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        <title>Game Career Guide Features</title>
        <description>Game Career Guide Features</description>
        <link>http://www.gamecareerguide.com/features/</link>
        <lastBuildDate>Sun, 08 Nov 2009 02:33:34 +0100</lastBuildDate>
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            <title>Reinforcing the Wall: Hegemonic Masculinity and the Ideal Self in Massively Multiplayer Online Games</title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideFeatures/~3/3jmU7AyjHw8/reinforcing_the_wall_hegemonic_.php</link>
            <description>&lt;p&gt;&lt;img src="http://gamasutra.com/db_area/images/item_images/091102/heg_thumb.jpg" align="right" /&gt;Student Daric Thorne conducts a survey on gender roles in MMOs, and here shares his results alongside research conducted by others -- with some interesting implications about the audience included. 


&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=3jmU7AyjHw8:LRV_Mgo2qUg:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=3jmU7AyjHw8:LRV_Mgo2qUg:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=3jmU7AyjHw8:LRV_Mgo2qUg:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideFeatures/~4/3jmU7AyjHw8" height="1" width="1"/&gt;</description>
            <author>Daric Thorne</author>
            <pubDate>Tue, 03 Nov 2009 22:52:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/features/795/reinforcing_the_wall_hegemonic_.php</feedburner:origLink></item>
        <item>
            <title>Making the Most of U. Time: Academic Paths to Working in Games</title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideFeatures/~3/WacZRuqrkvU/making_the_most_of_u_time_.php</link>
            <description>&lt;p&gt;&lt;img src="http://gamasutra.com/db_area/images/item_images/090736/utime_thumb.jpg" align="right" /&gt;In a classic article, we speak to notable developers including ThatGameCompany's Jenova Chen and Portal's Kim Swift on their move from university straight into the leading edge of the game industry.




&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=WacZRuqrkvU:KgC-D0UTcfI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=WacZRuqrkvU:KgC-D0UTcfI:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=WacZRuqrkvU:KgC-D0UTcfI:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideFeatures/~4/WacZRuqrkvU" height="1" width="1"/&gt;</description>
            <author>Brandon Sheffield</author>
            <pubDate>Fri, 30 Oct 2009 07:34:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/features/767/making_the_most_of_u_time_.php</feedburner:origLink></item>
        <item>
            <title>Game Narrative Review: Chrono Trigger</title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideFeatures/~3/OQVy3wru1MU/game_narrative_review_chrono_.php</link>
            <description>&lt;p&gt;&lt;img src="http://gamasutra.com/db_area/images/item_images/091027/ctthumb.png" align="right" /&gt;In the latest in a series of student-penned narrative reviews, Michael Brannan examines the engaging storyline that powers Square Enix's time-traveling epic &lt;i&gt;Chrono Trigger&lt;/i&gt;.

&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=OQVy3wru1MU:WFa9EeH10T4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=OQVy3wru1MU:WFa9EeH10T4:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=OQVy3wru1MU:WFa9EeH10T4:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideFeatures/~4/OQVy3wru1MU" height="1" width="1"/&gt;</description>
            <author>Michael Brannan</author>
            <pubDate>Wed, 28 Oct 2009 11:14:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/features/794/game_narrative_review_chrono_.php</feedburner:origLink></item>
        <item>
            <title>Is Modding Useful?</title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideFeatures/~3/vyNV-TJUDMY/is_modding_.php</link>
            <description>&lt;p&gt;&lt;img src="http://gamasutra.com/db_area/images/item_images/090732/modding_thumb.jpg" align="right" /&gt;Our latest feature discusses the relevance modding experience has to landing a job as a working developer -- checking in with developers with a modding background for their opinions. &lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=vyNV-TJUDMY:Pd_4e7zob6s:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=vyNV-TJUDMY:Pd_4e7zob6s:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=vyNV-TJUDMY:Pd_4e7zob6s:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideFeatures/~4/vyNV-TJUDMY" height="1" width="1"/&gt;</description>
            <author>Alistair Wallis</author>
            <pubDate>Thu, 22 Oct 2009 09:00:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/features/759/is_modding_.php</feedburner:origLink></item>
        <item>
            <title>Game Design Challenge: Photographic Interpretation </title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideFeatures/~3/r_qJO9l6ERY/game_design_challenge_.php</link>
            <description>&lt;p&gt;&lt;img src="http://www.gamasutra.com/db_area/images/item_images/photothumb.jpg" align="right" /&gt;In our latest challenge, we ask you to take a look at an interesting photo and turn it into a completely original game concept of your own choosing. 


&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=r_qJO9l6ERY:FRoSkiyFjjc:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=r_qJO9l6ERY:FRoSkiyFjjc:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=r_qJO9l6ERY:FRoSkiyFjjc:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideFeatures/~4/r_qJO9l6ERY" height="1" width="1"/&gt;</description>
            <author>GameCareerGuide.com staff</author>
            <pubDate>Wed, 21 Oct 2009 18:39:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/features/793/game_design_challenge_.php</feedburner:origLink></item>
        <item>
            <title>Results from Game Design Challenge: Literary Inspirations</title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideFeatures/~3/SzlFQ_5hRYk/results_from_game_design_.php</link>
            <description>&lt;p&gt;&lt;img src="http://gamasutra.com/db_area/images/item_images/091019/poe_thumb.jpg" align="right" /&gt;Delivering a game based on a book is tricky, but that's just what we've asked GameCareerGuide readers to do in this latest challenge; see the results now!






&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=SzlFQ_5hRYk:n12XWIV008Y:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=SzlFQ_5hRYk:n12XWIV008Y:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=SzlFQ_5hRYk:n12XWIV008Y:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideFeatures/~4/SzlFQ_5hRYk" height="1" width="1"/&gt;</description>
            <author>GameCareerGuide.com staff</author>
            <pubDate>Tue, 20 Oct 2009 09:30:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/features/792/results_from_game_design_.php</feedburner:origLink></item>
        <item>
            <title>Educational Fantasy</title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideFeatures/~3/P0m_yqFjYTY/educational_.php</link>
            <description>&lt;p&gt;&lt;img src="http://gamasutra.com/db_area/images/item_images/091014/fantasy_thumb.jpg" align="right" /&gt;Lindsay Grace discusses the challenges facing educational game design, and how the practical matters of education intersect the enveloping fantasy we expect from games.
&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=P0m_yqFjYTY:UzH3zRorrZo:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=P0m_yqFjYTY:UzH3zRorrZo:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=P0m_yqFjYTY:UzH3zRorrZo:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideFeatures/~4/P0m_yqFjYTY" height="1" width="1"/&gt;</description>
            <author>Lindsay Grace</author>
            <pubDate>Thu, 15 Oct 2009 17:00:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/features/791/educational_.php</feedburner:origLink></item>
        <item>
            <title>Postmortem: Lies and Seductions</title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideFeatures/~3/t4izLNnuq18/postmortem_lies_and_.php</link>
            <description>&lt;p&gt;&lt;img src="http://gamasutra.com/db_area/images/item_images/091012/sed_thumb.jpg" align="right" /&gt;In this postmortem, Petri Lankoski discusses the making of &lt;i&gt;Lies and Seductions&lt;/i&gt;, an adventure game inspired by the novel Dangerous Liaisons.&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=t4izLNnuq18:TGQlc-TaRCY:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=t4izLNnuq18:TGQlc-TaRCY:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=t4izLNnuq18:TGQlc-TaRCY:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideFeatures/~4/t4izLNnuq18" height="1" width="1"/&gt;</description>
            <author>Petri Lankoski</author>
            <pubDate>Tue, 13 Oct 2009 17:00:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/features/790/postmortem_lies_and_.php</feedburner:origLink></item>
        <item>
            <title>David Perry on Game Design: A Brainstorming Toolbox - Scenarios</title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideFeatures/~3/F9DzaJyQfrc/david_perry_on_game_design_a_.php</link>
            <description>&lt;p&gt;&lt;img src="http://gamasutra.com/db_area/images/item_images/091008/thumb.jpg" align="right" /&gt;GameCareerGuide presents its first excerpt from David Perry on Game Design: A Brainstorming Toolbox -- a list of potential scenarios you can use to get your game's plot moving.

&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=F9DzaJyQfrc:O7rE1fxAIL4:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=F9DzaJyQfrc:O7rE1fxAIL4:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=F9DzaJyQfrc:O7rE1fxAIL4:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideFeatures/~4/F9DzaJyQfrc" height="1" width="1"/&gt;</description>
            <author>David Perry and Rusel DeMaria</author>
            <pubDate>Thu, 08 Oct 2009 13:20:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/features/789/david_perry_on_game_design_a_.php</feedburner:origLink></item>
        <item>
            <title>A Method for Pacing Analysis</title>
            <link>http://feedproxy.google.com/~r/GameCareerGuideFeatures/~3/vHWPi_qcdoE/a_method_for_pacing_.php</link>
            <description>&lt;p&gt;&lt;img src="http://gamasutra.com/db_area/images/item_images/091005/pacing_thumb.jpg" align="right" /&gt;Game design student and Source engine modder Filip Coulianos devises a system for controlling the pacing in first person shooters like &lt;i&gt;Half-Life 2&lt;/i&gt; and puts it into practice with his &lt;i&gt;Project 25&lt;/i&gt; mod. 



&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=vHWPi_qcdoE:K8yb1GyquAk:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=vHWPi_qcdoE:K8yb1GyquAk:dnMXMwOfBR0"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=dnMXMwOfBR0" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?a=vHWPi_qcdoE:K8yb1GyquAk:7Q72WNTAKBA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/GameCareerGuideFeatures?d=7Q72WNTAKBA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/GameCareerGuideFeatures/~4/vHWPi_qcdoE" height="1" width="1"/&gt;</description>
            <author>Filip Coulianos</author>
            <pubDate>Tue, 06 Oct 2009 07:10:00 +0100</pubDate>
        <feedburner:origLink>http://www.gamecareerguide.com/features/788/a_method_for_pacing_.php</feedburner:origLink></item>
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