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    <title>Gen Con Seminars</title>
    <link>http://podcasts.pulpgamer.com/genconseminars/</link>
    <description>In today's world, gamers can take it upon themselves to publish and promote.  The Gamer Media track at Gen Con 2008 is chalked full of podcasters, bloggers, and print media guests.</description>
    <itunes:subtitle>Gen Con Seminars hosted by Gaming Media</itunes:subtitle>
    <itunes:author>Gaming Media</itunes:author>
    <itunes:summary>In today's world, gamers can take it upon themselves to publish and promote.  The Gamer Media track at Gen Con 2008 is chalked full of podcasters, bloggers, and print media guests.</itunes:summary>
    <language>en-us</language>
    <copyright>Copyright 2013 Pulp Gamer</copyright>
    <managingEditor>feedback.pulpgamer@gmail.com (Pulp Gamer)</managingEditor>
    <itunes:owner>
      <itunes:name>Gaming Media</itunes:name>
      <itunes:email>feedback.pulpgamer@gmail.com</itunes:email>
    </itunes:owner>
    <itunes:image href="http://podcasts.pulpgamer.com/pgdata/coverart/genconseminars.jpg" />
    <image>
      <link>http://podcasts.pulpgamer.com/genconseminars/</link>
      <url>http://podcasts.pulpgamer.com/pgdata/coverart/genconseminars.jpg</url>
      <title>Gen Con Seminars</title>
      <description>In today's world, gamers can take it upon themselves to publish and promote.  The Gamer Media track at Gen Con 2008 is chalked full of podcasters, bloggers, and print media guests.</description>
    </image>
    <itunes:category text="Games &amp; Hobbies">
      <itunes:category text="Other Games" />
    </itunes:category>
    <itunes:category text="Technology">
      <itunes:category text="Podcasting" />
    </itunes:category>
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    <pubDate>Mon, 20 May 2013 00:00:03 -0400</pubDate>
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      <title>2009 13: How to be an RPG Blogger</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134939/2009-13-how-to-be-an-rpg-blogger/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134939/2009-13-how-to-be-an-rpg-blogger/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134939/2009-13-how-to-be-an-rpg-blogger/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Sun, 23 May 2010 00:00:00 -0400</pubDate>
      <description>&lt;p&gt;Come hear from some of the top &lt;a target="_blank" title="RPG Blogger's Network" href="http://www.rpgbloggers.com/"&gt;RPG Bloggers&lt;/a&gt; how they started, how it's working out for them now, and where they're headed next. Hear tips about starting your own RPG blog, or just some tips on how to make your blog better.&lt;/p&gt;</description>
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      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>RPG,Blogger</itunes:keywords>
      <itunes:subtitle>Come hear from some of the top RPG Bloggers how they started, how it's working out for them now, and where they're headed next. Hear tips about starting your own RPG blog, or just some tips on how to make your blog better.</itunes:subtitle>
      <itunes:summary>Come hear from some of the top RPG Bloggers (http://www.rpgbloggers.com/) how they started, how it's working out for them now, and where they're headed next. Hear tips about starting your own RPG blog, or just some tips on how to make your blog better.</itunes:summary>
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    <item>
      <title>2009 12: Reverse Forum, Industry Podcaster's Roudntable</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134938/2009-12-reverse-forum-industry-podcasters-roudntable/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134938/2009-12-reverse-forum-industry-podcasters-roudntable/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134938/2009-12-reverse-forum-industry-podcasters-roudntable/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Sun, 16 May 2010 00:00:00 -0400</pubDate>
      <description>&lt;p&gt;This novel panel is intended to give people who have potential podcast content a chance to meet the podcasters who are interested in that content. An opportunity to meet them as a group rather than singly. If you have a product, service or event that you would like a podcaster to talk about, on their show, plan on attending one of these sessions. Also if you have an idea of something for podcasters to do, we would like to hear it.&lt;/p&gt;</description>
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      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>Reverse,Forum</itunes:keywords>
      <itunes:subtitle>This novel panel is intended to give people who have potential podcast content a chance to meet the podcasters who are interested in that content. An opportunity to meet them as a group rather than singly. If you have a product,</itunes:subtitle>
      <itunes:summary>This novel panel is intended to give people who have potential podcast content a chance to meet the podcasters who are interested in that content. An opportunity to meet them as a group rather than singly. If you have a product, service or event that you would like a podcaster to talk about, on their show, plan on attending one of these sessions. Also if you have an idea of something for podcasters to do, we would like to hear it.</itunes:summary>
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    <item>
      <title>2009 11: Setting Up the Studio</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134937/2009-11-setting-up-the-studio/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134937/2009-11-setting-up-the-studio/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134937/2009-11-setting-up-the-studio/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Sun, 09 May 2010 11:46:00 -0400</pubDate>
      <description>&lt;p&gt;Part of making a quality podcast is the hardware. We will discuss microphones, sound boards, and acoustic treatment of your recording room. We will also discuss some software packages that you will need to produce and polish your show.&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2009_011-studio-01.mp3" length="43274341" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>podcast,hardware,studio</itunes:keywords>
      <itunes:subtitle>Part of making a quality podcast is the hardware. We will discuss microphones, sound boards, and acoustic treatment of your recording room. We will also discuss some software packages that you will need to produce and polish your show.</itunes:subtitle>
      <itunes:summary>Part of making a quality podcast is the hardware. We will discuss microphones, sound boards, and acoustic treatment of your recording room. We will also discuss some software packages that you will need to produce and polish your show.</itunes:summary>
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    <item>
      <title>2009 10: Online Media: The Gamer’s Perspective and You</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134917/2009-10-online-media-the-gamers-perspective-and-you/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134917/2009-10-online-media-the-gamers-perspective-and-you/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134917/2009-10-online-media-the-gamers-perspective-and-you/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Tue, 13 Apr 2010 11:50:34 -0400</pubDate>
      <description>&lt;p&gt;David Miller and the RPG Bloggers network talk about Online Media.  Find out what’s hot in the realm of online media and social networks—and what it means for you, your games, your business, and your fun! We’ll discuss forums, blogs, podcasts, Facebook, corporate web sites, Twitter, and many others, including the differences, how you can stay up to date, and what you can’t afford to ignore. We’ll also explore how these relate to all game genres.&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2009_010-perspective.mp3" length="37605065" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>Online Media: The Gamer’s Perspective and You,Gen Con</itunes:keywords>
      <itunes:subtitle>David Miller and the RPG Bloggers network talk about Online Media.  Find out what’s hot in the realm of online media and social networks—and what it means for you, your games, your business, and your fun! We’ll discuss forums, blogs, podcasts,</itunes:subtitle>
      <itunes:summary>David Miller and the RPG Bloggers network talk about Online Media.  Find out what’s hot in the realm of online media and social networks—and what it means for you, your games, your business, and your fun! We’ll discuss forums, blogs, podcasts, Facebook, corporate web sites, Twitter, and many others, including the differences, how you can stay up to date, and what you can’t afford to ignore. We’ll also explore how these relate to all game genres.</itunes:summary>
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    <item>
      <title>2009 09: Get Content With Your Content</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134899/2009-09-get-content-with-your-content/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134899/2009-09-get-content-with-your-content/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134899/2009-09-get-content-with-your-content/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Fri, 26 Mar 2010 00:00:00 -0400</pubDate>
      <description>&lt;p&gt;The most important thing about any podcast is what you say while the mics are on. And the best thing a podcaster can do is to increase the quality of that content. Join us if you want to learn how to make your podcast better or see what goes into a high quality podcast. We'll cover interviews, product discussion and original material creation.&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2009_009-content.mp3" length="46923125" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>Get,Content,With,Your,Content</itunes:keywords>
      <itunes:subtitle>The most important thing about any podcast is what you say while the mics are on. And the best thing a podcaster can do is to increase the quality of that content. Join us if you want to learn how to make your podcast better or see what goes into a hig...</itunes:subtitle>
      <itunes:summary>The most important thing about any podcast is what you say while the mics are on. And the best thing a podcaster can do is to increase the quality of that content. Join us if you want to learn how to make your podcast better or see what goes into a high quality podcast. We'll cover interviews, product discussion and original material creation.</itunes:summary>
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    <item>
      <title>2009 08: The Future of Publications</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134897/2009-08-the-future-of-publications/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134897/2009-08-the-future-of-publications/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134897/2009-08-the-future-of-publications/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Fri, 19 Mar 2010 10:57:00 -0400</pubDate>
      <description>&lt;p&gt;John Kaufeld talks about how to write your book in a year or less, when  you should ignore well meaning friends and family, and how to make it  past the dreaded Chapter 18.  A must listen for anyone dreaming of  creative self employment.&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2009_008-Publications.mp3" length="44717972" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>The Future of Publications,John Kaufeld,Gen Con</itunes:keywords>
      <itunes:subtitle>John Kaufeld talks about how to write your book in a year or less, when  you should ignore well meaning friends and family, and how to make it  past the dreaded Chapter 18.  A must listen for anyone dreaming of  creative self employment.</itunes:subtitle>
      <itunes:summary>John Kaufeld talks about how to write your book in a year or less, when  you should ignore well meaning friends and family, and how to make it  past the dreaded Chapter 18.  A must listen for anyone dreaming of  creative self employment.</itunes:summary>
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    <item>
      <title>2009 07: Irreverent Roleplay Demo</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134871/2009-07-irreverent-roleplay-demo/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134871/2009-07-irreverent-roleplay-demo/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134871/2009-07-irreverent-roleplay-demo/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Fri, 12 Mar 2010 13:00:00 -0500</pubDate>
      <description>&lt;p&gt;Irreverent Roleplay Demo&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2009_007-irreverent.mp3" length="74373430" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>Irreverent,Roleplay,Demo</itunes:keywords>
      <itunes:subtitle>Irreverent Roleplay Demo</itunes:subtitle>
      <itunes:summary>Irreverent Roleplay Demo</itunes:summary>
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    <item>
      <title>2009 06: The Women of RPG Blogging</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134870/2009-06-the-women-of-rpg-blogging/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134870/2009-06-the-women-of-rpg-blogging/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134870/2009-06-the-women-of-rpg-blogging/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Fri, 05 Mar 2010 12:42:00 -0500</pubDate>
      <description>&lt;p&gt;Women are in the minority of RPG players... and even more in the minority when blogging about it. Still, some have taken that as a challenge. Come meet e. of Geek's Dream Girl, Tasha of Stupid Ranger, and Janna of Dungeonmastering as they discuss why they got into blogging and what they blog about. Plus, hear excerpts from their book currently being worked on about women in gaming, drawn from hundreds of survey respondents.&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2009_006-women.mp3" length="38118815" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>The,Women,of,RPG,Blogging</itunes:keywords>
      <itunes:subtitle>Women are in the minority of RPG players... and even more in the minority when blogging about it. Still, some have taken that as a challenge. Come meet e. of Geek's Dream Girl, Tasha of Stupid Ranger, and Janna of Dungeonmastering as they discuss why t...</itunes:subtitle>
      <itunes:summary>Women are in the minority of RPG players... and even more in the minority when blogging about it. Still, some have taken that as a challenge. Come meet e. of Geek's Dream Girl, Tasha of Stupid Ranger, and Janna of Dungeonmastering as they discuss why they got into blogging and what they blog about. Plus, hear excerpts from their book currently being worked on about women in gaming, drawn from hundreds of survey respondents.</itunes:summary>
    <media:content url="http://media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2009_006-women.mp3" fileSize="38118815" type="audio/mpeg" /></item>
    <item>
      <title>2009 05: Beyond the Podcast</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134868/2009-05-beyond-the-podcast/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134868/2009-05-beyond-the-podcast/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134868/2009-05-beyond-the-podcast/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Fri, 26 Feb 2010 00:00:00 -0500</pubDate>
      <description>&lt;p&gt;The mics are off, the show is published, but now what? What else can you do to build your community and listenership? What else should you do? Join podcasting veterans to learn some ways of keeping your audience and building new listenership. Between online communities, partnerships, social marketing and going to conventions your listeners are out there, let us help you find them!&lt;/p&gt;
&lt;p&gt;Thank you Josh of the &lt;a target="_blank" href="http://brilliantgameologists.com/"&gt;Brilliant Gameologists&lt;/a&gt; for putting this panel together!&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2009_005-Beyond.mp3" length="51437424" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>Beyond the Podcast,Brilliant Gameologists</itunes:keywords>
      <itunes:subtitle>The mics are off, the show is published, but now what? What else can you do to build your community and listenership? What else should you do? Join podcasting veterans to learn some ways of keeping your audience and building new listenership.</itunes:subtitle>
      <itunes:summary>The mics are off, the show is published, but now what? What else can you do to build your community and listenership? What else should you do? Join podcasting veterans to learn some ways of keeping your audience and building new listenership. Between online communities, partnerships, social marketing and going to conventions your listeners are out there, let us help you find them!
Thank you Josh of the Brilliant Gameologists (http://brilliantgameologists.com/) for putting this panel together!</itunes:summary>
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    <item>
      <title>2009 04: Secrets of the Podcasting Masters</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134848/2009-04-secrets-of-the-podcasting-masters/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134848/2009-04-secrets-of-the-podcasting-masters/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134848/2009-04-secrets-of-the-podcasting-masters/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Fri, 19 Feb 2010 12:00:00 -0500</pubDate>
      <description>&lt;p&gt;Whether you are a seasoned professional, a new podcaster or needed to google “what is podcasting” just now, if you are interested in podcasts, this seminar is for you. Come see this panel of podcasting veterans to learn a few of their tips, tricks, and secrets of the trade. The seminar will cover the basic How's, What's and Why's of podcasting. Bring lots of questions because these guys can answer them.&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2009_004-secrets.mp3" length="49294208" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>Secrets,of,the,Podcasting,Masters</itunes:keywords>
      <itunes:subtitle>Whether you are a seasoned professional, a new podcaster or needed to google “what is podcasting” just now, if you are interested in podcasts, this seminar is for you. Come see this panel of podcasting veterans to learn a few of their tips, tricks,</itunes:subtitle>
      <itunes:summary>Whether you are a seasoned professional, a new podcaster or needed to google “what is podcasting” just now, if you are interested in podcasts, this seminar is for you. Come see this panel of podcasting veterans to learn a few of their tips, tricks, and secrets of the trade. The seminar will cover the basic How's, What's and Why's of podcasting. Bring lots of questions because these guys can answer them.</itunes:summary>
    <media:content url="http://media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2009_004-secrets.mp3" fileSize="49294208" type="audio/mpeg" /></item>
    <item>
      <title>2009 03: RPG Bloggers Network</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134847/2009-03-rpg-bloggers-network/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134847/2009-03-rpg-bloggers-network/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134847/2009-03-rpg-bloggers-network/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Fri, 12 Feb 2010 12:00:00 -0500</pubDate>
      <description>&lt;p&gt;After 1 year of operation and over 200 member sites, the &lt;a href="http://www.rpgbloggers.com/" ="urchinTracker('/outgoing/rpgbloggers_com');" target="_blank"&gt;RPG Bloggers Network&lt;/a&gt; is going strong. Come learn about the Network, hear the board talk about what's next for the Network, and meet the many Network members who are attending GenCon.&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2009_003-rpgbloggers.mp3" length="42328500" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>RPG,Bloggers,Network</itunes:keywords>
      <itunes:subtitle>After 1 year of operation and over 200 member sites, the RPG Bloggers Network is going strong. Come learn about the Network, hear the board talk about what's next for the Network, and meet the many Network members who are attending GenCon.</itunes:subtitle>
      <itunes:summary>After 1 year of operation and over 200 member sites, the RPG Bloggers Network (http://www.rpgbloggers.com/) is going strong. Come learn about the Network, hear the board talk about what's next for the Network, and meet the many Network members who are attending GenCon.</itunes:summary>
    <media:content url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2009_003-rpgbloggers.mp3" fileSize="42328500" type="audio/mpeg" /></item>
    <item>
      <title>2009 02: Using Gaming Media to Enhance Your Shopping Experience</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134844/2009-02-using-gaming-media-to-enhance-your-shopping-experience/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134844/2009-02-using-gaming-media-to-enhance-your-shopping-experience/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134844/2009-02-using-gaming-media-to-enhance-your-shopping-experience/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Fri, 05 Feb 2010 00:00:00 -0500</pubDate>
      <description>&lt;p&gt;Hosts: &lt;a href="http://www.myriadgames.com" ="urchinTracker('/outgoing/myriadgames_com');" target="_blank"&gt;Myriad Games&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Enhance the shopping experience at your friendly professional game store through the use of integrated media solutions. Improve the flow of information for both staff and customers through the use of gaming media, including previews and reviews in audio, video, and written formats. Discuss the best ways to choose what media to play in store and how to integrate them into existing infrastructure.&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2009_002-integrating.mp3" length="21659086" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>Media,Store,Gaming</itunes:keywords>
      <itunes:subtitle>Hosts: Myriad Games Enhance the shopping experience at your friendly professional game store through the use of integrated media solutions. Improve the flow of information for both staff and customers through the use of gaming media,</itunes:subtitle>
      <itunes:summary>Hosts: Myriad Games (http://www.myriadgames.com)
Enhance the shopping experience at your friendly professional game store through the use of integrated media solutions. Improve the flow of information for both staff and customers through the use of gaming media, including previews and reviews in audio, video, and written formats. Discuss the best ways to choose what media to play in store and how to integrate them into existing infrastructure.</itunes:summary>
    <media:content url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2009_002-integrating.mp3" fileSize="21659086" type="audio/mpeg" /></item>
    <item>
      <title>2009 01: Introduction to Podcasting</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134695/2009-01-introduction-to-podcasting/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134695/2009-01-introduction-to-podcasting/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134695/2009-01-introduction-to-podcasting/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Tue, 25 Aug 2009 02:26:51 -0400</pubDate>
      <description>&lt;p&gt;Hosts: &lt;a href="http://www.myriadgames.com" ="urchinTracker('/outgoing/myriadgames_com');" target="_blank"&gt;Myriad Games&lt;/a&gt; and &lt;a href="http://www.thed6generation.com/" ="urchinTracker('/outgoing/thed6generation_com');" target="_blank"&gt;The D6 Generation&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;No longer are we tied to the channels of content on the television.  Advances in technology and the evolution of consumer habits have brought on a new era of media.  Radio and television programing is available on demand over the web with concepts as specific as worm farming.  Learn more about it from both ends of the microphone.&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2009_001-intro.mp3" length="60872094" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>podcasting,introduction,d6 generation,myriad games,gen con</itunes:keywords>
      <itunes:subtitle>Hosts: Myriad Games and The D6 Generation. No longer are we tied to the channels of content on the television.  Advances in technology and the evolution of consumer habits have brought on a new era of media.</itunes:subtitle>
      <itunes:summary>Hosts: Myriad Games (http://www.myriadgames.com) and The D6 Generation (http://www.thed6generation.com/).
No longer are we tied to the channels of content on the television.  Advances in technology and the evolution of consumer habits have brought on a new era of media.  Radio and television programing is available on demand over the web with concepts as specific as worm farming.  Learn more about it from both ends of the microphone.</itunes:summary>
    <media:content url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2009_001-intro.mp3" fileSize="60872094" type="audio/mpeg" /></item>
    <item>
      <title>The Future of Media</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134196/the-future-of-media/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134196/the-future-of-media/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134196/the-future-of-media/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Fri, 28 Nov 2008 00:00:00 -0500</pubDate>
      <description>&lt;p&gt;Join us for a discussion on what is to come for both the new and the traditional media.&amp;nbsp; Is print something of the past?&amp;nbsp; Explore how media is changing and how it will continue to evolve.&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;The discussion is led by &lt;a title="Fear the Boot" href="http://www.feartheboot.com/ftb/" target="_blank"&gt;Dan Repperger&lt;/a&gt; and joined by &lt;a title="Fear the Boot" href="http://www.feartheboot.com/ftb/" target="_blank"&gt;Chad&lt;/a&gt;, Seth, and &lt;a title="Pulp Gamer" href="http://pulpgamer.com/" target="_blank"&gt;Don Dehm&lt;/a&gt;.&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2008_009-future.mp3" length="43691208" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>future,of,media</itunes:keywords>
      <itunes:subtitle>Join us for a discussion on what is to come for both the new and the traditional media.  Is print something of the past?  Explore how media is changing and how it will continue to evolve. The discussion is led by Dan Repperger and joined by Chad, Seth,</itunes:subtitle>
      <itunes:summary>Join us for a discussion on what is to come for both the new and the traditional media.  Is print something of the past?  Explore how media is changing and how it will continue to evolve.
The discussion is led by Dan Repperger (http://www.feartheboot.com/ftb/) and joined by Chad (http://www.feartheboot.com/ftb/), Seth, and Don Dehm (http://pulpgamer.com/).</itunes:summary>
    <media:content url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2008_009-future.mp3" fileSize="43691208" type="audio/mpeg" /></item>
    <item>
      <title>Promoting Your Podcast</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134194/promoting-your-podcast/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134194/promoting-your-podcast/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134194/promoting-your-podcast/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Fri, 21 Nov 2008 15:16:50 -0500</pubDate>
      <description>&lt;p&gt;It is time to start telling people about your podcast. Learn how to get your message out and how to grow your audience. We will discuss your audio promotion, networking, your web site, and the internet as a promotional tool.&lt;/p&gt;
&lt;p&gt;This panel is led by &lt;a title="Wandering Geek" href="http://wanderinggeek.podbean.com/" target="_blank"&gt;Curt Arndt&lt;/a&gt; and joined by &lt;a title="Canon Pucture Show" href="http://www.canonpuncture.com/" target="_blank"&gt;Chris Perrin&lt;/a&gt;, &lt;a title="Sons of Kryos" href="http://sonsofkryos.com/" target="_blank"&gt;Jeff Lower&lt;/a&gt;, and &lt;a title="Fist Full of Comics" href="http://fistfullofcomics.com/" target="_blank"&gt;JJ Lanza&lt;/a&gt;.&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2008_008-promotion.mp3" length="45901794" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>Gen Con,Gen Con Radio,Promoting your Podcast,Curt Arndt,Chris Perrin,Jeff Lower,JJ Lanza</itunes:keywords>
      <itunes:subtitle>It is time to start telling people about your podcast. Learn how to get your message out and how to grow your audience. We will discuss your audio promotion, networking, your web site, and the internet as a promotional tool. </itunes:subtitle>
      <itunes:summary>It is time to start telling people about your podcast. Learn how to get your message out and how to grow your audience. We will discuss your audio promotion, networking, your web site, and the internet as a promotional tool.
This panel is led by Curt Arndt (http://wanderinggeek.podbean.com/) and joined by Chris Perrin (http://www.canonpuncture.com/), Jeff Lower (http://sonsofkryos.com/), and JJ Lanza (http://fistfullofcomics.com/).</itunes:summary>
    <media:content url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2008_008-promotion.mp3" fileSize="45901794" type="audio/mpeg" /></item>
    <item>
      <title>Virtual Worlds: Making Imagination Come Alive</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134190/virtual-worlds-making-imagination-come-alive/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134190/virtual-worlds-making-imagination-come-alive/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134190/virtual-worlds-making-imagination-come-alive/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Fri, 14 Nov 2008 18:56:21 -0500</pubDate>
      <description>&lt;p&gt;Our panel discusses virtual worlds, from Second Life to Eve Online. Explore how these platforms can build community, provide unique services, and facilitate commerce.&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;Panelists include &lt;a title="SLCN tv" href="http://slcn.tv/" target="_blank"&gt;Ed Healy&lt;/a&gt; and &lt;a title="CCP Games" href="http://www.ccpgames.com/" target="_blank"&gt;Ryan Dancey&lt;/a&gt;.&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2008_007-virtual.mp3" length="44748226" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>Virtual Worlds,EVE,Second Life,SLCN,CPP,Ed Healy,Ryan Dancey</itunes:keywords>
      <itunes:subtitle>Our panel discusses virtual worlds, from Second Life to Eve Online. Explore how these platforms can build community, provide unique services, and facilitate commerce. Panelists include Ed Healy and Ryan Dancey.</itunes:subtitle>
      <itunes:summary>Our panel discusses virtual worlds, from Second Life to Eve Online. Explore how these platforms can build community, provide unique services, and facilitate commerce.
Panelists include Ed Healy (http://slcn.tv/) and Ryan Dancey (http://www.ccpgames.com/).</itunes:summary>
    <media:content url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2008_007-virtual.mp3" fileSize="44748226" type="audio/mpeg" /></item>
    <item>
      <title>RPG Bloggers Unite!</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134188/rpg-bloggers-unite/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134188/rpg-bloggers-unite/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134188/rpg-bloggers-unite/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Fri, 07 Nov 2008 00:00:00 -0500</pubDate>
      <description>&lt;p&gt;The past year has seen an explosion in the number of people blogging about RPGs. Come meet some of them, and find out why they do it, what they write about, and tips for any aspiring bloggers out there.&lt;/p&gt;
&lt;p&gt;The panel is lead by &lt;a title="Critical Hits" href="http://www.critical-hits.com/" target="_blank"&gt;Dave Chalker&lt;/a&gt;.&amp;nbsp; He is joined by &lt;a title="Chatty DM" href="http://chattydm.net/" target="_blank"&gt;Phil&lt;/a&gt;, &lt;a title="Stupid Ranger" href="http://www.stupidranger.com/" target="_blank"&gt;Tahsa&lt;/a&gt;, &lt;a title="Dungeon Mastering" href="http://www.dungeonmastering.com/" target="_blank"&gt;Yax&lt;/a&gt;, &lt;a title="RPG Digest" href="http://rpgdigest.com/" target="_blank"&gt;Bob&lt;/a&gt;, and &lt;a title="Critical Hits" href="http://www.critical-hits.com/" target="_blank"&gt;Danny&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;We also want to welcome &lt;a title="RPG Bloggers" href="http://www.rpgbloggers.com/" target="_blank"&gt;RPGBloggers.com&lt;/a&gt; to the internet.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2008_006-blogs.mp3" length="48366917" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>rpg,blogging,rpgbloggers.com,Critical Hits</itunes:keywords>
      <itunes:subtitle>The past year has seen an explosion in the number of people blogging about RPGs. Come meet some of them, and find out why they do it, what they write about, and tips for any aspiring bloggers out there. The panel is lead by Dave Chalker.</itunes:subtitle>
      <itunes:summary>The past year has seen an explosion in the number of people blogging about RPGs. Come meet some of them, and find out why they do it, what they write about, and tips for any aspiring bloggers out there.
The panel is lead by Dave Chalker (http://www.critical-hits.com/).  He is joined by Phil (http://chattydm.net/), Tahsa (http://www.stupidranger.com/), Yax (http://www.dungeonmastering.com/), Bob (http://rpgdigest.com/), and Danny (http://www.critical-hits.com/).
We also want to welcome RPGBloggers.com (http://www.rpgbloggers.com/) to the internet.
 </itunes:summary>
    <media:content url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2008_006-blogs.mp3" fileSize="48366917" type="audio/mpeg" /></item>
    <item>
      <title>Content is King</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134185/content-is-king/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134185/content-is-king/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134185/content-is-king/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Fri, 31 Oct 2008 00:00:00 -0400</pubDate>
      <description>&lt;p&gt;To create an exceptional podcast, you will need to prepare before your lips come anywhere near the microphone. We will discuss format, scripting, round-table discussions, pacing, news coverage, and how your favorite podcasters prepare for their shows.&lt;/p&gt;
&lt;p&gt;This panel is led by &lt;a title="Master Plan" href="http://masterplanpodcast.net/" target="_blank"&gt;Ryan Macklin&lt;/a&gt; and also includes &lt;a title="Theory From the Closet" href="http://theoryfromthecloset.com/" target="_blank"&gt;Clyde&lt;/a&gt;, &lt;a title="Brilliant Gameologists" href="http://brilliantgameologists.com/" target="_blank"&gt;Josh&lt;/a&gt;, and &lt;a title="HeadGames Podcast" href="http://www.headgames-podcast.com/" target="_blank"&gt;Brian&lt;/a&gt;.&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2008_005-content.mp3" length="51927511" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>podcasting,content,Ryan Macklin</itunes:keywords>
      <itunes:subtitle>To create an exceptional podcast, you will need to prepare before your lips come anywhere near the microphone. We will discuss format, scripting, round-table discussions, pacing, news coverage, and how your favorite podcasters prepare for their shows. </itunes:subtitle>
      <itunes:summary>To create an exceptional podcast, you will need to prepare before your lips come anywhere near the microphone. We will discuss format, scripting, round-table discussions, pacing, news coverage, and how your favorite podcasters prepare for their shows.
This panel is led by Ryan Macklin (http://masterplanpodcast.net/) and also includes Clyde (http://theoryfromthecloset.com/), Josh (http://brilliantgameologists.com/), and Brian (http://www.headgames-podcast.com/).</itunes:summary>
    <media:content url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2008_005-content.mp3" fileSize="51927511" type="audio/mpeg" /></item>
    <item>
      <title>Working in Print</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134181/working-in-print/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134181/working-in-print/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134181/working-in-print/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Fri, 24 Oct 2008 00:00:00 -0400</pubDate>
      <description>&lt;p&gt;Wolfgang Baur shares the &lt;a ="urchinTracker('/outgoing/koboldquarterly_com');" href="http://koboldquarterly.com/" target="_blank"&gt;Kobold Quarterly&lt;/a&gt; story and talks about the challenges of print.  Learn about what it took to get the magazine off the ground and the challenges of running a magazine.  Find out what works and what doesn't.&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2008_004-print.mp3" length="53798474" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>Kobold Quarterly,Wolfgang Baur,Gen Con Radio,Gen Con</itunes:keywords>
      <itunes:subtitle>Wolfgang Baur shares the Kobold Quarterly story and talks about the challenges of print.  Learn about what it took to get the magazine off the ground and the challenges of running a magazine.  Find out what works and what doesn't.</itunes:subtitle>
      <itunes:summary>Wolfgang Baur shares the Kobold Quarterly (http://koboldquarterly.com/) story and talks about the challenges of print.  Learn about what it took to get the magazine off the ground and the challenges of running a magazine.  Find out what works and what doesn't.</itunes:summary>
    <media:content url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2008_004-print.mp3" fileSize="53798474" type="audio/mpeg" /></item>
    <item>
      <title>Advertising: Effective Brand Communication</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134178/advertising-effective-brand-communication/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134178/advertising-effective-brand-communication/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134178/advertising-effective-brand-communication/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Fri, 17 Oct 2008 12:55:02 -0400</pubDate>
      <description>&lt;p&gt;During this hour we will explore how advertising campaigns are an integral part of a brand communications program. The emphasis will be on exploring "why and when" advertising works, and how to create a campaign that people will engage with, instead of feeling interrupted by.&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;Branding: What sets your company apart from your competition? What is your promise to your customer? Things to remember when you consider your brand.&lt;br /&gt;&lt;br /&gt;Communication: What is the difference between marketing and sales, and where does advertising fit into your communication plan? Things to think about when designing your marketing plan.&lt;br /&gt;&lt;br /&gt;Advertising: What is the purpose of advertising? What are some of the things to consider when building your advertisement?&lt;br /&gt;&lt;br /&gt;Effective: It's important to test the effectiveness of your advertisements. Google Analytics, special store codes... always be testing. Also, a short intro to &lt;a title="Facebook Ads" href="http://www.facebook.com/ads/" target="_blank"&gt;Facebook Ads&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Looking for advertising opportunities for your games? Consider these resources:&lt;br /&gt;&lt;br /&gt;Magazines: Dragon Roots (&lt;a title="Dragon Roots" href="http://dragonroots.net" target="_blank"&gt;dragonroots.net&lt;/a&gt;), Game Buyer(&lt;a title="Game Buyer" href="http://impressionsadv.net/gamebuyer.html" target="_blank"&gt;impressionsadv.net/gamebuyer.html&lt;/a&gt;), Kobold Quarterly (&lt;a title="Kobold Quarterly" href="http://koboldquarterly.com" target="_blank"&gt;koboldquarterly.com&lt;/a&gt;), WIRED (&lt;a title="Blog Wired" href="http://blog.wired.com/geekdad/" target="_blank"&gt;blog.wired.com/geekdad/&lt;/a&gt;)&lt;br /&gt;Podcasts: Board Game Podcasts (&lt;a title="Board Game Podcasts" href="http://boardgamepodcasts.com" target="_blank"&gt;boardgamepodcasts.com&lt;/a&gt;), RPG Podcasts (&lt;a title="RPG Podcasts" href="http://rpgpodcasts.com" target="_blank"&gt;rpgpodcasts.com&lt;/a&gt;)&lt;br /&gt;Websites: EN World (&lt;a title="EN World" href="http://enworld.org" target="_blank"&gt;enworld.org&lt;/a&gt;), Kobold Quarterly (&lt;a title="Kobold Quarterly" href="http://koboldquarterly.com" target="_blank"&gt;koboldquarterly.com&lt;/a&gt;), RPGnet (&lt;a title="Kobold Quarterly" href="http://koboldquarterly.com" target="_blank"&gt;rpg.net&lt;/a&gt;), and many more&lt;br /&gt;&lt;br /&gt;Further Reading:&lt;br /&gt;(1) &lt;a title="Ogilvy on Advertising" href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;amp;location=http%3A%2F%2Fwww.amazon.com%2FOgilvy-Advertising-David%2Fdp%2F039472903X%2F&amp;amp;tag=ephealycom-20&amp;amp;linkCode=ur2&amp;amp;camp=1789&amp;amp;creative=9325" target="_blank"&gt;Ogilvy on Advertising&lt;/a&gt;, by David Ogilvy&lt;br /&gt;(2) &lt;a title="Tested Advertising Methods" href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;amp;location=http%3A%2F%2Fwww.amazon.com%2FAdvertising-Methods-Prentice-Business-Classics%2Fdp%2F0130957011%2F&amp;amp;tag=ephealycom-20&amp;amp;linkCode=ur2&amp;amp;camp=1789&amp;amp;creative=9325" target="_blank"&gt;Tested Advertising Methods&lt;/a&gt;, by John Caple&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2008_003-advertising.mp3" length="37200302" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>Advertising,Branding,Ed Healy</itunes:keywords>
      <itunes:subtitle>During this hour we will explore how advertising campaigns are an integral part of a brand communications program. The emphasis will be on exploring "why and when" advertising works, and how to create a campaign that people will engage with,</itunes:subtitle>
      <itunes:summary>During this hour we will explore how advertising campaigns are an integral part of a brand communications program. The emphasis will be on exploring "why and when" advertising works, and how to create a campaign that people will engage with, instead of feeling interrupted by.
Branding: What sets your company apart from your competition? What is your promise to your customer? Things to remember when you consider your brand.Communication: What is the difference between marketing and sales, and where does advertising fit into your communication plan? Things to think about when designing your marketing plan.Advertising: What is the purpose of advertising? What are some of the things to consider when building your advertisement?Effective: It's important to test the effectiveness of your advertisements. Google Analytics, special store codes... always be testing. Also, a short intro to Facebook Ads (http://www.facebook.com/ads/).Looking for advertising opportunities for your games? Consider these resources:Magazines: Dragon Roots (dragonroots.net (http://dragonroots.net)), Game Buyer(impressionsadv.net/gamebuyer.html (http://impressionsadv.net/gamebuyer.html)), Kobold Quarterly (koboldquarterly.com (http://koboldquarterly.com)), WIRED (blog.wired.com/geekdad/ (http://blog.wired.com/geekdad/))Podcasts: Board Game Podcasts (boardgamepodcasts.com (http://boardgamepodcasts.com)), RPG Podcasts (rpgpodcasts.com (http://rpgpodcasts.com))Websites: EN World (enworld.org (http://enworld.org)), Kobold Quarterly (koboldquarterly.com (http://koboldquarterly.com)), RPGnet (rpg.net (http://koboldquarterly.com)), and many moreFurther Reading:(1) Ogilvy on Advertising (http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2FOgilvy-Advertising-David%2Fdp%2F039472903X%2F&amp;tag=ephealycom-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325), by David Ogilvy(2) Tested Advertising Methods (http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2FAdvertising-Methods-Prentice-Business-Classics%2Fdp%2F0130957011%2F&amp;tag=ephealycom-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=9325), by John Caple</itunes:summary>
    <media:content url="http://media.rawvoice.com/pg_genconseminars/media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2008_003-advertising.mp3" fileSize="37200302" type="audio/mpeg" /></item>
    <item>
      <title>Setting Up the Studio</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134171/setting-up-the-studio/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134171/setting-up-the-studio/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134171/setting-up-the-studio/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Fri, 10 Oct 2008 18:23:14 -0400</pubDate>
      <description>&lt;p&gt;Part of making a quality podcast is the hardware. We will discuss microphones, sound boards, and acoustic treatment of your recording room. We will also discuss some software packages that you will need to produce and polish your show. &lt;br /&gt;&lt;br /&gt;This panel is led by &lt;a title="The Master Plan" href="http://masterplanpodcast.net/" target="_blank"&gt;Ryan Macklin&lt;/a&gt; and also includes &lt;a title="The Cannon Puncture Show" href="http://www.canonpuncture.com/" target="_blank"&gt;Chris Perrin&lt;/a&gt;, &lt;a title="Role Playing Public Radio" href="http://slangdesign.com/rppr/" target="_blank"&gt;Ross Payton&lt;/a&gt;, and &lt;a title="Brilliant Gameologists" href="http://brilliantgameologists.com/" target="_blank"&gt;Josh&lt;/a&gt;.&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2008_002-studio.mp3" length="48153340" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>Gen Con Radio,hardware,software,podcasting,studio,Ryan Macklin,Chris Perrin,Ross Payton,podcast</itunes:keywords>
      <itunes:subtitle>Part of making a quality podcast is the hardware. We will discuss microphones, sound boards, and acoustic treatment of your recording room. We will also discuss some software packages that you will need to produce and polish your show.</itunes:subtitle>
      <itunes:summary>Part of making a quality podcast is the hardware. We will discuss microphones, sound boards, and acoustic treatment of your recording room. We will also discuss some software packages that you will need to produce and polish your show. This panel is led by Ryan Macklin (http://masterplanpodcast.net/) and also includes Chris Perrin (http://www.canonpuncture.com/), Ross Payton (http://slangdesign.com/rppr/), and Josh (http://brilliantgameologists.com/).</itunes:summary>
    <media:content url="http://media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/PG-GenCon2008_002-studio.mp3" fileSize="48153340" type="audio/mpeg" /></item>
    <item>
      <title>Introduction to Podcasting</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/134168/introduction-to-podcasting/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/134168/introduction-to-podcasting/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/134168/introduction-to-podcasting/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Fri, 03 Oct 2008 15:28:58 -0400</pubDate>
      <description>&lt;p&gt;No longer are we tied to the channels of content on the television.&amp;nbsp; Advances in technology and the evolution of consumer habits have brought on a new era of media.&amp;nbsp; Radio and television programing is available on demand over the web with concepts as specific as worm farming.&amp;nbsp; Learn more about it from both ends of the microphone.&lt;br /&gt;&lt;br /&gt;This panel is led by &lt;a title="The Gamer's Haven" href="http://www.canadiancrusaders.com/" target="_blank"&gt;Ethan Parker&lt;/a&gt; and also includes &lt;a title="The Canon Puncture Show" href="http://www.canonpuncture.com/" target="_blank"&gt;Chris Perrin&lt;/a&gt;, &lt;a title="Brilliant Gameologists" href="http://brilliantgameologists.com/" target="_blank"&gt;Zeke Russell&lt;/a&gt;, and &lt;a title="Accidental Survivors" href="http://accidentalsurvivors.com/" target="_blank"&gt;Fraser Ronald&lt;/a&gt;.&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/GCS-2008-10-03-010.mp3" length="51576844" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>Introduction to Podcasting,Ethan Parker,Chris Perrin,Zeke Russell,Fraser Ronald,Gen Con Radio,Podcasting</itunes:keywords>
      <itunes:subtitle>No longer are we tied to the channels of content on the television.  Advances in technology and the evolution of consumer habits have brought on a new era of media.  Radio and television programing is available on demand over the web with concepts as...</itunes:subtitle>
      <itunes:summary>No longer are we tied to the channels of content on the television.  Advances in technology and the evolution of consumer habits have brought on a new era of media.  Radio and television programing is available on demand over the web with concepts as specific as worm farming.  Learn more about it from both ends of the microphone.This panel is led by Ethan Parker (http://www.canadiancrusaders.com/) and also includes Chris Perrin (http://www.canonpuncture.com/), Zeke Russell (http://brilliantgameologists.com/), and Fraser Ronald (http://accidentalsurvivors.com/).</itunes:summary>
    <media:content url="http://media.rawvoice.com/pg_genconseminars/pulpstudiomedia.com/shows/GCS-2008-10-03-010.mp3" fileSize="51576844" type="audio/mpeg" /></item>
    <item>
      <title>The Future of Podcasting</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/133907/the-future-of-podcasting/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/133907/the-future-of-podcasting/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/133907/the-future-of-podcasting/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Wed, 12 Dec 2007 10:24:09 -0500</pubDate>
      <description>&lt;p&gt;Podcasting is evolving fast as thousands of individuals and companies explore its use.  We are just starting down this road and can see a lot of opportunity in new media consumption habits.  Today, we explore the changes and trends of today, and the possibilities and uncertainties of tomorrow.&lt;/p&gt;
&lt;p&gt;Panelists include Jim and Mark from &lt;a href="http://podthralls.com" target="_blank"&gt;Fell Calls&lt;/a&gt;, Mark and Dan from &lt;a href="http://www.feartheboot.com/" target="_blank"&gt;Fear the Boot&lt;/a&gt;, and Tony Mast from &lt;a href="http://www.fanboysmackdown.com/" target="_blank"&gt;Fanboy Smackdown&lt;/a&gt;, &lt;a href="http://www.scifismackdown.com/" target="_blank"&gt;SciFi Smackdown&lt;/a&gt;, and &lt;a href="http://www.tonyslosingit.com/" target="_blank"&gt;Tony's Losing It&lt;/a&gt;.&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/www.pulpstudiomedia.com/shows//PG-GenCon2007_009-future.mp3" length="33588597" type="audio/mpeg" />
      <itunes:duration>0:38:00</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>Gen Con,Podcasting,Future,Tony Mast,Dan Repperger</itunes:keywords>
      <itunes:subtitle>Podcasting is evolving fast as thousands of individuals and companies explore its use.  We are just starting down this road and can see a lot of opportunity in new media consumption habits.  Today, we explore the changes and trends of today,</itunes:subtitle>
      <itunes:summary>Podcasting is evolving fast as thousands of individuals and companies explore its use.  We are just starting down this road and can see a lot of opportunity in new media consumption habits.  Today, we explore the changes and trends of today, and the possibilities and uncertainties of tomorrow.
Panelists include Jim and Mark from Fell Calls (http://podthralls.com), Mark and Dan from Fear the Boot (http://www.feartheboot.com/), and Tony Mast from Fanboy Smackdown (http://www.fanboysmackdown.com/), SciFi Smackdown (http://www.scifismackdown.com/), and Tony's Losing It (http://www.tonyslosingit.com/).</itunes:summary>
    <media:content url="http://media.rawvoice.com/pg_genconseminars/www.pulpstudiomedia.com/shows//PG-GenCon2007_009-future.mp3" fileSize="33588597" type="audio/mpeg" /></item>
    <item>
      <title>Podcasting for your Marketing Program</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/133908/podcasting-for-your-marketing-program/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/133908/podcasting-for-your-marketing-program/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/133908/podcasting-for-your-marketing-program/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Thu, 25 Oct 2007 17:21:27 -0400</pubDate>
      <description>&lt;p&gt;What started in hobby hands has grabbed the attention of professionals.  Now, businesses are looking for ways to connect to people with this technology.  While there may not be a right way to do it, there are certainly some wrong ways.  Today, we discus some tricks and pitfalls of companies looking to integrate podcasting into their marketing program.&lt;/p&gt;
&lt;p&gt;Panelists include Christopher Perrin from &lt;a href="http://canonpuncture.blogspot.com/" target="_blank"&gt;The Cannon Pucture Show&lt;/a&gt;, Jay Lynn and Jon Stallard from &lt;a href="http://www.geeklabel.com/podcast.php" target="_blank"&gt;Geeklabel Radio&lt;/a&gt;, and Don Dehm form &lt;a href="http://www.pulpgamer.com" target="_blank"&gt;Pulp Gamer&lt;/a&gt;.&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/www.pulpstudiomedia.com/shows//PG-GenCon2007_008-marketing.mp3" length="30740414" type="audio/mpeg" />
      <itunes:duration>0:40:00</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>Gen Con,podcasting,marketing,Christopher Perrin,Jay Lynn,Jon Stallard</itunes:keywords>
      <itunes:subtitle>What started in hobby hands has grabbed the attention of professionals.  Now, businesses are looking for ways to connect to people with this technology.  While there may not be a right way to do it, there are certainly some wrong ways.  Today,</itunes:subtitle>
      <itunes:summary>What started in hobby hands has grabbed the attention of professionals.  Now, businesses are looking for ways to connect to people with this technology.  While there may not be a right way to do it, there are certainly some wrong ways.  Today, we discus some tricks and pitfalls of companies looking to integrate podcasting into their marketing program.
Panelists include Christopher Perrin from The Cannon Pucture Show (http://canonpuncture.blogspot.com/), Jay Lynn and Jon Stallard from Geeklabel Radio (http://www.geeklabel.com/podcast.php), and Don Dehm form Pulp Gamer (http://www.pulpgamer.com).</itunes:summary>
    <media:content url="http://media.rawvoice.com/pg_genconseminars/www.pulpstudiomedia.com/shows//PG-GenCon2007_008-marketing.mp3" fileSize="30740414" type="audio/mpeg" /></item>
    <item>
      <title>Podcasting Your Fiction with Michael A. Stackpole</title>
      <link>http://podcasts.pulpgamer.com/genconseminars/133909/podcasting-your-fiction-with-michael-a-stackpole/</link>
      <guid>http://podcasts.pulpgamer.com/genconseminars/133909/podcasting-your-fiction-with-michael-a-stackpole/</guid>
      <comments>http://podcasts.pulpgamer.com/genconseminars/133909/podcasting-your-fiction-with-michael-a-stackpole/#comments</comments>
      <dc:creator>Gaming Media</dc:creator>
      <category>Podcast</category>
      <pubDate>Wed, 17 Oct 2007 16:30:53 -0400</pubDate>
      <description>&lt;p&gt;&lt;a onclick="javascript:urchinTracker('/outgoing/fortressdraconis_com');" href="http://www.fortressdraconis.com" target="_blank"&gt;Michael Stackpole&lt;/a&gt; uses podcasting to entertain, educate, and promote his work.  Mike offers tips and advise on how to use the medium and exercise its potential.  Fiction reaches a wide audience and if done right, draws a lot of attention to your work.  Make sure to listen to his podcasted novel, &lt;a onclick="javascript:urchinTracker('/outgoing/fortressdraconis_com');" href="http://www.fortressdraconis.com" target="_blank"&gt;Fortress Draconis&lt;/a&gt;.  Its a great listen and a fabulous sample of a quality performance.&lt;/p&gt;</description>
      <enclosure url="http://media.rawvoice.com/pg_genconseminars/www.pulpstudiomedia.com/shows//PG-GenCon2007_007-fiction.mp3" length="30977711" type="audio/mpeg" />
      <itunes:explicit>no</itunes:explicit>
      <itunes:author>Gaming Media</itunes:author>
      <itunes:keywords>Gen Con,Michael Stackpole,Fiction,Podcast</itunes:keywords>
      <itunes:subtitle>Michael Stackpole uses podcasting to entertain, educate, and promote his work.  Mike offers tips and advise on how to use the medium and exercise its potential.  Fiction reaches a wide audience and if done right, draws a lot of attention to your work.</itunes:subtitle>
      <itunes:summary>Michael Stackpole (http://www.fortressdraconis.com) uses podcasting to entertain, educate, and promote his work.  Mike offers tips and advise on how to use the medium and exercise its potential.  Fiction reaches a wide audience and if done right, draws a lot of attention to your work.  Make sure to listen to his podcasted novel, Fortress Draconis (http://www.fortressdraconis.com).  Its a great listen and a fabulous sample of a quality performance.</itunes:summary>
    <media:content url="http://media.rawvoice.com/pg_genconseminars/www.pulpstudiomedia.com/shows//PG-GenCon2007_007-fiction.mp3" fileSize="30977711" type="audio/mpeg" /></item>
  <media:credit role="author">Gaming Media</media:credit><media:rating>nonadult</media:rating><media:description type="plain">Gen Con Seminars hosted by Gaming Media</media:description></channel>
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