<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:blogger='http://schemas.google.com/blogger/2008' xmlns:georss='http://www.georss.org/georss' xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3414004755500458467</id><updated>2024-10-04T18:58:58.922-07:00</updated><category term="MBF-P03 Astray Blue Frame"/><category term="gundam"/><category term="Gundam Astray Gold Frame"/><category term="MBF-P01 Astray Gold Frame"/><category term="MBF-P04 Astray Green Frame"/><category term="Positive and negative effects of video games"/><category term="boys"/><category term="brush"/><category term="chibi gundams"/><category term="collection"/><category term="gift"/><category term="gundam model kits"/><category term="gundam painting"/><category term="panel linings"/><category term="stress reliever"/><category term="toys"/><title type='text'>Gundam Project</title><subtitle type='html'>My favorite Gundam Model...</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://mygundamproject.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3414004755500458467/posts/default?redirect=false'/><link rel='alternate' type='text/html' href='http://mygundamproject.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>jo</name><uri>http://www.blogger.com/profile/16790785339508389645</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrKghQEEgRd55z9ay_cZLKg4TiuREXsvT7oVQgATKAhGcj-nLn24PFt1oQ8uvHbDQLJikmB98Kxhw_WsRmawm7EC8LcPasXThwK072w_G64-XJdReneDSstiEOpeIu1NY/s220/31162317_358435971342125_8105836514396602368_o.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>9</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3414004755500458467.post-649846324712614502</id><published>2012-05-22T05:44:00.000-07:00</published><updated>2012-05-22T05:47:44.601-07:00</updated><title type='text'>Gundam History</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;b&gt;When is the first Gundam Model kit was created? I asked once to my boyfriend but he could not give me the accurate answer even though he is addicted in collecting Gundams. &lt;/b&gt;So I decided to do some research. And here is what I have found, &lt;b&gt;Gundam Models&lt;/b&gt; refers to &lt;a href=&quot;http://en.wikipedia.org/wiki/Plastic&quot; title=&quot;Plastic&quot;&gt;plastic&lt;/a&gt; and non-plastic model kits depicting the &lt;a href=&quot;http://en.wikipedia.org/wiki/Mecha&quot; title=&quot;Mecha&quot;&gt;mechas&lt;/a&gt;, vehicles and characters of the fictional &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Mobile_Suit_Gundam&quot; title=&quot;Mobile Suit Gundam&quot;&gt;Mobile Suit Gundam&lt;/a&gt;&lt;/i&gt; universe by &lt;a href=&quot;http://en.wikipedia.org/wiki/Bandai&quot; title=&quot;Bandai&quot;&gt;Bandai&lt;/a&gt;. These kits have become popular among &lt;a href=&quot;http://en.wikipedia.org/wiki/Anime&quot; title=&quot;Anime&quot;&gt;anime&lt;/a&gt; &lt;a href=&quot;http://en.wikipedia.org/wiki/Fan_%28person%29&quot; title=&quot;Fan (person)&quot;&gt;fans&lt;/a&gt; and &lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Model_figures&quot; title=&quot;Model figures&quot;&gt;model&lt;/a&gt;
 enthusiasts, especially in Japan and in other nearby Asian countries 
since the 1980s. The popularity of Gundam models increased in the 1990s 
with North America and Europe being exposed to &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Gundam&quot; title=&quot;Gundam&quot;&gt;Gundam&lt;/a&gt;&lt;/i&gt; through &lt;a href=&quot;http://en.wikipedia.org/wiki/Television&quot; title=&quot;Television&quot;&gt;television&lt;/a&gt;, &lt;a href=&quot;http://en.wikipedia.org/wiki/Video&quot; title=&quot;Video&quot;&gt;video&lt;/a&gt; and &lt;a href=&quot;http://en.wikipedia.org/wiki/Manga&quot; title=&quot;Manga&quot;&gt;manga&lt;/a&gt;. These Gundam Models are also called &lt;b&gt;Gunpla&lt;/b&gt; &lt;span style=&quot;font-weight: normal;&quot;&gt;(&lt;span class=&quot;t_nihongo_kanji&quot; lang=&quot;ja&quot;&gt;ガンプラ&lt;/span&gt; &lt;i&gt;Ganpura&lt;/i&gt;&lt;span class=&quot;t_nihongo_help noprint&quot;&gt;&lt;sup&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Help:Installing_Japanese_character_sets&quot; title=&quot;Help:Installing Japanese character sets&quot;&gt;&lt;span class=&quot;t_nihongo_icon&quot; style=&quot;color: #0000ee; font: bold 80% sans-serif; padding: 0pt 0.1em; text-decoration: none;&quot;&gt;?&lt;/span&gt;&lt;/a&gt;&lt;/sup&gt;&lt;/span&gt;)&lt;/span&gt;, a &lt;a href=&quot;http://en.wikipedia.org/wiki/Portmanteau&quot; title=&quot;Portmanteau&quot;&gt;portmanteau&lt;/a&gt; of &quot;&lt;b&gt;Gun&lt;/b&gt;dam &lt;b&gt;pla&lt;/b&gt;stic model&quot;. &quot;Gunpla&quot; more commonly refers to the practice of building Gundam models, rather than the models themselves.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mygundamproject.blogspot.com/feeds/649846324712614502/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3414004755500458467/649846324712614502' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3414004755500458467/posts/default/649846324712614502'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3414004755500458467/posts/default/649846324712614502'/><link rel='alternate' type='text/html' href='http://mygundamproject.blogspot.com/2012/05/gundam-history.html' title='Gundam History'/><author><name>jo</name><uri>http://www.blogger.com/profile/16790785339508389645</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrKghQEEgRd55z9ay_cZLKg4TiuREXsvT7oVQgATKAhGcj-nLn24PFt1oQ8uvHbDQLJikmB98Kxhw_WsRmawm7EC8LcPasXThwK072w_G64-XJdReneDSstiEOpeIu1NY/s220/31162317_358435971342125_8105836514396602368_o.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3414004755500458467.post-4585047562146763533</id><published>2012-05-12T07:51:00.002-07:00</published><updated>2012-05-12T07:51:28.002-07:00</updated><title type='text'>My Gundams.. ^_^</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglM-TX8k77OiOde8rqdB6RMpfAG3KfhIHUz4POfeAvr4Qt35S_QEcrsgMhsICJy-th75gKotve2LeqOuwUlHvoBRp3Uj448w5lMvmBWG7DehGSHa3XfSIAL6BaST_huj6iy7na2PZ5K-s/s1600/gundam+2.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglM-TX8k77OiOde8rqdB6RMpfAG3KfhIHUz4POfeAvr4Qt35S_QEcrsgMhsICJy-th75gKotve2LeqOuwUlHvoBRp3Uj448w5lMvmBWG7DehGSHa3XfSIAL6BaST_huj6iy7na2PZ5K-s/s320/gundam+2.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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Avalanche Exia ( flight mode)&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgSSH3XNiKwxLem-9PJ8CeJNFcdY_PhtOjqt_h77brMDezojy3yzt1ga8pAyFUgL4axfi3gZ2Pt_LvIDYeAII6rad_ib_JXzKfarREtTVAIJIryUrGoLHN4tZdV0rzQWH9L6jdQ8rL7F8/s1600/gundam+3.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgSSH3XNiKwxLem-9PJ8CeJNFcdY_PhtOjqt_h77brMDezojy3yzt1ga8pAyFUgL4axfi3gZ2Pt_LvIDYeAII6rad_ib_JXzKfarREtTVAIJIryUrGoLHN4tZdV0rzQWH9L6jdQ8rL7F8/s320/gundam+3.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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Chibi versions.. ( I like them more coz it&#39;s easier to paint them ^_^)&lt;/div&gt;
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&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9A6IJijRF-BedevJsUGoUZefVJVCXyNCvT9cnM0VLugVka20uB-We00o43QB-V7xxfmvaMbcWtR0ZUiRHYSUWvFij4mMpPurPxrlTtNpB2Me_-K2IHOBm_3OMye8Vkjywcu8oH18M0S0/s1600/gundam+4.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9A6IJijRF-BedevJsUGoUZefVJVCXyNCvT9cnM0VLugVka20uB-We00o43QB-V7xxfmvaMbcWtR0ZUiRHYSUWvFij4mMpPurPxrlTtNpB2Me_-K2IHOBm_3OMye8Vkjywcu8oH18M0S0/s320/gundam+4.jpg&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
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my HGs.. (Seravee and seraphim, tieren tauzi, gouf ignited, freedom gundam.. )&lt;/div&gt;
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FGs: ^_^ Arios and Exia&lt;/div&gt;
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Mario stealing the scene.. XD&lt;/div&gt;
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MG Avalanche Exia&lt;/div&gt;
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&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mygundamproject.blogspot.com/feeds/4585047562146763533/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3414004755500458467/4585047562146763533' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3414004755500458467/posts/default/4585047562146763533'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3414004755500458467/posts/default/4585047562146763533'/><link rel='alternate' type='text/html' href='http://mygundamproject.blogspot.com/2012/05/my-gundams.html' title='My Gundams.. ^_^'/><author><name>jo</name><uri>http://www.blogger.com/profile/16790785339508389645</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrKghQEEgRd55z9ay_cZLKg4TiuREXsvT7oVQgATKAhGcj-nLn24PFt1oQ8uvHbDQLJikmB98Kxhw_WsRmawm7EC8LcPasXThwK072w_G64-XJdReneDSstiEOpeIu1NY/s220/31162317_358435971342125_8105836514396602368_o.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglM-TX8k77OiOde8rqdB6RMpfAG3KfhIHUz4POfeAvr4Qt35S_QEcrsgMhsICJy-th75gKotve2LeqOuwUlHvoBRp3Uj448w5lMvmBWG7DehGSHa3XfSIAL6BaST_huj6iy7na2PZ5K-s/s72-c/gundam+2.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3414004755500458467.post-7997332991381737846</id><published>2011-08-12T07:04:00.000-07:00</published><updated>2012-05-24T00:10:11.470-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="MBF-P04 Astray Green Frame"/><title type='text'>Introduction to MBF-P04 Astray Green Frame</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
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&lt;table align=&quot;right&quot; border=&quot;1&quot; cellpadding=&quot;2&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Unit Type&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot;&gt;Prototype     Mobile Suit &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Profile&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Model Number &lt;/th&gt;&lt;td&gt;MBF-P04 &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Manufacturer &lt;/th&gt;&lt;td&gt;&lt;a href=&quot;http://gundam.wikia.com/wiki/Orb_Union&quot; title=&quot;Orb Union&quot;&gt;Orb Union&lt;/a&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Operator &lt;/th&gt;&lt;td&gt;Anti-Republic of East Asia &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Known Pilots &lt;/th&gt;&lt;td&gt;&lt;a href=&quot;http://gundam.wikia.com/wiki/Trojan_Noiret&quot; title=&quot;Trojan Noiret&quot;&gt;Trojan Noiret&lt;/a&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;General Characteristics&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Overall Height &lt;/th&gt;&lt;td&gt;17.53 meters &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Max Weight &lt;/th&gt;&lt;td&gt;49.8 metric tons &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Power Plant &lt;/th&gt;&lt;td&gt;Ultracompact Energy Battery &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Accommodation &lt;/th&gt;&lt;td&gt;Pilot only, cockpit in chest &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Armor &lt;/th&gt;&lt;td&gt;Foaming Metal &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Armaments&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td colspan=&quot;2&quot;&gt;&lt;ul&gt;
&lt;li&gt; 2 x &quot;Igelstellung&quot; 75mm multi-barrel CIWS &lt;/li&gt;
&lt;li&gt; 2 x Beam saber &lt;/li&gt;
&lt;/ul&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Special Equipment and Features&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td colspan=&quot;2&quot;&gt;&lt;ul&gt;
&lt;li&gt;Advanced A.I. &lt;/li&gt;
&lt;/ul&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Optional Equipment&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td colspan=&quot;2&quot;&gt;&lt;ul&gt;
&lt;li&gt; Twin sword rifle &lt;/li&gt;
&lt;li&gt; Type 71 beam rifle &lt;/li&gt;
&lt;li&gt; Shield &lt;/li&gt;
&lt;/ul&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;h2 style=&quot;color: #38761d;&quot;&gt;
&lt;span class=&quot;mw-headline&quot; id=&quot;Combat_and_Technological_Abilities&quot;&gt;Combat Abilities&lt;/span&gt;&lt;span class=&quot;editsection loginToEditProtectedPage&quot;&gt;&lt;a href=&quot;http://gundam.wikia.com/index.php?title=MBF-P04_Astray_Green_Frame&amp;amp;action=edit&amp;amp;section=1&quot;&gt;&lt;img alt=&quot;Edit Combat and Technological Abilities section&quot; class=&quot;sprite edit-pencil&quot; src=&quot;http://images1.wikia.nocookie.net/__cb40400/common/skins/common/blank.gif&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/h2&gt;
Except its color scheme, the Gundam Astray Green Frame originally featured the same weaponry as the other three &lt;a href=&quot;http://gundam.wikia.com/wiki/Orb_Union&quot; title=&quot;Orb Union&quot;&gt;Orb Union&lt;/a&gt;  prototype mobile suits, the two head mounted &quot;Igelstellung&quot; 75mm  multi-barrel CIWS and two beam sabers. Besides these weapons the Green  Frame is also equipped with a &lt;i&gt;Twin sword rifle&lt;/i&gt;, a weapon that can function as both a beam rifle and an axe-like double-edged beam sword. &lt;br /&gt;
The Green Frame also uses a different model of sensor units that  makes its eyes yellow instead of green like the other Gundam Astrays.  The Green Frame also has an advanced AI to assist its pilot, which is an  improved version of the A.I. system featured on the &lt;a href=&quot;http://gundam.wikia.com/wiki/MBF-02_Strike_Rouge&quot; title=&quot;MBF-02 Strike Rouge&quot;&gt;MBF-02 Strike Rouge&lt;/a&gt;. The A.I. system on the Green Frame was advanced enough to predict &lt;a href=&quot;http://gundam.wikia.com/wiki/Gai_Murakumo&quot; title=&quot;Gai Murakumo&quot;&gt;Gai Murakumo&lt;/a&gt;&#39;s movements in the &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/MBF-P03third_Gundam_Astray_Blue_Frame_Third&quot; title=&quot;MBF-P03third Gundam Astray Blue Frame Third&quot;&gt;MBF-P03third Gundam Astray Blue Frame Third&lt;/a&gt; when he was on the offensive, allowing &lt;a href=&quot;http://gundam.wikia.com/wiki/Trojan_Noiret&quot; title=&quot;Trojan Noiret&quot;&gt;Trojan Noiret&lt;/a&gt;  to evade all of Gai&#39;s attacks. Despite this, when Trojan switched to  the offensive, Gai swiftly defeated him, leading Gai to remark on the  fact that the Green Frame was meant to be a defensive mobile suit, based  on who helped build the mobile suit, &lt;a href=&quot;http://gundam.wikia.com/wiki/Lowe_Guele&quot; title=&quot;Lowe Guele&quot;&gt;Lowe Guele&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;color: #38761d;&quot;&gt;
&lt;span class=&quot;mw-headline&quot; id=&quot;History&quot;&gt;History&lt;/span&gt;&lt;span class=&quot;editsection loginToEditProtectedPage&quot;&gt;&lt;a href=&quot;http://gundam.wikia.com/index.php?title=MBF-P04_Astray_Green_Frame&amp;amp;action=edit&amp;amp;section=3&quot;&gt;&lt;img alt=&quot;Edit History section&quot; class=&quot;sprite edit-pencil&quot; src=&quot;http://images1.wikia.nocookie.net/__cb40400/common/skins/common/blank.gif&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/h2&gt;
In CE 71, the Orb Union&#39;s &lt;a href=&quot;http://gundam.wikia.com/wiki/Morgenroete&quot; title=&quot;Morgenroete&quot;&gt;Morgenroete&lt;/a&gt; corporation built five Gundam Astray prototype mobile suits at &lt;a href=&quot;http://gundam.wikia.com/wiki/Heliopolis&quot; title=&quot;Heliopolis&quot;&gt;Heliopolis&lt;/a&gt;, the &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/MBF-P01_Gundam_Astray_Gold_Frame&quot; title=&quot;MBF-P01 Gundam Astray Gold Frame&quot;&gt;MBF-P01 Astray Gold Frame&lt;/a&gt;, &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/MBF-P02_Gundam_Astray_Red_Frame&quot; title=&quot;MBF-P02 Gundam Astray Red Frame&quot;&gt;MBF-P02 Astray Red Frame&lt;/a&gt;, &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/MBF-P03_Gundam_Astray_Blue_Frame&quot; title=&quot;MBF-P03 Gundam Astray Blue Frame&quot;&gt;MBF-P03 Astray Blue Frame&lt;/a&gt;, &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/MBF-P04_Gundam_Astray_Green_Frame&quot; title=&quot;MBF-P04 Gundam Astray Green Frame&quot;&gt;MBF-P04 Astray Green Frame&lt;/a&gt; and &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/MBF-P05LM_Gundam_Astray_Mirage_Frame&quot; title=&quot;MBF-P05LM Gundam Astray Mirage Frame&quot;&gt;MBF-P05 Astray Mirage Frame&lt;/a&gt;, which were used to base the five &lt;a href=&quot;http://gundam.wikia.com/wiki/G_Project&quot; title=&quot;G Project&quot;&gt;G Project&lt;/a&gt; Gundams that they assisted the &lt;a href=&quot;http://gundam.wikia.com/wiki/Earth_Alliance&quot; title=&quot;Earth Alliance&quot;&gt;Earth Alliance&lt;/a&gt;&#39;s &lt;a href=&quot;http://gundam.wikia.com/wiki/Atlantic_Federation&quot; title=&quot;Atlantic Federation&quot;&gt;Atlantic Federation&lt;/a&gt; in creating. They successfully copied the EA&#39;s beam rifle and saber technology, but Morgenroete did not have access to the &lt;a href=&quot;http://gundam.wikia.com/wiki/Phase_Shift_armor&quot; title=&quot;Phase Shift armor&quot;&gt;Phase Shift armor&lt;/a&gt; design, and compensated by making the Gundam Astray units lighter and more agile than their EA counterparts. &lt;br /&gt;
On January 25, CE 71, ZAFT&#39;s attack on Heliopolis to steal the  Alliance Gundams also unknowingly interrupted the Astray project. In  order hide their progress, Orb&#39;s military decided to destroy the Astray  lab. Somehow &lt;i&gt;God Hand&lt;/i&gt; &lt;a href=&quot;http://gundam.wikia.com/wiki/Barry_Ho&quot; title=&quot;Barry Ho&quot;&gt;Barry Ho&lt;/a&gt; acquired its wreck and rebuilt it with help from &lt;a href=&quot;http://gundam.wikia.com/wiki/Lowe_Guele&quot; title=&quot;Lowe Guele&quot;&gt;Lowe Guele&lt;/a&gt;. He later gives the Green Frame to &lt;a href=&quot;http://gundam.wikia.com/wiki/Trojan_Noiret&quot; title=&quot;Trojan Noiret&quot;&gt;Trojan Noiret&lt;/a&gt; a member of a guerilla force for use against the &lt;a href=&quot;http://gundam.wikia.com/wiki/Republic_of_East_Asia&quot; title=&quot;Republic of East Asia&quot;&gt;Republic of East Asia&lt;/a&gt;. Trojan used his suit against &lt;a href=&quot;http://gundam.wikia.com/wiki/Gai_Murakumo&quot; title=&quot;Gai Murakumo&quot;&gt;Gai Murakumo&lt;/a&gt; of the &lt;a href=&quot;http://gundam.wikia.com/wiki/Serpent_Tail&quot; title=&quot;Serpent Tail&quot;&gt;Serpent Tail&lt;/a&gt; mercenary group but was defeated by him. &lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mygundamproject.blogspot.com/feeds/7997332991381737846/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3414004755500458467/7997332991381737846' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3414004755500458467/posts/default/7997332991381737846'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3414004755500458467/posts/default/7997332991381737846'/><link rel='alternate' type='text/html' href='http://mygundamproject.blogspot.com/2011/08/introduction-to-mbf-p04-astray-green.html' title='Introduction to MBF-P04 Astray Green Frame'/><author><name>jo</name><uri>http://www.blogger.com/profile/16790785339508389645</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrKghQEEgRd55z9ay_cZLKg4TiuREXsvT7oVQgATKAhGcj-nLn24PFt1oQ8uvHbDQLJikmB98Kxhw_WsRmawm7EC8LcPasXThwK072w_G64-XJdReneDSstiEOpeIu1NY/s220/31162317_358435971342125_8105836514396602368_o.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtsQ0T8Q2OGHkUKy6ZjFdSqgf4EeFPIsi-qySnRxC3MKtt07Xx5G7-n-JIdMsi7Fb0GwQ7LTV9OnB3e9u_jvajEkq6Z9Zf6hEDBmFH4ZmiwSsiIaV2gHWHu882TFbBmrDfzQrRbWAdIxU/s72-c/21.jpg" height="72" width="72"/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3414004755500458467.post-9122961787753393174</id><published>2011-08-12T06:30:00.000-07:00</published><updated>2012-05-24T00:09:41.315-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="MBF-P03 Astray Blue Frame"/><title type='text'>Introduction to MBF-P03 Astray Blue Frame</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
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&lt;h2&gt;
&lt;span class=&quot;mw-headline&quot; id=&quot;Technology_and_Combat_Characteristics&quot; style=&quot;color: blue;&quot;&gt;Technology and Combat Characteristics&lt;/span&gt;&lt;span class=&quot;editsection loginToEditProtectedPage&quot;&gt;&lt;/span&gt;&lt;/h2&gt;
The MBF-P03 Astray Blue Frame is a prototype combat mobile suit  developed using stolen data from the Earth Alliance&#39;s G Project. Most of  the technology from the G Project was successfully copied with the  exception of Phase Shift armor. In its place the Astrays&#39; designers made  the machines out of a lighter foaming metal compound and were built  with minimal armor over the frame. This made the Astray mobile suits  lighter and faster than their G Project counterparts. &lt;br /&gt;
Originally, the Astray Blue Frame was armed with the standard  armament of the other prototype Astray suits. These weapons include two  head-mounted &quot;Igelstellung&quot; 75mm multi-barrel CIWS, two back-mounted  beam sabers for close combat, a Type 71 beam rifle, and a single  physical shield. However its mercenary pilot used his resources to  outfit the Astray Blue Frame with a wide variety of weapons to suit  multiple combat situations. These additional weapons include a GINN&#39;s  D-Type anti-fortress weapons, combat knives, and torpedoes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;h2 style=&quot;color: blue;&quot;&gt;
&lt;span class=&quot;mw-headline&quot; id=&quot;History&quot;&gt;History&lt;/span&gt;&lt;span class=&quot;editsection loginToEditProtectedPage&quot;&gt;&lt;a href=&quot;http://gundam.wikia.com/index.php?title=MBF-P03_Astray_Blue_Frame&amp;amp;action=edit&amp;amp;section=3&quot;&gt;&lt;img alt=&quot;Edit History section&quot; class=&quot;sprite edit-pencil&quot; src=&quot;http://images1.wikia.nocookie.net/__cb40400/common/skins/common/blank.gif&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/h2&gt;
The &lt;a href=&quot;http://gundam.wikia.com/wiki/Orb_Union&quot; title=&quot;Orb Union&quot;&gt;Orb Union&lt;/a&gt;&#39;s Morgenroete corporation built five &lt;b&gt;Astray&lt;/b&gt; prototype mobile suits at &lt;a href=&quot;http://gundam.wikia.com/wiki/Heliopolis&quot; title=&quot;Heliopolis&quot;&gt;Heliopolis&lt;/a&gt;, the &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/MBF-P01_Gundam_Astray_Gold_Frame&quot; title=&quot;MBF-P01 Gundam Astray Gold Frame&quot;&gt;MBF-P01 Astray Gold Frame&lt;/a&gt;, &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/MBF-P02_Gundam_Astray_Red_Frame&quot; title=&quot;MBF-P02 Gundam Astray Red Frame&quot;&gt;MBF-P02 Astray Red Frame&lt;/a&gt;, &lt;b&gt;MBF-P03 Astray Blue Frame&lt;/b&gt;, &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/MBF-P04_Gundam_Astray_Green_Frame&quot; title=&quot;MBF-P04 Gundam Astray Green Frame&quot;&gt;MBF-P04 Astray Green Frame&lt;/a&gt; and &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/MBF-P05LM_Gundam_Astray_Mirage_Frame&quot; title=&quot;MBF-P05LM Gundam Astray Mirage Frame&quot;&gt;MBF-P05LM Astray Mirage Frame&lt;/a&gt;, that were used to base the 5 &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/GAT-X_series&quot; title=&quot;GAT-X series&quot;&gt;GAT-X series&lt;/a&gt; Gundams that they assisted the &lt;a href=&quot;http://gundam.wikia.com/wiki/Earth_Alliance&quot; title=&quot;Earth Alliance&quot;&gt;Earth Alliance&lt;/a&gt;&#39;s &lt;a href=&quot;http://gundam.wikia.com/wiki/Atlantic_Federation&quot; title=&quot;Atlantic Federation&quot;&gt;Atlantic Federation&lt;/a&gt; in creating. They successfully copied the EA&#39;s beam rifle and saber technology, but Morgenroete did not have access to the &lt;a href=&quot;http://gundam.wikia.com/wiki/Phase_Shift_armor&quot; title=&quot;Phase Shift armor&quot;&gt;Phase Shift armor&lt;/a&gt;  design, and compensated by making the Gundam Astray units lighter and  more agile than their EA counterparts. Unlike Gold Frame, Blue Frame was  fitted with only Orb hand plugs, and thus could not use Earth Alliance  weapons. &lt;br /&gt;
On January 25, CE 71, ZAFT&#39;s attack on &lt;a href=&quot;http://gundam.wikia.com/wiki/Heliopolis&quot; title=&quot;Heliopolis&quot;&gt;Heliopolis&lt;/a&gt;  to steal the Alliance Gundams also unknowingly interrupted the Astray  project. In order hide their progress, Orb&#39;s military decided to destroy  the Astray lab. &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/Coordinator&quot; title=&quot;Coordinator&quot;&gt;Coordinator&lt;/a&gt; &lt;a href=&quot;http://gundam.wikia.com/wiki/Sahaku_twins&quot; title=&quot;Sahaku twins&quot;&gt;Rondo Gina Sahaku&lt;/a&gt;,  an Orb nobleman, disagreed and attempted to save the 3 completed suits.  He uploaded specifications into Blue Frame&#39;s computer for use of a  variety of optional weapons and equipment, including a high-mobility  booster and an enhanced head sensor. Blue Frame was soon located by &lt;a href=&quot;http://gundam.wikia.com/wiki/Junk_Guild&quot; title=&quot;Junk Guild&quot;&gt;Junk Guild&lt;/a&gt; technician &lt;a href=&quot;http://gundam.wikia.com/wiki/Lowe_Guele&quot; title=&quot;Lowe Guele&quot;&gt;Lowe Guele&lt;/a&gt;, who found himself having to use it to protect himself from Coordinator mercenary pilot &lt;a href=&quot;http://gundam.wikia.com/wiki/Gai_Murakumo&quot; title=&quot;Gai Murakumo&quot;&gt;Gai Murakumo&lt;/a&gt; of the &lt;a href=&quot;http://gundam.wikia.com/wiki/Serpent_Tail&quot; title=&quot;Serpent Tail&quot;&gt;Serpent Tail&lt;/a&gt;  company, who had been hired to eliminate all evidence of the Astray  program. Over the course of the conflict, Lowe abandoned the Blue Frame  in a ploy to disable Gai&#39;s Mobile Armor. When the Serpent Tail were  double-crossed by their employer (having seen the suits, Gai himself had  become evidence of their existence), Gai commandeered the empty Blue  Frame to defeat them, and after Lowe confronted him in Red Frame, Gai  decided to leave the Junk Techs alone. Gai kept Blue Frame for his own  use, and the two Astray pilots encountered one another several more  times, sometimes as allies and sometimes on opposing sides.&lt;br /&gt;
&lt;br /&gt;
&lt;h3&gt;
&lt;span class=&quot;mw-headline&quot; id=&quot;Upgrade&quot; style=&quot;color: blue;&quot;&gt;Upgrade&lt;/span&gt;&lt;span class=&quot;editsection loginToEditProtectedPage&quot;&gt;&lt;/span&gt;&lt;/h3&gt;
Thanks to the uploaded data, Gai was able to equip Blue Frame with a  variety of custom weapons and equipment to suit the needs of his jobs.  When he was guarding the Eurasian Confederacy&#39;s &lt;a href=&quot;http://gundam.wikia.com/wiki/Artemis&quot; title=&quot;Artemis&quot;&gt;Artemis&lt;/a&gt; space fortress, for example, Gai loaded Blue Frame with multiple bazookas and missile launchers taken from &lt;a href=&quot;http://gundam.wikia.com/wiki/ZAFT&quot; title=&quot;ZAFT&quot;&gt;ZAFT&lt;/a&gt;.  On Earth, he equipped it with a &quot;scale system&quot; backpack and leg units  for underwater mobility. The latter proved itself in battle on &lt;a href=&quot;http://gundam.wikia.com/wiki/Cosmic_Era_locations#Giga-Float&quot; title=&quot;Cosmic Era locations&quot;&gt;Giga-Float&lt;/a&gt;  against Gold Frame, in which Gai fought off Rondo Gina to protect the  installation. Afterward, Blue Frame was severely damaged in battle  against rogue &quot;Combat Coordinator&quot; Eleven Socius and his &lt;a href=&quot;http://gundam.wikia.com/wiki/GAT-01D_Long_Dagger&quot; title=&quot;GAT-01D Long Dagger&quot;&gt;GAT-01D Long Dagger&lt;/a&gt;. Afterward, Gai, Lowe, and Orb engineer Erica Simmons collaborated to upgrade the suit to a form known as &lt;b&gt;Blue Frame Second&lt;/b&gt;. &lt;br /&gt;
&lt;h4 style=&quot;color: blue;&quot;&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Blue_Frame_2nd&quot;&gt;Blue Frame 2nd&lt;/span&gt;&lt;span class=&quot;editsection loginToEditProtectedPage&quot;&gt;&lt;a href=&quot;http://gundam.wikia.com/index.php?title=MBF-P03_Astray_Blue_Frame&amp;amp;action=edit&amp;amp;section=5&quot;&gt;&lt;img alt=&quot;Edit Blue Frame 2nd section&quot; class=&quot;sprite edit-pencil&quot; src=&quot;http://images1.wikia.nocookie.net/__cb40400/common/skins/common/blank.gif&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/h4&gt;
Blue Frame Second had an altered head design, and mounted retractable  knife blades in the heels and toes, which could be used as kicking  weapons or as anchoring spikes. It also had fin thrusters on the  shoulders and stored six &quot;Armor Schneider&quot; folding combat knives in its  body. Erica Simmons&#39; contribution was &lt;a href=&quot;http://gundam.wikia.com/wiki/Phase_Shift_armor&quot; title=&quot;Phase Shift armor&quot;&gt;Phase Shift armor&lt;/a&gt;  surrounding the cockpit area, and a two-layer armor for the rest of the  suit, in which the inner layer&#39;s Phase Shift activated when the outer  layer was breached. Lowe contributed the Tactical Arms system, which  completed the first configuration, &lt;b&gt;Blue Frame Second L&lt;/b&gt; (&quot;L&quot; for  &quot;Lowe&quot;). Tactical Arms was a high-mobility backpack equipped with a 90mm  Gatling gun. Tactical Arms could detach and be used as either a  hand-carried gun, or the wings could fold into a 20-meter-long sword.  Like Red Frame&#39;s &quot;Gerbera Straight&quot;, the Tactical Arms sword was very  sharp and covered with anti-beam coating. The second configuration was &lt;b&gt;Blue Frame Second G&lt;/b&gt;  (&quot;G&quot; for &quot;Gai&quot;), which replaced Tactical Arms with the Full Armor Phase  Shift (FAP) system. FAP could, like Tactical Arms, be used as a  high-mobility backpack, and could also fold around to cover the entire  mobile suit with additional &lt;a href=&quot;http://gundam.wikia.com/wiki/Phase_Shift_armor&quot; title=&quot;Phase Shift armor&quot;&gt;Phase Shift armor&lt;/a&gt;. &lt;br /&gt;
In addition, both Blue Frame Second configurations could carry an additional weapon: a mobile suit sized version of the &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/Archangel_class_assault_ship&quot; title=&quot;Archangel class assault ship&quot;&gt;Archangel class assault ships&lt;/a&gt;&#39;  Lohengrin positron blaster guns. This weapon was stored in two pieces  on Blue Frame Second&#39;s hips, and connected into a single gun for use. It  was powered by its own ultracompact nuclear reactor (mounted on the  rear waist armor), and was quite possibly the most powerful mobile suit  weapon of the Cosmic Era. Unfortunately, Gai did not possess &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/N-Jammer_Canceller&quot; title=&quot;N-Jammer Canceller&quot;&gt;N-Jammer Canceller&lt;/a&gt; technology, so the utility of the gun was limited. It did, however, prove useful against the huge experimental mobile &lt;a href=&quot;http://gundam.wikia.com/wiki/TSX-MA717/ZD_Pergrande&quot; title=&quot;TSX-MA717/ZD Pergrande&quot;&gt;TSX-MA717/ZD Pergrande&lt;/a&gt;,  when Gai closed to point blank range (bringing Blue Frame within  influence of the Pergrande&#39;s own N-Jammer Canceller) and destroyed it  with a single shot. In the Second war, Elijah Kiels ZAKU and the Blue  Frame Second are seen using METEORS, which are remodified Verne flight  units, using parts of the METEOR 06-08 and the 04-05. The METEOR they  use has it&#39;s own internal power source. However, The METEORS they use  can only use the Beam sword and the beam cannon. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;table align=&quot;right&quot; border=&quot;1&quot; cellpadding=&quot;2&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Unit Type&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot;&gt;Prototype   General Purpose  Mobile Suit &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Profile&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Model Number &lt;/th&gt;&lt;td&gt;MBF-P03 &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Launched &lt;/th&gt;&lt;td&gt;January 25, 71 &lt;a href=&quot;http://gundam.wikia.com/wiki/Cosmic_Era&quot; title=&quot;Cosmic Era&quot;&gt;C.E.&lt;/a&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Manufacturer &lt;/th&gt;&lt;td&gt;&lt;a href=&quot;http://gundam.wikia.com/wiki/Morgenroete&quot; title=&quot;Morgenroete&quot;&gt;Morgenroete, Inc&lt;/a&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Operator &lt;/th&gt;&lt;td&gt;&lt;a href=&quot;http://gundam.wikia.com/wiki/Serpent_Tail&quot; title=&quot;Serpent Tail&quot;&gt;Serpent Tail&lt;/a&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Known Pilots &lt;/th&gt;&lt;td&gt;&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;http://gundam.wikia.com/wiki/Gai_Murakumo&quot; title=&quot;Gai Murakumo&quot;&gt;Gai Murakumo&lt;/a&gt; &lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://gundam.wikia.com/wiki/Lowe_Guele&quot; title=&quot;Lowe Guele&quot;&gt;Lowe Guele&lt;/a&gt; &lt;/li&gt;
&lt;/ul&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;General Characteristics&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Head Height &lt;/th&gt;&lt;td&gt;17.53 meters &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Max Weight &lt;/th&gt;&lt;td&gt;49.8 metric tons &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Power Plant &lt;/th&gt;&lt;td&gt;Ultracompact Energy Battery &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Accommodation &lt;/th&gt;&lt;td&gt;Pilot only, cockpit in chest &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Armor &lt;/th&gt;&lt;td&gt;Foaming metal &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Armaments&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td colspan=&quot;2&quot;&gt;&lt;ul&gt;
&lt;li&gt;2 x &quot;Igelstellung&quot; 75mm multi-barrel CIWS &lt;/li&gt;
&lt;li&gt;2 x Beam saber &lt;/li&gt;
&lt;/ul&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Optional Equipment&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td colspan=&quot;2&quot;&gt;&lt;ul&gt;
&lt;li&gt;Type 71 beam rifle &lt;/li&gt;
&lt;li&gt;Shield &lt;/li&gt;
&lt;li&gt;8-barrel missile launcher &lt;/li&gt;
&lt;li&gt;2 x M68 &quot;Pardus&quot; 3-barrel missile launcher &lt;/li&gt;
&lt;li&gt;2 x Combat knife &lt;/li&gt;
&lt;li&gt;2 x M68 &quot;Cattus&quot; 500mm recoilless rifle &lt;/li&gt;
&lt;li&gt;Underwater rifle &lt;/li&gt;
&lt;/ul&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mygundamproject.blogspot.com/feeds/9122961787753393174/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3414004755500458467/9122961787753393174' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3414004755500458467/posts/default/9122961787753393174'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3414004755500458467/posts/default/9122961787753393174'/><link rel='alternate' type='text/html' href='http://mygundamproject.blogspot.com/2011/08/introduction-to-mbf-p03-astray-blue.html' title='Introduction to MBF-P03 Astray Blue Frame'/><author><name>jo</name><uri>http://www.blogger.com/profile/16790785339508389645</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrKghQEEgRd55z9ay_cZLKg4TiuREXsvT7oVQgATKAhGcj-nLn24PFt1oQ8uvHbDQLJikmB98Kxhw_WsRmawm7EC8LcPasXThwK072w_G64-XJdReneDSstiEOpeIu1NY/s220/31162317_358435971342125_8105836514396602368_o.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwDhfuNR9Nhr37VUiComBWgFtwJCCahcN9REkbdX2Les60zz9EFhiMle4ziN5QL8bJg1P-nGM3z-XilLTYvMXcODC_xkNF3oI0HAscSnR4IplruIbneSKA134DWWTEsmuBuQif-Vg1fh8/s72-c/12.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3414004755500458467.post-2380224141620769493</id><published>2011-08-10T07:06:00.000-07:00</published><updated>2012-05-24T00:09:20.363-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Gundam Astray Gold Frame"/><title type='text'>Introduction to MBF-P01 Gundam Astray Gold Frame</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
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&lt;table align=&quot;right&quot; border=&quot;1&quot; cellpadding=&quot;2&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Unit Type&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot;&gt;Prototype   General-Purpose  Mobile Suit &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Profile&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Model Number &lt;/th&gt;&lt;td&gt;MBF-P01 &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Launched &lt;/th&gt;&lt;td&gt;January 25, 71 &lt;a href=&quot;http://gundam.wikia.com/wiki/Cosmic_Era&quot; title=&quot;Cosmic Era&quot;&gt;C.E.&lt;/a&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Manufacturer &lt;/th&gt;&lt;td&gt;&lt;a href=&quot;http://gundam.wikia.com/wiki/Morgenroete&quot; title=&quot;Morgenroete&quot;&gt;Morgenroete, Inc.&lt;/a&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Operator &lt;/th&gt;&lt;td&gt;&lt;a href=&quot;http://gundam.wikia.com/wiki/Orb_Union&quot; title=&quot;Orb Union&quot;&gt;Orb Union&lt;/a&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Known Pilots &lt;/th&gt;&lt;td&gt;&lt;a href=&quot;http://gundam.wikia.com/wiki/Sahaku_twins&quot; title=&quot;Sahaku twins&quot;&gt;Rondo Ghina Sahaku&lt;/a&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;General Characteristics&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Overall Height &lt;/th&gt;&lt;td&gt;17.53 meters &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Max Weight &lt;/th&gt;&lt;td&gt;49.8 metric tons &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Power Plant &lt;/th&gt;&lt;td&gt;Ultracompact Energy Battery &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Accommodation &lt;/th&gt;&lt;td&gt;Pilot only, cockpit in chest &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Armor &lt;/th&gt;&lt;td&gt;Foaming metal &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Armaments&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td colspan=&quot;2&quot;&gt;&lt;ul&gt;
&lt;li&gt;2 x &quot;Igelstellung&quot; 75 mm multi-barrel CIWS &lt;/li&gt;
&lt;li&gt;2 x Type 70 beam saber &lt;/li&gt;
&lt;li&gt;Shield &lt;/li&gt;
&lt;/ul&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Special Equipment and Features&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td colspan=&quot;2&quot;&gt;Hand plugs for Orb and ES weapons &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Optional Equipment&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td colspan=&quot;2&quot;&gt;&lt;ul&gt;
&lt;li&gt;Type 71 beam rifle &lt;/li&gt;
&lt;li&gt;Heavy Bazooka &lt;/li&gt;
&lt;/ul&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt; &lt;/table&gt;
&lt;h2 style=&quot;color: #bf9000; font-weight: normal;&quot;&gt;
&lt;b&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Technology_.26_Combat_Characteristics&quot;&gt;Combat Characteristics&lt;/span&gt;&lt;span class=&quot;editsection loginToEditProtectedPage&quot;&gt;&lt;a href=&quot;http://gundam.wikia.com/index.php?title=MBF-P01_Astray_Gold_Frame&amp;amp;action=edit&amp;amp;section=1&quot;&gt;&lt;img alt=&quot;Edit Technology &amp;amp; Combat Characteristics section&quot; class=&quot;sprite edit-pencil&quot; src=&quot;http://images1.wikia.nocookie.net/__cb39897/common/skins/common/blank.gif&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/b&gt;&lt;/h2&gt;
The Astray Gold Frame is equipped with the same weaponry as the other three prototype mobile suits produced by &lt;a href=&quot;http://gundam.wikia.com/wiki/Morgenroete&quot; title=&quot;Morgenroete&quot;&gt;Morgenroete, Inc.&lt;/a&gt;. This includes two head mounted &quot;Igelstellung&quot; 75 mm multi-barrel &lt;a href=&quot;http://gundam.wikia.com/wiki/CIWS&quot; title=&quot;CIWS&quot;&gt;CIWS&lt;/a&gt;  guns, an armament which would later become standard on most mobile  suits, two back-mounted Type 70 beam sabers for close combat, a single  physical shield for defense and lastly a Type 71 beam rifle for ranged  combat. &lt;br /&gt;
&lt;h2 style=&quot;color: #bf9000;&quot;&gt;
&lt;span class=&quot;mw-headline&quot; id=&quot;Armaments&quot;&gt;Armaments&lt;/span&gt;&lt;span class=&quot;editsection loginToEditProtectedPage&quot;&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt; Hyper Bazooka &lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt; &quot;Igelstellung&quot; 75 mm multi-barrel CIWS &lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt; Type 70 Beam Saber &lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt; Type 71 beam rifle &lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt; Shield &lt;/li&gt;
&lt;/ul&gt;
&lt;h2 style=&quot;color: #bf9000;&quot;&gt;
&lt;span class=&quot;mw-headline&quot; id=&quot;System_Features&quot;&gt;System Features&lt;/span&gt;&lt;span class=&quot;editsection loginToEditProtectedPage&quot;&gt;&lt;a href=&quot;http://gundam.wikia.com/index.php?title=MBF-P01_Astray_Gold_Frame&amp;amp;action=edit&amp;amp;section=3&quot;&gt;&lt;img alt=&quot;Edit System Features section&quot; class=&quot;sprite edit-pencil&quot; src=&quot;http://images1.wikia.nocookie.net/__cb39897/common/skins/common/blank.gif&quot; /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/h2&gt;
As the first model of the four Astray prototypes, the Gold Frame is  equipped with specialized hand plugs which allow the suit to use both &lt;a href=&quot;http://gundam.wikia.com/wiki/Orb_Union&quot; title=&quot;Orb Union&quot;&gt;Orb Union&lt;/a&gt; and &lt;a href=&quot;http://gundam.wikia.com/wiki/Earth_Alliance&quot; title=&quot;Earth Alliance&quot;&gt;Earth Alliance&lt;/a&gt; MS weapons. For example, at one instance, the Gold Frame used a heavy bazooka which was originally meant for one of the &lt;a href=&quot;http://gundam.wikia.com/wiki/G_Project&quot; title=&quot;G Project&quot;&gt;G Project&lt;/a&gt; suits (more specifically the Duel Gundam). &lt;br /&gt;
&lt;h2 style=&quot;color: #bf9000;&quot;&gt;
&lt;span class=&quot;mw-headline&quot; id=&quot;History&quot;&gt;History:&lt;/span&gt;&lt;/h2&gt;
While collaborating with the Earth Alliance on their G Project, Morgenroete built four Gundam Astray prototype mobile suits at &lt;a href=&quot;http://gundam.wikia.com/wiki/Heliopolis&quot; title=&quot;Heliopolis&quot;&gt;Heliopolis&lt;/a&gt;, the &lt;b&gt;MBF-P01 Astray Gold Frame&lt;/b&gt;, &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/MBF-P02_Gundam_Astray_Red_Frame&quot; title=&quot;MBF-P02 Gundam Astray Red Frame&quot;&gt;MBF-P02 Astray Red Frame&lt;/a&gt;, &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/MBF-P03_Gundam_Astray_Blue_Frame&quot; title=&quot;MBF-P03 Gundam Astray Blue Frame&quot;&gt;MBF-P03 Astray Blue Frame&lt;/a&gt;, &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/MBF-P04_Gundam_Astray_Green_Frame&quot; title=&quot;MBF-P04 Gundam Astray Green Frame&quot;&gt;MBF-P04 Astray Green Frame&lt;/a&gt;, which in turn were used to base the five G Project units that they assisted the EA&#39;s &lt;a href=&quot;http://gundam.wikia.com/wiki/Atlantic_Federation&quot; title=&quot;Atlantic Federation&quot;&gt;Atlantic Federation&lt;/a&gt; in creating. They successfully copied the EA&#39;s beam rifle and saber technology, but Morgenroete did not have access to the &lt;a href=&quot;http://gundam.wikia.com/wiki/Phase_Shift_armor&quot; title=&quot;Phase Shift armor&quot;&gt;Phase Shift armor&lt;/a&gt; design, and compensated by making the Gundam Astray units lighter and more agile than their EA counterparts. &lt;br /&gt;
On January 25, CE 71, &lt;a href=&quot;http://gundam.wikia.com/wiki/ZAFT&quot; title=&quot;ZAFT&quot;&gt;ZAFT&lt;/a&gt;&#39;s  attack on Heliopolis to steal the Alliance Gundams also unknowingly  interrupted the Astray project. In order to hide their progress, Orb&#39;s  military decided to destroy the Astray lab. &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/Coordinator&quot; title=&quot;Coordinator&quot;&gt;Coordinator&lt;/a&gt; &lt;a href=&quot;http://gundam.wikia.com/wiki/Sahaku_twins&quot; title=&quot;Sahaku twins&quot;&gt;Rondo Ghina Sahaku&lt;/a&gt;,  an Orb nobleman, disagreed and attempted to save all three suits. He  commandeered the Gold Frame and used a heavy bazooka left behind by the  stolen &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/GAT-X102_Duel_Gundam&quot; title=&quot;GAT-X102 Duel Gundam&quot;&gt;GAT-X102 Duel&lt;/a&gt;  to blow a hole in Heliopolis that Gold Frame could fly out through.  Unfortunately, Rondo Ghina forgot to calibrate Gold Frame&#39;s right arm,  which was damaged in the process. He discarded the damaged arm (but kept  the bazooka), and escaped the dying colony. Afterwards, he piloted the  Gold Frame (still missing an arm) in several battles with Red Frame and  its pilot &lt;a href=&quot;http://gundam.wikia.com/wiki/Lowe_Guele&quot; title=&quot;Lowe Guele&quot;&gt;Lowe Guele&lt;/a&gt;. &lt;br /&gt;
In the last of those battles, Gold Frame was severely damaged by  atmospheric re-entry, when fighting Lowe. Lowe used an energy sphere  produced from Red Frames arm, to destroy half the head of Gold Frame,  which however also destroyed the Red Frames right arm. Gold Frame was  then taken to Orb&#39;s main island, where Morgenroete upgraded it to the &lt;a href=&quot;http://gundam.wikia.com/wiki/MBF-P01-ReAMATU_Astray_Gold_Frame_Amatu&quot; title=&quot;MBF-P01-ReAMATU Astray Gold Frame Amatu&quot;&gt;MBF-P01-Re&amp;lt;AMATU&amp;gt; Astray Gold Frame Amatu&lt;/a&gt;. &lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mygundamproject.blogspot.com/feeds/2380224141620769493/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3414004755500458467/2380224141620769493' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3414004755500458467/posts/default/2380224141620769493'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3414004755500458467/posts/default/2380224141620769493'/><link rel='alternate' type='text/html' href='http://mygundamproject.blogspot.com/2011/08/introduction-to-mbf-p01-gundam-astray.html' title='Introduction to MBF-P01 Gundam Astray Gold Frame'/><author><name>jo</name><uri>http://www.blogger.com/profile/16790785339508389645</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrKghQEEgRd55z9ay_cZLKg4TiuREXsvT7oVQgATKAhGcj-nLn24PFt1oQ8uvHbDQLJikmB98Kxhw_WsRmawm7EC8LcPasXThwK072w_G64-XJdReneDSstiEOpeIu1NY/s220/31162317_358435971342125_8105836514396602368_o.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNnpe3z0E4_jSfY-1q3pqch_Ab-eF9E0AsqDxZ8mcFSw-ldwyQSRv5NmTdROwgw3T_p1E-3P0iKCw7_w19Q_be2wCS-qCkGNNGAl8CKHiJWTDjCUvuSEa_ivEvDt2_gwK9Pi0qGkEEgwc/s72-c/img_2932.jpg" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3414004755500458467.post-8528014946190776889</id><published>2011-08-10T06:15:00.000-07:00</published><updated>2011-08-12T06:13:20.944-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="MBF-P01 Astray Gold Frame"/><category scheme="http://www.blogger.com/atom/ns#" term="MBF-P03 Astray Blue Frame"/><title type='text'>Introductions to MBF-P02 Astray Red Frame and Red Frame Kai mode</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;&lt;br /&gt;
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&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;COMBAT CHARACTERIISTICS&lt;/b&gt;&lt;/span&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;br /&gt;
&lt;table align=&quot;right&quot; border=&quot;1&quot; cellpadding=&quot;2&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot;&gt;Prototype   General Purpose  Mobile Suit &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Profile&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Model Number &lt;/th&gt;&lt;td&gt;MBF-P02 &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Launched &lt;/th&gt;&lt;td&gt;January 25, 71 &lt;a href=&quot;http://gundam.wikia.com/wiki/Cosmic_Era&quot; title=&quot;Cosmic Era&quot;&gt;C.E.&lt;/a&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Manufacturer &lt;/th&gt;&lt;td&gt;&lt;a href=&quot;http://gundam.wikia.com/wiki/Morgenroete&quot; title=&quot;Morgenroete&quot;&gt;Morgenroete, Inc&lt;/a&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Operator &lt;/th&gt;&lt;td&gt;&lt;a href=&quot;http://gundam.wikia.com/wiki/Junk_Guild&quot; title=&quot;Junk Guild&quot;&gt;Junk Guild&lt;/a&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Known Pilots &lt;/th&gt;&lt;td&gt;&lt;ul&gt;&lt;li&gt;&lt;a href=&quot;http://gundam.wikia.com/wiki/Lowe_Guele&quot; title=&quot;Lowe Guele&quot;&gt;Lowe Guele&lt;/a&gt; &lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://gundam.wikia.com/wiki/Juri_Wu_Nien&quot; title=&quot;Juri Wu Nien&quot;&gt;Juri Wu Nien&lt;/a&gt; &lt;/li&gt;
&lt;li&gt;&lt;a class=&quot;new&quot; href=&quot;http://gundam.wikia.com/index.php?title=Diego_Lowell&amp;amp;action=edit&amp;amp;redlink=1&quot; title=&quot;Diego Lowell (page does not exist)&quot;&gt;Diego Lowell&lt;/a&gt; (Mars Jacket mode) &lt;/li&gt;
&lt;li&gt;&lt;a class=&quot;new&quot; href=&quot;http://gundam.wikia.com/index.php?title=Un%27no&amp;amp;action=edit&amp;amp;redlink=1&quot; title=&quot;Un&#39;no (page does not exist)&quot;&gt;Un&#39;no&lt;/a&gt; (Replica) &lt;/li&gt;
&lt;/ul&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;General Characteristics&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Overall Height &lt;/th&gt;&lt;td&gt;60 meters (overall height with Power Loader) &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Head Height &lt;/th&gt;&lt;td&gt;17.53 meters &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Max Weight &lt;/th&gt;&lt;td&gt;49.8 metric tons &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Power Plant &lt;/th&gt;&lt;td&gt;Ultracompact Energy Battery &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Accommodation &lt;/th&gt;&lt;td&gt;Pilot only, cockpit in chest &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Armor &lt;/th&gt;&lt;td&gt;Foaming metal &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Armaments&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td colspan=&quot;2&quot;&gt;&lt;ul&gt;&lt;li&gt;2 x &quot;Igelstellung&quot; 75mm multi-barrel CIWS &lt;/li&gt;
&lt;li&gt;2 x Beam saber &lt;/li&gt;
&lt;li&gt;&quot;Gerbera Straight&quot; katana &lt;/li&gt;
&lt;/ul&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Optional Equipment&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td colspan=&quot;2&quot;&gt;&lt;ul&gt;&lt;li&gt;Type 71 beam rifle &lt;/li&gt;
&lt;li&gt;Shield &lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://gundam.wikia.com/wiki/TMF/TR-2_BuCUE_Tactical_Reconnaissance_Type&quot; title=&quot;TMF/TR-2 BuCUE Tactical Reconnaissance Type&quot;&gt;TMF/TR-2 BuCUE Tactical Reconnaissance Type&lt;/a&gt; head with dual beam saber &lt;/li&gt;
&lt;li&gt;150 meter &quot;Gerbera Straight&quot; katana &lt;/li&gt;
&lt;li&gt;Flight unit &lt;/li&gt;
&lt;li&gt;Power Loader &lt;/li&gt;
&lt;li&gt;Underwater salvage gear &lt;/li&gt;
&lt;li&gt;&quot;Powered Red&quot; arms &lt;/li&gt;
&lt;li&gt;&quot;Mars Jacket&quot; armor &lt;ul&gt;&lt;li&gt;2 x Katana &lt;/li&gt;
&lt;li&gt;2 x High-energy beam cannon &lt;/li&gt;
&lt;li&gt;High-energy beam rifle &lt;/li&gt;
&lt;li&gt;Dual beam naginata &lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;Tactical Arms IIL &lt;/li&gt;
&lt;/ul&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; The MBF-P02 Astray Red Frame is a prototype combat mobile suit developed using stolen data from the Earth Alliance&#39;s &lt;a href=&quot;http://gundam.wikia.com/wiki/G_Project&quot; title=&quot;G Project&quot;&gt;G Project&lt;/a&gt;.  Most of the technology from the G Project was successfully copied with  the exception of Phase Shift armor. In its place the Astrays&#39; designers  made the machines out of a lighter foaming metal compound and were built  with minimal armor over the frame. This made the Astray mobile suits  lighter and faster than their G Project counterparts. &lt;br /&gt;
Originally, the Astray Red Frame was armed with the standard  armament of the other prototype Astray suits. These weapons include two  head-mounted &quot;Igelstellung&quot; 75mm multi-barrel CIWS, two back-mounted  beam sabers for close combat, a Type 71 beam rifle and a single physical  shield. Red Frame pilot &lt;a href=&quot;http://gundam.wikia.com/wiki/Lowe_Guele&quot; title=&quot;Lowe Guele&quot;&gt;Lowe Guele&lt;/a&gt;  eventually added another piece of armament to the Red Frame standard  armament, which is the &quot;Gerbera Straight&quot; katana. Lowe also created a  150 meters long version of this sword, which however can&#39;t be carried by  the Red Frame in its normal configuration. &lt;br /&gt;
When equipped with the &quot;Mars Jacket&quot; armor, additional armament  is added to the suit. These additional weapons include two katanas, two  high-energy beam cannons, a single high-energy beam cannon and a dual  beam naginata. &lt;br /&gt;
Unlike the other Astray units, the Red Frame had an additional  feature, which could be used as a weapon. Like other mobile suits that  use beam weapons, the Red Frame is equipped with hand plugs to exchange  energy with weapons the suit carries. The Red Frame has the ability to  emit beam weapon-like energy from his hand plugs which could be used as a  emergency weapon, for example to temporarily blind enemies. &lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;color: red;&quot;&gt;&lt;b&gt;HISTORY:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; In CE 71, the Orb Union&#39;s &lt;a href=&quot;http://gundam.wikia.com/wiki/Morgenroete&quot; title=&quot;Morgenroete&quot;&gt;Morgenroete&lt;/a&gt; corporation built five Gundam Astray prototype mobile suits at &lt;a href=&quot;http://gundam.wikia.com/wiki/Heliopolis&quot; title=&quot;Heliopolis&quot;&gt;Heliopolis&lt;/a&gt;, the &lt;a href=&quot;http://gundam.wikia.com/wiki/MBF-P01_Astray_Gold_Frame&quot; title=&quot;MBF-P01 Astray Gold Frame&quot;&gt;MBF-P01 Astray Gold Frame&lt;/a&gt;, &lt;b&gt;MBF-P02 Astray Red Frame&lt;/b&gt;, &lt;a href=&quot;http://gundam.wikia.com/wiki/MBF-P03_Astray_Blue_Frame&quot; title=&quot;MBF-P03 Astray Blue Frame&quot;&gt;MBF-P03 Astray Blue Frame&lt;/a&gt;, &lt;a href=&quot;http://gundam.wikia.com/wiki/MBF-P04_Astray_Green_Frame&quot; title=&quot;MBF-P04 Astray Green Frame&quot;&gt;MBF-P04 Astray Green Frame&lt;/a&gt; and &lt;a class=&quot;new&quot; href=&quot;http://gundam.wikia.com/index.php?title=MBF-P05_Astray_Mirage_Frame&amp;amp;action=edit&amp;amp;redlink=1&quot; title=&quot;MBF-P05 Astray Mirage Frame (page does not exist)&quot;&gt;MBF-P05 Astray Mirage Frame&lt;/a&gt;, which were used to base the five &lt;a href=&quot;http://gundam.wikia.com/wiki/G_Project&quot; title=&quot;G Project&quot;&gt;G Project&lt;/a&gt; Gundams that they assisted the &lt;a href=&quot;http://gundam.wikia.com/wiki/Earth_Alliance&quot; title=&quot;Earth Alliance&quot;&gt;Earth Alliance&lt;/a&gt;&#39;s &lt;a href=&quot;http://gundam.wikia.com/wiki/Atlantic_Federation&quot; title=&quot;Atlantic Federation&quot;&gt;Atlantic Federation&lt;/a&gt; in creating. They successfully copied the EA&#39;s beam rifle and saber technology, but Morgenroete did not have access to the &lt;a href=&quot;http://gundam.wikia.com/wiki/Phase_Shift_armor&quot; title=&quot;Phase Shift armor&quot;&gt;Phase Shift armor&lt;/a&gt;  design, and compensated by making the Gundam Astray units lighter and  more agile than their EA counterparts. Unlike Gold Frame, Red Frame was  fitted with only Orb hand plugs, and thus could not not use Earth  Alliance weapons. &lt;br /&gt;
On January 25, CE 71, ZAFT&#39;s attack on Heliopolis to steal the  Alliance Gundams also unknowingly interrupted the Astray project. In  order hide their progress, Orb&#39;s military decided to destroy the Astray  lab. Coordinator &lt;a href=&quot;http://gundam.wikia.com/wiki/Sahaku_twins&quot; title=&quot;Sahaku twins&quot;&gt;Rondo Ghina Sahaku&lt;/a&gt;,  an Orb nobleman, disagreed and attempted to save all three suits. He  uploaded all the Astray data into Red Frame&#39;s computer, including the  latest Natural-use OS. This proved fortunate for Junk Guild  merchant/technician/pilot Lowe Guele, who discovered Red Frame (as well  as Blue Frame and Gold Frame&#39;s discarded right arm) shortly afterward,  while searching the remains of Heliopolis for valuable salvage. Lowe  initially clashed with &lt;a href=&quot;http://gundam.wikia.com/wiki/Gai_Murakumo&quot; title=&quot;Gai Murakumo&quot;&gt;Gai Murakumo&lt;/a&gt; of the &lt;a href=&quot;http://gundam.wikia.com/wiki/Serpent_Tail&quot; title=&quot;Serpent Tail&quot;&gt;Serpent Tail&lt;/a&gt;  mercenary company, who had been hired to eliminate all evidence of the  Astray program, but the two joined forces when Gai&#39;s employer  double-crossed him; having seen the mobile suits, Gai himself had become  evidence of the program&#39;s existence. Gai took control of Blue Frame,  and the two Astray pilots encountered one another several more times,  sometimes as allies and sometimes on opposing sides. On one of his  earliest missions, he encountered the &lt;i&gt;&lt;a href=&quot;http://gundam.wikia.com/wiki/Silverwind&quot; title=&quot;Silverwind&quot;&gt;Silverwind&lt;/a&gt;&lt;/i&gt; under attack from a &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/Nelson-class_battleship&quot; title=&quot;Nelson-class battleship&quot;&gt;&lt;i&gt;Nelson&lt;/i&gt;-class battleship&lt;/a&gt;, and diverted their attack long enough for &lt;a href=&quot;http://gundam.wikia.com/wiki/Lacus_Clyne&quot; title=&quot;Lacus Clyne&quot;&gt;Lacus Clyne&lt;/a&gt; to escape. &lt;br /&gt;
Many people and groups attempted to steal Red Frame from Lowe,  but his combination of resourcefulness and luck caused these attempts to  all fail. The most notable was by Orb test pilot &lt;a href=&quot;http://gundam.wikia.com/wiki/Juri_Wu_Nien&quot; title=&quot;Juri Wu Nien&quot;&gt;Juri Wu Nien&lt;/a&gt;,  undercover as Junk Guild technician recruit Marlin, who briefly took  control of Red Frame in an attempt to test its Natural-use OS. In the  process, she and Lowe accidentally discovered that Red Frame&#39;s hand  plugs could emit a sphere of energy, using it to destroy the sensors of  another mercenary mobile suit that had come to take Red Frame. Lowe soon  put this ability to good use in a battle with Gold Frame pilot Rondo  Ghina Sahaku, using the last-ditch weapon to temporarily blind Gold  Frame&#39;s sensors. However, Red Frame was forced to enter Earth&#39;s  atmosphere during the battle, and lost its right arm in the process.  Fortunately, Lowe still had Gold Frame&#39;s discarded arm from the  Heliopolis factory, and used it as a replacement. He then brought Red  Frame to Orb, where it was fully repaired at the Morgenroete  headquarters. Lowe also bought the severed head of a &lt;a href=&quot;http://gundam.wikia.com/wiki/TMF/TR-2_BuCUE_Tactical_Reconnaissance_Type&quot; title=&quot;TMF/TR-2 BuCUE Tactical Reconnaissance Type&quot;&gt;TMF/TR-2 BuCUE Tactical Reconnaissance Type&lt;/a&gt;  at a black market auction and mounted it on Red Frame&#39;s right arm to  utilize the head&#39;s double-bladed beam saber. However, this unusual  weapon was lost almost immediately afterward during a ZAFT attack. &lt;br /&gt;
After getting repaired at Morgenroete Lowe would use the Red  Frame to aid in the construction, and then defend the Giga-Float mass  driver from attack until it was complete. Afterward the Red Frame would  be taken back into space where Lowe would use it, alongside Gai&#39;s &lt;a href=&quot;http://gundam.wikia.com/wiki/MBF-P03_Astray_Blue_Frame&quot; title=&quot;MBF-P03 Astray Blue Frame&quot;&gt;MBF-P03 Astray Blue Frame&lt;/a&gt;, to battle Rondo Ghina Sahaku&#39;s &lt;a href=&quot;http://gundam.wikia.com/wiki/MBF-P01-ReAMATU_Astray_Gold_Frame_Amatu&quot; title=&quot;MBF-P01-ReAMATU Astray Gold Frame Amatu&quot;&gt;MBF-P01-ReAMATU Astray Gold Frame Amatu&lt;/a&gt;, resulting in the latter&#39;s death. &lt;br /&gt;
After creating the Power Loader, Lowe used it with the 150 meter katana to slice the fragments of &lt;a href=&quot;http://gundam.wikia.com/wiki/Junius_Seven&quot; title=&quot;Junius Seven&quot;&gt;Junius Seven&lt;/a&gt; in half to prevent it from crashing into other &lt;a href=&quot;http://gundam.wikia.com/wiki/PLANT&quot; title=&quot;PLANT&quot;&gt;PLANTs&lt;/a&gt;. Afterwards, Lowe and Gai teamed up to fight against insane ZAFT commander &lt;a class=&quot;new&quot; href=&quot;http://gundam.wikia.com/index.php?title=Ash_Gray&amp;amp;action=edit&amp;amp;redlink=1&quot; title=&quot;Ash Gray (page does not exist)&quot;&gt;Ash Gray&lt;/a&gt;  and his Regenerate. To fight the large suit, Lowe used the Power Loader  and the 150 meter katana, but the Loader was destroyed by Ash.  Following this battle, Lowe upgraded the Red Frame to the &quot;Powered Red&quot;  configuration to wield the giant sword and with it finally defeated the  Regenerate. Afterwards, Lowe restored Red Frame back to its original  state. &lt;br /&gt;
After leaving for Mars, Lowe created the &quot;Mars Jacket&quot; armor for  his Red Frame, with which the suit was still equipped after it returned  to the Earth Sphere. It was here that the suit was stolen by &lt;a class=&quot;new&quot; href=&quot;http://gundam.wikia.com/index.php?title=Diego_Lowell&amp;amp;action=edit&amp;amp;redlink=1&quot; title=&quot;Diego Lowell (page does not exist)&quot;&gt;Diego Lowell&lt;/a&gt;,  a Mars colonist who came back with Lowe. Diego used the Mars Jacket Red  Frame during the &quot;Break the World&quot; terrorist attack of October CE 73,  when it used one of its katanas to slice apart pieces of Junius Seven in  an effort to reduce the damage caused as they fell to Earth. Diego  eventually returned the stolen suit, with Lowe afterwards transferring  the &quot;Mars Jacket&quot; armor to an &lt;a href=&quot;http://gundam.wikia.com/wiki/MWF-JG73_Civilian_Astray_JG_Custom&quot; title=&quot;MWF-JG73 Civilian Astray JG Custom&quot;&gt;MWF-JG73 Civilian Astray JG Custom&lt;/a&gt;. &lt;br /&gt;
In Mobile Suit Gundam seed vs Astray, another Red Frame is developed from the mobile suit, the &lt;a href=&quot;http://gundam.wikia.com/wiki/MWF-JG71_Raysta&quot; title=&quot;MWF-JG71 Raysta&quot;&gt;MWF-JG71 Raysta&lt;/a&gt;. Lowe&#39;s Red Frame however got totally damaged by the &lt;a href=&quot;http://gundam.wikia.com/wiki/Librarian_Works&quot; title=&quot;Librarian Works&quot;&gt;Librarian Works&lt;/a&gt;&#39;s &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/LN-GAT-X207_Nebula_Blitz_Gundam&quot; title=&quot;LN-GAT-X207 Nebula Blitz Gundam&quot;&gt;LN-GAT-X207 Nebula Blitz Gundam&lt;/a&gt;, piloted by &lt;a href=&quot;http://gundam.wikia.com/wiki/Lily_Thevalley&quot; title=&quot;Lily Thevalley&quot;&gt;Lily Thevalley&lt;/a&gt;. After this, the unit is repaired and upgraded into the &lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/MBF-P02_Gundam_Astray_Red_Frame_Kai&quot; title=&quot;MBF-P02 Gundam Astray Red Frame Kai&quot;&gt;MBF-P02 Gundam Astray Red Frame Kai&lt;/a&gt; using the Tactical Arms IIL as it&#39;s standard weapon. &lt;br /&gt;
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&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjim6A9M1RGTPX4JGxOtkRtCqaqQ-9NVNbl94VBuTb9zW26dM4k7oKcEwu4lgJ8Ak1RQFYqZb1WvCvob8vtWeoCiT0i3zUEpVrDRLA9w_0vtkDnkKMuzeBBbdALzqB34RklvnSBNXRt00Q/s1600/30.JPG&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; height=&quot;240&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjim6A9M1RGTPX4JGxOtkRtCqaqQ-9NVNbl94VBuTb9zW26dM4k7oKcEwu4lgJ8Ak1RQFYqZb1WvCvob8vtWeoCiT0i3zUEpVrDRLA9w_0vtkDnkKMuzeBBbdALzqB34RklvnSBNXRt00Q/s320/30.JPG&quot; width=&quot;320&quot; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;table align=&quot;right&quot; border=&quot;1&quot; cellpadding=&quot;2&quot; cellspacing=&quot;0&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Unit Type&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot;&gt;Custom   General-Purpose Close-Quarters Combat Mobile Suit &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Profile&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Model Number &lt;/th&gt;&lt;td&gt;MBF-P02Kai &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Developed from &lt;/th&gt;&lt;td&gt;&lt;a href=&quot;http://gundam.wikia.com/wiki/MBF-P02_Astray_Red_Frame&quot; title=&quot;MBF-P02 Astray Red Frame&quot;&gt;MBF-P02 Astray Red Frame&lt;/a&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Launched &lt;/th&gt;&lt;td&gt;75 &lt;a href=&quot;http://gundam.wikia.com/wiki/Cosmic_Era&quot; title=&quot;Cosmic Era&quot;&gt;C.E.&lt;/a&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Manufacturer &lt;/th&gt;&lt;td&gt;&lt;a href=&quot;http://gundam.wikia.com/wiki/Morgenroete&quot; title=&quot;Morgenroete&quot;&gt;Morgenroete, Inc&lt;/a&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Operator &lt;/th&gt;&lt;td&gt;&lt;a href=&quot;http://gundam.wikia.com/wiki/Junk_Guild&quot; title=&quot;Junk Guild&quot;&gt;Junk Guild&lt;/a&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Known Pilots &lt;/th&gt;&lt;td&gt;&lt;a href=&quot;http://gundam.wikia.com/wiki/Lowe_Guele&quot; title=&quot;Lowe Guele&quot;&gt;Lowe Guele&lt;/a&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;General Characteristics&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Overall Height &lt;/th&gt;&lt;td&gt;18.00 meters &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Max Weight &lt;/th&gt;&lt;td&gt;62 tons &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Power Plant &lt;/th&gt;&lt;td&gt;Ultracompact Energy Battery &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Accommodation &lt;/th&gt;&lt;td&gt;Pilot only, cockpit in chest &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;th&gt;Armor &lt;/th&gt;&lt;td&gt;Foaming metal &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Armaments&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td colspan=&quot;2&quot;&gt;&lt;ul&gt;&lt;li&gt;2 x &quot;Igelstellung&quot; 75mm multi-barrel CIWS &lt;/li&gt;
&lt;li&gt;&quot;Gerbera Straight&quot; katana &lt;/li&gt;
&lt;li&gt;&quot;Tiger Pierce&quot; katana &lt;/li&gt;
&lt;li&gt;Beam Torch &lt;/li&gt;
&lt;li&gt;Tactical Arms IIL (can be transformed as needed): &lt;ul&gt;&lt;li&gt;- Flight Form &lt;/li&gt;
&lt;li&gt;- Delta Form &lt;/li&gt;
&lt;li&gt;- V Form &lt;/li&gt;
&lt;li&gt;- Sword Form &lt;/li&gt;
&lt;li&gt;- Work Form &lt;/li&gt;
&lt;li&gt;- Arrow Form &lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td align=&quot;center&quot; colspan=&quot;2&quot; style=&quot;background: #000000; color: white;&quot;&gt;&lt;b&gt;Special Equipment and Features&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt; &lt;td colspan=&quot;2&quot;&gt;&lt;ul&gt;&lt;li&gt;Tactical Arms IIL backpack &lt;ul&gt;&lt;li&gt;&lt;a class=&quot;mw-redirect&quot; href=&quot;http://gundam.wikia.com/wiki/DRAGOON_System&quot; title=&quot;DRAGOON System&quot;&gt;DRAGOON System&lt;/a&gt; &lt;/li&gt;
&lt;li&gt;&quot;Maga no Ikutachi&quot; Energy Absorption Claw &lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;Voiture Lumiere &lt;/li&gt;
&lt;/ul&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mygundamproject.blogspot.com/feeds/8528014946190776889/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3414004755500458467/8528014946190776889' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3414004755500458467/posts/default/8528014946190776889'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3414004755500458467/posts/default/8528014946190776889'/><link rel='alternate' type='text/html' href='http://mygundamproject.blogspot.com/2011/08/introductions-to-mbf-p02-astray-red.html' title='Introductions to MBF-P02 Astray Red Frame and Red Frame Kai mode'/><author><name>jo</name><uri>http://www.blogger.com/profile/16790785339508389645</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrKghQEEgRd55z9ay_cZLKg4TiuREXsvT7oVQgATKAhGcj-nLn24PFt1oQ8uvHbDQLJikmB98Kxhw_WsRmawm7EC8LcPasXThwK072w_G64-XJdReneDSstiEOpeIu1NY/s220/31162317_358435971342125_8105836514396602368_o.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh38098tBTSQAInhih06Hp0sMPjD-v_dDKaiSlYYn_XhwrpV-PT8N5AEGO2zSFNfI8UVzDyY-uWTOj_djvgHGSjlpEMy96fI_C8mfu7zWYOwsTYJMpbmHE6T5SPgeS3psVee9NjDePldlI/s72-c/2.JPG" height="72" width="72"/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3414004755500458467.post-6812988344602784224</id><published>2011-08-08T07:47:00.000-07:00</published><updated>2011-08-08T07:47:26.211-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="brush"/><category scheme="http://www.blogger.com/atom/ns#" term="chibi gundams"/><category scheme="http://www.blogger.com/atom/ns#" term="gundam"/><category scheme="http://www.blogger.com/atom/ns#" term="gundam painting"/><category scheme="http://www.blogger.com/atom/ns#" term="panel linings"/><title type='text'>hell yeah!!</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;Just finished painting my toys, it&#39;s time consuming but it&#39;s worth it. I only got 4 paints left at home. I used up all of my water-based black paint. Gonna have to buy a new one again. I don&#39;t know if I&#39;m doing it right but it ended up just the way I&#39;m expecting it would be. For my chibi gundams, I replaced the yellow parts with gold paint so that it would look better. I did put more panel linings so that the details would be more visible when put on display. The problem is, it&#39;s a bit messy because I still don&#39;t have the right brush for the panel linings. So, if you are planning to do the panel linings, choose a fine brush so that it wouldn&#39;t be hard to erase the mistakes. Next time, I will do the body paint. More paint!!&amp;nbsp;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mygundamproject.blogspot.com/feeds/6812988344602784224/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3414004755500458467/6812988344602784224' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3414004755500458467/posts/default/6812988344602784224'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3414004755500458467/posts/default/6812988344602784224'/><link rel='alternate' type='text/html' href='http://mygundamproject.blogspot.com/2011/08/hell-yeah.html' title='hell yeah!!'/><author><name>jo</name><uri>http://www.blogger.com/profile/16790785339508389645</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrKghQEEgRd55z9ay_cZLKg4TiuREXsvT7oVQgATKAhGcj-nLn24PFt1oQ8uvHbDQLJikmB98Kxhw_WsRmawm7EC8LcPasXThwK072w_G64-XJdReneDSstiEOpeIu1NY/s220/31162317_358435971342125_8105836514396602368_o.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3414004755500458467.post-1587263120351725512</id><published>2011-02-24T23:53:00.000-08:00</published><updated>2012-05-24T00:10:59.187-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="Positive and negative effects of video games"/><title type='text'>Positive and Negative Effects of video games</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Positive and Negative Effects of Video Games&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device However, with the popular use of the term &quot;video game&quot;, it now implies any type of display device. The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms range from large mainframe computers to small handheld devices. Specialized video games such as arcade games, while previously common, have gradually declined in use.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;The input device used to manipulate video games is called a game controller, and varies across platforms. For example, a dedicated console controller might consist of only a button and a joystick. Another may feature a dozen buttons and one or more joysticks. Early personal computer games often needed a keyboard for gameplay, or more commonly, required the user to buy a separate joystick with at least one button.Many modern computer games allow, or even require, the player to use a keyboard and mouse simultaneously.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Video games typically also use other ways of providing interaction and information to the player. Audio is almost universal, using sound reproduction devices, such as speakers and headphones. Other feedback may come via haptic peripherals, such as vibration or force feedback, with vibration sometimes used to simulate force feedback.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device However, with the popular use of the term &quot;video game&quot;, it now implies any type of display device. The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms range from large mainframe computers to small handheld devices. Specialized video games such as arcade games, while previously common, have gradually declined in use.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;The input device used to manipulate video games is called a game controller, and varies across platforms. For example, a dedicated console controller might consist of only a button and a joystick. Another may feature a dozen buttons and one or more joysticks. Early personal computer games often needed a keyboard for gameplay, or more commonly, required the user to buy a separate joystick with at least one button.Many modern computer games allow, or even require, the player to use a keyboard and mouse simultaneously.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Video games typically also use other ways of providing interaction and information to the player. Audio is almost universal, using sound reproduction devices, such as speakers and headphones. Other feedback may come via haptic peripherals, such as vibration or force feedback, with vibration sometimes used to simulate force feedback.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device However, with the popular use of the term &quot;video game&quot;, it now implies any type of display device. The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms range from large mainframe computers to small handheld devices. Specialized video games such as arcade games, while previously common, have gradually declined in use.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;The input device used to manipulate video games is called a game controller, and varies across platforms. For example, a dedicated console controller might consist of only a button and a joystick. Another may feature a dozen buttons and one or more joysticks. Early personal computer games often needed a keyboard for gameplay, or more commonly, required the user to buy a separate joystick with at least one button.Many modern computer games allow, or even require, the player to use a keyboard and mouse simultaneously.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Video games typically also use other ways of providing interaction and information to the player. Audio is almost universal, using sound reproduction devices, such as speakers and headphones. Other feedback may come via haptic peripherals, such as vibration or force feedback, with vibration sometimes used to simulate force feedback.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Following is a listing of commonly used video game genres with brief descriptions and examples of each. &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;A. ACTION&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Shooter games&lt;/b&gt; are a subgenre of &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Action_game&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;action game&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, which often test the player&#39;s speed and reaction time. Because shooters make up the majority of action games, it is a fairly wide subgenre. It includes many subgenres that have the commonality of focusing &quot;on the actions of the avatar using some sort of weapon. Usually this weapon is a gun, or some other long-range weapon&quot;. A common resource found in many shooter games is ammunition.&amp;nbsp; Most commonly, the purpose of a shooter game is to shoot opponents and proceed through missions without dying yourself&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;B. ACTION-ADVENTURE &lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://en.wikipedia.org/wiki/Action-adventure_game&quot; title=&quot;Action-adventure game&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;Action-adventure games&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; combine elements of their two component genres, typically featuring long-term obstacles that must be overcome using a tool or item as leverage (which is collected earlier), as well as many smaller obstacles almost constantly in the way, that require elements of action games to overcome. Action-adventure games tend to focus on exploration and usually involve item gathering, simple puzzle solving, and combat. &quot;Action-adventure&quot; has become a label which is sometimes attached to games which do not fit neatly into another well known genre.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;The first action-adventure game was the &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Atari_2600&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;Atari 2600&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; game &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Adventure_%28Atari_2600%29&quot; title=&quot;Adventure (Atari 2600)&quot;&gt;&lt;span style=&quot;color: #0645ad;&quot;&gt;Adventure&lt;/span&gt;&lt;/a&gt;&lt;/i&gt; (1979). It was directly inspired by the original &lt;/span&gt;&lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Text_adventure&quot; title=&quot;Text adventure&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;text adventure&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Colossal_Cave_Adventure&quot;&gt;&lt;span style=&quot;color: #0645ad;&quot;&gt;Colossal Cave Adventure&lt;/span&gt;&lt;/a&gt;&lt;/i&gt;. In the process of adapting a text game to a console with only a joystick for control, designer &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Warren_Robinett&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;Warren Robinett&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; created a new genre. Because of their prevalence on &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_console&quot; title=&quot;Video game console&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;video game consoles&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; and the absence of typical &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Adventure_game&quot; title=&quot;Adventure game&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;adventure games&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, action-adventure games are often confusingly called &quot;adventure games&quot; by gamers.&lt;/span&gt;&lt;br /&gt;
&lt;a href=&quot;http://en.wikipedia.org/wiki/Stealth_game&quot; title=&quot;Stealth game&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;Stealth games&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; are a somewhat recent sub-genre, sometimes referred to as &quot;sneakers&quot; or &quot;creepers&quot; to contrast with the action-oriented &quot;shooter&quot; sub-genre. These games tend to emphasize subterfuge and precision strikes over the more overt mayhem of shooters. Most have first- or third-person shooter elements.&lt;/span&gt;&lt;br /&gt;
&lt;a href=&quot;http://en.wikipedia.org/wiki/Survival_horror&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;Survival horror&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; games focus on fear and attempt to scare the player via traditional &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Horror_fiction&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;horror fiction&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; elements such as atmospherics, &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Death&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;death&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, the &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Undead&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;undead&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Blood&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;blood&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; and gore. One crucial &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Gameplay&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;gameplay&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; element in many of these games is the low quantity of ammunition, or number of breakable &lt;/span&gt;&lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/M%C3%AAl%C3%A9e_weapons&quot; title=&quot;Mêlée weapons&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;mêlée weapons&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;C. ADVENTURE&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;An &lt;b&gt;adventure game&lt;/b&gt; is a &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game&quot; title=&quot;Video game&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;computer-based game&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; in which the player assumes the role of protagonist in an &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Interactive_storytelling&quot; title=&quot;Interactive storytelling&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;interactive story&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; driven by exploration and &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Puzzle&quot; title=&quot;Puzzle&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;puzzle-solving&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; instead of physical challenge. The &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_genres&quot; title=&quot;Video game genres&quot;&gt;&lt;span style=&quot;color: #0b0080; font-family: Arial, Helvetica, sans-serif;&quot;&gt;genre&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&#39;s focus on story allows it to draw heavily from other narrative-based media such as &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Literature&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;literature&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; and &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Film&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;film&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, encompassing a wide variety of literary genres. Nearly all adventure games are designed for a single player, since this emphasis on story and character makes multi-player design difficult.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;In the &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Western_world&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;Western world&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, the genre&#39;s popularity peaked during the late 1980s and mid 1990s when many considered it to be among the most technically advanced genres, and it is now sometimes considered to be a niche genre. In &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/East_Asia&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;East Asia&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; on the other hand, adventure games continue to be popular in the form of &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Visual_novel&quot; title=&quot;Visual novel&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;visual novels&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, which make up nearly 70% of PC games released in &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Japan&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;Japan&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;D. Role-playing &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Role-playing video games&lt;/b&gt;, most commonly simply referred to as &lt;b&gt;role-playing games&lt;/b&gt; (&lt;b&gt;RPGs&lt;/b&gt;) and sometimes as &lt;b&gt;computer role-playing games&lt;/b&gt; (&lt;b&gt;CRPGs&lt;/b&gt;), form a loosely defined &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_genres&quot; title=&quot;Video game genres&quot;&gt;&lt;span style=&quot;color: #0b0080; font-family: Arial, Helvetica, sans-serif;&quot;&gt;genre&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; of &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Personal_computer_game&quot; title=&quot;Personal computer game&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;computer&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; and &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game&quot; title=&quot;Video game&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;video games&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; with origins in pen-and-paper &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Role-playing_game&quot; title=&quot;Role-playing game&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;role-playing games&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; such as &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Dungeons_%26_Dragons&quot;&gt;&lt;span style=&quot;color: #0645ad;&quot;&gt;Dungeons &amp;amp; Dragons&lt;/span&gt;&lt;/a&gt;&lt;/i&gt;, using much of the same terminology, &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Setting_%28fiction%29&quot; title=&quot;Setting (fiction)&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;settings&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; and &lt;/span&gt;&lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Game_mechanic&quot; title=&quot;Game mechanic&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;game mechanics&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;. The player in RPGs controls one character, or several adventuring party members, fulfilling one or many quests. The major similarities with pen-and-paper games involve developed story-telling and narrative elements, player character development, complexity, as well as &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Replay_value&quot; title=&quot;Replay value&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;replayability&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; and immersion. Electronic medium removes the necessity for a &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Gamemaster&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;gamemaster&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; and increases combat resolution speed. RPGs have evolved from simple &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Text-based_game&quot; title=&quot;Text-based game&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;text-based&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; console-window games into visually rich &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/3D_computer_graphics&quot; title=&quot;3D computer graphics&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;3D&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; experiences.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;E. SIMULATION&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;A &lt;b&gt;simulation video game&lt;/b&gt; describes a diverse super-category of &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Personal_computer_game&quot; title=&quot;Personal computer game&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;computer&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; and &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game&quot; title=&quot;Video game&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;video games&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, generally designed to closely &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Computer_simulation&quot; title=&quot;Computer simulation&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;simulate&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; aspects of a real or fictional &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Simulated_reality&quot; title=&quot;Simulated reality&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;reality&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;span class=&quot;mw-headline&quot; id=&quot;Construction_and_management_simulation&quot;&gt;E.1 Construction and management simulation&lt;/span&gt;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Construction and management simulation (CMS) is a type of simulation game in which players build, expand or manage fictional communities or projects with limited resources. &lt;/span&gt;&lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Strategy_games&quot; title=&quot;Strategy games&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;Strategy games&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; sometimes incorporate CMS aspects into their game economy, as players must manage resources while expanding their project. But pure CMS games differ from strategy games in that &quot;the player&#39;s goal is not to defeat an enemy, but to build something within the context of an ongoing process.&quot; Games in this category are sometimes also called &quot;management games&quot;.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;E.2 &amp;nbsp;Life simulation&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;Life simulation games (or artificial life games) is a sub-genre of simulation video games in which the player lives or controls one or more artificial lifeforms. A life simulation game can revolve around &quot;individuals and relationships, or it could be a simulation of an ecosystem&quot;.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;E.3 SPORT&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;A sport game is a computer or video game that simulates the playing of traditional &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Sport&quot; title=&quot;Sport&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;sports&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;. Most sports have been recreated with a game, including &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Team_sport&quot; title=&quot;Team sport&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;team sports&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, &lt;/span&gt;&lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Track_and_field_athletics&quot; title=&quot;Track and field athletics&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;athletics&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; and &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Extreme_sport&quot; title=&quot;Extreme sport&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;extreme sports&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;. Some games emphasize actually playing the sport (such as the &lt;/span&gt;&lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Madden_NFL_series&quot; title=&quot;Madden NFL series&quot;&gt;&lt;span style=&quot;color: #0645ad;&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;i&gt;Madden NFL&lt;/i&gt; series&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;), whilst others emphasize strategy and organization (such as &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Championship_Manager_series&quot; title=&quot;Championship Manager series&quot;&gt;&lt;span style=&quot;color: #0645ad;&quot;&gt;Championship Manager&lt;/span&gt;&lt;/a&gt;&lt;/i&gt;). Some, such as &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Arch_Rivals&quot;&gt;&lt;span style=&quot;color: #0645ad;&quot;&gt;Arch Rivals&lt;/span&gt;&lt;/a&gt;&lt;/i&gt;, satirize the sport for comic effect. This genre has been popular throughout the history of video games and is competitive, just like real-world sports. A number of game series features the names and characteristics of real teams and players, and are updated annually to reflect real-world changes.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;span class=&quot;mw-headline&quot; id=&quot;Other_types&quot;&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Other types&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Dating_sim&quot; title=&quot;Dating sim&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;Dating sims&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; focuses on &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Dating&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;dating&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; as the principal theme. &lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;In &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Medical_simulation&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;medical simulation&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; games, players take the role of a surgeon. This includes the &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Trauma_Center:_Under_the_Knife&quot; title=&quot;Trauma Center: Under the Knife&quot;&gt;&lt;span style=&quot;color: #0645ad;&quot;&gt;Trauma Center&lt;/span&gt;&lt;/a&gt;&lt;/i&gt; and &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/LifeSigns:_Surgical_Unit&quot; title=&quot;LifeSigns: Surgical Unit&quot;&gt;&lt;span style=&quot;color: #0645ad;&quot;&gt;LifeSigns&lt;/span&gt;&lt;/a&gt;&lt;/i&gt; series. &lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;In photography simulation games, players take photographs of animals or people. This includes games such as &lt;i&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Pok%C3%A9mon_Snap&quot;&gt;&lt;span style=&quot;color: #0645ad;&quot;&gt;Pokémon Snap&lt;/span&gt;&lt;/a&gt;&lt;/i&gt; and &lt;i&gt;&lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Afrika_%28game%29&quot; title=&quot;Afrika (game)&quot;&gt;&lt;span style=&quot;color: #0645ad;&quot;&gt;Afrika&lt;/span&gt;&lt;/a&gt;&lt;/i&gt;. &lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Certain &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Wargame_%28video_games%29&quot; title=&quot;Wargame (video games)&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;wargames&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; with higher degrees of realism than other wargames set in a fantasy or science fiction environment. These attempt to simulate real warfare at either a tactical or strategic level. &lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Certain &lt;/span&gt;&lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/Tactical_shooters&quot; title=&quot;Tactical shooters&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;tactical shooters&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; with higher degrees of realism than other shooters. Sometimes called &quot;soldier sims&quot;, these games try to simulate the feeling of actually being in combat. &lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Some simulators, like &lt;/span&gt;&lt;a class=&quot;new&quot; href=&quot;http://en.wikipedia.org/w/index.php?title=Geocommander&amp;amp;action=edit&amp;amp;redlink=1&quot; title=&quot;Geocommander (page does not exist)&quot;&gt;&lt;span style=&quot;color: #ba0000; font-family: Arial, Helvetica, sans-serif;&quot;&gt;Geocommander&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; by &lt;/span&gt;&lt;a class=&quot;new&quot; href=&quot;http://en.wikipedia.org/w/index.php?title=Intelligence_Gaming&amp;amp;action=edit&amp;amp;redlink=1&quot; title=&quot;Intelligence Gaming (page does not exist)&quot;&gt;&lt;span style=&quot;color: #ba0000; font-family: Arial, Helvetica, sans-serif;&quot;&gt;Intelligence Gaming&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; are designed for the US Military to help new officers learn how to handle situations in a game setting before actually having to take command in the field.&lt;/span&gt; &lt;/li&gt;
&lt;li&gt;&lt;a class=&quot;mw-redirect&quot; href=&quot;http://en.wikipedia.org/wiki/List_of_Sim_games&quot; title=&quot;List of Sim games&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;&quot;Sim&quot; games&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; marketed by companies such as &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Maxis&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;Maxis&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;. These games have simulated many kinds of experiences. &lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Social_simulation_game&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;Social simulation game&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; &lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Vehicle_simulation_game&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;Vehicle simulation game&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; &lt;/span&gt;&lt;ul&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Flight_simulator&quot; title=&quot;Flight simulator&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;Flight simulators&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, including &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Combat_flight_simulator&quot; title=&quot;Combat flight simulator&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;combat flight simulators&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; and &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Space_flight_simulator_game&quot; title=&quot;Space flight simulator game&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;space flight simulator games&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; &lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Racing_video_game&quot; title=&quot;Racing video game&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;Racing video games&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, including &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Sim_racing&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;sim racing&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; &lt;/span&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Vehicular_combat_game&quot; title=&quot;Vehicular combat game&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;Vehicular combat games&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;Positive Effects&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Video games have been shown to teach children healthy skills for the self-care of asthma and diabetes, and have been successful at imparting the attitudes, skills, and behaviors that they were designed to teach. In a study with college students, playing a golf video game improved students&#39; actual control of force when putting, even though the video game gave no bodily feedback on actual putting movement or force. There have even been studies with adults showing that experience with video games is related to better surgical skills. Research also suggests that people can learn iconic, spatial, and visual attention skills from video games&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;It has been noticed that gamers adopt an attitude while playing that is of such high concentration, they do not realize they are learning, and that if the same attitude could be adopted at school, education would enjoy significant benefits. Students are found to be &quot;learning by doing&quot; while playing video games while fostering creative thinking&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Negative Effect&lt;/span&gt;&lt;/div&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Like related forms of media, computer and video games have been the subject of frequent controversy and censorship, due to the depiction of graphic violence, sexual themes, advergaming (a form of advertising in games), consumption of drugs, consumption of alcohol or tobacco, propaganda, or profanity in some games. Among others, critics of video games often include parents&#39; groups, politicians, organized religious groups, and other advocacy groups, even though all of these can be found in all forms of entertainment and media. Various games have been accused of causing addiction and even violent behavior, though how much ground this holds is debatable. &quot;Video game censorship&quot; is defined as the use of state or group power to control the playing, distribution, purchase, or sale of video games or computer games. Video game controversy comes in many forms, and censorship is a controversial subject. Proponents and opponents of censorship are often very passionate about their individual views.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;Looking across the dozens of studies that have now been conducted on violent video games, there appear to be five major effects. Playing violent games leads to increased physiological arousal, increased aggressive thoughts, increased aggressive feelings, increased aggressive behaviors, and decreased prosocial helping. These studies include experimental studies (where it can be shown that playing violent games actually causes increases in aggression), correlational studies (where long-term relations between game play and real-world aggression can be shown), and longitudinal studies (where changes in children&#39;s aggressive behaviors can be demonstrated). For example, in a study of over 400 3rd--5th graders, those students who played more violent video games early in the school year changed to become more physically aggressive later in the school year, even after statistically controlling for sex, race, total screen time, prior aggression, and other relevant variables. Apparently practice does make perfect.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;br /&gt;
&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;Parents should set limitation on their kids in the amount of time they spend in front of video games. Parents should spend time to communicate to their children. For the children to express their feelings and for the parents to understand better why their child behave.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;DEFINITIONS&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;br /&gt;&lt;/div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;&lt;b&gt;Action game&lt;/b&gt; is a &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Video_game_genres&quot; title=&quot;Video game genres&quot;&gt;&lt;span style=&quot;color: #0b0080; font-family: Arial, Helvetica, sans-serif;&quot;&gt;video game genre&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Fighting_game&quot; title=&quot;Fighting game&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;fighting games&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Shooter_game&quot; title=&quot;Shooter game&quot;&gt;&lt;span style=&quot;color: #0b0080; font-family: Arial, Helvetica, sans-serif;&quot;&gt;shooter games&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, and &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Platform_game&quot; title=&quot;Platform game&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;platform games&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, which are widely considered the most important action games, though some &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Real-time_strategy&quot; title=&quot;Real-time strategy&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;Real Time Strategy&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; games are also considered to be action games.&lt;/span&gt;&lt;br /&gt;
&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;In an action game, the player typically controls the &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Avatar_%28computing%29&quot; title=&quot;Avatar (computing)&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;avatar&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt; of a &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Protagonist&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;protagonist&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;. The avatar must navigate a game &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/Level_design&quot; title=&quot;Level design&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;level&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, collecting objects, avoiding obstacles, and battling enemies with various attacks. At the end of a level or group of levels, the player must often defeat a large boss enemy that is larger and more challenging than other enemies. Enemy attacks and obstacles deplete the avatar&#39;s health and &lt;/span&gt;&lt;a href=&quot;http://en.wikipedia.org/wiki/1-up&quot; title=&quot;1-up&quot;&gt;&lt;span style=&quot;color: #0645ad; font-family: Arial, Helvetica, sans-serif;&quot;&gt;lives&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot;font-family: Arial, Helvetica, sans-serif;&quot;&gt;, and the game is over when the player runs out of lives. Alternatively, the player wins the game by finishing a sequence of levels. But many action games are unbeatable and have an indefinite number of levels, and the player&#39;s only goal is to maximize their score by collecting objects and defeating enemies.&lt;/span&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mygundamproject.blogspot.com/feeds/1587263120351725512/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3414004755500458467/1587263120351725512' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3414004755500458467/posts/default/1587263120351725512'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3414004755500458467/posts/default/1587263120351725512'/><link rel='alternate' type='text/html' href='http://mygundamproject.blogspot.com/2011/02/effect-of-computer-games.html' title='Positive and Negative Effects of video games'/><author><name>jo</name><uri>http://www.blogger.com/profile/16790785339508389645</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrKghQEEgRd55z9ay_cZLKg4TiuREXsvT7oVQgATKAhGcj-nLn24PFt1oQ8uvHbDQLJikmB98Kxhw_WsRmawm7EC8LcPasXThwK072w_G64-XJdReneDSstiEOpeIu1NY/s220/31162317_358435971342125_8105836514396602368_o.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3414004755500458467.post-2150908375766743583</id><published>2010-09-12T02:07:00.000-07:00</published><updated>2012-05-22T05:38:58.258-07:00</updated><category scheme="http://www.blogger.com/atom/ns#" term="boys"/><category scheme="http://www.blogger.com/atom/ns#" term="collection"/><category scheme="http://www.blogger.com/atom/ns#" term="gift"/><category scheme="http://www.blogger.com/atom/ns#" term="gundam"/><category scheme="http://www.blogger.com/atom/ns#" term="gundam model kits"/><category scheme="http://www.blogger.com/atom/ns#" term="stress reliever"/><category scheme="http://www.blogger.com/atom/ns#" term="toys"/><title type='text'>WHY WOULD YOU BUY GUNDAM MODEL KITS?</title><content type='html'>&lt;div dir=&quot;ltr&quot; style=&quot;text-align: left;&quot; trbidi=&quot;on&quot;&gt;
&lt;table cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;float: left; margin-right: 1em; text-align: left;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuZiWWoD6pdHNhaMHFRafzkEIxsz1mXumteMlDdLI6meAjQZK4CJ8vO5GgnxF7xCtN0YxAZLKrVnuiFrVGaSfqVavTEDasA2l8CE_L8XkPAqNASoooYnrNMLDGLKK3Ihh_n8JSiff9Awk/s1600/MG+1-100+Strike+Freedom+Gundam%28Front+View%29.JPG&quot; imageanchor=&quot;1&quot; style=&quot;clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuZiWWoD6pdHNhaMHFRafzkEIxsz1mXumteMlDdLI6meAjQZK4CJ8vO5GgnxF7xCtN0YxAZLKrVnuiFrVGaSfqVavTEDasA2l8CE_L8XkPAqNASoooYnrNMLDGLKK3Ihh_n8JSiff9Awk/s320/MG+1-100+Strike+Freedom+Gundam%28Front+View%29.JPG&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Freedom Gundam&lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;table align=&quot;center&quot; cellpadding=&quot;0&quot; cellspacing=&quot;0&quot; class=&quot;tr-caption-container&quot; style=&quot;margin-left: auto; margin-right: auto; text-align: center;&quot;&gt;&lt;tbody&gt;
&lt;tr&gt;&lt;td style=&quot;text-align: center;&quot;&gt;&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2fLIieN3T_6vtM89O0wBIDO9O-1bcgYS0vlPbiEfOnuti062UVStgKa0-rUQso4q1bfE8qmpauLrFxbKqfCGzsagR1nTdL3-N_qLTgYckxm7ip815MS1r0RHShGWvAN7k5wb_LC8gJb8/s1600/astray-red-frame-clear.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: auto; margin-right: auto;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2fLIieN3T_6vtM89O0wBIDO9O-1bcgYS0vlPbiEfOnuti062UVStgKa0-rUQso4q1bfE8qmpauLrFxbKqfCGzsagR1nTdL3-N_qLTgYckxm7ip815MS1r0RHShGWvAN7k5wb_LC8gJb8/s320/astray-red-frame-clear.jpg&quot; /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;tr-caption&quot; style=&quot;text-align: center;&quot;&gt;Gundam Astray Red Frame &lt;/td&gt;&lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;
&lt;br /&gt;
Since  he was in grade school, my child at heart boyfriend loves watching  Gundam Japanese series, especially Gundam G. And because he was the  apple of the eye of the family, they had showered him lots of love,  attention and Gundam toys and accesories which made him more of a  fanatic of Gundam model kits at his early age. Eventually, as he grew up  he concentrated in his studies and had no time playing his toys. And he  allowed his younger brother to play them and ended up breaking all of  them, sob*. After fifteen years, he realized how much money he had  wasted in other things instead of buying collector&#39;s items, &quot;toys for  the big boys&quot; and &quot;stress reliever&quot; Gundam model kits. That&#39;s why last  year he had continued his passion of collecting Gundam. He bought Gundam  00 and Gundam Seed Destiny set ( Gouf Ignited, Tierra Tauzi, Avalanche  Exia, etc.). As for now, he is planning to buy Gundam Red Astray. Even  though I cannot relate with his &quot;passion&quot;. I am trying to understand his  childish caprices. Because whenever he takes a look at his collection,  he suddenly feels relaxed. When he started to stare at them, he&#39;s like  in a deep trance. What are these small things can do to big guys, that  makes their heart melt like a girl whenever they look at them, I don&#39;t  know. So now, you know why you would buy your boyfriend a Gundam.&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mygundamproject.blogspot.com/feeds/2150908375766743583/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment/fullpage/post/3414004755500458467/2150908375766743583' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3414004755500458467/posts/default/2150908375766743583'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3414004755500458467/posts/default/2150908375766743583'/><link rel='alternate' type='text/html' href='http://mygundamproject.blogspot.com/2010/09/why-would-you-buy-gundam-model-kits.html' title='WHY WOULD YOU BUY GUNDAM MODEL KITS?'/><author><name>jo</name><uri>http://www.blogger.com/profile/16790785339508389645</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrKghQEEgRd55z9ay_cZLKg4TiuREXsvT7oVQgATKAhGcj-nLn24PFt1oQ8uvHbDQLJikmB98Kxhw_WsRmawm7EC8LcPasXThwK072w_G64-XJdReneDSstiEOpeIu1NY/s220/31162317_358435971342125_8105836514396602368_o.jpg'/></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuZiWWoD6pdHNhaMHFRafzkEIxsz1mXumteMlDdLI6meAjQZK4CJ8vO5GgnxF7xCtN0YxAZLKrVnuiFrVGaSfqVavTEDasA2l8CE_L8XkPAqNASoooYnrNMLDGLKK3Ihh_n8JSiff9Awk/s72-c/MG+1-100+Strike+Freedom+Gundam%28Front+View%29.JPG" height="72" width="72"/><thr:total>0</thr:total></entry></feed>