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<title>Gamasutra Feature Articles</title>
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<copyright>Copyright 2006, Gamasutra.com</copyright>
<pubDate>Sun,  8 Nov 2009 01:00:01 -0500</pubDate>
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<title>On Bringing Modern Warfare 2 To Life</title>
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<description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/feature/4183/mw2_thumb.jpg" align="left" hspace="5"/&gt;Gamasutra sits down with Joel Emslie, Call Of Duty: Modern Warfare 2's lead character artist, to discuss the processes by which the most respected name in war games gets its considerable visual punch.&lt;/p&gt;&lt;div class="feedflare"&gt;
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<pubDate>Fri,  6 Nov 2009 12:00:00 -0500</pubDate>
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<title>Games Demystified: Dissidia Final Fantasy</title>
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<description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/feature/4182/dissidia_thumb.jpg" align="left" hspace="5"/&gt;In each Games Demystified column, developer Jeremy Alessi unpacks the technique behind a game's signature gameplay -- complete with a demo -- and this time, he's be covering the Tony Hawk-esque rail grinding of Dissidia: Final Fantasy.&lt;/p&gt;&lt;div class="feedflare"&gt;
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<pubDate>Thu,  5 Nov 2009 12:00:00 -0500</pubDate>
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<title>Building Social Success: Zynga's Perspective</title>
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<description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/feature/4181/zynga_thumb.jpg" align="left" hspace="5"/&gt;Zynga's business development VP Hugh de Loayza talks in detail to Gamasutra about not just what makes social games successful, but why developers like Brian Reynolds, who left Big Huge Games for Zynga, are attracted to the social games space -- besides the potential profits. &lt;/p&gt;&lt;div class="feedflare"&gt;
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<pubDate>Wed,  4 Nov 2009 12:00:00 -0500</pubDate>
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<title>Small Developers: Minimizing Risks in Large Productions - Part I</title>
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<description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/feature/4180/risks_thumb.jpg" align="left" hspace="5"/&gt;Experienced game developer and manager Troy Dunniway, a veteran of studios like Microsoft, EA, Insomniac, and Ubisoft, discusses some of the major risks involved in transitioning from a small to large development team and how to identify and avoid them.&lt;/p&gt;&lt;div class="feedflare"&gt;
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<pubDate>Tue,  3 Nov 2009 12:00:00 -0500</pubDate>
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