada&#8230;</span></em></p>
<p><em><span style="color:#cc0000;"><strong>Wii Wheel</strong>: Perhaps the game&#8217;s single biggest let-down, since the new peripheral was all that was keeping this from being, well, a Double Dash 1.5. While it&#8217;s <em>adequate</em>, it just <a href="http://kotaku.com/384513/mario-kart-control-schemes-fight">doesn&#8217;t work as well as a Nunchuk and Wii Remote</a>.</span></em></p>
<p><strong>Online Play: </strong>I have to agree with Luke on this one.  The online play system is just not up to part with Xbox Live or PSN.  It is definitely an improvement over previous Wii titles, but Nintendo is still leaps and bounds behind figuring out the online solution for the Wii.  Let&#8217;s all hope that they get with the program soon.</p>
<p><strong>Sterility: </strong>I can see where Luke was going with this comment, but I think that you really have to get into the game with some friends in order to truly enjoy the way the worlds are modeled.  Its correct to say that some of the updated older tracks are a little lackluster, however, it feels like very organic Nintendo material.  Some of the newer tracks are nothing short of brilliant, and the bikes add a ton of fun to the experience.  I wasn&#8217;t sold on the tricks either until I started getting the regular boosts, which brought me back to the giggle inducing days of Mario Kart and Diddy Kong Racing for the N64.</p>
<p><strong>Too Many Karts:</strong> I disagree with this observation completely.  I loved the feeling of having some many karts on the road, especially on the tight levels.  Think of taking the drivers in Formula 1 like Raikkonen and Alonso, going back in time to when they were five and tearing around in go-karts, and giving them banana peels to throw at one another.  One word: Awesome.  The multitude of karts forces you to up the intensity of the competition.  Yes, there are tons of shells and items flying around, but that is what Mario Kart is built upon.  If it were just a racing game, we would just have a cute, scaled down version of Gran Turismo with Nintendo characters.  But there are tons of crazy things to chuck around, and there is nothing more satisfying than dropping back to last place because of a Lightning Bolt, and then grabbing a Bullet to come charging back at your opponents.  Especially when you can take out seven or eight along the way.  That leads me to the next point&#8230;</p>
<p><strong>Item Unbalance:</strong> The only item that I thought needed a little more tweaking was the Blue Shell.  It is a great equalizer in the tougher races, especially with friends, but I agree that it shows up way too often for the computers and that getting hit four times in one lap is quite ridiculous.  Perhaps Nintendo should have added a way to avoid the Blue Shell with a special combo/boost/giganto banana.</p>
<p><a href="https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/blueshell.png"><img data-attachment-id="16" data-permalink="https://stevemieczkowski.wordpress.com/2008/04/30/mario-kart-for-the-wii-reviewed/blueshell/" data-orig-file="https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/blueshell.png" data-orig-size="180,167" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="blueshell" data-image-description="" data-image-caption="&lt;p&gt;Beware the blue flying shell.&lt;/p&gt;
" data-medium-file="https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/blueshell.png?w=180" data-large-file="https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/blueshell.png?w=180" class="alignnone size-medium wp-image-16" src="https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/blueshell.png?w=180&#038;h=167" alt="Beware the blue flying shell." width="180" height="167" srcset="https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/blueshell.png 180w, https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/blueshell.png?w=103 103w" sizes="(max-width: 180px) 100vw, 180px" /></a></p>
<p><strong>Wii Wheel: </strong>Here is the deal with the wheel.  It&#8217;s free with the game, or $15 through a retailer.  Don&#8217;t go out and buy four of them so everyone can use the wheel, especially because not everyone is going to like it.  But take my recommendation: play Mario Kart with the Wii Wheel <em>before</em> you switch to another control system.  Why?  Because using the wheel is so satisfying, especially when drifting around corners and counter-steering so you can get the double boost.  The whole experience on the Wii is built around physical game play, and although it may be easier to control with the Wii-mote and Nunchuck combo, you&#8217;ll really enjoy playing with the wheel once you get used to it.</p>
<p><strong>Overall Impression: </strong>If you weren&#8217;t around for the Gamecube versions, or even if you were, you are going to enjoy Mario Kart Wii, and it will definitely be worth the money.  The addicting nature of the game is definitely still running strong, and this game definitely scores high marks on the fun scale.  Sure there are a few things that I wish were done differently, but I am extremely satisfied.  This isn&#8217;t necessarily a must buy, but if you call yourself a Nintendo fan, you won&#8217;t be able to have a complete library without this title in tow.</p>
<p><strong>Official FatalVision Rating:</strong> Highly Recommended</p>
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			<media:title type="html">Beware the blue flying shell.</media:title>
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		<title>Greeking: But why is it in Latin?</title>
		<link>https://stevemieczkowski.wordpress.com/2008/04/28/greeking-but-why-is-it-in-latin/</link>
					<comments>https://stevemieczkowski.wordpress.com/2008/04/28/greeking-but-why-is-it-in-latin/#respond</comments>
		
		<dc:creator><![CDATA[stevemieczkowski]]></dc:creator>
		<pubDate>Mon, 28 Apr 2008 23:36:04 +0000</pubDate>
				<category><![CDATA[Technical]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Greeking]]></category>
		<guid isPermaLink="false">http://stevemieczkowski.wordpress.com/?p=13</guid>

					<description><![CDATA[If you look around the internet at all, you have probably seen sites under construction with something somewhat similar to the following: Volutpat autem reprobo magna feugait, iusto, regula. Esse typicus adipiscing esse tation mauris decet. Inhibeo meus uxor opes, &#8230; <a href="https://stevemieczkowski.wordpress.com/2008/04/28/greeking-but-why-is-it-in-latin/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
										<content:encoded><![CDATA[<p>If you look around the internet at all, you have probably seen sites under construction with something somewhat similar to the following:</p>
<p><em>Volutpat autem reprobo magna feugait, iusto, regula. Esse typicus adipiscing esse tation mauris decet. Inhibeo meus uxor opes, dignissim causa populus qui facilisi.</em></p>
<p><em>Facilisi volutpat letalis pagus immitto refero vel, iriure wisi laoreet volutpat quidem, damnum ludus esse. Importunus, ventosus genitus accumsan facilisi, augue secundum os gilvus luptatum abluo. Ventosus iaceo nullus neo velit illum. Meus nimis abluo dignissim tristique, iriure paratus.</em></p>
<p><em>Aliquip jumentum nulla saepius, modo saluto delenit vel. Consectetuer ludus, interdico qui nobis reprobo, ex. Abdo virtus ymo wisi opes, tum proprius neque fere proprius olim quia regula accumsan. Consequat ut laoreet dignissim damnum letatio ingenium, hendrerit duis eros ex vel refoveo. Volutpat reprobo cui, duis ingenium macto dignissim eros refoveo, ingenium aliquip, eros nunc qui reprobo.</em></p>
<p>While it all looks like a bunch of latin mumbo jumbo, its actually really important for the designers.  Normally you want to make sure that your font fits with the design of your site, but often the actual content or text hasn&#8217;t been written.  This is where greeking comes in.</p>
<p><strong>Greeking</strong> involves inserting nonsense text or, commonly, Greek or Latin text in prototypes of visual media projects (such as in graphic and web design) to check the layout of the final version before the actual text is available, or to enhance layout assessment by eliminating the distraction of readable text. Text of this sort is known as &#8220;greeked text&#8221;, &#8220;dummy text&#8221;, or &#8220;jabberwocky text&#8221;. <em>Lorem ipsum</em> is a commonly used example. (Courtesy of Wikipedia)</p>
<p>In other words, by having unintelligible text, you can focus on the design of the site rather than getting distracted by the words you are reading.  You can use any sort of text to greek, just as long as you can&#8217;t really read it.</p>
<p>The greeking I&#8217;ve use above was generated by Duck Island&#8217;s <a href="http://www.duckisland.com/greekmachine.asp" target="_blank">Greeking Machine.</a></p>
<p>You can render things in many different styles, including marketing and matrix-esque output.</p>
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		<title>Thanks and a shoutout</title>
		<link>https://stevemieczkowski.wordpress.com/2008/04/28/test/</link>
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		<dc:creator><![CDATA[stevemieczkowski]]></dc:creator>
		<pubDate>Mon, 28 Apr 2008 01:21:08 +0000</pubDate>
				<category><![CDATA[Friends]]></category>
		<category><![CDATA[Thanks]]></category>
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					<description><![CDATA[I just wanted to thank Ben Filio for the awesome photo you see on my banner, he doesn&#8217;t yet know that I am using it.  He has some awesome shots, check him out if you are into photography or are &#8230; <a href="https://stevemieczkowski.wordpress.com/2008/04/28/test/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
										<content:encoded><![CDATA[<p>I just wanted to thank Ben Filio for the awesome photo you see on my banner, he doesn&#8217;t yet know that I am using it.  He has some awesome shots, check him out if you are into photography or are jealous of people with awesome beards.  Needless to say, he has been shaving before I met him in 9th grade.</p>
<p><a href="http://www.flickr.com/photos/sagefilio/"><img data-attachment-id="12" data-permalink="https://stevemieczkowski.wordpress.com/2008/04/28/test/filio/" data-orig-file="https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/filio.jpg" data-orig-size="329,496" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="Filio" data-image-description="" data-image-caption="&lt;p&gt;The Godfather&lt;/p&gt;
" data-medium-file="https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/filio.jpg?w=199" data-large-file="https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/filio.jpg?w=329" class="alignnone size-full wp-image-12" src="https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/filio.jpg?w=500" alt="The Godfather"   srcset="https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/filio.jpg 329w, https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/filio.jpg?w=64&amp;h=96 64w, https://stevemieczkowski.wordpress.com/wp-content/uploads/2008/04/filio.jpg?w=199&amp;h=300 199w" sizes="(max-width: 329px) 100vw, 329px" /></a></p>
<p><a href="http://www.flickr.com/photos/sagefilio/" target="_blank">SageFilio on Flickr</a></p>
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			<media:title type="html">The Godfather</media:title>
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		<title>Hello world!</title>
		<link>https://stevemieczkowski.wordpress.com/2008/04/28/hello-world/</link>
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		<dc:creator><![CDATA[stevemieczkowski]]></dc:creator>
		<pubDate>Mon, 28 Apr 2008 01:15:50 +0000</pubDate>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Hello World]]></category>
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					<description><![CDATA[Hello world!  It&#8217;s me!  Can you hear me? Fatal Vision is my collection of information about gaming, technology, and other related industries.  Thanks for reading, hope to see you back soon.]]></description>
										<content:encoded><![CDATA[<p>Hello world!  It&#8217;s me!  Can you hear me?</p>
<p>Fatal Vision is my collection of information about gaming, technology, and other related industries.  Thanks for reading, hope to see you back soon.</p>
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