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	Comments for Gnome Stew	</title>
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	<link>https://gnomestew.com</link>
	<description>The Gaming Blog</description>
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		Comment on Did We Just Finish The Campaign? by Jeramie Cooper		</title>
		<link>https://gnomestew.com/did-we-just-finish-the-campaign/comment-page-1/#comment-445227</link>

		<dc:creator><![CDATA[Jeramie Cooper]]></dc:creator>
		<pubDate>Fri, 30 Oct 2026 00:22:57 +0000</pubDate>
		<guid isPermaLink="false">https://gnomestew.com/?p=53550#comment-445227</guid>

					<description><![CDATA[Finishing a session and feeling a surprise about the end of the campaign coming too soon has not happened.  I have been surprised by finishing a pre-written adventure and feeling like it&#039;s the end of the campaign, even through the story started as a home brew adventure and there were some loose ends.]]></description>
			<content:encoded><![CDATA[<p>Finishing a session and feeling a surprise about the end of the campaign coming too soon has not happened.  I have been surprised by finishing a pre-written adventure and feeling like it&#8217;s the end of the campaign, even through the story started as a home brew adventure and there were some loose ends.</p>
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		Comment on Act With Intent by Jeramie Cooper		</title>
		<link>https://gnomestew.com/act-with-intent/comment-page-1/#comment-445226</link>

		<dc:creator><![CDATA[Jeramie Cooper]]></dc:creator>
		<pubDate>Thu, 29 Oct 2026 17:52:34 +0000</pubDate>
		<guid isPermaLink="false">https://gnomestew.com/?p=53586#comment-445226</guid>

					<description><![CDATA[This reminds me of the goal and approach method I&#039;ve used a few times when a player describes an action that I find confusing.  I&#039;ll ask for them to describe their goal. After the description, I state my understanding of their approach.  If my understanding is alignment with them, then I decided if a roll is needed and what attribute or skill might apply.]]></description>
			<content:encoded><![CDATA[<p>This reminds me of the goal and approach method I&#8217;ve used a few times when a player describes an action that I find confusing.  I&#8217;ll ask for them to describe their goal. After the description, I state my understanding of their approach.  If my understanding is alignment with them, then I decided if a roll is needed and what attribute or skill might apply.</p>
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		Comment on As Your Table Ages by Chris		</title>
		<link>https://gnomestew.com/as-your-table-ages/comment-page-1/#comment-445213</link>

		<dc:creator><![CDATA[Chris]]></dc:creator>
		<pubDate>Mon, 26 Oct 2026 17:50:52 +0000</pubDate>
		<guid isPermaLink="false">https://gnomestew.com/?p=53512#comment-445213</guid>

					<description><![CDATA[Excellent article.  Thank you for writing it!
I&#039;m part of a group that began 35 years ago and I&#039;ve definitely seen the shift in the table as we age.  Now, a couple of folks deal with diabetes, one&#039;s back is always a problem on somehow still the same uncomfortable chairs, and we lost one of us a few years ago.  I&#039;ve watched the host diligently fight against learning and playing new games or new editions.  He and I still argue over (the game we&#039;ve played the most) Warhammer Fantasy 2E vs 4E (and now 5E) and he joined in on The One Ring 2E Kickstarter before wanting to play MERP instead to mine and another excited player&#039;s dismay (and Rolemaster has NOT aged well, IMO).  That said, despite the changes over the years and the battles fought over which games to play next, I can&#039;t imagine my life without the group and its created lifelong friendships.]]></description>
			<content:encoded><![CDATA[<p>Excellent article.  Thank you for writing it!<br />
I&#8217;m part of a group that began 35 years ago and I&#8217;ve definitely seen the shift in the table as we age.  Now, a couple of folks deal with diabetes, one&#8217;s back is always a problem on somehow still the same uncomfortable chairs, and we lost one of us a few years ago.  I&#8217;ve watched the host diligently fight against learning and playing new games or new editions.  He and I still argue over (the game we&#8217;ve played the most) Warhammer Fantasy 2E vs 4E (and now 5E) and he joined in on The One Ring 2E Kickstarter before wanting to play MERP instead to mine and another excited player&#8217;s dismay (and Rolemaster has NOT aged well, IMO).  That said, despite the changes over the years and the battles fought over which games to play next, I can&#8217;t imagine my life without the group and its created lifelong friendships.</p>
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		Comment on Where do I start with a Campaign? by Vasant		</title>
		<link>https://gnomestew.com/where-do-i-start-with-a-campaign/comment-page-1/#comment-445044</link>

		<dc:creator><![CDATA[Vasant]]></dc:creator>
		<pubDate>Thu, 01 Oct 2026 09:48:56 +0000</pubDate>
		<guid isPermaLink="false">https://gnomestew.com/?p=53538#comment-445044</guid>

					<description><![CDATA[That looks like a great starting guide to new GMs!
I was wondering about the sequence: I usually have a group of (prospective) players who I can already ask for interests and character ideas. For me, it makes sense to ask the players first and then start with a basic concept, weaving in their fields of interest for the basic setup and their character ideas for the connections to the adventure.
Is your guide focused on finding a player group in a public place (friendly local game store, comic book store, online community) instead?]]></description>
			<content:encoded><![CDATA[<p>That looks like a great starting guide to new GMs!<br />
I was wondering about the sequence: I usually have a group of (prospective) players who I can already ask for interests and character ideas. For me, it makes sense to ask the players first and then start with a basic concept, weaving in their fields of interest for the basic setup and their character ideas for the connections to the adventure.<br />
Is your guide focused on finding a player group in a public place (friendly local game store, comic book store, online community) instead?</p>
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		Comment on Stop Self-Limiting Your Ideas by Lobo7922		</title>
		<link>https://gnomestew.com/stop-self-limiting-your-ideas/comment-page-1/#comment-444950</link>

		<dc:creator><![CDATA[Lobo7922]]></dc:creator>
		<pubDate>Thu, 17 Sep 2026 13:08:33 +0000</pubDate>
		<guid isPermaLink="false">https://gnomestew.com/?p=53441#comment-444950</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gnomestew.com/stop-self-limiting-your-ideas/comment-page-1/#comment-444518&quot;&gt;Blackjack&lt;/a&gt;.

This! I played in a game just like this, my friends would keep infinitely planning and never acting.
I was playing a &quot;dumb&quot; barbarian, and I decided to just act like some &quot;Leeroy Jenkins&quot; and just do the most obvious thing possible. It reached a point that the GM gave me an item that allowed me to transverse walls, just to make the game more fluid.
But I wonder, what else can be done with this kind of players? There must be a way to limit their infinite planning.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gnomestew.com/stop-self-limiting-your-ideas/comment-page-1/#comment-444518">Blackjack</a>.</p>
<p>This! I played in a game just like this, my friends would keep infinitely planning and never acting.<br />
I was playing a &#8220;dumb&#8221; barbarian, and I decided to just act like some &#8220;Leeroy Jenkins&#8221; and just do the most obvious thing possible. It reached a point that the GM gave me an item that allowed me to transverse walls, just to make the game more fluid.<br />
But I wonder, what else can be done with this kind of players? There must be a way to limit their infinite planning.</p>
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		Comment on Five Tips For GMing Convention Games by Mega88Mobi		</title>
		<link>https://gnomestew.com/five-tips-for-gming-convention-games/comment-page-1/#comment-444899</link>

		<dc:creator><![CDATA[Mega88Mobi]]></dc:creator>
		<pubDate>Tue, 08 Sep 2026 03:01:30 +0000</pubDate>
		<guid isPermaLink="false">https://gnomestew.com/?p=35970#comment-444899</guid>

					<description><![CDATA[Great tips for anyone preparing to run games at a convention. GMing in a convention setting can be quite different from a regular session, so keeping the game organized, welcoming, and easy for new players to follow is essential. I especially like the focus on creating an enjoyable experience for everyone at the table.]]></description>
			<content:encoded><![CDATA[<p>Great tips for anyone preparing to run games at a convention. GMing in a convention setting can be quite different from a regular session, so keeping the game organized, welcoming, and easy for new players to follow is essential. I especially like the focus on creating an enjoyable experience for everyone at the table.</p>
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		<title>
		Comment on As Your Table Ages by Nathan		</title>
		<link>https://gnomestew.com/as-your-table-ages/comment-page-1/#comment-444880</link>

		<dc:creator><![CDATA[Nathan]]></dc:creator>
		<pubDate>Thu, 03 Sep 2026 23:14:31 +0000</pubDate>
		<guid isPermaLink="false">https://gnomestew.com/?p=53512#comment-444880</guid>

					<description><![CDATA[I was sent this article from a fellow aging gamer and wow is it spot on. 
While some of the folks at my table started with kids late and are still dealing with younger ones, elderly parents needing help, health issues, needing shorter 2-3 hour gaming sessions are some of the more prominent issues we deal with. 
Thankfully, we keep things going with a 2-3x a month home game and a TTRPG podcast we record or stream almost every week.   Honestly, the podcast is the most stable game I’ve had in decades. 

On top of that, once a year we rent a cabin and try to get 10 or more of us locked away for a weekend just for gaming like we did in college. (Or at least a close approximation).]]></description>
			<content:encoded><![CDATA[<p>I was sent this article from a fellow aging gamer and wow is it spot on.<br />
While some of the folks at my table started with kids late and are still dealing with younger ones, elderly parents needing help, health issues, needing shorter 2-3 hour gaming sessions are some of the more prominent issues we deal with.<br />
Thankfully, we keep things going with a 2-3x a month home game and a TTRPG podcast we record or stream almost every week.   Honestly, the podcast is the most stable game I’ve had in decades. </p>
<p>On top of that, once a year we rent a cabin and try to get 10 or more of us locked away for a weekend just for gaming like we did in college. (Or at least a close approximation).</p>
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		<title>
		Comment on As Your Table Ages by GORDON STEPHENS		</title>
		<link>https://gnomestew.com/as-your-table-ages/comment-page-1/#comment-444870</link>

		<dc:creator><![CDATA[GORDON STEPHENS]]></dc:creator>
		<pubDate>Wed, 02 Sep 2026 13:56:09 +0000</pubDate>
		<guid isPermaLink="false">https://gnomestew.com/?p=53512#comment-444870</guid>

					<description><![CDATA[I really appreciate how honest and thoughtful this is. Aging gamers is such a real (and surprisingly under-discussed) topic—diminishing energy, health tweaks, and even memory/focus changes all affect the table.]]></description>
			<content:encoded><![CDATA[<p>I really appreciate how honest and thoughtful this is. Aging gamers is such a real (and surprisingly under-discussed) topic—diminishing energy, health tweaks, and even memory/focus changes all affect the table.</p>
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		<title>
		Comment on As Your Table Ages by Martin Ralya		</title>
		<link>https://gnomestew.com/as-your-table-ages/comment-page-1/#comment-444853</link>

		<dc:creator><![CDATA[Martin Ralya]]></dc:creator>
		<pubDate>Sat, 29 Aug 2026 03:11:06 +0000</pubDate>
		<guid isPermaLink="false">https://gnomestew.com/?p=53512#comment-444853</guid>

					<description><![CDATA[Great post, Phil.

Despite being of the same vintage, with groups that broadly are in the same boat...I had never really considered this as a topic unto itself.

Zooming out I can see that we&#039;ve arrived at some of the solutions you mention organically, like short sessions (1.5 hours for one of my groups, 3 hours for the others) and a very supportive atmosphere for whatever anyone needs to make gaming work for them.

But dang, lighting, mnemonic cues -- there&#039;s so much here we could be doing differently that would help my aging eyes and brain. Food for thought.

Thank you for posting about this. Your candor and grace are just as I remember them, my friend.]]></description>
			<content:encoded><![CDATA[<p>Great post, Phil.</p>
<p>Despite being of the same vintage, with groups that broadly are in the same boat&#8230;I had never really considered this as a topic unto itself.</p>
<p>Zooming out I can see that we&#8217;ve arrived at some of the solutions you mention organically, like short sessions (1.5 hours for one of my groups, 3 hours for the others) and a very supportive atmosphere for whatever anyone needs to make gaming work for them.</p>
<p>But dang, lighting, mnemonic cues &#8212; there&#8217;s so much here we could be doing differently that would help my aging eyes and brain. Food for thought.</p>
<p>Thank you for posting about this. Your candor and grace are just as I remember them, my friend.</p>
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		<title>
		Comment on The Islands of Sina Una Review by Arun		</title>
		<link>https://gnomestew.com/the-islands-of-sina-una-review/comment-page-1/#comment-444830</link>

		<dc:creator><![CDATA[Arun]]></dc:creator>
		<pubDate>Sun, 23 Aug 2026 20:20:38 +0000</pubDate>
		<guid isPermaLink="false">https://gnomestew.com/?p=46583#comment-444830</guid>

					<description><![CDATA[I would love to see a fully fleshed out Indian setting akin to Devabhumi.]]></description>
			<content:encoded><![CDATA[<p>I would love to see a fully fleshed out Indian setting akin to Devabhumi.</p>
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