<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0">

<channel>
	<title>Hadouken Online - Fighting Games Blog</title>
	
	<link>http://www.hadoukenonline.com</link>
	<description>All Fighting Games, All the Time</description>
	<lastBuildDate>Tue, 11 Jun 2013 00:47:45 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.4.1</generator>
		<atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/HadoukenOnline" /><feedburner:info uri="hadoukenonline" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:emailServiceId>HadoukenOnline</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><item>
		<title>E3 2013: Killer Instinct Announced as Xbox One Exclusive (Video)</title>
		<link>http://feedproxy.google.com/~r/HadoukenOnline/~3/OFGNvpWcgag/</link>
		<comments>http://www.hadoukenonline.com/e3-2013-killer-instinct-announced-as-xbox-one-exclusive-video/#comments</comments>
		<pubDate>Tue, 11 Jun 2013 00:47:45 +0000</pubDate>
		<dc:creator>Akuma</dc:creator>
				<category><![CDATA[Console Games]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[e3 2013]]></category>
		<category><![CDATA[killer instinct]]></category>
		<category><![CDATA[rare]]></category>
		<category><![CDATA[xbox one]]></category>

		<guid isPermaLink="false">http://www.hadoukenonline.com/?p=1401</guid>
		<description><![CDATA[<p><img src="http://farm9.staticflickr.com/8113/9012161312_6feb90815c.jpg" width="500" height="272" alt="Killer Instinct Xbox One"></p>
<p>Ever since they renewed the trademark to &#8220;Killer Instinct&#8221; last year, we&#8217;ve been anxiously awaiting a real sequel to the epic fighting game franchise. At at E3 2013 in Los Angeles, Rare and Microsoft made our dreams into a reality by revealing Killer Instinct as an exclusive title for the upcoming Xbox One.</p>
<p>We thought that Capcom took a long time to get back into their franchises. It took 11 years after MvC2 for them to release <a href="http://www.hadoukenonline.com/every-marvel-vs-capcom-3-character-bio-and-ending-video/">Marvel vs. Capcom 3</a> and it was 9 years between the last Street Fighter III and the first <a href="http://www.hadoukenonline.com/unboxing-street-fighter-iv-collectors-edition-for-xbox-360/">Street Fighter IV</a>. So, how long did it take them to reboot Killer Instinct? Well, Killer Instinct 2 was released in 1996 and it&#8217;s now 2013. That&#8217;s 17 very long years.</p>
<p>In the gameplay demo, we see the likes of Jago and Sabrewulf, but the trailer also reveals Glacius too. Chances are that most of the original cast, like Fulgore and Orchid, will also make the cut. There&#8217;s also a very good chance that some new characters will be introduced. They didn&#8217;t say much about gameplay itself, but it&#8217;ll probably be a similar &#8220;dial-a-combo&#8221; system that we saw in the original games. As far as first impressions, the graphics aren&#8217;t exactly astounding and the heavy-handedness of it reminds me of the newer Mortal Kombat engine that also underpins Injustice.</p>
<p>What do you think? Is the new Killer Instinct enough of a reason for you to choose the Xbox One over the PlayStation 4?</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/Y46XsAH1WJ8?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
					<style type="text/css">			
					
						.clearBoth  {  clear:both;} 
						
						
	
	.VotingContainer {
		width: 550px;
		margin: 5px 0;
		background: #ffffff;
	}

		.V1VotingOptionTitle {
			width: 550px;
			margin: 0 0 5px 0;
			background: #ffffff;
		}

			#minheight_V1VotingOptionTitle {
				height: 20px;
				width: 0px;
				float: left;
			}

		.V1VotingOptionAndCommentWrapper {
			width: 550px;
			margin: 0 0 5px 0;
			background: #ffffff;
		}

			#minheight_V1VotingOptionAndCommentWrapper {
				height: 100px;
				width: 0px;
				float: left;
			}

			.V1VotingOptionWrapper {
				float: left;
				width: 132px;
				margin: 0;
				background: #ffffff;
			}

				#minheight_V1VotingOptionWrapper {
					height: 100px;
					width: 0px;
					float: left;
				}

				.V1LeftSideVotingOptionWrapper {
					float: left;
					width: 66px;
					margin: 0;
					background: #ffffff;
				}

					#minheight_V1LeftSideVotingOptionWrapper {
						height: 100px;
						width: 0px;
						float: left;
					}

					.V1LeftSideVotingFormButton {
						float: left;
						width: 66px;
						margin: 0;
						background: #ffffff;
					}

						.V1LeftSideVotingFormButton img {margin:0; padding:0;}
						.V1LeftSideVotingFormButton form {margin:0; vertical-align:top;}

						#minheight_V1LeftSideVotingFormButton {
							height: 65px;
							width: 0px;
							float: left;
						}

					.V1LeftSideVotingCountDisplay {
						float: left;
						width: 66px;
						margin: 0;
						background: #ffffff;
						text-align: center;
					}

						#minheight_V1LeftSideVotingCountDisplay {
							height: 30px;
							width: 0px;
							float: left;
						}

				.V1RightSideVotingOptionWrapper {
					float: left;
					width: 66px;
					margin: 0;
					background: #fff799;
				}

					#minheight_V1RightSideVotingOptionWrapper {
						height: 100px;
						width: 0px;
						float: left;
					}

					.V1RightSideVotingFormButton {
						float: left;
						width: 66px;
						margin: 0;
						background: #ffffff;
					}

						.V1RightSideVotingFormButton img {margin:0; padding:0;}
						.V1RightSideVotingFormButton form {margin:0; vertical-align:top;}
						#minheight_V1RightSideVotingFormButton {
							height: 70px;
							width: 0px;
							float: left;
						}

					.V1RightSideVotingCountDisplay {
						float: left;
						width: 66px;
						margin: 0;
						background: #ffffff;
						text-align: center;
					}

						#minheight_V1RightSideVotingCountDisplay {
							height: 30px;
							width: 0px;
							float: left;
						}

			.V1QuickCommentWrapper {
				float: left;
				width: 418px;
				margin: 0;
				background: #ffffff;
			}

				#minheight_V1QuickCommentWrapper {
					height: 100px;
					width: 0px;
					float: left;
				}

				.V1CommentAndSocialWrapper {
					float: left;
					width: 418px;
					margin: 0;
					background: #ffffff;
				}

					#minheight_V1CommentAndSocialWrapper {
						height: 70px;
						width: 0px;
						float: left;
					}

					.V1CommentWrapper {
						float: left;
						width: 353px;
						margin: 0;
						background: #ffffff;
					}

						#minheight_V1CommentWrapper {
							height: 70px;
							width: 0px;
							float: left;
						}

						.V1QuickComment {
							float: left;
							width: 348px;
							margin: 0 5px 5px 0;
							background: #ffffff;
							border: #e8e8e8 1px solid;
							
	font-size:100%; line-height:1em; font-family:Arial, tahoma; 
	color:#85878d;
						}

							#minheight_V1QuickComment {
								height: 70px;
								width: 0px;
								float: left;
							}

					.V1SocialWrapper {
						float: left;
						width: 65px;
						margin: 0;
						background: #ffffff;
					}

						#minheight_V1SocialWrapper {
							height: 70px;
							width: 0px;
							float: left;
						}

						.V1SocialTopLeft {
							float: left;
							width: 30px;
							height: 30px;
							margin: 0 2px 8px 0;
							background: #ffffff;
						}
						.V1SocialTopLeft img{ margin: 0; padding:0;}

						.V1SocialTopRight {
							float: left;
							width: 30px;
							height: 30px;
							margin: 0 0 8px 0;
							background: #ffffff;
						}
						.V1SocialTopRight img{ margin: 0; padding:0;}

						.V1SocialBottomLeft {
							float: left;
							width: 30px;
							height: 30px;
							margin: 0 2px 0 0;
							background: #ffffff;
						}
						.V1SocialBottomLeft img{ margin: 0; padding:0;}

						.V1SocialBottomRight {
							float: left;
							width: 30px;
							height: 30px;
							margin: 0 0 0 0;
							background: #ffffff;
						}
						.V1SocialBottomRight img{ margin: 0; padding:0;}

				.V1WriteCommentWrapper {
					float: left;
					width: 418px;
					margin: 0;
					background: #ffffff;
				}
				
						.V1WriteCommentWrapper form input { 
							font-size:12px;  font-family:Arial, tahoma; 
							color:#85878d;
						}
						.V1WriteCommentWrapper form {margin:0; vertical-align:top;}
						.V1WriteCommentWrapper form .inputComment { border: 1px solid #e8e8e8; vertical-align:top; font-weight:normal; font-family:tahoma; font-weight: bold; margin:0 0px 0 2px; height: 18px; padding-left:2px;}
						.V1WriteCommentWrapper form .captchaBox { border: 1px solid #e8e8e8; vertical-align:top; font-weight:normal; font-family:tahoma; font-weight: bold; margin:0 0px 0 0; height: 18px; padding-left:1px;}
						.V1WriteCommentWrapper form .submitbutton {background-color: #757880;  color:#ffffff; margin:0 0px 0 0; vertical-align:top; height: 21px;}


					#minheight_V1WriteCommentWrapper {
						height: 30px;
						width: 0px;
						float: left;
					}

		.V1VotingAddLink {
			width: 418px;
			text-align: right;
			margin: 0;
			background: #ffffff;
			font-size:12px;  font-family:Arial, tahoma; 
			color:#2e6d95;
			overflow: hidden;
		}

			#minheight_V1VotingAddLink {
				height: 20px;
				width: 0px;
				float: left;
			}
				.V1VotingAddLink a {
					color:#2e6d95;
					text-decoration: none;

				}


				.V1VotingAddLink a:hover {
					color:#000000;
					text-decoration: none;

				}

		.V1VotingOptionImage {
			width: 550px;
			margin: 0;
			background: #ffffff;
			overflow: hidden;
		}

			#minheight_V1VotingOptionImage {
				height: 2px;
				width: 0px;
				float: left;
			}

		.V1VotingOptionTextBlurb {
			width: 550px;
			margin: 10px 0 5px 0;
			background: #ffffff;
			font-size:12px;  font-family:Arial, tahoma; 
			overflow: hidden;
		}

			#minheight_V1VotingOptionTextBlurb {
				height: 40px;
				width: 0px;
				float: left;
			}

					
					</style>
										<style type="text/css">			
					
						.clearBoth  {  clear:both;} 
						
						
	.VotingContainer {
		width: 550px;
		margin: 5px 0;
		background: #ffffff;
	}

		.VotingOptionTitle {
			width: 550px;
			margin: 0 0 5px 0;
			background: #ffffff;
		}

			#minheight_VotingOptionTitle {
				height: 20px;
				width: 0px;
				float: left;
			}

		.VotingOptionAndCommentWrapper {
			width: 550px;
			margin: 0 0 5px 0;
			background: #ffffff;
		}

			#minheight_VotingOptionAndCommentWrapper {
				height: 100px;
				width: 0px;
				float: left;
			}

			.VotingOptionWrapper {
				float: left;
				width: 75px;
				margin: 0;
				background: #ffffff;
			}

				#minheight_VotingOptionWrapper {
					height: 100px;
					width: 0px;
					float: left;
				}

				.VotingFormButton {
					float: left;
					width: 75px;
						height: 70px;
					margin: 0;
					background: #ffffff;
				}

					#minheight_VotingFormButton {
						height: 70px;
						width: 0px;
						float: left;
					}
						
					.VotingFormButton img {margin:0; padding:0;}
					.VotingFormButton form {margin:0; vertical-align:top;}

				.VotingCountDisplay {
					float: left;
					width: 75px;
					margin: 0;
					background: #ffffff;
					text-align: center;
				}

					#minheight_VotingCountDisplay {
						height: 30px;
						width: 0px;
						float: left;
					}

			.QuickCommentWrapper {
				float: left;
				width: 475px;
				margin: 0;
				background: #ffffff;
			}

				#minheight_QuickCommentWrapper {
					height: 100px;
					width: 0px;
					float: left;
				}

				.CommentAndSocialWrapper {
					float: left;
					width: 475px;
					margin: 0;
					background: #ffffff;
				}

					#minheight_CommentAndSocialWrapper {
						height: 70px;
						width: 0px;
						float: left;
					}

					.CommentWrapper {
						float: left;
						width: 410px;
						margin: 0;
						background: #ffffff;
					}

						#minheight_CommentWrapper {
							height: 70px;
							width: 0px;
							float: left;
						}

						.QuickComment {
							float: left;
							width: 400px;
							margin: 0 0 5px 0;
							background: #ffffff;
							border: #e8e8e8 1px solid;
							
	font-size:100%; line-height:1em; font-family:Arial, tahoma; 
	color:#85878d;
						}

							#minheight_QuickComment {
								height: 65px;
								width: 0px;
								float: left;
							}

					.SocialWrapper {
						float: left;
						width: 65px;
						margin: 0;
						background: #ffffff;
					}

						#minheight_SocialWrapper {
							height: 70px;
							width: 0px;
							float: left;
						}

						.SocialTopLeft {
							float: left;
							width: 30px;
							height: 30px;
							margin: 0 2px 8px 0;
							background: #ffffff;
						}
						.SocialTopLeft img{ margin: 0; padding:0;}

						.SocialTopRight {
							float: left;
							width: 30px;
							height: 30px;
							margin: 0 0 8px 0;
							background: #ffffff;
						}
						.SocialTopRight img{ margin: 0; padding:0;}

						.SocialBottomLeft {
							float: left;
							width: 30px;
							height: 30px;
							margin: 0 2px 0 0;
							background: #ffffff;
						}
						.SocialBottomLeft img{ margin: 0; padding:0;}

						.SocialBottomRight {
							float: left;
							width: 30px;
							height: 30px;
							margin: 0 0 0 0;
							background: #ffffff;
						}
						.SocialBottomRight img{ margin: 0; padding:0;}

				.WriteCommentWrapper {
					float: left;
					width: 475px;
					margin: 0;
					background: #ffffff;
				}
				
						.WriteCommentWrapper form input { 
							font-size:12px;  font-family:Arial, tahoma; 
							color:#85878d;
						}
						.WriteCommentWrapper form {margin:0; vertical-align:top;}
						.WriteCommentWrapper form .inputComment { border: 1px solid #e8e8e8; vertical-align:top; font-weight:normal; font-family:tahoma; font-weight: bold; margin:0 0px 0 2px; height: 18px; padding-left:2px;}
						.WriteCommentWrapper form .captchaBox { border: 1px solid #e8e8e8; vertical-align:top; font-weight:normal; font-family:tahoma; font-weight: bold; margin:0 0px 0 0; height: 18px; padding-left:1px;}
						.WriteCommentWrapper form .submitbutton {background-color: #757880;  color:#ffffff; margin:0 0px 0 0; vertical-align:top; height: 21px;}



					#minheight_WriteCommentWrapper {
						height: 30px;
						width: 0px;
						float: left;
					}

		.VotingAddLink {
			width: 475px;
			text-align: right;
			margin: 0;
			background: #ffffff;
			font-size:12px;  font-family:Arial, tahoma; 
			color:#2e6d95;
			overflow: hidden;
		}

			#minheight_VotingAddLink {
				height: 20px;
				width: 0px;
				float: left;
			}
			
				.VotingAddLink a {
					color:#2e6d95;
					text-decoration: none;

				}


				.VotingAddLink a:hover {
					color:#000000;
					text-decoration: none;

				}

		.VotingOptionImage {
			width: 550px;
			margin: 0;
			background: #ffffff;
			overflow: hidden;
		}

			#minheight_VotingOptionImage {
				height: 2px;
				width: 0px;
				float: left;
			}

		.VotingOptionTextBlurb {
			width: 550px;
			margin: 10px 0 5px 0;
			background: #ffffff;
			font-size:12px;  font-family:Arial, tahoma; 
			overflow: hidden;
		}

			#minheight_VotingOptionTextBlurb {
				height: 40px;
				width: 0px;
				float: left;
			}


					
					</style>
					]]></description>
			<content:encoded><![CDATA[<p><img src="http://farm9.staticflickr.com/8113/9012161312_6feb90815c.jpg" width="500" height="272" alt="Killer Instinct Xbox One"></p>
<p>Ever since they renewed the trademark to &#8220;Killer Instinct&#8221; last year, we&#8217;ve been anxiously awaiting a real sequel to the epic fighting game franchise. At at E3 2013 in Los Angeles, Rare and Microsoft made our dreams into a reality by revealing Killer Instinct as an exclusive title for the upcoming Xbox One.</p>
<p>We thought that Capcom took a long time to get back into their franchises. It took 11 years after MvC2 for them to release <a href="http://www.hadoukenonline.com/every-marvel-vs-capcom-3-character-bio-and-ending-video/">Marvel vs. Capcom 3</a> and it was 9 years between the last Street Fighter III and the first <a href="http://www.hadoukenonline.com/unboxing-street-fighter-iv-collectors-edition-for-xbox-360/">Street Fighter IV</a>. So, how long did it take them to reboot Killer Instinct? Well, Killer Instinct 2 was released in 1996 and it&#8217;s now 2013. That&#8217;s 17 very long years.</p>
<p>In the gameplay demo, we see the likes of Jago and Sabrewulf, but the trailer also reveals Glacius too. Chances are that most of the original cast, like Fulgore and Orchid, will also make the cut. There&#8217;s also a very good chance that some new characters will be introduced. They didn&#8217;t say much about gameplay itself, but it&#8217;ll probably be a similar &#8220;dial-a-combo&#8221; system that we saw in the original games. As far as first impressions, the graphics aren&#8217;t exactly astounding and the heavy-handedness of it reminds me of the newer Mortal Kombat engine that also underpins Injustice.</p>
<p>What do you think? Is the new Killer Instinct enough of a reason for you to choose the Xbox One over the PlayStation 4?</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/Y46XsAH1WJ8?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<img src="http://feeds.feedburner.com/~r/HadoukenOnline/~4/OFGNvpWcgag" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.hadoukenonline.com/e3-2013-killer-instinct-announced-as-xbox-one-exclusive-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.hadoukenonline.com/e3-2013-killer-instinct-announced-as-xbox-one-exclusive-video/</feedburner:origLink></item>
		<item>
		<title>NCR 2013 – Impressions and Picking the Right Team</title>
		<link>http://feedproxy.google.com/~r/HadoukenOnline/~3/JPYOdPcQ5pU/</link>
		<comments>http://www.hadoukenonline.com/ncr-2013-impressions-and-picking-the-right-team/#comments</comments>
		<pubDate>Fri, 03 May 2013 10:46:50 +0000</pubDate>
		<dc:creator>BionicFraud</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[marvel]]></category>
		<category><![CDATA[ncr]]></category>
		<category><![CDATA[tournament]]></category>
		<category><![CDATA[umvc3]]></category>

		<guid isPermaLink="false">http://www.hadoukenonline.com/?p=1380</guid>
		<description><![CDATA[<p>Northern California Regional 2013 by far has been my favorite tournaments of the 2012/2013 circuit leading up to EVO 2013. The Marvel really stood out from the rest of the games with countless tense and exciting matches. I don&#8217;t remember the last time I tired out from being overhype while watching a stream. For those who didn&#8217;t catch the action, a quick look at the <a href="http://ncr11.challonge.com/umvc3_top32" title="NCR UMvC3 top 32" target="_blank">bracket</a> at top 16 give you a sense of how wild Marvel was:</p>
<p>In losers was the likes of coL.FChamp, EG.PRBalrog, EG.JWong, Noel Brown, and AGE ChrisG. Ranmasama and Neo were the two sleepers who worked their way to top 3. </p>
<p>What stood out for me were the large number of Chris Redfields and unique &#8220;low tier teams and characters during pools. There was LLND who ran thru people with his team of Chris, Hsien Ko and Ammy and then there was KaneBlueRiver, whom I thought was going to win the tournament with his savage team of Hulk, Sentinel and Haggar. Upon seeing the number of Chris&#8217;, I knew Chris G was going to be knocked into losers by one which leads me to the AGE ChrisG vs SenorTaxi.</p>
<p>Probably the biggest highlight of the night was AGE ChrisG being sent to losers by SenorTaxi, a regular at &#8220;The Runback&#8221; weekly tournaments held in Super Arcade, Walnut CA streamed by <a href="http://www.twitch.tv/leveluplive">Levelup</a>. In terms of team composition SenorTaxi had the better team. Chris outzones Morrigan completely with his high durability projectile attacks and space control with grenades; with Dante covering the vertical space and negating doom missiles the matchup was completely in SenorTaxis&#8217; favor until Astral vision was activated. As I mentioned, SenorTaxi had the better team, not characters. What&#8217;s interesting is despite his characters being med to low tier, they manage to fight the higher tiered characters of Morrigan, Dr.Doom and Vergil quite well. </p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/vps-dbYOfpo?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>Here I&#8217;d like to get into the dynamic of UMvC3 characters. In Marvel 2 near its&#8217; end became a 8 character game with teams being composed only of top tier characters simply because characters below the tiers couldn&#8217;t compete at all with those on top. In UMvC3, this problem was fixed by the system&#8217;s high damage output, x-factor and unique character traits. Each character has their own special tools which when used and paired correctly can be extremely effective. Morrigans&#8217; Astral vision with Hidden missiles is an example of this. It seems the lower tiered characters lack some or all of the following: damage, ease of use, movement, move, but from what I noticed they have more effective traits which justify and rounds them out as a character. </p>
<p>Chris Redfield has high health, high damage and high durability projectiles. When combined with great zoning and keep away options, Chris is tough to crack, however his character is rounded out by his lack of vertical space control, and limited movement. What did SenorTaxi do to fix this? He picked Jam Session to fill the last piece of his game. </p>
<p>Being an Iron Man player, I know his movement and hit confirms aren&#8217;t good but his damage is extremely high and has the best beam assist in the game. What&#8217;s extremely deadly a THC proton cannon. It creates a 1 frame frametrap and locks the opponent in place for large amount of time. Most players I play aren&#8217;t ready for it or don&#8217;t know about it at all and struggle to quickly find an answer.</p>
<p>Then there&#8217;s Hsien Ko&#8217;s gold armor hyper which LLND put to great use. Having a nearly fullscreen, invincible assist benefits any character but the state also also Hsien Ko to fight Vergil, Hulk, Frank West and many other characters. In fact gold state Hsien Ko is terrifying.</p>
<p>One last example I&#8217;d like to mention is KaneBlueRivers&#8217; team. As mentioned on stream his team of Hulk, Sentinel and Haggar on paper shouldn&#8217;t work. The lack of mobility, expansion assist, susceptibility to zoning and lack of mixups means he shouldn&#8217;t able to catch or hit runaway players yet what was not mentioned enough was the high health of the team and damage. Hulk with an OTG assist can kill most of the cast and a DHC will kill any character in one hit. Kane only needs 3 hits to win a match whereas his opponents needs to waste a lot of resources and maybe go for resets to kill one of his. Knowing this Kane can take more risks without fear of losing a character and of course the armored moves help his gameplan. </p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/CryYvUKR7kM?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>I&#8217;m pointing out something that has been said many times before which I think needs to be stressed more is Marvel 3 is the importance is placed on team composition much more than single characters. Vergil is being regarded as the best character in the game and I&#8217;m seeing many players pick him up just for that fact alone. Just having Vergil on a team won&#8217;t increase your likelihood of winning if you don&#8217;t know how to play him. Vergil without X-factor or meter doesn&#8217;t function well as an anchor. Playing a team you like and know well is more likely to help you improve and win as you will know tech others don&#8217;t which in Marvel can make or break a match. I know what I&#8217;m saying is probably causing most of you to go &#8220;duh it&#8217;s common sense&#8221; but being competitive player myself, I know it&#8217;s easy to get discouraged when it seems picking a top tier is the easier way to go. In the end, it&#8217;s not the characters, it&#8217;s how you play them.</p>
]]></description>
			<content:encoded><![CDATA[<p>Northern California Regional 2013 by far has been my favorite tournaments of the 2012/2013 circuit leading up to EVO 2013. The Marvel really stood out from the rest of the games with countless tense and exciting matches. I don&#8217;t remember the last time I tired out from being overhype while watching a stream. For those who didn&#8217;t catch the action, a quick look at the <a href="http://ncr11.challonge.com/umvc3_top32" title="NCR UMvC3 top 32" target="_blank">bracket</a> at top 16 give you a sense of how wild Marvel was:</p>
<p>In losers was the likes of coL.FChamp, EG.PRBalrog, EG.JWong, Noel Brown, and AGE ChrisG. Ranmasama and Neo were the two sleepers who worked their way to top 3. </p>
<p>What stood out for me were the large number of Chris Redfields and unique &#8220;low tier teams and characters during pools. There was LLND who ran thru people with his team of Chris, Hsien Ko and Ammy and then there was KaneBlueRiver, whom I thought was going to win the tournament with his savage team of Hulk, Sentinel and Haggar. Upon seeing the number of Chris&#8217;, I knew Chris G was going to be knocked into losers by one which leads me to the AGE ChrisG vs SenorTaxi.</p>
<p>Probably the biggest highlight of the night was AGE ChrisG being sent to losers by SenorTaxi, a regular at &#8220;The Runback&#8221; weekly tournaments held in Super Arcade, Walnut CA streamed by <a href="http://www.twitch.tv/leveluplive">Levelup</a>. In terms of team composition SenorTaxi had the better team. Chris outzones Morrigan completely with his high durability projectile attacks and space control with grenades; with Dante covering the vertical space and negating doom missiles the matchup was completely in SenorTaxis&#8217; favor until Astral vision was activated. As I mentioned, SenorTaxi had the better team, not characters. What&#8217;s interesting is despite his characters being med to low tier, they manage to fight the higher tiered characters of Morrigan, Dr.Doom and Vergil quite well. </p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/vps-dbYOfpo?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>Here I&#8217;d like to get into the dynamic of UMvC3 characters. In Marvel 2 near its&#8217; end became a 8 character game with teams being composed only of top tier characters simply because characters below the tiers couldn&#8217;t compete at all with those on top. In UMvC3, this problem was fixed by the system&#8217;s high damage output, x-factor and unique character traits. Each character has their own special tools which when used and paired correctly can be extremely effective. Morrigans&#8217; Astral vision with Hidden missiles is an example of this. It seems the lower tiered characters lack some or all of the following: damage, ease of use, movement, move, but from what I noticed they have more effective traits which justify and rounds them out as a character. </p>
<p>Chris Redfield has high health, high damage and high durability projectiles. When combined with great zoning and keep away options, Chris is tough to crack, however his character is rounded out by his lack of vertical space control, and limited movement. What did SenorTaxi do to fix this? He picked Jam Session to fill the last piece of his game. </p>
<p>Being an Iron Man player, I know his movement and hit confirms aren&#8217;t good but his damage is extremely high and has the best beam assist in the game. What&#8217;s extremely deadly a THC proton cannon. It creates a 1 frame frametrap and locks the opponent in place for large amount of time. Most players I play aren&#8217;t ready for it or don&#8217;t know about it at all and struggle to quickly find an answer.</p>
<p>Then there&#8217;s Hsien Ko&#8217;s gold armor hyper which LLND put to great use. Having a nearly fullscreen, invincible assist benefits any character but the state also also Hsien Ko to fight Vergil, Hulk, Frank West and many other characters. In fact gold state Hsien Ko is terrifying.</p>
<p>One last example I&#8217;d like to mention is KaneBlueRivers&#8217; team. As mentioned on stream his team of Hulk, Sentinel and Haggar on paper shouldn&#8217;t work. The lack of mobility, expansion assist, susceptibility to zoning and lack of mixups means he shouldn&#8217;t able to catch or hit runaway players yet what was not mentioned enough was the high health of the team and damage. Hulk with an OTG assist can kill most of the cast and a DHC will kill any character in one hit. Kane only needs 3 hits to win a match whereas his opponents needs to waste a lot of resources and maybe go for resets to kill one of his. Knowing this Kane can take more risks without fear of losing a character and of course the armored moves help his gameplan. </p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/CryYvUKR7kM?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>I&#8217;m pointing out something that has been said many times before which I think needs to be stressed more is Marvel 3 is the importance is placed on team composition much more than single characters. Vergil is being regarded as the best character in the game and I&#8217;m seeing many players pick him up just for that fact alone. Just having Vergil on a team won&#8217;t increase your likelihood of winning if you don&#8217;t know how to play him. Vergil without X-factor or meter doesn&#8217;t function well as an anchor. Playing a team you like and know well is more likely to help you improve and win as you will know tech others don&#8217;t which in Marvel can make or break a match. I know what I&#8217;m saying is probably causing most of you to go &#8220;duh it&#8217;s common sense&#8221; but being competitive player myself, I know it&#8217;s easy to get discouraged when it seems picking a top tier is the easier way to go. In the end, it&#8217;s not the characters, it&#8217;s how you play them.</p>
<img src="http://feeds.feedburner.com/~r/HadoukenOnline/~4/JPYOdPcQ5pU" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.hadoukenonline.com/ncr-2013-impressions-and-picking-the-right-team/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.hadoukenonline.com/ncr-2013-impressions-and-picking-the-right-team/</feedburner:origLink></item>
		<item>
		<title>Video: The Street Fighter’s Guide to Smash</title>
		<link>http://feedproxy.google.com/~r/HadoukenOnline/~3/cpIqBCfIJUs/</link>
		<comments>http://www.hadoukenonline.com/video-the-street-fighters-guide-to-smash/#comments</comments>
		<pubDate>Thu, 18 Apr 2013 20:53:52 +0000</pubDate>
		<dc:creator>Akuma</dc:creator>
				<category><![CDATA[Console Games]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[evo 2013]]></category>
		<category><![CDATA[smash bros]]></category>
		<category><![CDATA[ssbm]]></category>
		<category><![CDATA[street fighter]]></category>
		<category><![CDATA[super smash bros]]></category>

		<guid isPermaLink="false">http://www.hadoukenonline.com/?p=1372</guid>
		<description><![CDATA[<p><img src="http://www.hadoukenonline.com/wp-content/uploads//2013/04/smash.jpg" alt="" title="smash" width="500" height="300" class="aligncenter size-full wp-image-1373" /></p>
<p>When it comes to the fighting game community, there are a few games and franchises that have remained the staple for competitive tournaments. At the recent <a href="http://www.hadoukenonline.com/exclusive-canada-cup-interviews-with-eg-justin-wong-dm-mcz-xian-mcz-tokido/">April Duels II event</a> by Canada Cup Gaming, for example, we saw King of Fighters XIII, Street Fighter X Tekken, Ultimate Marvel vs. Capcom 3, and Super Street Fighter IV: Arcade Edition v2012. In the eyes of many competitive fighting game fans, the Super Smash Bros series has been viewed as more of a casual game than one fit for tournaments. </p>
<p>Of course, those among the Smash community beg to differ. And they begged to differ so hard that Super Smash Bros. Melee on the GameCube has found itself among the games selected for EVO 2013 this summer in Las Vegas. On the surface, Smash may look frantic, but how hard could it be with just two attack buttons and a block button? You don&#8217;t even need to do QCF for specials and there is no &#8220;super&#8221; meter to concern yourself with. However, SSBM actually has a lot more depth than the average Street Fighter player may recognize and that&#8217;s why this great video from MetalMusicMan was put together to illustrate this point. </p>
<p>Do you know about wavedashing? Do you know the difference between tilting and smashing? What about shield pokes, ledge guarding and SHFFL-ing?</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/sjfzExt_TTE?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.hadoukenonline.com/wp-content/uploads//2013/04/smash.jpg" alt="" title="smash" width="500" height="300" class="aligncenter size-full wp-image-1373" /></p>
<p>When it comes to the fighting game community, there are a few games and franchises that have remained the staple for competitive tournaments. At the recent <a href="http://www.hadoukenonline.com/exclusive-canada-cup-interviews-with-eg-justin-wong-dm-mcz-xian-mcz-tokido/">April Duels II event</a> by Canada Cup Gaming, for example, we saw King of Fighters XIII, Street Fighter X Tekken, Ultimate Marvel vs. Capcom 3, and Super Street Fighter IV: Arcade Edition v2012. In the eyes of many competitive fighting game fans, the Super Smash Bros series has been viewed as more of a casual game than one fit for tournaments. </p>
<p>Of course, those among the Smash community beg to differ. And they begged to differ so hard that Super Smash Bros. Melee on the GameCube has found itself among the games selected for EVO 2013 this summer in Las Vegas. On the surface, Smash may look frantic, but how hard could it be with just two attack buttons and a block button? You don&#8217;t even need to do QCF for specials and there is no &#8220;super&#8221; meter to concern yourself with. However, SSBM actually has a lot more depth than the average Street Fighter player may recognize and that&#8217;s why this great video from MetalMusicMan was put together to illustrate this point. </p>
<p>Do you know about wavedashing? Do you know the difference between tilting and smashing? What about shield pokes, ledge guarding and SHFFL-ing?</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/sjfzExt_TTE?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<img src="http://feeds.feedburner.com/~r/HadoukenOnline/~4/cpIqBCfIJUs" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.hadoukenonline.com/video-the-street-fighters-guide-to-smash/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.hadoukenonline.com/video-the-street-fighters-guide-to-smash/</feedburner:origLink></item>
		<item>
		<title>Exclusive Canada Cup Interviews with EG Justin Wong, DM MCZ Xian, MCZ Tokido…</title>
		<link>http://feedproxy.google.com/~r/HadoukenOnline/~3/75cBkbcD9LI/</link>
		<comments>http://www.hadoukenonline.com/exclusive-canada-cup-interviews-with-eg-justin-wong-dm-mcz-xian-mcz-tokido/#comments</comments>
		<pubDate>Mon, 15 Apr 2013 21:49:34 +0000</pubDate>
		<dc:creator>Akuma</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[YouTube]]></category>
		<category><![CDATA[ae2012]]></category>
		<category><![CDATA[ae2013]]></category>
		<category><![CDATA[ae2014]]></category>
		<category><![CDATA[april duels ii]]></category>
		<category><![CDATA[canada cup]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[megatechnews]]></category>
		<category><![CDATA[tokido]]></category>
		<category><![CDATA[vancouver]]></category>
		<category><![CDATA[xian]]></category>

		<guid isPermaLink="false">http://www.hadoukenonline.com/?p=1362</guid>
		<description><![CDATA[<p>You&#8217;ve already seen the <a href="http://www.hadoukenonline.com/canada-cup-april-duels-ii-results-kof-xiii-sfxt-umvc3-ae2012/">results from April Duels II</a> last weekend in Vancouver, but what about some exclusive interviews with organizers, sponsors, players and fans?</p>
<p>MEGATechNews <a href="http://www.megatechnews.com/megatech-videos-interviews-at-april-duels-ii-presented-by-canada-cup-gaming/">lined up some exclusive interviews</a> and put them together in a special video for our viewing pleasure. Included in the video are interviews with Canada Cup&#8217;s Troy Kirkland and Lapchi Duong; Canadian Joysticks&#8217; Jackson Dang; professional players Justin Wong, Xian, Tokido and Chi Rithy; and Vancouver FGC pillar Meowjin. </p>
<p>The pro players also chime in about what they want to see in the AE2013 (AE2014?) update from Capcom. </p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/Zv4fFlhKMqY?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
]]></description>
			<content:encoded><![CDATA[<p>You&#8217;ve already seen the <a href="http://www.hadoukenonline.com/canada-cup-april-duels-ii-results-kof-xiii-sfxt-umvc3-ae2012/">results from April Duels II</a> last weekend in Vancouver, but what about some exclusive interviews with organizers, sponsors, players and fans?</p>
<p>MEGATechNews <a href="http://www.megatechnews.com/megatech-videos-interviews-at-april-duels-ii-presented-by-canada-cup-gaming/">lined up some exclusive interviews</a> and put them together in a special video for our viewing pleasure. Included in the video are interviews with Canada Cup&#8217;s Troy Kirkland and Lapchi Duong; Canadian Joysticks&#8217; Jackson Dang; professional players Justin Wong, Xian, Tokido and Chi Rithy; and Vancouver FGC pillar Meowjin. </p>
<p>The pro players also chime in about what they want to see in the AE2013 (AE2014?) update from Capcom. </p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/Zv4fFlhKMqY?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<img src="http://feeds.feedburner.com/~r/HadoukenOnline/~4/75cBkbcD9LI" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.hadoukenonline.com/exclusive-canada-cup-interviews-with-eg-justin-wong-dm-mcz-xian-mcz-tokido/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.hadoukenonline.com/exclusive-canada-cup-interviews-with-eg-justin-wong-dm-mcz-xian-mcz-tokido/</feedburner:origLink></item>
		<item>
		<title>Canada Cup April Duels II Results – KOF XIII, SFXT, UMvC3, AE2012</title>
		<link>http://feedproxy.google.com/~r/HadoukenOnline/~3/1zpJO9OjZM8/</link>
		<comments>http://www.hadoukenonline.com/canada-cup-april-duels-ii-results-kof-xiii-sfxt-umvc3-ae2012/#comments</comments>
		<pubDate>Mon, 08 Apr 2013 06:25:05 +0000</pubDate>
		<dc:creator>Akuma</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[justin wong]]></category>
		<category><![CDATA[mad catz]]></category>
		<category><![CDATA[mago]]></category>
		<category><![CDATA[pr balrog]]></category>
		<category><![CDATA[ricky ortiz]]></category>
		<category><![CDATA[tokido]]></category>
		<category><![CDATA[xian]]></category>

		<guid isPermaLink="false">http://www.hadoukenonline.com/?p=1351</guid>
		<description><![CDATA[<p><a href="http://www.flickr.com/photos/beyondtherhetoric/8629831247/" title="EG Justin Wong vs. EG PR Balrog at Canada Cup April Duels II by Michael Kwan (Freelancer), on Flickr"><img src="http://farm9.staticflickr.com/8258/8629831247_2de440fe69.jpg" width="500" height="281" alt="EG Justin Wong vs. EG PR Balrog at Canada Cup April Duels II"></a></p>
<p>Vancouver&#8217;s first major fighting game event has drawn to a close and it&#8217;s pretty safe to say that April Duels II, presented by Canada Cup Gaming, has been a resounding success. The early attendance numbers are in the 200-range and, according to organizer Lapchi Duong, Vancouver could very well be home to the full <a href="http://www.hadoukenonline.com/exclusive-mad-catz-canada-cup-2012-arcade-fightstick-vs-edition/">Canada Cup</a> 2013 tournament later this year. </p>
<p>In addition to a number of local players like <a href="http://www.hadoukenonline.com/ssf4ae2012-shrink-your-hitbox-with-crouching-mk-tutorial-video/">CCG Air</a> (who you might know from the AirBehr series) and other notable Canadians like CCG Jozhear, the event was also attended by out-of-town pro players like Mago, Justin Wong and Xian. While it was a solid showing by many of the Canadian players, the results were completely dominated by the teams from Mad Catz and Evil Geniuses. In fact, Tokido finished in the top three for all four of the games!</p>
<p><strong>King of Fighters XIII</strong></p>
<ol>
<li>MCZ Tokido (Mr. Karate, Kim/Hwa, Hwa/Iori)</li>
<li>MCZ Mago (Mr. Karate, EX Iori, Hwa)</li>
<li>DM|MCZ Xian (EX Iori, Mr. Karate, EX Kyo)</li>
<li>JurJur (EX Iori, Ryo, Shen)</li>
</ol>
<p><strong>Street Fighter X Tekken v2013</strong></p>
<ol>
<li>MCZ Tokido (Cammy, Nina/Dhalsim, Cody)</li>
<li>EG Ricky Ortiz (Rufus, Chun-Li)</li>
<li>MCZ Mago (Law, Nina)</li>
<li>EG Justin Wong (Hwoarang, Chun-Li)</li>
<li>EG PR Balrog (Dudley, Paul/Kazuya)</li>
<li>CCG Chi-Rithy (Rufus, Chun-Li)</li>
<li>Street11 (Xiaoyu, Lei)</li>
<li>DM|MCZ Xian (Rolento, Raven)</li>
</ol>
<p><strong>Ultimate Marvel vs. Capcom 3</strong></p>
<ol>
<li>EG Justin Wong (Wolverine, Spencer, Frank West/Others)</li>
<li>EG PR Balrog (Wolverine, Dr. Doom, Vergil)</li>
<li>MCZ Tokido (Magneto/Nova, Dr. Doom, Vergil)</li>
<li>GDLK Bee (Spencer, Frank West, Dante)</li>
<li>SRKUW Darryn (Nova, Spencer, Hawkeye)</li>
<li>EG Ricky Ortiz (Wolverine, Wesker, Akuma)</li>
<li>DM|MCZ Xian (Magneto, Morrigan, Dr. Doom)</li>
<li>PK G.law (C. Viper, Dr. Doom, Amaterasu)</li>
</ol>
<p><strong>Super Street Fighter IV: Arcade Edition v2012</strong></p>
<ol>
<li>DM|MCZ Xian (Gen)</li>
<li>EG Justin Wong (Rufus/Adon)</li>
<li>MCZ Tokido (Akuma)</li>
<li>Jayce The Ace (Viper/Akuma)</li>
<li>MCZ Mago (Fei Long)</li>
<li>CCG Chi-Rithy (Cammy)</li>
<li>EG Ricky Ortiz (Rufus)</li>
<li>EG PR Balrog (Boxer/Fei Long)</li>
</ol>
<p>The grand finals in AE2012 have already been posted on YouTube with commentary from Gootecks.</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/hPowDcIMNEE?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>Update: And here are a couple of videos from the top 8 of UMvC3 and the grand finals of KOF XIII.</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/Rjw6bfgWCy0?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/K7IzASwJ0KI?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/beyondtherhetoric/8629831247/" title="EG Justin Wong vs. EG PR Balrog at Canada Cup April Duels II by Michael Kwan (Freelancer), on Flickr"><img src="http://farm9.staticflickr.com/8258/8629831247_2de440fe69.jpg" width="500" height="281" alt="EG Justin Wong vs. EG PR Balrog at Canada Cup April Duels II"></a></p>
<p>Vancouver&#8217;s first major fighting game event has drawn to a close and it&#8217;s pretty safe to say that April Duels II, presented by Canada Cup Gaming, has been a resounding success. The early attendance numbers are in the 200-range and, according to organizer Lapchi Duong, Vancouver could very well be home to the full <a href="http://www.hadoukenonline.com/exclusive-mad-catz-canada-cup-2012-arcade-fightstick-vs-edition/">Canada Cup</a> 2013 tournament later this year. </p>
<p>In addition to a number of local players like <a href="http://www.hadoukenonline.com/ssf4ae2012-shrink-your-hitbox-with-crouching-mk-tutorial-video/">CCG Air</a> (who you might know from the AirBehr series) and other notable Canadians like CCG Jozhear, the event was also attended by out-of-town pro players like Mago, Justin Wong and Xian. While it was a solid showing by many of the Canadian players, the results were completely dominated by the teams from Mad Catz and Evil Geniuses. In fact, Tokido finished in the top three for all four of the games!</p>
<p><strong>King of Fighters XIII</strong></p>
<ol>
<li>MCZ Tokido (Mr. Karate, Kim/Hwa, Hwa/Iori)</li>
<li>MCZ Mago (Mr. Karate, EX Iori, Hwa)</li>
<li>DM|MCZ Xian (EX Iori, Mr. Karate, EX Kyo)</li>
<li>JurJur (EX Iori, Ryo, Shen)</li>
</ol>
<p><strong>Street Fighter X Tekken v2013</strong></p>
<ol>
<li>MCZ Tokido (Cammy, Nina/Dhalsim, Cody)</li>
<li>EG Ricky Ortiz (Rufus, Chun-Li)</li>
<li>MCZ Mago (Law, Nina)</li>
<li>EG Justin Wong (Hwoarang, Chun-Li)</li>
<li>EG PR Balrog (Dudley, Paul/Kazuya)</li>
<li>CCG Chi-Rithy (Rufus, Chun-Li)</li>
<li>Street11 (Xiaoyu, Lei)</li>
<li>DM|MCZ Xian (Rolento, Raven)</li>
</ol>
<p><strong>Ultimate Marvel vs. Capcom 3</strong></p>
<ol>
<li>EG Justin Wong (Wolverine, Spencer, Frank West/Others)</li>
<li>EG PR Balrog (Wolverine, Dr. Doom, Vergil)</li>
<li>MCZ Tokido (Magneto/Nova, Dr. Doom, Vergil)</li>
<li>GDLK Bee (Spencer, Frank West, Dante)</li>
<li>SRKUW Darryn (Nova, Spencer, Hawkeye)</li>
<li>EG Ricky Ortiz (Wolverine, Wesker, Akuma)</li>
<li>DM|MCZ Xian (Magneto, Morrigan, Dr. Doom)</li>
<li>PK G.law (C. Viper, Dr. Doom, Amaterasu)</li>
</ol>
<p><strong>Super Street Fighter IV: Arcade Edition v2012</strong></p>
<ol>
<li>DM|MCZ Xian (Gen)</li>
<li>EG Justin Wong (Rufus/Adon)</li>
<li>MCZ Tokido (Akuma)</li>
<li>Jayce The Ace (Viper/Akuma)</li>
<li>MCZ Mago (Fei Long)</li>
<li>CCG Chi-Rithy (Cammy)</li>
<li>EG Ricky Ortiz (Rufus)</li>
<li>EG PR Balrog (Boxer/Fei Long)</li>
</ol>
<p>The grand finals in AE2012 have already been posted on YouTube with commentary from Gootecks.</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/hPowDcIMNEE?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>Update: And here are a couple of videos from the top 8 of UMvC3 and the grand finals of KOF XIII.</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/Rjw6bfgWCy0?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/K7IzASwJ0KI?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<img src="http://feeds.feedburner.com/~r/HadoukenOnline/~4/1zpJO9OjZM8" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.hadoukenonline.com/canada-cup-april-duels-ii-results-kof-xiii-sfxt-umvc3-ae2012/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.hadoukenonline.com/canada-cup-april-duels-ii-results-kof-xiii-sfxt-umvc3-ae2012/</feedburner:origLink></item>
		<item>
		<title>Super Street Fighter IV: Arcade Edition Version 2013 Sneak Preview!</title>
		<link>http://feedproxy.google.com/~r/HadoukenOnline/~3/L6QU6IZFOLQ/</link>
		<comments>http://www.hadoukenonline.com/super-street-fighter-iv-arcade-edition-version-2013-sneak-preview/#comments</comments>
		<pubDate>Mon, 01 Apr 2013 20:15:55 +0000</pubDate>
		<dc:creator>Akuma</dc:creator>
				<category><![CDATA[Characters]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[ae2013]]></category>
		<category><![CDATA[cammy]]></category>
		<category><![CDATA[ssfiv:ae]]></category>
		<category><![CDATA[ssfiv:ae2013]]></category>
		<category><![CDATA[street fighter]]></category>
		<category><![CDATA[version 2013]]></category>
		<category><![CDATA[version 2014]]></category>

		<guid isPermaLink="false">http://www.hadoukenonline.com/?p=1345</guid>
		<description><![CDATA[<p>As you may have already heard, ComboFiend and the rest of the team at Capcom are now collecting suggestions from the fighting game community for what changes they want to see in the newest version of <a href="http://www.hadoukenonline.com/tag/ssfivae2012/">Super Street Fighter IV: Arcade Edition</a>. We&#8217;re not really sure if it&#8217;s going to be Version 2013 or Version 2014, but we know that they are working on it. And we&#8217;re already getting a sneak peek via the video embedded below.</p>
<p>It&#8217;s possible that some new characters could be introduced &#8212; Capcom did have that poll for our &#8220;favorite&#8221; characters a little while back and Karin seems to be a very popular choice, particularly in Japan &#8212; but we&#8217;re definitely going to see some rebalancing. Some characters will get nerfed and others will get buffed. Many people have complained that Cammy is too OP and she needs some changes to balance her out. And that&#8217;s what this video is showing. </p>
<p>Her backdash is too good, her EX cannon strike is too good, her quick spin knuckle had not enough risk&#8230; the list goes on. Enjoy the video. </p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/q7mOVUHvmzo?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
]]></description>
			<content:encoded><![CDATA[<p>As you may have already heard, ComboFiend and the rest of the team at Capcom are now collecting suggestions from the fighting game community for what changes they want to see in the newest version of <a href="http://www.hadoukenonline.com/tag/ssfivae2012/">Super Street Fighter IV: Arcade Edition</a>. We&#8217;re not really sure if it&#8217;s going to be Version 2013 or Version 2014, but we know that they are working on it. And we&#8217;re already getting a sneak peek via the video embedded below.</p>
<p>It&#8217;s possible that some new characters could be introduced &#8212; Capcom did have that poll for our &#8220;favorite&#8221; characters a little while back and Karin seems to be a very popular choice, particularly in Japan &#8212; but we&#8217;re definitely going to see some rebalancing. Some characters will get nerfed and others will get buffed. Many people have complained that Cammy is too OP and she needs some changes to balance her out. And that&#8217;s what this video is showing. </p>
<p>Her backdash is too good, her EX cannon strike is too good, her quick spin knuckle had not enough risk&#8230; the list goes on. Enjoy the video. </p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/q7mOVUHvmzo?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<img src="http://feeds.feedburner.com/~r/HadoukenOnline/~4/L6QU6IZFOLQ" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.hadoukenonline.com/super-street-fighter-iv-arcade-edition-version-2013-sneak-preview/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.hadoukenonline.com/super-street-fighter-iv-arcade-edition-version-2013-sneak-preview/</feedburner:origLink></item>
		<item>
		<title>Hadouken Online Interviewed by The 8-Bit Studio</title>
		<link>http://feedproxy.google.com/~r/HadoukenOnline/~3/_WQtDzOgTJA/</link>
		<comments>http://www.hadoukenonline.com/hadouken-online-interviewed-by-the-8-bit-studio/#comments</comments>
		<pubDate>Fri, 22 Mar 2013 05:32:33 +0000</pubDate>
		<dc:creator>Akuma</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[8-bit studio]]></category>
		<category><![CDATA[arcade sticks]]></category>
		<category><![CDATA[fighting games]]></category>
		<category><![CDATA[fightsticks]]></category>
		<category><![CDATA[interview]]></category>

		<guid isPermaLink="false">http://www.hadoukenonline.com/?p=1335</guid>
		<description><![CDATA[<p><img src="http://i.imgur.com/9NIUihW.jpg" alt="Hadouken Online Interviewed by The 8-Bit Studio" title="Hadouken Online Interviewed by The 8-Bit Studio" /></p>
<p>We were invited onto the 8-Bit Studio podcast this week to talk about all things fighting games. We talk about where the fighting game community is heading, what you should look for when shopping for an arcade stick, whether it&#8217;s better to play on a pad or a stick, who are my favorite characters, and more. </p>
<p>Head on over to <a href="http://www.the8bitstudio.com/2013/03/hadouken-online.html">the8bitstudio.com</a> to listen to the full 30+ minute interview.</p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://i.imgur.com/9NIUihW.jpg" alt="Hadouken Online Interviewed by The 8-Bit Studio" title="Hadouken Online Interviewed by The 8-Bit Studio" /></p>
<p>We were invited onto the 8-Bit Studio podcast this week to talk about all things fighting games. We talk about where the fighting game community is heading, what you should look for when shopping for an arcade stick, whether it&#8217;s better to play on a pad or a stick, who are my favorite characters, and more. </p>
<p>Head on over to <a href="http://www.the8bitstudio.com/2013/03/hadouken-online.html">the8bitstudio.com</a> to listen to the full 30+ minute interview.</p>
<img src="http://feeds.feedburner.com/~r/HadoukenOnline/~4/_WQtDzOgTJA" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.hadoukenonline.com/hadouken-online-interviewed-by-the-8-bit-studio/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.hadoukenonline.com/hadouken-online-interviewed-by-the-8-bit-studio/</feedburner:origLink></item>
		<item>
		<title>AE2012 Online Matches with Wolfkrone and MashDatDP</title>
		<link>http://feedproxy.google.com/~r/HadoukenOnline/~3/GOKBfWLcIy0/</link>
		<comments>http://www.hadoukenonline.com/ae2012-online-matches-with-wolfkrone-and-mashdatdp/#comments</comments>
		<pubDate>Thu, 21 Mar 2013 00:05:41 +0000</pubDate>
		<dc:creator>Akuma</dc:creator>
				<category><![CDATA[Characters]]></category>
		<category><![CDATA[Console Games]]></category>
		<category><![CDATA[Online Gaming]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[ae2012]]></category>
		<category><![CDATA[bison]]></category>
		<category><![CDATA[blanka]]></category>
		<category><![CDATA[c viper]]></category>
		<category><![CDATA[dictator]]></category>
		<category><![CDATA[m. bison]]></category>
		<category><![CDATA[mashdatdp]]></category>
		<category><![CDATA[oni]]></category>
		<category><![CDATA[ssf4ae2012]]></category>
		<category><![CDATA[street fighter]]></category>
		<category><![CDATA[wolfkrone]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.hadoukenonline.com/?p=1331</guid>
		<description><![CDATA[<p><img src="http://i.imgur.com/MFMINDi.jpg" /></p>
<p>So, after seeing how I fared <a href="http://www.hadoukenonline.com/my-online-encouter-with-brolylegs/">against Brolylegs</a> and his Chun-Li, I went back to Xbox Live for some more Super Street Fighter IV: Arcade Edition Version 2012 action. The hope was that my AE2012 skills are continuing to improve, but I&#8217;ll let you be the judge after watching the two videos below.</p>
<p>First, my Blanka takes on the legendary Wolfkrone and his epic C. Viper. You can probably guess how that goes.</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/videoseries?list=PLZSwIhY1ESXY5sj4mP5LStrGPOZ_zIfqn" frameborder="0" allowfullscreen></iframe></p>
<p>Then, here&#8217;s my Oni attempting to take down the Dictator (Bison) as controlled by MashDatDP. You can probably guess what I was doing in that match too. Mash harder!</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/videoseries?list=PLZSwIhY1ESXY5sj4mP5LStrGPOZ_zIfqn&#038;index=1" frameborder="0" allowfullscreen></iframe></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://i.imgur.com/MFMINDi.jpg" /></p>
<p>So, after seeing how I fared <a href="http://www.hadoukenonline.com/my-online-encouter-with-brolylegs/">against Brolylegs</a> and his Chun-Li, I went back to Xbox Live for some more Super Street Fighter IV: Arcade Edition Version 2012 action. The hope was that my AE2012 skills are continuing to improve, but I&#8217;ll let you be the judge after watching the two videos below.</p>
<p>First, my Blanka takes on the legendary Wolfkrone and his epic C. Viper. You can probably guess how that goes.</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/videoseries?list=PLZSwIhY1ESXY5sj4mP5LStrGPOZ_zIfqn" frameborder="0" allowfullscreen></iframe></p>
<p>Then, here&#8217;s my Oni attempting to take down the Dictator (Bison) as controlled by MashDatDP. You can probably guess what I was doing in that match too. Mash harder!</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/videoseries?list=PLZSwIhY1ESXY5sj4mP5LStrGPOZ_zIfqn&#038;index=1" frameborder="0" allowfullscreen></iframe></p>
<img src="http://feeds.feedburner.com/~r/HadoukenOnline/~4/GOKBfWLcIy0" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.hadoukenonline.com/ae2012-online-matches-with-wolfkrone-and-mashdatdp/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<feedburner:origLink>http://www.hadoukenonline.com/ae2012-online-matches-with-wolfkrone-and-mashdatdp/</feedburner:origLink></item>
		<item>
		<title>SSF4AE2012 – Shrink Your Hitbox with Crouching MK (Tutorial Video)</title>
		<link>http://feedproxy.google.com/~r/HadoukenOnline/~3/1K2WEB_a34Q/</link>
		<comments>http://www.hadoukenonline.com/ssf4ae2012-shrink-your-hitbox-with-crouching-mk-tutorial-video/#comments</comments>
		<pubDate>Wed, 13 Mar 2013 05:06:28 +0000</pubDate>
		<dc:creator>Akuma</dc:creator>
				<category><![CDATA[Characters]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[ae2012]]></category>
		<category><![CDATA[air]]></category>
		<category><![CDATA[ryu]]></category>
		<category><![CDATA[ssfiv:ae2012]]></category>
		<category><![CDATA[street fighter]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://www.hadoukenonline.com/?p=1325</guid>
		<description><![CDATA[<p>I was doing my random meandering through YouTube the other day when I came across this interesting tutorial from Behrudy and Air, who you may know as Dudley and Ryu players. The tutorial is mostly guided by Air, but it teaches you the versatility of the medium kick in <a href="http://www.hadoukenonline.com/tag/street-fighter/">Street Fighter</a> IV with a few different characters. Air is mostly a Ryu player, so there is more focus there, but the same principle can apply to several other characters.</p>
<p>One of the biggest take home lessons is that a crouching medium kick (MK or forward) can shrink your hit box such that your opponent&#8217;s move may whiff where it would otherwise hit. Even better, under some circumstances, you&#8217;ll get the hit instead. The same technique can apply to crouching medium punch (MP or strong) for certain characters too. It gives you some great escapes from safe jumps and other situations. For example, a crouching MK against Viper&#8217;s burn kick will cause Viper to whiff instead of giving her the hit. Pretty cool. </p>
<p>And there&#8217;s more to that MK button too. Peep the video and be amazed.</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/KLqBiDUHxt0?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
]]></description>
			<content:encoded><![CDATA[<p>I was doing my random meandering through YouTube the other day when I came across this interesting tutorial from Behrudy and Air, who you may know as Dudley and Ryu players. The tutorial is mostly guided by Air, but it teaches you the versatility of the medium kick in <a href="http://www.hadoukenonline.com/tag/street-fighter/">Street Fighter</a> IV with a few different characters. Air is mostly a Ryu player, so there is more focus there, but the same principle can apply to several other characters.</p>
<p>One of the biggest take home lessons is that a crouching medium kick (MK or forward) can shrink your hit box such that your opponent&#8217;s move may whiff where it would otherwise hit. Even better, under some circumstances, you&#8217;ll get the hit instead. The same technique can apply to crouching medium punch (MP or strong) for certain characters too. It gives you some great escapes from safe jumps and other situations. For example, a crouching MK against Viper&#8217;s burn kick will cause Viper to whiff instead of giving her the hit. Pretty cool. </p>
<p>And there&#8217;s more to that MK button too. Peep the video and be amazed.</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/KLqBiDUHxt0?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<img src="http://feeds.feedburner.com/~r/HadoukenOnline/~4/1K2WEB_a34Q" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.hadoukenonline.com/ssf4ae2012-shrink-your-hitbox-with-crouching-mk-tutorial-video/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.hadoukenonline.com/ssf4ae2012-shrink-your-hitbox-with-crouching-mk-tutorial-video/</feedburner:origLink></item>
		<item>
		<title>My Online Encouter with Brolylegs</title>
		<link>http://feedproxy.google.com/~r/HadoukenOnline/~3/v39z2LvkjnY/</link>
		<comments>http://www.hadoukenonline.com/my-online-encouter-with-brolylegs/#comments</comments>
		<pubDate>Mon, 04 Mar 2013 22:53:51 +0000</pubDate>
		<dc:creator>Akuma</dc:creator>
				<category><![CDATA[Console Games]]></category>
		<category><![CDATA[Online Gaming]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[ae2012]]></category>
		<category><![CDATA[blanka]]></category>
		<category><![CDATA[broly legs]]></category>
		<category><![CDATA[brolylegs]]></category>
		<category><![CDATA[chun-li]]></category>
		<category><![CDATA[sfiv]]></category>
		<category><![CDATA[ssfiv:ae2012]]></category>
		<category><![CDATA[street fighter]]></category>

		<guid isPermaLink="false">http://www.hadoukenonline.com/?p=1321</guid>
		<description><![CDATA[<p>So, I was online with my Xbox looking for ranked matches in AE2012 last week. I get the usual assortment of people that I&#8217;ve never met before in my life and then one particular Gamertag sticks out for me: <a href="http://www.megatechnews.com/broly-legs-plays-street-fighter-with-his-face/">Brolylegs</a>. This guy plays Street Fighter <em>with his face</em>, rising the ranks to become the second best Chun-Li on Xbox Live (22k BP). Did my Blanka get bodied? Peep the replay video to find out.</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/Zz3nJfjsVd8?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
]]></description>
			<content:encoded><![CDATA[<p>So, I was online with my Xbox looking for ranked matches in AE2012 last week. I get the usual assortment of people that I&#8217;ve never met before in my life and then one particular Gamertag sticks out for me: <a href="http://www.megatechnews.com/broly-legs-plays-street-fighter-with-his-face/">Brolylegs</a>. This guy plays Street Fighter <em>with his face</em>, rising the ranks to become the second best Chun-Li on Xbox Live (22k BP). Did my Blanka get bodied? Peep the replay video to find out.</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/Zz3nJfjsVd8?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<img src="http://feeds.feedburner.com/~r/HadoukenOnline/~4/v39z2LvkjnY" height="1" width="1"/>]]></content:encoded>
			<wfw:commentRss>http://www.hadoukenonline.com/my-online-encouter-with-brolylegs/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<feedburner:origLink>http://www.hadoukenonline.com/my-online-encouter-with-brolylegs/</feedburner:origLink></item>
	</channel>
</rss>
