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    <title>GameMarx Multi-Pass Feed</title>
    <link>http://www.gamemarx.com/news/</link>
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    <description>Xbox Live Indie Game news from GameMarx</description>
    <copyright>&amp;copy;2012 FuncWorks LLC</copyright>
    <language>en-us</language>
    <pubDate>Sat, 25 Feb 2012 05:12:46 GMT</pubDate>
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      <title>GameMarx EP77 - Heads Up Displays And In Game UI</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/KuYn5BAwiw0/gamemarx-ep77-heads-up-displays-and-in-game-ui.aspx</link>
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      <pubDate>Sat, 18 Feb 2012 18:57:11 GMT</pubDate>
      <comments>http://www.gamemarx.com/podcast/2012/02/18/gamemarx-ep77-heads-up-displays-and-in-game-ui.aspx#comments</comments>
      <author>contact@gamemarx.com (Mike)</author>
      <description>&lt;p&gt;This week we talk about what makes a good HUD and how to communicate game status to the player.&amp;#160; We also talk about the effects of the Double Fine Adventure kickstarter, and what Gatekeeper from Apple might become.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Kickstarter of the Week: &lt;/strong&gt;&lt;a href="http://www.kickstarter.com/projects/primerist/code-hero-a-game-that-teaches-you-to-make-games-he"&gt;&lt;strong&gt;Code Hero: A Game That Teaches You To Make Games&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Show Notes:&lt;/p&gt;

&lt;ul&gt;
  &lt;li&gt;AppHub Forums: &lt;a href="http://forums.create.msdn.com/forums/p/100265/595986.aspx#595986"&gt;Recent Dashboard Update&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Official Xbox Magazine: &lt;a href="http://www.oxmonline.com/dev-indie-games-channel-wont-survive-death-xbox-360"&gt;Dev: Indie Games channel won't survive the death of the Xbox 360&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Destructiod:&amp;#160; &lt;a href="http://www.destructoid.com/a-countdown-for-mechwarrior-tactics-appears-221783.phtml"&gt;A countdown for MechWarrior Tactics appears&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Official Xbox Magazine: &lt;a href="http://www.oxmonline.com/next-xbox-will-reportedly-have-hd-touchscreen-traditional-controller-hybrid"&gt;Next Xbox will reportedly have HD touchscreen-traditional controller hybrid&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Zeboyd Games:&amp;#160; &lt;a href="http://zeboyd.com/2012/02/14/so-you-want-to-be-an-indie-game-developer/"&gt;So You Want to Be an Indie Game Developer?&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Ars Technica:&amp;#160; &lt;a href="http://arstechnica.com/apple/news/2012/02/developers-gatekeeper-a-concern-but-still-gives-power-users-control.ars"&gt;Mac developers: Gatekeeper is a concern, but still gives power users control&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Develop: &lt;a href="http://www.develop-online.net/news/39846/Zynga-MyFarm-source-code-row-heading-to-courts"&gt;Zynga MyFarm source code row heading to courts&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Destructiod:&amp;#160; &lt;a href="http://www.destructoid.com/ubisoft-s-ps-vita-bullsh-t-is-truly-incredible-222041.phtml"&gt;Ubisoft's PS Vita bullsh*t is truly incredible&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Official Xbox Magazine: &lt;a href="http://www.oxmonline.com/epic-there-are-too-many-platforms"&gt;Epic: There are too many platforms&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Destructiod: &lt;a href="http://www.destructoid.com/-double-fine-adventure-going-drm-free-for-pc-mac-linux-221879.phtml"&gt;'Double Fine Adventure' going DRM-free for PC, Mac, Linux&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Develop: &lt;a href="http://www.develop-online.net/news/39783/Tim-Schafer-Console-patches-cost-40k"&gt;Tim Schafer: Console patches cost $40k&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;The Escapist: &lt;a href="http://www.escapistmagazine.com/videos/view/jimquisition/5362-Welcoming-A-Digital-Future"&gt;JIMQUISITION Welcoming A Digital Future&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Develop: &lt;a href="http://www.develop-online.net/news/39787/Obsidian-considering-Kickstarter-game"&gt;Obsidian considers Kickstarter game&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Destructiod: &lt;a href="http://www.destructoid.com/brian-fargo-may-attempt-kickstarting-a-wasteland-sequel-221929.phtml"&gt;Brian Fargo may attempt kickstarting a Wasteland sequel&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Develop: &lt;a href="http://www.develop-online.net/news/39820/Unity-CEO-backs-Kickstarter-for-gamified-dev-tool"&gt;Unity CEO backs Kickstarter for gamified dev tool&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;CodePlex: &lt;a href="http://wp7adrotator.codeplex.com/"&gt;Windows Phone 7 Ad Rotator&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/KuYn5BAwiw0" height="1" width="1"/&gt;</description>
      <duration xmlns="http://www.itunes.com/dtds/podcast-1.0.dtd">02:01:41</duration>
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    <item>
      <title>GameMarx Special - Developer's Look at EvilQuest</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/O9QgwZ_Hwqc/developer-s-look-at-evilquest.aspx</link>
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      <pubDate>Wed, 15 Feb 2012 16:00:17 GMT</pubDate>
      <comments>http://www.gamemarx.com/video/special/273/developer-s-look-at-evilquest.aspx#comments</comments>
      <author>contact@gamemarx.com (Mike)</author>
      <description>&lt;embed src='http://blip.tv/play/hpFNguikWAA' 
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                                                         &lt;br /&gt;&lt;p&gt;Mike, Dylan, and Cicelie take a look at EvilQuest from a game  developer's perspective. EvilQuest is an RPS available on Xbox Live  Indie Games.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/O9QgwZ_Hwqc" height="1" width="1"/&gt;</description>
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    <item>
      <title>GameMarx Special - Indieview - Chaosoft Games</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/yRD-jysgk2Q/indieview-chaosoft-games.aspx</link>
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      <pubDate>Tue, 14 Feb 2012 15:12:21 GMT</pubDate>
      <comments>http://www.gamemarx.com/video/special/274/indieview-chaosoft-games.aspx#comments</comments>
      <author>contact@gamemarx.com (Mike)</author>
      <description>&lt;embed src='http://blip.tv/play/hpFNguujcwA' 
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                                                         &lt;br /&gt;&lt;p&gt;Interview with Chaosoft Games at the release party for EvilQuest&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/yRD-jysgk2Q" height="1" width="1"/&gt;</description>
    <feedburner:origLink>http://www.gamemarx.com/video/special/274/indieview-chaosoft-games.aspx</feedburner:origLink></item>
    <item>
      <title>GameMarx EP76 - Decoding Feedback</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/7tG3jpnjKf8/gamemarx-ep76-decoding-feedback.aspx</link>
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      <pubDate>Sat, 11 Feb 2012 20:39:57 GMT</pubDate>
      <comments>http://www.gamemarx.com/podcast/2012/02/11/gamemarx-ep76-decoding-feedback.aspx#comments</comments>
      <author>contact@gamemarx.com (Mike)</author>
      <description>&lt;p&gt;This week we discuss Double Fine's crazy successful kickstarter, some other news, and how to handle feedback during game development.&lt;/p&gt;

&lt;p&gt;Show Notes:&lt;/p&gt;

&lt;ul&gt;
  &lt;li&gt;Develop: &lt;a href="http://www.develop-online.net/news/39703/XBLIG-isnt-growing-says-developer"&gt;XBLIG isn't growing, developer claims&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;GiantBomb: &lt;a href="http://www.giantbomb.com/news/blizzard-disputing-valves-trademarking-of-dota/3979/"&gt;Blizzard Disputing Valve’s Trademarking of DOTA&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;D'Arcy from Winnipeg: &lt;a href="http://geekswithblogs.net/dlussier/archive/2012/02/10/148655.aspx"&gt;NES Fanboi’s Dream–Ryu in Super Mario Bros?!&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;FastCompany: &lt;a href="http://www.fastcompany.com/1815230/zynga-hasbro-scrabble-words-with-friends"&gt;&amp;quot;Words With Friends&amp;quot; Board Game Coming From The Makers Of Scrabble&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Develop: &lt;a href="http://www.develop-online.net/news/39698/Apple-ban-on-counterfeit-and-fake-apps"&gt;Apple ban on counterfeit and clone apps&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Develop: &lt;a href="http://www.develop-online.net/news/39731/VIDEO-Stand-up-comedy-on-Zynga-cloning"&gt;VIDEO: Stand-up comedy on Zynga cloning&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Kickstarter: &lt;a href="http://www.kickstarter.com/projects/66710809/double-fine-adventure"&gt;Double Fine Adventure&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Twitter: &lt;a href="https://twitter.com/#!/timjustraised"&gt;@TimJustRaised&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;The Bottom Feeder: &lt;a href="http://jeff-vogel.blogspot.com/2012/01/now-you-yes-you-can-design-dungeons-and.html"&gt;Now You (Yes, You!) Can Design Dungeons and Dragons!!!!!!!&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Amazon: &lt;a href="http://www.amazon.com/Theory-Fun-Game-Design/dp/1932111972/ref=sr_1_2?s=books&amp;amp;ie=UTF8&amp;amp;qid=1328992533&amp;amp;sr=1-2"&gt;A Theory of Fun for Game Design&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/7tG3jpnjKf8" height="1" width="1"/&gt;</description>
      <duration xmlns="http://www.itunes.com/dtds/podcast-1.0.dtd">01:41:01</duration>
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    <item>
      <title>GameMarx EP75 - Developer Tools</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/vFRmiLZqnOU/gamemarx-ep75-developer-tools.aspx</link>
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      <pubDate>Sat, 04 Feb 2012 18:02:25 GMT</pubDate>
      <comments>http://www.gamemarx.com/podcast/2012/02/04/gamemarx-ep75-developer-tools.aspx#comments</comments>
      <author>contact@gamemarx.com (Mike)</author>
      <description>&lt;p&gt;This week we cover current news, tools every game developer should be using, and what project scope should be for small development team.&lt;/p&gt;

&lt;p&gt;Show Notes:&lt;/p&gt;

&lt;ul&gt;
  &lt;li&gt;Official Xbox Magazine: &lt;a href="http://www.oxmonline.com/harmonixs-ceo-top-contributor-stephen-colberts-super-pac"&gt;Harmonix's CEO top contributor to Stephen Colbert's Super PAC&lt;/a&gt; &lt;/li&gt;

  &lt;li&gt;GiantBomb: &lt;a href="http://www.giantbomb.com/news/mass-effect-3-demo-provides-temp-xbl-gold-access/3960/"&gt;Mass Effect 3 Demo Provides Temp XBL Gold Access&lt;/a&gt; &lt;/li&gt;

  &lt;li&gt;Destructoid: &lt;a href="http://www.destructoid.com/humble-bundle-comes-to-android-plus-pc-mac-and-linux--220790.phtml"&gt;Humble Bundle comes to Android (plus PC, Mac, and Linux)&lt;/a&gt; &lt;/li&gt;

  &lt;li&gt;Tested: &lt;a href="http://www.tested.com/news/windows-phone-8-apollo-features-revealed-in-insider-video/3540/"&gt;Windows Phone 8 &amp;quot;Apollo&amp;quot; Features Revealed in Insider Video&lt;/a&gt; &lt;/li&gt;

  &lt;li&gt;Window's Azure Blog: &lt;a href="http://blogs.msdn.com/b/windowsazure/archive/2012/02/03/windows-azure-toolkit-for-social-games-updates.aspx"&gt;Windows Azure Toolkit for Social Games Updates&lt;/a&gt; &lt;/li&gt;

  &lt;li&gt;Gamasutra: &lt;a href="http://www.gamasutra.com/view/feature/6687/talking_copycats_with_zyngas_.php"&gt;Talking Copycats with Zynga's Design Chief&lt;/a&gt; &lt;/li&gt;

  &lt;li&gt;Develop: &lt;a href="http://www.develop-online.net/news/39621/Triple-Town-creator-sues-over-blatant-plagiarism"&gt;Triple Town dev sues over 'blatant plagiarism'&lt;/a&gt; &lt;/li&gt;

  &lt;li&gt;Ars Technica: &lt;a href="http://arstechnica.com/gaming/news/2012/01/parcel-gamer-wants-to-share-used-game-profits-with-publishers.ars"&gt;Parcel Gamer wants to share used game profits with publishers&lt;/a&gt; &lt;/li&gt;

  &lt;li&gt;Ars Technica: &lt;a href="http://arstechnica.com/gaming/reviews/2012/02/my-life-as-a-cat-an-hour-with-terry-cavanaghs-chatchat-mmo.ars"&gt;My life as a cat: an hour with Terry Cavanagh's ChatChat MMO&lt;/a&gt; &lt;/li&gt;

  &lt;li&gt;DIY Gamer: &lt;a href="http://www.diygamer.com/2012/02/igns-indie-dev-reality-series-returns-lazy-8/"&gt;IGN’s Indie Dev Reality Series Returns; Go Lazy 8!&lt;/a&gt; &lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Forum Question:&amp;#160; &lt;a href="http://forums.create.msdn.com/forums/p/99407/591513.aspx"&gt;Project scope when you have one developer&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Tools Mentioned:&lt;/p&gt;

&lt;ul&gt;
  &lt;li&gt;Source Control / Mercurial (Hg): &lt;a href="https://bitbucket.org/"&gt;Bitbucket&lt;/a&gt; | &lt;a href="http://tortoisehg.bitbucket.org/"&gt;TortoiseHg&lt;/a&gt; | &lt;a href="http://visualhg.codeplex.com/"&gt;VisualHg&lt;/a&gt; &lt;/li&gt;

  &lt;li&gt;Asset Backup: &lt;a href="https://www.dropbox.com"&gt;Dropbox&lt;/a&gt; &lt;/li&gt;

  &lt;li&gt;Project Management / Kanban Board: &lt;a href="http://www.agilezen.com/"&gt;AgileZen&lt;/a&gt; | &lt;a href="https://trello.com/"&gt;Trello&lt;/a&gt; &lt;/li&gt;

  &lt;li&gt;Measurement Tools: &lt;a href="http://create.msdn.com/en-US/education/catalog/utility/performance_utility"&gt;XNA Timeruler&lt;/a&gt; | &lt;a href="http://www.microsoft.com/download/en/details.aspx?displaylang=en&amp;amp;id=6812"&gt;DirectX PIX&lt;/a&gt; | &lt;a href="http://msdn.microsoft.com/en-us/library/ms182372.aspx"&gt;Visual Studio Performance Profiling&lt;/a&gt; | &lt;a href="http://msdn.microsoft.com/en-us/library/bb975830(v=xnagamestudio.40).aspx"&gt;XNA Framework Remote Performance Monitor&lt;/a&gt; &lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/vFRmiLZqnOU" height="1" width="1"/&gt;</description>
      <duration xmlns="http://www.itunes.com/dtds/podcast-1.0.dtd">02:09:08</duration>
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    <item>
      <title>GameMarx EP74 - Making Your Game Socially Acceptable</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/dZoNt2noWKs/gamemarx-ep74-making-your-game-socially-acceptable.aspx</link>
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      <pubDate>Sat, 28 Jan 2012 19:11:55 GMT</pubDate>
      <comments>http://www.gamemarx.com/podcast/2012/01/28/gamemarx-ep74-making-your-game-socially-acceptable.aspx#comments</comments>
      <author>contact@gamemarx.com (Mike)</author>
      <description>&lt;p&gt;This week we discuss several Microsoft rumors, how Words with Friends beat Scrabulous and what game developers can learn from it.&lt;/p&gt;

&lt;p&gt;Show Notes:&lt;/p&gt;

&lt;ul&gt;
  &lt;li&gt;GiantBomb: &lt;a href="http://www.giantbomb.com/news/tiny-tower-devs-suggest-zynga-really-really-loves-tiny-tower/3935/"&gt;Tiny Tower Devs Suggest Zynga Really, Really Loves Tiny Tower&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Develop: &lt;a href="http://www.develop-online.net/blog/305/Quarrel-vs-the-games-industry-Who-was-right"&gt;Quarrel vs the games industry: Who was right?&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Windows Store for developers: &lt;a href="http://blogs.msdn.com/b/windowsstore/archive/2012/01/20/designing-the-windows-store-user-experience.aspx"&gt;Designing the Windows Store user experience&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Develop: &lt;a href="http://www.develop-online.net/news/39578/Rumour-Microsoft-to-open-new-Kinect-studios"&gt;Rumour: Microsoft to open new Kinect studios&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Extra Guy: &lt;a href="http://www.extraguy.com/2012/01/rumor-microsoft-dropping-microsoft-points/"&gt;RUMOR: Microsoft dropping Microsoft points&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Develop: &lt;a href="http://www.develop-online.net/news/39580/Next-gen-Xbox-chips-enter-production-for-devs"&gt;Next-gen Xbox chips 'enter production for devs'&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;The Daily What: &lt;a href="http://geeks.thedailywh.at/2012/01/26/xbox-720-rumors-of-the-day/"&gt;Xbox 720 Rumors of the Day&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Official Xbox Magazine: &lt;a href="http://www.oxmonline.com/indieverse-how-add-achievements-xbox-live-indie-games"&gt;Indieverse: How to Add Achievements to Xbox Live Indie Games&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;XNA Forums: &lt;a href="http://forums.create.msdn.com/forums/p/98996/589245.aspx"&gt;an idea so crazy.....it just might work&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Develop: &lt;a href="http://www.develop-online.net/news/39614/XBLA-hits-record-144-million-in-revenue-for-2011"&gt;XBLA hits 'record $144 million in revenue for 2011'&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Develop: &lt;a href="http://www.develop-online.net/news/39587/App-Store-dev-payout-soars-past-4-billion"&gt;App Store dev payout soars past $4 billion&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Fast Company: &lt;a href="http://www.fastcompany.com/1810607/words-with-friends-lexulous-scrabble-zynga"&gt;How Words With Friends Beat Scrabble At Its Own Game&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/dZoNt2noWKs" height="1" width="1"/&gt;</description>
      <duration xmlns="http://www.itunes.com/dtds/podcast-1.0.dtd">01:42:21</duration>
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    <item>
      <title>GameMarx EP73 - Level Up Your Game</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/7M9LiRt446k/gamemarx-ep73-level-up-your-game.aspx</link>
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      <pubDate>Sat, 21 Jan 2012 19:53:18 GMT</pubDate>
      <comments>http://www.gamemarx.com/podcast/2012/01/21/gamemarx-ep73-level-up-your-game.aspx#comments</comments>
      <author>contact@gamemarx.com (Mike)</author>
      <description>&lt;p&gt;This week we discuss current news and using RPG mechanics in your game design.&lt;/p&gt;

&lt;p&gt;Show Notes:&lt;/p&gt;

&lt;ul&gt;
  &lt;li&gt;Develop: &lt;a href="http://www.develop-online.net/news/39555/Zynga-losing-150-on-every-new-paying-customer"&gt;Zynga 'losing $150 on every new paying customer'&lt;/a&gt; &lt;/li&gt;

  &lt;li&gt;Develop: &lt;a href="http://www.develop-online.net/news/39543/PopCap-axes-game-played-by-750000-people"&gt;PopCap axes game played by 750,000 people&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Destructiod: &lt;a href="http://www.destructoid.com/esa-spent-190-000-to-support-pipa-lobbyists-219826.phtml"&gt;ESA spent $190,000 to support PIPA lobbyists&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Destructiod: &lt;a href="http://www.destructoid.com/microsoft-denies-security-problems-with-xbox-live-219763.phtml"&gt;Microsoft denies security problems with Xbox Live&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;MSDN: &lt;a href="http://visualstudiogallery.msdn.microsoft.com/bc7a433b-b594-48d4-bba2-a2f24774d02f"&gt;Visual Studio Achievements&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Ben Kane: &lt;a href="http://benkane.wordpress.com/2012/01/20/the-great-porting-adventure-day-8/"&gt;The Great Porting Adventure: Day 8&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Destructiod: &lt;a href="http://www.destructoid.com/amy-dev-claims-its-game-is-just-hard-instead-of-crap--219848.phtml"&gt;AMY dev claims its game is just 'hard' instead of 'crap'&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Tested: &lt;a href="http://www.tested.com/news/compact-alienware-x51-gaming-pc-disguises-itself-as-console/3467/"&gt;Compact Alienware X51 Gaming PC Disguises Itself as Console&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/7M9LiRt446k" height="1" width="1"/&gt;</description>
      <duration xmlns="http://www.itunes.com/dtds/podcast-1.0.dtd">01:52:24</duration>
      <enclosure url="http://static.gamemarx.com/assets/podcast/GM-73-Level-Up-Your-Game.mp3" length="80944017" type="audio/mpeg" />
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    <item>
      <title>GameMarx EP72 - Podcast Unlocked</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/YKaDGjWp-Ig/gamemarx-ep72-podcast-unlocked.aspx</link>
      <guid isPermaLink="false">c71c52df-9f90-4527-b67f-5370f6ac438e</guid>
      <pubDate>Sat, 14 Jan 2012 18:05:50 GMT</pubDate>
      <comments>http://www.gamemarx.com/podcast/2012/01/14/gamemarx-ep72-podcast-unlocked.aspx#comments</comments>
      <author>contact@gamemarx.com (Mike)</author>
      <description>&lt;p&gt;This week we discuss using achievements in your game, and catch up on a bunch of news missed in recent weeks.&lt;/p&gt;

&lt;p&gt;Show Notes:&lt;/p&gt;

&lt;ul&gt;
  &lt;li&gt;Destructoid - &lt;a href="http://www.destructoid.com/xbox-live-hacking-is-a-very-real-problem-219646.phtml"&gt;Xbox Live hacking is a very real problem&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Trendy Gamers - &lt;a href="http://trendygamers.com/2012/01/04/xbox-live-indie-games-max-500-mb-minimum-price-reduced/"&gt;Xbox Live Indie Games Now Max Out At 500 MB, Minimum Price Reduced&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Armless Octopus - &lt;a href="http://www.armlessoctopus.com/2012/01/06/prices-plummeting-for-cthulhu-saves-the-world-soulcaster-2-and-other-xbligs"&gt;Prices Plummeting for Cthulhu Saves the World, Soulcaster 2, and Other XBLIGs&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Trendy Gamers - &lt;a href="http://trendygamers.com/2012/01/12/problems-xbox-live-dashboard-point-view-indie-developer/"&gt;The Problems With The New Xbox Live Dashboard From The Point Of View Of An Indie Developer&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;PC gamer - &lt;a href="http://www.pcgamer.com/2012/01/13/kinect-on-pc-more-expensive-less-useful-still-exciting/"&gt;Kinect on PC: more expensive, less useful, still exciting&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Develop - &lt;a href="http://www.develop-online.net/news/39448/iOS-and-Android-set-to-host-Xbox-Live-games"&gt;iOS and Android 'set to host Xbox Live games'&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;Moacube - &lt;a href="http://moacube.com/blog/professional-developers-look-at-gamemaker/"&gt;Professional developer’s look at GameMaker&lt;/a&gt;&lt;/li&gt;

  &lt;li&gt;DIY Gamer - &lt;a href="http://www.diygamer.com/2012/01/yahtzee-announces-poaching-platformer-releases-trailer/"&gt;Yahtzee Announces Poacher Platformer, Releases Trailer&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/YKaDGjWp-Ig" height="1" width="1"/&gt;</description>
      <duration xmlns="http://www.itunes.com/dtds/podcast-1.0.dtd">01:44:37</duration>
      <enclosure url="http://static.gamemarx.com/assets/podcast/GM-72-Podcast-Unlocked.mp3" length="75340173" type="audio/mpeg" />
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    <item>
      <title>GameMarx Special - GameMarx 2011 Xbox Indie Game Awards</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/6UxV92h5cyw/gamemarx-2011-xbox-indie-game-awards.aspx</link>
      <guid isPermaLink="false">0f44a520-8343-4f52-b830-98de9e5b323f</guid>
      <pubDate>Thu, 12 Jan 2012 16:00:14 GMT</pubDate>
      <comments>http://www.gamemarx.com/video/special/272/gamemarx-2011-xbox-indie-game-awards.aspx#comments</comments>
      <author>contact@gamemarx.com (Mike)</author>
      <description>&lt;embed src='http://blip.tv/play/hpFNgubxGwA' 
                                                                 type='application/x-shockwave-flash' 
                                                                 width='480' height='300' 
                                                                 allowscriptaccess='always' allowfullscreen='true'&gt;&lt;/embed&gt;
                                                         &lt;br /&gt;&lt;p&gt;GameMarx 2011 Xbox Indie Game Awards&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/6UxV92h5cyw" height="1" width="1"/&gt;</description>
    <feedburner:origLink>http://www.gamemarx.com/video/special/272/gamemarx-2011-xbox-indie-game-awards.aspx</feedburner:origLink></item>
    <item>
      <title>GameMarx 2011 XBLIG Game Awards Recap</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/UA1K46OMHpM/gamemarx-2011-xblig-game-awards-recap.aspx</link>
      <guid isPermaLink="false">8b30a0e7-12c6-4f3f-a3d6-c7d4005e17e1</guid>
      <pubDate>Thu, 12 Jan 2012 00:00:00 GMT</pubDate>
      <comments>http://www.gamemarx.com/news/2012/01/12/gamemarx-2011-xblig-game-awards-recap.aspx#comments</comments>
      <author>contact@gamemarx.com (Dylan)</author>
      <description>&lt;p&gt;Here is the recap of our personal Top 10 games of 2011 lists and our GameMarx 2011 Xbox Indie Awards.&amp;nbsp; To hear the discussions behind each category, check out &lt;a href="http://www.gamemarx.com/podcast/2012/01/07/gamemarx-ep71-2011-game-award-show.aspx"&gt;podcast EP71 - 2011 Game Award Show&lt;/a&gt;.&lt;/p&gt;
&lt;h2&gt;Videos&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;&lt;a href="http://www.gamemarx.com/video/special/272/gamemarx-2011-xbox-indie-game-awards.aspx"&gt;GameMarx 2011 Xbox Indie Game Awards&lt;/a&gt;&lt;br /&gt;&lt;/strong&gt;&lt;br /&gt;&lt;a href="../video/special/269/dylan-s-top-10-games-of-2011.aspx"&gt;&lt;strong&gt;Dylan's Top 10 Games of 2011&lt;br /&gt;&lt;/strong&gt;&lt;/a&gt;&lt;a href="http://www.gamemarx.com/video/special/271/cicelie-s-top-10-games-of-2011.aspx"&gt;&lt;strong&gt;Cicelie's Top 10 Games of 2011&lt;br /&gt;&lt;/strong&gt;&lt;strong&gt;&lt;/strong&gt;&lt;strong&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;a href="../video/special/270/mike-s-top-10-games-of-2011.aspx"&gt;Mike's Top 10 Games of 2011&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;h2&gt;Most Blatant Ripoff&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Nominees:&lt;/strong&gt; FortressCraft Chapter 1, CastleMiner, Total Miner: Forge, Fishcraft / Angry Fish, Avatar Farm&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;a href="http://www.xboxindies.com/game/fishcraft"&gt;&lt;img src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d802585507cc/lg_boxart.jpg" alt="Fishcraft" /&gt;&lt;/a&gt; &lt;a href="http://www.xboxindies.com/game/angry-fish"&gt;&lt;img src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d80258550972/lg_boxart.jpg" alt="Angry Fish" /&gt;&lt;/a&gt;&lt;br /&gt; Fishcraft / Angry Fish&lt;/p&gt;
&lt;h2&gt;Most Misleading Box Art&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Nominees:&lt;/strong&gt; Akane the Kunoichi, Bunker Buster, Temple of Dogolrak, Off Balance, The Charge&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;a href="http://www.xboxindies.com/game/temple-of-dogolrak"&gt;&lt;img src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d802585509ee/lg_boxart.jpg" alt="Temple of Dogolrak" /&gt;&lt;/a&gt;&lt;br /&gt; Temple of Dogolrak&lt;/p&gt;
&lt;h2&gt;Weirdest Ironic Hipster Humor&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Nominees:&lt;/strong&gt; The Skyfish series, the GHXYK2 series&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;a href="http://www.xboxindies.com/game/ghxyk2-classics-vol-1"&gt;&lt;img src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d802585508f9/lg_boxart.jpg" alt="GHXYK2 Classics Vol. 1" /&gt;&lt;/a&gt; &lt;a href="http://www.xboxindies.com/game/swashbuckel-ur-seatbelts"&gt;&lt;img src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d80258550920/lg_boxart.jpg" alt="SWASHBUCKEL UR SEATBELTS" /&gt;&lt;/a&gt; &lt;a href="http://www.xboxindies.com/game/re-get-to-schol-on-time"&gt;&lt;img src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d802585509d4/lg_boxart.jpg" alt="RE: Get To Schol On Time" /&gt;&lt;/a&gt; &lt;br /&gt;The GHXYK2 Series&lt;/p&gt;
&lt;h2&gt;Most Squandered Potential&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Nominees:&lt;/strong&gt; Crazy Hobo, President John America Saves America, A Pimp RPG&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;a href="http://www.xboxindies.com/game/crazy-hobo"&gt;&lt;img src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d8025855089a/lg_boxart.jpg" alt="Crazy Hobo" /&gt;&lt;/a&gt;&lt;br /&gt;Crazy Hobo&lt;/p&gt;
&lt;h2&gt;Creepiest Attempt at "Sex-Sells"&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Nominees:&lt;/strong&gt; Spermatozoon, Can You Handle 2 At Once?, Moe Mekuri 2.5&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;a href="http://www.xboxindies.com/game/can-you-handle-2-at-once-"&gt;&lt;img src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d8025855080a/lg_boxart.jpg" alt="Can You Handle 2 At Once?" /&gt;&lt;/a&gt;&lt;br /&gt;Can You Handle 2 At Once?&lt;/p&gt;
&lt;h2&gt;Uncanniest Valley&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Nominees:&lt;/strong&gt; Incident of Dreamy Vale Church, Blackstone - Part One, Bureau - Agent Kendall, Colonies: Neociv&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;a href="http://www.xboxindies.com/game/bureau-agent-kendall"&gt;&lt;img src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d802585507f6/lg_boxart.jpg" alt="Bureau - Agent Kendall" /&gt;&lt;/a&gt;&lt;br /&gt;Bureau - Agent Kendall&lt;/p&gt;
&lt;h2&gt;Best Use of FMV&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Nominees:&lt;/strong&gt; Bloody Mary, Sword and Hammer, Hell's House&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;a href="http://www.xboxindies.com/game/hell-s-house"&gt;&lt;img src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d802585509a5/lg_boxart.jpg" alt="Hell's House" /&gt;&lt;/a&gt;&lt;br /&gt;Hell's House&lt;/p&gt;
&lt;h2&gt;Best "With Avatars" Sellout&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Nominees:&lt;/strong&gt; Wacky Waving I. A. F. Avatars; Avatar's Rock Paper Scissors; Avatar Workout; Avatar Snake; Dude, Where's My Avatar?; Avatar Gold Grab X-mas Version&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;a href="http://www.xboxindies.com/game/wacky-waving-i-a-f-avatars"&gt;&lt;img src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d8025855097c/lg_boxart.jpg" alt="Wacky Waving I. A. F. Avatars" /&gt;&lt;/a&gt;&lt;br /&gt;Wacky Waving I. A. F. Avatars&lt;/p&gt;
&lt;h2&gt;Best Finger To "The Man"&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Nominees:&lt;/strong&gt; Game Type, DLC Quest, Why Did I Buy This?&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;a href="http://www.xboxindies.com/game/game-type"&gt;&lt;img src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d80258550a27/lg_boxart.jpg" alt="Game Type" /&gt;&lt;/a&gt;&lt;br /&gt;Game Type&lt;/p&gt;
&lt;h2&gt;Best 2011 Game Released in 2010&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Nominees:&lt;/strong&gt; Cthulhu Saves the World, Cursed Loot&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;a href="http://www.xboxindies.com/game/cthulhu-saves-the-world"&gt;&lt;img src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d80258550756/lg_boxart.jpg" alt="Cthulhu Saves the World" /&gt;&lt;/a&gt;&lt;br /&gt;Cthulhu Saves the World&lt;/p&gt;
&lt;h2&gt;Best Retro Throwback&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Nominees:&lt;/strong&gt; Ionball, Wizorb, Battle High: San Bruno, Insanity X&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;a href="http://www.xboxindies.com/game/battle-high-san-bruno"&gt;&lt;img src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d802585507b3/lg_boxart.jpg" alt="Battle High: San Bruno" /&gt;&lt;/a&gt;&lt;br /&gt;Battle High: San Bruno&lt;/p&gt;
&lt;h2&gt;Most Ambitious Design&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Nominees:&lt;/strong&gt; Avatar Adventurers Online, Alpha Squad, Raventhorne, Battle for Venga Islands&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;a href="http://www.xboxindies.com/game/avatar-adventurers-online"&gt;&lt;img src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d802585507c5/lg_boxart.jpg" alt="Avatar Adventurers Online" /&gt;&lt;/a&gt;&lt;br /&gt;Avatar Adventurers Online&lt;/p&gt;
&lt;h2&gt;Best Use of Zombies&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Nominees:&lt;/strong&gt; Attack of the Zombie Horde; Dead Pixels; Undead Empire; Zombie Death Zone; I, Zombie; Zombies Ruined My Day&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;a href="http://www.xboxindies.com/game/dead-pixels"&gt;&lt;img src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d80258550970/lg_boxart.jpg" alt="Dead Pixels" /&gt;&lt;/a&gt;&lt;br /&gt;Dead Pixels&lt;/p&gt;
&lt;h2&gt;Best Looking Graphics&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Nominees:&lt;/strong&gt; Orbitron: Revolution, radiangames Ballistic, Lil' Demons: Splatter, Infinity Danger, Shifters, T.E.C. 3001, TIC: Part 1&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;a href="http://www.xboxindies.com/game/tic-part-1"&gt;&lt;img src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d802585508bb/lg_boxart.jpg" alt="TIC: Part 1" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;h2&gt;Dylan's Top 10 for 2011&lt;/h2&gt;
&lt;ol&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/sequence"&gt;Sequence&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/battle-high-san-bruno"&gt;Battle High: San Bruno&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/dark-delve"&gt;Dark Delve&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/dead-pixels"&gt;Dead Pixels&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/lasercat"&gt;LaserCat&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/avatar-legends"&gt;Avatar Legends&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/wizorb"&gt;Wizorb&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/doom-destiny"&gt;Doom &amp;amp; Destiny&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/laser-logic"&gt;Laser Logic&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/solve-it-pack-1"&gt;Solve It - Pack 1&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;h2&gt;Cicelie's Top 10 for 2011&lt;/h2&gt;
&lt;ol&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/aban-hawkins-the-1000-spikes"&gt;Aban Hawkins &amp;amp; the 1000 SPIKES&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/platformance-temple-death"&gt;PLATFORMANCE: Temple Death&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/avatar-legends"&gt;Avatar Legends&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/wizorb"&gt;Wizorb&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/bonded-realities"&gt;Bonded Realities&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/lasercat"&gt;LaserCat&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/wizard-s-keep"&gt;Wizard's Keep&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/grappleboy"&gt;GrappleBoy&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/fishcraft"&gt;FishCraft&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/fortresscraft-chapter-1"&gt;FortressCraft Chapter 1&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;h2&gt;Mike's Top 10 for 2011&lt;/h2&gt;
&lt;ol&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/solar-struggle-survival"&gt;Solar Struggle: Survival&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/junk-fields"&gt;Junk Fields&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/mute-crimson"&gt;Mute Crimson&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/escape-goat"&gt;Escape Goat&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/nyan-cat-adventure"&gt;Nyan Cat Adventure&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/dlc-quest"&gt;DLC Quest&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/hidden-in-plain-sight"&gt;Hidden in Plain Sight&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/moe-mekuri-2-2"&gt;Moe Mekuri 2&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/fatal-seduction"&gt;Fatal Seduction&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.xboxindies.com/game/can-you-handle-2-at-once-"&gt;Can You Handle 2 At Once?&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;h2&gt;Game of the Year 2011 Runner-Up&lt;/h2&gt;
&lt;p style="text-align: center;"&gt;&lt;a href="http://www.xboxindies.com/game/battle-high-san-bruno"&gt;&lt;img src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d802585507b3/lg_boxart.jpg" alt="Battle High: San Burno" /&gt;&lt;/a&gt;&lt;br /&gt;Battle High: San Bruno&lt;/p&gt;
&lt;h2&gt;GameMarx Game of the Year 2011&lt;/h2&gt;
&lt;p style="text-align: center;"&gt;&lt;a href="http://www.xboxindies.com/game/radiangames-ballistic"&gt;&lt;img src="http://static.gamemarx.com/games/images/66acd000-77fe-1000-9115-d80258550796/lg_boxart.jpg" alt="radiangames Ballistic" /&gt;&lt;/a&gt;&lt;br /&gt;radiangames Ballistic&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/UA1K46OMHpM" height="1" width="1"/&gt;</description>
    <feedburner:origLink>http://www.gamemarx.com/news/2012/01/12/gamemarx-2011-xblig-game-awards-recap.aspx</feedburner:origLink></item>
    <item>
      <title>GameMarx Special - Mike's Top 10 Games of 2011</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/TgAUnNTcM0Q/mike-s-top-10-games-of-2011.aspx</link>
      <guid isPermaLink="false">6210f59c-e906-4ada-ab9f-6c61e94be863</guid>
      <pubDate>Wed, 11 Jan 2012 16:00:14 GMT</pubDate>
      <comments>http://www.gamemarx.com/video/special/270/mike-s-top-10-games-of-2011.aspx#comments</comments>
      <author>contact@gamemarx.com (Mike)</author>
      <description>&lt;embed src='http://blip.tv/play/hpFNgua5YwA' 
                                                                 type='application/x-shockwave-flash' 
                                                                 width='480' height='300' 
                                                                 allowscriptaccess='always' allowfullscreen='true'&gt;&lt;/embed&gt;
                                                         &lt;br /&gt;&lt;p&gt;Mike counts down his top games released on Xbox Live Indie Games for 2011&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/TgAUnNTcM0Q" height="1" width="1"/&gt;</description>
    <feedburner:origLink>http://www.gamemarx.com/video/special/270/mike-s-top-10-games-of-2011.aspx</feedburner:origLink></item>
    <item>
      <title>GameMarx Special - Cicelie's Top 10 Games of 2011</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/lFpxZ0oywNc/cicelie-s-top-10-games-of-2011.aspx</link>
      <guid isPermaLink="false">8fea666b-af0d-4c87-8543-0ed6e06f7467</guid>
      <pubDate>Tue, 10 Jan 2012 16:00:16 GMT</pubDate>
      <comments>http://www.gamemarx.com/video/special/271/cicelie-s-top-10-games-of-2011.aspx#comments</comments>
      <author>contact@gamemarx.com (Mike)</author>
      <description>&lt;embed src='http://blip.tv/play/hpFNgubIMgA' 
                                                                 type='application/x-shockwave-flash' 
                                                                 width='480' height='300' 
                                                                 allowscriptaccess='always' allowfullscreen='true'&gt;&lt;/embed&gt;
                                                         &lt;br /&gt;&lt;p&gt;&lt;span&gt;Cicelie counts down her top games released on Xbox Live Indie Games for 2011&lt;/span&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/lFpxZ0oywNc" height="1" width="1"/&gt;</description>
    <feedburner:origLink>http://www.gamemarx.com/video/special/271/cicelie-s-top-10-games-of-2011.aspx</feedburner:origLink></item>
    <item>
      <title>GameMarx Special - Dylan's Top 10 Games of 2011</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/42wapEhEQjs/dylan-s-top-10-games-of-2011.aspx</link>
      <guid isPermaLink="false">53171441-1ee8-4251-9e56-1b73cd6d4258</guid>
      <pubDate>Mon, 09 Jan 2012 16:00:15 GMT</pubDate>
      <comments>http://www.gamemarx.com/video/special/269/dylan-s-top-10-games-of-2011.aspx#comments</comments>
      <author>contact@gamemarx.com (Mike)</author>
      <description>&lt;embed src='http://blip.tv/play/hpFNgua5MQA' 
                                                                 type='application/x-shockwave-flash' 
                                                                 width='480' height='300' 
                                                                 allowscriptaccess='always' allowfullscreen='true'&gt;&lt;/embed&gt;
                                                         &lt;br /&gt;&lt;p&gt;Dylan counts down his top games released on Xbox Live Indie Games for 2011&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/42wapEhEQjs" height="1" width="1"/&gt;</description>
    <feedburner:origLink>http://www.gamemarx.com/video/special/269/dylan-s-top-10-games-of-2011.aspx</feedburner:origLink></item>
    <item>
      <title>GameMarx EP71 - 2011 Game Award Show</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/g-aO0NKRuIs/gamemarx-ep71-2011-game-award-show.aspx</link>
      <guid isPermaLink="false">ca7d5c8f-ca7f-4c63-95b2-8fc4a41bd7a7</guid>
      <pubDate>Sat, 07 Jan 2012 17:43:53 GMT</pubDate>
      <comments>http://www.gamemarx.com/podcast/2012/01/07/gamemarx-ep71-2011-game-award-show.aspx#comments</comments>
      <author>contact@gamemarx.com (Mike)</author>
      <description>This week we honor our favorite (and not so favorite) XBLIG of 2011&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/g-aO0NKRuIs" height="1" width="1"/&gt;</description>
      <duration xmlns="http://www.itunes.com/dtds/podcast-1.0.dtd">02:27:57</duration>
      <enclosure url="http://static.gamemarx.com/assets/podcast/GM-71-2011-Game-Award-Show.mp3" length="106541729" type="audio/mpeg" />
    <feedburner:origLink>http://www.gamemarx.com/podcast/2012/01/07/gamemarx-ep71-2011-game-award-show.aspx</feedburner:origLink></item>
    <item>
      <title>GameMarx Trials - Takedown!</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/UcxOVjnkzG4/takedown.aspx</link>
      <guid isPermaLink="false">88f8f816-a62a-4732-ac58-16f6ab9a581b</guid>
      <pubDate>Fri, 06 Jan 2012 20:00:14 GMT</pubDate>
      <comments>http://www.gamemarx.com/video/trials/268/takedown.aspx#comments</comments>
      <author>contact@gamemarx.com (Mike)</author>
      <description>&lt;embed src='http://blip.tv/play/hpFNguXETgA' 
                                                                 type='application/x-shockwave-flash' 
                                                                 width='480' height='300' 
                                                                 allowscriptaccess='always' allowfullscreen='true'&gt;&lt;/embed&gt;
                                                         &lt;br /&gt;&lt;p&gt;Mike, Dylan, and Cicelie check out Takedown! on Xbox Live Indie Games.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/UcxOVjnkzG4" height="1" width="1"/&gt;</description>
    <feedburner:origLink>http://www.gamemarx.com/video/trials/268/takedown.aspx</feedburner:origLink></item>
    <item>
      <title>GameMarx's 2011 Xbox Indie Award Show Tonight (and some charts)!</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/_JrRy-kpyjs/gamemarx-s-2011-xbox-indie-award-show-tonight-and-some-charts.aspx</link>
      <guid isPermaLink="false">8b7bf539-c511-42c2-9607-5c2ff121c145</guid>
      <pubDate>Fri, 06 Jan 2012 16:20:00 GMT</pubDate>
      <comments>http://www.gamemarx.com/news/2012/01/06/gamemarx-s-2011-xbox-indie-award-show-tonight-and-some-charts.aspx#comments</comments>
      <author>contact@gamemarx.com (Mike)</author>
      <description>&lt;p&gt;Tonight's podcast will be the live broadcast of the first ever Xbox Live Indie Games award show!&amp;nbsp; We promise it will include more game related content than &lt;a href="http://en.wikipedia.org/wiki/Spike_Video_Game_Awards#Reception"&gt;some other game award shows&lt;/a&gt;!&amp;nbsp; Tune in to the live show at 10 PM EST at &lt;a href="http://GameMarx.com/live"&gt;GameMarx.com/live&lt;/a&gt;, or catch it Saturday via the &lt;a href="http://www.gamemarx.com/podcast/"&gt;podcast&lt;/a&gt; or &lt;a href="http://www.youtube.com/gamemarx"&gt;youtube&lt;/a&gt;.&amp;nbsp;&amp;nbsp; We will also be releasing special video recaps next week.&lt;/p&gt;
&lt;p&gt;In the mean time, here are some charts from the data at &lt;a href="http://www.xboxindies.com"&gt;XboxIndies.com&lt;/a&gt;.&amp;nbsp; The first charts are the breakdown of the 743 games by price, genre, and month released:&lt;/p&gt;
&lt;p&gt;&lt;a href="http://static.gamemarx.com/assets/images/windowslivewritergamemarxs2011xboxindieawardstonight_8a4price_2.png"&gt;&lt;img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;" title="price" src="http://static.gamemarx.com/assets/images/windowslivewritergamemarxs2011xboxindieawardstonight_8a4price_thumb.png" border="0" alt="price" width="640" height="465" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://static.gamemarx.com/assets/images/windowslivewritergamemarxs2011xboxindieawardstonight_8a4genre_count_2.png"&gt;&lt;img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;" title="genre_count" src="http://static.gamemarx.com/assets/images/windowslivewritergamemarxs2011xboxindieawardstonight_8a4genre_count_thumb.png" border="0" alt="genre_count" width="640" height="465" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://static.gamemarx.com/assets/images/windowslivewritergamemarxs2011xboxindieawardstonight_8a4month_2.png"&gt;&lt;img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;" title="month" src="http://static.gamemarx.com/assets/images/windowslivewritergamemarxs2011xboxindieawardstonight_8a4month_thumb.png" border="0" alt="month" width="640" height="465" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;This next chart shows the top 10 games by "world rating" - the weighted (by vote count) average of the game's rating across all regions, for games released in 2011, and then again broken down by genre.&amp;nbsp; Some genres have more than 10 listed because of ties, and Microsoft Excel is a dick.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://static.gamemarx.com/assets/images/windowslivewritergamemarxs2011xboxindieawardstonight_8a4rating_2.png"&gt;&lt;img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;" title="rating" src="http://static.gamemarx.com/assets/images/windowslivewritergamemarxs2011xboxindieawardstonight_8a4rating_thumb.png" border="0" alt="rating" width="640" height="465" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://static.gamemarx.com/assets/images/windowslivewritergamemarxs2011xboxindieawardstonight_8a4genre_2.png"&gt;&lt;img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;" title="genre" src="http://static.gamemarx.com/assets/images/windowslivewritergamemarxs2011xboxindieawardstonight_8a4genre_thumb.png" border="0" alt="genre" width="131" height="480" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;This next chart required a bit of explanation.&amp;nbsp; For each region, Xbox.com shows a Best Selling Today list.&amp;nbsp; Each day, the positions of all games are recorded at XboxIndies.com.&amp;nbsp; I took this data and created a top 25 games list by sorting the games by average position on the best selling list for the days the game was available.&amp;nbsp; I also weighted each region's list by the number of votes from that region.&amp;nbsp; The purpose here, is if you take a large grain of salt, this list is the top grossing games by daily sales average (instead of all time total, which would heavily favor games released early in the year).&amp;nbsp; I would love to compare this to the real revenue data for the games released in 2011 to see just how accurate this crazy method is!&lt;/p&gt;
&lt;p&gt;&lt;a href="http://static.gamemarx.com/assets/images/windowslivewritergamemarxs2011xboxindieawardstonight_8a4selling_2.png"&gt;&lt;img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-width: 0px;" title="selling" src="http://static.gamemarx.com/assets/images/windowslivewritergamemarxs2011xboxindieawardstonight_8a4selling_thumb.png" border="0" alt="selling" width="640" height="465" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/_JrRy-kpyjs" height="1" width="1"/&gt;</description>
    <feedburner:origLink>http://www.gamemarx.com/news/2012/01/06/gamemarx-s-2011-xbox-indie-award-show-tonight-and-some-charts.aspx</feedburner:origLink></item>
    <item>
      <title>GameMarx Trials - Lexiv</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/Ga_-ULWXq3c/lexiv.aspx</link>
      <guid isPermaLink="false">4235adf0-a782-4730-8adf-c346ff944c31</guid>
      <pubDate>Fri, 06 Jan 2012 16:19:59 GMT</pubDate>
      <comments>http://www.gamemarx.com/video/trials/267/lexiv.aspx#comments</comments>
      <author>contact@gamemarx.com (Mike)</author>
      <description>&lt;embed src='http://blip.tv/play/hpFNguXFRgA' 
                                                                 type='application/x-shockwave-flash' 
                                                                 width='480' height='300' 
                                                                 allowscriptaccess='always' allowfullscreen='true'&gt;&lt;/embed&gt;
                                                         &lt;br /&gt;&lt;p&gt;Mike, Dylan, and Cicelie check out Lexiv on Xbox Live Indie Games.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/Ga_-ULWXq3c" height="1" width="1"/&gt;</description>
    <feedburner:origLink>http://www.gamemarx.com/video/trials/267/lexiv.aspx</feedburner:origLink></item>
    <item>
      <title>GameMarx Trials - AvatarBall弾き</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/ZJnwmDHun2k/avatarball.aspx</link>
      <guid isPermaLink="false">935f6aac-b18c-40f3-8466-b3382d64fa12</guid>
      <pubDate>Thu, 05 Jan 2012 16:00:07 GMT</pubDate>
      <comments>http://www.gamemarx.com/video/trials/266/avatarball.aspx#comments</comments>
      <author>contact@gamemarx.com (Mike)</author>
      <description>&lt;embed src='http://blip.tv/play/hpFNguXFBQA' 
                                                                 type='application/x-shockwave-flash' 
                                                                 width='480' height='300' 
                                                                 allowscriptaccess='always' allowfullscreen='true'&gt;&lt;/embed&gt;
                                                         &lt;br /&gt;&lt;p&gt;Mike, Dylan, and Cicelie check out Homeless on Xbox Live Indie Games.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/ZJnwmDHun2k" height="1" width="1"/&gt;</description>
    <feedburner:origLink>http://www.gamemarx.com/video/trials/266/avatarball.aspx</feedburner:origLink></item>
    <item>
      <title>GameMarx Trials - Rainbow Rapture</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/yqyFN1V5EjE/rainbow-rapture.aspx</link>
      <guid isPermaLink="false">b2ec112b-69ac-4690-94ba-8974a60320c1</guid>
      <pubDate>Wed, 04 Jan 2012 16:00:15 GMT</pubDate>
      <comments>http://www.gamemarx.com/video/trials/265/rainbow-rapture.aspx#comments</comments>
      <author>contact@gamemarx.com (Mike)</author>
      <description>&lt;embed src='http://blip.tv/play/hpFNguXEZAA' 
                                                                 type='application/x-shockwave-flash' 
                                                                 width='480' height='300' 
                                                                 allowscriptaccess='always' allowfullscreen='true'&gt;&lt;/embed&gt;
                                                         &lt;br /&gt;&lt;p&gt;Mike, Dylan, and Cicelie check out Rainbow Rapture on Xbox Live Indie Games.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/yqyFN1V5EjE" height="1" width="1"/&gt;</description>
    <feedburner:origLink>http://www.gamemarx.com/video/trials/265/rainbow-rapture.aspx</feedburner:origLink></item>
    <item>
      <title>GameMarx Trials - Ramen Ninja</title>
      <link>http://feedproxy.google.com/~r/Gamemarx/~3/beoIJIvudBM/ramen-ninja.aspx</link>
      <guid isPermaLink="false">f41983d9-19ae-425d-bf94-13cd8a9dccbf</guid>
      <pubDate>Tue, 03 Jan 2012 16:00:19 GMT</pubDate>
      <comments>http://www.gamemarx.com/video/trials/264/ramen-ninja.aspx#comments</comments>
      <author>contact@gamemarx.com (Mike)</author>
      <description>&lt;embed src='http://blip.tv/play/hpFNguXFNwA' 
                                                                 type='application/x-shockwave-flash' 
                                                                 width='480' height='300' 
                                                                 allowscriptaccess='always' allowfullscreen='true'&gt;&lt;/embed&gt;
                                                         &lt;br /&gt;&lt;p&gt;Mike, Dylan, and Cicelie check out Ramen Ninja on Xbox Live Indie Games.&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/Gamemarx/~4/beoIJIvudBM" height="1" width="1"/&gt;</description>
    <feedburner:origLink>http://www.gamemarx.com/video/trials/264/ramen-ninja.aspx</feedburner:origLink></item>
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