<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8997086272864771603</id><updated>2026-06-07T11:40:16.402-07:00</updated><title type='text'>Gaming Report</title><subtitle type='html'>Game reports and Reviews Everyday.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://greporting.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8997086272864771603/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://greporting.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Nao</name><uri>http://www.blogger.com/profile/04118581492899458302</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1qnrBu02XiCYr3IfqEsMM-crNy1O-E75mU3285_W4BuYpLfKLZShaz5-MOcsQeQgZLOddkKryci0iyR4H8spMVGwn5ZQhibvvHBEagTfwQWxj-cvv4Bwb6RDXdcf9DVQ/s1600/photo.jpg%3Fsz%3D200'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>4</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8997086272864771603.post-7124996112706448293</id><published>2011-05-22T13:06:00.000-07:00</published><updated>2011-05-22T13:06:42.372-07:00</updated><title type='text'>Crysis 2</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/7O2jaiyTsfI?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, sans-serif; font-size: 14px; line-height: 21px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, sans-serif; font-size: 14px; line-height: 21px;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-family: Arial, sans-serif; font-size: 14px; line-height: 21px;&quot;&gt;You can take Crysis out of the jungle, but you can’t take the jungle out of Crysis. For those worried that Crysis 2’s city-slicking setting would turn it into a cramped corridor crawl, go ahead and activate strength mode, grab your fears, and ragdoll them 30 feet in the air. Crysis 2—while not quite as open as its predecessor—is subtly complex, brilliantly paced, and morbidly satisfying from start to finish. Sure, it’s far from revolutionary, but sometimes, you just want to put on a talking suit and shoot squid monsters, you know?&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://greporting.blogspot.com/feeds/7124996112706448293/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://greporting.blogspot.com/2011/05/crysis-2.html#comment-form' title='23 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8997086272864771603/posts/default/7124996112706448293'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8997086272864771603/posts/default/7124996112706448293'/><link rel='alternate' type='text/html' href='http://greporting.blogspot.com/2011/05/crysis-2.html' title='Crysis 2'/><author><name>Nao</name><uri>http://www.blogger.com/profile/04118581492899458302</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1qnrBu02XiCYr3IfqEsMM-crNy1O-E75mU3285_W4BuYpLfKLZShaz5-MOcsQeQgZLOddkKryci0iyR4H8spMVGwn5ZQhibvvHBEagTfwQWxj-cvv4Bwb6RDXdcf9DVQ/s1600/photo.jpg%3Fsz%3D200'/></author><thr:total>23</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8997086272864771603.post-8148320936049683110</id><published>2011-05-20T05:52:00.000-07:00</published><updated>2011-05-20T05:52:04.636-07:00</updated><title type='text'></title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/j1EnL52NwpY?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
As you might expect from Peter Molyneux&#39;s Lionhead, Fable 3 was  always going to be a polished but flawed gem.&lt;br /&gt;
&lt;div class=&quot;factbox-container&quot;&gt;                    &lt;div class=&quot;factbox amazon_game&quot;&gt;&lt;br /&gt;
&lt;/div&gt;&lt;/div&gt;It tells the story of a Prince trying to liberate his kingdom  from an evil brother and is basically a game of two parts. The first and  longest part involves building a team of heroes capable of staging the  rebellion. This is achieved by slowly building your wealth and powers,  solving fetch &amp;amp; carry quests and interacting with the local  townspeople.&lt;br /&gt;
&lt;br /&gt;
In play, it&#39;s like a combination of Dungeon Siege and  the Sega Dreamcast&#39;s Shen Mue. So, although there&#39;s plenty of  repetitive hack-and-slash action, there&#39;s also the ability to earn money  or invest in property to keep your coffers constantly ticking over.&lt;br /&gt;
&lt;br /&gt;
Complete  the main quests and the game switches dramatically to being one of  moral or world-shaping choices rather than questing. It&#39;s a shift you  will either love or feel strangely annoyed about – something fairly  typical of Molyneux&#39;s maverick, slightly twisted approach to game  design.&lt;br /&gt;
Some of the puzzles are intriguing. Early on, for  instance, you have to act out a lost play before its ghostly author will  release you and the treasure they hold. It&#39;s highly inventive stuff  which makes the more formulaic quests (retrieve an item, beat a monster,  etc) seem increasingly lazy.&lt;br /&gt;
&lt;br /&gt;
In fact, Fable&#39;s greatest problem is  that it sets such high standards in some areas that the gaps elsewhere  seem all the more noticeable. The social interactions start off  promisingly, but soon pale when you realise that you must belch, dance  or whistle your way through almost every encounter. It&#39;s also a shame  that your three main trades (blacksmith, pie-making or lute-playing) are  basically the same mini-game with different animations.&lt;br /&gt;
&lt;br /&gt;
Other  niggles seem to have been ported over from previous console versions.  Having to hold a key down until a little green circle fills up may be  fine for Kinect users trying to avoid making accidental choices, but PC  owners will find it an annoying two-second delay between almost every  interaction. It&#39;s also irritating that you need to click to confirm  adding any treasure to your infinite inventory – surely having to dig  the damn thing up is confirmation enough.&lt;br /&gt;
&lt;br /&gt;
Despite all this, Fable 3  aspires to greatness and finds it surprisingly often. There&#39;s a superb  music score, deep (if formulaic) gameplay and literally hours of  inventive storytelling played out by likes of John Cleese and Stephen  Fry. If the series continues to develop at this pace, it will one day  rival the mighty Final Fantasy ... just not quite yet.</content><link rel='replies' type='application/atom+xml' href='http://greporting.blogspot.com/feeds/8148320936049683110/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://greporting.blogspot.com/2011/05/as-you-might-expect-from-peter.html#comment-form' title='52 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8997086272864771603/posts/default/8148320936049683110'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8997086272864771603/posts/default/8148320936049683110'/><link rel='alternate' type='text/html' href='http://greporting.blogspot.com/2011/05/as-you-might-expect-from-peter.html' title=''/><author><name>Nao</name><uri>http://www.blogger.com/profile/04118581492899458302</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1qnrBu02XiCYr3IfqEsMM-crNy1O-E75mU3285_W4BuYpLfKLZShaz5-MOcsQeQgZLOddkKryci0iyR4H8spMVGwn5ZQhibvvHBEagTfwQWxj-cvv4Bwb6RDXdcf9DVQ/s1600/photo.jpg%3Fsz%3D200'/></author><thr:total>52</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8997086272864771603.post-1680800304291125555</id><published>2011-05-19T16:23:00.000-07:00</published><updated>2011-05-19T16:23:36.603-07:00</updated><title type='text'>Dungeons and Dragons: Online</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/v-YnAIKYbVE?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
Decent game, easy to get lost in if you don&#39;t know what your doing. Quite a few class choices, some of them are cash only though. Mechanics are nice, but I don&#39;t really like it myself.</content><link rel='replies' type='application/atom+xml' href='http://greporting.blogspot.com/feeds/1680800304291125555/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://greporting.blogspot.com/2011/05/dungeons-and-dragons-online.html#comment-form' title='12 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8997086272864771603/posts/default/1680800304291125555'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8997086272864771603/posts/default/1680800304291125555'/><link rel='alternate' type='text/html' href='http://greporting.blogspot.com/2011/05/dungeons-and-dragons-online.html' title='Dungeons and Dragons: Online'/><author><name>Nao</name><uri>http://www.blogger.com/profile/04118581492899458302</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1qnrBu02XiCYr3IfqEsMM-crNy1O-E75mU3285_W4BuYpLfKLZShaz5-MOcsQeQgZLOddkKryci0iyR4H8spMVGwn5ZQhibvvHBEagTfwQWxj-cvv4Bwb6RDXdcf9DVQ/s1600/photo.jpg%3Fsz%3D200'/></author><thr:total>12</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8997086272864771603.post-723148786836036831</id><published>2011-05-18T06:29:00.001-07:00</published><updated>2011-05-19T16:24:43.801-07:00</updated><title type='text'>Grand Chase</title><content type='html'>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/nTMju3ASEUU?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;br /&gt;
&lt;br /&gt;
Interesting little game, composed of 3d fighting and rpg elements, it brings out a little bit of cute in it as well. 12 classes to play from with 1 unreleased class in development from korea. If you want to have fun with up to 3 of your friends in a rpg side scrolling 3d basher, this is the game for you!</content><link rel='replies' type='application/atom+xml' href='http://greporting.blogspot.com/feeds/723148786836036831/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://greporting.blogspot.com/2011/05/grand-chase.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8997086272864771603/posts/default/723148786836036831'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8997086272864771603/posts/default/723148786836036831'/><link rel='alternate' type='text/html' href='http://greporting.blogspot.com/2011/05/grand-chase.html' title='Grand Chase'/><author><name>Nao</name><uri>http://www.blogger.com/profile/04118581492899458302</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1qnrBu02XiCYr3IfqEsMM-crNy1O-E75mU3285_W4BuYpLfKLZShaz5-MOcsQeQgZLOddkKryci0iyR4H8spMVGwn5ZQhibvvHBEagTfwQWxj-cvv4Bwb6RDXdcf9DVQ/s1600/photo.jpg%3Fsz%3D200'/></author><thr:total>0</thr:total></entry></feed>