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	<title>Gamerz Reviewz</title>
	
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		<title>Uhm…sorry</title>
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		<comments>http://www.gamerzreviewz.com/games/uhm-sorry/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 17:00:24 +0000</pubDate>
		<dc:creator>Bobfish</dc:creator>
				<category><![CDATA[Arses]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[N64]]></category>

		<guid isPermaLink="false">http://www.gamerzreviewz.com/?p=911</guid>
		<description><![CDATA[Welcome back true believers.
Yes, we have indeed been silent for quite some time.  Far longer than any of our other gaps as well.  But fear not, we have not forsaken you yet.  A great deal has been happening in the real world of late.  Jedireaper and myself are now living in [...]]]></description>
			<content:encoded><![CDATA[<p>Welcome back true believers.</p>
<p>Yes, we have indeed been silent for quite some time.  Far longer than any of our other gaps as well.  But fear not, we have not forsaken you yet.  A great deal has been happening in the real world of late.  Jedireaper and myself are now living in the same abode.  He gives me money and I let him use my spare room, MUWAH! But seriously.  Due to personal reasons that I&#8217;m not going to cover here, he and I are now flatmates. This means that both of our games libraries have now increased significantly.  We, in fact, have a few reviews lined up already.</p>
<p>Modern Warfare 2, Saw and Crysis to name but three.  And remember that special project we were talking about way back when? Well, we haven&#8217;t forgotten about it.  And that, too, will be seeing the light of day in the not too distant future.</p>
<p>Unfortunately, we also have some bad news.  Sadly, Lissa is no longer with us.  She and I had a parting of the ways.  Which is a good thing as it transpires.  Though it really sent my head South at the time.  Thankfully, not as far as hers.  She now believes herself to be a vampire, her new boyfriend is a demon, and she wanted to drink my four year old daughters blood.  I shit you not, I couldn&#8217;t make this stuff up if I tried.</p>
<p>Intense
<p>Copyright GamerzReview.com the <a href="http://www.gamerzreviewz.com/">Video Game Reviews</a> Blog &#8211; All Rights Reserved</p>
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		<title>So what’s the big Crysis?</title>
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		<comments>http://www.gamerzreviewz.com/pc/so-whats-the-big-crysis/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 20:11:02 +0000</pubDate>
		<dc:creator>Bobfish</dc:creator>
				<category><![CDATA[Crysis]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://www.gamerzreviewz.com/?p=894</guid>
		<description><![CDATA[
GODS WHERE DO I even begin?

Crysis is one of those games that comes around sometimes.  It gains masses of attention from both sides of the fence and leaves you wondering who to trust.  Is it really that good? Can you judge a game entirely by it&#8217;s visuals (which are utterly amazing btw)? Is [...]]]></description>
			<content:encoded><![CDATA[<p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="448" height="361" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://i291.photobucket.com/player.swf?file=http://vid291.photobucket.com/albums/ll292/Bobfish_Almighty/Crysis.flv" /><param name="wmode" value="transparent" /><embed type="application/x-shockwave-flash" width="448" height="361" src="http://i291.photobucket.com/player.swf?file=http://vid291.photobucket.com/albums/ll292/Bobfish_Almighty/Crysis.flv" wmode="transparent"></embed></object></p>
<p>GODS WHERE DO I even begin?</p>
<p><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-24-03-03-21-46.jpg"><center><img class="aligncenter size-medium wp-image-899" title="Crysis 2009-08-24 03-03-21-46" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-24-03-03-21-46-300x225.jpg" alt="Crysis 2009-08-24 03-03-21-46" width="300" height="225" /></a></p>
<p>Crysis is one of those games that comes around sometimes.  It gains masses of attention from both sides of the fence and leaves you wondering who to trust.  Is it really that good? Can you judge a game entirely by it&#8217;s visuals (which are utterly amazing btw)? Is it all about the plot? Is it the game-play mechanics? Perhaps the enemy AI? Or the level design? Or could it be most important who has developed it and how much effort was put in?</p>
<p><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-25-01-48-20-70.jpg"><center><img class="aligncenter size-medium wp-image-907" title="Crysis 2009-08-25 01-48-20-70" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-25-01-48-20-70-300x225.jpg" alt="Crysis 2009-08-25 01-48-20-70" width="300" height="225" /></a></p>
<p>Long story short , I honestly don&#8217;t care.  I loved the game and I give my strongest recommendations for playing it.  However, be warned.  Though the listed specs are surprisingly low, they&#8217;re also massively inaccurate.  Running even at recommended levels you will find yourself struggling with anything more than even low end settings.  It&#8217;s a massive, swirling abyss of system drain that leaves you with a sense of having being violated in a most invasive, but nourishing and satisfying way.  Much like a rather infamous moment at the end of a certain, pie oriented, teen comedy.</p>
<p><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-29-00-09-32-39.jpg"><center><img class="aligncenter size-medium wp-image-906" title="Crysis 2009-08-29 00-09-32-39" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-29-00-09-32-39-300x225.jpg" alt="Crysis 2009-08-29 00-09-32-39" width="300" height="225" /></a></p>
<p>However, let it be said, Crysis is still some way from being the perfect game.  It has a lot of strengths, but a few weaknesses as well.  Some of which are elementary, though forgivable considering how relatively new Crytek are to the annals of video-game legend.  Mark my words, the Cry Engine, if not Crytek as a whole, will be firmly entrenched in our memories for many years to come.  Especially with the upcoming Cry3.  It&#8217;s performance and visuals are, in my opinion, less pronounced than it&#8217;s first iteration, but considering it runs as efficiently on the two high definition consoles as well as the PC, and is only a little lower quality (High as opposed to Very High) this is something that could well be the next major breakthrough.  But that is something to be decided by the release of Crysis 2, which is possibly due even as early as the middle of next year.  Just remember to take that with a very large pinch of salt, because I will not lie to you, at this point, that release date is nothing more than fanciful speculation.</p>
<p><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-23-00-19-03-89.jpg"><center><img class="aligncenter size-medium wp-image-901" title="Crysis 2009-08-23 00-19-03-89" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-23-00-19-03-89-300x225.jpg" alt="Crysis 2009-08-23 00-19-03-89" width="300" height="225" /></a></p>
<p>Anyway, to Crysis strengths I will list, of course, the visuals.  I was only able to run on High with my rig, Very High requires DX10 or above which is not available to XP based operating systems.  Though considering I was running at an average frame rate of 15, perhaps I should be glad of that.  It removed the temptation to “crank it all the way up to 11” and fry my motherboard.  I&#8217;ve done that in the past, and it&#8217;s not a pretty site I can assure you.  But yes, the visuals are very, very good.  Two years on and they&#8217;re still considered the man to beat.  For a very good reason.  They really are that good.  I mean, just see for yourself.</p>
<p><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-26-17-15-57-31.jpg"><center><img class="aligncenter size-medium wp-image-903" title="Crysis 2009-08-26 17-15-57-31" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-26-17-15-57-31-300x225.jpg" alt="Crysis 2009-08-26 17-15-57-31" width="300" height="225" /></a></p>
<p>But visuals alone are not enough to make a great game.  All of those things listed above, well, to be honest, I think it needs all of them.  Or rather, to be a great game it needs a strong showing from each.  The plot, as it is, is a fairly straight forward sci-fi yarn.  A quiet little island in the Phillipines has suddenly come under scrutiny by the North Korean Peoples Army, the KPA.  As well as a team of American scientists (one of whom is voice by Claudia Black of Farscape fame) who are now being held hostage by the commanding officer, General Kyong.  And this is where our intrepid (that means fearless by the way) band of heroes come into the mix.  It is your job, along with your CO (Commanding Officer) Prophet, your NCO (None Commissioned Officer) Sergeant Psycho (a good old British lad) and two other lesser plebs who&#8217;s names I forget, to find the hostages and liberate them from their captivity.</p>
<p><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-25-23-48-35-57.jpg"><center><img class="aligncenter size-medium wp-image-898" title="Crysis 2009-08-25 23-48-35-57" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-25-23-48-35-57-300x225.jpg" alt="Crysis 2009-08-25 23-48-35-57" width="300" height="225" /></a></p>
<p>But lo and behold, it isn&#8217;t that straightforward.  Seems that, a few million years ago some Omlins (aliens, that&#8217;s my daughters word for aliens) crash landed on that very same island and have been sat in a dormant state, with their bio-organic technology, just waiting for a large enough energy source to wake them up again.  From there, it doesn&#8217;t exactly fill you with confidence now does it? It&#8217;s far from an original idea, and it&#8217;s been done extremely well already.  So it&#8217;s understandable if you&#8217;re somewhat dubious about how it all pans out.  Fortunately, it pans out very well.  And although the Omlins are revealed early on in the game, they only take a major role in events towards the very end.  At least insofar as being the antagonist is concerned.</p>
<p><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-26-17-02-34-96.jpg"><center><img class="aligncenter size-medium wp-image-900" title="Crysis 2009-08-26 17-02-34-96" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-26-17-02-34-96-300x225.jpg" alt="Crysis 2009-08-26 17-02-34-96" width="300" height="225" /></a></p>
<p>Crysis also features another, very nice, little addition which I appreciated immensely. On the highest difficulty, Delta, your usual aiming reticule is absent, meaning you have to judge your shots with more skill, or leave yourself vulnerable by bringing the sighting lenses to your eye and limiting your field of view.  It serves as a very firm reminder that the game is designed far more around a black ops approach than rushing in guns blazing. Though your top secret nanosuit is well equipped to offer you a strong backing either way you go.  With it&#8217;s Maximum Armour which soaks up gunfire extremely well, Maximum Strength which allows you to jump onto buildings, Maximum Speed which is far more useful for getting away than it may first seem, and Cloaking capabilities.  I opted for the blending with nature and cloaking into the trees approach, but that doesn&#8217;t mean you have to.</p>
<p><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-23-14-41-59-65.jpg"><center><img class="aligncenter size-medium wp-image-897" title="Crysis 2009-08-23 14-41-59-65" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-23-14-41-59-65-300x225.jpg" alt="Crysis 2009-08-23 14-41-59-65" width="300" height="225" /></a></p>
<p>You will also find yourself fiddling with your weapons as you progress and find new components such as a Sniping Scope, grenade launcher and the utterly invaluable laser sight.  The latter, of course, makes you easier to spot by enemies, but gives you a much clearer idea of where your bullets are going to land.  As well as this there are several different vehicles that you will have access too, many of them with a mounted light machine gun which tears through enemies, trees, and even most buildings with equal effect.  Not to mention how much faster they make travelling.  Though, again, it&#8217;s offset somewhat by how much more noticeable you are.</p>
<p><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-28-06-23-02-23.jpg"><center><img class="aligncenter size-medium wp-image-905" title="Crysis 2009-08-28 06-23-02-23" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-28-06-23-02-23-300x225.jpg" alt="Crysis 2009-08-28 06-23-02-23" width="300" height="225" /></a></p>
<p>The AI is also solid, and not just the enemies either.  There are several sections, especially later in the game, where you will be joined by the USMC.  They&#8217;re far more effective in assisting you than in most games of this type.  Though if there are more than about six or seven people around at a time their IQ seems to drop sharply, as demonstrated in my accompanying video. You&#8217;ll know what I mean when you see it. Still, inspite of this, they can give you a good challenge, and will often find you in the bushes even when cloaked because they&#8217;ve seen leaves moving, or your laser sight, or you just came too close.</p>
<p><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-25-23-50-11-60.jpg"><center><img class="aligncenter size-medium wp-image-902" title="Crysis 2009-08-25 23-50-11-60" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-25-23-50-11-60-300x225.jpg" alt="Crysis 2009-08-25 23-50-11-60" width="300" height="225" /></a></p>
<p>So yes, to put it simply, Crysis is an amazing game.  Extremely well crafted, solid, though system intensive, and stable.  I look forward to more from Crytek in the years to come, and am already making some progress into Crysis WARHEAD, which seems to be at least as good so far.</p>
<p><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-28-05-34-53-28.jpg"><center><img class="aligncenter size-medium wp-image-904" title="Crysis 2009-08-28 05-34-53-28" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-28-05-34-53-28-300x225.jpg" alt="Crysis 2009-08-28 05-34-53-28" width="300" height="225" /></a></p>
<p>Graphics: 9.5/10 (shocking huh?)<br />
Gameplay: 9/10<br />
Audio/Music: 9/10<br />
Plot/Scripting: 8/10<br />
Overall: 9/10
<p>Copyright GamerzReview.com the <a href="http://www.gamerzreviewz.com/">Video Game Reviews</a> Blog &#8211; All Rights Reserved</p>
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		<item>
		<title>A quick reminder</title>
		<link>http://feedproxy.google.com/~r/GamerzReviewz/~3/nLE7__WV_B0/</link>
		<comments>http://www.gamerzreviewz.com/games/a-quick-reminder/#comments</comments>
		<pubDate>Thu, 27 Aug 2009 23:57:21 +0000</pubDate>
		<dc:creator>Bobfish</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.gamerzreviewz.com/?p=890</guid>
		<description><![CDATA[GamerzReviewz.com is not a professional video-game review magazine.  In fact, we are intentionally the exact opposite.  As the name implies we strive to provide frank and honest ground level impressions of video-games both old and new.  Written for the people who play them, by the people who play them.  Be you &#8220;casual&#8221; or &#8220;hardcore&#8221; or [...]]]></description>
			<content:encoded><![CDATA[<p>GamerzReviewz.com is not a professional video-game review magazine.  In fact, we are intentionally the exact opposite.  As the name implies we strive to provide frank and honest ground level impressions of video-games both old and new.  Written for the people who play them, by the people who play them.  Be you &#8220;casual&#8221; or &#8220;hardcore&#8221; or even an unashamed fanboy, all views will be given fair hearing.  To that end, a call to those who read my meandering self-indulgence.  If any of you wish to see your own work on here, if you have a burning desire to tell us how much you adore or loathe any game you have played then we encourage you to do so.</p>
<p><center><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-26-17-21-50-20.bmp"><img class="aligncenter size-width="300" height="224"  wp-image-891" title="Crysis 2009-08-26 17-21-50-20" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/08/Crysis-2009-08-26-17-21-50-20.bmp" alt="Crysis 2009-08-26 17-21-50-20" /></a></p>
<p>You can E-mail myself at sloucen@gmail.com with anything you wish to contribute.  So long is it does not infringe any law or contain content which is too intrinsically mature it will most likely find it&#8217;s way on here in the fullness of time.  Just be sure to title any messages as Gamerz Reviewz so it doesn&#8217;t hit my Junk folder.
<p>Copyright GamerzReview.com the <a href="http://www.gamerzreviewz.com/">Video Game Reviews</a> Blog &#8211; All Rights Reserved</p>
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		<item>
		<title>Resistance : Fall of Standards?</title>
		<link>http://feedproxy.google.com/~r/GamerzReviewz/~3/uJWqFoHDpSY/</link>
		<comments>http://www.gamerzreviewz.com/ps3/resistance-fall-of-standards/#comments</comments>
		<pubDate>Wed, 19 Aug 2009 20:21:21 +0000</pubDate>
		<dc:creator>Bobfish</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Resistance]]></category>

		<guid isPermaLink="false">http://www.gamerzreviewz.com/?p=889</guid>
		<description><![CDATA[
I&#8217;VE NEVER MADE any secret of my distaste for First Person Shooters.  But at the same time, I feel that I&#8217;m liberal enough to offer then a fair hearing and give them a chance to win me over.  On some occasions, this happens almost instantly (F.E.A.R).  Other times they leave me wondering [...]]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://i291.photobucket.com/albums/ll292/Bobfish_Almighty/DSCF3413.jpg" alt="" width="300" height="224" /></p>
<p>I&#8217;VE NEVER MADE any secret of my distaste for First Person Shooters.  But at the same time, I feel that I&#8217;m liberal enough to offer then a fair hearing and give them a chance to win me over.  On some occasions, this happens almost instantly (F.E.A.R).  Other times they leave me wondering and start to grow on me (The Darkness).  Sometimes they don&#8217;t grab me but I muddle through and see what happens (Halo).  And sometimes they just leap right out at me and scream <span style="font-style: normal;"><strong>I</strong></span><strong> SUCK! (</strong><span style="font-weight: normal;">Halo 3).</span></p>
<p><center><img src="http://i291.photobucket.com/albums/ll292/Bobfish_Almighty/DSCF3419.jpg" alt="" width="300" height="224" /></p>
<p>Which then, did Resistance fall into?</p>
<p><center><img src="http://i291.photobucket.com/albums/ll292/Bobfish_Almighty/DSCF3423.jpg" alt="" width="300" height="224" /></p>
<p>I have to say, and expect to be aggressively and mercilessly derided for doing so, that it fell rapidly into the latter.  I honestly cannot fathom how it became such a major contender and why it has such a strong cadre of loyal followers.  Graphically it was extremely poor, and not even the excuse of being an, effectively, launch title is enough to hide that fact.  The textures&#8230;just don&#8217;t exist, and the animation is so clunky as to be beyond laughable.  Leaping headfirst into the realms of SRSLY ZOMGWTFBBQ</p>
<p><center><img src="http://i291.photobucket.com/albums/ll292/Bobfish_Almighty/DSCF3442.jpg" alt="" width="300" height="224" /></p>
<p>And don&#8217;t even get me started on the massive mess the developers made of not only the topography (forgiveable for sake of game flow) but also the geography of England.  If I&#8217;m not mistaken, Wales was listed as a bloody city.  Just&#8230;wow! I cannot find the words to express the sheer sense of&#8230;wow!</p>
<p><center><img src="http://i291.photobucket.com/albums/ll292/Bobfish_Almighty/DSCF3415.jpg" alt="" width="300" height="224" /></p>
<p>The story, as far as it goes, is less than inspired as well.  It borrows heavily from many other sources, and not incredibly effectively.  The various pieces of intelligence scattered throughout the game make a valiant attempt to offer some depth to the events, but smack heavily of copious application of flange.  Never a good thing.  It was also extremely easy, though there is an extra difficult level unlocked that I haven&#8217;t explored.  To be honest, I doubt I will, there just isn&#8217;t enough there to grab my attention.</p>
<p><center><img src="http://i291.photobucket.com/albums/ll292/Bobfish_Almighty/DSCF3426.jpg" alt="" width="300" height="224" /></p>
<p>At least is wasn&#8217;t a short game, as many shooters are.  Though for a game with thirty “levels” it was decidedly shorter than you would expect. It took me probably twenty-five hours to play thorough, maybe a little more, and due to the layout of the game I can&#8217;t see it taking anything less than about eighteen even if you&#8217;re flying through.  So I wonder, with a game so relatively large, how could Insomniac justify skimping out so much on everything else? I&#8217;m going to stop here because I really can&#8217;t find anything positive to add, and I don&#8217;t like to offer a stream of rhetoric.  Suffice it to say that I firmly recommend against playing it. Though many others have found it to be an incredible buy.  The decision remains with your good self.</p>
<p><center><img src="http://i291.photobucket.com/albums/ll292/Bobfish_Almighty/DSCF3422.jpg" width="300" height="224"/></p>
<p>Graphics: 6/10<br />
Gameplay: 6/10<br />
Audio/Music: 6/10<br />
Plot/Scripting: 3/10<br />
Overall: 4/10</p>
<p>Final note : It&#8217;s also worth mentioning the scene in the Manchester Cathedral.  It troubles me when people create a stir over something like this on the grounds of&#8230;no, not violence, not disrespect for the house of the lord.  But&#8230;<strong>zomg! Aliens in the house of God! </strong>Words cannot describe how banal that is.</span></span></span></p>
<p>Copyright GamerzReview.com the <a href="http://www.gamerzreviewz.com/">Video Game Reviews</a> Blog &#8211; All Rights Reserved</p>
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		<item>
		<title>You got teh F.E.A.R 2</title>
		<link>http://feedproxy.google.com/~r/GamerzReviewz/~3/q2cS7foEUhw/</link>
		<comments>http://www.gamerzreviewz.com/pc/you-got-teh-fear-2/#comments</comments>
		<pubDate>Wed, 19 Aug 2009 19:41:22 +0000</pubDate>
		<dc:creator>Bobfish</dc:creator>
				<category><![CDATA[F.E.A.R]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Preoject Origin]]></category>

		<guid isPermaLink="false">http://www.gamerzreviewz.com/?p=888</guid>
		<description><![CDATA[
AFTER MUCH DEBATE, and some rather nasty back room dealings, the second official chapter in the F.E.A.R saga hit stores earlier this year.  And immediately split the fanbase right down the middle with a massive, flaming meat cleaver sword of doomy doom.

Some were extremely pleased to find that the two expansions (Extraction Point and [...]]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://i291.photobucket.com/albums/ll292/Bobfish_Almighty/FEAR22009-07-0813-30-59-42.jpg" width="300" height="224"></p>
<p>AFTER MUCH DEBATE, and some rather nasty back room dealings, the second official chapter in the F.E.A.R saga hit stores earlier this year.  And immediately split the fanbase right down the middle with a massive, flaming meat cleaver sword of doomy doom.</p>
<p><center><img src="http://i291.photobucket.com/albums/ll292/Bobfish_Almighty/FEAR22009-08-0113-45-17-10.jpg" width="300" height="224"></p>
<p>Some were extremely pleased to find that the two expansions (Extraction Point and Perseus Mandate) were made obsolete by the new plot arc.  I fell into the other (I believe smaller) category who were disappointed due to the quality of those two offerings, especially Extraction Point.  But it matters little in the end, they&#8217;re no longer cannon and that&#8217;s the end of it.  The worst part about that was how it left so many loose ends.  Such as the fate of the three survivors from the first chapter.  Jin and Holliday were, and still are, my two favourite characters from the series.  Though Stokes is pretty cool, but I&#8217;ll come to her later.</p>
<p><center><img src="http://i291.photobucket.com/albums/ll292/Bobfish_Almighty/FEAR22009-08-0115-08-37-51.jpg" width="300" height="224"></p>
<p>The important question now is whether Project origin is worthy of it&#8217;s place as a sequel to one of the best games made so far.  Which is another point which rapidly drew battle lines between the fans.  Some did, indeed, very much like the new direction the game was moving in, and others utterly hated it.  It seems very much that this is one of those cases where there is no middle ground.  But then, there so rarely is anymore.  So where do find ourselves at the end? All I&#8217;m going to say is that a game with actual hands to press buttons and open doors is an instant win in my books.</p>
<p><center><img src="http://i291.photobucket.com/albums/ll292/Bobfish_Almighty/FEAR22009-08-0221-37-49-90.jpg" width="300" height="224"></p>
<p>Thankfully, at least from my perspective, the game does a very good job of driving the plot forwards.  Offering far more insights into the sordid affairs of Armacham.  We find that not only was Alma bred for the sole purpose of creating pyschically controlled super soldiers, so too are a number of other children.  Fairly early in the game we come to a school set up to train and develop what appear to be hundreds of potential pawns.  A point that many will gloss over, but a thoroughly chilling concept when you sit and think about it for just a moment.</p>
<p><center><img src="http://i291.photobucket.com/albums/ll292/Bobfish_Almighty/FEAR22009-08-0213-58-26-18.jpg" width="300" height="224"></p>
<p>Still, that doesn&#8217;t answer the primary question.  Is Project Origin a good game or not? A worthy successor yes, but that doesn&#8217;t immediately make it worth the time to play.  I believe that, yes, it is an extremely good game.  Not as good as it&#8217;s parent, but I spend much of my time explaining the vast difference between “not as good” and “bad”.  It&#8217;s a very well constructed, solidly written and fun experience.  The over abundance of Alma, especially during early stages of the game, irked me somewhat, but fit with the story (and fan requests).  And the sudden rash of heavily combat oriented sections right near the very end went a long way towards spoiling the flow for me personally.  I also found it to be a little too easy.  The AI seemed to be more or less on par with what we were expecting, though the environments were more linear and gave them much less room to really make use of their team smarts.  Which was another thumbs down for me.</p>
<p><center><img src="http://i291.photobucket.com/albums/ll292/Bobfish_Almighty/FEAR22009-07-0903-03-08-29-1.jpg" width="300" height="224"></p>
<p>But don&#8217;t let that fool you.  No matter how well constructed something is, there will always be the weak points.  The important thing is that F.E.A.R 2 has less marks against is than in its favour.  Long story short, my thumbs up is definitely there.  And I have to say, for such an advanced game I was thoroughly shocked at how low system requirements were.  Ignore those listed (which is pretty standard for PC games, they always try and make it sound more impressive than it really is) this is an extremely well coded engine.  It actually ran better than the first F.E.A.R did on my rig.  Now <strong>that</strong><span style="font-weight: normal;"> is a major case of kudos.  Plus, Leftenant Stokes.  She has some great lines that add a<br />
sense of realism to the game.  “Snakefist? Are you f***ing kidding me?!?”</p>
<div style="width: 480px;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?umid=326568"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?umid=326568" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed></object>
<div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;">
<div><a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com">Video Games</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/user-movie/project-origin/326568" title="Project Origin">Project Origin</a></div>
<div style="padding-top: 3px;"><a style="color:#FFFFFF;" href="http://www.gametrailers.com/platformlist/xb360/index.html" title="XBox 360">XBox 360</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/platformlist/ps3/index.html" title="PS3">Playstation 3</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/platformlist/wii/index.html" title="Wii">Nintendo Wii</a></div>
</div>
</div>
<p>Graphics: 9.5/10<br />
Gameplay: 8.5/10<br />
Audio/Music: 8.5/10<br />
Plot/Scripting: 9/10<br />
Overall: 9/10
<p>Copyright GamerzReview.com the <a href="http://www.gamerzreviewz.com/">Video Game Reviews</a> Blog &#8211; All Rights Reserved</p>
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		<item>
		<title>More delays…</title>
		<link>http://feedproxy.google.com/~r/GamerzReviewz/~3/SzCjHbILXNg/</link>
		<comments>http://www.gamerzreviewz.com/pc/more-delays/#comments</comments>
		<pubDate>Tue, 18 Aug 2009 12:38:13 +0000</pubDate>
		<dc:creator>Bobfish</dc:creator>
				<category><![CDATA[Arses]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://www.gamerzreviewz.com/?p=887</guid>
		<description><![CDATA[There have been a few things happening in the real world that have taken up most of my time recently.  The most notable of them being a visit from my daughter and the purchase of a new PC.  But fear not, I have also been busy thrashing the arse off a number of games in [...]]]></description>
			<content:encoded><![CDATA[<p>There have been a few things happening in the real world that have taken up most of my time recently.  The most notable of them being a visit from my daughter and the purchase of a new PC.  But fear not, I have also been busy thrashing the arse off a number of games in my spare time, and have developed a backlog of some of the more recent titles.  I&#8217;ll be working through them, as well as some older games that I&#8217;ve prepared material for, over the next few weeks.  By which point I should probably have some more of the newer titles ready to go as well.</p>
<p>Two reviews will be coming either tomorrow or Thursday.  Resistance for the Playstation 3, and F.E.A.R 2 PC.  And that&#8217;s just the tip of the iceberg.</p>
<p>Eyes peeled peeps
<p>Copyright GamerzReview.com the <a href="http://www.gamerzreviewz.com/">Video Game Reviews</a> Blog &#8211; All Rights Reserved</p>
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		<item>
		<title>Halo 3…uhm, 2? Second Opinion?</title>
		<link>http://feedproxy.google.com/~r/GamerzReviewz/~3/USiAza5DAt0/</link>
		<comments>http://www.gamerzreviewz.com/xbox360/halo-3uhm-2-second-opinion/#comments</comments>
		<pubDate>Mon, 03 Aug 2009 02:10:30 +0000</pubDate>
		<dc:creator>Bobfish</dc:creator>
				<category><![CDATA[Halo]]></category>
		<category><![CDATA[Halo 3]]></category>
		<category><![CDATA[xBox360]]></category>

		<guid isPermaLink="false">http://www.gamerzreviewz.com/?p=886</guid>
		<description><![CDATA[The third game in the Halo trilogy (main trilogy that is). Not having played the first two games I decided to see what all the fuss was about so here is my review of Halo 3.

At first glance the main menu is fairly easy to use if you haven&#8217;t played the previous games. You have [...]]]></description>
			<content:encoded><![CDATA[<p>The third game in the Halo trilogy (main trilogy that is). Not having played the first two games I decided to see what all the fuss was about so here is my review of Halo 3.<br />
<a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/peliceyes.jpg"><center><img class="alignnone size-medium wp-image-881" title="peliceyes" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/peliceyes-300x224.jpg" alt="" width="300" height="224" /></a><br />
At first glance the main menu is fairly easy to use if you haven&#8217;t played the previous games. You have the usual campaign option which is your solo play through as well as split screen on the same console. Next you have an option called Matchmaking which is your online multiplayer stuff where you can play against 16 other people online.  Now most people who claim that they love Halo only play the online section of the games and sometimes the tutorial in the campaign mode.</p>
<p><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/cortanican.jpg"><center><img class="alignnone size-medium wp-image-882" title="cortanican" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/cortanican-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p>The levels are well set out for the fast-action game play that Halo has been sold as. You play as Master chief a cyborg trying to stop aliens from getting all the Halo rings otherwise they will wipe out all the universe.  The graphics in the game are ok. The colours are a bit plain but go well with the setting. The only let down on as far as graphics goes is the water (what little of it there is)</p>
<p><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/floatief.jpg"><center><img class="alignnone size-medium wp-image-884" title="floatief" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/floatief-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p>My personal opinion and overview of this game is its good if you like multiplayer first person shooters but other wise its not got a good game play. The game play is slow and repetitive where you HAVE to kill all of the opposition (namely the aliens) which I personally hate.</p>
<p>So all in all I think its a bad game with good graphics.</p>
<p>Enjoy.</p>
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		<title>Halo 3</title>
		<link>http://feedproxy.google.com/~r/GamerzReviewz/~3/qWJo3jiLIbo/</link>
		<comments>http://www.gamerzreviewz.com/xbox360/halo-3/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 15:40:24 +0000</pubDate>
		<dc:creator>Bobfish</dc:creator>
				<category><![CDATA[Halo]]></category>
		<category><![CDATA[Halo 3]]></category>
		<category><![CDATA[xBox360]]></category>

		<guid isPermaLink="false">http://www.gamerzreviewz.com/?p=873</guid>
		<description><![CDATA[
NOW, MY DISTASTE for the Halo franchise is well known, but I think from my two previous reviews (Halo 2 being fairly positive) that I have proven my objectivity.  Reviews are based on opinion however, and I feel no compunction to be diplomatic about my views on any matter.  I mean, the whole [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/halo-splat.jpg"><center><img class="alignnone size-medium wp-image-879" title="halo-splat" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/halo-splat-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p style="margin-bottom: 0cm;" align="LEFT"><span style="font-size: small;">NOW, MY DISTASTE for the Halo franchise is well known, but I think from my two previous reviews (Halo 2 being fairly positive) that I have proven my objectivity.  Reviews are based on opinion however, and I feel no compunction to be diplomatic about my views on any matter.  I mean, the whole purpose behind this website is to avoid the usual, finance based bias we have become so familiar with.  But at the same time, I strive to balance out my personal fondness or distaste for the games I review to offer a more informed and structured dissection of whichever piece of digital goodness/foulness my brain is munching upon at the time.</span></p>
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT"><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/splodey-bewm.jpg"><img class="alignleft size-medium wp-image-875" title="splodey-bewm" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/splodey-bewm-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT"><span style="font-size: small;">And this brings us to the latest installment in the core Halo storyline.  There are now, of course, at least two derivatives which have been produced to expand upon the setting (Halo ODST actually takes place between chapters 2 and 3 and, I believe covers the search for the Chief whilst he does whatever it is he did aboard that Covenant warship we see burning through the sky in Halo 3&#8217;s opening cinematic.  Or was that the chief&#8230;or both of them, I think it was the ship and he came shooting off from it partway down, but I&#8217;ve been to sleep since then, and this parenthesis rant is growing stupidly large so, y&#8217;know, it takes place between them and leave it at that) with a third, Halo Reach, which we don&#8217;t know a great deal about as yet.</span></p>
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT"><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/monitors.jpg"><img class="alignright size-medium wp-image-877" title="monitors" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/monitors-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT"><span style="font-size: small;">My initial impression of Halo 3 is that it was a highly polished, slick and extremely stylised game.  A feeling that stuck with me the entire time. Unfortunately, I found almost nothing in the way of real substance to expand on this feeling as I progressed through the nine, decidedly short and, even on Legendary, primarily extremely unchallenging, levels.  I know some people are pleased by a game that you can run through in only a few hours (about ten in total for the whole game on Legendary, no more than six on Normal), I, on the other hand, decidedly do not.  There&#8217;s a line between a short and intense experience, and too short which Halo 3 leaped over at intense velocity.</span></p>
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT"><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/wibble-chief.jpg"><center><img class="alignnone size-medium wp-image-876" title="wibble-chief" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/wibble-chief-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT"><span style="font-size: small;">The various cinematics and scripting events that unfolded offered little but an annoyance that they were dragging on so long.  And the so-called plot twists just seemed pointless and rather daft.  It seems to me that either they had a new writing department for this game considering how much they ran roughshod over the plot developments from Halo 2, or they were all on crack and thought that having a turtle eat beans for half an hour was a good idea.  Either way, those things which actually made the second game work for me in a way I hadn&#8217;t anticipated, just vanished and were replaced with some random crap that left me with a serious&#8230;</span></p>
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT"><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/cat-wtf.png"><center><img class="alignnone size-medium wp-image-885" title="cat-wtf" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/cat-wtf-300x300.png" alt="" width="300" height="300" /></a></p>
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT"><span style="font-size: small;">..feeling.</span></p>
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT"><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/pelicans.jpg"><img class="alignright size-medium wp-image-878" title="pelicans" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/pelicans-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT"><span style="font-size: small;">Whilst I felt that the first game was generic and borrowed, or even out and out stole, from other games and films that had come before.  And the second, whilst still pretty standard in gameplay, had some decent scripting.  The third was pretty much just a bunch of fan appeasement as far as I could tell.  Massive, intense battles, hoardes of enemies that you have to murder to a man to progress.  I suppose I can see the appeal in some senses, driving through a cannon with a small fleet of Scorpions and Warthogs was fun, but a few well aimed shots and there was no opposition to speak of.  And taking down to Scarab at a time single handed was kind of cool.  But, dude, I did it <strong>single-handed</strong><span style="font-weight: normal;">.  On Legendary! If the rest of the Human armed forces really is that sodding useless, and really couldn&#8217;t do anything at all without the Chief there,  then they should have been wiped out in a matter of days.</span></span></p>
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT"><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/holiday-photo.jpg"><img class="alignleft size-medium wp-image-880" title="holiday-photo" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/holiday-photo-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT"><span style="font-size: small;"><span style="font-weight: normal;">But, of course, it&#8217;s not the single player that sold the game to seventeen million people.  It&#8217;s the online experience which has brought people in their droves.  And, for once, I actually spent some time trying this out. Mostly at the request of a very good friend of mine who spent several hours trouncing me repeatedly.  Again, though, there is little for me to recommend with the online either.  The ability to customise your avatar, either a Spartan or an Elite (the Arbiter) with extra items unlockable as you progress adds a little to raise it above a generic online shooter.  But not by much.  And certainly nothing that hasn&#8217;t been done before, and better.  Rainbow Six Vegas had a great customisation to it. Halo 3 doesn&#8217;t.</span></span></p>
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT"><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/chieftana.jpg"><center><img class="alignnone size-medium wp-image-874" title="chieftana" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/chieftana-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT"><span style="font-size: small;"><span style="font-weight: normal;">Basically, Halo 3 is an enigma to me.  I can&#8217;t understand how something that screwed up in so many ways can be so damned popular.  I suspect it may have a great deal to do with the billion pound advertising campaign and the populace at large being so easily lead.</span></span></p>
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT"><span style="font-family: Monotype Corsiva,cursive;"><span style="font-size: small;"><span style="background: transparent none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous;"><span style="font-weight: normal;">Graphics: 8.5/10<br />
Gameplay: 6/10<br />
Audio/Music: 6/10<br />
Plot/Scripting: 5/10<br />
Overall: 5/10 </span></span></span></span></p>
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT"><span style="font-family: Monotype Corsiva,cursive;"><span style="font-size: small;"><span style="background: transparent none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous;"><span style="font-weight: normal;">Halo 3 also earns a Special Award for being such a successful bluff.</span></span></span></span></p>
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT"><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/ticket-to-ride.jpg"><center><img class="alignnone size-medium wp-image-883" title="ticket-to-ride" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/ticket-to-ride-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT">
<p style="margin-bottom: 0cm;" align="LEFT"><span style="font-family: Monotype Corsiva,cursive;"><span style="font-size: small;"><span style="background: transparent none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous;"><span style="font-weight: normal;">WTF?!?ness : 9.5/10</span></span></span></span></p>
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		<title>Dead Space Final</title>
		<link>http://feedproxy.google.com/~r/GamerzReviewz/~3/7-irBjAMnRA/</link>
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		<pubDate>Sun, 19 Jul 2009 07:58:39 +0000</pubDate>
		<dc:creator>Bobfish</dc:creator>
				<category><![CDATA[Dead Space]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://www.gamerzreviewz.com/?p=863</guid>
		<description><![CDATA[
The USG Ishimura floats listlessly in the ever-reaching vacuum of
space, sunlight glinting off of it's dark hull. Looking from afar your
un-named character watches as the repair shuttle closes in and then
you see the huge chunk of planet beyond, ripped from the ground upon
which it had been joined, the Planetcracker class mining vessel
immediatly inspires awe. But [...]]]></description>
			<content:encoded><![CDATA[<pre><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/cover.jpg"><center><img class="alignnone size-medium wp-image-865" title="cover" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/cover-260x300.jpg" alt="" width="260" height="300" /></a>
The USG Ishimura floats listlessly in the ever-reaching vacuum of
space, sunlight glinting off of it's dark hull. Looking from afar your
un-named character watches as the repair shuttle closes in and then
you see the huge chunk of planet beyond, ripped from the ground upon
which it had been joined, the Planetcracker class mining vessel
immediatly inspires awe. But this the only moment of peacefull
tranquility you are likely going to get as a repair mission soon turns
into the nightmare that only kids could have after playing Doom back
in the mid-ninties. Welcome to Dead Space.
 <a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/smash.jpg"><center><img class="alignnone size-medium wp-image-866" title="smash" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/smash-300x168.jpg" alt="" width="300" height="168" /></a>
The opening scenes for Dead Space were filled with intense and
hostillic atmosphere reaching fevel pitched as your ship crash lands
in the hanger bay due to a guidance error.
 <a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/approach.jpg"><center><img class="alignnone size-medium wp-image-872" title="approach" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/approach-300x168.jpg" alt="" width="300" height="168" /></a>
You play Isacc, an Engineer wearing a full body RIG (some kind of
amour suit, with holo interfaces) who has volenteered for the mission,
he has a girlfriend onboard the Ishimura hence the reason he joined
the repair team. Upon arrival, they soon find that the ship is
apparently desserted, and Isacc is soon cut off from the others when
they are attacked by a... thing... a thing that was once a living
breathing human being. It's mangled face all the humanity that
remains. Soon you find yourself armed with a Plasma Cutter, which
fires a straight horizontal or vertical waves of energy to slice through
the limbs of the "Necromorphs" as we learn what they are called later.
 <a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/scorpion.jpg"><center><img class="alignnone size-medium wp-image-869" title="scorpion" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/scorpion-206x300.jpg" alt="" width="206" height="300" /></a>
Creeping through the dark tight confines of the ship, the sound
ambiance is excellently chilling as you hear Isacc's metallic
breathing, his heart thumping with increasing vigour when he is
freightened, the sounds of clanging and reverbrating metal as the
creatures move about the air-filtration system; the occasional scream.
And the gruesome sound of squishing, blistering and tearing flesh is
captured wonderfully. Just pump up the volume, turn off the in-game
music and close your eyes and listen. An amazing experiance alone. The
story in total comprises of many twists you don't expect. And the end
is shocking.
 <a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/outside.jpg"><center><img class="alignnone size-medium wp-image-870" title="outside" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/outside-300x168.jpg" alt="" width="300" height="168" /></a>
The gameplay is some of the best I've played in years, having to shoot
off the Creatures limbs to take them down is a great mechanic and
forces you to be more tactfull in your approach. While the Obsidian
Suit I downloaded made me look a lot cooler while Necro-smashing
having all black armour, purple eye sensors, meleeing the Necro's is
satisfyingly hefty and pleasent. I soon found myself checking every
corner and shadow as I proceeded along the corridors. It is a good
puzzler, presenting you with obstacles to rival Tomb Raider.
 <a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/obsidian.jpg"><center><img class="alignnone size-medium wp-image-868" title="obsidian" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/obsidian-300x254.jpg" alt="" width="300" height="254" /></a>
I had, unlike Bobfish's controller speed issue, no problems with the
controls, finding they bore simularities to Resident Evil 5 and Call
of Duty in the shooting department, though while aiming, turning is
much slower than the PC version according to Bobfish, I can say; with
my outing of the game on PS3 that whilst aiming, your character turns
at a realistic pace for a man in a heavy Hazard suit and holding a
hefty Line Gun (indeed one of the most devestating in the game) though
my favorite was always being able to fall back onto the Pulse Rifle
which is baically a machine gun. Whilst not aiming I found Isacc to be
quite responsive having been swarmed by many of the creatures having
often to fend off my own body with a tap of R1 to swing my fists about
untill I could select another weapon.
 <a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/captain.jpg"><center><img class="alignnone size-medium wp-image-867" title="captain" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/captain-300x169.jpg" alt="" width="300" height="169" /></a>
The pause screen, and general in-game interfaces are all 3D holograms
that are emitted by your RIG. So much innovation in one game, and the
zero-g battles, and vacuum runs are chilling and tense. And the
collecting of funds to spend on your weapons and finding power nodes
to upgrade your equipment is a joy.
 <a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/military-suit.jpg"><center><img class="alignnone size-medium wp-image-864" title="military-suit" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/military-suit-300x225.jpg" alt="" width="300" height="225" /></a>
I know I must play the game again on one of the higher difficulty
settings and I'm sure the fight through the Ishimura will go from
challenging to damn near impossible.

All in all a must play. And top form for EA.

Score:
Graphics: 8.5
Gameplay: 9
Sound Design: 10
Plot/Story: 9
Replayability: 8 (its chillingly addictive)
Overall Score: 8.9

Personal Score: 9 (Silver Award)
 <a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/generic.jpg"><center><img class="alignnone size-medium wp-image-871" title="generic" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/generic-300x168.jpg" alt="" width="300" height="168" /></a>
Verdict: If you haven't played Dead Space yet, then you had better
have a good bloody excuse for letting this little gem slip by. One of
the best games in years from EA. Great game.</pre>
<p>Copyright GamerzReview.com the <a href="http://www.gamerzreviewz.com/">Video Game Reviews</a> Blog &#8211; All Rights Reserved</p>
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		<title>360 degrees of Dead Space</title>
		<link>http://feedproxy.google.com/~r/GamerzReviewz/~3/uoEl6u4Humo/</link>
		<comments>http://www.gamerzreviewz.com/xbox360/360-degrees-of-dead-space/#comments</comments>
		<pubDate>Thu, 16 Jul 2009 09:27:30 +0000</pubDate>
		<dc:creator>Bobfish</dc:creator>
				<category><![CDATA[Dead Space]]></category>
		<category><![CDATA[xBox360]]></category>

		<guid isPermaLink="false">http://www.gamerzreviewz.com/?p=854</guid>
		<description><![CDATA[
HAVING ALREADY PLAYED through Dead Space on the PC, and thoroughly enjoyed it (see my previous review for a more in depth opinion) I was curious how well it would stand up as a console title.  I won&#8217;t deny that I was extremely sceptical, which is why I wasn&#8217;t in any particular rush to [...]]]></description>
			<content:encoded><![CDATA[<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left"><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/air-quality.jpg"><center><img class="alignnone size-medium wp-image-862" title="air-quality" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/air-quality-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left"><span style="font-family: Monotype Corsiva,cursive;"><span style="font-size: small;"><span style="background: transparent none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">HAVING ALREADY PLAYED through Dead Space on the PC, and thoroughly enjoyed it (see my previous review for a more in depth opinion) I was curious how well it would stand up as a console title.  I won&#8217;t deny that I was extremely sceptical, which is why I wasn&#8217;t in any particular rush to pick it up. In fact, it was only because my beautiful wife (Lissa, also now writing reviews here) wanted to try it out that we bought it at all.  Hence it being X-Box rather than Playstation 3, since the X-Box is hers.  First impressions did little to appease my misgivings and, after only about thirty minutes I saved the game and didn&#8217;t play it again for three months.</span></span></span></p>
<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left"><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/departure-denied.jpg"><center><img class="alignnone size-medium wp-image-858" title="departure-denied" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/departure-denied-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left"><span style="font-family: Monotype Corsiva,cursive;"><span style="font-size: small;"><span style="background: transparent none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">Not exactly an inspiring start to a review.</span></span></span></p>
<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left"><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/dead.jpg"><center><img class="alignnone size-medium wp-image-855" title="dead" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/dead-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left"><span style="font-family: Monotype Corsiva,cursive;"><span style="font-size: small;"><span style="background: transparent none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">However, a couple of days ago (well, four actually) I found myself at a bit of a loose end (I was playing Project Origin, but wasn&#8217;t in the mood for it after spending so much time on the first game for my previous reviews) and plugged it back in.  The control scheme didn&#8217;t leave me with an overly positive impression once again, especially the sensitivity.  After so much time on the PC, analogue sticks feel like wading through treacle toffee when you&#8217;ve gotten used to a mouse turned all the way up to ELEVEN! Seriously, it takes about three seconds just to turn one-eighty, and when a bunch of necromorphs are swarming all over you a HELL of a lot can happen in those three seconds.  And don&#8217;t forget that both sticks have a bloody massive dead zone (appropriate eh?)</span></span></span></p>
<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left"><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/dance.jpg"><img class="alignright size-medium wp-image-861" title="dance" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/dance-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left"><span style="font-family: Monotype Corsiva,cursive;"><span style="font-size: small;"><span style="background: transparent none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">Still, I persevered, and made a few purchases on X-Box Live to throw a little variety into the mix.  Plus, y&#8217;know, the new skins look really cool.  Though I didn&#8217;t realise at first just how nails the Tank suit really is.  Believe me, 60% damage resistance has a massive impact on the difficulty of the game.  Especially since downloaded weapons and armour are available for free (in game) once you reach your first store at the end of Chapter 1.  So, for those like myself, who have qualms about what should effectively be classed as cheating, probably better to avoid the download section all together until you&#8217;ve finished the game once.  Which I did on the PC, but I still felt a little guilty after I realised how much difference it all made.  Silly I know, but that&#8217;s how I am.</span></span></span></p>
<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left"><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/inventory.jpg"><center><img class="alignnone size-medium wp-image-856" title="inventory" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/inventory-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left"><span style="font-family: Monotype Corsiva,cursive;"><span style="font-size: small;"><span style="background: transparent none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">Anyway, enough waffling.  Fourth paragraph already and I&#8217;ve said bugger all about the game apart from how dubious I was.  So, well, were my misgivings well place? The question of hour.  And, I&#8217;m very happy to say, they were not at all.  The sensitivity of the analogue sticks still bugs me a fair bit, but not so much so that it spoiled my enjoyment of the game.  Caused me several incidences of extreme frustration when I was shooting past a necromorphs waist instead of cutting him off at the thigh, but I think it actually made me better at the game.  I thought more about how to approach each enemy and shifted my weapons around a lot more.  Initially I only really made use of the Plasma Cutter and the Pulse Rifle, this time I gave them all a whirl and give a major, major recommendation for the Line Gun.  That thing is a beast.  Especially with the Scorpion pack which more than doubles it&#8217;s rate of fire.  Though the yellow scorpion motif is a little silly. It would have looked much better in black or a deep red.</span></span></span></p>
<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left"><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/afro-bewm.jpg"><img class="alignleft size-medium wp-image-857" title="afro-bewm" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/afro-bewm-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left"><span style="font-family: Monotype Corsiva,cursive;"><span style="font-size: small;"><span style="background: transparent none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">Long story short, the differences between the PC and console release of the game are simple cosmetics.  The layout of the controls is a little odd, but works well, though it would have been nice to have a customisation option.  The turning speed, whilst a point I keep coming back to, isn&#8217;t really a major concern after you&#8217;ve had a little time to adjust to it.  And the downloadable weapons and armour packs add some really cool new skins to what is already an extremely solid and very atmospheric game.  I still can&#8217;t over how good it actually is after the sheer amount of crap Electronic Arts have shoved down our throats in the past.</span></span></span></p>
<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left"><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/repair-shop.jpg"><img class="alignright size-medium wp-image-860" title="repair-shop" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/repair-shop-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left"><span style="font-family: Monotype Corsiva,cursive;"><span style="font-size: small;"><span style="background: transparent none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">I&#8217;m eagerly looking forward to both Dead Space 2, and Extinction on the Wii.  If you take the time to watch the six animated comics which cover the events of the mining operation leading up to the demise of the USG Ishimura&#8217;s crew, and the Downfall Anime which covers events aboard the Ishimura herself, you can see that there&#8217;s a lot more to the story.  And they are telling it very, very well.  If EA keep this up again, they could well become the respected gaming powerhouse they were back in the days of Desert Strike and Buck Rogers : Countdown to Doomsday.</span></span></span></p>
<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left">
<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left"><span style="font-family: Monotype Corsiva,cursive;"><span style="font-size: small;"><span style="background: transparent none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">Graphics: 9/10<br />
Gameplay: 8.5/10<br />
Audio/Music: 9/10<br />
Plot/Scripting: 9/10<br />
Overall: 8.5/10 </span></span></span></p>
<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left">
<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left"><span style="font-family: Monotype Corsiva,cursive;"><span style="font-size: small;"><span style="background: transparent none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">P.S : If my sources are correct, Isaac will return for Dead Space 2.</span></span></span></p>
<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left"><a href="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/engine-start.jpg"><center><img class="alignnone size-medium wp-image-859" title="engine-start" src="http://www.gamerzreviewz.com/wp-content/uploads/2009/07/engine-start-300x224.jpg" alt="" width="300" height="224" /></a></p>
<p style="margin-bottom: 0cm; font-weight: normal;" lang="en-GB" align="left"><span style="font-family: Monotype Corsiva,cursive;"><span style="font-size: small;"><span style="background: transparent none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;">Altman be praised</span></span></span></p>
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