<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-6619527626470391116</atom:id><lastBuildDate>Thu, 05 Sep 2024 02:43:23 +0000</lastBuildDate><title>For The Empire!</title><description></description><link>http://forthempire.blogspot.com/</link><managingEditor>noreply@blogger.com (Engrey)</managingEditor><generator>Blogger</generator><openSearch:totalResults>3</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6619527626470391116.post-5893578633629105018</guid><pubDate>Mon, 14 Mar 2011 03:25:00 +0000</pubDate><atom:updated>2011-03-14T09:20:40.121-07:00</atom:updated><title>Hands-on Jedi Consular during the Taral V flashpoint</title><atom:summary type="text">I was able to play the JC for the flashpoint today. I would say the four and a half hour wait was well worth it.&amp;nbsp;

The JC is like if a Mage, a Warlock, and Machamp from Pokemon had a baby. You apply DoTs, throw rocks, and force push people around. The JC has a tone of utility, from minor healing to applying shields to party members.

I have not had that much fun playing a class in an MMO in </atom:summary><link>http://forthempire.blogspot.com/2011/03/i-got-to-play-jc-for-flashpoint-today.html</link><author>noreply@blogger.com (Engrey)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6619527626470391116.post-3629004115163991475</guid><pubDate>Mon, 14 Mar 2011 02:44:00 +0000</pubDate><atom:updated>2011-03-13T19:44:54.957-07:00</atom:updated><title>Hands-on with the Imperial Agent (Origin World)</title><atom:summary type="text">I got to play the IA today who started on Hutta.

Overall:&amp;nbsp;30 minutes goes by like nothing in that game, you are either walking, talking, or looking for places to roll into cover. I really did enjoy how BioWare created these starting zones, and how they kept me mildly entertained. This is a good thing when fighting easy mobs will little variety in skill, as normally people get bored quickly </atom:summary><link>http://forthempire.blogspot.com/2011/03/hands-on-with-imperial-agent-origin.html</link><author>noreply@blogger.com (Engrey)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-6619527626470391116.post-2890323105266270123</guid><pubDate>Mon, 14 Mar 2011 02:40:00 +0000</pubDate><atom:updated>2011-03-13T19:40:40.167-07:00</atom:updated><title>Hands-on with the Trooper during the Taral V flashpoint</title><atom:summary type="text">I got to play the flashpoint as the Trooper, and he is the MT of the group. The Smuggler was Scoundrel spec and was the main healer, with the JC being back up heals but mainly did damage. The Knight was the off-tank but mainly did damage as well.

All characters are level 32 (Or 34 forget) and it was a mid-level flashpoint.

Overview: The flashpoint was fun up until the end, the bosses are very </atom:summary><link>http://forthempire.blogspot.com/2011/03/hands-on-with-trooper-during-taral-v.html</link><author>noreply@blogger.com (Engrey)</author><thr:total>0</thr:total></item></channel></rss>