<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8574907673034177345</id><updated>2024-10-24T06:02:47.228-04:00</updated><category term="GxB"/><category term="Rated Teen"/><category term="Browser-based Games"/><category term="Dating Sims"/><category term="Downloads"/><category term="Visual Novel"/><category term="Fantasy"/><category term="Rated Everyone"/><category term="School Romance"/><category term="School Setting"/><category term="Rated PG"/><category term="Supernatural"/><category term="Pacthesis"/><category term="Princesses"/><category term="Animal People"/><category term="Non-Cliche Setting"/><category term="Non-White Love Interest"/><category term="Non-White Protagonist"/><category term="Amnesiac Protagonist"/><category term="Bomee"/><category term="Humor"/><category term="Literature"/><category term="Mystery"/><category term="Demos"/><category term="Fairies"/><category term="Ghosts"/><category term="Vampires"/><category term="Amiralo"/><category term="Kathleen Lieu"/><category term="Nonromance"/><category term="Point and Click"/><category term="Raising Sims"/><category term="Sci-Fi"/><category term="Unknown Author"/><category term="announcements"/><category term="Anthropomorphism"/><category term="Chickslovegames"/><category term="Christmas"/><category term="Cooking"/><category term="CreaNyu"/><category term="Customized Character"/><category term="Dream World"/><category term="Dress Up"/><category term="Fan Work"/><category term="GxG"/><category term="Horror"/><category term="Management Sims"/><category term="Music Fiction"/><category term="RPG"/><category term="Robot People"/><category term="Romance"/><category term="Summer Romance"/><category term="Text Games"/><category term="Time Travel"/><category term="VenusEclipse"/><category term="Waffrus"/><category term="Workplace Romance"/><category term="azureXtwilight"/><category term="surrealism"/><category term="Alice in Wonderland"/><category term="Alpha Games"/><category term="Anicosu"/><category term="Arcade Games"/><category term="Aro Wana"/><category term="Buster Hudson"/><category term="Catfish Crew"/><category term="Combat"/><category term="Dicesuki"/><category term="Dragonfly Studios"/><category term="Edutainment"/><category term="Emily Short"/><category term="Eternal Dreams"/><category term="Farway Studios"/><category term="Happy Backwards"/><category term="Hima"/><category term="Hipon"/><category term="Huegor"/><category term="Interactive Art"/><category term="Klepon Production"/><category term="Kyo"/><category term="Mayuiki"/><category term="Mole Chan"/><category term="NamiOki"/><category term="Nautical"/><category term="Nellie"/><category term="Oliko"/><category term="OtomePalace"/><category term="Piti"/><category term="S Woodson"/><category term="Seraphinite"/><category term="SilverStitch"/><category term="Skye033"/><category term="Solstiyce"/><category term="Stellar"/><category term="Sunlit Dreamer"/><category term="Superhero"/><category term="Tall Tales Productions"/><category term="Thriller"/><category term="TopazShrine"/><category term="Twine"/><category term="YavMamemo"/><category term="Zeiva"/><category term="psyAlera"/><category term="sonnet009"/><title type='text'>Girl Game Review</title><subtitle type='html'>Links, Summaries and Reviews of computer games for girls and women.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>65</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-3822561896526423965</id><published>2017-07-27T18:20:00.000-04:00</published><updated>2017-07-27T18:20:02.043-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Anthropomorphism"/><category scheme="http://www.blogger.com/atom/ns#" term="Browser-based Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Fan Work"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="NamiOki"/><category scheme="http://www.blogger.com/atom/ns#" term="Non-Cliche Setting"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Everyone"/><category scheme="http://www.blogger.com/atom/ns#" term="Visual Novel"/><title type='text'>A Date In Italy</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;b&gt;Author:
&lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/NamiOki&quot;&gt;NamiOki&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;b&gt;Availability:
&lt;/b&gt;Free, Online/&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Browser-based%20Games&quot;&gt;Browser-Based&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Format:&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Visual%20Novel&quot;&gt;Visual Novel&lt;/a&gt; (Well, more like Visual Short Story...)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Genre: &lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Fan%20Work&quot;&gt;FanWork&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Rating: &lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Everyone&quot;&gt;Everyone&lt;/a&gt;&lt;/span&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;Found
at &lt;a href=&quot;http://namioki.deviantart.com/art/A-Date-in-Italy-FLASH-GAME-275248551&quot;&gt;deviantart.com&lt;/a&gt; OR &lt;a href=&quot;http://datinggamesforgirls.simdategames.net/game/a/a%20date%20in%20italy/a-date-in-italy.html&quot;&gt;datinggamesforgirls.simdategames.net&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;My
Scores (Out of 5):&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;&lt;br /&gt;
&lt;/b&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Writing:
&lt;/b&gt;2.5&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Art:
&lt;/b&gt;3&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Gameplay:&lt;/b&gt;
2.5&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Romance:&lt;/b&gt;
2 &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;Summary&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;In
&lt;i&gt;&lt;a href=&quot;http://namioki.deviantart.com/art/A-Date-in-Italy-FLASH-GAME-275248551&quot;&gt;A Date In Italy&lt;/a&gt;&lt;/i&gt;, you are “a young SINGLE FEMALE student
studying abroad in Italy”.  You&#39;re sitting in a park when a young
man suddenly shows up and insists on showing you around.    What do
you say, Bella Mia?&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;Review&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;The
Writing&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;The
writing in this is kept very simple.  There isn&#39;t much in the way of
tension or plot or what-have-you; in fact, since the game is so
short, we don&#39;t actually get to learn much about Italy or, for that
matter Feliciano. However, Feliciano&#39;s sunny personality definitely
shines through in every line he utters, and the choices in the dialog
are distinct enough to create a strong sense of personality for your
own character, as well.  Whether you like Feliciano&#39;s personality is,
of course, a matter of taste.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;Like
&lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2014/11/hetalia-dating-sim-canada.html&quot;&gt;Hetalia Dating Sim: Canada&lt;/a&gt;&lt;/i&gt;, this game is based on the
manga/anime &lt;i&gt;Axis Powers Hetalia&lt;/i&gt;.  While I&#39;m only casually
acquainted with the series, this version of Feliciano felt right,
based on what I know.  He&#39;s out-going, friendly, and energetic, and
if you think it&#39;s cheating to have a main character who&#39;s already
been created for you, then let me tell you first-hand that staying
true to someone else&#39;s creation has its own set of challenges.  &lt;/span&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;I
also think NamiOki was smart in downplaying the game&#39;s connection to
Hetalia.  To someone unfamiliar with the original, this is just a
normal story about a normal girl who meets an enthusiastic young man
that really loves his country: nothing odd or remarkable to see here.
 For a Hetalia fan, though, Feliciano&#39;s comments and “patriotism”
suddenly take on a new meaning.  I like that balance.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;The
Art&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;The
three backdrops are all photographs.  I briefly wondered if this was
the better choice for a story about being shown around another
country, but if so, I think the blur filters ruin it.  On the plus
side, Feliciano himself is quite well drawn, with a good range of
very expressive sprites.  Together with the writing, they help give
the sense of someone who&#39;s bold and hot-blooded.  I also think it was
an interesting choice to have location-appropriate background noise
instead of any music: it helped put more emphasis on the setting
itself.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;The
Gameplay&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;The
game is as simple as the writing.  It&#39;s fairly easy to tell which
answers lead to the bad end, and I&#39;m pretty sure there are only two
endings: win or lose.  The shortness of it means there&#39;s no real
sense of exploration or discovery; but then, it also means there&#39;s
less to object to.  So, in the end, it gets a middle-of-the road
score.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;TL;DR:&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;i&gt;A
Date in Italy&lt;/i&gt; is short, cute
fluff that manages to throw a bone to fans of &lt;i&gt;Axis Powers
Hetalia&lt;/i&gt; without requiring you to
be one.  The writing has almost no plot, but still does a great job
of bringing character across, which I think is more important in
these kinds of games.  The artwork more or less matches the writing
by having expressively-drawn character sprites against a bland
background.  I&#39;d say it&#39;s worth playing if you have nothing else to
do.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;Well,
that&#39;s just my opinion.  What do you think?  Is this game &lt;i&gt;molto
bene&lt;/i&gt;, or just a terrible
&lt;i&gt;tragedia&lt;/i&gt;?&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/3822561896526423965/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2017/07/a-date-in-italy.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/3822561896526423965'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/3822561896526423965'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2017/07/a-date-in-italy.html' title='A Date In Italy'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-259782489834542659</id><published>2017-07-20T13:11:00.000-04:00</published><updated>2017-07-20T13:11:18.857-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Downloads"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="Huegor"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Teen"/><category scheme="http://www.blogger.com/atom/ns#" term="Visual Novel"/><title type='text'>Date Almost Anything Sim</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;b&gt;Author: &lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Huegor&quot;&gt;Huegor&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;b&gt;Availability:
&lt;/b&gt;Free, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Downloads&quot;&gt;Download&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Format:&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;color: #333333;&quot;&gt;
&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Visual%20Novel&quot;&gt;Visual Novel&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;b&gt;Genre:
&lt;/b&gt;Waste of Time&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Rating:&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;color: #333333;&quot;&gt;
&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Teen&quot;&gt;Teen&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Found
at Itch.io&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;My
Scores (Out of 5):&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Writing:&lt;/b&gt;
1&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Art:
&lt;/b&gt;2&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Gameplay:&lt;/b&gt;
1 &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Romance:&lt;/b&gt;
0&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Review&lt;/h2&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;I&#39;m
going to forgo my usual template and just come right out with one
question: What is so offensively awful about wanting to play a dating
sim, that someone out there feels compelled to release a Hate Letter
about it?&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;This
“game” is a waste of time.  It even gloats that it is a waste of
time, and it chides you for wasting your time playing games instead
of achieving important things in life.  Well, I have news for this
author and anyone else with the same mentality: Playing a dating sim
is not the same thing as wasting your entire life.  Sometimes people
come home from a long day at either work or school and want to veg
out, either with a movie, book, or—yes, even a dating sim.  It&#39;s
natural; it&#39;s healthy.  Do you know what happens to people who
constantly work with no rest?  They burn out.  They&#39;re the people who
die at age forty with a pile of wealth and no friends.  They&#39;re the
people who spend all their hard-earned cash on therapists because
they can&#39;t be satisfied with all they&#39;ve achieved in life.  You
should never be vilified for just wanting some entertainment.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Not
only is it important to take a break, no matter what your routine or
goals in life, but it&#39;s especially important to experience something
positive, like a funny story or a smile from a loved one.  &lt;i&gt;Date
Almost Anything Sim&lt;/i&gt; presented itself as something positive, both
intentionally and possibly unintentionally.  Intentionally, it
presented itself as a dating sim, which usually allows players to
experience a work of fiction with a happy ending (or at least a
satisfying catharsis, in the case of tragedies).  Personally, I
expected a surreal comedy based on the idea of literally dating
&lt;i&gt;anything&lt;/i&gt;, from mermaids to muffins.  Comedy causes laughter,
which improves health and raises life expectancy.  Furthermore,
experiencing something creative can help improve your own mind, which
is why literature, art, and music are vitally important to any
school&#39;s curriculum.  When I see something that is outside of my
usual experiences, by however much, my mind expands and I become
enriched as a person, able to consider more possibilities and adapt
quicker to new ideas.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Fiction
is valid.  Fiction is important.  It doesn&#39;t matter if that fiction
is a horror novel, a cartoon about ponies, or a computer dating sim. 
Whenever an author shares their work with you, they are sharing their
knowledge and experiences, however indirectly.  When Hans Christian
Andersen wrote &lt;i&gt;The Little Mermaid&lt;/i&gt;, he shared not just a
fantasy story, but the pain of unrequited love and a warning about
throwing everything away on someone who may not even return your
feelings.  &lt;i&gt;Uncle Tom&#39;s Cabin&lt;/i&gt; helped the Abolitionist movement
by forcing many to see Black people as characters instead of props
for the first time.  &lt;i&gt;Mad Max: Fury Road&lt;/i&gt; caused a backlash in
the MRA because it supposedly lured male audience members in with
cars and explosions only to subject them to feminist ideas.  Are you
seeing the pattern, here?  Sharing a work of fiction is as much an
exchange of ideas as debating with someone face to face, even if the
idea is that there is no order to the universe (look up Dada, for
example).&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;So,
yes, I was hoping to &lt;i&gt;spend&lt;/i&gt; a little time, out of my busy life,
playing a dating sim.  Is this a &lt;i&gt;waste&lt;/i&gt; of my time?  Only if
the author, like here, deliberately makes it so.  Even then, I won&#39;t
call this a waste, since it directly led to me putting into words
something that I&#39;ve long believed and that I think others should
know, especially anyone out there who needs to feel validated about
their hobby.  This means that &lt;i&gt;Date Almost Anything Sim&lt;/i&gt; has
failed on every front:&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;/div&gt;
&lt;ol&gt;
&lt;li&gt;&amp;nbsp;The writing is stupid, and one should never use emoticons in dialog
for these games since, A) nobody is hearing the words semi-colon,
letter u, semi-colon, and B) Facial expressions are what the art is
for.&lt;/li&gt;
&lt;li&gt;The artwork is lazy, using photographed backgrounds and outright
fading to black for some segments.&lt;/li&gt;
&lt;li&gt;The game is boring, giving me flashbacks to my first job, and the
Options and About sections of the menu are poorly coded.&lt;/li&gt;
&lt;li&gt;The author wanted to waste my time and then make me feel bad about
it. See the above essay.  I rest my case.&lt;/li&gt;
&lt;/ol&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/259782489834542659/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2017/07/date-almost-anything-sim.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/259782489834542659'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/259782489834542659'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2017/07/date-almost-anything-sim.html' title='Date Almost Anything Sim'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-9213706972957271867</id><published>2017-07-13T14:59:00.000-04:00</published><updated>2017-07-13T14:59:04.465-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Browser-based Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Downloads"/><category scheme="http://www.blogger.com/atom/ns#" term="Fairies"/><category scheme="http://www.blogger.com/atom/ns#" term="Fantasy"/><category scheme="http://www.blogger.com/atom/ns#" term="Humor"/><category scheme="http://www.blogger.com/atom/ns#" term="Nonromance"/><category scheme="http://www.blogger.com/atom/ns#" term="Princesses"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Teen"/><category scheme="http://www.blogger.com/atom/ns#" term="S Woodson"/><category scheme="http://www.blogger.com/atom/ns#" term="Twine"/><title type='text'>Magical Makeover</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;b&gt;Author:&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/S%20Woodson&quot;&gt;
&lt;/a&gt;&lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/S%20Woodson&quot;&gt;S. Woodson&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;b&gt;Availability:
&lt;/b&gt;Free, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Downloads&quot;&gt;Download&lt;/a&gt;/&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Browser-based%20Games&quot;&gt;Online&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Format:&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;color: #333333;&quot;&gt;
&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Twine&quot;&gt;Twine&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;b&gt;Genre:
&lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Humor&quot;&gt;Humor&lt;/a&gt;/&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Fantasy&quot;&gt;Fantasy&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Rating:&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;color: #333333;&quot;&gt;
&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Teen&quot;&gt;Teen&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;Found
at&amp;nbsp;&lt;a href=&quot;http://ifdb.tads.org/viewgame?id=es0sfij74uu4barv&quot;&gt;ifdb.tads.org&lt;/a&gt;&amp;nbsp;or&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;color: #333333; font-family: Times New Roman, serif;&quot;&gt;&lt;a href=&quot;https://jayisgames.com/review/magical-makeover.php&quot;&gt;jayisgames.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;My
Scores (Out of 5):&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Writing:
&lt;/b&gt;4&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Art:
&lt;/b&gt;N/A&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Gameplay&lt;/b&gt;:
2.5&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;b&gt;Romance:&lt;/b&gt;
N/A&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;Summary&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;In
&lt;i&gt;&lt;a href=&quot;http://philome.la/Citrushistrix/magical-makeover-fixed/play&quot;&gt;Magical Makeover&lt;/a&gt;&lt;/i&gt;, you have managed to get an invitation to Princess
Philantha&#39;s Grand Equinox Ball!  (Specifically, you&#39;ve managed to get
Dame Demetria&#39;s invitation to the ball. But never mind.)  Once you&#39;re
inside the palace, you plan to search for the legendary,
wish-granting golden cassowary!  Only, just having the invitation
isn&#39;t enough: Princess Philantha only permits the prettiest people to
be present at her party, which means it&#39;s time for a makeover!  What
could go wrong?&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;Review&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;The
Writing&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;It
occurs to me that this is the &lt;a href=&quot;http://girlgamereview.blogspot.com/2017/06/foo-foo.html&quot;&gt;second game&lt;/a&gt; I&#39;ve reviewed where the
protagonist is a lesbian, and in both cases, the games were text-only
and her love-life was irretrievably in the toilet.  Huh.  This has no
bearing on the rating, mind you; I just find it kind of odd, and if
it happens again, I&#39;ll have to check TV Tropes to see if “love-lorn
lesbian text adventure” is a thing.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;Getting
back on topic: the writing for this is both good and hilarious.  The
game is partly a send-up of the classic dress-up/hygiene flash games
on the internet.  Our protagonist is not especially pretty, and she
knows she&#39;s not pretty, and people are all too glad to tell her she&#39;s
not pretty.  But, when her rather suspicious beauty-products turn her
into freaky and unusual shapes, somehow this gets considered
beautiful.  Of course, the beauty treatments are only a means to an
end, both in-game and in a meta sense: after your arrival at the
party, the story branches off into narratives that have little to do
with either beauty or the eyes of beholders, and everything to do
with looking for the golden cassowary.  In other words, “Come for
the satire, stay for the adventure.”&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;The
Gameplay&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;I
think I would have liked this game better if it had more choices in
the second half.  As it is, only the makeover segment itself feels
remotely like a game, with the scenes at the party playing out like a
very long epilogue.  The choice of beauty-products is what determines
which story you get to read at the end.  Your choice of clothes has
no effect on it, though it does give you some flavor text on the bus
and at the party, which I enjoy seeing.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;TL;DR:&lt;/span&gt;&lt;/span&gt;&lt;/h3&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;i&gt;Magical
Makeover&lt;/i&gt; is an entertaining interactive story that flips off
beauty-obsession without making that its only point.  While the first
half feels more like a game, the latter half puts more emphasis on
“story” than “interactive”.  Still, the writing itself is
often fun enough to hold this piece&#39;s head above water.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;That&#39;s
just my opinion, though.  Do you think that this game is simply
glamorous, or is it the weirdest thing you&#39;ve ever seen?  Tell us in
the comments!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/9213706972957271867/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2017/07/magical-makeover.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/9213706972957271867'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/9213706972957271867'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2017/07/magical-makeover.html' title='Magical Makeover'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-3179579061799471840</id><published>2017-07-06T15:04:00.000-04:00</published><updated>2017-07-06T15:04:12.169-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Browser-based Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Dress Up"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="Point and Click"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Everyone"/><category scheme="http://www.blogger.com/atom/ns#" term="Romance"/><category scheme="http://www.blogger.com/atom/ns#" term="Unknown Author"/><title type='text'>Blind Date</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;b&gt;Author:&lt;/b&gt;
&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Unknown%20Author&quot;&gt;Unknown&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;b&gt;Availability:
&lt;/b&gt;Free, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Browser-based%20Games&quot;&gt;Online/Browser-Based&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Format: &lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Dress%20Up&quot;&gt;Dress Up&lt;/a&gt; /&lt;/span&gt;&lt;span style=&quot;color: #333333;&quot;&gt;
&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Point%20and%20Click&quot;&gt;Point and Click&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;b&gt;Genre:&lt;/b&gt;
...&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Romance&quot;&gt;Romance&lt;/a&gt;, I guess?&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Rating:&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;color: #333333;&quot;&gt;
&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Everyone&quot;&gt;Everyone&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Found
at &lt;a href=&quot;http://games2win.com/&quot;&gt;Games2Win.com&lt;/a&gt; OR &lt;a href=&quot;http://simdatinggames.com/&quot;&gt;SimDatingGames.com&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;color: #333333;&quot;&gt;&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;My
Scores (Out of 5):&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Writing:&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;color: #333333;&quot;&gt;
2&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Art:&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;color: #333333;&quot;&gt;
2&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Gameplay:&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;color: #333333;&quot;&gt;
1&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: #333333;&quot;&gt;&lt;b&gt;Romance:&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;color: #333333;&quot;&gt;
Pft...HAHAHAHAHAHA!!!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;h2&gt;
Summary&lt;/h2&gt;
The premise of &lt;i&gt;&lt;a href=&quot;http://www.games2win.com/en/romance-games/blind-date-game.asp&quot;&gt;Blind Date&lt;/a&gt;&lt;/i&gt; is very simple: choose a guy, choose a dress, then sit on the beach and stare at things for a while. &amp;nbsp;Ah, love!&lt;br /&gt;
&lt;br /&gt;
&lt;h2&gt;
Review&lt;/h2&gt;
&lt;h3&gt;
The Writing&lt;/h3&gt;
&lt;br /&gt;
It&#39;s a little hard to rate the writing in this, since there really isn&#39;t much aside from the instructions. &amp;nbsp;At least the spelling is correct. &amp;nbsp;Hmm, I suppose I could point out the comma splice... &amp;nbsp;No. &amp;nbsp;You know what? &amp;nbsp;I can do better than this! &amp;nbsp;Here we go:&lt;br /&gt;
&lt;br /&gt;
&lt;h2&gt;
New Summary&lt;/h2&gt;
Our story follows a mute heroine afflicted with deep psychosis. &amp;nbsp;The domineering voice in her head commands her to “spin the wheel of love”, which she envisions as a slot machine. &amp;nbsp;In this hallucination, the “wheel” controls her destiny, and yet she controls the wheel. &amp;nbsp;But, subconsciously, she must feel it is a dangerous thing, for she also sees an angel with an arrow trained on it, ready to shoot the machine at a moment&#39;s notice.&lt;br /&gt;
&lt;br /&gt;
After settling on one of the only three guys she knows, two words reverberate through her mind: “Select Dress”. &amp;nbsp;She imagines a closet floating in the void, containing three outfits. &amp;nbsp;Again, the hosts of heaven stand ready to fire upon it, grinning madly, waiting...but for what?&lt;br /&gt;
&lt;br /&gt;
At last, having chosen the forms of herself and her imaginary date, the woman, still seated comfortably on her living room sofa, has a vision of a beach with a moon-lit sky. &amp;nbsp;In this fantasy, there is no symbol of divinity to watch over her, for she herself has become divinity, able to command the moon and tides and to summon the dawn at will! &amp;nbsp;Only by impressing her intended with such power can she convince her own mind that she is worthy of a simple gesture of affection: a kiss.&lt;br /&gt;
&lt;br /&gt;
&lt;h2&gt;
Review&lt;/h2&gt;
&lt;h3&gt;
The Writing&lt;/h3&gt;
I was truly not expecting such a dark concept when I clicked on this, nor such an avant-garde method of story-telling. &amp;nbsp;There is no dialog except for the nameless woman&#39;s hallucinatory voice, which thus forces us into the perspective of this poor, isolated woman for whom the voice has become everything. &amp;nbsp;This piece is also bold enough to address the often tense relationship between religion and romantic desire, represented here by a smiling, innocent cherub who constantly keeps a weapon aimed at the symbols of this woman&#39;s progress towards finding a mate. &amp;nbsp;It&#39;s brilliant, though perhaps a bit depressing for my tastes. &lt;br /&gt;
&lt;br /&gt;
&lt;h3&gt;
The Art&lt;/h3&gt;
The art style is flat and slightly cartoonish, belying the very dark subject matter while heightening the sense of unreality. &amp;nbsp;The woman&#39;s large head in the “real world” segments emphasizes the imaginary nature of her romance quest, and the five-second loops of cheery music in each level invite the player to join her in madness.&lt;br /&gt;
&lt;br /&gt;
&lt;h3&gt;
The Gameplay&lt;/h3&gt;
The gameplay is deceptively simple though it gets difficult towards the end. &amp;nbsp;I lost many times before I realized I was supposed to click on one little star in the sky. &amp;nbsp;Even after supposedly “winning” the game, though, your efforts can still be ranked as a “bad date”, thus demonstrating how emotional imbalances can color our impressions of seemingly positive events. &lt;br /&gt;
&lt;br /&gt;
&lt;h3&gt;
TL;DR:&lt;/h3&gt;
&lt;i&gt;Blind Date&lt;/i&gt; is a daring look at mental I cannot finish this sentence. &amp;nbsp;&lt;i&gt;Blind Date&lt;/i&gt; a short, cheesy, point-and-click flash game, as inoffensive as it is pointless. &amp;nbsp;Worse games exist, and you&#39;d better believe that better games exist. &amp;nbsp;I&#39;d say it&#39;s one for the “I have nothing else to do” pile. &lt;br /&gt;
&lt;br /&gt;
If you want a game that&#39;s actually a dark look inside someone&#39;s mind, I recommend &lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2016/06/reverie-odd-sim-date.html&quot;&gt;Reverie&lt;/a&gt;&lt;/i&gt;.&lt;br /&gt;
&lt;br /&gt;
I also recommend checking out the website for &lt;a href=&quot;https://www.nami.org/&quot;&gt;NAMI&lt;/a&gt;, which is an organization meant to help real people with actual mental problems.&lt;br /&gt;
&lt;br /&gt;
In the meantime: &amp;nbsp;Comments! &amp;nbsp;Opinions! &amp;nbsp;Suggestions of stuff I should be reviewing! &amp;nbsp;Y&#39;all know how it works, people. :)&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/3179579061799471840/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2017/07/blind-date.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/3179579061799471840'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/3179579061799471840'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2017/07/blind-date.html' title='Blind Date'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-833174291380228037</id><published>2017-06-29T14:37:00.000-04:00</published><updated>2017-10-21T20:32:01.025-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Customized Character"/><category scheme="http://www.blogger.com/atom/ns#" term="Downloads"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="Non-White Love Interest"/><category scheme="http://www.blogger.com/atom/ns#" term="Non-White Protagonist"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Teen"/><category scheme="http://www.blogger.com/atom/ns#" term="Seraphinite"/><category scheme="http://www.blogger.com/atom/ns#" term="Supernatural"/><category scheme="http://www.blogger.com/atom/ns#" term="Visual Novel"/><title type='text'>The Crossroads</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;b&gt;Author:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Seraphinite&quot;&gt;Seraphinite&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Availability:&lt;/b&gt; Free,&amp;nbsp;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Downloads&quot;&gt;Download&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Format:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Visual%20Novel&quot;&gt;Visual Novel&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Genre:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Supernatural&quot;&gt;Supernatural&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Rating:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Teen&quot;&gt;Teen&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Found at&amp;nbsp;&lt;a href=&quot;https://seraphinite.itch.io/the-crossroads&quot;&gt;seraphinite.itch.io&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
My Scores (Out of 5):&lt;/h2&gt;
&lt;b&gt;Writing:&lt;/b&gt; 3&lt;br /&gt;
&lt;b&gt;Art:&lt;/b&gt; 4&lt;br /&gt;
&lt;b&gt;Gameplay:&lt;/b&gt; 3&lt;br /&gt;
&lt;b&gt;Romance: &lt;/b&gt;&amp;nbsp;2.5 &amp;nbsp;(“Simple fare, but not bad.”)&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
Summary&lt;/h2&gt;
In &lt;i&gt;The Crossroads&lt;/i&gt;, you are Tiana/Insert-Name-Here. &amp;nbsp;When your life starts crumbling around you, you suddenly get an opportunity to make a little money by house-sitting a mansion in the middle of nowhere. &amp;nbsp;Apparently, the mansion&#39;s ownership is in dispute, and this fact seems to have the mansion&#39;s only two staff members – the gardener and the steward – on edge. &amp;nbsp;But, what does any of it have to do with you or your presence here?”&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
Review&lt;/h2&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Writing&lt;/h3&gt;
One thing that sticks out about the writing is its use of sensory details. &amp;nbsp;While the prose in &lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2017/06/whats-your-name.html&quot;&gt;What&#39;s Your Name?&lt;/a&gt;&lt;/i&gt; tries to do the art&#39;s job for it by describing visuals, the writing in &lt;i&gt;The Crossroads&lt;/i&gt; complements its art by describing things like taste, smell, or feel: things that the art can&#39;t really convey. &amp;nbsp;The result is a fuller, more rounded experience.&lt;br /&gt;
&lt;br /&gt;
The story itself is simple and straight-forward: while the nature of the house and servants is concealed from the main character until the end, I wouldn&#39;t call its revelation a twist. &amp;nbsp;There are also no clear stakes until that revelation, and even then, whether those stakes seem high or low just depends on how you feel about the men&#39;s situation. &amp;nbsp;It&#39;s about as low-tension as &lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2017/06/nacira.html&quot;&gt;Nacira&lt;/a&gt;&lt;/i&gt;, and whether this makes it calm and relaxing or dull and boring depends entirely on the player and their mood.&lt;br /&gt;
&lt;br /&gt;
My only real complaint about the writing is that even though the guys have clearly defined and differing personalities, some sections of dialog are obviously copied and pasted from one character to the other. &amp;nbsp;This is most glaring at the end, when the PC&#39;s chosen suitor gives her the exposition. &amp;nbsp;Even their actions, before and after, are mirrored with no variation. &amp;nbsp;While I wouldn&#39;t describe either of them as being out of character in those moments, it still feels unfair to have them suddenly become interchangeable; a little flourish or two to remind us of their personalities would have made it better, and having the events unfold completely differently for each would have been best, I think.&lt;br /&gt;
&lt;br /&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Art&lt;/h3&gt;
It&#39;s wonderful to see hand-drawn backgrounds again, and both the backgrounds and the characters are beautifully done. &amp;nbsp;The art style here is more naturalistic, which is also pleasantly surprising. &amp;nbsp;I don&#39;t dislike the more anime/manga style that most of these games have, mind you; but after so many of them, it&#39;s good to be reminded that other art styles exist.&lt;br /&gt;
&lt;br /&gt;
The music and sound effects were nice, but there were many points where all the sounds just ended, leaving dead air. It was a bit off-putting. &amp;nbsp;Also, the game uses an instrumental version of the song “&lt;i&gt;Donna Nobis Pacem&lt;/i&gt;” (literally “Give Us Peace”) quite a bit. &amp;nbsp;The first time I heard it, it seemed thematically appropriate for the conversation being had; by the fifth time I heard it, I realized it was just “pretty harp music” for the game&#39;s score. &amp;nbsp;Ah, well.&lt;br /&gt;
&lt;br /&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Gameplay&lt;/h3&gt;
&lt;i&gt;The Crossroads&lt;/i&gt; lets you customize your character&#39;s appearance a bit, with choices of skin tone, eye color, hair color, and freckles. &amp;nbsp;These choices show up in the CGs as well as your sprite, although the art gallery only displays the default version.&lt;br /&gt;
&lt;br /&gt;
There is some shaping of the PC&#39;s personality, too, throughout the game. &amp;nbsp;Most of the choices seem to be about establishing your character&#39;s inner thoughts, which in turn affect how certain conversations unfold and how the suitors describe you. &amp;nbsp;While there are some obvious decisions on who to spend time with and whether to leave, I suspect the subtler ones are only for flavor and have little or no impact on the ending: you can be praised just as much for being optimistic as for being blunt and straight-forward. &amp;nbsp;Overall, this game seems to be more about the journey than the destination.&lt;br /&gt;
&lt;br /&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
TL;DR:&lt;/h3&gt;
&lt;i&gt;The Crossroads&lt;/i&gt; is a nice little story with a very relaxed feel to it. &amp;nbsp;The art is lovely, though it doesn&#39;t indulge in any grand vistas, and the gameplay is satisfying with a lot of room for customizing the experience. &amp;nbsp;The experience is sweet, cozy, and doesn&#39;t overstay its welcome. &lt;br /&gt;
&lt;br /&gt;
As usual, this is only my opinion: you may think this game is worth being cooped up in a house all day, or you might want to leave it and never look back. &amp;nbsp;Feel free to share your thoughts in the comments!&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/833174291380228037/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2017/06/the-crossroads.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/833174291380228037'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/833174291380228037'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2017/06/the-crossroads.html' title='The Crossroads'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-705227983152402375</id><published>2017-06-22T15:58:00.000-04:00</published><updated>2017-06-22T15:58:02.766-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Downloads"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="Humor"/><category scheme="http://www.blogger.com/atom/ns#" term="Klepon Production"/><category scheme="http://www.blogger.com/atom/ns#" term="Literature"/><category scheme="http://www.blogger.com/atom/ns#" term="Non-Cliche Setting"/><category scheme="http://www.blogger.com/atom/ns#" term="Non-White Love Interest"/><category scheme="http://www.blogger.com/atom/ns#" term="Non-White Protagonist"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated PG"/><category scheme="http://www.blogger.com/atom/ns#" term="Visual Novel"/><title type='text'>Nacira</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;b&gt;Author:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Klepon%20Production&quot;&gt;Klepon Production&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Availability&lt;/b&gt;: Free, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Downloads&quot;&gt;Download&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Format:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Visual%20Novel&quot;&gt;Visual Novel&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Genre:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Literature&quot;&gt;Literature&lt;/a&gt;, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Humor&quot;&gt;Humor&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Rating:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20PG&quot;&gt;PG&amp;nbsp;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Found at&amp;nbsp;&lt;a href=&quot;http://vnnacira.weebly.com/&quot;&gt;vnnacira.weebly.com/&lt;/a&gt;&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
My Scores (Out of 5):&lt;/h2&gt;
&lt;b&gt;Writing:&lt;/b&gt; 2.5&lt;br /&gt;
&lt;b&gt;Art:&lt;/b&gt; 3&lt;br /&gt;
&lt;b&gt;Gameplay:&lt;/b&gt; 2&lt;br /&gt;
&lt;b&gt;Romance: &lt;/b&gt;2 (“Cute.”)&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
Summary&lt;/h2&gt;
&lt;i&gt;Nacira &lt;/i&gt;is loosely based on the characters from the Indonesian version of the epic &lt;i&gt;Mahabharata&lt;/i&gt;. &amp;nbsp;You are Nacira Basita, a girl from a remote village who has come to the capital as a substitute dancer for the king&#39;s crowning ceremony. &amp;nbsp;While staying at the palace, you find a box left by your predecessor, with a letter saying that it belongs to the one she loves. &amp;nbsp;It must be for one of the five princes...but which one?&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
Review&lt;/h2&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Writing&lt;/h3&gt;
First of all, let me throw some confetti for this game being set in a location that hasn&#39;t already been done to death: Indonesia! &amp;nbsp;I&#39;ve &lt;a href=&quot;http://girlgamereview.blogspot.com/2011/03/1st-teen-story-lollipop-love.html&quot;&gt;complained before&lt;/a&gt; about the only four countries in these games being America, Japan, Fantasyland, and Ambiguousland. &amp;nbsp;Seeing more of the world represented makes me ridiculously happy! &amp;nbsp;Also, I never really knew anything about the &lt;i&gt;Mahabharata&lt;/i&gt;, or Indonesian culture at all, and this game made me become curious about both. &amp;nbsp;Kudos!&lt;br /&gt;
&lt;br /&gt;
That being said, It&#39;s obvious that English is not the author&#39;s first language, although it&#39;s also pretty clear that the writer really tried. &amp;nbsp;A number of proof-readers are credited, but the final result leaves me wondering if they knew any English either. &amp;nbsp;Still, the effort is appreciated, and at least I was able to understand the story.&lt;br /&gt;
&lt;br /&gt;
The story itself is a cute, low-tension setup: You&#39;ve made a friendly bet with Prince Arjuna to find out who is the owner of the box. &amp;nbsp;This involves asking the brothers about their relationships with the woman who left it behind. &amp;nbsp;It&#39;s interesting without being very intense, and I would have recommended it for all ages if there wasn&#39;t an instance of very strong language.&lt;br /&gt;
&lt;br /&gt;
The brothers themselves are nicely varied in their personalities, and their interactions with Nacira are very entertaining. &amp;nbsp;Character is something that&#39;s very easy to screw up, and yet it&#39;s perhaps the single most important element in any romance-based work of fiction. &amp;nbsp;Even though the low-stakes plot could have easily made this story boring, the characters involved lifted it back up to being interesting.&lt;br /&gt;
&lt;br /&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Art&lt;/h3&gt;
I found the music interesting, since I&#39;ve never before heard a score that involved bells so heavily. &amp;nbsp;This entire game just has a certain look and feel that sets it apart and seems to celebrate its setting. The sprites are well drawn, with the some of the characters looking more Asian and some looking more White; although, there are only two sprites for extras (one male, one female), which gives the impression that the city is populated by clones. &amp;nbsp;The backgrounds were okay, although I was a little disappointed when a supposed “majestic view of the city” only displayed as a blue sky. &amp;nbsp;Also, rather than making the CGs the prettiest part of the game (as most games I&#39;ve played seem to do), &lt;i&gt;Nacira&lt;/i&gt; has these parts drawn in a more humorous, cartoony style. &lt;br /&gt;
&lt;br /&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Gameplay&lt;/h3&gt;
The gameplay is perhaps &lt;i&gt;Nacira&lt;/i&gt;&#39;s weakest point. &amp;nbsp;While there are choices, there is no real branching, since choosing to defy the plot will result in the protagonist eventually changing her mind and going back to the script. &amp;nbsp;Also, since the plot was framed as a mystery, I expected to be able to choose who to guess the box belonged to, but that&#39;s actually not the case. &amp;nbsp;In fact, it took me a while to understand how the game actually works: you don&#39;t actually try to figure out who owns the box. &amp;nbsp;Instead, you ask about the boy you&#39;re most interested in. &amp;nbsp;At the end, that&#39;s who Nacira guesses and, even if she&#39;s not right, that&#39;s whose ending you get. &amp;nbsp;It&#39;s frustrating and, I think, very unsporting. &amp;nbsp;Still, at least once you understand all this, it&#39;s pretty easy to get the ending you desire.&lt;br /&gt;
&lt;br /&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
TL;DR&lt;/h3&gt;
&lt;i&gt;Nacira&lt;/i&gt; is a short, sweet game that shows players part of a culture not often seen in any western media. &amp;nbsp;The English is poor, but the story is entertaining enough to make up for it. &amp;nbsp;The main characters are decent-looking. &amp;nbsp;The gameplay lies about being a mystery, but at least it&#39;s easy once you know the actual rules. &amp;nbsp;Overall, I&#39;d recommend giving this game a try.&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/705227983152402375/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2017/06/nacira.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/705227983152402375'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/705227983152402375'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2017/06/nacira.html' title='Nacira'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-8493655651251114781</id><published>2017-06-15T15:31:00.000-04:00</published><updated>2017-06-15T15:31:05.306-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Combat"/><category scheme="http://www.blogger.com/atom/ns#" term="Downloads"/><category scheme="http://www.blogger.com/atom/ns#" term="Fantasy"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="Happy Backwards"/><category scheme="http://www.blogger.com/atom/ns#" term="Nautical"/><category scheme="http://www.blogger.com/atom/ns#" term="Non-White Protagonist"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Teen"/><category scheme="http://www.blogger.com/atom/ns#" term="Visual Novel"/><title type='text'>Ishara</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;b&gt;Author:&amp;nbsp;&lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Happy%20Backwards&quot;&gt;Happy Backwards&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Availability:&lt;/b&gt; Free, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Downloads&quot;&gt;Download&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Format: &lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Visual%20Novel&quot;&gt;Visual Novel&lt;/a&gt; (with turn-based combat)&lt;br /&gt;
&lt;b&gt;Genre:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Nautical&quot;&gt;Nautical&lt;/a&gt;, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Fantasy&quot;&gt;Fantasy&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Rating: &lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Teen&quot;&gt;Teen&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Found at&amp;nbsp;&lt;a href=&quot;http://happybackwards.com/index.php/games/ishara-bane-of-the-seas&quot;&gt;happybackwards.com&lt;/a&gt;&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
My Scores (Out of 5):&lt;/h2&gt;
&lt;b&gt;Writing: &lt;/b&gt;3.5&lt;br /&gt;
&lt;b&gt;Art:&lt;/b&gt; 3.5&lt;br /&gt;
&lt;b&gt;Gameplay:&lt;/b&gt; 3.5&lt;br /&gt;
&lt;b&gt;Romance:&lt;/b&gt; 2.5 (“Meh, I suppose it&#39;s all right.”)&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
Summary&lt;/h2&gt;
In&lt;i&gt; Ishara&lt;/i&gt;, you are...Ishara. &amp;nbsp;Your family promised you a boat in exchange for severing all ties with them, but when you got enslaved and disappeared for five years, they figured you were dead and so reclaimed it. &amp;nbsp;Now, they plan to use it as your sister&#39;s dowry. &amp;nbsp;You, however, have other plans.&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
Review&lt;/h2&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Writing&lt;/h3&gt;
If I may start with the bad news, first: the English in this is awful! &amp;nbsp;“Guard” is constantly misspelled as “Garde”, tenses shift between present and past at the drop of a hat, and there&#39;s a shipload of grammar errors and missing words! &amp;nbsp;It was also difficult to get used to the sudden changes in POV: one minute we&#39;re in Ishara&#39;s head, the next, we&#39;re in Cendre&#39;s. &amp;nbsp;Since the narration is always in first person, it took me a minute to realize someone else was talking. (Thankfully, the character sprites help sort this out).&lt;br /&gt;
&lt;br /&gt;
On the plus side, the story itself is good and very entertaining. &amp;nbsp;Talon&#39;s dialog is hilarious, yet she never comes across as a mere “comic relief”, being just as awesome and intimidating as Ishara, if not more so. &amp;nbsp;The back-story is heart-breaking, and the overall tale makes for a great discussion about standing by while &amp;nbsp;people in power do terrible things: do you keep your head down, buying a bit of temporary and unsure safety, or do you take a stand, causing the entire system to lock its aim onto you? &amp;nbsp;It&#39;s a question that will probably be important until the end of time.&lt;br /&gt;
&lt;br /&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Art&lt;/h3&gt;
The art is decent, and I like the music. &amp;nbsp;The main-menu has a nice water-color look to it. &amp;nbsp;I find it interesting that Ishara and her sister have both red hair and dark skin (with Grandmama&#39;s being even darker). &amp;nbsp;Since this is a fantasy world, it makes sense that racial traits could and would be mixed-and-matched (unless I&#39;ve misunderstood and they&#39;re simply either biracial or deeply tanned). &amp;nbsp;Anyway, it&#39;s a welcome bit of variety, and I&#39;m whipping out the “non-white protagonist” tag for it.&lt;br /&gt;
&lt;br /&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Gameplay&lt;/h3&gt;
For the most part, &lt;i&gt;Ishara&lt;/i&gt; a very linear story. &amp;nbsp;There are very few choice points, one of which determines which story you follow, and one or two (depending on route) which determine how it ends. &amp;nbsp;There are also a couple bugs where the narration doesn&#39;t quite match up to what happened: If you choose to leave Cendre behind, for example, the story still describes her boarding the ship with you. &amp;nbsp;Considering how few branch points there are, this really should have been corrected.&lt;br /&gt;
&lt;br /&gt;
The combat mechanism livens things up quite a bit. &amp;nbsp;This is the first visual novel I&#39;ve ever played that includes such a thing, and I found myself getting kind of addicted. &amp;nbsp;Unlike most turn-based rpgs I&#39;ve seen, not every party member gets a turn: rather, each team gets a turn. &amp;nbsp;This means you have to choose between attacking the enemy or healing a wounded party-member. &amp;nbsp;Also, since the stun effect only lasts for one turn, this makes the fight even more challenging. &amp;nbsp;I think the part of the combat that I like best is the AP system: each character has a certain amount of Action Points, and each of their skills cost a certain amount of points to use. &amp;nbsp;These points slowly regenerate over time, which means that you can have one character wailing on the enemy while another saves up for a group-wide effect. &amp;nbsp;It invites strategizing, rather than thoughtless spamming of an attack button. &amp;nbsp;Still, I was miffed that victory had no permanent results, instead only giving bonus AP in the next battle; perhaps I&#39;ve been spoiled.&lt;br /&gt;
&lt;br /&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
TL;DR&lt;/h3&gt;
&lt;i&gt;Ishara&lt;/i&gt; is a great story wrapped in awful grammar, and I don&#39;t just mean the pirate-speak. &amp;nbsp;The art and music are nice. &amp;nbsp;The gameplay is mostly linear, but has some very challenging combat scenes sprinkled throughout. &amp;nbsp;Overall, I give it a resounding “Yarrr!”&lt;br /&gt;
&lt;br /&gt;
As usual, mateys, this be one lass&#39;s thoughts on the matter. Ye might thank the stars for this game, or ye might want to have it keel-hauled. &amp;nbsp;Hoist yer colors in the comment section! Yarr!&lt;br /&gt;
&lt;br /&gt;
...I should never do that again.&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/8493655651251114781/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2017/06/ishara.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/8493655651251114781'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/8493655651251114781'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2017/06/ishara.html' title='Ishara'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-1366705518969948913</id><published>2017-06-08T15:07:00.000-04:00</published><updated>2017-07-11T15:02:38.190-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Dicesuki"/><category scheme="http://www.blogger.com/atom/ns#" term="Downloads"/><category scheme="http://www.blogger.com/atom/ns#" term="Fairies"/><category scheme="http://www.blogger.com/atom/ns#" term="Fantasy"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="Literature"/><category scheme="http://www.blogger.com/atom/ns#" term="Princesses"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Teen"/><category scheme="http://www.blogger.com/atom/ns#" term="Visual Novel"/><title type='text'>Cinderella Phenomenon</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;b&gt;Author: &lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Dicesuki&quot;&gt;Dicesuki&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Availability:&lt;/b&gt; Free, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Downloads&quot;&gt;Download&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Format:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Visual%20Novel&quot;&gt;Visual Novel&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Genre:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Fantasy&quot;&gt;Fantasy&amp;nbsp;&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Rating:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Teen&quot;&gt;Teen&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Found at&amp;nbsp;&lt;a href=&quot;https://dicesuki.itch.io/cinderella-phenomenon&quot;&gt;dicesuki.itch.io&lt;/a&gt;&amp;nbsp;OR&amp;nbsp;&lt;a href=&quot;http://store.steampowered.com/app/568770/Cinderella_Phenomenon__OtomeVisual_Novel/&quot;&gt;Steam&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
My Scores (Out of 5):&lt;/h2&gt;
&lt;b&gt;Writing: &lt;/b&gt;4.5&lt;br /&gt;
&lt;b&gt;Art:&lt;/b&gt; 4.5&lt;br /&gt;
&lt;b&gt;Gameplay: &lt;/b&gt;4.5&lt;br /&gt;
&lt;b&gt;Romance: &lt;/b&gt;4 (“D&#39;awww! A little bit tropey, but still very nice!”)&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
Summary&lt;/h2&gt;
In &lt;i&gt;Cinderella Phenomenon&lt;/i&gt;, you are Lucette/Insert-Name-Here, the cold-hearted crown princess of Angielle. &amp;nbsp;At least, you were the crown princess: it seems you&#39;ve become the latest victim of the Fairy Tale Curse, which gives people curses based on well-known stories. &amp;nbsp;Your curse is based on Cinderella, only for you, it&#39;s reversed: you&#39;ve gone from riches to rags, and you must complete three good deeds if you ever want to return to the palace. &amp;nbsp;Fortunately, you&#39;ve found some new friends who are willing to help you, but it seems there&#39;s more going on than anyone wants to tell you...&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
Review&lt;/h2&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Writing&lt;/h3&gt;
I am starting to love the twisted fairy-tale genre. &amp;nbsp;&lt;i&gt;Cinderella Phenomenon&lt;/i&gt; handles the source materials very cleverly by having them be in-universe inspirations for the curses; this allows the authors a lot of creative freedom. &amp;nbsp;Still, while most of the twists were great, I felt that the interpretations given to Peter Pan&#39;s “Neverland” and “Tinkerbell” were too much of a stretch.&lt;br /&gt;
&lt;br /&gt;
One major brownie point I must award to this game is that it doesn&#39;t assume anything about the player&#39;s familiarity with any of the stories. &amp;nbsp;Rather, our heroine was explicitly never allowed to read fairy-tales growing up, and so other characters are forced to give her a quick recap of the relevant tale. &amp;nbsp;This allows the unfamiliar to learn the important details without slowing the pace too much for players who already know the story. &lt;br /&gt;
&lt;br /&gt;
The story itself is complex and intriguing with a lot of emotional gut-punches. &amp;nbsp;I found myself becoming worried about the characters whenever they were in peril, and that right there is the hallmark of good writing. &amp;nbsp;Be fore-warned, though, that this story will do its best to make you cry.&lt;br /&gt;
&lt;br /&gt;
Still, I do have a few nit-picks: there are one or two occasions where characters are clearly carrying the &lt;a href=&quot;http://tvtropes.org/pmwiki/pmwiki.php/Main/IdiotBall&quot;&gt;Idiot Ball&lt;/a&gt;™. &amp;nbsp;There are also a few fairly subtle grammatical mistakes sprinkled here and there in the script: mixed tenses, a character saying “violence does not beget violence” when she clearly means the opposite (and it&#39;s not sarcasm, either; just a mis-handled quote), that sort of thing. &amp;nbsp;A spell-checker would not have picked up on any of it. &amp;nbsp;I bring it up because...well, because I&#39;m a nit-picky grammar nazi, but also because it&#39;s jarring, and whenever the text calls attention to itself with these kind of mistakes, it takes readers like me out of the story.&lt;br /&gt;
&lt;br /&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Art&lt;/h3&gt;
Right out of the starting gate, this game gets the player pumped up with an EPIC intro sequence featuring a song called Broken Cinderella. &amp;nbsp;I must say, though, that while I like the music and the lyrics individually, they just don&#39;t seem to mesh together quite right: something about the cadence feels off. &amp;nbsp;Still, it&#39;s beautifully done, and everything from the menu to the sprites to the cgs to the background music is absolutely gorgeous! &lt;br /&gt;
&lt;br /&gt;
I also like how the stained-glass windows in the menu change when you win each character&#39;s route. &amp;nbsp;And how the character sprites “curtsy” for you. &amp;nbsp;And the expressions. &amp;nbsp;And the lighting changes. &amp;nbsp;And... a lot of other neat touches, actually. I do find it strange, though, that characters seem to wear their day-clothes to bed, including (in one case) a giant earring. &amp;nbsp;Do pajamas not exist, in this universe?&lt;br /&gt;
&lt;br /&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Gameplay&lt;/h3&gt;
First, let me gush about the back-button. &amp;nbsp;It seems like such a small thing, I know; but, so often, when I play these games, I click too fast and immediately think, “Dang! &amp;nbsp;What did that say?! &amp;nbsp;If only I could go back!”. &amp;nbsp;But in the opening tutorial (the existence of which is also a lovely touch), one of the first things the game tells you is “Here is a back-button!” &amp;nbsp;And there was much rejoicing.&lt;br /&gt;
&lt;br /&gt;
Another much-appreciated mercy is the indicator that pops up when you make a correct choice for a given character&#39;s route. &amp;nbsp;Since the game is several hours long, this is a very welcome trouble-saver; though, if you prefer the challenge, this feature can be turned off in the settings. &amp;nbsp;In fact, doing so is necessary for one of the achievements. &amp;nbsp;Yes, there are achievements.&lt;br /&gt;
&lt;br /&gt;
As for the game, proper: there are five love interests, all of whom are clearly spelled out for you. &amp;nbsp;Like with &lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2010/11/frozen-essence.html&quot;&gt;Frozen Essence&lt;/a&gt;&lt;/i&gt;, there is a common plot up until you choose a character&#39;s route, at which point the plots diverge wildly, changing how the villains&#39; schemes unfold, which of them you end up facing, who lives or dies, and how the main conflict gets resolved. &amp;nbsp;It makes sense, in a chaos-butterfly kind of way. &amp;nbsp;Also, while the routes never truly meet up at any point, like they do in &lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2010/09/fantasia-requiem-of-abyss.html&quot;&gt;Requiem of the Abyss&lt;/a&gt;&lt;/i&gt;, they still acknowledge each other&#39;s plot points, which gives it at least some sense of unity.&lt;br /&gt;
&lt;br /&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
TL;DR:&lt;/h3&gt;
&lt;br /&gt;
This game was backed on Kick-starter. &amp;nbsp;This means that the creators get paid and we get a fairly professional-quality game for the low, low cost of FREE. &amp;nbsp;While it&#39;s not completely flawless, it is definitely excellent in every way. &amp;nbsp;I could spend a few more paragraphs gushing about it, but really, that&#39;s time you and I could both be spending actually playing it.&lt;br /&gt;
&lt;br /&gt;
Remember, though, that this is only my opinion. &amp;nbsp;You might think this game is something out of a fairy-tale, or your opinion might be more Grimm. &amp;nbsp;Share your thoughts in the comments!&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/1366705518969948913/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2017/06/cinderella-phenomenon.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/1366705518969948913'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/1366705518969948913'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2017/06/cinderella-phenomenon.html' title='Cinderella Phenomenon'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-632379822591710238</id><published>2017-06-06T15:19:00.000-04:00</published><updated>2017-07-11T15:02:55.566-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Buster Hudson"/><category scheme="http://www.blogger.com/atom/ns#" term="Downloads"/><category scheme="http://www.blogger.com/atom/ns#" term="Fairies"/><category scheme="http://www.blogger.com/atom/ns#" term="Fantasy"/><category scheme="http://www.blogger.com/atom/ns#" term="GxG"/><category scheme="http://www.blogger.com/atom/ns#" term="Humor"/><category scheme="http://www.blogger.com/atom/ns#" term="Literature"/><category scheme="http://www.blogger.com/atom/ns#" term="Mystery"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Teen"/><category scheme="http://www.blogger.com/atom/ns#" term="Text Games"/><title type='text'>Foo Foo</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;b&gt;Author:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Buster%20Hudson&quot;&gt;Buster Hudson&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Availability:&lt;/b&gt; Free, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Downloads&quot;&gt;Download&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Format: &lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Text%20Games&quot;&gt;Text Game&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Genre:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Humor&quot;&gt;Humor&lt;/a&gt;, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Mystery&quot;&gt;Mystery&lt;/a&gt;, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Fantasy&quot;&gt;Fantasy&lt;/a&gt; / &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Literature&quot;&gt;Literature&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Rating:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Teen&quot;&gt;Teen&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Found at&amp;nbsp;&lt;a href=&quot;http://ifdb.tads.org/viewgame?id=ec6x9y8qcmsrxob9&quot;&gt;ifdb.tads.org&lt;/a&gt;&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
My Scores (Out of 5):&lt;/h2&gt;
&lt;br /&gt;
&lt;b&gt;Writing:&lt;/b&gt; 4&lt;br /&gt;
&lt;b&gt;Art:&lt;/b&gt; N/A (Cover Art: 2.5)&lt;br /&gt;
&lt;b&gt;Gameplay:&lt;/b&gt; 3.5&lt;br /&gt;
&lt;b&gt;Romance:&lt;/b&gt; 2 (“Forget it, Jake; it&#39;s Fieldtown.”)&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
Summary&lt;/h2&gt;
&lt;i&gt;Foo Foo&lt;/i&gt; is, of all things, a hard-boiled P.I. mystery based on the nursery rhyme “Little Bunny Foo Foo”. &amp;nbsp;You play Good Fairy, a detective with the FPD who&#39;s been tasked with clearing the name of a repeat-offender who swears he really doesn&#39;t recall bopping anyone this time. &amp;nbsp;As you dig deeper, you unearth a conspiracy involving real estate deals, disappearing field mice, and illegal cheese; and somehow, your ex-girlfriend is mixed up in all of this. &lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
Review&lt;/h2&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Writing&lt;/h3&gt;
It boggles the mind how &lt;i&gt;Foo Foo&lt;/i&gt; manages to be so silly and so dramatic at the same time. &amp;nbsp;On the one hand, you&#39;re a fairy in glass shoes, dealing with cheese, stuffed dinosaurs, and food that may actually be mud. &amp;nbsp;On the other hand, beneath this gleefully ridiculous surface is a story of lies, betrayal, and heartbreak that would seem right at home with any “serious” story. &amp;nbsp;It feels like it&#39;s not as much a parody of noir as it is an actual noir story in a very silly setting, and somehow, it works on both levels.&lt;br /&gt;
&lt;br /&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Art&lt;/h3&gt;
Like &lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2012/09/pythos-mask.html&quot;&gt;Pytho&#39;s Mask&lt;/a&gt;&lt;/i&gt;, this is a text game, or Interactive Fiction as they&#39;re also known. &amp;nbsp;As such, the only art you&#39;ll see is the cover-art when you click “About This Game”. &amp;nbsp;It&#39;s not bad, and the idea of a rabbit&#39;s shadow looming menacingly over a mouse does fit the silly-yet-semi-dark tone of the game. &lt;br /&gt;
&lt;br /&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Gameplay&lt;/h3&gt;
The puzzles tend towards the “easy” end of the scale, and I like how the hint system is integrated into the game: one of the characters is “partially psychic”, which means he can give you obscure clues that you have to decode. &amp;nbsp;Of course, if even that&#39;s too difficult, then pressing him further will give you a clearer answer.&lt;br /&gt;
&lt;br /&gt;
The game uses multiple-choice dialog. &amp;nbsp;There are no topics to be brought up, nor any branching dialog trees; your responses seem to be mostly decorative, although there are a couple obvious points where your choice can lead you to a different ending. &amp;nbsp;This system and the small world-map keep the game very compact, which is both a plus and a minus in my book. &amp;nbsp;Since there isn&#39;t a whole lot to explore, it&#39;s difficult for the player to get lost. &amp;nbsp;It&#39;s a good game for beginning IF/text-game players, I think; although the humor and over-all shortness should keep more experienced players from becoming too bored.&lt;br /&gt;
&lt;br /&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
TL;DR:&lt;/h3&gt;
&lt;i&gt;Foo Foo&lt;/i&gt; is a hilarious love-letter to hard-boiled mysteries that manages to evoke the same feelings you&#39;d likely find in a straight example of the genre. &amp;nbsp;The gameplay keeps things short and simple so that the player doesn&#39;t get lost, and the in-game hint system is amusingly done. &amp;nbsp;If you&#39;re new to text-games, this game is a good way to get your feet wet, and if you&#39;re a veteran IF player, it&#39;s still an amusing way to pass a few minutes.&lt;br /&gt;
&lt;br /&gt;
These are just the facts, Ma&#39;am...well, actually, no; &amp;nbsp;they&#39;re just my own opinions. &amp;nbsp;You might think this game is a wish come true, or you might say it stinks like old cheese. &amp;nbsp;Feel free to present your case in the comments!&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/632379822591710238/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2017/06/foo-foo.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/632379822591710238'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/632379822591710238'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2017/06/foo-foo.html' title='Foo Foo'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-7670002867648378197</id><published>2017-06-01T14:49:00.000-04:00</published><updated>2017-06-01T14:49:03.482-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Amiralo"/><category scheme="http://www.blogger.com/atom/ns#" term="Downloads"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="Horror"/><category scheme="http://www.blogger.com/atom/ns#" term="Non-White Protagonist"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Teen"/><category scheme="http://www.blogger.com/atom/ns#" term="Sunlit Dreamer"/><category scheme="http://www.blogger.com/atom/ns#" term="Supernatural"/><category scheme="http://www.blogger.com/atom/ns#" term="Vampires"/><category scheme="http://www.blogger.com/atom/ns#" term="Visual Novel"/><title type='text'>What&#39;s Your Name?</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Author: &lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Sunlit%20Dreamer&quot;&gt;Sunlit Dreamer&lt;/a&gt; &amp;amp; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Amiralo&quot;&gt;Amiralo&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Availability:&lt;/b&gt; Free, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Downloads&quot;&gt;Download&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Format:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Visual%20Novel&quot;&gt;Visual Novel&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Genre: &lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Supernatural&quot;&gt;Supernatural&lt;/a&gt;,&amp;nbsp;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Horror&quot;&gt;Horror&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Rating&lt;/b&gt;: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Teen&quot;&gt;Teen&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Found at&amp;nbsp;&lt;a href=&quot;https://sunlit-dreamer.itch.io/whats-your-name&quot;&gt;sunlit-dreamer.itch.io&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;h2&gt;
My Scores (Out of 5):&lt;/h2&gt;
&lt;b&gt;Writing:&lt;/b&gt; 2&lt;br /&gt;
&lt;b&gt;Art:&lt;/b&gt; 3&lt;br /&gt;
&lt;b&gt;Gameplay:&lt;/b&gt; 2&lt;br /&gt;
&lt;b&gt;Romance: &lt;/b&gt;2 (“Still a better love story than the internet meme.”)&lt;br /&gt;
&lt;br /&gt;
&lt;h2&gt;
Summary&lt;/h2&gt;
In &lt;i&gt;What&#39;s Your Name?&lt;/i&gt;, you are Insert-Name-Here. &amp;nbsp;You&#39;ve agreed to participate in a government program that pairs up humans with mythological creatures. &amp;nbsp;If, by the end of the first date, the M.C. gives you his name, that means the match-up was successful, and you can arrange to get married! &amp;nbsp;Until then, be careful, because lampirs, pukis, and mer-men are very, very dangerous.&lt;br /&gt;
&lt;br /&gt;
&lt;h2&gt;
Review&lt;/h2&gt;
&lt;h3&gt;
The Writing&lt;/h3&gt;
The writing in &lt;i&gt;What&#39;s Your Name? &lt;/i&gt;makes a couple of interesting and unusual choices. &amp;nbsp;First of all, this is the first visual novel I&#39;ve ever played that uses third person narration. &amp;nbsp;While that style of writing can work just fine for books, I think games require a closer link between the player and the main character. &amp;nbsp;Whereas “You see a ghost” or “What should I say to him...?” put the player in the main character&#39;s head, “She got up to leave” keeps us at a distance, watching from the outside. &amp;nbsp;It makes it a little harder to get invested.&lt;br /&gt;
&lt;br /&gt;
Another gamble that I don&#39;t think paid off very well is having three separate player characters. &amp;nbsp;When you get a route (more on this later), the game doesn&#39;t just present you with a different guy: it puts you in the shoes of a different, corresponding girl, with a different look, personality, backstory, and motivation. &amp;nbsp;To me, this also makes it harder to get invested: instead of exploring one character through different paths through one story, we&#39;re essentially given three very short stories with little time to understand who we&#39;re playing as and little reason to get attached.&lt;br /&gt;
&lt;br /&gt;
As for the skill of the writing itself, I have mixed opinions. &amp;nbsp;Some parts of it were nice, though there were a few grammar flubs here and there. &amp;nbsp;Some of the descriptions, though, seemed like they were trying to do the job of the art. &amp;nbsp;A picture is worth a thousand words, so why go to the effort of narrating someone&#39;s clothing, pose, or features when you could just show us? &amp;nbsp;And speaking of art...&lt;br /&gt;
&lt;br /&gt;
&lt;h3&gt;
The Art&lt;/h3&gt;
The characters themselves are done nicely enough: they have a kind of sketched look to them, with soft colors that are easy on the eyes. &amp;nbsp;The backgrounds, though, are very simple. &amp;nbsp;What&#39;s infuriating, though, is that there are times when the screen goes completely black except for the text describing what we see. &amp;nbsp;There&#39;s no call for it; they could at least keep the background up!&lt;br /&gt;
&lt;br /&gt;
On the plus side, the music is very beautiful. &amp;nbsp;However, I must complain about one of the sound effects: At one point in the lampir&#39;s route, our character&#39;s ears ring. &amp;nbsp;We do not need to actually hear this high-pitched ringing. &amp;nbsp;Seriously, it&#39;s a shrill, high note just on the edge of hearing that stretches on and on until the scene is mercifully over or you&#39;ve taken a mallet to the computer and started smashing it.&lt;br /&gt;
&lt;br /&gt;
Also, I&#39;m on the fence about the chibi-scenes in this one. &amp;nbsp;They&#39;re cute, I suppose. &amp;nbsp;I do appreciate that our protagonists are different races, but it would have been nice if we could see them sooner, instead of being surprised at the very end with an image of them that may look nothing like what you&#39;ve been picturing this entire time.&lt;br /&gt;
&lt;br /&gt;
&lt;h3&gt;
The Gameplay&lt;/h3&gt;
Like &lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2010/03/other-age.html&quot;&gt;Other Age&lt;/a&gt;&lt;/i&gt;, this game starts with a personality quiz to determine who you&#39;ll be pursuing. &amp;nbsp;After much thought, I&#39;ve decided I don&#39;t like this technique. &amp;nbsp;It creates an unnecessary obstacle. &amp;nbsp;To get any specific character (a must for completionists), the player has to answer questions in a way that matches up with the traits of someone she hasn&#39;t even met yet, which calls for either mind-reading, a walk-through, or lots of trial and error. &amp;nbsp;It lacks the fairness of interacting with someone based on what we know, see, or guess about them.&lt;br /&gt;
&lt;br /&gt;
I was also disappointed that we get very little input into what kind of person our main character is and how she interacts with the world. &amp;nbsp;Basically, the personality quiz only chooses which story (and thus which main character) to drop you into. &amp;nbsp;While there are choices, they are only a few with very little difference between options: you can, for example, choose whether or not to look your partner in the eyes while lying, but you cannot choose to evade the question or tell the truth. &amp;nbsp;Combined with the writing decisions mentioned above, this makes it very hard to connect with the main character in the way a player should be able to. &amp;nbsp;After all, if the narrator doesn&#39;t believe she&#39;s me, and she&#39;s already more or less made up her own mind what to do in the story, then why am I even here?&lt;br /&gt;
&lt;br /&gt;
I think the worst part of the gameplay, though, is that certain scenes require you to do absolutely nothing. &amp;nbsp;The choice menu is in front of you, and you have to just wait for several seconds instead of clicking an option. &amp;nbsp;This is interpreted as your character doing nothing. &amp;nbsp;No. &amp;nbsp;Do you know what&#39;s a better way to have a character do nothing? &amp;nbsp;Give the player a choice labeled “Do Nothing”. &amp;nbsp;I didn&#39;t even know “nothing” was an option until I read the walk-through, since usually these things aren&#39;t timed and I saw no indication that this was any different. &amp;nbsp;Oh, and one of those “do nothing” moments comes while an annoying, high-pitched sound is playing. &amp;nbsp;You didn&#39;t actually need your ears, did you?&lt;br /&gt;
&lt;br /&gt;
&lt;h3&gt;
TL;DR:&lt;/h3&gt;
&lt;i&gt;What&#39;s Your Name?&lt;/i&gt; took some risks that didn&#39;t completely pan out. Still, it has its moments. &amp;nbsp;It&#39;s not the best game out there, but I wouldn&#39;t call it the worst, either. &amp;nbsp;Basically, I&#39;m not mad; just disappointed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Remember, though, that this is only the opinion of one person. &amp;nbsp;You might think this game is the perfect match for you, or you might want all traces of it eradicated. &amp;nbsp;Feel free to share your thoughts in the comments.&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/7670002867648378197/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2017/06/whats-your-name.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/7670002867648378197'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/7670002867648378197'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2017/06/whats-your-name.html' title='What&#39;s Your Name?'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-4558750425487858292</id><published>2016-09-06T12:16:00.000-04:00</published><updated>2017-10-18T21:00:23.955-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Amnesiac Protagonist"/><category scheme="http://www.blogger.com/atom/ns#" term="Animal People"/><category scheme="http://www.blogger.com/atom/ns#" term="Downloads"/><category scheme="http://www.blogger.com/atom/ns#" term="Fantasy"/><category scheme="http://www.blogger.com/atom/ns#" term="psyAlera"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Teen"/><category scheme="http://www.blogger.com/atom/ns#" term="Visual Novel"/><title type='text'>Zayay</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Author: &lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/psyAlera&quot;&gt;psyAlera&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Availability:&lt;/b&gt; Free, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Downloads&quot;&gt;Download&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Format: &lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Visual%20Novel&quot;&gt;Visual Novel&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Genre:&lt;/b&gt;&amp;nbsp;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Fantasy&quot;&gt;Fantasy&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Rating:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Teen&quot;&gt;Teen&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
Found at &lt;a href=&quot;http://psyalera.deviantart.com/art/Zayay-GAME-363051157&quot;&gt;DeviantArt&lt;/a&gt;&amp;nbsp;OR &lt;a href=&quot;https://psyalera.itch.io/zayay&quot;&gt;PsyAlera.itch.io&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
My Scores (Out of 5):&lt;/h2&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Writing:&lt;/b&gt; 1&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Art:&lt;/b&gt; 3.5&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Gameplay:&lt;/b&gt; 2&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Romance:&lt;/b&gt; N/A&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
Summary&lt;/h2&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
In &lt;i&gt;Zayay&lt;/i&gt;, you are
insert-name-here.  You&#39;re in a place you don&#39;t recognize, with no
memory of where you were trying to go.  A strange bunny-man offers to
help you remember by showing you around the area.  What could
possibly go wrong?&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
Review&lt;/h2&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Writing&lt;/h3&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
“What on earth did I just read?!”
is not a good question for a story to leave the audience with.  After
several playthroughs, the only information I had gained about the
world and the characters in it is that there was some kind of war,
there are some kind of gods, and there&#39;s some kind of demon bunny
named Lord Zayo Byron who sells bones.  Also, the woods have a nymph
in them.  This wasn&#39;t because the story was confusing, exactly, but
because nothing of substance really happens with any of the
characters.  Information is so minimal that one gets the impression
that there *is* no story, nor any real sense of character beyond
“here is a creepy rabbit-man”.  Who are you, and why did you come
to this place?   Unknown.  Why does Zayo do what he does?  Unknown. 
What does he like? Fear? Dream about?  Unknown.  Unless, of course,
you get all the endings and unlock the out-of-story character
interview in the “extra” section, because heaven forbid something
as important as characterization be anywhere in the actual story, and
personally, I think the revelations given in this “interview”
just make the character even flatter. 
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Furthermore, the game seems to outright
mock players of romance games.  At the risk of spoilers, there is one
ending where Zayo flat-out insults the protagonists for expecting a
romantic outcome, using the phrase “I hate your kind”.  It&#39;s easy
to see this as the author trying to mock the player for wanting to
play a dating game and get a romantic ending from it.  Granted, the
fully-revealed twist makes things a little clearer, but again, the
most information we get is outside of the actual story and so locked
away that I&#39;m a bit upset at having &lt;a href=&quot;http://girlgamereview.blogspot.com/2016/08/memento-dears.html&quot;&gt;already used the “bewareof the leopard” quote&lt;/a&gt;.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Art&lt;/h3&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
One thing I&#39;ll say about Lord Zayo:
poorly-written though he may be, at least he is well-drawn.  The eyes
especially were pretty captivating.  Everything else, though, was
kind of “meh”.  The background of the forest was kind of
interesting in that it had several layers which rocked back and
forth, giving it a nice surreal sense that evoked the wind blowing
through the trees.  Over-all, though, the actual shapes and figures
in the backgrounds were very simple to the point of feeling lazy. 
The music was nice, but I didn&#39;t really feel that it connected with
the story or setting in any meaningful way.  Like everything else in
&lt;i&gt;Zayay&lt;/i&gt;, it simply was.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Gameplay&lt;/h3&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Perhaps the biggest (maybe even only)
draw about &lt;i&gt;Zayay&lt;/i&gt; is the randomized dialog which makes it so
that no two play-throughs are exactly the same.  In one session, Zayo
first approaches you; in another, you first approach him.  He may ask
your name, or nick-name you himself.  Responses to questions may be
different, even contradicting answers given in earlier games.  Of
course, this actually worsens the problem of getting to know the
characters and the world since information isn&#39;t just revealed, but
changed.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Aside from the randomized dialog,
though, the actual game itself is pretty linear and boring.  There
are five locations, and you &lt;i&gt;will&lt;/i&gt;
visit all of them, once and only once.  There are three choices at
the end, leading to four (technically three) possible endings, so
while your choices apparently do have an effect, it&#39;s really only
minimal.  There is a sharp twist to the game that really doesn&#39;t
become fully clear until you&#39;ve unlocked and seen the extra, and
frankly, it just doesn&#39;t seem worth it to me.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
TL;DR&lt;/h3&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;i&gt;Zayay &lt;/i&gt;strikes
me as a rather gimmicky waste of time.  There is a twist on the
otome-game genre and some interesting, randomized variations in the
dialog, but the game is otherwise on rails, the characters and
setting are never really fleshed out in any meaningful way, and while
the characters are well-drawn, the backgrounds are pretty lazily
done.  It&#39;s not romance, it&#39;s not horror, and without the locked
character-interview, it&#39;s not comprehensible.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
But
then, maybe you disagree.  Do you think &lt;i&gt;Zayay&lt;/i&gt;
is cute, or does it just leave you wondering why you came here?  Feel
free to discuss in the comments.&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/4558750425487858292/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2016/09/zayay.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/4558750425487858292'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/4558750425487858292'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2016/09/zayay.html' title='Zayay'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-3314412687514042561</id><published>2016-08-30T00:00:00.000-04:00</published><updated>2016-08-30T00:00:30.938-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Downloads"/><category scheme="http://www.blogger.com/atom/ns#" term="Ghosts"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="Non-White Love Interest"/><category scheme="http://www.blogger.com/atom/ns#" term="Non-White Protagonist"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Teen"/><category scheme="http://www.blogger.com/atom/ns#" term="Supernatural"/><category scheme="http://www.blogger.com/atom/ns#" term="Tall Tales Productions"/><category scheme="http://www.blogger.com/atom/ns#" term="Vampires"/><category scheme="http://www.blogger.com/atom/ns#" term="Visual Novel"/><title type='text'>Romance Is Dead</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Author:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Tall%20Tales%20Productions&quot;&gt;Tall Tales Productions&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Availability:&lt;/b&gt; Free, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Downloads&quot;&gt;Download&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Format:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Visual%20Novel&quot;&gt;Visual Novel&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Genre: &lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Supernatural&quot;&gt;Supernatural&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Rating: &lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Teen&quot;&gt;Teen&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
My Scores (Out of 5):&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Writing:&lt;/b&gt; 4&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Art:&lt;/b&gt; 3.5&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Gameplay: 4&lt;/b&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Romance:&lt;/b&gt; 2.5 (“With endings this sad, it&#39;s not just dead: it&#39;s buried!”)&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Found at&amp;nbsp;&lt;a href=&quot;https://lemmasoft.renai.us/forums/viewtopic.php?f=11&amp;amp;t=23882&quot;&gt;lemmasoft forums&lt;/a&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Summary&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
In &lt;i&gt;Romance Is Dead&lt;/i&gt;, you are Madeline
“Maddie” Washington, a biology student at the University of New
Orleans.  You&#39;ve come to the conclusion that romance is dead. 
Perhaps it&#39;s a good thing, then, that you&#39;ve now found yourself in
the company of three guys who are also dead!   ….Wait, what?&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Review&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
The Writing&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Major props to this game for being the
first one I&#39;ve ever played (much less reviewed) that has a black
protagonist.  I point this out because most of these games tend to
feature characters who are either white or “Asian but with white
skin and fair hair”, and I&#39;m not the only one who&#39;s noticed this
trend, either.  Perhaps the tide is finally turning!  What&#39;s more,
this isn&#39;t just a palette decision: the issue of race, and the
language and ideas associated with it, actually gets brought up a
bit, just as it was in &lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2016/07/a-due.html&quot;&gt;A Due&lt;/a&gt;&lt;/i&gt;.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
I also enjoy how this game has such a
strong sense of place.  This isn&#39;t just “Anytown, USA”: this is
New Orleans.  It isn&#39;t just a school, either: it&#39;s the sciences
section of UNO.  The amount of detail given in the story makes me
inclined to believe that the creator(s) either came from this area or
did lots and lots of research, because it all feels very rich and
real.  Even the state&#39;s history is taken to account for the
characters&#39; back-stories, as voo-doo and segregation and the
Louisiana Purchase all play a part in making these characters who
they are.  
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
The story is also strongly dated, which
is a bold and often-risky choice: pop-culture items like &lt;i&gt;Buffy the
Vampire-Slayer&lt;/i&gt; or &lt;i&gt;The
Walking Dead &lt;/i&gt;are often
discussed, and we are reminded, quite firmly, that this is the 21&lt;sup&gt;st&lt;/sup&gt;
century.  A lot of works set in the present try to avoid committing
to a specific point in time, since time is always moving.  Time will
tell if this decision will preserve the work or make it rot.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
The Art 
&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
I was very surprised at how cartoony
the art-style was.  It&#39;s not like anime, either, but more like
something you would see on Western-made television.  While it&#39;s not
bad, it does seem to me like a style more suited to a comedic piece
than a romantic one.  The backgrounds are just filtered photos, which
was a little bit disappointing when it&#39;s so clear that somebody
involved in this production can actually draw.  The music is nice,
being a little bit creepy and a little bit jazzy and quite a good
fit, though perhaps not quite the auditory match-made-in-heaven that
&lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2012/12/cafe-rouge-chapter-one.html&quot;&gt;Cafe Rouge&lt;/a&gt;&lt;/i&gt; struck gold with.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
The Gameplay&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
The balance in this game felt perfect
to me, having a good amount of branch-off points and dialog changes
without actually carrying the story too far away from the main
plot-line.  All of the choices make a difference, both in the ending
and how you get there, yet the anchor-points in the plot keep it from
becoming a sprawled-out mess.  The mystery of Adam&#39;s death and
zombification always remains at the center, but how this gets
resolved and who you end up with at the end is deliciously left open.
 
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
TL;DR&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;i&gt;Romance is Dead&lt;/i&gt;
is a very well-made game.  The art could be a little better in some
ways, but the writing more than picks up the slack for it, and the
whole thing is assembled beautifully in a way that encourages lots of
replay.  Overall, I enjoyed this game quite a bit and look forward to
seeing what else Tall Tales Productions comes out with.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Of course, this is
only my opinion.  Does this game capture your heart, or does it just
stink like a pickled corpse?  Let us pick your braaaaaaaaiiins in the
comment section.&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/3314412687514042561/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2016/08/romance-is-dead.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/3314412687514042561'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/3314412687514042561'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2016/08/romance-is-dead.html' title='Romance Is Dead'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-1376953352081089240</id><published>2016-08-23T00:00:00.000-04:00</published><updated>2016-08-23T00:00:41.757-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Browser-based Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Dating Sims"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="Pacthesis"/><category scheme="http://www.blogger.com/atom/ns#" term="Point and Click"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Teen"/><category scheme="http://www.blogger.com/atom/ns#" term="Supernatural"/><title type='text'>Number Days Sim Date</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;b&gt;Author:&lt;/b&gt;
&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Pacthesis&quot;&gt;Pacthesis&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;b&gt;Availability:
&lt;/b&gt;Free, Online/&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Browser-based%20Games&quot;&gt;Browser-based&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;b&gt;Format:
&lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Dating%20Sims&quot;&gt;Dating Sim&lt;/a&gt;/&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Point%20and%20Click&quot;&gt;Point-and-Click&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;b&gt;Genre:
&lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Supernatural&quot;&gt;Supernatural&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;b&gt;Rating:
&lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Teen&quot;&gt;Teen&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &#39;Times New Roman&#39;, serif;&quot;&gt;Found at:&amp;nbsp;&lt;a href=&quot;http://pacthesisgames.com/games/sim-dates/number-days-sim-date.html&quot;&gt;pacthesisgames.com&lt;/a&gt;&amp;nbsp;OR&amp;nbsp;&lt;a href=&quot;http://datinggamesforgirls.simdategames.net/game/n/number%20days%20sim%20date/number-days-sim-date.html&quot;&gt;simdategames.net&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &#39;Times New Roman&#39;, serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;My
Scores (out of 5):&lt;/span&gt;&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;b&gt;Writing:&lt;/b&gt;
4.5&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;b&gt;Art:&lt;/b&gt;
4.5&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;b&gt;Gameplay:
&lt;/b&gt;4.5&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;b&gt;Romance:&lt;/b&gt;
4 (“Ooh, now we&#39;re talking!”)&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;Summary&lt;/span&gt;&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;In
&lt;i&gt;&lt;a href=&quot;http://pacthesisgames.com/games/sim-dates/number-days-sim-date.html&quot;&gt;Number Days Sim Date&lt;/a&gt;, &lt;/i&gt;you are
Evelyn/Insert-Name-Here.  You&#39;ve gone with your friends to the grand
opening of a new theme park, only to suddenly find yourself alone in
a park that&#39;s now surrounded by a glass wall.  A few other people are
in the same predicament as you, and you&#39;ve all gotten the same
cryptic text message on your phones: “&lt;span lang=&quot;en&quot;&gt;Your
time here will end when your number reaches zero.”  Your number is
Twelve...&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;Review&lt;/span&gt;&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;The
Writing&lt;/span&gt;&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;First
of all, the plot is amazing in both concept and execution.  The story
is like an episode of &lt;i&gt;The Twilight Zone, &lt;/i&gt;and
I can easily picture it being adapted into a book or movie.  In fact,
if anyone reading this knows Pacthesis (or, better yet, &lt;i&gt;is&lt;/i&gt;
Pacthesis), I&#39;d like to point out that the indie game &lt;i&gt;Five
Nights at Freddy&#39;s&lt;/i&gt;
has already made such a transition, so it might be time to get an
agent and/or publisher and claim some of that sweet, sweet Internet
Money.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;The characters are
very distinct and fleshed out, each possessing flaws, passions, and
quirks that come up again and again in both the cut-scenes and the
dialog-trees.  No two are interchangeable, and even characters with
similar traits (weirdness, intelligence, shyness, etc.) express those
traits in very different ways.  This helps make the endings very
satisfying and emotional, both in story-mode and free-mode.  &lt;/span&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;I greatly enjoy how
the plot itself isn&#39;t just flavor, but is instead used to showcase
the characters&#39; personalities by letting us see how they operate
under pressure.  Who takes charge?  Who follows?  Who tries to solve
things by himself?  I also like how every character&#39;s path ties into
the game&#39;s over-arching theme of “Be Yourself, and Accept Others
for Who They Are”, which is a good message.  I do wish, however,
that the dialog-trees were a little more synced up with the main
story-line, since characters sometimes reference things that either
haven&#39;t been introduced yet or were already solved.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;The
Art&lt;/span&gt;&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;Not
only is the art well-drawn, but I&#39;m very impressed by the level of
effort that clearly went into it.  Dialog is accompanied by a
profile-picture with changing expressions, and the main part of the
game features animated figures, decent backgrounds, and some very
lovely CGs.  I also like how the lighting changes from day to night,
and the way inventory items appear in the backpack as actual items
rather than just abstract icons of equal size.  The music is fun,
too.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;The
Gameplay&lt;/span&gt;&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;&lt;i&gt;Number
Days&lt;/i&gt; offers two modes of play:
story-mode and free-mode.  This makes it easier to go back and get
alternate endings without the main plot getting in the way. 
Story-mode also offers chapter-select, and each section begins with
helpful tips on how to play.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;Like
&lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2012/12/cafe-rouge-chapter-one.html&quot;&gt;Cafe Rouge&lt;/a&gt;&lt;/i&gt;, much of the game
involves wandering through the map, as opposed to just selecting a
location and being magically teleported.  Unlike &lt;i&gt;Cafe Rouge&lt;/i&gt;, though, there is a handy
mini-map to consult if you get lost.  Also, as in &lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2016/08/memory-days-sim-date.html&quot;&gt;MemoryDays&lt;/a&gt;&lt;/i&gt; and &lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2013/05/heavenly-playgirl-dating-sim.html&quot;&gt;HeavenlyPlaygirl Dating Sim&lt;/a&gt;&lt;/i&gt;, characters&#39;
locations often change; however, the relocations are much more
frequent and random, here, which can be very annoying when you need
to find someone.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;The
classic Dating Sim Interactions of Talk/Gift/Date are all present &lt;i&gt;and&lt;/i&gt;
all affect the game, but with interesting side-effects that I won&#39;t
discuss because of spoilers.  There is also a point-and-click element
of finding small objects scattered across the map, which presents an
extra challenge.  Strangely, there is also a set of...non-minigames? 
I&#39;m not sure what to call them, since they&#39;re an activity that you
can do to get tickets for prizes, but “playing” them really just
amounts to rolling a die to see how well your character did.  It took
me a while to realize what was going on, and then, since I usually
hate mini-games anyway, I wasn&#39;t sure how I should feel about it. 
Luckily, nothing about this section is truly necessary anyway, unless
you really want to give your new friend an expensive present.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;TL;DR&lt;/span&gt;&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;Two
words: Magnum Opus. &lt;i&gt; Number Days&lt;/i&gt;
is one of the best games I&#39;ve ever reviewed and may well be
Pacthesis&#39; crowning achievement.  The plot and characters are
well-developed, the art is lovely and brings the story to life, and
the game-play is both elaborate and well-balanced.  Most of
Pacthesis&#39; earlier games have struck me as being slightly
experimental, and this game is where the previous experiments finally
pay off.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: Times New Roman, serif;&quot;&gt;What
do you think, though?  Does this game deserve all the happiness, or
is its number up?  The comment section is open today, with free
admission and no height-restrictions!&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/1376953352081089240/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2016/08/number-days-sim-date.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/1376953352081089240'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/1376953352081089240'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2016/08/number-days-sim-date.html' title='Number Days Sim Date'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-72695433600778199</id><published>2016-08-16T00:00:00.000-04:00</published><updated>2016-08-16T00:00:08.148-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Browser-based Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Dating Sims"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="Pacthesis"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated PG"/><category scheme="http://www.blogger.com/atom/ns#" term="School Romance"/><category scheme="http://www.blogger.com/atom/ns#" term="School Setting"/><category scheme="http://www.blogger.com/atom/ns#" term="Visual Novel"/><title type='text'>Memory Days Sim Date</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Author:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Pacthesis&quot;&gt;Pacthesis&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Availability:&lt;/b&gt; Free,
Online/&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Browser-based%20Games&quot;&gt;Browser-based&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Format:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Visual%20Novel&quot;&gt;Visual Novel&lt;/a&gt;/&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Dating%20Sims&quot;&gt;Dating Sim&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Genre:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/School%20Romance&quot;&gt;School Romance&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Rating:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20PG&quot;&gt;PG&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Found at&amp;nbsp;&lt;a href=&quot;http://pacthesisgames.com/games/sim-dates/memory-days-sim-date.html&quot;&gt;Pacthesisgames.com&lt;/a&gt;&amp;nbsp;OR&amp;nbsp;&lt;a href=&quot;http://datinggamesforgirls.simdategames.net/game/m/memory%20days%20sim%20date/memory-days-sim-date.html&quot;&gt;Simdategames.net&lt;/a&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
My Scores (out of 5):&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Writing: &lt;/b&gt;2&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Art:&lt;/b&gt; 4&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Gameplay:&lt;/b&gt; 3.8&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Romance:&lt;/b&gt; 2.5 (“Middle of the road,
maybe”)&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Summary&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
In &lt;i&gt;&lt;a href=&quot;http://pacthesisgames.com/games/sim-dates/memory-days-sim-date.html&quot;&gt;Memory Days Sim Date&lt;/a&gt;&lt;/i&gt;,
you are Ai/Insert-Name-Here.  You used to only come to West Cigam for
the summer, but a change in your father&#39;s career has resulted in you
moving here, permanently.  Now, you have the opportunity to let those
people you met in passing become friends...or more.  What memories
will you make, now?&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Review&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
The
Writing&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Plot-wise,
there isn&#39;t really a lot to this game; you just attend school and
talk to boys until summer break comes.  What makes this especially
annoying is that the intro seems to tease so much more, with cryptic
references to weird happenings in West Cigam, and a character whose
cousin has gone missing.  Unfortunately, the only “weirdness”
that you get to actually see is a cameo by Xolga in one character&#39;s
route.  Even the theme of Memory seems a little bit shoe-horned to
me, since while memories and making memories are frequently
referenced in the dialog, there doesn&#39;t seem to really be any call
for it: nobody is on a quest to remember or forget something,
memories do not provide a key to any plot-point, nobody&#39;s personality
is defined by a memory...it just seems to be rolled onto the game
like a coat of paint.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
The
characters themselves have some pretty interesting drama in their
back-stories, but these don&#39;t really come into play at all until the
end of the game.  The dialog in the talk options is mostly small-talk
that doesn&#39;t really give more than a hint of their personalities, and
the event scenes range from sweet to mundane.  All in all, I find
this to be Pacthesis&#39; blandest work in terms of writing, with a lot
of smoke but very little fire.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
The
Art&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
The
drawing style is about on par with Pacthesis&#39; other work, but what
really makes the art here stand out is the extra effort put into the
technical things like scenery changes, wardrobe changes, and animated
bits.  Guys will change their clothes depending on where they are,
and the backgrounds will change with the seasons.  You can even
decorate your room a bit, which I thought was a nice touch.  It&#39;s a
very nice level of variety that most games don&#39;t usually have, and I
greatly appreciate it.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
The
Gameplay&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
I get
the impression, between the art and the gameplay, that this game was
really more of a “technological experiment” of sorts, since it&#39;s
very different from all of the author&#39;s earlier games and has a lot
more moving parts.  Guys change their locations every day, the shops
change their wares every week, and it&#39;s actually possible to break up
with a guy, after which you can&#39;t talk to him for a while.  Also,
your actions are limited not only by energy, but by mood, which
&lt;i&gt;almost&lt;/i&gt; prevents
exploitation of the work-food mechanic.  There is also a need to
spend some time studying, since failing one of the periodic tests
will result in a sharp drop in mood and energy.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
The
overall format is actually closer to a visual novel than a dating
sim, since the relationships with the guys are based entirely on
events fixed in time (and choices made at those events), while
talking, gifts, and dating don&#39;t actually matter at all.  Granted,
having a good conversation with your guy (or going on a date) can
boost your mood, but they do nothing to actually raise your
relationship and can be safely ignored altogether.  Mostly, you just
need to go to the right location on the right day and take things
from there.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
TL;DR&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;i&gt;Memory Days&lt;/i&gt;
does have some impressive features, though the writing is pretty thin
and, partly as a result of this, the gameplay seems to drag a little
bit.  I can&#39;t really call it a bad game, though, since it&#39;s very
clear that a lot of effort was put into its creation and, in many
areas, this effort pays off.  It&#39;s a mixed bag in my opinion, but
overall, I think it&#39;s worth checking out.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;








































&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
So, am
I being too harsh on a good game, or too light on a bad game?  Is
this game a cherished memory, or just a weird thing best forgotten? 
Go ahead and tell me in the comments!&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/72695433600778199/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2016/08/memory-days-sim-date.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/72695433600778199'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/72695433600778199'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2016/08/memory-days-sim-date.html' title='Memory Days Sim Date'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-6075119110357391688</id><published>2016-08-09T16:57:00.000-04:00</published><updated>2017-07-11T15:03:30.122-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Catfish Crew"/><category scheme="http://www.blogger.com/atom/ns#" term="Downloads"/><category scheme="http://www.blogger.com/atom/ns#" term="Fairies"/><category scheme="http://www.blogger.com/atom/ns#" term="Fantasy"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="Literature"/><category scheme="http://www.blogger.com/atom/ns#" term="Princesses"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Teen"/><category scheme="http://www.blogger.com/atom/ns#" term="Visual Novel"/><title type='text'>Lads in Distress</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Author&lt;/b&gt;: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Catfish%20Crew&quot;&gt;Catfish Crew&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Availability:&lt;/b&gt; Free, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Downloads&quot;&gt;Download&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Format: &lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Visual%20Novel&quot;&gt;Visual Novel&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Genre:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Fantasy&quot;&gt;Fantasy&lt;/a&gt; / &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Literature&quot;&gt;Literature&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Rating: &lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Teen&quot;&gt;Teen&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Found at&amp;nbsp;&lt;a href=&quot;https://catfishcrew.itch.io/lads-in-distress&quot;&gt;catfishcrew.itch.io&lt;/a&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
My Scores (Out of 5):&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Writing: &lt;/b&gt;4&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Art: &lt;/b&gt;5&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Gameplay:&lt;/b&gt; 3&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Romance: &lt;/b&gt;3.5 (“A good notch or two
above actual fairy-tales”)&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Summary&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
In &lt;i&gt;Lads in Distress&lt;/i&gt;,
you are Princess Charming of Lunar Kingdom.  You&#39;re skilled in magic
and have quite a bit of a hero complex, which is why you have no
problem with entering into a loveless political marriage to help your
struggling kingdom.  Of course, you still get to pick your groom,
although three mysterious princes have been emphatically vetoed by
your parents and it seems all of them need some kind of rescuing. 
Hmm.....&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Review&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in;&quot;&gt;
The
Writing&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
How do
I love this game?  Let me count the ways:  I love that it flips the
genders on classic stories, putting the girl in the position of the
dashing hero.  I love how Princess Charming manages to avoid crossing
the threshold of Mary-Sueism by having her arrogance and savior
complex actually treated as character flaws to be overcome.  I love
how each prince is recognizably based on a fairy-tale.  I love how it
twists the fairy-tales enough that, even if you&#39;re familiar with the
story each prince is based on, you&#39;ll still be caught off-guard.  I
also love that Mer is clearly based on the original Hans Christian
Anderson version of &lt;i&gt;The Little Mermaid&lt;/i&gt;,
as opposed to a certain popular 90&#39;s movie.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Granted,
the script could have been proof-read a little better, and there
might be a little bit of fridge-logic in one of the paths, but
overall, the writing is pretty good.  I was impressed that this story
didn&#39;t romanticize royal marriages the way many fantasy stories often
do, with love-at-first-sight and beautiful commoners becoming royalty
because of their shoe-size; rather, we get the much more pragmatic
truth of royals marrying for political reasons that have nothing to
do with love, looks, or foot-wear.  Yet despite this unromantic
premise (or maybe because of it?), the relationships themselves are
very sweet in how they unfold, with something that started out so
cold and calculating slowly growing into friendship, trust, and love
over time.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
The
Art&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
After
much thought, I could not justify giving the art score anything less
than a perfect 5.  Calling it “beautiful” just isn&#39;t enough. 
It&#39;s...sumptuous!  Everything, every artistic aspect, is clean,
perfect, and of a professional quality.  The backgrounds are gorgeous
and richly detailed, with a wide variety of locations that don&#39;t
“recycle the set”, so to speak.  The music is exquisite,
orchestral, and perfectly meshes with the game&#39;s setting and tone. 
The characters themselves are lovely and intricately detailed, with a
very broad range of surprisingly nuanced expressions that match up
well with the descriptions in the text.  Even the color palette works
on a level I don&#39;t usually notice, giving each character a distinct
look that reflects something about them while still harmonizing with
each other and the background.  &lt;a href=&quot;http://www.girlgeniusonline.com/comic.php?date=20070625#.V5kUKvkrLIV&quot;&gt;If this artwork were a cup of coffee,even the saucer would be perfect!&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
The
Gameplay&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Alas,
I wasn&#39;t really sure what score I should give the gameplay, since
while it doesn&#39;t really do anything “wrong”, I still came away
feeling a little unsatisfied.  To give just the facts: there are
three potential suitors in this game, each with two endings (although
they don&#39;t fall neatly into the labels of “good” vs “bad”
endings, with one dark exception).  After the initial three-pronged
split, each path is pretty linear, with your choices mostly just
adjusting subtle stats to determine which ending you get.  Mer&#39;s
route spiced things up by having options appear, disappear, or have a
different outcome depending on your past choices, which I thought
made things more exciting, but for the most part, there&#39;s only a
narrow range of change in each route.  (I was also privately
disappointed when the fairy companion didn&#39;t turn out to be a
surprise fourth suitor, but this did not factor into the score at
all).&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
I feel
that the general lack of any bad endings takes most of the risk and
tension out of the game.  While this can be a major plus for someone
who just wants to relax in a comforting story, like the equivalent of
a bowl of chicken soup, it&#39;s a drawback to anyone looking for more of
a challenge.  The value of a victory is mostly based on the threat of
defeat, and without any real chance of losing, it falls to the main
story itself to shoulder the burden of getting the reader invested. 
Of course, this is only a review of the NaNoRenO version, and it&#39;s
possible that the future extended version will turn out better.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
TL;DR&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;i&gt;Lads in Distress&lt;/i&gt;
is a fantastically beautiful game that turns classic fairy-tales
completely on their heads.  The game mostly stays on its rails with
only a few endings, only one of which can be called “bad”, so you
generally can&#39;t lose.  Overall, I think it&#39;s very worth playing.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
What
do you think?  Is this game so good it leaves you speechless, or does
it deserve the kiss of death?  Let down your hair in the comments
section and tell us your thoughts.&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/6075119110357391688/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2016/08/lads-in-distress.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/6075119110357391688'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/6075119110357391688'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2016/08/lads-in-distress.html' title='Lads in Distress'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-1910569255775671442</id><published>2016-08-02T13:38:00.000-04:00</published><updated>2016-08-02T13:38:01.710-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Amnesiac Protagonist"/><category scheme="http://www.blogger.com/atom/ns#" term="Browser-based Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Dating Sims"/><category scheme="http://www.blogger.com/atom/ns#" term="Demos"/><category scheme="http://www.blogger.com/atom/ns#" term="Downloads"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="OtomePalace"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated PG"/><category scheme="http://www.blogger.com/atom/ns#" term="School Romance"/><category scheme="http://www.blogger.com/atom/ns#" term="Visual Novel"/><title type='text'>Memento Dears</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Author:&lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/OtomePalace&quot;&gt; OtomePalace&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Availability: &lt;/b&gt;Free, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Browser-based%20Games&quot;&gt;Online&lt;/a&gt; (&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Demos&quot;&gt;Demo&lt;/a&gt;) /
Free, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Downloads&quot;&gt;Download &lt;/a&gt;(Full Version)&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Format:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Dating%20Sims&quot;&gt;Dating Sim&lt;/a&gt; / &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Visual%20Novel&quot;&gt;Visual Novel &lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Genre:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/School%20Romance&quot;&gt;School Romance&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Rating:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20PG&quot;&gt;PG&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Found at &lt;a href=&quot;http://www.kongregate.com/games/otomepalace/memento-dears-prologue&quot;&gt;kongregate.com&lt;/a&gt; or &lt;a href=&quot;http://otomepalace.deviantart.com/art/Memento-Dears-Demo-Full-version-Link-434055919&quot;&gt;deviantart.com&lt;/a&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
My Scores (Out of 5):&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Writing:&lt;/b&gt; 4&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Art:&lt;/b&gt; 3.8&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Gameplay:&lt;/b&gt; 3.8&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Romance: &lt;/b&gt;3.5 (“Pretty good”)&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Summary&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
In &lt;i&gt;&lt;a href=&quot;http://otomepalace.deviantart.com/art/Memento-Dears-Demo-Full-version-Link-434055919&quot;&gt;Memento Dears&lt;/a&gt;&lt;/i&gt;,
you are Melodie.  You&#39;ve lost your memory after a mysterious
hit-and-run, much to the consternation of your family and friends. 
As you try to put the pieces back together, you get the impression
that something important happened with someone right before the
accident...but who was it?&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Review&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
The Writing&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
The writing is good, save for a few
English errors here and there (such as “I too tired”).  It&#39;s kind
of ironic, considering that an early line of dialog has one character
correcting  another&#39;s grammar.  Regardless, the story and characters
are good, and the premise itself is very interesting.  
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
What I really like is the strength and
cohesion of the theme in this story: Bachelor #1 comes to strongly
represent owning or clinging to one&#39;s past, while Bachelor #2
represents abandoning the past and embracing the future.  It raises
an interesting question: how important is the past?  Granted, the
hidden third Bachelor doesn&#39;t really fit as well into this theme; his
story-arc is more about fear and bravery, and while one could argue
that “bravery is needed to face the past/future, blah blah blah...”
I just don&#39;t think it meshes all that well.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Also, the back-story does not change
based on which course you take.  I like that kind of consistency.  I
also like how different characters and paths contribute different
pieces of the puzzle.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
The Art&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
The art is anime/manga style and, while
not flawless, it is rather decent.  I like the quality and variety of
the background music, and it&#39;s nice how the game uses sound-effects
to let you know when something good or bad has happened.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
The Gameplay&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
This game seems to perfectly illustrate
the saying, “Aim for the moon: if you miss, you&#39;ll still land among
the stars.”  It&#39;s a very ambitious game, featuring stats, an
explorable game-world, randomly-appearing characters, etc.  In some
ways, its complexity reminds me a little of &lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2013/05/heartstring-bugs.html&quot;&gt;Heartstring Bugs&lt;/a&gt;&lt;/i&gt;,
especially since both are centered around a school.  That being said,
though, I do have a couple of major complaints.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
The first and biggest flaw, in my eyes,
is the Fake Gay Option.  &lt;a href=&quot;http://girlgamereview.blogspot.com/2011/01/rose-destiny-dating-sim.html&quot;&gt;As I&#39;ve said before&lt;/a&gt;: I have no problem with
authors keeping it strictly dudes, but it&#39;s very infuriating to
mislead your players (purposefully or accidentally) into thinking a
NPC is obtainable when, in fact, she&#39;s not, and in a game this long,
it&#39;s even more heinous.  In the Stats page (more on that later),
Suzie&#39;s relationship meter looks identical to those of the boys, even
being marked with hearts at either end.  We have the same
talk/gift/invite options for her as we do for the guys, and in one
outing scenario, she even asks “Is this a date?” and we have the
option to respond “Yes”.  What else is an unwary player supposed
to think?  Yet it isn&#39;t until the end of this very long game that we
find out there is no ending with Suzie other than “You failed to
get a guy.  Your friend tries to cheer you up, but it just isn&#39;t the
same.”  At least &lt;i&gt;Heartstring Bugs&lt;/i&gt; had a Best Friends Ending
with the two girls that, while not romantic in the slightest, still
provided a satisfying pay-off to all the time and energy invested in
those relationships.  
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
There are at least three better ways
that this could have been
handled: 
&lt;/div&gt;
&lt;ol&gt;
&lt;li&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Have a gay option&lt;/div&gt;
&lt;/li&gt;
&lt;li&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Make it clear from the interface
 that there &lt;i&gt;is&lt;/i&gt; no gay option&lt;/div&gt;
&lt;/li&gt;
&lt;li&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Have a
 Platonic Best Friends ending.  
 &lt;/div&gt;
&lt;/li&gt;
&lt;/ol&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Whatever
you do, though, &lt;i&gt;don&#39;t make the player completely waste her
time.&lt;/i&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
My second-biggest
complaint is the difficulty in finding the Stats and Inventory pages.
I eventually found them in the Options tab, in the bottom of a locked
filing cabinet stuck in a disused lavatory with a sign on the door
saying “Beware of the Leopard”.  The good news is that vital
information like your energy-level and today&#39;s date are on the main
game-screen, plain as day, so you&#39;re not completely flying blind.  
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Finally, I&#39;m a
little annoyed with how difficult it is to report back to the parents
after I&#39;ve purchased the items they sent me to get.  It&#39;s the one
instance where the “randomly-appearing characters” feature seems
more frustrating than clever.  Fortunately, it doesn&#39;t actually hurt
the game in the long-run, since the amount of money involved is small
and hardly missed, and interacting with the parents isn&#39;t really
important otherwise.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Despite these
flaws, I still found this game very enjoyable to play.  Please note
that it&#39;s apparently the first chapter of a series, although it
stands alone just fine.  I have not yet been able to track down any
mention of the sequel, but I&#39;ll definitely be keeping an eye out for
it.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
TL;DR&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;i&gt;Memento Dears &lt;/i&gt;has
a lot going for it.  The writing is good with a cohesive story and a
strong use of its theme, the art and music are nice, and while the
gameplay isn&#39;t perfect, it&#39;s still impressive in both what it does
and what it tries to do.  Overall, I strongly recommend playing this,
and since the demo can be played online, you can try it yourself
right now and see what you think.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
In
fact, what &lt;i&gt;do&lt;/i&gt; you
think?  Does this game have a bright future, or is it something best
left in the past?  Share your thoughts and recollections in the
comments!&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/1910569255775671442/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2016/08/memento-dears.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/1910569255775671442'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/1910569255775671442'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2016/08/memento-dears.html' title='Memento Dears'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-1165271859025748659</id><published>2016-07-26T13:52:00.000-04:00</published><updated>2016-07-26T13:52:00.209-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Arcade Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Browser-based Games"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Everyone"/><category scheme="http://www.blogger.com/atom/ns#" term="Superhero"/><category scheme="http://www.blogger.com/atom/ns#" term="Unknown Author"/><title type='text'>My Superhero Boyfriend</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Author:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Unknown%20Author&quot;&gt;?&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Availability:&lt;/b&gt; Free,
Online/&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Browser-based%20Games&quot;&gt;Broswer-Based&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Format:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Arcade%20Games&quot;&gt;Arcade Game&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Genre:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Superhero&quot;&gt;Superhero&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Rating&lt;/b&gt;: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Everyone&quot;&gt;Everyone&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Found at &lt;a href=&quot;http://realsimgames.com/&quot;&gt;realsimgames.com&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
My Scores (Out of 5):&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Writing:&lt;/b&gt; 0.5&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Art:&lt;/b&gt; 2.5&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Gameplay:&lt;/b&gt; 2&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Romance:&lt;/b&gt; 0.005 (“Well, there is
kissing in it...”)&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Summary&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Back when I was first debating the idea
of giving these game reviews an official Romance score, &lt;a href=&quot;http://girlgamereview.blogspot.com/2010/10/re-alistair.html&quot;&gt;I mentioned that my personal idea of romance probably involved Batman somehow&lt;/a&gt;.  I
actually wasn&#39;t kidding, so I recently decided to find out for sure
if any superhero dating sims existed.  Instead, I found this.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;i&gt;&lt;a href=&quot;http://realsimgames.com/dating-sims-for-girls/my-superhero-boyfriend.html&quot;&gt;My Superhero Boyfriend&lt;/a&gt;&lt;/i&gt; has nothing to
do with being rescued from certain death at the last minute by a
good-looking guy with strong morals and a sharp wit.  It has nothing
to do with dangerous secrets coming between loved ones, the constant
threat of being discovered, or the complexities of leading a
double-life.  It has nothing to do with the difficulties of keeping a
date when one of you might be called away at any time, or shouldering
the heavy burdens of a job where failure can mean that people die. 
No, it is none of these things.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
What is it, then?&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
...You walk down a hall, dodging guys,
until you reach the one guy at the end of the hall.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Okay, so it&#39;s not exactly the kind of
game I was hoping for, but let&#39;s look at it for what it is:&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Review&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
The Writing&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
I almost gave this a zero, since
there&#39;s no real story and no real characters.  The “boyfriend” at
the end of the hall could very easily be replaced with a ham
sandwich.  However, the game does at least try to pretend there&#39;s a
reason for everything that&#39;s happening, so I had to concede half a
point. 
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Seriously, though: awesome kissing
somehow causes objects to fly into the air and try to hit you?  Yes,
I know the superhero genre is inherently a blank check for weirdness,
but this hurts my brain.  At least pretend it&#39;s telekinesis gone
hay-wire, or something! 
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Also, there&#39;s a different guy at the
end of every level, implying our main character changes boyfriends
more often than she changes her clothes. 
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
The Art&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
The graphic art is pretty decent.  The
obstacle-guys are apparently super-villains or something, given the
costumes, and there&#39;s at least a little variety in how they look. 
The music, however, is an extremely short loop of annoying
ear-kryptonite which strips the art score of its powers.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
The Gameplay&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Well, it&#39;s simple and easy enough: your
character just walks forward, and you use the arrow keys to dodge the
guys coming at you.  If they hit you, you mash the space-bar in order
to repel them with your laser-vision.  Finally, you reach the end,
and have to click a bunch of random objects.  It&#39;s basically the kind
of game you play when you just need to veg out for five minutes.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
TL;DR&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;i&gt;My Superhero Boyfriend&lt;/i&gt;...exists.  The
art is okay but with annoying music, the writing is virtually
non-existent (and what&#39;s there is kind of stupid), and the game-play
is mediocre casual-game fare.  Worse things exist on the internet,
and it&#39;s better than getting hit with a shovel.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Feel free to share your own thoughts in
the comments.  Personally, I&#39;m off to go read some &lt;i&gt;Lois &amp;amp; Clark
&lt;/i&gt;fanfic and wonder why FNAF apparently got a dating-sim before the
Justice League.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Yes, &lt;a href=&quot;http://www.dorkly.com/post/74256/fan-made-dating-sims&quot;&gt;FNAF&lt;/a&gt;.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
WHAT IS WRONG WITH THE INTERNE—vermind.
 See you next week: same GGR time, same GGR channel!&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/1165271859025748659/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2016/07/my-superhero-boyfriend.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/1165271859025748659'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/1165271859025748659'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2016/07/my-superhero-boyfriend.html' title='My Superhero Boyfriend'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-3712540975380751073</id><published>2016-07-19T12:23:00.000-04:00</published><updated>2016-07-25T13:57:00.512-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Aro Wana"/><category scheme="http://www.blogger.com/atom/ns#" term="azureXtwilight"/><category scheme="http://www.blogger.com/atom/ns#" term="Downloads"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="Music Fiction"/><category scheme="http://www.blogger.com/atom/ns#" term="Nellie"/><category scheme="http://www.blogger.com/atom/ns#" term="Non-White Love Interest"/><category scheme="http://www.blogger.com/atom/ns#" term="Non-White Protagonist"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Teen"/><category scheme="http://www.blogger.com/atom/ns#" term="Visual Novel"/><title type='text'>A Due</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Author:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/azureXtwilight&quot;&gt;azureXtwilight&lt;/a&gt;, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Nellie&quot;&gt;Nellie&lt;/a&gt;, and &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Aro%20Wana&quot;&gt;Aro Wana&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Availability:&lt;/b&gt; Free, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Downloads&quot;&gt;Download&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Format:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Visual%20Novel&quot;&gt;Visual Novel&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Genre: &lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Music%20Fiction&quot;&gt;Music Fiction&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Rating: &lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Teen&quot;&gt;Teen&amp;nbsp;&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Found at&amp;nbsp;&lt;a href=&quot;https://vndb.org/v12184&quot;&gt;vndb.org&lt;/a&gt;&amp;nbsp;OR&amp;nbsp;&lt;a href=&quot;http://mementomori.vnovel.com/released-games/a2-a-due-gxbmusiciansdramedyfeb-nanoreno-released&quot;&gt;mementomori.vnovel.com&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
My Scores (Out of 5):&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Writing&lt;/b&gt;: 4.8&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Art:&lt;/b&gt; 4.8&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Gameplay: &lt;/b&gt;3.5&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;b&gt;Romance:&lt;/b&gt; 4 ( “Why are all these
onions here?!” )&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Summary&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
In &lt;i&gt;A Due&lt;/i&gt;, you are Sona Song-- a punky
slacker whose Father inexplicably left you his orchestra.  You
wouldn&#39;t actually care, except that you only get his money if you
attend their practice sessions, and you happen to owe a lot to some
shady people.  One day, though, you run into a strange fellow named
Hao; he doesn&#39;t speak English, and you don&#39;t speak Chinese, but you
can tell he&#39;s very upset with the quality of your orchestra&#39;s
playing.  Can the language barrier be over come by the language of
Music...or even the language of Love?&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Review&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
The Writing&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
This is one of the few games I&#39;ve
played through that made me want to cry.  Granted, there are a couple
clichés and I groaned when I found out the protagonist of a
&lt;i&gt;Music&lt;/i&gt;-themed story was
punnily named &lt;i&gt;Song&lt;/i&gt;,
but for the most part, this story really stuck a chor—um, hit home
for me, especially since I have a music background myself.  The
musician&#39;s interactions with each other and their conductors really
rang true (minus the violence and chair-throwing), and the themes of
music&#39;s universality and how it brings people together just went
straight to my soul.  
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
I also like the
fact that not only do we have a Chinese protagonist (perhaps the
first one I&#39;ve seen in any of these games), but her being Chinese
isn&#39;t just “decorative”.  Sona has to deal with racism, people
assuming she can speak Chinese, and finally: the language barrier. 
Language itself is almost a character in this story, and the theme of
language is blended exquisitely with the theme of music.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
On top of all that,
it really is a touching story with good humor and emotional moments,
and there&#39;s major character development in both the protagonist and
the love interest.  I became very interested in these characters and
their bond, and when the game was over, the story still lingered on
in my head.  I needed more.  That&#39;s usually a sign of good writing. 
(As a bonus, this game also teaches you Chinese and Italian!  What
more could you want?)&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
The Art&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
The backgrounds are
photographs, and the characters are decently drawn in the anime/manga
style that&#39;s pretty standard for otome games.  I got a kick out of
the buttons being shaped like musical notes: that was a nice touch. 
Also, the chibi drawings between chapters were pretty cute.  Another
graphic detail I really like is the way that whenever Hao speaks
Chinese, the words Sona actually knows have their transliterations
written above the character: it helps to put us inside Sona&#39;s head
(Plus, you get to learn Chinese words this way!).&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
The real
show-stealer, though, is the music.  You&#39;d expect a game with a music
theme to have a decent score, and A Due does not disappoint!  Several
Classical pieces play throughout the story, as well as a couple
numbers that are a bit more Rock.  As a nice touch, the background
music even correctly corresponds to the songs name-dropped in the
script: when Sona decides to have the orchestra play the theme from
&lt;i&gt;Romeo and Juliet&lt;/i&gt;, guess what you hear in the next rehearsal scene? 
Also, the story&#39;s own theme song is probably going to stay in my head
for a long time.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in;&quot;&gt;
The Gameplay&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
The gameplay is
mostly linear; while your choices do affect which ending you get, the
story itself doesn&#39;t really branch out the way &lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2010/11/frozen-essence.html&quot;&gt;Frozen Essence&lt;/a&gt;&lt;/i&gt; or
&lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2010/09/fantasia-requiem-of-abyss.html&quot;&gt;Requiem of the Abyss&lt;/a&gt;&lt;/i&gt; do.  That said, there are three endings, and
getting all of them unlocks an epilogue.  While not the shortest
game, it can be totally completed in a day.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
TL;DR&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;i&gt;A Due&lt;/i&gt; is a
beautiful story about language, music, and the need to love what
you&#39;re doing.  It&#39;s beautiful in every way, with good writing, decent
art, lovely music, and clear, straight-forward gameplay.  This might
be one of the best games I&#39;ve reviewed; it&#39;s definitely one of my
favorites, although that might be partly due to my own personal
biases.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
What do you think,
though?  Is this a game you&#39;d play &lt;i&gt;con&lt;/i&gt; &lt;i&gt;amore&lt;/i&gt;, or do you
just want to smash a guitar over it?  Feel free to compose your
thoughts in the comments.&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/3712540975380751073/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2016/07/a-due.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/3712540975380751073'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/3712540975380751073'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2016/07/a-due.html' title='A Due'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-4950041315961820324</id><published>2016-07-12T14:58:00.000-04:00</published><updated>2017-06-16T14:49:02.182-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Browser-based Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Dating Sims"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Everyone"/><category scheme="http://www.blogger.com/atom/ns#" term="School Romance"/><category scheme="http://www.blogger.com/atom/ns#" term="Skye033"/><title type='text'>Heart Rate Dating Sim</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Author: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Skye033&quot;&gt;Skye033&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Availability: Free / &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Browser-based%20Games&quot;&gt;Online&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Format:&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Dating%20Sims&quot;&gt; Dating Sim&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Genre: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Humor&quot;&gt;Humor&lt;/a&gt; /&amp;nbsp;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/School%20Romance&quot;&gt;School Romance&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Rating: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Everyone&quot;&gt;Everyone&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Found at &lt;a href=&quot;http://www.bestonlinerpggames.com/&quot;&gt;www.bestonlinerpggames.com&lt;/a&gt; OR &lt;a href=&quot;http://www.deviantart.com/&quot;&gt;www.deviantart.com&lt;/a&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
My Scores (Out of 5):&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Writing: 1.5&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Art: 2&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Gameplay: 2&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Romance: 1 (“No Sale.”)&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Summary&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
In &lt;a href=&quot;http://skye033.deviantart.com/art/Heart-Rate-Dating-Sim-FLASH-170778044&quot;&gt;Heart-Rate Dating Sim&lt;/a&gt;, you
are...You.  The bell has rung, and now you face a critical decision:
go to class, or ditch school and head elsewhere?&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Review&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Writing 
&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
There isn&#39;t much to say about the
writing, as there isn&#39;t much *to* the writing.  It&#39;s pretty short,
simple, and straight-forward.  The “plot”, such as it is, is that
you decide where to go, meet a boy, and try to persuade him to go out
with you.  I will say, however, that the title (and title-page) are
very misleading as this game has nothing to do with hearts,
heart-problems, hospitals, or even Love if you stop and think about
it since the relationship only progresses as far as “What&#39;s your name? You&#39;re cute. Want to go out?”&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Art&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Well, the music is upbeat, and there
are backgrounds.  I don&#39;t really have any praise for the artwork,
though I&#39;ve definitely seen worse.  Much worse.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Gameplay&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
This game is very quick to get through.
 There&#39;s no mucking about with stats, time-limits, or alternate
paths; if you say the wrong thing, the game ends.  That&#39;s it.  Its
simplicity is almost beautiful, actually.  
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
TL;DR&lt;/h3&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Heart-Rate Dating Sim is definitely a
“casual gaming” experience, as it doesn&#39;t really offer anything
deep or innovative to the genre.  It might be good for introducing
someone to the concept of dating-sims, etc., as it is very brief and
easy to understand, though I doubt more experienced players will get
much out of it.  It needs a different title, though, because come on.&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/4950041315961820324/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2016/07/heart-rate-dating-sim.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/4950041315961820324'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/4950041315961820324'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2016/07/heart-rate-dating-sim.html' title='Heart Rate Dating Sim'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-3867942141058205080</id><published>2016-07-05T00:00:00.000-04:00</published><updated>2016-07-05T15:29:42.554-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Browser-based Games"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated PG"/><category scheme="http://www.blogger.com/atom/ns#" term="School Romance"/><category scheme="http://www.blogger.com/atom/ns#" term="Supernatural"/><category scheme="http://www.blogger.com/atom/ns#" term="Visual Novel"/><category scheme="http://www.blogger.com/atom/ns#" term="Waffrus"/><title type='text'>Charms of Lavender Blue</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Author: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Waffrus&quot;&gt;Waffrus&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Availability: Free/&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Browser-based%20Games&quot;&gt;Online&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Format: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Visual%20Novel&quot;&gt;Visual Novel&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Genre: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Supernatural&quot;&gt;Supernatural&lt;/a&gt;&amp;nbsp;/ &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/School%20Romance&quot;&gt;School Romance&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Rating: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20PG&quot;&gt;PG&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Found at: &lt;a href=&quot;http://www.simdatinggames.com/&quot;&gt;www.simdatinggames.com&lt;/a&gt; and &lt;a href=&quot;http://www.kongregate.com/&quot;&gt;www.kongregate.com&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
My Scores (Out of 5):&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Writing: 3&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Art: 3&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Gameplay: 2&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Romance: 1.5 (“Who is this guy,
again?”)&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Summary&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
In &lt;i&gt;&lt;a href=&quot;http://www.kongregate.com/games/waffrus/charms-of-lavender-blue&quot;&gt;Charms of Lavender Blue&lt;/a&gt;&lt;/i&gt;, you are
Nabi.  Your family is under a curse that causes your first love to
either kill you or die trying.  Luckily, you have a magic charm to
keep the curse at bay!  You move back to your old neighborhood after
years away, only to find that your childhood friend, Pierce, is now
avoiding you.  Seriously, what&#39;s up with that guy?&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Review&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
The Writing&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
For starters, I like the premise. 
Instead of a setup where the protagonist has to find love, we are
presented with a situation where love itself is dangerous.  It&#39;s an
interesting obstacle.  Unfortunately, I don&#39;t think the premise is
fully exploited; the only time the curse ever really becomes relevant
(aside from encouraging Nabi to join the jewelry club) is in a
flashback.  We never really feel the pressure to stay away from
Pierce, nor is the reason for his behavior apparent until the end. 
The danger is never made real in the course of the story, which is a
shame, since it seems like it would make for a more exciting romance
than the usual fare.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
The other disappointment is that we
don&#39;t really get to know Pierce or Nabi all that well.  How much of
Pierce&#39;s disposition was a put-on, and what is his real personality
like?  What does Nabi actually like to do, given that she mainly
joined lapidary out of necessity?  Why do they like each other?  Is
he smart?  Is he funny?  Do they have anything in common (besides
being in this club)?  At least in&lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2016/06/lady-of-castle.html&quot;&gt; Lady of the Castle&lt;/a&gt;&lt;/i&gt;, we found out
that the Prince likes flowers, misses his mother, and wants Elise to
be happy.  With Pierce, it&#39;s just “He was happy once, now he&#39;s
grumpy.  The End!”  Oh, and he doesn&#39;t like little kids.  That&#39;s
something, I guess.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
The Art&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
The art is very pretty with less of the
facial problems that marred &lt;i&gt;Lady of the Castle&lt;/i&gt;.  Waffrus&#39;s strongest
point seems to be hair and clothing, especially the latter: Waffrus
has a knack for showing off the softness and folds of cloth, and I&#39;m
actually a little impressed by that since it&#39;s an area I struggle
with.  The backgrounds, while simple, have a painted look, and my
only nitpick is that Nabi&#39;s room seems to have a dirt floor (or
possibly straw).   The music is nice, too. 
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
The Gameplay&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Once again, I had to deal with that
funny little “I” cursor that indicates I&#39;m about to type on a
button instead of click on it.  It&#39;s annoying, but not exactly a
tragedy.  My greater concern is that the choices you make don&#39;t
really affect the game beyond the next page.  After that page is
over, the plot snaps back onto its one track with no lasting
repercussions from what you had chosen.  Nabi even talks to Pierce
about “that thing you did”, simultaneously referring to the scene
where he kissed her and the alternate scene where he sort-of hugged
her; it doesn&#39;t matter to the game which option you chose.  The only
choices that determine which ending you get are the obvious decisions
of whether to join the club and whether to enter a relationship with
Pierce.  Everything else could essentially be replaced with “White
or Wheat?”&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
There is only one flaw that I find to
be completely intolerable, however: a Double-Negative Question.  I&#39;m
not speaking as a grammar nazi, here; this question seriously tripped
me up.  The question was “Is that a No?” and my options were
“Yes” or “No”.  I chose &quot;No&quot;, to indicate “No, that wasn&#39;t
a &#39;No&#39;,” i.e. answering the current question.  However, the game
did not parse it that way, instead translating it as “No is
absolutely my previous answer, in case you weren&#39;t certain.”  This
kind of ambiguity is a very serious pitfall to have in your game, as
it can unfairly rob the player of their ending because they thought
you meant something different.  As it happens, this decision didn&#39;t
impact the ending at all (see above), but it still can cause lots of
undue frustration.  
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Please, authors: check your dialog
options for ambiguity.  If one option can be read as meaning
something very different, or if &lt;a href=&quot;http://girlgamereview.blogspot.com/2010/04/dating-sim-academy.html&quot;&gt;both options are essentially thesame&lt;/a&gt;, or if &lt;a href=&quot;http://girlgamereview.blogspot.com/2011/02/winter-dance-sim-date.html&quot;&gt;there is no context for the player to know which optionis true or which is a lie&lt;/a&gt;, then it may be time to re-write.  Our
choices should have meaning, and that can only happen when we are
purposely and knowingly making that choice.  We don&#39;t have to know
what that choice will lead to—that is, after all, part of the
fun—but we must know if we are choosing to lie, insult, reject,
accept.  Ambiguity hurts that experience, so please do your best to
be clear at all times.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
TL;DR&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;i&gt;Charms of Lavender Blue is okay&lt;/i&gt;, but
doesn&#39;t really reach its full potential.  The premise is interesting,
though the characters are a little under-developed for my taste, and
there isn&#39;t any tension despite a lethal curse supposedly hanging
over the protagonist&#39;s head.  The plot is mostly linear with only the
briefest of detours after choices, one choice being infuriatingly
ambiguous.  Overall, I give it a “meh”.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Of course, this is just my (admittedly
fussy) opinion, and yours may differ.  You might think this game is
just charming, or it may leave you cursing.  Feel free to share your
thoughts in the comments.&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/3867942141058205080/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2016/07/charms-of-lavender-blue.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/3867942141058205080'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/3867942141058205080'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2016/07/charms-of-lavender-blue.html' title='Charms of Lavender Blue'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-3521093597220560126</id><published>2016-06-28T00:00:00.000-04:00</published><updated>2016-07-25T14:00:39.510-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Browser-based Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Fantasy"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="Non-White Love Interest"/><category scheme="http://www.blogger.com/atom/ns#" term="Princesses"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Everyone"/><category scheme="http://www.blogger.com/atom/ns#" term="Visual Novel"/><category scheme="http://www.blogger.com/atom/ns#" term="Waffrus"/><title type='text'>Lady of the Castle</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
Author: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Waffrus&quot;&gt;Waffrus&lt;/a&gt;&lt;br /&gt;
Availability: Free, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Browser-based%20Games&quot;&gt;Online&amp;nbsp;&lt;/a&gt;&lt;br /&gt;
Format: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Visual%20Novel&quot;&gt;Visual Novel&lt;/a&gt;&lt;br /&gt;
Genre: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Fantasy&quot;&gt;Fantasy&lt;/a&gt;&lt;br /&gt;
Rating: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Everyone&quot;&gt;Everyone&lt;/a&gt;&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;-webkit-text-stroke-width: 0px; color: black; font-family: &#39;Times New Roman&#39;; font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; margin-bottom: 0in; orphans: auto; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 1; word-spacing: 0px;&quot;&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;-webkit-text-stroke-width: 0px; color: black; font-family: &#39;Times New Roman&#39;; font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; margin-bottom: 0in; orphans: auto; text-align: left; text-indent: 0px; text-transform: none; white-space: normal; widows: 1; word-spacing: 0px;&quot;&gt;
&lt;div style=&quot;margin: 0px;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Found at: &lt;a href=&quot;http://simdatinggames.com/&quot;&gt;simdatinggames.com&lt;/a&gt; OR &lt;a href=&quot;http://freesimulationgames.net/&quot;&gt;freesimulationgames.net&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;My Scores (Out of 5):&lt;/span&gt;&lt;/h2&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Writing:
2.5&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Art:
3&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Gameplay:
2&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Romance:
2 (Eh, I wasn&#39;t totally feeling it.)&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
Summary&lt;/h2&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
In&lt;i&gt;&lt;a href=&quot;http://simdatinggames.com/dating-sims-for-girls/lady-of-the-castle/&quot;&gt; Lady of the Castle&lt;/a&gt;&lt;/i&gt;, you are Lady
Elise.  You&#39;re celebrating your birthday with your cousin, tutor, and
maid when you get a letter from your uncle, the king, informing you
that you are to marry the prince of Rozale in two weeks.  Happy
Birthday, indeed!&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
Review&lt;/h2&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Writing&lt;/h3&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
After the darkness of &lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2016/06/saccharine-misleading-sim-date.html&quot;&gt;Saccharine&lt;/a&gt;&lt;/i&gt; and
&lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2016/06/reverie-odd-sim-date.html&quot;&gt;Reverie&lt;/a&gt;&lt;/i&gt;, it was kind of nice to get back into a classic “meet and
fall in love” romance game.  &lt;i&gt;Lady of the Castle&lt;/i&gt; is a bit of cute
fluff, although it clearly doesn&#39;t quite pull off all of the ideas
that the author had.  The difficulty with anything this short is that
the author has a very limited space in which to parcel out all the
important information about the characters, setting, and plot.  It&#39;s
important that we get to know these people, especially our
protagonist, ASAP, so that the ending has more emotional payoff, and
in this game, it feels like a lot of interesting information shows up
late and goes whizzing by with little or no elaboration.  I know I&#39;ve
said before that I like when stories “bleed off the page” by
alluding to things we&#39;ll never actually see, but something as
critical to a character as “why she&#39;s living with her uncle instead
of her parents” strikes me as something that should get just a bit
more attention in the beginning of the story.  Or, maybe that&#39;s just
me.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Art&lt;/h3&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Overall, I found the art to be rather
pretty, although the faces struck me as being a little wonky,
especially Elise&#39;s.  I think it&#39;s to do with where her mouth is in
relation to her jaw, and it&#39;s less noticeable on the guys.  Still,
the clothes and backgrounds are very nice, and the style is a
refreshing break from the usual anime/manga look these games nearly
always have.  I was also pleased to see a suitor with some melanin,
since again, these games do have a tendency to be completely White. 
The only other exception I&#39;ve found to this rule so far is the
Canada-based &lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2013/05/heartstring-bugs.html&quot;&gt;Heartstring Bugs&lt;/a&gt;&lt;/i&gt;.  Variety is good, people: in games
like this, the more different the suitors look from each other, the
more tastes you can appeal to.  
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Gameplay&lt;/h3&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Well, one advantage this game had over
&lt;i&gt;Saccharine&lt;/i&gt; was the giant button labeled “Start”.  It was pretty
hard to miss.  However, the cursor only changes into that “I”
shape you see when typing, which is its own brand of confusing.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
There are 6 endings in the game: 1 for
ending up alone, 2 for one suitor, and 1 for everyone else.  It&#39;s a
little odd to me that only one character has a bad ending, and it&#39;s
not even someone the plot centers around.  I had actually thought
that the “official plot-line” would be that cousin Fred himself
was secretly in love with Elise, yet his ending only has her end up
as his adviser, a detail which other endings also include.  As such,
it wasn&#39;t until I got the other 5 endings that I realized that &lt;i&gt;&lt;b&gt;was&lt;/b&gt;&lt;/i&gt; his ending.  Also, while some options like “Talk to Loren” are
obvious in whose ending they build toward, others are a bit less
intuitive on the first play-through.&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;h3&gt;
TL;DR&lt;/h3&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;i&gt;Lady of the Castle&lt;/i&gt; is a very short,
cute game that&#39;s very clearly an early attempt.  There are no
shocking twists or turns and the pacing needs work, but if you just
need a quick dating-sim fix, there are worse ways to spend thirty
seconds. 
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
So, what do you think?  Is this game
fit for royalty, or nothing to write home about?  Feel free to leave
your opinions in the comments.&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/3521093597220560126/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2016/06/lady-of-castle.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/3521093597220560126'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/3521093597220560126'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2016/06/lady-of-castle.html' title='Lady of the Castle'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-6080285311096694900</id><published>2016-06-21T00:00:00.000-04:00</published><updated>2016-07-05T15:06:59.344-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Amiralo"/><category scheme="http://www.blogger.com/atom/ns#" term="Browser-based Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Dating Sims"/><category scheme="http://www.blogger.com/atom/ns#" term="Dream World"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Teen"/><category scheme="http://www.blogger.com/atom/ns#" term="surrealism"/><title type='text'>Reverie: an Odd Sim Date</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Author: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Amiralo&quot;&gt;Amiralo&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Availability: Free, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Browser-based%20Games&quot;&gt;Online&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Format: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Dating%20Sims&quot;&gt;Dating Sim&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Genre: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Dream%20World&quot;&gt;Dream World&lt;/a&gt;&amp;nbsp;/ &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/surrealism&quot;&gt;Surrealism&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Rating: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Teen&quot;&gt;Teen&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Found at: &lt;a href=&quot;http://simdatinggames.com/dating-sims-for-girls/&quot;&gt;simdatinggames.com&lt;/a&gt;&amp;nbsp;OR &lt;a href=&quot;http://amiralo.deviantart.com/&quot;&gt;amiralo.deviantart.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
My Scores (out of 5):&lt;/h2&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Writing: 3.5&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Art: 3&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Gameplay: 2&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
Romance: 2.5 (Just one actual pairing,
but darn it, I got misty-eyed)&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Summary&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;In
&lt;i&gt;&lt;a href=&quot;http://simdatinggames.com/dating-sims-for-girls/reverie-an-odd-sim-date/&quot;&gt;Reverie&lt;/a&gt;&lt;/i&gt;, you are Asuka, a high-school girl with so many problems at
home that escaping into a dreamland seems like a good idea.  However,
once you find yourself *in* said dreamland, you decide you really
ought to be heading home.  Unfortunately, the inhabitants of this
place are anything but helpful.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Review&lt;/h2&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;The
Writing&lt;/span&gt;&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;The
English in this game is rife with grammatical errors and typos, which
makes reading it a little bit of a chore.  Speaking of difficulty in
reading, there was also a struck-out passage in the intro which I
just about went bonkers trying to decipher.  Fortunately, the text is
revealed in the end, although I still think its mysterious, taunting
presence is some form of cruelty.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;At
first, I thought the story was just going in the direction of obvious
wish-fulfillment for the player: you wake up in a fancy castle, are
told you&#39;re the most important person in it, and some rich guy wants
to shower you with attention and presents.  However, it turns out to
be much deeper than that: these things are really wish-fulfillment
for the *character*, and not everything is as nice as it appears to
be.  The story is almost as dark and depressing as &lt;i&gt;Saccharine&lt;/i&gt;, with
themes of persevering in the face of disappointment and
disillusionment.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;The
Art&lt;/span&gt;&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;The
quality of the art varies.  When we first see Asuka in her new
bedroom, the detail and cool palette were so lovely that I was quite
caught off-guard.  However, this level of artwork isn&#39;t maintained
throughout the entire game, and I was frankly disappointed in the
“serene place” to which the duke takes Asuka.  Backgrounds aside,
props must be given to the creatively surreal character designs of
Joker and the nightmare monster, whose appearances are not merely
strange, but highlight the unreality of the place.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;The
Gameplay&lt;/span&gt;&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Argh.
 Where do I begin?  Well, the good news, first: The game doesn&#39;t
appear to have any critical glitches, save for a suspicious moment when I
could have sworn that Joker gave me a knife, yet my attempts at
attacking the day-10 monster immediately afterward resulted in the message that I “tried
to attack it bare-handed.”  Oh, yes, you can be attacked by
monsters in this game, and while the shopkeeper NPC states that you
can&#39;t actually die, the effect is still the same. &amp;nbsp;Also, the &quot;play music&quot; button causes the soundtrack to irritatingly overlap itself if pressed more than once, but that slight problem is both easily solved and easily ignored.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;The
main thing that bothers me about the gameplay is that the game itself
tries to discourage you from exploring (characters tell you not to,
monsters attack if you enter the wrong rooms, and then after you die,
the game chides you for wandering around), yet exploring is
absolutely necessary.  There is no map in the game; there are no
indications of what a given door could lead to, and there is nothing
that can be done in the bedroom except sleeping and checking the
inventory. &amp;nbsp;The danger, while potentially interesting, is handled very unfairly, especially since once you&#39;ve
accidentally stumbled across a monster, you have virtually zero
chance of escaping unless you had the good fortune to stumble across
the shopkeeper first and stock up on items.  It isn&#39;t even possible
to back out of a monster&#39;s room once you&#39;ve realized where you are:
you can only go forward, wincing even as you push the button because
you know this thing will want chocolate and you only have the roses
and WHY IS NAVIGATING THIS PLACE SO HARD?!&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;The
other major complaint I have has to do with the help document.  Many
games include such a thing, and that is fine...provided it&#39;s easily
accessible at the beginning of the game.  This game&#39;s help document
can only be found if you stumble into the right room, despite the
fact that the game itself&amp;nbsp;apparently&amp;nbsp;doesn&#39;t want you to explore.  Once found,
it tells you that there is a specific, recommended order to courting
the guys, and it gives you *vital* information regarding their
endings.  So, good thing you explored after all, I guess.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Despite
these major flaws, the game isn&#39;t actually unplayable.  Still, you
will need a good memory for navigating all those doors, and there&#39;s a
non-zero chance that you&#39;ll have to completely start over when you
were just within inches of victory.  It&#39;s beatable, but also
frustrating at times.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;TL;DR:&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Reverie
is a dark, tricky game with spotty English that, nevertheless,
tells a decent story.  It has a lot of interesting ideas, some of
which could have probably been executed better, and it&#39;s worth
checking out if you can put up with a few&amp;nbsp;head-desk&amp;nbsp;inducing game-over
situations. &amp;nbsp;&lt;/span&gt;
&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;As usual, this is merely one girl&#39;s opinion. &amp;nbsp;You might think this the game of your dreams, or a nightmarish monstrosity. &amp;nbsp;Feel free to let your mind wander in the comments.&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/6080285311096694900/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2016/06/reverie-odd-sim-date.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/6080285311096694900'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/6080285311096694900'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2016/06/reverie-odd-sim-date.html' title='Reverie: an Odd Sim Date'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-5941106053412790695</id><published>2016-06-14T00:00:00.000-04:00</published><updated>2016-07-05T15:09:21.355-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Amiralo"/><category scheme="http://www.blogger.com/atom/ns#" term="Amnesiac Protagonist"/><category scheme="http://www.blogger.com/atom/ns#" term="Browser-based Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Dating Sims"/><category scheme="http://www.blogger.com/atom/ns#" term="Fantasy"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Teen"/><title type='text'>Saccharine: a Misleading Sim Date</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Author: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Amiralo&quot;&gt;Amiralo&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Availability: Free, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Browser-based%20Games&quot;&gt;Online&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Format: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Dating%20Sims&quot;&gt;Dating Sim&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Genre: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Fantasy&quot;&gt;Fantasy&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;R&lt;/span&gt;&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;ating: &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Teen&quot;&gt;Teen&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Found at: &lt;a href=&quot;http://simdatinggames.com/dating-sims-for-girls/&quot;&gt;simdatinggames.com&lt;/a&gt;&amp;nbsp;OR &lt;a href=&quot;http://amiralo.deviantart.com/&quot;&gt;amiralo.deviantart.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;My Scores (out of 5):&lt;/span&gt;&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Writing:
3.5&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Art:
3.5&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Gameplay:
2.5&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Romance:
1 (As close to an anti-romance as you can get without being “&lt;i&gt;I Want
to be Single&lt;/i&gt;”)&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Ladies
and Gentlemen, the Girl Game Review is back, and the first game we&#39;re
serving up is &lt;i&gt;Saccharine&lt;/i&gt;.&lt;/span&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Summary&lt;/span&gt;&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;In
&lt;i&gt;&lt;a href=&quot;http://simdatinggames.com/dating-sims-for-girls/saccharine/&quot;&gt;Saccharine&lt;/a&gt;&lt;/i&gt;, you are Branwen: a mysterious, pale woman who comes to
the pastel-colored kingdom of Cadille with the hopes of hiding a
wanted fugitive; and if that plan happens to involve winning over the
prince of this cake-loving kingdom, then so be it.  Be warned,
though, that this is not your typical, sugary dating sim.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
Review&lt;/h2&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;The
Writing&lt;/span&gt;&lt;/h3&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Let
me say up front that this is the darkest dating-game I&#39;ve played to
date (pun not intended), and that is including the games with
&lt;a href=&quot;http://girlgamereview.blogspot.com/2010/04/moonlight-dating-sim.html&quot;&gt;vampires&lt;/a&gt; and &lt;a href=&quot;http://girlgamereview.blogspot.com/2010/11/frozen-essence.html&quot;&gt;magic powered by forsaken children&lt;/a&gt;.  The game warns the
player up front that it is a “misleading sim date”, and
that...might actually be a good way to put it.  At the risk of
spoiling too much, this almost seems to be an anti-dating-game, the
way its story unfolds and twists.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;While
there are a few grammatical issues sprinkled here and there (such as
a person called &lt;span lang=&quot;en&quot;&gt;&quot;Women 1&quot; stating “If I
hadn&#39;t already marry Matthew...&quot;), the story itself is
interesting and nuanced, with satisfyingly individual and distinct
characters.  Also, I like how enough hints of the world—its
culture, history, etc.—are given to make it seem to “bleed off
the page”, as they say.  It&#39;s nice when a fantasy story feels like
it has a larger world to live in.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div lang=&quot;en&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;The
Art&lt;/span&gt;&lt;/h3&gt;
&lt;div lang=&quot;en&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;The
art-style is interesting in that the characters have a hand-drawn
look, while the backdrops seem to be painted with water-colors. 
This, combined with the long, thin style of the characters and the
haunting, music-box-like background music, fits very well with the
tone of the story, I think.  That said, I like how there&#39;s a
noticable difference in both body and face-shape between Branwen and
the innkeeper; she adds a nice bit of visual variety without actually
breaking the asthetic.&lt;/span&gt;&lt;/div&gt;
&lt;div lang=&quot;en&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div lang=&quot;en&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;There
are rough, un-colored chibis in some of the cut-scenes, and I
leave it to others to decide whether this is in keeping with the
hand-made look, or merely suggests that the creator was phoning it in
for these parts.  Personally, I didn&#39;t really mind it much, and I
found the chibi drawing of Branwen with a bag over her head to be
hilarious.  The other scenes can be quite beautiful, though certainly
not perfect, and I have to admit that the first time I saw Branwen, I
didn&#39;t realize her eyelids were closed and I thought she was staring
out at me with blank, dead eyes.  It was rather unnerving.&lt;/span&gt;&lt;/div&gt;
&lt;div lang=&quot;en&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;The
Gameplay&lt;/span&gt;&lt;/h3&gt;
&lt;div lang=&quot;en&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div lang=&quot;en&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;This
game has an enforced linear gameplay, meaning that you cannot pursue
bachelor #2 until you win bachelor #1.  This would probably be more
annoying if this were a regular dating sim, since offering a variety
of guys to suit players&#39; different tastes is part of the point.  Even
so, the way it&#39;s executed (with a note in the help screen telling you
that you need cheatcodes) is very bald, and could probably have been
handled more subtly.  For example, some games (such as&lt;i&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/2010/09/fantasia-requiem-of-abyss.html&quot;&gt;Fantasia:&amp;nbsp;Requiem of the Abyss&lt;/a&gt;&lt;/i&gt;) just
quietly unlock the new content after you&#39;ve achieved whatever goal
the author has set.  Still others (like &lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2010/11/frozen-essence.html&quot;&gt;Frozen Essence&lt;/a&gt;&lt;/i&gt;)
enable all the paths from the beginning anyway, letting the player
assemble the full story themselves in whatever order their
play-throughs happen to be in.  I&#39;m not saying the use of cheatcodes
and such is wrong, mind you; just that it&#39;s possible to blend things
more neatly into the game without breaking the fourth wall.&lt;/span&gt;&lt;/div&gt;
&lt;div lang=&quot;en&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div lang=&quot;en&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Subtlety
aside, there are a few genuine complaints I have about the gameplay:
first, it took me a while to realize that, in order to start the game
and progress through certain scenes, I had to click on a gem.  It
would have been helpful to have this icon labelled the first time we
see it.  In far worse need of labeling, however, are the cakes and
recipes for sale in the shop.  It was very frustrating to finally
earn enough gold to buy a certain cake, only to discover I&#39;d
purchased the wrong one.  It&#39;d be one thing if I were having to
choose between a watch and a bowling-pin, but when discerning the
flavors of cakes, one can really only go by the coloring, and even
that&#39;s iffy.  It&#39;s even worse for the recipes, which are identical
except for their almost-arbitrary colors. (Sure, blue makes sense for
blueberry...until you realize there&#39;s a second shade of blue in that
lineup.)  Also, there is a bug where trying to feed Isador a cake you
don&#39;t have will result in you having a negative number of cakes.&lt;/span&gt;&lt;/div&gt;
&lt;div lang=&quot;en&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div lang=&quot;en&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;One
thing I did like, however, is that the gifts were woven naturally
into the dialog so that you couldn&#39;t progress until you&#39;d gotten the
right thing.  This kept the gift mechanic from feeling unnecessary or
hack-y.  I was annoyed, though, that Branwen told the Prince she&#39;d
eaten a cake when it was clearly still sitting in her inventory. 
(Then again, she does lie, so maybe this was in-character?)  In fact,
there is no mechanic for eating in the game, and while there doesn&#39;t
really have to be, I was sort of expecting an eat-for-hp system like
in &lt;i&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/2010/04/festival-days-sim-dat.html&quot;&gt;Festival Days&lt;/a&gt;&lt;/i&gt; and a few others.  Ah, well.&lt;/span&gt;&lt;/div&gt;
&lt;div lang=&quot;en&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div lang=&quot;en&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Another
thing I like is the game-changing moment half-way through, where you
get the opportunity to play match-maker for a couple of
side-characters.  Choosing one option can affect your income at work,
while the other can affect the prices you pay at the shop.  It&#39;s a
nice way to let the player have more impact on the game&#39;s world, and
it&#39;s also nice to be able to give someone a shot at hapiness.&lt;/span&gt;&lt;/div&gt;
&lt;div lang=&quot;en&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;margin-bottom: 0in; text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;TL;DR&lt;/span&gt;&lt;/h3&gt;
&lt;div lang=&quot;en&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div lang=&quot;en&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;&lt;i&gt;Saccharine&lt;/i&gt;
is a dark, anti-dating-sim set in a world of cakes and pastels.  The
story is a little depressing, and the music and hand-made-looking art
fit the overall tone.  The game forces you to play in a certain
order, and while there are a few bugs and frustrating bits, it&#39;s
perfectly playable.  On the whole, I think it&#39;s worth checking out,
provided you&#39;re fed up with sweetness and in the mood for something
sad.&lt;/span&gt;&lt;/div&gt;
&lt;div lang=&quot;en&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;div lang=&quot;en&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: &amp;quot;times new roman&amp;quot; , serif;&quot;&gt;Of
course, this is all my opinion: you might want to eat this game up,
or hack it into bits.  Feel free to share your thoughts in the
comments.&lt;/span&gt;&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/5941106053412790695/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2016/06/saccharine-misleading-sim-date.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/5941106053412790695'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/5941106053412790695'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2016/06/saccharine-misleading-sim-date.html' title='Saccharine: a Misleading Sim Date'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-4923701791127740818</id><published>2014-11-06T08:00:00.000-05:00</published><updated>2016-07-05T15:09:53.889-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Anicosu"/><category scheme="http://www.blogger.com/atom/ns#" term="Anthropomorphism"/><category scheme="http://www.blogger.com/atom/ns#" term="Browser-based Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Dating Sims"/><category scheme="http://www.blogger.com/atom/ns#" term="Fan Work"/><category scheme="http://www.blogger.com/atom/ns#" term="GxB"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated Everyone"/><title type='text'>Hetalia Dating Sim: Canada</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;b&gt;Author:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Anicosu&quot;&gt;Anicosu&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Availability: &lt;/b&gt;Free, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Browser-based%20Games&quot;&gt;Online&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Format:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Dating%20Sims&quot;&gt;Dating Sim&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Genre:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Fan%20Work&quot;&gt;Fan Work&lt;/a&gt;, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Anthropomorphism&quot;&gt;Anthropomorphism&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Rating:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20Everyone&quot;&gt;E&lt;/a&gt; (DeviantArt vesion) / M (Newgrounds version)&lt;br /&gt;
&lt;br /&gt;
Found at&amp;nbsp;&lt;a href=&quot;http://www.deviantart.com/&quot;&gt;http://www.deviantart.com/&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Note: this review will only cover (and link to) the all-ages version.&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
My scores (out of 5):&lt;/h2&gt;
Writing: 3&lt;br /&gt;
Art: 4.9&lt;br /&gt;
Gameplay: 3&lt;br /&gt;
Romance: 2.5 (&quot;Cute!&quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
Summary&lt;/h2&gt;
&lt;div&gt;
In &lt;a href=&quot;http://anicosu.deviantart.com/art/Hetalia-Dating-Sim-Canada-436958491&quot;&gt;Hetalia Dating Sim: Canada&lt;/a&gt;, you are insert-name-here. &amp;nbsp;Your room-mate, Alfred/America, has talked you into going on a blind date with his brother Matthew/Canada, and if that sounds at all strange, then I should back up a little and explain that this game is a fan work based on &lt;i&gt;Axis Powers Hetalia&lt;/i&gt;. &amp;nbsp;For those who don&#39;t know, &lt;i&gt;Hetalia&lt;/i&gt;&amp;nbsp;is a manga (and an anime) in which all of the characters are actually countries, so their personalities are based on national stereotypes. &amp;nbsp;If the thought of dating an entire country intimidates you, just think of him as an extremely polite hockey-fan and you&#39;ll be fine.&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
Review&lt;/h2&gt;
&lt;/div&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Writing&lt;/h3&gt;
&lt;div&gt;
Since I have only a passing familiarity with &lt;i&gt;Hetalia&lt;/i&gt;, it&#39;s difficult for me to say exactly how much this game succeeds at emulating the source material. &amp;nbsp;However, everything about it does remind me very strongly of the &lt;i&gt;Hetalia&lt;/i&gt;&amp;nbsp;strips I&#39;ve read. &amp;nbsp;Even the English, which I tend to get very fussy about, has the same not-wrong-but-not-quite-natural-in-some-way-I-can&#39;t-peg feel of a translated Manga, although I can&#39;t say for sure if that&#39;s deliberate. &amp;nbsp;What I &lt;i&gt;can&lt;/i&gt;&amp;nbsp;say for sure, though, is that this is very cute, and Matthew&#39;s personality absolutely shines through in every line he speaks or thinks. &amp;nbsp;(Of course, if a greater&amp;nbsp;&lt;i&gt;Hetalia&lt;/i&gt;&amp;nbsp;fan wants to say that he&#39;s completely out of character here, then I shall amend that to &lt;i&gt;this&lt;/i&gt;&amp;nbsp;Matthew&#39;s personality shines through.)&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Art&lt;/h3&gt;
&lt;div&gt;
The art is outstanding. &amp;nbsp;Let me repeat that: the art is &lt;i&gt;outstanding&lt;/i&gt;! &amp;nbsp;Something holds me back from giving it a perfect 5, but doing so almost feels like a crime. &amp;nbsp;The game is beautifully animated, with head-tilts and trembles and little gestures that define the character as strongly as his dialog does: in a scene where he is working up the nerve to kiss you, he is &lt;i&gt;trembling while standing still&lt;/i&gt;. &amp;nbsp;Even the background is animated, featuring a lively conversation taking place behind Matthew during your date. &amp;nbsp;It&#39;s a stunning reminder of how big a role art can play in telling a story&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
There&#39;s probably no need to say that the art is manga-influenced; specifically, it tries to copy the look of &lt;i&gt;Hetalia&lt;/i&gt;, and I think it succeeds. &amp;nbsp;The music is also very nice, and I like the fact that we can tweak what our heroine looks like. &amp;nbsp;Overall, I give the art a standing ovation.&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Gameplay&lt;/h3&gt;
&lt;div&gt;
Hilariously enough, I think this is the first dating sim I&#39;ve played that actually simulates being on a date. &amp;nbsp;Oh, other games have a &quot;date&quot; function, but the focus is always on building the relationship up to and past that point, and the dates themselves are usually just a basic talk/kiss/gift system at most. &amp;nbsp;Here, the entire game is set around going into a restaurant with a man and trying to keep a conversation going without accidentally offending or alienating him, much like an actual date.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
The game is very good about giving you feedback on your dialog choices. &amp;nbsp;Not only does a pink/blue meter in the corner track how well the date is going, but you are also able to see Matthew&#39;s thoughts sometimes as he reacts to your comments and questions. &amp;nbsp;It not only reflects the game&#39;s manga roots, but also lets you see just why one choice might have been better than another.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
The date ends rather abruptly, though, with a bit of narration giving a brief run-down of how the rest of the evening went. &amp;nbsp;It&#39;s rather jarring, and feels like it&#39;s just quitting in the middle. &amp;nbsp;Also, regardless of how well or poorly your date goes, there are only two endings: success or failure. &amp;nbsp;Well, to be fair, there are technically three or four endings, since if you get success, you can choose how to react to Matthew&#39;s request to kiss you. &amp;nbsp;That&#39;s about it, though.&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h3 style=&quot;text-align: left;&quot;&gt;
The Romance&lt;/h3&gt;
&lt;div&gt;
It&#39;s hard for me to say how romantic this game is, since while Matthew is an adorable sweetie, you&#39;re only playing through a first date with a stranger (and half a date, at that). &amp;nbsp;This is the part where you&#39;re feeling each other out, trying to see if it&#39;ll be worth going on a &lt;i&gt;second&lt;/i&gt;&amp;nbsp;date. &amp;nbsp;There&#39;s no epic, love-at-first-sight soul-mating going on; no dashing heroes saving winsome damsels, no troubled or lost souls redeemed by love. &amp;nbsp;It&#39;s rather low key, and I guess more realistic--considering the fact that you&#39;re dating the nation of Canada.&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
TLDR&lt;/h2&gt;
&lt;div&gt;
This game is an excellent work of fan-art, with stunning art-work, cute writing, and gameplay that actually simulates dating (however briefly). &amp;nbsp;Players not familiar with &lt;i&gt;Axis Powers Hetalia&lt;/i&gt;&amp;nbsp;might be a little bit confused by some details, but they certainly won&#39;t be left out in the snow. &amp;nbsp;This is one of those games that would-be creators should study, especially since it shows how art and animation can do the same job as writing in some places.&lt;/div&gt;
&lt;div&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div&gt;
Of course, all of this is only my personal opinion. &amp;nbsp;You might think this game is sweeter than maple syrup, or you might want to Blame Canada. &amp;nbsp;Feel free to speak your mind in the comments.&lt;/div&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/4923701791127740818/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2014/11/hetalia-dating-sim-canada.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/4923701791127740818'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/4923701791127740818'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2014/11/hetalia-dating-sim-canada.html' title='Hetalia Dating Sim: Canada'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8574907673034177345.post-45091935748933193</id><published>2014-11-04T08:00:00.000-05:00</published><updated>2016-07-19T14:17:13.700-04:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Amnesiac Protagonist"/><category scheme="http://www.blogger.com/atom/ns#" term="Browser-based Games"/><category scheme="http://www.blogger.com/atom/ns#" term="Interactive Art"/><category scheme="http://www.blogger.com/atom/ns#" term="Nonromance"/><category scheme="http://www.blogger.com/atom/ns#" term="Rated PG"/><category scheme="http://www.blogger.com/atom/ns#" term="RPG"/><category scheme="http://www.blogger.com/atom/ns#" term="SilverStitch"/><category scheme="http://www.blogger.com/atom/ns#" term="surrealism"/><title type='text'>Samantha Wins</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;b&gt;Author:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/SilverStitch&quot;&gt;SilverStitch&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Availability:&lt;/b&gt; Free, &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Browser-based%20Games&quot;&gt;Online&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Format: &lt;/b&gt;&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/RPG&quot;&gt;RPG&lt;/a&gt;/&lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Interactive%20Art&quot;&gt;Interactive Art&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Genre:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/surrealism&quot;&gt;Surrealism&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;Rating:&lt;/b&gt; &lt;a href=&quot;http://girlgamereview.blogspot.com/search/label/Rated%20PG&quot;&gt;PG&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Found at &lt;a href=&quot;http://jayisgames.com/&quot;&gt;jayisgames.com&lt;/a&gt; OR &lt;a href=&quot;http://www.newgrounds.com/&quot;&gt;www.newgrounds.com&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
My Scores (Out of 5):&lt;/h2&gt;
&lt;b&gt;Writing:&lt;/b&gt; 3&lt;br /&gt;
&lt;b&gt;Art: &lt;/b&gt;2.5&lt;br /&gt;
&lt;b&gt;Gameplay:&lt;/b&gt; 2.5&lt;br /&gt;
&lt;b&gt;Romance:&lt;/b&gt; N/A (but touching, nonetheless)&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
Summary&lt;/h2&gt;
In &lt;a href=&quot;http://jayisgames.com/games/samantha-wins/&quot;&gt;Samantha Wins&lt;/a&gt;, you are...er, well, you&#39;re not sure who you are. &amp;nbsp;You seem to be a vague, featureless person drifting through a strange and glitching house. &amp;nbsp;Your only company, as you put the pieces of your past together, are a rather cryptic cat and a girl who insists on playing a terrible videogame with you; a game that you always lose...&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;text-align: left;&quot;&gt;
Review:&lt;/h2&gt;
Samantha Wins is definitely something different in all aspects. &amp;nbsp;It&#39;s difficult to say much about it without giving away spoilers. &amp;nbsp;Let&#39;s just say that while there&#39;s no romance in this game, there is a strong love at the heart of it.&lt;br /&gt;
&lt;br /&gt;
The art is pixely and very bare-bones. &amp;nbsp;Gameplay is likewise very limited: you wander around using the arrow keys to move and the space-bar to interact with things. &amp;nbsp;The story is also very short. &amp;nbsp;None of these are bad points, of course: the game does what it needs to do, which is to set up an atmosphere that puts you in the shoes of someone struggling to deal with...well, that would be telling. ;)&lt;br /&gt;
&lt;br /&gt;
I found this game to be worth playing. &amp;nbsp;It&#39;s short, simple, and full of feeling, and does quite a lot with just a little.&lt;br /&gt;
&lt;br /&gt;
Of course, this is only my opinion. &amp;nbsp;You may think this game&#39;s a winner, or that it should crash and burn. &amp;nbsp;Feel free to speak your mind in the comments.&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://girlgamereview.blogspot.com/feeds/45091935748933193/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://girlgamereview.blogspot.com/2014/11/samantha-wins.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/45091935748933193'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8574907673034177345/posts/default/45091935748933193'/><link rel='alternate' type='text/html' href='http://girlgamereview.blogspot.com/2014/11/samantha-wins.html' title='Samantha Wins'/><author><name>MPP</name><uri>http://www.blogger.com/profile/06182890772398355750</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry></feed>