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<channel>
	<title>HeadGames Podcast</title>
	<atom:link href="http://www.headgames-podcast.com/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://www.headgames-podcast.com</link>
	<description>Southern-Fried Gaming</description>
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		<copyright>2006-2008 </copyright>
		<managingEditor>info@headgamespodcast.com (HeadGames Productions)</managingEditor>
		<webMaster>info@headgamespodcast.com (HeadGames Productions)</webMaster>
		<category>Games & Hobbies</category>
		<ttl>1440</ttl>
		<itunes:keywords>Gaming, RPG, role-playing, board games, video games</itunes:keywords>
		<itunes:subtitle></itunes:subtitle>
		<itunes:summary>Hosts Brian, Jason, Ben  "Big Head" Zach dish about gaming in all its nerdy forms.  From board games to card games, RPGs to video games, they're all a bit of flavor in our blend of  Southern-Fried Gaming.</itunes:summary>
		<itunes:author>HeadGames Productions</itunes:author>
		<itunes:category text="Games &amp; Hobbies"/>
<itunes:category text="Games &amp; Hobbies">
	<itunes:category text="Other Games"/>
</itunes:category>
		<itunes:owner>
			<itunes:name>HeadGames Productions</itunes:name>
			<itunes:email>info@headgamespodcast.com</itunes:email>
		</itunes:owner>
		<itunes:block>No</itunes:block>
		<itunes:explicit>no</itunes:explicit>
		<itunes:image href="http://www.headgames-podcast.com/wp-content/uploads/HGP-ituneslogo.jpg" />
		<image>
			<url>http://www.headgames-podcast.com/wp-content/uploads/HGP-ituneslogo.jpg</url>
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		<item>
		<title>Episode #40: Two Player Games</title>
		<link>http://www.headgames-podcast.com/?p=174</link>
		<comments>http://www.headgames-podcast.com/?p=174#comments</comments>
		<pubDate>Sun, 24 May 2009 03:13:37 +0000</pubDate>
		<dc:creator>Zach Gaskins</dc:creator>
				<category><![CDATA[Podcasts]]></category>

		<guid isPermaLink="false">http://www.headgames-podcast.com/?p=174</guid>
		<description><![CDATA[News Dave Arneson passes away &#8211; a great tribute WotC stops selling pdfs, causes mass hysteria and sales: WotC&#8217;s announcement  WotC sues 8 file sharers Indie publishers put pdfs on sale Marcus King opens mouth, proves he is a douche Jane Witt agrees with King Nicole Lindroos of Green Ronin responds to above douche Free [...]]]></description>
			<content:encoded><![CDATA[<p></p>
<h2><strong>News</strong></h2>
<ul>
<li>Dave Arneson passes away &#8211; <a href="http://www.indiepressrevolution.com/outofthebox/2009/04/08/dave-arneson-rip/" target="_blank">a great tribute</a></li>
<li>WotC stops selling pdfs, causes mass hysteria and sales:
<ul>
<li><a href="http://www.icv2.com/articles/news/14693.html" target="_blank">WotC&#8217;s announcement</a> </li>
<li><a href="http://www.icv2.com/articles/news/14690.html" target="_blank">WotC sues 8 file sharers</a></li>
<li><a href=" http://www.icv2.com/articles/news/14698.html" target="_blank">Indie publishers put pdfs on sale</a></li>
<li><a href="http://www.icv2.com/articles/news/14705.html" target="_blank">Marcus King opens mouth, proves he is a douche</a></li>
<li><a href="http://www.icv2.com/articles/news/14706.html" target="_blank">Jane Witt agrees with King</a></li>
<li><a href="http://iamnikchick.livejournal.com/295523.html" target="_blank">Nicole Lindroos of Green Ronin responds to above douche</a><strong></strong></li>
</ul>
</li>
</ul>
<h2><strong>Free Game of the Fortnight</strong></h2>
<ul>
<li>Respond on our <a href="http://headgames-podcast.com/forum" target="_blank">forums</a> and let us know of a good free 2-player game you&#8217;ve found!</li>
</ul>
<p><strong></strong></p>
<h2><strong>Where We&#8217;ll Be</strong></h2>
<ul>
<li>MobiCon (May 15th-17th in Mobile, AL)</li>
<li>TimeGate (May 22nd-24th in Atlanta, GA)</li>
<li>ConCarolinas (May 29th-31st in Charlotte, NC)</li>
<li>SciFiSummerCon (June 12th-14th in Atlanta, GA)</li>
</ul>
<p><strong></strong></p>
<h2><strong>Main Bit &#8211; Two Player Games </strong></h2>
<ul>
<li>Are 2-player games unique?</li>
<li>Difficulty making a multiplayer game that is both N-player and head to head</li>
<li>Wargames where goal is destruction/incapacitation of all other players works better as a H2H game.</li>
<li>Attempting to add a 2-player experience to a MP game after the fact, renders game experience markedly different from core gameplay (mechanics are removed or crowbarred in)</li>
<li>Is there such a thing as a deliberately-designed 2-player cooperative game? Or is it a happy (or not so happy) accident from a co-op game which just happens to work well for 2?
<ul>
<li>BSG &#8211; Admit it, this game was never intended for 2.</li>
<li>Arkham Horror</li>
<li>Ghost Stories</li>
<li>LotR (Knizia)</li>
</ul>
</li>
<li>Recommendations based on interests
<ul>
<li>War Games</li>
<li>Any iteration of the Command and Colors system by Richard Borg</li>
<li>Ogre</li>
<li>Any TTG/Miniatures game; they&#8217;re naturally predisposed for 2 players.  They can support more, but tend to get clunky and bogged down the more players you add</li>
<li>1960</li>
<li>Starship Catan</li>
<li>Traditional Card Games (Speed, Cribbage, Cassino)</li>
<li>Catan the Card Game</li>
<li>Jambo</li>
<li>Battle Line</li>
<li>Babel</li>
</ul>
</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.headgames-podcast.com/?feed=rss2&amp;p=174</wfw:commentRss>
		<slash:comments>7</slash:comments>
		<enclosure url="http://www.headgames-podcast.com/wp-content/uploads/podcasts/hgp_episode_40_22khz.mp3" length="21565022" type="audio/mpeg"/>
<itunes:duration>44:56</itunes:duration>
		<itunes:subtitle>News

	Dave Arneson passes away - a great tribute
	WotC stops selling pdfs, causes mass hysteria and sales:

	WotC's announcementnbsp;
	WotC sues 8 file sharers
	Indie publishers put pdfs on ...</itunes:subtitle>
		<itunes:summary>News

	Dave Arneson passes away - a great tribute
	WotC stops selling pdfs, causes mass hysteria and sales:

	WotC's announcementnbsp;
	WotC sues 8 file sharers
	Indie publishers put pdfs on sale
	Marcus King opens mouth, proves he is a douche
	Jane Witt agrees with King
	Nicole Lindroos of Green Ronin responds to above douche



Free Game of the Fortnight

	Respond on our forums and let us know of a good free 2-player game you've found!


Where We'll Be

	MobiCon (May 15th-17th in Mobile, AL)
	TimeGate (May 22nd-24th in Atlanta, GA)
	ConCarolinas (May 29th-31st in Charlotte, NC)
	SciFiSummerCon (June 12th-14th in Atlanta, GA)


Main Bit - Two Player Gamesnbsp;

	Are 2-player games unique?
	Difficulty making a multiplayer game that is both N-player and head to head
	Wargames where goal is destruction/incapacitation of all other players works better as a H2H game.
	Attempting to add a 2-player experience to a MP game after the fact, renders game experience markedly different from core gameplay (mechanics are removed or crowbarred in)
	Is there such a thing as a deliberately-designed 2-player cooperative game? Or is it a happy (or not so happy) accident from a co-op game which just happens to work well for 2?

	BSG - Admit it, this game was never intended for 2.
	Arkham Horror
	Ghost Stories
	LotR (Knizia)


	Recommendations based on interests

	War Games
	Any iteration of the Command and Colors system by Richard Borg
	Ogre
	Any TTG/Miniatures game; they're naturally predisposed for 2 players.nbsp; They can support more, but tend to get clunky and bogged down the more players you add
	1960
	Starship Catan
	Traditional Card Games (Speed, Cribbage, Cassino)
	Catan the Card Game
	Jambo
	Battle Line
	Babel


</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>HeadGames Productions</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>MobiCon</title>
		<link>http://www.headgames-podcast.com/?p=173</link>
		<comments>http://www.headgames-podcast.com/?p=173#comments</comments>
		<pubDate>Thu, 14 May 2009 13:20:41 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://www.headgames-podcast.com/?p=173</guid>
		<description><![CDATA[Hey all HeadGamers in Mobile, Alabama; your friendly neighborhood podcast will be at MobiCon www.mobicon.org this weekend selling and schmoozing our little hearts out. So come on down and see Ben, Jason, and Big Head Zach at MobiCon!]]></description>
			<content:encoded><![CDATA[<p>Hey all HeadGamers in Mobile, Alabama; your friendly neighborhood podcast will be at MobiCon<br />
www.mobicon.org<br />
this weekend selling and schmoozing our little hearts out. So come on down and see Ben, Jason, and Big Head Zach at MobiCon!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.headgames-podcast.com/?feed=rss2&amp;p=173</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Episode #39: Learning Disguised As Games</title>
		<link>http://www.headgames-podcast.com/?p=167</link>
		<comments>http://www.headgames-podcast.com/?p=167#comments</comments>
		<pubDate>Mon, 30 Mar 2009 15:03:28 +0000</pubDate>
		<dc:creator>Zach Gaskins</dc:creator>
				<category><![CDATA[Podcasts]]></category>

		<guid isPermaLink="false">http://www.headgames-podcast.com/?p=167</guid>
		<description><![CDATA[(a.k.a. &#8220;Why You Should Encourage Your Kids To Play Board Games&#8221;) Intro Bits The Franciscan Jedi The Games Puritans Play News What We&#8217;ve Been Up To &#8211; Star Command Conventioneering MegaCon (Orlando, FL): the artist sketchbook, buttscratchers MomoCon (Georgia Tech): anime-osity towards &#8220;attention-solicitors&#8221;, &#38; the yaoi paddle phenomenon New HGP Forums! (or click the Forums [...]]]></description>
			<content:encoded><![CDATA[<p>(a.k.a. &#8220;Why You Should Encourage Your Kids To Play Board Games&#8221;)</p>
<p></p>
<h4>Intro Bits</h4>
<ul>
<li>The Franciscan Jedi</li>
<li>The Games Puritans Play</li>
</ul>
<h4>News</h4>
<ul>
<li>What We&#8217;ve Been Up To &#8211; <a href="http://www.starcommandseries.com" target="_blank">Star Command</a></li>
<li>Conventioneering
<ul>
<li>MegaCon (Orlando, FL): the artist sketchbook, buttscratchers</li>
<li>MomoCon (Georgia Tech): anime-osity towards &#8220;attention-solicitors&#8221;, &amp; the yaoi paddle phenomenon</li>
</ul>
</li>
<li><strong>New HGP <a href="http://www.headgames-podcast.com/forum/viewforum.php?f=3" target="_blank">Forums</a>! (or click the Forums button at the top of the page)</strong></li>
</ul>
<h4>Free Game of the Fortnight</h4>
<ul>
<li>&#8220;<a href="http://www.invisible-city.com/play/511" target="_blank">Duplexity</a>&#8221; (Jon Leistiko, www.invisible-city.com)</li>
</ul>
<h3>Shout Outs</h3>
<ul>
<li>Meg &amp; crew @ <a href="http://www.brilliantgameologists.com" target="_blank">Brilliant Gameologists</a> &#8211; Ep #40 will be about 2 Player Games!</li>
</ul>
<h4>Main Bit &#8211; Learning Disguised As Games</h4>
<ul>
<li>Geography</li>
<li>Simple Mathematics (arithmetic)</li>
<li>Not-So-Simple Mathematics (statistics &amp; probability)</li>
<li>Economics</li>
<li>Political Science</li>
<li>History</li>
<li>Computer Programming</li>
<li>Are RPG&#8217;s education-worthy?</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.headgames-podcast.com/?feed=rss2&amp;p=167</wfw:commentRss>
		<slash:comments>10</slash:comments>
		<enclosure url="http://www.headgames-podcast.com/wp-content/uploads/2009/hgpepisode39.mp3" length="52246196" type="audio/mpeg"/>
<itunes:duration>54:25</itunes:duration>
		<itunes:subtitle>(a.k.a. "Why You Should Encourage Your Kids To Play Board Games")


Intro Bits

	The Franciscan Jedi
	The Games Puritans Play

News

	What We've Been Up To - Star Command
	Conventioneering

	MegaCon (Orlando, ...</itunes:subtitle>
		<itunes:summary>(a.k.a. "Why You Should Encourage Your Kids To Play Board Games")


Intro Bits

	The Franciscan Jedi
	The Games Puritans Play

News

	What We've Been Up To - Star Command
	Conventioneering

	MegaCon (Orlando, FL): the artist sketchbook, buttscratchers
	MomoCon (Georgia Tech): anime-osity towards "attention-solicitors", #38; the yaoi paddle phenomenon


	New HGP Forums! (or click the Forums button at the top of the page)

Free Game of the Fortnight

	"Duplexity" (Jon Leistiko, www.invisible-city.com)

Shout Outs

	Meg #38; crew @ Brilliant Gameologists - Ep #40 will be about 2 Player Games!

Main Bit - Learning Disguised As Games

	Geography
	Simple Mathematics (arithmetic)
	Not-So-Simple Mathematics (statistics #38; probability)
	Economics
	Political Science
	History
	Computer Programming
	Are RPG's education-worthy?
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>HeadGames Productions</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>Post-Mega musings</title>
		<link>http://www.headgames-podcast.com/?p=103</link>
		<comments>http://www.headgames-podcast.com/?p=103#comments</comments>
		<pubDate>Tue, 03 Mar 2009 20:06:24 +0000</pubDate>
		<dc:creator>Zach Gaskins</dc:creator>
				<category><![CDATA[General News]]></category>
		<category><![CDATA[Zach's Blog]]></category>

		<guid isPermaLink="false">http://www.headgames-podcast.com/?p=103</guid>
		<description><![CDATA[Holy craps, we&#8217;re back from MegaCon in Orlando, FL. Through sleet and ice and snow and hard winds&#8230;wait, who are we kidding? None of that went on during our return trip. However, we did have a hell of a time at our first convention as official Vendors Of Cool Stuff That You Should Purchase, promoting [...]]]></description>
			<content:encoded><![CDATA[<p>Holy craps, we&#8217;re back from MegaCon in Orlando, FL. Through sleet and ice and snow and hard winds&#8230;wait, who are we kidding? None of that went on during our return trip.</p>
<p>However, we did have a hell of a time at our first convention as official Vendors Of Cool Stuff That You Should Purchase, promoting both the podcast, our first iRiff, and the new Star Command series (which, rather fittingly, can be found at<strong> <a href="http://www.starcommandseries.com" target="_blank">http://www.starcommandseries.com</a></strong>). I got over my cold, ate a lot of overpriced food, but still enjoyed the experience. Our overactive imaginations came up waaaay too much while we sat either in cars or at the booth, so you may see the results of some of that faux-boredom down the line. We will have a more thorough report in the next episode of the podcast, so stay tuned!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.headgames-podcast.com/?feed=rss2&amp;p=103</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>HeadGames is Going to MegaCon!</title>
		<link>http://www.headgames-podcast.com/?p=100</link>
		<comments>http://www.headgames-podcast.com/?p=100#comments</comments>
		<pubDate>Thu, 05 Feb 2009 13:56:55 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://www.headgames-podcast.com/?p=100</guid>
		<description><![CDATA[Hey all HeadGamers this is to let you know that HeadGames Entertainment will be exhibiting our wares at MegaCon in Orlando FL (Feb 27-Mar 1).  We will have HeadGames Podcast merchandise for sale along with the first HeadGames production: Star Command. A Sci-Fi Parody series written, directed and starring your friendly neighborhood Podcasters. So come [...]]]></description>
			<content:encoded><![CDATA[<p>Hey all HeadGamers this is to let you know that HeadGames Entertainment will be exhibiting our wares at MegaCon in Orlando FL (Feb 27-Mar 1).  We will have HeadGames Podcast merchandise for sale along with the first HeadGames production: <strong><em>Star Command</em></strong>. A Sci-Fi Parody series written, directed and starring your friendly neighborhood Podcasters. So come and check us out we will be at table Red 17. And check out <strong><em>Star Command</em></strong> at <a href="http://www.starcommandseries.com">www.starcommandseries.com</a></p>
<p>More Information on MegaCon can be found at <a href="http://www.megaconvention.com">www.megaconvention.com</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.headgames-podcast.com/?feed=rss2&amp;p=100</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>HeadGames Podcast Episode #38: EuroGames vs AmeriTrash</title>
		<link>http://www.headgames-podcast.com/?p=99</link>
		<comments>http://www.headgames-podcast.com/?p=99#comments</comments>
		<pubDate>Wed, 04 Feb 2009 03:20:42 +0000</pubDate>
		<dc:creator>Brian</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[board game]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.headgames-podcast.com/?p=99</guid>
		<description><![CDATA[Always ready to upset people, we spend this podcast picking apart the concepts of EuroGames and AmeriTrash. If you find that you agree with us, disagree, love or hate us, drop a comment on the site or shoot us an e-mail @ headgamespodcast[at]gmail[dot]com. News RPGseek.com UC-Berkeley professor offering course in Starcraft! Free Game of the [...]]]></description>
			<content:encoded><![CDATA[<p></p>
<p>Always ready to upset people, we spend this podcast picking apart the concepts of EuroGames and AmeriTrash. If you find that you agree with us, disagree, love or hate us, drop a comment on the site or shoot us an e-mail @ headgamespodcast[at]gmail[dot]com.<br />
<span style="font-size: 9pt"></p>
<h4>News</h4>
<ul>
<li> <a href="RPGseek.com">RPGseek.com</a></li>
<li>UC-Berkeley professor offering course in Starcraft!</li>
</ul>
<h4>Free Game of the Fortnight</h4>
<ul>
<li> Kingsburg Java</li>
</ul>
<h4>Atlanta Games Fest 14 Wrap-Up</h4>
<h4>Main Bit &#8211; Eurogames vs Ameritrash</h4>
<ul>
<li> German Game -&gt; Designer Game -&gt; Eurogame (no longer restricted to European releases, of course)
<ul>
<li>Minimal random elements &#8211; if there is randomness it is in the initial configuration (and several standard phases throughout), but actions always have consistent results.</li>
<li>Game is about playing the mechanics, theme is applied later (still usually quite abstract). Perfect example: Beowulf. Little to no ties to the actual story.</li>
<li>Odd names: &#8220;Hey, That&#8217;s My Fish!&#8221;</li>
<li>&#8220;Elegant&#8221; design is usually the description given &#8211; mechanics are streamlined, with few special cases or exceptions to remember.</li>
<li>Rewards careful planning and execution of strategy</li>
<li>Quick play times (90 min maximum). &#8220;Light&#8221;. Regarded by some as &#8220;filler&#8221; games.</li>
<li>Eventually predictable as a result? Can be optimized/exploited?</li>
<li>Seldom confrontational, players have minimal means to affect others&#8217; performance &#8211; &#8220;a footrace where people can toss obstacles arbitrarily in others&#8217; paths&#8221;</li>
<li>Notoriously &#8220;Euro&#8221; games:
<ul>
<li>Puerto Rico</li>
<li>Chess</li>
<li>Caylus</li>
<li>Ticket To Ride (a rather successful mass-marketed Euro, too!)</li>
<li>Princes of Florence</li>
</ul>
</li>
</ul>
</li>
<li>Ameritrash (a term coined by the BoardGameGeek community). Include Britain also (&#8220;Anglotrash&#8221;)?
<ul>
<li>Simulations rather than exercises in strategy?</li>
<li>&#8220;100-page rulebook&#8221;. Rules attempt to cover every single nuance of the theme, or handle every possible loophole/unique situation.</li>
<li>Numerous components, or &#8220;fiddly bits&#8221;. Game has a large scope.</li>
<li>Dicefests? Usually, but not always. But definitely luck is involved.</li>
<li><strong>Confrontation</strong>!!!</li>
<li>Heavy on the theme. You know what mindset to be in when playing.</li>
<li>Longer play times (usually 2 hour minimums)</li>
<li>Rewards adaptation, preparedness, cunning, diplomacy</li>
<li>Ameritrash examples:
<ul>
<li>Risk</li>
<li>Munchkin</li>
<li>Titan (5+ hour game, players are eliminated throughout &#8211; some players knocked out in under 2 hours, and left to waste time)</li>
<li>Twilight Imperium (a gratuitous galactic space battle with loads of options.)</li>
<li>Settlers of Catan (originally Euro, now considered American style?)</li>
</ul>
</li>
</ul>
</li>
</ul>
<p></span></p>
]]></content:encoded>
			<wfw:commentRss>http://www.headgames-podcast.com/?feed=rss2&amp;p=99</wfw:commentRss>
		<slash:comments>8</slash:comments>
		<enclosure url="http://www.headgames-podcast.com/wp-content/uploads/2009/hgpepisode38.mp3" length="52121182" type="audio/mpeg"/>
<itunes:duration>54:18</itunes:duration>
		<itunes:subtitle>Always ready to upset people, we spend this podcast picking apart the concepts of EuroGames and AmeriTrash. If you find that you agree with us, ...</itunes:subtitle>
		<itunes:summary>Always ready to upset people, we spend this podcast picking apart the concepts of EuroGames and AmeriTrash. If you find that you agree with us, disagree, love or hate us, drop a comment on the site or shoot us an e-mail @ headgamespodcast[at]gmail[dot]com.

News

	 RPGseek.com
	UC-Berkeley professor offering course in Starcraft!

Free Game of the Fortnight

	 Kingsburg Java

Atlanta Games Fest 14 Wrap-Up
Main Bit - Eurogames vs Ameritrash

	 German Game -#62; Designer Game -#62; Eurogame (no longer restricted to European releases, of course)

	Minimal random elements - if there is randomness it is in the initial configuration (and several standard phases throughout), but actions always have consistent results.
	Game is about playing the mechanics, theme is applied later (still usually quite abstract). Perfect example: Beowulf. Little to no ties to the actual story.
	Odd names: "Hey, That's My Fish!"
	"Elegant" design is usually the description given - mechanics are streamlined, with few special cases or exceptions to remember.
	Rewards careful planning and execution of strategy
	Quick play times (90 min maximum). "Light". Regarded by some as "filler" games.
	Eventually predictable as a result? Can be optimized/exploited?
	Seldom confrontational, players have minimal means to affect others' performance - "a footrace where people can toss obstacles arbitrarily in others' paths"
	Notoriously "Euro" games:

	Puerto Rico
	Chess
	Caylus
	Ticket To Ride (a rather successful mass-marketed Euro, too!)
	Princes of Florence




	Ameritrash (a term coined by the BoardGameGeek community). Include Britain also ("Anglotrash")?

	Simulations rather than exercises in strategy?
	"100-page rulebook". Rules attempt to cover every single nuance of the theme, or handle every possible loophole/unique situation.
	Numerous components, or "fiddly bits". Game has a large scope.
	Dicefests? Usually, but not always. But definitely luck is involved.
	Confrontation!!!
	Heavy on the theme. You know what mindset to be in when playing.
	Longer play times (usually 2 hour minimums)
	Rewards adaptation, preparedness, cunning, diplomacy
	Ameritrash examples:

	Risk
	Munchkin
	Titan (5+ hour game, players are eliminated throughout - some players knocked out in under 2 hours, and left to waste time)
	Twilight Imperium (a gratuitous galactic space battle with loads of options.)
	Settlers of Catan (originally Euro, now considered American style?)





</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>HeadGames Productions</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>BHZ&#8217;s Report on Atlanta Game Fest 14</title>
		<link>http://www.headgames-podcast.com/?p=98</link>
		<comments>http://www.headgames-podcast.com/?p=98#comments</comments>
		<pubDate>Mon, 12 Jan 2009 17:28:34 +0000</pubDate>
		<dc:creator>Zach Gaskins</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://www.headgames-podcast.com/?p=98</guid>
		<description><![CDATA[A 20 mile journey of considerable proportions As the duly-appointed (by way of headbutt roshambo) boardgaming specialist of the HGP, I spent the 2.5 day weekend in Doraville, GA (a small town-district within the Atlanta metropolitan area) for the 14th installment of Ward Batty&#8217;s Atlanta Game Fest. For those not familiar, AGF is an opportunity [...]]]></description>
			<content:encoded><![CDATA[<h2>A 20 mile journey of considerable proportions</h2>
<p>As the duly-appointed (by way of headbutt roshambo) boardgaming specialist of the HGP, I spent the 2.5 day weekend in Doraville, GA (a small town-district within the Atlanta metropolitan area) for the 14th installment of Ward Batty&#8217;s Atlanta Game Fest. For those not familiar, AGF is an opportunity for board and card gamers from around the southeastern region of the US to gather and &#8220;fill their belly&#8221; with gaming goodness. These days, local gatherings can dry up or find difficulty in arranging meetings to play some of the longer-duration games, or just find enough people to agree on a particular game, so AGF serves a worthy purpose as a &#8220;tribal festival&#8221; of sorts, letting BG enthusiasts find community where they would usually find it in short supply.</p>
<h2><span id="more-98"></span>The convention hotel</h2>
<p>This year moved the location of the Fest from the Doubletree Hotel in the North Druid Hills district of Atlanta to the Holiday Inn in Doraville (about 10 miles northward, at the intersection of two interstates). In all honesty, boardgamers ask for little except a semi-private room with plenty of tables that is well air-conditioned and has chairs that don&#8217;t numb your butt. In this regard, I was completely satisfied. While there was a small amount of spillover into less well-furnished rooms, the core of the gathering stayed in one place and chattered away as sounds of shuffling, dice-rolling and wooden cube jiggling filled the room. The staff seemed to be very accommodating to our needs, and I hope they see fit to let us return next year (although with the number of attendees, we may have to seek a slightly larger space, which is good problem to have!)</p>
<h2>What to do between games</h2>
<p>I experienced occasional bouts of burnout during the weekend, no doubt brought on by the occasional rules-reading that gave me a brain swelling (I&#8217;m talking about Khronos, specifically), and the need to hydrate after consuming the caffeine necessary to extend one&#8217;s awareness into the wee hours. When you&#8217;re not deep into a game, it&#8217;s fun to walk around and see what others play, and also take a moment to re-connect to the outside world (i.e. the internet) and check on things. It&#8217;s also fun to eavesdrop on the convention down the hall &#8211; the one that has people stomping and jumping about, and some guy shouting words of encouragment and psychobabble, and culminates in an awkward, stumbling clapping-along to 70&#8242;s folk rock. I think it had something to do with private boarding schools.</p>
<p>Grabbing food at this kind of convention seems to be exactly that &#8211; grab n&#8217; go, so as to minimize the amount of time you&#8217;re away from the tables, either in a game or looking for one. Dinner seems to be the one meal that most set aside as the time for not being a gamer; I had a plethora of sashimi at a Korean-run sushi restaurant on Saturday that ended up giving me more in appetizers (and free desk calendars?) than in the meal, which is definitely an impressive gesture. A tad pricey, but considering the Flea Market took place earlier that day (see below), I was feeling frisky.</p>
<h2>&#8220;Ask Me About Late Night Cosmic Encounter&#8221;</h2>
<p>Anyone who saw me at AGF knew immediately that I had something of an agenda there for a particular game. Not apologizing for it at all. What blew my mind, however, was that I wasn&#8217;t the only one who had that sentiment. I managed to get in about 10 total games of CE over the entire weekend, often teaching 1-2 new people with each game. I find sharing the game a joy much like performing music for an audience, or telling crude jokes with my friends over beers. It was the <strong>communion</strong> of the experience that made me such a blithering Cosmic idiot for the entire convention. (Oh, and I&#8217;m apologizing right now for the &#8220;If you&#8217;re reading this&#8230;&#8221; sign I wore. That&#8217;s what lack of sleep and caffeine overload does &#8211; it makes you an arrogant ass. it also makes you post strange mumblings to the Fantasy Flight forums.) Playing and teaching consecutive games also was a bit of prepwork for when I run my Cosmic Encounter tournament @ MomoCon in March (more on that in a subsequent post once I have details).</p>
<h2>The Flea Market (&#8220;c&#8217;mon, you got to haggle!&#8221;)</h2>
<p>I cannot stress how important this aspect of the weekend was to a number of people. It gives everyone a chance to lug in their massive collections and engage in some friendly trading and commerce (something we usually do <strong>inside</strong> of a boardgame rather than with them). While I have lots of boardgames, I&#8217;m by no means a collector &#8211; I try to keep my inventory limited to just games I like to play and could expect others to get into. So, occasionally I&#8217;ll come across something that seems neat and buy it on impulse, or get a gift from someone who knows &#8220;I like boardgames&#8221; but doesn&#8217;t know the vagueness in that assessment.</p>
<p>After lugging in my three Sterilite tubs-worth of &#8220;to be traded/sold&#8221; games, the entire hotel lobby area was a cacophony of fast-talk and hands grasping money. Only in an alleyway in pulp-comic Arabia would you see such a sight as owners hawked and negotiated (a skill they obviously learned playing marketplace games, no doubt). In the end, I managed to sell an entire tubs-worth of games and end up with enough extra cash to not only cover my food bill for the next week and a half, but also pick up a few old (Samurai Swords) and new (Dominion) games as well. Plus, those who care about my bachelor nature would be happy to know I&#8217;ve freed up just a little more space in my apartment as a result.</p>
<h2>New-ish Games I saw played frequently:</h2>
<ul>
<li>Agricola &#8211; this one made its sleeper debut at last year&#8217;s AGF, and since then everyone was trampling each other&#8217;s face to get their hands on it. This year, there was not a moment in the weekend where no one was playing it. I personally didn&#8217;t get in on one of the games (see aforementioned agenda), but would gladly play at a weekly gathering if asked.</li>
<li>Le Havre &#8211; this is Uwe Rosenberg&#8217;s new simulation-style game, and could be considered the spiritual successor to Agricola in many ways. I&#8217;m kicking myself in the ass that I didn&#8217;t set aside time to play this one, but it ran a close second to Agricola in the amount of time that I saw at least one group playing it. As an added bonus, it&#8217;s already in English so the &#8220;stickiness&#8221; of playing with a translated copy isn&#8217;t there; it may have to end up in my collection before long.</li>
<li>Cosmic Encounter &#8211; I like Cosmic Encounter. A lot. I was an impetus in getting this game played at AGF to a good degree. I&#8217;ll shut up now as I&#8217;m certain some of you are sick of hearing it. <img src='http://www.headgames-podcast.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </li>
<li>Android &#8211; I saw several instances of this being played on Friday night and Saturday afternoon. I&#8217;ve played it myself a few times (not yet with the HGP though, which we should remedy soon), and I&#8217;ve only scratched the surface of its complex narrative-based gameplay. It <strong>is</strong> a bit of a polarizing game, though; it&#8217;s either loved or hated, which I can explain fairly easily &#8211; while the presentation and length are remarkably indicative of an Ameritrash game, the mechanics are fairly Euro, a hybrid of sorts. As for whether the 3-4 hour play time is worth the payoff at the end, that&#8217;s a question that can only be answered after several sessions.</li>
<li>Battlestar Galactica &#8211; It&#8217;s co-op (a trend that&#8217;s about to eat itself), but it&#8217;s also competitive, and injects a bit of &#8220;Are You Are A Werewolf&#8221; into the proceedings. I need to play this a bit more, both with people I know and people who are strangers, to see if I do any better/worse at reading people (apparently, I suck at it).</li>
</ul>
<h2>Overall impressions</h2>
<p>AGF is great for bringing a bunch of new people together and getting them to play boardgames. It&#8217;s nothing flashy or exotic, but no one&#8217;s expecting that. We as boardgamers want the essentials &#8211; a comfortable space to sit down at a table with a snack and a beverage, and think/calculate a bit while we shoot the breeze over a pleasurable brain-bending endeavor (or several of them).  I came away from AGF having met quite a few new people, extended the hand of fellowship (and the card of &#8220;here&#8217;s our podcast, give us a listen!&#8221;), and shared my love of boardgaming with people others of the same ilk.</p>
<p>Oh, and ate a lot of Japanese/Chinese/Korean food. Tasty.</p>
<p>When 2010 breaks out of its shell, be sure to make the trip and say hello to myself and the others involved in the HGP&#8230;and challenge us to a game. I&#8217;ll even let you pick Yellow and go first.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.headgames-podcast.com/?feed=rss2&amp;p=98</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>HeadGames Podcast Episode #37: Festivus Year Two</title>
		<link>http://www.headgames-podcast.com/?p=97</link>
		<comments>http://www.headgames-podcast.com/?p=97#comments</comments>
		<pubDate>Sun, 28 Dec 2008 05:02:27 +0000</pubDate>
		<dc:creator>Brian</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Festivus]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.headgames-podcast.com/?p=97</guid>
		<description><![CDATA[Brian here.  No time for Shnotes today.  I&#8217;m headed to Europe tomorrow.  Enjoy the podcast and the rest of the holidays and I&#8217;ll see you all on the flipside.  Meaning, sometime in early January.]]></description>
			<content:encoded><![CDATA[<p></p>
<p>Brian here.  No time for Shnotes today.  I&#8217;m headed to Europe tomorrow.  Enjoy the podcast and the rest of the holidays and I&#8217;ll see you all on the flipside.  Meaning, sometime in early January.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.headgames-podcast.com/?feed=rss2&amp;p=97</wfw:commentRss>
		<slash:comments>6</slash:comments>
		<enclosure url="http://www.headgames-podcast.com/wp-content/uploads/podcasts/hgpepisode37.mp3" length="1" type="audio/mpeg"/>
<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>Brian here.nbsp; No time for Shnotes today.nbsp; I'm headed to Europe tomorrow.nbsp; Enjoy the podcast and the rest of the holidays and I'll see you ...</itunes:subtitle>
		<itunes:summary>Brian here.nbsp; No time for Shnotes today.nbsp; I'm headed to Europe tomorrow.nbsp; Enjoy the podcast and the rest of the holidays and I'll see you all on the flipside.nbsp; Meaning, sometime in early January.</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>HeadGames Productions</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>HeadGames Podcast Episode #36: Our Xmas Wish List</title>
		<link>http://www.headgames-podcast.com/?p=94</link>
		<comments>http://www.headgames-podcast.com/?p=94#comments</comments>
		<pubDate>Thu, 04 Dec 2008 21:59:46 +0000</pubDate>
		<dc:creator>Brian</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.headgames-podcast.com/?p=94</guid>
		<description><![CDATA[News What does an Obama presidency mean for gamers? MTV&#8217;s multiplayer blog 1up.com article CommonSenseMedia article Child&#8217;s Play Starts Up! (Note from one of last year&#8217;s hospitals) WizKids throwing in the towel! Toy and Game Inventor Awards! Richard Borg and the Smirk and Dagger Guys nominated Asmodee&#8217; Games rebooting Formula De as Formula D &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p></p>
<h4>News</h4>
<ul>
<li> What does an Obama presidency mean for gamers?
<ul>
<li><a href="http://multiplayerblog.mtv.com/2008/11/05/what-barack-obamas-win-means-for-gamers/">MTV&#8217;s multiplayer blog</a></li>
<li><a href="http://www.1up.com/do/newsStory?cId=3171125 ">1up.com article</a></li>
<li><a href="http://www.commonsensemedia.org/news/specials/question2">CommonSenseMedia article</a></li>
</ul>
</li>
<li><a href="http://www.childsplaycharity.org/">Child&#8217;s Play</a> Starts Up! (<a href="http://www.penny-arcade.com/2008/11/07/childs-play-2008/">Note from one of last year&#8217;s hospitals)</a></li>
<li><a href="http://www.wizkidsgames.com/wk_article.asp?cid=41914">WizKids throwing in the towel!</a></li>
<li><a href="http://www.toyandgameinventors.com/castyourvotes.html">Toy and Game Inventor Awards!</a> Richard Borg and the Smirk and Dagger Guys nominated</li>
<li>Asmodee&#8217; Games rebooting Formula De as <a href="http://www.formula-d.info/en/">Formula D</a> &#8211; with expanded rules for customization and street-style racing! (Existing Formula De tracks are completely compatible)</li>
</ul>
<h4>Free Game of the Fortnight</h4>
<ul>
<li><a href="http://www.kennedyapproach.com">Kennedy Approach</a></li>
</ul>
<h4>Main Bit: Prepping a Gamer Christmas List (for self or other purchase)</h4>
<ul>
<li> Know what you want!</li>
<li>Where to look for releases, dates, deals</li>
<li>Write stuff down!</li>
<li>Don&#8217;t forget about DL games&amp; PDFs</li>
<li>FLGS or Online Retailer? (longer topic for another discussion, but touch on here)</li>
<li>How do I tell family what I want?</li>
<li>Our Lists:
<ul>
<li>Brian: (VG) Left 4 Dead, (BG) BattleStar Galactica, (RPG) Amber or Dread</li>
<li>Jason: ?</li>
<li>Ben: Pathfinder Chronicles Campaign Setting (RPG), (VG) Wrath of the Lich King (Glutton for Punishment)</li>
<li>Zach: (VG) Mirror&#8217;s Edge, (BG) Cosmic Encounter, (RPG) PARANOIA: The Thin Green Line</li>
</ul>
</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.headgames-podcast.com/?feed=rss2&amp;p=94</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://www.headgames-podcast.com/wp-content/uploads/podcasts/hgpepisode36.mp3" length="1" type="audio/mpeg"/>
<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>News

	 What does an Obama presidency mean for gamers?

	MTV's multiplayer blog
	1up.com article
	CommonSenseMedia article


	Child's Play Starts Up! (Note from one of last year's hospitals)
	WizKids throwing in ...</itunes:subtitle>
		<itunes:summary>News

	 What does an Obama presidency mean for gamers?

	MTV's multiplayer blog
	1up.com article
	CommonSenseMedia article


	Child's Play Starts Up! (Note from one of last year's hospitals)
	WizKids throwing in the towel!
	Toy and Game Inventor Awards! Richard Borg and the Smirk and Dagger Guys nominated
	Asmodee' Games rebooting Formula De as Formula D - with expanded rules for customization and street-style racing! (Existing Formula De tracks are completely compatible)

Free Game of the Fortnight

	Kennedy Approach

Main Bit: Prepping a Gamer Christmas List (for self or other purchase)

	 Know what you want!
	Where to look for releases, dates, deals
	Write stuff down!
	Don't forget about DL games#38; PDFs
	FLGS or Online Retailer? (longer topic for another discussion, but touch on here)
	How do I tell family what I want?
	Our Lists:

	Brian: (VG) Left 4 Dead, (BG) BattleStar Galactica, (RPG) Amber or Dread
	Jason: ?
	Ben: Pathfinder Chronicles Campaign Setting (RPG), (VG) Wrath of the Lich King (Glutton for Punishment)
	Zach: (VG) Mirror's Edge, (BG) Cosmic Encounter, (RPG) PARANOIA: The Thin Green Line


</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>HeadGames Productions</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>HeadGames Podcast Episode #35: Horror RPGs</title>
		<link>http://www.headgames-podcast.com/?p=93</link>
		<comments>http://www.headgames-podcast.com/?p=93#comments</comments>
		<pubDate>Mon, 10 Nov 2008 18:03:56 +0000</pubDate>
		<dc:creator>Brian</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Role-Playing Games]]></category>

		<guid isPermaLink="false">http://www.headgames-podcast.com/?p=93</guid>
		<description><![CDATA[News ENnies judge resigns ETI First Printing Sold Out! 2nd Printing (and Revision) coming in Q2 2009 Goodman Games to publish Raiders Guild adventures from Axe Initiative Games New Game Releases Fallout 3, Saints Row 2 Gears of War 2 Guitar Hero World Tour Race for the Galaxy Expansion Penny Arcade OTRSPOD 2 Munchkin 7 [...]]]></description>
			<content:encoded><![CDATA[<p></p>
<h4>News</h4>
<ul>
<li><a href="http://www.therpgsite.com/showthread.php?t=12054">ENnies judge resigns</a></li>
<li>ETI First Printing Sold Out!  2nd Printing (and Revision) coming in Q2 2009</li>
<li><a href="http://www.gamingreport.com/article.php?sid=2583">Goodman Games to publish Raiders Guild adventures from Axe Initiative Games </a></li>
</ul>
<h4>New Game Releases</h4>
<ul>
<li> Fallout 3,</li>
<li>Saints Row 2</li>
<li>Gears of War 2</li>
<li>Guitar Hero World Tour</li>
<li>Race for the Galaxy Expansion</li>
<li>Penny Arcade OTRSPOD 2</li>
<li>Munchkin 7</li>
<li>Glory to Rome</li>
</ul>
<h4>Free Game of the Fortnight</h4>
<ul>
<li> Jonathan Leistiko gives us &#8220;<a href="http://www.invisible-city.com/play/499/">Haunted Destinies</a>&#8220;. Like the Werewolf/Mafia game except on a game board, and no one knows if they&#8217;re the killer at the start.</li>
</ul>
<h4>Main Bit: Horror RPGs</h4>
<ul>
<li> Call of Cthulhu; Trail of Cthulhu</li>
<li>World of Darkness
<ul>
<li>(All White Wolf are RPGs are named &#8220;X: The Y&#8221;. Like &#8220;Janitor: The Cleansing&#8221; or &#8220;Pledge: The Hazing&#8221; -Zach)</li>
</ul>
</li>
<li>Mazes and Monsters</li>
<li>Demon Hunters/Supernatural</li>
<li>Buffy?</li>
<li>Deadlands</li>
<li>Dead Reign (Zombies)</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.headgames-podcast.com/?feed=rss2&amp;p=93</wfw:commentRss>
		<slash:comments>3</slash:comments>
		<enclosure url="http://www.headgames-podcast.com/wp-content/uploads/podcasts/hgpepisode35.mp3" length="50382890" type="audio/mpeg"/>
<itunes:duration>52:29</itunes:duration>
		<itunes:subtitle>News

	ENnies judge resigns
	ETI First Printing Sold Out!  2nd Printing (and Revision) coming in Q2 2009
	Goodman Games to publish Raiders Guild adventures from Axe Initiative ...</itunes:subtitle>
		<itunes:summary>News

	ENnies judge resigns
	ETI First Printing Sold Out!  2nd Printing (and Revision) coming in Q2 2009
	Goodman Games to publish Raiders Guild adventures from Axe Initiative Games 

New Game Releases

	 Fallout 3,
	Saints Row 2
	Gears of War 2
	Guitar Hero World Tour
	Race for the Galaxy Expansion
	Penny Arcade OTRSPOD 2
	Munchkin 7
	Glory to Rome

Free Game of the Fortnight

	 Jonathan Leistiko gives us "Haunted Destinies". Like the Werewolf/Mafia game except on a game board, and no one knows if they're the killer at the start.

Main Bit: Horror RPGs

	 Call of Cthulhu; Trail of Cthulhu
	World of Darkness

	(All White Wolf are RPGs are named "X: The Y". Like "Janitor: The Cleansing" or "Pledge: The Hazing" -Zach)


	Mazes and Monsters
	Demon Hunters/Supernatural
	Buffy?
	Deadlands
	Dead Reign (Zombies)
</itunes:summary>
		<itunes:keywords>Podcasts</itunes:keywords>
		<itunes:author>HeadGames Productions</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
	</channel>
</rss>
