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	<title>Games That Weren&#039;t</title>
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	<link>https://www.gamesthatwerent.com/</link>
	<description>Cancelled &#38; Unreleased Video Games</description>
	<lastBuildDate>Tue, 12 May 2026 08:36:54 +0000</lastBuildDate>
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	<title>Games That Weren&#039;t</title>
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<site xmlns="com-wordpress:feed-additions:1">59275693</site>	<item>
		<title>Stuntman (Unreleased, 1986) &#8211; A lost Palace Software game brought back to light</title>
		<link>https://www.gamesthatwerent.com/2026/05/stuntman-unreleased-1986-a-lost-palace-software-game-brought-back-to-light/</link>
					<comments>https://www.gamesthatwerent.com/2026/05/stuntman-unreleased-1986-a-lost-palace-software-game-brought-back-to-light/#respond</comments>
		
		<dc:creator><![CDATA[Frank Gasking]]></dc:creator>
		<pubDate>Tue, 12 May 2026 08:36:42 +0000</pubDate>
				<category><![CDATA[Atari ST]]></category>
		<category><![CDATA[Commodore 64 (C64)]]></category>
		<category><![CDATA[Commodore Amiga]]></category>
		<category><![CDATA[News]]></category>
		<guid isPermaLink="false">https://www.gamesthatwerent.com/?p=41592</guid>

					<description><![CDATA[A lost Palace Software title from 1986 is not something you hear about every day. Stuntman appears to have been an ambitious project for its time, likely targeting emerging 16-bit platforms, but ultimately never seeing the light of day.

Gaming historian Kate Willært has done a fantastic job researching and documenting the story behind the game, pulling together a detailed and insightful look at what might have been. <a href="https://www.gamesthatwerent.com/2026/05/stuntman-unreleased-1986-a-lost-palace-software-game-brought-back-to-light/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">41592</post-id>	</item>
		<item>
		<title>Missing Cedar Island Software</title>
		<link>https://www.gamesthatwerent.com/2026/05/missing-cedar-island-software/</link>
					<comments>https://www.gamesthatwerent.com/2026/05/missing-cedar-island-software/#respond</comments>
		
		<dc:creator><![CDATA[Frank Gasking]]></dc:creator>
		<pubDate>Mon, 11 May 2026 22:41:03 +0000</pubDate>
				<category><![CDATA[Atari 400/800/XL]]></category>
		<category><![CDATA[Commodore VIC-20]]></category>
		<category><![CDATA[Preservation]]></category>
		<category><![CDATA[No download available]]></category>
		<guid isPermaLink="false">https://www.gamesthatwerent.com/?p=41562</guid>

					<description><![CDATA[A small entry thanks to Bertrand / AtariMania, where Cedar Island Software very briefly advertised two games on tape for the Atari and VIC-20:

Confrontation at Vega Three
Triple Play <a href="https://www.gamesthatwerent.com/2026/05/missing-cedar-island-software/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">41562</post-id>	</item>
		<item>
		<title>Feature: My Collection Of &#8211; Unreleased Video Games with Games That Weren&#8217;t</title>
		<link>https://www.gamesthatwerent.com/2026/05/feature-my-collection-of-unreleased-video-games-with-games-that-werent/</link>
					<comments>https://www.gamesthatwerent.com/2026/05/feature-my-collection-of-unreleased-video-games-with-games-that-werent/#comments</comments>
		
		<dc:creator><![CDATA[Frank Gasking]]></dc:creator>
		<pubDate>Sun, 10 May 2026 16:01:39 +0000</pubDate>
				<category><![CDATA[GTW64 news]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Press]]></category>
		<guid isPermaLink="false">https://www.gamesthatwerent.com/?p=41528</guid>

					<description><![CDATA[I was very kindly asked to take part on a new "My Collection Of" website, where they interview people about the things they collect. Of course, most of what we do is a digital archive - but creator Adam Starr was still keen do ask some questions, so here we are. Many thanks to Adam for the invite! <a href="https://www.gamesthatwerent.com/2026/05/feature-my-collection-of-unreleased-video-games-with-games-that-werent/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		
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			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">41528</post-id>	</item>
		<item>
		<title>Monster Demolition and Vindicators &#8211; Atari Lynx prototype recoveries</title>
		<link>https://www.gamesthatwerent.com/2026/05/monster-demolition-and-vindicators-atari-lynx-prototype-recoveries/</link>
					<comments>https://www.gamesthatwerent.com/2026/05/monster-demolition-and-vindicators-atari-lynx-prototype-recoveries/#respond</comments>
		
		<dc:creator><![CDATA[Frank Gasking]]></dc:creator>
		<pubDate>Sun, 10 May 2026 14:52:02 +0000</pubDate>
				<category><![CDATA[Atari Lynx]]></category>
		<category><![CDATA[News]]></category>
		<guid isPermaLink="false">https://www.gamesthatwerent.com/?p=41526</guid>

					<description><![CDATA[Two significant Atari Lynx prototype recoveries have been made thanks to the AtariAge community, and have been added to our archives as well as a result with prototypes of both Monster Demolition and Vindicators now available to explore.

Both titles were part of a large haul of Atari Lynx materials recovered via the AtariAge community yesterday. Monster Demolition provides a look at an early take on Rampage what would later be completely scrapped to make way for a more arcade accurate conversion, while Vindicators is represented by a much more advanced and playable build than previously seen. <a href="https://www.gamesthatwerent.com/2026/05/monster-demolition-and-vindicators-atari-lynx-prototype-recoveries/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">41526</post-id>	</item>
		<item>
		<title>Monster Demolition</title>
		<link>https://www.gamesthatwerent.com/2026/05/monster-demolition/</link>
					<comments>https://www.gamesthatwerent.com/2026/05/monster-demolition/#respond</comments>
		
		<dc:creator><![CDATA[Frank Gasking]]></dc:creator>
		<pubDate>Sun, 10 May 2026 13:30:44 +0000</pubDate>
				<category><![CDATA[Atari Lynx]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Preview available]]></category>
		<guid isPermaLink="false">https://www.gamesthatwerent.com/?p=41497</guid>

					<description><![CDATA[Our next entry in the archives is Monster Demolition, which has had some video footage online of the game running for many years. The game was apparently turned into Rampage, though as you can see – this was looking quite different, with much larger main characters. The game was also renamed to Rampage Deluxe at some point too. <a href="https://www.gamesthatwerent.com/2026/05/monster-demolition/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">41497</post-id>	</item>
		<item>
		<title>Star Wars: Ewok Adventure</title>
		<link>https://www.gamesthatwerent.com/2026/05/star-wars-ewok-adventure/</link>
					<comments>https://www.gamesthatwerent.com/2026/05/star-wars-ewok-adventure/#respond</comments>
		
		<dc:creator><![CDATA[Søren Kamper]]></dc:creator>
		<pubDate>Fri, 08 May 2026 07:53:09 +0000</pubDate>
				<category><![CDATA[Atari 2600 / Atari VCS]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Full game available]]></category>
		<guid isPermaLink="false">https://www.gamesthatwerent.com/?p=41436</guid>

					<description><![CDATA[There is something especially appealing about smaller cancelled games. Not the giant, headline-friendly projects that get brought up every few years whenever somebody wants to lament what might have been, but the stranger, slightly more modest ideas that never quite made it through. The sort of games that were clearly far enough along to exist properly and yet still ended up slipping quietly sideways into prototype history. <a href="https://www.gamesthatwerent.com/2026/05/star-wars-ewok-adventure/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">41436</post-id>	</item>
		<item>
		<title>CatGun: Victory Mission G</title>
		<link>https://www.gamesthatwerent.com/2026/05/catgun-victory-mission-g/</link>
					<comments>https://www.gamesthatwerent.com/2026/05/catgun-victory-mission-g/#comments</comments>
		
		<dc:creator><![CDATA[Toppy]]></dc:creator>
		<pubDate>Wed, 06 May 2026 07:47:05 +0000</pubDate>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Preview available]]></category>
		<guid isPermaLink="false">https://www.gamesthatwerent.com/?p=41424</guid>

					<description><![CDATA[CatGun: Victory Mission G was a manga-style shoot-em'-up game developed around 1995-1996 by the game developer duo PixelHazard (consisting of programmer Arjen Wagenaar and artist Luc S. Verhulst, who both formerly worked for the game company The Vision Factory/SPC Vision specializing in games for the Philips CD-i). The music was composed by the musician duo E * Que/Logic Audio Music Production as they were known at the time (Hans Ouwejan and Felix Faassen). <a href="https://www.gamesthatwerent.com/2026/05/catgun-victory-mission-g/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		
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			<slash:comments>4</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">41424</post-id>	</item>
		<item>
		<title>Dojin (1980) &#8211; Reconstructing a Lost Link Between Early Stealth and Horror</title>
		<link>https://www.gamesthatwerent.com/2026/05/dojin-1980-reconstructing-a-lost-link-between-early-stealth-and-horror/</link>
					<comments>https://www.gamesthatwerent.com/2026/05/dojin-1980-reconstructing-a-lost-link-between-early-stealth-and-horror/#respond</comments>
		
		<dc:creator><![CDATA[Frank Gasking]]></dc:creator>
		<pubDate>Tue, 05 May 2026 20:06:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Unknown]]></category>
		<category><![CDATA[No download available]]></category>
		<guid isPermaLink="false">https://www.gamesthatwerent.com/?p=41489</guid>

					<description><![CDATA[Some news about some fascinating work around a very early and largely lost Japanese home computer game called Dojin from 1980. Sitting between Manbiki Shounen (1979) and Nostromo (1981), Dojin is something of a missing link between early stealth and horror game design. Although the game was completed and shown at a festival at the time, it was never widely released and no original code is known to have survived. <a href="https://www.gamesthatwerent.com/2026/05/dojin-1980-reconstructing-a-lost-link-between-early-stealth-and-horror/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">41489</post-id>	</item>
		<item>
		<title>IK+ Atari ST and Amiga prototypes and assets</title>
		<link>https://www.gamesthatwerent.com/2026/05/ik-atari-st-and-amiga-prototypes-and-assets/</link>
					<comments>https://www.gamesthatwerent.com/2026/05/ik-atari-st-and-amiga-prototypes-and-assets/#comments</comments>
		
		<dc:creator><![CDATA[Frank Gasking]]></dc:creator>
		<pubDate>Mon, 04 May 2026 09:12:39 +0000</pubDate>
				<category><![CDATA[Atari ST]]></category>
		<category><![CDATA[Commodore Amiga]]></category>
		<category><![CDATA[Prototype]]></category>
		<category><![CDATA[Unused materials]]></category>
		<category><![CDATA[Assets available]]></category>
		<category><![CDATA[Preview available]]></category>
		<guid isPermaLink="false">https://www.gamesthatwerent.com/?p=41372</guid>

					<description><![CDATA[Our next set of prototypes into the Games That Weren't archive are a special set of IK+ prototypes for the Atari ST (and a possible one for the Amiga too), and graphical assets showing early differences and features not in the final game.

There are two prototype builds for the Atari ST, both of which contain what seems to be a blood dripping effect at the start which didn't make the final cut from what we can see. One build seems to be quite a bit earlier, and features no music and hasn't had fine tuning for the gameplay. You start with a red belt, even though you are on white belt - and the bonus games play after 1 fight.  <a href="https://www.gamesthatwerent.com/2026/05/ik-atari-st-and-amiga-prototypes-and-assets/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		
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			<slash:comments>1</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">41372</post-id>	</item>
		<item>
		<title>Ragnov</title>
		<link>https://www.gamesthatwerent.com/2026/05/ragnov/</link>
					<comments>https://www.gamesthatwerent.com/2026/05/ragnov/#respond</comments>
		
		<dc:creator><![CDATA[Frank Gasking]]></dc:creator>
		<pubDate>Fri, 01 May 2026 07:50:18 +0000</pubDate>
				<category><![CDATA[Commodore Amiga]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Preview available]]></category>
		<guid isPermaLink="false">https://www.gamesthatwerent.com/?p=41203</guid>

					<description><![CDATA[Ragnov is one of those early Amiga curiosities that gives a fascinating glimpse into the early days of a development team that would go on to produce other well known titles. Created by Softeyes, a Dutch team formed around 1987, Ragnov was their very first game project and an ambitious one at that.

At the time, Softeyes was made up of Reinier "Rhino" van Vliet and Pieter "TUG" Opdam on coding duties, Ramon Braumuller handling music, and Metin Seven contributing graphics and design. All members had roots in the demo scene, having moved over from the Commodore 64 to the Amiga. <a href="https://www.gamesthatwerent.com/2026/05/ragnov/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">41203</post-id>	</item>
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