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		<title>Five on Friday: Oct.15.2010</title>
		<link>http://feedproxy.google.com/~r/FinalFantasyOnline/~3/u87J1cqHNzs/</link>
		<comments>http://www.final-fantasy-online.com/ffxiv-weekly-review/five-on-friday-oct-15-2010/#comments</comments>
		<pubDate>Fri, 15 Oct 2010 17:13:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[FF14 Five on Friday]]></category>

		<guid isPermaLink="false">http://www.final-fantasy-online.com/?p=261</guid>
		<description><![CDATA[The week started out slowly; it began with a new version update. Come Monday, gamers in and out of FFXIV alike were presented with a decent number of negative reviews on various web sites. Will the information released by Square Enix this week change that? Do recent increases in community involvement have a greater impact [...]]]></description>
			<content:encoded><![CDATA[<p>The week started out slowly; it began with a new version update. Come   Monday, gamers in and out of FFXIV alike were presented with a decent   number of negative reviews on various web sites. Will the information   released by Square Enix this week change that? Do recent increases in   community involvement have a greater impact than actual game mechanics?   Does it matter? Perhaps&#8230; This is (/deepvoice on) &gt;&gt; F-I-V-E ON   F-R-I-D-A-Y <img alt="lol" src="http://assets.mmoguildsites.net/images/assets/emote_laugh.gif?1275011616" title="lol" /></p>
<p>
<span style="font-weight:bold; "><span style="font-style:italic; ">Included this week:</span></span><br />
<em>1. Free Trial Period Extension.<br />
2. FFXIV Version Update Information.<br />
3. Twilie&#8217;s Hide and Seek Event.<br />
4. Web site Suggestions: Lodestone +1.<br />
5. This Week&#8217;s Guildleve Timers.<br /></em></p>
<p><span style="text-decoration:underline; "><span style="font-weight:bold; ">Free Trial Period Extension.</span></span><br />
Square   Enix, on Lodestone, says: &quot;The month-long free play period is drawing   to a close. Considering the nature of much of the feedback we received,   however, and the current state of the game, we have decided to extend   the free trial period for all users.&quot; Please <a href="http://lodestone.finalfantasyxiv.com/pl/news/detail?newsId=60bd5ecff1b7645d4e1ead107941f0d8c4e88994" target="_blank">read this post</a> for further details including eligibility.</p>
<p>
<span style="text-decoration:underline; "><span style="font-weight:bold; ">FFXIV Version Update Information.</span></span><br />
There   was a &quot;Message from the Director&quot; (Nobuaki Komoto) on Lodestone today.   The post includes information about some changes that they would like to   take place prior to December. It also states that they plan to release a   version update at a rate of once every three months, of which the   large-scale version update currently planned for December will be the   first. You can head on over to Lodestone and <a href="http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=f2cf790e548828eb22d3c4dff5f04bf0793632b5" target="_blank">read all about it</a>.</p>
<p>
<span style="text-decoration:underline; "><span style="font-weight:bold; ">Twilie&#8217;s Hide and Seek Event.</span></span><br />
Twilie   is holding a Member Run Event* which some of you may or may not have   heard of. It is being held today: Friday, October 15th. Twilie&#8217;s Hide   and Seek Event is exactly what it sounds like. Everyone hides except a   &quot;seeker&quot;. The seeker turns player names off and hunts down the &quot;hiders&quot;   to try to find them within the allotted time. Anyone whom would like to   participate, or requires more information, should <a href="http://orderofthewhiterose.mmoguildsites.com/forum_threads/612086" target="_blank">make use of this thread</a>. Hope to see you there!</p>
<p>
<span style="text-decoration:underline; "><span style="font-weight:bold; ">Web site Suggestions: Lodestone +1.</span></span><br />
In   addition to the fan sites Lodestone mentioned in a previous post, SE   has decided to list some more this week. You can find the fan sites   Square Enix listed this week below. Additionally, some members from   Order of the White Rose have been making use of <a href="http://www.fantaji.com/" target="_blank">Fantaji (a FFXIV social networking site)</a>.   I personally have enjoyed Fantaji for the two days I have been on the   site. I think it is &quot;neat&quot; /shrug, you may want to take a look.<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
<span style="font-style:italic; ">Square Enix listed the following sites:</span><br />
-<a href="http://ffxivarchives.com/" target="_blank">FFXIV Archives</a> features a comprehensive guide for Disciples of the Hand.<br />
-<a href="http://www.ffxivorigin.com/" target="_blank">FFXIV Origin</a> includes a detailed manual on how to better utilize retainers.<br />
-<a href="http://ffxiv.yg.com/" target="_blank">FFXIV Yellow Gremlin</a> and <a href="http://www.ffxivpro.com/" target="_blank">FFXIV Pro</a> contain information, items, recipes, bazaars, and more.</p>
<p>
<span style="text-decoration:underline; "><span style="font-weight:bold; ">This Week&#8217;s Guildleve Timers.</span></span><br />
Again,   I am tossing in this week&#8217;s guildleve timers. Given that information   from previous weeks hasn&#8217;t changed guildleves should reset regularly on   the current 36 hour timer regardless of maintenance or game updates. In   future I would like to have this on the site elsewhere. For now, the   Guildleve resets are as follows:<br />
<span style="font-style:italic; ">-Friday at 8pm Eastern<br />
-Sunday at 8am Eastern<br />
-Monday at 8pm Eastern<br />
-Wednesday at 8am Eastern<br />
-Thursday at 8pm Eastern</span></p>
<p>
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>Aaaand that&#8217;s it for this week&#8217;s &quot;Five on Friday&quot;. If you have any suggestions for next time feel free to let me know. I hope you all have a great week <img alt="smile" src="http://assets.mmoguildsites.net/images/assets/emote_smile.gif?1275011616" title="smile" /></p>
<p>
<span style="text-decoration:underline; "><strong><em>Source: <a href="http://orderofthewhiterose.mmoguildsites.com/">Order of the White Rose</a></em></strong></span></p>
<p>&nbsp;</p>
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		<item><title>Links for 2010-10-11 [Digg]</title><link>http://feedproxy.google.com/~r/FinalFantasyOnline/~3/12sRmk-VYwE/
		</link><pubDate>Tue, 12 Oct 2010 00:00:00 PDT</pubDate><guid isPermaLink="false">
			http://digg.com/
		#2010-10-11</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://digg.com/news/gaming/final_fantasy_xiv_nycc_2010_interview"&gt;Final Fantasy XIV NYCC 2010 Interview&lt;/a&gt;&lt;br/&gt;
If there were an award for the most controversial game, that award would probably have to go to Final Fantasy XIV. It's a game with a very different&lt;/li&gt;
&lt;li&gt;&lt;a href="http://digg.com/news/gaming/final_fantasy_xiv_market_ward_changes"&gt;Final Fantasy XIV Market Ward Changes&lt;/a&gt;&lt;br/&gt;
On Lodestone today Square Enix has stated that market wards will be organized according to specific item types, making it easier to consolidate similar&lt;/li&gt;
&lt;li&gt;&lt;a href="http://digg.com/news/gaming/ffxiv_market_wards_anima_and_food"&gt;FFXIV: Market Wards, Anima, and Food&lt;/a&gt;&lt;br/&gt;
Square Enix have announced some changes to the market ward that will be implemented in the near future. They have also told us a bit about Anima and Food today.&lt;/li&gt;
&lt;li&gt;&lt;a href="http://digg.com/news/gaming/final_fantasy_xiv_prerelease_trailer_2"&gt;Final Fantasy XIV Prerelease Trailer&lt;/a&gt;&lt;br/&gt;
FINAL FANTASY XIV Prerelease Trailer (North American version) From the official Final Fantasy XIV Youtube&lt;/li&gt;
&lt;li&gt;&lt;a href="http://digg.com/news/gaming/final_fantasy_xiv_city_state_of_limsa_lominsa"&gt;Final Fantasy XIV City-State of Limsa Lominsa&lt;/a&gt;&lt;br/&gt;
On the southern coast of the island of Vylbrand, under the shadow of ancient cliffs worn by the relentless onslaught of the Rhotano Sea, lies the maritime&lt;/li&gt;
&lt;li&gt;&lt;a href="http://digg.com/news/gaming/final_fantasy_xiv_city_state_of_uldah"&gt;Final Fantasy XIV City-State of Uldah&lt;/a&gt;&lt;br/&gt;
The bustling commercial hub of Uldah sits amid the desolate desert landscape of southern Aldenard. The city is organized strategically around the dome-shaped&lt;/li&gt;
&lt;li&gt;&lt;a href="http://digg.com/news/gaming/ffxiv_five_on_friday_oct_08_2010"&gt;FFXIV Five on Friday Oct.08.2010&lt;/a&gt;&lt;br/&gt;
From price reductions as a result of new items being crafted to today's update about party experience; It is plainly obvious that our journey has only just&lt;/li&gt;
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		#2010-10-11</feedburner:origLink></item><item>
		<title>FFXIV NY Comic-Con 2010 Interview</title>
		<link>http://feedproxy.google.com/~r/FinalFantasyOnline/~3/5E_sPy7-LUU/</link>
		<comments>http://www.final-fantasy-online.com/about-ffxiv/nycc-2010/#comments</comments>
		<pubDate>Mon, 11 Oct 2010 15:54:35 +0000</pubDate>
		<dc:creator>Mog Da'Moogle</dc:creator>
				<category><![CDATA[News & Information]]></category>

		<guid isPermaLink="false">http://www.final-fantasy-online.com/?p=252</guid>
		<description><![CDATA[If there were an award for the most controversial game, that award would probably have to go to Final Fantasy XIV. It&#8217;s a game with a very different approach to many of the elements that are considered de rigueur for MMOs, which has produced a great deal of affection from some players, a great deal [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-253" title="FFXIV Screenshot" src="http://www.final-fantasy-online.com/wp-content/uploads/ffxiv-nycc-2010-interview_1.jpg" alt="FFXIV Screenshot" width="580" height="335" /></p>
<p>If there were an award for the most controversial game, that award would probably have to go to <em>Final Fantasy XIV</em>. It&#8217;s a game with a very different approach to many of the elements that are considered de rigueur for MMOs, which has produced a great deal of affection from some players, a great deal of enmity from others, and a flamewar that burgeons in nearly any thread about even the most innocuous news.</p>
<p>An opportunity was made available to sit down at New York Comic Con with Sage Sundi, <em>FFXIV&#8217;s</em> global online producer, and Yasu Kurosawa, <em>FFXIV&#8217;s</em> North American online producer. It was certainly an interesting experience to chat with two of the people responsible in no small part for this game; both gentlemen were very polite to discuss the game, its worldwide community, and what lessons had been learned already from launch.</p>
<p>The first thing that both Sundi and Kurosawa made clear was that there were a number of things they could not discuss. When asked about unlocking Ishgard or Chocobos, Sundi laughed and simply said that it was a secret. Still, it&#8217;s hard to fault them for keeping some parts of the game under wraps, especially considering Square-Enix&#8217;s longstanding habit of playing very close to its chest. Sundi would say, however, that improvements were coming and that there would be new features, even though most of them could not be discussed publicly.</p>
<p><img class="alignright size-full wp-image-254" title="FFXIV NYCC Image" src="http://www.final-fantasy-online.com/wp-content/uploads/ffxiv-nycc-2010-interview_2.jpg" alt="FFXIV NYCC Image" width="225" height="276" />The Lodestone site, however, has been a big change from the traditional silence that Square has put forth regarding its games, and both Sundi and Kurosawa reinforced the notion that the site would continue to be a source for data about the game. They do not, however, want to use it as a major community flashpoint, preferring instead to support the fansites and give them the tools for organizing and getting in touch with the community. Rather than trying to moderate an official forum, they prefer to let the community form its own activities, something that they have been very pleased with thus far.</p>
<p>That doesn&#8217;t, however, mean that they don&#8217;t hear what the community has been saying. Improvements for both the user interface and control schemes are incoming, as those are currently the most frequently discussed community topics. The development team apparently has a daily meeting with the community managers worldwide; managers from North America, Japan, and the European communities all discuss the most pressing issues facing the game community.</p>
<p>Sundi and Kurosawa both mentioned that while they want to improve the interface on the PC, they also need to make sure that the interface works for both PCs and the PS3, which means that there are limited options for how many changes they can make. Balancing the needs of both systems leads to certain compromises.</p>
<p>For all the complaints about the game&#8217;s systems, there have been relatively few complaints about the actual mechanics of launch, and Sundi was especially pleased both with how smoothly it went and with the implications for the worldwide reception. Everyone was playing together from the start of the game, and that meant that the community was able to start forming much earlier. There was a comparison made to <em>Final Fantasy XI</em>, which launched years later in North America and as a result had a much larger rift between the player communities, so keeping <em>FFXIV&#8217;s</em> launch moving smoothly as a worldwide experience was of high importance.</p>
<p>And the complaints about the game are not falling upon deaf ears. The number one complaint that the team has heard is about the user interface, and that is the current top priority for the team. Performance-smoothing is next on the list, followed by content and new features. Each team is working on the game to improve it, and every piece of feedback is being compiled worldwide and taken into account for development.</p>
<p><img class="alignright size-full wp-image-255" title="Final Fantasy XIV Image" src="http://www.final-fantasy-online.com/wp-content/uploads/ffxiv-nycc-2010-interview_3.jpg" alt="Final Fantasy XIV Image" width="225" height="281" />When asked if he could shed any further light upon the company system, Sundi immediately replied, &#8220;Nope,&#8221; and then laughed. Other popular requests, such as longstanding player classes like summoners or blue mages, were also not up for discussion; all that could be said was that the teams were aware of the requests and wanted to ensure that the game is as true to the Final Fantasy franchise as possible, and that iconic classes have been among the feedback since the alpha.</p>
<p>About the roleplaying community and the current unofficial RP server: They were happy to hear that one had been picked out, and Sundi explained that while they want to support the RP community, they wish to do so in a larger way than simply labeling one server as set for roleplaying. (He drew the comparison to <em>World of Warcraft</em>, where the RP servers frequently do not feature any sort of community enforcement.) Kurosawa made it clear that if an RP linkshell wishes to run a major event, the best option is to get in touch with the GMs and community teams to try to arrange whatever support possible for the event. He also implored roleplaying communities to give their contact information and site details to the community team, so that the staff members could be aware of events and help support the players.</p>
<p>When asked about what they were happy about with the launch, Sundi immediately responded that he was happy at seeing the global community assemble. Kurosawa was thrilled that so many players were happy with the crafting and that players use crafting as an alternate leveling method (rather than leveling just by killing things with weapons). It helped show just how much the armoury system really contributed to the game&#8217;s appeal.</p>
<p>As a last thought, Kurosawa stressed again that Square-Enix is really doing its best to listen to player voices and communicate everything to the development team. Sundi also stated that the game is still being worked on and improved, but with an eye toward preserving the unique elements that mark it as part of the Final Fantasy series. The game isn&#8217;t designed to be like <em>World of Warcraft</em>, and the development team is working hard to make it an excellent game on its own merits while allowing it to stand distinct from the crowd.</p>
<p><strong><em>Final Fantasy XIV NYCC 2010 Interview; Original Source <a href="http://www.massively.com/2010/10/11/nycc-2010-our-interview-with-ffxivs-sage-sundi-and-yasu-kurosa/">here</a>.</em></strong><br />
<strong><em><br />
</em></strong></p>
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		<title>Five on Friday Oct.08.2010</title>
		<link>http://feedproxy.google.com/~r/FinalFantasyOnline/~3/iYINuT23MQE/</link>
		<comments>http://www.final-fantasy-online.com/ffxiv-weekly-review/five-on-friday-oct-08-2010/#comments</comments>
		<pubDate>Fri, 08 Oct 2010 17:13:58 +0000</pubDate>
		<dc:creator>Mog Da'Moogle</dc:creator>
				<category><![CDATA[FF14 Five on Friday]]></category>

		<guid isPermaLink="false">http://www.final-fantasy-online.com/?p=257</guid>
		<description><![CDATA[From price reductions as a result of new items being crafted to today&#8217;s update about party experience; It is plainly obvious that our journey has only just begun. This is (/deepvoice on) &#62;&#62; F-I-V-E ON F-R-I-D-A-Y Included this week: 1. Friday&#8217;s game update and a bit about Market Wards. 2. Battle Regimens and Incapacitation of [...]]]></description>
			<content:encoded><![CDATA[<p>From price reductions as a result of new items being crafted to today&#8217;s update  about party experience; It is plainly obvious that our journey has only just  begun. This is (/deepvoice on) &gt;&gt; F-I-V-E ON F-R-I-D-A-Y <img title="lol" src="http://assets.mmoguildsites.net/images/assets/emote_laugh.gif?1275011616" alt="lol" /></p>
<p><em><strong>Included this  week:</strong></em><br />
1. Friday&#8217;s game update and a bit about Market  Wards.<br />
2. Battle Regimens and Incapacitation of Body Parts.<br />
3. Player  suggested websites.<br />
4. About Character Creation.<br />
5. Guildleve reset timers  for the week.</p>
<p><span style="text-decoration: underline;"><strong>Friday&#8217;s game update and a bit about Market  Wards.</strong></span><br />
Fridays Version update includes some modifications to  chat and party experience as well as some other details. No Market Wards changes  as of yet; It shouldn&#8217;t be too long now. You can check it out on Lodestone <a href="http://lodestone.finalfantasyxiv.com/pl/news/detail?newsId=0e1cf4484f2fae8d0609bbee17ee94f60fa6524c" target="_blank">here</a>. The proposed Market Ward changes which we should expect  to see in a week or so were mentioned along with today&#8217;s update details. The  original post for that (again on Lodestone) can be found <a href="http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=693682a80ae927d74b11a0381c7cd1af570568aa" target="_blank">here</a>.</p>
<p><span style="text-decoration: underline;"><strong>Battle Regimens and Incapacitation of Body  Parts.</strong></span><br />
Earlier in the week, Square Enix went into some detail  about Battle Regimens and the incapacitation of body parts. By coordinating and  executing battle commands in a precise order, players may cause certain  additional beneficial effects to occur. You can head over to Lodestone and <a href="http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=29c4026362c3cb8add98892a8b84d9ed371bd789" target="_blank">read all about it</a>.</p>
<p><span style="text-decoration: underline;"><strong>Player  suggested websites.</strong></span><br />
Members from &#8220;Order of the White Rose&#8221; (a  Figaro Linkshell) this week have made some site suggestions that may or may not  be helpful to you. Links this week include a player created guide and an auction  house website. There are more links buried in the forums from other weeks as  well. Some suggested sites this week by members are:<br />
-<a href="http://www.ffxivpro.com/" target="_blank">FFXIVpro.com</a> as suggested by  The Dubont, previously by Konuvo Taiech.<br />
-<a href="http://www.eorzeapedia.com/wiki/en/UserWiki:Darkhavans/Gladiator_Guide" target="_blank">Gladiator Guide</a> by Konuvo Taiech (also makes mention of  Devan Glasio&#8217;s <a href="http://ffxiv.zam.com/forum.html?forum=178&amp;mid=1285627082269011497&amp;page=1" target="_blank">Conjurer Guide</a>).</p>
<p><span style="text-decoration: underline;"><strong>About  Character Creation.</strong></span><br />
This week on Lodestone there was a bit of  FAQ about character creation. This includes information about scenario quests,  some tid-bits about starting arms and tools, as well as facts regarding namedays  and guardians. You can read the original post <a href="http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=7a48e3eae8cfe86408678450550b1bbe7fde1b20" target="_blank">here</a>.</p>
<p><span style="text-decoration: underline;"><strong>Guildleve reset timers for the  week.</strong></span><br />
Lastly, since we all like to know when the Leve timers  reset, for this weeks final Five on Friday fact: Guildleve reset timers go off  at the following times this upcoming week.<br />
-<em>Saturday at 8pm Eastern</em><br />
-<em>Monday at 8am  Eastern</em><br />
-<em>Tuesday at 8pm Eastern</em><br />
-<em>Thursday at 8am Eastern</em><br />
-<em>Friday at 8pm  Eastern</em></p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>That  about covers it for Five on Friday. Hope you all have a great week <img title="smile" src="http://assets.mmoguildsites.net/images/assets/emote_smile.gif?1275011616" alt="smile" /></p>
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		<title>Proposed Marked Ward Changes</title>
		<link>http://feedproxy.google.com/~r/FinalFantasyOnline/~3/dwsBBv5iy9s/</link>
		<comments>http://www.final-fantasy-online.com/about-ffxiv/marked-ward-changes/#comments</comments>
		<pubDate>Wed, 29 Sep 2010 17:30:02 +0000</pubDate>
		<dc:creator>Mog Da'Moogle</dc:creator>
				<category><![CDATA[News & Information]]></category>

		<guid isPermaLink="false">http://www.final-fantasy-online.com/?p=248</guid>
		<description><![CDATA[On Lodestone today Square Enix has stated that market wards will be organized according to specific item types, making it easier to consolidate similar items in the same area. Further, if an item sold within a ward corresponds to that wards’ item type, the tax incurred will be reduced. Items not of that ward’s category [...]]]></description>
			<content:encoded><![CDATA[<p><a href="../wp-content/uploads/market-ward-screenshot.jpg"><img class="alignright" title="FFXIV Market Ward" src="../wp-content/uploads/market-ward-screenshot-300x168.jpg" alt="FFXIV Market Ward" width="300" height="168" /></a>On  Lodestone today Square Enix has stated that market wards will be  organized according to specific item types, making  it easier to  consolidate similar items in the same area. Further, if an  item sold  within a ward corresponds to that wards’ item type, the tax  incurred  will be reduced. Items not of that ward’s category may still be  sold,  but the tax imposed will remain the same.</p>
<p><em>The ward names are subject to change:</em></p>
<p><span style="text-decoration: underline;"><strong>Battlecraft Ward</strong>:</span> Pugilist&#8217;s Arms  /  Gladiator&#8217;s Arms / Marauder&#8217;s Arms / Lancer&#8217;s Arms /   Archer&#8217;s Arms / Shields / Arrows / Throwing Stones / Throwing Spears /   Throwing Circles / Throwing Axes</p>
<p><span style="text-decoration: underline;"><strong>Fieldcraft Ward</strong>:</span> Thaumaturge&#8217;s Arms / Two-Handed Thaumaturge&#8217;s Arms / Conjurer&#8217;s Arms / Two-Handed Conjurer&#8217;s Arms</p>
<p><span style="text-decoration: underline;"><strong>Fieldcraft Ward II</strong>:</span> Fisher&#8217;s Primary Tools / Fisher&#8217;s Secondary Tools / Miner&#8217;s Primary   Tools / Miner&#8217;s Secondary Tools / Botanist&#8217;s Primary Tools / Botanist&#8217;s   Secondary Tools / Bait / Lures</p>
<p><span style="text-decoration: underline;"><strong>Tradescraft Ward</strong>:</span> Goldsmith&#8217;s Primary Tools / Goldsmith&#8217;s Secondary Tools / Culinarian&#8217;s   Primary Tools / Culinarian&#8217;s Secondary Tools / Carpenter&#8217;s Primary Tools   / Carpenter&#8217;s Secondary Tools / Blacksmith&#8217;s Primary Tools /   Blacksmith&#8217;s Secondary Tools / Armorer&#8217;s Primary Tools / Armorer&#8217;s   Secondary Tools / Leatherworker&#8217;s Primary Tools / Leatherworker&#8217;s   Secondary Tools / Alchemist&#8217;s Primary Tools / Alchemist&#8217;s Secondary   Tools / Weaver&#8217;s Primary Tools / Weaver&#8217;s Secondary Tools / Crystals</p>
<p><span style="text-decoration: underline;"><strong>Drinks</strong>:</span> Meat Dishes / Egg Dishes / Grain Dishes / Vegetable Dishes / Sweets / Drinks / Seafood Dishes</p>
<p><span style="text-decoration: underline;"><strong>Grocers Ward</strong>:</span> Eggs / Dairy Products / Vegetables / Vegetables / Vegetables / Grains /   Spices / Fruits / Mushrooms / Seasonings / Foodstuffs / Freshwater Fare  /  Saltwater Fare / Meats</p>
<p><strong><span style="text-decoration: underline;">Hunters Ward:</span> </strong>Corals &amp; Shells / Teeth &amp; Claws / Wings / Bones / Beastcoins / Feathers</p>
<p><strong><span style="text-decoration: underline;">Chirurgeons Ward:</span> </strong>Potions / Remedies / Ethers / Toxins / Panaceas / Curatives / Reagents / Dyes / Paints / Oils</p>
<p><strong><span style="text-decoration: underline;">Ironmongers Ward:</span> </strong>Unrefined Metals / Metal Sheets / Metal Wires / Metals / Clasps / Chainmail Meshes / Armor Metals</p>
<p><span style="text-decoration: underline;"><strong>Woodcutters Ward</strong>:</span> Raw Wood / Lumber / Planks</p>
<p><span style="text-decoration: underline;"><strong>Tanners Ward</strong>:</span> Hides / Leathers / Furs / Armor Hides / Armor Leathers / Footwear Parts</p>
<p><span style="text-decoration: underline;"><strong>Masons Ward</strong>:</span> Ores / Stones / Gemstones</p>
<p><strong><span style="text-decoration: underline;">Tailors Ward:</span> </strong>Fibers / Cloth / Hooded Attire Cloth / Cloth Bodies / Smallclothes  Cloth  / Cloth Sleeves / Front Cloth / Back Cloth / Armor Cloth</p>
<p><strong><span style="text-decoration: underline;">Tinkerers Ward:</span> </strong>Weapon Heads / Weapon Parts / Weapon Butts / Weapon Grips / Fletchings / Shafts / Arrowheads / Hooks / Armor Parts / Sundries</p>
<p><strong><span style="text-decoration: underline;">Clothiers Ward:</span> </strong>Undershirts / Full Plate / War Garb / Attire / Hooded Attire</p>
<p><span style="text-decoration: underline;"><strong>Jewellers Ward</strong>:</span> Necklaces / Earrings / Bracelets / Rings / Belts / Sashes</p>
<p><span style="text-decoration: underline;"><strong>Hatters Ward</strong>:</span> Helms / Hats / Covers / Crowns / Masks / Eyewear</p>
<p><span style="text-decoration: underline;"><strong>Glovers Ward</strong>:</span> Gauntlets / Gloves / Armbands</p>
<p><span style="text-decoration: underline;"><strong>Legfitters Ward</strong>:</span> Undergarments / Pants</p>
<p><span style="text-decoration: underline;"><strong>Cobblers Ward</strong>:</span> Greaves / Shoes / Sandals</p>
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		<title>Market Wards, Anima, and Food</title>
		<link>http://feedproxy.google.com/~r/FinalFantasyOnline/~3/32StrErgo3Y/</link>
		<comments>http://www.final-fantasy-online.com/about-ffxiv/market-ward-changes/#comments</comments>
		<pubDate>Wed, 29 Sep 2010 16:01:09 +0000</pubDate>
		<dc:creator>Mog Da'Moogle</dc:creator>
				<category><![CDATA[News & Information]]></category>

		<guid isPermaLink="false">http://www.final-fantasy-online.com/?p=244</guid>
		<description><![CDATA[Square Enix have announced some changes to the market ward system that will be implemented in the near future. These are to help improve the user experience. The current system of trade between players has often been criticized for making it difficult to find items. Some questions and answers were posted on the Lodestone website [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://lodestone.finalfantasyxiv.com/" target="_blank"><img class="size-full wp-image-245 alignright" title="Final Fantasy XIV Lodestone" src="http://www.final-fantasy-online.com/wp-content/uploads/lodestone.png" alt="Final Fantasy XIV Lodestone" width="390" height="169" /></a>Square Enix have announced some changes to the market ward system that will be implemented in the near future. These are to help improve the user experience. The current system of trade between players has often been criticized for making it difficult to find items.</p>
<p>Some questions and answers were posted on the Lodestone website today detailing the upcoming changes as well as other things. The text is as follows:</p>
<p><strong>Market Wards</strong></p>
<p>Q. I have read that there are changes planned to improve the market  system, but is there any more specific information available regarding  these changes and the direction the market system will take?<br />
A. We have continued to receive copious amounts of feedback regarding  changes that players would like to see made to the market system. As a  result, we are planning a number of revisions and additions to the  system, the first of which are scheduled to be implemented in the next  one to two weeks.</p>
<p>Specifically, market wards will be organized according to specific item  types, making it easier to consolidate similar items in the same area.  Further, if an item sold within a ward corresponds to that wards’ item  type, the tax incurred will be reduced. Items not of that ward’s  category may still be sold, but the tax imposed will remain the same as  it has up until now.</p>
<p>We will be closely monitoring the trends and developments of the market  system following the implementation of these revisions and new features,  and will continue to make further adjustments and alterations to  improve player usability and convenience. For example, we are currently  looking into options that will provide players with precise information  as to which items are located in which market areas, or the ability to  seek out specific items without the need for speaking to retainers, and  more.</p>
<p>Also, we are now taking steps to increase the number of retainers that a character is able to simultaneously employ.</p>
<p><strong>Anima</strong></p>
<p>Q. What is the deal with the anima regeneration rate?<br />
A. During the Open Beta, anima was recovered at the rate of one point  every six hours (Earth time). Since service began last week for owners  of the collector’s edition, however, that rate has been adjusted to one  point every four hours.</p>
<p><strong>Food</strong></p>
<p>Q. What kind of effects does eating have on my character?<br />
A. Eating food serves to temporarily increase certain stats, such as  physical and magic attack power, or attributes, such as strength and  dexterity. Also, there are foods and dishes suited more to the palates  of certain races than others, resulting in more powerful effects.</p>
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		<slash:comments>65</slash:comments>
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		<item><title>Links for 2010-09-20 [Digg]</title><link>http://feedproxy.google.com/~r/FinalFantasyOnline/~3/cpQOiPqTPXA/
		</link><pubDate>Tue, 21 Sep 2010 00:00:00 PDT</pubDate><guid isPermaLink="false">
			http://digg.com/
		#2010-09-20</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://digg.com/news/gaming/final_fantasy_xiv_open_beta_is_over_here_comes_retail"&gt;Final Fantasy XIV: Open Beta Is Over, Here Comes Retail!&lt;/a&gt;&lt;br/&gt;
With the testing phases over, game day is fast approaching for FFXIV.&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/FinalFantasyOnline/~4/cpQOiPqTPXA" height="1" width="1"/&gt;</description><feedburner:origLink>http://digg.com/
		#2010-09-20</feedburner:origLink></item><item><title>Links for 2010-09-13 [Digg]</title><link>http://feedproxy.google.com/~r/FinalFantasyOnline/~3/dr38pOKbcZs/
		</link><pubDate>Tue, 14 Sep 2010 00:00:00 PDT</pubDate><guid isPermaLink="false">
			http://digg.com/
		#2010-09-13</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://digg.com/news/gaming/ffxiv_maps_of_city_states"&gt;FFXIV: Maps of City-States&lt;/a&gt;&lt;br/&gt;
FFXIV: Maps of city-states within Final Fantasy XIV; Includes basic maps for Ul'dah, Gridania, and Limsa Lominsa.&lt;/li&gt;
&lt;li&gt;&lt;a href="http://digg.com/news/gaming/ffxiv_understanding_the_fatigue_system"&gt;FFXIV: Understanding the Fatigue System&lt;/a&gt;&lt;br/&gt;
Final Fantasy XIV video about understanding the fatigue system and leveling.&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/FinalFantasyOnline/~4/dr38pOKbcZs" height="1" width="1"/&gt;</description><feedburner:origLink>http://digg.com/
		#2010-09-13</feedburner:origLink></item><item><title>Links for 2010-09-12 [Digg]</title><link>http://feedproxy.google.com/~r/FinalFantasyOnline/~3/8L40jtfapm8/
		</link><pubDate>Mon, 13 Sep 2010 00:00:00 PDT</pubDate><guid isPermaLink="false">
			http://digg.com/
		#2010-09-12</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://digg.com/news/gaming/final_fantasy_xiv_windower"&gt;Final Fantasy XIV Windower&lt;/a&gt;&lt;br/&gt;
Keep in mind that the Windower XIV is still under developement. I. Features - It enables you to play FFXIV in pseudo full screen mode (no window&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/FinalFantasyOnline/~4/8L40jtfapm8" height="1" width="1"/&gt;</description><feedburner:origLink>http://digg.com/
		#2010-09-12</feedburner:origLink></item><item>
		<title>Final Fantasy XIV Windower</title>
		<link>http://feedproxy.google.com/~r/FinalFantasyOnline/~3/vxxuMViGh3M/</link>
		<comments>http://www.final-fantasy-online.com/about-ffxiv/windower-xiv/#comments</comments>
		<pubDate>Sun, 12 Sep 2010 18:13:06 +0000</pubDate>
		<dc:creator>Jaisan</dc:creator>
				<category><![CDATA[News & Information]]></category>
		<category><![CDATA[Windower]]></category>

		<guid isPermaLink="false">http://www.final-fantasy-online.com/?p=222</guid>
		<description><![CDATA[Update September 29th: The WindowerXIV site is down due to a cease &#038; desist threat letter issued by Square Enix. The site will remain down until further notice. I. Features - It enables you to play FFXIV in pseudo full screen mode (no window borders). - You can use alt-tab in the full screen mode [...]]]></description>
			<content:encoded><![CDATA[<p><strong><em>Update September 29th: The WindowerXIV site is down due to a cease &#038; desist threat letter issued by Square Enix. The site will remain down until further notice.</em></strong></p>
<p><strong>I. Features</strong><br />
- It enables you to play FFXIV in pseudo full screen mode (no window borders).<br />
- You can use alt-tab in the full screen mode without FFXIV crashing.<br />
- No more crashes due to UAC, ctrl+alt+del or other losses of the DirectX device.<br />
- FFXIV runs a bit faster (about 5%) than in the build in window mode.<br />
- Enables hardware mouse without patching any game files.<br />
- Easy to use and configure through build in launcher and settings application.</p>
<p><strong>II. Roadmap (features to come)</strong><br />
- Plugin interface<br />
- Support for multiple screens<br />
- More DirectX options to tweak the game<br />
- Integrate a help function<br />
- A lot of bugfixes <img src='http://www.final-fantasy-online.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><strong>III. Requirements</strong><br />
- An up to date version of FFXIV<br />
- Windows Vista or Windows 7 &#8211; it will not work on other systems</p>
<p><strong>IV. How to use</strong><br />
- In FFXIV settings activate window mode and set the size (desktop res for full-screen).<br />
- Start launcher, set the path to your ffxivboot.exe location and press &#8220;Play FFXIV&#8221;.<br />
- You can also let the launcher create desktop links for you if you so choose.</p>
<p><strong>Website:</strong> <a href="http://www.windowerxiv.com/">http://www.windowerxiv.com/</a></p>
<p><a href="http://www.final-fantasy-online.com/wp-content/uploads/windower-xiv.jpg"><img class="alignnone size-full wp-image-223" title="Final Fantasy XIV Windower" src="http://www.final-fantasy-online.com/wp-content/uploads/windower-xiv.jpg" alt="Final Fantasy XIV Windower" width="580" /></a></p>
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		<slash:comments>614</slash:comments>
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		<item>
		<title>Understanding the Fatigue System</title>
		<link>http://feedproxy.google.com/~r/FinalFantasyOnline/~3/02JFtdZCxfc/</link>
		<comments>http://www.final-fantasy-online.com/ffxiv-videos/fatigue-system/#comments</comments>
		<pubDate>Sun, 12 Sep 2010 17:13:11 +0000</pubDate>
		<dc:creator>Mog Da'Moogle</dc:creator>
				<category><![CDATA[FFXIV Videos]]></category>

		<guid isPermaLink="false">http://www.final-fantasy-online.com/?p=234</guid>
		<description><![CDATA[&#160; Understanding the Fatigue System From FFXIVTactics&#8217; YouTube Channel So what is the fatigue system? Simply put the fatigue system is a limit on how fast you can level up. &#160; If you would like to have your FFXIV video listed on Final Fantasy Online, please contact us with your information and we will review [...]]]></description>
			<content:encoded><![CDATA[<div style="background: black; text-align:center; color:#CCC">
<p>&nbsp;</p>
<p><strong>Understanding the Fatigue System </strong><br /><em>From FFXIVTactics&#8217; YouTube Channel</em></p>
<p>So what is the fatigue system? <br />Simply put the fatigue system is a limit on how fast you can level up.
</p>
<p><span class="youtube">
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<p>&nbsp;</p>
</div>
<div style="text-align:center;">
<p>If you would like to have your FFXIV video listed on Final Fantasy Online, please <a href="http://www.final-fantasy-online.com/contact/">contact us</a> with your information and we will review it for inclusion.</p>
<p>&nbsp;</p>
</div>
<p><!-- final fantasy online, final fantasy xiv, fatigue system --></p>
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		<item><title>Links for 2010-09-10 [Digg]</title><link>http://feedproxy.google.com/~r/FinalFantasyOnline/~3/6-jCbR_BmOg/
		</link><pubDate>Sat, 11 Sep 2010 00:00:00 PDT</pubDate><guid isPermaLink="false">
			http://digg.com/
		#2010-09-10</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://digg.com/news/gaming/final_fantasy_xiv_a_bit_about_macros"&gt;Final Fantasy XIV: A Bit About Macros&lt;/a&gt;&lt;br/&gt;
Final Fantasy XIV macros make it easier to change your job, as well as other things. Here are the equipment slots, and a tad about actions using text commands.&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/FinalFantasyOnline/~4/6-jCbR_BmOg" height="1" width="1"/&gt;</description><feedburner:origLink>http://digg.com/
		#2010-09-10</feedburner:origLink></item><item>
		<title>A Bit About Job Change Macros</title>
		<link>http://feedproxy.google.com/~r/FinalFantasyOnline/~3/O6g_871vKMM/</link>
		<comments>http://www.final-fantasy-online.com/about-ffxiv/macros/#comments</comments>
		<pubDate>Fri, 10 Sep 2010 08:41:23 +0000</pubDate>
		<dc:creator>Rakaou</dc:creator>
				<category><![CDATA[News & Information]]></category>
		<category><![CDATA[Macros]]></category>

		<guid isPermaLink="false">http://www.final-fantasy-online.com/?p=219</guid>
		<description><![CDATA[Macros are: in game text command chains which are readily available using your CTL or ALT keys. Macros save you time, in many cases make you faster, and at the very least make your FFXIV life easier. Below is some information about changing your equipment and setting up actions using plain text commands or macros. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.final-fantasy-online.com/wp-content/uploads/macro-icons.jpg"><img class="size-full wp-image-221 alignright" title="FFXIV Macro Icons" src="http://www.final-fantasy-online.com/wp-content/uploads/macro-icons.jpg" alt="FFXIV Macro Icons" width="265" height="362" /></a><strong>Macros are:<br />
</strong>in game text command chains which are readily available using your CTL or ALT keys. Macros save you time, in many cases make you faster, and at the very least make your FFXIV life easier.</p>
<p>Below is some information about changing your equipment and setting up actions using plain text commands or macros.</p>
<p><strong>To Begin Using Macros:</strong><br />
Go into your configuration menu and select macros. Choose an empty place and click it or press enter to begin. Type a short name, select an icon, and you can then create a macro.</p>
<p>A job change, including equipment and actions, is a good place to get started.</p>
<p>You can easily equip a weapon in your main hand. This is a good first step for an equipment change macro and will also change your job.</p>
<p><em>Format:</em><br />
/equip [gear slot] &#8220;[item name]&#8221;<br />
<em>Example: </em><br />
/equip main &#8220;Weathered Cane&#8221;</p>
<p>You can continue this macro by changing any of your equipment as you deem necessary as long as you do not surpass the ten line macro limitation.</p>
<p><strong>Equipment Slot Names</strong>:<br />
<em>Format: /equip [gear slot] &#8220;[item name]&#8220;</em></p>
<p>Main Hand (main), Off Hand (sub), Throwing weapon (throwing), Pack (pack), Pouch (pouch), Head (head), Body (body), Body (clothing) (shirt), Legs (legs), Legs (clothing) (garment), Hands (hands), Feet (feet), Waist (waist), Neck (neck), Right Ear (R.ear), Left Ear (L.ear), Right Wrist (R.wrist), Left Wrist (L.wrist), Right Index Finger (R.index), Left Index Finger (L.index), Right Ring Finger (R.ring), Left Ring Finger (L.ring)</p>
<p><strong>Readying Actions on the Toolbar:<br />
</strong><em>Format: /eaction [slot number] &#8220;[action name]&#8220;</em> [main/sub]</p>
<p>You can also add your actions into their chosen positions by using &#8220;/eaction&#8221;. This example equips a Weathered Cane to your main hand, and puts a selected action into slot 2.</p>
<p><em>Example:</em><br />
/equip main &#8220;Weathered Cane&#8221;<br />
/eaction 2 &#8220;ACTION NAME&#8221; main</p>
<p>You can add actions to any toolbar slot by using the number for your chosen position.</p>
<p><strong>Conclusion:</strong><br />
By combining equipment changes, and action readyness, you can properly create yourself a custom job change macro. Good luck with your macro, and have fun out there <img src='http://www.final-fantasy-online.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<slash:comments>98</slash:comments>
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		<item>
		<title>FF14: The End of Open Beta</title>
		<link>http://feedproxy.google.com/~r/FinalFantasyOnline/~3/M6c8C-hw6Mo/</link>
		<comments>http://www.final-fantasy-online.com/about-ffxiv/end-of-the-open-beta/#comments</comments>
		<pubDate>Fri, 10 Sep 2010 00:13:45 +0000</pubDate>
		<dc:creator>Jaisan</dc:creator>
				<category><![CDATA[News & Information]]></category>
		<category><![CDATA[Beta Version]]></category>

		<guid isPermaLink="false">http://www.final-fantasy-online.com/?p=226</guid>
		<description><![CDATA[We would like to thank everyone who has participated in the FINAL FANTASY XIV Open Beta Test. The open beta test currently being conducted is scheduled to end at 5:00 p.m. on September 19, 2010 (PDT). Following the end of the open beta test, the beta test site will close at 12:00 a.m. on September [...]]]></description>
			<content:encoded><![CDATA[<p>We would like to thank everyone who has participated in the FINAL FANTASY XIV Open Beta Test. The open beta test currently being conducted is scheduled to end at 5:00 p.m. on September 19, 2010 (PDT). Following the end of the open beta test, the beta test site will close at 12:00 a.m. on September 20, 2010 (PDT).</p>
<p>*Client downloads will cease simultaneously with the end of the open beta test.<br />
*The bug report form will be closed simultaneously with the beta test site.</p>
<p>There isn’t much time left in the open beta test, but we would like to thank everyone for their cooperation and support.</p>
<p><em>&#8212; Quoted from the official beta tester (NA) site at: </em><a href="https://dev-na.ffxiv.com/"><em>https://dev-na.ffxiv.com/</em></a></p>
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		<item><title>Links for 2010-09-06 [Digg]</title><link>http://feedproxy.google.com/~r/FinalFantasyOnline/~3/Ud1w79zL_5c/
		</link><pubDate>Tue, 07 Sep 2010 00:00:00 PDT</pubDate><guid isPermaLink="false">
			http://digg.com/
		#2010-09-06</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://digg.com/news/gaming/final_fantasy_xiv_prerelease_trailer"&gt;Final Fantasy XIV Prerelease Trailer&lt;/a&gt;&lt;br/&gt;
FINAL FANTASY XIV Prerelease Trailer (North American version) From the official Final Fantasy XIV Youtube channel: FINAL FANTASY XIV Prerelease Trailer&lt;/li&gt;
&lt;li&gt;&lt;a href="http://digg.com/news/gaming/ffxiv_interview_with_nobuo_uematsu"&gt;FFXIV Interview with Nobuo Uematsu&lt;/a&gt;&lt;br/&gt;
Eorzea - The Making of a Realm #6 (North American version): Making Music in Eorzea : Interview with Composer Nobuo Uematsu From the official Final Fantasy&lt;/li&gt;
&lt;li&gt;&lt;a href="http://digg.com/news/gaming/order_of_the_white_rose_loyalty_honesty_compassion_friendship"&gt;Order of the White Rose: Loyalty. Honesty. Compassion. Friendship&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/FinalFantasyOnline/~4/Ud1w79zL_5c" height="1" width="1"/&gt;</description><feedburner:origLink>http://digg.com/
		#2010-09-06</feedburner:origLink></item><item>
		<title>Final Fantasy XIV Prerelease Trailer</title>
		<link>http://feedproxy.google.com/~r/FinalFantasyOnline/~3/ngRIjtPKkYU/</link>
		<comments>http://www.final-fantasy-online.com/ffxiv-videos/official-youtube/prerelease-trailer/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 17:13:03 +0000</pubDate>
		<dc:creator>Rakaou</dc:creator>
				<category><![CDATA[Official Videos]]></category>
		<category><![CDATA[Trailers]]></category>

		<guid isPermaLink="false">http://www.final-fantasy-online.com/?p=216</guid>
		<description><![CDATA[FINAL FANTASY XIV Prerelease Trailer (North American version) From the official Final Fantasy XIV Youtube channel: &#160;]]></description>
			<content:encoded><![CDATA[<div style="background: black; text-align: center; color: #ccc;"><a title="Final Fantasy XIV Youtube Channel" rel="nofollow" href="http://bit.ly/b1oYya" target="_blank"><img class="alignnone size-full wp-image-96" style="border: black 1px solid;" title="Final Fantasy XIV Youtube Channel" src="http://www.final-fantasy-online.com/wp-content/uploads/ffxiv-youtube-channel-header.png" border="0" alt="Final Fantasy XIV Youtube Channel" width="580" height="175" /></a></p>
<p><strong>FINAL FANTASY XIV Prerelease Trailer (North American version)</strong><br />
<em>From the official Final Fantasy XIV Youtube channel:</em></p>
<p><span class="youtube">
<object type="application/x-shockwave-flash" width="580" height="443" data="http://www.youtube.com/v/cW-dfDTruMQ&amp;color1=2b405b&amp;color2=6b8ab6&amp;border=1&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0?rel=1">
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<param name="allowFullScreen" value="true" />
<param name="wmode" value="transparent" />
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</span></p>
<p>&nbsp;</p>
</div>
<p><!-- final fantasy xiv, prerelease, trailer --></p>
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	<item><title>Links for 2010-08-09 [Digg]</title><link>http://feedproxy.google.com/~r/FinalFantasyOnline/~3/NY-244MIMUE/dugg</link><pubDate>Tue, 10 Aug 2010 00:00:00 PDT</pubDate><guid isPermaLink="false">http://digg.com/users/Jaisan//dugg#2010-08-09</guid><description>&lt;ul&gt;
&lt;li&gt;&lt;a href="http://digg.com/pc_games/FFXIV_Beta_Phase_3_Information"&gt;FFXIV Beta Phase 3 Information&lt;/a&gt;&lt;br/&gt;
This phase of the beta may be the last phase where they introduce a large number of changes before the official release. Expect new information to roll out.&lt;/li&gt;
&lt;li&gt;&lt;a href="http://digg.com/pc_games/Final_Fantasy_XIV_Online_Fan_Kit"&gt;Final Fantasy XIV Online Fan Kit&lt;/a&gt;&lt;br/&gt;
This Final Fantasy XIV Online fan kit contains images, icons, and other items to use on your web site.&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/FinalFantasyOnline/~4/NY-244MIMUE" height="1" width="1"/&gt;</description><feedburner:origLink>http://digg.com/users/Jaisan//dugg#2010-08-09</feedburner:origLink></item></channel>
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