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		<title>Flash Projects</title>
		<description>GPU accelerated. 3D Graphics. Webcam. Server push.</description>
		<copyright>APLWeb</copyright>
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		<lastBuildDate>Wed, 16 Mar 2011 23:52:13 +0000</lastBuildDate>
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			<title>Flash Projects</title>
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			<title>GPU Normal Map baking</title>
			<pubDate>Wed, 16 Mar 2011 23:52:13 +0000</pubDate>
			<description>Bake a normal map from an image or depth map at run-time on the GPU.&lt;img src="http://feeds.feedburner.com/~r/flashProjectsAPL/~4/_5URt73mAmo" height="1" width="1"/&gt;</description>
			<link>http://www.aplweb.co.uk/blog/flash/gpu-normal-map-baking/</link>
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			<title>GPU Spectrum</title>
			<pubDate>Sat, 01 Jan 2011 14:26:10 +0000</pubDate>
			<description>Generate a rainbow spectrum on the GPU using Pixel Bender.&lt;img src="http://feeds.feedburner.com/~r/flashProjectsAPL/~4/daTUCR8xR6Q" height="1" width="1"/&gt;</description>
			<link>http://www.aplweb.co.uk/blog/flash/gpu-spectrum/</link>
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			<title>GPU Black/White</title>
			<pubDate>Tue, 28 Dec 2010 14:37:53 +0000</pubDate>
			<description>Simple black and white filter shader.&lt;img src="http://feeds.feedburner.com/~r/flashProjectsAPL/~4/JmJbQAxdGe0" height="1" width="1"/&gt;</description>
			<link>http://www.aplweb.co.uk/blog/flash/gpu-black-white/</link>
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			<title>GPU Pixelate</title>
			<pubDate>Tue, 28 Dec 2010 14:37:53 +0000</pubDate>
			<description>Pixelate shader that cheaply steps past pixels rather than averaging pixel values.&lt;img src="http://feeds.feedburner.com/~r/flashProjectsAPL/~4/nPkg_mMekLg" height="1" width="1"/&gt;</description>
			<link>http://www.aplweb.co.uk/blog/flash/gpu-pixelate/</link>
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			<title>GPU Suck (Genie) effect</title>
			<pubDate>Tue, 28 Dec 2010 14:37:53 +0000</pubDate>
			<description>A simple effect of sucking in pixels towards a point. A 'genie' like effect, similar to the bar in Mac OS X.&lt;img src="http://feeds.feedburner.com/~r/flashProjectsAPL/~4/f2QgUUYIMrA" height="1" width="1"/&gt;</description>
			<link>http://www.aplweb.co.uk/blog/flash/gpu-suck-effect/</link>
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			<title>GPU Wave (Flag) effect</title>
			<pubDate>Tue, 28 Dec 2010 14:37:53 +0000</pubDate>
			<description>Manipulate pixels using a sine wave to achieve a wave like effect.&lt;img src="http://feeds.feedburner.com/~r/flashProjectsAPL/~4/3S8pPMpftYA" height="1" width="1"/&gt;</description>
			<link>http://www.aplweb.co.uk/blog/flash/gpu-wave-effect/</link>
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			<title>GPU Refract Shader</title>
			<pubDate>Tue, 28 Dec 2010 14:15:22 +0000</pubDate>
			<description>A refraction shader using two mediums with refractive indexes and a normal map used as the refractive surface.&lt;img src="http://feeds.feedburner.com/~r/flashProjectsAPL/~4/RoMHtUyTksk" height="1" width="1"/&gt;</description>
			<link>http://www.aplweb.co.uk/blog/flash/gpu-refract-shader/</link>
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			<title>GPU Box Blur</title>
			<pubDate>Sun, 12 Dec 2010 00:13:14 +0000</pubDate>
			<description>Render your movie clip in the GPU using a box blur, which samples neighbouring pixels in the pixel buffer to blur the image.&lt;img src="http://feeds.feedburner.com/~r/flashProjectsAPL/~4/GeqLJxAzl9E" height="1" width="1"/&gt;</description>
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