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	<title>GMS Magazine</title>
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	<description>Roleplaying and board games reviews, podcasts, videos and interviews</description>
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		<title>Interview Jason Ox and his post apocaliptic game SINE</title>
		<link>https://www.gmsmagazine.com/interview-jason-ox-and-his-post-apocaliptic-game-sine/</link>
		
		<dc:creator><![CDATA[Paco G. Jaen]]></dc:creator>
		<pubDate>Tue, 01 Sep 2026 10:11:35 +0000</pubDate>
				<category><![CDATA[Authors]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Paco Garcia Jaen]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[RPG Podcasts]]></category>
		<category><![CDATA[The RPG Interview Room]]></category>
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					<description><![CDATA[<p>SINE is a post-apocaliptic TTRPG where the Earth has been conquered by aliens that have transformed everything around us.</p>
<p>The post <a href="https://www.gmsmagazine.com/interview-jason-ox-and-his-post-apocaliptic-game-sine/">Interview Jason Ox and his post apocaliptic game SINE</a> appeared first on <a href="https://www.gmsmagazine.com">GMS Magazine</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">19609</post-id>	</item>
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		<title>Playing With Myself &#8211; Critical Kit&#8217;s Dedboi &#8211; Session 1</title>
		<link>https://www.gmsmagazine.com/playing-with-myself-critical-kits-dedboi-session-1/</link>
		
		<dc:creator><![CDATA[Paco G. Jaen]]></dc:creator>
		<pubDate>Tue, 01 Sep 2026 10:03:36 +0000</pubDate>
				<category><![CDATA[Authors]]></category>
		<category><![CDATA[Critical Kit]]></category>
		<category><![CDATA[Paco Garcia Jaen]]></category>
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		<category><![CDATA[Solo Actual-plays]]></category>
		<category><![CDATA[Videos]]></category>
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					<description><![CDATA[<p>Dedboi is a solo journalling TTRPG where you get in the shoes of someone who's been killed and has no memory of who they were or why they were killed.</p>
<p>The post <a href="https://www.gmsmagazine.com/playing-with-myself-critical-kits-dedboi-session-1/">Playing With Myself &#8211; Critical Kit&#8217;s Dedboi &#8211; Session 1</a> appeared first on <a href="https://www.gmsmagazine.com">GMS Magazine</a>.</p>
]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">19605</post-id>	</item>
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		<title>Alien Evolved Edition Review: Threee reasons why I like it!</title>
		<link>https://www.gmsmagazine.com/alien-evolved-edition-review-threee-reasons-why-i-like-it/</link>
		
		<dc:creator><![CDATA[Paco G. Jaen]]></dc:creator>
		<pubDate>Mon, 24 Aug 2026 21:07:08 +0000</pubDate>
				<category><![CDATA[Authors]]></category>
		<category><![CDATA[Paco Garcia Jaen]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[RPG Podcasts]]></category>
		<category><![CDATA[RPG Review videos]]></category>
		<category><![CDATA[Videos]]></category>
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					<description><![CDATA[<p>In Space, no one can hear you scream, but around your table, it's a good sign! The Alien Roleplaying Game Evolved Edition was a massive success in Kickstarter and now that I have read it, I can tell you a few things.</p>
<p>The post <a href="https://www.gmsmagazine.com/alien-evolved-edition-review-threee-reasons-why-i-like-it/">Alien Evolved Edition Review: Threee reasons why I like it!</a> appeared first on <a href="https://www.gmsmagazine.com">GMS Magazine</a>.</p>
]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">19598</post-id>	</item>
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		<title>Podcast Interview: Twelve Pins Press with Laurie O&#8217;Connel</title>
		<link>https://www.gmsmagazine.com/podcast-interview-twelve-pins-press-with-laurie-oconnel/</link>
					<comments>https://www.gmsmagazine.com/podcast-interview-twelve-pins-press-with-laurie-oconnel/#respond</comments>
		
		<dc:creator><![CDATA[Paco G. Jaen]]></dc:creator>
		<pubDate>Thu, 13 Aug 2026 17:13:17 +0000</pubDate>
				<category><![CDATA[Authors]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Paco Garcia Jaen]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[RPG Podcasts]]></category>
		<category><![CDATA[The RPG Interview Room]]></category>
		<category><![CDATA[Videos]]></category>
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					<description><![CDATA[<p>Twelve Pins Press is a small indie publisher run by  Laurie O'Connel with a terrific bunch of games, one of the most recent ones being Full Send, a game about mountaineering for three-to-five players. </p>
<p>The post <a href="https://www.gmsmagazine.com/podcast-interview-twelve-pins-press-with-laurie-oconnel/">Podcast Interview: Twelve Pins Press with Laurie O&#8217;Connel</a> appeared first on <a href="https://www.gmsmagazine.com">GMS Magazine</a>.</p>
]]></description>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">19592</post-id>	</item>
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		<title>Leyline Press interview &#8211; Podcast episode</title>
		<link>https://www.gmsmagazine.com/leyline_press_interview/</link>
					<comments>https://www.gmsmagazine.com/leyline_press_interview/#respond</comments>
		
		<dc:creator><![CDATA[Paco G. Jaen]]></dc:creator>
		<pubDate>Tue, 04 Aug 2026 21:12:11 +0000</pubDate>
				<category><![CDATA[Authors]]></category>
		<category><![CDATA[Paco Garcia Jaen]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[RPG Podcasts]]></category>
		<category><![CDATA[Videos]]></category>
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					<description><![CDATA[<p>Interview episode with Aled and Panni from Leyline Press, an UK based company with titles like Salvage Union, Foundation, Horse Girl, Shadow of Mogg or Albion Tales.</p>
<p>The post <a href="https://www.gmsmagazine.com/leyline_press_interview/">Leyline Press interview &#8211; Podcast episode</a> appeared first on <a href="https://www.gmsmagazine.com">GMS Magazine</a>.</p>
]]></description>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">19585</post-id>	</item>
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		<title>Interview Chris Lackey and Strange Stories: The Roleplaying Game</title>
		<link>https://www.gmsmagazine.com/interview-chris-lackey-and-strange-stories-the-roleplaying-game/</link>
					<comments>https://www.gmsmagazine.com/interview-chris-lackey-and-strange-stories-the-roleplaying-game/#respond</comments>
		
		<dc:creator><![CDATA[Paco G. Jaen]]></dc:creator>
		<pubDate>Tue, 28 Jul 2026 15:20:05 +0000</pubDate>
				<category><![CDATA[Authors]]></category>
		<category><![CDATA[Paco Garcia Jaen]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[RPG Podcasts]]></category>
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					<description><![CDATA[<p>Chad Fifer and Chris Lackey have a new crowdfunding project to get out Strange Stories the Roleplaying game and I had to interview him!</p>
<p>The post <a href="https://www.gmsmagazine.com/interview-chris-lackey-and-strange-stories-the-roleplaying-game/">Interview Chris Lackey and Strange Stories: The Roleplaying Game</a> appeared first on <a href="https://www.gmsmagazine.com">GMS Magazine</a>.</p>
]]></description>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">19581</post-id>	</item>
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		<title>Frontier Scum: First impressions</title>
		<link>https://www.gmsmagazine.com/frontier-scum-first-impressions/</link>
					<comments>https://www.gmsmagazine.com/frontier-scum-first-impressions/#respond</comments>
		
		<dc:creator><![CDATA[Paco G. Jaen]]></dc:creator>
		<pubDate>Fri, 24 Jul 2026 14:47:27 +0000</pubDate>
				<category><![CDATA[Authors]]></category>
		<category><![CDATA[Free League Publishing]]></category>
		<category><![CDATA[Paco Garcia Jaen]]></category>
		<category><![CDATA[Publisher]]></category>
		<guid isPermaLink="false">https://www.gmsmagazine.com/?p=19573</guid>

					<description><![CDATA[<p>A self-destructive, violent and LSD-infused take on Spaghetti Westerns, about wanted outlaws making their mark on an unreal Lost Frontier.</p>
<p>The post <a href="https://www.gmsmagazine.com/frontier-scum-first-impressions/">Frontier Scum: First impressions</a> appeared first on <a href="https://www.gmsmagazine.com">GMS Magazine</a>.</p>
]]></description>
		
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			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">19573</post-id>	</item>
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		<title>Podcast Episode 9 &#8211; How to publish your RPG: How Long Things Should Take?</title>
		<link>https://www.gmsmagazine.com/podcast-episode-9-how-to-publish-your-rpg-how-long-things-should-take/</link>
					<comments>https://www.gmsmagazine.com/podcast-episode-9-how-to-publish-your-rpg-how-long-things-should-take/#respond</comments>
		
		<dc:creator><![CDATA[Paco G. Jaen]]></dc:creator>
		<pubDate>Tue, 14 Jul 2026 19:50:33 +0000</pubDate>
				<category><![CDATA[Authors]]></category>
		<category><![CDATA[Paco Garcia Jaen]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[RPG Podcasts]]></category>
		<guid isPermaLink="false">https://www.gmsmagazine.com/?p=19568</guid>

					<description><![CDATA[<p>There are many tasks to do when publishing your RPG and each task takes time.</p>
<p>Knowing how long each thing should take means you can budget your time and create realistic timelines for deliveries and prevent problems.</p>
<p>The post <a href="https://www.gmsmagazine.com/podcast-episode-9-how-to-publish-your-rpg-how-long-things-should-take/">Podcast Episode 9 &#8211; How to publish your RPG: How Long Things Should Take?</a> appeared first on <a href="https://www.gmsmagazine.com">GMS Magazine</a>.</p>
]]></description>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">19568</post-id>	</item>
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		<title>Interview with Jerry D. Grayson from Khepera Publishing</title>
		<link>https://www.gmsmagazine.com/interview-with-jerry-grayson-from-khepera-publishing/</link>
					<comments>https://www.gmsmagazine.com/interview-with-jerry-grayson-from-khepera-publishing/#respond</comments>
		
		<dc:creator><![CDATA[Paco G. Jaen]]></dc:creator>
		<pubDate>Tue, 16 Jun 2026 19:57:58 +0000</pubDate>
				<category><![CDATA[Authors]]></category>
		<category><![CDATA[Khepera Publishing]]></category>
		<category><![CDATA[Paco Garcia Jaen]]></category>
		<category><![CDATA[hellas]]></category>
		<category><![CDATA[khepera publishing]]></category>
		<guid isPermaLink="false">https://www.gmsmagazine.com/?p=19561</guid>

					<description><![CDATA[<p>Jerry Grayson is the mind behind Khepera Publishing, s a game company devoted to content creation, writing, game design, development and publishing.</p>
<p>The post <a href="https://www.gmsmagazine.com/interview-with-jerry-grayson-from-khepera-publishing/">Interview with Jerry D. Grayson from Khepera Publishing</a> appeared first on <a href="https://www.gmsmagazine.com">GMS Magazine</a>.</p>
]]></description>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">19561</post-id>	</item>
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		<title>Interview with Mattias Johnsson: Symbaroum 10th Anniversary</title>
		<link>https://www.gmsmagazine.com/interview-with-mattias-johnsson-symbaroum-10th-anniversary/</link>
					<comments>https://www.gmsmagazine.com/interview-with-mattias-johnsson-symbaroum-10th-anniversary/#respond</comments>
		
		<dc:creator><![CDATA[Paco G. Jaen]]></dc:creator>
		<pubDate>Fri, 05 Jun 2026 20:38:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<guid isPermaLink="false">https://www.gmsmagazine.com/?p=19556</guid>

					<description><![CDATA[<p>In this interview with Mattias Johnsson, one of the lead writers and creator of Symbaroum, long standing and much acclaimed [&#8230;]</p>
<p>The post <a href="https://www.gmsmagazine.com/interview-with-mattias-johnsson-symbaroum-10th-anniversary/">Interview with Mattias Johnsson: Symbaroum 10th Anniversary</a> appeared first on <a href="https://www.gmsmagazine.com">GMS Magazine</a>.</p>
]]></description>
		
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		<post-id xmlns="com-wordpress:feed-additions:1">19556</post-id>	</item>
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