<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5361417188517879449</id><updated>2025-11-22T15:22:09.631+08:00</updated><category term="GURPS"/><category term="Tools"/><category term="System Mechanics"/><category term="Game design"/><category term="Mneme"/><category term="Traveller"/><category term="GMing"/><category term="Any Game System"/><category term="BLOG"/><category term="Sci-fi"/><category term="Gaming"/><category term="Alternate Cepheus Engine"/><category term="Campaigns"/><category term="Gaming Life"/><category term="Writing"/><category term="Roll20"/><category term="world building"/><category term="Back to Basics"/><category term="Inspiration"/><category term="magic"/><category term="Modern Fantasy"/><category term="History"/><category term="Templates"/><category term="System Agnostic"/><category term="Modern Combat"/><category term="Ships"/><category term="science"/><category term="open rpg system"/><category term="Alternate Cephus Engine"/><category term="GURPS Traveller"/><category term="Low Tech"/><category term="homebrew rules"/><category term="Fantasy"/><category term="Mass Combat"/><category term="Mongoose Traveller"/><category term="Projects"/><category term="Combat"/><category term="NPCs"/><category term="game systems"/><category term="DND 3.5"/><category term="Figuring Out"/><category term="reflections"/><category term="Classic Traveller"/><category term="Games Playing"/><category term="Load-Out"/><category term="Role-playing"/><category term="Cepheus Engine"/><category term="RPG kaizen"/><category term="Game Ran"/><category term="Game 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term="Adventure"/><category term="Call of Cthuluh"/><category term="China"/><category term="Cyberpunk"/><category term="D20"/><category term="Gladiator"/><category term="Happy Jacks"/><category term="IMSU"/><category term="Modeling"/><category term="OSRIC"/><category term="Robots"/><category term="Ruminating"/><category term="Self Control"/><category term="Skills"/><category term="Tactics"/><category term="Warfare"/><category term="Warring States"/><category term="drawing"/><category term="game mastering"/><category term="podcast"/><category term="running games"/><category term="simulation"/><category term="Alignments"/><category term="Anime"/><category term="Bones"/><category term="Campaign"/><category term="Castle Falkenstein"/><category term="Character Sheet"/><category term="City Stats"/><category term="Discussions"/><category term="Distractions"/><category term="Dungeon Fantasy"/><category term="Family"/><category term="Finds"/><category term="Fuzion"/><category term="Game of Thrones"/><category term="Hard Copy"/><category term="House of the Blooded"/><category term="Interview"/><category term="Kickstarter"/><category term="Lacuna"/><category term="Maps"/><category term="Mecha"/><category term="Merchant"/><category term="Merchants"/><category term="NPC"/><category term="Nerd On"/><category term="PDF"/><category term="Philippine Table-Top RPG"/><category term="Pregen"/><category term="Primer"/><category term="Printing"/><category term="Qin"/><category term="Rules Patch"/><category term="Scenarios"/><category term="Scripts"/><category term="Setting Fluff"/><category term="Setting Rational"/><category term="Software"/><category term="Speadsheet"/><category term="Supernatural"/><category term="TFT"/><category term="Tobie Abad"/><category term="WH40k"/><category term="handout"/><category term="hiatus"/><category term="libreoffice"/><category term="orp"/><category term="pcs players"/><category term="player"/><category term="players"/><category term="reaper minis"/><category term="studies"/><category term="tokens"/><category term="tutorial"/><title type='text'>Game in the Brain</title><subtitle type='html'>A Meta Gaming Blog talking about How to Frame Narrative, Exploiting and Exploring Biases, and Using Work Productivity and Motivation tools in a TRPGs most of  the time. </subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default?start-index=26&amp;max-results=25'/><author><name>justin aquino</name><uri>http://www.blogger.com/profile/03191474595831304520</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>1551</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-9047603418897932688</id><published>2024-09-03T20:22:00.001+08:00</published><updated>2024-09-03T20:22:00.789+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><title type='text'>Moved to Gameinthebrain.com or blog.gi7b.org</title><summary type="text">&amp;nbsp;You will notice I&#39;m more active now in&amp;nbsp;blog.gi7b.org&amp;nbsp;</summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/9047603418897932688/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/9047603418897932688' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/9047603418897932688'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/9047603418897932688'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/09/moved-to-gameinthebraincom-or.html' title='Moved to Gameinthebrain.com or blog.gi7b.org'/><author><name>justinaquino</name><uri>http://www.blogger.com/profile/01544436855033539874</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEglZ--IMylEYsCOUjxXdYuS4UwmVn-u_k0gXJZZXeAFfo68Mwr8DhKFsqlfy-SBe5_CP76Rx_ougGNBZuzdZGNyRvNRHOA_Cx_L5uAxCR1OmNVpIKScbfSMTQlfFsrge0CmfEG9C_jlpYPD0eQIRw2soKkteEAPUtQYCVsMO_R0sexgkbqyNgxHqE4ZSVfH=s72-w640-h319-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-7445566646021209170</id><published>2024-08-19T13:12:00.002+08:00</published><updated>2024-08-19T13:16:44.095+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><title type='text'>Broke my Previous Wordpress Site, New Wordpress Site. </title><summary type="text">https://blog.gi7b.org/&amp;nbsp;slowly migrating to this blog. Whats so special about it:&amp;nbsp;Now I can put all the pictures relevant to the Product in its page as part of a gallery.&amp;nbsp; Elements I could not put in the Drivethru RPG will be here.&amp;nbsp;This is backed up in my SYNOLOGY nas (using the client) so in case this gets attacked and down I can have this up again eventually. As google KILLS </summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/7445566646021209170/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/7445566646021209170' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/7445566646021209170'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/7445566646021209170'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/08/broke-my-previous-wordpress-site-new.html' title='Broke my Previous Wordpress Site, New Wordpress Site. '/><author><name>justin aquino</name><uri>http://www.blogger.com/profile/03191474595831304520</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEh9s-7qfbTkeHkdHzzMewYl3Opeo_9h1GNfJJY7P86dONnqJN1xRdr96NVnP98MytLewyBnGuIMHj5zlfrBoDL-2rRqGURoL7GvS2fLfqkcM1vlPHpAUIbO6fmzSDYctZiBLzL0v-5UKc0b_BIIMIeod76t4LFtkRJxCErDTnidU5PPjio6MKqRctL291To=s72-w640-h315-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-6520149038493900623</id><published>2024-07-27T16:25:00.001+08:00</published><updated>2024-08-19T13:16:44.094+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><title type='text'>Slowly Learning Wordpress to Migrate - Open Source TRPG publisher</title><summary type="text">&amp;nbsp;I will need to eventually move to Self Hosted Wordpress site&amp;nbsp;our company has a web developer now, entry level.&amp;nbsp; I consider websites low margin - a necessity but it should just have basic customization options.&amp;nbsp;Game in the Brain, Gaming Work, and Gaming Life will move to this eventually - I will also be removing gameinthebrain.com from Google Domains - who is using some </summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/6520149038493900623/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/6520149038493900623' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/6520149038493900623'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/6520149038493900623'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/07/slowly-learning-wordpress-to-migrate.html' title='Slowly Learning Wordpress to Migrate - Open Source TRPG publisher'/><author><name>justinaquino</name><uri>http://www.blogger.com/profile/01544436855033539874</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEiBr3aH14yssAueXj6sbSbRJ3qOw4paV6FXzmUvJ6etCPHqAU7miNEPU6eM8m5C5yeGUfStehven2-C5eqU0nnWUD3yqqHme5Peuj-n4MGP5aV16KV8lFiaUZuVyK6VQhQ9y8lswbfyPQLkaJWqVALMN6Uc_geIE7ZKlkvJgH6mlBOkZheGLA8FMADqdIjN=s72-w400-h397-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-8469918961157337866</id><published>2024-07-06T15:15:00.003+08:00</published><updated>2024-08-19T13:16:44.098+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><title type='text'>Hard Scifi Skill and Calculations and Acceptance of what the Future holds</title><summary type="text">Hard Sci-Fi (HSF) is a hobby that delves into the real science behind science fiction. At its core, HSF emphasizes a solid understanding of fundamental scientific principles. In HSF, we start with the immutable laws of nature, such as gravity and the conservation of matter and energy. From this foundation, we explore elements that are more likely to evolve over time.This approach allows us to </summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/8469918961157337866/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/8469918961157337866' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/8469918961157337866'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/8469918961157337866'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/07/hard-scifi-skill-and-calculations-and.html' title='Hard Scifi Skill and Calculations and Acceptance of what the Future holds'/><author><name>justin aquino</name><uri>http://www.blogger.com/profile/03191474595831304520</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-4453825314590068738</id><published>2024-07-05T23:47:00.007+08:00</published><updated>2024-08-19T13:16:44.092+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Mneme"/><title type='text'>Getting back to Work. Progress Update</title><summary type="text">Nicco&#39;s update to me of the maps. I&#39;m still busy with my Pfsense Certification, so I can&#39;t really write or do a lot except proof and do QA on the maps.&amp;nbsp;Of course we will have the 200DT Merchant Trader of CE Free (pay-what-you-want) Power Point file of each room and element being a PNG file that will allow you to edit and re-order the ship.&amp;nbsp;MNEME of Cepheus Engine will make EDITABLE maps</summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/4453825314590068738/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/4453825314590068738' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/4453825314590068738'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/4453825314590068738'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/07/getting-back-to-work-progress-update.html' title='Getting back to Work. Progress Update'/><author><name>justin aquino</name><uri>http://www.blogger.com/profile/03191474595831304520</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEgzcCP229FVRFNHtWvTbEf0iZ6jvGVitiw85oM1up9SLT8DjA66vsvncVdG5KkP80SaNJCnW5hXrXLFTvPe4DxwPSrlzfhVR0AfAWddnbvGFmT1GKdEizydDV5JZBdIhTdpdJwFDfmwKJhiwu5FJA7ruBnLL6EIKBmlIr3ce2d4Ytqm9qB0593KhXeh79XI=s72-w640-h383-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-5013989371505206471</id><published>2024-06-22T18:17:00.001+08:00</published><updated>2024-08-19T13:16:44.093+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Writing"/><title type='text'>Isekai Done - Check that from my bucket List. </title><summary type="text">&amp;nbsp;Closing this Chapter of my life - Tried to make a Short Audio Book. It took about 700php to play with Eleven Labs to convert my Short story. Something I could produce in my free time without much thought - just to prove I can generate the words, know how to structure, and get into detailed visualization.&amp;nbsp; I used the 22 USD plan (it was on sale for 11usd) - this Tutorial was how to use </summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/5013989371505206471/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/5013989371505206471' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/5013989371505206471'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/5013989371505206471'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/06/isekai-done-check-that-from-my-bucket.html' title='Isekai Done - Check that from my bucket List. '/><author><name>justin aquino</name><uri>http://www.blogger.com/profile/03191474595831304520</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/2NLiDF67B0Y/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-89988553872725937</id><published>2024-06-15T16:30:00.001+08:00</published><updated>2024-08-19T13:16:44.087+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><title type='text'>Delays and more delays - responsibilities gets in the way. </title><summary type="text">So, we&#39;ve been busy. Nicco had a medical emergency, and I had some important projects that are robbing me of my free time to work on this.It&#39;s really a niche project, and as I handle students and work with schools, the love for sci-fi and combining it with TRPGs is much rarer and probably will end with my generation. I&#39;m on the edge of Generation X, with friends 5 and 10 years older than </summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/89988553872725937/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/89988553872725937' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/89988553872725937'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/89988553872725937'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/06/delays-and-more-delays-responsibilities.html' title='Delays and more delays - responsibilities gets in the way. '/><author><name>justin aquino</name><uri>http://www.blogger.com/profile/03191474595831304520</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-3160773482209038665</id><published>2024-06-05T22:11:00.004+08:00</published><updated>2024-08-19T13:16:44.090+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Mneme"/><title type='text'>Escape Velocity and Orbital Limit</title><summary type="text">Escape Velocity&amp;nbsp;&amp;nbsp;the relative speed you need to have to escape earths gravity field.&amp;nbsp;Orbital Limit is an arbitrary point here in Mneme World Generator that means - the distance the escape velocity to leave the gravity well of a planet is only 1m/s. Meaning if I throw a ball at more than 1m/s while I am in this distance relative to earth or a planet that ball will not go back down </summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/3160773482209038665/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/3160773482209038665' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/3160773482209038665'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/3160773482209038665'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/06/escape-velocity-and-orbital-limit.html' title='Escape Velocity and Orbital Limit'/><author><name>justinaquino</name><uri>http://www.blogger.com/profile/01544436855033539874</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEghFkVmdXzw8hluEc4zddzS0aY9Ki9btGA5WM5VlUepFoGPz8222vOKLfL0dhtG_bHU8Qdl5oYwko2wNWGVday7J8ygXLWQ6K1MNR63cbmF1SdJqSFqPTD224eEdefVUxQArZUNvAwueD5sSSwjFPF64wLEBnYgSDPcPFQ-0L0qVHoX_2t3imaFDuhIidqk=s72-w640-h408-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-2553875722095081531</id><published>2024-05-26T14:37:00.000+08:00</published><updated>2024-08-19T13:16:44.089+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Writing"/><title type='text'>Distraction: reviewing De Agricultura for a Kids Fantasy TRPG</title><summary type="text">&amp;nbsp;I maintain a copy of De Agricultura&amp;nbsp;for sharing. I&#39;ve updated it and used Askyourpdf to help me review it since I&#39;ve forgotten everything I learned about it. The only thing I remember is that it&#39;s better than Harn Manor, and it probably was the basis of Harn Manor and proof that Taylorism existed much earlier, that Medes and City-states of Mesopotamia in 3000 BCE had already developed </summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/2553875722095081531/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/2553875722095081531' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/2553875722095081531'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/2553875722095081531'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/05/distraction-reviewing-de-agricultura.html' title='Distraction: reviewing De Agricultura for a Kids Fantasy TRPG'/><author><name>justinaquino</name><uri>http://www.blogger.com/profile/01544436855033539874</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEiFQao1d5Nodn3xo5-ModqRMf4InKCJCQN1UlhtqPi6cu7IZlSqwD6lF6VOUV8-Ijbh-9O9hHqtwGFCUc5IxFsXABD_KT0qXhJy0S37QWkrxt8QyLthmcsl03BpDkJPgkaCO1Aa3xhwiCASwOnIRpm7BDwPItaahpUa0CiRlSSudRmyGKB3AmJ1i-tB_U8d=s72-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-5860445299609438958</id><published>2024-05-19T15:28:00.004+08:00</published><updated>2024-08-19T13:16:44.093+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Mneme"/><category scheme="http://www.blogger.com/atom/ns#" term="Tools"/><title type='text'>Back to Basics - BroCode and GPT4o </title><summary type="text">&amp;nbsp;What&#39;s hard about learning is the time to practice and use it and to use it regularly. My regular job doesn&#39;t let me remember my other skills - I&#39;m a former artist, and life and work don&#39;t let me practice. The BroCode is one of the best tutorials - straight to the point and very fast. combined with AI its possible to learn this quickly... but still not enough with the free time I have </summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/5860445299609438958/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/5860445299609438958' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/5860445299609438958'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/5860445299609438958'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/05/back-to-basics-brocode-and-gpt4o.html' title='Back to Basics - BroCode and GPT4o '/><author><name>justin aquino</name><uri>http://www.blogger.com/profile/03191474595831304520</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEh4hTiHBYwjop6bLCmFSV2JDE2oqmHGon4QdZsRKTglu6pM9M4svJynpc2P0Mj_UasnG3WkolQJc9O9sZ6eb16MHbycy4FUwsu6U4NXoUjhC2fitFSlvxWqaNjnsNHTZqTxm8ClUQfo8oMN42G0kJEFJWHjOOXRa4Ed9_rVJflgwojrgTHj5waqD1PYgAgM=s72-w629-h640-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-3042595422695386893</id><published>2024-05-18T23:48:00.000+08:00</published><updated>2024-08-19T13:16:44.090+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Mneme"/><category scheme="http://www.blogger.com/atom/ns#" term="Tools"/><title type='text'>Learning to do HTML and CSS with GPT4o</title><summary type="text">&amp;nbsp;So, I&#39;m slowly learning to build a static website. This way it can run on the desktop, phone, tablet, etc...I am using GPT4o, which is the best, and I tried Gemini Pro, and it kinda sucks... and never can I verify they actually process 1M tokens or all these Multi-Modal claims. Note that GPT4 is 20usd/mo while Gemini is 35usd/mo and I could already use GPT4o - I tried the desktop app but I </summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/3042595422695386893/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/3042595422695386893' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/3042595422695386893'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/3042595422695386893'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/05/learning-to-do-html-and-css-with-gpt4o.html' title='Learning to do HTML and CSS with GPT4o'/><author><name>justinaquino</name><uri>http://www.blogger.com/profile/01544436855033539874</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEjruu_M7g2Z5JgIzfGFbbPNsX2XwSQH6-M-Y8cPArT4m7c1H7MGQG5HbxYorSP-5PmUhGr-19Vz-_s0WCA9zMeUd1MbtwPPnph1TmFrncQ_joJOgf74Y2opMmyYp0N75QCDwa5Aq70VlPWud_tBlgE6X5WSClf4W5GGYTHwYhNdW_pmzSuHFuCntBP4FvBU=s72-w640-h552-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-9138185991310318803</id><published>2024-05-17T23:51:00.005+08:00</published><updated>2024-08-19T13:16:44.099+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Mneme"/><title type='text'>Thank you April and May 2024 Sales! </title><summary type="text">Thankyou for those who bought - a rare event despite the active campaigning and advertising!&amp;nbsp;&amp;nbsp;Added Radius -&amp;nbsp;Worlds now have a RADIUS. in an ideal scenario we can give examples (using Vlookup) as to how does it compare to the radius of planets in our solar system and those exoplanets discovered - that will require a lot of manpower - when I get an assistant (WIGAA)&amp;nbsp;&amp;nbsp;Dwarf</summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/9138185991310318803/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/9138185991310318803' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/9138185991310318803'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/9138185991310318803'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/05/thank-you-april-and-may-2024-sales.html' title='Thank you April and May 2024 Sales! '/><author><name>justinaquino</name><uri>http://www.blogger.com/profile/01544436855033539874</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEjg4VQW9QBk-1Yc9nzWAPMYhERnNn7e8H2K_unDz9JF_PFAKMkgbw0xCRVyvXYq8JXgzf85PXBT5apGy2HPdVVvxBMSS6IwQ7rdPpJEZYXNP0BKQg9Wv8FRkWWEMjOF0xTC2o8iREbCI7Q8sgf56U7hibDfzkalhuXKzcidc3YuY0ptikVO6qP5bRBRsBvT=s72-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-4010771602719762563</id><published>2024-05-17T01:07:00.005+08:00</published><updated>2024-08-19T13:16:44.091+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Mneme"/><title type='text'>Progress Report - Mneme Rockets - barometric pressure formula</title><summary type="text">So Chatgpt and Wolfram alpha is helping me with the calculations - I learned that the barometric pressure formula is what is used to determine at what height is a target atmosphere - in the case of Earth&#39;s Satelite Atmosphere its 3.4E-16 atm (or 16 zeroes after the decimal place before 34). As you can see - Strangely Mars&#39;s atmosphere is more stable over a height according to the spreadsheet - </summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/4010771602719762563/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/4010771602719762563' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/4010771602719762563'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/4010771602719762563'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/05/progress-report-mneme-rockets.html' title='Progress Report - Mneme Rockets - barometric pressure formula'/><author><name>justin aquino</name><uri>http://www.blogger.com/profile/03191474595831304520</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEjIKILdxVkcMb0SQgKjNAKoRPCRLEzxdfIkwaLlY8t9faMER2UmOpHQcSKVkJocKJMEY3u4DwUWjQxACAmJ8v5XRsQS6ggF_CT-gpMtPdFDzCBEqnlpAEcRTCL2_zZQQa4daXN2dSK0mBkBJol6ukNZ_qFOHA8ffkvyEN2hXyJr-EwdI781fjx3DJClCbh4=s72-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-1550283684756221604</id><published>2024-05-12T18:18:00.003+08:00</published><updated>2024-08-19T13:16:44.088+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Mneme"/><title type='text'>Radius, Escape Velocity, and Basic Orbital Mechanics</title><summary type="text">&amp;nbsp;Because I had the foresight to make Mneme World Generator FIRST, it was much easier to create the basic material for R-Drives.Those who bought Mneme World Generator will be able to access this sheet and the &quot;Upgrades,&quot; where it will now produce the detailed Mass, Density, and Radius. There are many different ways to get the other values.&amp;nbsp;I have only scant feedback for World Generator. </summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/1550283684756221604/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/1550283684756221604' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/1550283684756221604'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/1550283684756221604'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/05/radius-escape-velocity-and-basic.html' title='Radius, Escape Velocity, and Basic Orbital Mechanics'/><author><name>justinaquino</name><uri>http://www.blogger.com/profile/01544436855033539874</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEjdMbeGPB-K4bSuq1SiGJPvZih8tKl5Iudbz_ocQlJyt1lAhErZN0294sJ-VuDu0iwKNjWWD57weEjEV-JbIuC7drAoXPOFZXles07DwWpmSXr2g8B33EU7tel1BFu57zHPiMpO4uWqZlfo4Bc2xOi0zRJIpm8u6XDQ6D_-fadI4D8su4RYYCUKLl9Na0Oi=s72-w640-h328-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-2732258306427524352</id><published>2024-05-07T21:20:00.003+08:00</published><updated>2024-08-19T13:16:44.089+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Mneme"/><title type='text'>Gen 2 Editable PPT Deckplans - Each component is now an ICON.</title><summary type="text">&amp;nbsp;This is our GEN-2 Editable PPT Deckplans -&amp;nbsp;</summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/2732258306427524352/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/2732258306427524352' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/2732258306427524352'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/2732258306427524352'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/05/gen-2-editable-ppt-deckplans-each.html' title='Gen 2 Editable PPT Deckplans - Each component is now an ICON.'/><author><name>justinaquino</name><uri>http://www.blogger.com/profile/01544436855033539874</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEhLbUG6seicCsBRjU2kjPYg7agSPHbFyS0RQFmLRs9OIeohY_UWcpolFml90PZP3LAM5z8TwHiVLYLzB1d3VG2TIvTJbxq6V4h5Gss5UTSjem5clIpp6mor17WbRujMHPRfYx1NcTjUUlypPK6sgKrI4Ai5GUsTCTk4OVLWlwyYIHZgYc7q6I62WYeD77W1=s72-w640-h517-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-8985277216071910406</id><published>2024-05-05T17:06:00.001+08:00</published><updated>2024-08-19T13:16:44.099+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Mneme"/><title type='text'>A radical change, but its familiar depending on our perspective. </title><summary type="text">While I&#39;m making rules that give CE Rockets and comparable theoretical performance - which limits the delta-V budget to around cap at around 7-10kms, barely enough to escape earth orbit by itself - without the help of Boosters, Sky hooks, and catching a ride on Deep Space Ships that tender.&amp;nbsp;Operations have to be overhauled... but that&#39;s not a bad thing. I wrote for GURPS, I write procedures </summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/8985277216071910406/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/8985277216071910406' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/8985277216071910406'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/8985277216071910406'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/05/a-radical-change-but-its-familiar.html' title='A radical change, but its familiar depending on our perspective. '/><author><name>justin aquino</name><uri>http://www.blogger.com/profile/03191474595831304520</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-7786492730897979110</id><published>2024-05-04T17:23:00.000+08:00</published><updated>2024-08-19T13:16:44.096+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Mneme"/><title type='text'>A quick backstory and outline</title><summary type="text">&amp;nbsp;This not only took a while, but you can tell from the extensive comments&amp;nbsp; it was so hard. and I forgot how the script works - good thing there was AI to help add additional context to the comments I already placed. Imagine If there was AI years ago - I&#39;d be done by now.&amp;nbsp;Mneme Rockets and Non-Gravitic RulesRockets and Non-Gravitic Rules OutlineWhy&amp;nbsp;Relativistic Bombardment.&amp;</summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/7786492730897979110/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/7786492730897979110' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/7786492730897979110'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/7786492730897979110'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/05/a-quick-backstory-and-outline.html' title='A quick backstory and outline'/><author><name>justinaquino</name><uri>http://www.blogger.com/profile/01544436855033539874</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEhFRlVCELrte0EM_fhdfs3W9KcgLDCnxjIYFu0P_7jlYWRs8rSiZHszFpEw17W7yEQBclReM-omrFJdQtoQXoLVndMoO2ltP34Gwe0EkrRtHbMOxQKExQoFIbQGx5pEe_Zs5pSrHC0d9otGXFgcV-sL2-QifkyN1fcAJG0gwW2V0Lby-3utDA5pGlxEYUDd=s72-w640-h374-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-7449475976165280469</id><published>2024-05-02T21:33:00.002+08:00</published><updated>2024-08-19T13:16:44.096+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Mneme"/><title type='text'>IFS function Review - Building the MGT2E ship generator. </title><summary type="text">Milestone - I&#39;ve been working on an MGT2E, on and off for so long.&amp;nbsp; Good thing there is AI to talk to and ask questions to. It wouldn&#39;t have been feasible to squeeze it into my schedule and all my responsibilities without an AI to help me think about the formulas and what I had to do. Also it helped me learn a lot of things - making me time to build this.&amp;nbsp;Not only do I have to get the </summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/7449475976165280469/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/7449475976165280469' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/7449475976165280469'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/7449475976165280469'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/05/ifs-function-review-building-mgt2e-ship.html' title='IFS function Review - Building the MGT2E ship generator. '/><author><name>justinaquino</name><uri>http://www.blogger.com/profile/01544436855033539874</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEg9LLo5UVrFmc7y0ZLoCMn5ZKR48TAo3d1XH62jT6bOKXgZcB-oiRES8XUKQWTNK6z7hVv9xyJZM6nr5nNkVFEALUONV0yKzMVOWjqLkWu9_-yyOQIczdeHz2uRa3LvUUeWUE_mpVUaoFsKEnRYQOEIRzE2GOdTtwtM163wQ7jcCf4R15LdpP9rufshOS27=s72-w640-h396-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-8408921574567259012</id><published>2024-05-01T20:25:00.004+08:00</published><updated>2024-08-19T13:16:44.097+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Mneme"/><title type='text'>UPDATE: ROCKETS and NON-GRAVITICS</title><summary type="text">The temporary title of the books is rockets and non-gravitics.As the title suggests, it&#39;s about rocket engines and their impact on your Traveller and Cepheus Engine game. The effort I allocate to convince anyone to migrate to Non-Gravitics (and increase the audience of the book) is going to like 5% 95% is making Non-Gravitics easy.Like Mneme World Generator, I will make tools - spreadsheets and, </summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/8408921574567259012/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/8408921574567259012' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/8408921574567259012'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/8408921574567259012'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/05/update-rockets-and-non-gravitics.html' title='UPDATE: ROCKETS and NON-GRAVITICS'/><author><name>justinaquino</name><uri>http://www.blogger.com/profile/01544436855033539874</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/6akmv1bsz1M/default.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-8119401228009229481</id><published>2024-04-29T23:30:00.000+08:00</published><updated>2024-08-19T13:16:44.097+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Mneme"/><title type='text'>NON-GRAVITIC MGT2E Ships - Core book ships. </title><summary type="text">&amp;nbsp;Downgrading the Hull to gravitic, the M-DRIVES to R-DRIVES of the same thrust, The power plant to TL8, Precalculating the delta-V, Updating the New Costs, etc...&amp;nbsp;You will find it in the MNEME Combat Ships Spreadsheet.&amp;nbsp;This is for the new Book that will need to be made prior to SPIN HABITATS. you cannot have a book about non-Gravitic Stations and Habitats if everyone is flying </summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/8119401228009229481/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/8119401228009229481' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/8119401228009229481'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/8119401228009229481'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/04/non-gravitic-mgt2e-ships-core-book-ships.html' title='NON-GRAVITIC MGT2E Ships - Core book ships. '/><author><name>justinaquino</name><uri>http://www.blogger.com/profile/01544436855033539874</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEg-gVhCOpdKeZOEbVRfXqEwp8cKa9vKubZFo9q1Pn6sgmvJq-qveGGVbTYKdgVPiYSaDagk3bdufh6W4RG9pdfYXuAnZRiBQZeOwwLXib4fjpWgqMACKtJ5rXdA6GN2J2p3GSneKrdKUk56UGxs7rTqFhlTqet6Day6jsOUoWaHfWjkbGQBi0l7nurkphMV=s72-w640-h280-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-1743981287916028507</id><published>2024-04-26T23:28:00.001+08:00</published><updated>2024-08-19T13:16:44.088+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><title type='text'>MNEME 3D PRINTING FILES </title><summary type="text">&amp;nbsp;This is the onedrive link to the 3D printing files mneme ships.&amp;nbsp; Charles and Xtian&#39;s Internship ended, the College of Saint Benilde asked if I was accepting Interns, and I offered a lot of projects they could work on for industrial design, but they were interested in making 3D printing models of our CC-BY-SA ships.&amp;nbsp;Now that its ended, and they put all that work into it I felt bad </summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/1743981287916028507/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/1743981287916028507' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/1743981287916028507'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/1743981287916028507'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/04/mneme-3d-printing-files.html' title='MNEME 3D PRINTING FILES '/><author><name>justin aquino</name><uri>http://www.blogger.com/profile/03191474595831304520</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-4865003121191103164</id><published>2024-04-24T23:19:00.001+08:00</published><updated>2024-08-19T13:16:44.092+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Mneme"/><title type='text'> Mneme Jump Drive Technology and Reflections</title><summary type="text">Mneme jump drives and, of course, our rocketry mechanics are there to help adapt Cepheus Engine and Traveller to remove Gravitics - for a different method of enjoying sci-fi. When you start using reaction drives, the distances of 100 Diameters and traveling multiple Astronomical Units will take months to years unless large amounts of Delta-V are used. We will set the Apolo Program&#39;s Saturn-V as a</summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/4865003121191103164/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/4865003121191103164' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/4865003121191103164'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/4865003121191103164'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/04/mneme-jump-drive-technology-and.html' title=' Mneme Jump Drive Technology and Reflections'/><author><name>justin aquino</name><uri>http://www.blogger.com/profile/03191474595831304520</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEiF7wz-J4YLGoRv4y3UKvPw5ND0IEnx1tVQu9j7ho6E9zZuhM7BLPv_3PcQKlsYO0UrZbWt4L_yrtn-NcP09iPMsLhaEcyI9Q0rWteYeimE5pdHFHc2mMlb8ILhXAMVsBrmyCA4l57evEV3uFZbWJvOS36i3jdK2zr5GzWJVZ9pkx0bJHwfXcj2wf4zDA6r=s72-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-7437569135939832164</id><published>2024-04-18T15:15:00.005+08:00</published><updated>2024-08-19T13:16:44.095+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Mneme"/><title type='text'>FDM test prints our out, and for update</title><summary type="text">Xtian Tormes finished some prototypes of the FDM models of the ships.&amp;nbsp;FDM is the most common 3D printer found in the market. Creality Ender 3 variants. Right now there is not much of a &quot;Problem&quot; with the current licensing of Traveller ships... of course if work in IT and in industries where IP can be closed off (see the Open Gaming debacle) then these ships and this setting is designed with </summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/7437569135939832164/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/7437569135939832164' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/7437569135939832164'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/7437569135939832164'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/04/fdm-test-prints-our-out-and-for-update.html' title='FDM test prints our out, and for update'/><author><name>justin aquino</name><uri>http://www.blogger.com/profile/03191474595831304520</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEgo0yyLMLBJDlknKHRG7zRZZzbor5JNYcmMyFXuQvoU_XJXTek9TqHswUUS6D-X-4FMg9eAs6aPNxvpw2EL_2ggLtJE_p8h3vjsZdlUsW1Pr2OlhAYYTDAoRUZ5ZnfrdV1lBU6tWb4tOYCzkuHLpfQYMCdNcY0ZiZiOgavuFcKKu_C5P4wYwJ7A5vZNHrit=s72-w640-h497-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-7917136527221646288</id><published>2024-04-14T14:29:00.007+08:00</published><updated>2024-08-19T13:16:44.097+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Mneme"/><title type='text'>Update on the 3D Printable Files of the Ships and MGT2e LIFEPOD is 1.5DT</title><summary type="text">&amp;nbsp;Update on the CE Mneme RAIDER - Open source Creative Common Ships anyone can use and share without worrying about the IP.&amp;nbsp;Thanks to Charles Jamer C. Pangindian for the creation! Charles is from the Industrial Design College of saint Benilde and chose to help out creating 3d printable versions of our ships for internship.&amp;nbsp;Mgt2E TL9 1.5DT Lifepod&amp;nbsp;Visualization in terms of how </summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/7917136527221646288/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/7917136527221646288' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/7917136527221646288'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/7917136527221646288'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/04/update-on-3d-printable-files-of-ships.html' title='Update on the 3D Printable Files of the Ships and MGT2e LIFEPOD is 1.5DT'/><author><name>justinaquino</name><uri>http://www.blogger.com/profile/01544436855033539874</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEij5vtMwEBAZvNYxcQz-_R3A_urlg54thd3ldWJGTTxfXz3z4h9HL11YVuCZftv084UGZfS4S4uMKlDlVVS0-eAnTQrnq9OoQl6H96oK0JjAjn9fyPYMMtbi-hvSqegV3QVUkHh1pBHIUzpLzxAmJI4CRM5JKFMwBcFCeIKQ5Q4CqzJqum5ycadiab1JPzO=s72-w640-h234-c" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5361417188517879449.post-6735614096756935190</id><published>2024-04-10T15:14:00.002+08:00</published><updated>2024-08-19T13:16:44.094+08:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="BLOG"/><category scheme="http://www.blogger.com/atom/ns#" term="Gaming"/><category scheme="http://www.blogger.com/atom/ns#" term="Mneme"/><title type='text'>Change of Direction - Progress and Updates</title><summary type="text">1000 frames out of around 2200 frames so far, left to render without an optimized RTX 3070 NVDIA didn&#39;t install properly. At night I&#39;m using our AI research PCs for rendering Blender Animations of some of the ships.&amp;nbsp; This would crash my Ubuntu RX 550 PC and will make my RTX 980 Windows 10 PC unusable.&amp;nbsp;It took 48 hours in an Ubuntu 22.04 NVIDIA RTX 3070 to render this.&amp;nbsp;Changes and </summary><link rel='replies' type='application/atom+xml' href='https://gameinthebrain.blogspot.com/feeds/6735614096756935190/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment/fullpage/post/5361417188517879449/6735614096756935190' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/6735614096756935190'/><link rel='self' type='application/atom+xml' href='https://www.blogger.com/feeds/5361417188517879449/posts/default/6735614096756935190'/><link rel='alternate' type='text/html' href='https://gameinthebrain.blogspot.com/2024/04/change-of-direction-progress-and-updates.html' title='Change of Direction - Progress and Updates'/><author><name>justin aquino</name><uri>http://www.blogger.com/profile/03191474595831304520</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/a/AVvXsEgNHwQh4gs9ddQRXFG1KzsFo3Qa_zdm_V2Iophy4v2I3sSrHgK7g-qMHQzAGs0HHpyhIx1whaUTjgX1AGGpAYjTGym04POyb9RYIWdFrZNulGYuSSKB8AMbFzr8LkbTJuzlY6nTeQyQDPbfdXm7ssI7dHtapfraBnuljLJT3CXArNn0OuOZATVcGAmal6eC=s72-c" height="72" width="72"/><thr:total>0</thr:total></entry></feed>