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<channel>
	<title>FinalRune Productions</title>
	
	<link>http://www.finalrune.com</link>
	<description>Radio drama, audio theater, fiction short stories</description>
	<lastBuildDate>Fri, 03 Jul 2009 06:25:37 +0000</lastBuildDate>
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			<media:copyright>2007 - FinalRune Productions</media:copyright><media:thumbnail url="http://www.finalrune.com/images/pod-logo.gif" /><media:keywords>radio,drama,audio,drama,radio,theater,audio,theater,radio,theatre,audio,theatre,fiction,stories,short,stories,stories,audiobooks,audio,books</media:keywords><media:category scheme="http://www.itunes.com/dtds/podcast-1.0.dtd">Arts/Literature</media:category><itunes:owner><itunes:email>fred@finalrune.com</itunes:email><itunes:name>Frederick Greenhalgh</itunes:name></itunes:owner><itunes:author>Frederick Greenhalgh</itunes:author><itunes:explicit>no</itunes:explicit><itunes:image href="http://www.finalrune.com/images/pod-logo.gif" /><itunes:keywords>radio,drama,audio,drama,radio,theater,audio,theater,radio,theatre,audio,theatre,fiction,stories,short,stories,stories,audiobooks,audio,books</itunes:keywords><itunes:subtitle>Contemporary short fiction audio stories</itunes:subtitle><itunes:summary>FinalRune Productions creates "stories for the ear" -- original, high-quality audio theater works that are edgy and genre-busting, tuned in for a sophisticated contemporary audience. Comedy, drama, sci-fi, fantasy or literary, there is a story to capture your imagination in our library</itunes:summary><itunes:category text="Arts"><itunes:category text="Literature" /></itunes:category><geo:lat>43.490939</geo:lat><geo:long>-70.688407</geo:long><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/FinalRune" type="application/rss+xml" /><feedburner:emailServiceId>FinalRune</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item>
		<title>“Waiting for a Window” Wins Gold Ogle Award</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/H6Q815GIjo8/</link>
		<comments>http://www.finalrune.com/waiting-for-a-window-wins-gold-ogle-award/#comments</comments>
		<pubDate>Fri, 19 Jun 2009 22:03:48 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/?p=194</guid>
		<description><![CDATA[FinalRune is proud to announce that our latest play, Waiting for a Window, has won the Gold Ogle award.  The Ogle is one of the most prestigious (okay, one of the only!) radio drama awards available and has been won by the likes of Crazy Dog Audio Theater, The Willamette Radio Workshop, AM/FM Theater [...]]]></description>
			<content:encoded><![CDATA[FinalRune is proud to announce that our latest play, <a href="/waiting-for-a-window">Waiting for a Window</a>, has won the <a href="http://www.greatnorthernaudio.com/MarkTime/MarkTime-winners.html">Gold Ogle award</a>.  The Ogle is one of the most prestigious (okay, one of the only!) radio drama awards available and has been won by the likes of <a href="http://www.crazydogaudiotheater.com">Crazy Dog Audio Theater</a>, <a href="http://www.radioworks.com">The Willamette Radio Workshop</a>, <a href="http://www.amfmtheater.com">AM/FM Theater</a> (The Grist Mill), and the <a href="http://www.colonialradio.com/">Colonial Radio Theater</a>.

The "Ogle" is so named for Charles Ogle, who played the first Frankenstein's creation in Edison's silent 1910 film of the famous science fiction horror novel.  The award celebrates the best fantasy/audio production of the year.  Fantasy includes magical "high" fantasy, sword and sorcery, horror, modern urban fantasy, and other things that don't fall under the criteria of Science Fiction. 

Producer/writer Fred Greenhalgh will be headed out to Minneapolis, Minnesota to collect the award on July 2.  Rumor has it he'll also be helping <a href="http://www.greatnorthernaudiotheater.com">Great Northern Audio Theater</a> put on their annual Mark Time Award live radio show.  Details to come.
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		<item>
		<title>“A Drink Before the Dark” Wins “You Have Five Minutes” Script Contest</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/NE3se6NXovI/</link>
		<comments>http://www.finalrune.com/a-drink-before-the-dark-wins-you-have-five-minutes-script-contest/#comments</comments>
		<pubDate>Sun, 14 Jun 2009 22:06:37 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/?p=196</guid>
		<description><![CDATA[FinalRune is proud to announce that producer/writer Fred Greenhalgh's short play, "A Drink Before the Dark," has won in the "You Have Five Minutes" short audio drama script contest.  The play will be produced with the other winners at The Filling Station Arts Center the week of June 15.

The show is a one hour [...]]]></description>
			<content:encoded><![CDATA[FinalRune is proud to announce that producer/writer Fred Greenhalgh's short play, "A Drink Before the Dark," has won in the "You Have Five Minutes" short audio drama script contest.  The play will be produced with the other winners at The Filling Station Arts Center the week of June 15.

The show is a one hour program that is the brainchild of Lance Roger Axt, of <a href="http://www.playitbyearproductions.org/">Play it By Ear Productions</a> and more recently, <a href="http://audiocomics.wordpress.com/">AudioComics</a>.  The show is in association with KUNM and will be broadcast, recorded, and hopefully released to the world digitally!

Once it's available, we'll try to link it here on the FinalRune site.  "A Drink Before the Dark" is a short prelude/spin-off of FinalRune's upcoming "<a href="/lullaby-canyon/">Lullaby Canyon</a>."
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		<item>
		<title>April RuneScapes: A trip to Ireland, Halloween Show Announced</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/4fv6LxD-jiQ/</link>
		<comments>http://www.finalrune.com/april-runescapes-a-trip-to-ireland-halloween-show-announced/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 23:56:48 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/?p=189</guid>
		<description><![CDATA[

In this Issue:

A Trip to Ireland
Short Shorts Released
FinalRune to Be Haunting Halloween

A Promise of Spring

For those of us so blessed to live in the temperate regions, the time of year is here again where scent, sounds and light reappear after an austere winter.  Feet's worth of snow has melted off, leaving mud and muck [...]]]></description>
			<content:encoded><![CDATA[<img src="http://www.finalrune.com/images/runescapes-header.jpg" alt="FinalRune Productions - Rune Scapes" />
<div style="float:right;margin:0 0 10px 20px;">
<p style="font-family:arial,sans-serif;color:#990000;font-weight:bold;font-size:12px;">In this Issue:</p>

<li style="font-family:arial,sans-serif;color:#000;font-size:12px;padding-bottom:3px;"><a href="#art1">A Trip to Ireland</a></li>
<li style="font-family:arial,sans-serif;color:#000;font-size:12px;padding-bottom:3px;"><a href="#art2">Short Shorts Released</a></li>
<li style="font-family:arial,sans-serif;color:#000;font-size:12px;padding-bottom:3px;"><a href="#art3">FinalRune to Be Haunting Halloween</a></li>
</div>
<h3 style="font-family:arial,sans-serif;color:#990000;font-size:14px;">A Promise of Spring</h3>

<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">For those of us so blessed to live in the temperate regions, the time of year is here again where scent, sounds and light reappear after an austere winter.  Feet's worth of snow has melted off, leaving mud and muck and a silly grin that warm days are coming after all.</p>

<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">So while it's tempting to lose oneself in eager planning for outdoor adventure and projects (you should <em>see</em> the garden we're planning this year!) it's also a great time to focus on growth of the audio medium.  And it's been an eventful time for that, as well.</p>

<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">In the month of March I had the incredible pleasure of traveling to Ireland to meet Roger Gregg, stay in a 17th c. historic stone manor, romp around the countryside and be chased by sheep.  The ideas birthed by that trip have turned into a series of meetings since returning home and are now are being to shape into new projects.  Portland, Maine is a small city, to be sure, but one where numerous refugees from the DCs, NYCs, and LAs are heading to enjoy the good life and bringing incredible talent with them.</p>

<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">So despite the depression and funk that most of the world seems to be in right now, here at FinalRune it's only joy, adventure, and free spirit.  But then again, we do what we do because we love it, not because we expect (or have ever gotten) a paycheck.</p>

<center><img src="http://www.finalrune.com/images/bar.gif" alt="A Trip to Ireland" /></center>

<a name="art1"></a><h3 style="font-family:arial,sans-serif;color:#990000;font-size:14px;">A Trip to Ireland</h3>

<p style="font-family:arial,sans-serif;color:#000;font-size:12px;"><img src="http://www.finalrune.com/images/fred-in-ireland.jpg" alt="Fred in Ireland" style="margin:8px;" align="right" border="1" />Ahh, Ireland.  'Trad in pubs, drunken singing, kissing the blarney stone, and leprechauns, no?  Well, not exactly...</p>
<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">I'd been dreaming of a trip to Ireland since I first learned of Roger Gregg's involvement with the <a href="http://www.gaietyschool.com">Gaiety School of Acting's</a> weeklong radio acting workshop.</p>
<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">The plan was to arrange a trip to correspond with that course and participate in some way.  While Plan A didn't work out, the window of opportunity worked out between work schedule, money, and frequent flyer miles, so rather than go somewhere lame with palm trees, it was to Ireland beautiful Amy and I headed to for our spring vacation.</p>
<p style="font-family:arial,sans-serif;color:#000;font-size:12px;"><p style="font-family:arial,sans-serif;color:#000;font-size:12px;">While no one will accuse Ireland of being tropical, it was a fair shade warmer than the last throes of our Maine winter.  Trust me, being able to stretch the legs, see some spectacular scenery, and hunker down for a proper pint in a traditional pub was nearly worth the trip itself.  But wait, there's more.</p>
<img src="http://www.finalrune.com/images/fred-and-roger.jpg" alt="Fred and Roger Gregg" style="margin:8px;" align="right" border="1" />
<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">Roger was an incredible gracious host, taking us on a tour of RTE studios and to a Gaeity School of Acting devising workshop dress rehearsal.  We spent much time at restaurants, cafes, pubs and clubs discussing the radio arts, where they are, where they're headed, what makes it good, and what fun projects the future should hold.</p>
<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">It's far too early to say anything official, but Roger and I batted around several ideas for collaborative opportunities and maybe one or two of them will actually pan out.</p>
<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">Suffice to say, it was a huge treat to see Roger's studio, get a whole pile of Crazy Dog schwag, and see Dublin through the eyes of a local (man did I wish I knew this town was out there when looking for colleges!).  Thanks again Roger, and hope to see you again soon, on this continent or another.</p>
<p style="font-family:arial,sans-serif;color:#000;font-size:12px;"><strong>Tune into <a href="http://www.radiodramarevival.com">Radio Drama Revival</a> to hear Roger's latest work, <em>The Heart of Morphine</em>, and to hear an exclusive "fireside chat" held in his Dublin studio.</strong></p>
<center><img src="http://www.finalrune.com/images/bar.gif" alt="Short Shorts Released" /></center>
<a href="#art2"></a><h3 style="font-family:arial,sans-serif;color:#990000;font-size:14px;">Short Shorts Released</h3>

<p style="font-family:arial,sans-serif;color:#000;font-size:12px;"><img src="http://www.finalrune.com/images/joe-and-charly-acting.jpg" alt="Joe and Charley Duley Acting in FinalRune Play" style="margin:8px;" align="right" border="1" />Just before my trans-Atlantic trip I was charged with the task of coming up with content for my regular show, <a href="http://www.radiodramarevival.com">Radio Drama Revival</a>.  I already was running an episodic program (the pulp war adventure <em>Order is Orders</em>), but since my absence fell on the station's semi-annual "Begathon" fundraiser, I wanted something a little bit special.</p>
<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">And so it was that my first <a href="http://www.radiodramarevival.com/bonus-episode-short-sketches-begging-for-dough/">short shorts</a> were created, with me stabbing out in no particular direction except to involve the theme of begging for pledges.  I took as much inspiration as I could from Tom Lopez's 2 Minute Film Noir and Chillin' Cell Phone Theater, and ended up, I hope, somewhere completely my own.</p>
<p style="font-family:arial,sans-serif;color:#000;font-size:12px;"><img src="http://www.finalrune.com/images/duleys-and-philip.jpg" alt="Joe and Charley Duley and Philip Hobby in FinalRune Play" style="margin:8px;" align="right" border="1" />And heck, even if it wasn't original, it was a lot of fun, and special thanks to FinalRune regulars Philip Hobby, Joe Duley, and Charly Duley for stepping in on a Sunday afternoon to get it all done.  This was the first show I've ever recorded and produced in a day, and I think they make it through the frenzied production schedule rather well.</p>
<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">But give it a listen to see for yourself.  You can <a href="http://www.radiodramarevival.com/bonus-episode-short-sketches-begging-for-dough/"><b>listen online at Radio Drama Revival</b></a>.</p>

<center><img src="http://www.finalrune.com/images/bar.gif" alt="FinalRune to Be Haunting Halloween" /></center>

<a href="#art3"></a><h3 style="font-family:arial,sans-serif;color:#990000;font-size:14px;">FinalRune to Be Haunting Halloween</h3>
<img src="http://www.finalrune.com/images/radio-horror.jpg" alt="FinalRune to Be Haunting Halloween" style="margin:8px;" align="right" />
<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">Previously I've mentioned that the next coming show will be <a href="http://www.cenophobia.com/some-road-through-the-desert/">Lullaby Canyon</a>, an adventure through the underworld through the lens of Southwest mythology.  While this will be the next "official" FinalRune story, that doesn't mean there won't be more stories in the meantime!</p>
<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">There are a few particularly exciting FinalRune projects in the works, the biggest being our first live stage show to be held on Halloween.  WMPG is in the midst of raising money for a new transmitter (bringing the signal up to 4500 watts -- which will add close to 100,000 listeners!), and what better way to rally support around the radio than to host a one of a kind event?</p>
<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">So we're looking at a 90 minute show live at an auditorium at the University of Southern Maine, which will also be broadcast live over the air.  All proceeds from the event (ticket sales and such) will go directly to help the station, and the show will be re-broadcast ad infinitum over the web free-of-charge.  Though web listeners will be <em>most</em> welcome to help out the station with a donation themselves.</p>
<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">What will listeners hear?  I've been increasingly encouraged to steer away from suspense in favor of comedy, and we will most assuredly hear an adaptation on one of Roger Gregg's works from Crazy Dog Live (where I'm going to find all the live SFX whiz-gigs is yet to be determined).  I will be coming up with a script myself, and to round out 90 minutes, I'll be looking for one more script, preferably from a local writer.</p>
<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">If you're in the Portland, Maine area (or feel like a drive to this lovely neck of the woods) mark your calendar now for 7-9PM on Halloween.  It will be a once-in-a-long-time kind of experience!</p>
<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">
<center><img src="http://www.finalrune.com/images/bar.gif" alt="Thanks for Reading All This" /></center>

<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">And that's it.  Thanks for reading another edition of <em>RuneScapes</em>.</p>
<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">You'll get another one of these as soon as I've got something else I'm ready to share with you, and don't hesitate to contact me with anything you'd like to talk about -- great story ideas, remarks on the craft, things you'd like to see, amazing opportunities I'm failing to see, or profane visions of the sacred.</p>
<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">Thanks for listening!</p>
<p style="font-family:arial,sans-serif;color:#000;font-size:12px;">
<img src="http://www.finalrune.com/images/Sig2a.gif" alt="Fred's Signature" /><br />
Fred Greenhalgh<br />
The Ridiculously Optimistic One<br /><div class="feedflare">
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		<item>
		<title>Day of the Dead – The Fiction Story (Part 2 of 2)</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/E-iLT7DrgwI/</link>
		<comments>http://www.finalrune.com/day-of-the-dead-part-2/#comments</comments>
		<pubDate>Fri, 06 Feb 2009 23:09:52 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Original Fiction]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/?p=172</guid>
		<description><![CDATA[I was somewhere dark, cold, wet.  On the ground.  The ground was what was cold.  It was damp and hard.  And a terrible odor came into my nostrils.  Vomit.  Probably my own.  My head hurt, but more than just a hangover, the front of it was throbbing.  As if I'd fallen.  However I ended up on this corner of concrete, it wasn't kindly.]]></description>
			<content:encoded><![CDATA[<p>Day of the Dead, the fiction story - <a href="http://www.finalrune.com/day-of-the-dead-the-fiction-story/">continued from part 1</a></p>

<p>I was somewhere dark, cold, wet.  On the ground.  The ground was what was cold.  It was damp and hard.  And a terrible odor came into my nostrils.  Vomit.  Probably my own.  My head hurt, but more than just a hangover, the front of it was throbbing.  As if I'd fallen.  However I ended up on this corner of concrete, it wasn't kindly.</p>
<p> I felt all my fingertips and toes.  My arms and legs were still here.  I tried to move, and made several failed attempts at standing up again.  When I finally did get up, it was with the aid of the stairs to a nearby house.  So I was on the street.  Somewhere on a street-where?-New Orleans.  Okay.</p>
<p>I stood up and had to sit down immediately. My stomach wretched again and I collapsed on the stairs.  There was still something in my system that made my knees knock and my legs move like jelly.  What the hell.</p>
<p> I wasn't sure what time it was.  Early.  The sky was past its peak of darkness, and getting lighter.  If that was the case, then I was only out for a couple hours, now, though what had happened in those hours was a painful blur &hellip; I left the club, with the couple, stumbling and groping and touching. We went -- somewhere -- somewhere close. Somewhere with a bed, and -- God, her body, so furious in its feminity, as if she was devouring me. I'd closed my eyes, not knowing if it were her or him touching me, caressing me, kissing me, until the moustache and the taste of cigarettes hit my lips. </p>
<p><em> Stop.  Don't think about that.  You made out you were going to the bathroom, and you made it down the stairs.  And you made it this far.  Okay.  So you were going home?</em></p>
<p> I was going home.  Not that the hostel was really home, or even that I knew how to get back there, but that was the aim of the drunken expedition.  The air was still warm, but shivers came without warning and nearly knocked me to the ground.<br />
I staggered a few blocks, stopping frequently to lean against light-poles or the sides of buildings.</p>
<p>The party was still going on, but had subdued in tempo.  Lots of people were stumbling home, betraying their presence by kicking beer bottles that skipped across the concrete sidewalks or by howling unintelligible rants at the echoing corridors of the narrow streets.  A discordant pitch of song and cheering a block to my right suggested I was near Bourbon St again.  But I didn't have much else of any idea where I was.   On a distant corner I saw a white lit sign reading A&amp;P Grocery.  I dragged myself in that direction.</p>
<p> The place was still open, and I resolved to step inside and ask for directions.  I leaned against the heavy glass door and it creaked open.  The clerk, a firm black woman with tall piled curls, merely shook her head at the sight of me.</p>
<p>&quot;Nuh 'un,&quot; she said, and pointed to the door.</p>
<p>&quot;I'm looking for, for&hellip;&quot; my words were a garbled half-slur, &quot;Fer B'ome.&quot;</p>
<p>I realized, vaguely, how idiotic the request seemed.  She continued to point towards the door and I saw a black security guard approaching from the rear of the store.  I obeyed her orders and slumped against the wall of the building as the door creaked closed behind me.</p>
<p>Part of me cracked.  I was insignificant, my venture was fruitless.  Even if she were here, I'd never track her down.  I'd betrayed her, anyways.  What was there left for me?</p>
<p> &quot;You got a quarter, stranger?&quot; came an unexpected voice to my left.  I sprang back with a start.  I had slumped down not five feet from where a black sat cross-legged, a guitar propped between his legs, smoking a hand-rolled cigarette. Even through my bleary eyes I could see the cracked lens of his thick eyeglasses and an expression poised between doubt and laughter.</p>
<p>&quot;Hey Paps,&quot; I stammered, astonished at the sound of my own voice, frail as a wet kitten.</p>
<p>&quot;Awww it's the youngblood, ain't it? What's weighin' on ya?&quot; he said. </p>
<p> &quot;I&hellip; I&hellip;&quot; but I let the words trail of.  There were too many things to say.</p>
<p> &quot;You got the blues,&quot; he said.</p>
<p>&quot;Yeah.&quot;</p>
<p>&quot;Lemme tell you somethin', kid -- there's only one thing to do about the blues.  You gotta play 'em out.&quot;</p>
<p>He threw the cigarette butt to the street and picked up the guitar.</p>
<p>&quot;Lemme show you some licks.&quot;</p>
<p>As he began to play, I watched his fingers dance across the strings and his face lit up as if possessed.  I watched intently -- there was nothing complicated in what he played -- but he played it with an absolute perfect simplicity, and his voice moaned the words so that they reverberated down the indigo city street.</p>
<p><em>Devil got my baby, no she can't be found <br />
Devil got my baby, no she can't be found <br />
Won't you tell me if you see my baby, anywhere in this town </em></p>
<p>It was the song from my dream.  I sat, transfixed, waiting for the ending that wouldn't come to me in the dream.  But he stopped at the same place I did.</p>
<p> &quot;An' that's all I know,&quot; he said.</p>
<p>&quot;But&mdash;what?  No, you must, I mean, you can't&hellip;&quot;</p>
<p>I really couldn't believe it.  I pulled myself to my feet.</p>
<p> &quot;Aw kid, ol' Rob Johnson been in the dirt some time now.  This all the song that's left.  People who hear it just keep passin' it along.&quot;</p>
<p>His words were hardly comforting .  It was like another death -- one more disappointment in a long list of troubling sorrows.  </p>
<p>&quot;I've had enough for the night,&quot; I said.</p>
<p>&quot;Com'n now, stick around and I'll play ya somethin' different, okay?&quot;</p>
<p>Dawn was nearly upon us now; the sky had lifted from sheer black to navy. The blanket of night heat was still heavy, and I never felt grimier or more foul.</p>
<p>&quot;Not tonight,&quot; I said. </p>
<p> &quot;Well do what you gotta do, I guess,&quot; he said.  &quot;Anyhoo, you know where to find ol' Paps. &quot;</p>
<p>&quot;I do ,&quot; I said, not sure that I did. But it was taking all of the concentration I had to march down the street.  I didn't make it but another two blocks before I collapsed against a newspaper stand, retching a dry heave into the street. I sunk to my knees, shoving my faced into a gouged Plexiglass screen still holding a copy of yesterday's paper: <em>Drive-by Shooting Kills Man, Wounds Child</em>.</p>
<p>I snapped out of my personal hell by the sound of shouting across the street. I lifted my weary head to see a white and black checkered cab pulled up outside of a hotel, an attractive but disheveled couple getting out with gusto. As they staggered inside I rushed towards the cab, nearly cracking into the side of the window. The driver looked at me skeptically, but at last nodded and I struggled my way in.</p>
<p>&quot;Christ,&quot; he said, &quot;Least I got plenty of kids like you to keep me in business.&quot; </p>
<p>***</p>
<p>  I woke with a horrible start some hours later, adrenaline surging through my sweat-soaked body. I had only a fragment of a dream -- me, as Robert Johnson, making a deal with the devil, except instead of at the crossroads, it was hell, and I was surrounded by fire and cackling and brimstone and a bloody cockroach-crawling skull that was the devil's face. As I settled down, my eyes adjusted to the heat and stink that wasn't hell, just a  ferociously hot room in a run-down hostel.  Sun beamed in through holes in the curtains, illuminating the filthy floor with all its shirts, bras, and wet towels.</p>
<p> My stomach was hollow and my head felt stuffed with broken glass.  I clumsily sorted through my pack looking for  Advil, and while I found the rattling bottle of medicine quickly, I didn't find the pair of socks with close to three-hundred dollars in it. The horrible nightmare of last night returned to me in force. I glanced down at the floor of the room again and saw the empty bunk when Cassie had lain naked and sweaty the night before.</p>
<p>I pushed the loss out of my mind and swallowed four Advil without water.  My throat was raw and parched, and the urge to get a drink got me moving more than the fetid smell of my own vomit mixed with the gutter.  I made my way off the bed and headed towards the shower.</p>
<p> I was disgusted with myself.  I'd come here to find her, and the first thing I did was cheat on her.  There was no water hot enough or soap harsh enough to scrub off the grime.  I gave up at some point and sobbed.  God, it wasn't supposed to be like this.</p>
<p> I dressed in a pair of jean shorts and a t-shirt and took my guitar and pack downstairs.  I wasn't the only late riser today.  The man with dreadlocks sat at the kitchen table while a woman in a slip prepared eggs and bacon.  The scent caused my stomach to turn over, and I realized I hadn't eaten since early yesterday.</p>
<p> &quot;Good morning!&quot; the man said with irritating enthusiasm.  All of the eeriness of the previous night was wiped from his face, replaced with a bubbly cheeriness.  &quot;Rough one, eh?&quot;</p>
<p> &quot;Yeah,&quot; I said, walking to the kitchen table.  I slumped down next to him.</p>
<p> &quot;You want some coffee?&quot;</p>
<p> &quot;Please.&quot;</p>
<p>&quot;Jean!&quot; he yelled.</p>
<p>&quot;Oui, cr&egrave;me et sucre?&quot; she asked.</p>
<p>I shook my head.</p>
<p>&quot;Black.&quot;</p>
<p>She came a few moments later with a white mug filled to the brim with aromatic coffee.  I sipped it slowly, savoring the bitterness, inhaling the wisps of steam as they rose from the cup.</p>
<p>&quot;This is good,&quot; I said.</p>
<p> &quot;Life is too short for bad coffee,&quot; he said.  &quot;Now tell me, how was your first night?  You made it to Bourbon St I imagine?&quot;</p>
<p>I shrugged.</p>
<p>&quot;It wasn't really my thing.&quot;</p>
<p>&quot;No!&quot; he laughed, &quot;Well I don't hear that very often.  But I don't blame you.  I'd never be caught there myself.&quot;</p>
<p>&quot;No?&quot;</p>
<p>&quot;Of course not.  If I go downtown at all, it's for lower Decatur or Frenchmen St.  That's where the real scene is.&quot;</p>
<p>&quot;Decatur?&quot; I asked.</p>
<p>&quot;It's the first street parallel to the river.  Any further and you're in the Mississippi, so it's really hard to miss.  Follow it downriver and you'll come to the corner of Esplanade, further onward to Frenchmen, but right there on Esplanade, actually, there's an amazing club -- El Matador it's called -- &quot;</p>
<p> &quot;Oh.&quot;</p>
<p>He looked at me expectantly.</p>
<p>&quot;I think I ended up somewhere around there last night.&quot;</p>
<p>&quot;Well!  Didn't take you long, did it?  That's the only neck worth going to downtown.  There a few more clubs you might be interested in&hellip;&quot;</p>
<p>&quot;I'm not really interested in clubs.&quot;</p>
<p>He raised his eyebrow.</p>
<p>&quot;No?&quot;</p>
<p>&quot;I'm looking for someone.&quot;</p>
<p>&quot;Oh Jesus,&quot; the man said, &quot;Good luck.&quot;</p>
<p>&quot;Excuse me?&quot;</p>
<p>&quot;Sorry, I shouldn't have said that.  What I mean is, well, lots of people come to New Orleans, and a lot go missing.  I must say, you don't often come across someone who's after someone.&quot;</p>
<p>&quot;What do you mean missing?&quot;</p>
<p>&quot;Missing,&quot; he said, &quot;They get sucked up in the city.  This place does things to people.  Kids like you come from all over the country, have a good time, and are swept away by the undercurrent.  Be careful where you go looking.&quot;</p>
<p>&quot;Actually,&quot; I said, &quot;One of the places I was looking is around here.&quot;</p>
<p>&quot;Oh?&quot; the man asked, rapidly losing interest.  </p>
<p>The woman approached with a plate of fried eggs and bacon which he waved aside. But, upon catching my eyes on it, he motioned for her to set down the plate in front of me. I devoured it. After I'd finished I contemplated licking up the grease.  The man casually took out a pack of Camels and lit one up. He offered me one, and though I'd  smoked only a handful in my life, and always while drunk, I took it, and started smoking through trembling fingers. </p>
<p> &quot;My girlfriend and I had this sort of breakup,&quot; I said, ready to get this off my chest even to the weirdest of audiences. &quot;She took off down here to try and find herself, and she stayed right here in this hostel.  She still wrote me practically every week, and even sent a postcard with a picture of this place on it.  But that was over a month ago.  I haven't heard from her since.&quot;</p>
<p> The man shrugged. &quot;She moved on. Get over it.&quot;</p>
<p>&quot;No!&quot; I yelled with more gusto than I intended.  &quot;I mean, we had something <em>special</em>.  There was no reason for her to just vanish.  Something must have happened to her.&quot;</p>
<p> &quot;Yeah?  Well, do you expect me to do something about it?&quot;</p>
<p>&quot;I thought maybe you could look at the guest logs, see if you could confirm that she'd been here, and if she'd left&hellip;&quot;</p>
<p>&quot;No way,&quot; he said, &quot;I'm not getting involved.  It's against the law, for one, and in the chance she turns up trying to hide from you after all I'll lose my license.  Besides, like I said, she's probably five states away by now.  It happens.&quot;</p>
<p>&quot;Can't you at least tell me if she sounds familiar?&quot;</p>
<p>&quot;I'll try.  But seeing as how I go through thirty or forty people about your age a day&hellip;&quot;</p>
<p>&quot;She was thin, not too tall, brown hair--plain.  Good looking, but in a plain, true, honest way, not some phony supermodel look-alike; she had blue eyes, and the sweetest smile.  She would've been soft-spoken.  Alone.  When she laughed if was if the sun and the grass and the sky laughed with her, and, and&hellip;&quot;</p>
<p>&quot;Kid, I can't help you.&quot;</p>
<p>&quot;But--&quot;</p>
<p>&quot;I can't,&quot; he said, and his face solidified to the texture of a statue.  The woman looked at us with a half-smile of either interest or a hidden secret. </p>
<p>&quot;Well fuck you,&quot; I said, &quot;I know you know something!&quot;</p>
<p>I slammed the coffee cup down and stood, grabbing my gear.</p>
<p>&quot;The hell with it.  This city can't be that big.  Not if I set my goddamn mind to it&hellip;&quot;</p>
<p>&quot;Good luck with that,&quot; he said.</p>
<p>I stormed out of the room without another word, conscious of the absurdity of my reckless claim, but right then, come hell, fire, and brimstone, I was determined to find her.  If it took looking under every crevice, crack, and gutter in the whole wretched city.  I would have no rest until I had her in my arms again.</p>
<p>***</p>
<p>I stalked the French Quarter that day, down every narrow street, past every street-band escapade, ignoring the packed streets of tourists and beggars, peeking my head into corner shops, questioning passersby and shopkeepers.  I showed the only picture I had of her, the one I took when we drove out to Isle Au Haut, with the scrabbly trees and fog over the cool Atlantic and her, smiling, up close.  No one had anything insightful to tell me.</p>
<p> &quot;No, she doesn't look familiar&hellip;&quot; &quot;Maybe, hm, but I don't know where I'd know her from&hellip;&quot; &quot;Can't help you, guy&hellip;&quot; all the same phrases from at least a hundred strangers, locals and tourists alike.  As dusk rolled around again, I found a corner liquor store and bought myself a pint of bourbon and headed toward the Mississippi River.</p>
<p> I found a place to sit on the rocks and stared out at the sunset.  The river churned the colors of the sky&mdash;dark muddied amber, violet, gold, and brown.  Riverboats still trudged up and down the steady river, and staring out at the mighty waters, I wept.</p>
<p>Somewhere in my all-encompassing sorrow, maybe half of the pint deep, I heard the twang of a blues guitar downriver.  I hadn't taken my guitar out of my case all day, just lugged it around like dead weight, but the sudden rise of music rekindled something inside me.  I felt myself drawn to the guitar as to a Siren.</p>
<p> I followed the brick walkway along to a statue of a lady of Liberty blindfolded, a family standing expectantly beside her.  Beneath it sat Paps, grinning an alchol-warmed grin, tuning his guitar.</p>
<p> &quot;Hmm them stumblin' steps must be a newcomer,&quot; he said, &quot;That you, youngblood?&quot;</p>
<p> &quot;Hi,&quot; I said.</p>
<p> &quot;Siddown, siddown,&quot; he said.  I did.  There were concrete steps beneath the statue.  This perch afforded a vast view over the dusk-colored river as it moved its steady course.</p>
<p> &quot;I was just thinkin' about that tune I was playing you early this mornin'.  I kinda think ol' Rob would want someone to end it someday.  You wanna learn how to play it?&quot;</p>
<p>&quot;I already know how.  I just don't know how it ends.&quot;</p>
<p>&quot;You and me both.  You got your strings with you?&quot;</p>
<p>&quot;Yeah,&quot; I said.</p>
<p>&quot;Then pull 'em out and we'll see where we can get ourselves.&quot;</p>
<p>I laid down my guitar case and popped it open,  reverently removing the mahogany and rosewood guitar with the <em>Orpheus </em>inscription.  </p>
<p>I tuned up quickly, closing my eyes and letting the music flow through my fingers.  The bluesman beside me followed behind, taking my lead, and the music happened.  The sorrow, the dread, and the doubt all began to channel out through my fingertips as I played the guitar.  I never sang, but his voice crooned out and the tune rolled out across the darkening waters of the eternal Mississippi.</p>
<p><em>Devil got my baby, no she can't be found <br />
Devil got my baby, no she can't be found <br />
Won't you tell me if you see my baby, anywhere in this town </em></p>
<p><em>Lookin' for my baby, lookin' all around <br />
  Lookin' for my baby, lookin' all around <br />
  I'll kill the devil to get my baby, so we can go back to town</em></p>
<p> Lost in the trance of his words mingling with the steady guitar rhythm, I played out something.  It was an ending.  Maybe not <em>the</em> ending, but somehow something seemed right.  Night was fully set in when I set the guitar down.</p>
<p>&quot;Not so bad, kid, not so bad,&quot; Paps laughed in his bear-sized laugh. </p>
<p> &quot;Thanks.&quot;</p>
<p>&quot;Let's see if they threw us any dough.&quot;</p>
<p> I wasn't sure what he meant until he padded around in the guitar cases.   Though I was three-hundred bucks poorer, money was still the last thing from my mind.</p>
<p>&quot;Well oh lawd!&quot; he cried.  &quot;You  struck it rich, kid!&quot;</p>
<p>I looked at him skeptically, as he held a bill taut in his fingers. </p>
<p>&quot;Only a hundred dollar bill is clean as this 'un.&quot;</p>
<p>&quot;A hundred?&quot; I said, then looking closer, &quot;Wow, you're right.&quot; </p>
<p>&quot;A big ol' Ben Franklin.  That take away yer blues?&quot;</p>
<p>I thought about it, then said, &quot;It's not money's got me down.&quot;</p>
<p>&quot;Never found your woman, huh?&quot;</p>
<p>&quot;No.&quot;</p>
<p>&quot;I'm here cuz' a woman, too,&quot; he said, &quot;She done run me outta Missippi, an' I been sleepin' round here playin' the guitar, waitin' to catch another train.  What'd your ol' lady do to ya?&quot;</p>
<p> &quot;It's not like that.  She's lost.  I've been looking for her.&quot;</p>
<p>&quot;Lost?  Aw, shit kid, whereabouts?&quot;</p>
<p>&quot;Somewhere in this city,&quot; I shrugged, &quot;I suppose if I had a better idea I'd have found her already.&quot;</p>
<p>&quot;Well if I read ya right, you ain't interested in takin' up matters with the law, as if they'd be able to help ya.  Ya try any of the left-handed methods?&quot;</p>
<p>&quot;Excuse me?&quot;</p>
<p>&quot;You know, the traditional ways.&quot;</p>
<p>&quot;I, ah, don't really know what you mean.&quot;</p>
<p>&quot;Alright, son, here's the deal.  You wanna turn this lady love of yours up, any which way you can?&quot;</p>
<p>&quot;Of course I do!&quot; I said.</p>
<p>&quot;You follow me then, and pick up that hundred dollar bill.  You're gonna need it to please the lwa.&quot;</p>
<p>&quot;Who?&quot;</p>
<p>&quot;Jes' have a little faith, you're gonna meet the real thing, the bona fide John, Doctor of Spiritual and Personal Matters.  You know what night is tonight? Naw, course you don't.&quot; He paused. &quot;Reckon' you can help ol' Paps to a taxi?&quot; </p>
<p>&quot;Yes!&quot; I cried, excitement spraying my mouth as if from a garden hose. I put my guitar away and slung it on my back before helping Paps to his feet. </p>
<p>&quot;Let's head downriver, then,&quot; he said, &quot;We goin' to the lower nint'.&quot; </p>
<p>***</p>
<p>I grew skeptical of our destination as we crossed Elysian Fields and left all signs of life attached to the French Quarter.  The neighborhood we entered was dark, tattered, eerie.  The taxi bucked as we drove over the cracked roads, in as poor shape as they might have been in a warzone. Houses sank under the weight of neglect.  A mighty oak tree conquered one three way corner.  Beyond it was a church, the doors boarded up, with a headless statue of the Virgin Mary.</p>
<p>At length we turned down a street and  idled in front of a shuttered house, white like all the others, with peeling paint, and no outward identifying signs but a symbol of an eye carved into the wood above the doorway.  I helped Paps out of the taxi and paid the driver with some of the dwindling cash left in my pocket. Paps shuffled to the door, knocked three times, and waited.</p>
<p> &quot;He jes' a lil' slow at times,&quot; he said.</p>
<p>At length, the door creaked open.  A lean black man in a white robe stood at the door, a purple sash tied about his head.  He and the blues man exchanged a strange handshake and a brief embrace.</p>
<p>&quot;What brings you to the house of Elabeau?&quot; the stranger asked. </p>
<p> &quot;This young fella here is in need of some help. His woman has left him and gone missing.&quot;</p>
<p>A cloud flickered across the stranger's eyes. &quot;Brother, I am busy with the ceremony.&quot;</p>
<p>&quot;I done brought him all the way down here, and you're gonna turn us away?&quot;</p>
<p>The man in white looked past the blues man to me for a brief moment.</p>
<p>&quot;I cannot lend my attention, I did not say you will be turned away.  You may stay for the ceremony.&quot;</p>
<p>Paps looked to me now.</p>
<p>&quot;Whaddya say?  You might get the chance to levy your request to a higher authority.&quot;</p>
<p>I suddenly felt very small, with the two powerful black men standing at the entrance to the house like the gateway to another world I had only barely earned the right to pass into.  I said what seemed the best thing to say.</p>
<p>&quot;I would be honored to attend.&quot;</p>
<p>&quot;Come then,&quot; said the stranger, and I helped Paps up the stairs and into the house.</p>
<p>Contrary to the  derelict appearance of the outside, the interior was marvelously arranged in a feast of color.  An altar right of the doorway was laden with candles, statues, photographs, jewelry and feathers.  A painting of a majestic black man wearing a black robe and carrying a gavel hung just past it, passing judgement or giving hope I could not tell. Plants hung from the ceiling and seemed to sprout from bookshelves. Herbs  and flowers and sprawling vines, commingled with tall white candles that flickered an unearthly light into the space. </p>
<p>I thought I heard a distant lick of jazz, but the predominant sound was a low drumming from the far end of the house, where the stranger was leading us. The drumming reverberated through the space and into my chest, a heartbeat of a creature far larger than myself.</p>
<p>&quot;My name is Houngan John Elabeau,&quot; the stranger said as we past from the entryway to the kitchen, and then to steps leading out the backside of his house, where we stopped. &quot;I am pleased to welcome you to my house, the Court of Three Stars.  I assume you have never been to a ceremony?&quot;</p>
<p> I shook my head.</p>
<p>&quot;Then be in reverence.  This is a sacred event, and we will not tolerate indifference.  Hold respect for the spirits.  Dance, if the spirit moves you.  The spirits come when invited.  If you have an offering for the spirits, they may repay you kindly with their presence.&quot;</p>
<p> &quot;Okay.&quot;</p>
<p>He was still skeptical, but nodded. &quot;Come, it is time.&quot;</p>
<p>Elabeau strode down the steps confidently but I took a moment helping Paps, my attention to the task distracted by the incredible show in front of me. Dozens of people were packed into a tiny courtyard behind the house, bordered on all sides by other derelict houses. But unlike the peeling white of the sides facing the street, the inside walls of each house were painted in fantastic murals, depicting black men on horses, drums, flames and snakes, many, many snakes.</p>
<p> The crowd circled a small open space around a gilded bier, a  semi-circle of drummers at its far edge.  The crowd parted to allow Elabeau to enter the circle. Paps nearly fell as he hit the final step and I snapped out of my gawking quickly enough to grab him.</p>
<p>&quot;Christ, boy,&quot; he said, before shuffling forward on his own, as if now confident of the ground he walked on. I looked around quickly, feeling awkward under the weight of my pack and guitar, and stashed both beneath the back steps of the house. I then hurried over to where Paps bumbled blindly towards the circle. </p>
<p>&quot;Help me get this thing on,&quot; he said, pulling a crushed purple bandana from somewhere in his vest. I was no good at knots but managed to it to get it on his head without too much complaint. He stepped forward, feeling his way in space until he touched the crowd. A man took a quick glance back in surprise, then smiled when he saw Paps.</p>
<p>&quot;Good evening, Gede,&quot; the man said.</p>
<p>Paps let out a small chuckle. &quot;Not yet, friend, not yet.&quot;</p>
<p>I couldn't see much, but the drums continued in a slow, steady beat. I kept rising to my tip-toes, eager to see what was happening at the center. </p>
<p>After some painfully long minutes of waiting, the drums stopped. </p>
<p>&quot;I don't see anything.&quot;</p>
<p>&quot;Shush!&quot; Paps warned.</p>
<p>I opened my mouth to reply but was stopped by Elabeau's strong call: &quot;Annonc&eacute;,&quot; he said. </p>
<p>The crowd repeated, &quot;Annonc&eacute;.&quot;</p>
<p> He went on to speak a long prayer in a language I didn't understand.</p>
<p>&quot;That's Creole,&quot; Paps said, &quot;He's sanctifying the space, and axin' for the spirits to please visit us.  Here comes the song.&quot;</p>
<p><em>Legba nan baye-a<br />
  Legba nan baye-a<br />
  Legba nan baye-a<br />
  Se ou ki pote drapo<br />
Se ou k ap pare soley pou Loa yo</em></p>
<p>After Elabeau sang the song, the crowd repeated it, though I struggled to follow along.  The words were just too strange for me.</p>
<p>After this song, the drummers started again, this time with an upbeat and aggressive rhythm. Again, I crept up on my toes to see what was going on, and caught a glance of someone with a machete chasing Elabeau.</p>
<p>&quot;Shit, he's got a sword!&quot; I said in surprise.</p>
<p>&quot;Quiet now!&quot; Paps warned again, &quot;You ain't never been outta the farm, have ya? That's a lil' dance for Legba. Sayin' he will let us through the gate to talk to some spirits tonight.&quot;</p>
<p>The drum rhythm stopped, and a brief silence followed.</p>
<p>&quot;Now you gotta turn 'round like this.&quot;</p>
<p> Following another proclamation of &quot;Annonc&eacute;&quot; the crowd spun counterclockwise a full turn.  I missed the mark and hurried after a step late.</p>
<p> &quot;Now help me down. You gotta get ta one knee, kiss the ground,&quot; Paps said, leaning into me as I awkwardly helped him to the earth. Sure enough, everyone kissed the ground, and after all of the weird things I'd kissed this week, I figured I might as well do the same.</p>
<p>My knees started to ache as Elabeau murmured another strange prayer while we were all kneeling, then everyone stood abruptly and another dance began with the drums.  It was an effort to get Paps to his feet again.</p>
<p>I started to have my doubts about the ceremony as the pattern of prayer, dance, and spinning around in circles continued. This was more like church than magic.</p>
<p>Then the mood of the ceremony changed again, dramatically. A wild, enthusiasic roar rang through the crowd and the drums careened into a feverish pitch. Sparklers lit up from the front of the crowd, and people started springing into motion.</p>
<p> &quot;What's happening now?&quot; I asked, looking back for Paps, but he was gone. Alarm shot through my body as I looked through the predominantly black crowd, though I caught my eye on his purple headband a few bodies ahead. My heart settled down as the drum rhythm became more regular, and the cheers and cackle from the crowd quieted. The crowd seemed to be moving in a direction now, and lest I stay at the edge forever and miss my chance to enter the mystery, I pushed forward with them. </p>
<p>By the time I reached the entrance to the circle, the rhythm of the drums was already tuning into the rhythm of my heart, or maybe it was vice-versa. Standing between me and the last remaining members of the crowd, and a growing circle of dancers around the gilded bier, was Hougan Elabeau, who glowed as if lit afire. He was strong before, certainly, but now he was radiant, charged with a terrifying and tangible power. </p>
<p>Ignoring the  fear that sank through my bones, I stepped forward to him.</p>
<p>The fear melted away, somewhat, as he shook a rattle around my body in time with the drums. I had maybe some sort of muscle memory as to the reason of this ritual, that this rattle was purifying me and empowering me, enabling me to enter the sacred space. After what I'd been through, I didn't consider myself sacred. But Elabeau let me in all the same.</p>
<p>&quot;If you have a sacrifice, lay it down on the altar,&quot; he whispered as he pressed my temples with cool fingertips, &quot;Then you may welcome the spirits, and dance.&quot; </p>
<p>The drums' rhythms seemed amplified a hundredfold within the circle.  The dancers circled the altar, scattering a maze of symbols that had been drawn beneath, moving in an unhurried pace counterclockwise around the bier.  </p>
<p>I pushed through the circle and knelt at the bier, joining a handful of others who were laying their sacrifices. There were no dead chickens and no gutted snakes, instead a wealth of  rum, cigars, chilies, coins, photographs, glasses, and other small trinkets.  I momentarily hesitated, unsure what to leave, until I produced the hundred-dollar bill Paps had found in my guitar case. I was not ready to let it go. I needed the money. I didn't know where the next hundred would come from. But something seemed so right about parting with it, and maybe it was the intoxicating rhythm of the drums that got me to lay it down on the altar.</p>
<p>A moment later, I also produced the photo from my pocket, and took a last look at her smiling face and the vast stretch of the Atlantic ocean and laid that on top of the bill, whispering a small prayer.</p>
<p>&quot;May I find you again,&quot; I whispered, &quot;May we be together.&quot; </p>
<p>My eyes opened, all reality evaporating into the energy that surrounded me, and never had I been more aware of every inch of my body, toes to fingers.  I stood and joined the dance circle.</p>
<p>I started with walking, but soon found myself dancing, falling in line as best I could with the practiced congregation.  It was dancing unlike any I'd ever done before, and the moves and the rhythms came from somewhere outside and bigger than myself.  I was not so much performing a dance, but visualizing the rhythm of the drums through the instrument of my body. It felt like we were belts on a motor of some musical engine, driving into some place other than <em>here </em>with the power of many bodies. </p>
<p>At some point, the circle stopped abruptly and my rhythm hiccupped.  I looked around for the cause of the disturbance, and saw that someone had collapsed to the ground.  Alarmed, I moved to do something but then saw the person spring  up again, livelier than before.  He cackled something in what must have been Creole, and the circle began to move again.</p>
<p>This happened to several others, and I looked desperately around me for Paps.  Not seeing him, and not wanting to leave my place in the circle, I asked the person behind me, a younger  man of maybe 30.</p>
<p> &quot;It's the possession,&quot; he said, &quot;Keep dancing!  It means the spirits are coming to us!&quot;</p>
<p> Indeed, the people who had fallen and risen again acted as if possessed.  They approached each other, babbled phrases in Creole and exchanged handshakes and hugs with the subtle gestures of a secret society.  Of all of them, one had the most boisterous personality.  He wore a black top hat with a plumed purple feather.  He had a cigar in his mouth and a bottle of rum in his hand.  He guffawed, laughed, and danced around the circle, taunting the others.  As the face turned to me, I saw the signature glasses with one cracked lens and realized that Paps was under the spell.</p>
<p> I continued to dance, but the sight of Paps dressed and behaving extravagantly shattered my attention.  He walked with extreme confidence and dexterity, weaving in and out of the crowd, stumbling as if drunk and about to collapse and then recovering with an exaggerated flourish. He clapped people on the backs and yelled at others across the courtyard like only someone with decent eyesight could. I broke from the dance circle to stare at him.  He bounded towards me, cackling.</p>
<p> &quot;<em>Comment &ccedil;a-va</em>?&quot; he asked.</p>
<p>I stared, confused.</p>
<p>&quot;What's going on here?&quot;</p>
<p> He flung an arm around me and dragged me with him as he skipped across the circle.  He thrust me towards the other spirits.</p>
<p>&quot;Hm!&quot; he yelled, &quot;You have something to ask us, no?&quot;</p>
<p>I gaped at the other two spirits -- the man and woman from the El Matador, unless my eyes were playing tricks on me.  While not dressed as extravagantly as Paps, there was something otherwordly about them each, a certain way they moved and looked which was no longer totally human.  My tongue stuck in my mouth, and I felt at the center of some interrogation.</p>
<p> &quot;I want my girl back!  Where is she!&quot; I cried.</p>
<p>&quot;Hmf!&quot; Paps said to the couple, &quot;It sounds like we have someone looking for someone taken a little too early!&quot;</p>
<p>The others laughed, a laugh sweet but with the point of a knife.</p>
<p>&quot;She could not mean much to you, if you are only here looking for her,&quot; the man said.</p>
<p>The woman agreed. &quot;If this was a true love, then you would honor her by living!&quot;</p>
<p>With this, the couple began to grind against each other suggestively, and Paps rotated his hips as well. My face reddened over, and I shouted back: &quot;Listen! Let me show you how much I care!&quot;</p>
<p>I rushed back to the steps and grabbed my guitar, ripping it out if its case and running, the most violent I'd ever been with the instrument. I threw the strap over my neck and started strumming even as I jogged back to the three spirits, who were making erotic gestures to one of the drummers.</p>
<p>&quot;Listen!&quot; I cried again, but the three would not pay attention. So I began to play.</p>
<p>It was idiotic and bizarre, part of my mind told me, but the other part, the part invoked by this ceremony, the part washed belly-up by this strange city, told me it was right and necessary. So the notes trickled out, joining with the drums and the dancing and the shouts and the laughter. I had rarely sang in public before, hardly even to myself. But pushed as I was to this point, my voice rang out like a clarion call.</p>
<p><em>Devil got my baby, where can she be found?<br />
Devil got my baby, where can she be found?<br />
</em><em>
I'll kill the devil to get my baby, so we can be as one. </em> </p>
<p>The lyrics and song morphed into something else as soon as it was out of my mouth, and when the last notes trickled into the circle, the spirits paused, stared at me in wild delight, and all broke out into infuriating laughter.</p>
<p>&quot;Fine,&quot; said Paps at last, &quot;You can have her, but you must never look back.&quot;</p>
<p>&quot;What's that supposed to mean!&quot; I cried, looking left and right for any sign of her.</p>
<p>&quot;Tut tut!&quot; he yelled, &quot;We mean it!&quot;</p>
<p>&quot;But<em> where is she!</em>&quot; I shouted again.</p>
<p>Paps shrugged, and the man and woman sprung off, her grabbing at his crotch as they did, and soon I was standing outside of the circle while the energy moved in a direction different from where I wanted it to go. Suddenly cold, I stormed from the ceremony, out of Elabeau's house, and into the dark and mysterious streets. </p>
<p>*** </p>
<p> In this neighborhood it really <em>was </em>dark, with only one or two streetlights visible at a time, scattered every couple hundred feet or more. I also had no idea where I was, though it didn't matter. I wasn't interested in returning to the French Quarter and its thinly-veiled sadness. Instead I roamed. </p>
<p>I lost track of the time and track of the blocks, all the soul-sickness flooded back into me, nearly  knocking me to my knees and tightening my throat. I had yet to see her, yet to hear her voice, yet to find something that even made me think she had ever been here.</p>
<p>Lost in thought, I nearly walked straight into a concrete wall, a long perimeter that ran the length of a dead-end block. Like the rest of this strange neighborhood, the wall was painted white, though not recently. At the top of the wall were wrought-iron bars the shape of crosses. A cemetery.</p>
<p>I walked long the wall with a sense of wonder, finding a black iron gate which was ajar. It creaked as I entered, and gave  no other protest. </p>
<p>Candles burned next to several graves, joined with fresh flowers, coins, and other offerings similar to those I had just seen at the ceremony.  For someone used to earthen plots and white stones, this graveyard was utterly surreal. Rather than stones set into the ground, the cemetery was packed with crypts of varying sizes and shapes, some crumbling to rubble, some immaculately maintained. Some crypts had many names packed onto them, other  had a single family's. </p>
<p>I felt  out of sync with time, suffering in my own sphere of existence, and the pain nearly dragged me to the ground.  Fighting all of this, I continued to walk, nearly stumbling blindly again into a crypt with her family name on it. Feeling a sense of bitter irony, I sat down before it, opened my guitar case, and began to play.</p>
<p> I played the melody of earlier, rushing through the song to play the new ending.  Something still struck me as wrong with it -- maybe a note flat, maybe a note high&hellip; and I played the song over and over again, playing with the final chord, always starting from the beginning, trying to churn some sort of answer out of the strings.  </p>
<p>I played, and played, and played, until eventually my fingers were enchanted or exhausted, and I ripped through the notes in a way that clicked like a skeleton key to the lock.  With the furious melody out in the air, I lowered the guitar again, and a strange and powerful quiet overwhelmed the cemetery.  There were no sirens, no far-off drunks, no gunshots, no hollering.  It was simple quiet.</p>
<p>It was then that I felt her behind me, a warmth amidst the cold concrete mingled with the scent of rosewater perfume.   The scent paralyzed me -- I was probably delirious, no, definitely hallucinating, for sure, but I couldn't shake the fact that she was there.  I sat up stiffly, wondering what compromise I had reached with the universe, when the air crackled around me.</p>
<p> &quot;What are you chasing after, Orpheus?&quot; she asked me.</p>
<p>&quot;Where are you?&quot; I screamed out, looking left and right, but feeling pressure on my shoulder.</p>
<p>&quot;Don't turn around, you know that.  What are you really looking for?&quot;</p>
<p>&quot;You!&quot;</p>
<p>&quot;That's not true, and you know it isn't.  I was never real to you.&quot;</p>
<p>&quot;Of course you were, what's that supposed to mean?&quot;</p>
<p>&quot;Who were you in love with -- me or your fantasy?&quot;</p>
<p>&quot;What?&quot;</p>
<p> &quot;It wasn't a woman that inspired your songs, it's what you imagined she was, or <em>could</em> be.&quot;</p>
<p>&quot;What are you getting at?  Why can't I turn around?&quot;</p>
<p>&quot;You're no more Orpheus than I'm Eurydice. But that didn't keep you from coming to the underworld.&quot;</p>
<p> &quot;Enough already!&quot; I cried out, leaping from my place on the ground, spinning around to find the source of the mysterious voice.  </p>
<p>But I found only dark blue marble, and the silence of this inner sanctum.  Cold crept into my body, and I backed up rapidly, dragging my guitar away from the mausoleum.  I hastily packed it and hurried back towards the gate.  I took one more moment to look at the tomb sharing her family name before  I ran from the cemetery as fast as I could.</p>
<p> Her voice echoed in my head and haunted me, overcoming all my sensibilities and shattering my thin grasp on reality.  The cryptic message, whatever it meant, wasn't what I wanted to hear.  I fled as fast as my feet could take me, but found myself running back to the Court of Three Stars.</p>
<p>***</p>
<p>There was still sound coming from within, though the drums were silent.  The door opened and three members of the congregation in their signature white stepped out.  I rushed past them into the house, carrying with me a rapid heartbeat and sense of terror that jarred abruptly with the calm within.</p>
<p> The ceremony was over, and the crowd had refocused their efforts on chatting and eating a large  feast spread through a cramped kitchen and onto picnic tables set up in the courtyard.  There was ample rum, wine, and beer, and the evening seemed to have shifted from the ecstatic to a post-coital hum.  I sought ferociously for Elabeau.</p>
<p> I headed out to the courtyard, where the bier was overflowing with riches even as its candles burned low. The drums sat silent, and the patterns in the sand were kicked, obscured, walked over.  Elabeau was standing with Paps, who still wore the extravagant hat, his broken sunglasses  askant on his face.  They were talking in hushed and urgent whispers when I interrupted.</p>
<p> &quot;Please,&quot; I gasped, &quot;I need some answers.&quot;</p>
<p>&quot;Relax, son!&quot; Elabeau said as I collapsed into his arms.  He held me as I dragged towards the ground, my body pushed to its limits, overwhelmed by the weight of the world.  &quot;Be at ease.  What troubles you?&quot;</p>
<p> I moved my mouth to speak but no answer would come, only a deep, low, penetrating moan.  The moan turned to a cry that extinguished in tears that swept down my cheeks.  Paps then spoke, still bearing the strange French accent.</p>
<p>&quot;You have lost someone, oh, but you've lost more than just them, no?  You worry you never had them to begin with.&quot;</p>
<p>I could only reply with brisk, choking sobs.</p>
<p>&quot;You've been chasing a ghost, no?  As if you'd ever see a ghost in the flesh?  But, there's something else about you, mm, you weren't just looking for a girl, were you?&quot;</p>
<p>I groaned, looking up at him through my streaked-wet eyes.</p>
<p>&quot;You call yourself Orpheus, no?  It's not your real name, but it fits, it fits your journey, your cause.  Maybe it's time to let it go.  Stop believing in the myth, see what life holds for you then.&quot;</p>
<p>&quot;But, what then--?&quot; I choked, but a sudden darkness fell upon the Paps' face.  He shrunk backwards, and the tophat fell to the ground, the glasses slipped beneath his nose.  Elabeau took his other broad arm and swept it around him, and the blues man gurgled as his body convulsed, the aura of mystery around him  fading.</p>
<p>I sensed we were again within the limitations of our own senses.  The powers of serendipity were gone.</p>
<p> I looked to  Elabeau with pleading eyes.</p>
<p> &quot;You have been given an answer by a spirit, child, don't ask me for more.&quot;</p>
<p>&quot;But -- &quot;</p>
<p>&quot;The meaning is for you to discern. Maybe it'll take time.  Now, the ceremony is over. Get yourself something to eat.&quot; </p>
<p> I silently nodded and rose to my feet again, feeling like something had been seared out of me. I had only a vague sense of what had happened, and maybe didn't want to understand it more. Not yet. But at his words, I realized that I<em> was </em>quite hungry. </p>
<p> I piled  different dishes onto a paper plate, rich gumbos and beans and rice and grilled chicken and sausage. I poured rum into a cup and coke on top of it, grabbed a fork and found a quiet spot in the courtyard to feast and think.</p>
<p>At some point I looked over to see Paps shuffling up to me, his awkward blind man's steps returned, casting his voice broadly in my direction. </p>
<p>&quot;So you find yourself some kinda answer?&quot; he asked.</p>
<p> &quot;I don't know,&quot; I said, &quot;Sure.&quot;</p>
<p>&quot;That don't sound too certain.&quot;</p>
<p>I looked at him, as if he could see me.</p>
<p>&quot;I did.&quot;</p>
<p>He nodded gravely, and reached out into air. I put my empty plate down and grabbed his hand, which squeezed mine. </p>
<p>&quot;I hope it was what you needed.&quot;</p>
<p>I didn't respond, but the silence spoke loudly enough. </p>
<p>&quot;What you want and need are sometimes different, youngblood.  How 'bout we goes back to town and plays some blues?&quot;</p>
<p>&quot;I'm  tired,&quot; I said.</p>
<p>&quot;Me too,&quot; he answered.  &quot;But that never kept me from no music.  Let's make the cats howl, the dogs shriek, and the po-lice think the damn devil's got himself loose.&quot;</p>
<p>With that, we reached some sort of pact, and I stood up, collected my pack and guitar, and helped him out into the muggy night. It was several blocks before we could find a taxi to the French Quarter, but I enjoyed now the delight of the dark, the fanciful moonlight playing on eerie houses and  ancient oaks.</p>
<p>We arrived, at last, at the wild and confusing French Quarter, where the night's festivities were just erupting.  We passed through it all on our way back to the Mississippi, where we played our ageless tunes as a  ferry traveled across both river banks well toward dawn.  At some point, I drifted away, and the beating of the drums and lullaby of the guitar continued into my dreams.</p>
<p>***</p>
<p>I woke with the warmth of  light beating on my chest.  </p>
<p>It was a new, spectacular morning.  The sun had just crested the edge of the West Bank, casting the swirling eddies of the Mississippi in a blaze of gold, pink, and violet.  I watched it for a good hour, finishing the pint of bourbon I had stashed in my pack, and then started walking the French Quarter streets.</p>
<p>I wasn't looking, anymore, just walking, and the streets took on a character and splendor I hadn't noticed until now.  The early morning tempo was radically different than the wild nights, as garbage trucks roared up streets, hotel attendants hosed off the sidewalk, delivery men brought in stacks of fresh pastries to hotel lobbies.</p>
<p> I stopped in for coffee at a caf&eacute; looking over Jackson Square -- what the Messenger had called the &quot;place of worship.&quot;  I bought three beignets and started my breakfast by dunking the first in the creamy coffee. I ate lazily and savored the images of the city -- the weathered horses clacking their hoofs as they dragged a jingling carriage by, the hungover artists bringing out their wares to hang on the iron gates of the Square, street musicians setting up on the steps of the cathedral to appease the bedraggled tourists who started to appear in handfuls. </p>
<p>I realized, with odd serenity, that my search was over.  Maybe I'd stumble across her yet, but what she was and what I had expected to find were two different things. And New Orleans had shown me a whole universe I had never imagined. </p>
<p> As I left the caf&eacute;, I nearly slammed into a disheveled man in tattered garments, who spun as I stepped into him and leaned back, ready for confrontation.  Recovering my balance, I swiveled back myself, and as I turned in a mixture of shock and fear, our eyes met.  Then our guards dropped. I laughed. It was the Messenger. </p>
<p> &quot;Well you still standin',&quot; he said, &quot;That's a start.&quot; </p>
<p> &quot;Barely,&quot; I said.</p>
<p>&quot;You sick of New Orleans yet?&quot;</p>
<p> &quot;No,&quot; I said, then considered it, &quot;Maybe. Why?&quot;</p>
<p>&quot;Few friends of mine are headed out west -- to Santa Fe. Looking for someone who can play a lick. You itching to ride?&quot;</p>
<p>I looked at the expanse of Jackson Square, filling with people and music, another day in a strange town attuned to its own rhythm. I felt like that line of that old Bob Dylan song -- when you ain't got nothing, you got nothing to lose. And no one was going to miss me at home anytime soon.</p>
<p>&quot;Maybe so,&quot; I said, then seeing the Messenger's wary stare, &quot;Absolutely.&quot; </p>
<p>***</p>
<p>Before night fell, I was crowded in a van with a dozen other drifters, who played dice and read tarot on their long rides across the country.  The man nearest me had a Navajo symbol tattooed on his right arm, and told me about the mysteries of the sweat tents and the long journeys they took wandering through the desert.</p>
<p>I played the forgotten blues song to them, and whatever doubts they had about me went away.  It wasn't until much later that they asked me what my name was.  I glanced down at my guitar, seeing 'Orpheus' carved there, but unwilling to don the identity again.</p>
<p> &quot;They call me Youngblood,&quot; I said, before leaning back, relaxing my eyelids, and falling asleep to the lullaby of spinning tires.</p>
<p><b>Want more?  Listen to the <a href="/day-of-the-dead/">radio drama Day of the Dead</a></b></p><div class="feedflare">
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		<title>Day of the Dead – The Fiction Story (Part 1 of 2)</title>
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		<pubDate>Sun, 25 Jan 2009 21:23:10 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
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		<description><![CDATA[After thirty hours on a Greyhound bus, I caught my first glimpse of New Orleans: a dim orange glow out of misty dusk on the dark bayou. For all the legend I'd heard, there was no gateway or trumpeter at our arrival, just that bayou, and miles and miles of swamp in every direction that eventually broke into stretches of automalls and billboards along the cracked highway.]]></description>
			<content:encoded><![CDATA[<p><strong>Day of the Dead</strong><br />
Frederick Greenhalgh</p>
<p>After thirty hours on a Greyhound bus, I caught my first glimpse of New Orleans: a dim orange glow emerging from the dark bayou. For all the legend I'd heard, there was no gateway or trumpeter at our arrival, just that bayou,  a vast swamp spreading in every direction that eventually broke into stretches of automalls and billboards along the cracked highway.</p>
<p>This was when I started to stop being heartbroken and started getting nervous.  What next?  Where would I go?  How would I find her?  And what if I didn't?</p>
<p>All I had to go on was a black and white postcard, worn tissue-thin by my constant touch. Her message was cryptic, but enough to fill with me with hope, and dread: &quot;Loving New Orleans, miss you. You should see it for Halloween! - E&quot;</p>
<p>  I quieted my nerves by strumming my thin-necked guitar, a gift she'd given to me on our first anniversary.  This was the first time I'd dared play it, preferring my hardy Gibson, but I brought it for this trip because I felt it was infused with some fragment of her spirit.  Even when playing scales, each note rekindled a memory of her.</p>
<p>She loved my music.  She made me write songs about her with mythological themes, as if we were both characters in an epic tragedy and not just ordinary people.  She even had 'Orpheus' engraved in black on the rosewood body.  It seemed silly, now, some nonsense lover's game, but here I was, still believing in those 
  idiotic promises of love.</p>
<p>It wasn't like her not to write.  And that's why I was on this bus.</p>
<p>  We were coming into the city when a stranger with a cocked hat staggered back towards the bathroom.  I had my guitar propped up on my knee in the couch seat in the back; he stopped when he heard my tune.</p>
<p>&quot;Lordddiee -- now that is one <em>hell </em>of a tune!&quot; </p>
<p>I didn't really know what to say, except &quot;Thanks.&quot;</p>
<p>&quot;Whatcha playing there, kid? Sounds like some sort of blues.&quot; </p>
<p>&quot;I'm not really sure,&quot; I said, &quot;It's from a dream.&quot;</p>
<p>&quot;A dream, eh?&quot; he yawned as he leaned over my seat, &quot;So you're just another dreamer then, on your way to New Orleans?&quot;</p>
<p>&quot;Yeah.&quot;</p>
<p>&quot;Town's full of 'em. Specially here on Halloween. You looking to go on a vampire tour or something?&quot; </p>
<p>&quot;No.&quot;</p>
<p>&quot;Maybe just tour around the quarters then? Get your kicks on Bourbon Street and puke in an alley?&quot;</p>
<p>&quot;No.&quot;</p>
<p>&quot;Aww, well you <em>got</em> to be doing something kid. Hell, I can show you around!&quot;</p>
<p>&quot;It's not like that. I'm looking for someone.&quot;</p>
<p>&quot;Even better! I can help you find her!&quot;</p>
<p>&quot;Her?&quot;</p>
<p>A Cheshire cat grin grew on his face like a sunrise. &quot;What else would get a kid your age down here?&quot;  </p>
<p>With that, he dropped into the chair opposite mine with a flourish. I was pretty sure he was half in the bag; he gestured wildly, spoke fast, and I only caught half of the words out of his mouth. </p>
<p>&quot;My Cajun name is Victor Aurelius Marceleau, but you can call me the Messenger.&quot;</p>
<p>He stuck his hand out, which may as well have been a threatening snake. I took it trepidly. </p>
<p>&quot;You can call me Orpheus,&quot; I said. </p>
<p>He laughed at that. &quot;Orpheus, huh? What kind of name is that?&quot;</p>
<p>&quot;A traveler's name.&quot;</p>
<p>&quot;Okay, bien, mister Orfeeus. How can I help you find your lady?&quot;</p>
<p>My heart stopped dead. I had no reason to trust and plenty of reasons to distrust this guy. But we were already driving into some sort of downtown area and my time was short. I had a map, sure, but I knew you didn't want to go bumbling around a city with a tourist map in front of your face. And, what was the risk? I reluctantly pulled out the postcard and offered it to the Messenger.</p>
<p>&quot;She sent this, so I figure she must be staying there.&quot;</p>
<p>He grabbed it with an abruptness that made me squirm. He read both sides, sniffed it, then handed it back to me.</p>
<p>&quot;Sure, that's<em> Hotel Boh&ecirc;me</em>,  on the low end of Decatur. I can take you there.&quot;</p>
<p>&quot;Okay.&quot;</p>
<p>&quot;One thing though,&quot; he said and grinned again, &quot;I have something you may like.&quot; </p>
<p>He rummaged around in -- appropriately enough -- a black canvas messenger bag, which had seen its fair share of travel. Well, by the looks of it, all of him had. He was mismatched from head to toe, with big black military boots, torn jeans, a patched up jacket that might have once been a trenchcoat, and a sloppy leather hat with a feather cocked out of its brim.</p>
<p>He caught my eye on the feather.</p>
<p>&quot;Real eagle, kid. Shot it down in Bayou Laroux.&quot;</p>
<p>He paused, caught my glance, then exploded in a hearty laugh, &quot;It's a turkey, shit, but here's some real bayou gris-gris for you.&quot;</p>
<p>He shoved a mask into my face, some wild, rootlike mask made of woven branches and adorned with thick, bushy plants.</p>
<p>&quot;That's Cypress Moss and kudzu, Choctaw medicine man made it for me. But I don't need it anymore. In fact, for you, it's only fifty bucks.&quot;</p>
<p>I raised an eyebrow.</p>
<p>&quot;You'll need a mask, kid, it's Halloween!&quot;</p>
<p>&quot;I don't know .&quot;</p>
<p>I tried to hand the mask back but he batted it back to me.</p>
<p>&quot;Tell you what. You get me guiding you through the quarters, show you where you need to be, the mask's yours for free.&quot;</p>
<p>&quot;And what do you get out of it?&quot;</p>
<p>&quot;Fifty bucks! So the guide's free, or the mask's free, you pick.&quot; </p>
<p>I weighed the offer as we careened down a city street. We were close, now. I could see vacant office buildings and parking lots fringed with razorwire out of the window past his quizzical stare. My heart picked up tempo as the bus pulled into the terminal.</p>
<p>&quot;Okay,&quot; I said, &quot;You got a deal.&quot;</p>
<p>***</p>
<p>  The first thing that struck me was the heat.  Sure, it'd been getting warmer every mile since we'd left Boston but I'd never stepped out for more than a piss-break on the ride so far.  Even though it was a little past dark, it was steamy as the dog days of August. The first thing I did was peel off my stinking hooded sweatshirt as the rest of the bus passengers flicked out cigarrette packs and lit up.</p>
<p>The Messenger was among them, slipping a slim white number from a silver case. I stared at him in slack-jawed surprise.</p>
<p>&quot;Shit, you can't do that!&quot;</p>
<p>&quot;Eh?&quot; he spat as he lit up. A plume of smoke rose in the air. &quot;This ain't Mary Jane here, kid, if that's what you're asking. Though I can get you some if you want.&quot;</p>
<p>&quot;What? No.&quot;</p>
<p>Sure enough, it was a cigarette, and he puffed it effortlessly as we walked from the bus terminal past its chain-link perimeter fence and onto a wide and vacant boulevard.</p>
<p>Cars zoomed by, muddy bass echoing out of them. The Messenger dashed across the street during a slow moment. I followed him with barely enough time to look both ways, an Escalade honking at me just as I stumbled onto the far pavement.</p>
<p>&quot;This ain't the best place to be after dark, kid, so let's hop-to, okay?&quot; </p>
<p>And that we did, the Messenger puffing down cigarette after joint-like cigarette and on occasion bursting into song in a language I did not understand.</p>
<p>At length, we reached a boulevard where the streets were suddenly crowded and surreal. Music echoed down the street, and not just rap music, but a chaotic blend of screaming trumpets, raging guitars and chest-thumping drums. Every face was behind a mask, and the masks ranged from entities familiar to far-flung: ghosts, goblins, demons, devils, saints and politicians. The few who weren't in costume stared in wide-eyed wonder, like myself, snapping photos or just oggling the street show.</p>
<p>&quot;What, you never seen a few folks dressed up before? Jeeezus you better stick around for Mardi Gras.&quot;</p>
<p>At this he was already off, pushing through the crowd and half-a-block on me until I had to run, elbowing people aside to keep up. </p>
<p>&quot;Down here,&quot; he said, walking straight into traffic, sticking a hand out to stop an oncoming car and moving into a slight jog to cross the rail-lines that ran along the median.</p>
<p>Now we were moving onto streets where the character changed completely, and only now did the Messenger relax his anxious pace.</p>
<p>&quot;<em>Le Vieux Carre</em>, as they say in the tourist books,&quot; he said with a grin, &quot;The French Quarter.&quot; </p>
<p>***</p>
<p>Here was where the river of people streamed to their source. Life busted from every seam. There were bars, cafes, late night restaurants, barber shops, peep shows, comic book stores and trinket shops. We stopped three blocks up outside a store where a drum, guitar and washboard trio jammed out front. The door dinged as three glimmering Elvises stepped out with pints of Jim Beam.</p>
<p>&quot;In here, kid, first one's on me.&quot;</p>
<p>I hardly had time to spin before the Messenger vanished inside. I hesitated on the doorway. The jam trio wailed some ecstatic, roving melody that's vaguely bluegrass, but with a sharp twist. It takes me better than a minute to realize it's a White Stripes tune, <em>Dead Leaves and the Dirty Ground</em>.</p>
<p>The door dinged again and the Messenger burst out, a Colt 45 in each hand.</p>
<p>&quot;Hey, what happened to you?&quot; he said as we sauntered up the street. He popped the top off his and swigged it before swinging the bottle like a dagger to clank against mine, which I held like a dead snake.</p>
<p>&quot;Twist off, kid. Drink of champions.&quot;</p>
<p>&quot;I, uh.&quot; Christ I feel lame. &quot;I'm not twenty-one.&quot;</p>
<p>He peals into laughter. &quot;Ain't never stopped anyone in <em>this </em>town.&quot;</p>
<p>&quot;But we're... We're on the street.&quot;</p>
<p>&quot;You got in a paper bag, right? Legal as  pissing in a post office.&quot;</p>
<p>He was walking ahead of me but seemed to sense my quizzical look.</p>
<p>&quot;Joke, kiddo,&quot; he said, before yelling out to the world, &quot;<em>Ci c'est les bon temps, laissez les bon temps roulez!</em>&quot;</p>
<p>***</p>
<p>The Messenger dumped his empty Colt 45 ten minutes later after we've zig-zagged right and left several times and cut across some side streets. While the never-ending sprawl of shops continued to amaze me, the streets all looked hauntingly familiar - hooked wrought-iron streetlights bent in as if with aching backs, narrow sidewalks buckling against each other, cobblestone mixed with asphalt, random shattered bottles, neon-green cups, piles of vomit and strange pamphlets tacked to walls. Horse-drawn carriages clogged down the street driven by shouting men dressed in tophats and flowing capes, an odd car here and there where foot traffic was slow. And everywhere people worked for a buck - a guy stood on a ladder dressed like Abe Lincoln, two clarinets wailed up <em>How High the Moon</em>, three black teens tap danced in rapid fire, laughing the whole time.</p>
<p>There were a hundred bars we'd passed already but the Messenger clenched and unclenched his hands outside of one as if waiting for Christmas morning. He whistled as I nearly kept walking by.</p>
<p>&quot;Inside, kid, and let me show <em>you </em>a good time.&quot;</p>
<p>I hesitated but a moment  and he'd already vanished through a door of vinyl slats. Inside was all darkness and the roar of a crowd and music. I'd never been inside a bar before.</p>
<p>&quot;Here goes,&quot; I said. </p>
<p>I'd never seen a place so chaotic in my life. Costumed and uncostumed faces mixed, all gravitating along a long bar as if lined up for sacrament. The sound of chatter and laughter is louder than a passing jet, but roaring over it all is the gun-like guitar of John Lee Hooker pumping out of a jukebox in the corner. </p>
<p>The dispensor of the joint's <em>eau de vie </em>was  a haggard man with two days' growth of beard, a moplike mass of brown hair and a white shirt and blue jeans ensemble that would have been well-suited on a construction site.</p>
<p>The Messenger muscled through them all and I reluctantly followed. He whistled and waved his finger in the air and the bartender eyeballed him, nodded and slammed several more drinks down on the bar before slinking down our way. We pushed in between a guy who looked like he could rip my arms off and a woman who could've been pretty ten years ago.</p>
<p>The Messenger thrust a hand through the crowd and made some sort of handsign with the bartender before shouting his order: &quot;Two screwdrivers and a double of Beam!&quot;</p>
<p>The bartender was only gone for a breath before three drinks slammed on the table. The Messenger pushed a screwdriver into my hand and clanked his against it.</p>
<p>&quot;To New Orleans on Halloween, laissez les bon temps rou<em>lez</em> baby!&quot;</p>
<p>I hesitantly swigged it down, and it wass all I could do to keep it down as my stomach lurched. It was a gulp of semi-sweet battery acid.</p>
<p>But the Messenger already had his down and was working on the Jim Beam.</p>
<p>&quot;Ten even,&quot; he said, &quot;This one's on you.&quot;</p>
<p>&quot;What?&quot;</p>
<p>&quot;Call it a tip. You ain't gonna get no tour like this anywhere.&quot;</p>
<p>I continued to fight tears and the feeling of boiling tar going down my throat when a bass voice behind us thumped, &quot;Is that the old coon-ass himself?&quot;</p>
<p>The Messenger pirouetted, said: &quot;You know it! The only coon-ass on this block and they don't even know it! How you chillin', Paps?&quot; </p>
<p>&quot;Ahh you know, I be right,&quot; burst a massive black man, shuffling to his feet and engulfing the Messenger with his oar-like arms. The Messenger bounced back from the embrace and they exchanged a set of gestures with the hands and arms, a secret greeting encoded in the rhythm of their bones.</p>
<p>Paps continued to chuckle, a rumbling, thunder-like boom that reverberated as he sank down into his chair again. Despite the crowd in the bar, a wide berth surrounded him, and he lumbered into his rickety stool as if to a throne. He flexed his fingers slowly, then snatched a shot glass with surprising speed and swallowed the drink down in a gulp.</p>
<p>&quot;So what brings you out this side of the river?&quot; Paps rumbled. </p>
<p>&quot;I just rolled back into town, had a pal over in Biloxi pass on and had to see him off. Managed to pick up this straggler 'long the way,&quot; the Messenger said and motioned to me. I stepped forward from the bar for the first time, staggering as if uncertain where my feet still were.</p>
<p>&quot;What's that?&quot; Paps said, staring in my vague direction uncertainly. As I stepped closer, in the dim orange light I could see he wore glasses the color of onyx, with one cracked lens. So I spoke up.</p>
<p>&quot;Uh, the name's Orpheus,&quot; I said, jutting a hand out into space. Realizing he didn't know to grab it, I struggled forward and gently touched his massive palm, rough as alligator hide and coal black. He grabbed my hand and pumped it, with a grip both powerful and tender.</p>
<p>&quot;Orpheus, huh? That reminds me of an old story...&quot; Paps broke off into silence for a moment, then spoke up again, &quot;So what brings you to New Orleans then? Chasing a ghost?&quot;</p>
<p>&quot;I'm, uh, looking for someone.&quot;</p>
<p>Paps laughed. &quot;I knew it! You got the hot young blood. &quot;</p>
<p>&quot;No, she's a real person, this girl I knew --&quot;</p>
<p>But Paps kept laughing. Eventually, he settled down. &quot;This city invites in a lot of people who are looking for somethin'. Not sure  many people find it. Or maybe they find something else.&quot;</p>
<p>&quot;Well, I think I know where she's staying -- and this guy's meant to be taking me there!&quot;</p>
<p>Paps raised an eyebrow. &quot;That true?&quot;</p>
<p>The Messenger chuckled. &quot;Got to show him the sights!&quot;</p>
<p>Paps groaned. &quot;Sometimes you disgust me -- get along now! This kid's obviously got some heartache on his mind, and he needs to face it sooner or later.&quot;</p>
<p>&quot;Little bit of liquor help him get over the heartbreak I bet,&quot; the Messenger said, slurping at the ice in his screwdriver.</p>
<p>Paps looked me in the eye, as if he could still see through his thick black glasses. &quot;You write a song 'bout her yet?&quot;</p>
<p>In a surreal shift of energy, the throbbing riffs of Hooker faded to a Bob Dylan ballad, the lonesome croon drifting like tufts of mist in and out of the roar of the crowd. <em>Sara, Sara, Wherever we travel we're never apart</em>.</p>
<p>I stared dumb for a moment, enough for him to prompt me again, before I answered.</p>
<p><em>Sara, oh Sara, Beautiful lady, so dear to my heart.</em></p>
<p>&quot;Sure, I --&quot;</p>
<p>But the Messenger was quick on his feet now. &quot;He didn't just write no song, Paps, he <em>dreamt</em> one.&quot;</p>
<p>Paps released a slow groan that sounded like the stretch of old leather. &quot;Yep, you must have the blues.&quot;</p>
<p>&quot;I'm still working on it,&quot; I said.</p>
<p>&quot;You swing by the river late sometime you want to wrap it up, you hear?&quot; Paps said.</p>
<p>&quot;Sure.&quot;</p>
<p>&quot;Pleasure meeting you, then, youngblood, and see you 'round.&quot;</p>
<p>I grabbed his thick hand again and shook it, then looked hesitantly at the Messenger.</p>
<p>&quot;You heard the man, grab your drink and let's roll!&quot;</p>
<p>The Messenger was already bound for the door as I heard the first notes of a live tune by CCR, <em>Run Through the Jungle </em>. The first iron-fisted chord balled up before we stepped into the street and the music washed into the ocean of noise that spread in every direction. The Messenger was already half a block past, whistling a tune of his own, silhouetted by a bleary purple streetlight.</p>
<a name="email"></a><p>I hurried up.</p>
<p>***</p>
<p>We next took a sharp left, down a cobblestoned alley, and came out in a courtyard surrounding a gated-in garden. There were benches scattered around, with numerous shapes hunched, slumped or gesticulating from them, and a trombone and guitar combo playing before a handful of frat-boy types with phospherescent beads and boas hanging from their necks. A girl in a halter top with straps that were close to sliding off her arms slumped against the tallest of them, occasionally interrupting the performance with an unconnected fragment of her own song.</p>
<p>&quot;Ha ha,&quot; the Messenger said, &quot;Now this is our place of worship.&quot;</p>
<p>&quot;Not much to look at,&quot; I said, gawking from one side of the cobblestoned plaza to the other. Drunks, a raving madman or two, and musicians. I turned to look at the Messenger but again he was trotting off, his brisk canter turning into a saunter and then to a dance as he approached the trombone-guitar combo.</p>
<p>The guitarist was disheveled, with two pasty knees sticking out of his jeans and a mass of hair that may have once been blonde. Underneath a harmonica rack that looked like an old-fashioned dental apparatus, his face was flush red, wrinkled, and packed with a good week's worth of beard. He had bleary eyes that stared past me, into space, into somewhere else, as he crooned each verse of a bluegrass song he'd turned into a bastard blues-funk:</p>
<p><em>If I was on some Foggy Mountain Top, I'd sail away to the west, I'd sail around the whole wide world to the girl I loved the best  </em></p>
<p>At the end of the verse he put his mouth to the harmonica and blew and picked as the trombone bleated the bass line. The Messenger danced past them and whistled at me.</p>
<p>&quot;Hey, give the men some dough!&quot;</p>
<p>I stared at him dumbly for a moment, then fumbled in my pockets for some loose change. I threw a couple of dollars into an open guitar case. The man's eyes came out of space for a moment and locked on mine, and he gave a gentle nod. I nodded back, then hurried after the Messenger, who was a good ten yards away already. </p>
<p>***</p>
<p>He hurried along the edge of the gated park, then headed into a busy street, waving a hand at the cars to stop them as he came by. A horse-drawn carraige with tour guide and tourists lumbered past, and he whistled at the far end of the road.</p>
<p>&quot;You comin?&quot;</p>
<p>I waited for a red light, then rushed across the road, and found him climbing up stone steps two-by-two. The steps went up an embankment, and as we crested it, a tug boat's honk rang out across the expansive landscape. We stood staring out across the dark, churning Mississippi River.</p>
<p>&quot;And ain't she a sight?&quot; the Messenger said after a few moments had passed. It was a tad quieter, here, than in the Quarter, though there were spurts of distant revelers, trombone, and the wail of a lonely saxophone off to our right.</p>
<p>&quot;So over there, eh? That's Algiers, that's where <em>I'm </em>from. Mm... You see them boat's over there? Mine's three in from the right. You want yourself a good time, you come over my way some time.&quot;</p>
<p>Now that we'd stopped moving, all of the momentum and chaos of the last hour or so caught up with me, and I suddenly felt very drunk and tired. And frustrated.</p>
<p>&quot;Where are we going?&quot;</p>
<p>He cocked an eyebrow. &quot;To see your woman, right? <em>Hotel Boh&ecirc;me</em>.&quot;</p>
<p>&quot;Then what are we doing here?&quot;</p>
<p>&quot;You still need to learn a thing or two, kid, before you go wandering around on your own. I'm trying to help you.&quot;</p>
<p>&quot;I don't need to learn anything, I need to find <em>her</em>.&quot;</p>
<p>&quot;What's the hurry? Was this woman your first lay?&quot;</p>
<p>My face reddened. &quot;I -- I'm not going to answer that.&quot;</p>
<p>His eyes twinkled. &quot;I bet you wasn't her <em>last</em>.&quot;</p>
<p>&quot;Take that back!&quot; I said, and lunged at him, more an awkward gesture of frustration than an attack. He easily dodged aside and landed me a solid punch in the chest that knocked me stumbling and heaving.</p>
<p>&quot;Shit, kid, you need to get yourself some guts. Now we're just a few blocks away, but I want you to learn one good lesson. Nothing's what it seems like in this city, so don't trust nobody.&quot; He paused a moment. &quot;Least of all, me.&quot; </p>
<p>I looked up at him, hurt. He smirked.</p>
<p>&quot;Ahh, com'n now,&quot; he said, turning about in a flourish and hurrying down the boardwalk, then bellowing out across the river, &quot;<em>Ci-cez les bon temps! Laissez les bon temps roulez!&quot;</em> </p>
<p>***</p>
<p>We spoke less as the journey continued, along the river for awhile and then down onto the tight, cobblestone streets again, in a neighborhood quieter than the last. What it lacked in roaring nightlife, it exhibited in funk -- even by streetlight, the houses shone blue, yellow, pink. Huge oaks split the sidewalk with their roots, and music and marijuana smoke oozed from the bottom of closed doors. We at last stopped at the junction of three roads, resulting in a pie-wedge corner where a white, multi-storied building with balconies was squeezed in.</p>
<p>&quot;We're here,&quot; he said, though I knew we were before he opened his mouth. <em>Boh&ecirc;me</em> read white on a purple tapestry blowing gently from a flagpole. Light blared out from within and there were plenty of distant voices. </p>
<p>I dug through my pockets for some fifty dollars, spilling out some of the loose bills I'd accumulated along the journey. He snatched the money from my hand with little fanfare and pushed the strange mask into my hands.</p>
<p>&quot;Alright, now, Mister Orfus. You take care of yourself. Don't go down any alleyways and keep an eye on your drinks.&quot;</p>
<p>&quot;Sure,&quot; I said.</p>
<p>His grave voice was gone and he grinned again. &quot;Alright! You want another tour, you ask for the Messenger! Someone will know where to find me!&quot;</p>
<p>I nodded, burbled a thanks, and stared at the <em>Boh&ecirc;me</em> for another minute. I turned to ask him another question -- how to get back, since I realized I hadn't even been conscious of our route -- but he was already long gone, absorbed by the shadow.</p>
<p>I ascended the stairs, floorboards groaning with each step, and stood looking at a solid oak door with a bat etching. My fingers trembled as I reached for the doorknob, and I hesitated as a distant police siren rang in the night. Then I took a deep breath, turned the knob, and opened the door. </p>
<p>***</p>
<p>It felt like entering a B-grade haunted house set.  In the Halloween spirit, cotton spiderwebs draped across the eaves of beautiful woodwork and architecture.  Orange Christmas-lights ran along the arches of a majestic entranceway to the living-room, where an empty fireplace with two rocking chairs sat underneath a chandelier.  There was a stairway that ended beside a desk in front of me, where a figure sat huddled behind a computer screen.  Above the desk was a large portrait of Louis Armstrong blowing on the trumpet.  Next to it, a painted sign reading &quot;Be Nice or Leave.&quot; Tinny speakers played Cab Calloway, <em>St James Infirmary Blues. </em></p>
<p>I approached the desk, stood there for a moment, as the man, practically facing me, continued to work on the computer. I waved at him briefly to no affect, then cleared my throat.</p>
<p>&quot;Oh!  Hi! Sorry!&quot; said the man.  His face emerged from behind the computer and I shirked back involuntarily; he wore a rubber ghoul mask, painted dark green and blue with a sinister smile and dimples.  The face behind it was white, and had frayed, greasy dreads.  The man wore no other costume, just a loose white shirt, the top two buttons undone and the sleeves rolled up, revealing a wildly hairy chest.  He grinned, amplifying the mask's forced cheer.</p>
<p>&quot;I'd like a bed,&quot; I said.</p>
<p>&quot;Did you call ahead?&quot;</p>
<p>&quot;No.&quot;</p>
<p>&quot;Ahh,&quot; he said, his voice sounding like air let out of a car tire. &quot;Well, it's a Friday, a holiday and everything, I'm not sure we have a bed left.  I take it you don't mind mixed company?&quot;</p>
<p>&quot;No,&quot; I said, &quot;I guess not.&quot;</p>
<p>&quot;Of course,&quot; he said, &quot;Let me look.&quot;</p>
<p>He turned to the computer and I did, too, catching a glimpse of a white girl on her knees with two black men fucking her as he clicked closed a web browser. He opened up another program, clicked through some screens, looked very curiously at it, spoke to himself briefly, looked  harder, groaned, typed in some things, scratched something on a notepad, made another comment to himself before looking at me again, apparently happy with the results.</p>
<p>&quot;Yeah, I could make something work.&quot;</p>
<p>&quot;Great.  How much?&quot;</p>
<p>&quot;Seventy bucks.&quot;</p>
<p>My stomach turned.</p>
<p>&quot;Seventy? For a <em>bed</em>?&quot;</p>
<p>He looked at me with an unbudging expression. Calloway still crooned in the background<em> Let her go let her go, God bless her, wherever she may be...</em></p>
<p>&quot;Fine, I'll take it,&quot; I said at last.</p>
<p>&quot;We do take credit cards,&quot; he said, but I forked over cash. This pleased him even more. The money vanished quickly and he returned with a set of linens. </p>
<p>&quot;Through here is the living room, past that the shared kitchen, courtyard, and a set of stairs to the third floor.  You should be able to find a bed up there, but be careful not to squat in someone else's bunk, it's hard to tell, really, everyone out in costume, you might end  up with a werewolf in your bunk!&quot; He grinned a toothy smile, ivory teeth showing behind the ghoul mask. &quot;You're welcome to use the kitchen to prepare yourself anything - label it if you do.  I wouldn't leave booze around if I were you.  That being said, there really aren't any rules.  There's no curfew, but make sure you close the door behind you whenever you get in.  There have been some rather -- odd -- incidents.&quot;</p>
<p>&quot;Thanks,&quot; I said.</p>
<p>&quot;Tell me if you need anything,&quot; he said, and when I didn't respond immediately he sat back down at the computer and started clicking away.  I picked up the linens and walked off.</p>
<p> A drab olive curtain separated the  living room from the shared kitchen.  Here it was bustling; several people speaking different languages sat at a long wooden dining table to my immediate right.  The room extended to an exit in front of me and a compact kitchen to the left.  A woman with dark curly hair worked two skillet-pans while two blonde-haired men speaking English with thick accents poured vodka and cranberry juice cocktails for the large party at the table.  </p>
<p>I scooted through quickly but someone grabbed my arm; I spun around, anxious at talking in the midst of all this bustle, but a man at the edge of the table, already drunk, talked to me in either slurred or broken English: &quot;Heymanhavveyseenyahere&hellip;&quot; and started laughing, turning to his companions at the table.  I looked at them briskly. No one meet my gaze, so I headed out the door into the courtyard.</p>
<p> Here the edge of the 1800s fa&ccedil;ade hit the modern ghetto, maintaining the tacky ghost and goblin flair.  A long barbed wire fence ran around the edges of neighboring houses, lit all the while by the orange tree lights.  Heavy, sprawling bushes interwove with the fence and yawned into the courtyard.  A stone fountain sat in the middle, surrounded by a stone plaza that appeared to have been built by many hands over many years, with varying degrees of skill.  A shallow pool ran along the right edge of the fence, and two figures with dark hair sat waist deep in it, smoking cigarettes.</p>
<p> The set of  stairs the desk clerk spoke of was off to my left and emerged only slightly from overpowering weeds.  I stepped onto the first iron stair and the whole set creaked.  I continued slowly, but my confidence didn't improve.  I just took it one stair at a time until I reached the third story.</p>
<p> From here I could see across the dim neighborhood and clear to the fiery lights of what must have been the French Quarter.  I could see the river beyond it, twinkling lights on the water and a dark mass swirling underneath. While I'd seen many maps, only now could I see the arc of the river -- the crescent of the Crescent City. </p>
<p> The &quot;doorway&quot; to the third story was actually a converted French window, done with similarly questionable workmanship.  I climbed through onto a wooden floor that groaned with my weight and almost cracked my head on the shallow ceiling.  Keeping myself slightly crouched, I eyed the narrow hallway, which ran into an open door and a stairwell about fifteen feet ahead of me.  There were two more doors: one on the left with a slight blue glow coming from it and one on the right with a red glow.  The door to the blue room was just cracked, and I could see a mirror.  Feeling that one was the bathroom, I pushed open the door to the red room.</p>
<p> &quot;Bugger off!&quot; cried a British voice from within.  I stepped back immediately and stared at the door uncomfortably.  My heart raced, and it took me a second to realize I hadn't done anything wrong.  I look around the hallway.  There really weren't any other doors.  I creaked open the red door again.</p>
<p> I caught a whiff of weed and sweat, heavy and humid. I felt like it would penetrate my clothing if I were in here more than a second.  By the sporadic candle lighting, I could see two figures crowded on a small bunk on the far side of the room. I caught an eyeful of ass and breast before averting my eyes.  The floor, the present focus of my attention, was a confused jumble of clothing, magazines, and contents of backpacks.  I reluctantly raised my eyes to try and find a bunk.</p>
<p>&quot;Fuck, man, didn't you see the sock?&quot; said the British voice.</p>
<p> &quot;I guess not,&quot; I said.  &quot;I'm new.&quot;</p>
<p> &quot;Well for fuck's sake,&quot; he said, and the girl beneath him giggled.  They started making out again.</p>
<p> I stalked across the floor looking for a bunk, and finally found one empty on the far edge of the wall.  It was the top one, and there wasn't a ladder.  A bar blocked my ability to hoist myself up into it.  I threw my guitar case and pack onto the bed and looked for a way up.  The best way was by using the radiator as foothold.  I positioned myself with care, hoping not to break the rusty thing off the cracked wall while I did this, and sprung up.</p>
<p> I got up, but not without unleashing an ear-piercing screech.</p>
<p> &quot;Fuckin' quit it!&quot; cried the Brit.  I ignored him and unfolded my linens.</p>
<p>It took a good ten minutes to get the sheets on.  Then, looking through my pack for a change of clothes, her letters spilled out.  My heart wrenched up again, and I did the same ritual I had been doing for months now -- I touched every letter, ran my finger along all the addresses, held the letters in my hands with my eyes closed as tears welled up.</p>
<p>Doubt shot through me as loud as pain, a feeling that rocked me back and forth and chilled my blood. The woman below made a slight moan, the man started to grunt, and here I was, a pathetic mess, holding these little pieces of matter that once passed through her hands as if they were a life raft.</p>
<p>I put the letters away and put the postcard with them.  Now I was in New Orleans.  And I was going to find her.</p>
<p>***</p>
<p>I headed to the shower, which gave the couple an excuse to really work their vocal chords. I was right, the blue door led to the bathroom, and I stripped quickly and took a long hot shower in the dark.  While this place might be a dump, the water pressure worked, and I rubbed my fatigued skin until it was raw to get the grime off.  </p>
<p>I watched the dirt, sweat, and oil mix with water as it swilled down the drain, taking with it some of the stomach wrenching knots of terror.  I looked at my weak, white body, my limp penis, the rings of purple welling up from the one quick punch the Messenger gave me. I turned the water off and got dressed. </p>
<p> When I got back to the room, the Brit was gone, but the girl was still in the bed, a good part of her ass visible underneath a soaked and twisted sheet.  She rolled over and I felt her eyes burn into  me as I walked to my bunk, slipping most of my cash into a clean pair of socks before stuffing it and my old clothes into my duffel bag.  I walked back towards the door when the heat of her gaze was too much.</p>
<p>I stopped.</p>
<p>&quot;Hi,&quot; I said, my throat clenching in anxiety as soon as I said it.</p>
<p>&quot;Hi,&quot; she said.  She had an accent, but I couldn't quite place it.  Her voice penetrated me, reverberated through my chest, caused my loins to suddenly wake up. </p>
<p>&quot;I, uh, was just leaving,&quot; I said, grabbing the door.</p>
<p>&quot;So soon?&quot;</p>
<p>&quot;Bye,&quot; I said, stepping out into the hallway and hurrying down the creaking stairway, ignoring the pressure in my pants. Christ, did that really happen? Was she just lying there, hot, waiting for me?</p>
<p>The thought of this, the wonder and filth of it made me blush and I stopped at the bottom of the staircase and caught my breath. I took a momentary glance back up to the third-story window and a shiver of emotion ran through my body. Then I pulled out the strange mask that the Messenger had given me and put it on.</p>
<p>It was uncomfortable, at first, but suddenly I felt much stronger. There was power in hiding my face. </p>
<p> I made it as far as the kitchen before being caught in the fray of the large international party.  A brown-haired man with broad cheekbones grabbed me by the shoulder and said, &quot;Hey mate, you the new roomie?&quot;</p>
<p> I stopped dead and looked at him; he laughed.</p>
<p>&quot;Don't ya worry, Cassie's a fan of every man who walks through the door.  You wouldn't <em>imagine</em> the things the walls of that room have seen!&quot;</p>
<p>I stared at him skeptically. He chuckled, then stuck his hand towards me in a way that made me jump. </p>
<p>&quot;Victor Chaplain,&quot; he said, &quot;Call me Vic.&quot;</p>
<p> He shook my hand violently, holding it for longer than I was comfortable.</p>
<p> &quot;And you might be?&quot; he said. </p>
<p> I carefully considered my answer.</p>
<p> &quot;Call me Orpheus,&quot; I said.</p>
<p> &quot;Orfus,&quot; he laughed, &quot;What sort of name is that!&quot;</p>
<p>&quot;A traveler's name,&quot; I said, blushing, glad no one could see it underneath the mask. Now the whole crowd laughed.</p>
<p>&quot;Ah, cheeky too, well, welcome to <em>Boh&ecirc;me</em>, the place ya can't check out of, here we have&hellip;&quot; he counted around the room and everyone smiled at me and nodded or shook my hand, but I quickly lost track of names, just characters: a vampire and a priest from Brazil, two red succubae from Spain, a nurse from England, and two Canadian guys, who just wore street clothes.  I couldn't tell what the Englishman was meant to be, I guess some sort of buccaneer.  He had a shirt with ruffles and ballooned pants on.</p>
<p> &quot;So we're all going out for drinks in a minute now.  You interested?&quot;</p>
<p> &quot;Sure,&quot; I said, regretting it the moment it came out of my mouth.  I did want to go out, and going out with a group was safer. But maybe not this one.  I made up my mind to ditch them early in the evening.</p>
<p>***</p>
<p>Rather than walk the distance back to the Quarter, we walked a block down to a two-lane street and waited for a green and white bus to pick us up.  We all piled onto it and took up most of the back, facing each other on the long bench seats, babbling in at least three languages, passing around a bottle of vodka while the two Spanish girls drank from cups of vodka and cranberry.</p>
<p>The sound of English over the Portugese and Spanish was comforting, even though I wasn't interested in the Canadians's conversation&hellip;</p>
<p>&quot;So there we were,&quot; one was continuing, &quot;We'd never done the Rockies before, and it was our first jump from a helicopter, and I said to him, 'Well hell!' and off we went.&quot;</p>
<p>The Englishman broke in next, starting with, &quot;The reminds me of the time I was in the Alps.  I was still bleary-eyed from the night before when a damn blizzard came down on us in the middle of a double-black diamond&hellip;&quot;</p>
<p>The conversation in Portuguese suddenly ended and the dark-haired Brazilian priest joined the English conversation, dazzling me in how quickly the tempo changed, saying &quot;Well you all come to Rio sometime; we don't need snow to have a good time.&quot;</p>
<p>Everyone broke into laughter, and the bus screeched to a halt outside of a Foot Locker.</p>
<p>&quot;Last stop, y'all in the Quarters now,&quot; said a black passenger as he stepped off the bus.  The Englishman leapt up, took a shot, and sprang out the door, the rest of the party laughing and shuffling off in a slow and stumbling tempo.  I was the last one off, and the bus took off as soon as my feet hit the sidewalk.</p>
<p> I started after them across the street, only realizing too late I was springing into moving traffic.  A slick black Mercedes screeched to a halt feet from me, wailing on its horn as another car swerved around it.  I jumped back on the sidewalk and the Mercedes pulled off, the passengers of the car jeering at me as the driver screamed a litany of curses.  I stood in frozen shock beneath the Bourbon St. sign waiting for the light to change.  A man nudged me, and I swirled around in shock, ready to punch.</p>
<p> &quot;You got any change?&quot; said a man with a fraying gray beard.</p>
<p> I shook my head, turned around again, and started walking.  I crossed the trolley tracks and the other side of the main boulevard before catching up with the group again.  They were standing by a group of high-school age black kids in school uniforms who played trombone, tuba, and makeshift drum-bucket.</p>
<p>The Englishman saw me again, laughed, said, &quot;Pretty good, eh?&quot; as I approached.</p>
<p>He waved the group onward down Bourbon St, which was three times as packed as when I'd been here just a few hours before: a sea of intoxicated, transfixed faces of humans and monsters flowing down a street that eddied like a river of madness.</p>
<p>Sheer terror gripped me as I walked through this orgy of sound and light.  Blues oozed out of every corner bar, mingled with bass from nightclubs, joined with the screams of women bearing their breasts for men in sweatshirts or suits throwing plastic beads from high balconies.  Silhouettes of curvy women shown by pink light in a place called Fantasy Playland, while a well-dressed black man on the doorstep cried &quot;Female impersonators here! Chicks with dicks -- no cover charge!&quot;  </p>
<p>We walked shoulder-to-shoulder in the thick crowds, and sudden  claustrophobia swept over me as I looked through the nameless masses wondering if I might see her. My heart fluttered at the realization that  she must have passed through here before, seen these same sights, been as astonished and mortified as I was. </p>
<p> The Englishman pulled the group aside under the balcony of a busy club and screamed at the Spanish girls, trying to communicate something over the din.  At length, it seemed decided: they were going into this club.  I turned my head, looking down the long river of people and then back up again.  It was about time to set off on my own.</p>
<p> They were still checking IDs when I headed down the street and further into the clamor of the busy boulevard.  Behind my crude mask I felt I could fully gawk at the scene before me. On one corner there was a vampire, still as a statue, a wide grin cut in his alabaster makeup.  Here were three girls wearing jeans and pulling t-shirts from LSU up to their necks as they cheered in drunken delight. There was a fierce warlord with his face hidden within a tiger's mouth, its pelt turned into a cloak that wrapped around him, a gigantic strap-on phallus  yawning like an elephant's trunk from his loins. Would someone fucking pinch me. </p>
<p>My walk came to a  halt in front of a  wiry black man wearing a straw banded cap and a tweed jacket who shoved a rose in my face.  I shook my head but he insisted on keeping it in my face.</p>
<p> &quot;For your lover!&quot; he yelled.</p>
<p>&quot;I don't want it!&quot; I yelled back.</p>
<p>&quot;Give it to your lover! She'll show you a good time!&quot;</p>
<p>&quot;No!&quot; I said, still trying to continue moving, but he hounded me, creeping in close so I could smell the onion and whisky smell of his breath.</p>
<p>&quot;Or maybe you swing the other way?&quot;</p>
<p>&quot;Fuck off!&quot; I yelled now, giving him a solid shove that threw him sprawling back into the crowd. I was as surprised as he was by the act of violence, and he responded by yelling &quot;Help! Help!&quot;</p>
<p>A bouncer of a nearby club had helped back up on his feet quickly, and the man was squawking his story to the bouncer as I rushed off into the crowd, forcing my way through a posse of werewolves.</p>
<p>&quot;You goddamn tourist!&quot; the man yelled at my fleeing back, &quot;Go home!&quot; </p>
<p>Instead of going home, I took the first corner I could find away from Bourbon St. and started heading at random down the other streets of the Quarter. With no destination or purpose I kept walking, following the outposts of purplish-blue lights flanking the tight concrete sidewalks, stumbling on unexpected cracks and listening to beer bottles clatter, sirens, and a distant croon of jazz. </p>
<p> I reached an exit at some point.  That is, I left the cramped and similar looking streets and stood on a two-way road with a median in the middle with a line of oak trees.  I looked around vainly for a street sign, but only found tiles embedded in the pavement reading &quot;&hellip;LANADE.&quot;  The road stretched to the left for as far as I could see, but to my right it appeared to return to civilization.  I headed that way.</p>
<p>At the foot of the road, I saw the real name: Esplanade, and it met another road: Decatur.  On the corner was a bar with the doors wide open and a wild sound coming from inside. A black sign hung above the door with the image of a bull: <em>Le Matador</em>.  </p>
<p>There was no bouncer, just a yawning doorway into a den of hazy red and purple light. So I headed in.</p>
<p>It wasn't hard to find the bar: the whole place radiated out from it. Its smooth black surface reflected the weird light, a planetary ring around the stack of bottles mounted on rising steps to the ceiling like an altar, the highest bottles being far out of reach by the short barmaid.</p>
<p>&quot;What do you want?&quot; yelled the barmaid, dressed in a skin-tight, reflective silver jumpsuit ripped straight from a 60s sci-fi show.  She had black eye-liner and shiny turquoise lipstick; her hair spiked out in all directions.</p>
<p> I yelled the first drink that came to mind, &quot;Rum and coke! &quot; and she made it for me.</p>
<p>The place was packed with an even more raucous group of costumed freaks, and looking over the dance floor I wondered if this was the closest a sober mind could get to an acid trip.  The floor was checkerboard, and a rapidly spiraling disco ball lit the barroom and dance floor in a dizzying spin of light.  At the far end of the room was a stage, barely a footstep above the dance floor and decked out like a classical theater, red curtains and all.  On it now was a band that played with synthesizers, washboard, banjo and drums:</p>
<p><em>We come from the land of the ice and snow<br />
  From the midnight land where the hot springs blow</em></p>
<p>I was a little shocked to hear Zeppelin in a place like this, but here it was in front of me.  The insane rendition was intoxicating, fast, frenzied electronics mixed with the gritty sound of the washboard.  I finished one drink quickly and ordered another before heading for a dark corner in the back of the place.  I sat in a stoop that afforded a good view of the dance floor and doorway, and worked on my drink.  It felt good to rest my feet.</p>
<p>The drinks went down easy, and chewed through the twenties left in my wallet like a rodent trapped in a crawlspace. It didn't take long for the feast of light and sound to feel -- not normal -- but not out of place, either. Fitting within its own world.</p>
<p>  Eventually the lights raised a little and house music came on.  I leaned over to a couple that was near me, rather toned-down examples of the crowd, the man dressed in a black coat too heavy for this weather, a top-hat, watch-chain, and powdered white face; the girl wore a vinyl black dress with zig-zag straps that hardly concealed her generous breasts.</p>
<p> &quot;Is it closing time?&quot; I asked them.  It took twice for them to notice me.</p>
<p>&quot;Excuse me?&quot; the man said.</p>
<p>&quot;Is it closing time?&quot; I repeated.</p>
<p>He sat a moment, contemplating, then broke out in laughter.  His girlfriend whispered something in his ear, which he returned in kind.  She started laughing too.</p>
<p>&quot;You're new, huh ?&quot; he asked.</p>
<p>I nodded.</p>
<p> &quot;Bars don't close.&quot;</p>
<p>I rocked my head back.</p>
<p>&quot;Ohh&hellip;&quot;</p>
<p>The man cackled.</p>
<p>&quot;Say, you look cute kid, you want a drink?&quot;</p>
<p>&quot;Excuse me?&quot;</p>
<p>&quot;Do you drink?&quot;</p>
<p>&quot;Yes.&quot;</p>
<p>&quot;Let me get you something,&quot; he said, then sprang out of the seat and towards the bar.  I looked at him as he zipped across the crowded bar, then let my eyes drift to the woman.  She leaned into me like a viper ready to shed its skin.</p>
<p>She smiled and patted the vinyl seat next to her.</p>
<p>I gestured to her boyfriend; she shook her head.</p>
<p>&quot;Come on, cutie,&quot; she said.</p>
<p>I reluctantly sat down next to her.  Her scent struck me next, and it took me a few minutes to figure out what it was about her that made my throat dry out and my tongue stick in my mouth.  She smelled like sex. Rawdy, sweaty and screaming.  It wafted off her like a thick perfume.</p>
<p>&quot;So what brings you to New Orleans?&quot; she asked.</p>
<p>My heart choked up.  This was a moment of truth or betrayal.  I tried to avoid the question.</p>
<p>&quot;It's a long story,&quot; I said, stumbling over my words, &quot;You wouldn't be interested.&quot;</p>
<p> &quot;Wouldn't I now?&quot; she said, setting her hand on my thigh.  I flinched on reflex and she took it away, cooling off dramatically.</p>
<p>I paused, trying to think of a way to recover, when the man came back with the drinks.  He sat next to me, uncomfortably close, and passed me a drink in a short rocks glass.  He raised his glass as did his girlfriend.</p>
<p>&quot;A la Nouvelle Orleans,&quot; he said, and we all drank well.  The taste of the beverage was unlike any other liquor I'd ever tried.  I couldn't tell what the flavor was, it was strong alcohol, definitely, with a taste of licorice to it.  I'd had so many rum cokes I just couldn't identify the liquor.  So I asked.</p>
<p> &quot;Absinthe,&quot; the man said.</p>
<p>I guessed my look was stunned.</p>
<p>&quot;You can get it in the right places,&quot; he said.</p>
<p> I was more uncomfortable than ever before.  But something, probably stupidity, kept me glued in the seat.</p>
<p>&quot;So,&quot; the man said, &quot;You have not told us your name.&quot;</p>
<p>&quot;It's, uh, Orpheus,&quot; I said.</p>
<p>&quot;Orpheus?&quot; they both hummed.  The man smiled.  &quot;Well, then I think I know why you came here.&quot;</p>
<p>&quot;Pardon me?&quot;</p>
<p>&quot;Don't be coy,&quot; he said.  &quot;You're looking for someone, aren't you?&quot;</p>
<p>I nodded, more on edge than ever.</p>
<p>&quot;Well how does the search go?  This city swallows people and rarely spits them up again.&quot;</p>
<p>I stared at him vacantly.  I felt the woman's eyes on me and turned to meet her dark, hungry eyes. A predator ready to strike. </p>
<p>&quot;I, I don't know,&quot; I said.</p>
<p>&quot;I admire your efforts, really,&quot; he said, &quot;It must have taken a lot just to get the nerve to come here, and already you're out in this strange dark city, prowling around, unaware of the danger you're getting yourself into, but getting yourself into it all the same.&quot;</p>
<p> She had snaked an arm around my torso and was massaging my thigh with the other.  If I would have fought back before, something in the alcohol made me completely sedate now, allowed me to watch events happen to me as if they unfolded on a television screen.</p>
<p> &quot;But all the same,&quot; the man continued, &quot;You shouldn't believe what those stories have to say.  No one just comes here and walks away with someone who went missing.  Are you even as good as they say you are?&quot;</p>
<p>&quot;Hm?&quot; I mumbled.</p>
<p> &quot;Tell me, can you make the beasts sleep and the hearts of men soften?  Will the trees bough at the sounds of your fingers on the strings, will the rocks refuse to strike you?&quot;</p>
<p> I opened my mouth to respond, but my tongue wouldn't move.  A rhyme of sitars rose from the stage as the house lights subdued to a moody blue, a gasp of smoke tendrils pouring from the stage. The smoke spread, snaked, and danced, coalescing into the form of a serpent, its long tongue flickering towards me as the tail wrapped around the other edge of my vision, a terrible tightness sucking at my chest.</p>
<p>Seconds late, I noticed a strong heat against my lips, and I came out of my trance to feel a joint pressed against lips. I sucked at it hungrily, but the smoke that entered my lungs was coal black and strong, not the familiar odor of Mary Jane. </p>
<p>&quot;Opium,&quot; the man whispered, practically licking my ear.</p>
<p> &quot;Yes&hellip;&quot; I responded, at length, hardly more than a whisper.  I sank against the back of the chair as soon as the answer left my mouth, and the trail of heat across my body continued, picked up in intensity.  Her fingertips seared my skin, arousing me even as I sank into a stupor.</p>
<p>Then I realized that both sets of hands were on me.  I'd never been touched by a man before.  But I couldn't open my mouth in protest.  My eyes were transfixed by the dancing of the flames at the edge of vision, snaking in, twisting out, unraveling, and I stared at them, sinking deeper somewhere, as if by that looking I could dissolve some kind of secret.</p>
<p>The story continues... <a href="http://www.finalrune.com/day-of-the-dead-part-2/">Read on</a></p><div class="feedflare">
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		<title>RuneScapes for December 08 – New Drama, Short Stories, and a Podcast?</title>
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		<pubDate>Sun, 28 Dec 2008 20:31:34 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
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In this Issue:

Our Next Show
Short Stories to Be Released
A Podcast?



    



You're getting this because you've been involved in some capacity with FinalRune in the past few years, whether as part of the actual production or more distantly -- enjoying it and telling me so, telling others, inspiring me, teaching me, or giving [...]]]></description>
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<p>In this Issue:</p>

<li><a href="#art1">Our Next Show</a></li>
<li><a href="#art2">Short Stories to Be Released</a></li>
<li><a href="#art3">A Podcast?</a></li>
</div>
<p>
<CustomBlock name="letter.intro" title="Personalization">
    <Greeting/>
</CustomBlock>
</p>

<p>You're getting this because you've been involved in some capacity with FinalRune in the past few years, whether as part of the actual production or more distantly -- enjoying it and telling me so, telling others, inspiring me, teaching me, or giving me a solid whack on the head when needed.</p>

<p>So, thanks for all that, and I tentatively welcome you to what I hope to become a regular sort of newsletter for the productions.</p>

<p>Now, if your first reaction is Tourettes-like cursing at the prospect of yet <em>another</em> email, then hey, the unsubscribe is very handy, you have my humblest apologies, and I shan't bother ye again.</p>

<p>But... permitting you can stand a little bit more verbiage in your inbox, I hope you'll get something of this little ditty, where I'm hoping to divulge some behind-the-scenes info on each production, share more stories, release work before it goes up anywhere else and undoubtedly try and fail to enlighten.</p>

<p>Whether you're a die-hard fan of my stories (and if you are, please tell me) or still wondering why you're on this list, I hope you give me a shot and even more hope you get something out of this email.</p>

<p>It's an honor to have your attention.</p>

<center><img src="http://www.finalrune.com/images/bar.gif" alt="heading bar" /></center>

<a name="art1"></a><h3>Coming Soon: A Trip to "Lullaby Canyon"</h3>

<p>On a long highway stretching from one end of the desert to another, a traveler staggers dazed as phantoms dance across the horizon.  He's from the North, this kid, and so the experience of the desert is part reality and part gumbo of cultural mythology -- creaky ghost towns, shifty gunslingers, circling vultures and Native American legend.  As his spirit nearly collapses on the side of the lonely road, he's picked up by a passing van and brought to a desolate town that wakes up after the sun goes down...</p>

<p>FinalRune's next work, "Lullaby Canyon" (originally a standalone short story called "Some Road Through the Desert") is being reworked in its transformation to audio to be a the sequel to my first work, <a href="http://www.finalrune.com/day-of-the-dead/">Day of the Dead.</a></p>
<p>I wrote the short story only days after being off the road, having just landed in New Orleans after a month-long wander across the coasts in my Miata roadster.  I was enamored with the southwest as we traveled through on long highways where you could let go of the wheel and just hit the pedal, through shifting edges and landscape and red and brown.</p>

<p>Beautiful country, and a place worth spending time, if not a lifetime, though I may be too much a lover of Maine's trees and ocean.</p>

<p>I'm working on the adaptation now, which in reality is actually still in the research phase, as I immerse myself in stories of Southwest myth and legend, and in particular tales of the underworld.  While we're leaving Orpheus behind, this story does follow the traveler into another world, as he finds ghosts return to a ghost town after dark and himself trapped in a bet with a surly rogue that he can't play a guitar lick to save his life.</p>

<p>Know of any particularly great works of the Southwest you'd like to share?  Native American legends?  Stories realized in sound -- dramatized, or told?  Poems or short stories?  <a href="mailto:fred@finalrune.com">Let me know</a>, I'd love to hear!</p>

<p>You can read the original tale -- Some Road Through the Desert here: <a href="http://www.cenophobia.com/some-road-through-the-desert/">http://www.cenophobia.com/some-road-through-the-desert/</a> -- as well as hear me read it aloud!</p>

<center><img src="http://www.finalrune.com/images/bar.gif" alt="heading bar" /></center>

<a name="art2"></a><h3>FinalRune To Release Short Story Originals of Dramatized Work</h3>

<p>Speaking of stories of the written type, I've gotten so many requests that I've decided to release the original short stories of FinalRune's adaptations.  It's a bit of a fun experiment, as while I doubt these stories are fit for publishing in the New Yorker, why the heck can't I put them on my own site?  It's not like I'm paying to have my own book published, and it gives another avenue where people can experience FinalRune.

<p>I'll probably work in reverse chronological order, starting with the release of <a href="http://www.finalrune.com/waiting-for-a-window/">Waiting for a Window</a> this month and the rest in January.  If you think this is a good idea, or a particularly bad one, I'm game for hearing that too.

<center><img src="http://www.finalrune.com/images/bar.gif" alt="heading bar" /></center>

<a name="art3"></a><h3>What Would You Like to See in a FinalRune Podcast?</h3>

<p>And, since I don't have enough things to do already, I'm playing with the idea of getting out at least one piece of audio for the FinalRune site a month.  It won't be fully produced audio drama, but maybe soundbits, bytes, story fragments or other material.  And heck, we know we have some outtakes from some of the shows we've done.

<p>Not a lot of audio drama groups seem to be telling stories around the story (notable exception being <a href="http://www.zbs.org/catalog/emusing.php?osCsid=587b952133afc020c99ad04f7cbf0f89">ZBS' Meatballs' Meatballs</a>), but I'm hoping that I can help keep the fire going even when I'm not actively producing a tale, and maybe get a few more ears on my work.

<center><img src="http://www.finalrune.com/images/bar.gif" alt="heading bar" /></center>
<p>Okay, so that's that.  Still reading?  Great!  I haven't failed yet.  And hey, maybe I'm lucky, and you even liked it...</p>
<p>So expect to get another one of these next month, if you're up for it, and don't hesitate to contact me with anything you'd like to talk about -- great story ideas, remarks on the craft, things you'd like to see, amazing opportunities I'm failing to see... Just, um, avoid baseball.  Not really my thing.</p>
<p>Thanks for listening!</p>
<p>
<img src="http://www.finalrune.com/images/Sig2a.gif" alt="Fred's Signature" /><br />
Fred Greenhalgh<br />
Dude Who Makes the Dramas<br />
<a href="/contact-finalrune">Contact FinalRune</a><br />
<a href="http://twitter.com/finalrune">twitter</a> (yes, twitter, believe me, I've gotten grief on it already)
</p><div class="feedflare">
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		<title>FinalRune Launches “RuneScapes” Monthly Newsletter</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/DZ1_r7zfP6c/</link>
		<comments>http://www.finalrune.com/finalrune-launches-runescapes-monthly-newsletter/#comments</comments>
		<pubDate>Sun, 28 Dec 2008 20:26:19 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/?p=159</guid>
		<description><![CDATA[Well, it's been a quiet couple of months since the release of Waiting for a Window and, lest the quiet be confused for inaction, I've decided it was time to start building a regular dose of content for FinalRune's fans, cast, and supporters.
The creation is RuneScapes, a new monthly (I hope) newsletter updating, if only [...]]]></description>
			<content:encoded><![CDATA[<p>Well, it's been a quiet couple of months since the release of <a href="http://www.finalrune.com/waiting-for-a-window/">Waiting for a Window</a> and, lest the quiet be confused for inaction, I've decided it was time to start building a regular dose of content for FinalRune's fans, cast, and supporters.</p>
<p>The creation is RuneScapes, a new monthly (I hope) newsletter updating, if only briefly, what's been up in the realm of mystery and where we hope to go next.</p>
<p>To sign up, enter your email on the box to the left.  To read some of the content, um, check out: <a href="/runescapes-dec-08">RuneScapes for Dec 2008</a></p><div class="feedflare">
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		<item>
		<title>Toby Paradis</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/2Q3I9Zgu1sc/</link>
		<comments>http://www.finalrune.com/toby-paradis/#comments</comments>
		<pubDate>Thu, 09 Oct 2008 17:09:18 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Voice Talent]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/?p=156</guid>
		<description><![CDATA[Roles:

Bar Patron - Waiting for a Window


Hailing from Old Town, Maine, Toby Paradis is a new-comer to the professional entertainment business.  After graduating from the University of Maine, Toby decided he would get more use out of this theater degree by moving to a much more theater-savvy part of the country...  So he [...]]]></description>
			<content:encoded><![CDATA[<h3>Roles:</h3>
<ul>
<li>Bar Patron - <a href="/waiting-for-a-window">Waiting for a Window</a></li>
</ul>

<p>Hailing from Old Town, Maine, Toby Paradis is a new-comer to the professional entertainment business.  After graduating from the University of Maine, Toby decided he would get more use out of this theater degree by moving to a much more theater-savvy part of the country...  So he moved to Kennebunk, Maine.</p>

<p>In the words of The Great Gonzo: "Sure, if you want to do it the easy way..."</p>

<p>Toby was surprised to bump into fellow OTHS alumnus Fred after many years and jumped full face into the role of a surly drunkard in <a href="/waiting-for-a-window">Waiting for a Window</a>.  Without him, there'd be two awkward moments of silence in the middle of the bar scene.</p><div class="feedflare">
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		<item>
		<title>CarlaRose Dubois</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/fLRgi28tJJk/</link>
		<comments>http://www.finalrune.com/carlarose-dubois/#comments</comments>
		<pubDate>Sat, 27 Sep 2008 16:48:36 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Voice Talent]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/?p=140</guid>
		<description><![CDATA[
Roles:

Woman - Waiting for a Window


CarlaRose's history as a performer started with her college major, Musical Theatre, and she's sinced toured with shows and performed at Medieval Times in FL.  Her flexible and sultry voice was the perfect match for the ominous woman who seduces Norman to stay on the island and sings the [...]]]></description>
			<content:encoded><![CDATA[<img src="/images/actors/carlarose-dubois.jpg" alt="CarlaRose Dubois, Voice Actress, Maine" align="right" />
<h3>Roles:</h3>
<ul>
<li>Woman - <a href="/waiting-for-a-window/">Waiting for a Window</a></li>
</ul>

<p>CarlaRose's history as a performer started with her college major, Musical Theatre, and she's sinced toured with shows and performed at Medieval Times in FL.  Her flexible and sultry voice was the perfect match for the ominous woman who seduces Norman to stay on the island and sings the sultry siren-like "Lullaby Song."

<p>In addition to years of theatre, she also has big and small screen experience, most recently as a re-enactor on the History Channel's "MonsterQuest" series.</p><div class="feedflare">
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		<item>
		<title>Ed Patterson</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/XygCTQ3z0Io/</link>
		<comments>http://www.finalrune.com/ed-patterson/#comments</comments>
		<pubDate>Sat, 27 Sep 2008 16:43:54 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Voice Talent]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/?p=138</guid>
		<description><![CDATA[
Roles:

Norman - Waiting for a Window


Ed Patterson has appeared in several stage shows and television commercials, and did some previous radio voiceover worked before being roped into the role of hapless sailor Norman in "Waiting for a Window."
Now that production's wrapped, Ed is looking to pursuit his acting career by moving from bucolic Scarborough, Maine [...]]]></description>
			<content:encoded><![CDATA[<img src="/images/actors/ed-patterson.jpg" alt="Ed Patterson, Voice Actor" align="right" />
<h3>Roles:</h3>
<ul>
<li>Norman - <a href="/waiting-for-a-window/">Waiting for a Window</a></li>
</ul>

<p>Ed Patterson has appeared in several stage shows and television commercials, and did some previous radio voiceover worked before being roped into the role of hapless sailor Norman in "Waiting for a Window."</p>
<p>Now that production's wrapped, Ed is looking to pursuit his acting career by moving from bucolic Scarborough, Maine to New York City.  So much for staying on the island.</p><div class="feedflare">
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		<item>
		<title>Kristi Deville</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/vG7f6A82dZk/</link>
		<comments>http://www.finalrune.com/kristi-deville/#comments</comments>
		<pubDate>Sat, 27 Sep 2008 16:33:34 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Voice Talent]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/?p=135</guid>
		<description><![CDATA[
Roles:

Suzy - Waiting for a Window


Kristi Deville recently moved to the Portland, Maine area from Atlanta where she performed with several theatre companies, mainly Twinhead Theatre.
Originally from Louisiana, she's no stranger to wrestling large animals (though moose are a little heavier, albeit less surly, than alligators) and can produce a mean (and authentic) Cajun accent. [...]]]></description>
			<content:encoded><![CDATA[<img src="/images/actors/kristi-deville.jpg" alt="Kristi Deville, Maine Based Voice Actress" align="right" />
<h3>Roles:</h3>
<ul>
<li>Suzy - <a href="/waiting-for-a-window">Waiting for a Window</a></li>
</ul>

<p>Kristi Deville recently moved to the Portland, Maine area from Atlanta where she performed with several theatre companies, mainly Twinhead Theatre.</p>
<p>Originally from Louisiana, she's no stranger to wrestling large animals (though moose are a little heavier, albeit less surly, than alligators) and can produce a mean (and authentic) Cajun accent.  She trained at LSU and has a BA in Theatre.</p><div class="feedflare">
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		<item>
		<title>Chris Newcomb</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/NAI_qNprSjI/</link>
		<comments>http://www.finalrune.com/chris-newcomb/#comments</comments>
		<pubDate>Sat, 27 Sep 2008 16:28:27 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Voice Talent]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/?p=133</guid>
		<description><![CDATA[
Aka "Man"
Roles:

Patron 1, Man - Waiting for a Window


Chris Newcomb is an actor, storyteller, author, musician and teacher residing in Portland, Maine.  It's rather convenient that he goes by the name of "Man," since after he and Fred bashed around the draft script for a while, Fred came to conclusion that an anxious, desperate [...]]]></description>
			<content:encoded><![CDATA[<img src="/images/actors/chris-newcomb.jpg" alt="Chris Newcomb, Portland Maine Voice Actor" align="right" />
<h2>Aka "Man"</h2>
<h3>Roles:</h3>
<ul>
<li>Patron 1, Man - <a href="/waiting-for-a-window/">Waiting for a Window</a></li>
</ul>

<p>Chris Newcomb is an actor, storyteller, author, musician and teacher residing in Portland, Maine.  It's rather convenient that he goes by the name of "Man," since after he and Fred bashed around the draft script for a while, Fred came to conclusion that an anxious, desperate man named Man should urge Norman to leave the island.</p>
<p>Chris was a perfect fit.</p>
<p>As an actor, Chris has had many roles on stages throughout Maine
including:  <a href="http://www.penobscottheatre.org/">Penobscot Theatre</a>, <a href="http://www.madhorse.com/">Mad Horse Theatre</a>, <a href="http://www.acorn-productions.org/">Acorn Productions</a>, <a href="http://www.portlandplayers.org/">Portland Players</a>, <a href="http://www.laclt.com/public/">Auburn Community Little Theater</a>, and <a href="http://www.theaterproject.com/">The Theater Project</a>.  He has been in numerous commercials in
Maine and New England most notable include: Oakhurst Dairy, Hannaford Bros., Bangor Hydro,
Central Maine Power, Maine Dept. of Tourism, Irving Oil, and Bangor Metro.</p>
<p>As a storyteller/musician Newcomb has found himself on many stages throughout New England. His
song Superman, co-written with Jose Ayerve and produced by the band Spouse, aired on This
American Life (NPR).</p>
<p>Chris is dedicated a lot of his acting energy lately to <a href="http://www.yikesmonsters.com">Yikes! Monsters</a>, a new Portland-based theater troupe who make wacky, off-center tales to get you to think.  The group recently appeared on Fred's radio show, <a href="http://www.radiodramarevival.com/yikes-monsters-mosey-on-over/">Radio Drama Revival</a>.</p><div class="feedflare">
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		<item>
		<title>Barbara Truex</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/gg2pTIjGtjE/</link>
		<comments>http://www.finalrune.com/barbara-truex/#comments</comments>
		<pubDate>Sat, 27 Sep 2008 16:17:15 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Musician]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/?p=128</guid>
		<description><![CDATA[
Roles:

Composer - Waiting for a Window


Barbara Truex has been involved with the Portland, Maine, performing arts scene since 1989 and before that in southwestern Connecticut.  So it was a great honor to have her join FinalRune to create the eerily cheery tropical score for Waiting for a Window.

As an administrator, performer and/or designer she [...]]]></description>
			<content:encoded><![CDATA[<img src="/images/actors/barb-truex.jpg" alt="Barb Truex, Sound Designer, Composer" align="right" />
<h3>Roles:</h3>
<ul>
<li>Composer - <a href="/waiting-for-a-window">Waiting for a Window</a>
</ul>

<p>Barbara Truex has been involved with the Portland, Maine, performing arts scene since 1989 and before that in southwestern Connecticut.  So it was a great honor to have her join FinalRune to create the eerily cheery tropical score for <a href="/waiting-for-a-window">Waiting for a Window</a>.</p>

<p>As an administrator, performer and/or designer she has worked or continues to work with several local organizations and individuals including <a href="http://www.madhorse.com/">Mad Horse Theatre</a>, <a href="http://www.theaterproject.com/">The Theater Project</a>, <a href="http://www.acorn-productions.org/">Acorn Productions</a>, <a href="http://www.figures.org/">Figures of Speech Theatre</a>, <a href="http://www.portlandstage.com/">Portland Stage Company</a>, <a href="http://www.visitmaine.com/organization/1244/ram_island_dance/">Ram Island Dance</a>, <a href="http://abacus.bates.edu/dancefest/">Bates Dance Festival</a>, <a href="http://mainejazzalliance.org/joomla/">Maine Jazz Alliance</a>, <a href="http://www.solotheater.com/">Michael Lane Trautman</a>, <a href="http://www.shamou.com/loopin.shtml">Loopin'</a>, <a href="http://www.mainesqueeze.com/">the Maine Squeeze</a> and more.  She is currently the Executive Director and resident sound designer for Mad Horse Theatre in Portland.</p>

<p>A performing musician since the 1960's, Truex has been active in a wide range of musical genres and contexts. She is recognized as an innovator for her use of the fretted dulcimer in jazz, pop, free improvisational music and other settings beyond the familiar folk and traditional realms. She has extensive experience working with dance and theater ensembles, both as a composer and on stage musical accompanist.</p><div class="feedflare">
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		<item>
		<title>Charly Duley</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/Y1uOB-Tdtpc/</link>
		<comments>http://www.finalrune.com/charly-duley/#comments</comments>
		<pubDate>Sat, 27 Sep 2008 16:01:18 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Voice Talent]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/?p=124</guid>
		<description><![CDATA[
Roles:

Molly - Waiting for a Window


Charly Duley recently moved to the Portland, Maine area with husband Joe Duley to escape the hustle and bustle of Washington D.C. and enjoy the finer aspects of life... such as recording bar scenes in a stifling abandoned mill in Biddeford and accruing odd looks from passersby at local marinas.
She [...]]]></description>
			<content:encoded><![CDATA[<img src="/images/actors/joe-charly-duley.jpg" alt="Joe and Charly Duley, Voice Actors" align="right" />
<h3>Roles:</h3>
<ul>
<li>Molly - <a href="/waiting-for-a-window/">Waiting for a Window</a></li>
</ul>

<p>Charly Duley recently moved to the Portland, Maine area with husband <a href="/joe-duley/">Joe Duley</a> to escape the hustle and bustle of Washington D.C. and enjoy the finer aspects of life... such as recording bar scenes in a stifling abandoned mill in Biddeford and accruing odd looks from passersby at local marinas.</p>
<p>She has done extensive work in the Washington DC/Baltimore markets including commercials, spots, imaging, PSAs and narration, most recently heard nationally all over <a href="http://www.xmradio.com">XM Satellite Radio</a> as THE voice of the Zeppelin channel, as well as being the punk channel - Fungus 53, doing a Bob Dylan special for the worldwide release of "Modern Times" and the memorial concert special for Princess Diana.</p>
<p>She has also done a multitude of promotions, imaging and special segments, including "Casey at the Bat" for Home Plate, the XM Baseball channel.</p><div class="feedflare">
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</div><img src="http://feeds.feedburner.com/~r/FinalRune/~4/Y1uOB-Tdtpc" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Joe Duley</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/B6EgWQbMsdw/</link>
		<comments>http://www.finalrune.com/joe-duley/#comments</comments>
		<pubDate>Sat, 27 Sep 2008 15:53:59 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Voice Talent]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/?p=121</guid>
		<description><![CDATA[Roles:

Davey - Waiting for a Window


Joe Duley recently moved to Maine with his wife Charly Duley to escape the hustle and bustle of Washington, D.C., though apparently was caught unsuspecting of the killer moose, man-eating mosquitoes and tweaked out radio producers that inhabiting the Pine Tree State.  It was with great gusto and good [...]]]></description>
			<content:encoded><![CDATA[<img src="/images/actors/joe-charly-duley.jpg" alt="Joe Duley and Charly Duley, Voice Actors" align="right"><h3>Roles:</h3>
<ul>
<li>Davey - <a href="/waiting-for-a-window">Waiting for a Window</a></li>
</ul>

<p>Joe Duley recently moved to Maine with his wife <a href="/charly-duley">Charly Duley</a> to escape the hustle and bustle of Washington, D.C., though apparently was caught unsuspecting of the killer moose, man-eating mosquitoes and tweaked out radio producers that inhabiting the Pine Tree State.  It was with great gusto and good humor that he joined FinalRune in the role of the beaten-down traveler Davey in the most recent production, <a href="/waiting-for-a-window">Waiting for a Window</a>.</p>

<p>Joe has a hell of a resume in Radio/TV/Film Production, including experience with <a href="http://www.xmradio.com/">XM Satellite Radio</a>, <a href="http://www.wrnr.com/">WRNR 103.1</a>; <a href="http://www.thesailingchannel.com">The Sailing Channel</a> and various video productions throughout Washington DC, Baltimore, and New York City. Additionally, from 2000- 2005 he contributed to BBC Radio Wales in the UK, and continues to consult and collaborate with independent producers and writers in England and Wales.</p>

<p>Joe claims to "<a href="http://www.mediaresume.com/joeduley.html">have seen it all</a>," though we hope that through his experience with FinalRune he's seen a little bit more...</p><div class="feedflare">
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		<item>
		<title>Randall Farr</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/IxfGxSUk0PY/</link>
		<comments>http://www.finalrune.com/randall-farr/#comments</comments>
		<pubDate>Sat, 27 Sep 2008 15:41:57 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Crew]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/?p=116</guid>
		<description><![CDATA[
Roles:

Audio Recordist - Waiting for a Window


Randy has been the recordist/boom op on three local independent film, done some other sound production/mastering for some other video projects, including live sound experience and recording studio classes.  While his day job is as a fine carpenter, his true love with audio and he's also quite handy [...]]]></description>
			<content:encoded><![CDATA[<img src="/images/actors/randall-farr.jpg" alt="Randall Farr, Audio Recordist" align="right" />
<h3>Roles:</h3>
<ul>
<li>Audio Recordist - <a href="/waiting-for-a-window">Waiting for a Window</a></li>
</ul>

<p>Randy has been the recordist/boom op on three local independent film, done some other sound production/mastering for some other video projects, including live sound experience and recording studio classes.  While his day job is as a fine carpenter, his true love with audio and he's also quite handy (see the home-made "Dead cat" he made for our dock recording gig).</p>

<p>Randy joined FinalRune for "Waiting for a Window," relieving <a href="/about-fred-greenhalgh">Fred</a> of the deadly task of running equipment while directing.  If you're wondering where the pops and weird level action went in the latest production, go thank Randy.<div class="feedflare">
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		<item>
		<title>Bill Dufris</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/zOlCi74bRT8/</link>
		<comments>http://www.finalrune.com/bill-dufris/#comments</comments>
		<pubDate>Sat, 27 Sep 2008 15:35:31 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Voice Talent]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/?p=114</guid>
		<description><![CDATA[
Roles:

Rob - Waiting for a Window


William Dufris hails from Houlton, Maine, though his journey as an actor has taken him long and far from "The County" of Maine.  Today he lives and works in Cape Elizabeth, Maine as a celebrated professional audio narrator.  He also produces his own audio theater with Mind's Eye [...]]]></description>
			<content:encoded><![CDATA[<img src="/images/actors/bill-dufris.jpg" alt="Bill Dufris, Voice Actor" align="right" />
<h3>Roles:</h3>
<ul>
<li>Rob - <a href="/waiting-for-a-window/">Waiting for a Window</a></li>
</ul>

<p>William Dufris hails from Houlton, Maine, though his journey as an actor has taken him long and far from "The County" of Maine.  Today he lives and works in Cape Elizabeth, Maine as a celebrated professional audio narrator.  He also produces his own audio theater with <a href="http://mindseyeproductions.com/">Mind's Eye Productions</a>, including the chilling collection of <a href="http://www.amazon.com/Nightmares-Congress-Street-Part-V/dp/1400102634">Nightmares on Congress Street</a>.</p>

<p>Fred first met Bill while still working on <a href="/day-of-the-dead">Day of the Dead</a>, and has had the pleasure of seeking him out for advice from time-to-time, hanging out with him at the <a href="http://www.natf.org">National Audio Theater Festivals'</a> week long workshop, and at last being able to work with him in "<a href="/waiting-for-a-window/">Waiting for a Window</a>," where Bill  portrayed the marvelously dopeish yet cunning old sea salt, Rob.

<p>William has been nominated six times as a finalist for the APA's prestigious Audie Awards, as well as having garnered 18 Golden Earphones Awards through AudioFile Magazine. He was also honored by AudioFile as being one of "The Best Voices At The End Of The Century".</p>
<p>He has also acted on stage and television here in the US, as well as in the UK and Europe. William is best known as the original North American voice of the cartoon character Bob (and Farmer Pickles/Mr. Beasley/Mr. Sabatini) in Nickelodeon Jr's popular children's show, <a href="http://www.bobthebuilder.com">Bob the Builder</a>.</p><div class="feedflare">
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		<item>
		<title>Producing in the Field – Doing It, and Doing It on the Cheap</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/yEYwhwEAV78/</link>
		<comments>http://www.finalrune.com/producing-in-the-field/#comments</comments>
		<pubDate>Tue, 16 Sep 2008 22:11:17 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Day of the Dead]]></category>
		<category><![CDATA[Radio Drama Articles]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/?p=88</guid>
		<description><![CDATA[There are a couple of different camps in the audio drama community when it comes to studio vs. location recording, and I fall devoutly in the latter, both of out necessity and artistic aesthetic.  By the end of reading this, I hope you'll be on the same page with me, but before we get [...]]]></description>
			<content:encoded><![CDATA[<p>There are a couple of different camps in the audio drama community when it comes to studio vs. location recording, and I fall devoutly in the latter, both of out necessity and artistic aesthetic.  By the end of reading this, I hope you'll be on the same page with me, but before we get there, let's get some definitons out of the way.
</p><p>
When it comes to producing audio drama, you have a few fundamentally different approaches to choose from:
</p><h3>
1. The Classic</h3>
<p>You get your script, you cast your actors, you have everyone who's involved come to a studio and record them in the best manner you see fit (stereo or mono, multiple mics or single mic, etc. -- that's an article of its own).
</p><p>
This is the tried and true way of producing audio drama, heck, the tried and true way of producing practically any work of audio.  At the end of the voice recording sessions you have nice-sounding, consistent voice tracks for you to play with in post-production.  But it's (generally) expensive and you'll still need to create the environment of your scene in post.
</p><h3>
2. The Brave New Way</h3><p>
You cast your actors from all across the globe, have them record their lines at their home studios or other recording location available to them, and then receive those lines via electronic delivery which you put together using post-production software.  This way has been pioneered by podcasters and is pretty ingenuitive, allowing you to cast talent wherever they happen to be and allowing your actors to record on a schedule that's convenient to them.  However, this method necessitates a lot of post-production work to assemble the voice tracks and almost ensures inconsistency in quality/room timbre.  You also lose the special sumthin' sumthin' when actors act in a scene together.
</p><h3>
3. The Indie-Film Way</h3><p>
Field recording is essentially filmmaking without the camera -- with all the associated benefits and pitfalls.  While a little trickier for sci-fi and fantasy -- it is, after all, a little difficult to find lonely castles and spaceships lying around -- the general idea is to find a spot that resembles the acoustic environment of the scene in your drama and then go and record there. The benefit is a sense of sonic verisimilitude - you get those crooning gulls or chirping crickets in the take naturally - at the risk of having to deal with unwanted noise and, if you don't get adequate permission, angry property owners.  But it saves you an enormous amount of time when you get to post-production, the costs of renting out studio space, and maybe, just maybe, adds some magical quality you'll never get in the studio.
</p><h3>
What Works Best For You?
</h3><p>
The approach best for you will vary on what you're trying to produce, what your budget is, and what you want it to sound like.  That's the pleasure of being an independent producer -- it's YOUR story, make it sound like YOU want it to!
</p><p>
My first few stories (<a href="/day-of-the-dead/">Day of the Dead</a>, <a href="/tales-from-williamsville/">Tales from Williamsville</a>, <a href="/fall-of-the-hero/">Fall of the Hero</a>) were all recorded in the studio of my local community radio station where they gratiously let me record for free, then supplemented with field recordings of ambience and spot FX, and library effects and music.  Day of the Dead also had a splash of "The Brave New Way" because two of the actors were actually recorded in New Orleans, and I had to splice their takes with audio I later captured for other characters in the scene:
</p>

<p>Knowing what I know now (and having better gear), I would've recorded Day of the Dead completely in New Orleans, as man, you ain't gonna find too many places with a richer sonic backdrop than that fair city.  But the background sound that IS there (recorded with a wimpy portable mp3 player) does add quite a lot of "character" to the story.
</p><p>
<div style="float: right;background-color:#999;color:#333;width:248px;padding:4px;margin-right:10px">
<img src="/images/hero-cast.jpg" alt="Cast of Fall of the Hero" />
<p>They look happy now, but man, it was crowded!</p>
</div>
The follow-up stories were recorded using a series of Shure SM-58 mics fed into a mixer, with an individual mic for every actor as we crammed into a tiny recording booth probably meant for two people (this approach was a crude facsimile of <a href="http://www.ruyasonic.com/prd_engineer.htm">what Tony Palermo suggests</a>). 
</p><p>
Were the space not so tight, this approach might have worked well, but I had some other problems, too.  First off, the ostensible "studio" wasn't really soundproof, so if someone stomped to or from the on-air recording studio during a take, we'd have to redo it (or live with it, which I'm shamed to say I did on occasion).  I also was monitoring, mixing, recording, directing and occasionally acting all at the same time, which was just a couple too many balls in the air.
</p><p>
But graduating from this set-up was a challenge, too.  After all, this space was free, and while I did pay for all the equipment I brought in, it worked out to be cheaper than paying for a professional studio.  And once I paid for all the equipment, I had even less incentive (and money) to pay a professional studio.
</p><p>
<strong>Oh, what is an independent dramatist to do?</strong>
</p><h3>
Take it Outside
</h3><p>
It was about this time that I headed to the National Audio Theater Festivals' (<a href="http://www.natf.org">NATF</a>) week long audio drama workshop, and learned about a million things I was doing wrong when it came to mic placement and recording.  Concurrently, I was corresponding with Roger Gregg of the <a href="http://www.crazydogaudiotheatre.com">Crazy Dog Audio Theatre</a>, who heavily encouraged me to try producing a show entirely in the field (as he just had for <a href="http://crazydogaudiotheatre.com/infidel.php">Infidel</a>).  And while I was a little skeptical at first (what if it rains? what if it snows? what if we get attacked by a rabid moose?), on my next story, "<a href="/dark-passenger/">Dark Passenger</a>," I gave it a shot.
</p><p>
<div style="float: right;background-color:#999;color:#333;width:248px;padding:4px;margin-right:10px">
<img src="/images/05-scarin-philip.jpg" alt="Horror Story Scene: Philip Hobby" />
<p>Philip Hobby is spooked during a recording sequence</p>
</div>
"Passenger" was a huge step forward to me, not necessarily in terms of story (though I do find it delightfully gory) but in producing my own soundscape and customizing the recording environment.  Just about every sound you hear in the story (apart from the car screeches) was recorded either in the scene or created -- and a special shout-out to David Shinn who both showed me a lot of great tips at NATF and also volunteered his brain for some picking when I was trying to create a few particularly tricking sound effects.
</p><p>
"Passenger" still had some rough points, mostly due to lack of preparation and me single-handing the gear again, but I took everything I learned from that hastily assembled tale and poured it into "Waiting for a Window."  Which I'll let you hear and be the judge of when it debuts September 26th.
</p><h3>
What You Stand to Lose, and Gain
</h3><p>
In a climate like Maine, you do have some challenges when it comes to field recording, weather being foremost among them.  Winter is entirely off the shelf (at least for outdoor scenes) though you can't even guarantee it'll not be pissing down rain in the middle of July.
</p><p>
You also have to find places where people will allow you to record, either private businesses or public places.  If you're not paying anyone (like, as I said above, I just can't afford to do), you have to deal with the fact that random people will be walking by and possibly nosing their way into your scene.  You also have uncontrollable noise factors like motorcycles, oil barges, airplanes, chainsaws, semi-trailers and invasive european starlings (yes, I've had ALL of them ruin a take).
</p><p>
Then you have to GET everyone there, and find a time that the location AND all the people can be available simultaneously.  Not always easy.
</p><p>
BUT... When you finally get there, when the ambience has just the elements you want in it, and the characters get in the groove... well, there's something about it you just can't replicate in a sound-proof room.
</p><h3>
For Example...
</h3><p>
<div style="float: right;background-color:#999;color:#333;width:248px;padding:4px;margin-right:10px">
<img src="/images/21-fred-directs.jpg" alt="Bar Audio Field Recording Scene" />
<p>Directing in the Field Can be Fun</p>
</div>
My friend let me use his band's practice space to create a bar for "Waiting for a Window."  In this case, finding a somewhat controlled space was MUCH preferrable to using a real bar, as we had enough people to make it sound like a bar without random drunks intruding in the scene.
</p><p>
We had six people off to the side at the "bar," full with appropriate props, including a few, um, "live" bottles, a separate area for the stage where the mysterious woman sings karaoke, and then another area with a table where the characters in the scene have their dialogue.  We recorded it in a few takes, finally getting an almost continuous take, and when it came to post-producing it, all I had to do, literally, was cut out the junk and line up the tracks.  No supplemental foley, no additional music mixing, no "make this guy sound off mic" effects.
</p><p>
<strong>Listen to the results:</strong></p>



<h3>On Gear</h3>

<p>So.  You can beg, borrow, or squat on a location for free, saving you all the cash required to rent out a professional studio.  But you still need equipment to record it, which is expensive, right?
</p><p>
Not necessarily.
</p><p>
As I mentioned earlier, I stole just about everything of my approach from Roger Gregg (ok, it was solicited advice) including my choice of equipment -- a <a href="http://www.sweetwater.com/store/detail/NT4/">Rode NT4 mic</a>.  I paired it with a <a href="http://www.sweetwater.com/store/detail/PMD660">Marantz PMD-660</a>, a wonderful compact flash recorder I'd been using to record the mix off the mono equipment hereotfore spoken of.
</p><p>
<div style="float: right;background-color:#999;color:#333;width:208px;padding:4px;margin-right:10px">
<img src="/images/window-recording-gig.jpg" alt="Cast of Fall of the Hero" />
<p>Marantz + Rode = Match Made in Heaven?</p>
</div>The beauty of the Rode NT4 is that it's a fixed XY stereo pair, which means that if you're a semi-luddite like me, and not a true technical junkie, you can set up your equipment quickly and not worry about arranging two mics to get your proper stereo positioning.  Just put up your mic stand, flick on the phantom power, and start recording away.
</p><p>
But at just over $1000 ($530 for the mic and $500 for the Marantz), this is not the rig for everyone.  But damn, if there aren't some great alternatives nowadays.
</p><p>
I bought my first round of gear just months before they released an amazing recorder for this kind of work: the <a href="http://www.sweetwater.com/store/detail/H4/">Zoom H4</a>, followed soon by the <a href="http://www.sweetwater.com/store/detail/H2/">Zoom H2</a>.  I grudgingly bought the H2 ($200), rueing the audacity of Zoom for releasing such a tiny recorder only a year after I'd bought a much larger set of equipment, but soon found myself in love with this, well, "handy recorder" (how's that for truth in advertising?)
</p><p>
The Zoom H2 is to the PMD-660/NT-4 as the point-and-shoot camera is to the SLR.  I carry my Zoom with me everywhere, capturing random sound effects, spot interviews, all my podcasts and for light-duty voiceover work (as it doubles as an audio interface).
</p><p>
While I put my pennies away for over a year in order to be able to afford the investment in the Rode, if you're just starting out, and maybe aren't even sure if this audio drama thing is for you, the Zoom H2 is a great recorder to start with.  Use it to kick off your podcast, to record all the FX, your buddy messing around on guitar, and hey, your whole radio drama too.
</p><p>
What?  Record an entire audio drama on a Zoom H2?  Hell yeah.  I'd do it in a heartbeat.
</p><h3>
Stereo Vs. Mono
</h3><p>
Whether you use the NT4 or the H2, you'll be capturing stereo sound, which greatly compliments the efforts of your field recording.  While your audience might not always appreciate the nuances of stereo, it gives you a rich sonic portrait you lose out in in mono.
</p><p>
I'm not a math guy, but here it goes: in mono, you have one axis: loud and soft.  Soft voices are far, loud voices are near, and the listener determines the layout of the scene based on their interpretation of that scale.  Cool and all, but in stereo you get that "y" axis -- left and right.  Suddenly you have a three-dimensional portrait of sound, which, to the listeners who DO get it, is very, very cool.
</p><h3>
Get Out There!
</h3><p>
If you've got much gumption than green, ate the red pill and maybe slosh down a little bit of that special Kool-Aid for kicks, then field recording may be the way for you to go.  It frees your actors from the constraints of working indoors, adding vitality to a scene while capturing a rich sonic portrait you'll spend hours trying to create in post.
</p><p>
Will your listeners notice? Well, that's where the different camps disagree.  Some people will say that an exotic waterfall in South America sounds like their shower, and there may be some truth to that.  But what you WON'T record in your shower is the experience that being in a remote area of South America contributes to your actor.
</p><p>
Me, I'll go for the trip.
</p><div class="feedflare">
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</div><img src="http://feeds.feedburner.com/~r/FinalRune/~4/yEYwhwEAV78" height="1" width="1"/>]]></content:encoded>
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<enclosure url="http://www.finalrune.com/mp3/bar-scene.mp3" length="11990052" type="audio/mpeg" />
		<media:content url="http://feedproxy.google.com/~r/FinalRune/~5/KVQOLx7Yto8/alley-scene.mp3" fileSize="3603562" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>There are a couple of different camps in the audio drama community when it comes to studio vs. location recording, and I fall devoutly in the latter, both of out necessity and artistic aesthetic. By the end of reading this, I hope you'll be on the same pa</itunes:subtitle><itunes:author>Frederick Greenhalgh</itunes:author><itunes:summary>There are a couple of different camps in the audio drama community when it comes to studio vs. location recording, and I fall devoutly in the latter, both of out necessity and artistic aesthetic. By the end of reading this, I hope you'll be on the same page with me, but before we get [...]</itunes:summary><itunes:keywords>radio,drama,audio,drama,radio,theater,audio,theater,radio,theatre,audio,theatre,fiction,stories,short,stories,stories,audiobooks,audio,books</itunes:keywords><feedburner:origLink>http://www.finalrune.com/producing-in-the-field/</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/FinalRune/~5/KVQOLx7Yto8/alley-scene.mp3" length="3603562" type="audio/mpeg" /><feedburner:origEnclosureLink>http://www.finalrune.com/mp3/alley-scene.mp3</feedburner:origEnclosureLink></item>
		<item>
		<title>FinalRune Announces Partnership With Echo Fiction</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/ftfKksFtJPU/</link>
		<comments>http://www.finalrune.com/finalrune-announces-partnership-with-echo-fiction/#comments</comments>
		<pubDate>Sun, 14 Sep 2008 22:29:10 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/?p=84</guid>
		<description><![CDATA[FinalRune Productions today announced a deliberately non-exclusive content distribution deal with Echo Fiction, the brilliant new audio theater clearinghouse that features streaming downloads of works by dozens of audio drama publishers as well as TONS of behind-the-scenes info, articles, equipment reviews and more.
FinalRune is proud to be featured among the likes of Crazy Dog Audio [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.echofiction.com/images/echofiction-logo.gif" alt="Echo Fiction Audio Theater Store" align="right" />FinalRune Productions today announced a deliberately non-exclusive content distribution deal with <a href="http://www.echofiction.com/">Echo Fiction</a>, the brilliant new audio theater clearinghouse that features streaming downloads of works by dozens of audio drama publishers as well as TONS of behind-the-scenes info, articles, equipment reviews and more.</p>
<p>FinalRune is proud to be featured among the likes of Crazy Dog Audio Theater, Black Jack Justice, The Grist Mill, Dreamseed, and more.  As you may recall, I decried the need for such a store about a year ago in the "<a href="/original-radio-drama/">Original Radio Drama in the 21st Century</a>" article, and my oh my, did Xander deliver with Echo Fiction.</p>
<p>Starting with our next production, <a href="/waiting-for-a-window/">Waiting for a Window</a>, you will ONLY be able to download clean, high-quality versions of our shows from Echo Fiction.  You will still be able to stream the shows via this website.</p><div class="feedflare">
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		<item>
		<title>Cast for “Waiting for a Window” !</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/rVFzXfsYOqA/</link>
		<comments>http://www.finalrune.com/cast-for-waiting-for-a-window/#comments</comments>
		<pubDate>Thu, 10 Jul 2008 17:45:04 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/cast-for-waiting-for-a-window/</guid>
		<description><![CDATA[Waiting for a Window continues to keep sailing, with a freshly cast cast of some FinalRune regulars and new faces -- err, voices -- to the scene.]]></description>
			<content:encoded><![CDATA[<p><a href="/waiting-for-a-window">Waiting for a Window</a> continues to keep sailing, with a freshly cast cast of some FinalRune regulars and new faces -- err, voices -- to the scene.</p><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/FinalRune?a=9TX3gw0F"><img src="http://feeds.feedburner.com/~f/FinalRune?d=41" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=DO4spfw7"><img src="http://feeds.feedburner.com/~f/FinalRune?i=DO4spfw7" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=gsXVX70Y"><img src="http://feeds.feedburner.com/~f/FinalRune?i=gsXVX70Y" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=Jvfi1EDS"><img src="http://feeds.feedburner.com/~f/FinalRune?i=Jvfi1EDS" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=bzLKZokL"><img src="http://feeds.feedburner.com/~f/FinalRune?d=42" border="0"></img></a>
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		<item>
		<title>Waiting for a Window</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/saQAK1Ec_ZI/</link>
		<comments>http://www.finalrune.com/waiting-for-a-window/#comments</comments>
		<pubDate>Tue, 08 Jul 2008 14:57:51 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Stories]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/waiting-for-a-window/</guid>
		<description><![CDATA[Summer 2008: An unexpected tropical storm forces Norman D. Waits to moor his ship at a remote island.  There he meets dozens of others who are likewise waiting for better weather before they sail on.  Yet, that better weather never seems to come, and setbacks keep on happening...]]></description>
			<content:encoded><![CDATA[<p><img src="/images/waiting-for-a-window.jpg" align="right" alt="Waiting for a Window Dark Comedy Fantasy Set in Tropical Island" />(Comedy-Drama)<br />
<em>Written and Produced by Frederick Greenhalgh</em>
</p>

<p>An unexpected storm throws Norman D. Waits off his course to... somewhere.</p>
<p>The island where he lands is nice enough, with old sea salts that welcome him with open arms and a bar that's always open.  But as it becomes increasingly clear that no one ever seems to <em>leave</em> the island, Norman finds himself in a fight to get moving to some distant shore or remain trapped in this half-baked paradise forever.</p>

<a href="http://www.finalrune.com/mp3/wfw-promo-1.mp3">Waiting for a Window Promo</a>

<p><a href="http://www.finalrune.com/mp3/waiting-for-a-window-web.mp3">"Waiting for a Window " Stream</a></p>
<p>Purchase <a href="http://www.echofiction.com/titles/waitingforawindow/">"Waiting for a Window" on Echo Fiction</a></a></p>

<h3>Cast:</h3>
<ul>
	<li><a href="/ed-patterson">Ed Patterson</a> as Norman</li>
	<li><a href="/bill-dufris">Bill Dufris</a> as Rob</li>
	<li><a href="/philip-hobby">Philip Hobby</a> as Bob</li>
	<li><a href="/joe-duley">Joe Duley</a> as Davey</li>
	<li><a href="/charly-duley">Charly Duley</a> as Molly</li>
	<li><a href="/carlarose-dubois">CarlaRose Dubois</a> as Woman</li>
	<li><a href="/kristi-deville">Kristi DeVille</a> as Suzy</li>
	<li><a href="/chris-newcomb">Chris Newcomb</a> as Patron 1 and Man</li>
	<li><a href="/toby-paradis/">Toby Paradis</a> as Patron 2</li>
	<li>Adam Ferguson as Patron 3</li>
	<li>Wayne De Jagger, Rebecca Titcomb and Amy Titcomb as members of the bar</li>
</ul>

<p>Original Music Composed by <a href="/barbara-truex">Barbara Truex</a></p>
<p>Audio Engineering by <a href="/randall-farr">Randall Farr</a></p>
<p>Additional Production Assistance by Adam Ferguson</p>

<p>Sound recorded on location in and around Portland, Maine.</p>

<h3>Special thanks</h3>
<ul>
	<li>To <a href="http://www.crazydogaudiotheatre.com">Roger Gregg</a> and <a href="http://www.zbs.org">Tom Lopez</a> for inspiration and insight</li>
 	<li>To <a href="http://wmpg.org">WMPG</a> for use of talent and broadcast resources</li>
To <a href="http://portharbormarine.com">Port Harbor Marine</a> and <a href="http://profile.myspace.com/index.cfm?fuseaction=user.viewprofile&#038;friendID=9933050">The Bloody Marble Collective</a> for use of their space</li>
<li>To all of the other friends, family, comrades and creditors who made this production possible.</li>
</ul>

<div class="feedflare">
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<enclosure url="http://www.finalrune.com/mp3/wfw-promo-1.mp3" length="1036710" type="audio/mpeg" />
<enclosure url="http://www.finalrune.com/mp3/waiting-for-a-window-web.mp3" length="29424154" type="audio/mpeg" />
		<media:content url="http://feedproxy.google.com/~r/FinalRune/~5/Q7T6JZpg1sw/window-preview.mp3" fileSize="6836402" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Summer 2008: An unexpected tropical storm forces Norman D. Waits to moor his ship at a remote island. There he meets dozens of others who are likewise waiting for better weather before they sail on. Yet, that better weather never seems to come, and setbac</itunes:subtitle><itunes:author>Frederick Greenhalgh</itunes:author><itunes:summary>Summer 2008: An unexpected tropical storm forces Norman D. Waits to moor his ship at a remote island. There he meets dozens of others who are likewise waiting for better weather before they sail on. Yet, that better weather never seems to come, and setbacks keep on happening...</itunes:summary><itunes:keywords>radio,drama,audio,drama,radio,theater,audio,theater,radio,theatre,audio,theatre,fiction,stories,short,stories,stories,audiobooks,audio,books</itunes:keywords><feedburner:origLink>http://www.finalrune.com/waiting-for-a-window/</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/FinalRune/~5/Q7T6JZpg1sw/window-preview.mp3" length="6836402" type="audio/mpeg" /><feedburner:origEnclosureLink>http://www.finalrune.com/mp3/window-preview.mp3</feedburner:origEnclosureLink></item>
		<item>
		<title>“Waiting for a Window” Under Way</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/rB1RELtgl8I/</link>
		<comments>http://www.finalrune.com/waiting-for-a-window-under-way/#comments</comments>
		<pubDate>Thu, 03 Jul 2008 19:17:48 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/waiting-for-a-window-under-way/</guid>
		<description><![CDATA[After a period of eerie quiet, FinalRune is kicking back into full swing with the upcoming production, "Waiting for a Window."  Auditions are being held this week and production is expected to be in early August -- slating the story for a September debut.

"Waiting for a Window" marks FinalRune's second foray into a piece [...]]]></description>
			<content:encoded><![CDATA[After a period of eerie quiet, FinalRune is kicking back into full swing with the upcoming production, "<a href="/waiting-for-a-window/">Waiting for a Window</a>."  Auditions are being held this week and production is expected to be in early August -- slating the story for a September debut.
</p><p>
"Waiting for a Window" marks FinalRune's second foray into a piece recorded predominantly in the field, and will be recorded on docks, boats, bars and woods in Southern Maine.  While Maine is not quii-ite as tropical as the setting of the story itself, there is certainly enough "wild" life to be found to make convincing audio.
</p><p>
Expect more updates on the drama both here and at <a href="http://www.radiodramarevival.com">Radio Drama Revival</a>.
</p><div class="feedflare">
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		<item>
		<title>All FinalRune stories now offered free!</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/VvuYRmZargA/</link>
		<comments>http://www.finalrune.com/all-finalrune-stories-now-offered-free/#comments</comments>
		<pubDate>Sun, 16 Mar 2008 21:11:04 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/all-finalrune-stories-now-offered-free/</guid>
		<description><![CDATA[After over a year of a pay-per-listen download program, FinalRune Productions is now please to announce that all present productions are being offered free through the website (and also through an RSS stream).  After much thought and debate, the decision was made that increasing the audience is better than generating extra revenue through MP3 [...]]]></description>
			<content:encoded><![CDATA[<p>After over a year of a pay-per-listen download program, FinalRune Productions is now please to announce that all present productions are being offered free through the website (and also through an RSS stream).  After much thought and debate, the decision was made that increasing the audience is better than generating extra revenue through MP3 downloads.
</p><p>
To that end, <strong>get listening</strong>!  FinalRune sincerely hopes you'll enjoy the stories available through this site, but hey, if you ARE willing to help support new original audio stories, the donate button is available in full-force (see right) and you'll hear multiple pleas on the new mp3 files.
</p><p>
Thanks for listening, and for your support.</p>

<li><a href="http://www.finalrune.com/waiting-for-a-window/" title="View post Waiting for a Window">Waiting for a Window</a></li>
<li><a href="http://www.finalrune.com/dark-passenger/" title="View post Dark Passenger">Dark Passenger</a></li>
<li><a href="http://www.finalrune.com/fall-of-the-hero/" title="View post Fall of the Hero">Fall of the Hero</a></li>
<li><a href="http://www.finalrune.com/tales-from-williamsville/" title="View post Tales from Williamsville">Tales from Williamsville</a></li>
<li><a href="http://www.finalrune.com/drizzle/" title="View post Drizzle">Drizzle</a></li>
<li><a href="http://www.finalrune.com/the-blind-mans-confession/" title="View post The Blind Man&#8217;s Confession">The Blind Man&#8217;s Confession</a></li>
<li><a href="http://www.finalrune.com/day-of-the-dead/" title="View post Day of the Dead">Day of the Dead</a></li>
<div class="feedflare">
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		<item>
		<title>Radio Drama in the New Year</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/12zz26wSwLA/</link>
		<comments>http://www.finalrune.com/radio-drama-in-the-new-year/#comments</comments>
		<pubDate>Thu, 03 Jan 2008 18:38:49 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/radio-drama-in-the-new-year/</guid>
		<description><![CDATA[Well, things have been quiet since the release of Dark Passenger on Halloween, but we have exciting plans for the New Year, both in terms of audio production and on the site itself.

It's always been a goal for finalrune.com to become more of an audio theater hub/knowledge source, and while my show Radio Drama Revival [...]]]></description>
			<content:encoded><![CDATA[Well, things have been quiet since the release of <a href="/dark-passenger">Dark Passenger</a> on Halloween, but we have exciting plans for the New Year, both in terms of audio production and on the site itself.

It's always been a goal for finalrune.com to become more of an audio theater hub/knowledge source, and while my show <a href="http://www.radiodramarevival.com">Radio Drama Revival</a> has taken over much of my ambitions to feature and promote exciting new work, I still want to use this site as a place to discuss thoughts and experience with the craft.  On that light, soon we will be producing some <strong>audio production tutorials</strong> and other hands on learning pieces based on our experience in the studio.

But of course, our first love is the story, and in early spring expect to hear more about our next release, <a href="/waiting-for-a-window/">Waiting for a Window</a>, a tale about a man who ends up on a strange tropical island where it's oddly impossible to escape.

Until then, keep on listening and let us know what you think of our shows!<div class="feedflare">
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		<item>
		<title>Dark Passenger Haunts the Airwaves</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/C3LA5udZSl0/</link>
		<comments>http://www.finalrune.com/dark-passenger-haunts-the-airwaves/#comments</comments>
		<pubDate>Thu, 01 Nov 2007 01:30:04 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/dark-passenger-haunts-the-airwaves/</guid>
		<description><![CDATA[The heavens turned black... Demons crept lose from crypts... and Radio Drama Revival had a hell of a Halloween special!  And we debuted the eerie Dark Passenger... ]]></description>
			<content:encoded><![CDATA[The heavens turned black... Demons crept lose from crypts... and <a href="http://www.radiodramarevival.com">Radio Drama Revival</a> had a hell of a Halloween special!  And we debuted the eerie <a href="/dark-passenger">Dark Passenger</a>... <div class="feedflare">
<a href="http://feeds.feedburner.com/~f/FinalRune?a=lIGxaBIQ"><img src="http://feeds.feedburner.com/~f/FinalRune?d=41" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=uDQYLwvO"><img src="http://feeds.feedburner.com/~f/FinalRune?i=uDQYLwvO" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=owZs2LRp"><img src="http://feeds.feedburner.com/~f/FinalRune?i=owZs2LRp" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=TB3PWPeN"><img src="http://feeds.feedburner.com/~f/FinalRune?i=TB3PWPeN" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=T8dMmFz2"><img src="http://feeds.feedburner.com/~f/FinalRune?d=42" border="0"></img></a>
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		<item>
		<title>Halloween Special Planned!</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/bXxbgYSKQag/</link>
		<comments>http://www.finalrune.com/halloween-special-planned/#comments</comments>
		<pubDate>Wed, 19 Sep 2007 01:29:03 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/halloween-special-planned/</guid>
		<description><![CDATA[After a bit of a summer hiatus (I hope you missed us!) FinalRune is proud to announce the next installment in our line of audio horror stories: the terrifying tale Dark Passenger!

An expected Halloween debut is providing the impetus to pull together this truly chilling tale of two boys who head to Downeast Maine expecting [...]]]></description>
			<content:encoded><![CDATA[<p>After a bit of a summer hiatus (I hope you missed us!) FinalRune is proud to announce the next installment in our line of audio horror stories: the terrifying tale <a href="/dark-passenger">Dark Passenger</a>!
</p><p>
An expected Halloween debut is providing the impetus to pull together this truly chilling tale of two boys who head to Downeast Maine expecting a fun weekend, but who quickly uncover a world of horror too terrible to imagine.
</p><p>With a whole new approach to production based on observation at the National Audio Theater Festival, and feedback from audio pros from Roger Gregg to Bill Dufris to  Richard Fish, this will be the first FinalRune Production done in stereo sound recorded in the field using a single microphone which all the actors will work around.  The anticipated result: blood curdling horror for your ears!</p>
<p>For those of you less keen on the terrible, FinalRune will follow-up in early 2008 with the story Waiting for a Window, about a man who stumbles across a mysterious island while on a journey somewhere else, and finds out leaving is trickier than he imagined...</p>
<p>To accommodate our loyal website fans, the drama will appear here FIRST, available pro bono for some period of time, and then be monetized (while a free, lower-fi version will be available through the <a href="http://www.radiodramarevival.com">Radio Drama Revival!</a> podcast).</p><div class="feedflare">
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		<item>
		<title>Dark Passenger</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/b1lX4KP8zb0/</link>
		<comments>http://www.finalrune.com/dark-passenger/#comments</comments>
		<pubDate>Tue, 28 Aug 2007 14:17:31 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Stories]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/dark-passenger/</guid>
		<description><![CDATA[Two teenage friends start scaring each other on the drive to a dismal "haunted" house in foggy Downeast Maine.  But when their innocent fun starts to become all too real, they soon realize what true terror is.]]></description>
			<content:encoded><![CDATA[<p><img src="/images/dark-passenger.jpg" align="right" alt="Dark Passenger Audio Horror Story" />
(Horror)<br />
<em>Written and Produced by Frederick Greenhalgh</em></p>
<p>FinalRune's latest tale of terror eclipses everything we've attempted so far, with a story that is chilling to the bone, the best performances to date, a stellar score and terrifying field FX recording on location on foggy and mysterious stretches of Downeast Maine.</p>
<p>Two teenage friends start scaring each other on the drive to a dismal "haunted" house on the coast of Maine.  But when their innocent fun starts to become all too real, they soon realize what true terror is.  A nod to Stephen King in a tale inspired by a true story too haunting to forget.</p>

<a href="http://www.finalrune.com/mp3/dark-passenger-web.mp3">Download Dark Passenger</a>

<h3>Cast:</h3>
<ul>
<li>Narrator: <a href="/john-coons">John Coons</a></li>
<li>David: Christopher Reiling</li>
<li>Matt: <a href="/philip-hobby/">Philip Hobby</a></li>
<li>Girl: Rowan Hoyt</li>
<li>Father: Rob Hoyt</li>
<li>Boy: Gabriel Whitman</li>
<li>Mother: Stacy Ann Strang</li>
</ul>

<h3>Sound Effects:</h3>
<ul>
	<li>Record on-location in Old Orchard Beach, Maine<li>
	<li>Supplemental effects courtesy of <a href="http://www.sounddogs.com">Sounddogs.com</a></li>
</ul>

<h3>Music:</h3>
<ul>
	<li>Original Music by Stu Mahan and James Munro</li>
</ul>

<h3>Special Thanks:</h3>
<ul>
<li>Peter and Marge Titcomb</li>
<li><a href="http://www.wmpg.org">WMPG</a></li>
<li>Roger Gregg, David Schinn, Richard Fish, and the whole crew of <a href="http://www.natf.org">NATF</a></li>
</ul><div class="feedflare">
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		<media:content url="http://feedproxy.google.com/~r/FinalRune/~5/PaaEWCsAF8M/dark-passenger-web.mp3" fileSize="18990987" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Two teenage friends start scaring each other on the drive to a dismal "haunted" house in foggy Downeast Maine. But when their innocent fun starts to become all too real, they soon realize what true terror is.</itunes:subtitle><itunes:author>Frederick Greenhalgh</itunes:author><itunes:summary>Two teenage friends start scaring each other on the drive to a dismal "haunted" house in foggy Downeast Maine. But when their innocent fun starts to become all too real, they soon realize what true terror is.</itunes:summary><itunes:keywords>radio,drama,audio,drama,radio,theater,audio,theater,radio,theatre,audio,theatre,fiction,stories,short,stories,stories,audiobooks,audio,books</itunes:keywords><feedburner:origLink>http://www.finalrune.com/dark-passenger/</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/FinalRune/~5/PaaEWCsAF8M/dark-passenger-web.mp3" length="18990987" type="audio/mpeg" /><feedburner:origEnclosureLink>http://www.finalrune.com/mp3/dark-passenger-web.mp3</feedburner:origEnclosureLink></item>
		<item>
		<title>The Narrator in Audio Theater</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/RZrEbtY5N30/</link>
		<comments>http://www.finalrune.com/the-narrator-in-audio-theater/#comments</comments>
		<pubDate>Sun, 15 Jul 2007 10:45:04 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Radio Drama Articles]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/the-narrator-in-audio-theater/</guid>
		<description><![CDATA[The following post is derived from a lively discussion on the Radio Drama Listserv.  If you're an enthusiast of audio theater and aren't on the list, make sure to join up so you can keep up with the discussion!

...I'd like to bring up something I've been pondering for some time -- what is the [...]]]></description>
			<content:encoded><![CDATA[<p><em>The following post is derived from a lively discussion on the <a href="http://audiotheater.com/home.html#signup">Radio Drama Listserv</a>.  If you're an enthusiast of audio theater and aren't on the list, make sure to join up so you can keep up with the discussion!</em>
</p><p>
...I'd like to bring up something I've been pondering for some time -- what is the role of narrator in audio theater?  ...And it is staid to use the narrator in modern stories?  The question arises on the basis of comments of the narrator's obsolescence as well as an observation that neither of the plays produced for this year's <a href="http://www.natf.org">NATF</a> used a narrator.
 </p><p>
Now, I'd be the first to agree that the objective, birds-eye, "It was a dark and stormy night" narrator is a little heavy-handed, but I wonder if we're being a little hard on a perfectly good literary device.  Having more a literary than a broadcast background, I personally use narration in the same way that an author uses summary prose in lieu of scenes.  Sometimes, you just need to speed the narrative along, give the audience some key information, and keep moving without making everything happen moment-by-moment.
</p><p>
For example, "Raymond Chandler's 'Goldfish,'" is an absolutely splendid audio drama piece as well as an excellent example of how a narrator can be used to good effect (another good one is a surprisingly great rendition of "Fear and Loathing in Las Vegas" I heard recently).  The imminent, first-person narrator guides us through the story and heaps so much of Marlowe's character upon us that we might not get through just dialogue alone (at least, not with so much nuance).  Likewise, the Hunter Thompson dialogue is about the only thread of sense through a completely crazed narrative.  Both are enhancements rather than distractions from some pretty compelling stories.
</p><p>
Obviously if you're looking for "audio art" rather than "audio theater," you might prefer stuff that strays further from established traditions, in the same ways that some prefer the avant-garde and experimental fiction.  However, I think that since this form already limits us to so few tools, we shouldn't shuck this one out unless there are some rather solid reasons to do so.
</p><p>
Thoughts?</p><div class="feedflare">
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		<item>
		<title>Back from NATF with a ton of great stories</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/eFrykev_vtU/</link>
		<comments>http://www.finalrune.com/back-from-natf-with-a-ton-of-great-stories/#comments</comments>
		<pubDate>Wed, 04 Jul 2007 01:05:11 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/back-from-natf-with-a-ton-of-great-stories/</guid>
		<description><![CDATA[Wow!  A great time was had at the National Audio Theater Festival in West Plains, Missouri, with a completely blow-by-blow available on Radio Drama Revival!  In short, Fred got to meet tons of audio theater's most passionate professionals -- including the legendary Tom Lopez -- as well as lots of young people who [...]]]></description>
			<content:encoded><![CDATA[<p>Wow!  A great time was had at the <a href="http://www.natf.org">National Audio Theater Festival</a> in West Plains, Missouri, with a completely blow-by-blow available on <a href="http://www.radiodramarevival.com">Radio Drama Revival!</a>  In short, Fred got to meet tons of audio theater's most passionate professionals -- including the legendary <a href="http://www.zbs.org/catalog/">Tom Lopez</a> -- as well as lots of young people who are likewise madly in love with this obscure art form.
</p><p>
I'll shortly have the photos up from the whole event, with minimal omissions to protect the innocent.  Until then, good listening!</p><div class="feedflare">
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		<item>
		<title>Our First CDs Printed!</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/z7DkDGkNR8k/</link>
		<comments>http://www.finalrune.com/our-first-cds-printed/#comments</comments>
		<pubDate>Fri, 22 Jun 2007 21:11:27 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/our-first-cds-printed/</guid>
		<description><![CDATA[We're very excited to announce our first round of hard-copy compact discs, prepared for us by Short Run Music out of Salt Lake City, Utah.  We now sit ogling a stack of beautifully designed copies of Fall of the Hero (coupled with The Blind Man's Confession) and Tales from Williamsville (coupled with Drizzle).  [...]]]></description>
			<content:encoded><![CDATA[We're very excited to announce our first round of hard-copy compact discs, prepared for us by <a href="http://shortrunmusic.indieonestop.com/details/">Short Run Music</a> out of Salt Lake City, Utah.  We now sit ogling a stack of beautifully designed copies of <a href="/fall-of-the-hero">Fall of the Hero</a> (coupled with <a href="/the-blind-mans-confession">The Blind Man's Confession</a>) and <a href="/tales-from-williamsville">Tales from Williamsville</a> (coupled with <a href="/drizzle">Drizzle</a>).  In addition to the sharp graphic design, each cd jacket has laughable and awesome shots of the cast, crew, and director making good fun and fools of themselves in the studio.  Who knows how long this short run will last, so order your copy today!
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<br />Fall of the Hero CD<br />
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<br />Tales from Williamsville CD<br />
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</div><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/FinalRune?a=5fZYTcRl"><img src="http://feeds.feedburner.com/~f/FinalRune?d=41" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=73eXptuB"><img src="http://feeds.feedburner.com/~f/FinalRune?i=73eXptuB" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=nauBxCcy"><img src="http://feeds.feedburner.com/~f/FinalRune?i=nauBxCcy" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=2VhhGVpn"><img src="http://feeds.feedburner.com/~f/FinalRune?i=2VhhGVpn" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=udqlBmnq"><img src="http://feeds.feedburner.com/~f/FinalRune?d=42" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/FinalRune/~4/z7DkDGkNR8k" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>See you in Missouri?</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/MXPYAtMpN2M/</link>
		<comments>http://www.finalrune.com/see-you-in-missouri/#comments</comments>
		<pubDate>Tue, 19 Jun 2007 17:48:01 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/see-you-in-missouri/</guid>
		<description><![CDATA[FinalRune Productions is proud to be sending founder/writer/director/producer Fred Greenhalgh off to the Deep Woods (err, Missouri) for the one of a kind, truly remarkable, National Audio Theater Festival.  With a collection of top-flight instructors, compelling classroom events, and a group of participants from across the country, the Festival looks to be an excellent [...]]]></description>
			<content:encoded><![CDATA[<p>FinalRune Productions is proud to be sending founder/writer/director/producer <a href="/about-fred-greenhalgh">Fred Greenhalgh</a> off to the Deep Woods (err, Missouri) for the one of a kind, truly remarkable, <a href="http://www.natf.org">National Audio Theater Festival</a>.  With a collection of top-flight instructors, compelling classroom events, and a group of participants from across the country, the Festival looks to be an excellent opportunity to spread the message about FinalRune, network with other amateurs and professionals, and most importantly, learn a lot about the art of audio drama!  (we should note that Fred expressed somewhat alarming giddiness when he started to read about Marantz's, Pro Tools, and three-toed box turtles in the pre-Conference information packet).
</p>
<p>
Headed to Missouri yourself?  <a href="/contact-us">Drop us a line</a> and let's meet up!</p><div class="feedflare">
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		<item>
		<title>“Fall of the Hero” Released!</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/d5G2UFy-70U/</link>
		<comments>http://www.finalrune.com/fall-of-the-hero-released/#comments</comments>
		<pubDate>Sat, 02 Jun 2007 00:22:58 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/fall-of-the-hero-released/</guid>
		<description><![CDATA[We're proud to announce that our latest production (and the finest to date, if we say so ourselves) is now online for you to download!  Check out Fall of the Hero, the tale of a mighty warrior who faces his most dangerous enemy yet: himself.]]></description>
			<content:encoded><![CDATA[<img src="/images/fall-of-the-hero.jpg" alt="Fall of the Hero - a fantasy audio drama" style="float:right;" />We're proud to announce that our latest production (and the finest to date, if we say so ourselves) is now online for you to download!  Check out <a href="/fall-of-the-hero">Fall of the Hero</a>, the tale of a mighty warrior who faces his most dangerous enemy yet: himself.<div class="feedflare">
<a href="http://feeds.feedburner.com/~f/FinalRune?a=dqp8W6Fr"><img src="http://feeds.feedburner.com/~f/FinalRune?d=41" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=TWl4O9XU"><img src="http://feeds.feedburner.com/~f/FinalRune?i=TWl4O9XU" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=4I8HCxKN"><img src="http://feeds.feedburner.com/~f/FinalRune?i=4I8HCxKN" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=jPCLQhBO"><img src="http://feeds.feedburner.com/~f/FinalRune?i=jPCLQhBO" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=ESianKxW"><img src="http://feeds.feedburner.com/~f/FinalRune?d=42" border="0"></img></a>
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		<item>
		<title>“Fall of the Hero” Recorded</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/xXzGkq0S8rk/</link>
		<comments>http://www.finalrune.com/fall-of-the-hero-recorded/#comments</comments>
		<pubDate>Sat, 05 May 2007 22:00:30 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/fall-of-the-hero-recorded/</guid>
		<description><![CDATA[It was a frenetic, cramped, mac-and-cheese driven five hour session pulled together in the middle of finals week for our cast of USM students, but when the dust settled, Fred left the studio with complete vocal tracks for the upcoming fantasy drama Fall of the Hero.
Now comes the fun part -- post-production!  Layering sound [...]]]></description>
			<content:encoded><![CDATA[<img class="ZenPress_thumb ZenPress_right " alt="hero-cast" title="hero-cast" src="http://www.finalrune.com/gallery/zen/i.php?a=Fall-of-the-Hero&amp;i=hero-cast.jpg&amp;w=250&amp;h=200" style="float:right; " /><p>It was a frenetic, cramped, mac-and-cheese driven five hour session pulled together in the middle of finals week for our cast of <a href="http://usm.maine.edu">USM </a>students, but when the dust settled, Fred left the studio with complete vocal tracks for the upcoming fantasy drama <a href="/fall-of-the-hero">Fall of the Hero</a>.</p>
<p>Now comes the fun part -- post-production!  Layering sound effects, score, tweaking lines to perfection, and listening to it over and over again are on the agenda for Fred in the next weeks as he prepares for the May 31st debut on Radio Drama Revival!  And, while our opinion is always biased, this looks to be FinalRune's finest yet.</p>
<p>While we're honing the tracks, take a look at some <a href="/gallery/">production photos</a>!  And be sure to tune in May 31 on <a href="http://www.wmpg.org">WMPG </a>or the podcast thereafter on <a href="http://www.radiodramarevival.com">Radio Drama Revival!</a></p><div class="feedflare">
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</div><img src="http://feeds.feedburner.com/~r/FinalRune/~4/xXzGkq0S8rk" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Myron Samuels</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/f8HQqbu32G8/</link>
		<comments>http://www.finalrune.com/myron-samuels/#comments</comments>
		<pubDate>Sun, 29 Apr 2007 00:09:54 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Musician]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/myron-samuels/</guid>
		<description><![CDATA[Myron Samuels busts out "finger lickin' good" blues every Wednesday evening on WMPG 90.9/104.1 for the Evenin' Sun show.  Fred sought him out as an authority on blues for Day of the Dead, and his awesome harp became an inedible part of the drama's finger lickin' soundtrack.]]></description>
			<content:encoded><![CDATA[Myron Samuels busts out "finger lickin' good" blues every Wednesday evening on <a href="http://www.wmpg.org">WMPG</a> 90.9/104.1 for the <a href="http://www.wmpg.org/shows/wedsun.htm">Evenin' Sun</a> show.  Fred sought him out as an authority on blues for Day of the Dead, and his awesome harp became an inedible part of the drama's finger lickin' soundtrack.<div class="feedflare">
<a href="http://feeds.feedburner.com/~f/FinalRune?a=Xf2GIt37"><img src="http://feeds.feedburner.com/~f/FinalRune?d=41" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=puMe68IX"><img src="http://feeds.feedburner.com/~f/FinalRune?i=puMe68IX" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=BXEVwUkW"><img src="http://feeds.feedburner.com/~f/FinalRune?i=BXEVwUkW" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=JNAvtmq9"><img src="http://feeds.feedburner.com/~f/FinalRune?i=JNAvtmq9" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=xbFTkMQt"><img src="http://feeds.feedburner.com/~f/FinalRune?d=42" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/FinalRune/~4/f8HQqbu32G8" height="1" width="1"/>]]></content:encoded>
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		<feedburner:origLink>http://www.finalrune.com/myron-samuels/</feedburner:origLink></item>
		<item>
		<title>Primal Musik</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/J9BszDcFpjo/</link>
		<comments>http://www.finalrune.com/primal-musik/#comments</comments>
		<pubDate>Sun, 29 Apr 2007 00:01:33 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Musician]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/primal-musik/</guid>
		<description><![CDATA[In thick of Bourbon Street at midnight, the kid stumbles into a crazy club looking for his missing girlfriend.  He soon realizes that what he thought existed and what was reality were too very different things, and suffers viciously for it.  Primal Musik made club beat at the middle of this intense scene [...]]]></description>
			<content:encoded><![CDATA[In thick of Bourbon Street at midnight, the kid stumbles into a crazy club looking for his missing girlfriend.  He soon realizes that what he thought existed and what was reality were too very different things, and suffers viciously for it.  <a href="http://www.myspace.com/primalmusik">Primal Musik</a> made club beat at the middle of this intense scene from <a href="/day-of-the-dead">Day of the Dead</a>.<div class="feedflare">
<a href="http://feeds.feedburner.com/~f/FinalRune?a=RHVG5Cf3"><img src="http://feeds.feedburner.com/~f/FinalRune?d=41" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=yF6QjMUK"><img src="http://feeds.feedburner.com/~f/FinalRune?i=yF6QjMUK" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=qPjU47Sd"><img src="http://feeds.feedburner.com/~f/FinalRune?i=qPjU47Sd" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=YSRBfm3K"><img src="http://feeds.feedburner.com/~f/FinalRune?i=YSRBfm3K" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=MzQwmj8J"><img src="http://feeds.feedburner.com/~f/FinalRune?d=42" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/FinalRune/~4/J9BszDcFpjo" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Fall of the Hero</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/2bYESO4Y13w/</link>
		<comments>http://www.finalrune.com/fall-of-the-hero/#comments</comments>
		<pubDate>Sat, 28 Apr 2007 14:59:43 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Stories]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/fall-of-the-hero/</guid>
		<description><![CDATA[Sir Grace was the most valiant of all knights, decked in glorious armor that glowed in the sun and a record of dragon-slaying and maiden saving on par with none.  But a battle with a renowned wizard with ambiguous ambitions forces Sir Grace to consider things he never imagined, and face his greatest enemy yet: himself.]]></description>
			<content:encoded><![CDATA[<img src="/images/fall-of-the-hero.jpg" alt="fall of the hero - a fantasy audio drama"  style="float:right;" /><p>(Fantasy)<br />
<em>Written and Produced by Frederick Greenhalgh</em></p>
<p>
Sir Grace was the most valiant of all knights, decked in glorious armor that glowed in the sun and a record of dragon-slaying and maiden saving on par with none.  But a battle with a renowned wizard with ambiguous ambitions forces Sir Grace to consider things he never imagined, and face his greatest enemy yet: himself.</p>


<a href="http://www.finalrune.com/mp3/fall-of-the-hero-web.mp3">Fall of the Hero</a>

<a href="http://www.finalrune.com/hero-promo.mp3">Fall of the Hero Promo</a>
<p><b>Help support FinalRune by buying a CD!</b></p>

<form action="https://www.paypal.com/cgi-bin/webscr" method="post">
<img src="/images/hero-thumb.jpg" alt="Fall of the Hero Fantasy Audio Drama" />
<br />Order a CD! (Shipping Included)<br /><input type="hidden" name="cmd" value="_s-xclick">
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<br /><b>12.00</b>
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<h3>Cast:</h3>
<ul>
	<li>Narrator: Ian Carlsen</li>
	<li>Sir Grace: Philip Hobby</li>
	<li>Squire: Fred Greenhalgh</li>
	<li>Roland D'Arcanus, Imp: Corey Anderson</li>
	<li>The Maiden: Mia Perron</li>
	<li>Voices: Andriana Colucci</li>
</ul>

<h3>Sound Effects:</h3>
<ul>
	<li>Record on-location<li>
	<li>Supplemental effects courtesy of <a href="http://www.sounddogs.com">Sounddogs.com</a></li>
</ul>

<h3>Music:</h3>
<ul>
	<li>Original Music by Michael Beaudoin</li>
</ul><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/FinalRune?a=yuA4ZNHR"><img src="http://feeds.feedburner.com/~f/FinalRune?d=41" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=jTQKOA7M"><img src="http://feeds.feedburner.com/~f/FinalRune?i=jTQKOA7M" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=5L9fSnXA"><img src="http://feeds.feedburner.com/~f/FinalRune?i=5L9fSnXA" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=XEG5u9p6"><img src="http://feeds.feedburner.com/~f/FinalRune?i=XEG5u9p6" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=C80xIGgI"><img src="http://feeds.feedburner.com/~f/FinalRune?d=42" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/FinalRune/~4/2bYESO4Y13w" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>6</slash:comments>

<enclosure url="http://www.finalrune.com/mp3/fall-hero-preview.mp3" length="3340377" type="audio/mpeg" />
<enclosure url="http://www.finalrune.com/mp3/fall-of-the-hero-web.mp3" length="17532910" type="audio/mpeg" />
		<media:content url="http://feedproxy.google.com/~r/FinalRune/~5/BeJwXNH68LI/hero-promo.mp3" fileSize="950447" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>Sir Grace was the most valiant of all knights, decked in glorious armor that glowed in the sun and a record of dragon-slaying and maiden saving on par with none. But a battle with a renowned wizard with ambiguous ambitions forces Sir Grace to consider thi</itunes:subtitle><itunes:author>Frederick Greenhalgh</itunes:author><itunes:summary>Sir Grace was the most valiant of all knights, decked in glorious armor that glowed in the sun and a record of dragon-slaying and maiden saving on par with none. But a battle with a renowned wizard with ambiguous ambitions forces Sir Grace to consider things he never imagined, and face his greatest enemy yet: himself.</itunes:summary><itunes:keywords>radio,drama,audio,drama,radio,theater,audio,theater,radio,theatre,audio,theatre,fiction,stories,short,stories,stories,audiobooks,audio,books</itunes:keywords><feedburner:origLink>http://www.finalrune.com/fall-of-the-hero/</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/FinalRune/~5/BeJwXNH68LI/hero-promo.mp3" length="950447" type="audio/mpeg" /><feedburner:origEnclosureLink>http://www.finalrune.com/hero-promo.mp3</feedburner:origEnclosureLink></item>
		<item>
		<title>Captive</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/Fvi7ZZRsEPM/</link>
		<comments>http://www.finalrune.com/captive/#comments</comments>
		<pubDate>Sat, 28 Apr 2007 14:19:59 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Upcoming Stories]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/captive/</guid>
		<description><![CDATA[Autumn, 2007: A story of youth and initation.  A boy raised by his single mother leaves New York City to visit his grandparents in rural Maine.  The hard ways of these strange people terrifying him, but he soon learns something of life, death, and manhood through an experience with the wild.]]></description>
			<content:encoded><![CDATA[<p>(Drama)<br />
<em>Written and Produced by Frederick Greenhalgh</em></p>
<p>A story of youth and initation.  A boy raised by his single mother leaves New York City to visit his grandparents in rural Maine.  The hard ways of these strange people terrifying him, but he soon learns something of life, death, and manhood through an experience with the wild.</p><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/FinalRune?a=IJcDbsAr"><img src="http://feeds.feedburner.com/~f/FinalRune?d=41" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=lNNUtG6y"><img src="http://feeds.feedburner.com/~f/FinalRune?i=lNNUtG6y" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=xMcuJ9Uf"><img src="http://feeds.feedburner.com/~f/FinalRune?i=xMcuJ9Uf" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=QI6OKTTa"><img src="http://feeds.feedburner.com/~f/FinalRune?i=QI6OKTTa" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=u8LvxutY"><img src="http://feeds.feedburner.com/~f/FinalRune?d=42" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/FinalRune/~4/Fvi7ZZRsEPM" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.finalrune.com/captive/</feedburner:origLink></item>
		<item>
		<title>St Charles Snowfall</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/jISAECtUon8/</link>
		<comments>http://www.finalrune.com/st-charles-snowfall/#comments</comments>
		<pubDate>Sat, 28 Apr 2007 14:15:21 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Upcoming Stories]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/st-charles-snowfall/</guid>
		<description><![CDATA[Winter 2007: A unconventional love story set in New Orleans during Christmas.  Two people on opposite trajectories in life meet up for one brilliant night that changes them forever... in more ways than they expect.]]></description>
			<content:encoded><![CDATA[(Drama)<br />
<em>Written and Produced by Frederick Greenhalgh</em><br />
A unconventional love story set in New Orleans during Christmas.  Two people on opposite trajectories in life meet up for one brilliant night that changes them forever... in more ways than they expect.</p><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/FinalRune?a=SOzyIuwn"><img src="http://feeds.feedburner.com/~f/FinalRune?d=41" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=dyLimW3d"><img src="http://feeds.feedburner.com/~f/FinalRune?i=dyLimW3d" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=gC1A7avd"><img src="http://feeds.feedburner.com/~f/FinalRune?i=gC1A7avd" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=bdidqOAt"><img src="http://feeds.feedburner.com/~f/FinalRune?i=bdidqOAt" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=7IWXvT9F"><img src="http://feeds.feedburner.com/~f/FinalRune?d=42" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/FinalRune/~4/jISAECtUon8" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Lullaby Canyon</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/2C7b4_Krb3k/</link>
		<comments>http://www.finalrune.com/lullaby-canyon/#comments</comments>
		<pubDate>Sat, 28 Apr 2007 14:14:08 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Future Projects]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/lullaby-canyon/</guid>
		<description><![CDATA[The follow-up to <strong>Day of the Dead</strong>!  Hundreds of miles west of New Orleans, the kid is dying of thirst in the desert, until a mysterious man gives him a ride to a town that comes to life only in the dark hours, and it's always a dark hour... ]]></description>
			<content:encoded><![CDATA[(Drama)<br />
Written and Produced by Frederick Greenhalgh</em><br />
<p>The follow-up to <a href="/day-of-the-dead">Day of the Dead</a>!  Hundreds of miles west of New Orleans, the kid is dying of thirst in the desert, until a mysterious man gives him a ride to a town that comes to life only in the dark hours, and it's always a dark hour... An enchanted adventure through dream and myth that collides with zen, magic and Native American storytelling.</p>

<p>Based on the Short Story "<a href="http://www.cenophobia.com/some-road-through-the-desert">Some Road Through the Desert</a>"</p><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/FinalRune?a=Ay23IS4P"><img src="http://feeds.feedburner.com/~f/FinalRune?d=41" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=s6siVDZ2"><img src="http://feeds.feedburner.com/~f/FinalRune?i=s6siVDZ2" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=O933Q50a"><img src="http://feeds.feedburner.com/~f/FinalRune?i=O933Q50a" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=a1wD7jgu"><img src="http://feeds.feedburner.com/~f/FinalRune?i=a1wD7jgu" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=vUeIDnqG"><img src="http://feeds.feedburner.com/~f/FinalRune?d=42" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/FinalRune/~4/2C7b4_Krb3k" height="1" width="1"/>]]></content:encoded>
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		<item>
		<title>Amerigeddon</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/CZeP7p2HsUQ/</link>
		<comments>http://www.finalrune.com/amerigeddon/#comments</comments>
		<pubDate>Sat, 28 Apr 2007 13:20:00 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Future Projects]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/amerigeddon/</guid>
		<description><![CDATA[Somewhere in a cheap Chinese buffet in South Miami, Jesus waits for Lucifer to discuss the apocalypse.  Much to ol' Lucy's chagrin, however, the king of light is having some second thoughts.  Even worse, her attempt to start the end of days gets attributed to terrorists.  The two soon find themselves on a run from men in black helicopters and careening through America's two-lane highways on a road trip misadventure of apocalyptic proportions.]]></description>
			<content:encoded><![CDATA[<p>(Comedy)<br />
Written and Produced by <a href="/about-fred-greenhalgh">Frederick Greenhalgh</a></p>

<p>Somewhere in a cheap Chinese buffet in South Miami, Jesus waits for Lucifer to discuss the apocalypse.  Much to ol' Lucy's chagrin, however, the king of light is having some second thoughts.  Even worse, her attempt to start the end of days gets attributed to terrorists.  The two soon find themselves on a run from men in black helicopters and careening through America's two-lane highways on a road trip misadventure of apocalyptic proportions.</p>
<p>Amerigeddon will be FinalRune's first episodic story, with ten hour-long episodes anticipated to tell this bizarre story of divine wrath gone wrong ala <a href="http://www.neilgaiman.com/">Neil Gaiman</a> and <a href="http://www.terrypratchettbooks.com/">Terry Pratchett</a>'s <em><a href="http://www.neilgaiman.com/works/books/goodomens">Good Omens</a></em>, <a href="http://www.imdb.com/title/tt0120655/">Dogma </a>and <a href="http://en.wikipedia.org/wiki/On_the_Road">On the Road</a> if Jack Kerouac and Dean Moriarty had been, well, Jesus and Lucifer.</p><div class="feedflare">
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		<title>The Cleansed</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/Dr8sToZW6So/</link>
		<comments>http://www.finalrune.com/the-cleansed/#comments</comments>
		<pubDate>Sat, 28 Apr 2007 12:11:07 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Future Projects]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/the-cleansed/</guid>
		<description><![CDATA[An epic science fiction adventure spanning 30 episodes.  In a war-torn future, three friends embark on a quest to rescue a man who they think is a hero. Yet, the soon discover that the world is more terrible and ambiguous than they imagined.]]></description>
			<content:encoded><![CDATA[(Science-Fiction)<br />
<em>Written and Produced by Frederick Greenhalgh</em><br />
<p>An epic science fiction adventure spanning 30 episodes.  In a war-torn future, three friends embark on a quest to rescue a man who they think is a hero. Yet, the soon discover that the world is more terrible and ambiguous than they imagined.</p>
<p>The most ambitious project attempted by FinalRune Productions, The Cleansed will be written in its entirety before production begins, and released in installments.  Since it will require a full cast and equipment far beyond our existing resources, we anticipate recording to happen sometime in 2011.</p>
<p>In the mean time, we will be working on developing more resources about the post-apocalyptic world, which is not so far away and unsettlingly familiar.</p><div class="feedflare">
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		<title>Our Story</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/reJqfIKzpjo/</link>
		<comments>http://www.finalrune.com/our-inspiring-story/#comments</comments>
		<pubDate>Sat, 21 Apr 2007 13:34:21 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[About FinalRune]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/our-inspiring-story/</guid>
		<description><![CDATA[Long ago, in the city of New Orleans, Fred Greenhalgh dreamed of having his own production company to produce his stories as well as those of offbeat and talented writers.  He'd always thought of himself as a writer, and had a stack of short stories to support this assumption, but wanted something more than [...]]]></description>
			<content:encoded><![CDATA[<p>Long ago, in the city of New Orleans, <a href="/about-fred-greenhalgh">Fred Greenhalgh</a> dreamed of having his own production company to produce his stories as well as those of offbeat and talented writers.  He'd always thought of himself as a writer, and had a stack of short stories to support this assumption, but wanted something more than just the written page to work with.  At the time, he imagined it was film, though he never really liked how expensive and time-consuming film was.  It took a return to his home state of Maine, post-Katrina soul-searching, and a chance project with a friend to steer him to the art form that entrances him now: <a href="/what-is-audio-fiction">audio fiction</a>.</p>
<p>
Following the completion of <a href="/day-of-the-dead">Day of the Dead</a>, Fred began adapting more of his stories for audio and learning as much as he could about the artistic and technical aspects of the craft.  He submitted a grant for starter funding to the Libra Foundation Futures Fund, and while he didn't get the cash, he did come up with a plan, which he set out to accomplish with a working budget of zilch.</p>
<p>
In the months since then, FinalRune Productions has seen an active production schedule with new stories every 2-3 months.  Fred's auteur presence has diminished as he's found talented and generous <a href="/our-talented-people">musicians, voice talent, and writers</a> to contribute to the stories.  Distribution has grown steadily, and while we're still not turning a profit,  we've gained a foothold and a lot of decent press.</p>
<p>Fred's long-term vision with FinalRune is to develop a killer enough product that small to medium sized press companies will choose to have short story collections or short novels adapted into the audio form.  Fred hopes to jumpstart this process by picking stories from his favorite magazines and approaching the publishers about adaptations, as well as producing longer-form serials.  His first will be Amerigeddon, an absurd comedy about the devil and Jesus on a bungled apocalyptic road-trip of the United States, followed by The Cleansed, an epic post-apocalyptic story of three friends in search of a hero in a world more ambiguous than they imagine.</p>
<p>For now, expect more <a href="/audio-fiction-stories">audio fiction stories</a> from every end of the genre spectrum.</p><div class="feedflare">
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		<title>What is Audio Fiction?</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/uFs5uAE-nVg/</link>
		<comments>http://www.finalrune.com/what-is-audio-fiction/#comments</comments>
		<pubDate>Sat, 21 Apr 2007 00:43:45 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Radio Drama Articles]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/what-is-audio-fiction/</guid>
		<description><![CDATA[Our stories are the fictional counterpart of the non-fiction documentary, essays, and features you'll hear on National Public Radio.  Just like in the publishing world you'll find memoir and biographies as distinct categories from novels and short story writing, audio fiction uses similar conventions but very different subject matter for its exploration of humanity [...]]]></description>
			<content:encoded><![CDATA[<p>Our stories are the fictional counterpart of the non-fiction documentary, essays, and features you'll hear on National Public Radio.  Just like in the publishing world you'll find memoir and biographies as distinct categories from novels and short story writing, audio fiction uses similar conventions but very different subject matter for its exploration of humanity and its issues.  The basic litmus test: <strong>stories told through the medium of sound</strong>.</p>
<p>Why not <strong>radio drama</strong>? (Especially considering we have links to "radio drama" articles, and use the phrase elsewhere in the site?) Now here's where things good tricky.  Radio drama is a historic term with a rich history which we like to represent, but is not entirely emblematic of the modern art form -- after all, 99% of you will hear this over the internet, and not on the radio.</p>
<p>The other alternative phrase, <strong>audio theater</strong>, is pretty good, but tends to only be used by audio insiders.  Furthermore, it continues to perpetuate the perception that the stories are like plays, when they're really more like short stories, novellas, and novels (well, we're working on the latter two).  While the stories <em>are</em> dramatized, they aren't really "theater."</p>
<p>While "audio fiction" still might have some weaknesses, the point is our work is more like what you'll read in a literary rag than what you'll hear on the radio.  It's the stories that get us out of bed in the morning, not the transmitters.</p><div class="feedflare">
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		<title>Our Gear</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/_H8aPaamx40/</link>
		<comments>http://www.finalrune.com/our-gear/#comments</comments>
		<pubDate>Fri, 20 Apr 2007 22:37:16 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[About FinalRune]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/our-gear/</guid>
		<description><![CDATA[The FinalRune Productions process has been truly a work in progress, and about as "indie" as it can get.  The bottom line has been to do as much as possible with scant resources.  We've learned a lot in the process.

Currently at our disposal we have:

A Marantz PMD-660 Portable Recorder - This is actually [...]]]></description>
			<content:encoded><![CDATA[<p>The FinalRune Productions process has been truly a work in progress, and about as "indie" as it can get.  The bottom line has been to do as much as possible with scant resources.  We've learned a lot in the process.</p>
<p>
Currently at our disposal we have:
</p>
<p>A <strong>Marantz PMD-660 Portable Recorder</strong> - This is actually the main recording device for pretty much everything, because we don't have a dedicated studio.  Fred bought the Marantz after good reviews on <a href="http://www.transom.org/tools/recording_interviewing/200503.pmd660.html">Transom </a>and elsewhere on the net, and has been blown away with its performance.  It's truly a workhorse, and while some might have some complaints about its sound quality, we don't.  After all, the thing is inconspicuous enough to be hidden underneath a winter jacket when tromping through Boston on a drizzly afternoon but powerful enough to record several sources of high-fidelity audio through a mixer in more comfortable conditions.</p>
<p><strong>Shure SM57 and SM58 Microphones</strong> - These are new additions to the FinalRune ditty bag, and haven't been through enough rigors for us to have a detailed opinion.  However, practically anywhere on the web we read rave reviews for these microphones, which are virtually indestructible, cheap, versatile and sound good.  What's not to like?</p>
<p><strong>Azden SGM-2X</strong> - This combo shotgun/omni mic Fred bought when he was still doing Mini-DV work and is splendidly suited for that purpose.  It's a really nice-sounding microphone, but it's really intended to be a shotgun first and an omni mic second.  Fred's incentive to finally upgrade was due to frustrating amounts of popping while trying to do simple promos.</p>
<p><strong>Audio Technica ATR-30</strong> - Almost embarassing to put these up here.  Fred used these a lot during "<a href="/day-of-the-dead">Day of the Dead</a>," on Best Buy's "100% Deposit 30-Day Lending Policy."  For a $50 mic, they're pretty capable, though the levels are a bit low and off-axis sound reduction is practically non-existent.  They're basically a cheap knock-off of the Shure SM-58, and believe us, you get what you pay for.</p>
<p><strong>Yamaha MG 10/2</strong> - Basic mixer with lots of XLR inputs and 1/4" output for the Marantz.  Sounds pretty solid, but nothing to write home about.</p>
<p><strong>Lexicon Alpha</strong> - This replaced a Soundblaster Extigy as primary USB recording apparatus for a computer.  Not gonna lie to you -- we bought it because it's the cheapest USB/XLR interface that showed absolutely any promise whatsoever.  It's a world above the Soundblaster, however, which while doing pretty crisp and clean sound always recorded at ridiculously low levels (seeing as it had no levels control).  This one still has a little bit of level issues (I think it's all those dynamic mics) but does as product specifications say.  Not a bad buy.</p>
<p><strong>HP TC-4200 Tablet</strong> - This little tablet notebook is the workhorse that's edited all of the productions to date.  Yes, on a 12" 1028x768 screen.  But after having a gigantic laptop, we find this one actually goes with us places and it has excellent battery life and the tablet functionality to boot.  Fred took a calligraphy class for the explicit purpose of designing the logo.</p>
<p><strong>Access to space at <a href="http://www.wmpg.org">WMPG</a> in Portland, Maine</strong> - Without this, we'd be pretty SOL.  As a volunteer at WMPG (for his <a href="http://www.radiodramarevival.com">Radio Drama Revival!</a> show), Fred is kindly given latitude to book out space free of charge in one of two rooms.  The production room tends to have limited availability, while the performance room sometimes has a little sound leakage from the nearby music studio, but the excellent proximity to USM (the primary source of our voice talent) makes the studio a prime location for our work.  It's also got cool people hanging out all the time and a generally good vibe.</p>
<p>Note that these aren't meant to be comprehensive reviews, but unsolicited user opinions by someone who's been throwing this stuff around for a few months and using it for somewhat unconventional, though not entirely absurd, purposes.  I've been pretty satisfied with my decisions so far, but that wouldn't be true without so much good info on the internet.</p><div class="feedflare">
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		<title>People</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/IKcLgUe4UFY/</link>
		<comments>http://www.finalrune.com/our-people/#comments</comments>
		<pubDate>Mon, 16 Apr 2007 00:25:03 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[About FinalRune]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/our-people/</guid>
		<description><![CDATA[Learn some more about the people behind the productions.  After all, without much talent, luck, and dedication, none of the stories would be here for you to hear.  
Producer/Writer/Director:
Frederick Greenhalgh

Voice Actors/Actresses:

	Toby Paradis
CarlaRose Dubois
Ed Patterson
Kristi Deville
Chris Newcomb
Charly Duley
Joe Duley
Bill Dufris
Philip Hobby
Errol Murphy
Mark Krasnoff
Nathan Amadon
John Coons



Crew:


	Randall Farr



Musicians

	Barbara Truex
Myron Samuels
Primal Musik
Claude Galinsky
Anthony Michaud

]]></description>
			<content:encoded><![CDATA[<p>Learn some more about the people behind the productions.  After all, without much talent, luck, and dedication, none of the stories would be here for you to hear.  </p>
<h2>Producer/Writer/Director:</h2>
<ul><li><a href="/about-fred-greenhalgh">Frederick Greenhalgh</a></li></ul>

<h2>Voice Actors/Actresses:</h2>
<ul>
	<li><a href="http://www.finalrune.com/toby-paradis/" title="View post Toby Paradis">Toby Paradis</a></li>
<li><a href="http://www.finalrune.com/carlarose-dubois/" title="View post CarlaRose Dubois">CarlaRose Dubois</a></li>
<li><a href="http://www.finalrune.com/ed-patterson/" title="View post Ed Patterson">Ed Patterson</a></li>
<li><a href="http://www.finalrune.com/kristi-deville/" title="View post Kristi Deville">Kristi Deville</a></li>
<li><a href="http://www.finalrune.com/chris-newcomb/" title="View post Chris Newcomb">Chris Newcomb</a></li>
<li><a href="http://www.finalrune.com/charly-duley/" title="View post Charly Duley">Charly Duley</a></li>
<li><a href="http://www.finalrune.com/joe-duley/" title="View post Joe Duley">Joe Duley</a></li>
<li><a href="http://www.finalrune.com/bill-dufris/" title="View post Bill Dufris">Bill Dufris</a></li>
<li><a href="http://www.finalrune.com/philip-hobby/" title="View post Philip Hobby">Philip Hobby</a></li>
<li><a href="http://www.finalrune.com/errol-murphy/" title="View post Errol Murphy">Errol Murphy</a></li>
<li><a href="http://www.finalrune.com/mark-krasnoff/" title="View post Mark Krasnoff">Mark Krasnoff</a></li>
<li><a href="http://www.finalrune.com/nathan-amadon/" title="View post Nathan Amadon">Nathan Amadon</a></li>
<li><a href="http://www.finalrune.com/john-coons/" title="View post John Coons">John Coons</a></li>

</ul>

<h2>Crew:</h2>

<ul>
	<li><a href="http://www.finalrune.com/randall-farr/" title="View post Randall Farr">Randall Farr</a></li>

</ul>

<h2>Musicians</h2>
<ul>
	<li><a href="http://www.finalrune.com/barbara-truex/" title="View post Barbara Truex">Barbara Truex</a></li>
<li><a href="http://www.finalrune.com/myron-samuels/" title="View post Myron Samuels">Myron Samuels</a></li>
<li><a href="http://www.finalrune.com/primal-musik/" title="View post Primal Musik">Primal Musik</a></li>
<li><a href="http://www.finalrune.com/claude-galinsky/" title="View post Claude Galinsky">Claude Galinsky</a></li>
<li><a href="http://www.finalrune.com/tony-michaud/" title="View post Anthony Michaud">Anthony Michaud</a></li>

</ul><div class="feedflare">
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		<title>Tales from Williamsville</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/z0NY6CswQZE/</link>
		<comments>http://www.finalrune.com/tales-from-williamsville/#comments</comments>
		<pubDate>Sat, 14 Apr 2007 23:48:13 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Stories]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/blog/tales-from-williamsville/</guid>
		<description><![CDATA[How do one repressed arsonist, a sexually-charged geriatric, a slimy drug dealer and a soccer mom on steroids combine in the most exciting thing to happen in Williamsville since 1936?]]></description>
			<content:encoded><![CDATA[<img src="/images/tales-from-williamsville.jpg" alt="Tales from Williamsville - a comedy audio drama" style="float:right;" /><p>(Comedy) Running Time: 27m20s<br />
	  <em>Written by John Coons, Adapted by Frederick Greenhalgh</em></p>
	  <p>Welcome to Williamsville, where tradition and routine dictate the ebb and flow of life. Yet, Williamsville is not without its stories... How do one repressed arsonist, a sexually-charged geriatric, a slimy drug dealer and a soccer mom on steroids combine in the most exciting thing to happen in Williamsville since 1936?  Starring a cast of talented and twisted University of Southern Maine students.</p>

<a href="http://www.finalrune.com/mp3/tales-from-williamsville-web.mp3" title="Tales from Williamsville">Tales from Williamsville</a>


<a href="http://www.finalrune.com/tales-promo.mp3" title="Tales from Williamsville Promo">Tales from Williamsville Promo</a>

<p><b>Help support FinalRune by Buying a CD!</b></p>

<form action="https://www.paypal.com/cgi-bin/webscr" method="post">
<img src="/images/williams-thumb.jpg" alt="Tales from Williamsville Comedy Audio Drama" /><br />Order a CD! (Shipping Included)<br /><input type="hidden" name="cmd" value="_s-xclick">
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<strong>12.00</strong>
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<h3>Cast:</h3>
<ul>
	<li>Narrator: <a href="/john-coons" title="John Coons">John Coons</a></li>
	<li>Michael/Announcer 2: <strong>Corey Anderson</strong></li>
	<li>Mrs. Jaworski/Announcer 1/Judith: <strong>Rachel Stults</strong></li>
	<li>Abigail Tweeter/Mother 2: <strong>Catherine Goetschius</strong></li>
	<li>Girl/Mother 1: <strong>Mia Perron</strong></li>
	<li>Rick Lovely/Joe Williams XI: <a href="/nathan-amadon" title="Nathan Amadon">Nathan Amadon</a></li>
	<li>Helen Bintliff: <strong>Stacy Ann Strang</strong></li>
</ul>

<h3>Sound Effects:</h3>
<ul>
	<li>Recorded on-location<li>
	<li>Supplemental effects courtesy of <a href="http://www.sounddogs.com">Sounddogs.com</a></li>
</ul>

<h3>Music:</h3>
<ul>
	<li>Original Music by <a href="/tony-michaud">Tony Michaud</a></li>
	<li>Supplemental Music by <a href="http://www.soundrangers.com">SoundRangers.com</a></li>
</ul><div class="feedflare">
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</div><img src="http://feeds.feedburner.com/~r/FinalRune/~4/z0NY6CswQZE" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>2</slash:comments>

<enclosure url="http://www.finalrune.com/tales-promo.mp3" length="625848" type="audio/mpeg" />
<enclosure url="http://www.finalrune.com/mp3/tales-from-williamsville-web.mp3" length="19860389" type="audio/mpeg" />
		<media:content url="http://feedproxy.google.com/~r/FinalRune/~5/00JI5hhzQZQ/tales-sample.mp3" fileSize="3219344" type="audio/mpeg" /><itunes:explicit>no</itunes:explicit><itunes:subtitle>How do one repressed arsonist, a sexually-charged geriatric, a slimy drug dealer and a soccer mom on steroids combine in the most exciting thing to happen in Williamsville since 1936?</itunes:subtitle><itunes:author>Frederick Greenhalgh</itunes:author><itunes:summary>How do one repressed arsonist, a sexually-charged geriatric, a slimy drug dealer and a soccer mom on steroids combine in the most exciting thing to happen in Williamsville since 1936?</itunes:summary><itunes:keywords>radio,drama,audio,drama,radio,theater,audio,theater,radio,theatre,audio,theatre,fiction,stories,short,stories,stories,audiobooks,audio,books</itunes:keywords><feedburner:origLink>http://www.finalrune.com/tales-from-williamsville/</feedburner:origLink><enclosure url="http://feedproxy.google.com/~r/FinalRune/~5/00JI5hhzQZQ/tales-sample.mp3" length="3219344" type="audio/mpeg" /><feedburner:origEnclosureLink>http://www.finalrune.com/tales-sample.mp3</feedburner:origEnclosureLink></item>
		<item>
		<title>New Website with CMS!</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/dkI0oUDAwzA/</link>
		<comments>http://www.finalrune.com/new-website-with-cms/#comments</comments>
		<pubDate>Sat, 14 Apr 2007 20:11:02 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/new-website-with-cms/</guid>
		<description><![CDATA[FinalRune Productions is proud to announce a fully-redeveloped website using a Wordpress backend as a powerful content management system (CMS).
The original site, developed in php, was very adequate but Fred decided that the interoperability, ease of assigning categories, hierarchy, and structure made Wordpress a great way to keep the site manageable as FinalRune grows.  [...]]]></description>
			<content:encoded><![CDATA[<p>FinalRune Productions is proud to announce a fully-redeveloped website using a <a href="http://wordpress.org/">Wordpress</a> backend as a powerful content management system (CMS).</p>
<p>The original site, developed in php, was very adequate but Fred decided that the interoperability, ease of assigning categories, hierarchy, and structure made Wordpress a great way to keep the site manageable as FinalRune grows.  He also is a little obsessive-compulsive and can't stop working on the site even on beautiful spring days.</p>
<p>A bevy of plug-ins from the Wordpress community brings the site alive, with full widget support, with Zenphoto Gallery thumbnails, an easy contact form, category listing gadget, and more.</p>
<p>As with any major update, there are bound to be a few bugs to squash.  Please <a href="/contact-us">contact us</a> if you step on any!</p><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/FinalRune?a=LYixTAfD"><img src="http://feeds.feedburner.com/~f/FinalRune?d=41" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=rI2KSSme"><img src="http://feeds.feedburner.com/~f/FinalRune?i=rI2KSSme" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=LXaqJfFr"><img src="http://feeds.feedburner.com/~f/FinalRune?i=LXaqJfFr" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=ybHR7chP"><img src="http://feeds.feedburner.com/~f/FinalRune?i=ybHR7chP" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=fqiLFMFZ"><img src="http://feeds.feedburner.com/~f/FinalRune?d=42" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/FinalRune/~4/dkI0oUDAwzA" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.finalrune.com/new-website-with-cms/</feedburner:origLink></item>
		<item>
		<title>Philip Hobby</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/fh84nHK7R-4/</link>
		<comments>http://www.finalrune.com/philip-hobby/#comments</comments>
		<pubDate>Sat, 14 Apr 2007 19:01:37 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Voice Talent]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/blog/philip-hobby/</guid>
		<description><![CDATA[
Roles:

Performer/English Guy/Hustler 2 - Day of the Dead
Boss/Bum - Drizzle
Sir Grace - Fall of the Hero
Matt - Dark Passenger
Bob - Waiting for a Window


Philip Hobby is a radio drama lover and performer in Portland, Maine.  A FinalRune regular, he's performed a range of roles that have had him cramped into a studio space with [...]]]></description>
			<content:encoded><![CDATA[<img src="/images/actors/philip-hobby.jpg" alt="Philip Hobby, Voice Actor" align="right">
<h3>Roles:</h3>
<ul>
<li>Performer/English Guy/Hustler 2 - <a href="/day-of-the-dead/">Day of the Dead</a></li>
<li>Boss/Bum - <a href="/drizzle/">Drizzle</a></li>
<li>Sir Grace - <a href="/fall-of-the-hero/">Fall of the Hero</a></li>
<li>Matt - <a href="/dark-passenger/">Dark Passenger</a></li>
<li>Bob - <a href="/waiting-for-a-window/">Waiting for a Window</a></li>
</ul>

<p><strong>Philip Hobby</strong> is a radio drama lover and performer in Portland, Maine.  A FinalRune regular, he's performed a range of roles that have had him cramped into a studio space with a half dozen other actors, belting at the top of his lungs, screaming while a pumpkin pretending to be his head was smashed in with an ax and glorifying his alcoholism while persuading Norman to stay on a lazy tropical island.</p>
<p>A native of Maine, Philip is a hard-core Anglophile and hopes to pursue his acting career by moving to the United Kingdom.</p><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/FinalRune?a=SQUuqELG"><img src="http://feeds.feedburner.com/~f/FinalRune?d=41" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=nXmVTfu9"><img src="http://feeds.feedburner.com/~f/FinalRune?i=nXmVTfu9" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=wsVlz87q"><img src="http://feeds.feedburner.com/~f/FinalRune?i=wsVlz87q" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=0Ujr9Wtn"><img src="http://feeds.feedburner.com/~f/FinalRune?i=0Ujr9Wtn" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/FinalRune?a=Pk9U47H9"><img src="http://feeds.feedburner.com/~f/FinalRune?d=42" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/FinalRune/~4/fh84nHK7R-4" height="1" width="1"/>]]></content:encoded>
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		<feedburner:origLink>http://www.finalrune.com/philip-hobby/</feedburner:origLink></item>
		<item>
		<title>Errol Murphy</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/VGgvyJsVFYU/</link>
		<comments>http://www.finalrune.com/errol-murphy/#comments</comments>
		<pubDate>Sat, 14 Apr 2007 18:59:20 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Voice Talent]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/blog/errol-murphy/</guid>
		<description><![CDATA[Fred met Donald "Errol" Murphy while they both worked at the Marriot Courtyard Convention Center in New Orleans, LA.  They became instant friends after Errol discovered Fred hailed from Maine, a state he was fond of visiting (even enjoying the snow, a pretty odd things for a Louisianan).  They hit the French Quarter [...]]]></description>
			<content:encoded><![CDATA[<p><a href="/about-fred-greenhalgh">Fred</a> met <b>Donald "Errol" Murphy</b> while they both worked at the Marriot Courtyard Convention Center in New Orleans, LA.  They became instant friends after Errol discovered Fred hailed from Maine, a state he was fond of visiting (even enjoying the snow, a pretty odd things for a Louisianan).  They hit the French Quarter more times than can be remembered for several months before Fred mysteriously disappeared one wild Mardi Gras.</p>
<p>They re-united post-Katrina when Errol was seeking refuge in Old Orchard Beach, Maine, where Fred, for a variety of different reasons, was also living. Errol was again working for Marriot, this time in South Portland, Maine, and spending nights singing in his band <a href="http://www.myspace.com/sideneverseenmusic">Side Never Seen</a>.</p>
<p>Errol's filled in several parts in Fred's dramas, including <a href="/day-of-the-dead">Day of the Dead</a> and <a href="/drizzle">Drizzle</a>.</p><div class="feedflare">
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</div><img src="http://feeds.feedburner.com/~r/FinalRune/~4/VGgvyJsVFYU" height="1" width="1"/>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.finalrune.com/errol-murphy/</feedburner:origLink></item>
		<item>
		<title>Mark Krasnoff</title>
		<link>http://feedproxy.google.com/~r/FinalRune/~3/UuKgM4H5E5I/</link>
		<comments>http://www.finalrune.com/mark-krasnoff/#comments</comments>
		<pubDate>Sat, 14 Apr 2007 17:50:52 +0000</pubDate>
		<dc:creator>fred@finalrune.com (Frederick Greenhalgh)</dc:creator>
				<category><![CDATA[Day of the Dead]]></category>
		<category><![CDATA[Voice Talent]]></category>

		<guid isPermaLink="false">http://www.finalrune.com/blog/mark-krasnoff/</guid>
		<description><![CDATA[Mark Krasnoff played the sassy, been-around-the-block Cajun drifter in Day of the Dead.  An authentic Cajun-Choctaw, he brought style and grit to the part, and took producer Fred Greenhalgh on a harrowing tour of post-Katrina New Orleans in the March Fred spent recording the drama.
Mark's love of New Orleans and commitment to the native [...]]]></description>
			<content:encoded><![CDATA[<a href="http://www.neworleansphotographer.com"><img src="/images/krasnoff.jpg" alt="Mark Krasnoff" style="float:right;border: solid #000 2px;" /></a><p><b>Mark Krasnoff</b> played the sassy, been-around-the-block Cajun drifter in <a href="/day-of-the-dead">Day of the Dead</a>.  An authentic Cajun-Choctaw, he brought style and grit to the part, and took producer <a href="/about-fred-greenhalgh">Fred Greenhalgh</a> on a harrowing tour of post-Katrina New Orleans in the March Fred spent recording the drama.</p>
<p>Mark's love of New Orleans and commitment to the native people to Louisiana was rivaled by none.  Yet, post-disaster depression left him in an awful state and he died of an apparent suicide in mid-September 2006.  His presence will be sorely missed by many, and his excellence and generosity working for FinalRune Productions will never be forgotten.</p>
<p>Fred <a href="http://www.cenophobia.com/krasnoff-poem">wrote a poem in Mark's memory</a>, that is <strong>not</strong> based on factual information.  He also stumbled across a <a href="http://iambennu.zaadz.com/blog/2006/9/a_man_that_i_dearly_love_has_moved_on_into_the_counciousness_sea">tribute to Mark Krasnoff</a> on the web, and knows that many of New Orleans' artists, actors and filmmakers miss his eye for the real and gripping presence on and off the stage.  Prior to his death, Mark ran a <a href="http://www.swampcitystudio.com/">school for actors in New Orleans</a>.  Some tidbits and trivia about his life are <a href="http://www.imdb.com/name/nm0469928/bio">online at the IMDB</a>.</p><div class="feedflare">
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	<copyright>2007 - FinalRune Productions</copyright><media:credit role="author">Frederick Greenhalgh</media:credit><media:rating>nonadult</media:rating><media:description type="plain">Contemporary short fiction audio stories</media:description></channel>
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