<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3673415570285560372</id><updated>2026-03-05T11:25:30.348-08:00</updated><category term="Xbox 360"/><category term="Wii"/><category term="action"/><category term="PS3"/><category term="Nintendo DS"/><category term="PC"/><category term="Nintendo"/><category term="RPG"/><category term="puzzle"/><category term="platform"/><category term="sports"/><category term="EA"/><category term="Racing"/><category term="PSP"/><category term="PS2"/><category term="SCEA"/><category term="metapost"/><category term="rhythm"/><category term="Sega"/><category term="adventure"/><category term="Atlus"/><category term="Sony"/><category term="Capcom"/><category term="simulation"/><category term="Namco Bandai"/><category term="fps"/><category term="strategy"/><category term="Ubisoft"/><category term="first-person shooter"/><category term="konami"/><category term="Activision"/><category term="sony computer entertainment"/><category term="fighting"/><category term="shooter"/><category term="Indie"/><category term="Xbox Live Arcade"/><category term="Microsoft"/><category term="Microsoft Game Studios"/><category term="casual"/><category term="guest"/><category term="iPhone/iPod Touch"/><category term="minigames"/><category term="Majesco"/><category term="quirky"/><category term="xseed"/><category term="Codemasters"/><category term="Eidos Interactive"/><category term="2K Games"/><category term="Tecmo"/><category term="platformer"/><category term="retro"/><category term="shoot &#39;em up"/><category term="third-person shooter"/><category term="GameCube"/><category term="LucasArts"/><category term="PSN"/><category term="Sonic Team"/><category term="Warner Bros."/><category term="EA Sports"/><category term="Popcap"/><category term="Square Enix"/><category term="THQ"/><category term="Taito"/><category term="Xbox"/><category term="party"/><category term="surivival-horror"/><category term="D3 Publisher"/><category term="GameTap PC"/><category term="RTS"/><category term="SCEJ"/><category term="atari"/><category term="flight"/><category term="marvelous"/><category term="midway"/><category term="2K Sports"/><category term="EA Redwood"/><category term="Insomniac"/><category term="Level 5"/><category term="Sierra"/><category term="Telltale games"/><category term="anime"/><category term="arcade"/><category term="baseball"/><category term="bioware"/><category term="bizarre"/><category term="brawler"/><category term="card"/><category term="firaxis"/><category term="football"/><category term="golf"/><category term="harmonix"/><category term="hudson"/><category term="hunt and find"/><category term="movie"/><category term="music"/><category term="quiz"/><category term="Dimps"/><category term="EA Black Box"/><category term="EA Canada"/><category term="EA Sports BIG"/><category term="EA Tiburon"/><category term="HAL"/><category term="Ignition"/><category term="Intelligent Systems"/><category term="Neversoft"/><category term="Relentless Software"/><category term="SouthPeak"/><category term="Team Ninja"/><category term="Ubisoft Montreal"/><category term="aksys games"/><category term="backbone"/><category term="bungie"/><category term="classic"/><category term="crave"/><category term="driving"/><category term="fishing"/><category term="gaijin games"/><category term="gamecock"/><category term="horror"/><category term="karaoke"/><category term="motorcycle"/><category term="open world"/><category term="real-time strategy"/><category term="snowboarding"/><category term="space"/><category term="stealth"/><category term="sumo digital"/><category term="Apple"/><category term="Avalanche Software"/><category term="Clap Hanz"/><category term="Climax"/><category term="Disney Interactive"/><category term="EALA"/><category term="FreeStyleGames"/><category term="From Software"/><category term="GBA"/><category term="GRIN"/><category term="Got Game"/><category term="Halo"/><category term="Interplay"/><category term="Jupiter"/><category term="Koei"/><category term="Media Vision"/><category term="Monster Games"/><category term="Na-na-on-sha"/><category term="Naughty Dog"/><category term="Now Production"/><category term="Other Ocean"/><category term="Pandemic"/><category term="Paon"/><category term="Q games"/><category term="Rockstar"/><category term="Skateboard"/><category term="Sony Bend"/><category term="Sting"/><category term="Team 17"/><category term="Treyarch"/><category term="WiiWare"/><category term="arika"/><category term="big fish games"/><category term="bowling"/><category term="boxing"/><category term="brain training"/><category term="combat"/><category term="cooking"/><category term="cute"/><category term="empire interactive"/><category term="family"/><category term="feelplus"/><category term="first-person"/><category term="fitness"/><category term="game boy color"/><category term="gearbox"/><category term="good feel"/><category term="grasshopper"/><category term="hack and slash"/><category term="infinity ward"/><category term="kojima productions"/><category term="maxis"/><category term="mtv games"/><category term="ninja theory"/><category term="nygren"/><category term="pinball"/><category term="radical entertainment"/><category term="redlynx"/><category term="rogue-like"/><category term="shooting"/><category term="skip"/><category term="soccer"/><category term="swimming"/><category term="takara tomy"/><category term="tennis"/><category term="tower defense"/><category term="traveller&#39;s tales"/><category term="ubisoft paris"/><category term="valve"/><category term="war"/><category term="wideload"/><category term="0"/><category term="21-6"/><category term="2D Boy"/><category term="2K"/><category term="2K Play"/><category term="2XL"/><category term="2d"/><category term="4mm games"/><category term="5th Cell"/><category term="ACE Team"/><category term="AM2"/><category term="Activison"/><category term="AgeTec"/><category term="Amaze"/><category term="Artoon"/><category term="Asobo Studios"/><category term="Axis Entertainment"/><category term="Banpresto"/><category term="Bethesda"/><category term="Blitz"/><category term="Blue Castle Games"/><category term="Blue Star Studio"/><category term="Blueside"/><category term="Bongfish"/><category term="BudCat"/><category term="Buzz Monkey Software"/><category term="Chillingo"/><category term="Cipher Prime"/><category term="Clay Dreslough"/><category term="Crackdown"/><category term="Creative Assembly"/><category term="Crispy Gamer"/><category term="Criterion"/><category term="CroTeam"/><category term="Crystal Dynamics"/><category term="D3"/><category term="DICE"/><category term="Data East"/><category term="Day 1"/><category term="Deep Silver"/><category term="Destineer"/><category term="Developer Digital"/><category term="Digital Mayhem"/><category term="Double Fine"/><category term="EA Digital Illusions"/><category term="EA Montreal"/><category term="EA Phenomic"/><category term="EA Sports; football"/><category term="EM Studios"/><category term="Edge of Reality"/><category term="Enix"/><category term="Enlight"/><category term="Factor 5"/><category term="Farsight Studios"/><category term="FluffyLogic"/><category term="Free Radical"/><category term="Frontier"/><category term="Fun Labs"/><category term="G1M2"/><category term="Game Republic"/><category term="GameTable"/><category term="GamesCampus"/><category term="Gametap"/><category term="Genius Sonority"/><category term="Geoff Keighley"/><category term="HandCircus"/><category term="HouseMarque"/><category term="Humongous"/><category term="IRONNOS"/><category term="Imitation Pickles"/><category term="Impact Games"/><category term="Incognito"/><category term="Indie Built"/><category term="Indies Zero"/><category term="Infinite Interactive"/><category term="Irem"/><category term="K2"/><category term="Krome"/><category term="Lionhead"/><category term="MIT Press"/><category term="Mac"/><category term="Mana Comp"/><category term="Markus Persson"/><category term="Mastiff"/><category term="Mat Dickie"/><category term="Mercury Steam"/><category term="Mere Mortals"/><category term="Metia Interactive"/><category term="Milestone"/><category term="Mistwalker"/><category term="N-Gage"/><category term="NES"/><category term="Nadeo"/><category term="NeoWiz"/><category term="Neverland Co."/><category term="Next Level Games"/><category term="Nihilistic"/><category term="O Games"/><category term="Oddworld"/><category term="Odenis"/><category term="PAM"/><category term="PC. indie"/><category term="Panic Button"/><category term="Paradigm"/><category term="Paradox"/><category term="Phantom EFX"/><category term="Phil Hassey"/><category term="Plastic"/><category term="Platinum Games"/><category term="PlayFirst"/><category term="Playmates"/><category term="Proper Games"/><category term="Punk Pie"/><category term="Pyramid"/><category term="Q-games"/><category term="Realtime Worlds"/><category term="Rebellion"/><category term="Rocksteady Studios"/><category term="SCE London Studios"/><category term="SCEE"/><category term="SCEI"/><category term="SCS"/><category term="SNES"/><category term="SNK"/><category term="San Diego Studios"/><category term="San Grain Studios"/><category term="Saru Brunei"/><category term="Secret Exit"/><category term="Sega WOW"/><category term="Sensible Software"/><category term="Shaba Games"/><category term="Shiny"/><category term="Silicon Studios"/><category term="Silver Dollar Games"/><category term="Silver Wish"/><category term="Simbin"/><category term="Spark Unlimited"/><category term="Spike TV"/><category term="Sports Mogul"/><category term="Starbreeze Studios"/><category term="Steph Thirion"/><category term="Stormfront"/><category term="Surge"/><category term="Suzak"/><category term="TV"/><category term="Tamsoft"/><category term="That Game Company"/><category term="Tiger Style"/><category term="Titan Studios"/><category term="Tony Hawk"/><category term="TopWare"/><category term="Turn 10 Studios"/><category term="Twisted Pixel"/><category term="UFO interactive"/><category term="Ubisoft Romania"/><category term="Valcon"/><category term="Vanillaware"/><category term="Vicarious Visions"/><category term="Virgin"/><category term="Virtuos"/><category term="Wadjet Eye Games"/><category term="WayForward"/><category term="XS Games"/><category term="Xgen"/><category term="Zaratrustra"/><category term="Zoe Mode"/><category term="Zoo Games"/><category term="about"/><category term="airtight games"/><category term="alphadream"/><category term="amanita design"/><category term="argonaut"/><category term="arkedo"/><category term="armor games"/><category term="arr"/><category term="art co."/><category term="artepiazza"/><category term="artillery"/><category term="atomic planet"/><category term="audio"/><category term="awards"/><category term="basketball"/><category term="behemoth"/><category term="beta"/><category term="birdman"/><category term="black box"/><category term="blendo games"/><category term="blurst"/><category term="board"/><category term="bolt creative"/><category term="book"/><category term="brendon chung"/><category term="bruce"/><category term="bugbear"/><category term="button mashing"/><category term="camelot"/><category term="casino"/><category term="casual collective"/><category term="chronic logic"/><category term="chunsoft"/><category term="cing"/><category term="clover"/><category term="co-op"/><category term="competitive"/><category term="compilation"/><category term="cooking mama"/><category term="creation"/><category term="crime"/><category term="cryptic sea"/><category term="dance"/><category term="dating sim"/><category term="def jam"/><category term="definitive"/><category term="delphine"/><category term="demiurge"/><category term="destination"/><category term="digital extremes"/><category term="double helix"/><category term="doublesix"/><category term="eko system"/><category term="epic"/><category term="epos"/><category term="exploration"/><category term="facebook"/><category term="firebrand games"/><category term="firefox"/><category term="food"/><category term="foundation 9"/><category term="freeware"/><category term="french"/><category term="funcom"/><category term="fuse games"/><category term="gambling"/><category term="gamelayers"/><category term="garage games"/><category term="gardening"/><category term="gbc"/><category term="god"/><category term="goodbye"/><category term="greenwave games"/><category term="guerrilla games"/><category term="harry potter"/><category term="hello games"/><category term="high impact games"/><category term="high moon"/><category term="high voltage software"/><category term="hunting"/><category term="hydravision"/><category term="iNiS"/><category term="idea factory"/><category term="idol minds"/><category term="imageepoch"/><category term="inferno"/><category term="inti creates"/><category term="introversion"/><category term="ion storm"/><category term="jakub dvorsky"/><category term="jesse venbrux"/><category term="kairosoft"/><category term="kojima"/><category term="lawyer"/><category term="legacy interactive"/><category term="legal"/><category term="lego"/><category term="lexis numerique"/><category term="light gun"/><category term="liquid storm"/><category term="matrix software"/><category term="medical"/><category term="mini-golf"/><category term="mitchell"/><category term="monolith"/><category term="moonpod"/><category term="mystery"/><category term="natsume"/><category term="newgrounds"/><category term="ngmoco"/><category term="nis"/><category term="nokia"/><category term="nordcurrent"/><category term="nuevo retro"/><category term="number none"/><category term="office create"/><category term="online"/><category term="outerlight"/><category term="oxygen"/><category term="paintball"/><category term="paleo"/><category term="petroglyph"/><category term="physics"/><category term="pieces interactive"/><category term="plato"/><category term="playdead"/><category term="playlogic"/><category term="pmog"/><category term="point of view"/><category term="point-and-click"/><category term="politics"/><category term="polygon magic"/><category term="polyphony"/><category term="psuedo interactive"/><category term="puzzle DS"/><category term="q entertainment"/><category term="queasy games"/><category term="racin"/><category term="rare"/><category term="ready at dawn"/><category term="red entertainment"/><category term="red fly"/><category term="relaxing"/><category term="remedy"/><category term="rockstar san diego"/><category term="ruffian games"/><category term="saber. Xbo 360"/><category term="sand grain"/><category term="sandblast"/><category term="screenlife"/><category term="secret level"/><category term="serious"/><category term="skiing"/><category term="slant six"/><category term="slots"/><category term="soldak entertainment"/><category term="sony liverpool"/><category term="southend"/><category term="speed"/><category term="stainless games"/><category term="star wars"/><category term="stardock"/><category term="starfish"/><category term="steam"/><category term="success"/><category term="superhero"/><category term="surfing"/><category term="swiss"/><category term="tarsier"/><category term="team meat"/><category term="terminal reality"/><category term="tilted mill"/><category term="timeshift"/><category term="tion"/><category term="toltec"/><category term="town factory"/><category term="treasure"/><category term="tri-crescendo"/><category term="trippy"/><category term="triumph studios"/><category term="trivia"/><category term="turkey"/><category term="turn-based"/><category term="tyler glail"/><category term="underground development"/><category term="various"/><category term="venom games"/><category term="videlectrix"/><category term="violence"/><category term="visual concepts"/><category term="vivendi universal"/><category term="wild west"/><category term="x"/><category term="yum"/><category term="zSlide"/><category term="zynga"/><title type='text'>Games for Lunch</title><subtitle type='html'>One man, one game, one hour, one review. Every Monday, Wednesday and Friday.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>549</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-2871399448503238709</id><published>2010-10-29T12:37:00.000-07:00</published><updated>2010-11-05T12:39:25.079-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Activision"/><category scheme="http://www.blogger.com/atom/ns#" term="FreeStyleGames"/><category scheme="http://www.blogger.com/atom/ns#" term="music"/><category scheme="http://www.blogger.com/atom/ns#" term="PS3"/><category scheme="http://www.blogger.com/atom/ns#" term="rhythm"/><title type='text'>DJ Hero 2</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgeSPNwxKx4aBwXOqvBCg-HgXQsrTJ2oIGLXSWMc3WeY1oUblcMRT8dO6oNz-3Ch8vfJtgymWsZxFM1iwRvZQg2Ln9rV42M89-M-Ec15MtvTSZwMk71LSe_S1u1Aa90QaeSAJScwrVCKg/s1600/djhero_2_blog.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgeSPNwxKx4aBwXOqvBCg-HgXQsrTJ2oIGLXSWMc3WeY1oUblcMRT8dO6oNz-3Ch8vfJtgymWsZxFM1iwRvZQg2Ln9rV42M89-M-Ec15MtvTSZwMk71LSe_S1u1Aa90QaeSAJScwrVCKg/s400/djhero_2_blog.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5536152530726026962&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal; &quot;&gt;&lt;b&gt;Developer:&lt;/b&gt; FreeStyleGames&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;Publisher:&lt;/b&gt; Activision&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; Oct. 19, 2010&lt;br /&gt;&lt;b&gt;Systems:&lt;/b&gt; PS3 (reviewed), Xbox 360, Wii&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; T&lt;br /&gt;&lt;a href=&quot;http://www.djhero.com/en-us/home/index&quot;&gt;Official Web site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; A smooth remix.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; I liked &lt;a href=&quot;http://gamesforlunch.blogspot.com/2009/11/dj-hero.html&quot;&gt;the original&lt;/a&gt; enough to buy it when it went on sale for $40 recently, but not before that. I’ve been told this sequel is much better, but I find that hard to believe -- what can they possibly add?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; This being a PS3 game, of course there’s a version 1.01 update to download already. At least my firmware is somehow up to date. The 6MB file downloads and installs rather quickly.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:02&lt;/b&gt; Headphones bounce on a white floor. The headphone wire flies through a white expanse, creating colorful abstract art as it does. It plugs in to the &lt;i&gt;DJ Hero 2&lt;/i&gt; logo. Nice, simple and quick... I’m a fan.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:03&lt;/b&gt; A remix of &quot;Crank That Souljah Boy&quot; plays over the menu as the game logs in to the &lt;i&gt;DJ Hero 2&lt;/i&gt; server. I am not a fan. The game asks if I’ve played &lt;i&gt;DJ Hero&lt;/i&gt; before, and also if I’d like to hear about new features in the sequel. How considerate!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:04&lt;/b&gt; The tutorial starts by telling me to spin the record to rewind the music, which I already knew how to do. I thought I told you I played &lt;i&gt;DJ Hero&lt;/i&gt; already...&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/327.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/327.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/2871399448503238709/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/2871399448503238709?isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/2871399448503238709'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/2871399448503238709'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/10/dj-hero-2.html' title='DJ Hero 2'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgeSPNwxKx4aBwXOqvBCg-HgXQsrTJ2oIGLXSWMc3WeY1oUblcMRT8dO6oNz-3Ch8vfJtgymWsZxFM1iwRvZQg2Ln9rV42M89-M-Ec15MtvTSZwMk71LSe_S1u1Aa90QaeSAJScwrVCKg/s72-c/djhero_2_blog.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-1329468759081693051</id><published>2010-10-27T12:35:00.000-07:00</published><updated>2010-11-05T12:40:04.607-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="EA"/><category scheme="http://www.blogger.com/atom/ns#" term="harmonix"/><category scheme="http://www.blogger.com/atom/ns#" term="mtv games"/><category scheme="http://www.blogger.com/atom/ns#" term="music"/><category scheme="http://www.blogger.com/atom/ns#" term="rhythm"/><category scheme="http://www.blogger.com/atom/ns#" term="Xbox 360"/><title type='text'>Rock Band 3</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgF8YA-vmkGdeTVWBVXtoR_u1_fF9tXxFB1Wwt6JvT_V_h27w1Rke64J_kRu-NTE2BRKf03SK0Vi_ja6WR8wYXiKKcG9l523hoHTAwVVnJxSdlY2AM-BuWc-Ll9gTcnjXNx1yC0bC56gQ/s1600/rb3.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgF8YA-vmkGdeTVWBVXtoR_u1_fF9tXxFB1Wwt6JvT_V_h27w1Rke64J_kRu-NTE2BRKf03SK0Vi_ja6WR8wYXiKKcG9l523hoHTAwVVnJxSdlY2AM-BuWc-Ll9gTcnjXNx1yC0bC56gQ/s400/rb3.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5536151927632786978&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal; &quot;&gt;&lt;b&gt;Developer:&lt;/b&gt; Harmonix&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;Publisher:&lt;/b&gt; EA&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; Oct. 26, 2010&lt;br /&gt;&lt;b&gt;Systems:&lt;/b&gt; Xbox 360 (reviewed), PS3, Wii&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; T&lt;br /&gt;&lt;a href=&quot;http://www.blogger.com/%E2%80%9Dhttp://www.rockband.com%E2%80%9D&quot;&gt;Official Web site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; The piano, man.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; Been looking forward to trying this one since I received the game from Harmonix a week ago, but I held out because I didn’t have a keyboard controller. Now that they’re available in stores, I’m looking forward to expanding on the ten minutes or so I spent with the keyboard at Gamescom this summer.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; The game just came out yesterday and already there’s a title update available? Whatever, it downloads and installs incredibly quickly.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:03&lt;/b&gt; Looking out a hotel window. Close ups of an amp, a guitar case, a lone uncovered light bulb. The Doors’ “Break on Through” plays with its heavy keyboard part. Quick jump cuts of the band playing close-up and guys running through alleys and across the tops of buildings to get to the impromptu rooftop concert. Well shot, but a bit confusing.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:04&lt;/b&gt; I skip the calibration and the band customization because I want to get to rocking! Play Now, Quick Play, Choose Songs and we’re ready to rock! The new menu seems quite a bit more streamlined.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:05&lt;/b&gt; “25 or 6 to 4” is right there at the top of the list, and how can I resist a song with such a tight beat and such incomprehensible lyrics. I’ll start on Medium difficulty and play the five-key normal mode rather than the 25-key pro mode, for now.&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/318.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/318.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/1329468759081693051/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/1329468759081693051?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/1329468759081693051'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/1329468759081693051'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/11/rock-band-3.html' title='Rock Band 3'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgF8YA-vmkGdeTVWBVXtoR_u1_fF9tXxFB1Wwt6JvT_V_h27w1Rke64J_kRu-NTE2BRKf03SK0Vi_ja6WR8wYXiKKcG9l523hoHTAwVVnJxSdlY2AM-BuWc-Ll9gTcnjXNx1yC0bC56gQ/s72-c/rb3.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-800703479578479200</id><published>2010-10-25T12:28:00.000-07:00</published><updated>2010-11-05T12:31:19.151-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="adventure"/><category scheme="http://www.blogger.com/atom/ns#" term="PC"/><category scheme="http://www.blogger.com/atom/ns#" term="puzzle"/><category scheme="http://www.blogger.com/atom/ns#" term="toltec"/><title type='text'>The Ball</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCJEJdG9Lu0SXIyT1818HSE7JPmxHNL1-bg7mh1mz5JtU4zOShh7e8qZx1IL1lyPF7kiaRzeE17hATSYE1ZrwbYIlGbClg9ggofB22P_LSD-Zis3mgghZbBgq7npPXOxk3jF9dCo6owVE/s1600/ball.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCJEJdG9Lu0SXIyT1818HSE7JPmxHNL1-bg7mh1mz5JtU4zOShh7e8qZx1IL1lyPF7kiaRzeE17hATSYE1ZrwbYIlGbClg9ggofB22P_LSD-Zis3mgghZbBgq7npPXOxk3jF9dCo6owVE/s400/ball.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5536150390777929906&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal; &quot;&gt;&lt;b&gt;Developer:&lt;/b&gt; Toltec Studios&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;Publisher:&lt;/b&gt; Toltec Studios&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; Oct. 26, 2010&lt;br /&gt;&lt;b&gt;System:&lt;/b&gt; PC&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; M&lt;br /&gt;&lt;a href=&quot;http://www.blogger.com/%E2%80%9Dhttp://theball.toltecstudios.com/%E2%80%9D&quot;&gt;Official Web site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; Weighted Companion Sphere&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; I know practically nothing about this game, but the press materials that came with this beta compared it to &lt;i&gt;Portal&lt;/i&gt;, so my expectations are quite high.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:02&lt;/b&gt; I’m not including the time it took to download this massive game from Steam, but I am including the two minutes or so it took to “perform first time setup” when I launch the game.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:03&lt;/b&gt; A few minutes spent tinkering with the settings: increasing the resolution and learning the default controls. The title screen features a shiny metal ball on a platform, with a few glowing circular sections on its face. Flies buzz around inside a cave filled with large gears, as figures shamble in the background. Atmospheric!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:04&lt;/b&gt; I start the Campaign and get to read a bit about the premise. “Separated form your friend you find yourself trapped in a cavern.” The rest of the text introduction spoils some surprises, actually, so I’m not even going to retype it here.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:05&lt;/b&gt; “Pico Del Medio, Mexico, 1940.” Zoom on a mountain peak and a dig site against an orange sky.  Then cut to a view up from down the bottom of a 50 foot shaft. “Hey, are you all right?” calls a guy from the surface. “That was quite a fall you took. Listen, the crane broke down, we have to fly in a replacement and that will take some time. Go on and explore the area. We will meet up with you later.” The voice acting is borderline atrocious.&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/310.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/310.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/800703479578479200/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/800703479578479200?isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/800703479578479200'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/800703479578479200'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/10/ball.html' title='The Ball'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCJEJdG9Lu0SXIyT1818HSE7JPmxHNL1-bg7mh1mz5JtU4zOShh7e8qZx1IL1lyPF7kiaRzeE17hATSYE1ZrwbYIlGbClg9ggofB22P_LSD-Zis3mgghZbBgq7npPXOxk3jF9dCo6owVE/s72-c/ball.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-2652032888272494702</id><published>2010-10-22T11:41:00.000-07:00</published><updated>2010-10-22T13:21:35.005-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Indie"/><category scheme="http://www.blogger.com/atom/ns#" term="platform"/><category scheme="http://www.blogger.com/atom/ns#" term="team meat"/><category scheme="http://www.blogger.com/atom/ns#" term="Xbox 360"/><category scheme="http://www.blogger.com/atom/ns#" term="Xbox Live Arcade"/><title type='text'>Super Meat Boy</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9YaczTdTdXrXxXAEVtSKDZESLNwvU1uh7fdcMRS7PgIXMojZyQCsWOmZkEht6U_JtOnyOE6YYlfC5VekeFqHSlhx-oVXeZuYv7AwJMkHPRcn15amWZ1erffVsOtdKhNwubtvIm0Ln2TA/s1600/supermeat_blog.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9YaczTdTdXrXxXAEVtSKDZESLNwvU1uh7fdcMRS7PgIXMojZyQCsWOmZkEht6U_JtOnyOE6YYlfC5VekeFqHSlhx-oVXeZuYv7AwJMkHPRcn15amWZ1erffVsOtdKhNwubtvIm0Ln2TA/s400/supermeat_blog.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5530943057019473810&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal; &quot;&gt;&lt;b&gt;Developer:&lt;/b&gt; Team Meat&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;Publisher:&lt;/b&gt; Team Meat&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; Oct. 20, 2010&lt;br /&gt;&lt;b&gt;Systems:&lt;/b&gt; Xbox 360 (reviewed), PC, Mac, Wii&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; Teen&lt;br /&gt;&lt;a href=&quot;http://www.supermeatboy.com/%E2%80%9D&quot;&gt;Official Web site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; There’s meat juice EVERYWHERE!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; I’ve been looking forward to this self-described “tough as nails platformer” (according to the XBLA download description) for what seems like years, ever since I played &lt;a href=&quot;http://www.newgrounds.com/portal/view/463241&quot;&gt;the Newgrounds-hosted original &lt;i&gt;Meat Boy&lt;/i&gt;&lt;/a&gt; to death. I expect great things.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; “This is Meat Boy.&quot; He’s a square blob of meat with stubby arms and legs and a face. &quot;This is bandage girl. (She loves meat boy and Meat Boy loves her). This is Dr. Fetus.” He’s a small fetus in a thick robot. “No one loves Dr. Fetus. And that&#39;s why Dr. Fetus hates you. But most of all, Dr. Fetus hates Meat Boy. So he beat Meat Boy up and kidnapped Bandage Girl. ...So go save her, hero.&quot; It’s all told via plain text and cute old-timey black-and-white animation. Short and sweet... just like an intro. story should be.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:02&lt;/b&gt; The hard guitar background loop on the title screen reminds me of a 16-bit game. The first level is “CH1: The Forest.” The world map Meat Boy is standing on has a grimacing face on it. It’s.. disturbing.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:03&lt;/b&gt; A short cut scene apes &lt;a href=&quot;http://www.youtube.com/watch?v=hDPYRCMgEJ0%E2%80%9D&quot;&gt;the opening to &lt;i&gt;Street Fighter II&lt;/i&gt;&lt;/a&gt; by showing Dr. Fetus punching Bandage Girl before panning up to show the title.The first level is titled “Hello World.” Ha... &lt;a href=&quot;http://en.wikipedia.org/wiki/Hello_world_program&quot;&gt;programmer humor&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:04&lt;/b&gt; The first level is over in literally seconds as I wall jump up to Bandage Girl, sitting all alone on a wide ledge. As I reach her, Dr. Fetus warps in, punches her, and takes her away again. I wasted a bit of time trying to decipher the animated pictograms explaining the controls. Not that I needed them... they’re immediately familiar from the Newgrounds game. Everything looks so much better on my big HD screen, though.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:05&lt;/b&gt; Level 2 teaches me what I already know about wall jumps, and about how to run by holding the X button. I love the sticky-yet-slidey physics when Meat Boy hugs the wall just before doing his super-floaty jump away. As in &lt;i&gt;N+&lt;/i&gt;, climbing a single wall using the wall jump is pretty easy.&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/305.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/305.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/2652032888272494702/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/2652032888272494702?isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/2652032888272494702'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/2652032888272494702'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/10/super-meat-boy.html' title='Super Meat Boy'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9YaczTdTdXrXxXAEVtSKDZESLNwvU1uh7fdcMRS7PgIXMojZyQCsWOmZkEht6U_JtOnyOE6YYlfC5VekeFqHSlhx-oVXeZuYv7AwJMkHPRcn15amWZ1erffVsOtdKhNwubtvIm0Ln2TA/s72-c/supermeat_blog.jpg" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-2125317386415932378</id><published>2010-10-20T11:32:00.000-07:00</published><updated>2010-11-05T12:40:45.874-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="4mm games"/><category scheme="http://www.blogger.com/atom/ns#" term="def jam"/><category scheme="http://www.blogger.com/atom/ns#" term="karaoke"/><category scheme="http://www.blogger.com/atom/ns#" term="konami"/><category scheme="http://www.blogger.com/atom/ns#" term="music"/><category scheme="http://www.blogger.com/atom/ns#" term="rhythm"/><category scheme="http://www.blogger.com/atom/ns#" term="terminal reality"/><category scheme="http://www.blogger.com/atom/ns#" term="Xbox 360"/><title type='text'>Def Jam Rapstar</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqwPE7ZSNeWrcLr6Ih9gOAozBYX1zHrt4ErjxXV0oSTRG6BX-5QJfhFJztdvB-thRR4x1EI3i0jL63tcYwH2rfTyIUvayzYcrnyIqecbpSRvpT0TR5hFlmdjFG926TlI3YuS6VHLXVcCk/s1600/rapstar_blog.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqwPE7ZSNeWrcLr6Ih9gOAozBYX1zHrt4ErjxXV0oSTRG6BX-5QJfhFJztdvB-thRR4x1EI3i0jL63tcYwH2rfTyIUvayzYcrnyIqecbpSRvpT0TR5hFlmdjFG926TlI3YuS6VHLXVcCk/s400/rapstar_blog.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5530941261285016210&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal; &quot;&gt;&lt;b&gt;Developers:&lt;/b&gt; 4mm Games, Terminal Reality, Def Jam Interactive&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;Publisher:&lt;/b&gt; Konami&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; Oct. 5, 2010&lt;br /&gt;&lt;b&gt;Systems:&lt;/b&gt; Xbox 360 (reviewed), PS3, Wii&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; T&lt;br /&gt;&lt;a href=&quot;http://www.blogger.com/%E2%80%9Dhttp://www.defjamrapstar.com/%E2%80%9D&quot;&gt;Official Web site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; &lt;a href=&quot;http://www.blogger.com/%E2%80%9Dhttp://snltranscripts.jt.org/00/00jrap.phtml%E2%80%9D&quot;&gt;Rap rap, a ribbity rap rap, a rip rop ribbity do!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; I’m not a big fan of rap... pretty much the opposite in fact. I am a big fan of rhythm and music games, though, so I’m looking forward to seeing if this one handles rapping &lt;a href=&quot;http://www.blogger.com/%E2%80%9Dhttp://www.joystiq.com/2008/09/16/declaration-of-independence-reading-gets-perfect-vocal-score-in/%E2%80%9D&quot;&gt;better than &lt;i&gt;Rock Band 2&lt;/i&gt;&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; Lot of logos, then a city skyline. Videos of a bunch of rappers I vaguely recognize are projected many stories high on to the sides of the buildings. I recognize very few of the songs they’re spitting, but LL Cool J and Daft Punk stand out. Maybe this won’t be so bad...&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:02&lt;/b&gt; Audio calibration time. I have to turn up the volume and point the microphone at the TV. Turns out I have a 117ms delay. Good to know!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:04&lt;/b&gt; I turn up the microphone volume so I can hear myself through the TV and hop into Career mode, where I can “rise through the ranks and become a DEF JAM RAPSTAR!” Really, game? You needed to turn on the caps lock there?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:05&lt;/b&gt; Seven songs are available to start, but I have to click through with the A button to hear a preview on the menu screen. Lame. The only one I know even vaguely is Salt n Pepa’s “Push It.” I’d better leave it on Easy...&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/289.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/289.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/2125317386415932378/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/2125317386415932378?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/2125317386415932378'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/2125317386415932378'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/10/def-jam-rapstar.html' title='Def Jam Rapstar'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqwPE7ZSNeWrcLr6Ih9gOAozBYX1zHrt4ErjxXV0oSTRG6BX-5QJfhFJztdvB-thRR4x1EI3i0jL63tcYwH2rfTyIUvayzYcrnyIqecbpSRvpT0TR5hFlmdjFG926TlI3YuS6VHLXVcCk/s72-c/rapstar_blog.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-6644752420626649853</id><published>2010-10-18T11:30:00.000-07:00</published><updated>2010-10-22T11:32:35.228-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Indie"/><category scheme="http://www.blogger.com/atom/ns#" term="iPhone/iPod Touch"/><category scheme="http://www.blogger.com/atom/ns#" term="kairosoft"/><category scheme="http://www.blogger.com/atom/ns#" term="simulation"/><title type='text'>Game Dev Story</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEGA95le7TFnQA52wc-1reIBh2kKakd-gtt2ShccxNm_aPZz2CDKMdu1L0J09fuYdnfdHIrb0NjPLhYHuI3gK0S35lcpIgo9dNYX3VQPPbs3yc1_W_5rtIGT3umAzyPXtSEsDx_kVtQj4/s1600/gamedevstory_blog.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEGA95le7TFnQA52wc-1reIBh2kKakd-gtt2ShccxNm_aPZz2CDKMdu1L0J09fuYdnfdHIrb0NjPLhYHuI3gK0S35lcpIgo9dNYX3VQPPbs3yc1_W_5rtIGT3umAzyPXtSEsDx_kVtQj4/s400/gamedevstory_blog.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5530940107792252066&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal; &quot;&gt;&lt;b&gt;Developer:&lt;/b&gt; Kairosoft&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;Publisher:&lt;/b&gt; Kairosoft&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; Sept. 10, 2010&lt;br /&gt;&lt;b&gt;System:&lt;/b&gt; iPhone/iPod Touch&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; N/A&lt;br /&gt;&lt;a href=&quot;http://kairosoft.net/pc/gamedev2.html&quot;&gt;Official Web site (Japanese)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; A good game about making good games.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; This game came out of nowhere to become the talk of practically every game journalist I know over the weekend, so I felt I had to see what it was about. It seems primed to indulge my interest in the behind-the-scenes of game development, too, so my expectations are pretty high.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; Charmingly old school synth music plays over the title screen. It looks like a pixelated monkey is swinging from the G in the brightly colored title. New Game.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:02&lt;/b&gt; The default name for my company is Sunny Studios. Boooring. I got with &quot;! Soft,&quot; which is pronounced &quot;Exclamation Point Soft,&quot; thank you very much!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:04&lt;/b&gt; &quot;Hello. I&#39;ll be your secretary here at ! Soft.&quot; First up we need some employees. A few taps through Menu -&gt; Staff -&gt; Hire. Word of mouth is cheap, magazine and online ads less so. I&#39;m kind of shocked that online ads cost more than magazine ads in this game. I&#39;d like to believe that&#39;s true, but it seems unlikely.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:05&lt;/b&gt; Shortly, three candidates for the job appear: Ann Deroid, Gilly Bates and Biggs Porkins. Cute. They all have numerical rankings in Program, Scenario, Graphics and Sound, as well as various power levels, contract fees and salaries. What do I do? What do I need? How do I choose? Whine whine whine.&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/270.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/270.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/6644752420626649853/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/6644752420626649853?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/6644752420626649853'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/6644752420626649853'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/10/game-dev-story.html' title='Game Dev Story'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEGA95le7TFnQA52wc-1reIBh2kKakd-gtt2ShccxNm_aPZz2CDKMdu1L0J09fuYdnfdHIrb0NjPLhYHuI3gK0S35lcpIgo9dNYX3VQPPbs3yc1_W_5rtIGT3umAzyPXtSEsDx_kVtQj4/s72-c/gamedevstory_blog.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-1386199450745334842</id><published>2010-10-15T11:28:00.000-07:00</published><updated>2010-10-22T11:30:49.109-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="cute"/><category scheme="http://www.blogger.com/atom/ns#" term="good feel"/><category scheme="http://www.blogger.com/atom/ns#" term="HAL"/><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo"/><category scheme="http://www.blogger.com/atom/ns#" term="platform"/><category scheme="http://www.blogger.com/atom/ns#" term="Wii"/><title type='text'>Kirby&#39;s Epic Yarn</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgywH1huO0QVplPhyTEn0OHTjA-iyik08cWBcNwZGnWJ2F75t1JdzA2Qahw28I6Z5k3yDGdEB2JDYcID9eXNOtFuE-pckBLYYSXdl-Z9K4WLV7foVwrXavV3LKf5bvaW6tp2tFLv9yxqVA/s1600/kirbyyarn_blog.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgywH1huO0QVplPhyTEn0OHTjA-iyik08cWBcNwZGnWJ2F75t1JdzA2Qahw28I6Z5k3yDGdEB2JDYcID9eXNOtFuE-pckBLYYSXdl-Z9K4WLV7foVwrXavV3LKf5bvaW6tp2tFLv9yxqVA/s400/kirbyyarn_blog.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5530939658046379874&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal; &quot;&gt;&lt;b&gt;Developers:&lt;/b&gt; HAL, Good-Feel&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;Publisher:&lt;/b&gt; Nintendo&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; Oct. 14, 2010&lt;br /&gt;&lt;b&gt;System:&lt;/b&gt; Wii&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; E&lt;br /&gt;&lt;a href=&quot;http://www.blogger.com/%E2%80%9Dhttp://www.kirbykirbykirby.com/#/home/”&quot;&gt;Official Web site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; They somehow made Kirby even cuter? Madness!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; I’ve been a Kirby fan since the original Game Boy &lt;i&gt;Dream Land&lt;/i&gt; up through the excellent &lt;i&gt;Kirby Super Star&lt;/i&gt; on the SNES. I’m intrigued by the super-cute, stringy art style I’ve seen in this one, but I’m not convinced it will spice up what is essentially pretty simple, kid-focused gameplay.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; After a good 15 seconds creating a save file, the title screen appears with Yarn Kirby plopping down as a trapezoidal weight, then reforming into his normal pink puffy self. Very light piano music in the background. One Player.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:02&lt;/b&gt; “Welcome to Dream Land, a kingdom famous for peace and quiet. It’s the perfect little land, if you like that sort of thing.” An evil sorcerer is turning people in to yarn. Kirby runs in to him and sucks up the red tomato he’s holding before he can introduce himself. A white sock on the sorcerer&#39;s belt sucks Kirby up and transforms him into a hollow, yarn version of himself. Quote of the moment: “This grass feels funny... it feels like pants.”&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:03&lt;/b&gt; Kirby saves a yarn boy being chased by a yarn monster by transforming into a yarn car and driving away. Man, I am really going to be tired of the word “yarn” by the end of this hour.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:05&lt;/b&gt; The yarn boy has run off, leaving me all alone to traipse around outside of Patch Castle. My feet turn in to springs when I jump, and tapping the jump button again in midair turns me in to a gently floating parachute. Tapping the 1 button sends out a starry yarn whip with a snap. The animation is absolutely wonderful. So full of life.&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/265.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/265.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/1386199450745334842/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/1386199450745334842?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/1386199450745334842'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/1386199450745334842'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/10/kirbys-epic-yarn.html' title='Kirby&#39;s Epic Yarn'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgywH1huO0QVplPhyTEn0OHTjA-iyik08cWBcNwZGnWJ2F75t1JdzA2Qahw28I6Z5k3yDGdEB2JDYcID9eXNOtFuE-pckBLYYSXdl-Z9K4WLV7foVwrXavV3LKf5bvaW6tp2tFLv9yxqVA/s72-c/kirbyyarn_blog.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-504064816431585359</id><published>2010-10-13T12:54:00.000-07:00</published><updated>2010-10-13T12:57:10.663-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Dimps"/><category scheme="http://www.blogger.com/atom/ns#" term="platform"/><category scheme="http://www.blogger.com/atom/ns#" term="PS3"/><category scheme="http://www.blogger.com/atom/ns#" term="Sega"/><category scheme="http://www.blogger.com/atom/ns#" term="Sonic Team"/><title type='text'>Sonic the Hedgehog 4: Episode I</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCX9M7hmyg7kJQ23TAr_-lzQx6YhJyMcO59a4HR34ocXotITMj4ueRfzEVPx5EGpnDcgHcPuE4oBe2s2iTfkqz1B2Wc1A0tkFEk-8_lHGtQpJZpOXT4COI05RAn8nbHpUt8lEN-GN_qXU/s1600/sonic4_blog.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCX9M7hmyg7kJQ23TAr_-lzQx6YhJyMcO59a4HR34ocXotITMj4ueRfzEVPx5EGpnDcgHcPuE4oBe2s2iTfkqz1B2Wc1A0tkFEk-8_lHGtQpJZpOXT4COI05RAn8nbHpUt8lEN-GN_qXU/s400/sonic4_blog.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5527621955545152770&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal; &quot;&gt;&lt;b&gt;Developers:&lt;/b&gt; Sonic Team, Dimps&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;Publisher:&lt;/b&gt; Sega&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; Oct. 12, 2010&lt;br /&gt;&lt;b&gt;Systems:&lt;/b&gt; PS3 (reviewed), Xbox 360, Wii, iPhone/iPod Touch&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; E&lt;br /&gt;&lt;a href=&quot;http://www.sonicthehedgehog4.com/us/&quot;&gt;Official Web site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; Still Sonic after all these years...&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; The only 3D Sonic game I enjoyed even a little bit was the extremely underrated &lt;i&gt;Sonic 3D Blast&lt;/i&gt;, so I&#39;m more than happy the series is finally returning to its 2D roots after 15 years.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; The music on the preview screen is annoyingly repetitive, and not even in a catchy, old-school way.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:02&lt;/b&gt; Oh man they reprised the old school &lt;a href=&quot;http://www.youtube.com/watch?v=cs_7RX9XpAg&amp;amp;feature=related&quot;&gt;&quot;Seeegaaaaaa&quot;&lt;/a&gt; introductory chant. I half expect the classic Sonic title theme to follow, but instead it&#39;s the same annoying preview screen music. Bleh.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:03&lt;/b&gt; We dive right into Splash Hill Zone, Act 1: &quot;The Adventure Begins.&quot; I&#39;ll catch ya when I&#39;m done.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:06&lt;/b&gt; Yup, that&#39;s some old-school Sonic all right, right down to the loops and the springboards and the constant tension between running as fast as possible and searching the massive levels for hidden paths and items. The biggest difference, right off, is the mid-air homing attack that lets me zoom right to nearby enemies. I&#39;m used to it from the 3D games, but it just feels odd here. Even if there&#39;s nothing to home in on, I can use it to change directions in mid-air, which is probably the closest Sonic will ever get to a double jump. I’ll take it.&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/256.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/256.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/504064816431585359/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/504064816431585359?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/504064816431585359'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/504064816431585359'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/10/sonic-hedgehog-4-episode-i.html' title='Sonic the Hedgehog 4: Episode I'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCX9M7hmyg7kJQ23TAr_-lzQx6YhJyMcO59a4HR34ocXotITMj4ueRfzEVPx5EGpnDcgHcPuE4oBe2s2iTfkqz1B2Wc1A0tkFEk-8_lHGtQpJZpOXT4COI05RAn8nbHpUt8lEN-GN_qXU/s72-c/sonic4_blog.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-3182917536841935833</id><published>2010-10-11T12:20:00.000-07:00</published><updated>2010-10-11T12:26:06.750-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Level 5"/><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo"/><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo DS"/><category scheme="http://www.blogger.com/atom/ns#" term="RPG"/><category scheme="http://www.blogger.com/atom/ns#" term="Square Enix"/><title type='text'>Dragon Quest IX: Sentinels of the Starry Skies</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh58mI-3v0kq-U74d6zf8MRUCr3G32eV3ZEmD6cLqBbpFQslXcDw20N6nLkWELPReRc2sTY2MF7NCP5aIzCNclLa35ZICLAT46ZxvmQZnXqoG3_EGcAghw8Tsi5Qejy6JfTy-CCbqTdN54/s1600/dq9_blog.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh58mI-3v0kq-U74d6zf8MRUCr3G32eV3ZEmD6cLqBbpFQslXcDw20N6nLkWELPReRc2sTY2MF7NCP5aIzCNclLa35ZICLAT46ZxvmQZnXqoG3_EGcAghw8Tsi5Qejy6JfTy-CCbqTdN54/s400/dq9_blog.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5526871958533272434&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal; &quot;&gt;&lt;b&gt;Developers:&lt;/b&gt; Level-5, Square Enix&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;Publisher:&lt;/b&gt; Nintendo&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; July 11, 2010&lt;br /&gt;&lt;b&gt;System:&lt;/b&gt; Nintendo DS&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; E10+&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; Not all fallen angels are bad guys&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; I&#39;ve never actually touched a Dragon Quest game, save for a brief, frustrating stint with the original &lt;i&gt;Dragon Warrior&lt;/i&gt; on the NES. An hour probably won&#39;t be nearly enough to get a true feel for this epic game, but will it be enough to make me want to play more?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; In an anime cut scene, a boy runs into a cavern, towards a fire-breathing dragon . A woman casts a spell. Slimes bounce on a rocky plain. Pan over a town where a boy plays with a dog. A party talks in a tavern. A woman dances. They clink glasses. A blue spirit rises up. A castle in the clouds. An eagle flies over a field. Zoom up to the starry sky and show the title! Yup, it&#39;s a Japanese RPG opening, all right. The animation reminds me of Dragon Ball Z, which is understandable, since it&#39;s by the same animator.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:03&lt;/b&gt; The character creator makes it remarkably easy to make a character that looks exactly like &lt;a href=&quot;http://en.wikipedia.org/wiki/Vegeta&quot;&gt;Super Saiyan Vegeta&lt;/a&gt; from Dragon Ball Z, which I do. My newly created character gets a halo and angel wings and he flies off. Then... loading? In a DS game?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:04&lt;/b&gt; &quot;Hello? Is anybody there? If you&#39;re there, say something. Show yourself. Thus do the voices of mortals plead, ever hopeful of our existence. For how long have we watched over their realm?&quot; Here we go with the heavy-handed religious allegory...&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:05&lt;/b&gt; Pan over a idyllic little farm village, rendered in blocky, heavily-outlined 3D. Neighbors wave to each other, a horse whinnies, a man fishes in a gentle stream. Two angels watch. One of them is my Vegeta. The other, Aquila, one is impressed with how I&#39;ve watched over the village, Angel Falls.&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/249.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/249.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/3182917536841935833/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/3182917536841935833?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/3182917536841935833'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/3182917536841935833'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/10/dragon-quest-ix-sentinels-of-starry.html' title='Dragon Quest IX: Sentinels of the Starry Skies'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh58mI-3v0kq-U74d6zf8MRUCr3G32eV3ZEmD6cLqBbpFQslXcDw20N6nLkWELPReRc2sTY2MF7NCP5aIzCNclLa35ZICLAT46ZxvmQZnXqoG3_EGcAghw8Tsi5Qejy6JfTy-CCbqTdN54/s72-c/dq9_blog.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-1496304221146073803</id><published>2010-10-08T12:14:00.000-07:00</published><updated>2010-10-11T12:19:57.378-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="2K Games"/><category scheme="http://www.blogger.com/atom/ns#" term="firaxis"/><category scheme="http://www.blogger.com/atom/ns#" term="simulation"/><category scheme="http://www.blogger.com/atom/ns#" term="Wii"/><title type='text'>Sid Meier&#39;s Pirates! (Wii)</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjY3mSACtSYgyzY_IGoR_KXoXLMZSPbwDBWsBfmUyQI-VdMwidL_O6PoFIAbgv6AJUURXZYz0Gtgr_tTse4hcJ65OQp-swmkKMPk5UxhIF-EwcWIb3Cfpu4Lz1HK_JQpeYw9EYaGnCpwUk/s1600/pirateswii_blog.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjY3mSACtSYgyzY_IGoR_KXoXLMZSPbwDBWsBfmUyQI-VdMwidL_O6PoFIAbgv6AJUURXZYz0Gtgr_tTse4hcJ65OQp-swmkKMPk5UxhIF-EwcWIb3Cfpu4Lz1HK_JQpeYw9EYaGnCpwUk/s400/pirateswii_blog.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5526870377343668418&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal; &quot;&gt;&lt;b&gt;Developer:&lt;/b&gt; Firaxis&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;Publisher:&lt;/b&gt; 2K Games&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; Oct. 5, 2010&lt;br /&gt;&lt;b&gt;System:&lt;/b&gt; Wii (reviewed), PC&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; E-10+&lt;br /&gt;&lt;a href=&quot;http://www.blogger.com/%E2%80%9Dhttp://www.2kgames.com/pirates/wii/us/%E2%80%9D&quot;&gt;Official Web site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; Ay diddle dee dee, a pirate’s life for Wii.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; I put &lt;a href=&quot;http://www.blogger.com/%E2%80%9Dhttp://gamesforlunch.blogspot.com/2009/01/sid-meiers-pirates.html%E2%80%9D&quot;&gt;a decent amount of time into the updated PC version of this one already&lt;/a&gt;, so my main interest today is how this classic title transfers over to the Wii’s control scheme.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; Nice short trumpet fanfare on the preview screen. Also, the game is saving already? I haven’t done anything yet...&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:03&lt;/b&gt; “It began with a celebration. Indebted for many years to Marquis Montelban a families honor would soon be restored.” But the Marquis and his men come in to seize their property and sell them in to bondage. The boy runs off, refusing to be a slave. Ten years later, he continues his quest for revenge. The familiar opening looks a little grainy and rough on my HDTV.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:05&lt;/b&gt; I like the default name Incognito so much I decide to keep it. I choose the middle difficulty, Adventurer, because it features more dangerous sea battles and more treacherous villains. I decide to choose gunnery as my skill, since I always had problems aiming in the sea battles of the PC version. Let’s start in the default year of 1660.&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/242.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/242.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/1496304221146073803/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/1496304221146073803?isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/1496304221146073803'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/1496304221146073803'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/10/sid-meiers-pirates-wii.html' title='Sid Meier&#39;s Pirates! (Wii)'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjY3mSACtSYgyzY_IGoR_KXoXLMZSPbwDBWsBfmUyQI-VdMwidL_O6PoFIAbgv6AJUURXZYz0Gtgr_tTse4hcJ65OQp-swmkKMPk5UxhIF-EwcWIb3Cfpu4Lz1HK_JQpeYw9EYaGnCpwUk/s72-c/pirateswii_blog.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-8642419367821315726</id><published>2010-10-06T12:08:00.000-07:00</published><updated>2010-10-11T12:13:05.813-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo"/><category scheme="http://www.blogger.com/atom/ns#" term="party"/><category scheme="http://www.blogger.com/atom/ns#" term="Wii"/><title type='text'>Wii Party</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVq0ZXFetkrFox6L5kgd8g-7OrJ6QwogbY_olyXRwZHJWvNQV9RsdCoUmBFSC1pXK6Cn3LLTdoas0SCaYZB2Wn1AJbmH2a2HoYOrmaImrugDoviq12aV9Ezj-v80Ao9o3xUT3zRyaodz0/s1600/wiiparty_blog.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVq0ZXFetkrFox6L5kgd8g-7OrJ6QwogbY_olyXRwZHJWvNQV9RsdCoUmBFSC1pXK6Cn3LLTdoas0SCaYZB2Wn1AJbmH2a2HoYOrmaImrugDoviq12aV9Ezj-v80Ao9o3xUT3zRyaodz0/s400/wiiparty_blog.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5526868398348080786&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal; &quot;&gt;&lt;b&gt;Developer:&lt;/b&gt; Nintendo EAD&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;Publisher:&lt;/b&gt; Nintendo&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; Oct. 3, 2010&lt;br /&gt;&lt;b&gt;System:&lt;/b&gt; Wii&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; E&lt;br /&gt;&lt;a href=&quot;http://wiiparty.nintendo.com/&quot;&gt;Official Web site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; &lt;a href=&quot;http://www.youtube.com/watch?v=SBz46xC5t7E&quot;&gt;Everything&#39;s better with Mii-pets&lt;/a&gt;?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; I&#39;m a bigger fan than most of the Mario Party series, and I&#39;ve been led to understand this is the spiritual successor to that, with customizable Miis in place of Mario characters. So I&#39;m pretty excited.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; As usual when I play party games for lunch, I am playing today in the sub-optimal single-player mode. I feel like I&#39;ve played enough of these party games to know which mini-games will be fun with a group, even if that group isn&#39;t here right now...&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:03&lt;/b&gt; A bunch of highly animated Miis float by in translucent bubbles on the title screen. Also, an airliner, a die and a dog float by, for some reason. The music here will be familiar to anyone who&#39;s played &lt;i&gt;Wii Sports&lt;/i&gt;, &lt;i&gt;Wii Fit&lt;/i&gt;, etc.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:04&lt;/b&gt; The host looks like a cross between &lt;a href=&quot;http://en.wikipedia.org/wiki/File:Buzzgame.jpg&quot;&gt;the host from &lt;i&gt;Buzz&lt;/i&gt;&lt;/a&gt;, &lt;a href=&quot;http://southpark.wikia.com/wiki/Ike_Broflovski&quot;&gt;Kyle&#39;s brother Ike from South park&lt;/a&gt;, who&#39;s dressed like a more flamboyant &lt;a href=&quot;http://en.wikipedia.org/wiki/Professor_Layton_and_the_Curious_Village&quot;&gt;Professor Layton&lt;/a&gt; and talks like &lt;a href=&quot;http://www.youtube.com/watch?v=xpcUxwpOQ_A&quot;&gt;Beaker from the Muppets&lt;/a&gt;. REFERENCES! Oh, he&#39;s “Party Phil!&quot;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:05&lt;/b&gt; Party Phil introduces the three main game types: Party Games, Pair Games and House Party games, the last of which “use your living room as part of the fun.&quot; I smell a lawsuit over a broken coffee table...&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/231.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/231.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/8642419367821315726/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/8642419367821315726?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/8642419367821315726'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/8642419367821315726'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/10/wii-party.html' title='Wii Party'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVq0ZXFetkrFox6L5kgd8g-7OrJ6QwogbY_olyXRwZHJWvNQV9RsdCoUmBFSC1pXK6Cn3LLTdoas0SCaYZB2Wn1AJbmH2a2HoYOrmaImrugDoviq12aV9Ezj-v80Ao9o3xUT3zRyaodz0/s72-c/wiiparty_blog.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-5059196004400827529</id><published>2010-10-04T12:03:00.000-07:00</published><updated>2010-10-11T12:08:00.358-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="action"/><category scheme="http://www.blogger.com/atom/ns#" term="Namco Bandai"/><category scheme="http://www.blogger.com/atom/ns#" term="ninja theory"/><category scheme="http://www.blogger.com/atom/ns#" term="Xbox 360"/><title type='text'>Enslaved: Odyssey to the West</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyxXZtAw1XDPwlsPSNN0BVv4gQFlnihOVCA7EH9p-0nH40W0VO_RM420WDEIRodAl27wWvnR7QaFGav6PCbI7rGV7FUyxs6Tq28UBTQYqkWelqJTWYqxtkG9-F2EwBu06RrjzTKqdGOvc/s1600/enslaved_blog.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyxXZtAw1XDPwlsPSNN0BVv4gQFlnihOVCA7EH9p-0nH40W0VO_RM420WDEIRodAl27wWvnR7QaFGav6PCbI7rGV7FUyxs6Tq28UBTQYqkWelqJTWYqxtkG9-F2EwBu06RrjzTKqdGOvc/s400/enslaved_blog.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5526867303277189538&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal; &quot;&gt;&lt;b&gt;Developer:&lt;/b&gt; Ninja Theory&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;Publisher:&lt;/b&gt; Namco Bandai&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; Oct. 5, 2010&lt;br /&gt;&lt;b&gt;Systems:&lt;/b&gt; Xbox 360 (reviewed), PS3&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; T&lt;br /&gt;&lt;a href=&quot;http://www.enslaved-thegame.com/&quot;&gt;Official Web site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;In a nutshell: Boy meets girl, boy and girl escapes from slave ship, girl controls boy through telepathic headband, boy dies if girls dies...&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; I&#39;ve been excited about this one ever since I heard the creators &lt;a href=&quot;http://www.joystiq.com/2010/07/16/develop-how-a-movie-screenwriter-helped-save-enslaveds-story/&quot;&gt;talk about crafting the story&lt;/a&gt; at the Develop conference. Early buzz from some journalist pals didn&#39;t hurt either.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; An extremely basic title screen features some scrolling barcodes in the background. I press start and it zooms out to show a woman staring at that screen, her face reflected on the blank left side. Her eyes dart back and forth realistically. I like how she flicks the screen to change between options screens too.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:04&lt;/b&gt; I start a New Journey on Normal difficulty and wait through a decently long loading screen. Chapter 1: The Escape. &quot;Welcome to slave ship 90 en route to Pyramid,&quot; says a computerized voice.  The camera focuses on a muscle-bound, tribal-tattooed guy trapped inside a large metal egg. He doesn&#39;t look happy about it, either. He watches as the girl from the Title Screen breaks out of her own egg and taps some nearby computer screens, triggering large explosions on the other end of the hallway. The guy in the egg screams for help, but only receives a jarring explosion that knocks his egg to the ground and lets him carefully climb out.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:05&lt;/b&gt; In control, I run towards the open end of the grate-floored hallway. A guy fires at me, then an egg explodes off wall and takes him out. Convenient!&lt;div&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/223.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/223.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/5059196004400827529/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/5059196004400827529?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/5059196004400827529'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/5059196004400827529'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/10/enslaved-odyssey-to-west.html' title='Enslaved: Odyssey to the West'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyxXZtAw1XDPwlsPSNN0BVv4gQFlnihOVCA7EH9p-0nH40W0VO_RM420WDEIRodAl27wWvnR7QaFGav6PCbI7rGV7FUyxs6Tq28UBTQYqkWelqJTWYqxtkG9-F2EwBu06RrjzTKqdGOvc/s72-c/enslaved_blog.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-8399283588027830615</id><published>2010-09-29T11:56:00.000-07:00</published><updated>2010-10-11T12:03:38.166-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Atlus"/><category scheme="http://www.blogger.com/atom/ns#" term="minigames"/><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo DS"/><category scheme="http://www.blogger.com/atom/ns#" term="nordcurrent"/><title type='text'>101-in-1 Sports Megamix</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglQwT2FUVP_lg89OQtA4iL0evCughwRh1V0065ziFtfFaHisUQZg5Jx64fCOa9oSoSRJc4Xl8cjxBwQS3UVJN46Q6IIi02e0Ss0yEX1Bpnduie6eOEmR6VfkjIgi-IOsga3nyQmaqSCbg/s1600/101in1sports_blog.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglQwT2FUVP_lg89OQtA4iL0evCughwRh1V0065ziFtfFaHisUQZg5Jx64fCOa9oSoSRJc4Xl8cjxBwQS3UVJN46Q6IIi02e0Ss0yEX1Bpnduie6eOEmR6VfkjIgi-IOsga3nyQmaqSCbg/s400/101in1sports_blog.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5526865947114811778&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal; &quot;&gt;&lt;b&gt;Developer:&lt;/b&gt; Nordcurrent&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;Publisher:&lt;/b&gt; Atlus&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; Sept. 1, 2010&lt;br /&gt;&lt;b&gt;System:&lt;/b&gt; Nintendo DS&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; E&lt;br /&gt;&lt;a href=&quot;http://www.blogger.com/%E2%80%9Dhttp://www.atlus.com/101sports/%E2%80%9D&quot;&gt;Official web site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; Quantity over quality.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; The idea of packing 101 sports mini-games onto a single DS cart just strikes me as inherently ridiculous. My equally ridiculous mission: To play and write about all 101 in an hour... or die trying. Aaaand, go!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; Wasted precious seconds creating a file and skipping a dated-looking intro movie. Volleyball makes me turn the DS sideways to move my player left and right using the stylus. Ridiculously simple and already boring. NEXT!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:02&lt;/b&gt; In Bowling I fling the ball from the bottom touch screen to pins at the top of the top screen. The ball rolls like it’s going through molasses, hitting the pins and knocking them straight down with almost no pin action. NEXT!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:03&lt;/b&gt; Boxing’s direct overhead perspective reminds me of the old Atari 2600 &lt;i&gt;Boxing&lt;/i&gt; game. Move with the d-pad, tap the touchscreen buttons to punch. Kind of interesting, but no time to delve deeper! NEXT!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:04&lt;/b&gt; For some reason, when my character hits the ball in Tennis, it goes directly out of bounds to the right every time. I don’t have time or interest to figure out why. NEXT!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:05&lt;/b&gt; Surprisingly, Horse Riding uses button controls rather than the touch screen. I hold right on the d-pad to run, then tap B to jump over hurdles with a ridiculously floaty jump. These horses are jumping the equivalent of ten feet in the air easily. NEXT!&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; background-color: transparent; font-family: &#39;Times New Roman&#39;; font-size: medium; &quot;&gt;&lt;span class=&quot;Apple-style-span&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-size: 15px; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/205.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/205.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/8399283588027830615/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/8399283588027830615?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/8399283588027830615'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/8399283588027830615'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/09/101-in-1-sports-megamix.html' title='101-in-1 Sports Megamix'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglQwT2FUVP_lg89OQtA4iL0evCughwRh1V0065ziFtfFaHisUQZg5Jx64fCOa9oSoSRJc4Xl8cjxBwQS3UVJN46Q6IIi02e0Ss0yEX1Bpnduie6eOEmR6VfkjIgi-IOsga3nyQmaqSCbg/s72-c/101in1sports_blog.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-6470173192032097383</id><published>2010-09-27T11:50:00.000-07:00</published><updated>2010-10-11T11:56:11.290-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="cing"/><category scheme="http://www.blogger.com/atom/ns#" term="simulation"/><category scheme="http://www.blogger.com/atom/ns#" term="town factory"/><category scheme="http://www.blogger.com/atom/ns#" term="Wii"/><category scheme="http://www.blogger.com/atom/ns#" term="xseed"/><title type='text'>Little King&#39;s Story</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHNfvy4owPMz9X9xxOFYCHMdYjj31yhvTDffIPyGNrdeWQRJ3dGtpdU-uNzVnfZay7nTY6nXcDW78R9KjEsmc7Z_tSDs9KXWdA8Nv66z-2Sal_xCm5rp3K_ieh54ampOFJKfQrJbiU5Yg/s1600/lks_blog.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHNfvy4owPMz9X9xxOFYCHMdYjj31yhvTDffIPyGNrdeWQRJ3dGtpdU-uNzVnfZay7nTY6nXcDW78R9KjEsmc7Z_tSDs9KXWdA8Nv66z-2Sal_xCm5rp3K_ieh54ampOFJKfQrJbiU5Yg/s400/lks_blog.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5526864154461641394&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal; &quot;&gt;&lt;b&gt;Developers:&lt;/b&gt; Cing, Town Factory&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;Publisher:&lt;/b&gt; Xseed Games&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; July 21, 2009&lt;br /&gt;&lt;b&gt;System:&lt;/b&gt; Wii&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; T&lt;br /&gt;&lt;a href=&quot;http://www.littlekingsstory.com/&quot;&gt;Official Web site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; Farmville + Pikmin + an extra helping of cute.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; I remember hearing surprisingly good things about this one when it hit last year, and it just now finally came up on my Netflix queue. High hopes abound as a trumpet fanfare and little shadow puppets dance around the preview screen.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; A tinny a capella choir sings over the title screen. A velvet curtain pulls back to reveal two small puppets on popsicle sticks dancing about. &quot;I am more noble than you, and he is more noble than me? The rich are more noble than the poor and those who work hard are more noble than the lazy? Than who is most noble of them all.&quot; Heady stuff...&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:02&lt;/b&gt; The camera pans out to reveal a boy playing with the puppets. He follows a family of rats out into the forest, where he finds a magical crown. &quot;They say the boy became a magnificent king, and all people and animals, one and all, they all became his loyal followers. and somehow, in some such way, the boy was no longer lonely.&quot; The art style and the voice-over narration are incredibly endearing. I just want to melt..&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:04&lt;/b&gt; &quot;Pomp and Circumstance&quot; plays over options screen for some reason. I turn the difficulty up to Hard because I assume the game is tuned for little kids.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:05&lt;/b&gt; I choose a &quot;random&quot; file name and get the title &quot;King Xerxes.&quot; As I start a new game I&#39;m treated to some soaring music over shots of nature rendered in dreamy pastels. &quot;This is our kingdom, the kingdom of Alpoko. Let&#39;s go inside your castle. It&#39;s a little slapdash, but isn&#39;t it grand nonetheless?&quot; This is all through subtitles of the game&#39;s &lt;a href=&quot;http://www.blogger.com/%E2%80%9Dhttp://en.wikipedia.org/wiki/Simlish%E2%80%9D&quot;&gt;Simlish&lt;/a&gt;-style language, unfortunately. The title appears for the third time in five minutes...&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/194.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/194.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/6470173192032097383/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/6470173192032097383?isPopup=true' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/6470173192032097383'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/6470173192032097383'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/09/little-kings-story.html' title='Little King&#39;s Story'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHNfvy4owPMz9X9xxOFYCHMdYjj31yhvTDffIPyGNrdeWQRJ3dGtpdU-uNzVnfZay7nTY6nXcDW78R9KjEsmc7Z_tSDs9KXWdA8Nv66z-2Sal_xCm5rp3K_ieh54ampOFJKfQrJbiU5Yg/s72-c/lks_blog.jpg" height="72" width="72"/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-3375048011758504463</id><published>2010-09-24T11:39:00.000-07:00</published><updated>2010-10-11T11:50:43.981-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Atlus"/><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo DS"/><category scheme="http://www.blogger.com/atom/ns#" term="RPG"/><title type='text'>Etrian Odyssey III: The Drowned City</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3kAMr30P4UZcnyVbHRCkF2p16eQyExMS27PIu-XCrVUbDgQurFQIkPJ2ehgNdXhSdox1Awr34hOjqdhrlYqVtuvkBkktGOinM5-6gM-bb8v5ifIEjLXNJgO6PLPHuaOFuJbqvaG8SM9g/s1600/eo3_blog.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3kAMr30P4UZcnyVbHRCkF2p16eQyExMS27PIu-XCrVUbDgQurFQIkPJ2ehgNdXhSdox1Awr34hOjqdhrlYqVtuvkBkktGOinM5-6gM-bb8v5ifIEjLXNJgO6PLPHuaOFuJbqvaG8SM9g/s400/eo3_blog.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5526862731855081778&quot; /&gt;&lt;/a&gt;&lt;b&gt;Developers:&lt;/b&gt; Atlus&lt;br /&gt;&lt;b&gt;Publisher:&lt;/b&gt; Atlus&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; Sept. 21, 2010&lt;br /&gt;&lt;b&gt;System:&lt;/b&gt; Nintendo DS&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; E-10+&lt;br /&gt;&lt;a href=&quot;http://www.atlus.com/etrian3/&quot;&gt;Official Web site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; Who knew a cartographer&#39;s life was so complicated?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; I vaguely remember playing &lt;i&gt;Etrian Odyssey II&lt;/i&gt; for lunch a while back, but I can&#39;t find it in my archives. I guess I just remember my friend Bruce going on and on about how awesome the game was.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; &quot;Hie thee to the ocean city, to the Yggdrasil labyrinth... what awaits is time&#39;s end; death&#39;s demise; a tempestuous dream. A stormy adventure begins.&quot; Despite the game&#39;s use of &quot;hie thee,&quot; the swelling, elegaic music is really getting to me.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:02&lt;/b&gt; I love how there&#39;s a &quot;no wait&quot; option for both message and battle speed. “Fast” is never fast enough for me. I turn on the auto-map, too, because I am lazy.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:03&lt;/b&gt; Our new game starts in &quot;the regal ocean city Armoroad.&quot; It&#39;s said to have ruins below the waves, so the Senate invites some explorers. None were strong enough to master the maze. I am one such explorer. &quot;Your hour is at hand.&quot; You hear that. MY HOUR! I have a weakness for second-person narratives.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:04&lt;/b&gt; I&#39;m forced to start in the explorer&#39;s guild, where an ethnic-looking guy in a &lt;i&gt;Lawrence of Arabia&lt;/i&gt; robe gives me a Guild Certificate,and a bunch of scripts. I name my character &quot;LeetD00D&quot; because I am eight years old.&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/183.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/183.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/3375048011758504463/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/3375048011758504463?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/3375048011758504463'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/3375048011758504463'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/09/etrian-odyssey-iii-drowned-city.html' title='Etrian Odyssey III: The Drowned City'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3kAMr30P4UZcnyVbHRCkF2p16eQyExMS27PIu-XCrVUbDgQurFQIkPJ2ehgNdXhSdox1Awr34hOjqdhrlYqVtuvkBkktGOinM5-6gM-bb8v5ifIEjLXNJgO6PLPHuaOFuJbqvaG8SM9g/s72-c/eo3_blog.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-2104196887583354035</id><published>2010-09-22T11:26:00.000-07:00</published><updated>2010-09-22T11:31:55.355-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="feelplus"/><category scheme="http://www.blogger.com/atom/ns#" term="hack and slash"/><category scheme="http://www.blogger.com/atom/ns#" term="konami"/><category scheme="http://www.blogger.com/atom/ns#" term="q entertainment"/><category scheme="http://www.blogger.com/atom/ns#" term="Xbox 360"/><title type='text'>Ninety-Nine Nights II</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxBOcvsGvr22S7ypQ_5V6K_uzpSGgdyFZk8_BAXOGYF5GsMYgPJRP34z7672BUsVPuRZlA9eiXgZ_ZT656DQv204Wys5ArjyEMkB79tAwdVpOe3CfLu3jo_i5OhRP3LYzlVZeU8lkX_Cc/s1600/n32_blog.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxBOcvsGvr22S7ypQ_5V6K_uzpSGgdyFZk8_BAXOGYF5GsMYgPJRP34z7672BUsVPuRZlA9eiXgZ_ZT656DQv204Wys5ArjyEMkB79tAwdVpOe3CfLu3jo_i5OhRP3LYzlVZeU8lkX_Cc/s400/n32_blog.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5519807039520736178&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal; &quot;&gt;&lt;b&gt;Developers:&lt;/b&gt; Q Entertainment, Feelplus&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;Publisher:&lt;/b&gt; Konami&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; June 29, 2010&lt;br /&gt;&lt;b&gt;System:&lt;/b&gt; Xbox 360&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; M&lt;br /&gt;&lt;a href=&quot;http://www.konami.com/games/n3ii/&quot;&gt;Official Web site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; Press X to until everything is dead or you&#39;re bored, whichever comes first.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; Can&#39;t say I&#39;m really eager to try this one, given the &lt;a href=&quot;http://www.metacritic.com/game/xbox-360/ninety-nine-nights&quot;&gt;generally negative reviews&lt;/a&gt;, but Konami sent it to me earlier this summer so it deserves at least an hour&#39;s fair attempt.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; The title screen calls the game &quot;N3II,&quot; as does the retail box. Ugh.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:02&lt;/b&gt; The options screen lets me change between UI Types A, B and C, but doesn&#39;t tell me what the difference between them is. Also, I can&#39;t seem to navigate the screen with the analog stick --- I need to use the d-pad for no apparent reason. These are small things, but they don&#39;t bode well.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:03&lt;/b&gt; I start a new game. A purplish lady&#39;s hand drops a purple gem into a shimmering armored chest. A large clawed hand reaches for the female hand. Fade to white and up to smoky battlefield. A guy with long flowing white hair kneels with a dead white-haired girl in his arms and screams. An old-fashioned map is engulfed in fire. Flaming meteors shoot down through an overcast sky. Armored goblin hordes are frozen mid-rush as the camera zooms by dramatically. A knight starts cutting through their ranks like a knife through blood-spurting butter. His helmet gets knocked off, showing long, flowing white hair, as he takes out a dozen or so goblins with a single energy slash, then stands for a dramatic pose. Then he slams his swords into the ground and summons some orange energy blades that explode to clear the area around him. What the hell is going on?&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/171.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/171.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/2104196887583354035/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/2104196887583354035?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/2104196887583354035'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/2104196887583354035'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/09/ninety-nine-nights-ii.html' title='Ninety-Nine Nights II'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxBOcvsGvr22S7ypQ_5V6K_uzpSGgdyFZk8_BAXOGYF5GsMYgPJRP34z7672BUsVPuRZlA9eiXgZ_ZT656DQv204Wys5ArjyEMkB79tAwdVpOe3CfLu3jo_i5OhRP3LYzlVZeU8lkX_Cc/s72-c/n32_blog.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-2619478552658177413</id><published>2010-09-20T11:19:00.000-07:00</published><updated>2010-09-22T11:25:42.624-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo"/><category scheme="http://www.blogger.com/atom/ns#" term="shoot &#39;em up"/><category scheme="http://www.blogger.com/atom/ns#" term="treasure"/><category scheme="http://www.blogger.com/atom/ns#" term="Wii"/><title type='text'>Sin &amp; Punishment: Star Successor</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJhGC6VqH0W-Zk4BZ6iMZbQqY6W095EUtHtvgdgZnXVw369tmN1No4Hf15FdzeL4BmoSKspajDPe0JsLr4cyDBsHR2_hqXNaX1lEwmaiLZECih0Gy-Se_6CZW487b32Z67C4KNKTp_MRA/s1600/sandp_blog.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJhGC6VqH0W-Zk4BZ6iMZbQqY6W095EUtHtvgdgZnXVw369tmN1No4Hf15FdzeL4BmoSKspajDPe0JsLr4cyDBsHR2_hqXNaX1lEwmaiLZECih0Gy-Se_6CZW487b32Z67C4KNKTp_MRA/s400/sandp_blog.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5519805775214649874&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal; &quot;&gt;&lt;b&gt;Developer:&lt;/b&gt; Treasure&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;Publisher:&lt;/b&gt; Nintendo&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; June 27, 2010&lt;br /&gt;&lt;b&gt;System:&lt;/b&gt; Wii&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; T&lt;br /&gt;&lt;a href=&quot;http://sinandpunishment.com/&quot;&gt;Official Web site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; Bullet heaven.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; I played this for literally five seconds or so at some E3 or another without really feeling it. I know the original Sin &amp;amp; Punishment is held up as some sort of paragon by hardcore shmup fans, so my expectations are kind of high.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; I can hear the Wii disc drive going a bit nutso as the game loads on a black screen. Synth-heavy Japanese techno playing over the title screen reminds me a bit of &lt;i&gt;Metroid Prime&lt;/i&gt;. The Wii Remote pointer I use to enter my file name is a lizard, for some reason.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:02&lt;/b&gt; I can use the Remote and Nunchuk, the Classic Controller, the Gamecube controller or the Wii Zapper. Personally I&#39;d rather have one well-designed control option than three confusing ones...&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:05&lt;/b&gt; After some options setting, I start a new single-player game on Normal difficulty. I go with female Kachi rather than male Isa, figuring I&#39;ll need her auto-lock ability to help me through what&#39;s supposed to be a very tough game.&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/162.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/162.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/2619478552658177413/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/2619478552658177413?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/2619478552658177413'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/2619478552658177413'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/09/sin-punishment-star-successor.html' title='Sin &amp; Punishment: Star Successor'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJhGC6VqH0W-Zk4BZ6iMZbQqY6W095EUtHtvgdgZnXVw369tmN1No4Hf15FdzeL4BmoSKspajDPe0JsLr4cyDBsHR2_hqXNaX1lEwmaiLZECih0Gy-Se_6CZW487b32Z67C4KNKTp_MRA/s72-c/sandp_blog.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-4957790700933414187</id><published>2010-09-17T18:16:00.000-07:00</published><updated>2010-09-19T18:45:34.168-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="demiurge"/><category scheme="http://www.blogger.com/atom/ns#" term="harmonix"/><category scheme="http://www.blogger.com/atom/ns#" term="rhythm"/><category scheme="http://www.blogger.com/atom/ns#" term="Xbox 360"/><title type='text'>Green Day: Rock Band</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicA3FSHzisLdZa8AyxfMK3TuYp1ihrIToiPO8sIo6L2VIU2W6PurHjdpT9z80e1g_52TlZqsEVflKQ3h3bpNnRR_Y9no3-XfvMz8NlSrdOh6L2IksWOyIpQvNWwf1AaCjozj8NVsz2I1M/s1600/gdrb.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 225px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicA3FSHzisLdZa8AyxfMK3TuYp1ihrIToiPO8sIo6L2VIU2W6PurHjdpT9z80e1g_52TlZqsEVflKQ3h3bpNnRR_Y9no3-XfvMz8NlSrdOh6L2IksWOyIpQvNWwf1AaCjozj8NVsz2I1M/s400/gdrb.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5518805721687820130&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal; &quot;&gt;&lt;b&gt;Developers:&lt;/b&gt; Harmonix, Demiurge Studios&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;Publisher:&lt;/b&gt; MTV Games&lt;br /&gt;&lt;b&gt;Systems:&lt;/b&gt; Xbox 360 (reviewed), PS3, Wii&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; June 8, 2010&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; T&lt;br /&gt;&lt;a href=&quot;http://www.greendayrockband.com/&quot;&gt;Official Web site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; Hitchin&#39; a Ride on Rock Band&#39;s popularity&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; This game got shipped to my apartment just after I left for England for the summer, so I haven&#39;t tried it despite technically having it all summer. I&#39;m expecting &lt;i&gt;Rock Band&lt;/i&gt; with Green Day songs, which shouldn&#39;t be hard to fulfill.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; I&#39;m not counting the time it took to drag my Rock Band instruments out of storage and set them up. This is lucky for the game, because the process took longer than I expected. Also, I know this is the kind of game that&#39;s best played drunk with a group of friends, but I&#39;m actually one of those weirdos that plays it sober and alone, to improve my fake musical skills.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:02&lt;/b&gt; The camera zooms down a red thoroughfare. Planes drop bombs and a goth girl pulls a grenade and throws it at some bird- and dog-headed monsters as &quot;Welcome to Paradise&#39; plays in the background. Um... huh?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:03&lt;/b&gt; &quot;Longview&quot; transitions into ‘Jesus of Suburbia&quot; in the background as the game creates a song cache, save data, etc. I skip the calibration.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:05&lt;/b&gt; Looking around the options. This is the first time I&#39;ve seen &quot;super speed&quot; and and &quot;performance mode&quot; in the options, or maybe I&#39;m just forgetting them from earlier games.&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/152.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/152.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/4957790700933414187/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/4957790700933414187?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/4957790700933414187'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/4957790700933414187'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/09/green-day-rock-band.html' title='Green Day: Rock Band'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicA3FSHzisLdZa8AyxfMK3TuYp1ihrIToiPO8sIo6L2VIU2W6PurHjdpT9z80e1g_52TlZqsEVflKQ3h3bpNnRR_Y9no3-XfvMz8NlSrdOh6L2IksWOyIpQvNWwf1AaCjozj8NVsz2I1M/s72-c/gdrb.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-3097111214581491141</id><published>2010-09-15T17:59:00.000-07:00</published><updated>2010-09-19T18:16:27.578-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Markus Persson"/><category scheme="http://www.blogger.com/atom/ns#" term="open world"/><category scheme="http://www.blogger.com/atom/ns#" term="PC. indie"/><title type='text'>Minecraft Alpha</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigPgcLObGhKPfrLIXxfO6MSUCcnL13TmWCPTkPJcmyoT36JB4LyFflhCNBscSSHablasN1rxFoTlzcOLZjtCECkmaiatq1JNoMIahTw7hlgq0h1uiVXfI1LztRlT_hlIkS2kbLx_YPm00/s1600/minecraft.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigPgcLObGhKPfrLIXxfO6MSUCcnL13TmWCPTkPJcmyoT36JB4LyFflhCNBscSSHablasN1rxFoTlzcOLZjtCECkmaiatq1JNoMIahTw7hlgq0h1uiVXfI1LztRlT_hlIkS2kbLx_YPm00/s400/minecraft.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5518796657039766530&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal; &quot;&gt;&lt;b&gt;Developer:&lt;/b&gt; Markus Persson&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;Publisher:&lt;/b&gt; Markus Persson&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; May 17, 2009 (Alpha)&lt;br /&gt;&lt;b&gt;System:&lt;/b&gt; PC&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; N/A&lt;br /&gt;&lt;a href=&quot;http://www.blogger.com/%E2%80%9Dhttp://www.minecraft.net%E2%80%9D&quot;&gt;Official Web site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; I&#39;m almost entirely sure I&#39;m doing this wrong.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; I&#39;ve been hearing a lot of buzz for this quirky indie title, but not enough to really know what it’s about or how it works. Hopefully it&#39;ll be easy to dive into with no prior knowledge...&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; I decide to try the in-browser version rather than wasting time on a download. The game still spends a good minute downloading Java files, though.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:02&lt;/b&gt; No music, no fancy introduction, just the MINECRAFT title with a pulsing yellow “Woo, worldofminecraft” message on the top. “Play tutorial level” is grayed out, which is kind of unsettling. I guess I&#39;m on my own...&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:03&lt;/b&gt; I go with Normal difficulty rather than Peaceful, Easy or Hard. Peaceful does sound rather peaceful, though.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:04&lt;/b&gt; I start up a new single-player game and the game spends a few seconds generating a new world from scratch. I see that world from a first-person perspective. My environment is made up of a series of cubes arranged to resemble a snowy world with lots of tiered cliffs. To my right: a steep mountain. In front of me: an ocean with a far off island continent.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:05&lt;/b&gt; I have a targeting reticle and what looks like brown stick as a weapon. Clicking pushes the stick forward a bit lamely. The only sound is that of my footsteps crunching in the snow.&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/140.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/140.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/3097111214581491141/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/3097111214581491141?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/3097111214581491141'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/3097111214581491141'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/09/minecraft-alpha.html' title='Minecraft Alpha'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigPgcLObGhKPfrLIXxfO6MSUCcnL13TmWCPTkPJcmyoT36JB4LyFflhCNBscSSHablasN1rxFoTlzcOLZjtCECkmaiatq1JNoMIahTw7hlgq0h1uiVXfI1LztRlT_hlIkS2kbLx_YPm00/s72-c/minecraft.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-8380096206231524534</id><published>2010-09-13T09:43:00.000-07:00</published><updated>2010-09-14T09:49:34.456-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Level 5"/><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo"/><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo DS"/><category scheme="http://www.blogger.com/atom/ns#" term="puzzle"/><title type='text'>Professor Layton and the Unwound Future</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwzIOBsJE-3kbN1TACmyfFU4iewZn-qUcjzpi1KCFFOwvZ1SXF5b3wWilN6F0vozmbHLqgj-sbwOKkmgIm7NHtgAd34hj2_PLTrke0HM4S03aIcvR1Ta4hOGRk4wEUgHu6BET9WGMrvlw/s1600/laytonfutureblog.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwzIOBsJE-3kbN1TACmyfFU4iewZn-qUcjzpi1KCFFOwvZ1SXF5b3wWilN6F0vozmbHLqgj-sbwOKkmgIm7NHtgAd34hj2_PLTrke0HM4S03aIcvR1Ta4hOGRk4wEUgHu6BET9WGMrvlw/s400/laytonfutureblog.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5516812316257810434&quot; /&gt;&lt;/a&gt;&lt;b&gt;&lt;div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: normal; &quot;&gt;&lt;b&gt;Developer:&lt;/b&gt; Level 5&lt;/span&gt;&lt;/div&gt;&lt;/b&gt;&lt;b&gt;Publisher:&lt;/b&gt; Nintendo&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; Sept. 12, 2010&lt;br /&gt;&lt;b&gt;System:&lt;/b&gt; Nintendo DS&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; E-10+&lt;br /&gt;&lt;a href=&quot;http://professorlaytonds.com/&quot;&gt;Official Web site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; Simple puzzles, even simpler protagonists.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; I liked the first Professor Layton DS game for its mix of clever puzzles and cute British charm. I put down the second game midway through, though, as the prevalence of sliding puzzles began to grate on me.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; The piano and violin music on the title screen is ominous and catchy at the same time.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:02&lt;/b&gt; &quot;This is a work of fiction,&quot; says the disclaimer. What, people were confused by this? Fade to an animated video of a bustling London street. A double decker bus trundles by. Cut to the bus interior. &quot;It just doesn&#39;t seem to add up professor,&quot; says toe-headed Luke. &quot;I honestly thought you were pulling my leg,&quot; Top-hatted Professor Layton replies. &quot;What? I wouldn&#39;t dream of it.&quot; Um, what&#39;s going on?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:03&lt;/b&gt; Cut to a shadowy figure that looks like Luke, writing a letter. &quot;Professor, I hope this letter finds you well. As for me, I&#39;m in quite a predicament.&quot; The letter writer is from ten years in the future, when London has been thrown into turmoil. He tells the recipient to go the the clock shop. It&#39;s from &quot;Your student, Luke Triton.&quot; Whhhaaaaa?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:04&lt;/b&gt; Layton&#39;s voice sounds a little more gravelly and less British than previous games. Maybe it&#39;s just my imagination? Anyway, Luke and Layton joke about time travelling postmen and how even future-Luke is too stupid to do anything without Layton&#39;s help. The &quot;strange letter&quot; gets filed in &quot;Unsolved Mysteries.&quot; &lt;a href=&quot;http://www.youtube.com/watch?v=F4cyauCH_gg&quot;&gt;I loved that show&lt;/a&gt;!&lt;br /&gt;&lt;br /&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/123.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/123.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/8380096206231524534/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/8380096206231524534?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/8380096206231524534'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/8380096206231524534'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/09/professor-layton-and-unwound-future.html' title='Professor Layton and the Unwound Future'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwzIOBsJE-3kbN1TACmyfFU4iewZn-qUcjzpi1KCFFOwvZ1SXF5b3wWilN6F0vozmbHLqgj-sbwOKkmgIm7NHtgAd34hj2_PLTrke0HM4S03aIcvR1Ta4hOGRk4wEUgHu6BET9WGMrvlw/s72-c/laytonfutureblog.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-3527530953696971648</id><published>2010-09-10T14:37:00.000-07:00</published><updated>2010-09-12T14:41:04.303-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Disney Interactive"/><category scheme="http://www.blogger.com/atom/ns#" term="mystery"/><category scheme="http://www.blogger.com/atom/ns#" term="party"/><category scheme="http://www.blogger.com/atom/ns#" term="wideload"/><category scheme="http://www.blogger.com/atom/ns#" term="Wii"/><title type='text'>Guilty Party</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1pqpdQJEpT4GJBBkP2sc5IB4_cVAH9M6aXA_5mVLbzm8qz7LVnoDTyo8coOpkItUHs_ZjbX3yA7IBSrhI4f-x-vi-ux2W42WFwaWvp5UeaW1x_gwCEPvGkrD_BsMr9vSno1js7uHCi3Q/s1600/guilty+party.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1pqpdQJEpT4GJBBkP2sc5IB4_cVAH9M6aXA_5mVLbzm8qz7LVnoDTyo8coOpkItUHs_ZjbX3yA7IBSrhI4f-x-vi-ux2W42WFwaWvp5UeaW1x_gwCEPvGkrD_BsMr9vSno1js7uHCi3Q/s400/guilty+party.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5516145093836725570&quot; /&gt;&lt;/a&gt;&lt;div&gt;&lt;b&gt;Developer:&lt;/b&gt; Wideload Games&lt;/div&gt;&lt;div&gt;&lt;b&gt;Publisher:&lt;/b&gt; Disney Interactive&lt;br /&gt;&lt;b&gt;Release Date:&lt;/b&gt; Aug. 31, 2010&lt;br /&gt;&lt;b&gt;System:&lt;/b&gt; Wii&lt;br /&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; E&lt;br /&gt;&lt;a href=&quot;http://disney.go.com/official-sites/guilty-party/index&quot;&gt;Official Web site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; Why is this game so endearing? It&#39;s a mystery...&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:00&lt;/b&gt; Usually I wouldn&#39;t be this excited about yet another Wii party game, but I&#39;ve heard surprisingly positive things about this title from people I respect, so I jumped at the chance to get a review copy.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:01&lt;/b&gt; I know I&#39;m supposed to play this game with multiple people, but I&#39;m a lonely misanthrope so I&#39;m just gonna go it alone today. Nice tinkly spy music loops on the preview screen.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:02&lt;/b&gt; Loading, logos and the title appears in front of a salt-and-pepper-bearded man, contemplating something in an ornate chair. &#39;60s style doo-wop singers come in: &quot;There&#39;s been a crime/A crook is on the loose/You have to act/Before he cooks your goose. ... You have to find the guilty party before the guilty party finds you!&quot; Catchy.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:03&lt;/b&gt; On to story mode, where I have my chocie of six stereotypical-looking detectives. I go with big fat lug in a fedora, Max. I can only choose the Rookie difficulty and the Prologue chapter. What is it with party games locking content? I was forced to play the single player version of &lt;i&gt;WarioWare: Smooth Moves&lt;/i&gt; at a party recently because we didn&#39;t have the multiplayer mode unlocked yet. Ugh.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;0:06&lt;/b&gt; More loading. Love the piano-heavy backing music. &quot;I see you&#39;ve accepted my offer in a refresher course in the art of detection,&quot; says salt-and-pepper beard (S&amp;amp;PB) to all six detectives. &quot;Mom said we can&#39;t have dinner unless we humor you,&quot; says Max.&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/112.html&quot;&gt;***--&gt;CONTINUE READING&lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.gameroni.com/posts/112.html&quot;&gt;***--&gt;AT GAMERONI&lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/3527530953696971648/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/3527530953696971648?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/3527530953696971648'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/3527530953696971648'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/09/guilty-party.html' title='Guilty Party'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1pqpdQJEpT4GJBBkP2sc5IB4_cVAH9M6aXA_5mVLbzm8qz7LVnoDTyo8coOpkItUHs_ZjbX3yA7IBSrhI4f-x-vi-ux2W42WFwaWvp5UeaW1x_gwCEPvGkrD_BsMr9vSno1js7uHCi3Q/s72-c/guilty+party.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-6367102748911822081</id><published>2010-09-08T14:17:00.000-07:00</published><updated>2010-09-12T14:24:37.225-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="action"/><category scheme="http://www.blogger.com/atom/ns#" term="Capcom"/><category scheme="http://www.blogger.com/atom/ns#" term="Xbox 360"/><category scheme="http://www.blogger.com/atom/ns#" term="Xbox Live Arcade"/><title type='text'>Dead Rising: Case Zero</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6RRnakmM3MnvLWolA0u2eh0hWeXQ6HspVvmakfFBRvXaBLicaDHxjo4bUQH_BvhwtlPJ4MUiDkILKTMGIfidvRe1mUnUsLeWbXZLB24jdtiBDdTU4Z8FIthfLCxfyO_tWSJc5tc-5AYM/s1600/drc0.jpg&quot;&gt;&lt;img style=&quot;display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 200px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6RRnakmM3MnvLWolA0u2eh0hWeXQ6HspVvmakfFBRvXaBLicaDHxjo4bUQH_BvhwtlPJ4MUiDkILKTMGIfidvRe1mUnUsLeWbXZLB24jdtiBDdTU4Z8FIthfLCxfyO_tWSJc5tc-5AYM/s400/drc0.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5516140860973952146&quot; /&gt;&lt;/a&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;b&gt;Developer:&lt;/b&gt; Capcom&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;b&gt;Publisher:&lt;/b&gt; Capcom&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;b&gt;Release Date:&lt;/b&gt; Sept. 28, 2010&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;b&gt;System:&lt;/b&gt; Xbox 360&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; M&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;a href=&quot;http://deadrising-2.com/&quot;&gt;Official Web site&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;b&gt;In a nutshell:&lt;/b&gt; Beats paying $60 to try out the full game, but doesn&#39;t beat paying $0 for a demo.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;b&gt;0:00&lt;/b&gt; I shelled out the five bucks to download this one after hearing from a few sources that it was much more than just a demo for Dead Rising 2. I played the Wii&#39;s &quot;Chop &#39;Till You Drop&quot; version of the original game, which left me a little bit wanting.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;b&gt;0:01&lt;/b&gt; Lots of logos, then a plain title screen quickly fades to a gas station with shambling zombies. &quot;THIS AREA OBSERVED BY COMMUNITY WATCH CITIZENS&quot; says a green street sign. I guess they&#39;re watching the zombies shamble all over their community, then?&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;b&gt;0:03&lt;/b&gt; My wife, watching from the couch: &quot;This isn&#39;t Left 4 Dead? I mean it looks like Left 4 Dead. Not just because it has zombies, but the style too.&quot; My wife is very perceptive.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;b&gt;0:04&lt;/b&gt; Some decently long loading precedes a shot of an open road. &quot;This is Rebecca Chang reporting live from outside Las Vegas,&quot; says a tinny radio voice. The zombie outbreak has left 100,000 dead and one million may be infected. The military has set up a 50-mile perimeter outside the city, and they have shoot-to-kill orders. So... things are bad, then.&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: left;&quot;&gt;&lt;b&gt;0:05&lt;/b&gt; A guy gets out of a beat up pickup truck. The lettering on his orange shirt reads &quot;IJIEK&quot; for some reason. He walks over to gas pump cautiously and starts filling up. Personally, I&#39;m shocked the pumps still work in the middle of a zombie apocalypse... &lt;/div&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;http://www.gameroni.com/posts/101.html&quot;&gt;&lt;b&gt;***--&gt;CONTINUE READING&lt;--***&lt;/b&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;http://www.gameroni.com/posts/101.html&quot;&gt;&lt;b&gt;***--&gt;AT GAMERONI&lt;-***&lt;/b&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/6367102748911822081/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/6367102748911822081?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/6367102748911822081'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/6367102748911822081'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/09/dead-rising-case-zero.html' title='Dead Rising: Case Zero'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6RRnakmM3MnvLWolA0u2eh0hWeXQ6HspVvmakfFBRvXaBLicaDHxjo4bUQH_BvhwtlPJ4MUiDkILKTMGIfidvRe1mUnUsLeWbXZLB24jdtiBDdTU4Z8FIthfLCxfyO_tWSJc5tc-5AYM/s72-c/drc0.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-1879854853174207190</id><published>2010-09-08T12:46:00.000-07:00</published><updated>2010-09-08T12:57:40.322-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="metapost"/><title type='text'>Metapost: Just when I think I&#39;m out...</title><content type='html'>&lt;a onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot; href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwM8WR7VD2sHqCFEK7xqArneEw1pU19YIt1QE5YhBLw7bFo07R4Ywq8Nm8BW8h8XR0wXZhRz5vYMc-Ht2I3lMk9LAGdRkpOqYL8yX9KNC80pjUsHganYIDeuWWFiDWodb2eQpQFuKEZ2Y/s1600/wereback200.jpg&quot;&gt;&lt;img style=&quot;float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 200px; height: 302px;&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwM8WR7VD2sHqCFEK7xqArneEw1pU19YIt1QE5YhBLw7bFo07R4Ywq8Nm8BW8h8XR0wXZhRz5vYMc-Ht2I3lMk9LAGdRkpOqYL8yX9KNC80pjUsHganYIDeuWWFiDWodb2eQpQFuKEZ2Y/s400/wereback200.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; id=&quot;BLOGGER_PHOTO_ID_5514634283240995234&quot; /&gt;&lt;/a&gt;Oh, it&#39;s you. Hi there. How&#39;s it going. What? Oh, you thought I was serious with &lt;a href=&quot;http://gamesforlunch.blogspot.com/&quot;&gt;that last metapost where I said goodbye to Games for Lunch after 500 posts&lt;/a&gt;? Oh, you&#39;re so gullible. Don&#39;t you know not to take what I write so seriously? Jeez, lighten UP!&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;OK, seriously, I did think Games for Lunch was done for good when I wrote that last post. But life has a funny way of changing things up on you. In this case, the change up came in the form of an opportunity to write Games for Lunch over at new site &lt;a href=&quot;http://www.gameroni.com/&quot;&gt;Gameroni&lt;/a&gt;.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Games for Lunch will be running there in much the same format it always did, with one small change -- the schedule is now set for Monday, Wednesday and Friday, rather than every weekday (I&#39;ll change the header image soon). While this might seem like a large scale back in the quantity of GfL posts, regular readers will know I&#39;ve never really been able to keep up the five-days-a-week schedule consistently. In fact, in 2008 and 2009 I averaged roughly three GfL posts a week, so this should be the perfect schedule (for me, at least).&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Enough mindless chatter... as Radiation Dude would say, &lt;a href=&quot;http://www.gameroni.com/posts/101.html&quot;&gt;up and let&#39;s go&lt;/a&gt;!&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/1879854853174207190/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/1879854853174207190?isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/1879854853174207190'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/1879854853174207190'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/09/metapost-just-when-i-think-im-out.html' title='Metapost: Just when I think I&#39;m out...'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwM8WR7VD2sHqCFEK7xqArneEw1pU19YIt1QE5YhBLw7bFo07R4Ywq8Nm8BW8h8XR0wXZhRz5vYMc-Ht2I3lMk9LAGdRkpOqYL8yX9KNC80pjUsHganYIDeuWWFiDWodb2eQpQFuKEZ2Y/s72-c/wereback200.jpg" height="72" width="72"/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-7788675456617343592</id><published>2010-07-23T11:15:00.001-07:00</published><updated>2010-07-23T11:16:53.565-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="goodbye"/><category scheme="http://www.blogger.com/atom/ns#" term="metapost"/><title type='text'>Metapost: The end of an era</title><content type='html'>&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMQhv6R0YxkTVJgpr_Rq9zKcbFHi6SIxjxcqIzVf4_pLC7ogITOiipgeE3QuvoQbu3jaQk43cqH4G_hD0j05AQtUyVIcsW7hNXrSx7cZIZZYtBZcaMCyhtXH5zmOiIoNPGpyCRFaT7Qkw/s1600/solong.jpg&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5497152425787056226&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMQhv6R0YxkTVJgpr_Rq9zKcbFHi6SIxjxcqIzVf4_pLC7ogITOiipgeE3QuvoQbu3jaQk43cqH4G_hD0j05AQtUyVIcsW7hNXrSx7cZIZZYtBZcaMCyhtXH5zmOiIoNPGpyCRFaT7Qkw/s400/solong.jpg&quot; style=&quot;cursor: hand; cursor: pointer; float: right; height: 304px; margin: 0 0 10px 10px; width: 200px;&quot; /&gt;&lt;/a&gt;As you already know if you&#39;re an avid reader of &lt;a href=&quot;http://www.twitter.com/kyleorl&quot;&gt;my Twitter feed&lt;/a&gt;, today&#39;s Games for Lunch is the 500th one-hour review to be posted on this blog. It is also the last one that will be posted, for the time being.&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The fact that these two events coincide is mostly a coincidence (though I did scale back to three reviews this week just so I&#39;d end on a round number). The plain truth is that Joystick Division, which has been &lt;a href=&quot;http://www.joystickdivision.com/games_for_lunch/&quot;&gt;paying me to write Games for Lunch since April&lt;/a&gt;, has rearranged their budget and decided to leave this feature on the unhappy side of the new arrangement. As of now I&#39;ve been unable to find another outlet that&#39;s been willing to pay to continue running the feature on their site.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Part of me wants to keep writing Games for Lunch sans pay, as I did for over a year &lt;a href=&quot;http://gamesforlunch.blogspot.com/2008/02/metapost-games-for-lunch-relaunches-on.html&quot;&gt;before Crispy Gamer first picked it up&lt;/a&gt;. But a larger part of me realizes that, at this point in my life and my career, I can&#39;t justify spending a couple of hours (editing and formatting included) playing and writing about a new game every weekday. There&#39;s always a chance someone will want to pick it up in the future (Are you that someone? &lt;a href=&quot;http://www.kyleorland.com/blog/contact/&quot;&gt;Get in touch&lt;/a&gt;. Reasonable rates!) but for now, the Games for Lunch experiment is over.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;It&#39;s been fun and educational playing &lt;a href=&quot;http://picasaweb.google.com/kyle.orland/GamesForLunch?authkey=Gv1sRgCOGjg-Lc3KqWeQ#&quot;&gt;so many different games&lt;/a&gt; over the years -- many that I wouldn&#39;t have even considered spending an hour with if it weren&#39;t for this column. The one-hour review idea didn&#39;t exactly start a revolution in the game journalism community, but it did spawn some imitators (see sidebar) and I&#39;d like to think it got people to look at their staid old review formats in some new ways. Maybe I&#39;ll go through the whole collection and compile some statistics and favorites as a sort of send off for the concept.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Thanks to everyone who contributed a comment, sent in a review suggestion, subscribed to the RSS feed (700 of you?! Insane!) or even just read a single review. I hope you didn&#39;t consider it a waste of time.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Homer_to_the_Max#Plot&quot;&gt;And that&#39;s the end of that chapter!&lt;/a&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/7788675456617343592/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/7788675456617343592?isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/7788675456617343592'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/7788675456617343592'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/07/metapost-end-of-era.html' title='Metapost: The end of an era'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMQhv6R0YxkTVJgpr_Rq9zKcbFHi6SIxjxcqIzVf4_pLC7ogITOiipgeE3QuvoQbu3jaQk43cqH4G_hD0j05AQtUyVIcsW7hNXrSx7cZIZZYtBZcaMCyhtXH5zmOiIoNPGpyCRFaT7Qkw/s72-c/solong.jpg" height="72" width="72"/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3673415570285560372.post-5333171178020111917</id><published>2010-07-23T11:15:00.000-07:00</published><updated>2010-07-23T11:21:32.929-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="firefox"/><category scheme="http://www.blogger.com/atom/ns#" term="gamelayers"/><category scheme="http://www.blogger.com/atom/ns#" term="PC"/><category scheme="http://www.blogger.com/atom/ns#" term="pmog"/><title type='text'>The Nethernet</title><content type='html'>&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkcnonOB0CDmnXdi-oXgh08Vt03aP_rJ2_a2u4QKAQm79-B4fegfDLIlQ1moz4jxNCuL7u6XQPtobJXbDLcnvy0GzN6_4EljBfykMGPtqkmjOAyI9zKjZZ9i0zOjHjY6TvwOavYBb-Mqc/s1600/nethernet_blog.jpg&quot; onblur=&quot;try {parent.deselectBloggerImageGracefully();} catch(e) {}&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; id=&quot;BLOGGER_PHOTO_ID_5497144131714523954&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkcnonOB0CDmnXdi-oXgh08Vt03aP_rJ2_a2u4QKAQm79-B4fegfDLIlQ1moz4jxNCuL7u6XQPtobJXbDLcnvy0GzN6_4EljBfykMGPtqkmjOAyI9zKjZZ9i0zOjHjY6TvwOavYBb-Mqc/s400/nethernet_blog.jpg&quot; style=&quot;cursor: hand; cursor: pointer; display: block; height: 264px; margin: 0px auto 10px; text-align: center; width: 400px;&quot; /&gt;&lt;/a&gt;&lt;div&gt;&lt;div&gt;&lt;b&gt;Developer:&lt;/b&gt; GameLayers&lt;/div&gt;&lt;div&gt;&lt;b&gt;Publisher:&lt;/b&gt; GameLayers&lt;/div&gt;&lt;div&gt;&lt;b&gt;Release Date:&lt;/b&gt; Feb. 5, 2007&lt;/div&gt;&lt;div&gt;&lt;b&gt;System:&lt;/b&gt; PC/Firefox&lt;/div&gt;&lt;div&gt;&lt;b&gt;ESRB Rating:&lt;/b&gt; N/A&lt;/div&gt;&lt;div&gt;&lt;a href=&quot;http://thenethernet.com/&quot;&gt;Official Web site&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;0:00&lt;/b&gt; I don&#39;t really feel like actively playing a game today, actually. So, for my last Games for Lunch entry on Joystick Division, I&#39;ve decided to try out a more passively multiplayer game.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;0:01&lt;/b&gt; &quot;Hi and welcome to the Nethernet&quot; says a steam-punky guy in glasses, from a comic on the official Web site. He goes on to describe how you play the game just by surfing the internet, unlocking badges, leaving traps and rewards. &quot;If you don&#39;t have time to play, you&#39;re still earning points.&quot; Sound challenging!&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;0:03&lt;/b&gt; At the risk of spamming my followers, I try to sign in using Twitter rather than creating a new account. Twitter gives me a PIN number to enter on the main site, but I can&#39;t seem to find where to enter it. Oh well, I guess I&#39;ll create an account.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;0:04&lt;/b&gt; I set my player name as &quot;!!!!!!!!!!!!!!!!!!!!&quot; because I can. Then I set about downloading the Firefox toolbar needed to actually play the game. The 2.7 MB download is done pretty quickly.&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.joystickdivision.com/2010/07/the_nethernet_games_for_lunch.php&quot;&gt;***--&amp;gt;CONTINUE READING AT&amp;lt;--***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;b&gt;&lt;a href=&quot;http://www.joystickdivision.com/2010/07/the_nethernet_games_for_lunch.php&quot;&gt;***--&amp;gt;JOYSTICK DIVISION&amp;lt;-***&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;___________________________________________________&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamesforlunch.blogspot.com/feeds/5333171178020111917/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3673415570285560372/5333171178020111917?isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/5333171178020111917'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3673415570285560372/posts/default/5333171178020111917'/><link rel='alternate' type='text/html' href='http://gamesforlunch.blogspot.com/2010/07/nethernet.html' title='The Nethernet'/><author><name>Kyle</name><uri>http://www.blogger.com/profile/04086034374761573865</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkcnonOB0CDmnXdi-oXgh08Vt03aP_rJ2_a2u4QKAQm79-B4fegfDLIlQ1moz4jxNCuL7u6XQPtobJXbDLcnvy0GzN6_4EljBfykMGPtqkmjOAyI9zKjZZ9i0zOjHjY6TvwOavYBb-Mqc/s72-c/nethernet_blog.jpg" height="72" width="72"/><thr:total>0</thr:total></entry></feed>