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<title>Gamasutra News</title>
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<copyright>Copyright 2006, Gamasutra.com</copyright>
<pubDate>Tue, 21 May 2013 21:53:05 -0400</pubDate>
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<category>Game Industry News</category>

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<title>Xbox One isn't always-on, but it will require a regular connection</title>
<link>http://feedproxy.google.com/~r/GamasutraNews/~3/a9dkBwkw5Mw/Xbox_One_isnt_alwayson_but_it_will_require_a_regular_connection.php</link>
<description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news/2013/May/192721/xboxreveal05.jpg" align="left" hspace="5"/&gt;Xbox One players will not have to maintain a constant internet connection for single-player games, but they will have to connect once a day to keep playing at all, says Microsoft.                                             ...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/GamasutraNews/~4/a9dkBwkw5Mw" height="1" width="1"/&gt;</description>
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<pubDate>Tue, 21 May 2013 19:08:00 -0400</pubDate>
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<title>Xbox One's preowned games strategy involves a single-use code</title>
<link>http://feedproxy.google.com/~r/GamasutraNews/~3/UtwlxObIU4k/Xbox_Ones_preowned_games_strategy_involves_a_singleuse_code.php</link>
<description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news/2013/May/192720/xboxreveal03.jpg" align="left" hspace="5"/&gt;UPDATED Installing a used game on your Xbox One will not require a fee, says Microsoft corporate vice president Phil Harrison. At least, not exactly.                                                   ...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/GamasutraNews/~4/UtwlxObIU4k" height="1" width="1"/&gt;</description>
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<pubDate>Tue, 21 May 2013 18:22:00 -0400</pubDate>
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<item>
<title>Get a job: Be an Art Director for Unfinished Swan dev Giant Sparrow</title>
<link>http://feedproxy.google.com/~r/GamasutraNews/~3/FzB7qEqnbck/Get_a_job_Be_an_Art_Director_for_Unfinished_Swan_dev_Giant_Sparrow.php</link>
<description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news/2013/May/192708/giantsparrow.png" align="left" hspace="5"/&gt;Unfinished Swan developer Giant Swan seeks an Art Director for "setting the visual direction, managing and giving feedback to our artist and animator, and working with our graphics programmer" on its upcoming title.                                           ...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/GamasutraNews/~4/FzB7qEqnbck" height="1" width="1"/&gt;</description>
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<pubDate>Tue, 21 May 2013 17:14:00 -0400</pubDate>
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<item>
<title>Opinion: Xbox One is a desperate prayer to stop time</title>
<link>http://feedproxy.google.com/~r/GamasutraNews/~3/BaqvltSDark/Opinion_Xbox_One_is_a_desperate_prayer_to_stop_time.php</link>
<description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news/2013/May/192709/xboxonecontroller.jpg" align="left" hspace="5"/&gt;Microsoft used words like "groundbreaking," "innovative" and "immersive" countless times as it unveiled the Xbox One, but Leigh Alexander argues that all we saw a disconnected prayer to stop time.                                              ...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/GamasutraNews/~4/BaqvltSDark" height="1" width="1"/&gt;</description>
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<pubDate>Tue, 21 May 2013 16:54:00 -0400</pubDate>
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<title>Xbox One designers talk shop about the console's architecture</title>
<link>http://feedproxy.google.com/~r/GamasutraNews/~3/ZqVz5PDpcV4/Xbox_One_designers_talk_shop_about_the_consoles_architecture.php</link>
<description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news/2013/May/192642/xboxreveal02.jpg" align="left" hspace="5"/&gt;In an Xbox One recap panel, Larry "Major Nelson" Hryb and a collection of tech specialists expanded on the hardware and software capabilities for the upcoming console.                                                 ...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/GamasutraNews/~4/ZqVz5PDpcV4" height="1" width="1"/&gt;</description>
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<pubDate>Tue, 21 May 2013 16:37:00 -0400</pubDate>
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<title>Game devs ask: What will Xbox One do for indies?</title>
<link>http://feedproxy.google.com/~r/GamasutraNews/~3/1igujHY1c1k/Game_devs_ask_What_will_Xbox_One_do_for_indies.php</link>
<description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news/2013/May/192710/Screen Shot 2013-05-21 at 1.10.28 PM copy.jpg" align="left" hspace="5"/&gt;Microsoft unveiled the Xbox One today at its company headquarters in Redmond, Wash. We took to Twitter before, during and after the big unveiling.                                                    ...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/GamasutraNews/~4/1igujHY1c1k" height="1" width="1"/&gt;</description>
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<pubDate>Tue, 21 May 2013 16:11:00 -0400</pubDate>
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<item>
<title>Tutorial: Making 2D games with Unity </title>
<link>http://feedproxy.google.com/~r/GamasutraNews/~3/4FO99igLzUs/Making_2D_Games_With_Unity.php</link>
<description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news/2013/May/192636/portrait-2.jpg" align="left" hspace="5"/&gt;2D will never die, and if you're looking for a way to replicate a classic feel in the popular 3D engine, look no further than this post by Josh Sutphin (Warhawk).                                             ...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/GamasutraNews/~4/4FO99igLzUs" height="1" width="1"/&gt;</description>
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<pubDate>Tue, 21 May 2013 14:46:00 -0400</pubDate>
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<title>Xbox One is Microsoft's biggest move for living room domination</title>
<link>http://feedproxy.google.com/~r/GamasutraNews/~3/Tu1Nmb32vv8/Xbox_One_is_Microsofts_biggest_move_for_living_room_domination.php</link>
<description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news/2013/May/192698/xboxonesmall.jpg" align="left" hspace="5"/&gt;UPDATED Microsoft's successor to the Xbox 360, the Xbox One, is being positioned as an "all-in-one" console combining multimedia consumption with cloud computing and a packed-in Kinect 2.0.                                                ...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/GamasutraNews/~4/Tu1Nmb32vv8" height="1" width="1"/&gt;</description>
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<pubDate>Tue, 21 May 2013 13:41:00 -0400</pubDate>
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<item>
<title>GDC Europe adds Assassin's Creed III, Daglow, Epic level design talks  </title>
<link>http://feedproxy.google.com/~r/GamasutraNews/~3/_Sodicm4YWw/GDC_Europe_adds_Assassins_Creed_III_Daglow_Epic_level_design_talks__.php</link>
<description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news/2013/May/192618/daglow.jpg" align="left" hspace="5"/&gt;GDC Europe 2013 has added an Assassin's Creed III design keynote, luminary Don Daglow on the 'treasures and traps' of next-gen, and Epic's James Brown on empowering the player in storytelling.                                             ...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/GamasutraNews/~4/_Sodicm4YWw" height="1" width="1"/&gt;</description>
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<pubDate>Tue, 21 May 2013 11:53:00 -0400</pubDate>
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<title>Watch the next Xbox unveiled live</title>
<link>http://feedproxy.google.com/~r/GamasutraNews/~3/eAirGqB8YFY/Watch_the_next_Xbox_unveiled_live.php</link>
<description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/news/2013/May/192301/Xbox_360-logo2.gif" align="left" hspace="5"/&gt;Gamasutra will be providing breaking news and expert analysis of Microsoft's next generation Xbox. And you can watch today's event unravel in real-time here in this livestream.                                                 ...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/GamasutraNews/~4/eAirGqB8YFY" height="1" width="1"/&gt;</description>
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<pubDate>Tue, 21 May 2013 10:32:00 -0400</pubDate>
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