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	<title>Online Games</title>
	
	<link>http://www.ilifegames.com</link>
	<description>PS3, W11, Rpg and more...</description>
	<pubDate>Tue, 16 Feb 2010 22:17:07 +0000</pubDate>
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		<title>Welcome</title>
		<link>http://www.ilifegames.com/welcome/</link>
		<comments>http://www.ilifegames.com/welcome/#comments</comments>
		<pubDate>Sun, 31 May 2009 08:33:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[DS]]></category>

		<category><![CDATA[MMORPG]]></category>

		<category><![CDATA[News]]></category>

		<category><![CDATA[PC Games]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[PSP]]></category>

		<category><![CDATA[Wii]]></category>

		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.ilifegames.com/?p=97</guid>
		<description><![CDATA[Hi to ilifegames, my new games blog about all types of online games including DS, PS3,PSP, Wii and the Xbox. Oh and dont forget the PC games and MMORPG so readily on offer on the net.
Thanks for visiting and come back soon&#8230;and dont forget to check out our new videos.
]]></description>
			<content:encoded><![CDATA[<p>Hi to<a href="http://www.ilifegames.com/"> ilifegames</a>, my new games blog about all types of online games including <a href="http://www.ilifegames.com/category/ds/">DS</a>, <a href="http://www.ilifegames.com/category/ps3/">PS3</a>,<a href="http://www.ilifegames.com/category/psp/">PSP</a>, <a href="http://www.ilifegames.com/category/wii/">Wii </a>and the <a href="http://www.ilifegames.com/category/xbox-360/">Xbox</a>. Oh and dont forget the <a href="http://www.ilifegames.com/category/pc-games/">PC games </a>and <a href="http://www.ilifegames.com/category/mmorpg/">MMORPG</a> so readily on offer on the net.</p>
<p>Thanks for visiting and come back soon&#8230;and dont forget to check out our new <a href="http://www.ilifegames.com/category/video/">videos</a>.</p>
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		<title>Dead Space Extraction  - Know More About It</title>
		<link>http://www.ilifegames.com/dead-space-extraction-know-more-about-it/</link>
		<comments>http://www.ilifegames.com/dead-space-extraction-know-more-about-it/#comments</comments>
		<pubDate>Wed, 04 Mar 2009 15:51:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.ilifegames.com/?p=94</guid>
		<description><![CDATA[According to Third-party giant Electronic Arts  Dead Space Extraction will marry the innovative motion controls of the Wii Remote with a frenetic first person perspective to create a new action-packed horror experience. The game will be a prequel to the original and you will be playing an all new character, a female character.  Dead Space [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://videogameland.files.wordpress.com/2008/04/easportsmedrgb.jpg" alt="" width="193" height="233" />According to Third-party giant Electronic Arts  Dead Space Extraction will marry the innovative motion controls of the Wii Remote with a frenetic first person perspective to create a new action-packed horror experience. The game will be a prequel to the original and you will be playing an all new character, a female character.  Dead Space Extraction is an all-new original game set in the Dead Space universe designed specifically for the Wii. The game features an all-new story that details the events that occur prior to Isaac Clarke&#8217;s arrival on the USG Ishimura.</p>
<p>In Dead Space Extraction, gamers will take on the role of an all-new heroine and join a group of colonists struggling to escape the infection that has corrupted the Aegis VII mining colony. In a release, revealed a few general details about the game, stating that Dead Space Extraction introduces new characters, weapons, enemies, puzzles and cooperative multiplayer gameplay. This is the single greatest multiplayer  mode ever. Nothing beats that feeling of blasting enemies with someone playing right beside or online. They also say in an interview with IGN that the game will be an on-rails shooter in the vain of Resident Evil: Umbrella Chronicles & House of the Dead.</p>
<p>The game is also being developed by the core team that developed the original title so, you can count on it being dark, moody and a bit scary. Not only have they given us this great info on the game but, there is also a new trailer featuring actual gameplay. It is definitely looking promising.</p>
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		<title>The Ultimate Sensation - Super Meat Boy Teaser</title>
		<link>http://www.ilifegames.com/the-ultimate-sensation-super-meat-boy-teaser/</link>
		<comments>http://www.ilifegames.com/the-ultimate-sensation-super-meat-boy-teaser/#comments</comments>
		<pubDate>Tue, 03 Mar 2009 18:14:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://www.ilifegames.com/?p=91</guid>
		<description><![CDATA[Hope you played a ninja who had to make it from one door to another. The room would be filled with obstacles of various sorts, and you had to traverse them all. Meta Boy is a flash game very much similar to this. In the game you played what seems to be a raw steak [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft" src="http://www.wiiware-world.com/images/news/2009/02/team_meat_interview_super_meat_boy/attachment/0/large.jpg" alt="" width="269" height="156" />Hope you played a ninja who had to make it from one door to another. The room would be filled with obstacles of various sorts, and you had to traverse them all. Meta Boy is a flash game very much similar to this. In the game you played what seems to be a raw steak and are out to rescue your lady friend, Bandaid Girl.</p>
<p>The developers are bringing Meat in all his glory to WiiWare. The team developing the game have said that it will not ramp up in difficulty as fast as the flash version, and that they are considering the level editor but, no promises have been made on that front.</p>
<p>One of the best parts of the game was the music, and they say the same musician will be back for the WiiWare version of the game. They’re saying the game should be ready sometime in Q4 of this year, so keep an eye out. In the meantime, check out what may be the creepiest teaser video ever created. The teaser is a huge throws back to those early 90s animated MTV video bumpers, Liquid Television and NES video game commercials.</p>
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		<title>Max Payne Fails To Maintain Standards, Says The Games Designer.</title>
		<link>http://www.ilifegames.com/max-payne-fails-to-maintain-standards-says-the-games-designer/</link>
		<comments>http://www.ilifegames.com/max-payne-fails-to-maintain-standards-says-the-games-designer/#comments</comments>
		<pubDate>Sun, 01 Mar 2009 04:56:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[PC Games]]></category>

		<guid isPermaLink="false">http://www.ilifegames.com/?p=86</guid>
		<description><![CDATA[Max Payne is a BAFTA award winning third-person shooter video game developed by Remedy Entertainment, produced by 3D Realms and published by Gathering of Developers in July, 2001 for Windows. A later it was published for Xbox and PlayStation 2 by Rockstar Games. The story starts with Max Payne, a New York City cop, returning [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft" src="http://www.wwnytv.net/wp-content/uploads/2008/10/max-payne-movie-photo.jpg" alt="" width="272" height="181" />Max Payne is a BAFTA award winning third-person shooter video game developed by Remedy Entertainment, produced by 3D Realms and published by Gathering of Developers in July, 2001 for Windows. A later it was published for Xbox and PlayStation 2 by Rockstar Games. The story starts with Max Payne, a New York City cop, returning to his apartment after duty to find that a trio of drug junkies high on a new drug have broken into his house. Max rushes to the aid of his family, but he is too late; his wife and newborn daughter have been killed.</p>
<p>Game designer Scott Miller, CEO of 3D Realms, who helped produce the game series does not like the film adaptation. He states that it has lots errors on the fundamental grounds.</p>
<p>The greatest issue with the movie is that none can really understand what is driving Max until the flashback scene are shown. However, in the game, the scenes were put in front of the story for a cause. He further considers the movie to be a narrative blunder because the audience needs to relate with the character of Max Payne in order to like him and understand what drives him.</p>
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		<title>PSP – The Unparalleled Portable Gaming Device</title>
		<link>http://www.ilifegames.com/psp-%e2%80%93-the-unparalleled-portable-gaming-device/</link>
		<comments>http://www.ilifegames.com/psp-%e2%80%93-the-unparalleled-portable-gaming-device/#comments</comments>
		<pubDate>Thu, 26 Feb 2009 18:16:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[PSP]]></category>

		<guid isPermaLink="false">http://www.ilifegames.com/?p=83</guid>
		<description><![CDATA[From a graphics viewpoint PSP is the unparalleled portable gaming device.  The display is a 4.3-inch TFT LCD with a 480�272-pixel resolution and 16.77 million colors. If compared, each of the Nintendo DS&#8217;s two screens has 256�192 pixels with 260,000 colors. The only problem with video playback is that it&#8217;s currently hard to watch anything [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft" src="http://videogames.techfresh.net/wp-content/uploads/2008/04/sony_psp.jpg" alt="" width="292" height="202" />From a graphics viewpoint PSP is the unparalleled portable gaming device.  The display is a 4.3-inch TFT LCD with a 480�272-pixel resolution and 16.77 million colors. If compared, each of the Nintendo DS&#8217;s two screens has 256�192 pixels with 260,000 colors. The only problem with video playback is that it&#8217;s currently hard to watch anything but UMD videos on the PSP.</p>
<p>Unlike Sony&#8217;s Minidisk, UMD is not a recordable storage format, so you&#8217;ll have to store any video or music and images on a Memory Stick Pro Duo card.  We recommend at least a 256MB card for storing video. It also has a basic image viewer where you can drag, rotate and show all your JPEG files.  Good news is that the music files played need not be converted to Sony&#8217;s proprietary ATRAC format first. One can simply drag MP3 or ATRAC files into the music folder on your Memory Stick Duo card. The device supports M3U play lists, but if you have your play lists in another format, you&#8217;ll need to find and download a converter. However the PSP is adequate for a wide range of people.</p>
<p>Last but not the least the PSP has built-in Wi-Fi capabilities. The PSP lets you save multiple wireless configurations so that you can connect from multiple locations without repeating the setup procedure each time. PSP is still a developing engine and there are plenty of advantages one can derive from it. So stay tuned!</p>
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		<title>Codemasters Rally Racing – The Sequel</title>
		<link>http://www.ilifegames.com/codemasters-rally-racing-%e2%80%93-the-sequel/</link>
		<comments>http://www.ilifegames.com/codemasters-rally-racing-%e2%80%93-the-sequel/#comments</comments>
		<pubDate>Tue, 24 Feb 2009 16:57:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Codemaster]]></category>

		<category><![CDATA[Game]]></category>

		<guid isPermaLink="false">http://www.ilifegames.com/?p=79</guid>
		<description><![CDATA[Guy Pearce, the English publisher unveiled at a press event last night in San Francisco that this time Codemaster has the idea of making the sequel of off-road racing with an extreme sports attitude. This time the games presentation will be rock solid. The teaser video reveals a collection of strong game story, half naked [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="alignleft" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/dirt.490.jpg" alt="" width="279" height="167" />Guy Pearce, the English publisher unveiled at a press event last night in San Francisco that this time Codemaster has the idea of making the sequel of off-road racing with an extreme sports attitude. This time the games presentation will be rock solid. The teaser video reveals a collection of strong game story, half naked women and general madness.</p>
<p>Being still a racing game this time they have included stadium rally events. The game play video showed a fictional stadium built around London&#8217;s Battersea Power Station. The set has a strong industrial look and feel. The general feeling about these stadiums is massive, with crowd sizes going from 40,000 in Grid to 120,000 in Dirt 2.</p>
<p>The game engine showed some other enhancements like advanced water physics and puddles to be at least a foot deep. Races are held in less expected spots of London and Los Angeles including Croatia, China, and Malaysia. The game’s multiplayer mode will let you be able to take part in online matches against other drivers in real time. All these will surely excite you enough to remain glued to your play station.</p>
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		<title>The power of Gaming Tournament</title>
		<link>http://www.ilifegames.com/the-power-of-gaming-tournament/</link>
		<comments>http://www.ilifegames.com/the-power-of-gaming-tournament/#comments</comments>
		<pubDate>Sat, 21 Feb 2009 16:14:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[PC Games]]></category>

		<category><![CDATA[gaming tournament]]></category>

		<guid isPermaLink="false">http://www.ilifegames.com/?p=75</guid>
		<description><![CDATA[Do you know where the world’s largest gaming tournament was held? It was at Seoul in Korea. The first ever world championship of Cyber Games was organized inside the convention hall. Nearly 400 gamers from thirty seven different countries participated in this five day long tournament. Lots of political figures of Korea along with the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="aligncenter" src="http://cache.daylife.com/imageserve/0blo1l0fKa91J/610x.jpg" alt="" width="474" height="330" />Do you know where the world’s largest gaming tournament was held? It was at Seoul in Korea. The first ever world championship of Cyber Games was organized inside the convention hall. Nearly 400 gamers from thirty seven different countries participated in this five day long tournament. Lots of political figures of Korea along with the GM of Microsoft inaugurated the ceremony.</p>
<p>It was a very proud moment for the ministers to organize gaming events in such a big scale. In fact, it was the first time for Korea to organize such big gaming event. The culture of true e-sports has already spread over the Asian sub-continent. The tournament was covered live on Korean TV channel MBC.</p>
<p>Most gamers enjoyed competing in Microsoft’s Unreal Tournament. The authorities organizing such events had already decided to include lecture sessions and conferences. Speech by the CEO of Big Huge Games had made everyone dumbfounded. If you are a gamer and want to take it seriously to a next level, then keep preparing yourself for the next year to come.</p>
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		<title>Nib frabbit: Sims 3 release date in question [update]</title>
		<link>http://www.ilifegames.com/nib-frabbit-sims-3-release-date-in-question-update/</link>
		<comments>http://www.ilifegames.com/nib-frabbit-sims-3-release-date-in-question-update/#comments</comments>
		<pubDate>Mon, 26 Jan 2009 21:50:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[PC Games]]></category>

		<guid isPermaLink="false">http://www.ilifegames.com/nib-frabbit-sims-3-release-date-in-question-update/</guid>
		<description><![CDATA[
Filed under: PC, Simulations

 EA is apparently &#8220;evaluating the launch window&#8221; for The Sims 3, reports Eurogamer. The game was given a February 20 release date last August, but now European retailers are being told by the publisher to expect a delay. EA stated that it would have more information in the near future, presumably [...]]]></description>
			<content:encoded><![CDATA[<p>
<p>Filed under: <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a></p>
<div align="center"><a target="_blank" rel="nofollow" href="http://www.eurogamer.net/articles/ea-evaluating-sims-3-release-date"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/sims3beach.jpg" alt="" /></a></div>
<p> EA is apparently &#8220;evaluating the launch window&#8221; for <a target="_blank" rel="nofollow" href="http://www.joystiq.com/tag/the-sims-3"><em>The Sims 3</em></a>, reports <a target="_blank" rel="nofollow" href="http://www.eurogamer.net/articles/ea-evaluating-sims-3-release-date">Eurogamer</a>. The game was given a <a target="_blank" rel="nofollow" href="http://www.joystiq.com/2008/08/20/the-sims-3-hitting-real-and-virtual-shelves-on-feb-20-2009/">February 20 release date</a> last August, but now European retailers are being told by the publisher to expect a delay. EA stated that it would have more information in the near future, presumably tying into EA CEO John Riccitiello&#8217;s desire to make the third <em>Sims</em> a &#8220;<a target="_blank" rel="nofollow" href="http://www.interactive.org/features/john_riccitiello.asp">huge success</a>.&#8221; The publisher sure <a target="_blank" rel="nofollow" href="http://www.joystiq.com/2008/12/19/ea-details-restructuring-plan-laying-off-10-of-employees/">could use the cash</a>.</p>
<p>We&#8217;ve contacted EA to find out if it&#8217;s &#8220;evaluating&#8221; the release date for North America as well. We&#8217;ll update if we hear anything.</p>
<p><strong>Update</strong>: Uh oh. EA responded: &#8220;We are evaluating the launch window. The game looks great and in the near future we&#8217;ll have more information.&#8221; Our Magic 8 Ball defines this as &#8220;outlook no so good.&#8221;
<div class="postgallery">
<p><strong>Gallery: <a target="_blank" rel="nofollow" href="/photos/the-sims-3/">The Sims 3</a></strong></p>
<p><a target="_blank" rel="nofollow" href="/photos/the-sims-3/1240278/" class="gallerythumbnail"><img src="http://www.blogcdn.comwww.joystiq.com/media/2008/12/thesims3_cas_2_thumbnail.jpg" alt="" title="" /></a><a target="_blank" rel="nofollow" href="/photos/the-sims-3/1240277/" class="gallerythumbnail"><img src="http://www.blogcdn.comwww.joystiq.com/media/2008/12/thesims3_cheeky_3_thumbnail.jpg" alt="" title="" /></a><a target="_blank" rel="nofollow" href="/photos/the-sims-3/1240276/" class="gallerythumbnail"><img src="http://www.blogcdn.comwww.joystiq.com/media/2008/12/thesims3_cas_1_thumbnail.jpg" alt="" title="" /></a><a target="_blank" rel="nofollow" href="/photos/the-sims-3/970464/" class="gallerythumbnail"><img src="http://www.blogcdn.comwww.joystiq.com/media/2008/08/sims3pcscrncatch_thumbnail.jpg" alt="" title="" /></a><a target="_blank" rel="nofollow" href="/photos/the-sims-3/970463/" class="gallerythumbnail"><img src="http://www.blogcdn.comwww.joystiq.com/media/2008/08/sims3pcscrncas3_thumbnail.jpg" alt="" title="" /></a></div>
<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2009/01/26/nib-frabbit-sims-3-release-date-in-question/">Nib frabbit: Sims 3 release date in question [update]</a> originally appeared on <a target="_blank" rel="nofollow" href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Jan 2009 11:30:00 EST.  Please see our <a target="_blank" rel="nofollow" href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">
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		<title>Capcom reveals Q1 releases for Europe, North America</title>
		<link>http://www.ilifegames.com/capcom-reveals-q1-releases-for-europe-north-america/</link>
		<comments>http://www.ilifegames.com/capcom-reveals-q1-releases-for-europe-north-america/#comments</comments>
		<pubDate>Tue, 06 Jan 2009 09:50:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[PC Games]]></category>

		<guid isPermaLink="false">http://www.ilifegames.com/capcom-reveals-q1-releases-for-europe-north-america/</guid>
		<description><![CDATA[
Filed under: Sony PlayStation 3, Microsoft Xbox 360, Action, Adventure

 Capcom Europe revealed today &#8212; and reiterated in a few cases &#8212; the release schedule for its titles in the first quarter of 2009.  

February TBA - Flock (XBLA/PSN)
February 20 - Street Fighter IV (X360/PS3)
February 27- Dead Rising: Chop Till You Drop (Wii)
February 27- [...]]]></description>
			<content:encoded><![CDATA[<p>
<p>Filed under: <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p>
<div align="center"><a target="_blank" rel="nofollow" href="http://www.evilavatar.com/forums/showthread.php?s=62171fcf3113a0a512ddc53d3aafec26&p=1699382#post1699382"><img hspace="0" height="276" border="1" align="top" width="490" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/gam_re5zombies_490.jpg" alt="" /></a></div>
<p> Capcom Europe <a target="_blank" rel="nofollow" href="http://www.evilavatar.com/forums/showthread.php?s=62171fcf3113a0a512ddc53d3aafec26&p=1699382#post1699382">revealed</a> today &#8212; and <a target="_blank" rel="nofollow" href="http://www.joystiq.com/2008/07/14/resident-evil-5-to-offer-online-co-op-delayed-to-march-2009/">reiterated</a> in a few cases &#8212; the release schedule for its titles in the first quarter of 2009. <br /> 
<ul>
<li>February TBA <em>- <a target="_blank" rel="nofollow" href="http://joystiq.com/tag/flock">Flock</a></em> (XBLA/PSN)</li>
<li>February 20 - <a target="_blank" rel="nofollow" href="http://joystiq.com/tag/street-fighter-iv"><em>Street Fighter IV</em></a> (X360/PS3)</li>
<li>February 27- <a target="_blank" rel="nofollow" href="http://www.joystiq.com/tag/dead-rising-chop-til-you-drop"><em>Dead Rising: Chop Till You Drop</em></a> (Wii)</li>
<li>February 27- <em>Neopets Puzzle Adventure</em> (Wii/DS/PC)</li>
<li>March 13 - <a target="_blank" rel="nofollow" href="http://joystiq.com/tag/resident-evil-5"><em>Resident Evil 5</em></a> (X360/PS3)</li>
<li>March TBA - <em>MotoGP</em> (Wii)</li>
<li>Q1-2 TBA - <a target="_blank" rel="nofollow" href="http://joystiq.com/tag/bionic-commando"><em>Bionic Commando</em></a> (X360/PS3)</li>
</ul>
<p> All these dates are believed to be official European release dates. We&#8217;re currently awaiting Capcom US to release its own list of dates (if it even plans to do so). We&#8217;ll update if anything changes.</p>
<p><strong>Update</strong>: Added Capcom&#8217;s North American information after the break.<br /><span style="font-weight: bold;">Update 2:</span> <span style="font-style: italic;">Bionic Commando</span> will not be hitting Europe in March. The timetable is the same as the US: in the first half of &#8216;09.
<p><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2009/01/05/capcom-reveals-q1-releases-for-europe/" rel="bookmark">Continue reading <em>Capcom reveals Q1 releases for Europe, North America</em></a></p>
<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2009/01/05/capcom-reveals-q1-releases-for-europe/">Capcom reveals Q1 releases for Europe, North America</a> originally appeared on <a target="_blank" rel="nofollow" href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Jan 2009 10:45:00 EST.  Please see our <a target="_blank" rel="nofollow" href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
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		<title>Read first issue of Dead Space comic online … legally</title>
		<link>http://www.ilifegames.com/read-first-issue-of-dead-space-comic-online-legally/</link>
		<comments>http://www.ilifegames.com/read-first-issue-of-dead-space-comic-online-legally/#comments</comments>
		<pubDate>Sun, 04 Jan 2009 09:50:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[PC Games]]></category>

		<guid isPermaLink="false">http://www.ilifegames.com/read-first-issue-of-dead-space-comic-online-legally/</guid>
		<description><![CDATA[
Filed under: Culture, PC, Sony PlayStation 3, Microsoft Xbox 360

 Image Comics and Newsarama have made the first issue of the Dead Space comic book available to read online. The story in the six-part series takes place prior to the events of the video game on the USG Ishimura. Some finer details of the game [...]]]></description>
			<content:encoded><![CDATA[<p>
<p>Filed under: <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p>
<div align="center"><a target="_blank" rel="nofollow" href="http://www.newsarama.com/php/multimedia/album.php?aid=25029"><img hspace="0" height="350" width="490" vspace="4" border="0" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/deadspaceissue1.jpg" /></a></div>
<p> Image Comics and Newsarama have made the first issue of the <em>Dead Space</em> comic book available to <a target="_blank" rel="nofollow" href="http://www.newsarama.com/php/multimedia/album.php?aid=25029">read online</a>. The story in the six-part series takes place prior to the events of the video game on the USG Ishimura. Some finer details of the game might be spoiled by reading the comic, but those who&#8217;ve finished the game will get more backstory without having to read Ishimura crew logs. </p>
<p>The comic series was originally released <a target="_blank" rel="nofollow" href="http://www.joystiq.com/2008/02/21/dead-space-comic-debuts-at-wondercon-cover-weirds-us-out/">earlier this year</a> and is also available now in a collected hardcover edition. If you want to know more of our thoughts about <em>Dead Space</em>, be sure to check out our <a target="_blank" rel="nofollow" href="http://www.joystiq.com/2009/01/01/joystiqs-top-10-of-2008-dead-space/">&#8220;Game of the Year&#8221; post</a> about this &#8220;strategic dismemberment&#8221; thriller.</p>
<p>[Via <a target="_blank" rel="nofollow" href="http://news.bigdownload.com/2009/01/01/first-issue-of-dead-space-comic-released-online-for-free/">Big Download</a>]
<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2009/01/02/read-first-issue-of-dead-space-comic-online-legally/">Read first issue of Dead Space comic online &#8230; legally</a> originally appeared on <a target="_blank" rel="nofollow" href="http://www.joystiq.com">Joystiq</a> on Fri, 02 Jan 2009 11:30:00 EST.  Please see our <a target="_blank" rel="nofollow" href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
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		<title>Psychonauts encyclopedia wants your brain</title>
		<link>http://www.ilifegames.com/psychonauts-encyclopedia-wants-your-brain/</link>
		<comments>http://www.ilifegames.com/psychonauts-encyclopedia-wants-your-brain/#comments</comments>
		<pubDate>Thu, 01 Jan 2009 09:50:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[PC Games]]></category>

		<guid isPermaLink="false">http://www.ilifegames.com/psychonauts-encyclopedia-wants-your-brain/</guid>
		<description><![CDATA[
Filed under: Culture, PC, Microsoft Xbox, Microsoft Xbox 360, Action
 
Double Fine has (thankfully) not forgotten its beloved platformer, Psychonauts &#8212; and neither has its legion of fans. The developer recently launched a wiki-style &#8220;Psycho-pedia&#8221; to flesh out the game&#8217;s &#8216;verse, offering up articles on all of its important people, places, and things. Oh, so [...]]]></description>
			<content:encoded><![CDATA[<p>
<p>Filed under: <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p>
<div align="center"><a target="_blank" rel="nofollow" href="http://www.doublefine.com/news.php/Psycho-pedia/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/psychopedia.490.jpg"  alt="" /></a><br /> 
<div align="left">Double Fine has (thankfully) not forgotten its beloved platformer, <a target="_blank" rel="nofollow" href="http://www.joystiq.com/tag/psychonauts"><em>Psychonauts</em></a> &#8212; and neither has its legion of fans. The developer recently launched a wiki-style &#8220;<a target="_blank" rel="nofollow" href="http://www.doublefine.com/news.php/Psycho-pedia/">Psycho-pedia</a>&#8221; to flesh out the game&#8217;s &#8216;verse, offering up articles on all of its important people, places, and things. Oh, so many things.</p>
<p>What&#8217;s more, <a target="_blank" rel="nofollow" href="http://www.joystiq.com/tag/tim-schafer">Tim Schafer</a> and crew have opened the tome of knowledge to &#8230; your knowledge. By creating an account at the site, you can update the articles with info that (gasp!) even the developer might have overlooked. Double Fine is also soliciting fan art, fan music, cosplay photos, and &#8220;any other art you may have created while under the influence of <em>Psychonauts</em>.&#8221; We can see this getting fittingly weird. </div>
</p></div>
<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2008/12/31/psychonauts-encyclopedia-wants-your-brain/">Psychonauts encyclopedia wants your brain</a> originally appeared on <a target="_blank" rel="nofollow" href="http://www.joystiq.com">Joystiq</a> on Wed, 31 Dec 2008 01:30:00 EST.  Please see our <a target="_blank" rel="nofollow" href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
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		<title>WRUP: Post-holiday confusion edition</title>
		<link>http://www.ilifegames.com/wrup-post-holiday-confusion-edition/</link>
		<comments>http://www.ilifegames.com/wrup-post-holiday-confusion-edition/#comments</comments>
		<pubDate>Mon, 29 Dec 2008 09:50:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[PC Games]]></category>

		<guid isPermaLink="false">http://www.ilifegames.com/wrup-post-holiday-confusion-edition/</guid>
		<description><![CDATA[
Filed under: Meta (about Joystiq)

 Now that all the gifts have been delivered, what&#8217;s Santa to do but rock out to a Metal Xmas? Here at Joystiq HQ we&#8217;re all equally discombobulated, having finally voted on our Game of the Year picks and now able to play anything we want this weekend &#8212; except for [...]]]></description>
			<content:encoded><![CDATA[<p>
<p>Filed under: <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/meta-about-joystiq/" rel="tag">Meta (about Joystiq)</a></p>
<div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/santa-guitar-hero.jpg" /></div>
<p> Now that all the gifts have been delivered, what&#8217;s Santa to do but rock out to a <a target="_blank" rel="nofollow" href="http://www.gamenode.com/online/games/santa-rockstar-metal-xmas/ "><em>Metal Xmas</em></a>? Here at Joystiq HQ we&#8217;re all equally discombobulated, having finally voted on our Game of the Year picks and now able to play anything we want this weekend &#8212; except for those of us who visited their families and forgot to bring all three consoles, both portables (sorry N-Gage!) and an overclocked desktop PC. It happens.<br /> 
<ul>
<li><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2008/06/05/meet-the-team-alexander-sliwinski/"><strong>Alexander Sliwinski</strong></a><strong>: </strong>Well, if the past couple days are any indication. I will be playing a lot more Rock Band with friends. Had a five-hour session last night and it looks like there&#8217;s going to be more today. There might be some Smash Bros. Personally, when the family is gone, I&#8217;ll be continuing on with Fallout 3. Although, I do want to get back into Sins of a Solar Empire.</li>
<li><strong>Christopher Grant:</strong> Enjoying some R&R, spending time in Albion, Prince of Persia&#8217;s mythical universe (fun fact: nothing like Persia!), and The World Ends With You&#8217;s intoxicating vision of Shibuya. Oh, and equivocating over my nominations for Joystiq&#8217;s Game of the Year &#8230; </li>
<li><strong><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2008/06/03/meet-the-team-griffin-mcelroy/">Griffin McElroy</a></strong>: While not wrestling with the massive registry errors currently tearing my computer a new USB port, I imagine I&#8217;ll be playing with my holiday bounty: Chrono Trigger, MGS4 or Mirror&#8217;s Edge.</li>
<li><strong><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2008/06/17/meet-the-team-kevin-kelly/">Kevin Kelly</a></strong>: I&#8217;m console-less while on vacation in Texas, reducing me to gaming on the iPhone. However, I&#8217;m happily playing the hilarious Amateur Surgeon game from Adult Swim. A pizza boy who does surgery on the side? Sign me up. I&#8217;m also playing the board game thrift store search. So far it&#8217;s yielded me Can&#8217;t Stop, Sunken Treasure, Triple Yahtzee, Othello, Ur (the Royal Game of Sumer&#8230; fancy), and this gem from 1975: Challenge the I.R.S.</li>
<li><strong><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2008/06/10/meet-the-team-james-ransom-wiley/">James Ransom-Wiley</a></strong>: AFG</li>
<li><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2008/05/20/meet-the-team-jason-dobson/"><strong>Jason Dobson</strong></a><strong>:</strong> My son&#8217;s fascination with Kingdom Hearts continues as we push to the end of the first game and prepare to take on the sequel. Enjoying it through his eyes makes the whole experience not quite so absurd.</li>
<li><strong><a target="_blank" rel="nofollow" href="http://%20http//www.joystiq.com/2008/05/08/meet-the-team-justin-mcelroy/">Justin McElroy</a></strong>: IDK</li>
<li><strong><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2008/05/22/meet-the-team-ludwig-kietzmann/">Ludwig Kietzmann</a></strong>: I&#8217;m playing the Fallout 3 endurance game. Here&#8217;s how it works: I put in the disc and see how long it takes until I want to play something &#8212; anything &#8212; else. Unfortunately, I&#8217;m getting worse at it. So much worse, in fact, that I now start playing another game <em>before</em> I&#8217;ve even inserted the disc. Oh well.<strong></strong></li>
<li><strong><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2008/05/27/meet-the-team-randy-nelson/">Randy Nelson</a></strong>: Now that I&#8217;ve played through all of the GOTY contenders, my plan is to get some time in with each of my all-time top 10 games - and decide if that list needs some re-working based on the games of &#8216;08. Oh, also: MetalLittleBigPlanetGear. F. T. W.<font color="#888888"> </font></li>
<li><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2008/05/13/meet-the-team-ross-miller/"><strong>Ross Miller</strong></a>: Curious how much of an evil bastard I can be in <em>Fable 2</em>, and also need to return to a game I missed last generation &#8212; <em>Final Fantasy XII</em>. I expect my free time to be completely eradicated.</li>
</ul>
<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2008/12/26/wrup-post-holiday-confusion/">WRUP: Post-holiday confusion edition</a> originally appeared on <a target="_blank" rel="nofollow" href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Dec 2008 19:00:00 EST.  Please see our <a target="_blank" rel="nofollow" href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
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		<title>The best thing you’ll play today: Left 4K Dead</title>
		<link>http://www.ilifegames.com/the-best-thing-youll-play-today-left-4k-dead-2/</link>
		<comments>http://www.ilifegames.com/the-best-thing-youll-play-today-left-4k-dead-2/#comments</comments>
		<pubDate>Fri, 26 Dec 2008 09:50:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[PC Games]]></category>

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		<description><![CDATA[
Filed under: Mac, PC

 Normally we&#8217;d save this for Free Game Club, but it&#8217;s Christmas Eve and we know a lot of you are reading this with family, away from your gaming PC and / or console of choice. If you need an outlet to vent your frustration, check out Left 4K Dead, an entry [...]]]></description>
			<content:encoded><![CDATA[<p>
<p>Filed under: <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/pc/" rel="tag">PC</a></p>
<div align="center"><a target="_blank" rel="nofollow" href="http://www.mojang.com/notch/j4k/l4kd/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/left-4k-dead-490.jpg" alt="" /></a></div>
<p> Normally we&#8217;d save this for <a target="_blank" rel="nofollow" href="http://www.joystiq.com/tag/free-game-club">Free Game Club</a>, but it&#8217;s Christmas Eve and we know a lot of you are reading this with family, away from your gaming PC and / or console of choice. If you need an outlet to vent your frustration, check out <a target="_blank" rel="nofollow" href="http://www.mojang.com/notch/j4k/l4kd/"><em>Left 4K Dead</em></a>, an entry into the 2009 Java 4k Competition and, as the name suggests, a project no larger than 4KB in size. </p>
<p>Unlike its high-end Valve doppelganger, however, you must face the zombie horde by your lonesome and armed with only one nondescript gun. The Director AI is also a bit loopy here, so think of the zombie and power-up placement as being &#8230; random. And if you end up ignoring your loved ones today, don&#8217;t say we didn&#8217;t warn you. </p>
<p>[Thanks, Josh]
<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2008/12/24/the-best-thing-youll-play-today-left-4k-dead/">The best thing you&#8217;ll play today: Left 4K Dead</a> originally appeared on <a target="_blank" rel="nofollow" href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Dec 2008 12:22:00 EST.  Please see our <a target="_blank" rel="nofollow" href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">
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		<title>The best thing you’ll play today: Left 4K Dead</title>
		<link>http://www.ilifegames.com/the-best-thing-youll-play-today-left-4k-dead/</link>
		<comments>http://www.ilifegames.com/the-best-thing-youll-play-today-left-4k-dead/#comments</comments>
		<pubDate>Thu, 25 Dec 2008 09:50:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[PC Games]]></category>

		<guid isPermaLink="false">http://www.ilifegames.com/the-best-thing-youll-play-today-left-4k-dead/</guid>
		<description><![CDATA[
Filed under: Mac, PC

 Normally we&#8217;d save this for Free Game Club, but it&#8217;s Christmas Eve and we know a lot of you are reading this with family, away from your gaming PC and / or console of choice. If you need an outlet to vent your frustration, check out Left 4K Dead, an entry [...]]]></description>
			<content:encoded><![CDATA[<p>
<p>Filed under: <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/pc/" rel="tag">PC</a></p>
<div align="center"><a target="_blank" rel="nofollow" href="http://www.mojang.com/notch/j4k/l4kd/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/left-4k-dead-490.jpg" alt="" /></a></div>
<p> Normally we&#8217;d save this for <a target="_blank" rel="nofollow" href="http://www.joystiq.com/tag/free-game-club">Free Game Club</a>, but it&#8217;s Christmas Eve and we know a lot of you are reading this with family, away from your gaming PC and / or console of choice. If you need an outlet to vent your frustration, check out <a target="_blank" rel="nofollow" href="http://www.mojang.com/notch/j4k/l4kd/"><em>Left 4K Dead</em></a>, an entry into the 2009 Java 4k Competition and, as the name suggests, a project no larger than 4KB in size. </p>
<p>Unlike its high-end Valve doppelganger, however, you must face the zombie horde by your lonesome and armed with only one nondescript gun. The Director AI is also a bit loopy here, so think of the zombie and power-up placement as being &#8230; random. And if you end up ignoring your loved ones today, don&#8217;t say we didn&#8217;t warn you. </p>
<p>[Thanks, Josh]
<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2008/12/24/the-best-thing-youll-play-today-left-4k-dead/">The best thing you&#8217;ll play today: Left 4K Dead</a> originally appeared on <a target="_blank" rel="nofollow" href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Dec 2008 12:22:00 EST.  Please see our <a target="_blank" rel="nofollow" href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">
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		<title>Branching Dialogue: R.I.P. Death</title>
		<link>http://www.ilifegames.com/branching-dialogue-rip-death/</link>
		<comments>http://www.ilifegames.com/branching-dialogue-rip-death/#comments</comments>
		<pubDate>Wed, 24 Dec 2008 09:50:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[PC Games]]></category>

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		<description><![CDATA[
Filed under: Culture, PC, Sony PlayStation 3, Microsoft Xbox 360, Action

Presenting Branching Dialogue, a weekly, wordy and often worryingly pedantic discussion of video game genres, trends and err &#8230; stuff I didn&#8217;t think to put in this introductory line.
 
 If there&#8217;s one thing the year 2008 has proven adept at, it&#8217;s polarizing players with [...]]]></description>
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<p>Filed under: <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a target="_blank" rel="nofollow" href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p>
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<div style="text-align: left;"><span style="font-style: italic;"><font color="gray">Presenting <a target="_blank" rel="nofollow" href="http://www.joystiq.com/tag/branching-dialogue">Branching Dialogue</a>, a weekly, wordy and often worryingly pedantic discussion of video game genres, trends and err &#8230; stuff I didn&#8217;t think to put in this introductory line.</font></span></div>
<p> <img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/pop-artwork-dec-2.jpg" alt="" /></div>
<p> If there&#8217;s one thing the year 2008 has proven adept at, it&#8217;s polarizing players with titles that seem to generate more discussion than <a target="_blank" rel="nofollow" href="http://www.joystiq.com/2008/12/16/maddening-npd-data-shows-weak-dead-space-mirrors-edge-sales/">actual sales</a>. Much like <span style="font-style: italic;">Assassin&#8217;s Creed</span> before it, Ubisoft&#8217;s <a target="_blank" rel="nofollow" href="http://www.joystiq.com/tag/prince-of-persia"><span style="font-style: italic;">Prince of Persia</span></a> has been viciously yanking people off fences, this time with simplified controls, <span style="font-style: italic;">Open-World Lite[TM]</span> platforming and sassy, cel-shaded protagonists. </p>
<p>The game&#8217;s difficulty (or supposed lack thereof) has also come under scrutiny, with some tough-guy gamers lamenting the Prince&#8217;s newly found and quite convenient resistance to death. I don&#8217;t wish to argue with the complaint &#8230; but I do want to pluralize it. &#8220;This game is not difficult,&#8221; and, &#8220;You can&#8217;t die in this game,&#8221; are two very different accusations, and one of them is more than a little unobservant of modern conventions.</p>
<p>I hate to break it to you guys, but death has been pushing up daisies for years.
<p><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2008/12/23/branching-dialogue-r-i-p-death/" rel="bookmark">Continue reading <em>Branching Dialogue: R.I.P. Death</em></a></p>
<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a target="_blank" rel="nofollow" href="http://www.joystiq.com/2008/12/23/branching-dialogue-r-i-p-death/">Branching Dialogue: R.I.P. Death</a> originally appeared on <a target="_blank" rel="nofollow" href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Dec 2008 20:15:00 EST.  Please see our <a target="_blank" rel="nofollow" href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p>
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