<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom="http://www.w3.org/2005/Atom" xmlns:openSearch="http://a9.com/-/spec/opensearchrss/1.0/" xmlns:blogger="http://schemas.google.com/blogger/2008" xmlns:georss="http://www.georss.org/georss" xmlns:gd="http://schemas.google.com/g/2005" xmlns:thr="http://purl.org/syndication/thread/1.0" version="2.0"><channel><atom:id>tag:blogger.com,1999:blog-8937975177256150673</atom:id><lastBuildDate>Mon, 19 Feb 2024 15:16:11 +0000</lastBuildDate><category>video</category><category>TED</category><category>art</category><category>réalité augmentée</category><category>youtube</category><category>video-clip</category><category>gadgets</category><category>technologie</category><category>conférence</category><category>mutimédia</category><category>User 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disque</category><category>instalation</category><category>interface</category><category>internet</category><category>journalisme</category><category>justice</category><category>k7</category><category>livre</category><category>machinima</category><category>media</category><category>milo</category><category>monde virtuel</category><category>motion graphics</category><category>nerd</category><category>netbook</category><category>numérique</category><category>onion</category><category>open-souce</category><category>opera</category><category>os</category><category>pdf</category><category>personal</category><category>photosynth</category><category>piratage</category><category>presse</category><category>privacy</category><category>radio</category><category>realité augmentée</category><category>reel</category><category>rss</category><category>réalitée virtuelle</category><category>slideshare</category><category>social</category><category>société</category><category>steampunk</category><category>stuxnet</category><category>time-lapse</category><category>torrent</category><category>trailer</category><category>twitter</category><category>violence</category><category>étude</category><title>HYPER/PERCEPTION</title><description>#ART // # DIGITAL CULTURE // #MYHEAD - FR/EN</description><link>http://hyperperception.blogspot.com/</link><managingEditor>noreply@blogger.com (Valentin Kravtchenko)</managingEditor><generator>Blogger</generator><openSearch:totalResults>449</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-6220354959513841076</guid><pubDate>Thu, 30 Jun 2016 20:57:00 +0000</pubDate><atom:updated>2016-06-30T16:57:22.888-04:00</atom:updated><title>Pre-Touch Sensing for Mobile Interaction</title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; src=&quot;https://www.youtube.com/embed/fiZkEYLXctE&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;javascript:void(0)&lt;br /&gt;
&lt;br /&gt;
New research uses a mobile phone’s ability to sense how you are gripping the device, as well as when and where the fingers are approaching it, to adapt interfaces on the fly.&lt;br /&gt;&lt;br /&gt;
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The research is outlined in the paper, &quot;Pre-Touch Sensing for Mobile Interaction.&quot;&lt;br /&gt;
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Learn more about this and other innovative research from CHI 2016:&lt;br /&gt;
&lt;a href=&quot;https://blogs.msdn.microsoft.com/msr_er/2016/04/28/enhanced-virtual-reality-among-new-microsoft-research-advances-at-chi-2016/&quot;&gt;https://blogs.msdn.microsoft.com/msr_...&lt;/a&gt;</description><link>http://hyperperception.blogspot.com/2016/06/pre-touch-sensing-for-mobile-interaction.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/fiZkEYLXctE/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-7370147409349871667</guid><pubDate>Thu, 14 Jan 2016 13:25:00 +0000</pubDate><atom:updated>2016-01-14T08:25:52.399-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">eeg</category><title>Finally : a portable 64 channel eeg</title><description>&lt;p dir=&quot;ltr&quot;&gt;The first dry-electrode, portable 64-channel wearable brain-computer interface (BCI) has been developed by bioengineers and cognitive &lt;u&gt;scientists&lt;/u&gt; associated with UCSD Jacobs School.&lt;/p&gt;
&lt;p dir=&quot;ltr&quot;&gt;Read more: &lt;br&gt;
http://www.kurzweilai.net/ucsd-spinoffs-create-lab-quality-portable-64-channel-eeg-headset&lt;/p&gt;
&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt; &lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYcf2T-Tpv25-xjgqLKNOxZmhfgkxy7T1GhSGcYSwMgPnx64pgo0XQfHLBsF8fTksUt3ZiXMnu0noEK5s3gS7X8sV0Aiyqk83IINODBgvC63HGv6kX18M6Uyjrx3Ho_uWUOO7Hwf4pC_4/s1600/id46730198_img_1.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt; &lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYcf2T-Tpv25-xjgqLKNOxZmhfgkxy7T1GhSGcYSwMgPnx64pgo0XQfHLBsF8fTksUt3ZiXMnu0noEK5s3gS7X8sV0Aiyqk83IINODBgvC63HGv6kX18M6Uyjrx3Ho_uWUOO7Hwf4pC_4/s640/id46730198_img_1.jpg&quot;&gt; &lt;/a&gt; &lt;/div&gt;</description><link>http://hyperperception.blogspot.com/2016/01/finally-portable-64-channel-eeg.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYcf2T-Tpv25-xjgqLKNOxZmhfgkxy7T1GhSGcYSwMgPnx64pgo0XQfHLBsF8fTksUt3ZiXMnu0noEK5s3gS7X8sV0Aiyqk83IINODBgvC63HGv6kX18M6Uyjrx3Ho_uWUOO7Hwf4pC_4/s72-c/id46730198_img_1.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-6664108607511929894</guid><pubDate>Tue, 24 Nov 2015 17:10:00 +0000</pubDate><atom:updated>2015-11-24T12:10:08.944-05:00</atom:updated><title>Octalysis: Complete Gamification Framework </title><description>&lt;div class=&quot;separator&quot; style=&quot;clear: both; text-align: center;&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyByfq6DyjM9I5meMGzvKcYuFW1pPZclJOT9tRU0s_i5yH12IAejD2E2dgIfHlTxiMV5N62rzUdnntvSvNLT2gOm8_veTJ-RckqkrOHbSv5MNVEdpYfyVOuWGokpQ1ZDk0mrozDRWU4kY/s1600/main-qimg-6b6e2a9412a3f6fff924c49c716ecdb7.jpg&quot; imageanchor=&quot;1&quot; style=&quot;margin-left: 1em; margin-right: 1em;&quot;&gt;&lt;img border=&quot;0&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyByfq6DyjM9I5meMGzvKcYuFW1pPZclJOT9tRU0s_i5yH12IAejD2E2dgIfHlTxiMV5N62rzUdnntvSvNLT2gOm8_veTJ-RckqkrOHbSv5MNVEdpYfyVOuWGokpQ1ZDk0mrozDRWU4kY/s1600/main-qimg-6b6e2a9412a3f6fff924c49c716ecdb7.jpg&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote class=&quot;tr_bq&quot;&gt;
Gamification is design that places the most emphasis on the human in the process. In essence, it is Human-Focused Design (as opposed to “function-focused design”).

Most processes design around function and efficiency – they try to get the job done as quickly as possible. Games, however, have a sole focus of pleasing the “human” in the process.&lt;br /&gt;Even though many Gamification techniques were in use long before games were around, games were one of the earliest examples of a holistic approach to implementing Human-Based Design - so now we call it Gamification.

In the past few months, I have been digging deep into the formulation of a complete framework to analyze and build strategies around the various systems of Gamification.&lt;br /&gt;I first started by digging deep into actual games that are Addicting - such as FarmVille and Diablo 3 – and picked apart the fun and addicting elements within them.

In the end, I came up with a system that I feel is instructive, useful, and elegant. 

I call it Octalysis, and it starts with the 8 Core Drives.

&lt;/blockquote&gt;
&lt;br /&gt;
&lt;a href=&quot;https://actionablegamification.quora.com/Octalysis-Complete-Gamification-Framework?srid=5y5t&amp;amp;share=1&quot;&gt;Keep reading&lt;/a&gt;</description><link>http://hyperperception.blogspot.com/2015/11/octalysis-complete-gamification.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyByfq6DyjM9I5meMGzvKcYuFW1pPZclJOT9tRU0s_i5yH12IAejD2E2dgIfHlTxiMV5N62rzUdnntvSvNLT2gOm8_veTJ-RckqkrOHbSv5MNVEdpYfyVOuWGokpQ1ZDk0mrozDRWU4kY/s72-c/main-qimg-6b6e2a9412a3f6fff924c49c716ecdb7.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-7100805059192860827</guid><pubDate>Tue, 24 Nov 2015 17:01:00 +0000</pubDate><atom:updated>2015-11-24T12:01:00.945-05:00</atom:updated><title>Alastair Parvin: Architecture for the people by the people</title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube.com/embed/Mlt6kaNjoeI&quot; width=&quot;854&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote class=&quot;tr_bq&quot;&gt;
Architect Alastair Parvin presents a simple but provocative idea: what if, instead of architects creating buildings for those who can afford to commission them, regular citizens could design and build their own houses? The concept is at the heart of Wikihouse, an open source construction kit that means just about anyone can build a house, anywhere.&lt;/blockquote&gt;
</description><link>http://hyperperception.blogspot.com/2015/11/alastair-parvin-architecture-for-people.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/Mlt6kaNjoeI/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-5789932459699325371</guid><pubDate>Tue, 24 Nov 2015 16:57:00 +0000</pubDate><atom:updated>2015-11-24T11:57:31.264-05:00</atom:updated><title>TED: John McWhorter: Txtng is killing language. JK!!!</title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube.com/embed/UmvOgW6iV2s&quot; width=&quot;854&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote class=&quot;tr_bq&quot;&gt;
Does texting mean the death of good writing skills? John McWhorter posits that there&#39;s much more to texting -- linguistically, culturally -- than it seems, and it&#39;s all good news.&lt;/blockquote&gt;
</description><link>http://hyperperception.blogspot.com/2015/11/ted-john-mcwhorter-txtng-is-killing.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/UmvOgW6iV2s/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-3469597382404712874</guid><pubDate>Tue, 24 Nov 2015 16:56:00 +0000</pubDate><atom:updated>2015-11-24T11:56:34.913-05:00</atom:updated><title>TED: Andres Lozano: Parkinson&#39;s, depression and the switch that might turn them off</title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube.com/embed/gZCgWmose3c&quot; width=&quot;854&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
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&lt;blockquote class=&quot;tr_bq&quot;&gt;
Deep brain stimulation is becoming very precise. This technique allows surgeons to place electrodes in almost any area of the brain, and turn them up or down -- like a radio dial or thermostat -- to correct dysfunction. A dramatic look at emerging techniques, in which a woman with Parkinson&#39;s instantly stops shaking and brain areas eroded by Alzheimer&#39;s are brought back to life. (Filmed at TEDxCaltech.)&lt;/blockquote&gt;
</description><link>http://hyperperception.blogspot.com/2015/11/ted-andres-lozano-parkinsons-depression.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/gZCgWmose3c/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-7468759745328184136</guid><pubDate>Tue, 24 Nov 2015 16:55:00 +0000</pubDate><atom:updated>2015-11-24T11:55:38.350-05:00</atom:updated><title>TED: Juan Enriquez: Your online life, permanent as a tattoo</title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube.com/embed/Fu1C-oBdsMM&quot; width=&quot;854&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
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&lt;blockquote class=&quot;tr_bq&quot;&gt;
What if Andy Warhol had it wrong, and instead of being famous for 15 minutes, we&#39;re only anonymous for that long? In this short talk, Juan Enriquez looks at the surprisingly permanent effects of digital sharing on our personal privacy. He shares insight from the ancient Greeks to help us deal with our new &quot;digital &lt;/blockquote&gt;
</description><link>http://hyperperception.blogspot.com/2015/11/ted-juan-enriquez-your-online-life.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/Fu1C-oBdsMM/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-4129231594121956455</guid><pubDate>Tue, 24 Nov 2015 16:54:00 +0000</pubDate><atom:updated>2015-11-24T11:54:48.211-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">TED</category><title>TED: Alex Laskey: How behavioral science can lower your energy bill - Alex Laskey (2013)</title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube.com/embed/4cJ08wOqloc&quot; width=&quot;854&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
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&lt;blockquote class=&quot;tr_bq&quot;&gt;
What&#39;s a proven way to lower your energy costs? Would you believe: learning what your neighbor pays. Alex Laskey shows how a quirk of human behavior can make us all better, wiser energy users, with lower bills to prove it.&lt;/blockquote&gt;
</description><link>http://hyperperception.blogspot.com/2015/11/ted-alex-laskey-how-behavioral-science.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/4cJ08wOqloc/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-3302770866596617360</guid><pubDate>Tue, 24 Nov 2015 16:53:00 +0000</pubDate><atom:updated>2015-11-24T11:53:50.560-05:00</atom:updated><title>TED: Tom Thum: The orchestra in my mouth</title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube.com/embed/DFjIi2hxxf0&quot; width=&quot;854&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
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&lt;blockquote class=&quot;tr_bq&quot;&gt;
In a highly entertaining performance, beatboxer Tom Thum slings beats, comedy and a mouthful of instrumental impersonations into 11 minutes of creativity and fun that will make you smile. (Filmed at TEDxSydney.)
&lt;/blockquote&gt;
</description><link>http://hyperperception.blogspot.com/2015/11/ted-tom-thum-orchestra-in-my-mouth.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/DFjIi2hxxf0/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-1120943834656296903</guid><pubDate>Tue, 24 Nov 2015 16:52:00 +0000</pubDate><atom:updated>2015-11-24T11:52:38.539-05:00</atom:updated><title>How to save money by making stuff with 3D printers</title><description>&lt;blockquote class=&quot;tr_bq&quot;&gt;
A Michigan Technological University researcher is predicting that personal manufacturing, like personal computing before it, is about to enter the consumer mainstream in a big way.&lt;br /&gt;&amp;nbsp;“For the average American consumer, 3D printing is ready for showtime,” said Associate Professor Joshua Pearce.&lt;br /&gt;&amp;nbsp;The reason is financial: the typical family can already save a great deal of money by making things with a 3D printer instead of buying them off the shelf.&amp;nbsp;&lt;/blockquote&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.kurzweilai.net/how-to-save-money-by-making-stuff-with-3d-printers&quot;&gt;Keep reading&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.kurzweilai.net/how-to-save-money-by-making-stuff-with-3d-printers&quot;&gt;&lt;/a&gt;&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;315&quot; src=&quot;https://www.youtube.com/embed/C8Wv3LCJcUE&quot; width=&quot;560&quot;&gt;&lt;/iframe&gt;</description><link>http://hyperperception.blogspot.com/2015/11/how-to-save-money-by-making-stuff-with.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/C8Wv3LCJcUE/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-3513208570135708123</guid><pubDate>Tue, 24 Nov 2015 16:51:00 +0000</pubDate><atom:updated>2015-11-24T11:51:04.658-05:00</atom:updated><title>Russell Foster: Why do we sleep?</title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube.com/embed/LWULB9Aoopc&quot; width=&quot;854&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
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&lt;blockquote class=&quot;tr_bq&quot;&gt;
Russell Foster is a circadian neuroscientist: He studies the sleep cycles of the brain. And he asks: What do we know about sleep? Not a lot, it turns out, for something we do with one-third of our lives. In this talk, Foster shares three popular theories about why we sleep, busts some myths about how much sleep we need at different ages -- and hints at some bold new uses of sleep as a predictor of mental health.&lt;/blockquote&gt;
</description><link>http://hyperperception.blogspot.com/2015/11/russell-foster-why-do-we-sleep.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/LWULB9Aoopc/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-3482902662369221243</guid><pubDate>Tue, 24 Nov 2015 16:50:00 +0000</pubDate><atom:updated>2015-11-24T11:50:07.865-05:00</atom:updated><title>I Forgot My Phone</title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube.com/embed/OINa46HeWg8&quot; width=&quot;854&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
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&lt;blockquote class=&quot;tr_bq&quot;&gt;
Written by Charlene deGuzman&lt;br /&gt;Directed by Miles Crawford&lt;br /&gt;Starring Charlene deGuzman&lt;/blockquote&gt;
</description><link>http://hyperperception.blogspot.com/2015/11/i-forgot-my-phone.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/OINa46HeWg8/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-2264848201350876294</guid><pubDate>Tue, 24 Nov 2015 16:49:00 +0000</pubDate><atom:updated>2015-11-24T11:49:00.709-05:00</atom:updated><title>The Human Experience of Data</title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube.com/embed/BrJ6HxMvdRM&quot; width=&quot;854&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote class=&quot;tr_bq&quot;&gt;
Jer Thorp talks about the human experience of data using visualizations of big data.&lt;/blockquote&gt;
</description><link>http://hyperperception.blogspot.com/2015/11/the-human-experience-of-data.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/BrJ6HxMvdRM/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-5596746005735825140</guid><pubDate>Tue, 24 Nov 2015 16:48:00 +0000</pubDate><atom:updated>2015-11-24T11:48:04.498-05:00</atom:updated><title>TED: Alex Wissner-Gross: A new equation for intelligence - Alex Wissner-Gross (2013)</title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube.com/embed/ue2ZEmTJ_Xo&quot; width=&quot;854&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote class=&quot;tr_bq&quot;&gt;
Is there an equation for intelligence? Yes. It&#39;s F = T ∇ Sτ. In a fascinating and informative talk, physicist and computer scientist Alex Wissner-Gross explains what in the world that means. (Filmed at TEDxBeaconStreet.)&lt;/blockquote&gt;
</description><link>http://hyperperception.blogspot.com/2015/11/ted-alex-wissner-gross-new-equation-for.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/ue2ZEmTJ_Xo/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-5479281163282731655</guid><pubDate>Tue, 24 Nov 2015 16:47:00 +0000</pubDate><atom:updated>2015-11-24T11:47:22.413-05:00</atom:updated><title>TED: Philip Evans: How data will transform business - Philip Evans (2013)</title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube.com/embed/EHTmxmuhZ10&quot; width=&quot;854&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote class=&quot;tr_bq&quot;&gt;
What does the future of business look like? In an informative talk, Philip Evans gives a quick primer on two long-standing theories in strategy -- and explains why he thinks they are essentially invalid. (Listen for the absorbing tale of a surveillance program named Nora which was so useful it prompted competing Las Vegas casinos to cooperate with one another.)&lt;/blockquote&gt;
</description><link>http://hyperperception.blogspot.com/2015/11/ted-philip-evans-how-data-will.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/EHTmxmuhZ10/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-6350829263371673816</guid><pubDate>Tue, 24 Nov 2015 16:45:00 +0000</pubDate><atom:updated>2015-11-24T11:45:39.290-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">TED</category><title>TED: Mary Lou Jepsen: Could future devices read images from our brains? - Mary Lou Jepsen (2013)</title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube.com/embed/vNDhu2uqfdo&quot; width=&quot;854&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote class=&quot;tr_bq&quot;&gt;
As an expert on cutting-edge digital displays, Mary Lou Jepsen studies how to show our most creative ideas on screens. And as a brain surgery patient herself, she is driven to know more about the neural activity that underlies invention, creativity, thought. She meshes these two passions in a rather mind-blowing talk on two cutting-edge brain studies that might point to a new frontier in understanding how (and what) we think.&lt;/blockquote&gt;
</description><link>http://hyperperception.blogspot.com/2015/11/ted-mary-lou-jepsen-could-future.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/vNDhu2uqfdo/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-8721821059306769114</guid><pubDate>Tue, 24 Nov 2015 16:44:00 +0000</pubDate><atom:updated>2015-11-24T11:44:50.393-05:00</atom:updated><category domain="http://www.blogger.com/atom/ns#">TED</category><title>Barry Schwartz: The paradox of choice</title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube.com/embed/VO6XEQIsCoM&quot; width=&quot;854&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote class=&quot;tr_bq&quot;&gt;
Psychologist Barry Schwartz takes aim at a central tenet of western societies: freedom of choice. In Schwartz&#39;s estimation, choice has made us not freer but more paralyzed, not happier but more dissatisfied.&lt;/blockquote&gt;
</description><link>http://hyperperception.blogspot.com/2015/11/barry-schwartz-paradox-of-choice.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/VO6XEQIsCoM/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-158386324645385845</guid><pubDate>Tue, 24 Nov 2015 16:43:00 +0000</pubDate><atom:updated>2015-11-24T11:43:54.403-05:00</atom:updated><title>Article: Consumer Physics’ $150 smartphone spectrometer can tell the number of calories in your food</title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube.com/embed/hg3VlyFBT38&quot; width=&quot;854&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote class=&quot;tr_bq&quot;&gt;
Would you like to be able to look up the calorie content of the specific apple you’re eating? You could take it to a lab and run it through a spectrometer, but accurate spectrometers are huge, expensive machines that are often only owned by institutions and require training to use. A new startup, however, wants to make it easy as running an app and pairing a bluetooth dongle.&amp;nbsp;&lt;/blockquote&gt;
&lt;br /&gt;
&lt;a href=&quot;http://gigaom.com/2014/04/29/consumer-physics-150-smartphone-spectrometer-can-tell-the-number-of-calories-in-your-food/&quot;&gt;Keep reading&lt;/a&gt;</description><link>http://hyperperception.blogspot.com/2015/11/article-consumer-physics-150-smartphone.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/hg3VlyFBT38/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-2340948861942709580</guid><pubDate>Tue, 24 Nov 2015 16:41:00 +0000</pubDate><atom:updated>2015-11-24T11:41:18.490-05:00</atom:updated><title>Neurogames are Ready to Take Flight — Expect a Breakout Year Ahead</title><description>&lt;div dir=&quot;ltr&quot; style=&quot;border: 0px; box-sizing: border-box; color: #343434; font-family: Lato, arial, sans-serif; font-size: 16px; font-stretch: inherit; line-height: 27px; margin-bottom: 20px; padding: 0px; vertical-align: baseline;&quot;&gt;
&lt;span style=&quot;border: 0px; box-sizing: border-box; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: 1.5em; margin: 0px; padding: 0px; vertical-align: baseline;&quot;&gt;“We’re very close.”&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;border: 0px; box-sizing: border-box; color: #343434; font-family: Lato, arial, sans-serif; font-size: 16px; font-stretch: inherit; line-height: 27px; margin-bottom: 20px; padding: 0px; vertical-align: baseline;&quot;&gt;
In just three words, Palmer Luckey of OculusVR fame, perfectly summarized not only where virtual reality stands, but perhaps the entire neurogaming industry. Luckey was on hand to present with other industry leaders for the&amp;nbsp;&lt;a href=&quot;https://www.youtube.com/user/NeuroGamingCon&quot; style=&quot;border: 0px; box-sizing: border-box; color: #db6211; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; text-decoration: none; transition: color 0.1s ease-in-out; vertical-align: baseline;&quot;&gt;2&lt;sup style=&quot;border: 0px; box-sizing: border-box; font-family: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px;&quot;&gt;nd&lt;/sup&gt;&amp;nbsp;edition of the NeuroGaming Conference&lt;/a&gt;, an annual event in San Francisco.&amp;nbsp;&lt;a href=&quot;http://shhome.wpengine.com/2013/05/12/the-future-of-gaming-it-may-all-be-in-your-head/&quot; style=&quot;border: 0px; box-sizing: border-box; color: #db6211; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; text-decoration: none; transition: color 0.1s ease-in-out; vertical-align: baseline;&quot;&gt;Last year’s conference&lt;/a&gt;&amp;nbsp;signaled the birth of an industry segment that should forever replace traditional gaming as we’ve known it. Sales of videogames for casual gamers are in decline, but a new and ultimately more meaningful form of gaming has already taken shape to replace them.&lt;/div&gt;
&lt;div dir=&quot;ltr&quot;&gt;
Keep reading&lt;/div&gt;
&lt;div dir=&quot;ltr&quot;&gt;
&lt;a href=&quot;http://singularityhub.com/2014/05/18/neurogames-are-ready-to-take-flight-expect-a-breakout-year-ahead/&quot;&gt;http://singularityhub.com/2014/05/18/neurogames-are-ready-to-take-flight-expect-a-breakout-year-ahead/&lt;/a&gt;&lt;/div&gt;
</description><link>http://hyperperception.blogspot.com/2015/11/neurogames-are-ready-to-take-flight.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-3880029586850619870</guid><pubDate>Tue, 24 Nov 2015 16:39:00 +0000</pubDate><atom:updated>2015-11-24T11:39:56.901-05:00</atom:updated><title>Online in 60 seconds</title><description>&lt;div class=&quot;mobile-photo&quot;&gt;
&lt;a href=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrFrmz5Vh7Kv1hFhv8VrdOw-4r7hA72mG2kFVMwLBPzn1xCUCd9ESZ_W9xvdsvym72FhJGFOv81-YhZ-mwdEDrTwGn2pm9T_FX17OwvN0t0KyRRTcMU2QY8hsgMAUPAxx4hsdvgX0g760/s1600/image-721200.jpg&quot;&gt;&lt;img alt=&quot;&quot; border=&quot;0&quot; height=&quot;640&quot; id=&quot;BLOGGER_PHOTO_ID_6037418870050492354&quot; src=&quot;https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrFrmz5Vh7Kv1hFhv8VrdOw-4r7hA72mG2kFVMwLBPzn1xCUCd9ESZ_W9xvdsvym72FhJGFOv81-YhZ-mwdEDrTwGn2pm9T_FX17OwvN0t0KyRRTcMU2QY8hsgMAUPAxx4hsdvgX0g760/s640/image-721200.jpg&quot; width=&quot;470&quot; /&gt;&lt;/a&gt;&lt;/div&gt;
</description><link>http://hyperperception.blogspot.com/2015/11/online-in-60-seconds.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrFrmz5Vh7Kv1hFhv8VrdOw-4r7hA72mG2kFVMwLBPzn1xCUCd9ESZ_W9xvdsvym72FhJGFOv81-YhZ-mwdEDrTwGn2pm9T_FX17OwvN0t0KyRRTcMU2QY8hsgMAUPAxx4hsdvgX0g760/s72-c/image-721200.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-4303256125088811251</guid><pubDate>Tue, 24 Nov 2015 16:39:00 +0000</pubDate><atom:updated>2015-11-24T11:39:07.562-05:00</atom:updated><title>Kinect Sports Rivals Avatar Creator - Xbox One Gameplay, Character Creation</title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube.com/embed/DD_wfRbSYXA&quot; width=&quot;854&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote class=&quot;tr_bq&quot;&gt;
Kinect Sports Rivals&#39; Avatar Creator goes to work on Mike Channell, adapting his real fleshy face and body into a leggy Kinect Sports Rivals champion. Watch for spooky Kinect-powered facial puppeteering and haircut shopping in this Kinect Sports Rivals gameplay on Xbox One. &lt;/blockquote&gt;
</description><link>http://hyperperception.blogspot.com/2015/11/kinect-sports-rivals-avatar-creator.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/DD_wfRbSYXA/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-5677715296345275955</guid><pubDate>Tue, 24 Nov 2015 16:37:00 +0000</pubDate><atom:updated>2015-11-24T11:37:51.508-05:00</atom:updated><title>Visualizing the Future of Food, Well-Being, and Work with Three Incredible RSA Videos</title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;322&quot; src=&quot;https://www.youtube.com/embed/KxyxANyTWeM&quot; width=&quot;572&quot;&gt;&lt;/iframe&gt;

&lt;br /&gt;
&lt;blockquote class=&quot;tr_bq&quot;&gt;
Powerful lectures chock full of information sometimes can be challenging to process and the need for visualization is so great that ultimately it takes an organization like the RSA to find a highly creative way to illustrate this valuable content.&lt;br /&gt;
&amp;nbsp;The London-based RSA, or Royal Society for the Encouragement of Arts, Manufactures &amp;amp; Commerce, is a 258-year-old charity devoted to creating social progress and spreading world-changing ideas. In videos using whiteboard-like sketching that have gone viral over the years, they pull audio from their free events and animate sequences as an innovative way to share complex information.&lt;br /&gt;
&amp;nbsp;In case you missed some of the best they&#39;ve offered over the last year or so, we&#39;ve collected a few of these shorts here as your Saturday food for thought.&lt;/blockquote&gt;
&lt;br /&gt;
&lt;a href=&quot;http://singularityhub.com/2014/08/30/visualizing-the-future-of-food-well-being-and-work-just-another-day-at-the-rsa-videos/&quot;&gt;Keep reading&lt;/a&gt;</description><link>http://hyperperception.blogspot.com/2015/11/visualizing-future-of-food-well-being.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/KxyxANyTWeM/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-6466755482660199730</guid><pubDate>Tue, 24 Nov 2015 16:35:00 +0000</pubDate><atom:updated>2015-11-24T11:35:08.278-05:00</atom:updated><title>TED: Moshe Safdie: How to reinvent the apartment building </title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube.com/embed/c-KnaYZJg48&quot; width=&quot;854&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote class=&quot;tr_bq&quot;&gt;
In 1967, Moshe Safdie reimagined the monolithic apartment building, creating &quot;Habitat &#39;67,&quot; which gave each unit an unprecedented sense of openness. Nearly 50 years later, he believes the need for this type of building is greater than ever. In this short talk, Safdie surveys a range of projects that do away with the high-rise and let light permeate into densely-packed cities.&lt;/blockquote&gt;
</description><link>http://hyperperception.blogspot.com/2015/11/ted-moshe-safdie-how-to-reinvent.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/c-KnaYZJg48/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-7276145244652316433</guid><pubDate>Tue, 24 Nov 2015 16:34:00 +0000</pubDate><atom:updated>2015-11-24T11:34:11.332-05:00</atom:updated><title>TED: Kenneth Cukier: Big data is better data - Kenneth Cukier (2014)</title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube.com/embed/8pHzROP1D-w&quot; width=&quot;854&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote class=&quot;tr_bq&quot;&gt;
Self-driving cars were just the start. What&#39;s the future of big data-driven technology and design? In a thrilling science talk, Kenneth Cukier looks at what&#39;s next for machine learning -- and human knowledge.&lt;/blockquote&gt;
</description><link>http://hyperperception.blogspot.com/2015/11/ted-kenneth-cukier-big-data-is-better.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/8pHzROP1D-w/default.jpg" height="72" width="72"/></item><item><guid isPermaLink="false">tag:blogger.com,1999:blog-8937975177256150673.post-6184561681745012248</guid><pubDate>Tue, 24 Nov 2015 16:33:00 +0000</pubDate><atom:updated>2015-11-24T11:33:13.779-05:00</atom:updated><title>TED: Pia Mancini: How to upgrade democracy for the Internet era</title><description>&lt;iframe allowfullscreen=&quot;&quot; frameborder=&quot;0&quot; height=&quot;480&quot; src=&quot;https://www.youtube.com/embed/NXfYNdapq3Q&quot; width=&quot;854&quot;&gt;&lt;/iframe&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;blockquote class=&quot;tr_bq&quot;&gt;
Pia Mancini and her colleagues want to upgrade democracy in Argentina and beyond. Through their open-source mobile platform they want to bring citizens inside the legislative process, and run candidates who will listen to what they say.&lt;/blockquote&gt;
</description><link>http://hyperperception.blogspot.com/2015/11/ted-pia-mancini-how-to-upgrade.html</link><author>noreply@blogger.com (Valentin Kravtchenko)</author><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img.youtube.com/vi/NXfYNdapq3Q/default.jpg" height="72" width="72"/></item></channel></rss>