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<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.feedburner.com/~d/styles/itemcontent.css"?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-8279264226520205631</atom:id><lastBuildDate>Fri, 08 Jul 2011 00:45:15 +0000</lastBuildDate><category>iphone software</category><category>Mac Mini</category><category>Unlock iPhone</category><category>MacBook</category><category>iphone，iphone game</category><category>iphone</category><category>iPhone bug</category><category>iphone game</category><category>ipod</category><category>iPod Touch</category><category>Other Apple</category><category>Mac</category><title>hiapple</title><description /><link>http://hello-apple.blogspot.com/</link><managingEditor>noreply@blogger.com (hiapple)</managingEditor><generator>Blogger</generator><openSearch:totalResults>119</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/rss+xml" href="http://feeds.feedburner.com/Hiapple" /><feedburner:info xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" uri="hiapple" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-1974184597553597952</guid><pubDate>Fri, 12 Dec 2008 13:16:00 +0000</pubDate><atom:updated>2008-12-12T05:17:17.966-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iphone</category><title>iPhone Audio Scope</title><description>Rob Hensley’s Audio Scope (App Store link) is a $.99 iPhone app that uses the remote i/o audio unit for handling audio input and output.&lt;br /&gt;&lt;br /&gt;The application can display the input audio in one of the forms, a regular time domain waveform, a frequency domain waveform (computed by performing a fast fourier transform on the incoming signal), and a sonogram view (a view displaying the frequency content of a signal over time, with the color signaling relative power, the y axis being frequency and the x as time).&lt;br /&gt;&lt;br /&gt;Tap the sono button to switch to a sonogram view, tap anywhere on the screen to return to the oscilloscope. Tap the FFT button to perform and display the input data after an FFT transform. Pinch in the oscilloscope view to expand and contract the scale for the x axis.&lt;br /&gt;&lt;br /&gt;source:www.synthtopia.com/&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-1974184597553597952?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/iphone-audio-scope.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>39</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-6392549685881370345</guid><pubDate>Fri, 12 Dec 2008 12:47:00 +0000</pubDate><atom:updated>2008-12-12T04:48:20.565-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Unlock iPhone</category><title>How to Unlock Iphone With Ziphone</title><description>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/gxOPGZgz-Eg&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;feature=player_embedded&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/gxOPGZgz-Eg&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;feature=player_embedded&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-6392549685881370345?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/how-to-unlock-iphone-with-ziphone.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-9177936394444056908</guid><pubDate>Fri, 12 Dec 2008 12:39:00 +0000</pubDate><atom:updated>2008-12-12T04:39:44.960-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">MacBook</category><title>Macbook Video DRM Problems Continue to Make Waves</title><description>Apple continues to find itself in hot water over its decision to support strict copy protection standards with its new line of Macbooks. Owners of the new generation of Macbooks and Macbook Pros were up in arms last week about the fact that HD movies bought at the iTunes store wouldn’t show up on many external displays, such as LCD screens or digital projectors. Instead, users were greeted by a warning that their displays were “not authorized to play protected movies.”&lt;br /&gt;&lt;br /&gt;Apple reacted to the brouhaha this week with a Quicktime update that disabled the copy protection scheme. That apparently wasn’t enough to appease the Free Software Foundation (FSF). The open source advocacy organization just started a holiday-themed “35 Days against DRM” campaign that attempts to point out flaws of consumer electronics with DRM support and dissuade shoppers from buying them, one device a day. Think of it as an advent calendar from the Church of Linux, if you will. Apple’s new Macbooks have the dubious honor of being featured on the campaign’s very first day.&lt;br /&gt;&lt;br /&gt;source:www.p2p-blog.com&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-9177936394444056908?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/macbook-video-drm-problems-continue-to.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-1806655504499944030</guid><pubDate>Fri, 12 Dec 2008 11:50:00 +0000</pubDate><atom:updated>2008-12-12T04:10:39.814-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iphone game</category><title>Frenzic - A Fast-Paced Puzzle Game: One of the Best iPhone Games</title><description>&lt;a href="http://4.bp.blogspot.com/_wBPomoxhips/SUJUfOxzq4I/AAAAAAAAAQ4/ZHbhfypwr6o/s1600-h/2.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5278874608751324034" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 200px; CURSOR: hand; HEIGHT: 299px" alt="" src="http://4.bp.blogspot.com/_wBPomoxhips/SUJUfOxzq4I/AAAAAAAAAQ4/ZHbhfypwr6o/s400/2.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;a href="http://2.bp.blogspot.com/_wBPomoxhips/SUJUfAAhxGI/AAAAAAAAAQw/_TwqdUdWNnc/s1600-h/1.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5278874604786533474" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 200px; CURSOR: hand; HEIGHT: 300px" alt="" src="http://2.bp.blogspot.com/_wBPomoxhips/SUJUfAAhxGI/AAAAAAAAAQw/_TwqdUdWNnc/s400/1.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;There are very few iPhone games that are available on the App Store that you can say are just made for the iPhone.&lt;br /&gt;&lt;br /&gt;iPhone game - Frenzic developed by Icon Factory and Artris Software which makes use of iPhone's revolutionary multi-touch capabilities is one such game. Its a fast-paced, puzzle game with excellent graphics.&lt;br /&gt;&lt;br /&gt;I wanted to write a review ever since I started playing Frenzic last week. However the release of iPhone firmware 2.2 had kept me busy.&lt;br /&gt;&lt;br /&gt;There are very few iPhone games that are available on the App Store that you can say are just made for the iPhone.&lt;br /&gt;&lt;br /&gt;iPhone game - Frenzic developed by Icon Factory and Artris Software which makes use of iPhone's revolutionary multi-touch capabilities is one such game. Its a fast-paced, puzzle game with excellent graphics.&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-size:180%;"&gt;&lt;a href="http://www.iphonehacks.com/2008/11/iphone-frenzic.html"&gt;more&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;I wanted to write a review ever since I started playing Frenzic last week. However the release of iPhone firmware 2.2 had kept me busy.&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-1806655504499944030?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/frenzic-fast-paced-puzzle-game-one-of.html</link><author>noreply@blogger.com (hiapple)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/_wBPomoxhips/SUJUfOxzq4I/AAAAAAAAAQ4/ZHbhfypwr6o/s72-c/2.jpg" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-7474623842381684372</guid><pubDate>Fri, 12 Dec 2008 11:47:00 +0000</pubDate><atom:updated>2008-12-12T03:48:56.382-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iphone，iphone game</category><title>25 Most Addictive Free iPhone Games</title><description>iPhone is an internet-connected multimedia smartphone which combines the main functions of several popular electronic gadgets in a single device. With its 9 cm (3.5 in) liquid crystal display (320×480 px at 6.3 px/mm, 160 ppi) HVGA touchscreen and a minimal hardware interface, it allows us to interact better regardless in watching video, accessing Internet, listening to music, communicating with friends and even playing games.&lt;br /&gt;&lt;br /&gt;iPhone games designed for iPhone are nothing short of amazing. That’s because iPhone has variety of features available like the Multi-Touch interface, the accelerometer, GPS, real-time 3D graphics, and 3D positional audio.&lt;br /&gt;&lt;br /&gt;At the time we’re writing this entry, App Store contains more than 100 free games for download but not all were everyone’s cup of tea. Here’s 25 Most Addictive Free iPhone Games , you might already possess know some of them, but probably not all. Full list after jump!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:180%;"&gt;&lt;a href="http://zappo.net78.net/2008/11/26/25-most-addictive-free-iphone-games/"&gt;read more&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-7474623842381684372?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/25-most-addictive-free-iphone-games.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-8936166062401799445</guid><pubDate>Fri, 12 Dec 2008 11:37:00 +0000</pubDate><atom:updated>2008-12-12T03:38:28.950-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iPod Touch</category><title>Flick Fishing - Catch a whopper on your iPhone and iPod Touch!</title><description>Flick Fishing is a fishing game for the iPhone and iPod Touch that takes full advantage of your devices hardware to give you a very realistic experience. You’ll be able to do everything short of baiting your own hook in this virtual fishing experience.&lt;br /&gt;&lt;br /&gt;When you load up the game you’ll have several different options to pick from. For the casual play by yourself experience, there’s Go Fishing. If you’d rather compete, you can play the Big Catch or Big Fish modes to compete against other local players, the CPU, or people on the network. Either way, you’ll have six different locations to choose from, making each game significantly different.&lt;br /&gt;&lt;br /&gt;Depending on your area, you’ll have four out of 9 different bait and tackle options to choose from. After you select that, you’ll be able to start fishing right away. All you need to do is flick your iPhone and your line will go sailing into the water. When you get a bite, start reeling in and pull back on your fishing pole to drag the fish in.&lt;br /&gt;&lt;br /&gt;You’ll need to watch out for the fishes strength and the line tension when you’re going against some of the bigger fish. Once you finally catch them, you’ll be able to brag to all of your friends through the Photo Album or turn our phone to landscape mode to see them in your aquarium. Flick Fishing is a lot of fun and is another great addition to the line-up of Freeverse games that we’ve had a chance to enjoy already. Definitely download this game even if you’re not a huge fishing fan.&lt;br /&gt;&lt;br /&gt;source:iphonegames.downloadatoz.com&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-8936166062401799445?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/flick-fishing-catch-whopper-on-your.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-172897883123280861</guid><pubDate>Fri, 12 Dec 2008 11:36:00 +0000</pubDate><atom:updated>2008-12-12T03:37:13.384-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iphone，iphone game</category><title>TouchSports Tennis 2009: Best 3D Tennis Game for iPhone or iPod Touch</title><description>&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/m3-Imj5f7tI&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;hl=en&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;embed src="http://www.youtube.com/v/m3-Imj5f7tI&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-172897883123280861?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/touchsports-tennis-2009-best-3d-tennis.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-1549028054443408203</guid><pubDate>Fri, 12 Dec 2008 11:34:00 +0000</pubDate><atom:updated>2008-12-12T03:35:55.267-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iphone，iphone game</category><title>In-Depth: The Future Of iPhone Games?</title><description>[It's interesting - I got into a 'heated discussion' with a certain blogger a few months ago about whether the iPhone would be successful for games - which it is, financially and even creatively, from an early adopter point of view. But with masses of games and elastic price-setting, can bigger companies do well? Certainly, the below folks, part of a showcase big sister site Gamasutra's Christian Nutt was invited to a couple of days ago, seem to think so.]&lt;br /&gt;&lt;br /&gt;With the success of the iPhone (and the iPod Touch, which can also access the App Store), there has been a huge influx of games to the platform, which is currently the best-selling U.S. consumer mobile phone.&lt;br /&gt;&lt;br /&gt;At a recent San Francisco briefing, Apple's senior director of marketing for iPhone, Bob Borchers, showcased a range of upcoming iPhone game titles, and laid out his company's vision of why the uptake has been so swift.&lt;br /&gt;&lt;br /&gt;Though most people think of the iPhone as the single target platform, the iPod Touch also works with the vast majority of applications. Borcher noted: "If you're a hardware developer you've got two great platforms to develop for." On top of that, Apple has "worked very hard to develop [the SDK] in a very comprehensive way."&lt;br /&gt;&lt;br /&gt;While Sega's Super Monkey Ball, one of the launch games for the App Store and a 500,000 unit seller, was an early indicator of what the platform is capable of -- Borcher described it as "a posterchild of what's possible" -- he believes that "things have gone so much further than that."&lt;br /&gt;&lt;br /&gt;Of course, this is true in terms of choice as well, perhaps making it more difficult to sell that many in today's iPhone game market. There are over 8,000 applications available on the store in 20 different categories; according to Borcher, over 200 million applications were downloaded in the first 100 days of availability, from July 10, 2008.&lt;br /&gt;&lt;br /&gt;Big Players, Big Games&lt;br /&gt;&lt;br /&gt;To reinforce the strength of the platform, Borcher invited a handful of Apple-selected app developers to present their games and software, starting with Electronic Arts.&lt;br /&gt;&lt;br /&gt;Patrick Gunn, director of marketing for EA Mobile, showcased Need for Speed Undercover, which will be available next month. Gunn says that EA has "taken full advantage of all of the unique elements... like touch, flick, accelerometer, and motion sensitivity" -- and graphically, the game appears to be roughly on par with a PSP title.&lt;br /&gt;&lt;br /&gt;More revealingly, Gunn says, "The partnership that we are building with Apple in delivering these great apps and helping sell more hardware is equally as exciting" as selling games on iPhone to consumers.&lt;br /&gt;&lt;br /&gt;He added: "From our perspective of being in the mobile industry for a long time, the UI that Apple has delivered is so easy and so compelling that it makes shopping for apps so compelling, that it has us excited."&lt;br /&gt;&lt;br /&gt;Gameloft also showed a 3D driving game, Ferrari GT Evolution, which will also be available in December. PR manager Carmen Pearson gave out some interesting stats -- the publisher, part of Ubisoft, has over 18 titles on the app store currently, and notes that "Apple is actually Gameloft's top customer right now."&lt;br /&gt;&lt;br /&gt;Neil Young, who recently founded iPhone-oriented startup ngmoco, commented, "We specifically created our company to focus on the iPhone and iPod Touch. We have 14 games in development right now."&lt;br /&gt;&lt;br /&gt;Five ngmoco titles will be released between now and the Holiday season, though the company chose specifically to showcase Rolando, its platform/puzzle hybrid that calls to mind Sony's LocoRoco.&lt;br /&gt;&lt;br /&gt;Time was also given to demonstrations from marketing firm AKQA, which is handling retail apps for Target and Gap, social networking tool Loopt, and Handmark, which is launching a version of the Zagat restaurant guide for iPhone. Handmark's Cassidy Lackey also commented that while its GTS World Racing game is available for a variety of smartphones, "our iPhone version generates 98% of our revenue."&lt;br /&gt;&lt;br /&gt;In-Depth: Talking Rolando&lt;br /&gt;&lt;br /&gt;After the presentation concluded, Gamasutra had a chance to speak to the presenters about their game titles and get some time to try out the applications.&lt;br /&gt;&lt;br /&gt;Simon Oliver, founder of Hand Circus, the London-based developer of Rolando, explained that though he had never developed a game before, he has worked in new media and Flash development and had been toying with the idea of making games for some time.&lt;br /&gt;&lt;br /&gt;He had also considered the XNA Community Games service as an outlet for his aspirations before settling on the "uncharted territory" of the iPhone.&lt;br /&gt;&lt;br /&gt;When Super Monkey Ball and Spore Origins were first revealed, Oliver concluded that "it was very much an indication that [the platform] was viable" for games, and at that point he began to move forward with prototyping Rolando.&lt;br /&gt;&lt;br /&gt;According to him, the title drew its initial inspiration from early-'80s British kids show Terrahawks, which features a group of rolling robots, as well as PC and console classic Lemmings. Oliver believes that games which are "heavily evolved" to make use of the iPhone's unique control properties "will fit that platform best."&lt;br /&gt;&lt;br /&gt;His initial challenge was getting the Lemmings-esque gameplay to work, combined with the rolling characters he'd envisioned when inspired by Terrahawks.&lt;br /&gt;&lt;br /&gt;Though Rolando started with a puzzle-oriented point and click design, like Lemmings, "it evolved into something more platformery. We had to throw away a lot of stuff," while prototyping, Oliver admits, "but it's led to a lot of fun things. It's been very iterative."&lt;br /&gt;&lt;br /&gt;Development on the game began in June this year, and became a collaboration with Finnish illustrator Mikko Walamies, whose pop-art design (he's a T-shirt designer by trade) has lent the game its colorful LocoRoco-like look.&lt;br /&gt;&lt;br /&gt;While Oliver originally intended to release the game independently, he hooked up with ngmoco after he released his first trailer. He notes that ngmoco's staff "has been a great creative sounding board" thanks to their experience in the industry, and has also facilitated music licensing -- the game features tunes by DJ and musician Mr. Scruff.&lt;br /&gt;&lt;br /&gt;The Established Names of Gaming&lt;br /&gt;&lt;br /&gt;EA Mobile's Patrick Gunn notes that the company's overall console expertise "certainly helps" in developing games for the iPhone, noting that the company intends to "bring as much advanced gaming to this platform as it can handle."&lt;br /&gt;&lt;br /&gt;While noting that dealing with carriers on other mobile platforms is difficult, the ability to directly market to consumers on the iPhone is extremely attractive to EA. Despite the large selection, Gunn says, "We've had no trouble staying in the top 100 apps."&lt;br /&gt;&lt;br /&gt;Sanette Chao, director of PR for Gameloft, feels that the iPhone opens up more opportunity for the carrier, noting, as her colleague Carmen Pearson did during their presentation ,that the company has been very aggressive in releasing games for the platform.&lt;br /&gt;&lt;br /&gt;Though the company has not done much research into the audience spread yet, "we see it very competitive to DS and PSP", according to Chao. She also notes that while typical DS games clock in at 20 or 30MB (but can go as high as 256MB), iPhone apps top out at 100MB, allowing much more room than Nintendo's platform for the average game.&lt;br /&gt;&lt;br /&gt;What makes the system a competitor -- its graphics abilities or its unique controls? "A little bit of both," Chao suggests, noting that she believes currently released games from Gameloft only tap into "10% of the capabilities" of the platform, and explaining that the company's second generation of titles will begin to launch in January.&lt;br /&gt;&lt;br /&gt;Casual titles have been "really successful on iPod" for Gameloft, but Chao sees the iPhone as attracting more than just a casual audience -- the company seeks a "good balance" of titles while "targeting also the hardcore gamers."&lt;br /&gt;&lt;br /&gt;[This piece originally appeared on big sister game business site Gamasutra - don't forget to visit, check out the jobs, and subscribe to the RSS. Oh, and we crossposted it onto FingerGaming too, because that's our site all about iPhone games!]&lt;br /&gt;&lt;br /&gt;source:&lt;a href="http://www.gamesetwatch.com/"&gt;www.gamesetwatch.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-1549028054443408203?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/in-depth-future-of-iphone-games.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-4047271047450446519</guid><pubDate>Fri, 12 Dec 2008 11:31:00 +0000</pubDate><atom:updated>2008-12-12T03:32:44.709-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iphone，iphone game</category><title>Iphone game:Trism</title><description>&lt;a href="http://1.bp.blogspot.com/_wBPomoxhips/SUJLzxnNd5I/AAAAAAAAAQo/iPk5bGP-E70/s1600-h/1.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5278865066094851986" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 186px; CURSOR: hand; HEIGHT: 279px" alt="" src="http://1.bp.blogspot.com/_wBPomoxhips/SUJLzxnNd5I/AAAAAAAAAQo/iPk5bGP-E70/s400/1.jpg" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;A recent article on CNN about the sales success of the iPhone game Trism spurred me to write about how addicted I am to that game. Shortly after the App Store launched, I looked for something fun to play. I originally thought I’d go with the classic Bejeweled, but reading the reviews, everyone loved Trism. What convinced me to buy it is that it was a puzzle game that incorporated the accelerometer, so it became kind of multidimensional. The mechanic is not only clever — it enhances game play. Playing Trism has pretty much taken over my commute — in the carpool or on BART, I’m tilting my iPhone wildly to rack up the longest chains. If you’re looking for an iPhone game and dig Tetris and Bejeweled, Trism is definitely worth a shot.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-4047271047450446519?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/iphone-gametrism.html</link><author>noreply@blogger.com (hiapple)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/_wBPomoxhips/SUJLzxnNd5I/AAAAAAAAAQo/iPk5bGP-E70/s72-c/1.jpg" height="72" width="72" /><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-2325906913796363867</guid><pubDate>Fri, 12 Dec 2008 11:30:00 +0000</pubDate><atom:updated>2008-12-12T03:30:59.635-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iphone，iphone game</category><title>iPhone game: Fieldrunners</title><description>Fieldrunners for iPhone&lt;br /&gt;&lt;br /&gt;A couple of days ago I purchased the game Fieldrunners (by Subatomic Studios) for my iPhone, and in an instant it became my (so far) alltime favorite iPhone game.&lt;br /&gt;&lt;br /&gt;The concept is simple; kill the creeps before they get out of sight. Unlike the popular Flash Elements TD, Fieldrunners take a slightly different perspective and removes the track. The field is left completely open for you to decide where you will place the turrets.&lt;br /&gt;&lt;br /&gt;There are already written a few other reviews of the game, so I won’t bother repeating what’s already been written. If you want to know more about the game, have a look at these sites:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:180%;"&gt;&lt;a href="http://mandarin.no/games/iphone-game-fieldrunners/"&gt;read more&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-2325906913796363867?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/iphone-game-fieldrunners.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-927619107017573715</guid><pubDate>Fri, 12 Dec 2008 11:27:00 +0000</pubDate><atom:updated>2008-12-12T03:29:18.039-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iphone，iphone game</category><title>Top 20 iPhone Games You’ve Probably Never Heard about</title><description>There are hundreds of games available to play on the iPhone. Some are interesting, some are useless, but nonetheless, games are ubiquitous, so it’s easy to miss some of them. Here, we’ve highlighted a number of games available for the iPhone that you may not have seen before.&lt;br /&gt;&lt;br /&gt;1. Math Zombie: Math Zombie was created by an artist on Deviant Art. This game is part educational, part art, all fun.&lt;br /&gt;2. Cow Toss: This game doesn’t do much, except allow you to use the iPhone touch screen to toss a cow. Although its functionality is limited, it promises hours (or minutes) of entertainment.&lt;br /&gt;3. South Park Imaginationland: This game is hard to understand at first, but fun. You’ll help Butters accumulate “imagination powder” and pick up rainbows to land on the goal and win this game.&lt;br /&gt;4. Zen Bound: In this game, you’ll play a rope simulation that creates unique and complex shapes. It’s great for game play that exercises your mind.&lt;br /&gt;5. Nine Inch Nails music game: Nine Inch Nails is reportedly developing their own iPhone music game based on TapTap Revenge, which will include a number of songs from their most recent albums.&lt;br /&gt;6. Rock Obama: Sad Ninja will soon release this game to promote their new musical by the same name, in which you’ll help boost Barack Obama’s popularity by dancing.&lt;br /&gt;7. Dizzy Bee: This game takes advantage of the iPhone’s accelerometer. You’ll guide the dizzy bee in this game through windmills, around baddies, and bumpers by tilting your iPhone or iPod Touch.&lt;br /&gt;8. Chain3: Don’t break the chain! This iPhone puzzle game requires you to make matches and keep going in a chain.&lt;br /&gt;9. PuzzleManiak: The PuzzleManiak game offers 15 different puzzle games for the iphone, including MinesManiak, DominosaManiac, PatternManiak, and UntangleManiak.&lt;br /&gt;10. Aqua Forest: Play around in this game that offers a physics simulator, puzzle mode, and more.&lt;br /&gt;11. Stroll Garden: Stroll Garden is a calming game that requires concentration. Take a stroll in this garden, and you’ll improve your sense of equilibrium by completing board objectives.&lt;br /&gt;12. Rolando: Designed specifically for the iPhone and iPod Touch, Rolando is a physics-based platform and puzzler that will make you think.&lt;br /&gt;13. Solarquest: In this game, you’ll have to tilt and fly to attempt to avoid everything that comes in your path.&lt;br /&gt;14. Haunted Planet: This game offers lots of entertainment. In Haunted Planet, you’ll have to work to stop an evil scientist before he opens up a portal to nightmares.&lt;br /&gt;15. Hiqup: If you like old fashioned wooden games, you’ll enjoy Hiqup. In this logic puzzler game, you’ll play peg games that challenge your mind and wits.&lt;br /&gt;16. iSplume: The iPhone version of this game has you shoot a specific amount of splumes in a limited period of time, with the added challenge of dealing with gravity.&lt;br /&gt;17. Solar Blaster: Play this game that’s a lot like a 3D scifi take on Duck Hunt, where you’ll shoot down attacking ships.&lt;br /&gt;18. rRootage: This space shooter game has a ship at the bottom that you’ll have to maneuver through bullets and shoot the enemy.&lt;br /&gt;19. RastaMonkey: Reach the end of each level in RastaMonkey by swinging from one tree branch to another and collecting bananas along the way.&lt;br /&gt;&lt;br /&gt;source:iphoneoverdose.com&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-927619107017573715?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/top-20-iphone-games-youve-probably.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-3848785729333220984</guid><pubDate>Mon, 08 Dec 2008 15:11:00 +0000</pubDate><atom:updated>2008-12-08T07:12:16.090-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">MacBook</category><title>Apple Investigates MacBook Problems</title><description>&lt;p itxtvisited="1"&gt;&lt;span class="mt-enclosure mt-enclosure-image" style="display: inline;" itxtvisited="1"&gt;&lt;img class="mt-image-none" alt="macbook unibody.jpg" src="http://uk.gizmodo.com/macbook%20unibody.jpg" height="304" width="588" /&gt;&lt;/span&gt;&lt;/p&gt; &lt;p itxtvisited="1"&gt;They may be sleek and pretty  as a picture but the latest Apple MacBook and MacBook Pro laptops have been  hit by a series of mysterious graphics-related issues.&lt;/p&gt; &lt;p itxtvisited="1"&gt;The company has said that it is now investigating two  separate graphics-related problems that are affecting its new MacBook line-up.  The first one, ominously dubbed &lt;em itxtvisited="1"&gt;'the black screen of  death&lt;/em&gt;' by victims, occurs on MacBook Pros when users are playing games.  Screens go black, the laptop freezes and the audio goes in infinite loop  playback. &lt;/p&gt; &lt;p itxtvisited="1"&gt;The problem affects models running Windows or Mac OS X while  playing games like Call of Duty 4, World of Warcraft, Ages of Empire III,  Command and Conquer, Oblivion, Company of Heroes, among others. &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-3848785729333220984?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/apple-investigates-macbook-problems.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-8284722605440357027</guid><pubDate>Mon, 08 Dec 2008 15:08:00 +0000</pubDate><atom:updated>2008-12-08T07:11:10.214-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">MacBook</category><title>Video: Tilt Your Way to Success with MacBook Pro</title><description>Pac-Man isn't exactly the newest game in the world, but it's been giving a whole new spin on a lightly modified Macbook Pro. Instead of using the arrow keys like everyone else, this gamer decided to tilt his Apple noteboook instead.&lt;br /&gt;&lt;br /&gt;Just as the iPod touch and Apple iPhone are equipped with accelerometers, it appears that this MacBook Pro is rocking a tilt sensor as well. In this, the player depicted can send that yellow wedge around the stage by simply tilting his MacBook in his chosen direction.&lt;br /&gt;&lt;br /&gt;Interestingly, the modder did not make use of a traditional accelerometer (is there such a thing as traditional at this point?), instead making use of the laptop's built-in sudden motion sensor. The information is then routed to the notebook as MIDI note data for Pac-Man. This is done through something called Bookmotion.&lt;br /&gt;&lt;br /&gt;Granted, this kind of development is very much in the early stages at this point, but it could open the window for all sorts of classic gaming opportunities. Wouldn't it be cool to use your MacBook Pro as a giant motion-sensing controller for Doom? A natural application would be Super Monkey Ball too.&lt;br /&gt;&lt;br /&gt;the vedio: www.mobilemag.com&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-8284722605440357027?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/video-tilt-your-way-to-success-with.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-2134147633942111483</guid><pubDate>Mon, 08 Dec 2008 15:07:00 +0000</pubDate><atom:updated>2008-12-08T07:08:25.177-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">MacBook</category><title>Review: The new MacBook Air, now with extra SSD goodness</title><description>I really like Apple Inc.'s newly revamped MacBook Air, which got extensive under-the-hood updates last month. And I really, really like the apparent speed boost offered by the larger solid-state drive (SSD) in the Air I've been testing for the past week.&lt;br /&gt;&lt;br /&gt;I'll have more to say about that SSD in a bit, but suffice it to say that the drive makes a noticeable difference in how fast the Air boots up, how fast programs launch and how fast this slimmest of Apple laptops feels -- especially in comparison to the stock 4,200-rpm hard drive included in my first-generation Air.&lt;br /&gt;&lt;br /&gt;New Core 2 Duo processors&lt;br /&gt;&lt;br /&gt;For those who may have missed the changes in the Air's specs unveiled by Apple on Oct. 14, here are the basics. The 3 lb. MacBook Air still comes in two models, both of which now use stock Intel Core 2 Duo processors instead of the custom jobs that powered the first generation announced last January.&lt;br /&gt;&lt;br /&gt;The base model has a 1.6-GHz processor, the same speed as before. The top model, the one Apple sent over for review, has a 1.86-GHz chip -- 60 MHz faster than the 1.8-GHz processor that debuted on the top-end model at the start of the year. Both processors now feature 6MB of Level 2 cache RAM, 50% more than the older models.&lt;br /&gt;&lt;br /&gt;More important, there's increased room for your files. The base model now comes with a 120GB hard drive, 50% more than the first version did; the pricier, 1.86-GHz iteration sports a 128GB MLC (multilevel cell) SSD, double the amount of space offered originally.&lt;br /&gt;&lt;br /&gt;source: www.computerworld.com&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-2134147633942111483?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/review-new-macbook-air-now-with-extra.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-9046966633441423333</guid><pubDate>Mon, 08 Dec 2008 15:06:00 +0000</pubDate><atom:updated>2008-12-08T07:12:47.905-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">MacBook</category><title>Cleaning A MacBook Pro Keyboard</title><description>&lt;p&gt;So just say that, hypothetically, you were you using your MacBook Pro to do a  presentation. Let’s say that, hypothetically, you accidentally spilled some Coke  on it. Let’s also say that the Coke didn’t really hurt your MacBook Pro except  that it made the right half of your keyboard all sticky and you couldn’t use it  to well.&lt;/p&gt; &lt;p&gt;So if you ever find yourself in that hypothetical situation, the easiest way  to “unsticky” your keyboard is to remove the sticky keys and clean them.&lt;/p&gt; &lt;p&gt;The keys are attached by a plastic, scissor like bracket. It is very easy to  remove the keys using a small tool like a pocket knife.&lt;/p&gt; &lt;p&gt;Once you have removed the keys, put them in a jar or cup with a lid along  with some soap and warm water. Let them soak for a minute while you use a  toothbrush to clean up any residue left where the keys were.&lt;/p&gt; &lt;p&gt;Take the jar with the keys, water and soap, and shake it up. This will clean  the coke reside off of the plastic bracket that is really causing the  stickiness.&lt;/p&gt; &lt;p&gt;After they have dried, just pop them back in. One trick is to use a  straightened paper clip to prop the bracket open and work it back in.&lt;/p&gt;source: www.jeremyflint.com&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-9046966633441423333?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/cleaning-macbook-pro-keyboard.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-1060328375799041855</guid><pubDate>Mon, 08 Dec 2008 14:57:00 +0000</pubDate><atom:updated>2008-12-08T07:05:58.152-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">MacBook</category><title>New MacBook Overheating Issue</title><description>I have a relatively new unibody MacBook.&lt;br /&gt;&lt;br /&gt;I have just noticed tonight that when I was charging the MacBook, the upper left area of the computer (both on the top and bottom) is getting very hot - almost to the point that the bottom of the MacBook is too hot to touch. This occurs with no applications or processes running&lt;br /&gt;&lt;br /&gt;I am fairly sure this has only started happening tonight. I am actually concerned that it is going to mark my wooden desk, as I am starting to smell a burning wood smell&lt;br /&gt;&lt;br /&gt;I will be calling Apple to discuss tomorrow.&lt;br /&gt;&lt;br /&gt;Has anyone else encountered a similar issue when they charge their MacBook?&lt;br /&gt;&lt;br /&gt;UPDATE: After I restarted the MacBook, everything seems to OK now. Maybe there was some background process that was running, which was taxing the system. I should have checked before I did the restart. It is still a bit of a concern that it got so hot. I am glad that I noticed it before I went to bed.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-1060328375799041855?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/new-macbook-overheating-issue.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-7078969809757996694</guid><pubDate>Sun, 07 Dec 2008 14:29:00 +0000</pubDate><atom:updated>2008-12-07T06:30:06.114-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Unlock iPhone</category><title>iPhone OS 2.2 hacked by iPhone Dev Team – already!</title><description>What’s even better than a new firmware from Apple for the iPhone 2G, iPhone 3G and the iPod Touch (first generation)?&lt;br /&gt;&lt;br /&gt;A new PwnageTool and QuickPwn from the iPhone Dev Team!&lt;br /&gt;&lt;br /&gt;Just like Linux sets you free, so too does the PwnageTool and QuickPwn sets both iPhones and first-gen iPod Touch free to run all the software you could poke an iPhone-shaped stick at, while enjoying the fruits of Apple’s App Store labour.&lt;br /&gt;&lt;br /&gt;That said, anyone finding an iPhone-shaped stick should really not be pointing it at anything other than eBay, because just like finding Jesus on your toast and then selling it online, an iPhone-shaped stick should really generate worldwide interest, a ton of cash – and who knows? Maybe even a movie deal.&lt;br /&gt;&lt;br /&gt;As usual, the Dev Team has posted the details of the latest Pwnificatory pwnifications on its blog, and there are instructions you should follow, especially if you are an iPhone 3G owner that wants to unofficially unlock as soon as the Dev Team releases its magic unlock tool.&lt;br /&gt;&lt;br /&gt;You can see the Dev Team’s site at the link above, but part of their post says the following:&lt;br /&gt;&lt;br /&gt;1. GOLDEN RULE: If you have a 3G iPhone and want potential soft unlock in the near future do NOT use QuickPwn, and do not use the official ipsw or the iTunes update process without using PwnageTool.&lt;br /&gt;&lt;br /&gt;2. Read item 1 again and again.&lt;br /&gt;&lt;br /&gt;SOURCE:www.itwire.com&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-7078969809757996694?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/iphone-os-22-hacked-by-iphone-dev-team.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-3763364138061029320</guid><pubDate>Sun, 07 Dec 2008 14:28:00 +0000</pubDate><atom:updated>2008-12-07T06:29:18.267-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Unlock iPhone</category><title>Step-by-Step Procedure to Jailbreak/Unlock iPhone Firmware 2.2</title><description>Finally it’s here and it’s working. The PwnageTool 2.2.1 has been released to Jailbreak/Unlock iPhone Firmware 2.2 and we’ve already put it on the test and it passed successfully. Please remember, do not Jailbreak your iPhone 3G using WinPwn because as the Dev team warned, that may prevent you from soft unlocking your iPhone 3G in near future.&lt;br /&gt;&lt;br /&gt;Anyway, here’s the step-by-step instruction to Unlock iPhone 2G and Jailbreak iPhone 3G with Firmware 2.2. Enjoy!&lt;br /&gt;&lt;br /&gt;SOURCE: http://www.iphonewiki.com.au/step-by-step-procedure-to-jailbreakunlock-iphone-firmware-22/&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-3763364138061029320?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/step-by-step-procedure-to.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-2624947154747179468</guid><pubDate>Sun, 07 Dec 2008 14:27:00 +0000</pubDate><atom:updated>2008-12-07T06:28:11.882-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Unlock iPhone</category><title>iUnlock-iPhone.com Releases Updated iPhone Unlocking Solution</title><description>iUnlock-iPhone.com (www.iunlock-iphone.com/buy-now.html) has today released an updated version of its celebrated iPhone unlocking solution, designed to address some of the technical problems with unlocking the iPhone 3G and to make the process for unlocking the latest generation of handsets smoother.&lt;br /&gt;&lt;br /&gt;(23 October 2008) - - iUnlock-iPhone.com (www.iunlock-iphone.com/buy-now.html), a leading player in the online iPhone unlocking market, has today announced the release of an updated version of its popular iPhone unlocking solution, designed to tackle some of the technical sticking points of unlocking the latest generation of handsets in addition to streamlining the unlocking process.&lt;br /&gt;&lt;br /&gt;The latest release of its iPhone unlocking solution will provide owners of more up to date iPhone models with the ability to unlock and jailbreak their phones, while also maintaining the functionality across older iPhone handsets.&lt;br /&gt;&lt;br /&gt;Darren Campbell of iUnlock-iPhone.com (www.iunlock-iphone.com/buy-now.html) believes the latest release will provide customers with the flexibility and freedom to unlock their phone, regardless of whether they have the latest handset.&lt;br /&gt;&lt;br /&gt;“Unlocking and jailbreaking the 3G has been a problem for a number of months now, and individuals owning these models are finding it increasingly difficult to find reliable unlocking solutions online that work as they’re supposed to, without causing damage to their handset or voiding their Apple warranty.”&lt;br /&gt;&lt;br /&gt;“I’m proud to announce the newly iUnlock-iPhone.com solution has full jailbreak and unlocking capacity, allowing users of the iPhone across the board to unlock their handsets. Furthermore, with our in-depth email support service, help is always on hand for those that need assistance through the unlocking process"&lt;br /&gt;&lt;br /&gt;iUnlock-iPhone.com retails iPhone unlocking solutions, allowing iPhone owners to choose their own network preferences. With automated download and an easy to use interface, the iUnlock-iPhone.com solution allows iPhone users to unlock their handsets in minutes, without risking their Apple warranty or damaging their handset.&lt;br /&gt;&lt;br /&gt;SOURCE:www.webwire.com&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-2624947154747179468?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/iunlock-iphonecom-releases-updated.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-8829185736011619978</guid><pubDate>Sun, 07 Dec 2008 14:26:00 +0000</pubDate><atom:updated>2008-12-07T06:27:09.491-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Unlock iPhone</category><title>Unlocking iPhone Using Proxy Sims</title><description>While iphone-dev team is working out on a software solution to unlock iPhone 3g, there are plenty of hardware unlock kits floating around in the market. Here is one more iPhone 3g hardware unlock reviewed by theAppleblog.com , in which they talk about unlocking the iPhone3g using the proxy sims.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-8829185736011619978?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/unlocking-iphone-using-proxy-sims.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-5901758668812901869</guid><pubDate>Sun, 07 Dec 2008 14:24:00 +0000</pubDate><atom:updated>2008-12-07T06:25:53.758-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">Unlock iPhone</category><title>Unlock iPhone with PWNAGE 2.0 - Firmware 2.0 (5A347)</title><description>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/mAoX1SJLxEw&amp;hl=zh_CN&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/mAoX1SJLxEw&amp;hl=zh_CN&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-5901758668812901869?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/unlock-iphone-with-pwnage-20-firmware.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-5265164219383602212</guid><pubDate>Sun, 07 Dec 2008 14:14:00 +0000</pubDate><atom:updated>2008-12-07T06:21:08.644-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iphone</category><title>Problems with iPhone 2.2 OS</title><description>With the iPhone 2.2 OS having just gone live, users are no doubt flocking to iTunes for the iPhone OS update that boasts Google Maps Street View, voice call and email enhancements, and a refreshed iPhone Safari UI. Of course, iPhone 3G users looking to preserve their older baseband firmware in hopes of a future iPhone 3G software unlock, will be holding out for just a bit longer.&lt;br /&gt;&lt;br /&gt;But, with droves of iPhone users upgrading to the iPhone 2.2 OS, reports of bugs and problems were bound to start rolling in. iPhone Atlas is reporting a number of problems associated with the new iPhone OS update. Problems with broken third-party applications to internet connection issues are making for a pretty choppy ride for early iPhone 2.2 OS adopters.&lt;br /&gt;&lt;br /&gt;Users are reporting issues with third-party application no longer working correctly under iPhone 2.2 OS. The issue is apparently rooted caused by changes to the iPhone OS, including modifications to the CoreAudio code. Uninstalling and reinstalling the application might help, but users may have to wait for the developer to release an update before the application works again.&lt;br /&gt;&lt;br /&gt;For others, iPhone 2.2 OS has caused data connection issues. The dreaded “Could Not Connect To Internet” issue can sometimes be remedied with by switching your iPhone 3G’s internet connection from “3G” to “EDGE” (or “GPRS”) and then reverting back to “3G.”&lt;br /&gt;&lt;br /&gt;Some updated iPhones are throwing errors that insist that the “SIM card not inserted” or that a PIN lock has been activated. In this case, removing the SIM card, restoring the iPhone through iTunes, and then re-inserting the SIM card may resolve the problem.&lt;br /&gt;&lt;br /&gt;There are also reports of WiFi problems after upgrading to iPhone 2.2 OS. WiFi network connection problems may be resolved by cycling the WiFi toggle (turn WiFi off, then back on), “Forgetting” the WiFi network and then re-connecting to the network, turning off network security (WEP, WPA), or changing the WPA password.&lt;br /&gt;&lt;br /&gt;Lastly, email deletion problems are affecting some users, especially those with AOL accounts. If you’re having problems deleting email, try re-configuring your email settings. Navigate to Settings &gt; Mail, Contacts, Calendars &gt; (Your account name) &gt; Advanced &gt; Deleted Mailbox on your iPhone and then set the emails to be deleted “On My iPhone” or “On the Server,” depending on whether you’re dealing with a POP or IMAP account.&lt;br /&gt;&lt;br /&gt;The vast majority of iPhone users are humming along quite nicely with their iPhone 2.2 OS, so rest assured that the new iPhone OS update will probably work just fine for you.&lt;br /&gt;&lt;br /&gt;Again, if you have any desire to preserve your baseband for any future iPhone 3G unlock solutions that might come to light, you’ll want to wait for the official PwnageTool-based iPhone 3G software unlock solution before updating your iPhone 3G.&lt;br /&gt;&lt;br /&gt;SOURCE: www.intomobile.com/&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-5265164219383602212?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/problems-with-iphone-22-os.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-6598278399654731412</guid><pubDate>Sun, 07 Dec 2008 14:12:00 +0000</pubDate><atom:updated>2008-12-07T06:14:09.943-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iphone</category><title>iPhone Users Can Now Go Online Securely and Privately With New App</title><description>Internet users have long been the target of online security and privacy infringements, a problem that has been transferred to mobile communications given the rapid growth in recent years of iPhones and other smart phones. To combat this and give iPhone users peace of mind, AnchorFree has made its popular Hotspot Shield security solution available for the iPhone, delivering the only free security iPhone application that keeps Internet sessions 100% secure and anonymous. Hotspot Shield protects Internet users' personal information from potential hackers on shared 3G and Wi-Fi networks, does not require any download, and is easily configured in seconds by visiting http://hotspotshield.com/clientless/iphone.&lt;br /&gt;Hotspot Shield for iPhone is an extension of AnchorFree's flagship security product for laptops and desktops, which is currently used by millions of people across 190 countries, an increase of more than 500% in 2008. Hotspot Shield is the world's first free consumer Virtual Private Network (VPN) that allows users to surf the web, email, conduct business, pay bills or shop online securely. Hotspot Shield for iPhone provides the same standard of security for mobile users, and works in any country where the iPhone is available.&lt;br /&gt;Research firm Piper Jaffray predicts that Apple will ship 45 million iPhone units in 2009(1), while AT&amp;T is promoting the ability for iPhone users to connect for free to its network of 17,000 U.S. Wi-Fi hotspots. Yet, because iPhones have the capability to join countless networks, they are constantly opening the door for data intrusion. These open networks have limited in-transit data security options and lack the ability to secure content sent wirelessly from one device to another.&lt;br /&gt;"Our vision behind Hotspot Shield is plain and simple: to provide anyone going online with a safe and private environment from which to connect to the Web," said David Gorodyansky, co-founder and CEO of AnchorFree. "Hotspot Shield for iPhone offers a free way for savvy, security-conscious consumers to now use the iPhone securely. We've created the ultimate defense for iPhone users jumping from one 3G/Wi-Fi network to the next."&lt;br /&gt;Hotspot Shield prevents any form of third party theft or monitoring by establishing a VPN connection between the device and 3G or wireless networks. The VPN acts as a virtual shield, making the iPhone user completely anonymous to others and free from the threat of potential hackers looking to view personal emails, credit card information, business documents or any other behavioral activities conducted online.&lt;br /&gt;Further, mobile phones are powerful enough to handle complex business applications and are increasingly becoming more like handheld computers. Given the countless number of new apps for the iPhone enabling everything from instant messaging to online banking or joining a Webex session, more and more private transactions are occurring on the iPhone that go beyond everyday Web surfing and email. Hotspot Shield enables the safe, secure exchange of this confidential information.&lt;br /&gt;To download the application, go to http://hotspotshield.com/clientless/iphone. The service is free and only takes a minute to configure directly on your iPhone. You can also access the computer version of Hotspot Shield, which currently runs on Windows Vista, Windows XP, Windows 2000, Mac OS X (10.5 Leopard) and Mac OS X (10.4 Tiger), which can be downloaded at www.hotspotshield.com.&lt;br /&gt;About AnchorFree&lt;br /&gt;AnchorFree operates a global platform of wireless connectivity and user privacy tools. We enable millions of people to access the Internet through our connectivity services in over 190 countries worldwide from a variety of computing and handheld devices. Our flagship consumer privacy tool, Hotspot Shield, offers a free and easy way to ensure privacy, security, and total anonymity online while our broadband monetization platform converts standard networks (Wi-Fi or broadband) into revenue generating ones through advertising. A full description of our services can be accessed at http://www.anchorfree.com. Those interested in staying abreast of online privacy issues and news should visit The Privacy Cops blog at www.privacycops.net. &lt;br /&gt;&lt;br /&gt;source:www.marketwatch.com&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-6598278399654731412?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/iphone-users-can-now-go-online-securely.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-727226019534986199</guid><pubDate>Sun, 07 Dec 2008 14:04:00 +0000</pubDate><atom:updated>2008-12-07T06:10:46.985-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iphone software</category><category domain="http://www.blogger.com/atom/ns#">iphone</category><title>Apple rolls out iPhone 2.2 firmware</title><description>The most significant new feature in the v2.2 firmware update is a major overhaul of the Maps application. It now displays the addresses of dropped pins and added a Share Location button that enables users to share a specific location via email that includes a Google Maps URL. The button is shown when the arrow next to a drop pin on the map is clicked. Also new is Google Street View feature that lets iPhone owners navigate through street-level photographs. This feature is not available on the iPod touch.&lt;br /&gt;&lt;br /&gt;Street View is activated by defining a location through a pin on the map or by choosing a location from past searches or bookmarks. If there is Street View data on Google's server for a certain location, an orange symbol will appear next to location tooltip on the map. Tap it and the screen animates sideways to switch to Street View. If there is no street view for a given location, nothing will happen. You can rotate the street view by 360 degrees with your finger, zoom in and out or click on arrows to advance in any direction. A handy navigation circle that sits in the lower right corner of the screen shows your position on the mini-map in real-time.&lt;br /&gt;&lt;br /&gt;Public transit and walking directions (available in some urban areas) are also new features, which provide travel data such as arrivals and departures of public transportation. There is a new Directions mode for car, bus and walking icons that display recommend transit info on the map. Edit and Start buttons allow users to enter destination data so that the iPhone can calculate the route. The handset then offers step-by-step instructions on how to get to a destination by bus or subway, broken down into phases such as "walk to this bus stop," "wait for that line," "get off on this stop," etc. You can also view up-to-date or future arrival and departure times, check fares and estimate the travel time.&lt;br /&gt;&lt;br /&gt;The combination of public transit and walking directions and location sharing enables users to use the iPhone's GPS module to locate you, drop a pin on the map and send your current location to a nearby friend for use as the Transit mode's destination for step-by-step instructions how to get to you. The iPhone is the only smartphone so far to implement public transit and walking directions, while Google Street View can also be found on Android G1.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Direct podcast downloading&lt;br /&gt;&lt;br /&gt;The new podcast downloading feature on the handset is why Apple kicked Podcaster application from the App Store that offered the same functionality. You can stream or download audio and video podcasts over both Wi-Fi and cellular network using the iTunes Wi-Fi application on the handset. Apple warns that there may be a limit on the maximum podcast episode download size over the cellular data network. Downloaded podcasts are be copied to iTunes 8.0.2 and are available as soon as you sync the gadget with your computer. More information here.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Safari, Home Screen tweaks, auto correction preference&lt;br /&gt;&lt;br /&gt;Apple claims there is a "better performance and more stability" in Safari, in addition to a more search-friendly user interface. A subtle change moved the refresh button inside the address bar to save space while the magnifying glass icon for Google Search has been replaced with a dedicated Google search bar positioned next to the address bar. The change cuts the status bar height in half and increases the screen real estate. Safari now understands App Store links in web pages and automatically launches the App Store application.&lt;br /&gt;&lt;br /&gt;Another optimization lets you press the Home button while in any of the nine available home screens to go back to your first home screen. This may be useful to users who install many third-party applications and constantly flip back and forth between the first home screen and others. Reacting to an online petition, Apple has finally added a preference setting to turn the auto-correction feature on and off.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Minor tweaks&lt;br /&gt;&lt;br /&gt;Apple says the new firmware resolves isolated issues with scheduled fetching of email and brings several security updates. Formatting of wide HTML email messages in Mail is now improved, while sound quality of Visual Voicemail messages is better than before. The new firmware decreases call setup failures and the number of dropped calls and tweaks the App Store a bit. You can no longer write reviews if you have not downloaded an application and the App Store now positions applications based on the release date on top, resulting in more exposure for new arrivals.&lt;br /&gt;&lt;br /&gt;As always, there are some undocumented additions as well. When you delete an application, you are asked to rate it on a one to five star scale. The App Store now allows multiple screenshots on an application's info page instead of one that you can tap to start a slideshow. There is still no sign of a copy-and-paste feature, background notifications for applications and turn-by-turn GPS features.&lt;br /&gt;&lt;br /&gt;source: &lt;a href="http://www.tgdaily.com/"&gt;http://www.tgdaily.com/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-727226019534986199?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/12/apple-rolls-out-iphone-22-firmware.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8279264226520205631.post-8870752283417673164</guid><pubDate>Mon, 24 Nov 2008 03:13:00 +0000</pubDate><atom:updated>2008-11-23T19:16:13.498-08:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">iphone software</category><title>6 free apple iphone downloads you don't want to miss</title><description>&lt;p class="first"&gt;Most things in life don't come for free. But the following  half-dozen Apple iPhone applications are exceptions to the  rule. Each of these free downloads will greatly enhance both your iPhone and  mobile Internet experiences...and the price sure is right. &lt;br /&gt;&lt;/p&gt;&lt;br /&gt;I've largely focused on the BlackBerry crowd in my past free downloads stories, but today I'm  offering up six of my picks for the best free software available through Apple's  iTunes App Store.  &lt;p&gt;This week, my recommendations include both a mobile news and sports  aggregator, an on-device TV guide, a satellite mapping program, a voice over IP  (VoIP) calling app and an Internet radio service. My personal favorite: the  sports app, SportsTap, found on page two. &lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8279264226520205631-8870752283417673164?l=hello-apple.blogspot.com' alt='' /&gt;&lt;/div&gt;</description><link>http://hello-apple.blogspot.com/2008/11/6-free-apple-iphone-downloads-you-dont.html</link><author>noreply@blogger.com (hiapple)</author><thr:total>0</thr:total></item></channel></rss>

