<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Geekzine UK</title>
	<atom:link href="http://www.geekzine.co.uk/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.geekzine.co.uk</link>
	<description>...be it books, movies, videogames... Sf, Fantasy, Horror, Comics, Manga, and more...etter.</description>
	<lastBuildDate>Thu, 12 Dec 2019 21:45:51 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=4.8.25</generator>
	<item>
		<title>REVIEW: Spear of the Emperor by Aaron Dembski-Boden</title>
		<link>http://www.geekzine.co.uk/2019/12/review-spear-of-the-emperor-by-aaron-dembski-boden/</link>
		<pubDate>Thu, 12 Dec 2019 21:45:50 +0000</pubDate>
		<dc:creator><![CDATA[Andy Jamieson]]></dc:creator>
				<category><![CDATA[Black Library]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[SF]]></category>

		<guid isPermaLink="false">http://www.geekzine.co.uk/?p=3417</guid>
		<description><![CDATA[I&#8217;ve been reading Space Marine novels for approximately sixteen years now, and there have been some truly great ones. A cursory pick of the best includes Brothers of the Snake by Dan Abnett, Angels of Darkness by Gav Thorpe, and Storm of Iron by Graham McNeill. All very different, all featuring the Adeptus Astartes of <a href='http://www.geekzine.co.uk/2019/12/review-spear-of-the-emperor-by-aaron-dembski-boden/' class='excerpt-more'>[...]</a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.geekzine.co.uk/2019/12/review-spear-of-the-emperor-by-aaron-dembski-boden/spear_of_the_emperor/" rel="attachment wp-att-3425"><img class="alignleft size-large wp-image-3425" src="http://www.geekzine.co.uk/wp-content/uploads/2019/08/Spear_of_the_Emperor-678x1024.jpg" alt="" width="678" height="1024" srcset="http://www.geekzine.co.uk/wp-content/uploads/2019/08/Spear_of_the_Emperor-678x1024.jpg 678w, http://www.geekzine.co.uk/wp-content/uploads/2019/08/Spear_of_the_Emperor-199x300.jpg 199w, http://www.geekzine.co.uk/wp-content/uploads/2019/08/Spear_of_the_Emperor-768x1159.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2019/08/Spear_of_the_Emperor.jpg 1400w" sizes="(max-width: 678px) 100vw, 678px" /></a>I&#8217;ve been reading Space Marine novels for approximately sixteen years now, and there have been some truly great ones. A cursory pick of the best includes <em>Brothers of the Snake</em> by Dan Abnett, <em>Angels of Darkness</em> by Gav Thorpe, and <em>Storm of Iron</em> by Graham McNeill. All very different, all featuring the Adeptus Astartes of the Warhammer 40k universe. Aaron Dembski-Boden&#8217;s latest novel, <em>Spear of the Emperor</em>, I feel belongs to that halcyon list.</p>
<p>The Space Marines of this novel are a chapter called The Emperor&#8217;s Spears, who are based in a far flung corner of the galaxy, Elara&#8217;s Veil, cut off from the wider Imperium of Man by the Cicatrix Maledictum aka the Great Rift (that being the most recent seismic plot development in the 40k sandbox). ADB weaves a gripping tale of these isolated warriors, told from the viewpoint of Anuradha, a human female serf of the Mentors Legion Space Marine chapter. She is part of a small contingent from that chapter, commanded by her master, Lieutenant Amadeus. Having survived the warp travel through the Great Rift, he has been tasked with assessing the Emperor&#8217;s Spears, due to their isolation and diminished numbers.</p>
<p>The Emperor&#8217;s Spears chapter are part of an alliance known as the Adeptus Vaelerii, or Defenders of the Veil, alongside two other Space Marine chapters &#8211; the Star Scorpions, and the Celestial Lions. Unfortunately both of these latter two chapters have been plagued by misfortune. In the case of the Star Scorpions, the entire chapter is missing in action, their fleet of ships last seen entering the warp. The Celestial Lions exist with depleted numbers, having been ravaged by numerous campaigns, including an unfortunate tangle with the Imperial Inquisition &#8211; which, if you know your Black Library 40k background, never ends well. To add more fire to the pyre, the Mentor Legion Space Marines wear the green and white livery of the Star Scorpions, having been assigned their chapter number and uniform when the Scorpions were declared lost. This creates instant tension between Amadeus and his hosts, the Emperor&#8217;s Spears, who see only provocation and trickery in the lieutenant&#8217;s arrival. Through Anuradha&#8217;s narration, the reader glimpses the cultural contrast between the uptight, regimented Mentor Legion officer, and the tribal, almost feral homeworld of the Emperor&#8217;s Spears. This state of tension powers the novel and lends the story its gripping quality. And just when I thought I had clocked where the story was heading, ADB threw a narrative spanner right into the mix, making the last third of the novel a page-turning whirlwind.</p>
<p>Aaron Dembski-Boden is one of the brightest stars of the Black Library, Games Workshop&#8217;s burgeoning publishing arm, and his latest is a perfectly crafted read. The pace of the novel is a feat of literary engineering at its finest, as each plot reveal raised the stakes, with each mystery, twist or revelation always satisfying and often surprising.</p>
<p>If you were one of the geekish superfan horde that bought one of the 1500 limited edition collector&#8217;s copies of Spear of the Emperor, you will have no doubt delighted upon the slender hardback &#8216;Index Astartes: Emperor&#8217;s Spears&#8217;. The ringbound, illustrated tome is a guide to the Emperor&#8217;s Spears chapter, including their history, livery, tactics and military hierarchy (they differ significantly form the more Codex aligned chapters). Beautifully illustrated by Marta Dettlaff, Kai Lim, Vladimir Krisetskiy, and Marc Lee, this additional book is worth every penny; it&#8217;s awesome. Also included in the collector&#8217;s set were an array of items so that the reader could, if they so chose, recreate the Emperor&#8217;s Spears on the tabletop; strategem card, objective marker and a sheet of transfers were all included. If you are determined to track down this edition, on eBay for example, be prepared to pay in the region of £250 and upwards. And no, I&#8217;m not selling mine!</p>
<p>The Emperor&#8217;s Spears are a welcome addition to the Space Marine family and wherever Aaron Dembski-Boden takes them next, sign me up.</p>
<p><em>Spear of the Emperor</em> is on general release Saturday 14th December, published by the Black Library.</p>
<p><em>Geekzine editor Andrew Jamieson is the <a href="https://www.dailyrecord.co.uk/news/scottish-news/author-honoured-after-debut-book-2059131">award-nominated author</a> of steampunk fantasy novels, The Vengeance Path, and its sequel, Children of War, <a href="https://www.amazon.co.uk/gp/product/B016QAFCRI/ref=series_rw_dp_sw">both available from the Amazon Kindle Store</a>.</em></p>
]]></content:encoded>
			</item>
		<item>
		<title>PREVIEW: Ni No Kuni: Wrath of the White Witch (Switch, PS4)</title>
		<link>http://www.geekzine.co.uk/2019/09/preview-ni-no-kuni-wrath-of-the-white-witch-switch-ps4/</link>
		<pubDate>Wed, 04 Sep 2019 21:39:03 +0000</pubDate>
		<dc:creator><![CDATA[Andy Jamieson]]></dc:creator>
				<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.geekzine.co.uk/?p=3437</guid>
		<description><![CDATA[Friday 20th  September marks the release of the game Ni No Kuni: Wrath of the White Witch on the PlayStation 4 (as a remastered edition) and Nintendo Switch. Originally a PlayStation 3 title, Ni No Kuni was a popular hit in the West back in 2013, and spawned an excellent sequel (Ni No Kuni 2: <a href='http://www.geekzine.co.uk/2019/09/preview-ni-no-kuni-wrath-of-the-white-witch-switch-ps4/' class='excerpt-more'>[...]</a>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.geekzine.co.uk/2019/09/preview-ni-no-kuni-wrath-of-the-white-witch-switch-ps4/ni-no-kuni-remastered/" rel="attachment wp-att-3439"><img class="aligncenter size-large wp-image-3439" src="http://www.geekzine.co.uk/wp-content/uploads/2019/09/ni-no-kuni-remastered-1024x384.jpeg" alt="" width="695" height="261" srcset="http://www.geekzine.co.uk/wp-content/uploads/2019/09/ni-no-kuni-remastered-1024x384.jpeg 1024w, http://www.geekzine.co.uk/wp-content/uploads/2019/09/ni-no-kuni-remastered-300x113.jpeg 300w, http://www.geekzine.co.uk/wp-content/uploads/2019/09/ni-no-kuni-remastered-768x288.jpeg 768w" sizes="(max-width: 695px) 100vw, 695px" /></a></p>
<p>Friday 20<sup>th </sup> September marks the release of the game <em>Ni No Kuni: Wrath of the White Witch</em> on the PlayStation 4 (as a remastered edition) and Nintendo Switch. Originally a PlayStation 3 title, Ni No Kuni was a popular hit in the West back in 2013, and spawned an excellent sequel (<em>Ni No Kuni 2: Revenant Kingdom</em>) that landed on the PS4 in March 2018.</p>
<p>So what, asks the doubter. Well, Ni No Kuni is not just another Japanese RPG series, or just another videogame. What sets this series apart is the pure quality of the games, the creativity of craft and design, the gripping story, and perfectly pitched difficulty level. The story of Ni No Kuni’s creation begins way back in 2008.</p>
<div id="attachment_3442" style="width: 310px" class="wp-caption alignright"><a href="http://www.geekzine.co.uk/2019/09/preview-ni-no-kuni-wrath-of-the-white-witch-switch-ps4/ninokuni_cutscene01/" rel="attachment wp-att-3442"><img class="size-medium wp-image-3442" src="http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuni_cutscene01-300x169.jpg" alt="" width="300" height="169" srcset="http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuni_cutscene01-300x169.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuni_cutscene01-768x432.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuni_cutscene01-1024x576.jpg 1024w, http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuni_cutscene01.jpg 1280w" sizes="(max-width: 300px) 100vw, 300px" /></a><p class="wp-caption-text">The gorgeous anime style of Ni No Kuni, designed and created by Studio Ghibli &amp; Level-5</p></div>
<p>Produced by company Level-5 (best known here in the West for their series of <em>Professor Layton</em> games), their president Akihiro Hino was also the creator of Ni No Kuni. He made such an impression with his enthusiasm on Ghibli president Toshio Suzuki, that a deal was struck to co-produce Ni No Kuni. Yoshiyuki Momose of Studio Ghibli (a veteran artist of such classics as <em>Spirited Away</em>, <em>Porco Rosso</em>, and <em>Grave of the Fireflies</em>) acted as director and lead designer for the characters and animated sequences, he and his team fresh off Miyazaki’s Ponyo.</p>
<p>Joe Hisaishi, the renowned composer and longtime Ghibli collaborator, produced the soundtracks for all the titles in the series, and features some of his finest work, particularly in Ni No Kuni 2.</p>
<p>The first game, <em>Ni No Kuni: Dominion of the Dark Djinn</em> was released for the Nintendo DS in December 2010, alongside a mobile game, <em>Ni No Kuni: Hotroit Stories</em> (both are only available in Japan at present; a <a href="https://cdromance.com/nds-roms/ni-no-kuni-shikkoku-no-madoushi-english-patched-ds-rom/">translated patch is available for download on the DS</a>). The PS3 version, renamed <em>Ni No Kuni: Wrath of the White Witch</em>, and incorporating elements of both previous games, was released in November 2011 in Japan, and January 2013 in the West. Another mobile game spin-off, <em>Ni No Kuni: Daibouken Monsters</em>, came out in May 2012.</p>
<div id="attachment_3443" style="width: 310px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2019/09/preview-ni-no-kuni-wrath-of-the-white-witch-switch-ps4/ninokuni_ds/" rel="attachment wp-att-3443"><img class="size-medium wp-image-3443" src="http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuni_DS-300x169.jpg" alt="" width="300" height="169" srcset="http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuni_DS-300x169.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuni_DS-768x432.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuni_DS-1024x576.jpg 1024w, http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuni_DS.jpg 1280w" sizes="(max-width: 300px) 100vw, 300px" /></a><p class="wp-caption-text">Ni No Kuni in its original iteration, on the Nintendo DS back in 2010.</p></div>
<p>The Ni No Kuni games are pitched for a ‘Young Adult’ and upwards audience, and as such are suitable for younger children with adult supervision (the first game features a hard-hitting bereavement early on). I came to Ni No Kuni quite late, first playing it in 2017. When I loaded it up on my PS3, the appeal for my two children (who at the time were 4 and 7) was the anime style, familiar to them due to their exposure to the various works of Studio Ghibli; I’m a huge fan of their films, and have by parental osmosis passed this fandom onto my kids. But crucially it was the accessible pick-up-and-play appeal of the game that grabbed them. Here was a game that drew you gently into its tale, with a story containing enough intrigue and mystery to capture young imaginations. The hero Oliver is a 13 year old boy who, after suffering a personal tragedy early in the game, comes to learn that he is destined for greater things… in another realm. Mentored by his guide, the fairy Mr Drippy, who provides frequent humourous interludes, voiced with manic Welsh abandon by actor Steffan Rhodri, Oliver embarks on a quest in the realm of Ni No Kuni.</p>
<div id="attachment_3446" style="width: 310px" class="wp-caption alignright"><a href="http://www.geekzine.co.uk/2019/09/preview-ni-no-kuni-wrath-of-the-white-witch-switch-ps4/ninokunihotroit_mob/" rel="attachment wp-att-3446"><img class="size-medium wp-image-3446" src="http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuniHotroit_mob-300x169.jpg" alt="" width="300" height="169" srcset="http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuniHotroit_mob-300x169.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuniHotroit_mob-768x432.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuniHotroit_mob-1024x576.jpg 1024w, http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuniHotroit_mob.jpg 1280w" sizes="(max-width: 300px) 100vw, 300px" /></a><p class="wp-caption-text">Ni No Kuni: Hotroit Stories, a mobile only version released alongside the DS game.</p></div>
<div id="attachment_3444" style="width: 310px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2019/09/preview-ni-no-kuni-wrath-of-the-white-witch-switch-ps4/ninokuni_ps3/" rel="attachment wp-att-3444"><img class="size-medium wp-image-3444" src="http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuni_ps3-300x169.jpg" alt="" width="300" height="169" srcset="http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuni_ps3-300x169.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuni_ps3-768x432.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuni_ps3.jpg 800w" sizes="(max-width: 300px) 100vw, 300px" /></a><p class="wp-caption-text">Ni No Kuni on the PS3, released in 2011.</p></div>
<p>The set-up and structure of <em>Ni No Kuni: Wrath of the White Witch</em> is fairly traditional. Oliver and Mr Drippy navigate a lush, free-roaming open world, moving from settlement to settlement, gathering quests (and allies) along the way. Those quests usually revolve around conquering a dungeon and its ‘boss’; experience points are rewarded, levelling up our heroes, making them powerful, leading to them tackling harder tasks and challenges. Oliver is a wizard in training, so starts off with very few spells. With each quest and mini-quest completed, he learns more spells and becomes a better wizard. Gold earned through defeating enemies allows Oliver and his companions to buy better weapons, items, armour and so on. Again, it is the design that elevates the game, with its ingenious puzzles and tasks that add variety to the dungeon exploring and combat. The plot requires Oliver to travel between the realms, carrying out quests in his home town of Motorville as well as in the magical world of Ni No Kuni. The ease of play is compulsive, but this is no easy game; some dungeons take repeated play to conquer. There is an expertly pitched balance of challenge and reward throughout the game. We’ve clocked up over 100 hours of gaming over two years, and there are still plenty of mini-games left to complete.</p>
<div id="attachment_3449" style="width: 194px" class="wp-caption alignright"><a href="http://www.geekzine.co.uk/2019/09/preview-ni-no-kuni-wrath-of-the-white-witch-switch-ps4/ninokuni_switch/" rel="attachment wp-att-3449"><img class="size-medium wp-image-3449" src="http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuni_switch-184x300.jpg" alt="" width="184" height="300" srcset="http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuni_switch-184x300.jpg 184w, http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuni_switch-768x1249.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuni_switch-629x1024.jpg 629w, http://www.geekzine.co.uk/wp-content/uploads/2019/09/NiNoKuni_switch.jpg 922w" sizes="(max-width: 184px) 100vw, 184px" /></a><p class="wp-caption-text">Ni No Kuni arrives on Nintendo Switch.</p></div>
<div id="attachment_3448" style="width: 310px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2019/09/preview-ni-no-kuni-wrath-of-the-white-witch-switch-ps4/ni-no-kuni-remastered-screenshot/" rel="attachment wp-att-3448"><img class="size-medium wp-image-3448" src="http://www.geekzine.co.uk/wp-content/uploads/2019/09/ni-no-kuni-remastered-screenshot-300x169.jpeg" alt="" width="300" height="169" srcset="http://www.geekzine.co.uk/wp-content/uploads/2019/09/ni-no-kuni-remastered-screenshot-300x169.jpeg 300w, http://www.geekzine.co.uk/wp-content/uploads/2019/09/ni-no-kuni-remastered-screenshot-768x432.jpeg 768w, http://www.geekzine.co.uk/wp-content/uploads/2019/09/ni-no-kuni-remastered-screenshot-1024x576.jpeg 1024w" sizes="(max-width: 300px) 100vw, 300px" /></a><p class="wp-caption-text">Ni No Kuni, remastered for the PS4.</p></div>
<p>When I informed my kids (now 6 and 9) that <em>Ni No Kuni: Wrath of the White Witch</em> was being released for the Nintendo Switch and the PlayStation 4, they were excited, regardless of the fact this is a game we have played lots. We have both gaming systems and, despite having completed the game previously, we are considering getting the new re-release. But on Switch or PS4? My kids said that the Switch version appeals to them more due to the handheld option. Depending on what the PS4 remastered edition has to offer, we might end up getting both…</p>
<p><em>Ni No Kuni: Wrath of the White Witch</em> for the PlayStation 4 and the Nintendo Switch is available to <a href="https://www.game.co.uk/webapp/wcs/stores/servlet/AjaxCatalogSearch?storeId=10151&amp;catalogId=10201&amp;langId=44&amp;pageSize=48&amp;beginIndex=0&amp;sType=SimpleSearch&amp;resultCatEntryType=2&amp;showResultsPage=true&amp;pageView=image&amp;predictiveSearchURL=&amp;searchTerm=ni+no+kuni&amp;searchBtn=z">pre-order from GAME</a>, amongst other retailers, and will be released on Friday 20th September.</p>
<p>An animated feature film of Ni No Kuni was <a href="https://www.youtube.com/watch?v=11HNtYJ8YHY">released in Japan</a> towards the end of August.</p>
<p><em>Geekzine editor Andrew Jamieson is the <a href="https://www.dailyrecord.co.uk/news/scottish-news/author-honoured-after-debut-book-2059131">award-nominated author</a> of steampunk fantasy novels, The Vengeance Path, and its sequel, Children of War, <a href="https://www.amazon.co.uk/gp/product/B016QAFCRI/ref=series_rw_dp_sw">both available from the Amazon Kindle Store</a>.</em></p>
]]></content:encoded>
			</item>
		<item>
		<title>REVIEWS: Detective Pikachu, Game of Thrones, Avengers Endgame, Hellboy, Greta and more</title>
		<link>http://www.geekzine.co.uk/2019/05/reviews-detective-pikachu-game-of-thrones-avengers-endgame-hellboy-greta-and-more/</link>
		<pubDate>Sat, 18 May 2019 09:18:36 +0000</pubDate>
		<dc:creator><![CDATA[Andy Jamieson]]></dc:creator>
				<category><![CDATA[Anime]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[T.V.]]></category>

		<guid isPermaLink="false">http://www.geekzine.co.uk/?p=3407</guid>
		<description><![CDATA[Geekzine editor-in-chief Andy Jamieson, along with new contributor Graeme Wetherill, run through some of the April and May releases at the cinema, and tv/streaming services. Andy: Along comes a film like Detective Pikachu, something that utterly defies expectation. I went into this feeling curious to what fresh horror could be wreaked upon my mind. And <a href='http://www.geekzine.co.uk/2019/05/reviews-detective-pikachu-game-of-thrones-avengers-endgame-hellboy-greta-and-more/' class='excerpt-more'>[...]</a>]]></description>
				<content:encoded><![CDATA[<p><em>Geekzine editor-in-chief Andy Jamieson, along with new contributor Graeme Wetherill, run through some of the April and May releases at the cinema, and tv/streaming services.</em></p>
<div id="attachment_3384" style="width: 310px" class="wp-caption alignright"><a href="http://www.geekzine.co.uk/2019/05/__trashed/detectivepikachu/" rel="attachment wp-att-3384"><img class="size-medium wp-image-3384" src="http://www.geekzine.co.uk/wp-content/uploads/2019/05/DetectivePikachu-300x158.jpeg" alt="" width="300" height="158" srcset="http://www.geekzine.co.uk/wp-content/uploads/2019/05/DetectivePikachu-300x158.jpeg 300w, http://www.geekzine.co.uk/wp-content/uploads/2019/05/DetectivePikachu.jpeg 309w" sizes="(max-width: 300px) 100vw, 300px" /></a><p class="wp-caption-text">Justice Smith as Tim, with Pikachu, voiced by Ryan Reynolds.</p></div>
<p><strong>Andy:</strong> Along comes a film like <strong>Detective Pikachu</strong>, something that utterly defies expectation. I went into this feeling curious to what fresh horror could be wreaked upon my mind. And duly came out bewildered. What an enjoyable film. It does admittedly help to have some grounding in the Pokémon universe (thank you to my 6 year old boy), as the film rattles along without much in the way of pandering to newbies. The crux of the story is an oddly workable blend of film noir and buddy-action-thriller laced with a surreal sense of humour, which is ultimately well suited to the equally surreal visuals. There&#8217;s no getting away from the fact that this is just bonkers. Exhibit A: there&#8217;s an interrogation scene featuring Mr Mime, a Pokémon who, yes, is a mime artist, a sequence mined mercilessly for every ounce of slapstick humour possible. All of the surrealism would be infuriating were it not for the freewheeling, witty script that anchors all the zany time, written by a whole bunch of folks, including the director Rob Letterman (previous credits include Jack Black films Goosebumps, and Gulliver’s Travels).The cast do their part too; Ryan Reynolds is on golden vocal form as Pikachu, dropping quizzical pun-bombs aplenty (“All I hear are consonants, all I see is nipples”), whilst Justice Smith keeps it together in the lead human role, proving once again what a great actor he is; charismatic, with an ability to move effortlessly between scenes of dramatic weight to those of pure slapstick. And even the great Bill Nighy and Ken Watanabe pop up in small, key roles. <em>Detective Pikachu</em> could have been so much worse without a great cast to pin it all on. This is a surprisingly good, energetic movie with a very appealing streak of madness.</p>
<div id="attachment_3385" style="width: 305px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2019/05/__trashed/gameofthrones_s8/" rel="attachment wp-att-3385"><img class="size-full wp-image-3385" src="http://www.geekzine.co.uk/wp-content/uploads/2019/05/GameofThrones_s8.jpeg" alt="" width="295" height="171" /></a><p class="wp-caption-text">Daenarys, Breaker of Plots, and Jon Snow, King of Earnest Scowling; each wondering WTF happened to Season 8&#8230;</p></div>
<p>The fantasy saga behemoth that is <strong>Game of Thrones</strong> returned to our screens in April with bloody fashion. <em>(mild spoilers ahead, be warned…)</em> After the high of season 6, and the wonky thrillfest of season 7, season 8 has no small responsibility in concluding the story. Five episodes in, the body count inevitably keeps climbing, and now we’re in the territory of guessing which main characters will survive to the end of the show. The first two episodes were curiously short and chatty, but episode three showed why. Depending on who you talk to, this episode was either predictable and dull, or thrilling and surprising. Personally, I think it falls somewhere between. There are some spectacular sequences (the Dothraki cavalry charge; the dragons fighting amidst the storm), and the carnage is brutal &#8211; but there is always the sense that our main heroes will make it out intact. The peril always feels manageable. The episode is wrapped up way too neatly. Not a whiff of a cliffhanger. Episode four just about lets you recover from the bloody mayhem of the previous episode before Plot Happens. It’s a strange, messy episode that highlights the issue with the previous one; seven years building up the threat of the Night King, and establishing Daenarys as a credible main challenger to the Iron Throne, all to be essentially undone within one episode. Awkward characters beats abound; Jon Snow has become a bit of a caricature of himself, and the incest plot arc between him and Daenarys is just unpleasant, and faintly ridiculous – even Jon senses this. One incestuous relationship was icky enough (Jaime and Cersei), two is dull repetition. The penultimate episode builds on the plot elements developed in four, particularly the ramifications of Jon’s true identity, and how that impacts his relationship with Daenarys, and their inner circles. The showrunners had an opportunity to furrow some interesting ground with these two central characters and they have abandoned that avenue to pursue something far more obvious and broad, and ultimately predictable. The fifth episode is crammed with carnage and destruction and just feels very… obvious. I feel that the show has arguably suffered from a change in its format; season 7 felt crammed and rushed at times, and season 8 feels even more so, continuing the curious structure of season 7; uneven length episodes, and shorter season; there is clearly swathes of potential plot still to explored, and after the first six seasons took their time about proceedings, with a sometimes languid ten episode run, <em>now</em>, just when it matters, the makers decide to thrash through the story, the onscreen destruction annihilating and abandoning what interesting plot avenues remain. The final episode awaits, and there seems very little grace or mystery left to this once great show.</p>
<p><strong>Avengers: Endgame</strong> is the biggest movie news at the moment, busting box office records around the world. But is it any good?</p>
<p><strong><a href="http://www.geekzine.co.uk/2019/05/__trashed/null/" rel="attachment wp-att-3389"><img class="aligncenter wp-image-3389 size-large" src="http://www.geekzine.co.uk/wp-content/uploads/2019/05/endgame-691x1024.jpg" alt="" width="691" height="1024" srcset="http://www.geekzine.co.uk/wp-content/uploads/2019/05/endgame-691x1024.jpg 691w, http://www.geekzine.co.uk/wp-content/uploads/2019/05/endgame-202x300.jpg 202w, http://www.geekzine.co.uk/wp-content/uploads/2019/05/endgame-768x1138.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2019/05/endgame.jpg 1382w" sizes="(max-width: 691px) 100vw, 691px" /></a></strong></p>
<p><strong>Graeme:</strong> Endgame sees our favourite superhero team and the ultimate badass return for a second round of chaos and destruction. Thankfully though, this time round not only addresses most if not all of the loose ends that were left during Infinity War, but nicely rounds up the last 10 years of MCU and the perfectly imperfect saga that came from nothing. Endgame itself plays to the hearts of the fans and pays homage to each movie in the franchise. Easter egg videos on YouTube have the total count sitting at over 200 in just over 3 hours which most would agree is an achievement in itself. It&#8217;s worth remembering that this movie is the last in a 20+ movie saga, so there is a whole bunch of information to deliver, as well as loose ends to tie up, and everything to bring together for the final show down between the unstoppable force that is the Avengers and the immovable object that is Thanos. I don&#8217;t think it&#8217;s necessary to go back and watch all 3 phases of the MCU again, unless you realistically had the time. What Endgame did for me was give a fresh perspective on relationships and interactions from previous movies, with you knowing how it ends before maybe even the MCU production teams did. 10 years and it all boils down to this final showdown. The fighting comes very quickly, and it verges on the obscene at times, but concessions have to be made for Endgame considering the weight that is on the entire MCU team to get this saga wrapped up as tightly as possible, and after Infinity War, it was hardly going to end in a handshake and a catch up over tea and cake. Huge fight scenes should have been expected and are definitely delivered. There will be tears, big ones. There will be laughs, also big ones. There is only one major disappointment that lingered with me after watching Endgame and contemplating what&#8217;s next for Marvel&#8230;</p>
<p>What on Earth happened to –</p>
<p><strong>Andy:</strong> If Comic book heroics and bloody fantasy aren’t your thing, you might still be able to catch <strong>Greta</strong>, directed by Neil Jordan. It’s a steadfastly low-key, old fashioned thriller that at once feels like a Hitchcock tribute piece by way of Brian De Palma. Isabelle Huppert is the titular Greta, the lonely senior citizen that Chloe Grace Moretz’s Frances befriends, after returning Greta’s lost handbag to her. Maika Monroe is on scene-stealing form as Frances’ best pal &amp; flatmate, Erica, who is smarter than she lets on. Stephen Rea turns up in a small role as a private detective. Stylish, silly, and thrilling, and worth a watch.</p>
<div id="attachment_3395" style="width: 310px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2019/05/__trashed/davidharbour_hellboy/" rel="attachment wp-att-3395"><img class="wp-image-3395 size-medium" src="http://www.geekzine.co.uk/wp-content/uploads/2019/05/DavidHarbour_Hellboy-300x168.jpeg" alt="" width="300" height="168" /></a><p class="wp-caption-text">David Harbour as Hellboy</p></div>
<p>April was the pre-blockbuster blockbusting month that saw the likes of <em>Shazam!</em>, <em>Hellboy</em>, <em>Pet Semetary</em>, and <em>Missing Link</em> come and go. The less said about this new rendition of <strong>Hellboy</strong> the better. However, where’s the fun in that?</p>
<p>There are so many things wrong with Neil Marshall’s take on Mike Mignola’s demonic paranormal investigator, it is tricky to isolate just one problem with the production. The plot, the script, the design and special effects, most of the acting (McShane and Jovovich are not at their best here); all round, it’s a poor-to-average bloody mess. David Harbour, in the lead title role, at least comes out of it with his reputation intact; the make-up allows him some expression but it is not as well designed as Ron Perlman’s in the previous Hellboys. Harbour’s Hellboy, however, is fun. More impudent than Perlman’s take, with a degree of soulfulness to anchor the silliness. A shame that he cannot save this unstylish, distastefully gory, often rushed-looking new update on a great comic. Guillermo del Toro’s movies weren’t perfect, or even great adaptations, but they are in every way superior to this stinker.</p>
<p><strong>Pet Semetary</strong> is a margin better than <em>Hellboy</em> but, sadly, isn’t great either. It is a film that seems content in its ordinariness with a script determined not to answer any of its own interesting questions. Instead it fixates on the familiar dull, predictable, jumpy gruesome slasher horror. The cast do a good job but they are way better than this film deserves. It is a continuing puzzle how film-makers keep struggling to produce quality adaptations of King’s books. It seems IT is the anomaly. Maybe there is a longer, more nuanced cut of this film on an editor’s floor. And it took two directors to make this.</p>
<p><a href="http://www.geekzine.co.uk/2019/05/__trashed/missinglink/" rel="attachment wp-att-3392"><img class="alignright size-medium wp-image-3392" src="http://www.geekzine.co.uk/wp-content/uploads/2019/05/missinglink-300x225.jpg" alt="" width="300" height="225" srcset="http://www.geekzine.co.uk/wp-content/uploads/2019/05/missinglink-300x225.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2019/05/missinglink-768x576.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2019/05/missinglink-1024x768.jpg 1024w" sizes="(max-width: 300px) 100vw, 300px" /></a>Thank goodness for <strong>Missing Link</strong>. Laika Animation Studios are going from one great film to another – a solid run of hits, each subsequent film feeling fresh and full of ideas. <em>Missing Link</em> is no different. A whimsical adventurous jaunt, its 19<sup>th</sup> century setting is evocatively brought to life in true Laika style, from lush forests and frontier townships, to the opulent halls of Sir Lionel&#8217;s club. Exploration escapades abound, with a good, hearty sense of humour. A great voice cast, led by Hugh Jackman, Zach Galifianakis, and Zoe Saldana, breathe character into the beautiful visuals, fuelling this breezy fun-for-all-the-family multiplex crowd pleaser. However, look deeper and you will find an excellent script, written by the director, Chris Butler, that is full of humourous warmth and strong emotions, and how we all long to belong. More in line with Laika’s own <em>Box Trolls</em> than with <em>Kubo and the Two Strings</em>. Definitely one of the films of the year so far.</p>
<div id="attachment_3397" style="width: 310px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2019/05/__trashed/shazam/" rel="attachment wp-att-3397"><img class="wp-image-3397 size-medium" src="http://www.geekzine.co.uk/wp-content/uploads/2019/05/Shazam-300x168.jpg" alt="" width="300" height="168" srcset="http://www.geekzine.co.uk/wp-content/uploads/2019/05/Shazam-300x168.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2019/05/Shazam-768x431.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2019/05/Shazam.jpg 960w" sizes="(max-width: 300px) 100vw, 300px" /></a><p class="wp-caption-text">Jack Dylan Grazer and Zachary Levi in Shazam!</p></div>
<p><strong>Graeme:</strong> As time goes on, no one can deny that DC are better at the one shot stories rather than their sub-par team-up efforts, that the biggest of DC fan would find hard to argue are able to compete with the likes of Marvel. One thing that can be said, however, is that DC have been finding their feet with their solo hero efforts and <strong>Shazam!</strong> has only solidified that argument. One of DC’s lesser-known heroes has allowed DC to open the idea of humour into their movies which, previously, has been nothing but cringe-inducing. Being one of the more “fun” characters of the DCU makes this movie what it is, a good, fun, enjoyable play through the life of a 14 year old turned superhero and all the catastrophes that you would expect to come with that. There are hearty chuckles and a couple of “In the feelz” moments that, although slightly transparent and predictable, played well into the overall feel of the movie. One thing I always had issue with DC over was their filming of action scenes. The overuse of freeze-frame/slow motion videography (that went out of style after The Matrix trilogy milked it dry) seemed to be the only tool in their arsenal at points, and thankfully that’s gone. There are still uses of it, but it’s more tastefully done and adds to the atmosphere rather than a “here it comes again” feeling in your stomach. DC should definitely stick to their solo hero movies. I’m not opposed to sequels (unless it’s <em>Iron Man 2</em>. That can go in the fire) but going by the quality standard of the likes of <em>Aquaman</em> and <em>Shazam!</em>, DC need to leave the team ups alone. Well worth a watch.</p>
<p>I went into <strong>Dumbo</strong> expecting Burton to be all over this. The story itself almost seems to have been made for a film-maker like Burton, but he didn&#8217;t seem to capture that almost lunacy-infused magic that he is known for. This retelling of a classic was thin on plot. Stretching an hour long animation in to a two hour plus movie was always going to be a challenge, even for the biggest of Disney fans, there was a lot to ask for here and it never quite managed to hit the spot. Colin Farrell as the grumbling war hero father returning from war to take on both maternal and paternal roles would have been enough. Unfortunately, for some reason, Colin Farrell is missing an arm, which seems to play no part in the context of the story other than to maybe prove that the character was in a war? Maybe? As stated, Tim Burton failed to do his thing with <em>Dumbo</em>. The makings were there, considering how bonkers the theme of the original was, but he just wasn&#8217;t able to take it and make it his own which was disappointing. All this being said, it can&#8217;t be denied that <em>Dumbo</em> is fun to watch, if a little watery on plot. In true “new Disney” fashion, everything looks perfect, there is not an iota of detail missing from the wide angle shots and the circus scenes in general are pretty incredible to look at. Plus, let&#8217;s be real, Dumbo is cute as a button and there are a few laughs to be had at his dopey little face.</p>
<p><strong><a href="http://www.geekzine.co.uk/2019/05/__trashed/unicorn-store/" rel="attachment wp-att-3399"><img class="alignright size-medium wp-image-3399" src="http://www.geekzine.co.uk/wp-content/uploads/2019/05/unicorn-store-300x169.jpg" alt="" width="300" height="169" srcset="http://www.geekzine.co.uk/wp-content/uploads/2019/05/unicorn-store-300x169.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2019/05/unicorn-store-768x432.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2019/05/unicorn-store-1024x576.jpg 1024w, http://www.geekzine.co.uk/wp-content/uploads/2019/05/unicorn-store.jpg 1280w" sizes="(max-width: 300px) 100vw, 300px" /></a>Andy:</strong> Netflix have not been idle, and over the last couple of months there have been some great releases. <strong>Unicorn Store</strong>, starring and directed by Captain Marvel herself, Brie Larson, is surely one of the oddest films on the Netflix site. Larson plays Kit, a dropout art student who takes on a temp job, and ends up striving to own a unicorn, a transaction orchestrated by the Salesman (Samuel L. Jackson, in one of his finest wigs, and an array of eye-popping suits). Its frivolity may annoy you but its good natured charm wins out, mostly due to Larson’s performance (the lady can do no wrong). Just when you think it is all quirk no substance, it surprises you with some striking emotional scenes, and some of genuine comedic genius; the vacuum presentation sequence alone is awesome and hilarious.</p>
<div id="attachment_3410" style="width: 310px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2019/05/reviews-detective-pikachu-game-of-thrones-avengers-endgame-hellboy-greta-and-more/lovedeathrobots_netflix/" rel="attachment wp-att-3410"><img class="wp-image-3410 size-medium" src="http://www.geekzine.co.uk/wp-content/uploads/2019/05/LoveDeathRobots_netflix-300x168.jpeg" alt="" width="300" height="168" /></a><p class="wp-caption-text">A still from &#8216;Suits&#8217;, one of the better short films from Love, Death and Robots</p></div>
<p><strong>Love, Death and Robots</strong> is an animated anthology series, with the odd bit of live action. And do mind, this is definitely not a cartoon series for kids. Linked by the titular themes, this is a wild assortment of short films of a consistently high standard, featuring plenty of death, lots of sex/love, and plenty of robots – and gallons of gore. The styles vary in tandem with the content, from stunning photo-real animation, through to traditional 2D fare, and the spectrum between. Produced by Tim Miller (director of the first <em>Deadpool</em> film) and David Fincher (who hasn’t directed anything truly great since <em>Fight Club</em>), this series is well worth a look. Brimming with ideas, some of the shorts are original ideas, and some are adapted from other source material (<em>The Dump</em> from a Joe R Lansdale story, <em>Beyond the Aquila Rift</em> from an Alastair Reynolds story). The standard is high but there are some standouts; <em>Suits</em> is probably my favourite, about farmers who pilot battle mechs to protect their farmsteads against chitinous alien invaders; <em>Good Hunting</em> has a bizarre steampunk-alternate-history angle; <em>Lucky 13</em> is pure class, a SF tale of a drop ship and the misadventures of its crew; and <em>The Secret War</em> sees soviet elite forces in action out in the wilds of Siberia, battling against a demonic invasion, and is as awesome as it sounds.</p>
<p>And how about <strong>The OA season 2</strong>… Wow. A great season that builds on the brilliant first, and just as out there. Creator/star Brit Marling uses this second season to explore some of the ideas proposed in the first, and how. Gripping tv, crammed with imaginative flair, that lingers long in the mind.</p>
<div id="attachment_3400" style="width: 310px" class="wp-caption alignright"><a href="http://www.geekzine.co.uk/2019/05/__trashed/sisters_brothers_web/" rel="attachment wp-att-3400"><img class="wp-image-3400 size-medium" src="http://www.geekzine.co.uk/wp-content/uploads/2019/05/Sisters_Brothers_Web-300x180.jpg" alt="" width="300" height="180" srcset="http://www.geekzine.co.uk/wp-content/uploads/2019/05/Sisters_Brothers_Web-300x180.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2019/05/Sisters_Brothers_Web-768x461.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2019/05/Sisters_Brothers_Web.jpg 1000w" sizes="(max-width: 300px) 100vw, 300px" /></a><p class="wp-caption-text">Joaquin Phoenix and John C. Reilly as Charlie and Eli Sisters</p></div>
<p>Coming and going from your local cinema, within the space of a week or two, <strong>The Sisters Brothers</strong> will, over time, be hailed as cult classic. A bonafide box office flop, this is a curious oddity. From its unusual title (adapted from the novel by Patrick deWitt) to its director (Frenchman Jacques Audiard, making his English-language debut) to its cast (John C Reilly, in a western? Really? And about time; he is awesome), there is nothing ordinary about this film. Reminiscent of Peckinpah at his most meandering, batshit crazy, John C. Reilly and Joaquin Phoenix are the titular brothers, a pair of mercenaries tasked with hunting down errant inventor Hermann Kermit Warm (an immensely likeable Riz Ahmed) and his mysterious formula. Jake Gyllenhaal appears as tracker John Morris, a soulful renaissance man searching for his place in the changing societal landscape of the Civilised West, also on the trail of the inventor. The cast are universally excellent throughout, including the briefest of brief cameos from Dutch legend, Rutger Hauer. Taking an array of familiar genre staples, the film delights in toying with your expectations. Peppered with bouts of stark violence, the film is at turns bloody, then ridiculous, and sometimes bloody ridiculous, the result being that it is always engaging, entertaining and often pleasantly surprising.</p>
<p>Oh, and if you have a Sky Cinema pass, <strong>The Meg</strong> has just been added. The Jason Statham vs prehistoric shark event picture from last summer is ridiculous fun, but is oddly restrained and not the over-the-top exploitation gorefest that you might be expecting. The Stath is on good form, leading an international cast of shark fodder. The effects and underwater sequences are bold and well shot, and there is just enough Plot and Science to make it all believable hokum.</p>
<p><em>Geekzine editor Andrew Jamieson is the <a href="https://www.dailyrecord.co.uk/news/scottish-news/author-honoured-after-debut-book-2059131">award-nominated author</a> of steampunk fantasy novels, The Vengeance Path, and its sequel, Children of War, <a href="https://www.amazon.co.uk/gp/product/B016QAFCRI/ref=series_rw_dp_sw">both available from the Amazon Kindle Store</a>.</em></p>
]]></content:encoded>
			</item>
		<item>
		<title>Geekzine Q&#038;A: Nathan O&#8217; Hagan</title>
		<link>http://www.geekzine.co.uk/2018/12/geekzine-qa-nathan-o-hagan/</link>
		<pubDate>Sun, 09 Dec 2018 12:35:10 +0000</pubDate>
		<dc:creator><![CDATA[Andy Jamieson]]></dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Literary and Non fiction]]></category>
		<category><![CDATA[Local Talent]]></category>
		<category><![CDATA[Q & A]]></category>

		<guid isPermaLink="false">http://www.geekzine.co.uk/?p=3368</guid>
		<description><![CDATA[Nathan O&#8217; Hagan is at the forefront of a an exciting new generation of British writers. His debut novel, The World Is (Not) A Cold Dead Place, is an incendiary piece of work, a vital novel of our times, described by the Liverpool Sound &#38; Vision as capturing &#8220;a mood, a real sense of anger <a href='http://www.geekzine.co.uk/2018/12/geekzine-qa-nathan-o-hagan/' class='excerpt-more'>[...]</a>]]></description>
				<content:encoded><![CDATA[<p><em><a href="http://www.geekzine.co.uk/2018/12/geekzine-qa-nathan-o-hagan/everythingfallsapart/" rel="attachment wp-att-3370"><img class="alignright size-full wp-image-3370" src="http://www.geekzine.co.uk/wp-content/uploads/2018/12/EverythingFallsApart.jpg" alt="" width="350" height="500" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/12/EverythingFallsApart.jpg 350w, http://www.geekzine.co.uk/wp-content/uploads/2018/12/EverythingFallsApart-210x300.jpg 210w" sizes="(max-width: 350px) 100vw, 350px" /></a>Nathan O&#8217; Hagan is at the forefront of a an exciting new generation of British writers. His debut novel, <a href="https://www.amazon.co.uk/World-Not-Cold-Dead-Place/dp/0955469996/ref=asap_bc?ie=UTF8">The World Is (Not) A Cold Dead Place</a>, is an incendiary piece of work, a vital novel of our times, described by the <a href="https://www.liverpoolsoundandvision.co.uk/2016/09/29/nathan-ohagan-the-world-is-not-a-cold-dead-place-book-review/">Liverpool Sound &amp; Vision</a> as capturing &#8220;a mood, a real sense of anger that perhaps has not been seen in such forceful, descriptive writing since the days when Holden Caulfield snatched J.D. Salinger into the world of rebellion and profanity forever.&#8221; His second book, <a href="https://www.amazon.co.uk/Out-City-Nathan-OHagan/dp/0993481167/ref=asap_bc?ie=UTF8">Out of the City</a>, cemented his burgeoning reputation as an author on the rise, and now his latest book, <strong>Everything Falls Apart: A Collection of Short Stories</strong>, is just out, and is equally impressive. He is also the co-founder (along with fellow acclaimed author, <a href="https://mwleeming.weebly.com/">Wayne Leeming</a>)  of publishing house, <a href="https://www.obliteratipress.com/">Obliterati Press</a>.</em></p>
<p><em>Please enjoy.</em></p>
<p><em>Andrew Jamieson, Editor-in-Chief, Geekzine UK</em></p>
<p>&nbsp;</p>
<div id="attachment_3372" style="width: 214px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2018/12/geekzine-qa-nathan-o-hagan/nathanoh_headshot/" rel="attachment wp-att-3372"><img class="size-full wp-image-3372" src="http://www.geekzine.co.uk/wp-content/uploads/2018/12/NathanOH_headshot.jpeg" alt="" width="204" height="247" /></a><p class="wp-caption-text">Nathan O&#8217; Hagan</p></div>
<p><strong>Andrew Jamieson: Your new book, <a href="https://www.amazon.co.uk/Everything-Falls-Apart-collection-stories-ebook/dp/B07K62CLV3/ref=sr_1_2?ie=UTF8&amp;qid=1544354886&amp;sr=8-2&amp;keywords=everything+falls+apart"><em>Everything Falls Apart: A Collection of Short Stories</em></a>, is out now. Is there a theme to the collection?</strong></p>
<p><b>Nathan O&#8217; Hagan: </b>I think the term ‘mixed bag’ could have been coined for this collection. They’re a pretty disparate bunch, linked only by the idea of people living somewhat on the edge, and frequently losing their shit in fairly spectacular fashion. I didn’t start out with a clear intention to write a collection of stories, if I had done, maybe they would have been more thematically linked. It was more a case of having a bunch of short stories sitting around, and not really being bothered to submit them separately, so why not put them together and self publish?</p>
<p>&nbsp;</p>
<p><strong>AJ: You&#8217;ve been a busy man over the last few years, founding the publishing house, <a href="https://www.obliteratipress.com/">Obliterati Press</a>, as well as pursuing your own writing. What was the inspiration to start your own publishers?</strong></p>
<p><strong>NOH:</strong> Publishing house is probably an overly grandiose description of what we are, we’re probably more of a publishing potting shed at the moment. Something that started off as a bit of a joke the first time I met Wayne (<a href="https://mwleeming.weebly.com/">M.W. Leeming</a>, who I met when we were doing a panel event in Leeds with Armley Press) just kind of picked up its own momentum, within a few months a joke during a chat over a curry turned into, ‘well, why not?’ and then ‘how’? Wayne was able to build a nice little website, and I was able to find a couple of very talented but unpublished authors whose work we could start by putting out. There’s no shortage of publishers, both indie and mainstream, but the fact that within my own vague, extended network of associates, there were at least two great, unpublished authors. So how many more must there be out there? That was reason enough to do it.</p>
<p><strong>AJ: It seems like a massive undertaking to start up your own publishing company. What have you learnt along the way?</strong></p>
<p><strong>NOH:</strong> What incredibly hard work it is! It’s been an almost vertical learning curve, and we’re constantly learning things, either from things we get right, or things we make a balls-up of. I think, so far, we’ve got more things right than wrong.</p>
<p><a href="http://www.geekzine.co.uk/2018/12/geekzine-qa-nathan-o-hagan/obliteratipress_logo/" rel="attachment wp-att-3373"><img class="alignright size-full wp-image-3373" src="http://www.geekzine.co.uk/wp-content/uploads/2018/12/ObliteratiPress_logo.jpeg" alt="" width="300" height="168" /></a></p>
<p><strong>AJ: What are you most proud of with Obliterati Press?</strong></p>
<p><strong>NOH:</strong> Definitely being able to publish work of incredible quality, and to have given the authors the chance to get their work read. <a href="https://www.obliteratipress.com/authors.html">Richard Rippon and David Olner</a>, for example, are both hugely talented authors, but the chances are, if I hadn’t approached them, their novels may never have seen the light of day, and that would have been terrible. We still wish we could break through more in terms of sales, and we are still working on ways to do that, but to have at least got them out there for now, we’re very proud of that.</p>
<p><strong>AJ: Has becoming a publisher had any impact on how you approach your own written work?</strong></p>
<p><strong>NOH:</strong> Definitely. It’s made me much better at editing my own work (although I still believe it’s near impossible to do that well). Having to be a bit more task-orientated with Obliterati, rather than being my usual skittish self, reacting to tasks the way a cat reacts to a cucumber, has helped me be a bit more focused when it comes to my own writing, rather than pontificating for hours at a time. That’s not to say that I <em>don’t</em> pontificate for hours at a time, I just do it slightly less</p>
<p>&nbsp;</p>
<p><div id="attachment_3029" style="width: 284px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2015/10/author-qa-autumn-2015-nathan-ohagan/nathano_the-world/" rel="attachment wp-att-3029"><img class="size-full wp-image-3029" src="http://www.geekzine.co.uk/wp-content/uploads/2015/10/NathanO_The-World.jpg" alt="" width="274" height="400" srcset="http://www.geekzine.co.uk/wp-content/uploads/2015/10/NathanO_The-World.jpg 274w, http://www.geekzine.co.uk/wp-content/uploads/2015/10/NathanO_The-World-205x300.jpg 205w" sizes="(max-width: 274px) 100vw, 274px" /></a><p class="wp-caption-text">Nathan&#8217;s first novel, the highly acclaimed The World is [Not] A Cold Dead Place, from 2015.</p></div><strong>AJ: What are the future plans for yourself as a writer, and also for Obliterati Press?</strong></p>
<p><strong>NOH:</strong> Having just put <em>Everything Falls Apart</em> out, I’m hoping to sit back and watch the royalties flood in, but in reality I’ll probably be looking at the sales figures and screaming at my computer screen about how nobody’s buying it. I’ve just finished another draft of the sequel to my first novel, and Wayne is doing some editing for me. I’ve got a couple of ideas for novels four and five which I hope to get to preliminary work on at some point soon(ish). As for the press, we’re hoping to put a couple of ideas into practice soon. We’ve just set up a copy editing/proofreading service, and in the new year we’re hoping to start a podcast, focusing on unpublished authors. And we’ve also got our next book, an absolutely brilliant novel, <em>The Weighing Of The Heart</em> by Paul Tudor Owen coming out, probably around late March time.</p>
<p><strong>AJ: How do you feel about the state of the British publishing industry at present? </strong></p>
<p><strong>NOH:</strong> Like a lot of people, I do get very frustrated by how risk averse and homogenous the industry has become. Sometimes the big publishing houses still put out some genuinely superb work, but look at the bestsellers list, and you’ll mostly see ghostwritten celeb memoirs, fiction from the same few authors, and any publishing industry that can put out a book by a YouTuber telling you how to make sandwiches is clearly doing something wrong. A lot of this is responding to what the public want of course, but that just makes it even more depressing.</p>
<p><strong>AJ: What are you reading for pleasure at the moment?</strong></p>
<p><strong>NOH:</strong> I’m currently re-reading <a href="https://www.nytimes.com/1985/04/28/books/blood-meridian-by-cormac-mccarthy.html">Cormac McCarthy’s <em>Blood Meridian</em></a>, which is as brutal and brilliant as I remember it, as well as <a href="https://www.isabelallende.com/en/book/house/summary"><em>The House Of The Spirits</em> by Isabel Allende</a>. I also recently finished <a href="https://www.nytimes.com/2011/08/29/books/the-cut-by-george-pelecanos-review.html"><em>The Cut</em> by George Pelecanos</a>, and <a href="https://www.theguardian.com/books/2018/mar/30/from-a-low-and-quiet-sea-by-donal-ryan-review"><em>From A Low And Quiet Sea</em> by Donal Ryan</a>, which was magnificent and highly recommended.</p>
<p><strong>AJ: And what &#8216;hidden gem&#8217; book do you always recommend to people? </strong></p>
<p><strong>NOH:</strong> Ooh, great question! So many! Obviously all the Obliterati Press books, as well as my own. But, while it may not be exactly hidden, having won a Pulitzer, I’m always amazed how few people I talk to have even heard of <a href="https://groveatlantic.com/book/a-confederacy-of-dunces/"><em>A Confederacy Of Dunces</em> by John Kennedy Toole</a>, let alone read it. It’s probably the funniest novel ever written, and one of those I always try and foist onto people.</p>
<p>&nbsp;</p>
<p>Thank you to Nathan for his time, and his answers. <strong><em>Everything Falls Apart</em> </strong>is out now and available from <a href="https://www.amazon.co.uk/Everything-Falls-Apart-collection-stories/dp/1730883397/ref=asap_bc?ie=UTF8">here</a>, or selected bookstores.</p>
<p>Please visit the <a href="https://www.obliteratipress.com/authors.html">Obliterati Press website</a> to learn more about this exciting publisher and their authors.</p>
<p>&nbsp;</p>
<p><em>Geekzine editor Andrew Jamieson is the <a href="https://www.dailyrecord.co.uk/news/scottish-news/author-honoured-after-debut-book-2059131">award-nominated author</a> of steampunk fantasy novels, The Vengeance Path, and its sequel, Children of War, <a href="https://www.amazon.co.uk/gp/product/B016QAFCRI/ref=series_rw_dp_sw">both available from the Amazon Kindle Store</a>.</em></p>
]]></content:encoded>
			</item>
		<item>
		<title>PREVIEW: Warhammer Quest: Blackstone Fortress</title>
		<link>http://www.geekzine.co.uk/2018/11/preview-warhammer-quest-blackstone-fortress/</link>
		<pubDate>Thu, 22 Nov 2018 17:40:52 +0000</pubDate>
		<dc:creator><![CDATA[Andy Jamieson]]></dc:creator>
				<category><![CDATA[Dice 'n Models]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[SF]]></category>

		<guid isPermaLink="false">http://www.geekzine.co.uk/?p=3338</guid>
		<description><![CDATA[The new Games Workshop boardgame, Warhammer Quest: Blackstone Fortress is the third in the current series of Warhammer Quest boardgames, that started with Silver Tower back in 2016 (sadly now unavailable from GW themselves), and continued with Shadows Over Hammerhal in 2017 (with the original Warhammer Quest released back in 1995). Out this weekend, Blackstone <a href='http://www.geekzine.co.uk/2018/11/preview-warhammer-quest-blackstone-fortress/' class='excerpt-more'>[...]</a>]]></description>
				<content:encoded><![CDATA[<div id="attachment_3361" style="width: 310px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2018/11/preview-warhammer-quest-blackstone-fortress/blackstoneart/" rel="attachment wp-att-3361"><img class="size-medium wp-image-3361" src="http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneArt-300x203.jpg" alt="" width="300" height="203" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneArt-300x203.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneArt-768x518.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneArt.jpg 1000w" sizes="(max-width: 300px) 100vw, 300px" /></a><p class="wp-caption-text">Some of the released art for Blackstone Fortress by artist Paul Dainton is incredible.</p></div>
<p>The new Games Workshop boardgame,<em> Warhammer Quest: Blackstone Fortress</em> is the third in the current series of Warhammer Quest boardgames, that started with <a href="https://boardgamegeek.com/boardgame/197572/warhammer-quest-silver-tower"><em>Silver Tower</em></a> back in 2016 (sadly now unavailable from GW themselves), and continued with <em>Shadows Over Hammerhal</em> in 2017 (with the original <a href="https://en.wikipedia.org/wiki/Warhammer_Quest">Warhammer Quest</a> released back in 1995). Out this weekend, Blackstone Fortress marks a departure as it is set within the Warhammer 40k universe of the far future, as opposed to the Age of Sigmar fantasy setting of the previous two sets. Games Workshop has indicated that the game will be supported with expansions over the forthcoming years.</p>
<div id="attachment_3357" style="width: 301px" class="wp-caption alignright"><a href="http://www.geekzine.co.uk/2018/11/preview-warhammer-quest-blackstone-fortress/blackstonefortress_contents/" rel="attachment wp-att-3357"><img class="size-medium wp-image-3357" src="http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneFortress_contents-291x300.jpg" alt="" width="291" height="300" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneFortress_contents-291x300.jpg 291w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneFortress_contents-768x793.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneFortress_contents-24x24.jpg 24w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneFortress_contents-36x36.jpg 36w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneFortress_contents-48x48.jpg 48w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneFortress_contents.jpg 920w" sizes="(max-width: 291px) 100vw, 291px" /></a><p class="wp-caption-text">The entire contents of Warhammer Quest: Blackstone Fortress</p></div>
<p>First teased back in August at the NOVA Open Preview Seminars, Games Workshop have stepped up promotion of the game steadily throughout November, with a series of excellent posts on the Warhammer Community website, <a href="https://www.warhammer-community.com/2018/11/16/blackstone-fortress-index/">now handily gathered in one place</a> (all essential reading). The feature-length play-through video <a href="https://www.youtube.com/watch?v=THr3cB1n0VM&amp;t=3s">&#8216;How to Play&#8217;</a> that Warhammer TV released, hosted by <a href="http://thebeccascott.com/">Becca Scott</a>, gave us geeks a good indication of what to expect from this rather fabulous looking new game. There are some recognisable game mechanics carried over from the other two WQ games, with each character&#8217;s four Activation dice used to implement movement &amp; attacks, etc. There is also a pool of Destiny dice, used for extra activations or other such narrative quirks. There is a d20 &#8211; the &#8216;Blackstone&#8217; dice, for more character specific RPG developments. There are action dice, reminiscent of the dice in Imperial Assault, for carrying out combat. Compared to the Age of Sigmar WQ games, there is far more emphasis on a narrative backbone to Blackstone Fortress. There are nine named characters:</p>
<div id="attachment_3353" style="width: 310px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2018/11/preview-warhammer-quest-blackstone-fortress/wq_blackstone_heroes/" rel="attachment wp-att-3353"><img class="size-medium wp-image-3353" src="http://www.geekzine.co.uk/wp-content/uploads/2018/11/WQ_Blackstone_Heroes-300x300.jpg" alt="" width="300" height="300" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/11/WQ_Blackstone_Heroes-300x300.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/WQ_Blackstone_Heroes-150x150.jpg 150w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/WQ_Blackstone_Heroes-768x768.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/WQ_Blackstone_Heroes-217x217.jpg 217w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/WQ_Blackstone_Heroes-256x256.jpg 256w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/WQ_Blackstone_Heroes-96x96.jpg 96w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/WQ_Blackstone_Heroes-24x24.jpg 24w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/WQ_Blackstone_Heroes-36x36.jpg 36w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/WQ_Blackstone_Heroes-48x48.jpg 48w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/WQ_Blackstone_Heroes-64x64.jpg 64w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/WQ_Blackstone_Heroes.jpg 1000w" sizes="(max-width: 300px) 100vw, 300px" /></a><p class="wp-caption-text">The heroes of Warhammer Quest Blackstone Fortress</p></div>
<p>Janus Draik, a Rogue Trader</p>
<p>Espen Locarno, Imperial Navigator</p>
<p>Taddeus the Purifier, Ministorum Priest</p>
<p>Pious Vorne, Missionary Zealot</p>
<p>Amallyn Shadowguide, Asuryani Ranger</p>
<p>Dahyak Grekh, Kroot Tracker</p>
<p>UR-025, Imperial Robot</p>
<p>Rein and Raus, the Ratling twins</p>
<p>Like <a href="https://www.games-workshop.com/en-GB/Kill-Team-Rogue-Trader-2018-eng"><em>Kill Team: Rogue Trader</em></a> before it, there seems to be a clear effort by the design team to push and expand the Warhammer 40k background into hitherto unseen areas. For longtime fans, this is great to see, as the 40k setting holds so much potential for narrative/roleplay gaming beyond tabletop wargaming. The heroes each have a ship, which they can dock at the Precipice space station between expeditions to trade any loot recovered from their adventures within the Blackstone Fortress, and upgrade their characters.</p>
<div id="attachment_3360" style="width: 310px" class="wp-caption alignright"><a href="http://www.geekzine.co.uk/2018/11/preview-warhammer-quest-blackstone-fortress/blackstonehostiles-2/" rel="attachment wp-att-3360"><img class="size-medium wp-image-3360" src="http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneHostiles-1-300x300.jpg" alt="" width="300" height="300" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneHostiles-1-300x300.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneHostiles-1-150x150.jpg 150w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneHostiles-1-768x768.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneHostiles-1-217x217.jpg 217w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneHostiles-1-256x256.jpg 256w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneHostiles-1-96x96.jpg 96w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneHostiles-1-24x24.jpg 24w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneHostiles-1-36x36.jpg 36w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneHostiles-1-48x48.jpg 48w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneHostiles-1-64x64.jpg 64w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneHostiles-1.jpg 1000w" sizes="(max-width: 300px) 100vw, 300px" /></a><p class="wp-caption-text">The hostiles of Blackstone Fortress.</p></div>
<p>The hero miniatures are stunningly crafted, as are the hostiles. There are renegade Imperial guardsmen, beastmen, Rogue Psykers, Chaos Space Marines, renegade mechanicus cultists, Ur-Ghuls (nightmarish monsters carried over from the Drukhari/Dark Eldar range), and Spindle Drones, indigenous machines to the fortress itself. Like Silver Tower, the miniatures in Blackstone Fortress have been created specially for the game. And like Silver Tower, the miniatures give a good indication of what is to come next from GW; when Silver Tower came out, we saw the rejuvenation of the Tzeentch range with Tzaangors and Kairic Acolytes. In Blackstone Fortress, we can see a heavy lean towards Chaos forces. The rumour mill abounds that 2019 will see major releases for the Chaos ranges in both 40k and Age of Sigmar. From the Blackstone Fortress set it is not hard to conclude that we will see new Chaos Space Marines, a traitor guardsmen range, a renegade mechanicus range, but also a Rogue Trader faction range and perhaps even a revamping of the Aeldari and Kroot ranges, perhaps more.</p>
<p>As per Blackstone Fortress itself, the game comes with five booklets; Background, Rules, Combat, <a href="https://www.warhammer-community.com/2018/10/29/29th-oct-the-hunt-for-the-blackstone-fortress-1-the-precipicegw-homepage-post-1/">Precipice</a> (bringing RPG elements to the game aboard a space station between expeditions), and Datasheets (to use the models in 40k). I&#8217;ve seen some opinions on various forums extolling the pros and cons of having so many separate booklets, but initially it appeals to me, although how useful they will be in the heat of the game remains to be seen. Maybe one rulebook with indentations for each section might have been more player-friendly but perhaps more costly to produce.</p>
<div id="attachment_3362" style="width: 310px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2018/11/preview-warhammer-quest-blackstone-fortress/blackstonehiddenvault/" rel="attachment wp-att-3362"><img class="size-medium wp-image-3362" src="http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneHiddenVault-300x218.jpg" alt="" width="300" height="218" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneHiddenVault-300x218.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneHiddenVault-768x558.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneHiddenVault.jpg 1000w" sizes="(max-width: 300px) 100vw, 300px" /></a><p class="wp-caption-text">The Hidden Vault envelope that is intended to be opened once the game has been completed.</p></div>
<p>Unlike <em>Silver Tower</em> and <em>Shadows Over Hammerhal</em>, Blackstone Fortress appears to not be played out over a set &#8216;Quest&#8217; map. There are three sets of cards that power the gameplay; Discovery, Encounter and Exploration, and through the turning of these, the game progresses, with combat and challenges. The hex map tiles are laid out for combat, and characters have the opportunity to fight through the hostile hordes inhabiting the fortress to discover clues that will lead them deeper within the mysterious space station. If the characters discover 4 clues this leads them to a Stronghold. There are a sequence of these strongholds to overcome, leading to a hidden vault, represented by a sealed envelope provided in the box; now, depending who you believe, each envelope contains an exclusive something-or-other that furthers the plot, and will vary between box sets. I suspect we will get a preview of a forthcoming expansion to Blackstone Fortress (GW have promised that the game will be supported for years to come), or an exclusive mission or similar. Whether or not us happy punters have the discipline to NOT open that Hidden Vault envelope before completing the initial game is another matter.</p>
<div id="attachment_3363" style="width: 310px" class="wp-caption alignright"><a href="http://www.geekzine.co.uk/2018/11/preview-warhammer-quest-blackstone-fortress/blackstonecards/" rel="attachment wp-att-3363"><img class="size-medium wp-image-3363" src="http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneCards-300x263.jpg" alt="" width="300" height="263" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneCards-300x263.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneCards-768x672.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/BlackstoneCards.jpg 1000w" sizes="(max-width: 300px) 100vw, 300px" /></a><p class="wp-caption-text">The three card decks used within the game.</p></div>
<p>I don&#8217;t think it is a coincidence that Blackstone Fortress is released just before the <a href="https://warhammerworld.games-workshop.com/warhammer-40000-vigilus-weekender/">Vigilus Weekender</a> kicks off (Saturday 24th to Sunday 25th November at Warhammer World). The most recent two 40k box sets, <a href="https://www.games-workshop.com/en-GB/Warhammer-40000-Tooth-Claw-2018-eng"><em>Tooth and Claw</em></a>, and <a href="https://www.games-workshop.com/en-GB/Warhammer-40000-Wake-The-Dead-2018-eng"><em>Wake the Dead</em></a>, released this autumn, are set on Vigilus, as was the <a href="https://www.games-workshop.com/en-GB/Warhammer-40k-Kill-Team-2018-eng">Kill Team starter set</a>, released back in the summer. Games Workshop are teasing more developments in the ongoing story of the beleaguered hive world of <a href="https://www.warhammer-community.com/2018/11/21/vigilus-101gw-homepage-post-2/">Vigilus</a>, to be revealed in seminars over the weekend. If we don&#8217;t see the reveal of a Primarch and/or a new box set and/or faction range I will be very surprised.</p>
<p><a href="https://www.games-workshop.com/en-GB/Warhammer-Quest-Blackstone-Fortress-2018-eng"><em>Warhammer Quest: Blackstone Fortress</em></a> is up for pre-order now, from Games Workshop themselves, and slightly cheaper from various hobby shops and third-party online retailers. Over on Warhammer Community they state that the game is set for release on Friday 23rd November, or &#8216;Blackstone Friday&#8217;.</p>
<p>And check out the slick Blackstone Fortress <a href="https://warhammer40000.com/blackstone-fortress/">website</a>, for a thorough introduction to the game.</p>
<p><em>All photos taken from the Games Workshop and Warhammer Community website.</em></p>
<p><em>Geekzine editor Andrew Jamieson is the <a href="https://www.dailyrecord.co.uk/news/scottish-news/author-honoured-after-debut-book-2059131">award-nominated author</a> of steampunk fantasy novels, The Vengeance Path, and its sequel, Children of War, <a href="https://www.amazon.co.uk/gp/product/B016QAFCRI/ref=series_rw_dp_sw">both available from the Amazon Kindle Store</a>.</em></p>
<p>&nbsp;</p>
]]></content:encoded>
			</item>
		<item>
		<title>Geekzine Q&#038;A: Ian Livingstone &#038; Steve Jackson</title>
		<link>http://www.geekzine.co.uk/2018/11/geekzine-qa-ian-livingstone-steve-jackson/</link>
		<pubDate>Tue, 20 Nov 2018 21:19:16 +0000</pubDate>
		<dc:creator><![CDATA[Andy Jamieson]]></dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Kids and Teens]]></category>
		<category><![CDATA[Q & A]]></category>
		<category><![CDATA[SF]]></category>

		<guid isPermaLink="false">http://www.geekzine.co.uk/?p=3331</guid>
		<description><![CDATA[The creators of the Fighting Fantasy series of books, Ian Livingstone and Steve Jackson, are two titans of the fantasy roleplaying industry. Prior to the breakout success of the FF books, they set up and established Game Workshop as the UK&#8217;s premier hobby shop, publishing the magazine White Dwarf (which is still going strong today) and <a href='http://www.geekzine.co.uk/2018/11/geekzine-qa-ian-livingstone-steve-jackson/' class='excerpt-more'>[...]</a>]]></description>
				<content:encoded><![CDATA[<div id="attachment_3343" style="width: 310px" class="wp-caption alignright"><a href="http://www.geekzine.co.uk/2018/11/geekzine-qa-ian-livingstone-steve-jackson/ian-and-steve-with-dandd/" rel="attachment wp-att-3343"><img class="size-medium wp-image-3343" src="http://www.geekzine.co.uk/wp-content/uploads/2018/11/Ian-and-Steve-with-DandD-300x209.jpg" alt="" width="300" height="209" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/11/Ian-and-Steve-with-DandD-300x209.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/Ian-and-Steve-with-DandD-768x534.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/Ian-and-Steve-with-DandD-1024x712.jpg 1024w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/Ian-and-Steve-with-DandD.jpg 1244w" sizes="(max-width: 300px) 100vw, 300px" /></a><p class="wp-caption-text">Steve Jackson &amp; Ian Livingstone, circa late 1970s, were pioneers in bringing Dungeons &amp; Dragons to the UK and Europe.</p></div>
<p><em>The creators of the Fighting Fantasy series of books, Ian Livingstone and Steve Jackson, are two titans of the fantasy roleplaying industry. Prior to </em><em>the breakout success of the FF books, they set up and established Game Workshop as the UK&#8217;s premier hobby shop, publishing the magazine White Dwarf (which is still going strong today) and were pioneers in being responsible for bringing the RPG Dungeons &amp; Dragons to Europe. Following the success of Fighting Fantasy, both men became involved in the videogames industry and to this day are renowned and respected figures in the gaming business and community. I met them as part of my hosting duties at this summer&#8217;s Edinburgh International Book Festival, and they were kind enough to allow my inner fanboy to pepper them with questions for a Geekzine interview. This has been months in the making, so please enjoy.</em></p>
<p><em>Andy Jamieson, Geekzine Editor-in-chief</em></p>
<p><em>November 2018</em></p>
<p><strong>Andy Jamieson: Ian, why do you think the Fighting Fantasy books have remained as popular as they have?</strong></p>
<p><strong>Ian Livingstone: </strong>A Fighting Fantasy book is one in which you, the reader, are the hero. They’re branching narratives with a game system attached. They allow readers to make their own choices and decisions. Linear books are a passive experience whereas Fighting Fantasy is an interactive experience which gives control to the reader. Choice is empowering and speaks to today&#8217;s video game generation. We are delighted that they are relevant to a new generation.</p>
<p><strong>AJ: Steve, how did the original idea for the Fighting Fantasy concept come around, and what inspired the choose-you-own-adventure system?</strong></p>
<p><strong>Steve Jackson: </strong>Originally this was supposed to be a ‘how-to-do-it’ manual. But when we got to explaining, it was much more interesting to make it an interactive explanation.</p>
<div id="attachment_3325" style="width: 194px" class="wp-caption alignright"><a href="http://www.geekzine.co.uk/2018/08/events-review-fighting-fantasy-at-the-edinburgh-book-festival-2018/ffantasy_event08/" rel="attachment wp-att-3325"><img class="size-medium wp-image-3325" src="http://www.geekzine.co.uk/wp-content/uploads/2018/08/FFantasy_event08-184x300.jpg" alt="" width="184" height="300" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/08/FFantasy_event08-184x300.jpg 184w, http://www.geekzine.co.uk/wp-content/uploads/2018/08/FFantasy_event08.jpg 220w" sizes="(max-width: 184px) 100vw, 184px" /></a><p class="wp-caption-text">The first Fighting Fantasy book, released in 1982.</p></div>
<p><strong>AJ:</strong> <strong>Ian and Steve, out of all the Fighting Fantasy books that you have written, which ones stand out as the titles you are most </strong><strong>proud of, and why? </strong></p>
<p><strong>IL:</strong> It has to be <em>The Warlock of Firetop Mountain</em> because it was our first book and I remember going into WH Smith several times a week just to see it on the shelves! My personal favourites are <em>Forest of Doom</em>, <em>Deathtrap Dungeon</em> and <em>City of Thieves</em>.</p>
<p><strong>SJ:</strong> Warlock will always be a special one as it was the first in the series. Then I’d say the Sorcery series. That was an epic project and I was so relieved when I’d finished <em>Crown of Kings</em>. And <em>Creature of Havoc</em>.</p>
<p><strong><a href="http://www.geekzine.co.uk/2018/11/geekzine-qa-ian-livingstone-steve-jackson/gatesofdeath/" rel="attachment wp-att-3333"><img class="alignleft size-medium wp-image-3333" src="http://www.geekzine.co.uk/wp-content/uploads/2018/11/GatesofDeath-195x300.jpg" alt="" width="195" height="300" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/11/GatesofDeath-195x300.jpg 195w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/GatesofDeath.jpg 358w" sizes="(max-width: 195px) 100vw, 195px" /></a>AJ:</strong> <strong>Ian, how was it having Charlie Higson write a Fighting Fantasy book set in Allansia? Did you set him any no-go areas? Are there plans for him to write any more? </strong></p>
<p><strong>IL:</strong> It was great having Charlie write Gates of Death as he brought a new dimension to the narrative style, and also attention to the series with his celebrity status and following. We pretty much gave him free reign in our universe, the only caveat being not to mess with legendary characters and creatures. It would be a pleasure to work with him again on another book.</p>
<p><strong>AJ:</strong> <strong>Steve, aside from Charlie Higson&#8217;s Fighting Fantasy novel, are there any future plans for other authors to write original books for the series? </strong></p>
<p><strong>SJ:</strong> Charlie’s book seems to have done well. So it’s something we’d consider.</p>
<p><strong>AJ: Ian, how was it returning to the Fighting Fantasy series last year, with <a href="https://shop.scholastic.co.uk/products/113617">The Port of Peril</a>? Had anything changed in the way you approached the design of a Fighting Fantasy adventure?  </strong></p>
<p><strong>IL:</strong> I used the same writing mechanics as I did in the 1980s &#8211; creating a manual flowchart as I wrote the adventure, allocating paragraph numbers on the fly from a list of 1-400, and making the all-important map. But writing it gave me a dilemma. Was I writing it for 10-year-olds or for 40-year-olds masquerading as 10-year-olds? In the end, I did what I always did – I wrote it for myself, hopefully appealing to fans young and old.</p>
<p><strong><a href="http://www.geekzine.co.uk/2018/11/geekzine-qa-ian-livingstone-steve-jackson/portofperil/" rel="attachment wp-att-3334"><img class="alignright size-medium wp-image-3334" src="http://www.geekzine.co.uk/wp-content/uploads/2018/11/PortofPeril-195x300.jpg" alt="" width="195" height="300" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/11/PortofPeril-195x300.jpg 195w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/PortofPeril.jpg 358w" sizes="(max-width: 195px) 100vw, 195px" /></a>AJ:</strong> <strong>Steve, at the Edinburgh book festival event with Ian and Charlie Higson, you discussed that you were working on a new Fighting Fantasy book. What can you reveal at this early stage? Will it, for example, be set in Allansia?</strong></p>
<p><strong>SJ: </strong><strong> </strong>Top secret I’m afraid!</p>
<p><strong>AJ: Ian, with you and Steve being the founders of Games Workshop, has the continued success of Warhammer Fantasy/Age of Sigmar and Warhammer 40k surprised you? Do you have much continued involvement with the company? </strong></p>
<div id="attachment_3341" style="width: 219px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2018/11/geekzine-qa-ian-livingstone-steve-jackson/white-dwarf-1/" rel="attachment wp-att-3341"><img class="size-medium wp-image-3341" src="http://www.geekzine.co.uk/wp-content/uploads/2018/11/White-Dwarf-1-209x300.jpg" alt="" width="209" height="300" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/11/White-Dwarf-1-209x300.jpg 209w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/White-Dwarf-1.jpg 680w" sizes="(max-width: 209px) 100vw, 209px" /></a><p class="wp-caption-text">Issue 1 of White Dwarf from summer 1977</p></div>
<p><strong>IL: </strong>Steve and I are no longer involved in Games Workshop but watch its ongoing success from the sidelines with a great sense of pride. Who would have thought that the company we started in a pokey flat in Shepherds Bush in 1975 would turn into a hugely successful multi-national?</p>
<p><strong>AJ: Steve, since your early days with Ian as pioneers in making roleplaying games popular in the Uk and Europe, do you still have as much passion for the games now as you did then? </strong></p>
<p><strong>SJ:</strong> The games I mainly play these days are German Board Games and Apps. I haven’t quite got the concentration I used to have to read 100-page rulebooks!</p>
<p><strong>AJ:</strong> <strong>Ian, as a long time Dungeons and Dragons fan, what are your thoughts on the successful 5th edition? And do either of you still play? </strong></p>
<p><strong>IL: </strong>By all accounts the 5th edition is brilliant. But we no longer play D&amp;D. We regularly play board games in a group which has been together since the 1980s.</p>
<p><strong>AJ: Steve, has the recent upsurge in popularity in roleplaying/ board games surprised you?</strong></p>
<p><strong>SJ:</strong> Yes, indeed. The Japanese version of the AFF Rulebook has sold almost 2,000 copies in the first couple of months! I can’t believe it – after 35 years!<strong> </strong></p>
<p><strong>AJ: Ian, what plans do you and Steve have for the Fighting Fantasy series going forward? </strong></p>
<div id="attachment_3335" style="width: 310px" class="wp-caption alignright"><a href="http://www.geekzine.co.uk/2018/11/geekzine-qa-ian-livingstone-steve-jackson/warlock_switch/" rel="attachment wp-att-3335"><img class="size-medium wp-image-3335" src="http://www.geekzine.co.uk/wp-content/uploads/2018/11/Warlock_Switch-300x169.jpg" alt="" width="300" height="169" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/11/Warlock_Switch-300x169.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/Warlock_Switch-768x432.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/Warlock_Switch-1024x576.jpg 1024w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/Warlock_Switch.jpg 1280w" sizes="(max-width: 300px) 100vw, 300px" /></a><p class="wp-caption-text">The Warlock of Firetop Mountain, for the Nintendo Switch. (Goblin Scourge edition out now!)</p></div>
<p><strong>IL:</strong> There are going to be more digital adaptations of Fighting Fantasy. Tin Man Games and Nomad games have launched some fantastic games over the years, most recently <a href="https://www.nintendo.co.uk/Games/Nintendo-Switch-download-software/The-Warlock-of-Firetop-Mountain-Goblin-Scourge-Edition--1433197.html">The Warlock of Firetop Mountain on Switch</a> and Fighting Fantasy Legends on mobile, and there are plans for more. I’m currently working on ideas for a new Fighting Fantasy book and hope to begin writing soon. And the 40<sup>th</sup> anniversary will be upon us before we know it. Steve and I always planned to write another adventure inside Firetop Mountain for the 40<sup>th</sup> anniversary, so we better get started on that soon too!</p>
<p><strong>AJ: Steve, what roleplaying / board / video games are you currently a fan of?</strong></p>
<p><strong>SJ:</strong> Our Games Night group plays 4-6-player games like Dominion and Splendor. And I often play 2-player games &#8211; Jaipur and Morels are current favourites.</p>
<p><strong>AJ: Ian and Steve, aside from Fighting Fantasy, what projects do you have lined up? </strong></p>
<div id="attachment_3347" style="width: 310px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2018/11/geekzine-qa-ian-livingstone-steve-jackson/ilsj2017/" rel="attachment wp-att-3347"><img class="size-medium wp-image-3347" src="http://www.geekzine.co.uk/wp-content/uploads/2018/11/ilsj2017-300x253.jpg" alt="" width="300" height="253" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/11/ilsj2017-300x253.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/ilsj2017-768x647.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/ilsj2017-1024x862.jpg 1024w, http://www.geekzine.co.uk/wp-content/uploads/2018/11/ilsj2017.jpg 1277w" sizes="(max-width: 300px) 100vw, 300px" /></a><p class="wp-caption-text">Steve and Ian at a book signing last year.</p></div>
<p><strong>IL:</strong> I’m writing two non-fiction books at the moment. The Dice Men is a history of the first crazy ten years of Games Workshop (1975-1985) which I’m writing with Steve and Jamie Thomson. The second is a yet untitled book about the history of board games through the ages which I’m writing with James Wallis. I’m also very much involved in the video games industry. I currently sit on the board of eight video games companies – Sumo-Digital, Midoki, Flavourworks, The Secret Police, Bossa Studios, Mediatonic, Fusebox, PlayMob and Antstream. Whilst I endeavour to give them sound business advice, it’s the involvement in their game designs that gets me most excited. It’s the creative process that I enjoy the most.</p>
<p><strong>SJ:</strong> The new book is still some way off and is taking most of my time!</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><em>Many thanks to Ian and Steve for their time, their photos, and their answers. Charlie Higson&#8217;s Fighting Fantasy book, <a href="https://shop.scholastic.co.uk/products/116626">The Gates of Death</a>, is out now, and is worth all your pennies. To see the current range of Fighting Fantasy titles available from Scholastic, <a href="https://shop.scholastic.co.uk/series/1345">visit their website</a>. If you&#8217;re looking for the vintage titles still out of print, try eBay and Amazon, and your local charity shops.</em></p>
<p><em>And please check out the official <a href="https://www.fightingfantasy.com/">Fighting Fantasy website</a>.</em></p>
]]></content:encoded>
			</item>
		<item>
		<title>EVENTS REVIEW: Fighting Fantasy at the Edinburgh Book Festival 2018</title>
		<link>http://www.geekzine.co.uk/2018/08/events-review-fighting-fantasy-at-the-edinburgh-book-festival-2018/</link>
		<pubDate>Mon, 27 Aug 2018 21:34:28 +0000</pubDate>
		<dc:creator><![CDATA[Andy Jamieson]]></dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Dice 'n Models]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Kids and Teens]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.geekzine.co.uk/?p=3316</guid>
		<description><![CDATA[Fighting Fantasy at the Edinburgh Book Festival 2018 Last year marked the 35th anniversary of the release of The Warlock of Firetop Mountain, the very first of the Fighting Fantasy choose-your-own-adventure books. Since their worldwide bestselling heyday in the early to mid-1980s (20 million copies sold and counting), this classic series of books have been <a href='http://www.geekzine.co.uk/2018/08/events-review-fighting-fantasy-at-the-edinburgh-book-festival-2018/' class='excerpt-more'>[...]</a>]]></description>
				<content:encoded><![CDATA[<p><strong>Fighting Fantasy at the Edinburgh Book Festival 2018</strong></p>
<div id="attachment_3325" style="width: 194px" class="wp-caption alignright"><a href="http://www.geekzine.co.uk/2018/08/events-review-fighting-fantasy-at-the-edinburgh-book-festival-2018/ffantasy_event08/" rel="attachment wp-att-3325"><img class="size-medium wp-image-3325" src="http://www.geekzine.co.uk/wp-content/uploads/2018/08/FFantasy_event08-184x300.jpg" alt="" width="184" height="300" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/08/FFantasy_event08-184x300.jpg 184w, http://www.geekzine.co.uk/wp-content/uploads/2018/08/FFantasy_event08.jpg 220w" sizes="(max-width: 184px) 100vw, 184px" /></a><p class="wp-caption-text">The first Fighting Fantasy book, released in 1982.</p></div>
<p>Last year marked the 35<sup>th</sup> anniversary of the release of <a href="https://shop.scholastic.co.uk/products/113603">The Warlock of Firetop Mountain</a>, the very first of the <a href="https://www.fightingfantasy.com/">Fighting Fantasy choose-your-own-adventure books</a>. Since their worldwide bestselling heyday in the early to mid-1980s (20 million copies sold and counting), this classic series of books have been in and out of print, to varying degrees of success. <a href="https://www.scholastic.co.uk/">Scholastic books</a> are the latest publisher to tackle the series, in an attempt to bring Fighting Fantasy to a new generation of fans.</p>
<p>The two events at the <a href="https://www.edbookfest.co.uk/?gclid=CjwKCAjwtvnbBRA5EiwAcRvnpgTHnxxHFHgZ-vVyhtJNBSEED9PXDFkle0OUYL81ILlto_9JG8COhRoCAlEQAvD_BwE">Edinburgh International Book Festival</a> on Sunday 12<sup>th</sup> August were testament to the fact that Scholastic might just have succeeded in bringing Fighting Fantasy and its creators, Steve Jackson and Ian Livingstone, to a new audience.</p>
<p>I first read a FF book when I was 8 or 9 (Caverns of the Snow Witch; I still love it) and read them relentlessly for the next five or six years. They were a massive influence on me, infusing me with a love of fantasy and gaming, and definitely in terms of inspiring me to try creative writing (still trying 30 years on, to <a href="https://www.dailyrecord.co.uk/news/scottish-news/author-honoured-after-debut-book-2059131">mixed results</a>).</p>
<p>Steve Jackson and Ian Livingstone are the masterminds behind the Fighting Fantasy series, a project that was born out of their love for roleplaying games (aka RPGs), Dungeons and Dragons in particular, and their desire to try and translate those gaming mechanics to a younger audience. Prior to Fighting Fantasy, they had founded <a href="https://www.games-workshop.com/en-GB/Home?_requestid=13535454">Games Workshop</a>, steering it from its origins as a stockist and distributor of boardgames and RPGs (including being the original distributors of <a href="http://dnd.wizards.com/dungeons-and-dragons">Dungeons &amp; Dragons</a> in Europe) to the worldwide Warhammer phenomenon of today; Games Workshop recently recorded their most <a href="http://www.belloflostsouls.net/2018/07/games-workshop-2017-2018-financials.html">successful year of trading yet</a>.</p>
<p>The two events on Sunday were all about bringing Fighting Fantasy to a new generation. The programme notes for the afternoon event, <em><strong>Fighting Fantasy with Steve Jackson &amp; Ian Livingstone</strong> </em>(sold out weeks ahead of the festival opening), which I introduced, promised an “interactive audio experience in which you become the hero.” Steve and Ian had created an audio adventure, operated from Steve’s laptop, and designed in the solid tradition of the FF books. Steve had also brought along some large toy dice for audience participation. After Ian had done a short slideshow detailing the history of Fighting Fantasy, Steve asked for volunteers from the audience – one to be the ‘hero’, and one volunteer each to roll the hero dice and the creatures dice.</p>
<div id="attachment_3324" style="width: 310px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2018/08/events-review-fighting-fantasy-at-the-edinburgh-book-festival-2018/ffantasy_event05/" rel="attachment wp-att-3324"><img class="size-medium wp-image-3324" src="http://www.geekzine.co.uk/wp-content/uploads/2018/08/FFantasy_event05-300x169.jpg" alt="" width="300" height="169" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/08/FFantasy_event05-300x169.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2018/08/FFantasy_event05-768x432.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2018/08/FFantasy_event05.jpg 960w" sizes="(max-width: 300px) 100vw, 300px" /></a><p class="wp-caption-text">Ian Livingstone gives a short slideshow history lesson on all things Fighting Fantasy.</p></div>
<p>Some suitably atmospheric audio chapters were played out, with Steve moving things along and prompting the encounters, and Ian on creature duty. The young volunteers &#8211; Daniel, Calum and Ruaridh &#8211; were full of enthusiasm, and there were lots of improvised moments of japes and mischief, which were handled in good nature by Steve and Ian, especially when the chapter order in the audio adventure became a little muddled. As I discussed with Steve after the event, these kind of technical hiccups only add to the good atmosphere. There was a tight time slot for audience questions towards the end of the event (always sure to keep seasoned book fest hosts like myself on our toes), and there was no shortage of hands up from the audience, with a good mixture of questions from veteran geeks from the first days of FF, to the inquisitive minds of the new generation of fans. Ian commented later that it particularly pleased him to see such a good, healthy mix of old and new fans alike.</p>
<p>The signing queue in the Children’s Bookshop at the festival lasted approximately an hour, and again was a lively mix of veteran FF fans with pile of vintage books, and younger fans taking their first steps into the Fighting Fantasy series, clutching the shiny new additions published by Scholastic.</p>
<p>After the event there was opportunity for me to talk freely with Steve and Ian, and it was interesting to get their perspective on the rise in popularity of boardgames and RPGs, such as the notable successes of Dungeons &amp; Dragons, and the continued high grade quality output from Games Workshop.</p>
<p>Later that day, Steve and Ian were part of an event along with Charlie Higson, titled <em><strong>Charlie Higson with Steve Jackson &amp; Ian Livingstone: Fighting Fantasy</strong></em>.</p>
<div id="attachment_3326" style="width: 310px" class="wp-caption alignright"><a href="http://www.geekzine.co.uk/2018/08/events-review-fighting-fantasy-at-the-edinburgh-book-festival-2018/ffantasy_event07/" rel="attachment wp-att-3326"><img class="size-medium wp-image-3326" src="http://www.geekzine.co.uk/wp-content/uploads/2018/08/FFantasy_event07-300x169.jpg" alt="" width="300" height="169" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/08/FFantasy_event07-300x169.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2018/08/FFantasy_event07-768x432.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2018/08/FFantasy_event07.jpg 960w" sizes="(max-width: 300px) 100vw, 300px" /></a><p class="wp-caption-text">The evening event, where Charlie Higson joined Steve and Ian to discuss Fighting Fantasy, and the new additions to the series.</p></div>
<p>Higson has written <em>The Gates of Death</em>, a brand new entry into the Fighting Fantasy series, set in Allansia, like the bulk of Jackson/Livingstone fantasy set FF books. The event took place in the Sparkes Theatre on nearby George Street, and was chaired by illustrator <a href="http://www.inkymess.com/">Tom Morgan-Jones</a>. This event was more discussion led than the earlier one, with the three authors and their host quizzing each other on the long history of Fighting Fantasy, and the addition of new titles to the series; last year Livingstone penned <em>The Port of Peril</em>, whilst this summer has seen Higson’s entry released to some acclaim, alongside reissues of some of the classic FF titles.</p>
<p>Ian opened the event with a variation of the slideshow that began the afternoon’s event. Higson discussed how he came to write a Fighting Fantasy book, and the design process of the books was explained (the diagrams from the authors own sketchbooks were something to behold, looking more like complex scientific formula than fantastical adventures!). Like the earlier event, the audience here was a good split of young and old (and I recognised a fair few faces from that event in attendance here too).</p>
<div id="attachment_3327" style="width: 310px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2018/08/events-review-fighting-fantasy-at-the-edinburgh-book-festival-2018/ffantasy_event02/" rel="attachment wp-att-3327"><img class="size-medium wp-image-3327" src="http://www.geekzine.co.uk/wp-content/uploads/2018/08/FFantasy_event02-300x245.jpg" alt="" width="300" height="245" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/08/FFantasy_event02-300x245.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2018/08/FFantasy_event02-768x627.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2018/08/FFantasy_event02.jpg 960w" sizes="(max-width: 300px) 100vw, 300px" /></a><p class="wp-caption-text">Figjting Fantasy for a new generation: The Gates of Death by Charlie Higson, and The Port of Peril by Ian Livingstone.</p></div>
<p>There was a good amount of questions asked at the end, and some fascinating bits of trivia came to light through the authors’ answers; Higson explained that Jackson and Livingstone had allowed him to write an Allansia-set adventure, meaning that aside from themselves, he was the first author to write an adventure set in that realm; Steve Jackson is working on a new FF book, but was tight-lipped on the details, other than it is expected next year; Charlie Higson gave his view on why and how Tolkien’s Lord of the Rings became a worldwide bestseller in the 1970s, with the development in printing techniques allowing for all three books to be released as one volume, which until 1972 had not been possible; Ian Livingstone revealed that one of the driving reasons behind the creation of the <a href="https://en.wikipedia.org/wiki/Warhammer_Fantasy_Battle">Warhammer Fantasy</a> and <a href="https://warhammer40000.com/">Warhammer 40k</a> universes was that Games Workshop went from being the sole distributors of Dungeons and Dragons to being one of many distributors, and that there was a desire to create settings that were unique to the company.</p>
<p>It was ultimately a day of celebration of all things Fighting Fantasy, and it was a pleasure and honour to have been involved in some small way. The Edinburgh International Book Festival, and the Children’s Programme Director, Janet Smyth, are to be praised for their vision in getting these events co-ordinated. On the evidence of these two events, the continued success of Fighting Fantasy seems in a healthy position.</p>
<p>&nbsp;</p>
<p><a href="https://shop.scholastic.co.uk/products/116626"><em>The Gates of Death by Charlie Higson</em></a><em> is out now. <a href="https://shop.scholastic.co.uk/products/113617">The Port of Peril by Ian Livingstone</a> is also out now, as are a number of other <a href="https://shop.scholastic.co.uk/series/1345">Fighting Fantasy titles</a>, all published by Scholastic.</em></p>
<p><em>Tom Morgan-Jones’ first picture book is out now, called <a href="https://www.barringtonstoke.co.uk/books/the-red-dread/">The Red Dread</a>, published by Barrington Stoke.</em></p>
<p><em>Geekzine editor Andrew Jamieson is the award-nominated author of steampunk fantasy novels, The Vengeance Path, and its sequel, Children of War, <a href="https://www.amazon.co.uk/gp/product/B016QAFCRI/ref=series_rw_dp_sw">both available from the Amazon Kindle Store</a>.</em></p>
]]></content:encoded>
			</item>
		<item>
		<title>Geekzine Q&#038;A: Robbie MacNiven</title>
		<link>http://www.geekzine.co.uk/2018/02/geekzine-qa-robbie-macniven/</link>
		<pubDate>Sat, 24 Feb 2018 10:47:07 +0000</pubDate>
		<dc:creator><![CDATA[Andy Jamieson]]></dc:creator>
				<category><![CDATA[Black Library]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[Local Talent]]></category>
		<category><![CDATA[Q & A]]></category>
		<category><![CDATA[SF]]></category>

		<guid isPermaLink="false">http://www.geekzine.co.uk/?p=3295</guid>
		<description><![CDATA[Scottish author Robbie MacNiven is one of the rising stars of Games Workshop&#8217;s publishing arm, the Black Library, gradually making a name for himself over the last few years as a great writer of Warhammer 40k and Age of Sigmar fiction. Geekzine editor Andy Jamieson cited Robbie&#8217;s excellent space marine novel, Carcharodons: Red Tithe in <a href='http://www.geekzine.co.uk/2018/02/geekzine-qa-robbie-macniven/' class='excerpt-more'>[...]</a>]]></description>
				<content:encoded><![CDATA[<p><em><a href="http://www.geekzine.co.uk/2018/02/geekzine-qa-robbie-macniven/robbiemacniven/" rel="attachment wp-att-3297"><img class="alignright size-medium wp-image-3297" src="http://www.geekzine.co.uk/wp-content/uploads/2018/02/RobbieMacNiven-300x300.png" alt="" width="300" height="300" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/02/RobbieMacNiven-300x300.png 300w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/RobbieMacNiven-150x150.png 150w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/RobbieMacNiven-217x217.png 217w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/RobbieMacNiven-256x256.png 256w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/RobbieMacNiven-96x96.png 96w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/RobbieMacNiven-24x24.png 24w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/RobbieMacNiven-36x36.png 36w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/RobbieMacNiven-48x48.png 48w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/RobbieMacNiven-64x64.png 64w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/RobbieMacNiven.png 461w" sizes="(max-width: 300px) 100vw, 300px" /></a>Scottish author Robbie MacNiven is one of the rising stars of Games Workshop&#8217;s publishing arm, the Black Library, gradually making a name for himself over the last few years as a great writer of Warhammer 40k and Age of Sigmar fiction. Geekzine editor Andy Jamieson cited Robbie&#8217;s excellent space marine novel, <a href="https://www.blacklibrary.com/warhammer-40000/novels/carcharadons-red-tithe-ebook.html"><strong>Carcharodons: Red Tithe</strong></a> in his best books of last year. A sequel, <a href="https://www.blacklibrary.com/coming-soon/march/carcharodons-outer-dark-ebook.html"><strong>Carcharodons: Outer Dark</strong></a> is released in hardback March this year. Robbie took time out of his hectic schedule to tackle a Geekzine interview. </em></p>
<p>&nbsp;</p>
<p><strong>Andy Jamieson: Your new Space Marine novel, <em>Outer Dark</em>, is released very soon. What can you reveal about it?</strong></p>
<p><strong>Robbie MacNiven:</strong> It’s the direct sequel to <em>Red Tithe</em>, set a decade after the first book (and 115-ish years before the events of the Gathering Storm). We’re back with Bail Sharr and the 3<sup>rd</sup> Company as they go up against an enemy that cares not one jot for their infamous brutality – the tyranids. There are also several sub-plots relating to the Inquisition and the Chapter’s famously veiled origins that I rather expect fans will enjoy…</p>
<p>&nbsp;</p>
<div id="attachment_3299" style="width: 247px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2018/02/geekzine-qa-robbie-macniven/outerdark_cover/" rel="attachment wp-att-3299"><img class="size-medium wp-image-3299" src="http://www.geekzine.co.uk/wp-content/uploads/2018/02/OuterDark_cover-237x300.jpg" alt="" width="237" height="300" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/02/OuterDark_cover-237x300.jpg 237w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/OuterDark_cover.jpg 650w" sizes="(max-width: 237px) 100vw, 237px" /></a><p class="wp-caption-text">Robbie&#8217;s new novel, <em>Carcharodons: Outer Dark</em>, released March 24th.</p></div>
<p><strong>AJ: The Carcharodons space marines are quite a niche chapter in Warhammer 40k &#8211; how did <em>Red Tithe</em> come about? Was it something you pitched to BL or vice versa?</strong></p>
<p><strong>RM:</strong> I’d always been intrigued by what little lore there was on them, so when I first started writing for Black Library I asked if there was any chance I could try and expand on it with a novel and some short stories. They were a little reticent at first (understandably – brand new author plus niche Space Marine Chapter isn’t necessarily a great combo), but they could tell I was hyped to give them a go, so they green-lit it. I sure am grateful they did!</p>
<p>&nbsp;</p>
<p><strong>AJ: With a second Carcharodons book due out, do you have further plans for them beyond that?</strong></p>
<p><strong>RM:</strong> Definitely, we’ll have to see how <em>Outer Dark</em> goes first, but I’d love to do a third book, and have plenty of ideas to take them further!</p>
<p>&nbsp;</p>
<p><strong>AJ: You also have a Necromunda short story out now, called <a href="https://www.blacklibrary.com/new-titles/featured/once-a-stimm-queen-eshort.html"><em>Once a Stimm Queen</em></a>. What can you share about that, and have you been playing Necromunda Underhive for research? </strong></p>
<p><strong>RM:</strong> Not much beyond the fact that it involves Eschers, Goliaths, and an Enforcer sting gone horribly wrong. I’ve always been fascinated by the Necromunda setting, so I was really glad when they asked me if I wanted to write for it. Sadly I’ve been too busy to give the tabletop game a shot, but I’m hoping to find the time for it at some point, and I can’t wait for the Enforcers to get a new release!</p>
<p>&nbsp;</p>
<div id="attachment_3301" style="width: 247px" class="wp-caption alignright"><a href="http://www.geekzine.co.uk/2018/02/geekzine-qa-robbie-macniven/onceastimmqueen_cover/" rel="attachment wp-att-3301"><img class="size-medium wp-image-3301" src="http://www.geekzine.co.uk/wp-content/uploads/2018/02/OnceAStimmQueen_cover-237x300.jpg" alt="" width="237" height="300" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/02/OnceAStimmQueen_cover-237x300.jpg 237w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/OnceAStimmQueen_cover.jpg 300w" sizes="(max-width: 237px) 100vw, 237px" /></a><p class="wp-caption-text">Robbie&#8217;s new Necromunda short story, available as an eShort.</p></div>
<p><strong>AJ: What hobby projects do you have on the go at the moment? (A Carcharodons strike force, perhaps?!)</strong></p>
<p><strong>RM:</strong> I wish! As I said, with the amount of writing I’m doing at the moment (a novel, another novel’s edits, a novella’s edits, three short stories and a University PhD…) I’ve not had time to dedicate to The Hobby for a while. That being said, I’m desperate to start a Maggotkin army for Age of Sigmar (I’m a long-time Chaos player in Fantasy).</p>
<p>&nbsp;</p>
<p><strong>AJ: Aside from your work for the Black Library, what other plans do you have?</strong></p>
<p><strong>RM:</strong> At some point I’m hoping to pursue my own sci-fi setting with a major publisher. I’ve also got an urban fantasy novel about werewolves (it’s grim and gritty, I promise) that I’m going to get around to touting eventually!</p>
<p>&nbsp;</p>
<p><strong><a href="http://www.geekzine.co.uk/2018/02/geekzine-qa-robbie-macniven/dawn-of-war-3-b-format-pb-eng/" rel="attachment wp-att-3300"><img class="alignleft size-medium wp-image-3300" src="http://www.geekzine.co.uk/wp-content/uploads/2018/02/dawn-of-war-3-b-format-pb-eng-237x300.jpg" alt="" width="237" height="300" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/02/dawn-of-war-3-b-format-pb-eng-237x300.jpg 237w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/dawn-of-war-3-b-format-pb-eng.jpg 650w" sizes="(max-width: 237px) 100vw, 237px" /></a>AJ: What&#8217;s been the highlight of your writing career so far?</strong></p>
<p><strong>RM:</strong> I don’t think I could pick a single moment, but if I were to make a disorganized list it’d go something like;</p>
<ul>
<li>Discovering that I’d been hired by Black Library.</li>
<li>Writing my first 40k short story (<em>Deathwatch 4: Redblade</em>).</li>
<li>Getting to write parts of a story from the perspective of Ragnar Blackmane (in Legacy of Russ).</li>
<li>Being approached for representation by my current literary agent.</li>
<li>Being asked to write the novelisation of <a href="https://www.blacklibrary.com/Home/dawn-of-war.html"><em>Dawn of War 3</em></a>.</li>
</ul>
<p>&nbsp;</p>
<p><strong>AJ: What was the last good book that you read?</strong></p>
<p><strong>RM:</strong><a href="https://www.blacklibrary.com/new-titles/warhammer-40000/the-warmaster-ebook.html"><em> Warmaster </em>by Dan Abnett</a>. I was worried it might be hard to get into given it’d been years since I last read a book in the Gaunt’s Ghosts series. I needn’t have worried. I was like old times all over again, Dan delivers on every level, and then some.</p>
<p>&nbsp;</p>
<p><strong>AJ: What is the best writing advice you&#8217;ve been given? And what advice do you give out to other writers just starting out?</strong></p>
<p><strong>RM:</strong> The best advice I’ve been given is the same advice I’d give out – you’ve got to keep reading, and keep writing. It sounds basic, but it’s true. The only way to succeed at writing is to hone your craft and keep getting up after rejections knock you down. It took me a full decade of trying before Black Library took me onboard. The only thing limiting you is how much time you’re able and willing to dedicate.</p>
<p>&nbsp;</p>
<p><em>Thank you to Robbie for his excellent answers. You can follow him on twitter <a href="https://twitter.com/RobbieMacNiven?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor">@RobbieMacNiven</a>, and check out his <a href="https://robbiemacniven.wordpress.com/">blog</a> too.</em></p>
<p><em>Geekzine editor Andrew Jamieson is the award-nominated author of steampunk fantasy novels, The Vengeance Path, and its sequel, Children of War, <a href="https://www.amazon.co.uk/gp/product/B016QAFCRI/ref=series_rw_dp_sw">both available from the Amazon Kindle Store</a>.</em></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></content:encoded>
			</item>
		<item>
		<title>BOOKS: Best of the Black Library</title>
		<link>http://www.geekzine.co.uk/2018/02/books-best-of-the-black-library/</link>
		<pubDate>Sat, 24 Feb 2018 01:18:16 +0000</pubDate>
		<dc:creator><![CDATA[Andy Jamieson]]></dc:creator>
				<category><![CDATA[Black Library]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Feature Books]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[SF]]></category>

		<guid isPermaLink="false">http://www.geekzine.co.uk/?p=3279</guid>
		<description><![CDATA[The Best of the Black Library Games Workshop’s publishing arm, the Black Library, celebrates its twentieth year of business this year. Saturday 24th February sees the Black Library releases Magos, the latest Inquisitor Eisenhorn novel by best-selling author Dan Abnett. Games Workshops and Warhammer stores across the UK and worldwide will be hosting special events <a href='http://www.geekzine.co.uk/2018/02/books-best-of-the-black-library/' class='excerpt-more'>[...]</a>]]></description>
				<content:encoded><![CDATA[<p><strong>The Best of the Black Library</strong></p>
<div id="attachment_3284" style="width: 247px" class="wp-caption alignright"><a href="http://www.geekzine.co.uk/2018/02/books-best-of-the-black-library/magos-cover/" rel="attachment wp-att-3284"><img class="wp-image-3284 size-medium" src="http://www.geekzine.co.uk/wp-content/uploads/2018/02/Magos-cover-237x300.jpg" alt="" width="237" height="300" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/02/Magos-cover-237x300.jpg 237w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/Magos-cover.jpg 650w" sizes="(max-width: 237px) 100vw, 237px" /></a><p class="wp-caption-text"><em>The eagerly awaited new Dan Abnett Eisenhorn novel.</em></p></div>
<p><em>Games Workshop’s publishing arm, <a href="https://www.blacklibrary.com/">the Black Library</a>, celebrates its twentieth year of business this year. Saturday 24th February sees the Black Library releases <strong>Magos</strong>, the latest Inquisitor Eisenhorn novel by best-selling author Dan Abnett. Games Workshops and Warhammer stores across the UK and worldwide will be hosting special events to commemorate all things Black Library, with some limited edition releases.</em></p>
<p><em>We here at the Geekzine are big fans of Games Workshop and the Black Library, so our editor Andy Jamieson thought it proper to mark the occasion with a list of some of the best books (in no particular order and by no means comprehensive) to come off the Black Library’s prolific production line.</em></p>
<p>&nbsp;</p>
<p><strong><em>The Eisenhorn Trilogy</em> by Dan Abnett (2001/02)</strong> A seminal trilogy of books &#8211; <em>Xenos</em>, <em>Malleus</em> and <em>Hereticus</em> &#8211; and some of Abnett&#8217;s best work. These tales of the charismatic Inquisitor Gregor Eisenhorn, and his varying assortment of companions, explored parts of the 4ok universe previously ignored, and raised the bar in terms of the quality benchmark that would go on to be a staple of the Black Library&#8217;s output. Abnett&#8217;s latest book, <em>Magos</em>, sees him revisit his old friend, Eisenhorn, and also collects together all the short stories about the adventurous inquisitor.</p>
<p><strong><em>Storm of Iron</em> by Graham McNeill (2002)</strong> &#8230; in which the traitor space marines of the Iron Warriors Legion lay siege to a seemingly innocuous Imperial planet. A novel in which the bad guys are the driving force, and nothing the Imperial forces do seems to make a difference. Warhammer 40k action has rarely been depicted as well as it is here, equal parts thrilling and bleak.</p>
<div id="attachment_3287" style="width: 195px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2018/02/books-best-of-the-black-library/angels-of-darkness-by-gav-thorpe-black-library-original-cover/" rel="attachment wp-att-3287"><img class="size-medium wp-image-3287" src="http://www.geekzine.co.uk/wp-content/uploads/2018/02/Angels-of-Darkness-by-Gav-Thorpe-Black-Library-Original-Cover-185x300.jpg" alt="" width="185" height="300" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/02/Angels-of-Darkness-by-Gav-Thorpe-Black-Library-Original-Cover-185x300.jpg 185w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/Angels-of-Darkness-by-Gav-Thorpe-Black-Library-Original-Cover.jpg 315w" sizes="(max-width: 185px) 100vw, 185px" /></a><p class="wp-caption-text"><em>Gav Thorpe&#8217;s seminal Dark Angels novel.</em></p></div>
<p><strong><em>Fell Cargo</em> by Dan Abnett (2006)</strong> Piratical fantasy in the Warhammer Old World, as Captain Luka Silvaro reclaims his ship and sets off on a deadly journey. Swashbuckling action and adventure that tapped into the Pirates of the Caribbean popularity and arguably surpassed the antics of Depp and co.</p>
<p><strong><em>Angels of Darkness</em> by Gav Thorpe (2003)</strong> One of the most important novels about space marines that the Black Library has ever released. What Gav Thorpe has forgotten about the Dark Angels marines is more than most mortal minds could begin to comprehend. This book used the mystery of the chapter’s background to excellent effect, essentially redefining the whole identity of the infamous First Legion. Thorpe would continue the plot strands set up in this book in his also excellent trilogy, <em>The Legacy of Caliban</em>.</p>
<p><strong><em>Atlas Infernal</em> by Rob Sanders (2011)</strong> is a thrilling, twisting-turning adventure across the 40k universe as Inquisitor Czevak steals the titular atlas, putting him in harm’s way of the dreaded Eldar Harlequins and also Ahriman, arch-sorcerer of the Thousand Sons traitor space marines. Full of wonderful characterisation and inventive plotting.</p>
<p><strong><em>Carcharodons: Red Tithe</em> by Robbie MacNiven (2017)</strong> Taking an obscure space marine chapter such as the Carcharodons (once upon a time known as the Space Sharks!) and forging them into a memorably vivid assortment of veteran warriors is no easy task. Author MacNiven proves he has skill, talent and imagination of the highest calibre, delivering easily one of the most impressive space marine novels, up there with the best of Abnett, McNeill, Thorpe and Swallow. <em>Red Tithe</em> made the <a href="http://www.geekzine.co.uk/2018/02/geekzine-review-of-2017-books-games-toys/">Geekzine&#8217;s best books list of 2017</a>. An eagerly awaited sequel, <em>Outer Dark</em>, is released this year.</p>
<div id="attachment_3286" style="width: 196px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2018/02/books-best-of-the-black-library/enemywithin_cover/" rel="attachment wp-att-3286"><img class="size-medium wp-image-3286" src="http://www.geekzine.co.uk/wp-content/uploads/2018/02/EnemyWithin_cover-186x300.jpg" alt="" width="186" height="300" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/02/EnemyWithin_cover-186x300.jpg 186w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/EnemyWithin_cover.jpg 300w" sizes="(max-width: 186px) 100vw, 186px" /></a><p class="wp-caption-text"><em>A classic of the Warhammer Fantasy range.</em></p></div>
<p><strong><em>The Enemy Within</em> by Richard Lee Byers (2007)</strong> Taking as inspiration an old campaign book from Warhammer Fantasy RPG, Byers crafted a desperate tale of a compromised hero, going undercover in a chaos cult in a bid to win his freedom from a malicious witch hunter. Taking the best bits of the RPG and fusing them with great characters, this is one of the defining works of the Warhammer Fantasy range.</p>
<p><strong><em>Broken Honour</em> by Robert Earl (2007)</strong> &#8230; is a brutal siege warfare novel, as the city of Hergig holds back a horde of bloodthirsty beastmen. Mercenary Captain Eriksson is a grizzled sword for hire who inadvertently leads the forces of Hergig through a brutal siege. A superb fantasy war novel, with epic battles and plenty of intrigue in supply.</p>
<p><strong><em>A Murder in Marienburg</em> by David Bishop (2007)</strong> A superb city-based novel, as ex-soldier Kurt Scnell is promoted to a captain of the watch, in one of the more wretched parts of the city-port of Marienburg, a bustling trading hub on the fringes of the Old World’s empire. Written by 2000AD regular Bishop, he infuses the Warhammer Fantasy setting with a hardboiled noir vibe. With added Skaven to boot. Achieved some notable success, enough to earn a sequel, <em>A</em> <em>Massacre in Marienburg</em>.</p>
<p><strong><em>Brothers of the Snake</em> by Dan Abnett</strong> <strong>(2007)</strong> One of Abnett’s best 40k books features the little known space marine chapter of the Iron Snakes. Following Sergeant Priad and his Damocles squad, the seven different inter-linked stories see Priad and his men face down Dark Eldar, Orks and foes of the more insidious kind. One of two novels recently voted for by fans for a re-release this year.</p>
<p><strong><em>Fulgrim</em> by Graham McNeill (2007)</strong> The fifth book in the ongoing Horus Heresy series is a sweeping, ambitious epic, charting the rise and fall of the Emperor’s Children space marine legion, as they descend from one of the Emperor of Mankind’s most loyal band of warriors to arch traitors of the very worst. Some of McNeill’s finest work, capturing the tragic fall of these once-heroic warriors in engrossing detail.</p>
<p><strong><em>A Thousand Sons</em> by Graham McNeill (2010)</strong> That man McNeill was at it again for another excellent Horus Heresy novel, and one of the best-selling of the series. Similar to <em>Fulgrim</em>, the author charts the rise and fall of another cursed space marine legion, this time the psychically charged Thousand Sons, led by their charismatic primarch, Magnus the Red. It&#8217;s a fascinating novel and, twinned with Abnett&#8217;s <em>Prospero Burns</em>, examines the complicated rivalry between the Thousand Sons and the Space Wolves. The Thousand Sons are unfortunate victims of their own ambition, and the book culminates in the invasion of their home world by the Space Wolves.</p>
<p><strong><em>Flight of the Eisenstein</em> by James Swallow (2007)</strong> The fourth book in the Horus heresy series, as James Swallow captures the descent of the Death Guard Legion into treachery, told through the eyes of Captain Nathaniel Garro, a staunch loyalist, who leads a ragtag group of survivors in escape, taking word of Horus’ betrayal to Holy Terra. A thrilling instalment, and Swallow would later pen a series of Garro short stories, gathered together and expanded upon in a single volume (see below).</p>
<div id="attachment_3289" style="width: 196px" class="wp-caption alignright"><a href="http://www.geekzine.co.uk/2018/02/books-best-of-the-black-library/legion_cover/" rel="attachment wp-att-3289"><img class="size-medium wp-image-3289" src="http://www.geekzine.co.uk/wp-content/uploads/2018/02/legion_cover-186x300.jpg" alt="" width="186" height="300" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/02/legion_cover-186x300.jpg 186w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/legion_cover-768x1239.jpg 768w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/legion_cover-635x1024.jpg 635w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/legion_cover.jpg 1400w" sizes="(max-width: 186px) 100vw, 186px" /></a><p class="wp-caption-text"><em>Legion by Dan Abnett, one of his finest Horus Heresy novels.</em></p></div>
<p><strong><em>Legion</em> by Dan Abnett (2008)</strong> Taking one of the more mysterious space marine legions (the Alpha Legion), and using that inherent mystery to weave an absorbing tale of espionage and clandestine plans-within-plans, Abnett produced one of his most innovative books. Quite unlike anything else in the series, capturing a heightened, atmospheric tale of a legion of cold, calculating warriors. Abnett introduced here the Cabal, a coalition of alien forces intent on preventing the success of the Chaos gods and their plans for domination. The Cabal&#8217;s foremost agent, John Grammaticus, an altered human, seeks to carry out the coalition&#8217;s agenda and he adds a fascinating angle to the story. Abnett also dropped a twist-bomb in his revelation about the Alpha Legion&#8217;s primarch, Alpharius. Abnett would go on to explore the Cabal&#8217;s influence in his impressive Horus Heresy novels, <em>Know No Fear</em>, and <em>The Unremembered Empire</em>, as well as a number of related short stories.</p>
<p><strong><em>Garro</em> by James Swallow (2017)</strong> Gathering together all of Nathaniel Garro’s tales in one volume and expanding upon them, author Swallow has created a character driven sequence of stories that are varied as they are thrilling, ranging from out-and-out action yarns, to covert intrigue in the shadowy corners of the Imperium. Reviewed <a href="http://www.geekzine.co.uk/2017/09/book-review-garro-by-james-swallow/">here by our editor Andy Jamieson</a>.</p>
<p><strong>Notable mentions:</strong> there are so many other talented authors currently plying their trade for the Black Library, that this above list of titles is by no means definitive, and is by extension meant only to give an indication of some of the standout releases according to the tastes of the Geekzine team. Over the course of twenty years, many authors have plied their trade for the Black Library. The likes of William King, Nathan Long, David Guymer, Andy Hoare, Aaron Dembski-Bowden, Guy Haley, David Annandale, Andy Smillie, Nick Horth, Laurie Golding, CL Werner, Andy Clark and Nick Kyme, amongst many others, have produced, and are continuing to produce, a great range of exciting stories set within the Warhammer 40k universe and the Warhammer Age of Sigmar Mortal Realms.</p>
<p>&nbsp;</p>
<p><em>Geekzine editor Andrew Jamieson is the award-nominated author of steampunk fantasy novels, The Vengeance Path, and its sequel, Children of War, <a href="https://www.amazon.co.uk/gp/product/B016QAFCRI/ref=series_rw_dp_sw">both available from the Amazon Kindle Store</a>.</em></p>
]]></content:encoded>
			</item>
		<item>
		<title>Geekzine Q&#038;A: Owen WIlliams</title>
		<link>http://www.geekzine.co.uk/2018/02/geekzine-qa-owen-williams/</link>
		<pubDate>Wed, 14 Feb 2018 10:38:11 +0000</pubDate>
		<dc:creator><![CDATA[Andy Jamieson]]></dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[Q & A]]></category>
		<category><![CDATA[SF]]></category>

		<guid isPermaLink="false">http://www.geekzine.co.uk/?p=3263</guid>
		<description><![CDATA[Owen Williams is an author and a journalist for the Empire movie magazine. His latest book is the ALIEN Survival Manual, published by Carlton Books and is out now. We featured it in the second part of our Geekzine Review of 2017 as one of the best books of last year. It truly is a <a href='http://www.geekzine.co.uk/2018/02/geekzine-qa-owen-williams/' class='excerpt-more'>[...]</a>]]></description>
				<content:encoded><![CDATA[<p><em><a href="http://www.geekzine.co.uk/2018/02/geekzine-qa-owen-williams/owenw_author/" rel="attachment wp-att-3273"><img class="alignright size-medium wp-image-3273" src="http://www.geekzine.co.uk/wp-content/uploads/2018/02/OwenW_author-225x300.jpg" alt="" width="225" height="300" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/02/OwenW_author-225x300.jpg 225w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/OwenW_author.jpg 480w" sizes="(max-width: 225px) 100vw, 225px" /></a>Owen Williams is an author and a journalist for the Empire movie magazine. His latest book is the ALIEN Survival Manual, published by <a href="https://www.carltonbooks.co.uk/alien-augumented-reality-survival-manual.html">Carlton Books</a> and is out now. We featured it in the second part of our <a href="http://www.geekzine.co.uk/2018/02/geekzine-review-of-2017-books-games-toys/">Geekzine Review of 2017 as one of the best books of last year</a>. It truly is a tome of nerdy detail for fans of the Alien saga films. I was keen to get an insight from Owen into the creation of the book, and duly peppered him with questions. I&#8217;m delighted to present his excellent answers.</em></p>
<p><em>Andrew Jamieson, Geekzine editor-in-chief </em></p>
<p><em>ps &#8211; just a wee disclaimer: this interview was conducted in Winter last year so there is the occasional reference to &#8216;next year&#8217; etc.</em></p>
<p>&nbsp;</p>
<p><strong>Andrew Jamieson: The ALIEN Survival Manual is quite a weighty dive into the iconic film series. How did the project come about, and how much freedom did you have in shaping the structure and content of the book?</strong></p>
<p><strong>Owen Williams:</strong> It was something I was asked to do, which is always very gratifying. Roland Hall, the editor, was looking for someone to do the words for it, and apparently he turned my name up. In 2009 <em>Empire</em> had done a special set of features for the twentieth anniversary of the original <em>Alien</em>, and I’d done the one interviewing all the surviving Colonial Marines from <em>Aliens</em> – which at the time was everyone except Tip Tipping. So that was my qualification for the gig. Plus I was available at short notice and not very expensive. Possibly.</p>
<p>The structure and content was pretty much dictated by the app. The idea that the app would be &#8220;classified&#8221; information videos and training mission simulations was already in place by the time I came on board, and that obviously dictated that the book would have the &#8220;Survival Manual&#8221; angle. And the images and &#8220;assets&#8221; Fox were providing also played a part in shaping what the book could be. The edict was that we could only cover stuff from the six canonical <em>Alien</em> movies: so the original four, plus <em>Prometheus</em> and <em>Covenant</em>, which was <em>just</em> out before the deadline, so we were able to sneak it in. The <em>Alien Vs Predator</em> movies and the Dark Horse comics and other peripheral media were all off limits.</p>
<p>&nbsp;</p>
<div id="attachment_3242" style="width: 270px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2018/02/geekzine-review-of-2017-books-games-toys/aliensurvivalmanual/" rel="attachment wp-att-3242"><img class="size-full wp-image-3242" src="http://www.geekzine.co.uk/wp-content/uploads/2018/02/ALIENSurvivalManual.jpg" alt="" width="260" height="332" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/02/ALIENSurvivalManual.jpg 260w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/ALIENSurvivalManual-235x300.jpg 235w" sizes="(max-width: 260px) 100vw, 260px" /></a><p class="wp-caption-text">The ALIEN Survival Manual<br />by Owen Williams</p></div>
<p><strong>AJ:</strong> <strong>Was the app developed in conjunction with the book, and did you have any input into the app&#8217;s design? </strong></p>
<p><strong>OW:</strong> It was, but I was nothing to do with it and I only had a sketchy idea of what the app would be. All I knew about Augmented Reality was that it was like that <em>Pokemon Go</em> game, which I had never played. I was in Tokyo for a job at the end of 2016, and a friend I was with was collecting Pokemon in Tokyo Airport, and that was the first time I’d seen the tech in action. So I got that it was somehow going to let you hatch Alien eggs in your living room (or Tokyo Airport), but other than that I wasn’t that clued in to the app aspect.</p>
<p>The app was designed by a company called <a href="http://scarybeasties.com/portfolio/alien-ar/">Scary Beasties</a>, who contrary to their name do loads of kids’ stuff for shows like <em>Charlie &amp; Lola</em> and <em>Sarah &amp; Duck</em>. I love the idea that they were like, &#8220;Right, enough of this happy shit, let’s spend a few weeks developing the tech to rip people open with chestbursters on their phones!&#8221;</p>
<p>(I’ve never spoken to them, so I don’t know that’s how the conversation went, but I like to think it is.)</p>
<p>&nbsp;</p>
<p><strong>AJ:</strong> <strong>What was the most challenging aspect of writing the book?</strong></p>
<p><strong>OW:</strong> It wasn’t that hard a job, if I’m honest. As a fan of the <em>Alien</em> movies it was pretty enjoyable. There was a certain amount of hanging around waiting for Fox to provide the assets, so for a while I was trying to write a visual guide to the <em>Alien</em> universe without knowing what the actual visuals were going to be. That was a bit tricky.</p>
<p>&nbsp;</p>
<p><strong>AJ: Which part of the book was most fun to write?</strong></p>
<p><strong>OW:</strong> Something that hadn’t really occurred to me when I took the job on was that I’d have to essentially write it in character. The idea is that it’s a handbook for marines in the field, so I had to write it as if I was some sort of corporate suit at Weyland-Yutani. That ended up being quite fun, because it’s this weird line between writing a companion to the films and actually writing in-universe fiction.</p>
<p>And I tried to sneak a lot of jokes in, which might not be immediately apparent. I was afraid that the &#8220;voice&#8221;, by its nature, would be boring, so I tried to play around with some references and in-jokes that fans would enjoy if they got them. There’s a crack about &#8220;inexplicable lapses in safety protocols&#8221; in <em>Prometheus</em> that I know people have picked up on. And as I said, we weren’t allowed to use the <em>AvP</em> movies or the comics or novels, so I had some fun making veiled references to those here and there; or references to discrepancies between different cuts of the different films, or between the films and the novelisations. Any time I mention something like &#8220;uncorroborated evidence&#8221; or dodgy intelligence, or stories that are probably apocryphal, I’m basically talking about something outside what’s officially canonical. I even slipped a reference to <em>Death Race</em> in (Paul WS Anderson used Weyland as his evil company in that as well as in his <em>Alien Vs Predator</em>).</p>
<div id="attachment_3265" style="width: 585px" class="wp-caption alignright"><a href="http://www.geekzine.co.uk/2018/02/geekzine-qa-owen-williams/weyland-yutani_coporation_logo/" rel="attachment wp-att-3265"><img class="size-full wp-image-3265" src="http://www.geekzine.co.uk/wp-content/uploads/2018/02/Weyland-Yutani_Coporation_Logo.jpg" alt="" width="575" height="269" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/02/Weyland-Yutani_Coporation_Logo.jpg 575w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/Weyland-Yutani_Coporation_Logo-300x140.jpg 300w" sizes="(max-width: 575px) 100vw, 575px" /></a><p class="wp-caption-text">The logo for the sinister corporation Weyland-Yutani,<br />a shadowy presence throughout the Alien films.</p></div>
<p><strong>AJ: Which of the Alien films are you the most fond of, and why?</strong></p>
<p><strong>OW:</strong> I like all of them, to a greater or lesser extent. I even think <em>AvP: Requiem</em> has a few things going for it (although more from the <em>Predator</em> than the <em>Alien</em> angle). My favourite, of course, is the original from 1979, for the way it takes a very basic pulp sci-fi/horror plot and elevates it to something extraordinary through its production design and direction. Of the sequels, my favourite is actually <em>Alien 3</em>, again pretty much for its atmosphere: it’s so sort of haunted and bleak. I get why fans resisted it at the time – and they still do – but I think it’s hugely underrated, and the assembly cut massively improved it from the theatrical version. It’s just a completely different film. All the British actors with shaved heads that you couldn’t tell apart before suddenly have actual characters. And I love the sub-plot about Paul McGann’s Golic worshipping the &#8220;dragon&#8221; as some sort of deity. Everyone bangs on about the production problems and how Vincent Ward and his wooden planet would have been so much better. If anyone can explain to me how the wooden planet thing makes <em>any fucking sense</em>… leave me alone.</p>
<p>I think what’s wonderful and almost unique about the series is that they’re all so tonally different. You have this gothic horror thing; followed by an action war movie; followed by <em>The Name of the Rose</em>; followed by a Jean-Pierre Jeunet black comedy. I love <em>Aliens</em>. I still remember the shock, watching it for the first time on TV with my dad, of that scene in the egg chamber when the camera pans up to reveal the Queen. That’s an absolutely formative moment in my film-watching life. But in a lot of ways I do think <em>Aliens</em> is the least interesting of the four. It’s the most machine-tooled, efficient thriller of the original four, but it isn’t <em>weird</em>. I like the oddness of the others. Although <em>Resurrection</em> does go to shit at the end. Up until the moment Clone Ripley falls through the floor into the nest, that film’s totally fine. After that… not so much. There’s no defending the Newborn.</p>
<p>&nbsp;</p>
<p><strong>AJ: During the writing of the book, did you learn anything new about the films that you didn&#8217;t know beforehand?</strong></p>
<p><strong>OW:</strong> I learned some stuff about the fan theories as to why the Aliens look different in the different films. That’s all quite fun. And I realised that using the word &#8220;Xenomorph&#8221; for the Alien species is actually totally erroneous. That’s something that fandom picked up on and ran with, but if you pay attention to what Gorman actually says in that scene in <em>Aliens</em> – which is the only time the word gets used on screen – he’s actually using &#8220;xenomorph&#8221; to generally describe the type of creatures the Aliens are. He isn’t saying that’s the officially designated name of the species. So that’s a mistake in fandom that I’ve compounded by continuing. You sort of can’t not use it now.</p>
<p>Oh, and I also learned about &#8220;eggmorphing&#8221;. It had absolutely never occurred to me before, but the originally deleted scene in <em>Alien</em>, when Ripley finds Dallas and Brett cocooned by the Alien, fundamentally changes our understanding of what the Alien in that film is doing. It seems like it’s somehow turning Brett and Dallas into eggs, so that it can reproduce. Which contradicts what we learn later in <em>Aliens</em>, that there’s a Queen that lays the eggs. It’s right there on the screen, and it’s in the novelisation too, but somehow I’d never twigged to it at all. I guess I never paid it much attention because it was a deleted scene. And by the time I saw it, I’d already seen <em>Aliens</em>, where the colonists are cocooned for a different reason. So I must have seen the cocoon and not thought anything of it, and missed the fine detail.</p>
<div id="attachment_3267" style="width: 895px" class="wp-caption alignleft"><a href="http://www.geekzine.co.uk/2018/02/geekzine-qa-owen-williams/ridleyscott_aliencovenant/" rel="attachment wp-att-3267"><img class="size-full wp-image-3267" src="http://www.geekzine.co.uk/wp-content/uploads/2018/02/RidleyScott_AlienCovenant.jpg" alt="" width="885" height="560" srcset="http://www.geekzine.co.uk/wp-content/uploads/2018/02/RidleyScott_AlienCovenant.jpg 885w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/RidleyScott_AlienCovenant-300x190.jpg 300w, http://www.geekzine.co.uk/wp-content/uploads/2018/02/RidleyScott_AlienCovenant-768x486.jpg 768w" sizes="(max-width: 885px) 100vw, 885px" /></a><p class="wp-caption-text">Sir Ridley Scott directing Katherine Waterston, as Daniels,<br />on the set of Alien Covenant.</p></div>
<p><strong>AJ: What is your opinion of Sir Ridley Scott&#8217;s new Alien films? What are your predictions for Alien: Awakening?</strong></p>
<p><strong>OW:</strong> I’m enjoying them, for all their flaws. I know that’s a controversial stance. I like the sheer perversity and bloody-mindedness behind them, that Ridley Scott is absolutely not going to take any notice of what the fans think they want. He’s going to do what <em>he</em> wants. And I think he’s right in that. Because the internet essentially just wants <em>Aliens</em> again. I would rather see any number of wonky Ridley Scott films than see Neill Blomkamp just make <em>Aliens</em> again based on some fucking drawing he did that the internet went nuts for.</p>
<p>Scott said a while ago that he thought the Alien – the creature itself – was played out. He reneged on that a bit with <em>Covenant</em>, but I get where he was coming from. There’s actually not all that much you can do with the Alien itself plot-wise. The best of the Dark Horse comics, like the Mark Verheiden ones from the &#8217;90s, are barely about the Alien at all. The Alien is just going to kill people, either in stalk-and-slash mode or full-on-onslaught mode, both of which we’ve seen before. You need to populate those stories with other stuff to avoid them just being repetitive, which I guess is what David’s about. So I predict <em>Awakening</em> will be a lot more Fassbender and not much Alien again. And I predict that it will make extremely odd creative choices and have some very dodgy science in it and some of its characters will behave inexplicably. But I’ll take a strange, interesting failure over a mediocre success every time.</p>
<p>&nbsp;</p>
<p><strong>AJ: Do you have any more projects lined up?</strong></p>
<p><strong>OW:</strong> Yes, a couple of potentially exciting things, although neither of them are definite yet so I can’t talk about them. Hopefully they’ll come together at the start of next year. And if they come together simultaneously then I’ll actually be a bit a bit busier than I’d like! But mustn’t grumble. This is the curse of freelance life. I’ve either got a bit too much work on, or I’ve got nothing on at all and I’m convinced that I’ll never work again.</p>
<p>I should mention <em>Yuletide Terror: Christmas Horror On Film</em>, which isn’t my book, but I’m in it.</p>
<p>It’s a collection of essays on festive horror films and TV shows, edited by the estimable Kier-La Janisse. My chapter is on <em>The League Of Gentlemen’s Christmas Special</em> from 2000. It’s just been published in the last week or so and you can buy it here (<a href="http://www.spectacularoptical.ca/store/product/yuletide-terror-christmas-horror-on-film-and-television-2/">http://www.spectacularoptical.ca/store/product/yuletide-terror-christmas-horror-on-film-and-television-2/</a>).</p>
<p>&nbsp;</p>
<p><strong>AJ: And what are you reading at the moment (for leisure or work)?</strong></p>
<p><strong>OW:</strong> I had a freezing cold, snowy, Christmassy weekend in Whitby at the start of this month, and I took <em>The Case of Charles Dexter Ward</em> by HP Lovecraft, and <em>The Hundred-and-Ninety-Nine Steps</em> by Michel Faber. The Faber one is set in Whitby, and I found, totally by accident, that I was staying in the exact same hotel and room as the protagonist. So that was pleasingly spooky. And since then I’ve fallen down a Christmas murder mystery rabbit hole. I’ve read <em>The Mistletoe Murder</em> collection by PD James, and <em>A Maigret Christmas</em> by Georges Simenon, and I’ve just started <em>Murder For Christmas</em> by Francis Duncan.</p>
<p>I wish this answer was cooler.</p>
<p>When I’ve had enough of Christmas I want to read <em>The Underground Railroad</em> by Colson Whitehead. Then after that I don’t know. But reading is never work, even when it technically is.</p>
<p>&nbsp;</p>
<p><em>Thank you to Owen for taking the time for a Geekzine Q&amp;A. You can follow Owen on Twitter via <a href="https://twitter.com/FlexibleHead">@FlexibleHead</a></em></p>
<p><em>The ALIEN Survival manual is out now, in hardback at £25 &#8211; although <a href="https://www.carltonbooks.co.uk/alien-augumented-reality-survival-manual.html">Carlton Books have it for £20 from their website&#8230;</a> </em></p>
<p><em>Andrew is the award-nominated author of steampunk fantasy novels, The Vengeance Path, and its sequel, Children of War, both <a href="https://www.amazon.co.uk/gp/product/B016QAFCRI/ref=series_rw_dp_sw">available</a> from the Amazon Kindle Store.</em></p>
]]></content:encoded>
			</item>
	</channel>
</rss>
