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<channel>
	<title>Taterboy.com: Graphics, Multimedia and Such</title>
	
	<link>http://www.taterboy.com/blog</link>
	<description>FLASH :: FLEX :: AIR :: ILLUSTRATION :: ANIMATION :: WEB DEVELOPMENT</description>
	<pubDate>Wed, 28 Jul 2010 02:43:33 +0000</pubDate>
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	<language>en</language>
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		<title>Product Review: SWF Protector</title>
		<link>http://www.taterboy.com/blog/2010/07/product-review-swf-protector/</link>
		<comments>http://www.taterboy.com/blog/2010/07/product-review-swf-protector/#comments</comments>
		<pubDate>Mon, 19 Jul 2010 03:11:55 +0000</pubDate>
		<dc:creator>taterboy</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Flex]]></category>

		<category><![CDATA[Reviews]]></category>

		<category><![CDATA[obfuscation]]></category>

		<category><![CDATA[security]]></category>

		<category><![CDATA[swf encryption]]></category>

		<category><![CDATA[swf protector]]></category>

		<guid isPermaLink="false">http://www.taterboy.com/blog/?p=742</guid>
		<description>Get 25% off of SWF Protector by using the coupon code: REFLPRTCT-RTW5
Though we try to encourage openness and sharing here at taterboy.com, there are some swf files that have to be protected. SWF Protector, by DECOMSOFT, is a very simple application for securing your code and assets within an SWF. The procedure could not be [...]
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&lt;a href="http://feedads.g.doubleclick.net/~a/ny4tg4jCnJwqx80ctCuFUsCKoXE/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/ny4tg4jCnJwqx80ctCuFUsCKoXE/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/GraphicsMultimediaAndFlash/~4/DFDPgGfZuKA" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.taterboy.com/blog/2010/07/product-review-swf-protector/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Intro to MVC Part 1: The Controller Class</title>
		<link>http://www.taterboy.com/blog/2010/07/intro-to-mvc-part-1-the-controller-class/</link>
		<comments>http://www.taterboy.com/blog/2010/07/intro-to-mvc-part-1-the-controller-class/#comments</comments>
		<pubDate>Wed, 14 Jul 2010 05:18:41 +0000</pubDate>
		<dc:creator>taterboy</dc:creator>
		
		<category><![CDATA[ActionScript 3]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Flex]]></category>

		<category><![CDATA[Games]]></category>

		<category><![CDATA[Tutorials]]></category>

		<category><![CDATA[ActionSript 3]]></category>

		<category><![CDATA[AS3]]></category>

		<category><![CDATA[controller]]></category>

		<category><![CDATA[framework]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[Howto]]></category>

		<category><![CDATA[model]]></category>

		<category><![CDATA[service]]></category>

		<category><![CDATA[Tutorial]]></category>

		<category><![CDATA[view]]></category>

		<guid isPermaLink="false">http://www.taterboy.com/blog/?p=735</guid>
		<description>About a year ago, @devgirl, introduced me to the MVC framework and provided me with a stubbed out demo of everything working together. There were many more class files than I was used to, one for data and variables (Model), one for all the graphic elements and UI controls (View), and one to control all [...]
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/nEcblEfrwzhnzkNukfpLXVfcMVU/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/nEcblEfrwzhnzkNukfpLXVfcMVU/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
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		<wfw:commentRss>http://www.taterboy.com/blog/2010/07/intro-to-mvc-part-1-the-controller-class/feed/</wfw:commentRss>
		</item>
		<item>
		<title>How to Build an Engaging Preloader in Flash</title>
		<link>http://www.taterboy.com/blog/2010/06/how-to-build-an-engaging-preloader-in-flash/</link>
		<comments>http://www.taterboy.com/blog/2010/06/how-to-build-an-engaging-preloader-in-flash/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 01:01:53 +0000</pubDate>
		<dc:creator>taterboy</dc:creator>
		
		<category><![CDATA[ActionScript 3]]></category>

		<category><![CDATA[Design]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Flex]]></category>

		<category><![CDATA[Tutorials]]></category>

		<category><![CDATA[Loader]]></category>

		<category><![CDATA[Loading]]></category>

		<category><![CDATA[preloader]]></category>

		<guid isPermaLink="false">http://www.taterboy.com/blog/?p=712</guid>
		<description>&lt;object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
			id="fm_loadingAnimation_872425333"
			class="flashmovie"
			width="500"
			height="300"&gt;
	&lt;param name="movie" value="http://www.taterboy.com/blog/flash/loadingAnimation.swf" /&gt;
	&lt;!--[if !IE]&gt;--&gt;
	&lt;object	type="application/x-shockwave-flash"
			data="http://www.taterboy.com/blog/flash/loadingAnimation.swf"
			name="fm_loadingAnimation_872425333"
			width="500"
			height="300"&gt;
	&lt;!--&lt;![endif]--&gt;
		


	&lt;!--[if !IE]&gt;--&gt;
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The Importance of a Good Preloader:
Everyone hates to wait, especially for websites to load. The only thing keeping a potential user sitting in their chair and staring at the screen, while your application loads, is the hope that eventually something great will happen. If that user is impatient, like [...]
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&lt;a href="http://feedads.g.doubleclick.net/~a/oGtrq35apXPOHSPaoR_EZbCz_OM/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/oGtrq35apXPOHSPaoR_EZbCz_OM/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/GraphicsMultimediaAndFlash/~4/n279_rpESJY" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.taterboy.com/blog/2010/06/how-to-build-an-engaging-preloader-in-flash/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Jump Back in TIme with HTML5</title>
		<link>http://www.taterboy.com/blog/2010/06/jump-back-in-time-with-html5/</link>
		<comments>http://www.taterboy.com/blog/2010/06/jump-back-in-time-with-html5/#comments</comments>
		<pubDate>Sat, 19 Jun 2010 16:58:53 +0000</pubDate>
		<dc:creator>taterboy</dc:creator>
		
		<category><![CDATA[Design]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[animation]]></category>

		<category><![CDATA[Audio]]></category>

		<category><![CDATA[flash vs html5]]></category>

		<category><![CDATA[Flex]]></category>

		<category><![CDATA[games]]></category>

		<category><![CDATA[html5]]></category>

		<category><![CDATA[html5 vs flash]]></category>

		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.taterboy.com/blog/?p=686</guid>
		<description>UPDATE 6/23/10
Google released a great new HTML5 resource HTML5 Rocks for those looking to learn more about HTML5, complete with samples and tutorials. Some of the coolest stuff (animation, transitions) is webkit based, it will be interesting to see how IE 9 handles this. Chrome Frame is an interesting concept for dealing with IE until [...]
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&lt;a href="http://feedads.g.doubleclick.net/~a/oSN_nnN-W4MgEa-ydrVR63nAcuE/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/oSN_nnN-W4MgEa-ydrVR63nAcuE/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/GraphicsMultimediaAndFlash/~4/NXqBThlRmrg" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.taterboy.com/blog/2010/06/jump-back-in-time-with-html5/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Building Custom Loaders in Flex</title>
		<link>http://www.taterboy.com/blog/2010/06/building-custom-loaders-in-flex/</link>
		<comments>http://www.taterboy.com/blog/2010/06/building-custom-loaders-in-flex/#comments</comments>
		<pubDate>Sat, 05 Jun 2010 20:49:51 +0000</pubDate>
		<dc:creator>taterboy</dc:creator>
		
		<category><![CDATA[ActionScript 3]]></category>

		<category><![CDATA[Animation]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Flex]]></category>

		<category><![CDATA[Tutorials]]></category>

		<category><![CDATA[ActionSript 3]]></category>

		<category><![CDATA[animation]]></category>

		<category><![CDATA[AS3]]></category>

		<category><![CDATA[Howto]]></category>

		<category><![CDATA[Loader]]></category>

		<category><![CDATA[preloader]]></category>

		<category><![CDATA[progress bar]]></category>

		<guid isPermaLink="false">http://www.taterboy.com/blog/?p=660</guid>
		<description>In an earlier post I talked all about building Flex UI components with Flash.  This example shows how to create a custom loader component, in Flash or Flex, and use it to replace the standard Flex progress bar.


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			id="fm_CustomLoaderDisplay_145910566"
			class="flashmovie"
			width="400"
			height="250"&gt;
	&lt;param name="movie" value="http://www.taterboy.com/blog/flash/CustomLoaderDisplay.swf" /&gt;
	&lt;!--[if !IE]&gt;--&gt;
	&lt;object	type="application/x-shockwave-flash"
			data="http://www.taterboy.com/blog/flash/CustomLoaderDisplay.swf"
			name="fm_CustomLoaderDisplay_145910566"
			width="400"
			height="250"&gt;
	&lt;!--&lt;![endif]--&gt;
		


	&lt;!--[if !IE]&gt;--&gt;
	&lt;/object&gt;
	&lt;!--&lt;![endif]--&gt;
&lt;/object&gt;


The Base Preloader:
I found a preloader class online that implemented the [...]
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&lt;a href="http://feedads.g.doubleclick.net/~a/_YFcFTj3UwTDuM8g9HLi1Ppcjck/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/_YFcFTj3UwTDuM8g9HLi1Ppcjck/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/GraphicsMultimediaAndFlash/~4/1t2uyNcFZuA" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.taterboy.com/blog/2010/06/building-custom-loaders-in-flex/feed/</wfw:commentRss>
		</item>
		<item>
		<title>A Microphone And A Baby - Flash AS3 Microphone Class</title>
		<link>http://www.taterboy.com/blog/2010/05/a-microphone-and-a-baby-flash-as3-microphone-class/</link>
		<comments>http://www.taterboy.com/blog/2010/05/a-microphone-and-a-baby-flash-as3-microphone-class/#comments</comments>
		<pubDate>Fri, 21 May 2010 23:16:37 +0000</pubDate>
		<dc:creator>taterboy</dc:creator>
		
		<category><![CDATA[ActionScript 3]]></category>

		<category><![CDATA[Audio]]></category>

		<category><![CDATA[Flex]]></category>

		<category><![CDATA[Tips]]></category>

		<category><![CDATA[ActionSript 3]]></category>

		<category><![CDATA[animation]]></category>

		<category><![CDATA[AS3]]></category>

		<category><![CDATA[crying baby]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Howto]]></category>

		<category><![CDATA[Microphone]]></category>

		<guid isPermaLink="false">http://www.taterboy.com/blog/?p=648</guid>
		<description>Here is a little demo from some recent playing with Flash&amp;#8217;s Microphone class.


Real demo is below the fold.

This is basically a microphone level meter that my son and I thought was pretty fun. Don&amp;#8217;t wake the baby.





Warning:
If you are using a laptop (were your microphone is close to your speakers) you will have to turn [...]
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		<wfw:commentRss>http://www.taterboy.com/blog/2010/05/a-microphone-and-a-baby-flash-as3-microphone-class/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Flash vs. HTML5</title>
		<link>http://www.taterboy.com/blog/2010/05/flash-vs-html5/</link>
		<comments>http://www.taterboy.com/blog/2010/05/flash-vs-html5/#comments</comments>
		<pubDate>Mon, 03 May 2010 15:52:29 +0000</pubDate>
		<dc:creator>taterboy</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[iPhone]]></category>

		<category><![CDATA[Adobe]]></category>

		<category><![CDATA[Apple]]></category>

		<category><![CDATA[flash vs html5]]></category>

		<category><![CDATA[html5]]></category>

		<category><![CDATA[html5 vs flash]]></category>

		<guid isPermaLink="false">http://www.taterboy.com/blog/?p=622</guid>
		<description>Does It Have To Be One Or The Other?
I have never been a &amp;#8220;use Flash because I like Flash&amp;#8221;, kind-of guy. I do like Flash, but believe very strongly that we should only use Flash when there is a good reason to use Flash opposed to other available technologies. I&amp;#8217;m very proficient in javascript and [...]
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&lt;a href="http://feedads.g.doubleclick.net/~a/5En76rlkYkQC5tJ83yvxQX3NC98/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/5En76rlkYkQC5tJ83yvxQX3NC98/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/GraphicsMultimediaAndFlash/~4/xf0wlKXojTY" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.taterboy.com/blog/2010/05/flash-vs-html5/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Flash CS5 to iPhone? Not So Fast</title>
		<link>http://www.taterboy.com/blog/2010/04/flash-cs5-to-iphone-not-so-fast/</link>
		<comments>http://www.taterboy.com/blog/2010/04/flash-cs5-to-iphone-not-so-fast/#comments</comments>
		<pubDate>Sun, 25 Apr 2010 19:54:00 +0000</pubDate>
		<dc:creator>taterboy</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[iPhone]]></category>

		<category><![CDATA[Adobe]]></category>

		<category><![CDATA[apps]]></category>

		<category><![CDATA[cs5]]></category>

		<category><![CDATA[ipad]]></category>

		<guid isPermaLink="false">http://www.taterboy.com/blog/?p=591</guid>
		<description>Updated Below
Just days before the official announcement of Adobe’s suite of CS5 applications, Apple Inc, updated their iPhone Developer Agreement with a few lines like, “Applications must be originally written in Objective-C, C, C++&amp;#8230;” and “Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited”. The web was [...]
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&lt;a href="http://feedads.g.doubleclick.net/~a/yXR7ArXwd9bpHsahtlMo5soxfC0/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/yXR7ArXwd9bpHsahtlMo5soxfC0/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/GraphicsMultimediaAndFlash/~4/a2J0_1SJXZo" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.taterboy.com/blog/2010/04/flash-cs5-to-iphone-not-so-fast/feed/</wfw:commentRss>
		</item>
		<item>
		<title>How To Build Countdown Timer in ActionScript 2</title>
		<link>http://www.taterboy.com/blog/2010/04/how-to-build-countdown-timer-in-actionscript-2/</link>
		<comments>http://www.taterboy.com/blog/2010/04/how-to-build-countdown-timer-in-actionscript-2/#comments</comments>
		<pubDate>Thu, 15 Apr 2010 01:53:26 +0000</pubDate>
		<dc:creator>taterboy</dc:creator>
		
		<category><![CDATA[General Info]]></category>

		<category><![CDATA[ActionScript 2]]></category>

		<category><![CDATA[AS2]]></category>

		<category><![CDATA[countdown]]></category>

		<category><![CDATA[Date]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[timer]]></category>

		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://www.taterboy.com/blog/?p=567</guid>
		<description>&lt;object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
			id="fm_countDown_919842422"
			class="flashmovie"
			width="300"
			height="30"&gt;
	&lt;param name="movie" value="http://www.taterboy.com/blog/flash/countDown.swf" /&gt;
	&lt;param name="flashvars" value="tdate=2012,12,21,19&amp;#038&amp;amp;hex=154e6d&amp;#038&amp;amp;blink=true" /&gt;
	&lt;param name="wmode" value="transparent" /&gt;
	&lt;!--[if !IE]&gt;--&gt;
	&lt;object	type="application/x-shockwave-flash"
			data="http://www.taterboy.com/blog/flash/countDown.swf"
			name="fm_countDown_919842422"
			width="300"
			height="30"&gt;
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		&lt;param name="wmode" value="transparent" /&gt;
	&lt;!--&lt;![endif]--&gt;
		
	&lt;!--[if !IE]&gt;--&gt;
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The Settings:
The first thing in our code is deciding if our timer is going to blink every second or not. Blinking gives the impressing of time passing and is easier to notice then just one or two numbers incrementing. Just set &amp;#8220;blinking&amp;#8221; to true or false

?View Code [...]
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/9MxAt3sLUT4TlTqxJIJ7Nv_a1xc/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/9MxAt3sLUT4TlTqxJIJ7Nv_a1xc/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/9MxAt3sLUT4TlTqxJIJ7Nv_a1xc/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/9MxAt3sLUT4TlTqxJIJ7Nv_a1xc/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/GraphicsMultimediaAndFlash/~4/DZTl6MlSpXM" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.taterboy.com/blog/2010/04/how-to-build-countdown-timer-in-actionscript-2/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Combining Flash Visual Components with Flex Classes</title>
		<link>http://www.taterboy.com/blog/2010/03/combining-flash-visual-components-with-flex-classes/</link>
		<comments>http://www.taterboy.com/blog/2010/03/combining-flash-visual-components-with-flex-classes/#comments</comments>
		<pubDate>Tue, 30 Mar 2010 14:55:54 +0000</pubDate>
		<dc:creator>taterboy</dc:creator>
		
		<category><![CDATA[ActionScript 3]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Flex]]></category>

		<category><![CDATA[Tutorials]]></category>

		<category><![CDATA[Adobe]]></category>

		<category><![CDATA[class]]></category>

		<category><![CDATA[custom components]]></category>

		<category><![CDATA[swc]]></category>

		<guid isPermaLink="false">http://www.taterboy.com/blog/?p=553</guid>
		<description>Building Visual Flex Components using Flash swc Shared Libraries.
I love building skins or visual components in Flash and doing all my coding in Flex. I also try to make all the code as component-ized as possible, so that it can be reused in future projects. So I have visual component classes from Flash and functionality [...]
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~a/qjjs18PJU1gJMSmvtyzZQ0pXTok/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qjjs18PJU1gJMSmvtyzZQ0pXTok/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~a/qjjs18PJU1gJMSmvtyzZQ0pXTok/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~a/qjjs18PJU1gJMSmvtyzZQ0pXTok/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/GraphicsMultimediaAndFlash/~4/APbBXW-gVsU" height="1" width="1"/&gt;</description>
		<wfw:commentRss>http://www.taterboy.com/blog/2010/03/combining-flash-visual-components-with-flex-classes/feed/</wfw:commentRss>
		</item>
	</channel>
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