<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3122477405971441437</id><updated>2024-09-04T13:46:43.665-06:00</updated><category term="digital"/><category term="analog"/><category term="Halo 4"/><category term="Halo"/><category term="Battlestar Galactica"/><category term="Session Report"/><category term="board games"/><category term="video"/><category term="XBox"/><category term="Mass Effect 3"/><category term="Kickstarter"/><category term="Netrunner"/><category term="games"/><category term="Android"/><category term="dashboard"/><category term="live action"/><category term="Hegemonic"/><category 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term="mental illness"/><category term="news"/><category term="posting"/><category term="pre-order"/><category term="preview"/><category term="release"/><category term="release party"/><category term="reviews"/><category term="reviews. out of eight"/><category term="rise of the ancients"/><category term="sabotage"/><category term="screenshots"/><category term="season one"/><category term="social games"/><category term="spore"/><category term="suck"/><category term="the gathering"/><category term="tournament"/><category term="violence"/><category term="voice"/><category term="youtube"/><title type='text'>Grusome&#39;s Gaming Pit</title><subtitle type='html'>Digital and Analog Gaming</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default?start-index=26&amp;max-results=25&amp;redirect=false'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>85</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-6602318216277648365</id><published>2014-03-24T14:22:00.000-06:00</published><updated>2014-03-24T14:22:11.522-06:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="board games"/><category scheme="http://www.blogger.com/atom/ns#" term="Netrunner"/><category scheme="http://www.blogger.com/atom/ns#" term="tournament"/><title type='text'>Store Tournament Report – Edmonton, Alberta area - 22 March 2014</title><content type='html'>

&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Eight players showed up at Gamers Alley
in Sherwood Park (just outside of Edmonton) to play in what might be
the first Netrunner tournament in the area. Not sure why we are so
slow in getting organized, as Calgary has had a few already.
Hopefully this will be the start of a more active tournament scene.&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;This was not a store championship.
Being that this was the first tournament in the area, we were a bit
unsure if there would be enough interest. I think there was enough
interest to warrant FFG prizes and perhaps store credit for our next
event.&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;As there were no prizes, I decided to
just play the maximum amount of matches, so the tournament was 4
rounds, no cut/elimination.&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Identities&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;We had a bit of an unusual mix of
identities. Shaper was most popular, representing half of all runners
(2 Chaos Theory, 1 Kate and 1 Kit). Three players stuck with
criminal, surprisingly all Gabe and one lone Noise.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjU84Pqpq5i1UTzt6SvTD3cOeCc5caB3yxYETKgzoWwPX_GeexxyzfqhDoaRstYuGXmV1LmVE_3fzwLzfhlTTZ4WetPbgSZEAMKJSVZVXaz6Q0J-xW3fy58Q7PxgeCsuuUmRi_67xfv9CIN/s1600/runner-identities.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjU84Pqpq5i1UTzt6SvTD3cOeCc5caB3yxYETKgzoWwPX_GeexxyzfqhDoaRstYuGXmV1LmVE_3fzwLzfhlTTZ4WetPbgSZEAMKJSVZVXaz6Q0J-xW3fy58Q7PxgeCsuuUmRi_67xfv9CIN/s1600/runner-identities.png&quot; height=&quot;292&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;/span&gt;&lt;/div&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;On the Corp side all identities were
represented. Weyland was strong with 4 BABW, two TWIY*, one HB:ETF
and one Jinteki: PE.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0AC-Is8uVqu-6XINqpNEpW2IdDutfp61gotTn89ixrZeATMP9qX014UG-VEUG5KvzldXu026jCIpOhxd-YRtGZjGAoGSBgrO9hlGavgsGH-LBm_0n9SM6qfidspczyR_J_8K7OuYeFpT8/s1600/corp-identities.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0AC-Is8uVqu-6XINqpNEpW2IdDutfp61gotTn89ixrZeATMP9qX014UG-VEUG5KvzldXu026jCIpOhxd-YRtGZjGAoGSBgrO9hlGavgsGH-LBm_0n9SM6qfidspczyR_J_8K7OuYeFpT8/s1600/corp-identities.png&quot; height=&quot;292&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Win Rate&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0GrsdrIYbHESwBLi6r40W-6UtgQl0FWEhK4PwYV58D4rrRktVRHIkRi3RCsKIF1WvxePj-gPmrQb_15LsvDrNbmnCA3R7eq0pFKP98prDpzvxswnlZHYjeGOy1dPMmcDQlnwCnJ1877qc/s1600/wins.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0GrsdrIYbHESwBLi6r40W-6UtgQl0FWEhK4PwYV58D4rrRktVRHIkRi3RCsKIF1WvxePj-gPmrQb_15LsvDrNbmnCA3R7eq0pFKP98prDpzvxswnlZHYjeGOy1dPMmcDQlnwCnJ1877qc/s1600/wins.png&quot; height=&quot;292&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;The most interesting stat was the Corp
win rate. Corps dominated the day, wining 59% of games (19 wins), the
runners only successful 37% (12 wins) of the time (1 tie). Perhaps
this enforces the strength of the Criminals, as even though Shaper
represented half of the runners, they took only one third (4) of the
runner wins with Gabe taking two thirds (8). With half of the players
running Weyland and Corps doing so well, a full 52% (10) of winning
Corp games were by BABW. HB, Jinteki and TWIY each saw three wins.&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioWwWXvwqCXaqJYvk1O6kwv64nY84Psie-qhXKrVEixhaL_s-eFxkDZ9taJpDVAKwyLPcrCstb3qG4-wLPraqxrmmYSeF1T3ZDIkx6r4zURDbDpcydH16F1GQpWV5BawvvQynldp90Bzqo/s1600/runner-identity-wins.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; float: left; margin-bottom: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioWwWXvwqCXaqJYvk1O6kwv64nY84Psie-qhXKrVEixhaL_s-eFxkDZ9taJpDVAKwyLPcrCstb3qG4-wLPraqxrmmYSeF1T3ZDIkx6r4zURDbDpcydH16F1GQpWV5BawvvQynldp90Bzqo/s1600/runner-identity-wins.png&quot; height=&quot;292&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Although I was the TO, I decided to
play, since with such a small field its painful to have a bye. It
worked out fairly well, as the only time there was a dispute was over
a card during my last game. 
&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;I did not expect to play, as we had an
even number of players pre register. However, one additional player
showed up and I wanted to keep the numbers even. I was ready to play
just in case, but my decks were nothing special, both were decks I
had played for the last few weeks. My Gabe deck included the usual
criminal tricks, flexible breakers (Gordian, Ninja, Corroder plus
Faerie) and lots of econ. For surprises I included one Sneakdoor, one
Keyhole and one Nerve Agent to add pressure to the centrals if
needed. My Weyland is a Punitive Counterstrike deck. It runs all 5/3
agents except for 2 Hostile Takeovers (Archer food), all Operations
econ, a split between big and small ice (one Flare for surprise
factor), along with Archived memories and Jackson. The plan is to set
up a strong remote with lots of credits and force the runner to run
it to steal the 5/3 and get PC&#39;d, or allow the score. Simone did good
work baiting a run or saving money advancing the 5/3&#39;s&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Round 1 vs Kit/Jinteki:PE&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;I faced my regular sparring partner. He
knows both of my decks well, although I made a few slight changes to
Gabe the night before. I know his Kit deck well and his Jinteki has
been making Gabe miserable, forcing a number of small changes. He
chooses to run first and steals a 5/3 in the firsts or second turn
with four cards in hand. I have a Punitive in hand with an Archived
Memories but lack the credits to use it twice. He goes on to win but
the game is very long. We scramble to play our second match. Gabe
steals agendas and I have the match in hand but am stuck at 6 points.
I need the win to split the match. With 3 seconds left in the game, I
steal a Fetal from HQ to win.&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Round 2 vs Kate/BABW&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;I don&#39;t remember this game well. I win
the Corp match but I get only 1 prestige for the runner game as it
goes to time.&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Round 3 vs Chaos/TWIY*&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;I run first and have an incredible
string of luck.First turn he ices HQ, installs in a remote. I happen
to have Keyhole in hand, so I install it and hit it twice, getting a
Beale and Astro. He ices R&amp;amp;D but I hit the remote and HQ, forcing
the rez and Keyhole another 2 pointed out of R&amp;amp;D. The next turn I
install Sneakdoor and access another agenda for the win. Four
accesses, four agendas. I lose my Corp game. Chaos is packing a
recursion deck and is drawing through it at a furious pace. She
easily has enough econ to get into my remote and surprise siphons
reduce my credit pool to the point where I cannot use PC. 
&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Round 4 vs Gabe/HB&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;I run first and this is the tightest
game of the day. He is playing HB with some fast advance. We go back
and forth with agendas. Eventually we are both at match point when he
drops a 3/2 his remote. I top deck an inside job to get by big ice (I
think it was a curtain wall) to steal the win. His Gabe deck has a
tough time. He only has single accesses and gets into HQ regularly
but keeps seeing PC and gets frustrated. I have a Cleaners scored and
am trying to set up the big remote with taxing ice with a 5/3 to set 
up the win/flatline. I have 3 PC&#39;s in hand and am just about to put
in the 5/3 when he coincides the game. 
&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Overall, a successful event. Things
went smoothly and I think everyone had a good time. The next
tournament should be even bigger.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/6602318216277648365/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2014/03/store-tournament-report-edmonton.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/6602318216277648365'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/6602318216277648365'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2014/03/store-tournament-report-edmonton.html' title='Store Tournament Report – Edmonton, Alberta area - 22 March 2014'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjU84Pqpq5i1UTzt6SvTD3cOeCc5caB3yxYETKgzoWwPX_GeexxyzfqhDoaRstYuGXmV1LmVE_3fzwLzfhlTTZ4WetPbgSZEAMKJSVZVXaz6Q0J-xW3fy58Q7PxgeCsuuUmRi_67xfv9CIN/s72-c/runner-identities.png" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-7920751299541570192</id><published>2013-09-18T13:50:00.000-06:00</published><updated>2013-09-18T13:50:12.947-06:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Android"/><category scheme="http://www.blogger.com/atom/ns#" term="fan fiction"/><category scheme="http://www.blogger.com/atom/ns#" term="Netrunner"/><category scheme="http://www.blogger.com/atom/ns#" term="video"/><category scheme="http://www.blogger.com/atom/ns#" term="youtube"/><title type='text'>Android: Netrunner - Fan Fiction - Mr Smith Goes To Weyland</title><content type='html'>

&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith surveyed the Security
Operations Room. It was as he expected it. Rows of technicians
hunched over their workstations, centered around a large screen at
the front. All of them human and in no way similar to each other.
Sometimes you could tell who you were working for just by looking at
the staff. Everything looked state of the art. To be expected when
working for Weyland Consortium. They had the money and were not
afraid to spend it to protect their interests. A very young and
inexperienced looking man approached him. He looked like the picture
you might see next to the definition of Easy Mark in the Anarch
hacking bible.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: Good evening. You must be Mr
Smith. My name is Dale. I am the junior Security Officer assigned to
assist you.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Is this your first time, Dale?&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: I have observed a number of
operations, but this is my first time acting as the junior security
officer.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Is one of your family members
someone I should know? You&#39;re not related to the Chief Security
Officer here at Weyland?&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: I graduated at the top of my
class and I can assure you I am fully trained and ready to provide
advice on what tools we have available.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: I hope you are. Without
someone to watch over you, you are going to have to be very good if
you want a long career at Weyland.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: Yes, sir. We have all the usual
tools at our disposal...&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Skip that. I read the
briefing. Tell me about the hacker.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;/div&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;
&lt;br /&gt;

&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: Our contacts think it is
someone from the criminal community, perhaps trained by Mr Santiago
himself. This may be his first run against a major corporation, a
sort of initiation.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Very well, then lets initiate
him into Weyland. What do we have available for immediate deployment?&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: We have the usual amount of
credits. For ICE, we have a Shadow and 2 Dracos. Research and
Development has found a way to manipulate a hedge fund.
Unfortunately, we have a Posted Bounty and a Project Atlas in the
server that the top floor wants us to get through.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Save the commentary. We work
with what we have. I know they taught you to fear agendas, as
something to avoid. Remember this is all about getting agendas
through. Without them, we wouldn&#39;t have a job. Let&#39;s initiate that
Hedge Fund, get us more to work with, and place the Shadow on R&amp;amp;D
and the Draco on Headquarters.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Intrusion Detected. Attention,
Intrusion Detected&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Somebody turn that down. What
is the runner up to?&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: He is running our R&amp;amp;D&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Rez the Shadow and find out
what else he has been up to.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: Sir, he is just going through
the ICE. We have gained a few more credits. Should we put everything
into the trace?&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: No, put nothing into it. This
is just the first battle in a long war. I don&#39;t mind if he gets in
there and rummages around a bit. It&#39;s unlikely he will find anything
and we want to drain his resources to set him up for the kill.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: It looks like he set up a
contract with Armitage Codebusting and took a few jobs with them. He
also went to his contacts for some more options. We have no idea
what.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: That&#39;s to be expected. Did he
steal anything from R&amp;amp;D?&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: No Sir.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Good. We need more options.
Get something out of R&amp;amp;D.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: We have an Ice Wall and a
Cerebal Overwriter coming out of R&amp;amp;D. We think he saw the Ice
Wall.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Set up a new remote server and
place the other Draco in front of it. He will probably assume it is
the Ice Wall. I want to start to get ready to get some of these
agendas out. Try and get a few more credits out of the accounting
department.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: Here he comes again. He spent
some time on a few Armitage jobs, so he probably has the resources to
get through. No, wait. He has someone on the inside! He is skipping
the Draco completely!&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Don&#39;t worry about it. Don&#39;t
rez the Draco. Let him waste his resources and we keep the Draco as a
surprise.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: But sir, he will be able to dig
in HQ. The information he gets he will be able to sell to his
criminal contacts and he may steal one of our agendas.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Sometimes you have to take the
chance. Rezzing Draco will not prevent that.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Access Imminent. Access Imminent.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: I said turn that down!&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: He stole the Posted Bounty.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Collateral damage. That the
first time you have had one stolen? 
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: Yes.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Well, it won&#39;t be the last.
Might as well get it out of the way so you can concentrate. Don&#39;t
worry, it happens all the time. Despite what they told you in school,
the big Corporations expect it. It&#39;s all part of doing business. Just
don&#39;t let them take more than you put through.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: Sir, he has also managed to put
out a Decoy.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: That may be a problem. That
might change our strategy a bit. I want to get the Project Atlas
through. He seems a bit reckless, we may be able to find and finish
him off. What has R&amp;amp;D got for us?&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: A Green Level Clearance.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Good. Initiate the Green Level
Clearance, put the Ice Wall on the remote in case he has someone else
on the inside, and put the Project Atlas in that server.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: Done sir. We got a link to some
royalties from the Beanstalk from the Green Level.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Good. What is he up to?&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: He is doing another job for
Armitage, increasing his options and it looks like running on HQ
again.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Ok, there is nothing worth his
time in there. Let him in.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: Sir, he will again gain some
info he can sell, and my find and destroy the Overwriter...&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: I don&#39;t care if he trashes the
Overwriter. In fact, it will probably make him more cautious and do
more damage then if we put it in a server. I know in school you all
dreamed of causing some brain damage, but in the real world it rarely
happens. This wastes his time and making him more cautious will be of
more use in the long run.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: He found and trashed the
Overwriter.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Fine. What has R&amp;amp;D sent
up?&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: A Snare.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Just what we need. Dale,
advance the Project Atlas get some royalties from the Beanstalk. He
seems to like to hit the HQ server. If he does it again, our chance
of snaring him is 100%&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: He is running the remote! He
has someone on the inside again!&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Fine. Rez the Ice Wall. His
man on the inside will have to get him through that. Then rez the
Draco. That should stop him. Spend enough to raise its strength to
level 4.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: Why four, sir?&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith. A lot of the runners seem to
be using the Mimic program instead of Ninja to break sentry ICE. If I
expected Ninja I would set it a level 1, save us some resources while
still making him use his. Since we have a good number of credits,
setting it to level 4 makes in impossible for Mimic to break it
without support but still costs Ninja.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: He is still going through. How
strong shall I make the trace?&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Put 3 into it, make it level
five.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: But sir, he has enough to get
through it.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: True, but it will cost him
most of his credits. He knows this is Weyland so he must be worried
about us tracing him with SEA Source and sending a missile his way.
He needs to keep some credits to avoid that.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale:...&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Nothing is certain in this
job. Sometime you have to take a calculated risk. Remember, he saw
the Cerebal Overwriter. He can&#39;t be sure this is an agenda. It might
be another Overwriter, especially since he knows we could spend more
to stop him but we are not.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: He let the trace tag him and
kick him out of the server. He isn&#39;t removing the tag, he is hitting
HQ!&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Don&#39;t rez. Let him in.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: Shouldn&#39;t we rez to make him
think there is something in there?&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: We have already not rezzed
this ICE over a number of runs. He probably thinks it is something
big, like a Hardian&#39;s Wall. We need to keep these credits for other
things. I bet he accesses.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: He&#39;s in. The Snare has him!&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Activate it.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: He lost all his resources. He
is using the Decoy to prevent the tag, but we still have the Draco
tag on him. He is pulling in 2 more resources.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Good. But we are not quite set
up to take advantage of this. What does R&amp;amp;D have for us?&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: A PAD advertising campaign.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Not what we need. Advance
Project Atlas so we can pick out something from R&amp;amp;D and let&#39;s get
something from accounting again. 
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: It looks like he is trying to
get himself set back up from the Snare. Our contact reports he took
some credits from an Easy Mark, collected a few more resources and
set up his console, a Desperado.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Unfortunately, we have no
credits. What does R&amp;amp;D have for us?&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: It&#39;s a Scorched Earth.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: I was expecting to have to use
the Atlas for that, but this works just as well. Do will still have a
tag on him?&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: Yes sir.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: Use the Atlas to pull another
Beanstalk Royalties out of R&amp;amp;D. Use the credits from it to
initiate the Scorched Earth.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: It&#39;s done, sir. An apartment
block in New Angeles has been destroyed. Our contact reports the
runner was in it at the time, 99.4% certainty.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Smith: That&#39;s a confirmed kill. Good
job everyone! Congratulations on your first kill.&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;
&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
Dale: Thanks....&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
****&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div align=&quot;LEFT&quot; style=&quot;widows: 1;&quot;&gt;
This story is based on the Living Card Game &lt;a href=&quot;http://boardgamegeek.com/boardgame/124742/android-netrunner&quot;&gt;Android: Netrunner&lt;/a&gt; and is based on an &lt;a href=&quot;https://www.youtube.com/watch?feature=player_embedded&amp;amp;v=-rVPQbXUs38&quot;&gt;actual game played&lt;/a&gt;. Watch for the future adventures of Mr Smith. &lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/7920751299541570192/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2013/09/android-netrunner-fan-fiction-mr-smith.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/7920751299541570192'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/7920751299541570192'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2013/09/android-netrunner-fan-fiction-mr-smith.html' title='Android: Netrunner - Fan Fiction - Mr Smith Goes To Weyland'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-3960985859874407854</id><published>2013-03-27T09:32:00.001-06:00</published><updated>2013-03-27T09:32:21.015-06:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="announce"/><category scheme="http://www.blogger.com/atom/ns#" term="Battlefield 4"/><category scheme="http://www.blogger.com/atom/ns#" term="digital"/><category scheme="http://www.blogger.com/atom/ns#" term="trailer"/><title type='text'>Battlefield 4 Announced (with trailer)</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;Battlefield 4 has been announced for fall 2013.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Here is the 17 minute gameplay trailer:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/U8HVQXkeU8U?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/3960985859874407854/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2013/03/battlefield-4-announced-with-trailer.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/3960985859874407854'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/3960985859874407854'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2013/03/battlefield-4-announced-with-trailer.html' title='Battlefield 4 Announced (with trailer)'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-460600394054920389</id><published>2013-03-17T09:17:00.002-06:00</published><updated>2013-03-17T14:48:40.439-06:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="a study in static"/><category scheme="http://www.blogger.com/atom/ns#" term="analog"/><category scheme="http://www.blogger.com/atom/ns#" term="Android"/><category scheme="http://www.blogger.com/atom/ns#" term="data packs"/><category scheme="http://www.blogger.com/atom/ns#" term="Netrunner"/><title type='text'>Android: Netrunner - A Study in Static Card Spoilers</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;The next Netrunner Data Pack, &lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://store.fantasyflightgames.com/productdetails.cfm?SKU=ADN05&quot;&gt;A Study in Static&lt;/a&gt;,&amp;nbsp;&lt;/span&gt; is due out this week, but the cards have been leaked on &lt;a href=&quot;http://www.boardgamegeek.com/&quot;&gt;Board Game Geek&lt;/a&gt;. This appear to be legit.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Check out &lt;a href=&quot;http://www.boardgamegeek.com/thread/946233/spoilers/page/4&quot;&gt;this post&lt;/a&gt; for the pictures of all the cards (scroll down a bit).&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;A easier way to &lt;a href=&quot;http://www.cardgamedb.com/index.php/netrunner/android-netrunner-card-spoilers/_/genesis/a-study-in-static/&quot;&gt;view the Study in Static &lt;/a&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://www.cardgamedb.com/index.php/netrunner/android-netrunner-card-spoilers/_/genesis/a-study-in-static/&quot;&gt;cards&lt;/a&gt; at &lt;/span&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://www.cardgamedb.com/index.php/index.html&quot;&gt;Card&lt;/a&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://www.cardgamedb.com/index.php/index.html&quot;&gt;GameDB&lt;/a&gt;.&lt;/span&gt;&lt;/span&gt; &lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/460600394054920389/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2013/03/android-netrunner-study-in-static-card.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/460600394054920389'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/460600394054920389'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2013/03/android-netrunner-study-in-static-card.html' title='Android: Netrunner - A Study in Static Card Spoilers'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-7850911669159536997</id><published>2013-03-08T16:52:00.001-07:00</published><updated>2013-03-10T17:02:06.312-06:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="analog"/><category scheme="http://www.blogger.com/atom/ns#" term="Android"/><category scheme="http://www.blogger.com/atom/ns#" term="Creation and Control"/><category scheme="http://www.blogger.com/atom/ns#" term="expansion"/><category scheme="http://www.blogger.com/atom/ns#" term="Netrunner"/><category scheme="http://www.blogger.com/atom/ns#" term="news"/><title type='text'>First Deluxe Expansion for Android: Netrunner</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;Update: More Card Spoilers &lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://www.cardgamedb.com/forums/index.php?/topic/5757-creation-and-control-announcing-the-first-deluxe-expansion-for-android-netrunner/&quot;&gt;in this t&lt;/a&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://www.cardgamedb.com/forums/index.php?/topic/5757-creation-and-control-announcing-the-first-deluxe-expansion-for-android-netrunner/&quot;&gt;hread&lt;/a&gt;.&lt;/span&gt;&lt;/span&gt; &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;The first expansion for &lt;a href=&quot;http://www.boardgamegeek.com/boardgame/124742/android-netrunner&quot;&gt;Android: Netrunner&lt;/a&gt; was just announced in this &lt;a href=&quot;http://www.fantasyflightgames.com/edge_news.asp?eidn=4004&quot;&gt;Press Release&lt;/a&gt; from the &lt;a href=&quot;http://www.fantasyflightgames.com/&quot;&gt;Fantasy Flight website&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Called Creation and Control, this expansion adds three new Shaper and HB identities, such as this one for&amp;nbsp; HB:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://www.fantasyflightgames.com/ffg_content/android-netrunner/deluxe-expansions/creation-and-control/custom-biotics.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;http://www.fantasyflightgames.com/ffg_content/android-netrunner/deluxe-expansions/creation-and-control/custom-biotics.png&quot; width=&quot;229&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;blockquote class=&quot;tr_bq&quot;&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;&lt;i&gt;Custom Biotics and the Effects of Influence&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Would
 your business plan benefit from extra influence with outside 
corporations? Haas-Bioroid’s Custom Biotics division believes that 
influence is the key to success. More open to the exchange of corporate 
data than other Haas-Bioroid divisions, Custom Biotics leverages its 
influence within the industry to gain access to the most powerful and 
efficient ice, upgrades, assets, and operations developed or implemented
 by NBN or The Weyland Corporation. However, the division’s work in 
fields that approach Jinteki’s areas of expertise have led to a tense 
rivalry, and the two are not currently exchanging data or ideas.&lt;/span&gt;&lt;/div&gt;
&lt;/blockquote&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;And &quot;Kit&quot;, a new Shaper identity:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://www.fantasyflightgames.com/ffg_content/android-netrunner/deluxe-expansions/creation-and-control/rielle-kit-peddler.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;http://www.fantasyflightgames.com/ffg_content/android-netrunner/deluxe-expansions/creation-and-control/rielle-kit-peddler.png&quot; width=&quot;229&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;blockquote class=&quot;tr_bq&quot;&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;i&gt;&lt;b&gt;Rielle “Kit” Peddler, the Puzzle-Solver&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Each
 piece of ice is built differently, but most fall into one of three 
archetypes: sentry, barrier, or code gate. Accordingly, runners learn 
how each of these strings of code tend to function and develop proper 
counter measures. Sentries are the most aggressive of ice, and runners 
typically develop icebreakers that permit them to slip past the sentries
 or “kill” them. Barriers stand between runners and their goals and must
 be broken or “jumped.” Finally, code gates work like miniature puzzles.
 They modify a runner’s approach toward a server, and unless a runner 
can “solve” the puzzle, the run is wrested away from the runner’s 
control. But what if you could see the underlying puzzle in any piece of
 code? Then, like Rielle “Kit” Peddler, you might be able to use fewer 
tools to successfully navigate corporate servers, thus limiting the 
amount of time spent building your rig and increasing the amount of time
 you spend running.&lt;/span&gt;&lt;/div&gt;
&lt;/blockquote&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;The expansion is to contain 55 new cards with three copies of each for a total of 165 cards.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;In addition to the identities, that leaves 49 other new cards, twenty-seven of which will be neutral. Interesting additions to an excellent game.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Release date: Q2 2013 &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;table cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;float: left; margin-right: 1em; text-align: left;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;a href=&quot;http://www.fantasyflightgames.com/ffg_content/android-netrunner/deluxe-expansions/creation-and-control/awakening-center.png&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;http://www.fantasyflightgames.com/ffg_content/android-netrunner/deluxe-expansions/creation-and-control/awakening-center.png&quot; width=&quot;229&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;New Upgrade for HB from Creation and Control&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;float: right; margin-left: 1em; text-align: right;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;&lt;a href=&quot;http://www.fantasyflightgames.com/ffg_content/android-netrunner/deluxe-expansions/creation-and-control/paricia.png&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;http://www.fantasyflightgames.com/ffg_content/android-netrunner/deluxe-expansions/creation-and-control/paricia.png&quot; width=&quot;229&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: x-small;&quot;&gt;New Shaper Program from Creation and Control&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/7850911669159536997/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2013/03/first-deluxe-expansion-for-android.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/7850911669159536997'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/7850911669159536997'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2013/03/first-deluxe-expansion-for-android.html' title='First Deluxe Expansion for Android: Netrunner'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-5039186651461426139</id><published>2013-02-28T23:13:00.000-07:00</published><updated>2013-02-28T23:13:12.891-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="analog"/><category scheme="http://www.blogger.com/atom/ns#" term="Android"/><category scheme="http://www.blogger.com/atom/ns#" term="Kate"/><category scheme="http://www.blogger.com/atom/ns#" term="NBN"/><category scheme="http://www.blogger.com/atom/ns#" term="Netrunner"/><category scheme="http://www.blogger.com/atom/ns#" term="Noise"/><category scheme="http://www.blogger.com/atom/ns#" term="Session Report"/><category scheme="http://www.blogger.com/atom/ns#" term="Weyland"/><title type='text'>Noobs and Noob Play - Session Report - Android: Netrunner</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;This session report is for two games played on 26 Feb 2013. Both players were new to the game and these are the first games using our own built decks and with a proper understanding of the rules. Each player has only one Core set and we each took a turn playing the Corp and the Runner.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;First game: Kate vs NBN (Me)&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Second game: Noise (Me) vs Weyland&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;I will describe the second game first as it was a bit of a blowout, while the first game was very close and could have gone either way a few times. At the end of this session report, I will also put out some lesson I learned so that you, gentle reader, will not make the same mistakes.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;This is my first Noise Virus deck and it was built to run on R&amp;amp;D. My first draw is pretty good and I get Datasucker out there right away. By the first few turns I have all three of my Icebreakers out and 3 Cyberfeeders. Djinn comes out and I pull out Medium and start milling R&amp;amp;D. By this time I just running R&amp;amp;D and HQ, stealing agendas. Since Datasucker has nine counters on it, he refuses to rez any ice, knowing I will just walk through it. Archives has a Handrian&#39;s Wall up and there is 1 rezzed ice covering R&amp;amp;D, which I just walk through each time, breaking the 2 subs with Cyberfeeder. Medium is up to 5 counters and I steal my way to victory. Near to the end, the Corp sets up a remote and advances it a few times, but I don&#39;t bother running it since I am running R&amp;amp;D without a problem. I score seven points before he scores one. I find out the remote was a trap and the only two cards I did not see in Archives (there due to the Noise special and both there from turn 3) are both agendas worth a total of 3 points. I ask him why he did not clear out all the virus counters. He forgot about that ability. On my last run I stole 2 agendas from R&amp;amp;D to win, but I also reveal he had two Scorched Earths side by side. The game could have gone the other way. Although my initial economy was good (2 Sure Gambles and an Armitage out in the first 5 turns) after that my economy sucked. None of my 2 Magnum&#39;s came out and my last Sure Gamble I was unable to play as I couldn&#39;t build up the credits to play it. Not a good test of the deck, as the game could have been much different if he had cleared the vinus counters. Although I think I still would have won, as he was just too poor, had little ice rezzed and no agendas scored. In addition, I was holding 2 Parasites, saving them for a good target. With 3 Cybersfeeders in play even with no credits, I was still running once per turn at least. With a bit more economy (Magnum can&#39;t hide forever) and no viruses, I would have still been able to run R&amp;amp;D, it just might have taken a few extra turns.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;The first game was a litany of noob mistakes. I am playing NBN with lots of taging ice against Kate. Not a good matchup for me. He has some virus programs, including a Crypsis and a Datasucker. Early on he gets his 2 Rabbit Holes up. That, combined with his reluctance to run, pretty much negates my ability to tag him. In fact, he doesn&#39;t even face a tag until the last run which wins him the game. After he gets his link up and it is obvious he is going to be very cautious when running, I start to advance agendas. I advance 6 agenda points but sacrifice one 2 point agenda to rez Archer. At this point my economy sucks again. No PAD Campaign has come up and 2 Closed Accounts have been useless. I have discarded a Sea Source and Psychographics due to my inability to get a tag on him. I had a Ghost Branch with 2 advancements in an unprotected server from the start of the game, hoping he would bite. He used Infiltration on it so I trashed it and replaced it with another Ghost Branch (I had six cards and had to get rid of it anyway). However, he plays 2 Bank Jobs and I forget about the unprotected remote. By this time he has stolen an agenda from R&amp;amp;D and one from HQ and we are tied at 4 agenda points each. He runs the remote and takes the tags and takes 7 credits each from the two Bank Jobs. This gives him the confidence to run my remote with 3 ice (one unrezzed). I am unable to rez my Tollbooth (not that it would have mattered). He goes through and takes the agenda for the three points and the win. This is very frustrating as I had Red Herring and Sansan City on the server. Red Herring doesn&#39;t matter as he has too many credits. However, he hits Matrix Analyze during the run and I spend a credit to advance Priority taking it to four. Sansan is unrezzed and I don&#39;t have the credits to rez it. If I had rezzed it earlier I would have needed only four to advance Priority and I would have won. Also, I had put through an Autoscript earlier that had 2 more tokens on it. If I had Sansan up for it, that third agenda counter might have made the difference.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Lessons learned:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Run early. Run often. - For the second game I pressed him right from the start. I worked out very well, although if he had remembered to use remove virus counters the game would not have been so one sided.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Finish him - At one point I had 4 agenda points and had Priority Req in the server. I could have been more aggressive in advancing it, but I wanted to let the game last and try some of the cool tagging tricks (like Closed Accounts and Psychographics). Soon after he was able to run R&amp;amp;D and HQ, get an agenda from each one, and win the game with the run on the remote. I had 2 credits and if he had not ended the game on that turn, I would have advanced and won on my next turn.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Other observations - When I first started playing I preferred the Corp due to its ability to lay traps. I was pretty frustrated after the first game. The runner would not run and the game lasted about 90 minutes. I see the advantage of being the runner and being able to set the pace.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Economy - I have to improve my economy. I have to look at replacing Sure Gamble. A four credit net is no good if you don&#39;t have the 5 credits. My NBN deck needs a few Melange Mining.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span id=&quot;goog_1186831539&quot;&gt;&lt;/span&gt;That said, it has been some time since I was this enthusiastic about a game. I highly recommend &lt;a href=&quot;http://www.boardgamegeek.com/boardgame/124742/android-netrunner&quot;&gt;Android: Netrunner&lt;/a&gt; and I can&#39;t wait to tune my deck and try again.&amp;nbsp; &lt;span id=&quot;goog_1186831540&quot;&gt;&lt;/span&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/5039186651461426139/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2013/02/noobs-and-noob-play-session-report.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/5039186651461426139'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/5039186651461426139'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2013/02/noobs-and-noob-play-session-report.html' title='Noobs and Noob Play - Session Report - Android: Netrunner'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-2985242060833685527</id><published>2013-02-21T16:00:00.000-07:00</published><updated>2013-02-21T16:00:01.790-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="analog"/><category scheme="http://www.blogger.com/atom/ns#" term="Battlestar Galactica"/><category scheme="http://www.blogger.com/atom/ns#" term="boardgame"/><category scheme="http://www.blogger.com/atom/ns#" term="Session Report"/><title type='text'>Session Report - BSG Exodus - Aborted 7 Player Game</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;This 7
player game was played on 16 February 2013. From the Pegasus Expansion we
used Pegasus but did not use New Caprica.
From the Exodus Expansion, we used the Conflicted Loyalties and the
Cylon Pursuit board, but not the Ionian Nebula. We played without a
Cylon Sympathizer.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;The players, in turn order:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Baltar (President)- Nate&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Anders (CAG) - Kyle&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Helo - Cody &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Cally - Dimetrios&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Leoben (Cylon) - Tim&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Dee - Mike&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Tigh (Admiral) - Me&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;br /&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Just as in the show, I am one of the Final Five. Finding this out will result in the other player being executed.&amp;nbsp; &lt;/span&gt;&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;/div&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;This game consisted of a few new players, one of which had to leave just after the sleeper phase, so we called the game at that point. The game was shaping up to be interesting so it is a shame it could not be completed.&lt;span style=&quot;font-size: large;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;T&lt;/span&gt;urn 1 starts in typical BSG fashion. Baltar moves to Colonial One, draws a quorum card and plays Probation. Rescue the fleet comes up and we lose 2 population. Anders launches and fires at Cylon raiders. His crisis is Reunite the Fleet which we easily pass, even the destiny deck is on our side. He proves what a poor shot he is by missing the raiders. Cally repairs 2 vipers and we easily pass her crisis, Network Computers, again with destiny on our side. The Cylon raiders damage one viper but the jump track moves twice. Leoben does not move to the Cylon Basestar but uses his turn to check the crisis deck and draw more skill cards, none of them from the treachery deck. I suspect he has a &quot;humans win&quot; goal. Dee moves to the Lab and draws a card. With several of the new vipers still not repaired, I immediately suggest to the other players that Dee (a new player) may be a Cylon. Although new, we did suggest that the best move for Dee would be to repair, but she chose to go to the Lab. She does not deny being a Cylon, but it is too early to do anything about it, and I decide she bears watching. Her crisis is Mysterious Guide and the raiders shoot down Anders, putting him into Sick Bay. For his turn, Tigh XO&#39;s Anders to ensure he gets cards on his turn and he launches and kills a raider. The crisis is Food Shortage and President Baltar chooses to lose 2 food and I add him to my suspected Cylon list.&amp;nbsp;&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;At the end of turn one, with no spikes to the skill checks, I suspect Leoben is pro human and only Dee and Baltar have done anything to bring suspicion on themselves. I do not mention to anyone about my suspicion about Baltar, as he is an aggressive player and any accusations I make will just be met with counter accusations and may tend to confuse the inexperienced players. With Baltar being the only other player with as much experience with BSG as me, I will continue to include him in private discussions about who is a Cylon and see what he says.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Turn 2 and Baltar continues to draw quorum cards. His crisis is Pressure Supply Ship and we lose 1 morale and gain 1 food. This seems the logical course as Baltar should be able to raise morale later with a quorum card. Anders is shot down and ends up in Sick Bay again, ensure that he will not get skill cards on his turn and partially wasting my XO. However, we jump and I pull two 2 distance destination cards and choose Mining Asteroid. Anders gets out of Sick Bay and launches. His crisis is Training Snafu which we pass. Helo gets to play this turn and he launches and escorts a civilian ship. He pulls Water Shortage and the president discards. The base star completes its jump track and jumps in. Cally repairs 2 vipers but we fail her crisis, Threat of Supernova (no spikes). A heavy raider launches and the Armoury on Galactica is damaged. Leoben uses Face of God, checks the crisis card and draws more skill cards. At this point there is a discussion on the likelihood Leoben is pro human, with my main point being that if he was pro Cylon, he would likely spend his time on the Cylon Basestar. Without supporting or denying, Leoben claims he has a certain strategy that he is trying out. Dee repairs the Armoury, and her crisis, rescue Mission, has us lose 1 fuel and 1 Raptor. However, we finish our jump track and I pull a 1 and a 2 destination card. It is an easy choice and I choose to go to a Barren Planet and the sleeper phase begins.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;My sleeper card is not a Cylon. For my turn I move to the Pegasus engine room to increase the jump track. My crisis is Mandatory Testing, which will allow Baltar to check one of my cards. I decide to let this go and do nothing to help or hinder it, letting fate decide. I am a bit suspicious of Baltar, so if he picks the Final Five card, I may find out if he is a Cylon. Baltar picks the Final Five card and is executed. He also reveals that he is a Cylon. Problem solved and fate seems to be on the side of the humans.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Turn 3 begins and Baltar, encouraged by Leoben (whose actions and enthusiasm for hurting the humans are starting to make me question my pro human conclusion), moves to the Basestar location and places 6 Cylon raiders. Anders, keeping with his theme, fires at the Cylon raiders and misses, His Crisis is Mysterious Message and the Cylon Basestar fires at Galactica, hitting FTL and the Armoury.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;At this point, Helo has to leave and there are no players to replace him, so we decide to call the game.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Leoban is reveled to have a pro human goal with a secondary goal of having two of our resources within 2 of each other. Baltar has been a Cylon from the start and the second Cylon is Dee, also from the start of the game.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;It is unfortunate that the game ended, it appeared as if there were some interesting dynamics.&lt;/span&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/2985242060833685527/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2013/02/session-report-bsg-exodus-aborted-7.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/2985242060833685527'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/2985242060833685527'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2013/02/session-report-bsg-exodus-aborted-7.html' title='Session Report - BSG Exodus - Aborted 7 Player Game'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-8678616597662528190</id><published>2013-02-19T09:00:00.000-07:00</published><updated>2013-02-19T09:00:03.336-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="At the Gates"/><category scheme="http://www.blogger.com/atom/ns#" term="Civ 5"/><category scheme="http://www.blogger.com/atom/ns#" term="digital"/><category scheme="http://www.blogger.com/atom/ns#" term="Jon Shafer"/><category scheme="http://www.blogger.com/atom/ns#" term="Kickstarter"/><title type='text'>Blog Post by Jon Shafer Designer of Civ 5</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://www.gamasutra.com/blogs/JonShafer/20130218/186843/Revisiting_the_Design_of_Civ_5.php&quot;&gt;Follow this link&lt;/a&gt; to a post by &lt;a href=&quot;http://en.wikipedia.org/wiki/Jon_Shafer&quot;&gt;Jon Shafer&lt;/a&gt; from his &lt;a href=&quot;http://jonshaferondesign.com/&quot;&gt;blog&lt;/a&gt; about the design of &lt;a href=&quot;http://www.civilization5.com/&quot;&gt;Civ 5&lt;/a&gt;. This is a very open and self critical reflection of the good, the bad and the choices made in the development of Civ 5. Public honesty like this is a rarity.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Of course, this is serving to promote his &lt;a href=&quot;http://www.kickstarter.com/projects/jonshafer/jon-shafers-at-the-gates&quot;&gt;Kickstarter&lt;/a&gt; for a new game in development, At The Gates, but is still a good read. &lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/8678616597662528190/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2013/02/blog-post-by-jon-shafer-designer-of-civ.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/8678616597662528190'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/8678616597662528190'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2013/02/blog-post-by-jon-shafer-designer-of-civ.html' title='Blog Post by Jon Shafer Designer of Civ 5'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-7222058204199695183</id><published>2013-02-18T10:41:00.000-07:00</published><updated>2013-03-11T23:47:10.787-06:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="analog"/><category scheme="http://www.blogger.com/atom/ns#" term="Android"/><category scheme="http://www.blogger.com/atom/ns#" term="board games"/><category scheme="http://www.blogger.com/atom/ns#" term="Fantasy Flight"/><category scheme="http://www.blogger.com/atom/ns#" term="Magic"/><category scheme="http://www.blogger.com/atom/ns#" term="Netrunner"/><category scheme="http://www.blogger.com/atom/ns#" term="the gathering"/><title type='text'>Android: Netrunner</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;I recently decided to get into the card game &lt;a href=&quot;http://boardgamegeek.com/boardgame/124742/android-netrunner&quot;&gt;Android: Netrunner&lt;/a&gt;. Card games are popular at my FLGS, with &lt;a href=&quot;http://www.wizards.com/Magic/Summoner/&quot;&gt;Magic: The Gathering&lt;/a&gt; being the obvious choice. Anyone familiar with the collectible card game scene will know that M:TG is so popular that it has laid waste to all the other collectible card games, some with very popular IP&#39;s, that have tried to compete with it. For those not in the know, if you want to play some type of collectible or limited card game, if it is not Magic, it might be difficult to find other players.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;While I do play some Magic, (I have to, it is so popular) I don&#39;t like the way collectible card games are designed to milk the customer. Constant releases of cards, new decks every 3-4 months and the random nature of what cards you get make it more of a pay to win type of game. &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;In contrast, limited card games such as Android: Netrunner, give you all the cards you need to play in the base set. While there are a number of expansions released (4? small ones so far, but more planned), players have access to all the cards and therefore are on even footing when building a deck. The game is more about how you play and what you put in your deck than about buying lots of decks it get the &quot;good&quot; cards. The strategy aspect appeals to me. Also, because the base set has all the cards, you can use it to easily introduce new players to the game.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Based on the quick rise of Android: Netrunner in the charts on &lt;a href=&quot;http://boardgamegeek.com/&quot;&gt;Board Game Geek&lt;/a&gt;, it seems that many people find this game appealing and &lt;a href=&quot;http://www.fantasyflightgames.com/&quot;&gt;Fantasy Flight&lt;/a&gt; has as winner on their hands. The person at my FLGS whom I introduced to the game and learned to play with so enjoyed the game (even though we had many rules wrong) that he went out and bought a copy.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;I was going to write about Android: Netrunner but someone else has already done a good job of that, so, being the lazy person that I am, I am just going to link to his stuff about Android: Netrunner on &lt;a href=&quot;http://arogue.wordpress.com/&quot;&gt;Rogue Thoughts&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://arogue.wordpress.com/2012/10/16/running-the-nets-for-fun-and-profit-android-netrunner-an-introduction/&quot;&gt;Running the Nets for Fun and Profit - An Introduction&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://arogue.wordpress.com/2012/11/23/running-the-nets-for-fun-and-profit-corps-runners-and-deckbuilding/&quot;&gt;Corps, Runners, and Deckbuilding&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://arogue.wordpress.com/2012/12/02/running-the-nets-for-fun-and-profit-5-tips-for-new-runners/&quot;&gt;5 Tips for New Runners&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://arogue.wordpress.com/2012/12/10/running-the-nets-for-fun-and-profit-5-tips-for-new-corporations/&quot;&gt;5 Tips for New Corps&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://arogue.wordpress.com/2012/12/16/running-the-nets-for-fun-and-profit-icebreakers-are-for-chumps/&quot;&gt;Icebreakers are for Chumps&lt;/a&gt;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://arogue.wordpress.com/2012/12/23/running-the-nets-for-fun-and-profit-rototurret-is-pretty-awesome/&quot;&gt;Rototurret is Pretty Awesome&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://arogue.wordpress.com/2012/12/30/running-the-nets-for-fun-and-profit-what-lies-ahead-for-criminals/&quot;&gt;What Lies Ahead for Criminals&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;That should get you started. I will link to the rest of this Android: Netrunner stuff in a future post. Or you can go to his blog &lt;a href=&quot;http://arogue.wordpress.com/&quot;&gt;Rogue Thoughts&lt;/a&gt;. Once I get into the game a bit more I will start to post about my own experiences and strategies.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Happy Running.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Update: Additional Resources for Android&lt;span style=&quot;font-size: large;&quot;&gt;: Netrunner&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.cardgamedb.com/index.php/index.html&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;CardgameDB&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://asmor.com/anr/&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;A nice site with all the cards for easy reference&amp;nbsp;&lt;/span&gt;&lt;/a&gt; &lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/7222058204199695183/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2013/02/android-netrunner.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/7222058204199695183'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/7222058204199695183'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2013/02/android-netrunner.html' title='Android: Netrunner'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-1728624153217713785</id><published>2013-01-30T13:00:00.000-07:00</published><updated>2013-01-30T13:00:02.817-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="analog"/><category scheme="http://www.blogger.com/atom/ns#" term="Hegemonic"/><category scheme="http://www.blogger.com/atom/ns#" term="Kickstarter"/><category scheme="http://www.blogger.com/atom/ns#" term="stretch goals"/><title type='text'>Hegemonic Kickstarter Update #14</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;With 5 days to go, the &lt;a href=&quot;http://www.kickstarter.com/projects/miniongames/hegemonic-4x-space-board-game&quot;&gt;Hegemonic Kickstarter&lt;/a&gt; has reached its &lt;a href=&quot;http://www.kickstarter.com/projects/miniongames/hegemonic-4x-space-board-game/posts/395373?ref=activity&quot;&gt;$55k stretch goal&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;If you enjoy 4x Space Board Games and want to be one of the first to play this game, head over to their &lt;a href=&quot;http://www.kickstarter.com/projects/miniongames/hegemonic-4x-space-board-game&quot;&gt;Kickstarter page&lt;/a&gt; and make a pledge.&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/1728624153217713785/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2013/01/hegemonic-kickstarter-update-14.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/1728624153217713785'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/1728624153217713785'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2013/01/hegemonic-kickstarter-update-14.html' title='Hegemonic Kickstarter Update #14'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-2020535863718537216</id><published>2013-01-26T11:24:00.001-07:00</published><updated>2013-01-27T10:34:49.010-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="analog"/><category scheme="http://www.blogger.com/atom/ns#" term="Arbiter"/><category scheme="http://www.blogger.com/atom/ns#" term="Hegemonic"/><category scheme="http://www.blogger.com/atom/ns#" term="Kickstarter"/><category scheme="http://www.blogger.com/atom/ns#" term="stretch goals"/><title type='text'>Hegemonic Kickstarter Update #12</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;With nine days to go, &lt;a href=&quot;http://www.kickstarter.com/projects/miniongames/hegemonic-4x-space-board-game&quot;&gt;Hegemonic Kickstarter&lt;/a&gt; has hit the $50k+ mark. This means that the &lt;a href=&quot;http://www.kickstarter.com/projects/miniongames/hegemonic-4x-space-board-game/posts/392829?ref=email&amp;amp;show_token=f80eff5468309f9f&quot;&gt;Arbiter button&lt;/a&gt; will now be included. This is the first of the exclusive goals.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjI0BwcCcicj8KIsYFWPEY_42caerZ9XydXDZEqjZdmatFp5R20Bqu9s-IAd6H9PVJ1lIu3crSKYzj1fGUWxvj9-m7eG66M8sOzrBGiYU7ecmoPKByOp2K1rmXCT99D7ch7YUEqAtky1sEm/s1600/image-204889-full.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjI0BwcCcicj8KIsYFWPEY_42caerZ9XydXDZEqjZdmatFp5R20Bqu9s-IAd6H9PVJ1lIu3crSKYzj1fGUWxvj9-m7eG66M8sOzrBGiYU7ecmoPKByOp2K1rmXCT99D7ch7YUEqAtky1sEm/s320/image-204889-full.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;For me, the most important stretch goal was the $45k one, which is the layered board that prevents the movement of tokens on the player board. This is a big pain in &lt;a href=&quot;http://boardgamegeek.com/boardgame/72125/eclipse&quot;&gt;Eclipse&lt;/a&gt;, so that goal is appreciated. &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;The next goal I am eager to see met is the Fringe Houses goal. this should add additional character to the game. This goal is met at $55k, and should be met quite easily.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;The next goal I want to see is the locking hexes (you can tell, I don&#39;t like pieces to move). This is the $100k and the final goal. I don&#39;t think this is likely to be met in 9 days.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;If you like 4x space board games, go give the &lt;a href=&quot;http://www.kickstarter.com/projects/miniongames/hegemonic-4x-space-board-game&quot;&gt;Hegemonic Kickstarter&lt;/a&gt; a look. Except if you are in my game group. I am hoping for this to be another one of &lt;b&gt;my&lt;/b&gt; &quot;great finds&quot;. &lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/2020535863718537216/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2013/01/hegemonic-kickstarter-update-12.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/2020535863718537216'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/2020535863718537216'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2013/01/hegemonic-kickstarter-update-12.html' title='Hegemonic Kickstarter Update #12'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjI0BwcCcicj8KIsYFWPEY_42caerZ9XydXDZEqjZdmatFp5R20Bqu9s-IAd6H9PVJ1lIu3crSKYzj1fGUWxvj9-m7eG66M8sOzrBGiYU7ecmoPKByOp2K1rmXCT99D7ch7YUEqAtky1sEm/s72-c/image-204889-full.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-3235476803410854591</id><published>2013-01-18T08:07:00.000-07:00</published><updated>2013-01-18T08:07:10.277-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="CES"/><category scheme="http://www.blogger.com/atom/ns#" term="digital"/><category scheme="http://www.blogger.com/atom/ns#" term="next generation"/><category scheme="http://www.blogger.com/atom/ns#" term="Playstation"/><category scheme="http://www.blogger.com/atom/ns#" term="rumours"/><category scheme="http://www.blogger.com/atom/ns#" term="XBox"/><title type='text'>Next Gen XBox and PS4 Spec Rumours</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;Here are the latest rumours about the specs for next gen Microsoft and Sony. Theses are supposedly coming out of&amp;nbsp; &lt;a href=&quot;http://www.cesweb.org/&quot;&gt;CES&lt;/a&gt;, so perhaps they have more wieght.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Next Playstation: 1.84 teraflops run time capability, 4 GB ram (1 GB for system OS, 3 GB for games).&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Next XBox: 1.23 tereflops run time capability, 8 GB ram (3 GB for system, 5 GB for games).&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://www.gamesradar.com/ps4-next-xbox-extremely-specific-specs-rumoured/&quot;&gt;Link to original article.&lt;/a&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/3235476803410854591/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2013/01/next-gen-xbox-and-ps4-spec-rumours.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/3235476803410854591'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/3235476803410854591'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2013/01/next-gen-xbox-and-ps4-spec-rumours.html' title='Next Gen XBox and PS4 Spec Rumours'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-4494853946511053832</id><published>2013-01-17T16:00:00.000-07:00</published><updated>2013-01-26T11:08:48.409-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="digital"/><category scheme="http://www.blogger.com/atom/ns#" term="mental illness"/><category scheme="http://www.blogger.com/atom/ns#" term="video games"/><category scheme="http://www.blogger.com/atom/ns#" term="violence"/><title type='text'>Mental Illness and Violent Video Games</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;This topic has been in the media a lot lately.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;This &lt;a href=&quot;http://grusomegaming.blogspot.ca/2013/01/session-report-eclipse-rise-of-ancients.html&quot;&gt;article&lt;/a&gt; is by someone who suffers from bipolar disorder and has played video games since the beginning.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Great arti&lt;span style=&quot;font-size: large;&quot;&gt;cle. &lt;/span&gt;Read the whole thing.&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/4494853946511053832/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2013/01/mental-illness-and-violet-video-games.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/4494853946511053832'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/4494853946511053832'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2013/01/mental-illness-and-violet-video-games.html' title='Mental Illness and Violent Video Games'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-3445865907981580931</id><published>2013-01-17T08:00:00.000-07:00</published><updated>2013-01-17T08:00:07.151-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="analog"/><category scheme="http://www.blogger.com/atom/ns#" term="board games"/><category scheme="http://www.blogger.com/atom/ns#" term="Hegemonic"/><category scheme="http://www.blogger.com/atom/ns#" term="Kickstarter"/><title type='text'>Hegemonic Kickstarter Update #7</title><content type='html'>&lt;div style=&quot;color: #444444; font-family: Helvetica, Arial, sans-serif; font-size: 17px; line-height: 23px; margin-bottom: 17px; padding-top: 1px; word-wrap: break-word;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Here is the latest update from one of the games I am supporting on Kickstarter. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote class=&quot;tr_bq&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Yippy!
 We&#39;ve made our next stretch goal of player aids added to the game! 
Thanks for the support. Now we need to push for the VERY important 
double-layered player boards to keep those damn tokens from sliding all 
over the place by mistake.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;We&#39;re still waiting on the review videos but that should give this campaign a kick.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;We are still projecting meeting at least 50K and maybe hitting plastic at 80K if everyone helps with the push.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwLhTlUfttKKR7oAyyKyi90Y8EDYGIE3-dX7mRsddjOtarhwV2iKyuOu03uMyQP7kWHRtFlL2Y4w8UypFr1wIsMmwz9U6GynBkDgrgperz0W1PdlFDR_AoqRc0YlpUyarGFUAIT5L08G0v/s1600/image-201885-full.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;320&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwLhTlUfttKKR7oAyyKyi90Y8EDYGIE3-dX7mRsddjOtarhwV2iKyuOu03uMyQP7kWHRtFlL2Y4w8UypFr1wIsMmwz9U6GynBkDgrgperz0W1PdlFDR_AoqRc0YlpUyarGFUAIT5L08G0v/s320/image-201885-full.jpg&quot; width=&quot;269&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;
&lt;/blockquote&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;While player aids are nice, I really hope they meet the $45K goal. I think the layered board is going to be the most handy stretch goal (although the plastic pieces and the locking board are also pretty neat).&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;If you are interested in &lt;a href=&quot;http://www.kickstarter.com/projects/miniongames/hegemonic-4x-space-board-game?ref=live&quot;&gt;Kickstarting Hegemonic&lt;/a&gt; there are only 1&lt;span style=&quot;font-size: large;&quot;&gt;8&lt;/span&gt; days left.&lt;/span&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/3445865907981580931/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2013/01/hegemonic-kickstarter-update-7.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/3445865907981580931'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/3445865907981580931'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2013/01/hegemonic-kickstarter-update-7.html' title='Hegemonic Kickstarter Update #7'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwLhTlUfttKKR7oAyyKyi90Y8EDYGIE3-dX7mRsddjOtarhwV2iKyuOu03uMyQP7kWHRtFlL2Y4w8UypFr1wIsMmwz9U6GynBkDgrgperz0W1PdlFDR_AoqRc0YlpUyarGFUAIT5L08G0v/s72-c/image-201885-full.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-1406054887160469275</id><published>2013-01-16T08:00:00.000-07:00</published><updated>2013-01-16T08:00:12.903-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="analog"/><category scheme="http://www.blogger.com/atom/ns#" term="Battle for Souls"/><category scheme="http://www.blogger.com/atom/ns#" term="board games"/><category scheme="http://www.blogger.com/atom/ns#" term="Kickstarter"/><title type='text'>Another Kickstarter - Battle for Souls</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;Here is another Kickstarter project I have been considering throwing my support behind: &lt;a href=&quot;http://www.kickstarter.com/projects/478379924/battle-for-souls?ref=live&quot;&gt;Battle for Souls&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;It looks interesting and there are some game mechanics that I find interesting for my own projects.&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/1406054887160469275/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2013/01/another-kickstarter-battle-for-souls.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/1406054887160469275'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/1406054887160469275'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2013/01/another-kickstarter-battle-for-souls.html' title='Another Kickstarter - Battle for Souls'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-1106615039232413910</id><published>2013-01-15T08:00:00.000-07:00</published><updated>2013-02-28T23:52:28.326-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="analog"/><category scheme="http://www.blogger.com/atom/ns#" term="board games"/><category scheme="http://www.blogger.com/atom/ns#" term="Hegemonic"/><category scheme="http://www.blogger.com/atom/ns#" term="Kickstarter"/><category scheme="http://www.blogger.com/atom/ns#" term="Tomorrow"/><title type='text'>Using Kickstarter</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;Lately I have been looking into &lt;a href=&quot;http://www.kickstarter.com/&quot;&gt;Kickstarter&lt;/a&gt;. I am thinking about using it for a project I am working on, so I thought I would check it out first.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;I decided to support a few projects, both of which are board games. Games are one of my areas of interest and the subject of this blog, so it would be natural for me to look in that area. I did not find anything in the area of video games I was willing to support.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;The two boardgames I am supporting both look very complete and are, I think, a&amp;nbsp; safe bet to be published. I am a little more cautious about video games. Even a well known video game studio, at the peak of its popularity and with all the money in the world, can screw up a great franchise at the last minute (I am looking at you Bioware and Mass Effect 3). So I will be very cautious about supporting video games.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;I will update the projects I am supporting on an irregular basis.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;One is already completed but there is still time to support the other:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://www.kickstarter.com/projects/1893407396/tomorrow-an-apocalyptic-nightmare?ref=live&quot;&gt;Tomorrow: an apocalyptic nightmare&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://www.kickstarter.com/projects/miniongames/hegemonic-4x-space-board-game?ref=live&quot;&gt;Hegemonic&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Check them out.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/1106615039232413910/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2013/01/using-kickstarter.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/1106615039232413910'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/1106615039232413910'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2013/01/using-kickstarter.html' title='Using Kickstarter'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-1900023453379176609</id><published>2013-01-14T08:00:00.000-07:00</published><updated>2013-01-14T08:00:12.211-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="analog"/><category scheme="http://www.blogger.com/atom/ns#" term="board games"/><category scheme="http://www.blogger.com/atom/ns#" term="Eclipse"/><category scheme="http://www.blogger.com/atom/ns#" term="expansion"/><category scheme="http://www.blogger.com/atom/ns#" term="rise of the ancients"/><category scheme="http://www.blogger.com/atom/ns#" term="Session Report"/><title type='text'>Session Report - Eclipse: Rise of the Ancients - First Play with Expansion</title><content type='html'>&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;This 7 player game of
&lt;a href=&quot;http://boardgamegeek.com/boardgameexpansion/125898/eclipse-rise-of-the-ancients&quot;&gt;Eclipse: Rise of the Ancients&lt;/a&gt; was played on 12 January 2013 and was
our first play with the expansion, although every player had at least
one game with the original. We used the simultaneous turn order and
added a house rule of extending the game by one turn, making a total
of ten turns. The players were:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Planta – Green&lt;/span&gt;&lt;/div&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Orion – Black&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Mech – White&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Rho Indi Syndicate –
Gray&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Yellow – Draco&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Eridani – Red&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Exiles – Purple (Me)&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;The guy who bought the
expansion originally put it on layaway last week because his wife
said their budget could not afford it so soon after Christmas. As I
predicted, he couldn&#39;t wait and took the hit with his wife, probably
taking the money out of the kid&#39;s college fund or some other equally
unimportant area, in order that we could enjoy this game. Needless to
say, most of us were keen to give it a try.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;We set up the board
using the 9 player third ring, placing 2 of the new ancients to fill
in the gaps of the two missing players. Starting with Planta and
going clockwise around the board, the player order was as follows:
Planta, Orion, Mech, Rho Indi, Exiles, Draco, Eridani.&lt;/span&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Turn one starts out as
expected. There are lots of explores and Planta and Orion (friends in
real life) connect and ally immediately. A few techs are bought.
Draco explores towards me (Exiles) and we establish diplomatic
relations. Orion easily kills an ancient and uncovers an orbital (one
of the new discoveries). Rho and Mech also connect and establish
diplomatic relations, a bit of a risky move as Rho Indi can break
relations without getting the traitor card. Rho also uncovers a Warp
Portal hex close to his home world, causing some concern for the rest
of us as they are a race built for aggression. Draco also discovers 2
Warp Portals in separate hexes during his explores. Draco and Rho are
now easily connected for conflict. The turn ends with red having no
contact with anyone else and Rho still isolated from Exiles (by
design).&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHccc6rBwGmi5q0Ra9d-WkJm2yrrxxh8gTKJMEwLj3Z_iQEm-hOxkkW9Q99FddqPnDg7O3MIeBstcgu-DmFHQOZhULNlnbjQFVjrenKSpWBi3Iu8wEMXXfWotdM4EYcht8UCUFP2LljjQC/s1600/Eclipse+Early+game+-+Turn+1.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;478&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHccc6rBwGmi5q0Ra9d-WkJm2yrrxxh8gTKJMEwLj3Z_iQEm-hOxkkW9Q99FddqPnDg7O3MIeBstcgu-DmFHQOZhULNlnbjQFVjrenKSpWBi3Iu8wEMXXfWotdM4EYcht8UCUFP2LljjQC/s640/Eclipse+Early+game+-+Turn+1.JPG&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Turn 1 - Early Game&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Turn two is also very
typical. Mostly explore actions with some techs. Orion takes his
newly built fleet of cruisers and defeats 2 Ancients, losing a
cruiser.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTqWn7H0-wayY-rqKoYqKS0N_vXq2hc3Yc6QXeF-m2D5fkhjkKmF5Uk8T8xOwnvr3dQIfmXh9YAY_zLELS8Z5gqf_q8-Imxgm9VDQJoYZ05dgfYdeo6A2lMHP02__NgPtX2AENRevGKE3t/s1600/Eclipse+early+game+-+turn+2.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;478&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTqWn7H0-wayY-rqKoYqKS0N_vXq2hc3Yc6QXeF-m2D5fkhjkKmF5Uk8T8xOwnvr3dQIfmXh9YAY_zLELS8Z5gqf_q8-Imxgm9VDQJoYZ05dgfYdeo6A2lMHP02__NgPtX2AENRevGKE3t/s640/Eclipse+early+game+-+turn+2.JPG&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Turn 2&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Turn three sees mostly
explore and research actions. Red decides to try his hand at one of
the Ancient Dreads and is easily defeated.&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;I am starting to get
concerned about my own position. I am stuck with a few ancients
around me and I am losing the resources war, way behind my Draco
neighbour. If I look too weak he might come after me. I am separated
from Rho on my right by Galactic center so I have gained some time
there. I have been gaining some techs to improve my fleet but I need
to build ships, upgrade them and take on the ancients around me to
get some resources. Time to think about getting into an alliance with
Draco.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCDiu6VU0ftqcxr6AdkZWTFMk_zl_3OCXlsdSyNSLei7J9XTceWX9bulFBUM7f98tzvcJboYvXQa8dK_FMdcsLrBGSLYHd0AoXLKCz1TIcrDxACEVSMrA8PMNHFg87CTShfn4P-fpGcMke/s1600/Eclipse+-+turn+4+begining.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;478&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCDiu6VU0ftqcxr6AdkZWTFMk_zl_3OCXlsdSyNSLei7J9XTceWX9bulFBUM7f98tzvcJboYvXQa8dK_FMdcsLrBGSLYHd0AoXLKCz1TIcrDxACEVSMrA8PMNHFg87CTShfn4P-fpGcMke/s640/Eclipse+-+turn+4+begining.JPG&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Early in Turn 4 - Note Rho is ready to hit Draco through his Warp Portal&lt;/span&gt;&lt;/td&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;/div&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Turn four and things
start to get interesting. The races are gearing up for war. There are
a lot of research and upgrade actions. Planta builds 2 dreads.
Eridani attacks and destroys an ancient hive. Orion kills another
ancient and Mech attacks and kills an ancient hive. Even I am able to
take out an ancient close to me. Draco takes pity on me or perhaps
sees my possibilities and agrees to cement our diplomatic relations
with an alliance. But the big news is that Rho makes a move on Draco,
moving his ships through his warp portal, splits his fleet evenly and
hits both of Draco&#39;s warp portals. Draco responds by meeting the Rho
threat head on at both hexes. Draco defeats Gray at one portal but
loses one ship and retreats the other ship at the other portal. An
even split, but Rho loses 2 ships to Draco&#39;s one.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4Tg29vw1sJ6CwBbVn4JMPzV_Q7K4zHn9MiKyBPPUuMfzbYD0Fw_B5i8rUwDjL0zFOq7FjIiW5eRm_xJvnFZV7-FEGNtpE6J5rA9fwFyFRZZ6yxEC_AoAj2IvNY0_MK6Vtp53_Oj5I-CgX/s1600/Eclipse+-+turn+4+before+combat.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;478&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4Tg29vw1sJ6CwBbVn4JMPzV_Q7K4zHn9MiKyBPPUuMfzbYD0Fw_B5i8rUwDjL0zFOq7FjIiW5eRm_xJvnFZV7-FEGNtpE6J5rA9fwFyFRZZ6yxEC_AoAj2IvNY0_MK6Vtp53_Oj5I-CgX/s640/Eclipse+-+turn+4+before+combat.JPG&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Turn 4 - Movement is done, combat is about to begin&lt;/span&gt;&lt;/td&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;/div&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Turn five sees 2
quantum grids come out that are snapped up immediately by Draco and
Mech. I wanted one but did not have enough research to get one even
if they had lasted to my turn. However, I (and also Draco) did pick
up an advanced robotics on an earlier turn. Planta starts to look
towards victory and builds 2 monoliths. Eridani gets aggressive on
the ancients, hitting two separate hexes, losing one but defeating
the other one easily. Draco moves to take back the portal Rho took
and wins it easily. The Draco/Exiles discuss bringing Eridani into
their alliance. Although I think Eridani lowers our victory point
total at this time, Planta/Orion are becoming a concern. If we don&#39;t
move to stop them they will have the VP advantage. Also, Mech&#39;s ships
are strongly upgraded with computers and shields, making them hit
often yet hard to hit. If Mech were to ally with Planta/Orion we
could be in trouble, especially with Rho nipping at Draco and/or
potentially at the Exile&#39;s right flank. Eridani is in, but he is the
junior partner and will have to fetch drinks for Draco and Exiles.&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPmHt6Bh6h3orSXAVCo6ETKpZ8XpeKJ6nrNr8nD7Ea7IRi2jGuBTiUzhu4qZog2qmQkUxJePRH3aIzgPdNbYEvKm1MZdbZNY9ZD-C9yCDidb5I3CJ-qOv63PjbSyHRa209fubHVhkwACQj/s1600/Eclipse+-+Turn+5+Draco+portal.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;478&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPmHt6Bh6h3orSXAVCo6ETKpZ8XpeKJ6nrNr8nD7Ea7IRi2jGuBTiUzhu4qZog2qmQkUxJePRH3aIzgPdNbYEvKm1MZdbZNY9ZD-C9yCDidb5I3CJ-qOv63PjbSyHRa209fubHVhkwACQj/s640/Eclipse+-+Turn+5+Draco+portal.JPG&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Turn 5 - Draco wants his Warp Portal back&lt;/span&gt;&lt;/td&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;/div&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Turn six is very quiet.
There are no combats, not even with ancients. Everyone is adjusting
to the new Draco/Exiles/Eridani alliance and the coming conflict with
Planta/Orion. Some research action  and lots of upgrading.&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizQ7xK09GSzTkZvGUmuFk8zx0fhF1z9kJnZs_Hha95Q4hjVbtKRi9u-SwF6cOnJVgZ_OdhOo0xqEHBN8FZwc80Xtl2UI6YXSIyd6zks2nuLVJCcBjsc96F80A5R8wQ2oNNdYf8w-pGfWqC/s1600/Eclipse+turn+7+D+E+-before.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;478&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizQ7xK09GSzTkZvGUmuFk8zx0fhF1z9kJnZs_Hha95Q4hjVbtKRi9u-SwF6cOnJVgZ_OdhOo0xqEHBN8FZwc80Xtl2UI6YXSIyd6zks2nuLVJCcBjsc96F80A5R8wQ2oNNdYf8w-pGfWqC/s640/Eclipse+turn+7+D+E+-before.JPG&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Turn 7 - Getting ready to move on GC and Warp Portal towards Planta&lt;/span&gt;&lt;/td&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;/div&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Turn 7 sees some combat
but more positioning for the coming conflict. Exiles take Galactic
Center and Mech hits and takes 2 of Orion&#39;s systems, including his
Home world, probably trying to snatch some systems as he knows the
Planta/Orion alliance will soon be fully engaged with  Draco/Eridani.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhap3iFP4_EnrxRROKdPzCEZHVxyBpJbEUALseZwQMv16R_na2bh9uTCY1iykVU5sj-DUNwRAnMofPJ7h2ICJBq-lvgIpdKvZhUr0l5Cp2SJc29Xx1GKafwLLlFKkwPHT5Rvqxnm4gDSqC_/s1600/Eclipse+turn+7+-+after+moves.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;478&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhap3iFP4_EnrxRROKdPzCEZHVxyBpJbEUALseZwQMv16R_na2bh9uTCY1iykVU5sj-DUNwRAnMofPJ7h2ICJBq-lvgIpdKvZhUr0l5Cp2SJc29Xx1GKafwLLlFKkwPHT5Rvqxnm4gDSqC_/s640/Eclipse+turn+7+-+after+moves.JPG&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Turn 7 - Moving to Battle&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;/div&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Turn 8 kicks off the
start of endgame as Draco moves aggressively into Planta territory.
Draco&#39;s ships are powerful, bristling with antimatter cannons and he
has the antimatter splitter. Eridani comes along for the ride and
even Exiles sends in a few ships. The battle for Beta Delphini, the
biggest conflict seen so far in the galaxy, has begun. Planta, with
the only missiles, fires his missile cruisers and kills 4 yellow
interceptors, but the battle is one sided. The remainder of the
Planta/Orion fleets, including 2 star bases, a dread, 2 more
interceptors and 2 cruisers fall to superior forces and technology.
Mech uses this opportunity to hit Orion again and he is reduced to
one system deep inside Planta territory.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxjbO5VHB49gpSR-KPVcqjMYrG48Nu6Fgd-KEusfrgML8nKt_3yBOZT3qup75thJeiwknzfgRmvwEjOsnlXGkWNVw4qY602Q_qJO2VDVhVcOVsRgNwAIcQz_KpFkHeyrG7IEkZ8AZ7igZN/s1600/Battle+for+Beta+Delphini+-+turn+8.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;478&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxjbO5VHB49gpSR-KPVcqjMYrG48Nu6Fgd-KEusfrgML8nKt_3yBOZT3qup75thJeiwknzfgRmvwEjOsnlXGkWNVw4qY602Q_qJO2VDVhVcOVsRgNwAIcQz_KpFkHeyrG7IEkZ8AZ7igZN/s640/Battle+for+Beta+Delphini+-+turn+8.JPG&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Turn 8 - The Battle for Beta Delphini&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;/div&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Turn 9 sees the focus
shift to the Mech problem and the collection of victory points. A few
undefended Rho systems are bombed while Planta builds 2 dreads and 2
star bases. Planta/Orion are reduced to 4-5 systems and now Mech has
become the biggest threat. With the 3 way split of victory points in
the Draco/Exiles/Eridani alliance, and the monoliths and systems Mech
has, he may be able to win against Draco/Exiles/Eridani. Exiles
research Artifact Key and gets 30 materials which are turned into
monoliths. Mech also builds monoliths. Ships are built and moved into
position for the final attack on Mech.&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcaSuVppVgNp0x1M1e5oaQUeAMJd5liEqQjgJCND24Y7zpDjVyFJ0NGcP5_VzjLb_-c5SZ2CBD4GwHLMR22svl62B3Xw-pRB4ieiJrqgvGlG_4lNty5hfs8Ugwm7z2z05y7-i4GPXg5Wzz/s1600/Eclipse+-+the+final+push.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;478&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcaSuVppVgNp0x1M1e5oaQUeAMJd5liEqQjgJCND24Y7zpDjVyFJ0NGcP5_VzjLb_-c5SZ2CBD4GwHLMR22svl62B3Xw-pRB4ieiJrqgvGlG_4lNty5hfs8Ugwm7z2z05y7-i4GPXg5Wzz/s640/Eclipse+-+the+final+push.JPG&quot; width=&quot;640&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Ready for the Final Push&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Turn 10 (Final Turn).
Planta/Orion, reduced from their strong starting position, are happy
to protect what they have and not make any trouble. Rho is a bit more
feisty, having researched the cloaking device, he uses his ships to
penetrate Exile space, tying up some Exile ships and forcing me to
defend a number of orbitals and monoliths. Draco, assisted by Exiles
and Eridani, pushes deep into Mech&#39;s key systems attempting to pin as
many ships as possible, trying to remove influence on key worlds with
monoliths.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;The battles are well matched with Mech having the
advantage in shields and computers but Draco/Exile/Eridani having
numbers. Mech successfully defends 1 key system but loses the battle
in two others. Victory for the Draco/Exile/Eridani alliance seems
assured once bombing is complete. However, Draco/Exile/Eridani failed
to note that Mech has Neutron Absorbers and their Neutron bombs are
useless. They will have to use their guns to hit the population. Each
of the two systems has at least 3 population cubes which must be
destroyed in order for White to lose control of the system. The first
system falls, its population antimatter cannoned by the
Draco/Exile/Eridani war machine. The final system, worth 8 victory
points and potentially the game, comes down to the accuracy of the
gunners on the Exile cruisers. The shots are true and another system
is cleansed of Mech life.&lt;/span&gt;&lt;br /&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Final Scores&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Rho &amp;nbsp; &amp;nbsp;&amp;nbsp;    16&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Planta&amp;nbsp;&amp;nbsp;     28&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Orion&amp;nbsp;&amp;nbsp;&amp;nbsp;     18&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Planta/Orion Alliance
Total&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;  23&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;b&gt;Mech&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;     36&lt;/b&gt;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Draco&amp;nbsp;&amp;nbsp;&amp;nbsp;     54&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Exiles&amp;nbsp;&amp;nbsp;&amp;nbsp;     67&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Eridani&amp;nbsp;     42&lt;/span&gt;&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Draco/Exile/Eridani
Alliance&amp;nbsp;&amp;nbsp;  54&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;The Draco/Exile/Eridani
alliance is victorious&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: inherit;&quot;&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Final thoughts:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;The expansion is good,
in my opinion very good. The new techs, alliances, additional races,
etc, all fit well together and seem to be extensively play tested. 
They add a lot to the game yet don&#39;t go overboard or feel tacked on.
We used a modified simultaneous turn order and, as long as everyone
is honest and knows the game, it worked well and speeded up game
time. It took us 6 hours for this 7 player game, which is below the
average time length for us.  &lt;/span&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/1900023453379176609/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2013/01/session-report-eclipse-rise-of-ancients.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/1900023453379176609'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/1900023453379176609'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2013/01/session-report-eclipse-rise-of-ancients.html' title='Session Report - Eclipse: Rise of the Ancients - First Play with Expansion'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHccc6rBwGmi5q0Ra9d-WkJm2yrrxxh8gTKJMEwLj3Z_iQEm-hOxkkW9Q99FddqPnDg7O3MIeBstcgu-DmFHQOZhULNlnbjQFVjrenKSpWBi3Iu8wEMXXfWotdM4EYcht8UCUFP2LljjQC/s72-c/Eclipse+Early+game+-+Turn+1.JPG" height="72" width="72"/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-3468694609506745017</id><published>2013-01-13T17:00:00.000-07:00</published><updated>2013-01-14T00:56:14.576-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="analog"/><category scheme="http://www.blogger.com/atom/ns#" term="board games"/><category scheme="http://www.blogger.com/atom/ns#" term="Dominion"/><category scheme="http://www.blogger.com/atom/ns#" term="reviews"/><category scheme="http://www.blogger.com/atom/ns#" term="Thunderstone"/><title type='text'>Thunderstone Impressions – After one play</title><content type='html'>&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;/div&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;I had the opportunity
to give &lt;a href=&quot;http://www.boardgamegeek.com/boardgame/53953/thunderstone&quot;&gt;Thunderstone&lt;/a&gt; a try the other day. Thunderstone is a deck
building game similar in play to the most well known deck building
game, &lt;a href=&quot;http://boardgamegeek.com/boardgame/36218/dominion&quot;&gt;Dominion&lt;/a&gt;. There is the similar game mechanic of buying cards
and building your deck. Thunderstone is difference in that it has a
fantasy theme, where players use their cards and heroes to go down
into the dungeon and kill various monsters. Each monster is worth a
certain number of points and the player with the most points when the
Thunderstone is revealed is the winner. The artwork is good and the
components of suitable quality, similar to Dominion.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;While I enjoy the
occasional deck building game, they are not my personal favourite. I
tend to more strategically oriented games. However, I enjoyed
Thunderstone. It plays very much like Dominion, but while I find
Dominion games can become all about who can chain their deck in the
most efficient manner, Thunderstone adds the element of having to
choose between starting your turn in one of three areas, the Town,
Dungeon or at Rest. If you stay in town you can do such actions as
buying more cards and leveling up Heroes. The Dungeon is where you go
to fight monsters. Rest allows you to get rid of a card. This
separation of various key actions allows a bit more strategy to the
game. In Dominion your choice comes to buying a card toward victory
or to build your deck, or perhaps both. Thunderstone forces you to
chose the buy action or the get victory point action. In addition, if
you buy you must decide to between weapons, magic, light (to get in
the dungeon) or heroes. This separation forces another decision onto
players and prevents the game from becoming a churn-through-the-deck
fest. To be honest, I prefer Thunderstone to Dominion because it
increased the amount of choices a player has to make. This makes for
a slightly more complex game. Or perhaps it&#39;s just because I happened
to win this game. 
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;If you enjoy deck
building games and like the fantasy theme, give Thunderstone a try. 
&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;
&lt;/div&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;
&lt;/span&gt;&lt;/span&gt;
&lt;div class=&quot;western&quot; style=&quot;margin-bottom: 0in;&quot;&gt;
&lt;span style=&quot;font-family: inherit;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Please note that this
first game was with the suggested starter cards. The base game has
numerous other cards that can add other strategies. In addition,
there are quite a few expansions available that add other cards.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;
</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/3468694609506745017/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2013/01/thunderstone-impressions-after-one-play.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/3468694609506745017'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/3468694609506745017'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2013/01/thunderstone-impressions-after-one-play.html' title='Thunderstone Impressions – After one play'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-3402865781481847993</id><published>2012-12-09T14:22:00.001-07:00</published><updated>2012-12-09T14:22:28.229-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="analog"/><category scheme="http://www.blogger.com/atom/ns#" term="Battlestar Galactica"/><category scheme="http://www.blogger.com/atom/ns#" term="board games"/><category scheme="http://www.blogger.com/atom/ns#" term="Eclispe"/><category scheme="http://www.blogger.com/atom/ns#" term="Moral Conflict"/><category scheme="http://www.blogger.com/atom/ns#" term="Tomorrow"/><title type='text'>A Few Good Boardgame Links</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;Here are a few interesting links all related to boardgames:&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://boardgamegeek.com/thread/894205/3-player-session-with-eridani-hydran-and-mechanema&quot;&gt;3 Player Eclipse Session Report&lt;/a&gt; - A nice report with pictures.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://boardgamegeek.com/thread/895524/bsg-in-japan-the-return&quot;&gt;6 Player Battlestar Galactica Session Report&lt;/a&gt; from Japan&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://www.kickstarter.com/projects/1893407396/tomorrow-an-apocalyptic-nightmare?ref=category&quot;&gt;Tomorrow: An Apocalyptic Nightmare&lt;/a&gt; - A Kickstarter board game project&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://boardgamegeek.com/boardgame/106222/moral-conflict-1941&quot;&gt;Moral Conflict 1941&lt;/a&gt; - What Axis and Allies should have been?&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/3402865781481847993/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2012/12/a-few-good-boardgame-links.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/3402865781481847993'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/3402865781481847993'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2012/12/a-few-good-boardgame-links.html' title='A Few Good Boardgame Links'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-4278456560962128740</id><published>2012-11-05T22:00:00.000-07:00</published><updated>2012-11-05T22:00:09.745-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Halo"/><category scheme="http://www.blogger.com/atom/ns#" term="Halo 4"/><category scheme="http://www.blogger.com/atom/ns#" term="release party"/><title type='text'>Halo 4 Release Party</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;I am off to my first ever release party at my Friendly Local Gaming Store. I am not sure how these things work. It&#39;s a small store so there won&#39;t be any swag. The owner, Matt, will probably have something Halo related up &lt;span style=&quot;font-size: large;&quot;&gt;o&lt;/span&gt;n the monitors until midnight.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;I am not sure if I will stay for a bit after midnight or rush home to try it out. &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;With a Metacritic score of 89, here are a few reviews to whet your appetite:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;IGN gushing &lt;a href=&quot;http://ca.ign.com/articles/2012/11/01/halo-4-review&quot;&gt;Halo 4 Review&lt;/a&gt; &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Forbes less than gushing &lt;a href=&quot;http://www.forbes.com/sites/insertcoin/2012/11/01/halo-4-review/&quot;&gt;Halo 4 Review&lt;/a&gt;&lt;/span&gt; &lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Game&lt;span style=&quot;font-size: large;&quot;&gt;S&lt;/span&gt;pot &lt;a href=&quot;http://www.gamespot.com/halo-4/videos/video-review-halo-4-6399294/&quot;&gt;Halo 4 Video Review&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Games&lt;span style=&quot;font-size: large;&quot;&gt;R&lt;/span&gt;adar video and written &lt;a href=&quot;http://www.gamesradar.com/halo-4-review/&quot;&gt;Halo 4 Review&lt;/a&gt;&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/4278456560962128740/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2012/11/halo-4-release-party.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/4278456560962128740'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/4278456560962128740'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2012/11/halo-4-release-party.html' title='Halo 4 Release Party'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-8508938783467338721</id><published>2012-11-05T08:09:00.002-07:00</published><updated>2012-11-05T08:09:33.135-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Halo"/><category scheme="http://www.blogger.com/atom/ns#" term="Halo 4"/><category scheme="http://www.blogger.com/atom/ns#" term="pre-order"/><title type='text'>Halo 4 Countdown</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;It is less than 24 hours before the release of &lt;a href=&quot;http://marketplace.xbox.com/en-ca/Product/Halo-4/66acd000-77fe-1000-9115-d8024d530919?cid=ps-g-amca-xboxhalo4ca-master+chief+halo+four-g_ca_FY13+-+Halo+4+-+Game+Environment_Elements_master+chief+halo+four_Broad&quot;&gt;Halo 4&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;I am going to my Friendly Local Gaming Store (FLGS) tonight for a pre-launch party and to pick up my copy at 12:01 am. This is only the second game I have ever pre-ordered. &lt;span style=&quot;font-size: large;&quot;&gt;T&lt;/span&gt;he last one was Mass Effect 3.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Let&#39;s hope Halo 4 game is more satisfying than that one.&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/8508938783467338721/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2012/11/halo-4-countdown.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/8508938783467338721'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/8508938783467338721'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2012/11/halo-4-countdown.html' title='Halo 4 Countdown'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-6033111630455227861</id><published>2012-11-04T08:00:00.000-07:00</published><updated>2012-11-04T08:00:05.968-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Halo"/><category scheme="http://www.blogger.com/atom/ns#" term="Halo 4"/><category scheme="http://www.blogger.com/atom/ns#" term="halo nation"/><title type='text'>Halo 4: The Story So Far</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;This information has been taken from my reading of &lt;a href=&quot;http://www.amazon.com/Halo-Cryptum-Book-Forerunner-Saga/dp/B0054U53O4/ref=sr_1_1?s=books&amp;amp;ie=UTF8&amp;amp;qid=1351798204&amp;amp;sr=1-1&amp;amp;keywords=cryptum+halo&quot;&gt;Cryptum&lt;/a&gt; and &lt;a href=&quot;http://www.amazon.com/Halo-Primordium-Book-Forerunner-Saga/dp/0765323974/ref=sr_1_2?s=books&amp;amp;ie=UTF8&amp;amp;qid=1351798204&amp;amp;sr=1-2&amp;amp;keywords=cryptum+halo&quot;&gt;Primordium&lt;/a&gt; by &lt;a href=&quot;http://www.gregbear.com/&quot;&gt;Greg Bear&lt;/a&gt; and from Halo Nation. All errors are my own. Please feel free to make any corrections in the comments. I do not have any information about Halo 4 that is not in the public domain (with the exception of the leak copies of Halo 4 which I have not torrented or viewed) but this article may contain spoilers.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;An Ancient Evil Awakens: This is the tagline for Halo 4. But what is that evil? Where does it come from and what has it been doing all this time?&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;/span&gt;&lt;br /&gt;
&lt;a name=&#39;more&#39;&gt;&lt;/a&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;One hundred thousand years ago, the &lt;a href=&quot;http://halo.wikia.com/wiki/Forerunner&quot;&gt;Forerunners&lt;/a&gt; activated the Halo arrays, wiping out all intelligent life in the galaxy in order to deny food to the Flood. Approximately 10,000 years prior to this, the Forerunners defeat the humans in the Forerunner-Human war. However, the humans were winning this war until they were forced move significant resources to combat another threat. This other threat turns out to be the Flood. The humans defeat and find a cure against the Flood, but they are too weak to hold back the Forerunners.The Forerunners fail to gain the secret of the Flood cure from the humans, who hold it from them. After the war, the Forerunners discover a stasis capsule on Charum Hakkor containing the last of the &lt;a href=&quot;http://halo.wikia.com/wiki/Precursor&quot;&gt;Precursors&lt;/a&gt;, the race they defeated to become the leading race in the galaxy.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;In preparing for conflict with the Flood, two competing solutions are offered. The Master Builder proposes the construction of a number of Halo arrays which will wipe out the Flood by killing all intelligent life in the galaxy, thereby denying it food. The Didact, the Forerunner military leader who waged the successful campaign against the humans, considers this plan a sin beyond measure against the &lt;a href=&quot;http://halo.wikia.com/wiki/Mantle&quot;&gt;Mantle&lt;/a&gt;, and proposes the construction of &lt;a href=&quot;http://halo.wikia.com/wiki/Shield_World&quot;&gt;Shield Worlds&lt;/a&gt; (a shield world was seen in Halo Wars) around the galaxy to monitor and combat Flood outbreaks. When the Council chooses the Builder plan, the Didact is stripped of his power and goes into exile. &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;The Halo rings are built and one is successfully tested on Charum Hakkor. The Precursor is transferred to the Halo and interrogated. &lt;a href=&quot;http://halo.wikia.com/wiki/05-032_Mendicant_Bias&quot;&gt;Mendicant Bias&lt;/a&gt;, the AI in charge of the interrogation, is convinced by the Precursor, who is a Gravemind, to defect to his cause. Mendicant Bias purposefully becomes rampant and assaults the Forerunner home system with five of the Halo arrays. The battle continues as the Mendicant Bias attempts to destroy the Forerunners and seize the &lt;a href=&quot;http://halo.wikia.com/wiki/Installation_00&quot;&gt;Ark&lt;/a&gt; as they accelerate the completion of the arrays. The conflict is resolved with the arrays fired and the Flood defeated.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Halo 4 takes place on Requiem, a shield world. It seems obvious that the Precursor/Gravemind has survived and is imprisoned on Requiem and is able to escape, perhaps due to the actions of a Covenant splinter group or the humans on Infinity. We will have to wait until 6 November to find out.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Note: Any Halo 4 spoilers placed in the comments will be deleted.&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/6033111630455227861/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2012/11/halo-4-story-so-far.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/6033111630455227861'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/6033111630455227861'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2012/11/halo-4-story-so-far.html' title='Halo 4: The Story So Far'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-4810360848372610222</id><published>2012-11-02T07:55:00.002-06:00</published><updated>2012-11-02T10:44:58.639-06:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="digital"/><category scheme="http://www.blogger.com/atom/ns#" term="Halo"/><category scheme="http://www.blogger.com/atom/ns#" term="Halo 4"/><category scheme="http://www.blogger.com/atom/ns#" term="live action"/><category scheme="http://www.blogger.com/atom/ns#" term="video"/><title type='text'>Halo 4: Forward Unto Dawn - Part 5</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;The final part of the live action video.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;iframe allowfullscreen=&#39;allowfullscreen&#39; webkitallowfullscreen=&#39;webkitallowfullscreen&#39; mozallowfullscreen=&#39;mozallowfullscreen&#39; width=&#39;320&#39; height=&#39;266&#39; src=&#39;https://www.youtube.com/embed/gULQ5GFIkcA?feature=player_embedded&#39; frameborder=&#39;0&#39;&gt;&lt;/iframe&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Or follow the link:&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Halo 4: Forward Unto Dawn - &lt;a href=&quot;http://www.youtube.com/watch?v=gULQ5GFIkcA&quot;&gt;Part 5&lt;/a&gt; &lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/4810360848372610222/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2012/11/halo-4-forward-unto-dawn-part-5.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/4810360848372610222'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/4810360848372610222'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2012/11/halo-4-forward-unto-dawn-part-5.html' title='Halo 4: Forward Unto Dawn - Part 5'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-1904368591858637439</id><published>2012-11-01T16:00:00.000-06:00</published><updated>2012-11-01T23:15:10.475-06:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Halo"/><category scheme="http://www.blogger.com/atom/ns#" term="Halo 4"/><category scheme="http://www.blogger.com/atom/ns#" term="Jen Taylor"/><category scheme="http://www.blogger.com/atom/ns#" term="review"/><category scheme="http://www.blogger.com/atom/ns#" term="video"/><title type='text'>Halo 4 News</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;This &lt;a href=&quot;http://www.mcvuk.com//news/read/343-industries-does-the-chief-proud-as-halo-4-reviews-land/0105618&quot;&gt;article&lt;/a&gt; discusses the first few reviews of Halo 4.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;From a score of eight to 9.8 out of 10, it seems the critics like it. Phrases such as &quot;awesome&quot;, &quot;out-Bungie Bungie&quot; and the words &quot;343&quot; and &quot;nailed&quot; in the same sentence. &lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://videosift.com/video/Jen-Taylor-The-voice-behind-Cortana-in-Halo&quot;&gt;Video with Jen Taylor&lt;/a&gt;, the voice of Cortana. She does all the narration in the video and it is a bit weird to hear &quot;Cortana&quot; talking about Halo.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Copy of the &lt;a href=&quot;http://majornelson.com/2012/11/01/archive-of-the-halo-4-pre-release-live-stream-from-343-industries/&quot;&gt;Live Stream &lt;/a&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;a href=&quot;http://majornelson.com/2012/11/01/archive-of-the-halo-4-pre-release-live-stream-from-343-industries/&quot;&gt;with 343&lt;/a&gt; and Major &lt;span style=&quot;font-size: large;&quot;&gt;Nelson. One and &lt;span style=&quot;font-size: large;&quot;&gt;a half hours with Infinity multiplayer.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/1904368591858637439/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2012/11/halo-4-news.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/1904368591858637439'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/1904368591858637439'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2012/11/halo-4-news.html' title='Halo 4 News'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3122477405971441437.post-5329623493874130676</id><published>2012-11-01T10:35:00.001-06:00</published><updated>2012-11-01T10:35:38.263-06:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Disney"/><category scheme="http://www.blogger.com/atom/ns#" term="Lucasfilm"/><category scheme="http://www.blogger.com/atom/ns#" term="Star Wars"/><title type='text'>Star Wars Saved?</title><content type='html'>&lt;span style=&quot;font-size: large;&quot;&gt;I put up this post a few days ago about the &lt;a href=&quot;http://grusomegaming.blogspot.ca/2012/10/disney-to-acquire-lucasfilm.html&quot;&gt;sale of Lucasfilm to Disney&lt;/a&gt;.&lt;/span&gt; &lt;br /&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;&lt;br /&gt;&lt;/span&gt;
&lt;span style=&quot;font-size: large;&quot;&gt;Here is an &lt;a href=&quot;http://acculturated.com/2012/10/31/george-lucas-just-saved-star-wars-by-firing-george-lucas/&quot;&gt;excellent article&lt;/a&gt; about why this sale may have saved Star Wars and what George Lucas really thinks about his franchise.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;I was going to write something about this myself, but this article does a better job than I could. My interest in the topic is mostly about why the prequels suck and how could Lucas do such a poor job on them. The theory, mentioned in the article and one that I have heard before, is that Lucas had lots of help and advice on the first 3 movies. However, by the time of the prequels he was this movie making God and no one felt they could question him. If you watch the behind the scenes stuff on the prequel DVD&#39;s, there is one interview where Lucas is talking about how great the prequels will be. He is talking about Jar-Jar and waxing lyrical about these great ideas which will come to be universally regarded as crap. The camera pans around the room, which is filled with other key people from his team, and the look on their faces says it all. It is obvious they think the ideas are crap but are afraid to say anything. &lt;/span&gt;&lt;br /&gt;
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&lt;span style=&quot;font-size: large;&quot;&gt;I am going to have to read&lt;span style=&quot;font-size: large;&quot;&gt; &lt;/span&gt;&lt;a href=&quot;http://www.amazon.com/gp/product/0345509617?ie=UTF8&amp;amp;tag=bendomenechco-20&amp;amp;linkCode=as2&amp;amp;camp=1789&amp;amp;creative=390957&amp;amp;creativeASIN=0345509617&quot;&gt;The Making of Star Wars: The Empire Strikes Back&lt;/a&gt;.&lt;/span&gt;</content><link rel='replies' type='application/atom+xml' href='http://grusomegaming.blogspot.com/feeds/5329623493874130676/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://grusomegaming.blogspot.com/2012/11/star-wars-saved.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/5329623493874130676'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3122477405971441437/posts/default/5329623493874130676'/><link rel='alternate' type='text/html' href='http://grusomegaming.blogspot.com/2012/11/star-wars-saved.html' title='Star Wars Saved?'/><author><name>Unknown</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='https://img1.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>