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	<title>François Tarlier's Blog &gt; CG Artist, Matchmover, VFX, Open Source topics, Computer Vision,...</title>
	
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	<description>CG Artist, TD Artist, Matchmover, in love with VFX, geek with Computer Vision stuff</description>
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		<title>Wrath Of The Titans (matchmove)</title>
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		<comments>http://www.francois-tarlier.com/blog/wrath-of-the-titans-matchmove/#comments</comments>
		<pubDate>Thu, 22 Mar 2012 21:32:59 +0000</pubDate>
		<dc:creator>François</dc:creator>
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		<category><![CDATA[Wrath of the titans]]></category>
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		<guid isPermaLink="false">http://www.francois-tarlier.com/blog/?p=1320</guid>
		<description><![CDATA[So &#8220;Wrath Of The Titans&#8221; is the first feature film I have been working on as a matchmover at MPC. It&#8217;s coming out in a few days and I&#8217;m very excited to see it in theater (maybe I&#8217;ll see my name in &#8230; <a href="http://www.francois-tarlier.com/blog/wrath-of-the-titans-matchmove/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>So &#8220;<a title="Wrath Of The Titans on IMDB" href="http://www.imdb.com/title/tt1646987/" target="_blank">Wrath Of The Titans</a>&#8221; is the first feature film I have been working on as a <a title="François Tarlier on IMDB" href="http://www.imdb.com/name/nm4916901/" target="_blank">matchmover</a> at <a title="Moving Picture Company" href="http://www.moving-picture.com/" target="_blank">MPC</a>. It&#8217;s coming out in a few days and I&#8217;m very excited to see it in theater (maybe I&#8217;ll see my name in the credits :p)<br />
I don&#8217;t have the final shots I did work on yet, but still some of them are in those trailers so in the mean time, here you go :</p>

<a href='http://www.francois-tarlier.com/blog/wrath-of-the-titans-matchmove/wrath-of-the-titans-86673/' title='Wrath of the Titans (86673)'><img width="150" height="150" src="http://www.francois-tarlier.com/blog/wp-content/uploads/2012/03/Wrath-of-the-Titans-86673-150x150.jpg" class="attachment-thumbnail" alt="Wrath of the Titans (86673)" title="Wrath of the Titans (86673)" /></a>
<a href='http://www.francois-tarlier.com/blog/wrath-of-the-titans-matchmove/wrath-of-the-titans-87125/' title='Wrath of the Titans (87125)'><img width="150" height="150" src="http://www.francois-tarlier.com/blog/wp-content/uploads/2012/03/Wrath-of-the-Titans-87125-150x150.jpg" class="attachment-thumbnail" alt="Wrath of the Titans (87125)" title="Wrath of the Titans (87125)" /></a>
<a href='http://www.francois-tarlier.com/blog/wrath-of-the-titans-matchmove/wrath-of-the-titans-87202/' title='Wrath of the Titans (87202)'><img width="150" height="150" src="http://www.francois-tarlier.com/blog/wp-content/uploads/2012/03/Wrath-of-the-Titans-87202-150x150.jpg" class="attachment-thumbnail" alt="Wrath of the Titans (87202)" title="Wrath of the Titans (87202)" /></a>
<a href='http://www.francois-tarlier.com/blog/wrath-of-the-titans-matchmove/wrath-of-the-titans-87996/' title='Wrath of the Titans (87996)'><img width="150" height="150" src="http://www.francois-tarlier.com/blog/wp-content/uploads/2012/03/Wrath-of-the-Titans-87996-150x150.jpg" class="attachment-thumbnail" alt="Wrath of the Titans (87996)" title="Wrath of the Titans (87996)" /></a>
<a href='http://www.francois-tarlier.com/blog/wrath-of-the-titans-matchmove/wrath-of-the-titans-88342/' title='Wrath of the Titans (88342)'><img width="150" height="150" src="http://www.francois-tarlier.com/blog/wp-content/uploads/2012/03/Wrath-of-the-Titans-88342-150x150.jpg" class="attachment-thumbnail" alt="Wrath of the Titans (88342)" title="Wrath of the Titans (88342)" /></a>
<a href='http://www.francois-tarlier.com/blog/wrath-of-the-titans-matchmove/wrath-of-the-titans-trailer-88009/' title='Wrath of the Titans trailer (88009)'><img width="150" height="136" src="http://www.francois-tarlier.com/blog/wp-content/uploads/2012/03/Wrath-of-the-Titans-trailer-88009-150x136.jpg" class="attachment-thumbnail" alt="Wrath of the Titans trailer (88009)" title="Wrath of the Titans trailer (88009)" /></a>
<a href='http://www.francois-tarlier.com/blog/wrath-of-the-titans-matchmove/wrath-of-the-titans-trailer-89163/' title='Wrath of the Titans trailer (89163)'><img width="150" height="136" src="http://www.francois-tarlier.com/blog/wp-content/uploads/2012/03/Wrath-of-the-Titans-trailer-89163-150x136.jpg" class="attachment-thumbnail" alt="Wrath of the Titans trailer (89163)" title="Wrath of the Titans trailer (89163)" /></a>
<a href='http://www.francois-tarlier.com/blog/wrath-of-the-titans-matchmove/chimera240/' title='chimera240'><img width="150" height="140" src="http://www.francois-tarlier.com/blog/wp-content/uploads/2012/03/chimera240-150x140.jpg" class="attachment-thumbnail" alt="chimera240" title="chimera240" /></a>
<a href='http://www.francois-tarlier.com/blog/wrath-of-the-titans-matchmove/chimera540/' title='chimera540'><img width="150" height="150" src="http://www.francois-tarlier.com/blog/wp-content/uploads/2012/03/chimera540-150x150.jpg" class="attachment-thumbnail" alt="chimera540" title="chimera540" /></a>

<p>&nbsp;</p>
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		<item>
		<title>“UnSharpen Mask” effect in Blender compositor</title>
		<link>http://feedproxy.google.com/~r/FrancoisTarlier/~3/zppsBNtFSuM/</link>
		<comments>http://www.francois-tarlier.com/blog/unsharpen-mask-effect-in-blender-compositor/#comments</comments>
		<pubDate>Sat, 25 Feb 2012 19:30:26 +0000</pubDate>
		<dc:creator>François</dc:creator>
				<category><![CDATA[Blog]]></category>
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		<guid isPermaLink="false">http://www.francois-tarlier.com/blog/?p=1307</guid>
		<description><![CDATA[Unsharpen Mask = mix(blurredImage, OriginalImage, 1.0 + Strength) &#160;]]></description>
			<content:encoded><![CDATA[<p>    <iframe src="http://player.vimeo.com/video/37436981" width="580" height="326" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Unsharpen Mask = mix(blurredImage, OriginalImage, 1.0 + Strength)</p>
<p>&nbsp;</p>
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		<title>matplotlab &amp; numpy for python install on Mac OSX</title>
		<link>http://feedproxy.google.com/~r/FrancoisTarlier/~3/IzY0_fS9oNU/</link>
		<comments>http://www.francois-tarlier.com/blog/matplotlab-numpy-for-python-install-on-mac-osx/#comments</comments>
		<pubDate>Sat, 13 Aug 2011 10:16:07 +0000</pubDate>
		<dc:creator>François</dc:creator>
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		<guid isPermaLink="false">http://www.francois-tarlier.com/blog/?p=1297</guid>
		<description><![CDATA[I wanted to play with some python scripts which had dependency with those two and I couldn&#8217;t use the provided installer (didn&#8217;t work and don&#8217;t know why). So I had to compile it for myself, which is a pain in &#8230; <a href="http://www.francois-tarlier.com/blog/matplotlab-numpy-for-python-install-on-mac-osx/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I wanted to play with some python scripts which had dependency with those two and I couldn&#8217;t use the provided installer (didn&#8217;t work and don&#8217;t know why). So I had to compile it for myself, which is a pain in the ass&#8230; I actually couldn&#8217;t go trough with it.</p>
<p>But I found this shell script that does download, compile, install everything for you ! That saved my ass <img src='http://www.francois-tarlier.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  . So in case you are in the same dilem (or in case I don&#8217;t remember about it in a few month :p ) here is the link for it : http://stronginference.com/scipy-superpack/</p>
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		<title>Run Davinci Resolve Light on small screen resolution</title>
		<link>http://feedproxy.google.com/~r/FrancoisTarlier/~3/uyFU28t4tMA/</link>
		<comments>http://www.francois-tarlier.com/blog/run-davinci-resolve-light-on-small-screen-resolution/#comments</comments>
		<pubDate>Sun, 07 Aug 2011 20:59:00 +0000</pubDate>
		<dc:creator>François</dc:creator>
				<category><![CDATA[Blog]]></category>
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		<category><![CDATA[Resolve]]></category>

		<guid isPermaLink="false">http://www.francois-tarlier.com/blog/?p=1291</guid>
		<description><![CDATA[As you may know, Davinci Resolve light is out for mac. It is a free version of Davinci Resolve 8 with a few limitation. &#160; From the website : DaVinci Resolve Lite &#8211; Free The free DaVinci Resolve Lite includes &#8230; <a href="http://www.francois-tarlier.com/blog/run-davinci-resolve-light-on-small-screen-resolution/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>As you may know, Davinci Resolve light is out for mac. It is a free version of Davinci Resolve 8 with a few limitation.</p>
<p>&nbsp;</p>
<p>From the website :</p>
<blockquote>
<h1><span style="font-size: small;">DaVinci Resolve Lite &#8211; Free</span></h1>
<p><span style="font-size: small;">The free DaVinci Resolve Lite includes the same high quality processing as the full DaVinci Resolve, however it limits projects to SD and HD resolutions, two color correction nodes, a single processing GPU and a single RED rocket card. Stereoscopic 3D features, 2K, noise reduction, power mastering, remote grading and sharing projects with an external database server are features only offered in the full DaVinci Resolve and are not included in this free DaVinci Resolve Lite edition. <strong><a title="Davinci Resolve Light" href="http://www.blackmagic-design.com/support/detail/?sid=3948&amp;pid=11735&amp;os=mac&amp;leg=0">Download Now!</a></strong></span></p>
<p>&nbsp;</p></blockquote>
<p>Only issue though the interface is only optimized to work with a resolution of 1920&#215;1080. So if you are playing with it on you MacBook Pro, you might not be able to see the whole thing. So here is a small workaround you can do</p>
<p>&nbsp;</p>
<ol>
<li>Close Resolve</li>
<li>Open Terminal</li>
<li>type : defaults write -g AppleDisplayScaleFactor 0.80</li>
<li>Start Resolve</li>
<li>Tada&#8230;  <img src='http://www.francois-tarlier.com/blog/wp-includes/images/smilies/icon_lol.gif' alt=':lol:' class='wp-smiley' /> </li>
</ol>
<div>When you are finish to play with Resolve jus type the same thing in terminal but set the value to 1.0 instead of 0.80.</div>
<div>NB: you can set any value you want instead of 0.80</div>
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		<title>Roto Tracking Tutorial with Blender 2.5</title>
		<link>http://feedproxy.google.com/~r/FrancoisTarlier/~3/8icGTX30MZo/</link>
		<comments>http://www.francois-tarlier.com/blog/roto-tracking-tutorial-with-blender-2-5/#comments</comments>
		<pubDate>Fri, 01 Jul 2011 10:30:17 +0000</pubDate>
		<dc:creator>François</dc:creator>
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		<guid isPermaLink="false">http://www.francois-tarlier.com/blog/?p=1281</guid>
		<description><![CDATA[This tutorial will demonstrate how you can use the 2D trackers to help your rotoscoping workflow in Blender. (see the previous post about Corner-Pin &#38; Stabilization) &#160;]]></description>
			<content:encoded><![CDATA[<p>This tutorial will demonstrate how you can use the 2D trackers to help your rotoscoping workflow in Blender. (<a href="http://www.francois-tarlier.com/blog/2d-tracking-tutorials-with-blender/">see the previous post about Corner-Pin &amp; Stabilization</a>)</p>
<p>&nbsp;<br />
<iframe src="http://player.vimeo.com/video/25823072?color=ff0179" width="640" height="400" frameborder="0"></iframe></p>
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		<item>
		<title>2D Tracking Tutorials with Blender</title>
		<link>http://feedproxy.google.com/~r/FrancoisTarlier/~3/bWYB_vFgXSM/</link>
		<comments>http://www.francois-tarlier.com/blog/2d-tracking-tutorials-with-blender/#comments</comments>
		<pubDate>Fri, 24 Jun 2011 17:27:08 +0000</pubDate>
		<dc:creator>François</dc:creator>
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		<guid isPermaLink="false">http://www.francois-tarlier.com/blog/?p=1273</guid>
		<description><![CDATA[Here are the two first tutorial about tracking with Blender, showing you how to do Corner Pin tracking and Stabilisation as well. ENJOY my friends !! And stay tune since I&#8217;ll be releasing some scripts pretty soon which will do &#8230; <a href="http://www.francois-tarlier.com/blog/2d-tracking-tutorials-with-blender/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Here are the two first tutorial about tracking with Blender, showing you how to do <strong>Corner Pin</strong> tracking and <strong>Stabilisation</strong> as well. ENJOY my friends !!<br />
<em>And stay tune since I&#8217;ll be releasing some scripts pretty soon which will do that &#8220;automatically&#8221; for you</em></p>
<p><em><br />
</em></p>
<h2>Corner Pin Tracking</h2>
<h2><object width="640" height="360"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=25516157&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=1&amp;color=ff0179&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="640" height="360" src="http://vimeo.com/moogaloop.swf?clip_id=25516157&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=1&amp;color=ff0179&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowfullscreen="true" allowscriptaccess="always"></embed></object></h2>
<p>&nbsp;</p>
<p>&nbsp;</p>
<h2>2D Stabilization (new tutorial)</h2>
<p>&nbsp;<br />
<iframe src="http://player.vimeo.com/video/25785504?portrait=0&amp;color=ff0179" width="640" height="400" frameborder="0"></iframe></p>
<h2>2D Stabilization (old tutorial)</h2>
<p><object width="640" height="400"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=25559561&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=1&amp;color=ff0179&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="640" height="400" src="http://vimeo.com/moogaloop.swf?clip_id=25559561&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=1&amp;color=ff0179&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<h2>See also :</h2>
<ul>
<li>2D tracking tutorial : http://www.videocopilot.net/tutorials/q/tracking/</li>
</ul>
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		<title>ft-Toolbar Tutorial</title>
		<link>http://feedproxy.google.com/~r/FrancoisTarlier/~3/wmwGmNmRweA/</link>
		<comments>http://www.francois-tarlier.com/blog/ft-toolbar-tutorial/#comments</comments>
		<pubDate>Thu, 16 Jun 2011 18:31:36 +0000</pubDate>
		<dc:creator>François</dc:creator>
				<category><![CDATA[Blog]]></category>
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		<category><![CDATA[adobe]]></category>
		<category><![CDATA[Adobe After Effects]]></category>
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		<category><![CDATA[aescripts]]></category>
		<category><![CDATA[AETuts]]></category>
		<category><![CDATA[after effects]]></category>
		<category><![CDATA[aftereffects]]></category>
		<category><![CDATA[AfterFX]]></category>
		<category><![CDATA[developpment]]></category>
		<category><![CDATA[ft-toolbar]]></category>
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		<guid isPermaLink="false">http://www.francois-tarlier.com/blog/?p=1253</guid>
		<description><![CDATA[From AETuts+ : &#8220;In this Quick Tip we will learn how you can create your own toolbar and customize it to your own liking… you can download the script from aescripts and the footage from here.&#8221; &#160; You can watch the tutorial &#8230; <a href="http://www.francois-tarlier.com/blog/ft-toolbar-tutorial/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<h2>From AETuts+ :</h2>
<blockquote><p>&#8220;In this Quick Tip we will learn how you can create your own toolbar and customize it to your own liking… you can download the <a rel="external" href="http://ae.tutsplus.com/tutorials/workflow/enhanced-your-workflow-ft-toolbar-a-customizable-toolbar-script/" target="blank">script</a> from aescripts and the footage from <a rel="external" href="http://www.hollywoodcamerawork.us/greenscreenplates.html" target="blank">here</a>.&#8221;</p>
<p>&nbsp;</p></blockquote>
<p>You can watch the tutorial here : <a href="http://ae.tutsplus.com/tutorials/workflow/enhanced-your-workflow-ft-toolbar-a-customizable-toolbar-script/" target="_blank">http://ae.tutsplus.com/tutorials/workflow/enhanced-your-workflow-ft-toolbar-a-customizable-toolbar-script/</a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<blockquote><p>&nbsp;</p></blockquote>
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		<title>Blender Keypad for iOS</title>
		<link>http://feedproxy.google.com/~r/FrancoisTarlier/~3/7b8mv5EeS10/</link>
		<comments>http://www.francois-tarlier.com/blog/blender-keypad-for-ios/#comments</comments>
		<pubDate>Wed, 15 Jun 2011 09:17:03 +0000</pubDate>
		<dc:creator>François</dc:creator>
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		<category><![CDATA[ios]]></category>
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		<category><![CDATA[numpad]]></category>
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		<guid isPermaLink="false">http://www.francois-tarlier.com/blog/?p=1265</guid>
		<description><![CDATA[Introduction If you are like me working a laptop, and don&#8217;t have any numpad, this application is for you. There is a lot of numpad apps for iphone, which basically connect to your laptop via wifi. But if you are &#8230; <a href="http://www.francois-tarlier.com/blog/blender-keypad-for-ios/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<h2>Introduction</h2>
<p>If you are like me working a <strong>laptop</strong>, and don&#8217;t have any <strong>numpad</strong>, this application is for you. There is a lot of numpad apps for iphone, which basically connect to your laptop via wifi. But if you are a <strong>Blender </strong>user, this one is even better !<br />
Beside being a numpad it is also a toolbar with shortcuts for Blender features !</p>
<p>Check it out, it is free and it works on<strong> Mac &amp; PC</strong> !</p>
<p>&nbsp;</p>
<h2>Screenshots</h2>
<div id="attachment_1267" class="wp-caption aligncenter" style="width: 210px"><a href="http://www.francois-tarlier.com/blog/wp-content/uploads/2011/06/mzl.kygxdyfw.320x480-75.jpg"><img class="size-medium wp-image-1267" title="blender keypad shortcuts" src="http://www.francois-tarlier.com/blog/wp-content/uploads/2011/06/mzl.kygxdyfw.320x480-75-200x300.jpg" alt="" width="200" height="300" /></a><p class="wp-caption-text">blender keypad shortcuts</p></div>
<div id="attachment_1268" class="wp-caption aligncenter" style="width: 210px"><a href="http://www.francois-tarlier.com/blog/wp-content/uploads/2011/06/mzl.ljyoqgkc.320x480-75.jpg"><img class="size-medium wp-image-1268" title="blender keypad numpad" src="http://www.francois-tarlier.com/blog/wp-content/uploads/2011/06/mzl.ljyoqgkc.320x480-75-200x300.jpg" alt="" width="200" height="300" /></a><p class="wp-caption-text">blender keypad numpad</p></div>
<h2></h2>
<h2>Download</h2>
<p><a href="http://itunes.apple.com/fr/app/blender-keypad/id430784289?mt=8#">http://itunes.apple.com/fr/app/blender-keypad/id430784289?mt=8#</a></p>
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		<title>Blender VFX : 2D Tracking</title>
		<link>http://feedproxy.google.com/~r/FrancoisTarlier/~3/ovE5zYdGloc/</link>
		<comments>http://www.francois-tarlier.com/blog/blender-vfx-2d-tracking/#comments</comments>
		<pubDate>Sun, 12 Jun 2011 18:28:37 +0000</pubDate>
		<dc:creator>François</dc:creator>
				<category><![CDATA[Blog]]></category>
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		<guid isPermaLink="false">http://www.francois-tarlier.com/blog/?p=1261</guid>
		<description><![CDATA[Here we are finally !!! It&#8217;s coming ! In case you missed it, Blender got a GSOC this year to integrate Libmv into it. Which means by the end of the summer we should have 3D tracking available in Blender &#8230; <a href="http://www.francois-tarlier.com/blog/blender-vfx-2d-tracking/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Here we are finally !!! It&#8217;s coming !</p>
<p>In case you missed it, <strong>Blender</strong> got a GSOC this year to <strong>integrate <a href="http://www.francois-tarlier.com/blog/?s=libmv" target="_blank">Libmv</a></strong> into it. Which means by the <strong>end of the summer we should have 3D tracking</strong> available in Blender (at least in a branch if not in Trunk).</p>
<p>But the <strong>first step</strong> to that is to implement <strong>2D trackers</strong>, and Sergey did already a great job for integrating this feature. I just tested it today, it is of course very new and not so stable, but we are really close to be able to do nice FX. Actually all I&#8217;m missing to start and really play is being able to use the tracking data as f-curves and re-use them into the compositor (which according to Sergey, should be enable soon).</p>
<p>Exciting days are coming my friends <img src='http://www.francois-tarlier.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<h2>First Screencast</h2>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><object width="400" height="235"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=24959865&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="400" height="235" src="http://vimeo.com/moogaloop.swf?clip_id=24959865&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p><a href="http://vimeo.com/24959865">blender camera tracking test</a> from <a href="http://vimeo.com/user2920822">Fish</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><object width="400" height="225"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=24927358&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="400" height="225" src="http://vimeo.com/moogaloop.swf?clip_id=24927358&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p><a href="http://vimeo.com/24927358">Camera tracking integration &#8211; Step 1</a> from <a href="http://vimeo.com/user2701684">Sergey I. Sharybin</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>&nbsp;</p>
<h2>How to play with it ?</h2>
<p>You will need to get a version of blender which is build against the Tomato branch in the SVN. You can build it yourself, or try to find one at <a href="http://graphicall.org/?keywords=tomato" target="_blank">Graphicall</a></p>
<p>To build it yourself, I recommend you to follow those following tutorials :</p>
<ul>
<li>Building Blender : <a href="http://wiki.blender.org/index.php/Dev:2.5/Doc/Building_Blender/Windows" target="_blank">Windows</a> , Mac OSX (<a href="http://wiki.blender.org/index.php/Dev:2.5/Doc/Building_Blender/Mac" target="_blank">wiki</a> , <a href="http://www.blendercookie.com/2010/10/25/building-blender-in-osx/" target="_blank">blenderCookie</a>), <a href="http://wiki.blender.org/index.php/Dev:2.5/Doc/Building_Blender/Linux">Linux</a></li>
<li>Checkout this sources (instead of trunk) from SVN : https://svn.blender.org/svnroot/bf-blender/branches/soc-2011-tomato/</li>
</ul>
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		<title>VFX Pipeline &amp; workflow</title>
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		<pubDate>Tue, 10 May 2011 09:42:26 +0000</pubDate>
		<dc:creator>François</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[CG/Animation]]></category>
		<category><![CDATA[R&D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[creative]]></category>
		<category><![CDATA[developpment]]></category>
		<category><![CDATA[management]]></category>
		<category><![CDATA[pipeline]]></category>
		<category><![CDATA[vfx]]></category>
		<category><![CDATA[Videos/Films]]></category>
		<category><![CDATA[workflow]]></category>

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		<description><![CDATA[Here are some great reads about different pipeline &#38; workflow : VFX Pipeline Notes Digital VFX &#38; Animation Webinar The 5 core pieces of a solid pipeline (AnimationPipeline.com has many interesting post though) Andrew Whitehurst &#8211; CG supervisor @ Dneg &#8230; <a href="http://www.francois-tarlier.com/blog/vfx-pipeline-workflow/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Here are some great reads about different pipeline &amp; workflow :</p>
<ul>
<li><a href="http://raysinblue.blogspot.com/2010/12/vfx-pipeline-notes.html" target="_blank">VFX Pipeline Notes</a></li>
<li><a href="http://www.clockandflame.com/downloads.html" target="_blank">Digital VFX &amp; Animation Webinar</a></li>
<li><a href="http://www.animationpipeline.com/?p=53" target="_blank">The 5 core pieces of a solid pipeline</a> (<a href="http://www.animationpipeline.com/" target="_blank">AnimationPipeline.com</a> has many interesting post though)</li>
<li><a href="http://www.andrew-whitehurst.net/pipeline.html" target="_blank">Andrew Whitehurst &#8211; CG supervisor @ Dneg</a></li>
<li><a href="http://idesignyoureyes.com/2010/01/07/zoic-studios-zeus-a-vfx-pipeline-for-the-21st-century/" target="_blank">Zoic Studio&#8217;s pipeline</a></li>
<li><a href="http://cgsupervisor.blogspot.com/p/pipeline-articles.html" target="_blank">The Art of CG Supervision &#8211; Pipeline articles</a></li>
<li><a href="http://www.maceditionradio.com/index.php?module=Pagesetter&amp;func=viewpub&amp;tid=3&amp;pid=48" target="_blank">DreamWorks&#8217; Animation Pipeline</a></li>
<li><a href="http://effectscorner.blogspot.com/2008/01/vfx-management.html" target="_blank">VFX Management</a></li>
</ul>
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