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	<td width="157" class="leftNavJobs">Cartoon Network - Turner Broadcasting System, Inc.<br />
	  <a href="http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=29354&accountno=121462">Lead Programmer, CN Digital 127935BR</a>
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			  <a href="/calendar/calendar.php?event_id=1249"><strong>GDC 2012</strong></a><br />
			San Francisco, United States<br />
			03.05.2012</td>
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			  <a href="/calendar/calendar.php?event_id=1254"><strong>Penn College Open House</strong></a><br />
			, United States<br />
			03.24.2012</td>
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			  <a href="/calendar/calendar.php?event_id=1255"><strong>GameTech 2012 Users� Conference</strong></a><br />
			Orlando, United States<br />
			03.26.2012</td>
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			  <a href="/calendar/calendar.php?event_id=1253"><strong>E3 Expo</strong></a><br />
			Los Angeles, United States<br />
			06.05.2012</td>
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								<strong>Editor-In-Chief/News Director: </strong><br /><a href="mailto:kgraft@gamasutra.com">Kris Graft</a><br />							</td>
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							<td class="leftNavJobs" width="157"><strong>Features Director: </strong><br /><a href="mailto:christian.nutt@ubm.com">Christian Nutt</a><br /></td>
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							<td class="leftNavJobs" width="157"><strong>Senior Contributing Editor: </strong><br /><a href="mailto:bsheffield@gdmag.com">Brandon Sheffield</a><br /></td>
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							<td class="leftNavJobs" width="157"><strong>News Editors: </strong><br />Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft<br /></td>
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							<td class="leftNavJobs" width="157" ><strong>Editors-At-Large:</strong><br /> Leigh Alexander, Chris Morris<br /></td>
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            <div id="header_news" height="41" width="650"><img src="/images/button_logo_black.gif" border="0"/>Console/Digital Games News 
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                                 <td width="10" rowspan="30">&nbsp;</td>
                 
                <td width="108" valign="top"><a href="/view/news/40314/Interview_Silver_Dollar_uses_XBLIG_for_its_mad_experiments.php"><img src="/images/news/40314_thumb.jpg" class="thumbnailImage" /></a></td>
                <td width="522" class="NewsContent" valign="top">                                           
                  <span class="story_title">
                    <a href="/view/news/40314/Interview_Silver_Dollar_uses_XBLIG_for_its_mad_experiments.php">Interview: Silver Dollar uses XBLIG for its mad experiments</a>
                                                      <a href="http://gamasutra.com/news/exclusive/"><img valign="middle" border="0" src="/images/exclusive_btn.gif" alt="Exclusive" /></a>
                                            </span>
                    <br /> <strong>by Mike Rose</strong> 
                  <strong>[02.22.12]</strong><br />                  
                                    If you've dabbled in Xbox Live Indie Games, then you'll no doubt have crossed paths with Silver Dollar Games. Gamasutra talks to founder Jon Flook about his upcoming game <i>One Finger Death Punch</i>.
<a style="font-size:14px;font-weight:bold;font-family:arial;background:url('/images/comments_icon.gif') no-repeat center right;text-align:right;padding-right:15px;color:#424242;" href="/view/news/40314/Interview_Silver_Dollar_uses_XBLIG_for_its_mad_experiments.php#comments" class="greenarrows">&nbsp</a>
                                    <br />
                                  
                  <strong><span class="category_links"><a href="/news/console_slash_pc/">Console/PC</a>, <a href="/news/indie/">Indie</a>, <a href="/news/console-digital/">Console Digital</a>, <a href="/news/exclusive/">Exclusive</a>, <a href="/news/business/">Business</a></span></strong>
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                <td width="10" rowspan="30">&nbsp;</td>
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                <td width="108" valign="top"><a href="/view/news/40434/Sony_Not_enough_demand_for_UMD_Passport_service_in_US.php"><img src="/images/news/40434_thumb.jpg" class="thumbnailImage" /></a></td>
                <td width="522" class="NewsContent" valign="top">                                           
                  <span class="story_title">
                    <a href="/view/news/40434/Sony_Not_enough_demand_for_UMD_Passport_service_in_US.php">Sony: Not enough demand for UMD Passport service in U.S.</a>
                                            </span>
                    <br /> <strong>by Mike Rose</strong> 
                  <strong>[02.22.12]</strong><br />                  
                                    Sony has explained that the UMD Passport scheme for PS Vita is not coming to the U.S. or Europe, as there is simply not enough demand for the service, and PSP games are available from PSN for "reasonable" prices.
<a style="font-size:14px;font-weight:bold;font-family:arial;background:url('/images/comments_icon.gif') no-repeat center right;text-align:right;padding-right:15px;color:#424242;" href="/view/news/40434/Sony_Not_enough_demand_for_UMD_Passport_service_in_US.php#comments" class="greenarrows">19</a>
                                    <br />
                                  
                  <strong><span class="category_links"><a href="/news/console_slash_pc/">Console/PC</a>, <a href="/news/console-digital/">Console Digital</a>, <a href="/news/business/">Business</a></span></strong>
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              <tr><td colspan="2" class="dot_line_tall">&nbsp;</td></tr>
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                <td width="108" valign="top"><a href="/view/news/40350/Thatgamecompanys_Journey_launching_on_March_13.php"><img src="/images/news/40350_thumb.jpg" class="thumbnailImage" /></a></td>
                <td width="522" class="NewsContent" valign="top">                                           
                  <span class="story_title">
                    <a href="/view/news/40350/Thatgamecompanys_Journey_launching_on_March_13.php">Thatgamecompany's <i>Journey</i> launching on March 13</a>
                                            </span>
                    <br /> <strong>by Mike Rose</strong> 
                  <strong>[02.16.12]</strong><br />                  
                                    <i>Journey</i>, the next game from Los Angeles-based developer Thatgamecompany, will release in North America via the PlayStation Store on March 13, the company has announced.
<a style="font-size:14px;font-weight:bold;font-family:arial;background:url('/images/comments_icon.gif') no-repeat center right;text-align:right;padding-right:15px;color:#424242;" href="/view/news/40350/Thatgamecompanys_Journey_launching_on_March_13.php#comments" class="greenarrows">4</a>
                                    <br />
                                  
                  <strong><span class="category_links"><a href="/news/console_slash_pc/">Console/PC</a>, <a href="/news/console-digital/">Console Digital</a>, <a href="/news/business/">Business</a></span></strong>
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              <tr><td colspan="2" class="dot_line_tall">&nbsp;</td></tr>
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                <td width="108" valign="top"><a href="/view/news/40349/Sony_promotion_highlights_crossplatform_features_for_PS_Vita_launch_games.php"><img src="/images/news/40349_thumb.jpg" class="thumbnailImage" /></a></td>
                <td width="522" class="NewsContent" valign="top">                                           
                  <span class="story_title">
                    <a href="/view/news/40349/Sony_promotion_highlights_crossplatform_features_for_PS_Vita_launch_games.php">Sony promotion highlights cross-platform features for PS Vita launch games</a>
                                            </span>
                    <br /> <strong>by Mike Rose</strong> 
                  <strong>[02.16.12]</strong><br />                  
                                    Sony has confirmed a number of cross-platform features for the launch games of its upcoming PS Vita handheld that will carry across to its PlayStation 3 console.
<a style="font-size:14px;font-weight:bold;font-family:arial;background:url('/images/comments_icon.gif') no-repeat center right;text-align:right;padding-right:15px;color:#424242;" href="/view/news/40349/Sony_promotion_highlights_crossplatform_features_for_PS_Vita_launch_games.php#comments" class="greenarrows">1</a>
                                    <br />
                                  
                  <strong><span class="category_links"><a href="/news/console_slash_pc/">Console/PC</a>, <a href="/news/console-digital/">Console Digital</a>, <a href="/news/business/">Business</a></span></strong>
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              <tr><td colspan="2" class="dot_line_tall">&nbsp;</td></tr>
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                <td width="108" valign="top"><a href="/view/news/40313/PSP_digital_comic_book_service_to_fully_close_in_September.php"><img src="/images/news/40313_thumb.jpg" class="thumbnailImage" /></a></td>
                <td width="522" class="NewsContent" valign="top">                                           
                  <span class="story_title">
                    <a href="/view/news/40313/PSP_digital_comic_book_service_to_fully_close_in_September.php">PSP digital comic book service to fully close in September</a>
                                            </span>
                    <br /> <strong>by Mike Rose</strong> 
                  <strong>[02.15.12]</strong><br />                  
                                    Sony announced today that it plans to fully close its PSP comic download service later this year, and remove the comics option from the main PSP interface.
<a style="font-size:14px;font-weight:bold;font-family:arial;background:url('/images/comments_icon.gif') no-repeat center right;text-align:right;padding-right:15px;color:#424242;" href="/view/news/40313/PSP_digital_comic_book_service_to_fully_close_in_September.php#comments" class="greenarrows">3</a>
                                    <br />
                                  
                  <strong><span class="category_links"><a href="/news/console_slash_pc/">Console/PC</a>, <a href="/news/console-digital/">Console Digital</a>, <a href="/news/business/">Business</a></span></strong>
                </td>
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              <tr><td colspan="2" class="dot_line_tall">&nbsp;</td></tr>
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                <td width="108" valign="top"><a href="/view/news/40307/Reminder_Game_Developer_magazines_annual_salary_survey_ends_Friday.php"><img src="/images/news/40307_thumb.jpg" class="thumbnailImage" /></a></td>
                <td width="522" class="NewsContent" valign="top">                                           
                  <span class="story_title">
                    <a href="/view/news/40307/Reminder_Game_Developer_magazines_annual_salary_survey_ends_Friday.php">Reminder: <i>Game Developer</i> magazine's annual salary survey ends Friday</a>
                                            </span>
                    <br /> <strong>by Staff</strong> 
                  <strong>[02.14.12]</strong><br />                  
                                    The editors of <i>Game Developer</i> magazine would like to remind developers to take part in its annual Salary Survey, which compares salaries and benefits throughout all areas of the video game industry, and closes on Friday the 17th.
<a style="font-size:14px;font-weight:bold;font-family:arial;background:url('/images/comments_icon.gif') no-repeat center right;text-align:right;padding-right:15px;color:#424242;" href="/view/news/40307/Reminder_Game_Developer_magazines_annual_salary_survey_ends_Friday.php#comments" class="greenarrows">&nbsp</a>
                                    <br />
                                  
                  <strong><span class="category_links"><a href="/news/console_slash_pc/">Console/PC</a>, <a href="/news/social_slash_online/">Social/Online</a>, <a href="/news/smartphone_slash_tablet/">Smartphone/Tablet</a>, <a href="/news/indie/">Indie</a>, <a href="/news/serious/">Serious</a>, <a href="/news/console-digital/">Console Digital</a>, <a href="/news/programming/">Programming</a>, <a href="/news/art/">Art</a>, <a href="/news/audio/">Audio</a>, <a href="/news/design/">Design</a>, <a href="/news/production/">Production</a>, <a href="/news/business/">Business</a>, <a href="/news/marketing/">Marketing</a></span></strong>
                </td>
                              </tr>					
                            			
              			
              <tr><td colspan="2" class="dot_line_tall">&nbsp;</td></tr>
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                <td width="108" valign="top"><a href="/view/news/40286/Unity_35_update_released_biggest_to_date.php"><img src="/images/news/40286_thumb.jpg" class="thumbnailImage" /></a></td>
                <td width="522" class="NewsContent" valign="top">                                           
                  <span class="story_title">
                    <a href="/view/news/40286/Unity_35_update_released_biggest_to_date.php">Unity 3.5 update released, 'biggest' to date</a>
                                            </span>
                    <br /> <strong>by Mike Rose</strong> 
                  <strong>[02.14.12]</strong><br />                  
                                    Unity Technologies today released the latest update for its Unity multi-platform engine and development tools, calling it "one of the biggest additions to Unity since its inception."
<a style="font-size:14px;font-weight:bold;font-family:arial;background:url('/images/comments_icon.gif') no-repeat center right;text-align:right;padding-right:15px;color:#424242;" href="/view/news/40286/Unity_35_update_released_biggest_to_date.php#comments" class="greenarrows">15</a>
                                    <br />
                                  
                  <strong><span class="category_links"><a href="/news/console_slash_pc/">Console/PC</a>, <a href="/news/social_slash_online/">Social/Online</a>, <a href="/news/smartphone_slash_tablet/">Smartphone/Tablet</a>, <a href="/news/indie/">Indie</a>, <a href="/news/console-digital/">Console Digital</a>, <a href="/news/business/">Business</a></span></strong>
                </td>
                              </tr>					
                            			
              			
              <tr><td colspan="2" class="dot_line_tall">&nbsp;</td></tr>
                            <tr>                
                  
                <td width="108" valign="top"><a href="/view/news/40276/Hookshot_Inc_launched_by_veteran_UK_games_journalists.php"><img src="/images/news/40276_thumb.jpg" class="thumbnailImage" /></a></td>
                <td width="522" class="NewsContent" valign="top">                                           
                  <span class="story_title">
                    <a href="/view/news/40276/Hookshot_Inc_launched_by_veteran_UK_games_journalists.php">Hookshot Inc. launched by veteran UK games journalists</a>
                                            </span>
                    <br /> <strong>by Mike Rose</strong> 
                  <strong>[02.13.12]</strong><br />                  
                                    A group of UK veteran video game journalists have launched a new website that will focus on downloadable games for consoles, handhelds, computers, phones and tablets.
<a style="font-size:14px;font-weight:bold;font-family:arial;background:url('/images/comments_icon.gif') no-repeat center right;text-align:right;padding-right:15px;color:#424242;" href="/view/news/40276/Hookshot_Inc_launched_by_veteran_UK_games_journalists.php#comments" class="greenarrows">&nbsp</a>
                                    <br />
                                  
                  <strong><span class="category_links"><a href="/news/console_slash_pc/">Console/PC</a>, <a href="/news/social_slash_online/">Social/Online</a>, <a href="/news/smartphone_slash_tablet/">Smartphone/Tablet</a>, <a href="/news/console-digital/">Console Digital</a>, <a href="/news/business/">Business</a></span></strong>
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            <div style="text-align:right; margin-right: 20px; margin-top: 10px; margin-bottom: 0px;padding-bottom:0px; padding:0px;">
            <span class="story_title">[<a style="font-size: 11px;" href="http://www.gamasutra.com/news/console-digital/">View All Console/Digital Games News</a>]</span>
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                        <br>


            <div id="header_news" height="41" width="650"><img src="/images/button_logo_black.gif" border="0"/>Console/Digital Games Features</div>
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                                <td width="10" rowspan="30">&nbsp;</td>
                                
                <td width="108" valign="top">
                                  <a href="http://www.gamasutra.com/view/feature/6545/npd_behind_the_numbers_october_.php"><img src="http://www.gamasutra.com/db_area/images/feature/6545/npd_thumb.jpg" class="thumbnailImage" /></a>
                  
                </td>
                <td width="522" class="NewsContent" valign="top">                              
                  <span class="story_title">
                    <a href="http://www.gamasutra.com/view/feature/6545/npd_behind_the_numbers_october_.php">NPD: Behind the Numbers, October 2011 </a>
                  </span>  
                  <strong>by Matt  Matthews</strong> 
                  <strong>[11.14.11]</strong><br />
                  Gamasutra analyst Matt Matthews breaks down U.S. retail video game sales for the month of October, as reported by the NPD Group, and additionally touches on global sales of third-party publishers. 
                                    <a style="font-size:14px;font-weight:bold;font-family:arial;background:url('/images/comments_icon.gif') no-repeat center right;text-align:right;padding-right:15px;color:#424242;" href="http://www.gamasutra.com/view/feature/6545/npd_behind_the_numbers_october_.php#comments" class="greenarrows">&nbsp</a>
                                   <br />
                  <strong><span class="category_links"><a class="category_links" href="/features/business/">Business</a>, <a class="category_links" href="/features/console_slash_pc/">Console/PC</a>, <a class="category_links" href="/features/console-digital/">Console Digital</a></span></strong>
                </td>
                 
                <td width="10" rowspan="30">&nbsp;</td>
                              </tr>					
                            			
              <tr><td colspan="2" class="dot_line_tall">&nbsp;</td></tr>
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                <td width="108" valign="top">
                                  <a href="http://www.gamasutra.com/view/feature/6513/npd_behind_the_numbers_september_.php"><img src="http://www.gamasutra.com/db_area/images/feature/6513/npd_thumb.jpg" class="thumbnailImage" /></a>
                  
                </td>
                <td width="522" class="NewsContent" valign="top">                              
                  <span class="story_title">
                    <a href="http://www.gamasutra.com/view/feature/6513/npd_behind_the_numbers_september_.php">NPD: Behind the Numbers, September 2011 </a>
                  </span>  
                  <strong>by Matt  Matthews</strong> 
                  <strong>[10.17.11]</strong><br />
                  Gamasutra's comprehensive breakdown of NPD Group's U.S. physical video game retail sales estimates for September exhibit how Xbox 360 hardware is "defying gravity" with a higher price and higher sales than competition, and how <i>Madden</i> and <i>Gears of War 3</i> saved the month. 
                                    <a style="font-size:14px;font-weight:bold;font-family:arial;background:url('/images/comments_icon.gif') no-repeat center right;text-align:right;padding-right:15px;color:#424242;" href="http://www.gamasutra.com/view/feature/6513/npd_behind_the_numbers_september_.php#comments" class="greenarrows">1</a>
                                   <br />
                  <strong><span class="category_links"><a class="category_links" href="/features/business/">Business</a>, <a class="category_links" href="/features/console_slash_pc/">Console/PC</a>, <a class="category_links" href="/features/console-digital/">Console Digital</a></span></strong>
                </td>
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              <tr><td colspan="2" class="dot_line_tall">&nbsp;</td></tr>
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                <td width="108" valign="top">
                                  <a href="http://www.gamasutra.com/view/feature/6369/the_crowdfunding_revolution_.php"><img src="http://www.gamasutra.com/db_area/images/feature/6369/crowd2_thumb.jpg" class="thumbnailImage" /></a>
                  
                </td>
                <td width="522" class="NewsContent" valign="top">                              
                  <span class="story_title">
                    <a href="http://www.gamasutra.com/view/feature/6369/the_crowdfunding_revolution_.php">The Crowdfunding Revolution: Making Your Choice</a>
                  </span>  
                  <strong>by R. Hunter Gough</strong> 
                  <strong>[05.05.11]</strong><br />
                  In the second part of our series on crowdfunding, we compare and contrast the different funding options available to game developers, so you can choose the one that fits best for you -- including a useful chart, and quotes from many of them. 
                                    <a style="font-size:14px;font-weight:bold;font-family:arial;background:url('/images/comments_icon.gif') no-repeat center right;text-align:right;padding-right:15px;color:#424242;" href="http://www.gamasutra.com/view/feature/6369/the_crowdfunding_revolution_.php#comments" class="greenarrows">23</a>
                                   <br />
                  <strong><span class="category_links"><a class="category_links" href="/features/business/">Business</a>, <a class="category_links" href="/features/interview/">Interview</a>, <a class="category_links" href="/features/indie/">Indie</a>, <a class="category_links" href="/features/console-digital/">Console Digital</a></span></strong>
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                                  <a href="http://www.gamasutra.com/view/feature/6348/postmortem_team_meats_super_meat_.php"><img src="http://www.gamasutra.com/db_area/images/feature/6348/meat_thumb.jpg" class="thumbnailImage" /></a>
                  
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                  <span class="story_title">
                    <a href="http://www.gamasutra.com/view/feature/6348/postmortem_team_meats_super_meat_.php">Postmortem: Team Meat's <i>Super Meat Boy</i></a>
                  </span>  
                  <strong>by Edmund McMillen, Tommy Refenes</strong> 
                  <strong>[04.14.11]</strong><br />
                  In this Game Developer Magazine postmortem, Edmund McMillen and Tommy Refenes candidly discuss the development process of smash Steam and Xbox Live Arcade hit <i>Super Meat Boy</i>, diving into the punishing process that lead to the retro revitalization that took hardcore gamers by storm. 
                                    <a style="font-size:14px;font-weight:bold;font-family:arial;background:url('/images/comments_icon.gif') no-repeat center right;text-align:right;padding-right:15px;color:#424242;" href="http://www.gamasutra.com/view/feature/6348/postmortem_team_meats_super_meat_.php#comments" class="greenarrows">42</a>
                                   <br />
                  <strong><span class="category_links"><a class="category_links" href="/features/audio/">Audio</a>, <a class="category_links" href="/features/business/">Business</a>, <a class="category_links" href="/features/game-design/">Game Design</a>, <a class="category_links" href="/features/postmortem/">Postmortem</a>, <a class="category_links" href="/features/production/">Production</a>, <a class="category_links" href="/features/pc/">PC</a>, <a class="category_links" href="/features/console_slash_pc/">Console/PC</a>, <a class="category_links" href="/features/indie/">Indie</a>, <a class="category_links" href="/features/console-digital/">Console Digital</a></span></strong>
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              <tr><td colspan="2" class="dot_line_tall">&nbsp;</td></tr>
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                <td width="108" valign="top">
                                  <a href="http://www.gamasutra.com/view/feature/6343/steve_swink_on_the_art_of_.php"><img src="http://www.gamasutra.com/db_area/images/feature/6343/sw_thumb.jpg" class="thumbnailImage" /></a>
                  
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                  <span class="story_title">
                    <a href="http://www.gamasutra.com/view/feature/6343/steve_swink_on_the_art_of_.php">Steve Swink On The Art Of Experimental Games</a>
                  </span>  
                  <strong>by Christian Nutt</strong> 
                  <strong>[04.08.11]</strong><br />
                  Indie Fund <i>Shadow Physics</i> developer Steve Swink discusses creative inspiration, the realities of developing games in a fiscally-driven world, and how <i>Braid</i> and <i>Portal</i> profoundly influenced his conception and understanding of development. 
                                    <a style="font-size:14px;font-weight:bold;font-family:arial;background:url('/images/comments_icon.gif') no-repeat center right;text-align:right;padding-right:15px;color:#424242;" href="http://www.gamasutra.com/view/feature/6343/steve_swink_on_the_art_of_.php#comments" class="greenarrows">17</a>
                                   <br />
                  <strong><span class="category_links"><a class="category_links" href="/features/game-design/">Game Design</a>, <a class="category_links" href="/features/interview/">Interview</a>, <a class="category_links" href="/features/indie/">Indie</a>, <a class="category_links" href="/features/console-digital/">Console Digital</a></span></strong>
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                              </tr>					
                            
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            <div style="text-align:right; margin-right: 20px; margin-top: 10px; margin-bottom: 0px;padding-bottom:0px;">
            <span class="story_title">[<a style="font-size: 11px;" href="http://www.gamasutra.com/features/console-digital/">View All Console/Digital Games Features</a>]</span>
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