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	<description>practical user experience methods</description>
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		<title>Hooked on design</title>
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	<item>
		<title>Get another perspective</title>
		<link>https://hookedondesign.wordpress.com/2015/05/04/get-another-perspective/</link>
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		<dc:creator><![CDATA[Gowri Penkar]]></dc:creator>
		<pubDate>Mon, 04 May 2015 05:31:17 +0000</pubDate>
				<category><![CDATA[user experience]]></category>
		<guid isPermaLink="false">http://hookedondesign.wordpress.com/?p=117</guid>

					<description><![CDATA[“If you want a great site, you’ve got to test. After you’ve worked on a site for even a few weeks, you can’t see it freshly anymore. You know too much. The only way to find out if it really works is to test it.” ― Steve Krug, Don&#8217;t Make Me Think: A Common Sense [&#8230;]]]></description>
										<content:encoded><![CDATA[<blockquote><p>“If you want a great site, you’ve got to test. After you’ve worked on a site for even a few weeks, you can’t see it freshly anymore. You know too much. The only way to find out if it really works is to test it.”<br />
― <a href="http://www.goodreads.com/author/show/2298.Steve_Krug">Steve Krug</a>, <i><a href="http://www.goodreads.com/work/quotes/561281">Don&#8217;t Make Me Think: A Common Sense Approach to Web Usability</a></i></p></blockquote>
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		<title>Design + Emotion = Great User Experiences</title>
		<link>https://hookedondesign.wordpress.com/2015/04/08/design-emotion-great-user-experiences/</link>
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		<dc:creator><![CDATA[Gowri Penkar]]></dc:creator>
		<pubDate>Wed, 08 Apr 2015 04:09:00 +0000</pubDate>
				<category><![CDATA[user experience]]></category>
		<guid isPermaLink="false">http://hookedondesign.wordpress.com/?p=133</guid>

					<description><![CDATA[&#8220;What makes people passionate, pure and simple, is great experiences. If they have great experience with your product and they have great experiences with your service, they’re going to be passionate about your brand, they’re going to be committed to it. That’s how you build that kind of commitment.&#8221; – Jesse James Garrett]]></description>
										<content:encoded><![CDATA[<blockquote><p>&#8220;What makes people passionate, pure and simple, is great experiences. If they have great experience with your product and they have great experiences with your service, they’re going to be passionate about your brand, they’re going to be committed to it. That’s how you build that kind of commitment.&#8221; – <strong>Jesse James Garrett</strong></p></blockquote>
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		<title>Interviewing users for usability studies</title>
		<link>https://hookedondesign.wordpress.com/2015/02/20/interviewing-users-for-usability-studies/</link>
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		<dc:creator><![CDATA[Gowri Penkar]]></dc:creator>
		<pubDate>Fri, 20 Feb 2015 03:43:00 +0000</pubDate>
				<category><![CDATA[user experience]]></category>
		<guid isPermaLink="false">http://hookedondesign.wordpress.com/?p=131</guid>

					<description><![CDATA[There are several questions associated with interviewing users. In my article User Interviews Demystified that I wrote for Objective Experience&#8217;s official blog, I have covered a few of them.]]></description>
										<content:encoded><![CDATA[<p>There are several questions associated with interviewing users. In my article <a href="http://eyetracking.com.sg/2015/02/17/user-interviews-demystified/">User Interviews Demystified</a> that I wrote for Objective Experience&#8217;s official blog, I have covered a few of them.</p>
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		<title>Good design makes you happy</title>
		<link>https://hookedondesign.wordpress.com/2014/12/04/good-design-makes-you-happy/</link>
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		<dc:creator><![CDATA[Gowri Penkar]]></dc:creator>
		<pubDate>Thu, 04 Dec 2014 05:36:00 +0000</pubDate>
				<category><![CDATA[user experience]]></category>
		<guid isPermaLink="false">http://hookedondesign.wordpress.com/?p=123</guid>

					<description><![CDATA[The idea that mere hygiene in design can make people happy seems prepostourous. But think about it&#8230; how many times have you gone to badly designed app/ website and given up?]]></description>
										<content:encoded><![CDATA[<p>The idea that mere hygiene in design can make people happy seems prepostourous. But think about it&#8230; how many times have you gone to badly designed app/ website and given up?</p>
<div class="embed-youtube"><iframe title="The three ways that good design makes you happy | Don Norman" width="1600" height="900" src="https://www.youtube.com/embed/RlQEoJaLQRA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></div>
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		<title>Designers intuition?</title>
		<link>https://hookedondesign.wordpress.com/2014/08/18/designers-intuition/</link>
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		<dc:creator><![CDATA[Gowri Penkar]]></dc:creator>
		<pubDate>Mon, 18 Aug 2014 08:06:00 +0000</pubDate>
				<category><![CDATA[user experience]]></category>
		<guid isPermaLink="false">http://hookedondesign.wordpress.com/?p=139</guid>

					<description><![CDATA[Human behaviour has always intrigued me. That&#8217;s perhaps why Dan Ariely&#8217;s book, Predictable Irrationality struck a chord with me. In this video, Dan Ariely explains in this TED talk of how it is important to test intuition. With 70% of his body burned, Dan had to endure the painful process of bandages being ripped off of [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Human behaviour has always intrigued me. That&#8217;s perhaps why <a href="http://danariely.com/" target="_blank">Dan Ariely&#8217;s</a> book, <a href="http://www.amazon.com/Predictably-Irrational-Revised-Expanded-Edition/dp/0061353248" target="_blank">Predictable Irrationality</a> struck a chord with me. In this video, Dan Ariely explains in this <a href="https://youtu.be/onLPDegxXx8?list=PLOGi5-fAu8bGgZFDYGhQ6uywa5GNeA2RT" target="_blank">TED talk</a> of how it is important to test intuition. With 70% of his body burned, Dan had to endure the painful process of bandages being ripped off of him. The nurses felt that it was the best approach since they felt that ripping the bandages minimised the pain. Three years later, when he left hospital, Dan was able to run experiments by simulating his situation and found that the nurses, with all their good intentions and experience were, in fact, wrong.</p>
<div class="embed-ted"><iframe src="https://embed-ssl.ted.com/talks/dan_ariely_on_our_buggy_moral_code.html" sandbox="allow-popups allow-scripts allow-same-origin" width="1600" height="900" frameborder="0" scrolling="no" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div>
<p>As designers, we often are confident that our intuitions are right as opposed to anyone else&#8217;s. However, it&#8217;s important to test our designs, no matter how right they feel. There is a school of thought as Paul Boag points out in his <a href="https://boagworld.com/design/testing-design-vs-designers-intuition/" target="_blank">article</a>, who feels that excessive testing stifles innovation. I believe that if that the purpose of the product is clear and if it is pleasurable to use, users will eventually embrace the product, though it might seem disconcerting at first.</p>
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		<title>Six steps to getting a usability test right</title>
		<link>https://hookedondesign.wordpress.com/2014/06/12/six-steps-to-getting-a-usability-test-right/</link>
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		<dc:creator><![CDATA[Gowri Penkar]]></dc:creator>
		<pubDate>Thu, 12 Jun 2014 01:16:00 +0000</pubDate>
				<category><![CDATA[user experience]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[user testing]]></category>
		<guid isPermaLink="false">http://hookedondesign.wordpress.com/?p=137</guid>

					<description><![CDATA[Here are 6 quick steps to get your usability test on the way. STEP 1: Plan ahead.  Decide when you want to run the usability study and work backwards from there. Have a kickoff meeting with your stakeholders to: discuss the participant profile determine the key tasks that need testing walk through the prototype to be tested with [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Here are 6 quick steps to get your usability test on the way.</p>
<p>STEP 1:</p>
<p><strong>Plan ahead. </strong> Decide when you want to run the usability study and work backwards from there. Have a kickoff meeting with your stakeholders to:</p>
<ul>
<li>discuss the participant profile</li>
<li>determine the key tasks that need testing</li>
<li>walk through the prototype to be tested with the business/dev team.</li>
</ul>
<p>STEP 2:</p>
<p><strong>Screen. Screen. Screen. </strong>Hand pick participants for whom the product is meant for. Selecting random participants for the usability test might not convince the business or tech team of the insights drawn from the study.</p>
<p>STEP 3:</p>
<p><strong>Get your questions ready.</strong> It&#8217;s all about asking the right questions. Structure questions that will help get to the bottom of things. Don&#8217;t assume that you understood what the participant said. Always ask &#8220;why?&#8221;</p>
<p>STEP 4:</p>
<p><strong>Plan a pilot. </strong>Do a dry run a day before the actual study.<strong>  </strong>Invite a stakeholder over to watch the session.<strong> </strong>That way, you can tweak your actual test based on your pilot. It&#8217;s a great way of ensuring that you have better findings.</p>
<p>STEP 5:</p>
<p><strong>Test. </strong>Always ensure you are at the test venue at least an hour earlier. Run a quick check on equipment, revise the script and run through the prototype to be tested. Murphy has known to be especially active in usability labs.</p>
<p>STEP 6:</p>
<p><strong>Get involved.</strong> Get your team to watch a few usability sessions. Get your stakeholders to join as well. Get your boss to join in. Seriously! Having people who are directly or indirectly connected to the product watch the sessions can have some great implications. Decisions that had been stuck within boardrooms are bound to be made in a jiffy.</p>
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		<title>Dyads and triads &#8211; qualitative research methodology</title>
		<link>https://hookedondesign.wordpress.com/2014/04/25/dyads-and-triads-qualitative-research-methodology/</link>
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		<dc:creator><![CDATA[Gowri Penkar]]></dc:creator>
		<pubDate>Fri, 25 Apr 2014 02:48:36 +0000</pubDate>
				<category><![CDATA[user experience]]></category>
		<guid isPermaLink="false">http://hookedondesign.wordpress.com/?p=129</guid>

					<description><![CDATA[When exploring a effect of a product in a family setting, there are two perspectives that come into play. One of the family as a unit and the other of individuals within the family.  So why speak to just one person? Studying small groups of friends or family using a product in a familiar setting [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>When exploring a effect of a product in a family setting, there are two perspectives that come into play. One of the family as a unit and the other of individuals within the family.  So why speak to just one person? Studying small groups of friends or family using a product in a familiar setting can yield qualitative insights that improve user experience.</p>
<p>More on this topic from my article, <a href="http://uxmag.com/articles/gaining-ux-insight-through-dyads-and-triads">Gaining insight through Dyads and Triads</a> on using the <a href="http://en.wikipedia.org/wiki/Dyad_%28sociology%29">dyad</a> and <a href="http://www.orau.gov/cdcynergy/soc2web/Content/activeinformation/tools/toolscontent/triads.htm">triad</a> methodology which has been published on <a href="http://www.uxmagazine.com">UX Magazine</a>.</p>
<p>&nbsp;</p>
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		<title>Skills that define a designer</title>
		<link>https://hookedondesign.wordpress.com/2014/01/04/skills-that-define-a-designer/</link>
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		<dc:creator><![CDATA[Gowri Penkar]]></dc:creator>
		<pubDate>Sat, 04 Jan 2014 05:43:00 +0000</pubDate>
				<category><![CDATA[user experience]]></category>
		<guid isPermaLink="false">http://hookedondesign.wordpress.com/?p=127</guid>

					<description><![CDATA[I just received a mail from a head hunter looking for a UX Designer. The skills included were:: Visual design skill &#8211; latest trends, color and typography Knowledge of the Adobe Creative Suite and prototyping tools Web standards, usability best practices, and UI trends Interaction design &#8211; wireframing, prototyping, HTML5, CSS3. In fact the skills [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>I just received a mail from a head hunter looking for a UX Designer. The skills included were:<strong>:</strong></p>
<ul>
<li>Visual design skill &#8211; latest trends, color and typography</li>
<li>Knowledge of the Adobe Creative Suite and prototyping tools</li>
<li>Web standards, usability best practices, and UI trends</li>
<li>Interaction design &#8211; wireframing, prototyping, HTML5, CSS3.</li>
</ul>
<p>In fact the skills that designers need, as <a href="https://whitneyhess.com/">Whitney Hess</a> aptly puts it in her <a href="https://whitneyhess.com/blog/2013/02/08/the-enduring-misconceptions-of-user-experience-design/">blogpost</a> , are</p>
<blockquote>
<ul>
<li>A proficiency in building empathy for customer needs</li>
<li>An aptitude for communicating with colleagues across organizational functions</li>
<li>The initiative to investigate a problem and generate a multitude of solutions for it</li>
<li>An eye for intuitiveness and simplicity</li>
<li>Knowledge of the features, benefits, and weaknesses of a vast array of programming languages and technology platforms</li>
<li>Diplomacy</li>
<li>Patience</li>
<li>Humility</li>
</ul>
</blockquote>
<p>In addition to these, a designer should have some exposure to research and have the ability to convince clients and stakeholders of design decisions.</p>
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		<title>Principles of persuasion</title>
		<link>https://hookedondesign.wordpress.com/2013/12/03/principles-of-persuasion-part-1/</link>
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		<dc:creator><![CDATA[Gowri Penkar]]></dc:creator>
		<pubDate>Tue, 03 Dec 2013 05:13:29 +0000</pubDate>
				<category><![CDATA[customer experience]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[user experience]]></category>
		<guid isPermaLink="false">http://hookedondesign.wordpress.com/?p=101</guid>

					<description><![CDATA[So your firm finally understands the importance of usability. They&#8217;ve hired a team of designers and spent a fortune on advertisements. There&#8217;s a small glitch though&#8230; customers aren&#8217;t doing what they are supposed to do i.e. buying the product that the firm has so sincerely promoted. So how do you persuade people to actually purchase [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>So your firm finally understands the importance of usability. They&#8217;ve hired a team of designers and spent a fortune on advertisements. There&#8217;s a small glitch though&#8230; customers aren&#8217;t doing what they are supposed to do i.e. buying the product that the firm has so sincerely promoted.</p>
<p>So how do you persuade people to actually purchase your product?</p>
<p><strong>Social proof:  If all those people are doing it&#8230; there must be something to it</strong></p>
<p>Social proof is the phenomenon of people imitating what other people are doing, especially when the situation is ambiguous.  We tend to look to others to validate a product. If people have recommended a hotel more than others, there is a greater chance that the hotel will be booked more often.</p>
<div data-shortcode="caption" id="attachment_103" style="width: 294px" class="wp-caption alignnone"><a href="https://hookedondesign.wordpress.com/wp-content/uploads/2014/01/reviews.jpg"><img aria-describedby="caption-attachment-103" data-attachment-id="103" data-permalink="https://hookedondesign.wordpress.com/2013/12/03/principles-of-persuasion-part-1/reviews/#main" data-orig-file="https://hookedondesign.wordpress.com/wp-content/uploads/2014/01/reviews.jpg" data-orig-size="588,620" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="reviews" data-image-description="" data-image-caption="&lt;p&gt;Reviews from other travelers help in the decision making process&lt;/p&gt;
" data-medium-file="https://hookedondesign.wordpress.com/wp-content/uploads/2014/01/reviews.jpg?w=285" data-large-file="https://hookedondesign.wordpress.com/wp-content/uploads/2014/01/reviews.jpg?w=588" class="size-medium wp-image-103" alt="Reviews from other travelers help in the decision making process" src="https://hookedondesign.wordpress.com/wp-content/uploads/2014/01/reviews.jpg?w=284&#038;h=300" width="284" height="300" srcset="https://hookedondesign.wordpress.com/wp-content/uploads/2014/01/reviews.jpg?w=284 284w, https://hookedondesign.wordpress.com/wp-content/uploads/2014/01/reviews.jpg?w=568 568w, https://hookedondesign.wordpress.com/wp-content/uploads/2014/01/reviews.jpg?w=142 142w" sizes="(max-width: 284px) 100vw, 284px" /></a><p id="caption-attachment-103" class="wp-caption-text">Reviews from other travelers help in the decision making process</p></div>
<p>Susan Weinschenk, Phd., an expert in the science of persuasion, emphasizes the need to display peer reviews. People are more likely to imitate the behaviour of folks like themselves. The number of reviews help too, the more the reviews the more likely, people are to invest in the product/ service.</p>
<p><strong>Reciprocity:  Do a good deed and the favour will be returned</strong></p>
<p><strong></strong>People are more likely return a gift when they are given one, as they feel obliged to do so. As human beings, we have a natural urge to repay debts and return favours, &#8216;Do unto others as you would have them do to you&#8217;. In the online space, this could be seen as offering a trial to a product, offering compelling content or a service free of cost.  More often than not, people will be obliged to sign up for the product or service in question.</p>
<div data-shortcode="caption" id="attachment_106" style="width: 310px" class="wp-caption alignnone"><a href="https://hookedondesign.wordpress.com/wp-content/uploads/2014/01/free.jpg"><img aria-describedby="caption-attachment-106" data-attachment-id="106" data-permalink="https://hookedondesign.wordpress.com/2013/12/03/principles-of-persuasion-part-1/free/#main" data-orig-file="https://hookedondesign.wordpress.com/wp-content/uploads/2014/01/free.jpg" data-orig-size="985,506" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="free" data-image-description="" data-image-caption="&lt;p&gt;A free sign up promotes a sense of indebtedness among users&lt;/p&gt;
" data-medium-file="https://hookedondesign.wordpress.com/wp-content/uploads/2014/01/free.jpg?w=300" data-large-file="https://hookedondesign.wordpress.com/wp-content/uploads/2014/01/free.jpg?w=985" class="size-medium wp-image-106" alt="A free sign up promotes a sense of indebtedness among users" src="https://hookedondesign.wordpress.com/wp-content/uploads/2014/01/free.jpg?w=300&#038;h=154" width="300" height="154" srcset="https://hookedondesign.wordpress.com/wp-content/uploads/2014/01/free.jpg?w=300 300w, https://hookedondesign.wordpress.com/wp-content/uploads/2014/01/free.jpg?w=600 600w, https://hookedondesign.wordpress.com/wp-content/uploads/2014/01/free.jpg?w=150 150w" sizes="(max-width: 300px) 100vw, 300px" /></a><p id="caption-attachment-106" class="wp-caption-text">A free sign up promotes a sense of indebtedness among users, making it more likely for them to sign up for the premier service.</p></div>
<p>I hope this post on the principles of persuasion was helpful. In my next post, I will be sharing a few more principles of persuasion.</p>
<p><strong>Concession: Comparison helps with decision making</strong></p>
<p>To promote the decision making process, it is always good to present people with comparisons in price and features. It is more likely that people will buy when presented with a choice, especially when one of the options are considerably lower than the other.</p>
<p>One great example of this principle are the price displays in supermarkets.</p>
<div data-shortcode="caption" id="attachment_110" style="width: 310px" class="wp-caption alignnone"><a href="https://hookedondesign.wordpress.com/wp-content/uploads/2013/12/9473629-large.jpg"><img aria-describedby="caption-attachment-110" data-attachment-id="110" data-permalink="https://hookedondesign.wordpress.com/2013/12/03/principles-of-persuasion-part-1/9473629-large/#main" data-orig-file="https://hookedondesign.wordpress.com/wp-content/uploads/2013/12/9473629-large.jpg" data-orig-size="380,285" data-comments-opened="1" data-image-meta="{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}" data-image-title="PriceComparison" data-image-description="" data-image-caption="&lt;p&gt;Comparing prices is more likely to catch people&#8217;s attention and help with decision making.&lt;/p&gt;
" data-medium-file="https://hookedondesign.wordpress.com/wp-content/uploads/2013/12/9473629-large.jpg?w=300" data-large-file="https://hookedondesign.wordpress.com/wp-content/uploads/2013/12/9473629-large.jpg?w=380" class="size-medium wp-image-110" alt="Comparing prices is more likely to catch people's attention and help with decision making." src="https://hookedondesign.wordpress.com/wp-content/uploads/2013/12/9473629-large.jpg?w=300&#038;h=225" width="300" height="225" srcset="https://hookedondesign.wordpress.com/wp-content/uploads/2013/12/9473629-large.jpg?w=300 300w, https://hookedondesign.wordpress.com/wp-content/uploads/2013/12/9473629-large.jpg?w=150 150w, https://hookedondesign.wordpress.com/wp-content/uploads/2013/12/9473629-large.jpg 380w" sizes="(max-width: 300px) 100vw, 300px" /></a><p id="caption-attachment-110" class="wp-caption-text">Comparing prices is more likely to catch people&#8217;s attention and help with decision making.</p></div>
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			<media:title type="html">Reviews from other travelers help in the decision making process</media:title>
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		<title>The First UX Conference in Singapore!</title>
		<link>https://hookedondesign.wordpress.com/2013/06/26/the-first-ux-conference-in-singapore/</link>
					<comments>https://hookedondesign.wordpress.com/2013/06/26/the-first-ux-conference-in-singapore/#comments</comments>
		
		<dc:creator><![CDATA[Gowri Penkar]]></dc:creator>
		<pubDate>Wed, 26 Jun 2013 12:39:39 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
		<guid isPermaLink="false">http://hookedondesign.wordpress.com/?p=99</guid>

					<description><![CDATA[2 Days of 8 Keynotes and 8 Workshops&#8230; UXSG &#8211; The First UX Conference in Singapore. I am in Design Nirvana!]]></description>
										<content:encoded><![CDATA[<p>2 Days of 8 Keynotes and 8 Workshops&#8230; <a title="UXSG" href="http://www.uxsg.org/" target="_blank">UXSG</a> &#8211; The First UX Conference in Singapore.</p>
<p>I am in Design Nirvana!</p>
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