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	<title>Gea-Suan Lin&#039;s BLOG</title>
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		<title>CO₂ 對工作效率的影響，或是 CO₂ 當作指標時對工作效率的影響</title>
		<link>https://blog.gslin.org/archives/2026/07/10/13100/co%e2%82%82-%e5%b0%8d%e5%b7%a5%e4%bd%9c%e6%95%88%e7%8e%87%e7%9a%84%e5%bd%b1%e9%9f%bf%ef%bc%8c%e6%88%96%e6%98%af-co%e2%82%82-%e7%95%b6%e4%bd%9c%e6%8c%87%e6%a8%99%e6%99%82%e5%b0%8d%e5%b7%a5%e4%bd%9c/</link>
					<comments>https://blog.gslin.org/archives/2026/07/10/13100/co%e2%82%82-%e5%b0%8d%e5%b7%a5%e4%bd%9c%e6%95%88%e7%8e%87%e7%9a%84%e5%bd%b1%e9%9f%bf%ef%bc%8c%e6%88%96%e6%98%af-co%e2%82%82-%e7%95%b6%e4%bd%9c%e6%8c%87%e6%a8%99%e6%99%82%e5%b0%8d%e5%b7%a5%e4%bd%9c/#respond</comments>
		
		<dc:creator><![CDATA[Gea-Suan Lin]]></dc:creator>
		<pubDate>Thu, 09 Jul 2026 19:42:06 +0000</pubDate>
				<category><![CDATA[Murmuring]]></category>
		<category><![CDATA[Science]]></category>
		<category><![CDATA[air]]></category>
		<category><![CDATA[co2]]></category>
		<category><![CDATA[efficiency]]></category>
		<category><![CDATA[efficient]]></category>
		<category><![CDATA[office]]></category>
		<category><![CDATA[pollution]]></category>
		<category><![CDATA[work]]></category>
		<guid isPermaLink="false">https://blog.gslin.org/?p=13100</guid>

					<description><![CDATA[先前看到「The bottleneck might be the air in the room」這篇，我轉貼上了 Hacker News 後有不少回饋 (827 points)：「The bottleneck might be the air in the room (mikebowler.ca)」，但實際上這篇講的東西與目前科學結果是有落差的。 文章給人很強烈的印象 CO₂ (二氧化碳) 是直接影響工作效率的問題，但實際上如果你用 claude 或是 codex 去分析文章裡面提到的兩篇研究當作開頭，去分析其他研究得出來結果，你會發現並不是這樣： Is CO2 an Indoor Pollutant? Direct Effects of Low-to-Moderate CO2 Concentrations on Human Decision-Making Performance Associations of Cognitive Function Scores with Carbon Dioxide, Ventilation, &#8230; <a href="https://blog.gslin.org/archives/2026/07/10/13100/co%e2%82%82-%e5%b0%8d%e5%b7%a5%e4%bd%9c%e6%95%88%e7%8e%87%e7%9a%84%e5%bd%b1%e9%9f%bf%ef%bc%8c%e6%88%96%e6%98%af-co%e2%82%82-%e7%95%b6%e4%bd%9c%e6%8c%87%e6%a8%99%e6%99%82%e5%b0%8d%e5%b7%a5%e4%bd%9c/" class="more-link">Continue reading<span class="screen-reader-text"> "CO₂ 對工作效率的影響，或是 CO₂ 當作指標時對工作效率的影響"</span></a>]]></description>
										<content:encoded><![CDATA[<p>先前看到「<a href="https://blog.mikebowler.ca/2026/07/03/co2-and-decision-making/">The bottleneck might be the air in the room</a>」這篇，我轉貼上了 <a href="https://en.wikipedia.org/wiki/Hacker News">Hacker News</a> 後有不少回饋 (827 points)：「<a href="https://news.ycombinator.com/item?id=48783117">The bottleneck might be the air in the room (mikebowler.ca)</a>」，但實際上這篇講的東西與目前科學結果是有落差的。</p>
<p>文章給人很強烈的印象 <a href="https://en.wikipedia.org/wiki/Carbon_dioxide">CO₂</a> (二氧化碳) 是直接影響工作效率的問題，但實際上如果你用 <code>claude</code> 或是 <code>codex</code> 去分析文章裡面提到的兩篇研究當作開頭，去分析其他研究得出來結果，你會發現並不是這樣：</p>
<ul>
<li><a href="https://pmc.ncbi.nlm.nih.gov/articles/PMC3548274/">Is CO2 an Indoor Pollutant? Direct Effects of Low-to-Moderate CO2 Concentrations on Human Decision-Making Performance</a></li>
<li><a href="https://pmc.ncbi.nlm.nih.gov/articles/PMC4892924/">Associations of Cognitive Function Scores with Carbon Dioxide, Ventilation, and Volatile Organic Compound Exposures in Office Workers: A Controlled Exposure Study of Green and Conventional Office Environments</a></li>
</ul>
<p>我下的 prompt 是這樣，用的是剛出的 gpt-5.6-terra (ultra)：</p>
<blockquote><p>針對 https://pmc.ncbi.nlm.nih.gov/articles/PMC3548274/ 與 https://pmc.ncbi.nlm.nih.gov/articles/PMC4892924/ 這兩份研究，還有其他的研究關於 CO2 對辦公室 (或是其他工作場所) 效率的影響嗎？</p></blockquote>
<p>他跑了大約九分鐘找出了 10+ 研究，整個 summary 是這樣：</p>
<blockquote><p>有。較準確的整體結論是：低通風／較高室內 CO₂ 與較差的認知或工作表現有不少關聯證據；但常見辦公濃度下「CO₂ 本身」是否直接造成效率下降，受控實驗仍有明顯分歧。</p></blockquote>
<p>沿著他的文獻去翻一下，可以看到如果是只增加 CO₂ 濃度的實驗，看不到一致的實驗差異，但如果把 CO₂ 當作指標來操作一些行為 (像是開窗，或是把單位時間通風的量增加) 是有用的。</p>
<p>所以比較好的解讀是「當作指標來看」而非「當作原因來看」。</p>
<p>最後附上 codex 的結果：</p>
<picture><source type="image/webp" srcset="https://i.gslin.com/s/1783626095-1e63630d.webp" /><img decoding="async" src="https://i.gslin.com/s/1783626095-1e63630d.png" alt="" /></picture>
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		<post-id xmlns="com-wordpress:feed-additions:1">13100</post-id>	</item>
		<item>
		<title>TypeScript 7 出版，大幅改善編譯速度</title>
		<link>https://blog.gslin.org/archives/2026/07/10/13099/typescript-7-%e5%87%ba%e7%89%88%ef%bc%8c%e5%a4%a7%e5%b9%85%e6%94%b9%e5%96%84%e7%b7%a8%e8%ad%af%e9%80%9f%e5%ba%a6/</link>
					<comments>https://blog.gslin.org/archives/2026/07/10/13099/typescript-7-%e5%87%ba%e7%89%88%ef%bc%8c%e5%a4%a7%e5%b9%85%e6%94%b9%e5%96%84%e7%b7%a8%e8%ad%af%e9%80%9f%e5%ba%a6/#respond</comments>
		
		<dc:creator><![CDATA[Gea-Suan Lin]]></dc:creator>
		<pubDate>Thu, 09 Jul 2026 17:12:08 +0000</pubDate>
				<category><![CDATA[Computer]]></category>
		<category><![CDATA[Murmuring]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[build]]></category>
		<category><![CDATA[compile]]></category>
		<category><![CDATA[go]]></category>
		<category><![CDATA[golang]]></category>
		<category><![CDATA[tsc]]></category>
		<category><![CDATA[typescript]]></category>
		<guid isPermaLink="false">https://blog.gslin.org/?p=13099</guid>

					<description><![CDATA[看到 TypeScript 7 出來的消息了：「Announcing TypeScript 7.0 (via)」。 去年就有提到用 Go 改寫的事情，當時估的速度提升就蠻驚人的了：「TypeScript 的 tsc 用 Go 改寫的效果」。 這次 release 可以看到比較的對象換掉了，只有 VS Code 與 Playwright 保留下來： 有些更快，但也有稍微慢一點的... 但與 TypeScript 6 比起來都是變快很多；記憶體的用量看起來沒有少非常多，不過整體看起來是有下降。 這對於 CI 類的應用很有幫助，另外就是對於使用者開發環境的感受也會變好，算是朝還不錯的方向在推進。]]></description>
										<content:encoded><![CDATA[<p>看到 <a href="https://en.wikipedia.org/wiki/TypeScript">TypeScript</a> 7 出來的消息了：「<a href="https://devblogs.microsoft.com/typescript/announcing-typescript-7-0/">Announcing TypeScript 7.0</a> (<a href="https://news.ycombinator.com/item?id=48833715">via</a>)」。</p>
<p>去年就有提到用 <a href="https://en.wikipedia.org/wiki/Go_(programming_language)">Go</a> 改寫的事情，當時估的速度提升就蠻驚人的了：「<a href="https://blog.gslin.org/archives/2025/03/12/12302/typescript-%E7%9A%84-tsc-%E7%94%A8-go-%E6%94%B9%E5%AF%AB%E7%9A%84%E6%95%88%E6%9E%9C/">TypeScript 的 tsc 用 Go 改寫的效果</a>」。</p>
<picture><source type="image/webp" srcset="https://i.gslin.com/s/1741738341-5ed3bba3.webp" /><img decoding="async" src="https://i.gslin.com/s/1741738341-5ed3bba3.png" alt="" /></picture>
<p>這次 release 可以看到比較的對象換掉了，只有 <a href="https://en.wikipedia.org/wiki/Visual_Studio_Code">VS Code</a> 與 <a href="https://en.wikipedia.org/wiki/Playwright_(software)">Playwright</a> 保留下來：</p>
<picture><source type="image/webp" srcset="https://i.gslin.com/s/1783616809-e8cf2922.webp" /><img decoding="async" src="https://i.gslin.com/s/1783616809-e8cf2922.png" alt="" /></picture>
<p>有些更快，但也有稍微慢一點的... 但與 TypeScript 6 比起來都是變快很多；記憶體的用量看起來沒有少非常多，不過整體看起來是有下降。</p>
<p>這對於 CI 類的應用很有幫助，另外就是對於使用者開發環境的感受也會變好，算是朝還不錯的方向在推進。</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">13099</post-id>	</item>
		<item>
		<title>Grok (X 的 AI 單位) 發表 Grok 4.5，號稱可以跟 Opus 4.8 有來回？</title>
		<link>https://blog.gslin.org/archives/2026/07/09/13098/grok-x-%e7%9a%84-ai-%e5%96%ae%e4%bd%8d-%e7%99%bc%e8%a1%a8-grok-4-5%ef%bc%8c%e8%99%9f%e7%a8%b1%e5%8f%af%e4%bb%a5%e8%b7%9f-opus-4-8-%e6%9c%89%e4%be%86%e5%9b%9e%ef%bc%9f/</link>
					<comments>https://blog.gslin.org/archives/2026/07/09/13098/grok-x-%e7%9a%84-ai-%e5%96%ae%e4%bd%8d-%e7%99%bc%e8%a1%a8-grok-4-5%ef%bc%8c%e8%99%9f%e7%a8%b1%e5%8f%af%e4%bb%a5%e8%b7%9f-opus-4-8-%e6%9c%89%e4%be%86%e5%9b%9e%ef%bc%9f/#respond</comments>
		
		<dc:creator><![CDATA[Gea-Suan Lin]]></dc:creator>
		<pubDate>Wed, 08 Jul 2026 19:52:36 +0000</pubDate>
				<category><![CDATA[Computer]]></category>
		<category><![CDATA[Network]]></category>
		<category><![CDATA[ai]]></category>
		<category><![CDATA[grok]]></category>
		<category><![CDATA[language]]></category>
		<category><![CDATA[large]]></category>
		<category><![CDATA[llm]]></category>
		<category><![CDATA[model]]></category>
		<category><![CDATA[x]]></category>
		<guid isPermaLink="false">https://blog.gslin.org/?p=13098</guid>

					<description><![CDATA[看到「Introducing Grok 4.5 (via)」這篇的 Grok 4.5，號稱跟 Opus 4.8 有來回。 主要是價錢的部分吸引人，Grok 4.5 的定價是 $2/$6，相比於 Opus 4.8 是 $5/$25，即使是 Sonnet 5 也是 $3/$15 (以原價計算)： Grok 4.5 is delivered at an incredibly competitive cost compared to other leading models. Grok 4.5 is priced at $2 per million input tokens and $6 per million output tokens. The model also &#8230; <a href="https://blog.gslin.org/archives/2026/07/09/13098/grok-x-%e7%9a%84-ai-%e5%96%ae%e4%bd%8d-%e7%99%bc%e8%a1%a8-grok-4-5%ef%bc%8c%e8%99%9f%e7%a8%b1%e5%8f%af%e4%bb%a5%e8%b7%9f-opus-4-8-%e6%9c%89%e4%be%86%e5%9b%9e%ef%bc%9f/" class="more-link">Continue reading<span class="screen-reader-text"> "Grok (X 的 AI 單位) 發表 Grok 4.5，號稱可以跟 Opus 4.8 有來回？"</span></a>]]></description>
										<content:encoded><![CDATA[<p>看到「<a href="https://x.ai/news/grok-4-5">Introducing Grok 4.5</a> (<a href="https://news.ycombinator.com/item?id=48835111">via</a>)」這篇的 <a href="https://en.wikipedia.org/wiki/Grok_(chatbot)">Grok</a> 4.5，號稱跟 Opus 4.8 有來回。</p>
<p>主要是價錢的部分吸引人，Grok 4.5 的定價是 $2/$6，相比於 Opus 4.8 是 $5/$25，即使是 Sonnet 5 也是 $3/$15 (以原價計算)：</p>
<blockquote><p>Grok 4.5 is delivered at an incredibly competitive cost compared to other leading models. Grok 4.5 is priced at $2 per million input tokens and $6 per million output tokens. The model also achieves roughly 2x the token efficiency of comparable leading models, solving tasks in under half the number of steps. Overall, Grok 4.5 delivers the highest intelligence per unit of time and cost.</p></blockquote>
<p>每個人對 coding agent 的用法不同，我自己大概可以接受 Sonnet 4.5 等級的 model，所以這個 model 在對比 Opus 4.8 的情況下，就算是灌水也應該是很有機會也進入可用清單...</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">13098</post-id>	</item>
		<item>
		<title>在 Cloudflare 上弄 Originless Redirect</title>
		<link>https://blog.gslin.org/archives/2026/07/08/13096/%e5%9c%a8-cloudflare-%e4%b8%8a%e5%bc%84-originless-redirect/</link>
					<comments>https://blog.gslin.org/archives/2026/07/08/13096/%e5%9c%a8-cloudflare-%e4%b8%8a%e5%bc%84-originless-redirect/#respond</comments>
		
		<dc:creator><![CDATA[Gea-Suan Lin]]></dc:creator>
		<pubDate>Wed, 08 Jul 2026 13:07:44 +0000</pubDate>
				<category><![CDATA[CDN]]></category>
		<category><![CDATA[Cloud]]></category>
		<category><![CDATA[Computer]]></category>
		<category><![CDATA[DNS]]></category>
		<category><![CDATA[Murmuring]]></category>
		<category><![CDATA[Network]]></category>
		<category><![CDATA[Service]]></category>
		<category><![CDATA[WWW]]></category>
		<category><![CDATA[cdn]]></category>
		<category><![CDATA[cloudflare]]></category>
		<category><![CDATA[dns]]></category>
		<category><![CDATA[domain]]></category>
		<category><![CDATA[originless]]></category>
		<category><![CDATA[redirect]]></category>
		<guid isPermaLink="false">https://blog.gslin.org/?p=13096</guid>

					<description><![CDATA[假設買了一個 domain 要拿來 redirect，網路上一般常見的建議是放 GitHub Pages 做，算是簡單的方案，但 GitHub Pages 沒有辦法做到 301/302 redirect 的方式。 另外一種方法是 Netlify 這類平台的 free tier，是可以做到 301/302 redirect，但就有點麻煩。 前幾天想說 Cloudflare 搞了這麼多花樣，應該是可以做到 originless redirect，問 AI 就找到對應的方法了，其實官方有寫成文件：「Redirect one domain to another」。 方法是把要 redirect 的 hostname 設到 192.0.2.1 (IPv4 address) 以及 100:: (IPv6 address) 這種特殊保留位置，並且設為 Proxied，這樣可以讓 Cloudflare DNS 解出 Cloudflare 的 CDN service，接著用 Redirect rules 的功能轉址，這樣就可以達到 &#8230; <a href="https://blog.gslin.org/archives/2026/07/08/13096/%e5%9c%a8-cloudflare-%e4%b8%8a%e5%bc%84-originless-redirect/" class="more-link">Continue reading<span class="screen-reader-text"> "在 Cloudflare 上弄 Originless Redirect"</span></a>]]></description>
										<content:encoded><![CDATA[<p>假設買了一個 domain 要拿來 redirect，網路上一般常見的建議是放 <a href="https://pages.github.com/">GitHub Pages</a> 做，算是簡單的方案，但 GitHub Pages 沒有辦法做到 301/302 redirect 的方式。</p>
<p>另外一種方法是 <a href="https://en.wikipedia.org/wiki/Netlify">Netlify</a> 這類平台的 free tier，是可以做到 301/302 redirect，但就有點麻煩。</p>
<p>前幾天想說 <a href="https://en.wikipedia.org/wiki/Cloudflare">Cloudflare</a> 搞了這麼多花樣，應該是可以做到 originless redirect，問 AI 就找到對應的方法了，其實官方有寫成文件：「<a href="https://developers.cloudflare.com/fundamentals/manage-domains/redirect-domain/">Redirect one domain to another</a>」。</p>
<p>方法是把要 redirect 的 hostname 設到 <code>192.0.2.1</code> (IPv4 address) 以及 <code>100::</code> (IPv6 address) 這種特殊保留位置，並且設為 Proxied，這樣可以讓 Cloudflare DNS 解出 Cloudflare 的 CDN service，接著用 Redirect rules 的功能轉址，這樣就可以達到 originless redirect。</p>
<p>像是 <a href="https://2077.tw/">2077.tw</a> 就是這樣玩：</p>
<pre>gslin@home [~] [21:03/W5] curl -i https://2077.tw/
HTTP/2 302
date: Wed, 08 Jul 2026 13:03:55 GMT
content-type: text/html; charset=UTF-8
location: https://zh.wikipedia.org/wiki/%E8%B5%9B%E5%8D%9A%E6%9C%8B%E5%85%8B2077
report-to: {"group":"cf-nel","max_age":604800,"endpoints":[{"url":"https://a.nel.cloudflare.com/report/v4?s=x"}]}
nel: {"report_to":"cf-nel","success_fraction":0.0,"max_age":604800}
server: cloudflare
cf-ray: x</pre>
<p>這樣就一個平台解決掉了...</p>
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">13096</post-id>	</item>
		<item>
		<title>GPT-5.6 Sol 將在 2026/07/09 上線</title>
		<link>https://blog.gslin.org/archives/2026/07/08/13095/gpt-5-6-sol-%e5%b0%87%e5%9c%a8-2026-07-09-%e4%b8%8a%e7%b7%9a/</link>
					<comments>https://blog.gslin.org/archives/2026/07/08/13095/gpt-5-6-sol-%e5%b0%87%e5%9c%a8-2026-07-09-%e4%b8%8a%e7%b7%9a/#respond</comments>
		
		<dc:creator><![CDATA[Gea-Suan Lin]]></dc:creator>
		<pubDate>Wed, 08 Jul 2026 10:56:45 +0000</pubDate>
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		<guid isPermaLink="false">https://blog.gslin.org/?p=13095</guid>

					<description><![CDATA[在 https://x.com/OpenAI/status/2074704958419792299 這邊公佈的 (via)，應該是美國時間的： 到時候實際跑看看感覺如何...]]></description>
										<content:encoded><![CDATA[<p>在 <a href="https://x.com/OpenAI/status/2074704958419792299">https://x.com/OpenAI/status/2074704958419792299</a> 這邊公佈的 (<a href="https://news.ycombinator.com/item?id=48827402">via</a>)，應該是美國時間的：</p>
<picture><source type="image/webp" srcset="https://i.gslin.com/s/1783508101-667805d1.webp" /><img decoding="async" src="https://i.gslin.com/s/1783508101-667805d1.png" alt="" /></picture>
<p>到時候實際跑看看感覺如何...</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">13095</post-id>	</item>
		<item>
		<title>美國維州立法禁止販賣使用者的 Geolocation data</title>
		<link>https://blog.gslin.org/archives/2026/07/08/13094/%e7%be%8e%e5%9c%8b%e7%b6%ad%e5%b7%9e%e7%ab%8b%e6%b3%95%e7%a6%81%e6%ad%a2%e8%b2%a9%e8%b3%a3%e4%bd%bf%e7%94%a8%e8%80%85%e7%9a%84-geolocation-data/</link>
					<comments>https://blog.gslin.org/archives/2026/07/08/13094/%e7%be%8e%e5%9c%8b%e7%b6%ad%e5%b7%9e%e7%ab%8b%e6%b3%95%e7%a6%81%e6%ad%a2%e8%b2%a9%e8%b3%a3%e4%bd%bf%e7%94%a8%e8%80%85%e7%9a%84-geolocation-data/#respond</comments>
		
		<dc:creator><![CDATA[Gea-Suan Lin]]></dc:creator>
		<pubDate>Wed, 08 Jul 2026 08:58:10 +0000</pubDate>
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		<guid isPermaLink="false">https://blog.gslin.org/?p=13094</guid>

					<description><![CDATA[看起來是七月生效的關係，在 Hacker News 上看到消息：「Virginia Bans Sale of Geolocation Data (via)」，年初通過的法案則是可以在「SB338 - 2026 Regular Session」這邊看到，可以看到是針對消費者資料保護法中對 geolocation data 的項目通過的提案： A BILL to amend and reenact § 59.1-578 of the Code of Virginia, relating to Consumer Data Protection Act; data controller responsibilities; precise geolocation data. 斜體的部分就是 geolocation data 的部分： 6. Not sell or offer for sale precise geolocation &#8230; <a href="https://blog.gslin.org/archives/2026/07/08/13094/%e7%be%8e%e5%9c%8b%e7%b6%ad%e5%b7%9e%e7%ab%8b%e6%b3%95%e7%a6%81%e6%ad%a2%e8%b2%a9%e8%b3%a3%e4%bd%bf%e7%94%a8%e8%80%85%e7%9a%84-geolocation-data/" class="more-link">Continue reading<span class="screen-reader-text"> "美國維州立法禁止販賣使用者的 Geolocation data"</span></a>]]></description>
										<content:encoded><![CDATA[<p>看起來是七月生效的關係，在 <a href="https://en.wikipedia.org/wiki/Hacker_News">Hacker News</a> 上看到消息：「<a href="https://www.hunton.com/privacy-and-cybersecurity-law-blog/virginia-bans-sale-of-geolocation-data">Virginia Bans Sale of Geolocation Data</a> (<a href="https://news.ycombinator.com/item?id=48767347">via</a>)」，年初通過的法案則是可以在「<a href="https://lis.virginia.gov/bill-details/20261/SB338/text/SB338">SB338 - 2026 Regular Session</a>」這邊看到，可以看到是針對消費者資料保護法中對 geolocation data 的項目通過的提案：</p>
<blockquote><p>A BILL to amend and reenact § 59.1-578 of the Code of Virginia, relating to Consumer Data Protection Act; data controller responsibilities; precise geolocation data.</p></blockquote>
<p>斜體的部分就是 geolocation data 的部分：</p>
<blockquote><p>6. Not sell or offer for sale precise geolocation data concerning a consumer.</p>
<p>If a controller violates any provision of this subsection, such controller shall be subject to investigation and enforcement by the Attorney General as described in this chapter.</p></blockquote>
<p>原來報導的文章有提到維州不是第一個立法禁止 geolocation data 的州，前面已經有馬里蘭州與奧勒岡州：</p>
<blockquote><p>Virginia follows Maryland and Oregon in banning the sale of geolocation data. Both Maryland and Oregon more broadly define “sale” to mean the exchange of personal data “for monetary or other valuable consideration.” Virginia joins several other states that have recently proposed legislation with similar bans, including California, Massachusetts, Vermont and Washington State. The legislative activity follows regulatory scrutiny on the sale of geolocation data, including the California Attorney General’s investigation into the location data industry in March 2025, and a 2024 FTC settlement banning a data broker from selling geolocation data.</p></blockquote>
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		<post-id xmlns="com-wordpress:feed-additions:1">13094</post-id>	</item>
		<item>
		<title>Subscriptin Plan 的 Fable 5 延到 2026/07/12</title>
		<link>https://blog.gslin.org/archives/2026/07/08/13093/subscriptin-plan-%e7%9a%84-fable-5-%e5%bb%b6%e5%88%b0-2026-07-12/</link>
					<comments>https://blog.gslin.org/archives/2026/07/08/13093/subscriptin-plan-%e7%9a%84-fable-5-%e5%bb%b6%e5%88%b0-2026-07-12/#respond</comments>
		
		<dc:creator><![CDATA[Gea-Suan Lin]]></dc:creator>
		<pubDate>Tue, 07 Jul 2026 23:14:48 +0000</pubDate>
				<category><![CDATA[API]]></category>
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		<guid isPermaLink="false">https://blog.gslin.org/?p=13093</guid>

					<description><![CDATA[在 X (Twitter) 上看到 Anthropic 的公告 (https://x.com/claudeai/status/2074548242386178258)，Fable 5 延五天，從本來的 2026/07/07 延到 2026/07/12： 五天不知道是出自什麼考量，可能是隔壁棚都直接放話說 GPT-5.6 Sol Ultra 會放進 Codex 內，所以先延一陣子看情況？畢竟如果先拿掉，後續又補回來有點難看，不如就先延個幾天看看情況？ 話說我的 Fable 5 的 weekly usage 快用完了，不過我對 Opus 4.8 是覺得還算堪用，搭隔壁 Codex 的 GPT-5.5 交叉做事還行，到時候看情況來用... (說不定又 reset？)]]></description>
										<content:encoded><![CDATA[<p>在 <a href="https://en.wikipedia.org/wiki/X_(social_network)">X</a> (<a href="https://en.wikipedia.org/wiki/Twitter">Twitter</a>) 上看到 <a href="https://en.wikipedia.org/wiki/Anthropic">Anthropic</a> 的公告 (<a href="https://x.com/claudeai/status/2074548242386178258">https://x.com/claudeai/status/2074548242386178258</a>)，Fable 5 延五天，從本來的 2026/07/07 延到 2026/07/12：</p>
<picture><source type="image/webp" srcset="https://i.gslin.com/s/1783465205-268596b6.webp" /><img decoding="async" src="https://i.gslin.com/s/1783465205-268596b6.png" alt="" /></picture>
<p>五天不知道是出自什麼考量，可能是隔壁棚都直接放話說 GPT-5.6 Sol Ultra 會放進 Codex 內，所以先延一陣子看情況？畢竟如果先拿掉，後續又補回來有點難看，不如就先延個幾天看看情況？</p>
<p>話說我的 Fable 5 的 weekly usage 快用完了，不過我對 Opus 4.8 是覺得還算堪用，搭隔壁 Codex 的 GPT-5.5 交叉做事還行，到時候看情況來用... (說不定又 reset？)</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">13093</post-id>	</item>
		<item>
		<title>GPT-5.6 Sol Ultra 預計也會上 Codex</title>
		<link>https://blog.gslin.org/archives/2026/07/07/13092/gpt-5-6-sol-ultra-%e9%a0%90%e8%a8%88%e4%b9%9f%e6%9c%83%e4%b8%8a-codex/</link>
					<comments>https://blog.gslin.org/archives/2026/07/07/13092/gpt-5-6-sol-ultra-%e9%a0%90%e8%a8%88%e4%b9%9f%e6%9c%83%e4%b8%8a-codex/#respond</comments>
		
		<dc:creator><![CDATA[Gea-Suan Lin]]></dc:creator>
		<pubDate>Tue, 07 Jul 2026 05:14:13 +0000</pubDate>
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		<guid isPermaLink="false">https://blog.gslin.org/?p=13092</guid>

					<description><![CDATA[Anthropic 的 Fable 5 在過個一天應該就會從 subscription plan 拿掉了，不過就看到宣稱同等級的 GPT-5.6 Sol Ultra 要上 Codex 的 subscription plan 的消息了 (via)，出自 https://x.com/thsottiaux/status/2073933490513752151 這邊： OpenAI 官方當初的宣稱是這樣： 不過目前 OpenAI 這邊的 subscription plan 還沒買上去... 另外也需要翻譯 MCP 的設定檔 (不過這個可以讓 LLM 自己翻)，打通後就可以跑看看了。]]></description>
										<content:encoded><![CDATA[<p><a href="https://en.wikipedia.org/wiki/Anthropic">Anthropic</a> 的 Fable 5 在過個一天應該就會從 subscription plan 拿掉了，不過就看到宣稱同等級的 GPT-5.6 Sol Ultra 要上 <a href="https://en.wikipedia.org/wiki/Codex_(AI_agent)">Codex</a> 的 subscription plan 的消息了 (<a href="https://news.ycombinator.com/item?id=48799614">via</a>)，出自 <a href="https://x.com/thsottiaux/status/2073933490513752151">https://x.com/thsottiaux/status/2073933490513752151</a> 這邊：</p>
<picture><source type="image/webp" srcset="https://i.gslin.com/s/1783400975-5d90ec1c.webp" /><img decoding="async" src="https://i.gslin.com/s/1783400975-5d90ec1c.png" alt="" /></picture>
<p><a href="https://en.wikipedia.org/wiki/OpenAI">OpenAI</a> 官方當初的宣稱是這樣：</p>
<picture><source type="image/webp" srcset="https://i.gslin.com/s/1783401024-e72d1439.webp" /><img decoding="async" src="https://i.gslin.com/s/1783401024-e72d1439.png" alt="" /></picture>
<p>不過目前 OpenAI 這邊的 subscription plan 還沒買上去... 另外也需要翻譯 MCP 的設定檔 (不過這個可以讓 <a href="https://en.wikipedia.org/wiki/Large_language_model">LLM</a> 自己翻)，打通後就可以跑看看了。</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">13092</post-id>	</item>
		<item>
		<title>Fable 5 回歸與新的使用量限制</title>
		<link>https://blog.gslin.org/archives/2026/07/02/13091/fable-5-%e5%9b%9e%e6%ad%b8%e8%88%87%e6%96%b0%e7%9a%84%e4%bd%bf%e7%94%a8%e9%87%8f%e9%99%90%e5%88%b6/</link>
					<comments>https://blog.gslin.org/archives/2026/07/02/13091/fable-5-%e5%9b%9e%e6%ad%b8%e8%88%87%e6%96%b0%e7%9a%84%e4%bd%bf%e7%94%a8%e9%87%8f%e9%99%90%e5%88%b6/#respond</comments>
		
		<dc:creator><![CDATA[Gea-Suan Lin]]></dc:creator>
		<pubDate>Wed, 01 Jul 2026 20:11:47 +0000</pubDate>
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		<guid isPermaLink="false">https://blog.gslin.org/?p=13091</guid>

					<description><![CDATA[在 https://x.com/claudeai/status/2072402636813607381 這邊提到 Fable 5 回歸了： 只到 2026/07/07，然後只給你用到 weekly limit 的 50%： All paid plans with usage included can access Fable 5 through July 7. You can use Fable 5 up to 50% of your weekly usage limit, after which you can switch to another model for the remainder of your usage. You can also &#8230; <a href="https://blog.gslin.org/archives/2026/07/02/13091/fable-5-%e5%9b%9e%e6%ad%b8%e8%88%87%e6%96%b0%e7%9a%84%e4%bd%bf%e7%94%a8%e9%87%8f%e9%99%90%e5%88%b6/" class="more-link">Continue reading<span class="screen-reader-text"> "Fable 5 回歸與新的使用量限制"</span></a>]]></description>
										<content:encoded><![CDATA[<p>在 <a href="https://x.com/claudeai/status/2072402636813607381">https://x.com/claudeai/status/2072402636813607381</a> 這邊提到 Fable 5 回歸了：</p>
<picture><source type="image/webp" srcset="https://i.gslin.com/s/1782936397-649a6853.webp" /><img decoding="async" src="https://i.gslin.com/s/1782936397-649a6853.png" alt="" /></picture>
<p>只到 2026/07/07，然後只給你用到 weekly limit 的 50%：</p>
<blockquote><p>All paid plans with usage included can access Fable 5 through July 7. You can use Fable 5 up to 50% of your weekly usage limit, after which you can switch to another model for the remainder of your usage. You can also continue using Fable via usage credits.</p></blockquote>
<p>反而變嚴格了... 但就先這樣吧 (?)</p>
<p>我用 <code>/model</code> 沒看到，但直接在 command line 指定 <code>--model claude-fable-5</code> 是可以使用的，晚點應該 <code>/model</code> 就可以看到？</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">13091</post-id>	</item>
		<item>
		<title>Anthropic 說 Fable 5 要回來了</title>
		<link>https://blog.gslin.org/archives/2026/07/01/13090/anthropic-%e8%aa%aa-fable-5-%e8%a6%81%e5%9b%9e%e4%be%86%e4%ba%86/</link>
					<comments>https://blog.gslin.org/archives/2026/07/01/13090/anthropic-%e8%aa%aa-fable-5-%e8%a6%81%e5%9b%9e%e4%be%86%e4%ba%86/#respond</comments>
		
		<dc:creator><![CDATA[Gea-Suan Lin]]></dc:creator>
		<pubDate>Wed, 01 Jul 2026 05:43:22 +0000</pubDate>
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		<guid isPermaLink="false">https://blog.gslin.org/?p=13090</guid>

					<description><![CDATA[Anthropic 在 X (Twitter) 上公佈 Fable 5 要回來的消息 (via)： 在 https://x.com/synthwavedd/status/2072103052635451559 這邊可以看到放行的文件： 看起來會有新的 ruleset 套進去，等恢復後用看看放到什麼程度。另外本來讓 subscription 使用的部分，我猜可能會延長一兩個禮拜？]]></description>
										<content:encoded><![CDATA[<p><a href="https://en.wikipedia.org/wiki/Anthropic">Anthropic</a> 在 <a href="https://en.wikipedia.org/wiki/X_(social_network)">X</a> (Twitter) 上公佈 Fable 5 要回來的消息 (<a href="https://news.ycombinator.com/item?id=48740771">via</a>)：</p>
<picture><source type="image/webp" srcset="https://i.gslin.com/s/1782884159-e0afae6c.webp" /><img decoding="async" src="https://i.gslin.com/s/1782884159-e0afae6c.png" alt="" /></picture>
<p>在 <a href="https://x.com/synthwavedd/status/2072103052635451559">https://x.com/synthwavedd/status/2072103052635451559</a> 這邊可以看到放行的文件：</p>
<picture><source type="image/webp" srcset="https://i.gslin.com/s/1782884487-a621236e.webp" /><img decoding="async" src="https://i.gslin.com/s/1782884487-a621236e.png" alt="" /></picture>
<p>看起來會有新的 ruleset 套進去，等恢復後用看看放到什麼程度。另外本來讓 subscription 使用的部分，我猜可能會延長一兩個禮拜？</p>
]]></content:encoded>
					
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