<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5774714655503548153</id><updated>2025-07-08T15:34:35.955+02:00</updated><category term="PC Games"/><category term="Final Fantasy"/><category term="RPG"/><category term="6th Generation"/><category term="7th Generation"/><category term="8-Bit Era"/><category term="SHMUPS"/><category term="Awesome Game Trailers"/><category term="Golden Age"/><category term="Indie"/><category term="Star Wars"/><category term="16-Bit Era"/><category term="Final Fantasy XI"/><category term="Steam"/><category term="Diablo III"/><category term="Final Fantasy XIV"/><category term="Flow"/><category term="Game Art"/><category term="Game Design"/><category term="Strategy"/><category term="Warcraft"/><category term="8th Generation"/><category term="Amiga"/><category term="Capcom"/><category term="Commodore 64"/><category term="Hearthstone"/><category term="iOS"/><title type='text'>AWESOMEZ.NET</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.awesomez.net/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>38</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-5522493674457495618</id><published>2021-01-02T02:42:00.004+01:00</published><updated>2021-01-02T02:45:53.134+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Commodore 64"/><title type='text'>The Awesomez collection</title><content type='html'>&lt;p&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;http://www.awesomez.net/2021/01/the-awesomez-collection.html&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiL7iXP7UNGPshHRLushl53E6NKNEg56k9yJjWsEboUr0oaR6ubcjcRjSjx8Q8ZT_Hm3-Ru4OJU9Fg-rSuqhqZdcoPEMAUoQSm0oum3Gw0l631RrB0Q-2yNo58Td3lq6bjZ_gTfOh7rp5Y-/s16000/StavrosFasoulas.png&quot; width=&quot;640&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;b&gt;I am currently putting together a curated collection of
games for the Commodore 64, which aims to minimize unnecessary
audio-visual clutter during fast-loading. The goal is to have files that can
be quickly enjoyed - both on emulators and on real old-school hardware
with actual floppy-disks - without any of the digital graffiti usually associated with cracked games.&lt;span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;a href=&quot;http://www.awesomez.net/2021/01/the-awesomez-collection.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2021/01/the-awesomez-collection.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/5522493674457495618'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/5522493674457495618'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2021/01/the-awesomez-collection.html' title='The Awesomez collection'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiL7iXP7UNGPshHRLushl53E6NKNEg56k9yJjWsEboUr0oaR6ubcjcRjSjx8Q8ZT_Hm3-Ru4OJU9Fg-rSuqhqZdcoPEMAUoQSm0oum3Gw0l631RrB0Q-2yNo58Td3lq6bjZ_gTfOh7rp5Y-/s72-c/StavrosFasoulas.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-8315898259414806705</id><published>2016-12-02T13:27:00.080+01:00</published><updated>2025-07-04T10:21:33.585+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Awesome Game Trailers"/><category scheme="http://www.blogger.com/atom/ns#" term="Final Fantasy"/><title type='text'>Awesome Game Trailers: Final Fantasy XV - Omen</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;https://www.youtube-nocookie.com/embed/fsCOPWGkLbs?rel=0&amp;amp;showinfo=0&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;«Final Fantasy XV»&amp;nbsp;took quite a few risks with the formula for its world and gameplay. But it&#39;s biggest gamble was the faith that people would have enough patience to follow its &quot;Transmedia experience&quot;, in which the storyline is told over several different types of media. &lt;/b&gt;&lt;br /&gt;&lt;br /&gt;
For instance, those who managed to absorb at least the «Kingsglaive»&amp;nbsp;movie beforehand, would have a much more coherent experience of the game&#39;s storyline than those who just played the game. Hardly a practice that can be described as good game design, but interesting as an experiment in creating pre-release hype. &lt;br /&gt;&lt;br /&gt;The above video was one of these stories. A rather good one at that, and something that really should have been IN the game.&amp;nbsp;&amp;nbsp;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2016/10/final-fantasy-xv-omen.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/8315898259414806705'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/8315898259414806705'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2016/10/final-fantasy-xv-omen.html' title='Awesome Game Trailers: Final Fantasy XV - Omen'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-972026119890277884</id><published>2016-12-02T00:00:00.004+01:00</published><updated>2025-07-04T10:19:17.883+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="8th Generation"/><category scheme="http://www.blogger.com/atom/ns#" term="Final Fantasy"/><title type='text'>Final Fantasy XV</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://www.awesomez.net/2016/12/final-fantasy-xv.html&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;1440&quot; data-original-width=&quot;2560&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxbEbJ88vtWlg2WKZJ0pkKRx9ysvlCgZHiIgo8I8PCLLRnrSQi0e4H_7jfh32Z0e-JGzNzHTuIZkX_241H33n1rhOIVZde1B-L2XKyTD4jbdr8gzfe35KKKO0yUV92s-51vbO2_7dAMAWg7USMrd04IPS9YvIwWqNXaApvZhxhd9NWRaD2TI342x7y0rOj/s16000/431478274_386757650777027_1031883686460946235_n.jpg&quot; width=&quot;640&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;br&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Let’s get one thing out of the way: if you really want to get the most out of &lt;/b&gt;&lt;b&gt;«&lt;/b&gt;&lt;b&gt;Final Fantasy XV&lt;/b&gt;&lt;b&gt;»,&lt;/b&gt;&lt;b&gt; you’re gonna need to do a little prep work first. Yeah, I know - homework for a video game sounds ridiculous, but trust me, it’s worth it.&lt;/b&gt;&lt;/p&gt;&lt;p data-end=&quot;688&quot; data-start=&quot;303&quot;&gt;Start with the film «Kingsglaive: Final Fantasy XV», which came out a few months ago. It isn’t optional fluff. It’s essential viewing. The movie sets the stage for the events of the game’s opening chapters, offering crucial context about the world, its warring factions, and the people caught in between. Without it, the early story beats of the game can feel confusing or underdeveloped.&lt;/p&gt;&lt;p data-end=&quot;688&quot; data-start=&quot;303&quot;&gt;Want to go deeper? The anime series «Brotherhood: Final Fantasy XV» explores the personal backstories of your main party. It’s a quick watch, and it adds genuine emotional weight to your journey - especially in the game’s later, more poignant moments.&lt;/p&gt;&lt;p data-end=&quot;688&quot; data-start=&quot;303&quot;&gt;If this sounds like a lot of work just to play a game, that is because «Final Fantasy XV» is - for better or worse - what you could call a transmedia experience. But the payoff is real. With that extra context, every imperial you battle feels more satisfying to take down. You’re not just playing - you &lt;i&gt;care&lt;/i&gt;. And once you’re invested, «Final Fantasy XV» delivers one of the best narratives in the series&amp;#39; recent history.&lt;/p&gt;&lt;p data-end=&quot;688&quot; data-start=&quot;303&quot;&gt;It doesn’t reinvent the formula, but it taps into the same emotional core that made the classics on Super Nintendo and PlayStation unforgettable.&lt;/p&gt;&lt;div&gt;&lt;p&gt;&lt;span&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;a href=&quot;http://www.awesomez.net/2016/12/final-fantasy-xv.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2016/12/final-fantasy-xv.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/972026119890277884'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/972026119890277884'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2016/12/final-fantasy-xv.html' title='Final Fantasy XV'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxbEbJ88vtWlg2WKZJ0pkKRx9ysvlCgZHiIgo8I8PCLLRnrSQi0e4H_7jfh32Z0e-JGzNzHTuIZkX_241H33n1rhOIVZde1B-L2XKyTD4jbdr8gzfe35KKKO0yUV92s-51vbO2_7dAMAWg7USMrd04IPS9YvIwWqNXaApvZhxhd9NWRaD2TI342x7y0rOj/s72-c/431478274_386757650777027_1031883686460946235_n.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-6237551421751575468</id><published>2016-05-22T00:29:00.007+02:00</published><updated>2024-11-11T09:49:09.698+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="PC Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Strategy"/><title type='text'>Stellaris</title><content type='html'>&lt;p&gt;&lt;b&gt;&lt;/b&gt;&lt;/p&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: left;&quot;&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; font-style: italic; font-weight: bold; text-align: center;&quot;&gt;&lt;a href=&quot;https://www.awesomez.net/2016/05/stellaris_22.html&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;873&quot; data-original-width=&quot;692&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYj3BVB2opcDVDZnxG87rNwLSoNrzl6r47Hn_cpDMb4PK2koc8Ss7WS0seQougTmxbfIlM4EdFJI3T0BnNr9s2nxFIJX1udBP2byFCtCpF5qizdqON2hEI_VDR-DUneEd3bBlxPjicBfzXpV05W5ZMeMzNwT0u4nfliZGfFXsAQTTW5cFIpE9fCkcUk9eE/s16000/stellaris-standard-edition.jpg&quot; width=&quot;400&quot;&gt;&lt;/a&gt;&lt;/div&gt;&lt;b&gt;«Stellaris» is a type of strategy game that, like Paradox Interactive’s previous release, «Cities: Skylines», appeals more to the player’s desire to build than to destroy. However, set in a sci-fi universe with laser weapons and aliens, it’s inevitable that, sooner or later, you’ll find yourself waging war against some extraterrestrial force.&lt;/b&gt;&lt;/div&gt;&lt;p&gt;But despite the setting’s implicit assumption of conflict, it’s actually possible to play for a surprisingly long time without ever drawing your futuristic saber equivalent.&lt;/p&gt;&lt;p&gt;Something I find appealing, given how many games already cater to our more violent impulses. With «Stellaris», I therefore decided to make a serious attempt to take over the universe in a peaceful manner through bureaucracy and social democracy.&lt;/p&gt;&lt;h3 style=&quot;text-align: left;&quot;&gt;Smooth introduction&lt;/h3&gt;&lt;p&gt;You actually have quite a bit of time for this, as the game starts off pretty relaxed. You explore the galaxy, encounter mysterious space phenomena, conduct research, and discover new technologies, all while gradually mapping out the stars.&lt;span&gt;&lt;/span&gt;&lt;/p&gt;&lt;a href=&quot;http://www.awesomez.net/2016/05/stellaris_22.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2016/05/stellaris_22.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/6237551421751575468'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/6237551421751575468'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2016/05/stellaris_22.html' title='Stellaris'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYj3BVB2opcDVDZnxG87rNwLSoNrzl6r47Hn_cpDMb4PK2koc8Ss7WS0seQougTmxbfIlM4EdFJI3T0BnNr9s2nxFIJX1udBP2byFCtCpF5qizdqON2hEI_VDR-DUneEd3bBlxPjicBfzXpV05W5ZMeMzNwT0u4nfliZGfFXsAQTTW5cFIpE9fCkcUk9eE/s72-c/stellaris-standard-edition.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-2106597725154698686</id><published>2016-03-17T16:02:00.003+01:00</published><updated>2016-03-17T16:02:45.888+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Game Art"/><title type='text'>A great tribute to a great man: Satoru Iwata 岩田 聡</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;https://www.youtube-nocookie.com/embed/9YG9INjO91Y?rel=0&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2016/03/a-great-tribute-to-great-man-satoru.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/2106597725154698686'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/2106597725154698686'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2016/03/a-great-tribute-to-great-man-satoru.html' title='A great tribute to a great man: Satoru Iwata 岩田 聡'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-4276208716966869713</id><published>2015-02-04T16:05:00.000+01:00</published><updated>2017-08-25T11:10:00.499+02:00</updated><title type='text'>Life Is Strange</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://www.awesomez.net/2015/02/life-is-strange.html&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjq1Nfvh3PwQsd2AZ1EkP-1uXYFvipe7SgpfkVfGrBU49BkXm729BIb_t9yRW99M03SDqRskkOlidIv_6-tZR939QOE-TRNRxBKq7FhS8vCXQYzk71vtIN8FNASbZfWg2ymh_DXtdJ-CWR/s1600/banner2.png&quot; width=&quot;640&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;«Life Is Strange» fills a genre need I didn&amp;#39;t know I had, namely in the not so very big &lt;/b&gt;&lt;b&gt;category of &lt;/b&gt;&lt;b&gt;games about high-school melodrama with time traveling. It&amp;#39;s an adventure game in the Telltale tradition, but aimed at the kind of person who enjoys mysteries like «Donnie Darko» and «Twin Peaks» but also has a soft spot for coming-of-age stories like «My So-Called Life» and &lt;/b&gt;&lt;b&gt;«Mean Girls»&lt;/b&gt;&lt;b&gt;.&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.awesomez.net/2015/02/life-is-strange.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2015/02/life-is-strange.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/4276208716966869713'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/4276208716966869713'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2015/02/life-is-strange.html' title='Life Is Strange'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjq1Nfvh3PwQsd2AZ1EkP-1uXYFvipe7SgpfkVfGrBU49BkXm729BIb_t9yRW99M03SDqRskkOlidIv_6-tZR939QOE-TRNRxBKq7FhS8vCXQYzk71vtIN8FNASbZfWg2ymh_DXtdJ-CWR/s72-c/banner2.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-4291548389777399878</id><published>2015-01-04T00:00:00.000+01:00</published><updated>2017-06-20T12:47:34.446+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="6th Generation"/><category scheme="http://www.blogger.com/atom/ns#" term="RPG"/><category scheme="http://www.blogger.com/atom/ns#" term="Warcraft"/><title type='text'>World of Warcraft: Warlords of Draenor </title><content type='html'>&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;a href=&quot;http://www.awesomez.net/2015/01/world-of-warcraft-warlords-of-draenor.html&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMQz1uWFOw4x5NgZrqN2mXPUnZTevOx0CsTkQXbBoitjUi4F7_aXeQdUVDxc-GqQAlRBL2M5uoLHpbMUNnWEbMsnn2K4Ni_9w6uMLius26LlK29nXYLvhP2WIObn8rjbpCVbkdMq-JPoqP/s1600/Draneor.jpg&quot; width=&quot;400&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;When «World of Warcraft» was released in 2004, I was ready to embrace it. A massively multiplayer online role-playing game by Blizzard Entertainment just had to be good. Like an eager Apple enthusiast awaiting Steve Job&amp;#39;s announcement of the original iPhone a few years later, I was excepting nothing less than a revolution.&lt;/b&gt;&lt;br&gt;
&lt;b&gt;&lt;br&gt;&lt;/b&gt;
Unfortunately, my expectations set me up for inevitable disappointment. Upon release I quickly concluded the game wasn&amp;#39;t for me.&lt;br&gt;
&lt;br&gt;
Mainly because it was too easy and thus quite boring. As a result, I shelved it, and started playing the more sadistically challenging &lt;a href=&quot;http://www.awesomez.net/search/label/Final%20Fantasy%20XI&quot;&gt;«Final Fantasy XI»&lt;/a&gt; instead.&lt;br&gt;
&lt;br&gt;
In the meantime, ten years have passed, and «World of Warcraft» has come to dominate the MMORPG market to such an extent that it&amp;#39;s no longer just the king of the genre, but practically a genre unto itself, despite the fact that &lt;a href=&quot;http://www.awesomez.net/2013/10/final-fantasy-xiv-realm-reborn.html&quot;&gt;newer entries&lt;/a&gt; have arrived with both better looks and fresher game mechanics.&lt;br&gt;
&lt;br&gt;
As such the game has become an institution, both for the hardcore gamer and their less dedicated casual brethren and sisters. Which in itself is interesting independently of whether one is a fan or not.&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.awesomez.net/2015/01/world-of-warcraft-warlords-of-draenor.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2015/01/world-of-warcraft-warlords-of-draenor.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/4291548389777399878'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/4291548389777399878'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2015/01/world-of-warcraft-warlords-of-draenor.html' title='World of Warcraft: Warlords of Draenor '/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMQz1uWFOw4x5NgZrqN2mXPUnZTevOx0CsTkQXbBoitjUi4F7_aXeQdUVDxc-GqQAlRBL2M5uoLHpbMUNnWEbMsnn2K4Ni_9w6uMLius26LlK29nXYLvhP2WIObn8rjbpCVbkdMq-JPoqP/s72-c/Draneor.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-6263042011091169600</id><published>2014-12-19T18:02:00.000+01:00</published><updated>2017-06-18T11:12:43.218+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="6th Generation"/><category scheme="http://www.blogger.com/atom/ns#" term="Game Art"/><category scheme="http://www.blogger.com/atom/ns#" term="SHMUPS"/><category scheme="http://www.blogger.com/atom/ns#" term="Steam"/><title type='text'>The art of Ikaruga 斑鳩</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://www.awesomez.net/2014/12/the-art-of-ikaruga.html&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJxzXeISUFhVnbHp4aqCtwAbOHFHHmQzuY4PQTTlSgFE6YN3UL-8UOFoweQOX4UutzXyruUmJ4H2hAMu0M5YWOa4qgn823CcHzRdVFJ0gBk4JqgaZlkXQx6Jfh8PV-8v_rM2SYHauFd8NH/s1600/Ikaruga+in+action.jpg&quot; width=&quot;640&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br&gt;
&lt;b&gt;Whilst I obviously think the most important trait of a good game is beautiful game-play, having great visuals is a very close second. &lt;/b&gt;&lt;br&gt;
&lt;br&gt;
In fact, I am not ashamed to admit that I am a huge graphics whore, who will often dismiss otherwise playable games due to sub-par art direction. Even though I have chosen to live as an avid gamer, life is still too short to be playing games that aren&amp;#39;t awesome in every way.&lt;br&gt;
&lt;b&gt;&lt;/b&gt;&lt;br&gt;
&lt;a href=&quot;http://www.awesomez.net/2014/12/the-art-of-ikaruga.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2014/12/the-art-of-ikaruga.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/6263042011091169600'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/6263042011091169600'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2014/12/the-art-of-ikaruga.html' title='The art of Ikaruga 斑鳩'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJxzXeISUFhVnbHp4aqCtwAbOHFHHmQzuY4PQTTlSgFE6YN3UL-8UOFoweQOX4UutzXyruUmJ4H2hAMu0M5YWOa4qgn823CcHzRdVFJ0gBk4JqgaZlkXQx6Jfh8PV-8v_rM2SYHauFd8NH/s72-c/Ikaruga+in+action.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-4863473889134741571</id><published>2014-12-05T00:00:00.000+01:00</published><updated>2015-12-30T15:57:28.211+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Indie"/><category scheme="http://www.blogger.com/atom/ns#" term="SHMUPS"/><title type='text'>Geometry Wars 3: Dimensions</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;https://www.youtube-nocookie.com/embed/DqL7GYXFc-s?rel=0&amp;amp;showinfo=0&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;

&lt;br&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;/div&gt;
&lt;b&gt;&lt;br&gt;&lt;/b&gt;
&lt;b&gt;Screenshots from «Geometry Wars» are woefully inadequate at communicating why it&amp;#39;s such an awesomely delightful game. You need to see it move in order to fully &amp;quot;get it&amp;quot; and you must play it for yourself in order to fully grasp its brilliance.&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
«Geometry Wars» originated as a mini-game you could play within «Project Gotham Racing 2» on the Xbox. It was a fast, hypnotic, neon coloured SHMUP best described as a re-imagining of the classic &lt;a href=&quot;http://www.awesomez.net/2012/12/pretty-lights-and-explosions.html#robotron&quot;&gt;«Robotron: 2084»&lt;/a&gt; arcade game. It was later re-released as a standalone title and one of the earliest downloadable Xbox Live Arcade titles for the Xbox 360.&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.awesomez.net/2014/12/geometry-wars-3-dimensions.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2014/12/geometry-wars-3-dimensions.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/4863473889134741571'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/4863473889134741571'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2014/12/geometry-wars-3-dimensions.html' title='Geometry Wars 3: Dimensions'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifL6X0vy9MV2ek6rIEAKJteADqGJqIrnaRJjGSbbfDHdZDq5q-mCrH44-5DdE-TMlouYwBgCNU0KQrlsyC-UhdnVOx4HfKJcBysX2QIoIXyHFAJgIhch2qFf7nSxFoeiW3D0A1MOw93jt9/s72-c/Geometry-Wars-3.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-6654946710235311509</id><published>2014-11-18T21:40:00.000+01:00</published><updated>2014-11-19T09:24:01.439+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="PC Games"/><category scheme="http://www.blogger.com/atom/ns#" term="RPG"/><title type='text'>Legend of Grimrock II</title><content type='html'>&lt;table cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;float: left; margin-right: 1em; text-align: left;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;http://www.awesomez.net/2014/11/legend-of-grimrock-ii.html&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiym7cB1E0GOlGpEcoHq6EkiuFy3lfHv_zFJiRXcMSqbJfSGsVld6v9jINnQwS1_skkXI48NuL0KeM5NsfYWwiHxO-WEGSRMRBHqqpgwN3nIPvBsNKwO2mGF5vD8dIZBs8HXZhVPGIRL6mW/s1600/legend_of_grimrock_2_key_art_large.jpg&quot; height=&quot;472&quot; width=&quot;640&quot;&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Props to the illustrator for nailing the visual style of a 1980s book cover by Larry Elmore&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br&gt;
&lt;br&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;/div&gt;
&lt;b&gt;&lt;br&gt;&lt;/b&gt;
&lt;b&gt;In 2012, Finnish indie developers: &amp;quot;Almost Human&amp;quot; released «Legend of Grimrock», a game based on design principles that haven&amp;#39;t been popular since back when computers operated with only 16 bits. And it was awesome! Thus proving that old game mechanics can still be viable as long as they are implemented with confidence, care and good production value.&lt;/b&gt;&lt;br&gt;
&lt;b&gt;&lt;br&gt;&lt;/b&gt;
«Legend of Grimrock II» follows the same template, but is larger and more ambitious than its predecessor. As in the first game, you take control of a quartet of prisoners who are fighting for their lives in a labyrinth full of enemies, traps and puzzles. But whereas the first game unfolded entirely inside a mountain with a huge but fairly linear cave, the sequel takes place in a more open and diverse island setting.&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.awesomez.net/2014/11/legend-of-grimrock-ii.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2014/11/legend-of-grimrock-ii.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/6654946710235311509'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/6654946710235311509'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2014/11/legend-of-grimrock-ii.html' title='Legend of Grimrock II'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiym7cB1E0GOlGpEcoHq6EkiuFy3lfHv_zFJiRXcMSqbJfSGsVld6v9jINnQwS1_skkXI48NuL0KeM5NsfYWwiHxO-WEGSRMRBHqqpgwN3nIPvBsNKwO2mGF5vD8dIZBs8HXZhVPGIRL6mW/s72-c/legend_of_grimrock_2_key_art_large.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-366554825963519936</id><published>2014-11-03T14:35:00.004+01:00</published><updated>2024-11-11T09:48:48.548+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="PC Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Strategy"/><title type='text'>Sid Meier&#39;s Civilization: Beyond Earth</title><content type='html'>&lt;div&gt;&lt;b&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://www.awesomez.net/2014/11/sid-meiers-civilization-beyond-earth.html&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; data-original-height=&quot;2048&quot; data-original-width=&quot;1443&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifrfPDUT78XeRsbzI1PEn4w4OWhSK45jejKYaXxceCeP3TW5pXMk3kP9ysQBUJwv28S2mLqLx2zdZAwoczOic1L0TtuA2aICrZgAhlqRcS0zN_-uJ_G7EJbmqJUf4zYgbftw6sec1ov4D0HmisMF6gMWEYOHFcwQRh4a3wMC8Z4Q2jXil2Wq2Hb11RkEBK/s16000/Civilization_Beyond_Earth_Cover.jpg&quot; width=&quot;400&quot;&gt;&lt;/a&gt;&lt;/div&gt;Despite the fact that I love the 4X (eXplore, eXpand, eXploit, eXterminate) genre, I have never really gotten properly invested in the «Civilization» series. &lt;/b&gt;&lt;/div&gt;
&lt;b&gt;&lt;br&gt;&lt;/b&gt;
Partly because I find the entertainment value of games diminishing as the plot approaches the reality we actually live in. But also because my sense of immersion is slightly disrupted when as a virtual warlord in ancient Greece, I encounter George Washington - complete with the silly wig - accompanied by an army of scantily clad savages armed with sharp sticks.&lt;br&gt;
&lt;br&gt;
In «Beyond Earth» this type of silliness is not an issue, as the game takes place in a future where the main characters are fictitious and the technological level is so advanced that it primarilly contains things which haven&amp;#39;t been invented yet.&lt;br&gt;
&lt;br&gt;«Beyond Earth» follows in the footsteps of «Alpha Centauri» from 1999, one of the first games Sid Meier and company released after they left MicroProse and started Firaxis. You assume leadership of a faction from a pool of nations and business conglomerates, who due to the overpopulation of Earth, have packed up their stuff and headed into space to overpopulate a new planet.&lt;div&gt;&lt;br&gt;&lt;span&gt;&lt;/span&gt;&lt;/div&gt;&lt;a href=&quot;http://www.awesomez.net/2014/11/sid-meiers-civilization-beyond-earth.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2014/11/sid-meiers-civilization-beyond-earth.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/366554825963519936'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/366554825963519936'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2014/11/sid-meiers-civilization-beyond-earth.html' title='Sid Meier&#39;s Civilization: Beyond Earth'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifrfPDUT78XeRsbzI1PEn4w4OWhSK45jejKYaXxceCeP3TW5pXMk3kP9ysQBUJwv28S2mLqLx2zdZAwoczOic1L0TtuA2aICrZgAhlqRcS0zN_-uJ_G7EJbmqJUf4zYgbftw6sec1ov4D0HmisMF6gMWEYOHFcwQRh4a3wMC8Z4Q2jXil2Wq2Hb11RkEBK/s72-c/Civilization_Beyond_Earth_Cover.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-629417910031564285</id><published>2014-07-02T18:18:00.000+02:00</published><updated>2015-06-10T12:26:59.481+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="16-Bit Era"/><category scheme="http://www.blogger.com/atom/ns#" term="7th Generation"/><category scheme="http://www.blogger.com/atom/ns#" term="Capcom"/><category scheme="http://www.blogger.com/atom/ns#" term="Star Wars"/><title type='text'>Strider Hiryu, the secondmost awesome ninja of the 80s</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://www.awesomez.net/2014/07/strider-hiryu-secondmost-awesome-ninja.html&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizBMKuGkIgroa3LQWjbEVHv4FZoxYgWVAkps_9ayR576iJyQlO0xOijgcq7c54gEBHZEO8FHrm1hk4S7dTwHvnsdeSOXNlJUlXObPma9zPe-0oCKCDuaA6uqa9QWhZxEUBd6BXbeOivc6w/s1600/Strider_Hiryu_Art_0-1.jpg&quot; width=&quot;640&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Japanese arcade games were awesome back in the late 80s. One of the biggest and most prolific manufacturers of such games was Capcom, a company which occasionally would partner up with external creative talent during the design process.&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
One of these partnerships was with manga artist collective Moto Kikaku, a joint venture which resulted in a six part manga and two games about a ninja organisation called «Strider», focusing on the group&amp;#39;s youngest Class-A ranked operative: Strider Hiryu.&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.awesomez.net/2014/07/strider-hiryu-secondmost-awesome-ninja.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2014/07/strider-hiryu-secondmost-awesome-ninja.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/629417910031564285'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/629417910031564285'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2014/07/strider-hiryu-secondmost-awesome-ninja.html' title='Strider Hiryu, the secondmost awesome ninja of the 80s'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizBMKuGkIgroa3LQWjbEVHv4FZoxYgWVAkps_9ayR576iJyQlO0xOijgcq7c54gEBHZEO8FHrm1hk4S7dTwHvnsdeSOXNlJUlXObPma9zPe-0oCKCDuaA6uqa9QWhZxEUBd6BXbeOivc6w/s72-c/Strider_Hiryu_Art_0-1.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-8538289688538546718</id><published>2014-04-20T20:52:00.000+02:00</published><updated>2016-03-08T20:34:00.780+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Hearthstone"/><category scheme="http://www.blogger.com/atom/ns#" term="iOS"/><category scheme="http://www.blogger.com/atom/ns#" term="PC Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Warcraft"/><title type='text'>Hearthstone: Heroes of Warcraft</title><content type='html'>&lt;a href=&quot;http://www.awesomez.net/2014/04/hearthstone-heroes-of-warcraft.html&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgE33r6GR_Yvg535aACp0vabAZow8eu8ujd6a3lWUVKVlnEXrQqEvEL3zvXT6s984XGfsLe9huGtq7xWjc-prX6iVBihezXohlgUEne7IRkMW0KduUC1kfW7M0MoYQ3PiVYJHwhv2PW1V1/s1920/Hearthstone_Announcement_Art.jpg&quot; width=&quot;640&quot;&gt;&lt;/a&gt;
&lt;br&gt;
&lt;b&gt;I was never particularly fond of «World of Warcraft», but have greatly enjoyed the other games set in the «Warcraft» universe. For instance, once when I was a young but poor student, I survived through a whole Easter vacation with nothing but water, bread baked from edible stuff I found in a cupboard and «Warcraft II» as my only sustenance.&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
The newest branch on the «Warcraft» family tree is «Hearthstone», a digital collectible card-game which has been out for Mac and PC for a while now and just had its worldwide iPad release.&lt;br&gt;
&lt;br&gt;
Unlike most attempts at translating card-games into a digital format - which sometimes work, but usually just makes you yearn to play with real cards - «Hearthstone» was designed for the screen from the get-go.&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.awesomez.net/2014/04/hearthstone-heroes-of-warcraft.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2014/04/hearthstone-heroes-of-warcraft.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/8538289688538546718'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/8538289688538546718'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2014/04/hearthstone-heroes-of-warcraft.html' title='Hearthstone: Heroes of Warcraft'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgE33r6GR_Yvg535aACp0vabAZow8eu8ujd6a3lWUVKVlnEXrQqEvEL3zvXT6s984XGfsLe9huGtq7xWjc-prX6iVBihezXohlgUEne7IRkMW0KduUC1kfW7M0MoYQ3PiVYJHwhv2PW1V1/s72-c/Hearthstone_Announcement_Art.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-5603786776985468579</id><published>2013-10-20T16:55:00.001+02:00</published><updated>2014-11-03T16:43:14.282+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="7th Generation"/><category scheme="http://www.blogger.com/atom/ns#" term="Final Fantasy"/><category scheme="http://www.blogger.com/atom/ns#" term="Final Fantasy XIV"/><category scheme="http://www.blogger.com/atom/ns#" term="RPG"/><category scheme="http://www.blogger.com/atom/ns#" term="Star Wars"/><title type='text'>Final Fantasy XIV: A Realm Reborn</title><content type='html'>&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;a href=&quot;http://www.awesomez.net/2013/10/final-fantasy-xiv-realm-reborn.html&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhh_9Sza8bhNzMJSopZC97WjL-bGi8mxLEHlyKAaAFWZL-wn_TuvJUiC9OWVL-E8UAYXXQMEH5b6l_6zFpsN26bTjTJzjyH1Q8W4zjoMk5uCfRn3Nk_MISFrM478xID4guqegKeNJPnBleL/s1600/packaging-002.jpg&quot; width=&quot;400&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;Square Enix recently relaunched «Final Fantasy XIV», in an effort to grab a bigger piece of the lucrative MMORPG pie. This marks their third throw of the gauntlet into this arena, but despite being the preeminent maker of traditional RPGs, their online offerings have so far been met with only moderate enthusiasm by fans of the genre.&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
Their first attempts were orchestrated by Squaresoft veteran Hiromichi Tanaka, perhaps best known as the producer of classics like «Secret of Mana» and «Chrono Cross».&lt;br&gt;
&lt;br&gt;
After playing «EverQuest» in the late 90s, he was inspired to make a «Final Fantasy» which focused primarily on player interactions.&lt;br&gt;
&lt;br&gt;
This resulted in &lt;a href=&quot;http://www.awesomez.net/search/label/Final%20Fantasy%20XI&quot;&gt;«Final Fantasy XI Online»&lt;/a&gt;, which was released in Japan on May 16, 2002. It was brought across the pond to the US the following year, and to Europe the year after that.&lt;br&gt;
&lt;br&gt;
It was however quickly eclipsed by «World of Warcraft».&lt;br&gt;
&lt;br&gt;
The main reason for this was likely that «Final Fantasy XI» was very much an &amp;quot;old-school&amp;quot; MMORPG, where teamwork was mandatory in order to advance. It was also a little bit too reminiscent of «EverQuest» for its own good. But It was not without merit, and has so far been the biggest financial success in the Square Enix portfolio, due to its dedicated and sufficiently large player base providing steady income from subscription fees.&lt;br&gt;
&lt;br&gt;
However, it never quite reached the astronomical heights as the more popular and player friendly «World of Warcraft». «Final Fantasy XIV» was meant to change that, and was originally released on september 22, 2010 in order to beat «World of Warcraft: Cataclysm» to market. This was likely too soon, as the release was an incoherent and unfinished mess, almost universally reviled by critics and fans alike.&lt;br&gt;
&lt;br&gt;
Due to its less than stellar reception, the reigns of the project was yanked from Tanaka&amp;#39;s hands and given to the somewhat younger Naoki Yoshida before the year was over. Yoshida and his team have since been working hard to turn the game into something worthy of the «Final Fantasy» name, and have practically rebuilt the game from scratch. The result is «Final Fantasy XIV: A Realm Reborn».&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.awesomez.net/2013/10/final-fantasy-xiv-realm-reborn.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2013/10/final-fantasy-xiv-realm-reborn.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/5603786776985468579'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/5603786776985468579'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2013/10/final-fantasy-xiv-realm-reborn.html' title='Final Fantasy XIV: A Realm Reborn'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhh_9Sza8bhNzMJSopZC97WjL-bGi8mxLEHlyKAaAFWZL-wn_TuvJUiC9OWVL-E8UAYXXQMEH5b6l_6zFpsN26bTjTJzjyH1Q8W4zjoMk5uCfRn3Nk_MISFrM478xID4guqegKeNJPnBleL/s72-c/packaging-002.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-5616852361101291055</id><published>2013-08-14T14:40:00.002+02:00</published><updated>2024-11-11T08:59:30.075+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Awesome Game Trailers"/><title type='text'>Awesome Game Trailers: The Witcher 3: Wild Hunt - Killing Monsters Cinematic Trailer</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;https://www.youtube-nocookie.com/embed/c0i88t0Kacs?rel=0&amp;amp;showinfo=0&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2013/08/the-witcher-3-wild-hunt-killing.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/5616852361101291055'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/5616852361101291055'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2013/08/the-witcher-3-wild-hunt-killing.html' title='Awesome Game Trailers: The Witcher 3: Wild Hunt - Killing Monsters Cinematic Trailer'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-7753429062505875651</id><published>2013-05-03T20:35:00.000+02:00</published><updated>2014-12-10T17:03:30.184+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="7th Generation"/><category scheme="http://www.blogger.com/atom/ns#" term="Indie"/><title type='text'>Purple Haze</title><content type='html'>&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;a href=&quot;http://www.awesomez.net/2013/05/purple-haze.html&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgElFx_7R0d4jpjpJOwm4Q3mBOZbqO3dFdq2T7UjPGCkLDtr7yLjw08qx6ToKhR19RxTRTDpaym4-RHSvNvralnKQxkAzxAV8XXqSrLHdgPORiyfh5ngyHPQVQx9OD26pcswLIT7_MWcF2N/s1600/1365711690-far-cry-3-blood-dragon-key-art.jpg&quot; width=&quot;400&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;«Far Cry 3 Blood Dragon» serves up VHS era nostalgia by the bucket for those of us who remember the eighties as a purple neon haze.&lt;/b&gt;&lt;br&gt;
&lt;b&gt;&lt;br&gt;&lt;/b&gt;It is the first game I have seen fit to pre-order based on the awesomeness of its cover art design.&lt;br&gt;
&lt;br&gt;
This is a game which definitively doesn&amp;#39;t take itself too seriously. It might be appropriate to call it a spoof on eighties action B-movies like «Eliminators», but based on the amount of enthusiasm and care which has been channeled into the project, I am rather leaning towards tribute.&lt;br&gt;
&lt;br&gt;
Ubisoft even convinced Michael Biehn, co-star of «The Terminator» and «Aliens» to voice the main character. Also, it has 16-Bit era pixel-art cut-scenes and fluorescent dinosaurs who shoot LASERS! What&amp;#39;s not to like :)&lt;br&gt;
&lt;br&gt;
Of special note is the soundtrack, composed by Australian duo Power Glove who has managed to create a truly inspired synth-based soundtrack of the kind you rarely find anymore.&lt;br&gt;
&lt;br&gt;
The tracks generally have a thematic resemblance to compositions from legendary movie composer Vangelis.&lt;br&gt;
&lt;br&gt;
Particularly the main theme has a strong «Blade Runner» vibe to it. Other tracks like &lt;a href=&quot;https://soundcloud.com/powerglove/blood-dragon-theme-reprise&quot;&gt;«Blood Dragon Theme (Reprise)»&lt;/a&gt; invoke the sonic imagery of Harold Faltermeyer with a dash of Jean Michel Jarre. Brilliant stuff.&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.awesomez.net/2013/05/purple-haze.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2013/05/purple-haze.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/7753429062505875651'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/7753429062505875651'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2013/05/purple-haze.html' title='Purple Haze'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgElFx_7R0d4jpjpJOwm4Q3mBOZbqO3dFdq2T7UjPGCkLDtr7yLjw08qx6ToKhR19RxTRTDpaym4-RHSvNvralnKQxkAzxAV8XXqSrLHdgPORiyfh5ngyHPQVQx9OD26pcswLIT7_MWcF2N/s72-c/1365711690-far-cry-3-blood-dragon-key-art.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-2843452874998042687</id><published>2013-04-30T15:55:00.001+02:00</published><updated>2023-07-31T14:33:18.785+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Game Design"/><category scheme="http://www.blogger.com/atom/ns#" term="Indie"/><category scheme="http://www.blogger.com/atom/ns#" term="PC Games"/><title type='text'>Realism in gaming</title><content type='html'>&lt;a href=&quot;http://www.awesomez.net/2013/04/realism-in-gaming-counterpoint.html&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinbXUlGynFv_sOacEpR4Xq1elBp4mI-wJkJlHxNQ43CpKG63s5TM7oCmdN8Wce194QZDo2fhFhhKCVs3SDX2WjKLBiHbv9_dl9C6EXkL9JnXkjB2RxXCigpu5EgD4xKxcswzxjod4oWr5B/s1600/hotline-miami-poster.jpg&quot; width=&quot;400&quot;&gt;&lt;/a&gt;&lt;b&gt;I had an epiphany a few years into the &lt;a href=&quot;http://www.awesomez.net/search/label/7th%20Generation&quot;&gt;7th console generation&lt;/a&gt;. I found that I was no longer particularly fond of video games. This surprised me, as I had loved gaming ever since the early eighties and games had up to this point kept getting better as they evolved.&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
At the time, I had a clunky, big and somewhat noisy initial model Playstation 3. This was the one which was still backwards compatible with older Playstation titles, and I found that instead of enjoying new games on it, I primarily used it to watch movies or replay older Playstation games.&lt;br&gt;
&lt;br&gt;
I initially figured that this probably meant I was getting too old to be a gamer. I had often suspected the day would eventually come, and that what still kept me around was likely just nostalgia.&lt;br&gt;
&lt;br&gt;
As it turned out though, I was just playing the wrong games.&lt;br&gt;
&lt;br&gt;
I had made the mistake of attributing my disenchantment with contemporary titles to internal factors, instead of the real issue, which was that most games at the time just weren’t very good.&lt;br&gt;
&lt;br&gt;
This was the age of the “realistic&amp;quot; first or third person shooter, where realism mostly meant that level designers had to use a lot of grey or brown assets.&lt;br&gt;
&lt;br&gt;
Fortunately, games like: «Braid» and &lt;a href=&quot;http://www.awesomez.net/2012/12/pretty-lights-and-explosions.html&quot;&gt;«Geometry Wars»&lt;/a&gt; (which I discovered quite late), with their colourful and completely unrealistic play-fields rekindled my passion for gaming again. As it turns out, I like my games to &lt;i&gt;not&lt;/i&gt; be &amp;quot;realistic&amp;quot;.&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.awesomez.net/2013/04/realism-in-gaming-counterpoint.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2013/04/realism-in-gaming-counterpoint.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/2843452874998042687'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/2843452874998042687'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2013/04/realism-in-gaming-counterpoint.html' title='Realism in gaming'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinbXUlGynFv_sOacEpR4Xq1elBp4mI-wJkJlHxNQ43CpKG63s5TM7oCmdN8Wce194QZDo2fhFhhKCVs3SDX2WjKLBiHbv9_dl9C6EXkL9JnXkjB2RxXCigpu5EgD4xKxcswzxjod4oWr5B/s72-c/hotline-miami-poster.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-7472993354414073788</id><published>2013-04-03T00:00:00.002+02:00</published><updated>2024-11-11T08:59:42.498+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Awesome Game Trailers"/><category scheme="http://www.blogger.com/atom/ns#" term="Indie"/><category scheme="http://www.blogger.com/atom/ns#" term="PC Games"/><title type='text'>Awesome Game Trailers: BattleBlock Theater</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;https://www.youtube-nocookie.com/embed/EufrdjmsKBg?rel=0&amp;amp;showinfo=0&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;

&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;&lt;b&gt;UPDATE (06.03.2014):&lt;/b&gt;&amp;nbsp;The release of «BattleBlock Theater» on Steam was accompanied by an additional trailer, just as awesome and hilarious as the original one.&amp;nbsp;&lt;/i&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;https://www.youtube-nocookie.com/embed/H6_By98v638?rel=0&amp;amp;showinfo=0&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2013/04/battleblock-theater.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/7472993354414073788'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/7472993354414073788'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2013/04/battleblock-theater.html' title='Awesome Game Trailers: BattleBlock Theater'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-7917338289337571541</id><published>2013-03-27T02:11:00.000+01:00</published><updated>2015-02-04T15:52:43.195+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="6th Generation"/><category scheme="http://www.blogger.com/atom/ns#" term="SHMUPS"/><title type='text'>The Sega Dreamcast</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://www.awesomez.net/2013/03/the-sega-dreamcast.html&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhe3uA8KmVjF8Z6BBmdZGrJ2Ob2Ixb8xcC-mtc01Acc1lW6DbPhfs7PjrP_kIYFFtNjWhIAHq35wIw0DwF5rtKZ7B3gayGBXxlrKUsNp38Lv_zar87N-VnrMuMn7wpIOkdMeHT5AE0Sw_oi/s1600/Dreamcast-Console-Set.jpg&quot; width=&quot;640&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Sega released its Dreamcast console in November 1998. &lt;/b&gt;&lt;b&gt;Its lifespan in the market was relatively short, and it was Sega&amp;#39;s last console before they pulled out of the home entertainment hardware industry. &lt;/b&gt;&lt;b&gt;It did however have great games, and was in many ways ahead of its time. &lt;/b&gt;&lt;br&gt;
&lt;br&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
&lt;div style=&quot;margin-bottom: 0cm;&quot;&gt;
Upon release, things were looking great for the Dreamcast. Demand was so high that Sega had problems filling pre-orders both at the Japanese launch in 1998 and the US launch the year after. At one point, the Dreamcast even outsold the Nintendo 64, which was the second most popular console at the time. Sony&amp;#39;s Playstation however, was the one to beat.&lt;br&gt;
&lt;br&gt;
&lt;/div&gt;&lt;/div&gt;&lt;a href=&quot;http://www.awesomez.net/2013/03/the-sega-dreamcast.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2013/03/the-sega-dreamcast.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/7917338289337571541'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/7917338289337571541'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2013/03/the-sega-dreamcast.html' title='The Sega Dreamcast'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhe3uA8KmVjF8Z6BBmdZGrJ2Ob2Ixb8xcC-mtc01Acc1lW6DbPhfs7PjrP_kIYFFtNjWhIAHq35wIw0DwF5rtKZ7B3gayGBXxlrKUsNp38Lv_zar87N-VnrMuMn7wpIOkdMeHT5AE0Sw_oi/s72-c/Dreamcast-Console-Set.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-6532888975377217141</id><published>2013-03-09T23:13:00.000+01:00</published><updated>2017-06-20T09:28:26.111+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="6th Generation"/><category scheme="http://www.blogger.com/atom/ns#" term="Final Fantasy"/><category scheme="http://www.blogger.com/atom/ns#" term="Final Fantasy XI"/><title type='text'>Final Fantasy XI, Part 3 - The magical world of Vana&#39;diel</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://www.awesomez.net/2013/03/final-fantasy-xi-part-3-magical-world.html&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZmDfexhVljom3iqxBrEu4AQF_FjKmYW5oLHrM4NOPuXTZ4B81AQ57sGhNDyUsTCxl7c4ORXYIYww-EgTCmBZo2LRgJn9mm9xK2Q6OIPvvv9Nneo1E1uIJLRS1tbcTHoslcdwdB4cQMZuS/s1600/Amano_Vanadiel.jpg&quot; width=&quot;640&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;&lt;br&gt;&lt;/b&gt;
&lt;b&gt;&lt;br&gt;&lt;/b&gt;
&lt;b&gt;It all began with a stone, Or so the legend says. In ages past, a sentient jewel, enormous and beautiful banished the darkness. Its many-colored light filled the world with life and brought forth mighty Gods. Bathed in that light, the world entered an age of bliss. Until, after a time, the Gods fell into slumber. That world was called: Vana&amp;#39;diel.&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
When you start your adventuring career in «Final Fantasy XI», the lands pictured in the beautiful map at the head of this article will be your initial stomping grounds. The map, drawn by long time «Final Fantasy» conceptual designer Yoshitaka Amano, depicts the so called middle lands of Vana&amp;#39;diel, which consist of the continents of Quon and Mindartia&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.awesomez.net/2013/03/final-fantasy-xi-part-3-magical-world.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2013/03/final-fantasy-xi-part-3-magical-world.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/6532888975377217141'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/6532888975377217141'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2013/03/final-fantasy-xi-part-3-magical-world.html' title='Final Fantasy XI, Part 3 - The magical world of Vana&#39;diel'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZmDfexhVljom3iqxBrEu4AQF_FjKmYW5oLHrM4NOPuXTZ4B81AQ57sGhNDyUsTCxl7c4ORXYIYww-EgTCmBZo2LRgJn9mm9xK2Q6OIPvvv9Nneo1E1uIJLRS1tbcTHoslcdwdB4cQMZuS/s72-c/Amano_Vanadiel.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-3420290122805607327</id><published>2013-02-23T21:05:00.000+01:00</published><updated>2014-11-03T16:44:26.489+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Final Fantasy"/><category scheme="http://www.blogger.com/atom/ns#" term="Final Fantasy XIV"/><category scheme="http://www.blogger.com/atom/ns#" term="RPG"/><title type='text'>A Realm Reborn: Final Fantasy XIV Benchmark</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://www.awesomez.net/2013/02/a-realm-reborn-final-fantasy-xiv.html&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4XzQC_FHP_DqcFUOOuguXH-jILJ7dYkcomU_qNDsDUGJT_fi9UBgOAb30KhqWNjq2OQqWsBDQLiodtTPgshbCjGdox7lS4MqY6UzDxso7DsiZK9ZMyP_AoZoksPfqOPKC7i1cuZTBWPBR/s1600/FinalFantasyXIV-ARealmRebor.png&quot; width=&quot;640&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;The first benchmark demo for Square Enix&amp;#39;s reboot of «Final Fantasy XIV&lt;/b&gt;&lt;b&gt;» was made available to the public yesterday. &lt;/b&gt;&lt;b&gt;«Final Fantasy XIV&lt;/b&gt;&lt;b&gt;» &lt;/b&gt;&lt;b&gt;was originally released in 2010 to less than stellar reviews, and the reboot is due to start its beta testing phase in a few days. Is this second attempt going to be able to redeem the &lt;/b&gt;&lt;b&gt;«Final Fantasy Online&lt;/b&gt;&lt;b&gt;»&lt;/b&gt;&lt;span style=&quot;color: #333333; font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 14px; line-height: 14px;&quot;&gt;&lt;b&gt; &lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;b&gt;name? It is still a little early to say, but based on the demo, I am cautiously optimistic.&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
The «Final Fantasy Online» games have traditionally had at least one of these benchmarks available as part of their promotional material ever since the early days of &lt;a href=&quot;http://www.awesomez.net/search/label/Final%20Fantasy%20XI&quot;&gt;«Final Fantasy XI»&lt;/a&gt;. In fact, it was a benchmark demo which eventually sold me on that particular game (have a look at the video at the bottom of &lt;a href=&quot;http://www.awesomez.net/2012/12/final-fantasy-xi-part-1-introduction.html&quot;&gt;this article&lt;/a&gt; to see the footage in question).&lt;br&gt;
&lt;br&gt;
Compared to the benchmark that accompanied the abysmal original release of «Final Fantasy XIV», which basically was just a copy of the game&amp;#39;s rather drab and boring intro sequence, this new one is a proverbial firework of locations, monsters, characters and special effects.&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.awesomez.net/2013/02/a-realm-reborn-final-fantasy-xiv.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2013/02/a-realm-reborn-final-fantasy-xiv.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/3420290122805607327'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/3420290122805607327'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2013/02/a-realm-reborn-final-fantasy-xiv.html' title='A Realm Reborn: Final Fantasy XIV Benchmark'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4XzQC_FHP_DqcFUOOuguXH-jILJ7dYkcomU_qNDsDUGJT_fi9UBgOAb30KhqWNjq2OQqWsBDQLiodtTPgshbCjGdox7lS4MqY6UzDxso7DsiZK9ZMyP_AoZoksPfqOPKC7i1cuZTBWPBR/s72-c/FinalFantasyXIV-ARealmRebor.png" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-720933192874613721</id><published>2013-02-18T16:28:00.000+01:00</published><updated>2013-09-12T23:52:53.832+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="16-Bit Era"/><category scheme="http://www.blogger.com/atom/ns#" term="Amiga"/><category scheme="http://www.blogger.com/atom/ns#" term="PC Games"/><category scheme="http://www.blogger.com/atom/ns#" term="RPG"/><title type='text'>Eye of the Beholder</title><content type='html'>&lt;table cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;float: left; margin-right: 1em; text-align: left;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;http://www.awesomez.net/2013/02/eye-of-beholder.html&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnpBRALWOy7otpE7i1PPVEiVcdgpB7k3RXGdLhy-4vefHZYAy7VnhLUYdVPtcmyKKSt_5gvsvk4H6BKxcpRy16-g5Fx1aUZ1-1NQ-7kiSh44uNjRydfDO6eo60hcjCIz__F4gtjJOJFyLz/s1600/Eye_of_the_Beholder_I_PC_bo.png&quot;&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;«Eye of the Beholder» box art by &lt;a href=&quot;http://www.jeffeasleyart.com/&quot;&gt;Jeff Easley&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;b&gt;As the eighties were ending, Metallica raged about the nature of freedom in their song «Eye of the Beholder». A role-playing video game (RPG) with the same name came out a few years later. Even though the two had little in common, role-playing games and metal went hand in hand in those days. As such, the title may have lured quite a few role-playing metal-heads to try the game out. &lt;/b&gt;&lt;br&gt;
&lt;br&gt;
The game «Eye of the beholder» from 1990 is a grid based RPG with a first person perspective. It is not the first game in this genre. That honor belongs to &lt;a href=&quot;http://en.wikipedia.org/wiki/Dungeon_Master_(video_game)&quot;&gt;«Dungeon Master»&lt;/a&gt; from 1987, which in many ways was a much more revolutionary game.&lt;br&gt;
&lt;br&gt;
«Eye of the Beholder» is however the game most people think about when they reminisce about old first person RPGs on computers. Likely because it was totally awesomez.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
&lt;h3&gt;
Winning formula&lt;/h3&gt;
&lt;br&gt;
The game is based on the rule system from the tabletop role-playing game «Advanced Dungeons &amp;amp; Dragons», which the year before had been released in a new, polished and user friendly second edition.&lt;br&gt;
&lt;br&gt;
It also had respectable pedigree. Westwood, the developers, might have yet to make a proper name for themselves, but the publisher was Strategic Simulations Inc (SSI), whom were established heroes of the computer RPG scene due to their «Gold Box» series of games. This series, which started with «Pool of Radiance», was also based on «Advanced Dungeons &amp;amp; Dragons».&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.awesomez.net/2013/02/eye-of-beholder.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2013/02/eye-of-beholder.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/720933192874613721'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/720933192874613721'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2013/02/eye-of-beholder.html' title='Eye of the Beholder'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnpBRALWOy7otpE7i1PPVEiVcdgpB7k3RXGdLhy-4vefHZYAy7VnhLUYdVPtcmyKKSt_5gvsvk4H6BKxcpRy16-g5Fx1aUZ1-1NQ-7kiSh44uNjRydfDO6eo60hcjCIz__F4gtjJOJFyLz/s72-c/Eye_of_the_Beholder_I_PC_bo.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-2949696021137722282</id><published>2013-01-12T18:47:00.000+01:00</published><updated>2017-06-19T22:22:58.127+02:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="6th Generation"/><category scheme="http://www.blogger.com/atom/ns#" term="Final Fantasy"/><category scheme="http://www.blogger.com/atom/ns#" term="Final Fantasy XI"/><title type='text'>Final Fantasy XI, Part 2 - Adventurers of Vana&#39;diel</title><content type='html'>&lt;table cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;float: left; text-align: left;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;http://www.awesomez.net/2013/01/final-fantasy-xi-part-2-adventurers-of.html&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtMAbv-IMb8GwKvpm8cqhW-2in7veZPQuyAS3KyR9L4T7uUDV1XE1o3pkrJZ-U7Z6H8n8VrJ-a4HJUCaomz6AXhllj3_9fQPdQvft3lHehU1almZKG4gW3fCUQ460dDMHXM6X07VlO6a1a/s1600/wall_03_wide_en.jpg&quot; width=&quot;640&quot;&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;The playable races of Final Fantasy XI, from left to right: TaruTaru (Male and Female), Galka, Elvaan (Male and Female),&lt;br&gt;
Mithra and Humes (Male and Female).&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
 
&lt;br&gt;
&lt;b&gt;«Final Fantasy XI» is set in the world of Vana&amp;#39;diel. As an adventurer of Vana&amp;#39;diel, you live a highly subsidized existence. For instance, one of your perks is free housing courtesy of your starting city. You also get to stay in rent-a-rooms in other cities, ironically without having to pay rent. Adventurer perks further include housekeeping in the form of a Moogle, a tiny bat-winged plush-demon who is somehow always waiting for you wherever you are staying, having already brought with it all your stuff. This adorable creature is as such more magically potent than any monster you will encounter on your adventures, and is therefore potentially the most dangerous creature in the world.&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.awesomez.net/2013/01/final-fantasy-xi-part-2-adventurers-of.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2013/01/final-fantasy-xi-part-2-adventurers-of.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/2949696021137722282'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/2949696021137722282'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2013/01/final-fantasy-xi-part-2-adventurers-of.html' title='Final Fantasy XI, Part 2 - Adventurers of Vana&#39;diel'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtMAbv-IMb8GwKvpm8cqhW-2in7veZPQuyAS3KyR9L4T7uUDV1XE1o3pkrJZ-U7Z6H8n8VrJ-a4HJUCaomz6AXhllj3_9fQPdQvft3lHehU1almZKG4gW3fCUQ460dDMHXM6X07VlO6a1a/s72-c/wall_03_wide_en.jpg" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-270105418065899817</id><published>2013-01-10T14:24:00.001+01:00</published><updated>2024-11-11T08:59:58.097+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Awesome Game Trailers"/><title type='text'>Awesome Game Trailers: Cyberpunk 2077 Teaser Trailer</title><content type='html'>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;360&quot; src=&quot;https://www.youtube-nocookie.com/embed/P99qJGrPNLs?rel=0&amp;amp;showinfo=0&quot; width=&quot;640&quot;&gt;&lt;/iframe&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2013/01/cyberpunk-2077-teaser-trailer.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/270105418065899817'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/270105418065899817'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2013/01/cyberpunk-2077-teaser-trailer.html' title='Awesome Game Trailers: Cyberpunk 2077 Teaser Trailer'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5774714655503548153.post-1298004050398134730</id><published>2013-01-08T19:32:00.000+01:00</published><updated>2013-03-27T13:18:06.798+01:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="PC Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Steam"/><title type='text'>Is the «Piston» Steam Box a viable gaming PC?</title><content type='html'>&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;http://www.awesomez.net/2013/01/is-piston-steam-box-viable-gaming-pc.html&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpq2z-zo8saAN3cLWC8ARUzYhMTHpCs3aDiUWY6wxZUlZFh1R6-NAwiuBG9jvGhJLlaFHL-12nZcRu3F5qUGrudzE8Rs5BgoKnK0SbrLvgWDZ1csW99kt_7FkoDRdL60ZqAXG7fynW-Z-p/s1600/xi3-piston-03.0_cinema_960.0.jpg&quot; width=&quot;640&quot;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;b&gt;The much anticipated Steam Box &lt;a href=&quot;http://www.gamasutra.com/view/news/184437/A_Steam_Box_for_the_TV_emerges_at_CES.php&quot;&gt;is finally revealed&lt;/a&gt; at the International Consumer Electronics Show 2013 in Las Vegas. It is named «Piston» which is actually quite clever, as pistons are important parts in a steam engine, and are presumably also on speaking terms with other mechanical components like valves.&lt;/b&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br&gt;&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
The question is: Will it be any good? More specifically, is it possible to pack a gaming PC into the small form factor of Valve and Xi3&amp;#39;s rather snug looking design prototype? The answer depends on how you define the term gaming PC.&lt;/div&gt;
&lt;div class=&quot;MsoNormal&quot;&gt;
&lt;br&gt;&lt;/div&gt;
&lt;a href=&quot;http://www.awesomez.net/2013/01/is-piston-steam-box-viable-gaming-pc.html#more&quot;&gt;Read more »&lt;/a&gt;</content><link rel='replies' type='text/html' href='http://www.awesomez.net/2013/01/is-piston-steam-box-viable-gaming-pc.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/1298004050398134730'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5774714655503548153/posts/default/1298004050398134730'/><link rel='alternate' type='text/html' href='http://www.awesomez.net/2013/01/is-piston-steam-box-viable-gaming-pc.html' title='Is the «Piston» Steam Box a viable gaming PC?'/><author><name>Sveinjo</name><uri>http://www.blogger.com/profile/09389538650525082723</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//3.bp.blogspot.com/-7XtobuC448g/XgpRcnucJLI/AAAAAAAAH3M/5Na5D52H-_Y3uMXJ6dLihgl3NzXIr-yxACK4BGAYYCw/s113/profile.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpq2z-zo8saAN3cLWC8ARUzYhMTHpCs3aDiUWY6wxZUlZFh1R6-NAwiuBG9jvGhJLlaFHL-12nZcRu3F5qUGrudzE8Rs5BgoKnK0SbrLvgWDZ1csW99kt_7FkoDRdL60ZqAXG7fynW-Z-p/s72-c/xi3-piston-03.0_cinema_960.0.jpg" height="72" width="72"/><thr:total>2</thr:total></entry></feed>