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Noir" /><category term="Game Systems" /><category term="fighting games" /><title>Hidden Area</title><subtitle type="html">Your place for Xbox 360, PS3, Wii, PSP, 3DS and PC video game walkthroughs, strategy guides, cheats and trophies lists.</subtitle><link rel="http://schemas.google.com/g/2005#feed" type="application/atom+xml" href="http://www.hiddenarea.com/feeds/posts/default" /><link rel="alternate" type="text/html" href="http://www.hiddenarea.com/" /><link rel="next" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default?start-index=26&amp;max-results=25&amp;redirect=false&amp;v=2" /><author><name>Katie Gatto</name><uri>https://plus.google.com/110155671884580484478</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="32" height="32" src="//lh5.googleusercontent.com/-j60ViY2JdOA/AAAAAAAAAAI/AAAAAAAABl4/DIWaVnW4484/s512-c/photo.jpg" /></author><generator version="7.00" uri="http://www.blogger.com">Blogger</generator><openSearch:totalResults>1669</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" type="application/atom+xml" href="http://feeds.feedburner.com/HiddenArea" /><feedburner:info uri="hiddenarea" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com/" /><feedburner:emailServiceId>HiddenArea</feedburner:emailServiceId><feedburner:feedburnerHostname>http://feedburner.google.com</feedburner:feedburnerHostname><entry gd:etag="W/&quot;CU8NSHs-eip7ImA9WhBaEkk.&quot;"><id>tag:blogger.com,1999:blog-1279248853847002049.post-4523207548862471369</id><published>2013-05-22T13:31:00.001-04:00</published><updated>2013-05-22T13:31:39.552-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-22T13:31:39.552-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="xbox 360" /><category scheme="http://www.blogger.com/atom/ns#" term="Resident Evil" /><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo 3DS" /><category scheme="http://www.blogger.com/atom/ns#" term="Wii U" /><category scheme="http://www.blogger.com/atom/ns#" term="Trophies" /><category scheme="http://www.blogger.com/atom/ns#" term="Playstation 3" /><title>Resident Evil: Revelations</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-VzOXiboGGCo/Tgoi61nr4AI/AAAAAAAAA1U/hXWVtUO-lSA/s1600/residentevilrevelations.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="178" src="http://1.bp.blogspot.com/-VzOXiboGGCo/Tgoi61nr4AI/AAAAAAAAA1U/hXWVtUO-lSA/s320/residentevilrevelations.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
Looking for a trophy list for &lt;a href="http://www.residentevil.com/" target="_blank"&gt;Resident Evil&lt;/a&gt;: Revelations?  Look no further.&lt;br /&gt;
&lt;br /&gt;
&amp;nbsp;-A Packaged Deal [Campaign] Defeat a Scarmiglione as a whole without killing both parts of its body separately.&lt;br /&gt;
-Angry Fist [Campaign] Land 10 fully charged physical attacks. &lt;br /&gt;
-B.O.W. Hunter [Campaign] Defeat 150 enemies. &lt;br /&gt;
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&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
-Bamboozle the Oozes [Campaign] Defeat 10 Oozes with head shots. &lt;br /&gt;
-Beyond the Veil [Raid mode] Clear the bonus stage, The Ghost Ship.&lt;br /&gt;
-Bonus Ace [Raid mode] Acquire 50 bonuses.&lt;br /&gt;
-Bonus Demi-god [Raid mode] Acquire 150 bonuses.&lt;br /&gt;
-Bonus Enthusiast [Raid mode] Acquire 10 bonuses.&lt;br /&gt;
-Bonus Legend [Raid mode] Acquire 100 bonuses.&lt;br /&gt;
-By the Crosshairs [Campaign] Defeat Rachael before she gets to the cafeteria.&lt;br /&gt;
-Die Another Day [Campaign] Evade a Scagdead's instant-death attack.&lt;br /&gt;
-Dodge Master [Campaign] Dodge 20 times.&lt;br /&gt;
-Dynamic Duo [Raid mode] Land a fully charged physical attack on an enemy at the same time as your partner.&lt;br /&gt;
-Eye on the Trophy: Obtain all trophies. &lt;br /&gt;
-First Circle Overseer [Raid mode] Clear all stages in Raid mode on Chasm with an S rank.&lt;br /&gt;
-First Circle Traveler [Raid mode] Clear all stages in Raid mode on Chasm.&lt;br /&gt;
-First Victim [Campaign] Scan 1 hidden hand print.&lt;br /&gt;
-Get Us Out of Here! [Campaign] Clear Episodes 4 - 6.&lt;br /&gt;
-Gutsy [Raid mode] Clear a stage at 5 levels lower than the recommended level.&lt;br /&gt;
-Last Victim [Campaign] Scan 30 hidden hand prints.&lt;br /&gt;
-Legendary Find [Raid mode] Obtain a super rare weapon. &lt;br /&gt;
-Legends Are Made, Not Born [Raid mode] Obtain all super rare weapons.&lt;br /&gt;
-Living on the Edge [Campaign] Stop an enemy bullet with your knife.&lt;br /&gt;
-Meteoric Rise [Raid mode] Reach player level 40.&lt;br /&gt;
-Midland Overseer [Raid mode] Clear all stages in Raid mode on Trench with an S rank.&lt;br /&gt;
-Midland Traveler [Raid mode] Clear all stages in Raid mode on Trench. &lt;br /&gt;
-Moving on Up [Raid mode] Reach player level 10.&lt;br /&gt;
-On Your Way [Raid mode] Reach player level 5.&lt;br /&gt;
-One for Each Minnesota Lake [Raid mode] Defeat 10,000 enemies.&lt;br /&gt;
-Raising the Bar [Raid mode] Reach player level 30.&lt;br /&gt;
-Reaching Higher [Raid mode] Reach player level 20.&lt;br /&gt;
-Research Complete [Campaign] Scan all enemy types.&lt;br /&gt;
-Researcher [Campaign] Scan an enemy for the first time.&lt;br /&gt;
-Rockets are for Losers [Campaign] Defeat a Malacoda without using a rocket launcher. &lt;br /&gt;
-Seventh Circle Overseer [Raid mode] Clear all stages in Raid mode on Abyss with an S rank.&lt;br /&gt;
-Seventh Circle Traveler [Raid mode] Clear all stages in Raid mode on Abyss.&lt;br /&gt;
-Shop 'til Ya Drop [Raid mode] Spend 1,000,000 BP in the store.&lt;br /&gt;
-Surviving Deep Darkness [Campaign] Clear the game in Normal difficulty or above without dying once.&lt;br /&gt;
-That'll Leave a Mark [Raid mode] Inflict 100,000 points of damage to an enemy in one hit.&lt;br /&gt;
-The Dark Forest [Campaign] Clear Casual difficulty or higher. &lt;br /&gt;
-The Pool Is Open [Campaign] Swim in the Solarium. &lt;br /&gt;
-The Queen Zenobia [Campaign] Clear Episodes 7 - 9. &lt;br /&gt;
-The Shores of Purgatory [Campaign] Clear Normal difficulty or higher. &lt;br /&gt;
-The Storm is Gone [Campaign] Clear Episodes 10 - 12. &lt;br /&gt;
-The Unbroken Thread [Raid mode] Acquire No Damage Bonus for the first time. &lt;br /&gt;
-The Vestibule of Hell [Campaign] Clear Infernal difficulty. &lt;br /&gt;
-Three is the Magic Number [Raid mode] Acquire Trinity Bonus for the first time.&lt;br /&gt;
-Top of My Game [Raid mode] Reach player level 50.&lt;br /&gt;
-Traces of Tragedy [Campaign] Scan 15 hidden hand prints. &lt;br /&gt;
-Triple Play [Campaign] Defeat 3 enemies with one shock grenade.&lt;br /&gt;
-We'll Find You, Jill [CAMPAIGN] Clear Episodes 1 - 3.&lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/HiddenArea/~4/4Pt9jp4Gcaw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.hiddenarea.com/feeds/4523207548862471369/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=1279248853847002049&amp;postID=4523207548862471369&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/4523207548862471369?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/4523207548862471369?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/HiddenArea/~3/4Pt9jp4Gcaw/resident-evil-revelations.html" title="Resident Evil: Revelations" /><author><name>David</name><uri>http://www.blogger.com/profile/18280123606904444655</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://3.bp.blogspot.com/_ciJ57If4mv8/Sm4wxcOZj8I/AAAAAAAAAAg/suqNslf7_VA/S220/Me.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-VzOXiboGGCo/Tgoi61nr4AI/AAAAAAAAA1U/hXWVtUO-lSA/s72-c/residentevilrevelations.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.hiddenarea.com/2013/05/resident-evil-revelations.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C0ICSXo5fSp7ImA9WhBbGE8.&quot;"><id>tag:blogger.com,1999:blog-1279248853847002049.post-4085109139974813514</id><published>2013-05-17T16:12:00.001-04:00</published><updated>2013-05-17T16:12:48.425-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-05-17T16:12:48.425-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="xbox 360" /><category scheme="http://www.blogger.com/atom/ns#" term="Wii U" /><category scheme="http://www.blogger.com/atom/ns#" term="Teaser" /><category scheme="http://www.blogger.com/atom/ns#" term="Video Post" /><category scheme="http://www.blogger.com/atom/ns#" term="Batman: Arkham Origins" /><category scheme="http://www.blogger.com/atom/ns#" term="Batman" /><category scheme="http://www.blogger.com/atom/ns#" term="Playstation 3" /><title>Batman: Arkham Origins</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-lkUSr7VSBOQ/TrwRRu0OrGI/AAAAAAAABDc/ELSBI0fhwCo/s1600/batmanhush_1024.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="240" src="http://3.bp.blogspot.com/-lkUSr7VSBOQ/TrwRRu0OrGI/AAAAAAAABDc/ELSBI0fhwCo/s320/batmanhush_1024.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
The first trailer of &lt;a href="http://www.batmanarkhamorigins.com/"&gt;Batman&lt;/a&gt; &lt;b&gt;Arkham Origins&lt;/b&gt; has been released.  Enjoy!&lt;br /&gt;
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&lt;a href="http://1.bp.blogspot.com/-TGGeMz1_Qg8/UYwRfFEa2gI/AAAAAAAADi8/EKs4PQ_KF04/s1600/Intro-to-Defiance.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="180" src="http://1.bp.blogspot.com/-TGGeMz1_Qg8/UYwRfFEa2gI/AAAAAAAADi8/EKs4PQ_KF04/s320/Intro-to-Defiance.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
The next couple of parts in our Defiance walkthrough is called, "&lt;b&gt;We're on the Air, Fine Tuning and Kith and Kinship&lt;/b&gt;".&lt;br /&gt;
&lt;br /&gt;
The radio station is guarded by a collection of Automated Turrets. These light machine guns fire on any character that crosses the path of their beam. Firearms can temporarily disable them, but they will reset within a few seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
Avoid the beams and get behind each turret. Near each emplacement is a power generator. Disable it to shut the turrets down for good.  More turrets await around back so crossing wide to their left and over the wall near them is a safe way to approach the generator.&lt;br /&gt;
&lt;br /&gt;
Once inside, guard Cass while she fixes the equipment. Mutants will attack, so be ready with Shotguns and assault rifles that can be very useful as deterrents in this close quarters melee. Stay behind the walls as much as possible, and do not let the Mutant Cleavers get behind you and be sure to note the presence of the Ammo Crate inside.  Cass will eventually instruct you to circle around outside and flip two power switches. The further of the two is guarded by a Mutant Mini gunner. Stay behind cover and snipe him from a distance.  Back inside, you'll need to protect Cass from one more wave of Mutants. If she falls, revive her and resume the defense.    &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Fine Tuning&lt;/b&gt;&lt;br /&gt;
Three radio towers require reactivation and turning each of these is going to be a two-part process. First, a series of remote power terminals must be activated.  The power terminals are guarded by Mutant Cleavers, Shotgunners, and Riflemen.  Once power is restored at a mobile station, you must activate the switch at the base of each tower.  The three towers are each surrounded by walled plazas guarded by Mutants. The third plaza includes a Mutant Grenadier. Rushing the plaza does little good, so try to snipe at them from a distance and engaging the Mutants as they stream out towards you is usually most effective.  If you have Decoy you may be able to distract the Mutants long enough to quickly sprint in, flip the switch, and sprint out.  Once all three towers are activated, the Mission ends.         &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Kith and Kinship&lt;/b&gt;&lt;br /&gt;
In a small cave near the Mission's starting area you'll find a data pad, using it will point the way to Von Bach's possible location near Kinship Plaza.  In a building near the plaza you'll find bodies drained of their vital fluids. You'll also likely encounter scores of Mutants.  There is an ammo box near the Extraction Point if you get too low.  Your EGO will point you to a series of nearby ruins, in which a number of hostages are going to be scattered on the first and second floors of the buildings there.  The hostages are obviously going to be heavily guarded so you may want to progress slowly and carefully, clinging to corners and utilizing short-distance weapons will be your best bet here.&lt;br /&gt;
&lt;br /&gt;
Once you clear the hostages in the buildings, the doors to the tower in the central plaza will open. Free the four hostages inside here as well.  Once the hostages are freed, waves of enemies will now attack. Many will be operating in a drug-enhanced mode similar to Overcharge. You must destroy every enemy to progress. Stick to cover as much as possible, and don't be afraid to dart into a building to recover if necessary. Revive your AI comrades between waves so they can help you take out the enemies.              &lt;br /&gt;
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&lt;div&gt;
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&lt;a href="http://1.bp.blogspot.com/-TGGeMz1_Qg8/UYwRfFEa2gI/AAAAAAAADi8/EKs4PQ_KF04/s1600/Intro-to-Defiance.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="180" src="http://1.bp.blogspot.com/-TGGeMz1_Qg8/UYwRfFEa2gI/AAAAAAAADi8/EKs4PQ_KF04/s320/Intro-to-Defiance.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
Looking for a walkthrough for &lt;a href="http://www.defiance.com/en/" target="_blank"&gt;Defiance&lt;/a&gt;?  Well look no further.  &lt;br /&gt;
&lt;br /&gt;
The in-game tutorial for Defiance is helpful, but it doesn’t tell you nearly everything you’ll need to learn the basics of combat and exploration. To assist in that, we’ve constructed this handy walk-through of the first three Missions you’re likely to encounter in Defiance.  So let's get started.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
&lt;b&gt;Chaos Reigns&lt;/b&gt;&lt;br /&gt;
After completing the tutorial, you’ll be dropped near Mount Tam. Your EGO representation will be waiting for you. The exclamation mark above her head indicates that she has a Main Mission for you.  Talk with her and she’ll ask you to accept your first real quest, Chaos Reigns. You’ll be tasked with finding your patron, Karl Von Bach.  Your first goal will be to reach a nearby evacuation pod. On the way you may encounter small Hellbugs or Mutants. Equip your primary weapon, and use it to take careful aim before firing. In most cases, controlled short bursts will serve you better than long streams of fire.  When you reach the pod, you’ll find it empty. Move ahead toward the vast open valley. You’ll come across friendly forces pinned down by hostiles. Feel free to engage any enemies you see, but be careful not to completely deplete your ammunition stores. &lt;br /&gt;
&lt;br /&gt;
You’ll be following your EGO unit’s way points on your HUD to four separate GPS units. Each unit is attached near a dead body, but none of them are Von Bach. As you search, try to keep cover between you and Mutant gunners. If you’re taking too much fire, pick a few off and proceed more cautiously. Also note that while running, you can make an evasive roll. Defiance is more of a run and gun shooter than a cover-based shooter, so this maneuver can often serve you well.  You may encounter friendly players along the way, marked with a Purple dot on your Map. Feel free to coordinate fire with them if you want to.  After finding all of the bodies, you’ll be summoned to a nearby military headquarters so try to follow your EGO’s lead.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Sniper’s Ridge&lt;/b&gt;&lt;br /&gt;
You’ll encounter an officer and Cass Ducar in the tent. There, you’ll learn that a force of Mutant snipers has seized control of nearby heights.  Be sure to take them out!  Outside the tent are Supply Depots. Try not to waste any of your Scrip on new Vehicles, Weapons, or ammunition at this time. Your first few missions will reward you with plenty of new weapons, and there is a free ammunition locker near the camp where you can replenish your magazines. Also ignore the Lock box because you won’t need to fool with that for awhile.  You don’t have access to a vehicle yet, so run towards the way point your EGO provides. When you see Sniper Ridge, advance up toward the left side of the wall atop the cliff, moving carefully until you are flush against it. If you avoid firing during your approach, you may escape detection, allowing you to get underneath the snipers’ long range guns.&lt;br /&gt;
&lt;br /&gt;
Once flush against the wall, you have a choice. You can try to engage the snipers with precision fire when they are poking their heads over the wall, you can toss Grenades at them, or you can sneak around the right side of the wall and take them out that way (also using Decoy or Cloak).  Remember that if things get too hot, you can always run away, get behind something, and wait for your Shield to recharge. Enemies will follow, but at this stage in the game they only approach one or two at a time, and you can easily pick them off as they try to rush you. &lt;br /&gt;
&lt;br /&gt;
Once you’ve cleared the upper wall, advance across the plaza. Three stacks of ammunition are marked for destruction on your map. Walk to each and activate the charges.  You’ll encounter a huge blue mutant with a Grenade launcher. Utilize your EGO Powers to your fullest advantage. If you have Blur use your speed to dodge and fire. With Cloak, sneak into cover and take head shots, then quickly duck away. If you use Decoy, distract him and use the time to get in free hits. If you utilize Overcharge, just keep shooting.  Whatever your EGO Power, do not stay in one place for too long a time. Move from cover to cover, ever wary of the slow moving but high-explosive grenades. Don’t get close to the big Mutant. You want to wear him down from long range where you have room to dodge his shots. Return to camp for a reward.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Raid the Medicine Cabinet&lt;/b&gt;&lt;br /&gt;
Starting again from the military camp, you now have access to an ATV. Summon it, and use it to find the embattled e-rep medics. Don't just ride into the middle of the melee. When you get close, dismount and approach on foot.  The Mutants attacking the medics aren’t too tough, but within the piles of boxes and vehicles they can flank you if you are not careful. Make use of the terrain to avoid getting surrounded.  Once you’ve cleared the Mutants out, hop onto your ATV and follow you EGO’s lead to the bridge. After engaging Mutants at a roadblock near the span’s middle, your EGO will inform you that the bridge’s supports are rigged with explosives. Dive into the water and disarm them.&lt;br /&gt;
&lt;br /&gt;
Finding a place where the shore is level enough to exit the river is a bit tricky, and you may find it necessary to circle around to return to the bridge.  Move cautiously, and use your EGO and Map to aid in navigation. When you reach the bridge again, your EGO will direct you to meet a group of medics on at a nearby building.  The area will be crawling with Mutants. Refill your ammunition and then approach the ruins. Three caches of medical supplies are scattered around the area. Move carefully, mindful of explosive barrels. When you reach the roof, activate the flare. &lt;br /&gt;
&lt;br /&gt;
Helicopters will appear, spewing mutants. You’ll want to take up position behind at least some cover, near a wall corner if possible. Some mutants will charge right at you. Kill these first, then turn your attention to Mutant Riflemen. They’ll stop coming soon enough. With these three Missions complete, you have now likely earned some EGO Points to apply toward a Perk or two, as well as a basic Vehicle and an expanded arsenal of Weapons. You are now well on your way to being ready to take on the world of Defiance.                        &lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
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&lt;a href="http://3.bp.blogspot.com/-iUPWdUbFRc4/UXrLeW4o1-I/AAAAAAAADiY/iH4HYec9h0s/s1600/injustice-gods-among-us-.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-iUPWdUbFRc4/UXrLeW4o1-I/AAAAAAAADiY/iH4HYec9h0s/s320/injustice-gods-among-us-.jpg" /&gt;&lt;/a&gt;If you are wondering how to earn experience or even how to level up in Injustice: Gods Among Us then look no further.&lt;br /&gt;
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There are a total of 100 Levels that can be reached through earning Experience Points.  In all Game Modes, except for Practice and Tutorial Mode, will earn you Experience Points through various bonuses. &lt;br /&gt;
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Some examples are:&lt;br /&gt;
-Win&lt;br /&gt;
-Lose&lt;br /&gt;
-Time Remaining&lt;br /&gt;
-Health Remaining&lt;br /&gt;
-Interactive Object&lt;br /&gt;
-Environmental Destruction&lt;br /&gt;
-First Hit&lt;br /&gt;
-Super Move&lt;br /&gt;
-Clash&lt;br /&gt;
-Perfect Round &lt;br /&gt;
&lt;br /&gt;
Level 100 is around 50 Million XP Total, and Level 90 is about the half way point.  Since everything earns XP, it's best to go through the Story, Battles, and S.T.A.R. Labs before simply boosting for XP (explained later).&lt;br /&gt;
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&lt;b&gt;Access Cards and Armory Keys&lt;/b&gt;&lt;br /&gt;
As you level up, you will earn Access Cards and Armory Keys. Each unlocks a number of items in the Archives.  Access Cards become available every time you level up. There are 84 Access Cards in total. Use these to unlock Extras, Concept Art, and Music.  Armory Keys become available every several levels. There are 24 Armory Keys in total, all which should become available by Level 51. Use these to unlock Alternate Costumes in the Archives.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;XP Boosting&lt;/b&gt;&lt;br /&gt;
One method for boosting can be done in Versus, which means two controllers will be needed. Turn off the match timer, select a Gadget-type character and the Atlantis level. Bounce off the globe on the left side of the screen a number of times again and again to earn 50 XP for each bounce. If you also use a Match Boost from the Extras section, you can earn up to 250 XP for each bounce. Remember to complete the match to actually earn all the XP. &lt;br /&gt;
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&lt;a href="http://2.bp.blogspot.com/-NsrNwSfo_bk/UX6WcMVUgrI/AAAAAAAADio/iy5rqLz9gAw/s1600/Vayper_uyv.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="180" src="http://2.bp.blogspot.com/-NsrNwSfo_bk/UX6WcMVUgrI/AAAAAAAADio/iy5rqLz9gAw/s320/Vayper_uyv.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
Do your eyes ever hurt or get headaches from too much time staring at the computer screen either surfing the net or playing games?  Well Gunnars might be the answer for you.  So what exactly is a Gunnars and what does it do?  Well Gunnars is an advanced computer eye wear designed specifically for gamers in mind (among others that spend a lot of time on their computer).&lt;br /&gt;
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&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
Let's check out more about this and the benefits it can add:&lt;br /&gt;
Gunnars ease the strain and stress by helping your eyes focus more naturally. Less strain on your eyes and an increased ability to focus can help lead to improved productivity.  Gunnars eye wear protects against environmental factors that can cause vision problems in a workplace environment. The lens tint, coatings, and curvature combat issues like harsh fluorescent light, glare, and ambient air currents that cause your eyes to dry out.  Gunnar's lens tint, anti-glare coatings, and ultra-pure lens material helps to provide sharper, and clearer vision. Gunnar lens geometry includes extra focusing power to protect against fatigue from eye muscles straining over extended periods of time. The added power also enhances detail.&lt;br /&gt;
&lt;br /&gt;
The overabundance of bright artificial light from a digital screen and office lighting can create a strain on your eyes. Gunnar eye wear filters out the harsh, high energy part of the spectrum and creates a more relaxed viewing experience. If your eyes stay fresh then you can focus longer, work more efficiently, and feel more comfortable.  Gunnar's are available in prescription glasses too.  &lt;br /&gt;
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So now let's look at the cost of these glasses.  Of course as with normal glasses it will depend on the frame you choose as well.  So these can range anywhere from $79 to $149 and that's just for the computer ones.  Gaming ones can run from $69 to $99, the prescription ones are a little more expensive ranging from $219 to $399, and the Crystalline one from $79 to $149.  Of course you can also visit their website to learn more, just click &lt;a href="http://www.gunnars.com/"&gt;here&lt;/a&gt;.&lt;br /&gt;
&lt;br /&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/HiddenArea/~4/wL7O40s42hM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.hiddenarea.com/feeds/4730643064897735731/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=1279248853847002049&amp;postID=4730643064897735731&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/4730643064897735731?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/4730643064897735731?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/HiddenArea/~3/wL7O40s42hM/gunnars-advanced-computer-eyewear.html" title="Gunnars: Advanced Computer Eyewear" /><author><name>David</name><uri>http://www.blogger.com/profile/18280123606904444655</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://3.bp.blogspot.com/_ciJ57If4mv8/Sm4wxcOZj8I/AAAAAAAAAAg/suqNslf7_VA/S220/Me.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://2.bp.blogspot.com/-NsrNwSfo_bk/UX6WcMVUgrI/AAAAAAAADio/iy5rqLz9gAw/s72-c/Vayper_uyv.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.hiddenarea.com/2013/04/gunnars-advanced-computer-eyewear.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkYDSHwzeyp7ImA9WhBUEUs.&quot;"><id>tag:blogger.com,1999:blog-1279248853847002049.post-6665195305713850174</id><published>2013-04-28T11:49:00.001-04:00</published><updated>2013-04-28T11:49:39.283-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-28T11:49:39.283-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="xbox 360" /><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo DS" /><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo 3DS" /><category scheme="http://www.blogger.com/atom/ns#" term="Wii U" /><category scheme="http://www.blogger.com/atom/ns#" term="Nintendo Wii" /><category scheme="http://www.blogger.com/atom/ns#" term="gamestop" /><category scheme="http://www.blogger.com/atom/ns#" term="Trade In's" /><category scheme="http://www.blogger.com/atom/ns#" term="Playstation Vita" /><category scheme="http://www.blogger.com/atom/ns#" term="Playstation 3" /><title>Gamestop Trade In Values</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://4.bp.blogspot.com/-0b-R5XVFNEI/TOOFhGx7i5I/AAAAAAAAAhg/kjI4ssck-xM/s1600/ntarget_gslogo.gif" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-0b-R5XVFNEI/TOOFhGx7i5I/AAAAAAAAAhg/kjI4ssck-xM/s1600/ntarget_gslogo.gif" /&gt;&lt;/a&gt;&lt;/div&gt;
Looking to trade in some of your games for other games or accessories?  Here are some of the current values according to &lt;a href="http://www.gamestop.com/"&gt;Gamestop&lt;/a&gt;.  Happy trading.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;&lt;/b&gt;&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;XBOX 360&lt;/b&gt;&lt;br /&gt;
-New Model Xbox 360 System Hardware: $150.00 &lt;br /&gt;
-Borderlands 2: $15.60 ($16.80 for Pro's) &lt;br /&gt;
-Call of Duty: Black Ops II: $28.60 ($30.80 for Pro's) &lt;br /&gt;
-Major League Baseball 2K13: $28.60 ($30.80 for Pro's) &lt;br /&gt;
-NBA 2K13: $16.90 ($18.20 for Pro's) &lt;br /&gt;
-NCAA Basketball 2010: $19.50 ($21.00 for Pro's) &lt;br /&gt;
-Need for Speed: Most Wanted: $22.10 ($23.80 for Pro's) &lt;br /&gt;
-The Amazing Spider-Man: $15.60 ($16.80 for Pro's) &lt;br /&gt;
-Tomb Raider: $18.20 ($19.60 for Pro's) &lt;br /&gt;
-WWE 13: $22.10 ($23.80 for Pro's) &lt;br /&gt;
-XCOM: Enemy Unknown: $16.90 ($18.20 for Pro's) &lt;br /&gt;
-XB360 Network N Adap Wireless- MS-Used: $24.75 ($27.23 for Pro's) &lt;br /&gt;
-Xbox 360 Wireless Controller: $18.50 ($20.35 for Pro's) &lt;br /&gt;
-Xbox 360 Wireless Network Adapter: $17.50 ($19.25 for Pro's)&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Playstation 3&lt;/b&gt;&lt;br /&gt;
-New Model PS3 System Hardware: $150.00 &lt;br /&gt;
-Family Guy: Back to the Multiverse: $15.60 ($16.80 for Pro's) &lt;br /&gt;
-God of War: Ascension: $23.40 ($25.20 for Pro's) &lt;br /&gt;
-Just Cause 2: $15.60 ($16.80 for Pro's) &lt;br /&gt;
-Metal Gear Rising Revengeance: $19.50 ($21.00 for Pro's) &lt;br /&gt;
-MLB 13: The Show: $28.60 ($30.80 for Pro's) &lt;br /&gt;
-NARUTO SHIPPUDEN: Ultimate Ninja STORM 3: $26.00 ($28.00 for Pro's) &lt;br /&gt;
-NHL 13: $22.10 ($23.80 for Pro's) &lt;br /&gt;
-PlayStation All-Stars Battle Royale: $19.50 ($21.00 for Pro's) &lt;br /&gt;
-Sly Cooper: Thieves in Time: $19.50 ($21.00 for Pro's) &lt;br /&gt;
-The Elder Scrolls V: Skyrim: $16.90 ($18.20 for Pro's)&lt;br /&gt;
-PS3 Controller Wireless SIXAXIS- Used: $17.00 ($18.70 for Pro's) &lt;br /&gt;
-PS3 DualShock 3 Wireless Controller: $20.00 ($22.00 for Pro's)&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Wii U&lt;/b&gt;&lt;br /&gt;
-Black Wii U System Hardware: $170.00&lt;br /&gt;
-Call of Duty: Black Ops II: $22.10 ($23.80 for Pro's) &lt;br /&gt;
-New Super Mario Bros. U: $32.50 ($35.00 for Pro's) &lt;br /&gt;
-Rise of the Guardians: The Video Game: $10.40 ($11.20 for Pro's) &lt;br /&gt;
-Scribblenauts Unlimited: $26.00 ($28.00 for Pro's) &lt;br /&gt;
-Sonic &amp;amp; All-Stars Racing Transformed: $19.50 ($21.00 for Pro's) &lt;br /&gt;
-Wii U Remote Plus: $14.00 ($15.40 for Pro's)&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Playstation Vita&lt;/b&gt;&lt;br /&gt;
-Any PS Vita System Hardware: $100.00&lt;br /&gt;
-FIFA Soccer 13: $19.50 ($21.00 for Pro's)&lt;br /&gt;
-Metal Gear Solid: HD Collection: $15.60 ($16.80 for Pro's) &lt;br /&gt;
-MLB 13: The Show: $19.50 ($21.00 for Pro's) &lt;br /&gt;
-Ninja Gaiden Sigma 2 Plus: $19.50 ($21.00 for Pro's) &lt;br /&gt;
-Ragnarok Odyssey: $11.70 ($12.60 for Pro's)&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Nintendo 3DS&lt;/b&gt;&lt;br /&gt;
-3DS XL System Hardware: $100.00&lt;br /&gt;
-Adventure Time: Hey Ice King! Why'd you steal our garbage?!!: $10.40 ($11.20 for Pro's) &lt;br /&gt;
-Fire Emblem Awakening: $23.40 ($25.20 for Pro's) &lt;br /&gt;
-Harvest Moon: A New Beginning: $15.60 ($16.80 for Pro's) &lt;br /&gt;
-Pokemon Rumble Blast: $14.30 ($15.40 for Pro's) &lt;br /&gt;
-Sonic Generations: $15.60 ($16.80 for Pro's) &lt;br /&gt;
-Star Fox 64: $9.75 ($10.50 for Pro's) &lt;br /&gt;
-The Legend of Zelda: Ocarina of Time: $23.40 ($25.20 for Pro's) &lt;br /&gt;
-Wreck-it Ralph: $10.40 ($11.20 for Pro's)&lt;br /&gt;
-WWE All-Stars: $13.00 ($14.00 for Pro's) &lt;br /&gt;
-Zero's Escape: Virtue's Last Reward: $22.10 ($23.80 for Pro's)&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Nintendo DS&lt;/b&gt;&lt;br /&gt;
-DSi XL System Hardware: $35.00 &lt;br /&gt;
-Fire Emblem: Shadow Dragon: $18.20 ($19.60 for Pro's) &lt;br /&gt;
-Mario and Luigi: Bowser's Inside Story: $13.00 ($14.00 for Pro's) &lt;br /&gt;
-Mario Party: $13.00 ($14.00 for Pro's) &lt;br /&gt;
-Pokemon Diamond: $15.60 ($16.80 for Pro's) &lt;br /&gt;
-Pokemon SoulSilver- Game Only: $23.40 ($25.20  for Pro's) &lt;br /&gt;
-Pokemon White Version 2: $19.50 ($21.00 for Pro's) &lt;br /&gt;
-Super Princess Peach: $15.60 ($16.80 for Pro's) &lt;br /&gt;
-Team Umizoomi: $11.70 ($12.60 for Pro's) &lt;br /&gt;
-The World Ends With You: $15.60 ($16.80 for Pro's) &lt;br /&gt;
-Yoshi's Island DS: $15.60 ($16.80 for Pro's)&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Nintendo Wii&lt;/b&gt;&lt;br /&gt;
-New Model Wii System Hardware: $30.00&lt;br /&gt;
-Call of Duty: Black Ops: $18.20 ($19.60 for Pro's) &lt;br /&gt;
-Dragon Ball Z: Budokai Tenkaichi 3: $23.40 ($25.20 for Pro's) &lt;br /&gt;
-Kirby's Dream Collector's Special Edition: $13.00 ($14.00 for Pro's) &lt;br /&gt;
-Metroid Prime Trilogy: $32.50 ($35.00 for Pro's) &lt;br /&gt;
-New Super Mario Bros. Wii: $26.00 ($28.00 for Pro's) &lt;br /&gt;
-Pokepark 2: Wonders Beyond: $22.10 ($23.80 for Pro's) &lt;br /&gt;
-The Legend of Zelda: Skyward Sword: $23.40 ($25.20 for Pro's) &lt;br /&gt;
-Wii Party: $15.60 ($16.80 for Pro's) &lt;br /&gt;
-WWE '12: $15.60 ($16.80 for Pro's) &lt;br /&gt;
-Zumba Fitness Core: $20.80 ($22.40 for Pro's) &lt;br /&gt;
-Wii MotionPlus (Used): $4.50 ($4.95 for Pro's)       &lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/HiddenArea/~4/C4Te2UqK-uM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.hiddenarea.com/feeds/6665195305713850174/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=1279248853847002049&amp;postID=6665195305713850174&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/6665195305713850174?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/6665195305713850174?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/HiddenArea/~3/C4Te2UqK-uM/gamestop-trade-in-values.html" title="Gamestop Trade In Values" /><author><name>David</name><uri>http://www.blogger.com/profile/18280123606904444655</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://3.bp.blogspot.com/_ciJ57If4mv8/Sm4wxcOZj8I/AAAAAAAAAAg/suqNslf7_VA/S220/Me.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://4.bp.blogspot.com/-0b-R5XVFNEI/TOOFhGx7i5I/AAAAAAAAAhg/kjI4ssck-xM/s72-c/ntarget_gslogo.gif" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.hiddenarea.com/2013/04/gamestop-trade-in-values.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CEYDRHw8cSp7ImA9WhBUEE0.&quot;"><id>tag:blogger.com,1999:blog-1279248853847002049.post-294363538317195554</id><published>2013-04-26T14:49:00.001-04:00</published><updated>2013-04-26T14:49:35.279-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-26T14:49:35.279-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="xbox 360" /><category scheme="http://www.blogger.com/atom/ns#" term="iPhone Games" /><category scheme="http://www.blogger.com/atom/ns#" term="iPad" /><category scheme="http://www.blogger.com/atom/ns#" term="Wii U" /><category scheme="http://www.blogger.com/atom/ns#" term="Trophies" /><category scheme="http://www.blogger.com/atom/ns#" term="Injustice" /><category scheme="http://www.blogger.com/atom/ns#" term="cheats" /><category scheme="http://www.blogger.com/atom/ns#" term="unlockables" /><category scheme="http://www.blogger.com/atom/ns#" term="Playstation 3" /><title>Injustice: Gods Among Us Cheats &amp; Trophies</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/-iUPWdUbFRc4/UXrLeW4o1-I/AAAAAAAADiY/iH4HYec9h0s/s1600/injustice-gods-among-us-.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://3.bp.blogspot.com/-iUPWdUbFRc4/UXrLeW4o1-I/AAAAAAAADiY/iH4HYec9h0s/s320/injustice-gods-among-us-.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
If you are looking for a cheat and a trophy list for &lt;a href="https://www.injustice.com/en"&gt;Injustice&lt;/a&gt; look no further.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Alternative Outfits&lt;/b&gt;&lt;br /&gt;
Unlock additional outfits for your characters by satisfying the corresponding requirements, as indicated below. You can also finish the game to unlock more alternates.&lt;br /&gt;
-Boss Grundy: Beat Classic Battle mode&lt;br /&gt;
-Flash (New 52): Connect a WBID account&lt;br /&gt;
-Godfall Superman: Clear Story mode&lt;br /&gt;
-Kryptonite Lex: Finish every Star Labs mission&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
-Nightwing (New 52): Level up to 30&lt;br /&gt;
-Shazam (New 52): Finish every Shazam S.T.A.R. Labs mission&lt;br /&gt;
-Yellow Lantern: Win a ranked match online as Green Lantern&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Trophies&lt;/b&gt;&lt;br /&gt;
-All Star: Get 100 Stars in S.T.A.R. Lab Mode &lt;br /&gt;
-Almost There: Complete 50% of Story Mode&lt;br /&gt;
-Arkham City Lockdown: Defeat every Villain With Batman&lt;br /&gt;
-Around and Around We Go: Perform every level interaction once &lt;br /&gt;
-Around The World: Knock opponent through all transitions across all levels&lt;br /&gt;
-Beginner's Luck!: Win a single online match &lt;br /&gt;
-Breaking Records: Win 100 complete Online Matches&lt;br /&gt;
-Buddy System: Enter Online Practice with someone on your friends list &lt;br /&gt;
-Bull in a China Shop: Cause maximum damage in all Arenas (does not include Practice mode)&lt;br /&gt;
-Cosplay: Unlock a costume in the Archives &lt;br /&gt;
-Feel the Burn!: Perform every Meter Burn special move of every character&lt;br /&gt;
-FINISHED: Win a match with the super move of any character &lt;br /&gt;
-Go Sit in the Corner: Win a multiplayer match with a timeout &lt;br /&gt;
-Gonna Need More Closet Space: Unlock All costumes in the Archives &lt;br /&gt;
-Groundbreaking: Use every interactable and win in a multiplayer match &lt;br /&gt;
-Heavy Hitter: Perform a 10 hit combo with every character &lt;br /&gt;
-Hoarder: Unlock everything in the Archives &lt;br /&gt;
-Holy Knockout Batman!: Win 10 complete Ranked matches &lt;br /&gt;
-I Can Back it Up: Equip a new Background Image &lt;br /&gt;
-I Conquered All: Beat All S.T.A.R. Lab Missions (Excluding DLC)&lt;br /&gt;
-I Voted!: Vote Correctly in a KOTH match &lt;br /&gt;
-Iconic Representation: Equip a new Icon&lt;br /&gt;
-It Has Begun: Complete 1 S.T.A.R. Lab Mission &lt;br /&gt;
-Justice for All: Complete 100% of Story Mode&lt;br /&gt;
-Learning is Fun: Complete Tutorial&lt;br /&gt;
-Looking Good!: Equip a new Character Portrait&lt;br /&gt;
-Lucky Break: Win 1 complete Ranked match &lt;br /&gt;
-Metahuman: Perform every special move of every character&lt;br /&gt;
-Mini-Master: Win all story mode minigames&lt;br /&gt;
-Only a Real Master: Make a comeback when at low health (10% or less)&lt;br /&gt;
-Over The Top!: Play 200 complete Online Matches&lt;br /&gt;
-Overachiever: Get 3 stars on 1 S.T.A.R. Lab Mission&lt;br /&gt;
-Overthrown: Dethrone the King in an online match&lt;br /&gt;
-Perfect Aim: Win a match as Deathstroke without missing a shot (minimum 12 shots)&lt;br /&gt;
-Platinum Trophy: You've unlocked all Trophies!&lt;br /&gt;
-Practice Makes Perfect: Enter Practice Mode&lt;br /&gt;
-Rise to the Top: Complete Classic Battle with any character&lt;br /&gt;
-Sidekick: Reach Level 10&lt;br /&gt;
-Statistical Advantage: View Your Hero Card&lt;br /&gt;
-Streak Ender: Defeat a Survivor&lt;br /&gt;
-Superhuman!: Perform every character's super move &lt;br /&gt;
-The Caped Crusader: Win with Batman using every special move and his Super move&lt;br /&gt;
-The Hero We Deserve: Reach Level 100 &lt;br /&gt;
-Throwdown!: Perform 8 throws and win in a multiplayer match &lt;br /&gt;
-Top Rung: Complete Classic Battle with all characters&lt;br /&gt;
-Tourist: Send an opponent through all three Metropolis transitions in one fight&lt;br /&gt;
-True Marksman: Win a match with Green Arrow using only arrows &lt;br /&gt;
-Ultimate Battler: Complete Battle Mode &lt;br /&gt;
-Unstoppable Force: Win a Clash sequence with any character &lt;br /&gt;
-World's Finest: Complete All S.T.A.R. Lab Missions with 3 Stars&lt;br /&gt;
-Wrecking Ball: Knock an opponent through a transition &lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/HiddenArea/~4/bAqnjY2Ynzk" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.hiddenarea.com/feeds/294363538317195554/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=1279248853847002049&amp;postID=294363538317195554&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/294363538317195554?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/294363538317195554?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/HiddenArea/~3/bAqnjY2Ynzk/injustice-gods-among-us-cheats-trophies.html" title="Injustice: Gods Among Us Cheats &amp; Trophies" /><author><name>David</name><uri>http://www.blogger.com/profile/18280123606904444655</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://3.bp.blogspot.com/_ciJ57If4mv8/Sm4wxcOZj8I/AAAAAAAAAAg/suqNslf7_VA/S220/Me.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-iUPWdUbFRc4/UXrLeW4o1-I/AAAAAAAADiY/iH4HYec9h0s/s72-c/injustice-gods-among-us-.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.hiddenarea.com/2013/04/injustice-gods-among-us-cheats-trophies.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUUFRXY5eip7ImA9WhBVF04.&quot;"><id>tag:blogger.com,1999:blog-1279248853847002049.post-4428880781260503368</id><published>2013-04-23T12:06:00.001-04:00</published><updated>2013-04-23T12:06:54.822-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-23T12:06:54.822-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="xbox 360" /><category scheme="http://www.blogger.com/atom/ns#" term="Bioshock Infinite" /><category scheme="http://www.blogger.com/atom/ns#" term="PC" /><category scheme="http://www.blogger.com/atom/ns#" term="walkthroughs" /><category scheme="http://www.blogger.com/atom/ns#" term="Playstation 3" /><title>BioShock Infinite: Fort Franklin Pier &amp; Worker Induction Center</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-hnUHM2u3WvU/UQrANoiOncI/AAAAAAAADUQ/pC4uUxm_JL8/s1600/bioshockinfinite_lizandhim_1280-1024.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/-hnUHM2u3WvU/UQrANoiOncI/AAAAAAAADUQ/pC4uUxm_JL8/s320/bioshockinfinite_lizandhim_1280-1024.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
The next part in our walkthrough is another two parter, "&lt;b&gt;Fort Franklin Pier &amp;amp; Worker Induction Center&lt;/b&gt;".&lt;br /&gt;
&lt;br /&gt;
After chasing after Elizabeth, she frees herself from confinement and will get Booker thrown to the upper platform of the docks (Fort Franklin Pier). You can explore here after Booker regroups with Elizabeth look for a telescope next to the stopped trolley at the station platform.  The trolley operator's cabin is locked but it has a piece of gear if you have the lock picks to spare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&amp;nbsp;As quickly as you came will be as quickly as you leave the Fort Franklin Pier using the marked elevator. &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Worker Induction Center&lt;/b&gt;&lt;br /&gt;
The Worker Induction Center is another short area with lots of exploration (and no coming back). Make sure to break into the office with the infusion before leaving. Note that this area is neutral; meaning that enemies only attack once Booker starts an assault or steals from the wrong spot. If you are running low on lock picks there is one beneath the stairs to the left as soon as you enter the area. &lt;br /&gt;
&lt;br /&gt;
"The Path of the Vox Populi" Kinetoscope will be in the Worker Induction Center entrance.  As soon as you come through the doors turn left, it's the same room as the vending machine.  The infusion will be in the locked upper office of the train station, on one of the desks. You may need to have Elizabeth open the basement first so you can find some more lock picks first.  Check the office behind the station master's counter for a recorder as long as you are in the area.  Now have Elizabeth open the gates to the lower station (under the train station) with the hairpin lock. You're probably more than aware by now that opening a lock like that is essentially story progression, so you ought to be wary of proceeding further. In this case, using the elevator to leave the area is the point of no return, so you can explore the station basement without penalty. &lt;br /&gt;
&lt;br /&gt;
If you go into the "Employees Only" room on the lower floor of the train station there will be a voxophone. So check the green lockers to the right of the (story progression) elevator it's the one with "SLATE" labeled on it and appears slightly opened. Elizabeth will open the locker to take what's detailed in the Voxophone (her mother's diary); during the wait for the elevator to come up (and while Elizabeth reads from the diary), you can take the Voxophone, if you haven't yet.  When you're satisfied with your exploration, take the elevator to the Plaza of Zeal. You have the option of taking the Hand Cannon that will be provided by Fink's assistant at the end of the elevator ride. Just be aware that the amount of ammunition for both the shotgun and hand cannon are not designed for "plinking" (like the Carbine and Pistol). If you choose to use these powerful weapons, you need to be confident in both your accuracy and your ability to manage resources.&lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;/div&gt;
&lt;br /&gt;
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&lt;a href="http://3.bp.blogspot.com/--r0sMe1Er4k/UVHHTw4r4EI/AAAAAAAADiI/t0gaqEdOnFE/s1600/bioshock-3-20100812095355445-000.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="180" src="http://3.bp.blogspot.com/--r0sMe1Er4k/UVHHTw4r4EI/AAAAAAAADiI/t0gaqEdOnFE/s320/bioshock-3-20100812095355445-000.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
The next part of our walkthrough is called, "&lt;b&gt;Finkton Docks &amp;amp; Beggar's Wharf&lt;/b&gt;".&lt;br /&gt;
&lt;br /&gt;
Fight through Finkton Docks and locate Elizabeth. It may or may not make sense in the terms of the story, but you'll need her to open some locked doors and safes in the area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
At the start of the docks, there is a "Delivery Center" to Booker's left as he walks towards the wharf warehouse. The recorder is between two desks inside that office.  At the end of the pier section, there is an office labeled "Employees Only" to Booker's right (as he is facing in the direction of the objective arrow). Head into this office for the piece of gear and some silver coins. Make sure to be prepared for an ambush from police and machines alike though. It is best to use possession on the Mosquito's flying overhead.  Pursue Elizabeth past the harmless tears. She'll get captured, and you'll need to find a way to rescue her.  &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Beggar's Wharf&lt;/b&gt;&lt;br /&gt;
Beggar's Wharf is approximately the spot where Elizabeth gets captured past the harmless dimensional rifts. Booker needs need to find a way to rescue her.  After Elizabeth vanishes through her last tear, turn to Booker's left and check the desks past that partition for a recorder.  Free Elizabeth from her jail cell by getting to the cell she's in. She'll flee again, and Booker chases after her. Note that if you do chase after Elizabeth now, you cannot return to this small holding area (and find items). You may want to explore first.  Near to the gibbet is a door leading to the lower holding cells. Go inside to the lower holding cells and investigate the cells for the phial.  Chasing after Elizabeth frees herself from confinement will get Booker thrown to the upper platform of the docks. You may resume normal exploration after Booker regroups with Elizabeth. &lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;/div&gt;
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&lt;a href="http://3.bp.blogspot.com/-MvPLI9EXB8Q/TfTNF5XTJNI/AAAAAAAAAzU/GgTZNTtt9BY/s1600/1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="74" src="http://3.bp.blogspot.com/-MvPLI9EXB8Q/TfTNF5XTJNI/AAAAAAAAAzU/GgTZNTtt9BY/s320/1.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
An announcement was made by Nintendo the other day on the release of the following games and updates via the &lt;a href="http://www.nintendo.com/"&gt;Nintendo&lt;/a&gt; eshop as well as some physical copies of the game depending on the game.  &lt;br /&gt;
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&lt;a name='more'&gt;&lt;/a&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;br /&gt;
&lt;b&gt;For the 3DS:&lt;/b&gt;&lt;br /&gt;
-A New Game in The Legend of Zelda Series: Nintendo developers are working on a new game set in the world of The Legend of Zelda: A Link to the Past, which launched for Super NES in 1992. The game makes use of the 3D abilities of Nintendo 3DS, and allows Link to become a drawing and move along walls. A 3D video of the new game is now available to download in the Nintendo eShop for Nintendo 3DS. The game is scheduled to launch this holiday season.&lt;br /&gt;
&lt;br /&gt;
•Yoshi's Island: The third installment in the beloved franchise is making its way to Nintendo 3DS. Yoshi and Baby Mario are back with flutter jumps, ground pounds and egg throws, plus a host of new actions that use the unique features of Nintendo 3DS. More details about the game, as well as launch timing, will be announced in the future.&lt;br /&gt;
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• Mario &amp;amp; Luigi: Dream Team: The game takes place on a mysterious island, and challenges Mario to go between the real world and Luigi's dreams to rescue Princess Peach. The game will be available in stores and in the Nintendo eShop on Aug. 11.&lt;br /&gt;
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• Donkey Kong Country Returns 3D: This hand-held update of the smash-hit for Wii adds eight new stages that players can enjoy after they have completed the main game, as well as a New Mode optimized for hand-held play with new items and mechanics. The game launches in stores and in the Nintendo eShop on May 24.&lt;br /&gt;
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• Mario and Donkey Kong: Minis on the Move: This Nintendo eShop exclusive challenges players to place tiles on the bottom screen to guide the Mini Marios to their goal on the top screen. The game offers more than 180 stages in four different modes. Players can also create and share their own stages, and play those created by other players around the world. The game will launch on May 9.&lt;br /&gt;
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• Animal Crossing: New Leaf Hardware Bundle: A special Nintendo 3DS XL system featuring designs from Animal Crossing: New Leaf that comes pre-installed with the new game will be available on launch day, June 9, at a suggested retail price of $219.99.&lt;br /&gt;
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• Mario Golf: World Tour: Players who connect their Nintendo 3DS systems to the Internet can play competitive real-time multiplayer matches against others across the globe. They can also use the community feature to find others to golf with. The game is scheduled to launch this summer.&lt;br /&gt;
&lt;br /&gt;
• The Legend of Zelda – Two Classic Games: The Legend of Zelda: Oracle of Ages and The Legend of Zelda: Oracle of Seasons will soon be available for the first time since their original release on Game Boy Color in 2001. Originally developed by Capcom, the games are headed to the Virtual Console service for Nintendo 3DS. The games are interconnected: Playing one unlocks secrets in the other. The games are scheduled to launch in the Nintendo eShop on May 30.&lt;br /&gt;
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• Party Like it's the Year of Luigi: A new game in the Mario Party series is scheduled to launch for Nintendo 3DS this winter. The game features seven different game boards, each with its own set of rules. The game offers 81 new mini-games that test speed, concentration and luck. In addition to the board game elements, players will be able to play mini-games exclusively or try their hands at a 30-floor tower climb, AR Card games and StreetPass battles.&lt;br /&gt;
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• Bravely Default: This role-playing game from Square Enix adds a new risk-reward twist to the genre: Players can skip a turn in battle to do more damage in later turns. The game includes AR functions, multiple endings and unique wireless features. Nintendo has partnered with Square Enix to publish the game in North America in 2014.&lt;br /&gt;
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• Professor Layton is Back: The third game in the second Professor Layton trilogy, Professor Layton and the Azran Legacy, includes more than 500 puzzles and is scheduled for a 2014 launch.&lt;br /&gt;
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• A Nintendo eShop Trio from LEVEL-5: LEVEL-5 has assembled a collection of Japan's top developers to create original games that will be headed to the Nintendo eShop for Nintendo 3DS soon. The Starship Damrey, from Kazuya Asano and Takemaru Abiko, puts players in a suspenseful adventure where they will have to search for any information available to discover the truth about their circumstances. In Bugs vs. Tanks! from Mega Man creator Keiji Inafune, players control a tiny customizable tank in battle against swarms of giant bugs. In Kaz Ayabe's Attack of the Friday Monsters! A Tokyo Tale, players will take the role of a young boy who lives where the giant monsters from Japan's 1970s TV shows come to life every Friday.&lt;br /&gt;
&lt;br /&gt;
• Shin Megami Tensei 4: When this game launches on July 16 from ATLUS, every copy in the initial shipment will be a Limited Edition Box Set that includes a 176-page Strategy &amp;amp; Design Book containing the official starter strategy guide and full-color artwork ranging from concept art to in-game pieces to never-used designs; the Shin Megami Tensei Music Collection CD that offers tracks specially selected from across the 20-plus-year history of the SMT series; and a deluxe-sized Collectible Slipcase featuring key art designed by character designer Masayuki Doi.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Wii U News&lt;/b&gt;&lt;br /&gt;
• You Are Not Dreaming – This is Real: Nintendo fans rejoice: EarthBound is coming to the Wii U Virtual Console this year. The original game was created by Shigesato Itoi and released on Super NES in 1995.&lt;br /&gt;
&lt;br /&gt;
• New Super Luigi U: Wii U owners who purchase this downloadable content for New Super Mario Bros. U (a copy of the game is required) will get 82 updated stages and a new adventure featuring Luigi, who can jump higher than Mario, yet has trouble stopping after a dash. Many stages start with only 100 seconds on the timer, and quicker stages are populated with many obstacles. New Super Luigi U is scheduled to be released this summer during the Year of Luigi.&lt;br /&gt;
&lt;br /&gt;
• System Update: Next week's update will add new functions and enhance existing ones. It shortens loading times when switching between applications or returning to the Wii U Menu.&lt;br /&gt;
&lt;br /&gt;
• New Features: Shortly after the system update, Nintendo will launch the Virtual Console service and Wii U Panorama View.&lt;br /&gt;
&lt;br /&gt;
• Game &amp;amp; Wario: Each game in Game &amp;amp; Wario uses the Wii U GamePad in a unique way. Game &amp;amp; Wario will be available in stores and the Nintendo eShop on June 23.&lt;br /&gt;
&lt;br /&gt;
• Pikmin 3: In addition to new Rock Pikmin, the new game also introduces flying Winged Pikmin that follow the player and can carry items in the air. The game launches in stores and in the Nintendo eShop on Aug. 4.&lt;br /&gt;
&lt;br /&gt;
• Monster Hunter 3 Ultimate Update: A game update for the Wii U version of Monster Hunter 3 Ultimate from Capcom is now available for download. The update enables off-TV play using the Wii U GamePad, and allows players from North America and Europe to join each other's online games.&lt;br /&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/HiddenArea/~4/HeBkWNgx-zM" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.hiddenarea.com/feeds/659951133193741832/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=1279248853847002049&amp;postID=659951133193741832&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/659951133193741832?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/659951133193741832?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/HiddenArea/~3/HeBkWNgx-zM/coming-soon-to-3ds-and-wii-u.html" title="Coming Soon to the 3DS and Wii U" /><author><name>David</name><uri>http://www.blogger.com/profile/18280123606904444655</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://3.bp.blogspot.com/_ciJ57If4mv8/Sm4wxcOZj8I/AAAAAAAAAAg/suqNslf7_VA/S220/Me.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://3.bp.blogspot.com/-MvPLI9EXB8Q/TfTNF5XTJNI/AAAAAAAAAzU/GgTZNTtt9BY/s72-c/1.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.hiddenarea.com/2013/04/coming-soon-to-3ds-and-wii-u.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DE4MQH87fSp7ImA9WhBVEU8.&quot;"><id>tag:blogger.com,1999:blog-1279248853847002049.post-5682388647393829858</id><published>2013-04-16T11:43:00.000-04:00</published><updated>2013-04-16T11:43:01.105-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-16T11:43:01.105-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="xbox 360" /><category scheme="http://www.blogger.com/atom/ns#" term="Bioshock Infinite" /><category scheme="http://www.blogger.com/atom/ns#" term="PC" /><category scheme="http://www.blogger.com/atom/ns#" term="walkthroughs" /><category scheme="http://www.blogger.com/atom/ns#" term="Playstation 3" /><title>BioShock Infinite: Hall of Heroes Part 2</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://3.bp.blogspot.com/--r0sMe1Er4k/UVHHTw4r4EI/AAAAAAAADiI/t0gaqEdOnFE/s1600/bioshock-3-20100812095355445-000.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="180" src="http://3.bp.blogspot.com/--r0sMe1Er4k/UVHHTw4r4EI/AAAAAAAADiI/t0gaqEdOnFE/s320/bioshock-3-20100812095355445-000.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
The next part of our walkthrough is actually a continuation of the, "&lt;b&gt;Hall of Heroes&lt;/b&gt;".&lt;br /&gt;
&lt;br /&gt;
Fight to the courtyard and learn about the Elizabeth's ability to make extra-dimensional tears in the fabric of space and time.  Note that the Courtyard is near the Hall of Heroes Gift Shop (after you cross the courtyard of enemies).&lt;br /&gt;
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&lt;br /&gt;
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&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
After fighting past the Courtyard (where Booker learns about Tears), you will be in a circular room with two vending machines and two kinetoscopes.  Afterwards you will battle the motorized patriot again and find the empty Shock Jockey crate in the Gift Shop.  Head back outside when you are ready for a big fight.&lt;br /&gt;
&lt;br /&gt;
The Gift Shop counter has another kinetoscope and you may want to explore a little more after killing the motorized patriot.  Head back out to the Courtyard and fight the enemy Firemen and soldiers. You can duck back into the Gift Shop for items there if Booker is seriously hurt. Note that shooting Slate will not damage him (so don't waste too much ammo). Shoot him just enough to goad him to trigger the next spawn-wave of enemies, and save your ammo for enemies and yet another motorized patriot in the Courtyard.  Remember too that you can also use the freight hooks (have Elizabeth tear them in) to jump to balconies after enemies jump off them. Enemies can come down from high spots, but they cannot go from lower areas to upper areas unless there is a sky rail nearby (and motorized patriots cannot use sky rails). &lt;br /&gt;
&lt;br /&gt;
When fighting Slate's men in the Courtyard, face the message on the wall that reads "We deserve to die as soldiers" and turn 90° left. Go through the door and into the workshop and locate the phial in the toolbox near the voxophone. You may want to do this after you deal with the motorized patriot though.  Find Slate now and take the Shock Jockey vigor after fighting through one final hallway. Booker's decision with Slate will hardly matter, so just pick which ever one you like. Head back now for the final part at the Hall of Heroes.&lt;br /&gt;
&lt;br /&gt;
Return to the Hall of Heroes now and take the Shock Jockey back out to power-up the empty Tesla coils (something you should look for now in this area). Watch for new soldiers on the Hall of Heroes station platform. Tear in the Mosquito (its a turret attached to a mini zeppelin) to deal with them faster.  Go around to the right (from the Hall of Heroes map transition) and use Shock Jockey on the empty Tesla coil to open a door to the balcony. There is a piece of gear on the table near the stairs' railing and a sniper rifle at the other end.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Go to The Lower Station&lt;/b&gt;&lt;br /&gt;
Go to the lower station to activate the Tesla coil for the gondola leaving for the First Lady's aerodome. Note that once it's activated Booker and Elizabeth will be attacked by Comstock's men.  Ride the sky rail to a balcony with an empty Tesla coil. Ignite the coil and look for gear and the voxophone inside the bedroom.  Yet another piece of gear can be found in the backroom of the tin soldier shop (near the carousel). Ignite the coil inside to open the door.  While you're gathering the collectibles, it might also be a good idea to scout around and decide upon a strategy for use during the upcoming ambush.&lt;br /&gt;
&lt;br /&gt;
You can use the loop of Sky-Lines around the Gondola station to maneuver during the fight. Also, looking from the Tesla Coil/collectible balcony, the far ship with enemies can be boarded by attaching to the Cargo Hooks overhanging the vessel. If you can make your way aboard, you will find a Bird's Eye Sniper Rifle and a Barnstormer RPG for use against the other, non-boardable ship.  There are two heavily armored, RPG-toting Beasts aboard, so you'll need all the help you can get.  There is an Infusion on a desk aboard the First Lady Zeppelin.  Fight through the aerodome's security detail and board the Zeppelin. Note that before you do more (interaction once aboard the ship) be sure explore thoroughly first, because you are not coming back this way.        &lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
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&lt;a href="http://1.bp.blogspot.com/-hnUHM2u3WvU/UQrANoiOncI/AAAAAAAADUQ/pC4uUxm_JL8/s1600/bioshockinfinite_lizandhim_1280-1024.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/-hnUHM2u3WvU/UQrANoiOncI/AAAAAAAADUQ/pC4uUxm_JL8/s320/bioshockinfinite_lizandhim_1280-1024.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
The next part in our walkthrough is called, "&lt;b&gt;Inside the Hall of Heroes&lt;/b&gt;".&lt;br /&gt;
&lt;br /&gt;
This is the actual interior of the Hall of Heroes. The interior of the Hall of Heroes will pit Booker against the first of the Motorized Patriots. These automatons are tough, use Crank Guns if possible and they are chiefly vulnerable when shot in their gear and cog array on their backs.  Destroying a motorized patriot's heads and limbs will do little damage to them by the way. While motorized patriots are resistant to Bucking Bronco.&lt;br /&gt;
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&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
They are less resistant though against Shock Jockey.&amp;nbsp; However, once you have the Undertow vigor you can focus powering up that vigor against the patriots instead of using Shock Jockey.  Inside the ticketing booth with a corpse, check the table by the door for this recording.&lt;br /&gt;
&lt;br /&gt;
Slate will accost Booker and send out some goons to attack you in the Comstock statue room. After the ambush, Slate invites Booker to defeat him in "Peking" (the "Boxer" Rebellion in the 1900s) and "Wounded Knee" (a U.S. Army action in the 1880s). You can go to either one (you trigger another enemy engagement in the rotunda room after each foray).  In the Comstock Statue room where Booker is ambushed by some enemies, enter the workshop where the enemies came from to find this phial of Infusion stored in the back. A destroyed Cornelius Slate statue will be in the workshop.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Wounded Knee&lt;/b&gt;&lt;br /&gt;
The Wounded Knee exhibit (the one with the red color scheme) has a Crow waiting for Booker after all the enemies are dead. Reserve a few blocks of "salt" for the Devil's Kiss firetrap, to which the Crow enemy is vulnerable in order to assist you in this fight.  Note that in the Wounded Knee exhibition hall, there is a workshop room to Booker's left (as opposed to heading right to the story-scripted battle). A piece of gear is inside the workshop room past the double doors.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Peking&lt;/b&gt;&lt;br /&gt;
The Peking exhibit (the one with the icy white color scheme) has a Fireman waiting for Booker after all the enemies are dead. Reserve a few blocks of "salt" for Bucking Bronco or Murder of Crows to temporarily stun the enemy before you empty four Shotgun shells at point blank range. Don't forget Booker can sprint by clicking L3 (or the left stick on Xbox 360) to quickly close in and deliver the final blow.  In the Boxer Rebellion exhibition hall, there is a workshop room to Booker's right. The piece of gear is inside the workshop room past the double doors.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;First Lady's Memorial&lt;/b&gt;&lt;br /&gt;
After both battles in the exhibition halls are done, fight through the rotunda and go through the First Lady's Memorial exhibit. Don't forget, Booker can head back to the vending machines outside to recharge or to upgrade. You can also buy lock picks if you need them too.  In the First Lady's exhibit (the area coded with "Murder of Our Lady"), there is a recorder on an extremely comfy looking chair next to a fake fireplace. The lady's portrait is next to the chair, and all this is a hairpin lock that can be broken by Elizabeth.    &lt;br /&gt;
&lt;br /&gt;
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&lt;/div&gt;
&lt;a href="http://1.bp.blogspot.com/-hnUHM2u3WvU/UQrANoiOncI/AAAAAAAADUQ/pC4uUxm_JL8/s1600/bioshockinfinite_lizandhim_1280-1024.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/-hnUHM2u3WvU/UQrANoiOncI/AAAAAAAADUQ/pC4uUxm_JL8/s320/bioshockinfinite_lizandhim_1280-1024.jpg" width="320" /&gt;&lt;/a&gt; The next part in our walkthrough is actually a two parter, "&lt;b&gt;Soldier's Field &amp;amp; The Hall of Heroes&lt;/b&gt;".&lt;br /&gt;
&lt;br /&gt;
After initial few enemies in the welcome hall, Soldier's Field will be fairly peaceful (much like Battleship Bay) until Booker approaches the trolley car to the First Lady's aerodome; when he activates the switch, enemies will spawn and attack. Hence, it's best to avoid the green arrow and instead, just explore for items and be a menace to society once you're ready to do some damage.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
Behind the locked door, after you locate some lock picks for Elizabeth to use, she can open the locked door in the Welcome Hall for this phial as well as the recorder, "A Place in the World." It is by the locked safe near the racial purity seal. Check the whole office and you will see it easily. &lt;br /&gt;
&lt;br /&gt;
In the Welcome Center, before going through the metal shutter, locate a kinetoscope machine in the same room with the scale model of Colombia city.  Lift the metal shutter to enter the memorial hall. You can go back later for the locked safe. Remember that until Booker is tasked with looking for Shock Jockey, stealing will alert enemies early.  The majority of the enemies will use machine guns; therefore you may want to think about a machine gun/shotgun combo for quick, devastating attacks.  Locate the Dimwit and Duke Ice Cream and Soda shop on the boardwalk. It is to your left as soon as you get past the Welcome to Solders Field gates. Step outside the shop and turn 90° right for a kinetoscope near the railing (facing the Hall you just left).&lt;br /&gt;
&lt;br /&gt;
Locate the Founder Books store on the boardwalk (beside the Duke and Dimwit Stage Revue!). The recorder, "Viewing the Infinite" is on the raised stairs behind the cashier.  Activate the trolley to get to the First Lady's aerodome, but watch the Tesla coil fail. Enemies are now all active and will attack on sight. Head for the Hall of Heroes using the marked elevator. When the elevator stops, fix the panel and trigger a dimensional tear.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Hall of Heroes&lt;/b&gt;&lt;br /&gt;
The Hall of Heroes encompasses the tram station in front of it (the exterior) with all the snipers and the creepy replica of old-time America. A locked door is in the Hall of Heroes welcome area has an automated turret guarding this recorder, "Never Seen the Face" and a piece of gear.  Take your time exploring the initial area for lock picks and other goodies. In the same room there is a locked safe.  Adjacent to the locked door, there are two bathrooms with some supplies, in the Men's room you can rudely interrupt two guards doing their business.  Proceed further down the Hall of Heroes and you'll come across the Bucking Bronco vigor. Since it glows in the dark, it ain't all that hard to locate as long as you're following that green arrow.&lt;br /&gt;
&lt;br /&gt;
In the "Tickets" building, there is a locked door with a piece of gear in it. The door is in a corner of the ticketing office, with a sign by the door saying "Employees Only". You can find some lock picks (solving the Code Book puzzle here yields at least one pick) and come back with the lock picks for Elizabeth to crack the door.  The Code Book (Hall of Heroes) is an optional task which lets you collect a voxophone and an infusion. There is a secret message scrawled in blood in the wrecked restaurant and bar (The Fellow Traveller). The code book is in the mouth of the cannon in the "Tickets" building. Once you have the code book, go back to the wall scrawl and interact with it. The switch to the secret room is the derby hat hanging on a hook. &lt;br /&gt;
&lt;br /&gt;
Find the Code Book for the Hall of Heroes and open the secret room in The Fellow Traveler. The phial is on the side of the secret room.  Clear the cargo from the skyrail and ride up to the Hall of Heroes station. Swap out one of you weapons for the sniper rifle and plink the enemy sharpshooters dead before getting close. The sniper rifle is not useful inside the hall, so replace it with something for close and medium combat after you clear the plaza.  At the map transition from the platform to the Inside the Hall of Heroes, there is a kinetoscope to the side of the porch.  Enter the Hall of Heroes via the plaza door. Booker will now be in Interior of the Hall of Heroes on the hunt for Slate and the Shock Jockey.     &lt;br /&gt;
&lt;br /&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/HiddenArea/~4/8nWASABmguo" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.hiddenarea.com/feeds/6426774823779524303/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=1279248853847002049&amp;postID=6426774823779524303&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/6426774823779524303?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/6426774823779524303?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/HiddenArea/~3/8nWASABmguo/bioshock-infinite-soldiers-field-hall.html" title="BioShock Infinite: Soldier's Field &amp; The Hall of Heroes" /><author><name>David</name><uri>http://www.blogger.com/profile/18280123606904444655</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://3.bp.blogspot.com/_ciJ57If4mv8/Sm4wxcOZj8I/AAAAAAAAAAg/suqNslf7_VA/S220/Me.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-hnUHM2u3WvU/UQrANoiOncI/AAAAAAAADUQ/pC4uUxm_JL8/s72-c/bioshockinfinite_lizandhim_1280-1024.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.hiddenarea.com/2013/04/bioshock-infinite-soldiers-field-hall.html</feedburner:origLink></entry><entry gd:etag="W/&quot;C04HRXg7fyp7ImA9WhBWF0Q.&quot;"><id>tag:blogger.com,1999:blog-1279248853847002049.post-2584397745330073421</id><published>2013-04-12T14:38:00.003-04:00</published><updated>2013-04-12T14:38:54.607-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-12T14:38:54.607-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="xbox 360" /><category scheme="http://www.blogger.com/atom/ns#" term="Bioshock Infinite" /><category scheme="http://www.blogger.com/atom/ns#" term="PC" /><category scheme="http://www.blogger.com/atom/ns#" term="walkthroughs" /><category scheme="http://www.blogger.com/atom/ns#" term="Playstation 3" /><title>BioShock Infinite: Battleship Bay</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;/div&gt;
&lt;a href="http://1.bp.blogspot.com/-hnUHM2u3WvU/UQrANoiOncI/AAAAAAAADUQ/pC4uUxm_JL8/s1600/bioshockinfinite_lizandhim_1280-1024.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/-hnUHM2u3WvU/UQrANoiOncI/AAAAAAAADUQ/pC4uUxm_JL8/s320/bioshockinfinite_lizandhim_1280-1024.jpg" width="320" /&gt;&lt;/a&gt;The next part in our walkthrough is called, "&lt;b&gt;Battleship Bay&lt;/b&gt;".&lt;br /&gt;
&lt;br /&gt;
Once you escape the tower you will land on Battleship Bay. Note: stealing will cause alerts. If you are sufficiently confident in guarding yourself from being ambushed, go ahead and kill the most heavily armed enemy first (you get to kill them in a surprise attack before they retaliate) and deal with the fallout. Afterward, you can loot everything with impunity.  There's a red-and-white striped wagon near the beach arcade towards the back wall.&lt;br /&gt;
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&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
Check under it for the recorder "Born in the River."  The maintenance building between the first and second halves of the beach has a kinetoscope in the hallway.  Now find Elizabeth dancing on the boardwalk and head for the First Lady airship on Soldier's Field. Booker will encounter the Letuces on the boardwalk and you may pick either the cage or the bird. It should be noted your decisions may not matter in the end.&lt;br /&gt;
&lt;br /&gt;
Head inside the amusement facility's servants' entrance.  The facility's servants' entrance has a storage room past some doors has a piece of random gear and a recorder, "Heaven" in the laundry basket.  If you chose to strike Fink at the Raffle Square with the object, the couple will give Booker an extra piece of gear in the amusement center employee hallway. Three of the machines for Sightseer are available in the amusement center (if you missed them in earlier sections). Just to be safe, you can view them here.&lt;br /&gt;
&lt;br /&gt;
The amusement center has some restrooms that are kept very clean/white-washed. One of them has this recorder, "A Dogs Loyalty."  A kinetoscope is at the end of the amusement center's hallway, past the very clean restrooms.  Outside the amusement center, you can steal some more money. Draw your weapon or demand tickets from the ticket master.  It will be the same outcome either way and then Booker needs to fight the agents pursuing him and Elizabeth. Before continuing down the hall past the ticket station, check the office opposite the direction of the objective. A voxophone, "Take Her Alive" will be in that office.  The ticket master's office can be accessed from the back; check the door in the hallway before stepping outside towards the Tesla coil and the trolley. There is a phial of infusion in the ticketing office.&lt;br /&gt;
&lt;br /&gt;
At the end of the trolley ride where Elizabeth berates Booker, there is a telescope on the observation platform (map junction to Soldier's Field).  Weave through the enemies and eventually there will be a shotgun (it's a great weapon for Hall of Heroes). Activate the trolley to the First Lady's Aerodome in Soldier's Field.     &lt;br /&gt;
&lt;br /&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/HiddenArea/~4/TWQo1zago4A" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.hiddenarea.com/feeds/2584397745330073421/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=1279248853847002049&amp;postID=2584397745330073421&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/2584397745330073421?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/2584397745330073421?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/HiddenArea/~3/TWQo1zago4A/bioshock-infinite-battleship-bay.html" title="BioShock Infinite: Battleship Bay" /><author><name>David</name><uri>http://www.blogger.com/profile/18280123606904444655</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://3.bp.blogspot.com/_ciJ57If4mv8/Sm4wxcOZj8I/AAAAAAAAAAg/suqNslf7_VA/S220/Me.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-hnUHM2u3WvU/UQrANoiOncI/AAAAAAAADUQ/pC4uUxm_JL8/s72-c/bioshockinfinite_lizandhim_1280-1024.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.hiddenarea.com/2013/04/bioshock-infinite-battleship-bay.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CUECRnY_fCp7ImA9WhBWFU8.&quot;"><id>tag:blogger.com,1999:blog-1279248853847002049.post-243741903252172198</id><published>2013-04-09T12:07:00.003-04:00</published><updated>2013-04-09T12:07:47.844-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-04-09T12:07:47.844-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="xbox 360" /><category scheme="http://www.blogger.com/atom/ns#" term="Bioshock Infinite" /><category scheme="http://www.blogger.com/atom/ns#" term="PC" /><category scheme="http://www.blogger.com/atom/ns#" term="walkthroughs" /><category scheme="http://www.blogger.com/atom/ns#" term="Playstation 3" /><title>Bioshock Infinite: Monument Island Gateway</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-OWWoOvvE9dg/T0asblUP0FI/AAAAAAAABTI/BVc6neHiiy0/s1600/bioshockinfinite_lizandhim_1280-1024.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/-OWWoOvvE9dg/T0asblUP0FI/AAAAAAAABTI/BVc6neHiiy0/s320/bioshockinfinite_lizandhim_1280-1024.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
The next part in our walkthrough is called, "&lt;b&gt;Monument Island Gateway&lt;/b&gt;".&lt;br /&gt;
&lt;br /&gt;
From the Fraternal Order of the Raven's headquarters, keep going to the Gondola and Tram station. Enter Monument Island Gateway and combat enemies as they show up while Booker heads out on the Sky Rails towards the airship. "Uncanny Mystery in Colombia." A kinetoscope is at the entrance of the Monument Island Gateway. Check the end with no vending machines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
On the skyrail tutorial, make a stop at the first blue-lit platform (labelled "Monument Tower Maintenance") on the lowest part of the skyrail. There is a telescope on the edge of where Booker dismounts on this waystation.  While you are there, check inside for a phial of infusion on the roll-top desk. Lastly on the skyrail tutorial, get to the gondola control station. There is a recorder in the back of the upper office (the same office/building where Booker clears the second skyrail of cargo).&lt;br /&gt;
&lt;br /&gt;
Inside the balcony room at the platform where the second skyrail stops (due to cargo boxes). Booker needs to get to a freight hook near the balcony to continue on the skyrail. Once on the second floor, enter the bedroom. In the corner of the room (by the bedstand), there is a piece of gear to collect. Continue through the room to exit out the back onto a balcony.  Board the enemy Zeppelin after the brief truce (don't waste ammo on enemies who don't fight back, because they don't drop supplies) and fight through it. Escape the airship through the bomb bay doors in the back when it starts catching fire.  &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Monument Tower&lt;/b&gt;&lt;br /&gt;
Locate Elizabeth in Monument Tower.  Try not to spend anything on your weapons and Vigors yet (unless you're sure about keeping them around, since you only ever get to hold 2 weapons).  When Booker enters the Monument Tower Facility (not the entrance to the tower area), check the staff lockers on the left for the Voxophone: "Tiger by the Tail".  Go through one set of doors past the massive Siphon machine and stop. Turn left 90°, go through an airtight door and look for a recorder in the examination room for another Voxophone.  Behind the desk where the voxophone is on in the room with the large speakers you will find an infusion phial (past the photography and projector rooms).  After Elizabeth opens the tear to France, Booker will move to a third observation room. The recorder is in the third spying chamber, "The Source of her Power".  Now escape the tower and you will land on Battleship Bay. &lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;*Note: before moving past the third observation chamber and heading outside, be sure to grab everything because you aren't coming back here.&lt;/i&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;div&gt;
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&lt;br /&gt;
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&lt;a href="http://3.bp.blogspot.com/--r0sMe1Er4k/UVHHTw4r4EI/AAAAAAAADiI/t0gaqEdOnFE/s1600/bioshock-3-20100812095355445-000.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="180" src="http://3.bp.blogspot.com/--r0sMe1Er4k/UVHHTw4r4EI/AAAAAAAADiI/t0gaqEdOnFE/s320/bioshock-3-20100812095355445-000.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
Here are some cheats and hints for Bioshock Infinite.  &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Farming Silver Eagles &lt;/b&gt;&lt;br /&gt;
When you approach the Hall of Heroes area, a couple of hours or so into the game, you'll notice a Dollar Bill vending machine. You can use the Possess skill for some easy money from that machine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;b&gt;Farming Silver Eagles&lt;/b&gt; (cont.)&lt;br /&gt;&lt;br /&gt;
Collect the money, then enter the Hall of Heroes area. A short distance inside, you can find some Salt. Grab that as needed, then exit the Hall of Heroes the same way you entered. Because you've switched between areas, you can find the vending machine again and use the Possess skill for some more money. You can repeat this technique as often as you like for some easy money.&amp;nbsp; Farming the money takes some time though and you get 40 silver eagles everytime you possess the machine.&lt;br /&gt;&lt;br /&gt;
Steps to Follow:&lt;br /&gt;
&lt;b&gt;1&lt;/b&gt;.&amp;nbsp; Possess the vending machine on the left side after 
leaving the Hall of Heroes. Possessing vending machines will earn Booker
 a random amount of money.
&lt;br /&gt;
&lt;b&gt;2&lt;/b&gt;.&amp;nbsp; Use the right Sky-Line until you come to a platform. 
There are some enemies on the platform. Jump down and pick up the lock 
pick. It's on a stack of timber under the stairs of the aerial barge 
platform.
&lt;br /&gt;
&lt;b&gt;3&lt;/b&gt;.&amp;nbsp; Return to the Hall of Heroes, refill your salts with 
the Salt machine if needed (the Salts dispenser can be used an unlimited
 times if you give it time to respawn its cargo).
&lt;br /&gt;
&lt;b&gt;4&lt;/b&gt;.&amp;nbsp; Go back outside and repeat what you did earlier. The 
machine can be possessed again (money) and the lock pick will respawn on 
the stack of timber.
&lt;br /&gt;
&lt;br /&gt;
If you kill the enemies in front of the Hall of Heroes, they 
won't respawn. So you can keep farming without having any trouble with 
them.
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;1999 Mode&lt;/b&gt;&lt;br /&gt;
To access the game's special 1999 Mode, either complete the game or enter the old Konami code at the main menu: UP, UP, DOWN, DOWN, LEFT, RIGHT, LEFT, RIGHT, B, A.&lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
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&lt;a href="http://1.bp.blogspot.com/-hnUHM2u3WvU/UQrANoiOncI/AAAAAAAADUQ/pC4uUxm_JL8/s1600/bioshockinfinite_lizandhim_1280-1024.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/-hnUHM2u3WvU/UQrANoiOncI/AAAAAAAADUQ/pC4uUxm_JL8/s320/bioshockinfinite_lizandhim_1280-1024.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
The next part in our Bioshock walkthrough is called, "&lt;b&gt;Comstock Center Rooftops&lt;/b&gt;".&lt;br /&gt;
&lt;br /&gt;
The Comstock Center Rooftops is less about the Comstock Center and more about the rooftops (and the Sky Hook and Sky Rail Tutorials) than anything else. While Booker can get a few more neat items here (your first Machine Gun and some Infusions), your goal is to reach an airship to Monument Island.  The first building you'll encounter is the Blue Ribbon restaurant. Look around for loot and watch some kinetoscope movies.  Three exactly are in the tavern.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
View them all and move on. The movie titles are "A Look Back at Opening Day", "The Prophet Stands Up to Foes, Within and Without!", and "We Secede From the So-Called Union".  While still in the Restaurant, get the magnetic repulsion potion from Madame Lutece. This adds the Shield, giving Booker a regenerative portion of "health". While the shield regenerates, his health does not.&lt;br /&gt;
&lt;br /&gt;
In the kitchen of the restaurant where Booker first gets the magnetic shield from Madame Lutece is another Voxophone.  Head outside now and get the freight hooks tutorial (with the Sky Hook) and grab the machine gun from the patrolman.  Jump now through the skylight or from the Sky Hook into the Lansdowne residence. Loot it and find a locked chest in the bedroom. You need to find the key at the Fraternal Order of the Raven.  Inside the Lansdowne Residence with the optional locked treasure chest containing the Infusion, there's a voxophone as well on one of the shelves.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Montgomery Residence&lt;/b&gt;&lt;br /&gt;
Use the Sky Hook to jump to the Montgomery Residence. Take the loot in the pantry on the right then move into the room on the left. It has some printing presses with "progressive" flyers for the Negro cause (and this is where the game starts being controversial, though it is a reflection of society in that era). Don't kill the owners and start looting. An alarm will summon a few guards. Head outside once you've cleared the building of hostiles.  Past the Montgomery Residence a little, there is an old-time outdoor stage show with a green horse-drawn cart (and a clockwork horse). The "A New Hunt" voxophone will be on the small theater stage.  Also you will find the "Danger on All Sides" kinetoscope past the Montgomery Residence still, were there is a white shack to the side of the grassy pit and where the small stage show is held.  You want to look behind the shack/tent for a kinetoscope.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Fraternal Order of the Raven&lt;/b&gt;&lt;br /&gt;
The Fraternal Order of the Raven building is the one with the eye above the entrance. Past the gate you'll see the "Comstock fighting the serpent of Nations" statue which again highlights the racist mentality of the place.  The Order has a misleading name, as they attack with crows. Inside you'll first find a statue of John Wilkes Booth, and in the dining room a painting of Booth killing a demonic-looking Lincoln.  Search the base, kill some cultists, and take everything not nailed to the floor. Note that you can backtrack past the freight hooks to the Lansdowne Residence even from here.  "The Gift of Emancipation" voxophone is at the Fraternal Order of the Raven's raised bar. Check their club's tavern/drinking bar for this recorder.  "The Lie of the Emancipator" another voxophone is at the Fraternal Order of the Raven's main chapel, the recorder will be in one of the pews.&lt;br /&gt;
&lt;br /&gt;
After you clear out the main hall of enemies, Booker can investigate the altar. It's a good idea to do so, since it has the key needed to unlock the chest back in the Lansdowne Residence.  At the Fraternal Order of the Raven's main chapel, look for a phial of Infusion on the main altar, right next to the key to the Lansdowne Residence chest.  Locate the key at the Fraternal Order of the Raven's main chapel (under the Infusion bottle). Take the key back to the Lansdowne Residence and open the locked chest for another Infusion.  In the Fraternal Order of the Raven's lower floor, check the dark offices left for another voxophone after exiting the elevator and entering the door behind the Eye. In the dark office, the desks by the "Protecting Our Race" seal has the "Symbols of Our Lady" First Zealot's recording. This is before Booker encounters the Crow enemy.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Murder of Crows Vigor&lt;/b&gt;&lt;br /&gt;
Go to the lower level and find the elevator.  In the large meeting room with the projector, push aside the bookshelf to reveal a hidden room where you'll find a piece of Gear.  The Crow enemy is vulnerable to Devil's Kiss, but teleports through your shots when it moves. It's best to hold the vigor button to create a nesting of fire traps, and lure them onto them. Once set alight, you can follow up with a regular Devil's Kiss attack and as many bullets as you can afford to splurge.  After defeating the Crow, Booker will exit the Fraternity's hall. Near the exit is a non-functional vending machine with a random piece of Gear. Gear boosts your abilities, and you may wear four of them (Hats, Shirts, Trousers, and Boots) at once. Before leaving, be sure to have picked up the key and unlock the chest back in the Lansdowne Residence.  &lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
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&lt;br /&gt;
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&lt;a href="http://1.bp.blogspot.com/-gzzftdHorgg/UToaEEK4BzI/AAAAAAAADgg/GbQ4BlxG8ug/s1600/Screenshot-from-Tomb-Raid-008.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="192" src="http://1.bp.blogspot.com/-gzzftdHorgg/UToaEEK4BzI/AAAAAAAADgg/GbQ4BlxG8ug/s320/Screenshot-from-Tomb-Raid-008.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
The next part of our Tomb Raider walkthrough is called, "&lt;b&gt;Base Approach&lt;/b&gt;".&lt;br /&gt;
&lt;br /&gt;
The Base Approach is where Lara will need to stick to stealth combat until she gets an assault rifle. From the camp, look for enemies to snipe or stealth kill from the wrecked truck. The enemy search light can be destroyed with a well aimed shot (along with the turret gunner).  Work closer to the base only if you don't see enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
There are approximately a half dozen of them patrolling the yard. All of them can be sniped without raising an alarm. &lt;br /&gt;
&lt;br /&gt;
Search the bodies for loot, then head inside. The lone welder can be killed, along with the enemy in the second floor hallway and the two blokes in the final tower.  The way to the next area is up the scrabble-wall, but try to look around for items you may miss. There are some GPS items near the truck and in the last tower, as well as relics. Enter the base by working the valve and having Lara enter the crack.  &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Mountain Base&lt;/b&gt;&lt;br /&gt;
At the entrance, grab the document and get ready to make one good shot to kill several enemies. Snipe the red explosive barrel with any weapon (even a bow and arrow) and kill the survivors who come your way.  The fire pit to light the torch for the Non-Believer challenge is near the entrance. Lara can come back here for most of this area and relight her torch.  Climb into this room and then climb again through the vent past the glass partition. Have Lara turn the valve, and then escape the room (back the way you came) before Lara suffocates from the noxious gas.  Pick up one of the lanterns in the room before the glass partition and toss it into the vent.  This explosion clears the gas and opens the way back to the fire pit to re-light the torch.   &lt;br /&gt;
&lt;br /&gt;
Lara picks up the "Assault Rifle" and will need it for the firefight engagement in about 30 seconds. Once Lara opens the next door, a dozen or so enemies will rush and fire on Lara's position. Take them all down and clean up the corpses for ammo and salvage.  The map room base camp. Lara comes back here (the top floor where the camp is) when fast traveling.  Exit the base through the crack after the cut-scene.    &lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;/div&gt;
&lt;br /&gt;
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&lt;a href="http://1.bp.blogspot.com/-hnUHM2u3WvU/UQrANoiOncI/AAAAAAAADUQ/pC4uUxm_JL8/s1600/bioshockinfinite_lizandhim_1280-1024.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/-hnUHM2u3WvU/UQrANoiOncI/AAAAAAAADUQ/pC4uUxm_JL8/s320/bioshockinfinite_lizandhim_1280-1024.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
The next part in our walkthrough is called, "&lt;b&gt;Raffle Square&lt;/b&gt;".&lt;br /&gt;
&lt;br /&gt;
When Booker arrives in Raffle Square, the next decision (at the object toss) will determine if you get an extra piece of gear later. Throwing the object will effectively arm Booker with the Sky Hook, so do what you like.  Once the riot starts, go through the tutorial training. To execute the Columbia Protectors, hold your melee button down when the skull symbol appears over a target's head.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
A Voxophone is between two cages near a Vigor vending machine. It is right before Booker steps aboard a flying police barge with a gun turret on board.&lt;br /&gt;
&lt;br /&gt;
Pick up the Broadsider Pistol from the first cop who is stupid enough to bring you a weapon. Introduce his face to Bookers rusty and dull Sky Hook and seize his weapon to give yourself some firepower. One of the handier game options is to turn on damage numbers to see how much damage you're doing to enemies. Fight through the streets (watch out for turrets). You can use Possession on the turrets and while they are friendly, destroy (or bypass) them. Get to the gate that was guarded by two policemen earlier and you get to battle your first enemy Vigor user.  The enemy Fireman is all about setting you on fire. Return fire with your handgun, and if need be, use the Possession vigor to "stun" the enemy so you can empty your magazine into its head (ignore the message about attacking friendlies). Kill the Fire Man and claim the Devil's Kiss vigor. Destroy a few more gun turrets (they are vulnerable to a slow burn of Devil's Kiss) and head to Comstock Center Rooftops.   &lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;/div&gt;
&lt;br /&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/HiddenArea/~4/b5uQdr34XsE" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.hiddenarea.com/feeds/4604297410572439203/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=1279248853847002049&amp;postID=4604297410572439203&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/4604297410572439203?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/4604297410572439203?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/HiddenArea/~3/b5uQdr34XsE/bioshock-infinite-raffle-square.html" title="BioShock Infinite: Raffle Square" /><author><name>David</name><uri>http://www.blogger.com/profile/18280123606904444655</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://3.bp.blogspot.com/_ciJ57If4mv8/Sm4wxcOZj8I/AAAAAAAAAAg/suqNslf7_VA/S220/Me.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-hnUHM2u3WvU/UQrANoiOncI/AAAAAAAADUQ/pC4uUxm_JL8/s72-c/bioshockinfinite_lizandhim_1280-1024.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.hiddenarea.com/2013/03/bioshock-infinite-raffle-square.html</feedburner:origLink></entry><entry gd:etag="W/&quot;CU4NSXY5fip7ImA9WhBXE0w.&quot;"><id>tag:blogger.com,1999:blog-1279248853847002049.post-4563031269086712700</id><published>2013-03-26T12:06:00.001-04:00</published><updated>2013-03-26T12:06:38.826-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-26T12:06:38.826-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="xbox 360" /><category scheme="http://www.blogger.com/atom/ns#" term="Bioshock Infinite" /><category scheme="http://www.blogger.com/atom/ns#" term="PC" /><category scheme="http://www.blogger.com/atom/ns#" term="walkthroughs" /><category scheme="http://www.blogger.com/atom/ns#" term="Playstation 3" /><title>BioShock Infinite: Welcome Center</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/--r0sMe1Er4k/UVHHTw4r4EI/AAAAAAAADiE/Lyvd1ou_JTg/s1600/bioshock-3-20100812095355445-000.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="180" src="http://1.bp.blogspot.com/--r0sMe1Er4k/UVHHTw4r4EI/AAAAAAAADiE/Lyvd1ou_JTg/s320/bioshock-3-20100812095355445-000.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
The next part in our walkthrough is called, "&lt;b&gt;Welcome Center&lt;/b&gt;".&lt;br /&gt;
&lt;br /&gt;
Once Booker arrives in the city's Welcome Center, the game actually begins. Start looking for money, Voxophones, and other stuff immediately (even while unarmed). As you move towards the baptism, use the chance to grab stuff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
The first Voxophone is located in the church.  So head "left" of the first statue to the side chapel and when facing the chapel's altar, there is a voxophone to Booker's right, in a private votive station.  Once you've approached the crowd, you cannot go back, so be sure to take everything beforehand. There's not much else to look at here, except the ambiance.  &lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Objective Marker&lt;/b&gt;&lt;br /&gt;
If you are lost, pressing up on the dpad on the PS3 or XBOX 360 controller, or the appropriate PC binding to bring the green objective arrow. This marker (best viewed when you are immobile) will display your next immediate task and the direction you should go to complete it. Collectibles are generally placed in side areas not in the direction of the story objective.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;Columbia&lt;/b&gt;&lt;br /&gt;
After the baptism, Booker is "warped" to the city. Use the opportunity now to look around an explore the city before things get dicey and impede your freedom of exploration. If you are looking for items, it's best to take a note which direction the green arrow is pointing and then head to any direction except that one.  Look for Hudson's Clothing Boutique in the starting square. Near the safe behind the counter you will find the second Voxophone. A kinetoscope machine is also going to be in the Hudson's clothing store, near the front counter.&lt;br /&gt;
&lt;br /&gt;
Now once you are past the initial square, there is a floating aerial parade. This event is used to mark the positions of a few more collectible items. Nothing noteworthy to do at this point except to look around, but do pick up all the spare cash you can find, because you will need it.  Past the aerial parade, there is a grocery store. Another kinetoscope machine is near that store, adjacent to a False Shepherd poster.  At the garden of the Chas. A. White Supply (Garden) store and gardening boutique there will be a third Voxophone. So check the umbrella table and chair in the garden for this recorder.&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;The Fairgrounds&lt;/b&gt;&lt;br /&gt;
Booker will receive a telegram for an R. Lutece. In it, he suggests you find the statue of Colombia to locate Elizabeth. Continue your collection and exploration.  There will be a telescope to Booker's left after he is handed the telegram from Lutece.  At the start of the street fair (where the stalls are firearms and vigor tutorials), there is another kinetoscope near the fairground gates.  The fairgrounds will offer Booker a chance of using Vigors, and two weapons: the Carbine and Shotgun. Complete all three carnival games three times (one for each prize) so you can line your pockets with money.&lt;br /&gt;
&lt;br /&gt;
Booker will earn the Possession vigor by quaffing the drink offered by the woman near the ticket machine. Use the power on the machine, then grab the Salts (refill your mana) from the other machine. You will encounter the Luteces and be asked about "Heads or Tails"? There is no significant outcome from your choice. On the street just before Raffle Square, a cinematic "look" command will be given. The statue on the promenade where that happens has a fourth voxophone on the bench at its feet.  Use direction marker to go explore areas pointing away from the statue; when you are satisfied, head for Raffle Square and end your basic tutorial.      &lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;/div&gt;
&lt;br /&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/HiddenArea/~4/OCgiAi1KzQY" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.hiddenarea.com/feeds/4563031269086712700/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=1279248853847002049&amp;postID=4563031269086712700&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/4563031269086712700?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/4563031269086712700?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/HiddenArea/~3/OCgiAi1KzQY/bioshock-infinite-welcome-center.html" title="BioShock Infinite: Welcome Center" /><author><name>David</name><uri>http://www.blogger.com/profile/18280123606904444655</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://3.bp.blogspot.com/_ciJ57If4mv8/Sm4wxcOZj8I/AAAAAAAAAAg/suqNslf7_VA/S220/Me.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/--r0sMe1Er4k/UVHHTw4r4EI/AAAAAAAADiE/Lyvd1ou_JTg/s72-c/bioshock-3-20100812095355445-000.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.hiddenarea.com/2013/03/bioshock-infinite-welcome-center.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkcAQnY-fyp7ImA9WhBXE0w.&quot;"><id>tag:blogger.com,1999:blog-1279248853847002049.post-5891869914955548731</id><published>2013-03-26T11:51:00.000-04:00</published><updated>2013-03-26T12:07:23.857-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-26T12:07:23.857-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="xbox 360" /><category scheme="http://www.blogger.com/atom/ns#" term="Bioshock Infinite" /><category scheme="http://www.blogger.com/atom/ns#" term="IGN" /><category scheme="http://www.blogger.com/atom/ns#" term="PC" /><category scheme="http://www.blogger.com/atom/ns#" term="walkthroughs" /><category scheme="http://www.blogger.com/atom/ns#" term="Video Post" /><category scheme="http://www.blogger.com/atom/ns#" term="Playstation 3" /><title>BioShock Infinite</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-hnUHM2u3WvU/UQrANoiOncI/AAAAAAAADUQ/pC4uUxm_JL8/s1600/bioshockinfinite_lizandhim_1280-1024.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="256" src="http://1.bp.blogspot.com/-hnUHM2u3WvU/UQrANoiOncI/AAAAAAAADUQ/pC4uUxm_JL8/s320/bioshockinfinite_lizandhim_1280-1024.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
Looking for a walkthrough for Bioshock Infinite?  Well look no further.  Here is the first installment in the form of a video (thanks to IGN) called, "&lt;b&gt;Lighthouse&lt;/b&gt;".&lt;br /&gt;
&lt;br /&gt;
&lt;iframe allowfullscreen="" frameborder="0" height="263" scrolling="no" src="http://widgets.ign.com/video/embed/content.html?url=http://www.ign.com/videos/2013/03/20/bioshock-infinite-lighthouse-commentary" width="468"&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;div&gt;
&lt;/div&gt;
&lt;br /&gt;
&lt;div&gt;
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&lt;br /&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/HiddenArea/~4/08vfyvYdWmw" height="1" width="1"/&gt;</content><link rel="replies" type="application/atom+xml" href="http://www.hiddenarea.com/feeds/5891869914955548731/comments/default" title="Post Comments" /><link rel="replies" type="text/html" href="http://www.blogger.com/comment.g?blogID=1279248853847002049&amp;postID=5891869914955548731&amp;isPopup=true" title="0 Comments" /><link rel="edit" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/5891869914955548731?v=2" /><link rel="self" type="application/atom+xml" href="http://www.blogger.com/feeds/1279248853847002049/posts/default/5891869914955548731?v=2" /><link rel="alternate" type="text/html" href="http://feedproxy.google.com/~r/HiddenArea/~3/08vfyvYdWmw/bioshock-infinite.html" title="BioShock Infinite" /><author><name>David</name><uri>http://www.blogger.com/profile/18280123606904444655</uri><email>noreply@blogger.com</email><gd:image rel="http://schemas.google.com/g/2005#thumbnail" width="24" height="32" src="http://3.bp.blogspot.com/_ciJ57If4mv8/Sm4wxcOZj8I/AAAAAAAAAAg/suqNslf7_VA/S220/Me.JPG" /></author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="http://1.bp.blogspot.com/-hnUHM2u3WvU/UQrANoiOncI/AAAAAAAADUQ/pC4uUxm_JL8/s72-c/bioshockinfinite_lizandhim_1280-1024.jpg" height="72" width="72" /><thr:total>0</thr:total><feedburner:origLink>http://www.hiddenarea.com/2013/03/bioshock-infinite.html</feedburner:origLink></entry><entry gd:etag="W/&quot;DkQAQHg-eip7ImA9WhBQGUo.&quot;"><id>tag:blogger.com,1999:blog-1279248853847002049.post-9026399780366155563</id><published>2013-03-22T13:45:00.003-04:00</published><updated>2013-03-22T13:45:41.652-04:00</updated><app:edited xmlns:app="http://www.w3.org/2007/app">2013-03-22T13:45:41.652-04:00</app:edited><category scheme="http://www.blogger.com/atom/ns#" term="xbox 360" /><category scheme="http://www.blogger.com/atom/ns#" term="PC" /><category scheme="http://www.blogger.com/atom/ns#" term="walkthroughs" /><category scheme="http://www.blogger.com/atom/ns#" term="Tomb Raider" /><category scheme="http://www.blogger.com/atom/ns#" term="Playstation 3" /><title>Tomb Raider: Mountain Village</title><content type="html">&lt;div class="separator" style="clear: both; text-align: center;"&gt;
&lt;a href="http://1.bp.blogspot.com/-gzzftdHorgg/UToaEEK4BzI/AAAAAAAADgg/GbQ4BlxG8ug/s1600/Screenshot-from-Tomb-Raid-008.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="192" src="http://1.bp.blogspot.com/-gzzftdHorgg/UToaEEK4BzI/AAAAAAAADgg/GbQ4BlxG8ug/s320/Screenshot-from-Tomb-Raid-008.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
The next part in our Tomb Raider walkthrough is called, "&lt;b&gt;Mountain Village&lt;/b&gt;".&lt;br /&gt;
&lt;br /&gt;
After escaping the Mountain Temple, find Roth atop the crevasse. Roth will ask Lara to locate the pack the wolves made him drop all the way up the mountain.  Start by heading up to the marked cave (you can mark it on the in-game map and follow the HUD marker using instinct).&lt;br /&gt;
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&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
Enter the cave but prepare yourself for a QTE against the wolf pack leader. Win the stick shake and button press (or Lara can get her throat torn out) and head back to Roth.&lt;br /&gt;
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Roth, gives Lara the Climbing Axe, by which she may scale climb-able rock walls. This tool will let Lara reach the communications tower at the enemy mountain base.  Note that with the climbing axe, Lara can complete the Tomb of the Unworthy and get at least one of the area's treasure maps; she will need the Rope Arrow to reach the other tomb. The Tomb of the Unworthy is located at the base of the waterfall above the plane wreck where the rope bridge crosses the water. Lara will then return to the Mountain Village after a lengthy excursion to the enemy Base Approach, Mountain Base, and Base Exterior areas.  &lt;br /&gt;
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On Lara's return from the Cliffside Village and all those enemy held areas (Base Approach, Mountain Base, and Base Exterior), Lara will be better equipped with the Rope Arrows and the very important Firestarter, which lets Lara ignite her torch nearly anywhere.  Lara's sole task after the events before are to locate the second pilot (Captain Jessop) and find out what's going on. To that end, she needs to make some zip-lines to the east section of the Mountain Village (along the clifftops) to reach the Chasm Monastery.  While going there, be sure to visit the Hall of Ascension for the second treasure map in this area. You will want to make sure all the gray markers are examined; note that the ones with the "lock" symbol on them may require you to come back with the Shotgun.&lt;br /&gt;
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Note that enemies here will appear here and there; if you take your time to "look ahead" with the bow, you can have Lara snipe them for a few extra XP (for stealth kill by arrows).  When using the rope arrows to cross the clifftops, stick to the "left" cliff wall and keep heading up. The entrance to the Hall of Ascension is past the route where Lara would drop down to continue to the Chasm Monastery.  Most of the time, Lara and you will be occupied sending out rope arrows to different spots to nab collectibles and pick-ups with the new terrain (the plane) and the ability to go from one spot to another with the rope arrow.    &lt;br /&gt;
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The final windy chasm with the wooden post is a point of no-return. When the line is cut, Lara needs to mash her reload/climbing axe button to hit the wall and stick. Reach Captain Jessop and you will enter the Chasm Monastery. Lara will naturally return to the Mountain Village after completing the Chasm Monastery, but only briefly. Use this opportunity to pursue Illumination and the rest of the GPS Caches in this area.  Once Lara crosses the really unsafe river, she gets washed away to Shanty Town and needs to resort to fast travel to return. &lt;br /&gt;
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When Lara goes back to the Mountain Village with the Shotgun, she can ambush the enemies by destroying their fuel tank. From there, she can wait for enemies to approach, or take a side path and stalk the rest of her foemen.  Crossing the river results in a longer water slide run. Use the shotgun to clear a path, or Lara gets stabbed.  The parachute sequence is the final part of the Mountain Village (she never comes back, except through fast travel) as she deposits herself at Shanty Town.  &lt;br /&gt;
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&lt;div&gt;
&lt;/div&gt;
&lt;br /&gt;
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&lt;a href="http://1.bp.blogspot.com/-6Q7zAy2M3as/UUIk_S8zc_I/AAAAAAAADhY/sVoTGdnT2Zo/s1600/god-of-war-ascension-02.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://1.bp.blogspot.com/-6Q7zAy2M3as/UUIk_S8zc_I/AAAAAAAADhY/sVoTGdnT2Zo/s320/god-of-war-ascension-02.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
If you are looking for a nifty cheat for God of War then you might want to check this one out.&amp;nbsp; Unfortunately there is only one for now.&amp;nbsp; It's called the 1,000 Hit Combo!&lt;br /&gt;
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&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
&lt;b&gt;1000-Hit Combo&lt;/b&gt;&lt;br /&gt;
When you first get the Flames of Ares, instead of clicking L3 and R3 like the game instructs, keep killing the enemies (they continuously respawn and you can easily earn red orbs in the process) by grappling them with R1 and slamming them with triangle. It's a bit time-consuming, but after awhile, you'll build up a combo and even receive a trophy!  Enjoy the kill spree!&lt;br /&gt;
&lt;br /&gt;
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&lt;div&gt;
&lt;/div&gt;
&lt;br /&gt;
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&lt;a href="http://1.bp.blogspot.com/-gzzftdHorgg/UToaEEK4BzI/AAAAAAAADgg/GbQ4BlxG8ug/s1600/Screenshot-from-Tomb-Raid-008.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="192" src="http://1.bp.blogspot.com/-gzzftdHorgg/UToaEEK4BzI/AAAAAAAADgg/GbQ4BlxG8ug/s320/Screenshot-from-Tomb-Raid-008.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;
The next part in our Tomb Raider walkthrough is called, "&lt;b&gt;Mountain Temple&lt;/b&gt;".&lt;br /&gt;
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The Mountain Temple begins when Lara uses her Strengthened pry axe to open the gate to the temple. The salvage is your first clue to buy Advanced Salvaging or Bone Collector (the former pays off more from the salvage containers, as animals are infinite) to hasten your salvage accrual.&lt;br /&gt;
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&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;
Head up the path and get everyone captured.  So now, Lara will need to escape while bound. Discovery results in her being shot to death. Unless Lara jumps, or nudges into some loose objects, the only criteria is line-of-sight. Lara auto-crouches behind cover when enemies are near, so simply guide her straight ahead (no collectibles in this area) and ignore what's behind you.&lt;br /&gt;
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As she approaches the end of the stealth sequence, Lara will need to search for alternate routes to avoid enemy patrols. Wait for the coast ahead of her to clear before moving forward. The goal is to reach the wood support structure to trigger the QTE.  Lara can beat off her attacker by successfully completing the indicated button and stick motions (wagging, etc.). During the struggle, she'll grab the handgun and demonstrates that heavenly powers didn't make everyone equal, but Colonel Colt sure did.&lt;br /&gt;
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Armed with a semi-auto pistol (Handgun in the game), Lara can proceed to the exit before the temple burns down. Several taps of the shove button will bash down the wood slats so she can escape before she's burned to a crisp.  As Lara escapes, she will fight the enemies loud (handgun) or quiet (bow); stealth bow skills are worth more XP, although trying hard to do all stealth kills is unnecessary. If you alert the enemy, switch to the handgun and finish enemies quickly, as they tend to throw firebombs and use cover well.  Down the enemy on the rope ladder (any shot will trigger a fatal fall), and escape to the re-visitable section of the Mountain Temple. You may want to use this time to complete part of the challenge (Pyromaniac) and to locate the Mountain Temple Treasure Map, which should make searching a lot easier.    &lt;br /&gt;
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The Mountain Temple Treasure Map is inside a cave with running water at its entrance (52N 712431 UTM 3416148).  While you are From the base camp, head back towards the rope ladder where Lara mantled up from (you cannot go back down the cliff side); there should be a pool of water at the bottom of the hillside path. Have Lara duck into the cave past the water. The map should be quite visible once instinct view kicks in.  Head inside the temple by by-passing the enemies on patrol using the back route (or kill them). Lara can draw enemy attention to a spot by flecking an arrow off a hard surface.&lt;br /&gt;
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Inside the temple, learn how to strangle enemies with the bow. That done, Lara can either rush past the remaining enemies (possible, even on Hard, but you may want to stealth kill a few enemies first) and zip line past the burning rubble, or take out the enemies completely with stealth kills.  Zip line out the temple, and the area will be complete. The blockage on the road to the area's base camp will also be cleared out. Head for the Mountain Village now. Should you decide to return, use fast travel from a base camp.          &lt;br /&gt;
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